1*61046927SAndroid Build Coastguard Worker; stdcall calling convention have @number suffix on 32 bits architecture for gcc 2*61046927SAndroid Build Coastguard WorkerglActiveShaderProgram@8 3*61046927SAndroid Build Coastguard WorkerglActiveTexture@4 4*61046927SAndroid Build Coastguard WorkerglAttachShader@8 5*61046927SAndroid Build Coastguard WorkerglBeginQuery@8 6*61046927SAndroid Build Coastguard WorkerglBeginTransformFeedback@4 7*61046927SAndroid Build Coastguard WorkerglBindAttribLocation@12 8*61046927SAndroid Build Coastguard WorkerglBindBuffer@8 9*61046927SAndroid Build Coastguard WorkerglBindBufferBase@12 10*61046927SAndroid Build Coastguard WorkerglBindBufferRange@20 11*61046927SAndroid Build Coastguard WorkerglBindFramebuffer@8 12*61046927SAndroid Build Coastguard WorkerglBindImageTexture@28 13*61046927SAndroid Build Coastguard WorkerglBindProgramPipeline@4 14*61046927SAndroid Build Coastguard WorkerglBindRenderbuffer@8 15*61046927SAndroid Build Coastguard WorkerglBindSampler@8 16*61046927SAndroid Build Coastguard WorkerglBindTexture@8 17*61046927SAndroid Build Coastguard WorkerglBindTransformFeedback@8 18*61046927SAndroid Build Coastguard WorkerglBindVertexArray@4 19*61046927SAndroid Build Coastguard WorkerglBindVertexBuffer@16 20*61046927SAndroid Build Coastguard WorkerglBlendBarrier@0 21*61046927SAndroid Build Coastguard WorkerglBlendColor@16 22*61046927SAndroid Build Coastguard WorkerglBlendEquation@4 23*61046927SAndroid Build Coastguard WorkerglBlendEquationSeparate@8 24*61046927SAndroid Build Coastguard WorkerglBlendEquationSeparatei@12 25*61046927SAndroid Build Coastguard WorkerglBlendEquationi@8 26*61046927SAndroid Build Coastguard WorkerglBlendFunc@8 27*61046927SAndroid Build Coastguard WorkerglBlendFuncSeparate@16 28*61046927SAndroid Build Coastguard WorkerglBlendFuncSeparatei@20 29*61046927SAndroid Build Coastguard WorkerglBlendFunci@12 30*61046927SAndroid Build Coastguard WorkerglBlitFramebuffer@40 31*61046927SAndroid Build Coastguard WorkerglBufferData@16 32*61046927SAndroid Build Coastguard WorkerglBufferSubData@16 33*61046927SAndroid Build Coastguard WorkerglCheckFramebufferStatus@4 34*61046927SAndroid Build Coastguard WorkerglClear@4 35*61046927SAndroid Build Coastguard WorkerglClearBufferfi@16 36*61046927SAndroid Build Coastguard WorkerglClearBufferfv@12 37*61046927SAndroid Build Coastguard WorkerglClearBufferiv@12 38*61046927SAndroid Build Coastguard WorkerglClearBufferuiv@12 39*61046927SAndroid Build Coastguard WorkerglClearColor@16 40*61046927SAndroid Build Coastguard WorkerglClearDepthf@4 41*61046927SAndroid Build Coastguard WorkerglClearStencil@4 42*61046927SAndroid Build Coastguard WorkerglClientWaitSync@16 43*61046927SAndroid Build Coastguard WorkerglColorMask@16 44*61046927SAndroid Build Coastguard WorkerglColorMaski@20 45*61046927SAndroid Build Coastguard WorkerglCompileShader@4 46*61046927SAndroid Build Coastguard WorkerglCompressedTexImage2D@32 47*61046927SAndroid Build Coastguard WorkerglCompressedTexImage3D@36 48*61046927SAndroid Build Coastguard WorkerglCompressedTexSubImage2D@36 49*61046927SAndroid Build Coastguard WorkerglCompressedTexSubImage3D@44 50*61046927SAndroid Build Coastguard WorkerglCopyBufferSubData@20 51*61046927SAndroid Build Coastguard WorkerglCopyImageSubData@60 52*61046927SAndroid Build Coastguard WorkerglCopyTexImage2D@32 