xref: /aosp_15_r20/external/mesa3d/src/intel/perf/oa-tglgt2.xml (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker<?xml version="1.0"?>
2*61046927SAndroid Build Coastguard Worker<metrics version="1619078711" merge_md5="">
3*61046927SAndroid Build Coastguard Worker  <set name="Render Metrics Basic set"
4*61046927SAndroid Build Coastguard Worker       chipset="TGLGT2"
5*61046927SAndroid Build Coastguard Worker       symbol_name="RenderBasic"
6*61046927SAndroid Build Coastguard Worker       underscore_name="render_basic"
7*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO"
8*61046927SAndroid Build Coastguard Worker       hw_config_guid="0fc397c0-4833-492c-9ccd-4929d574d5b8"
9*61046927SAndroid Build Coastguard Worker       >
10*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
11*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
12*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
13*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
14*61046927SAndroid Build Coastguard Worker             data_type="uint64"
15*61046927SAndroid Build Coastguard Worker             units="ns"
16*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
17*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
18*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
19*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
20*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
21*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
22*61046927SAndroid Build Coastguard Worker             />
23*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
24*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
25*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
26*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
27*61046927SAndroid Build Coastguard Worker             data_type="uint64"
28*61046927SAndroid Build Coastguard Worker             units="cycles"
29*61046927SAndroid Build Coastguard Worker             semantic_type="event"
30*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
31*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
32*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
33*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
34*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
35*61046927SAndroid Build Coastguard Worker             />
36*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
37*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
38*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
39*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
40*61046927SAndroid Build Coastguard Worker             data_type="uint64"
41*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
42*61046927SAndroid Build Coastguard Worker             units="hz"
43*61046927SAndroid Build Coastguard Worker             semantic_type="event"
44*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
45*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
46*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
47*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
48*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
49*61046927SAndroid Build Coastguard Worker             />
50*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
51*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
52*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
53*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
54*61046927SAndroid Build Coastguard Worker             data_type="uint64"
55*61046927SAndroid Build Coastguard Worker             units="threads"
56*61046927SAndroid Build Coastguard Worker             semantic_type="event"
57*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
58*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
59*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
60*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
61*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
62*61046927SAndroid Build Coastguard Worker             />
63*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
64*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
65*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
66*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
67*61046927SAndroid Build Coastguard Worker             data_type="uint64"
68*61046927SAndroid Build Coastguard Worker             units="threads"
69*61046927SAndroid Build Coastguard Worker             semantic_type="event"
70*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
71*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
72*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
73*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
74*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
75*61046927SAndroid Build Coastguard Worker             />
76*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
77*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
78*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
79*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
80*61046927SAndroid Build Coastguard Worker             data_type="uint64"
81*61046927SAndroid Build Coastguard Worker             units="threads"
82*61046927SAndroid Build Coastguard Worker             semantic_type="event"
83*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
84*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
85*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
86*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
87*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
88*61046927SAndroid Build Coastguard Worker             />
89*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
90*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
91*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
92*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
93*61046927SAndroid Build Coastguard Worker             data_type="uint64"
94*61046927SAndroid Build Coastguard Worker             units="threads"
95*61046927SAndroid Build Coastguard Worker             semantic_type="event"
96*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
97*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
98*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
99*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
100*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
101*61046927SAndroid Build Coastguard Worker             />
102*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
103*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
104*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
105*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
106*61046927SAndroid Build Coastguard Worker             data_type="uint64"
107*61046927SAndroid Build Coastguard Worker             units="threads"
108*61046927SAndroid Build Coastguard Worker             semantic_type="event"
109*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
110*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
111*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
112*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
113*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
114*61046927SAndroid Build Coastguard Worker             />
115*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
116*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
117*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
118*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
119*61046927SAndroid Build Coastguard Worker             data_type="uint64"
120*61046927SAndroid Build Coastguard Worker             units="threads"
121*61046927SAndroid Build Coastguard Worker             semantic_type="event"
122*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
123*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
124*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
125*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
126*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
127*61046927SAndroid Build Coastguard Worker             />
128*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
129*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
130*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
131*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
132*61046927SAndroid Build Coastguard Worker             data_type="float"
133*61046927SAndroid Build Coastguard Worker             max_equation="100"
134*61046927SAndroid Build Coastguard Worker             units="percent"
135*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
136*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
137*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
138*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
139*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
140*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
141*61046927SAndroid Build Coastguard Worker             />
142*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
143*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
144*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
145*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
146*61046927SAndroid Build Coastguard Worker             data_type="float"
147*61046927SAndroid Build Coastguard Worker             max_equation="100"
148*61046927SAndroid Build Coastguard Worker             units="percent"
149*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
150*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
151*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
152*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
153*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
154*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
155*61046927SAndroid Build Coastguard Worker             />
156*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
157*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
158*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
159*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
160*61046927SAndroid Build Coastguard Worker             data_type="float"
161*61046927SAndroid Build Coastguard Worker             max_equation="100"
162*61046927SAndroid Build Coastguard Worker             units="percent"
163*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
164*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
165*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
166*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
167*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
168*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
169*61046927SAndroid Build Coastguard Worker             />
170*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
171*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
172*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
173*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
174*61046927SAndroid Build Coastguard Worker             data_type="float"
175*61046927SAndroid Build Coastguard Worker             max_equation="100"
176*61046927SAndroid Build Coastguard Worker             units="percent"
177*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
178*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
179*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
180*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
181*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
182*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
183*61046927SAndroid Build Coastguard Worker             />
184*61046927SAndroid Build Coastguard Worker    <counter name="Sampler00 Busy"
185*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler00Busy"
186*61046927SAndroid Build Coastguard Worker             underscore_name="sampler00_busy"
187*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which Slice0 Sampler0 has been processing EU requests."
