xref: /aosp_15_r20/external/mesa3d/src/mapi/es2api/gles2.def.in (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker; stdcall calling convention have @number suffix on 32 bits architecture for gcc
2*61046927SAndroid Build Coastguard WorkerglActiveShaderProgram@8
3*61046927SAndroid Build Coastguard WorkerglActiveTexture@4
4*61046927SAndroid Build Coastguard WorkerglAttachShader@8
5*61046927SAndroid Build Coastguard WorkerglBeginQuery@8
6*61046927SAndroid Build Coastguard WorkerglBeginTransformFeedback@4
7*61046927SAndroid Build Coastguard WorkerglBindAttribLocation@12
8*61046927SAndroid Build Coastguard WorkerglBindBuffer@8
9*61046927SAndroid Build Coastguard WorkerglBindBufferBase@12
10*61046927SAndroid Build Coastguard WorkerglBindBufferRange@20
11*61046927SAndroid Build Coastguard WorkerglBindFramebuffer@8
12*61046927SAndroid Build Coastguard WorkerglBindImageTexture@28
13*61046927SAndroid Build Coastguard WorkerglBindProgramPipeline@4
14*61046927SAndroid Build Coastguard WorkerglBindRenderbuffer@8
15*61046927SAndroid Build Coastguard WorkerglBindSampler@8
16*61046927SAndroid Build Coastguard WorkerglBindTexture@8
17*61046927SAndroid Build Coastguard WorkerglBindTransformFeedback@8
18*61046927SAndroid Build Coastguard WorkerglBindVertexArray@4
19*61046927SAndroid Build Coastguard WorkerglBindVertexBuffer@16
20*61046927SAndroid Build Coastguard WorkerglBlendBarrier@0
21*61046927SAndroid Build Coastguard WorkerglBlendColor@16
22*61046927SAndroid Build Coastguard WorkerglBlendEquation@4
23*61046927SAndroid Build Coastguard WorkerglBlendEquationSeparate@8
24*61046927SAndroid Build Coastguard WorkerglBlendEquationSeparatei@12
25*61046927SAndroid Build Coastguard WorkerglBlendEquationi@8
26*61046927SAndroid Build Coastguard WorkerglBlendFunc@8
27*61046927SAndroid Build Coastguard WorkerglBlendFuncSeparate@16
28*61046927SAndroid Build Coastguard WorkerglBlendFuncSeparatei@20
29*61046927SAndroid Build Coastguard WorkerglBlendFunci@12
30*61046927SAndroid Build Coastguard WorkerglBlitFramebuffer@40
31*61046927SAndroid Build Coastguard WorkerglBufferData@16
32*61046927SAndroid Build Coastguard WorkerglBufferSubData@16
33*61046927SAndroid Build Coastguard WorkerglCheckFramebufferStatus@4
34*61046927SAndroid Build Coastguard WorkerglClear@4
35*61046927SAndroid Build Coastguard WorkerglClearBufferfi@16
36*61046927SAndroid Build Coastguard WorkerglClearBufferfv@12
37*61046927SAndroid Build Coastguard WorkerglClearBufferiv@12
38*61046927SAndroid Build Coastguard WorkerglClearBufferuiv@12
39*61046927SAndroid Build Coastguard WorkerglClearColor@16
40*61046927SAndroid Build Coastguard WorkerglClearDepthf@4
41*61046927SAndroid Build Coastguard WorkerglClearStencil@4
42*61046927SAndroid Build Coastguard WorkerglClientWaitSync@16
43*61046927SAndroid Build Coastguard WorkerglColorMask@16
44*61046927SAndroid Build Coastguard WorkerglColorMaski@20
45*61046927SAndroid Build Coastguard WorkerglCompileShader@4
46*61046927SAndroid Build Coastguard WorkerglCompressedTexImage2D@32
47*61046927SAndroid Build Coastguard WorkerglCompressedTexImage3D@36
48*61046927SAndroid Build Coastguard WorkerglCompressedTexSubImage2D@36
49*61046927SAndroid Build Coastguard WorkerglCompressedTexSubImage3D@44
50*61046927SAndroid Build Coastguard WorkerglCopyBufferSubData@20
51*61046927SAndroid Build Coastguard WorkerglCopyImageSubData@60