53*61046927SAndroid Build Coastguard WorkerglCopyTexSubImage2D@32 54*61046927SAndroid Build Coastguard WorkerglCopyTexSubImage3D@36 55*61046927SAndroid Build Coastguard WorkerglCreateProgram@0 56*61046927SAndroid Build Coastguard WorkerglCreateShader@4 57*61046927SAndroid Build Coastguard WorkerglCreateShaderProgramv@12 58*61046927SAndroid Build Coastguard WorkerglCullFace@4 59*61046927SAndroid Build Coastguard WorkerglDebugMessageCallback@8 60*61046927SAndroid Build Coastguard WorkerglDebugMessageControl@24 61*61046927SAndroid Build Coastguard WorkerglDebugMessageInsert@24 62*61046927SAndroid Build Coastguard WorkerglDeleteBuffers@8 63*61046927SAndroid Build Coastguard WorkerglDeleteFramebuffers@8 64*61046927SAndroid Build Coastguard WorkerglDeleteProgram@4 65*61046927SAndroid Build Coastguard WorkerglDeleteProgramPipelines@8 66*61046927SAndroid Build Coastguard WorkerglDeleteQueries@8 67*61046927SAndroid Build Coastguard WorkerglDeleteRenderbuffers@8 68*61046927SAndroid Build Coastguard WorkerglDeleteSamplers@8 69*61046927SAndroid Build Coastguard WorkerglDeleteShader@4 70*61046927SAndroid Build Coastguard WorkerglDeleteSync@4 71*61046927SAndroid Build Coastguard WorkerglDeleteTextures@8 72*61046927SAndroid Build Coastguard WorkerglDeleteTransformFeedbacks@8 73*61046927SAndroid Build Coastguard WorkerglDeleteVertexArrays@8 74*61046927SAndroid Build Coastguard WorkerglDepthFunc@4 75*61046927SAndroid Build Coastguard WorkerglDepthMask@4 76*61046927SAndroid Build Coastguard WorkerglDepthRangef@8 77*61046927SAndroid Build Coastguard WorkerglDetachShader@8 78*61046927SAndroid Build Coastguard WorkerglDisable@4 79*61046927SAndroid Build Coastguard WorkerglDisableVertexAttribArray@4 80*61046927SAndroid Build Coastguard WorkerglDisablei@8 81*61046927SAndroid Build Coastguard WorkerglDispatchCompute@12 82*61046927SAndroid Build Coastguard WorkerglDispatchComputeIndirect@4 83*61046927SAndroid Build Coastguard WorkerglDrawArrays@12 84*61046927SAndroid Build Coastguard WorkerglDrawArraysIndirect@8 85*61046927SAndroid Build Coastguard WorkerglDrawArraysInstanced@16 86*61046927SAndroid Build Coastguard WorkerglDrawBuffers@8 87*61046927SAndroid Build Coastguard WorkerglDrawElements@16 88*61046927SAndroid Build Coastguard WorkerglDrawElementsBaseVertex@20 89*61046927SAndroid Build Coastguard WorkerglDrawElementsIndirect@12 90*61046927SAndroid Build Coastguard WorkerglDrawElementsInstanced@20 91*61046927SAndroid Build Coastguard WorkerglDrawElementsInstancedBaseVertex@24 92*61046927SAndroid Build Coastguard WorkerglDrawRangeElements@24 93*61046927SAndroid Build Coastguard WorkerglDrawRangeElementsBaseVertex@28 94*61046927SAndroid Build Coastguard WorkerglEnable@4 95*61046927SAndroid Build Coastguard WorkerglEnableVertexAttribArray@4 96*61046927SAndroid Build Coastguard WorkerglEnablei@8 97*61046927SAndroid Build Coastguard WorkerglEndQuery@4 98*61046927SAndroid Build Coastguard WorkerglEndTransformFeedback@0 99*61046927SAndroid Build Coastguard WorkerglFenceSync@8 100*61046927SAndroid Build Coastguard WorkerglFinish@0 101*61046927SAndroid Build Coastguard WorkerglFlush@0 102*61046927SAndroid Build Coastguard WorkerglFlushMappedBufferRange@12 103*61046927SAndroid Build Coastguard WorkerglFramebufferParameteri@12 104*61046927SAndroid Build Coastguard WorkerglFramebufferRenderbuffer@16 