188*61046927SAndroid Build Coastguard Worker             data_type="float"
189*61046927SAndroid Build Coastguard Worker             max_equation="100"
190*61046927SAndroid Build Coastguard Worker             units="percent"
191*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
192*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
193*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 1 AND"
194*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler"
195*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
196*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
197*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
198*61046927SAndroid Build Coastguard Worker             />
199*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Slice0 Dualsubslice0 is bottleneck"
200*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler00Bottleneck"
201*61046927SAndroid Build Coastguard Worker             underscore_name="sampler00_bottleneck"
202*61046927SAndroid Build Coastguard Worker             description="The percentage of time when sampler slice0 dualsubslice0 is bottleneck"
203*61046927SAndroid Build Coastguard Worker             data_type="float"
204*61046927SAndroid Build Coastguard Worker             max_equation="100"
205*61046927SAndroid Build Coastguard Worker             units="percent"
206*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
207*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
208*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 1 AND"
209*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
210*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
211*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
212*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
213*61046927SAndroid Build Coastguard Worker             />
214*61046927SAndroid Build Coastguard Worker    <counter name="Samplers Busy"
215*61046927SAndroid Build Coastguard Worker             symbol_name="SamplersBusy"
216*61046927SAndroid Build Coastguard Worker             underscore_name="samplers_busy"
217*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which samplers have been processing EU requests."
218*61046927SAndroid Build Coastguard Worker             data_type="float"
219*61046927SAndroid Build Coastguard Worker             max_equation="100"
220*61046927SAndroid Build Coastguard Worker             units="percent"
221*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
222*61046927SAndroid Build Coastguard Worker             equation="$Sampler00Busy"
223*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 1 AND"
224*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler"
225*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
226*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
227*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
228*61046927SAndroid Build Coastguard Worker             />
229*61046927SAndroid Build Coastguard Worker    <counter name="Samplers Bottleneck"
230*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerBottleneck"
231*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_bottleneck"
232*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which samplers have been slowing down the pipe when processing EU requests."
233*61046927SAndroid Build Coastguard Worker             low_watermark="5"
234*61046927SAndroid Build Coastguard Worker             high_watermark="15"
235*61046927SAndroid Build Coastguard Worker             data_type="float"
236*61046927SAndroid Build Coastguard Worker             max_equation="100"
237*61046927SAndroid Build Coastguard Worker             units="percent"
238*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
239*61046927SAndroid Build Coastguard Worker             equation="$Sampler00Bottleneck"
240*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 1 AND"
241*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler"
242*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Indicate System Frame Batch Draw"
243*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
244*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
245*61046927SAndroid Build Coastguard Worker             />
246*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
247*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
248*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
249*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
250*61046927SAndroid Build Coastguard Worker             data_type="uint64"
251*61046927SAndroid Build Coastguard Worker             units="pixels"
252*61046927SAndroid Build Coastguard Worker             semantic_type="event"
253*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
254*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
255*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
256*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
257*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
258*61046927SAndroid Build Coastguard Worker             />
259*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
260*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
261*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
262*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
263*61046927SAndroid Build Coastguard Worker             data_type="uint64"
264*61046927SAndroid Build Coastguard Worker             units="pixels"
265*61046927SAndroid Build Coastguard Worker             semantic_type="event"
266*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
267*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
268*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
269*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
270*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
271*61046927SAndroid Build Coastguard Worker             />
272*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
273*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
274*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
275*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
276*61046927SAndroid Build Coastguard Worker             data_type="uint64"
277*61046927SAndroid Build Coastguard Worker             units="pixels"
278*61046927SAndroid Build Coastguard Worker             semantic_type="event"
279*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
280*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
281*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
282*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
283*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
284*61046927SAndroid Build Coastguard Worker             />
285*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
286*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
287*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
288*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
289*61046927SAndroid Build Coastguard Worker             data_type="uint64"
290*61046927SAndroid Build Coastguard Worker             units="pixels"
291*61046927SAndroid Build Coastguard Worker             semantic_type="event"
292*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
293*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
294*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
295*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
296*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
297*61046927SAndroid Build Coastguard Worker             />
298*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
299*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
300*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
301*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
302*61046927SAndroid Build Coastguard Worker             data_type="uint64"
303*61046927SAndroid Build Coastguard Worker             units="pixels"
304*61046927SAndroid Build Coastguard Worker             semantic_type="event"
305*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
306*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
307*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
308*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
309*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
310*61046927SAndroid Build Coastguard Worker             />
311*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
312*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
313*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
314*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
315*61046927SAndroid Build Coastguard Worker             data_type="uint64"
316*61046927SAndroid Build Coastguard Worker             units="pixels"
317*61046927SAndroid Build Coastguard Worker             semantic_type="event"
318*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
319*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
320*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
321*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
322*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
323*61046927SAndroid Build Coastguard Worker             />
324*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
325*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
326*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
327*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
328*61046927SAndroid Build Coastguard Worker             data_type="uint64"
329*61046927SAndroid Build Coastguard Worker             units="pixels"
330*61046927SAndroid Build Coastguard Worker             semantic_type="event"
331*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
332*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
333*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
334*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
335*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
336*61046927SAndroid Build Coastguard Worker             />
337*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
338*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
339*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
340*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
341*61046927SAndroid Build Coastguard Worker             data_type="uint64"
342*61046927SAndroid Build Coastguard Worker             units="texels"
343*61046927SAndroid Build Coastguard Worker             semantic_type="event"
344*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
345*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
346*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
347*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
348*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
349*61046927SAndroid Build Coastguard Worker             />
350*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
351*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
352*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
353*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
354*61046927SAndroid Build Coastguard Worker             data_type="uint64"
355*61046927SAndroid Build Coastguard Worker             units="texels"
356*61046927SAndroid Build Coastguard Worker             semantic_type="event"
357*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
358*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
359*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
360*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
361*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
362*61046927SAndroid Build Coastguard Worker             />
363*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
364*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
365*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
366*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
367*61046927SAndroid Build Coastguard Worker             data_type="uint64"
368*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL"
369*61046927SAndroid Build Coastguard Worker             units="bytes"
370*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
371*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
372*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
373*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
374*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
375*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
376*61046927SAndroid Build Coastguard Worker             />
377*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
378*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
