xref: /aosp_15_r20/external/mesa3d/src/intel/vulkan/anv_nir.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * Copyright © 2015 Intel Corporation
3*61046927SAndroid Build Coastguard Worker  *
4*61046927SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
5*61046927SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
6*61046927SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
7*61046927SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8*61046927SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
9*61046927SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
10*61046927SAndroid Build Coastguard Worker  *
11*61046927SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice (including the next
12*61046927SAndroid Build Coastguard Worker  * paragraph) shall be included in all copies or substantial portions of the
13*61046927SAndroid Build Coastguard Worker  * Software.
14*61046927SAndroid Build Coastguard Worker  *
15*61046927SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16*61046927SAndroid Build Coastguard Worker  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*61046927SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18*61046927SAndroid Build Coastguard Worker  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19*61046927SAndroid Build Coastguard Worker  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20*61046927SAndroid Build Coastguard Worker  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21*61046927SAndroid Build Coastguard Worker  * IN THE SOFTWARE.
22*61046927SAndroid Build Coastguard Worker  */
23*61046927SAndroid Build Coastguard Worker 
24*61046927SAndroid Build Coastguard Worker #ifndef ANV_NIR_H
25*61046927SAndroid Build Coastguard Worker #define ANV_NIR_H
26*61046927SAndroid Build Coastguard Worker 
27*61046927SAndroid Build Coastguard Worker #include "nir/nir.h"
28*61046927SAndroid Build Coastguard Worker #include "anv_private.h"
29*61046927SAndroid Build Coastguard Worker 
30*61046927SAndroid Build Coastguard Worker #ifdef __cplusplus
31*61046927SAndroid Build Coastguard Worker extern "C" {
32*61046927SAndroid Build Coastguard Worker #endif
33*61046927SAndroid Build Coastguard Worker 
34*61046927SAndroid Build Coastguard Worker #define anv_drv_const_offset(field) \
35*61046927SAndroid Build Coastguard Worker    (offsetof(struct anv_push_constants, field))
36*61046927SAndroid Build Coastguard Worker #define anv_drv_const_size(field) \
37*61046927SAndroid Build Coastguard Worker    (sizeof(((struct anv_push_constants *)0)->field))
38*61046927SAndroid Build Coastguard Worker 
39*61046927SAndroid Build Coastguard Worker #define anv_load_driver_uniform(b, components, field)                   \
40*61046927SAndroid Build Coastguard Worker    nir_load_push_constant(b, components,                                \
41*61046927SAndroid Build Coastguard Worker                           anv_drv_const_size(field) * 8,                \
42*61046927SAndroid Build Coastguard Worker                           nir_imm_int(b, 0),                            \
43*61046927SAndroid Build Coastguard Worker                           .base = anv_drv_const_offset(field),          \
44*61046927SAndroid Build Coastguard Worker                           .range = components * anv_drv_const_size(field))
45*61046927SAndroid Build Coastguard Worker #define anv_load_driver_uniform_indexed(b, components, field, idx)      \
46*61046927SAndroid Build Coastguard Worker    nir_load_push_constant(b, components,                                \
47*61046927SAndroid Build Coastguard Worker                           anv_drv_const_size(field[0]) * 8,             \
48*61046927SAndroid Build Coastguard Worker                           nir_imul_imm(b, idx,                          \
49*61046927SAndroid Build Coastguard Worker                                        anv_drv_const_size(field[0])),   \
50*61046927SAndroid Build Coastguard Worker                           .base = anv_drv_const_offset(field),          \
51*61046927SAndroid Build Coastguard Worker                           .range = anv_drv_const_size(field))
52*61046927SAndroid Build Coastguard Worker 
53*61046927SAndroid Build Coastguard Worker 
54*61046927SAndroid Build Coastguard Worker 
55*61046927SAndroid Build Coastguard Worker /* This map is represent a mapping where the key is the NIR
56*61046927SAndroid Build Coastguard Worker  * nir_intrinsic_resource_intel::block index. It allows mapping bindless UBOs
57*61046927SAndroid Build Coastguard Worker  * accesses to descriptor entry.