52*61046927SAndroid Build Coastguard WorkerglCopyTexImage2D@32
53*61046927SAndroid Build Coastguard WorkerglCopyTexSubImage2D@32
54*61046927SAndroid Build Coastguard WorkerglCopyTexSubImage3D@36
55*61046927SAndroid Build Coastguard WorkerglCreateProgram@0
56*61046927SAndroid Build Coastguard WorkerglCreateShader@4
57*61046927SAndroid Build Coastguard WorkerglCreateShaderProgramv@12
58*61046927SAndroid Build Coastguard WorkerglCullFace@4
59*61046927SAndroid Build Coastguard WorkerglDebugMessageCallback@8
60*61046927SAndroid Build Coastguard WorkerglDebugMessageControl@24
61*61046927SAndroid Build Coastguard WorkerglDebugMessageInsert@24
62*61046927SAndroid Build Coastguard WorkerglDeleteBuffers@8
63*61046927SAndroid Build Coastguard WorkerglDeleteFramebuffers@8
64*61046927SAndroid Build Coastguard WorkerglDeleteProgram@4
65*61046927SAndroid Build Coastguard WorkerglDeleteProgramPipelines@8
66*61046927SAndroid Build Coastguard WorkerglDeleteQueries@8
67*61046927SAndroid Build Coastguard WorkerglDeleteRenderbuffers@8
68*61046927SAndroid Build Coastguard WorkerglDeleteSamplers@8
69*61046927SAndroid Build Coastguard WorkerglDeleteShader@4
70*61046927SAndroid Build Coastguard WorkerglDeleteSync@4
71*61046927SAndroid Build Coastguard WorkerglDeleteTextures@8
72*61046927SAndroid Build Coastguard WorkerglDeleteTransformFeedbacks@8
73*61046927SAndroid Build Coastguard WorkerglDeleteVertexArrays@8
74*61046927SAndroid Build Coastguard WorkerglDepthFunc@4
75*61046927SAndroid Build Coastguard WorkerglDepthMask@4
76*61046927SAndroid Build Coastguard WorkerglDepthRangef@8
77*61046927SAndroid Build Coastguard WorkerglDetachShader@8
78*61046927SAndroid Build Coastguard WorkerglDisable@4
79*61046927SAndroid Build Coastguard WorkerglDisableVertexAttribArray@4
80*61046927SAndroid Build Coastguard WorkerglDisablei@8
81*61046927SAndroid Build Coastguard WorkerglDispatchCompute@12
82*61046927SAndroid Build Coastguard WorkerglDispatchComputeIndirect@4
83*61046927SAndroid Build Coastguard WorkerglDrawArrays@12
84*61046927SAndroid Build Coastguard WorkerglDrawArraysIndirect@8
85*61046927SAndroid Build Coastguard WorkerglDrawArraysInstanced@16
86*61046927SAndroid Build Coastguard WorkerglDrawBuffers@8
87*61046927SAndroid Build Coastguard WorkerglDrawElements@16
88*61046927SAndroid Build Coastguard WorkerglDrawElementsBaseVertex@20
89*61046927SAndroid Build Coastguard WorkerglDrawElementsIndirect@12
90*61046927SAndroid Build Coastguard WorkerglDrawElementsInstanced@20
91*61046927SAndroid Build Coastguard WorkerglDrawElementsInstancedBaseVertex@24
92*61046927SAndroid Build Coastguard WorkerglDrawRangeElements@24
93*61046927SAndroid Build Coastguard WorkerglDrawRangeElementsBaseVertex@28
94*61046927SAndroid Build Coastguard WorkerglEnable@4
95*61046927SAndroid Build Coastguard WorkerglEnableVertexAttribArray@4
96*61046927SAndroid Build Coastguard WorkerglEnablei@8
97*61046927SAndroid Build Coastguard WorkerglEndQuery@4
98*61046927SAndroid Build Coastguard WorkerglEndTransformFeedback@0
99*61046927SAndroid Build Coastguard WorkerglFenceSync@8
100*61046927SAndroid Build Coastguard WorkerglFinish@0
101*61046927SAndroid Build Coastguard WorkerglFlush@0
102*61046927SAndroid Build Coastguard WorkerglFlushMappedBufferRange@12
103*61046927SAndroid Build Coastguard WorkerglFramebufferParameteri@12