379*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
380*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
381*61046927SAndroid Build Coastguard Worker             data_type="uint64"
382*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL"
383*61046927SAndroid Build Coastguard Worker             units="bytes"
384*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
385*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
386*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
387*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
388*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
389*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
390*61046927SAndroid Build Coastguard Worker             />
391*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
392*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
393*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
394*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
395*61046927SAndroid Build Coastguard Worker             data_type="uint64"
396*61046927SAndroid Build Coastguard Worker             units="messages"
397*61046927SAndroid Build Coastguard Worker             semantic_type="event"
398*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
399*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
400*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
401*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
402*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
403*61046927SAndroid Build Coastguard Worker             />
404*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
405*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
406*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
407*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
408*61046927SAndroid Build Coastguard Worker             data_type="uint64"
409*61046927SAndroid Build Coastguard Worker             units="messages"
410*61046927SAndroid Build Coastguard Worker             semantic_type="event"
411*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
412*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
413*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
414*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
415*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
416*61046927SAndroid Build Coastguard Worker             />
417*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
418*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
419*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
420*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
421*61046927SAndroid Build Coastguard Worker             data_type="uint64"
422*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
423*61046927SAndroid Build Coastguard Worker             units="bytes"
424*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
425*61046927SAndroid Build Coastguard Worker             equation="$ShaderMemoryAccesses 64 UMUL"
426*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
427*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
428*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
429*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
430*61046927SAndroid Build Coastguard Worker             />
431*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
432*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
433*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
434*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
435*61046927SAndroid Build Coastguard Worker             data_type="uint64"
436*61046927SAndroid Build Coastguard Worker             units="messages"
437*61046927SAndroid Build Coastguard Worker             semantic_type="event"
438*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
439*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
440*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
441*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
442*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
443*61046927SAndroid Build Coastguard Worker             />
444*61046927SAndroid Build Coastguard Worker    <counter name="GTI Read Throughput"
445*61046927SAndroid Build Coastguard Worker             symbol_name="GtiReadThroughput"
446*61046927SAndroid Build Coastguard Worker             underscore_name="gti_read_throughput"
447*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from GTI."
448*61046927SAndroid Build Coastguard Worker             data_type="uint64"
449*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
450*61046927SAndroid Build Coastguard Worker             units="bytes"
451*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
452*61046927SAndroid Build Coastguard Worker             equation="64  C 5 READ C 4 READ UADD C 3 READ UADD C 2 READ UADD UMUL"
453*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
454*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
455*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
456*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
457*61046927SAndroid Build Coastguard Worker             />
458*61046927SAndroid Build Coastguard Worker    <counter name="GTI Write Throughput"
459*61046927SAndroid Build Coastguard Worker             symbol_name="GtiWriteThroughput"
460*61046927SAndroid Build Coastguard Worker             underscore_name="gti_write_throughput"
461*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written to GTI."
462*61046927SAndroid Build Coastguard Worker             data_type="uint64"
463*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
464*61046927SAndroid Build Coastguard Worker             units="bytes"
465*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
466*61046927SAndroid Build Coastguard Worker             equation="64  C 1 READ C 0 READ UADD UMUL"
467*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
468*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
469*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
470*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
471*61046927SAndroid Build Coastguard Worker             />
472*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
473*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
474*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
475*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
476*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14150001" />
477*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16150020" />
478*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00124000" />
479*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E124000" />
480*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10124000" />
481*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12124000" />
482*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10138000" />
483*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C130E00" />
484*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00150050" />
485*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06157000" />
486*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08157151" />
487*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10150000" />
488*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18150000" />
489*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C150000" />
490*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18004000" />
491*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x36000490" />
492*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C058000" />
493*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2405002A" />
494*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
495*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05151D47" />
496*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09151536" />
497*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05351C00" />
498*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09351400" />
499*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41104000" />
500*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B1050BB" />
501*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D102C01" />
502*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11148000" />
503*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B14E000" />
504*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B112000" />
505*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5F115000" />
506*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x61110001" />
507*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01128000" />
508*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F128000" />
509*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11128000" />
510*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13128000" />
511*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F150137" />
512*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01150000" />
513*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F168000" />
514*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03164000" />
515*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05164000" />
516*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D350137" />
517*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03350147" />
518*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07350136" />
519*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01350000" />
520*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F364000" />
521*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01368000" />
522*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03368000" />
523*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47103000" />
524*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100000" />
525*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4F100000" />
526*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51100000" />
527*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
528*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
529*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55103130" />
530*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100001" />
531*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49103131" />
532*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B100131" />
533*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
534*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
535*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
536*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
537*61046927SAndroid Build Coastguard Worker    </register_config>
538*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
539*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
540*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
541*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x30800000" />
542*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
543*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
544*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00030000" />
545*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00000018" />
546*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FFFC" />
547*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00000018" />
548*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FFFC" />
549*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D948" value="0x00000060" />
550*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D94C" value="0x0000FFF3" />
551*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC08" value="0x00000060" />
552*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC0C" value="0x0000FFF3" />
553*61046927SAndroid Build Coastguard Worker    </register_config>
554*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
555*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
556*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
557*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
558*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
559*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
560*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
561*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0xFFFFFFFF" />
562*61046927SAndroid Build Coastguard Worker    </register_config>
563*61046927SAndroid Build Coastguard Worker  </set>
564*61046927SAndroid Build Coastguard Worker
565*61046927SAndroid Build Coastguard Worker  <set name="Compute Metrics Basic set"
566*61046927SAndroid Build Coastguard Worker       chipset="TGLGT2"