105*61046927SAndroid Build Coastguard WorkerglFramebufferTexture2D@20 106*61046927SAndroid Build Coastguard WorkerglFramebufferTexture@16 107*61046927SAndroid Build Coastguard WorkerglFramebufferTextureLayer@20 108*61046927SAndroid Build Coastguard WorkerglFrontFace@4 109*61046927SAndroid Build Coastguard WorkerglGenBuffers@8 110*61046927SAndroid Build Coastguard WorkerglGenFramebuffers@8 111*61046927SAndroid Build Coastguard WorkerglGenProgramPipelines@8 112*61046927SAndroid Build Coastguard WorkerglGenQueries@8 113*61046927SAndroid Build Coastguard WorkerglGenRenderbuffers@8 114*61046927SAndroid Build Coastguard WorkerglGenSamplers@8 115*61046927SAndroid Build Coastguard WorkerglGenTextures@8 116*61046927SAndroid Build Coastguard WorkerglGenTransformFeedbacks@8 117*61046927SAndroid Build Coastguard WorkerglGenVertexArrays@8 118*61046927SAndroid Build Coastguard WorkerglGenerateMipmap@4 119*61046927SAndroid Build Coastguard WorkerglGetActiveAttrib@28 120*61046927SAndroid Build Coastguard WorkerglGetActiveUniform@28 121*61046927SAndroid Build Coastguard WorkerglGetActiveUniformBlockName@20 122*61046927SAndroid Build Coastguard WorkerglGetActiveUniformBlockiv@16 123*61046927SAndroid Build Coastguard WorkerglGetActiveUniformsiv@20 124*61046927SAndroid Build Coastguard WorkerglGetAttachedShaders@16 125*61046927SAndroid Build Coastguard WorkerglGetAttribLocation@8 126*61046927SAndroid Build Coastguard WorkerglGetBooleani_v@12 127*61046927SAndroid Build Coastguard WorkerglGetBooleanv@8 128*61046927SAndroid Build Coastguard WorkerglGetBufferParameteri64v@12 129*61046927SAndroid Build Coastguard WorkerglGetBufferParameteriv@12 130*61046927SAndroid Build Coastguard WorkerglGetBufferPointerv@12 131*61046927SAndroid Build Coastguard WorkerglGetDebugMessageLog@32 132*61046927SAndroid Build Coastguard WorkerglGetError@0 133*61046927SAndroid Build Coastguard WorkerglGetFloatv@8 134*61046927SAndroid Build Coastguard WorkerglGetFragDataLocation@8 135*61046927SAndroid Build Coastguard WorkerglGetFramebufferAttachmentParameteriv@16 136*61046927SAndroid Build Coastguard WorkerglGetFramebufferParameteriv@12 137*61046927SAndroid Build Coastguard WorkerglGetGraphicsResetStatus@0 138*61046927SAndroid Build Coastguard WorkerglGetInteger64i_v@12 139*61046927SAndroid Build Coastguard WorkerglGetInteger64v@8 140*61046927SAndroid Build Coastguard WorkerglGetIntegeri_v@12 141*61046927SAndroid Build Coastguard WorkerglGetIntegerv@8 142*61046927SAndroid Build Coastguard WorkerglGetInternalformativ@20 143*61046927SAndroid Build Coastguard WorkerglGetMultisamplefv@12 144*61046927SAndroid Build Coastguard WorkerglGetObjectLabel@20 145*61046927SAndroid Build Coastguard WorkerglGetObjectPtrLabel@16 146*61046927SAndroid Build Coastguard WorkerglGetPointerv@8 147*61046927SAndroid Build Coastguard WorkerglGetProgramBinary@20 148*61046927SAndroid Build Coastguard WorkerglGetProgramInfoLog@16 149*61046927SAndroid Build Coastguard WorkerglGetProgramInterfaceiv@16 150*61046927SAndroid Build Coastguard WorkerglGetProgramPipelineInfoLog@16 151*61046927SAndroid Build Coastguard WorkerglGetProgramPipelineiv@12 152*61046927SAndroid Build Coastguard WorkerglGetProgramResourceIndex@12 153*61046927SAndroid Build Coastguard WorkerglGetProgramResourceLocation@12 154*61046927SAndroid Build Coastguard WorkerglGetProgramResourceName@24 