104*61046927SAndroid Build Coastguard WorkerglFramebufferRenderbuffer@16
105*61046927SAndroid Build Coastguard WorkerglFramebufferTexture2D@20
106*61046927SAndroid Build Coastguard WorkerglFramebufferTexture@16
107*61046927SAndroid Build Coastguard WorkerglFramebufferTextureLayer@20
108*61046927SAndroid Build Coastguard WorkerglFrontFace@4
109*61046927SAndroid Build Coastguard WorkerglGenBuffers@8
110*61046927SAndroid Build Coastguard WorkerglGenFramebuffers@8
111*61046927SAndroid Build Coastguard WorkerglGenProgramPipelines@8
112*61046927SAndroid Build Coastguard WorkerglGenQueries@8
113*61046927SAndroid Build Coastguard WorkerglGenRenderbuffers@8
114*61046927SAndroid Build Coastguard WorkerglGenSamplers@8
115*61046927SAndroid Build Coastguard WorkerglGenTextures@8
116*61046927SAndroid Build Coastguard WorkerglGenTransformFeedbacks@8
117*61046927SAndroid Build Coastguard WorkerglGenVertexArrays@8
118*61046927SAndroid Build Coastguard WorkerglGenerateMipmap@4
119*61046927SAndroid Build Coastguard WorkerglGetActiveAttrib@28
120*61046927SAndroid Build Coastguard WorkerglGetActiveUniform@28
121*61046927SAndroid Build Coastguard WorkerglGetActiveUniformBlockName@20
122*61046927SAndroid Build Coastguard WorkerglGetActiveUniformBlockiv@16
123*61046927SAndroid Build Coastguard WorkerglGetActiveUniformsiv@20
124*61046927SAndroid Build Coastguard WorkerglGetAttachedShaders@16
125*61046927SAndroid Build Coastguard WorkerglGetAttribLocation@8
126*61046927SAndroid Build Coastguard WorkerglGetBooleani_v@12
127*61046927SAndroid Build Coastguard WorkerglGetBooleanv@8
128*61046927SAndroid Build Coastguard WorkerglGetBufferParameteri64v@12
129*61046927SAndroid Build Coastguard WorkerglGetBufferParameteriv@12
130*61046927SAndroid Build Coastguard WorkerglGetBufferPointerv@12
131*61046927SAndroid Build Coastguard WorkerglGetDebugMessageLog@32
132*61046927SAndroid Build Coastguard WorkerglGetError@0
133*61046927SAndroid Build Coastguard WorkerglGetFloatv@8
134*61046927SAndroid Build Coastguard WorkerglGetFragDataLocation@8
135*61046927SAndroid Build Coastguard WorkerglGetFramebufferAttachmentParameteriv@16
136*61046927SAndroid Build Coastguard WorkerglGetFramebufferParameteriv@12
137*61046927SAndroid Build Coastguard WorkerglGetGraphicsResetStatus@0
138*61046927SAndroid Build Coastguard WorkerglGetInteger64i_v@12
139*61046927SAndroid Build Coastguard WorkerglGetInteger64v@8
140*61046927SAndroid Build Coastguard WorkerglGetIntegeri_v@12
141*61046927SAndroid Build Coastguard WorkerglGetIntegerv@8
142*61046927SAndroid Build Coastguard WorkerglGetInternalformativ@20
143*61046927SAndroid Build Coastguard WorkerglGetMultisamplefv@12
144*61046927SAndroid Build Coastguard WorkerglGetObjectLabel@20
145*61046927SAndroid Build Coastguard WorkerglGetObjectPtrLabel@16
146*61046927SAndroid Build Coastguard WorkerglGetPointerv@8
147*61046927SAndroid Build Coastguard WorkerglGetProgramBinary@20
148*61046927SAndroid Build Coastguard WorkerglGetProgramInfoLog@16
149*61046927SAndroid Build Coastguard WorkerglGetProgramInterfaceiv@16
150*61046927SAndroid Build Coastguard WorkerglGetProgramPipelineInfoLog@16
151*61046927SAndroid Build Coastguard WorkerglGetProgramPipelineiv@12
152*61046927SAndroid Build Coastguard WorkerglGetProgramResourceIndex@12
153*61046927SAndroid Build Coastguard WorkerglGetProgramResourceLocation@12