567*61046927SAndroid Build Coastguard Worker       symbol_name="ComputeBasic"
568*61046927SAndroid Build Coastguard Worker       underscore_name="compute_basic"
569*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO"
570*61046927SAndroid Build Coastguard Worker       hw_config_guid="397a46d9-03dd-4696-8196-270362e1c575"
571*61046927SAndroid Build Coastguard Worker       >
572*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
573*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
574*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
575*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
576*61046927SAndroid Build Coastguard Worker             data_type="uint64"
577*61046927SAndroid Build Coastguard Worker             units="ns"
578*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
579*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
580*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
581*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
582*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
583*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
584*61046927SAndroid Build Coastguard Worker             />
585*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
586*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
587*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
588*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
589*61046927SAndroid Build Coastguard Worker             data_type="uint64"
590*61046927SAndroid Build Coastguard Worker             units="cycles"
591*61046927SAndroid Build Coastguard Worker             semantic_type="event"
592*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
593*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
594*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
595*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
596*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
597*61046927SAndroid Build Coastguard Worker             />
598*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
599*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
600*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
601*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
602*61046927SAndroid Build Coastguard Worker             data_type="uint64"
603*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
604*61046927SAndroid Build Coastguard Worker             units="hz"
605*61046927SAndroid Build Coastguard Worker             semantic_type="event"
606*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
607*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
608*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
609*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
610*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
611*61046927SAndroid Build Coastguard Worker             />
612*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
613*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
614*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
615*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
616*61046927SAndroid Build Coastguard Worker             data_type="float"
617*61046927SAndroid Build Coastguard Worker             max_equation="100"
618*61046927SAndroid Build Coastguard Worker             units="percent"
619*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
620*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
621*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
622*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
623*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
624*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
625*61046927SAndroid Build Coastguard Worker             />
626*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
627*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
628*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
629*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
630*61046927SAndroid Build Coastguard Worker             data_type="uint64"
631*61046927SAndroid Build Coastguard Worker             units="threads"
632*61046927SAndroid Build Coastguard Worker             semantic_type="event"
633*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
634*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
635*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
636*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
637*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
638*61046927SAndroid Build Coastguard Worker             />
639*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
640*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
641*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
642*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
643*61046927SAndroid Build Coastguard Worker             data_type="uint64"
644*61046927SAndroid Build Coastguard Worker             units="threads"
645*61046927SAndroid Build Coastguard Worker             semantic_type="event"
646*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
647*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
648*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
649*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
650*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
651*61046927SAndroid Build Coastguard Worker             />
652*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
653*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
654*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
655*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
656*61046927SAndroid Build Coastguard Worker             data_type="uint64"
657*61046927SAndroid Build Coastguard Worker             units="threads"
658*61046927SAndroid Build Coastguard Worker             semantic_type="event"
659*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
660*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
661*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
662*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
663*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
664*61046927SAndroid Build Coastguard Worker             />
665*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
666*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
667*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
668*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
669*61046927SAndroid Build Coastguard Worker             data_type="uint64"
670*61046927SAndroid Build Coastguard Worker             units="threads"
671*61046927SAndroid Build Coastguard Worker             semantic_type="event"
672*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
673*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
674*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
675*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
676*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
677*61046927SAndroid Build Coastguard Worker             />
678*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
679*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
680*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
681*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
682*61046927SAndroid Build Coastguard Worker             data_type="uint64"
683*61046927SAndroid Build Coastguard Worker             units="threads"
684*61046927SAndroid Build Coastguard Worker             semantic_type="event"
685*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
686*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
687*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
688*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
689*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
690*61046927SAndroid Build Coastguard Worker             />
691*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
692*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
693*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
694*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
695*61046927SAndroid Build Coastguard Worker             data_type="uint64"
696*61046927SAndroid Build Coastguard Worker             units="threads"
697*61046927SAndroid Build Coastguard Worker             semantic_type="event"
698*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
699*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
700*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
701*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
702*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
703*61046927SAndroid Build Coastguard Worker             />
704*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
705*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
706*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
707*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
708*61046927SAndroid Build Coastguard Worker             data_type="float"
709*61046927SAndroid Build Coastguard Worker             max_equation="100"
710*61046927SAndroid Build Coastguard Worker             units="percent"
711*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
712*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
713*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
714*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
715*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
716*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
717*61046927SAndroid Build Coastguard Worker             />
718*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
719*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
720*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
721*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
722*61046927SAndroid Build Coastguard Worker             data_type="float"
723*61046927SAndroid Build Coastguard Worker             max_equation="100"
724*61046927SAndroid Build Coastguard Worker             units="percent"
725*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
726*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
727*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
728*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
729*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
730*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
731*61046927SAndroid Build Coastguard Worker             />
732*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
733*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
734*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
735*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
736*61046927SAndroid Build Coastguard Worker             data_type="float"
737*61046927SAndroid Build Coastguard Worker             max_equation="100"
738*61046927SAndroid Build Coastguard Worker             units="percent"
739*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
740*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
741*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
742*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
743*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
744*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
745*61046927SAndroid Build Coastguard Worker             />
746*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
747*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
748*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
749*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
750*61046927SAndroid Build Coastguard Worker             data_type="uint64"
751*61046927SAndroid Build Coastguard Worker             units="pixels"
752*61046927SAndroid Build Coastguard Worker             semantic_type="event"
753*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
754*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
755*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
756*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
757*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
758*61046927SAndroid Build Coastguard Worker             />
759*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
760*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
761*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
762*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
763*61046927SAndroid Build Coastguard Worker             data_type="uint64"
764*61046927SAndroid Build Coastguard Worker             units="pixels"
765*61046927SAndroid Build Coastguard Worker             semantic_type="event"