155*61046927SAndroid Build Coastguard WorkerglGetProgramResourceiv@32 156*61046927SAndroid Build Coastguard WorkerglGetProgramiv@12 157*61046927SAndroid Build Coastguard WorkerglGetQueryObjectuiv@12 158*61046927SAndroid Build Coastguard WorkerglGetQueryiv@12 159*61046927SAndroid Build Coastguard WorkerglGetRenderbufferParameteriv@12 160*61046927SAndroid Build Coastguard WorkerglGetSamplerParameterIiv@12 161*61046927SAndroid Build Coastguard WorkerglGetSamplerParameterIuiv@12 162*61046927SAndroid Build Coastguard WorkerglGetSamplerParameterfv@12 163*61046927SAndroid Build Coastguard WorkerglGetSamplerParameteriv@12 164*61046927SAndroid Build Coastguard WorkerglGetShaderInfoLog@16 165*61046927SAndroid Build Coastguard WorkerglGetShaderPrecisionFormat@16 166*61046927SAndroid Build Coastguard WorkerglGetShaderSource@16 167*61046927SAndroid Build Coastguard WorkerglGetShaderiv@12 168*61046927SAndroid Build Coastguard WorkerglGetString@4 169*61046927SAndroid Build Coastguard WorkerglGetStringi@8 170*61046927SAndroid Build Coastguard WorkerglGetSynciv@20 171*61046927SAndroid Build Coastguard WorkerglGetTexLevelParameterfv@16 172*61046927SAndroid Build Coastguard WorkerglGetTexLevelParameteriv@16 173*61046927SAndroid Build Coastguard WorkerglGetTexParameterIiv@12 174*61046927SAndroid Build Coastguard WorkerglGetTexParameterIuiv@12 175*61046927SAndroid Build Coastguard WorkerglGetTexParameterfv@12 176*61046927SAndroid Build Coastguard WorkerglGetTexParameteriv@12 177*61046927SAndroid Build Coastguard WorkerglGetTransformFeedbackVarying@28 178*61046927SAndroid Build Coastguard WorkerglGetUniformBlockIndex@8 179*61046927SAndroid Build Coastguard WorkerglGetUniformIndices@16 180*61046927SAndroid Build Coastguard WorkerglGetUniformLocation@8 181*61046927SAndroid Build Coastguard WorkerglGetUniformfv@12 182*61046927SAndroid Build Coastguard WorkerglGetUniformiv@12 183*61046927SAndroid Build Coastguard WorkerglGetUniformuiv@12 184*61046927SAndroid Build Coastguard WorkerglGetVertexAttribIiv@12 185*61046927SAndroid Build Coastguard WorkerglGetVertexAttribIuiv@12 186*61046927SAndroid Build Coastguard WorkerglGetVertexAttribPointerv@12 187*61046927SAndroid Build Coastguard WorkerglGetVertexAttribfv@12 188*61046927SAndroid Build Coastguard WorkerglGetVertexAttribiv@12 189*61046927SAndroid Build Coastguard WorkerglGetnUniformfv@16 190*61046927SAndroid Build Coastguard WorkerglGetnUniformiv@16 191*61046927SAndroid Build Coastguard WorkerglGetnUniformuiv@16 192*61046927SAndroid Build Coastguard WorkerglHint@8 193*61046927SAndroid Build Coastguard WorkerglInvalidateFramebuffer@12 194*61046927SAndroid Build Coastguard WorkerglInvalidateSubFramebuffer@28 195*61046927SAndroid Build Coastguard WorkerglIsBuffer@4 196*61046927SAndroid Build Coastguard WorkerglIsEnabled@4 197*61046927SAndroid Build Coastguard WorkerglIsEnabledi@8 198*61046927SAndroid Build Coastguard WorkerglIsFramebuffer@4 199*61046927SAndroid Build Coastguard WorkerglIsProgram@4 200*61046927SAndroid Build Coastguard WorkerglIsProgramPipeline@4 201*61046927SAndroid Build Coastguard WorkerglIsQuery@4 202*61046927SAndroid Build Coastguard WorkerglIsRenderbuffer@4 203*61046927SAndroid Build Coastguard WorkerglIsSampler@4 204*61046927SAndroid Build Coastguard WorkerglIsShader@4 205*61046927SAndroid Build Coastguard WorkerglIsSync@4 