154*61046927SAndroid Build Coastguard WorkerglGetProgramResourceName@24
155*61046927SAndroid Build Coastguard WorkerglGetProgramResourceiv@32
156*61046927SAndroid Build Coastguard WorkerglGetProgramiv@12
157*61046927SAndroid Build Coastguard WorkerglGetQueryObjectuiv@12
158*61046927SAndroid Build Coastguard WorkerglGetQueryiv@12
159*61046927SAndroid Build Coastguard WorkerglGetRenderbufferParameteriv@12
160*61046927SAndroid Build Coastguard WorkerglGetSamplerParameterIiv@12
161*61046927SAndroid Build Coastguard WorkerglGetSamplerParameterIuiv@12
162*61046927SAndroid Build Coastguard WorkerglGetSamplerParameterfv@12
163*61046927SAndroid Build Coastguard WorkerglGetSamplerParameteriv@12
164*61046927SAndroid Build Coastguard WorkerglGetShaderInfoLog@16
165*61046927SAndroid Build Coastguard WorkerglGetShaderPrecisionFormat@16
166*61046927SAndroid Build Coastguard WorkerglGetShaderSource@16
167*61046927SAndroid Build Coastguard WorkerglGetShaderiv@12
168*61046927SAndroid Build Coastguard WorkerglGetString@4
169*61046927SAndroid Build Coastguard WorkerglGetStringi@8
170*61046927SAndroid Build Coastguard WorkerglGetSynciv@20
171*61046927SAndroid Build Coastguard WorkerglGetTexLevelParameterfv@16
172*61046927SAndroid Build Coastguard WorkerglGetTexLevelParameteriv@16
173*61046927SAndroid Build Coastguard WorkerglGetTexParameterIiv@12
174*61046927SAndroid Build Coastguard WorkerglGetTexParameterIuiv@12
175*61046927SAndroid Build Coastguard WorkerglGetTexParameterfv@12
176*61046927SAndroid Build Coastguard WorkerglGetTexParameteriv@12
177*61046927SAndroid Build Coastguard WorkerglGetTransformFeedbackVarying@28
178*61046927SAndroid Build Coastguard WorkerglGetUniformBlockIndex@8
179*61046927SAndroid Build Coastguard WorkerglGetUniformIndices@16
180*61046927SAndroid Build Coastguard WorkerglGetUniformLocation@8
181*61046927SAndroid Build Coastguard WorkerglGetUniformfv@12
182*61046927SAndroid Build Coastguard WorkerglGetUniformiv@12
183*61046927SAndroid Build Coastguard WorkerglGetUniformuiv@12
184*61046927SAndroid Build Coastguard WorkerglGetVertexAttribIiv@12
185*61046927SAndroid Build Coastguard WorkerglGetVertexAttribIuiv@12
186*61046927SAndroid Build Coastguard WorkerglGetVertexAttribPointerv@12
187*61046927SAndroid Build Coastguard WorkerglGetVertexAttribfv@12
188*61046927SAndroid Build Coastguard WorkerglGetVertexAttribiv@12
189*61046927SAndroid Build Coastguard WorkerglGetnUniformfv@16
190*61046927SAndroid Build Coastguard WorkerglGetnUniformiv@16
191*61046927SAndroid Build Coastguard WorkerglGetnUniformuiv@16
192*61046927SAndroid Build Coastguard WorkerglHint@8
193*61046927SAndroid Build Coastguard WorkerglInvalidateFramebuffer@12
194*61046927SAndroid Build Coastguard WorkerglInvalidateSubFramebuffer@28
195*61046927SAndroid Build Coastguard WorkerglIsBuffer@4
196*61046927SAndroid Build Coastguard WorkerglIsEnabled@4
197*61046927SAndroid Build Coastguard WorkerglIsEnabledi@8
198*61046927SAndroid Build Coastguard WorkerglIsFramebuffer@4
199*61046927SAndroid Build Coastguard WorkerglIsProgram@4
200*61046927SAndroid Build Coastguard WorkerglIsProgramPipeline@4
201*61046927SAndroid Build Coastguard WorkerglIsQuery@4
202*61046927SAndroid Build Coastguard WorkerglIsRenderbuffer@4
203*61046927SAndroid Build Coastguard WorkerglIsSampler@4
204*61046927SAndroid Build Coastguard WorkerglIsShader@4
205*61046927SAndroid Build Coastguard WorkerglIsSync@4