766*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
767*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
768*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
769*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
770*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
771*61046927SAndroid Build Coastguard Worker             />
772*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
773*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
774*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
775*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
776*61046927SAndroid Build Coastguard Worker             data_type="uint64"
777*61046927SAndroid Build Coastguard Worker             units="pixels"
778*61046927SAndroid Build Coastguard Worker             semantic_type="event"
779*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
780*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
781*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
782*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
783*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
784*61046927SAndroid Build Coastguard Worker             />
785*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
786*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
787*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
788*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
789*61046927SAndroid Build Coastguard Worker             data_type="uint64"
790*61046927SAndroid Build Coastguard Worker             units="pixels"
791*61046927SAndroid Build Coastguard Worker             semantic_type="event"
792*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
793*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
794*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
795*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
796*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
797*61046927SAndroid Build Coastguard Worker             />
798*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
799*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
800*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
801*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
802*61046927SAndroid Build Coastguard Worker             data_type="uint64"
803*61046927SAndroid Build Coastguard Worker             units="pixels"
804*61046927SAndroid Build Coastguard Worker             semantic_type="event"
805*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
806*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
807*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
808*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
809*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
810*61046927SAndroid Build Coastguard Worker             />
811*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
812*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
813*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
814*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
815*61046927SAndroid Build Coastguard Worker             data_type="uint64"
816*61046927SAndroid Build Coastguard Worker             units="pixels"
817*61046927SAndroid Build Coastguard Worker             semantic_type="event"
818*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
819*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
820*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
821*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
822*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
823*61046927SAndroid Build Coastguard Worker             />
824*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
825*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
826*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
827*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
828*61046927SAndroid Build Coastguard Worker             data_type="uint64"
829*61046927SAndroid Build Coastguard Worker             units="pixels"
830*61046927SAndroid Build Coastguard Worker             semantic_type="event"
831*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
832*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
833*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
834*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
835*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
836*61046927SAndroid Build Coastguard Worker             />
837*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
838*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
839*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
840*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
841*61046927SAndroid Build Coastguard Worker             data_type="uint64"
842*61046927SAndroid Build Coastguard Worker             units="texels"
843*61046927SAndroid Build Coastguard Worker             semantic_type="event"
844*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
845*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
846*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
847*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
848*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
849*61046927SAndroid Build Coastguard Worker             />
850*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
851*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
852*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
853*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
854*61046927SAndroid Build Coastguard Worker             data_type="uint64"
855*61046927SAndroid Build Coastguard Worker             units="texels"
856*61046927SAndroid Build Coastguard Worker             semantic_type="event"
857*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
858*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
859*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
860*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
861*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
862*61046927SAndroid Build Coastguard Worker             />
863*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
864*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
865*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
866*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
867*61046927SAndroid Build Coastguard Worker             data_type="uint64"
868*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL"
869*61046927SAndroid Build Coastguard Worker             units="bytes"
870*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
871*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
872*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
873*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
874*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
875*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
876*61046927SAndroid Build Coastguard Worker             />
877*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
878*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
879*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
880*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
881*61046927SAndroid Build Coastguard Worker             data_type="uint64"
882*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL"
883*61046927SAndroid Build Coastguard Worker             units="bytes"
884*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
885*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
886*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
887*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
888*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
889*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
890*61046927SAndroid Build Coastguard Worker             />
891*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
892*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
893*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
894*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
895*61046927SAndroid Build Coastguard Worker             data_type="uint64"
896*61046927SAndroid Build Coastguard Worker             units="messages"
897*61046927SAndroid Build Coastguard Worker             semantic_type="event"
898*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
899*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
900*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
901*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
902*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
903*61046927SAndroid Build Coastguard Worker             />
904*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
905*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
906*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
907*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
908*61046927SAndroid Build Coastguard Worker             data_type="uint64"
909*61046927SAndroid Build Coastguard Worker             units="messages"
910*61046927SAndroid Build Coastguard Worker             semantic_type="event"
911*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
912*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
913*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
914*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
915*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
916*61046927SAndroid Build Coastguard Worker             />
917*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
918*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
919*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
920*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
921*61046927SAndroid Build Coastguard Worker             data_type="uint64"
922*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
923*61046927SAndroid Build Coastguard Worker             units="bytes"
924*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
925*61046927SAndroid Build Coastguard Worker             equation="$ShaderMemoryAccesses 64 UMUL"
926*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
927*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
928*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
929*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
930*61046927SAndroid Build Coastguard Worker             />
931*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
932*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
933*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
934*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
935*61046927SAndroid Build Coastguard Worker             data_type="uint64"
936*61046927SAndroid Build Coastguard Worker             units="messages"
937*61046927SAndroid Build Coastguard Worker             semantic_type="event"
938*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
939*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
940*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
941*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
942*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
943*61046927SAndroid Build Coastguard Worker             />
944*61046927SAndroid Build Coastguard Worker    <counter name="GTI Read Throughput"
945*61046927SAndroid Build Coastguard Worker             symbol_name="GtiReadThroughput"
946*61046927SAndroid Build Coastguard Worker             underscore_name="gti_read_throughput"
947*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from GTI."
948*61046927SAndroid Build Coastguard Worker             data_type="uint64"
949*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
950*61046927SAndroid Build Coastguard Worker             units="bytes"
951*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
952*61046927SAndroid Build Coastguard Worker             equation="64  C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL"
953*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
954*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
955*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
956*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
957*61046927SAndroid Build Coastguard Worker             />
958*61046927SAndroid Build Coastguard Worker    <counter name="GTI Write Throughput"
959*61046927SAndroid Build Coastguard Worker             symbol_name="GtiWriteThroughput"
960*61046927SAndroid Build Coastguard Worker             underscore_name="gti_write_throughput"
961*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written to GTI."