206*61046927SAndroid Build Coastguard WorkerglIsTexture@4 207*61046927SAndroid Build Coastguard WorkerglIsTransformFeedback@4 208*61046927SAndroid Build Coastguard WorkerglIsVertexArray@4 209*61046927SAndroid Build Coastguard WorkerglLineWidth@4 210*61046927SAndroid Build Coastguard WorkerglLinkProgram@4 211*61046927SAndroid Build Coastguard WorkerglMapBufferRange@16 212*61046927SAndroid Build Coastguard WorkerglMemoryBarrier@4 213*61046927SAndroid Build Coastguard WorkerglMemoryBarrierByRegion@4 214*61046927SAndroid Build Coastguard WorkerglMinSampleShading@4 215*61046927SAndroid Build Coastguard WorkerglObjectLabel@16 216*61046927SAndroid Build Coastguard WorkerglObjectPtrLabel@12 217*61046927SAndroid Build Coastguard WorkerglPatchParameteri@8 218*61046927SAndroid Build Coastguard WorkerglPauseTransformFeedback@0 219*61046927SAndroid Build Coastguard WorkerglPixelStorei@8 220*61046927SAndroid Build Coastguard WorkerglPolygonOffset@8 221*61046927SAndroid Build Coastguard WorkerglPopDebugGroup@0 222*61046927SAndroid Build Coastguard WorkerglPrimitiveBoundingBox@32 223*61046927SAndroid Build Coastguard WorkerglProgramBinary@16 224*61046927SAndroid Build Coastguard WorkerglProgramParameteri@12 225*61046927SAndroid Build Coastguard WorkerglProgramUniform1f@12 226*61046927SAndroid Build Coastguard WorkerglProgramUniform1fv@16 227*61046927SAndroid Build Coastguard WorkerglProgramUniform1i@12 228*61046927SAndroid Build Coastguard WorkerglProgramUniform1iv@16 229*61046927SAndroid Build Coastguard WorkerglProgramUniform1ui@12 230*61046927SAndroid Build Coastguard WorkerglProgramUniform1uiv@16 231*61046927SAndroid Build Coastguard WorkerglProgramUniform2f@16 232*61046927SAndroid Build Coastguard WorkerglProgramUniform2fv@16 233*61046927SAndroid Build Coastguard WorkerglProgramUniform2i@16 234*61046927SAndroid Build Coastguard WorkerglProgramUniform2iv@16 235*61046927SAndroid Build Coastguard WorkerglProgramUniform2ui@16 236*61046927SAndroid Build Coastguard WorkerglProgramUniform2uiv@16 237*61046927SAndroid Build Coastguard WorkerglProgramUniform3f@20 238*61046927SAndroid Build Coastguard WorkerglProgramUniform3fv@16 239*61046927SAndroid Build Coastguard WorkerglProgramUniform3i@20 240*61046927SAndroid Build Coastguard WorkerglProgramUniform3iv@16 241*61046927SAndroid Build Coastguard WorkerglProgramUniform3ui@20 242*61046927SAndroid Build Coastguard WorkerglProgramUniform3uiv@16 243*61046927SAndroid Build Coastguard WorkerglProgramUniform4f@24 244*61046927SAndroid Build Coastguard WorkerglProgramUniform4fv@16 245*61046927SAndroid Build Coastguard WorkerglProgramUniform4i@24 246*61046927SAndroid Build Coastguard WorkerglProgramUniform4iv@16 247*61046927SAndroid Build Coastguard WorkerglProgramUniform4ui@24 248*61046927SAndroid Build Coastguard WorkerglProgramUniform4uiv@16 249*61046927SAndroid Build Coastguard WorkerglProgramUniformMatrix2fv@20 250*61046927SAndroid Build Coastguard WorkerglProgramUniformMatrix2x3fv@20 251*61046927SAndroid Build Coastguard WorkerglProgramUniformMatrix2x4fv@20 252*61046927SAndroid Build Coastguard WorkerglProgramUniformMatrix3fv@20 253*61046927SAndroid Build Coastguard WorkerglProgramUniformMatrix3x2fv@20 254*61046927SAndroid Build Coastguard WorkerglProgramUniformMatrix3x4fv@20 255*61046927SAndroid Build Coastguard WorkerglProgramUniformMatrix4fv@20 