58*61046927SAndroid Build Coastguard Worker  *
59*61046927SAndroid Build Coastguard Worker  * This map only temporary lives between the anv_nir_apply_pipeline_layout()
60*61046927SAndroid Build Coastguard Worker  * and anv_nir_compute_push_layout() passes.
61*61046927SAndroid Build Coastguard Worker  */
62*61046927SAndroid Build Coastguard Worker struct anv_pipeline_push_map {
63*61046927SAndroid Build Coastguard Worker    uint32_t                     block_count;
64*61046927SAndroid Build Coastguard Worker    struct anv_pipeline_binding *block_to_descriptor;
65*61046927SAndroid Build Coastguard Worker };
66*61046927SAndroid Build Coastguard Worker 
67*61046927SAndroid Build Coastguard Worker bool anv_check_for_primitive_replication(struct anv_device *device,
68*61046927SAndroid Build Coastguard Worker                                          VkShaderStageFlags stages,
69*61046927SAndroid Build Coastguard Worker                                          nir_shader **shaders,
70*61046927SAndroid Build Coastguard Worker                                          uint32_t view_mask);
71*61046927SAndroid Build Coastguard Worker 
72*61046927SAndroid Build Coastguard Worker bool anv_nir_lower_load_patch_vertices_in(nir_shader *shader);
73*61046927SAndroid Build Coastguard Worker 
74*61046927SAndroid Build Coastguard Worker bool anv_nir_lower_multiview(nir_shader *shader, uint32_t view_mask,
75*61046927SAndroid Build Coastguard Worker                              bool use_primitive_replication);
76*61046927SAndroid Build Coastguard Worker 
77*61046927SAndroid Build Coastguard Worker bool anv_nir_lower_ycbcr_textures(nir_shader *shader,
78*61046927SAndroid Build Coastguard Worker                                   const struct anv_pipeline_sets_layout *layout);
79*61046927SAndroid Build Coastguard Worker 
80*61046927SAndroid Build Coastguard Worker static inline nir_address_format
anv_nir_ssbo_addr_format(const struct anv_physical_device * pdevice,enum brw_robustness_flags robust_flags)81*61046927SAndroid Build Coastguard Worker anv_nir_ssbo_addr_format(const struct anv_physical_device *pdevice,
82*61046927SAndroid Build Coastguard Worker                          enum brw_robustness_flags robust_flags)
83*61046927SAndroid Build Coastguard Worker {
84*61046927SAndroid Build Coastguard Worker    if (robust_flags & BRW_ROBUSTNESS_SSBO)
85*61046927SAndroid Build Coastguard Worker       return nir_address_format_64bit_bounded_global;
86*61046927SAndroid Build Coastguard Worker    else
87*61046927SAndroid Build Coastguard Worker       return nir_address_format_64bit_global_32bit_offset;
88*61046927SAndroid Build Coastguard Worker }
89*61046927SAndroid Build Coastguard Worker 
90*61046927SAndroid Build Coastguard Worker static inline nir_address_format
anv_nir_ubo_addr_format(const struct anv_physical_device * pdevice,enum brw_robustness_flags robust_flags)91*61046927SAndroid Build Coastguard Worker anv_nir_ubo_addr_format(const struct anv_physical_device *pdevice,
92*61046927SAndroid Build Coastguard Worker                         enum brw_robustness_flags robust_flags)
93*61046927SAndroid Build Coastguard Worker {
94*61046927SAndroid Build Coastguard Worker    if (robust_flags & BRW_ROBUSTNESS_UBO)
95*61046927SAndroid Build Coastguard Worker       return nir_address_format_64bit_bounded_global;
96*61046927SAndroid Build Coastguard Worker    else
97*61046927SAndroid Build Coastguard Worker       return nir_address_format_64bit_global_32bit_offset;
98*61046927SAndroid Build Coastguard Worker }
99*61046927SAndroid Build Coastguard Worker 
100*61046927SAndroid Build Coastguard Worker bool anv_nir_lower_ubo_loads(nir_shader *shader);
101*61046927SAndroid Build Coastguard Worker 
102*61046927SAndroid Build Coastguard Worker void anv_nir_apply_pipeline_layout(nir_shader *shader,
103*61046927SAndroid Build Coastguard Worker                                    const struct anv_physical_device *pdevice,
104*61046927SAndroid Build Coastguard Worker                                    enum brw_robustness_flags robust_flags,
105*61046927SAndroid Build Coastguard Worker                                    bool independent_sets,