962*61046927SAndroid Build Coastguard Worker             data_type="uint64"
963*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
964*61046927SAndroid Build Coastguard Worker             units="bytes"
965*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
966*61046927SAndroid Build Coastguard Worker             equation="64  C 3 READ C 2 READ UADD UMUL"
967*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
968*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
969*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
970*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
971*61046927SAndroid Build Coastguard Worker             />
972*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
973*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
974*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
975*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
976*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05151D37" />
977*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09151547" />
978*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05351C00" />
979*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09351400" />
980*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B100BBB" />
981*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D150136" />
982*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01150000" />
983*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03164000" />
984*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05164000" />
985*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07164000" />
986*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03350137" />
987*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07350147" />
988*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B350136" />
989*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01350000" />
990*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01368000" />
991*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03368000" />
992*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05368000" />
993*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
994*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47100000" />
995*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49100000" />
996*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B100000" />
997*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100000" />
998*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
999*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
1000*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
1001*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
1002*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
1003*61046927SAndroid Build Coastguard Worker    </register_config>
1004*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
1005*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
1006*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
1007*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x00800000" />
1008*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
1009*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
1010*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00000000" />
1011*61046927SAndroid Build Coastguard Worker    </register_config>
1012*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
1013*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
1014*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
1015*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
1016*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
1017*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
1018*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
1019*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0xFFFFFFFF" />
1020*61046927SAndroid Build Coastguard Worker    </register_config>
1021*61046927SAndroid Build Coastguard Worker  </set>
1022*61046927SAndroid Build Coastguard Worker
1023*61046927SAndroid Build Coastguard Worker  <set name="Render Metrics set for 3D Pipeline Profile"
1024*61046927SAndroid Build Coastguard Worker       chipset="TGLGT2"
1025*61046927SAndroid Build Coastguard Worker       symbol_name="RenderPipeProfile"
1026*61046927SAndroid Build Coastguard Worker       underscore_name="render_pipe_profile"
1027*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO"
1028*61046927SAndroid Build Coastguard Worker       hw_config_guid="684ed715-a0ca-499b-89e0-25d1cdf0c737"
1029*61046927SAndroid Build Coastguard Worker       >
1030*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
1031*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
1032*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
1033*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
1034*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1035*61046927SAndroid Build Coastguard Worker             units="ns"
1036*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1037*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
1038*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
1039*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
1040*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1041*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1042*61046927SAndroid Build Coastguard Worker             />
1043*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
1044*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
1045*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
1046*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
1047*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1048*61046927SAndroid Build Coastguard Worker             units="cycles"
1049*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1050*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
1051*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
1052*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
1053*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1054*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1055*61046927SAndroid Build Coastguard Worker             />
1056*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
1057*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
1058*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
1059*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
1060*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1061*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
1062*61046927SAndroid Build Coastguard Worker             units="hz"
1063*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1064*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
1065*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
1066*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
1067*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1068*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1069*61046927SAndroid Build Coastguard Worker             />
1070*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
1071*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
1072*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
1073*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
1074*61046927SAndroid Build Coastguard Worker             data_type="float"
1075*61046927SAndroid Build Coastguard Worker             max_equation="100"
1076*61046927SAndroid Build Coastguard Worker             units="percent"
1077*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1078*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
1079*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
1080*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
1081*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1082*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1083*61046927SAndroid Build Coastguard Worker             />
1084*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
1085*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
1086*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
1087*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
1088*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1089*61046927SAndroid Build Coastguard Worker             units="threads"
1090*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1091*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
1092*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
1093*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1094*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1095*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1096*61046927SAndroid Build Coastguard Worker             />
1097*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
1098*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
1099*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
1100*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
1101*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1102*61046927SAndroid Build Coastguard Worker             units="threads"
1103*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1104*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
1105*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
1106*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1107*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1108*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1109*61046927SAndroid Build Coastguard Worker             />
1110*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
1111*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
1112*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
1113*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
1114*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1115*61046927SAndroid Build Coastguard Worker             units="threads"
1116*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1117*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
1118*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
1119*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1120*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1121*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1122*61046927SAndroid Build Coastguard Worker             />
1123*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
1124*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
1125*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
1126*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
1127*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1128*61046927SAndroid Build Coastguard Worker             units="threads"
1129*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1130*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
1131*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
1132*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1133*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1134*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1135*61046927SAndroid Build Coastguard Worker             />
1136*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
1137*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
1138*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
1139*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
1140*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1141*61046927SAndroid Build Coastguard Worker             units="threads"
1142*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1143*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
1144*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
1145*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1146*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1147*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1148*61046927SAndroid Build Coastguard Worker             />
1149*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
1150*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
1151*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
1152*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
1153*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1154*61046927SAndroid Build Coastguard Worker             units="threads"
1155*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1156*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
1157*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
1158*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1159*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
1160*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1161*61046927SAndroid Build Coastguard Worker             />
1162*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
1163*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
1164*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
1165*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
1166*61046927SAndroid Build Coastguard Worker             data_type="float"
1167*61046927SAndroid Build Coastguard Worker             max_equation="100"
1168*61046927SAndroid Build Coastguard Worker             units="percent"
1169*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1170*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1171*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
1172*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
1173*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1174*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1175*61046927SAndroid Build Coastguard Worker             />
1176*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
1177*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
1178*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
1179*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
1180*61046927SAndroid Build Coastguard Worker             data_type="float"
1181*61046927SAndroid Build Coastguard Worker             max_equation="100"
1182*61046927SAndroid Build Coastguard Worker             units="percent"
1183*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1184*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1185*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
1186*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
1187*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1188*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1189*61046927SAndroid Build Coastguard Worker             />
1190*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
1191*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
1192*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
1193*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
1194*61046927SAndroid Build Coastguard Worker             data_type="float"
1195*61046927SAndroid Build Coastguard Worker             max_equation="100"
1196*61046927SAndroid Build Coastguard Worker             units="percent"
1197*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1198*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1199*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
1200*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