256*61046927SAndroid Build Coastguard WorkerglProgramUniformMatrix4x2fv@20 257*61046927SAndroid Build Coastguard WorkerglProgramUniformMatrix4x3fv@20 258*61046927SAndroid Build Coastguard WorkerglPushDebugGroup@16 259*61046927SAndroid Build Coastguard WorkerglReadBuffer@4 260*61046927SAndroid Build Coastguard WorkerglReadPixels@28 261*61046927SAndroid Build Coastguard WorkerglReadnPixels@32 262*61046927SAndroid Build Coastguard WorkerglReleaseShaderCompiler@0 263*61046927SAndroid Build Coastguard WorkerglRenderbufferStorage@16 264*61046927SAndroid Build Coastguard WorkerglRenderbufferStorageMultisample@20 265*61046927SAndroid Build Coastguard WorkerglResumeTransformFeedback@0 266*61046927SAndroid Build Coastguard WorkerglSampleCoverage@8 267*61046927SAndroid Build Coastguard WorkerglSampleMaski@8 268*61046927SAndroid Build Coastguard WorkerglSamplerParameterIiv@12 269*61046927SAndroid Build Coastguard WorkerglSamplerParameterIuiv@12 270*61046927SAndroid Build Coastguard WorkerglSamplerParameterf@12 271*61046927SAndroid Build Coastguard WorkerglSamplerParameterfv@12 272*61046927SAndroid Build Coastguard WorkerglSamplerParameteri@12 273*61046927SAndroid Build Coastguard WorkerglSamplerParameteriv@12 274*61046927SAndroid Build Coastguard WorkerglScissor@16 275*61046927SAndroid Build Coastguard WorkerglShaderBinary@20 276*61046927SAndroid Build Coastguard WorkerglShaderSource@16 277*61046927SAndroid Build Coastguard WorkerglStencilFunc@12 278*61046927SAndroid Build Coastguard WorkerglStencilFuncSeparate@16 279*61046927SAndroid Build Coastguard WorkerglStencilMask@4 280*61046927SAndroid Build Coastguard WorkerglStencilMaskSeparate@8 281*61046927SAndroid Build Coastguard WorkerglStencilOp@12 282*61046927SAndroid Build Coastguard WorkerglStencilOpSeparate@16 283*61046927SAndroid Build Coastguard WorkerglTexBuffer@12 284*61046927SAndroid Build Coastguard WorkerglTexBufferRange@20 285*61046927SAndroid Build Coastguard WorkerglTexImage2D@36 286*61046927SAndroid Build Coastguard WorkerglTexImage3D@40 287*61046927SAndroid Build Coastguard WorkerglTexParameterIiv@12 288*61046927SAndroid Build Coastguard WorkerglTexParameterIuiv@12 289*61046927SAndroid Build Coastguard WorkerglTexParameterf@12 290*61046927SAndroid Build Coastguard WorkerglTexParameterfv@12 291*61046927SAndroid Build Coastguard WorkerglTexParameteri@12 292*61046927SAndroid Build Coastguard WorkerglTexParameteriv@12 293*61046927SAndroid Build Coastguard WorkerglTexStorage2D@20 294*61046927SAndroid Build Coastguard WorkerglTexStorage2DMultisample@24 295*61046927SAndroid Build Coastguard WorkerglTexStorage3D@24 296*61046927SAndroid Build Coastguard WorkerglTexStorage3DMultisample@28 297*61046927SAndroid Build Coastguard WorkerglTexSubImage2D@36 298*61046927SAndroid Build Coastguard WorkerglTexSubImage3D@44 299*61046927SAndroid Build Coastguard WorkerglTransformFeedbackVaryings@16 300*61046927SAndroid Build Coastguard WorkerglUniform1f@8 301*61046927SAndroid Build Coastguard WorkerglUniform1fv@12 302*61046927SAndroid Build Coastguard WorkerglUniform1i@8 303*61046927SAndroid Build Coastguard WorkerglUniform1iv@12 304*61046927SAndroid Build Coastguard WorkerglUniform1ui@8 305*61046927SAndroid Build Coastguard WorkerglUniform1uiv@12 306*61046927SAndroid Build Coastguard WorkerglUniform2f@12 307*61046927SAndroid Build Coastguard WorkerglUniform2fv@12 