106*61046927SAndroid Build Coastguard Worker                                    const struct anv_pipeline_sets_layout *layout,
107*61046927SAndroid Build Coastguard Worker                                    struct anv_pipeline_bind_map *map,
108*61046927SAndroid Build Coastguard Worker                                    struct anv_pipeline_push_map *push_map,
109*61046927SAndroid Build Coastguard Worker                                    void *push_map_mem_ctx);
110*61046927SAndroid Build Coastguard Worker 
111*61046927SAndroid Build Coastguard Worker void anv_nir_compute_push_layout(nir_shader *nir,
112*61046927SAndroid Build Coastguard Worker                                  const struct anv_physical_device *pdevice,
113*61046927SAndroid Build Coastguard Worker                                  enum brw_robustness_flags robust_flags,
114*61046927SAndroid Build Coastguard Worker                                  bool fragment_dynamic,
115*61046927SAndroid Build Coastguard Worker                                  struct brw_stage_prog_data *prog_data,
116*61046927SAndroid Build Coastguard Worker                                  struct anv_pipeline_bind_map *map,
117*61046927SAndroid Build Coastguard Worker                                  const struct anv_pipeline_push_map *push_map,
118*61046927SAndroid Build Coastguard Worker                                  enum anv_descriptor_set_layout_type desc_type,
119*61046927SAndroid Build Coastguard Worker                                  void *mem_ctx);
120*61046927SAndroid Build Coastguard Worker 
121*61046927SAndroid Build Coastguard Worker void anv_nir_validate_push_layout(const struct anv_physical_device *pdevice,
122*61046927SAndroid Build Coastguard Worker                                   struct brw_stage_prog_data *prog_data,
123*61046927SAndroid Build Coastguard Worker                                   struct anv_pipeline_bind_map *map);
124*61046927SAndroid Build Coastguard Worker 
125*61046927SAndroid Build Coastguard Worker bool anv_nir_update_resource_intel_block(nir_shader *shader);
126*61046927SAndroid Build Coastguard Worker 
127*61046927SAndroid Build Coastguard Worker bool anv_nir_lower_resource_intel(nir_shader *shader,
128*61046927SAndroid Build Coastguard Worker                                   const struct anv_physical_device *device,
129*61046927SAndroid Build Coastguard Worker                                   enum anv_descriptor_set_layout_type desc_type);
130*61046927SAndroid Build Coastguard Worker 
131*61046927SAndroid Build Coastguard Worker bool anv_nir_add_base_work_group_id(nir_shader *shader);
132*61046927SAndroid Build Coastguard Worker 
133*61046927SAndroid Build Coastguard Worker uint32_t anv_nir_compute_used_push_descriptors(nir_shader *shader,
134*61046927SAndroid Build Coastguard Worker                                                const struct anv_pipeline_sets_layout *layout);
135*61046927SAndroid Build Coastguard Worker 
136*61046927SAndroid Build Coastguard Worker bool anv_nir_loads_push_desc_buffer(nir_shader *nir,
137*61046927SAndroid Build Coastguard Worker                                     const struct anv_pipeline_sets_layout *layout,
138*61046927SAndroid Build Coastguard Worker                                     const struct anv_pipeline_bind_map *bind_map);
139*61046927SAndroid Build Coastguard Worker 
140*61046927SAndroid Build Coastguard Worker uint32_t anv_nir_push_desc_ubo_fully_promoted(nir_shader *nir,
141*61046927SAndroid Build Coastguard Worker                                               const struct anv_pipeline_sets_layout *layout,
142*61046927SAndroid Build Coastguard Worker                                               const struct anv_pipeline_bind_map *bind_map);
143*61046927SAndroid Build Coastguard Worker 
144*61046927SAndroid Build Coastguard Worker #ifdef __cplusplus
145*61046927SAndroid Build Coastguard Worker }
146*61046927SAndroid Build Coastguard Worker #endif
147*61046927SAndroid Build Coastguard Worker 
148*61046927SAndroid Build Coastguard Worker #endif /* ANV_NIR_H */
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