1201*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1202*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1203*61046927SAndroid Build Coastguard Worker             />
1204*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
1205*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
1206*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
1207*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
1208*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1209*61046927SAndroid Build Coastguard Worker             units="pixels"
1210*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1211*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
1212*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
1213*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1214*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1215*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1216*61046927SAndroid Build Coastguard Worker             />
1217*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
1218*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
1219*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
1220*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
1221*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1222*61046927SAndroid Build Coastguard Worker             units="pixels"
1223*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1224*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
1225*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
1226*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1227*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1228*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1229*61046927SAndroid Build Coastguard Worker             />
1230*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
1231*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
1232*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
1233*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
1234*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1235*61046927SAndroid Build Coastguard Worker             units="pixels"
1236*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1237*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
1238*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
1239*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1240*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1241*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1242*61046927SAndroid Build Coastguard Worker             />
1243*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
1244*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
1245*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
1246*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
1247*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1248*61046927SAndroid Build Coastguard Worker             units="pixels"
1249*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1250*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
1251*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
1252*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
1253*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1254*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1255*61046927SAndroid Build Coastguard Worker             />
1256*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
1257*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
1258*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
1259*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
1260*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1261*61046927SAndroid Build Coastguard Worker             units="pixels"
1262*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1263*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
1264*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
1265*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1266*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1267*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1268*61046927SAndroid Build Coastguard Worker             />
1269*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
1270*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
1271*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
1272*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
1273*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1274*61046927SAndroid Build Coastguard Worker             units="pixels"
1275*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1276*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
1277*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
1278*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
1279*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1280*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1281*61046927SAndroid Build Coastguard Worker             />
1282*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
1283*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
1284*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
1285*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
1286*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1287*61046927SAndroid Build Coastguard Worker             units="pixels"
1288*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1289*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
1290*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
1291*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
1292*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1293*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1294*61046927SAndroid Build Coastguard Worker             />
1295*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
1296*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
1297*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
1298*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
1299*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1300*61046927SAndroid Build Coastguard Worker             units="texels"
1301*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1302*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
1303*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
1304*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
1305*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1306*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1307*61046927SAndroid Build Coastguard Worker             />
1308*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
1309*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
1310*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
1311*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
1312*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1313*61046927SAndroid Build Coastguard Worker             units="texels"
1314*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1315*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
1316*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
1317*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
1318*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1319*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1320*61046927SAndroid Build Coastguard Worker             />
1321*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
1322*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
1323*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
1324*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
1325*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1326*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL"
1327*61046927SAndroid Build Coastguard Worker             units="bytes"
1328*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
1329*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
1330*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
1331*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1332*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
1333*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1334*61046927SAndroid Build Coastguard Worker             />
1335*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
1336*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
1337*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
1338*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
1339*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1340*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL"
1341*61046927SAndroid Build Coastguard Worker             units="bytes"
1342*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
1343*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
1344*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
1345*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1346*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
1347*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1348*61046927SAndroid Build Coastguard Worker             />
1349*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
1350*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
1351*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
1352*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
1353*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1354*61046927SAndroid Build Coastguard Worker             units="messages"
1355*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1356*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
1357*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
1358*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1359*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
1360*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1361*61046927SAndroid Build Coastguard Worker             />
1362*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
1363*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
1364*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
1365*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
1366*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1367*61046927SAndroid Build Coastguard Worker             units="messages"
1368*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1369*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
1370*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
1371*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1372*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1373*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1374*61046927SAndroid Build Coastguard Worker             />
1375*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
1376*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
1377*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
1378*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
1379*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1380*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
1381*61046927SAndroid Build Coastguard Worker             units="bytes"
1382*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
1383*61046927SAndroid Build Coastguard Worker             equation="$ShaderMemoryAccesses 64 UMUL"
1384*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
1385*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
1386*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
1387*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1388*61046927SAndroid Build Coastguard Worker             />
1389*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
1390*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
1391*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
1392*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
1393*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1394*61046927SAndroid Build Coastguard Worker             units="messages"
1395*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1396*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
1397*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
1398*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1399*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1400*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1401*61046927SAndroid Build Coastguard Worker             />
1402*61046927SAndroid Build Coastguard Worker    <counter name="VF Bottleneck"
1403*61046927SAndroid Build Coastguard Worker             symbol_name="VfBottleneck"
1404*61046927SAndroid Build Coastguard Worker             underscore_name="vf_bottleneck"
1405*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which vertex fetch pipeline stage was slowing down the 3D pipeline."
1406*61046927SAndroid Build Coastguard Worker             low_watermark="5"
1407*61046927SAndroid Build Coastguard Worker             high_watermark="15"
1408*61046927SAndroid Build Coastguard Worker             data_type="float"
1409*61046927SAndroid Build Coastguard Worker             max_equation="100"
1410*61046927SAndroid Build Coastguard Worker             units="percent"
1411*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1412*61046927SAndroid Build Coastguard Worker             equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
1413*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Input Assembler"
1414*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1415*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1416*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1417*61046927SAndroid Build Coastguard Worker             />
1418*61046927SAndroid Build Coastguard Worker    <counter name="VS Bottleneck"
1419*61046927SAndroid Build Coastguard Worker             symbol_name="VsBottleneck"
1420*61046927SAndroid Build Coastguard Worker             underscore_name="vs_bottleneck"
1421*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which vertex shader pipeline stage was slowing down the 3D pipeline."
1422*61046927SAndroid Build Coastguard Worker             low_watermark="10"
1423*61046927SAndroid Build Coastguard Worker             high_watermark="30"
1424*61046927SAndroid Build Coastguard Worker             data_type="float"
1425*61046927SAndroid Build Coastguard Worker             max_equation="100"
1426*61046927SAndroid Build Coastguard Worker             units="percent"
1427*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1428*61046927SAndroid Build Coastguard Worker             equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV"
1429*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Vertex Shader"
1430*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1431*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1432*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1433*61046927SAndroid Build Coastguard Worker             />
1434*61046927SAndroid Build Coastguard Worker    <counter name="HS Bottleneck"
1435*61046927SAndroid Build Coastguard Worker             symbol_name="HsBottleneck"
1436*61046927SAndroid Build Coastguard Worker             underscore_name="hs_bottleneck"
1437*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hull shader pipeline stage was slowing down the 3D pipeline."