206*61046927SAndroid Build Coastguard WorkerglIsTexture@4
207*61046927SAndroid Build Coastguard WorkerglIsTransformFeedback@4
208*61046927SAndroid Build Coastguard WorkerglIsVertexArray@4
209*61046927SAndroid Build Coastguard WorkerglLineWidth@4
210*61046927SAndroid Build Coastguard WorkerglLinkProgram@4
211*61046927SAndroid Build Coastguard WorkerglMapBufferRange@16
212*61046927SAndroid Build Coastguard WorkerglMemoryBarrier@4
213*61046927SAndroid Build Coastguard WorkerglMemoryBarrierByRegion@4
214*61046927SAndroid Build Coastguard WorkerglMinSampleShading@4
215*61046927SAndroid Build Coastguard WorkerglObjectLabel@16
216*61046927SAndroid Build Coastguard WorkerglObjectPtrLabel@12
217*61046927SAndroid Build Coastguard WorkerglPatchParameteri@8
218*61046927SAndroid Build Coastguard WorkerglPauseTransformFeedback@0
219*61046927SAndroid Build Coastguard WorkerglPixelStorei@8
220*61046927SAndroid Build Coastguard WorkerglPolygonOffset@8
221*61046927SAndroid Build Coastguard WorkerglPopDebugGroup@0
222*61046927SAndroid Build Coastguard WorkerglPrimitiveBoundingBox@32
223*61046927SAndroid Build Coastguard WorkerglProgramBinary@16
224*61046927SAndroid Build Coastguard WorkerglProgramParameteri@12
225*61046927SAndroid Build Coastguard WorkerglProgramUniform1f@12
226*61046927SAndroid Build Coastguard WorkerglProgramUniform1fv@16
227*61046927SAndroid Build Coastguard WorkerglProgramUniform1i@12
228*61046927SAndroid Build Coastguard WorkerglProgramUniform1iv@16
229*61046927SAndroid Build Coastguard WorkerglProgramUniform1ui@12
230*61046927SAndroid Build Coastguard WorkerglProgramUniform1uiv@16
231*61046927SAndroid Build Coastguard WorkerglProgramUniform2f@16
232*61046927SAndroid Build Coastguard WorkerglProgramUniform2fv@16
233*61046927SAndroid Build Coastguard WorkerglProgramUniform2i@16
234*61046927SAndroid Build Coastguard WorkerglProgramUniform2iv@16
235*61046927SAndroid Build Coastguard WorkerglProgramUniform2ui@16
236*61046927SAndroid Build Coastguard WorkerglProgramUniform2uiv@16
237*61046927SAndroid Build Coastguard WorkerglProgramUniform3f@20
238*61046927SAndroid Build Coastguard WorkerglProgramUniform3fv@16
239*61046927SAndroid Build Coastguard WorkerglProgramUniform3i@20
240*61046927SAndroid Build Coastguard WorkerglProgramUniform3iv@16
241*61046927SAndroid Build Coastguard WorkerglProgramUniform3ui@20
242*61046927SAndroid Build Coastguard WorkerglProgramUniform3uiv@16
243*61046927SAndroid Build Coastguard WorkerglProgramUniform4f@24
244*61046927SAndroid Build Coastguard WorkerglProgramUniform4fv@16
245*61046927SAndroid Build Coastguard WorkerglProgramUniform4i@24
246*61046927SAndroid Build Coastguard WorkerglProgramUniform4iv@16
247*61046927SAndroid Build Coastguard WorkerglProgramUniform4ui@24
248*61046927SAndroid Build Coastguard WorkerglProgramUniform4uiv@16
249*61046927SAndroid Build Coastguard WorkerglProgramUniformMatrix2fv@20
250*61046927SAndroid Build Coastguard WorkerglProgramUniformMatrix2x3fv@20
251*61046927SAndroid Build Coastguard WorkerglProgramUniformMatrix2x4fv@20
252*61046927SAndroid Build Coastguard WorkerglProgramUniformMatrix3fv@20
253*61046927SAndroid Build Coastguard WorkerglProgramUniformMatrix3x2fv@20
254*61046927SAndroid Build Coastguard WorkerglProgramUniformMatrix3x4fv@20
255*61046927SAndroid Build Coastguard WorkerglProgramUniformMatrix4fv@20