308*61046927SAndroid Build Coastguard WorkerglUniform2i@12 309*61046927SAndroid Build Coastguard WorkerglUniform2iv@12 310*61046927SAndroid Build Coastguard WorkerglUniform2ui@12 311*61046927SAndroid Build Coastguard WorkerglUniform2uiv@12 312*61046927SAndroid Build Coastguard WorkerglUniform3f@16 313*61046927SAndroid Build Coastguard WorkerglUniform3fv@12 314*61046927SAndroid Build Coastguard WorkerglUniform3i@16 315*61046927SAndroid Build Coastguard WorkerglUniform3iv@12 316*61046927SAndroid Build Coastguard WorkerglUniform3ui@16 317*61046927SAndroid Build Coastguard WorkerglUniform3uiv@12 318*61046927SAndroid Build Coastguard WorkerglUniform4f@20 319*61046927SAndroid Build Coastguard WorkerglUniform4fv@12 320*61046927SAndroid Build Coastguard WorkerglUniform4i@20 321*61046927SAndroid Build Coastguard WorkerglUniform4iv@12 322*61046927SAndroid Build Coastguard WorkerglUniform4ui@20 323*61046927SAndroid Build Coastguard WorkerglUniform4uiv@12 324*61046927SAndroid Build Coastguard WorkerglUniformBlockBinding@12 325*61046927SAndroid Build Coastguard WorkerglUniformMatrix2fv@16 326*61046927SAndroid Build Coastguard WorkerglUniformMatrix2x3fv@16 327*61046927SAndroid Build Coastguard WorkerglUniformMatrix2x4fv@16 328*61046927SAndroid Build Coastguard WorkerglUniformMatrix3fv@16 329*61046927SAndroid Build Coastguard WorkerglUniformMatrix3x2fv@16 330*61046927SAndroid Build Coastguard WorkerglUniformMatrix3x4fv@16 331*61046927SAndroid Build Coastguard WorkerglUniformMatrix4fv@16 332*61046927SAndroid Build Coastguard WorkerglUniformMatrix4x2fv@16 333*61046927SAndroid Build Coastguard WorkerglUniformMatrix4x3fv@16 334*61046927SAndroid Build Coastguard WorkerglUnmapBuffer@4 335*61046927SAndroid Build Coastguard WorkerglUseProgram@4 336*61046927SAndroid Build Coastguard WorkerglUseProgramStages@12 337*61046927SAndroid Build Coastguard WorkerglValidateProgram@4 338*61046927SAndroid Build Coastguard WorkerglValidateProgramPipeline@4 339*61046927SAndroid Build Coastguard WorkerglVertexAttrib1f@8 340*61046927SAndroid Build Coastguard WorkerglVertexAttrib1fv@8 341*61046927SAndroid Build Coastguard WorkerglVertexAttrib2f@12 342*61046927SAndroid Build Coastguard WorkerglVertexAttrib2fv@8 343*61046927SAndroid Build Coastguard WorkerglVertexAttrib3f@16 344*61046927SAndroid Build Coastguard WorkerglVertexAttrib3fv@8 345*61046927SAndroid Build Coastguard WorkerglVertexAttrib4f@20 346*61046927SAndroid Build Coastguard WorkerglVertexAttrib4fv@8 347*61046927SAndroid Build Coastguard WorkerglVertexAttribBinding@8 348*61046927SAndroid Build Coastguard WorkerglVertexAttribDivisor@8 349*61046927SAndroid Build Coastguard WorkerglVertexAttribFormat@20 350*61046927SAndroid Build Coastguard WorkerglVertexAttribI4i@20 351*61046927SAndroid Build Coastguard WorkerglVertexAttribI4iv@8 352*61046927SAndroid Build Coastguard WorkerglVertexAttribI4ui@20 353*61046927SAndroid Build Coastguard WorkerglVertexAttribI4uiv@8 354*61046927SAndroid Build Coastguard WorkerglVertexAttribIFormat@16 355*61046927SAndroid Build Coastguard WorkerglVertexAttribIPointer@20 356*61046927SAndroid Build Coastguard WorkerglVertexAttribPointer@24 357*61046927SAndroid Build Coastguard WorkerglVertexBindingDivisor@8 358*61046927SAndroid Build Coastguard WorkerglViewport@16 359*61046927SAndroid Build Coastguard WorkerglWaitSync@16 360