256*61046927SAndroid Build Coastguard WorkerglProgramUniformMatrix4x2fv@20
257*61046927SAndroid Build Coastguard WorkerglProgramUniformMatrix4x3fv@20
258*61046927SAndroid Build Coastguard WorkerglPushDebugGroup@16
259*61046927SAndroid Build Coastguard WorkerglReadBuffer@4
260*61046927SAndroid Build Coastguard WorkerglReadPixels@28
261*61046927SAndroid Build Coastguard WorkerglReadnPixels@32
262*61046927SAndroid Build Coastguard WorkerglReleaseShaderCompiler@0
263*61046927SAndroid Build Coastguard WorkerglRenderbufferStorage@16
264*61046927SAndroid Build Coastguard WorkerglRenderbufferStorageMultisample@20
265*61046927SAndroid Build Coastguard WorkerglResumeTransformFeedback@0
266*61046927SAndroid Build Coastguard WorkerglSampleCoverage@8
267*61046927SAndroid Build Coastguard WorkerglSampleMaski@8
268*61046927SAndroid Build Coastguard WorkerglSamplerParameterIiv@12
269*61046927SAndroid Build Coastguard WorkerglSamplerParameterIuiv@12
270*61046927SAndroid Build Coastguard WorkerglSamplerParameterf@12
271*61046927SAndroid Build Coastguard WorkerglSamplerParameterfv@12
272*61046927SAndroid Build Coastguard WorkerglSamplerParameteri@12
273*61046927SAndroid Build Coastguard WorkerglSamplerParameteriv@12
274*61046927SAndroid Build Coastguard WorkerglScissor@16
275*61046927SAndroid Build Coastguard WorkerglShaderBinary@20
276*61046927SAndroid Build Coastguard WorkerglShaderSource@16
277*61046927SAndroid Build Coastguard WorkerglStencilFunc@12
278*61046927SAndroid Build Coastguard WorkerglStencilFuncSeparate@16
279*61046927SAndroid Build Coastguard WorkerglStencilMask@4
280*61046927SAndroid Build Coastguard WorkerglStencilMaskSeparate@8
281*61046927SAndroid Build Coastguard WorkerglStencilOp@12
282*61046927SAndroid Build Coastguard WorkerglStencilOpSeparate@16
283*61046927SAndroid Build Coastguard WorkerglTexBuffer@12
284*61046927SAndroid Build Coastguard WorkerglTexBufferRange@20
285*61046927SAndroid Build Coastguard WorkerglTexImage2D@36
286*61046927SAndroid Build Coastguard WorkerglTexImage3D@40
287*61046927SAndroid Build Coastguard WorkerglTexParameterIiv@12
288*61046927SAndroid Build Coastguard WorkerglTexParameterIuiv@12
289*61046927SAndroid Build Coastguard WorkerglTexParameterf@12
290*61046927SAndroid Build Coastguard WorkerglTexParameterfv@12
291*61046927SAndroid Build Coastguard WorkerglTexParameteri@12
292*61046927SAndroid Build Coastguard WorkerglTexParameteriv@12
293*61046927SAndroid Build Coastguard WorkerglTexStorage2D@20
294*61046927SAndroid Build Coastguard WorkerglTexStorage2DMultisample@24
295*61046927SAndroid Build Coastguard WorkerglTexStorage3D@24
296*61046927SAndroid Build Coastguard WorkerglTexStorage3DMultisample@28
297*61046927SAndroid Build Coastguard WorkerglTexSubImage2D@36
298*61046927SAndroid Build Coastguard WorkerglTexSubImage3D@44
299*61046927SAndroid Build Coastguard WorkerglTransformFeedbackVaryings@16
300*61046927SAndroid Build Coastguard WorkerglUniform1f@8
301*61046927SAndroid Build Coastguard WorkerglUniform1fv@12
302*61046927SAndroid Build Coastguard WorkerglUniform1i@8
303*61046927SAndroid Build Coastguard WorkerglUniform1iv@12
304*61046927SAndroid Build Coastguard WorkerglUniform1ui@8
305*61046927SAndroid Build Coastguard WorkerglUniform1uiv@12
306*61046927SAndroid Build Coastguard WorkerglUniform2f@12
307*61046927SAndroid Build Coastguard WorkerglUniform2fv@12
308*61046927SAndroid Build Coastguard WorkerglUniform2i@12
309*61046927SAndroid Build Coastguard WorkerglUniform2iv@12
310*61046927SAndroid Build Coastguard WorkerglUniform2ui@12
311*61046927SAndroid Build Coastguard WorkerglUniform2uiv@12
312*61046927SAndroid Build Coastguard WorkerglUniform3f@16
313*61046927SAndroid Build Coastguard WorkerglUniform3fv@12
314*61046927SAndroid Build Coastguard WorkerglUniform3i@16
315*61046927SAndroid Build Coastguard WorkerglUniform3iv@12
316*61046927SAndroid Build Coastguard WorkerglUniform3ui@16
317*61046927SAndroid Build Coastguard WorkerglUniform3uiv@12
318*61046927SAndroid Build Coastguard WorkerglUniform4f@20
319*61046927SAndroid Build Coastguard WorkerglUniform4fv@12
320*61046927SAndroid Build Coastguard WorkerglUniform4i@20
321*61046927SAndroid Build Coastguard WorkerglUniform4iv@12
322*61046927SAndroid Build Coastguard WorkerglUniform4ui@20
323*61046927SAndroid Build Coastguard WorkerglUniform4uiv@12
324*61046927SAndroid Build Coastguard WorkerglUniformBlockBinding@12
325*61046927SAndroid Build Coastguard WorkerglUniformMatrix2fv@16
326*61046927SAndroid Build Coastguard WorkerglUniformMatrix2x3fv@16
327*61046927SAndroid Build Coastguard WorkerglUniformMatrix2x4fv@16
328*61046927SAndroid Build Coastguard WorkerglUniformMatrix3fv@16
329*61046927SAndroid Build Coastguard WorkerglUniformMatrix3x2fv@16
330*61046927SAndroid Build Coastguard WorkerglUniformMatrix3x4fv@16
331*61046927SAndroid Build Coastguard WorkerglUniformMatrix4fv@16
332*61046927SAndroid Build Coastguard WorkerglUniformMatrix4x2fv@16
333*61046927SAndroid Build Coastguard WorkerglUniformMatrix4x3fv@16
334*61046927SAndroid Build Coastguard WorkerglUnmapBuffer@4
335*61046927SAndroid Build Coastguard WorkerglUseProgram@4
336*61046927SAndroid Build Coastguard WorkerglUseProgramStages@12
337*61046927SAndroid Build Coastguard WorkerglValidateProgram@4
338*61046927SAndroid Build Coastguard WorkerglValidateProgramPipeline@4
339*61046927SAndroid Build Coastguard WorkerglVertexAttrib1f@8
340*61046927SAndroid Build Coastguard WorkerglVertexAttrib1fv@8
341*61046927SAndroid Build Coastguard WorkerglVertexAttrib2f@12
342*61046927SAndroid Build Coastguard WorkerglVertexAttrib2fv@8
343*61046927SAndroid Build Coastguard WorkerglVertexAttrib3f@16
344*61046927SAndroid Build Coastguard WorkerglVertexAttrib3fv@8
345*61046927SAndroid Build Coastguard WorkerglVertexAttrib4f@20
346*61046927SAndroid Build Coastguard WorkerglVertexAttrib4fv@8
347*61046927SAndroid Build Coastguard WorkerglVertexAttribBinding@8
348*61046927SAndroid Build Coastguard WorkerglVertexAttribDivisor@8
349*61046927SAndroid Build Coastguard WorkerglVertexAttribFormat@20
350*61046927SAndroid Build Coastguard WorkerglVertexAttribI4i@20
351*61046927SAndroid Build Coastguard WorkerglVertexAttribI4iv@8
352*61046927SAndroid Build Coastguard WorkerglVertexAttribI4ui@20
353*61046927SAndroid Build Coastguard WorkerglVertexAttribI4uiv@8
354*61046927SAndroid Build Coastguard WorkerglVertexAttribIFormat@16
355*61046927SAndroid Build Coastguard WorkerglVertexAttribIPointer@20
356*61046927SAndroid Build Coastguard WorkerglVertexAttribPointer@24
357*61046927SAndroid Build Coastguard WorkerglVertexBindingDivisor@8
358*61046927SAndroid Build Coastguard WorkerglViewport@16
359*61046927SAndroid Build Coastguard WorkerglWaitSync@16
360