1438*61046927SAndroid Build Coastguard Worker             low_watermark="3"
1439*61046927SAndroid Build Coastguard Worker             high_watermark="9"
1440*61046927SAndroid Build Coastguard Worker             data_type="float"
1441*61046927SAndroid Build Coastguard Worker             max_equation="100"
1442*61046927SAndroid Build Coastguard Worker             units="percent"
1443*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1444*61046927SAndroid Build Coastguard Worker             equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV"
1445*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Hull Shader"
1446*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1447*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1448*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1449*61046927SAndroid Build Coastguard Worker             />
1450*61046927SAndroid Build Coastguard Worker    <counter name="DS Bottleneck"
1451*61046927SAndroid Build Coastguard Worker             symbol_name="DsBottleneck"
1452*61046927SAndroid Build Coastguard Worker             underscore_name="ds_bottleneck"
1453*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which domain shader pipeline stage was slowing down the 3D pipeline."
1454*61046927SAndroid Build Coastguard Worker             low_watermark="5"
1455*61046927SAndroid Build Coastguard Worker             high_watermark="15"
1456*61046927SAndroid Build Coastguard Worker             data_type="float"
1457*61046927SAndroid Build Coastguard Worker             max_equation="100"
1458*61046927SAndroid Build Coastguard Worker             units="percent"
1459*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1460*61046927SAndroid Build Coastguard Worker             equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV"
1461*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Domain Shader"
1462*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1463*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1464*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1465*61046927SAndroid Build Coastguard Worker             />
1466*61046927SAndroid Build Coastguard Worker    <counter name="GS Bottleneck"
1467*61046927SAndroid Build Coastguard Worker             symbol_name="GsBottleneck"
1468*61046927SAndroid Build Coastguard Worker             underscore_name="gs_bottleneck"
1469*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which geometry shader pipeline stage was slowing down the 3D pipeline."
1470*61046927SAndroid Build Coastguard Worker             low_watermark="5"
1471*61046927SAndroid Build Coastguard Worker             high_watermark="15"
1472*61046927SAndroid Build Coastguard Worker             data_type="float"
1473*61046927SAndroid Build Coastguard Worker             max_equation="100"
1474*61046927SAndroid Build Coastguard Worker             units="percent"
1475*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1476*61046927SAndroid Build Coastguard Worker             equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV"
1477*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Geometry Shader"
1478*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1479*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1480*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1481*61046927SAndroid Build Coastguard Worker             />
1482*61046927SAndroid Build Coastguard Worker    <counter name="SO Bottleneck"
1483*61046927SAndroid Build Coastguard Worker             symbol_name="SoBottleneck"
1484*61046927SAndroid Build Coastguard Worker             underscore_name="so_bottleneck"
1485*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which stream output pipeline stage was slowing down the 3D pipeline."
1486*61046927SAndroid Build Coastguard Worker             low_watermark="5"
1487*61046927SAndroid Build Coastguard Worker             high_watermark="15"
1488*61046927SAndroid Build Coastguard Worker             data_type="float"
1489*61046927SAndroid Build Coastguard Worker             max_equation="100"
1490*61046927SAndroid Build Coastguard Worker             units="percent"
1491*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1492*61046927SAndroid Build Coastguard Worker             equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV"
1493*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Stream Output"
1494*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1495*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1496*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1497*61046927SAndroid Build Coastguard Worker             />
1498*61046927SAndroid Build Coastguard Worker    <counter name="Clipper Bottleneck"
1499*61046927SAndroid Build Coastguard Worker             symbol_name="ClBottleneck"
1500*61046927SAndroid Build Coastguard Worker             underscore_name="cl_bottleneck"
1501*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which clipper pipeline stage was slowing down the 3D pipeline."
1502*61046927SAndroid Build Coastguard Worker             low_watermark="10"
1503*61046927SAndroid Build Coastguard Worker             high_watermark="30"
1504*61046927SAndroid Build Coastguard Worker             data_type="float"
1505*61046927SAndroid Build Coastguard Worker             max_equation="100"
1506*61046927SAndroid Build Coastguard Worker             units="percent"
1507*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1508*61046927SAndroid Build Coastguard Worker             equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV"
1509*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Clipper"
1510*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1511*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1512*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1513*61046927SAndroid Build Coastguard Worker             />
1514*61046927SAndroid Build Coastguard Worker    <counter name="Strip-Fans Bottleneck"
1515*61046927SAndroid Build Coastguard Worker             symbol_name="SfBottleneck"
1516*61046927SAndroid Build Coastguard Worker             underscore_name="sf_bottleneck"
1517*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which strip-fans pipeline stage was slowing down the 3D pipeline."
1518*61046927SAndroid Build Coastguard Worker             low_watermark="5"
1519*61046927SAndroid Build Coastguard Worker             high_watermark="10"
1520*61046927SAndroid Build Coastguard Worker             data_type="float"
1521*61046927SAndroid Build Coastguard Worker             max_equation="100"
1522*61046927SAndroid Build Coastguard Worker             units="percent"
1523*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1524*61046927SAndroid Build Coastguard Worker             equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV"
1525*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Strip-Fans"
1526*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1527*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1528*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1529*61046927SAndroid Build Coastguard Worker             />
1530*61046927SAndroid Build Coastguard Worker    <counter name="Hi-Depth Bottleneck"
1531*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthBottleneck"
1532*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_bottleneck"
1533*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which early hierarchical depth test pipeline stage was slowing down the 3D pipeline."
1534*61046927SAndroid Build Coastguard Worker             low_watermark="5"
1535*61046927SAndroid Build Coastguard Worker             high_watermark="15"
1536*61046927SAndroid Build Coastguard Worker             data_type="float"
1537*61046927SAndroid Build Coastguard Worker             max_equation="100"
1538*61046927SAndroid Build Coastguard Worker             units="percent"
1539*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1540*61046927SAndroid Build Coastguard Worker             equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV"
1541*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
1542*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1543*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1544*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1545*61046927SAndroid Build Coastguard Worker             />
1546*61046927SAndroid Build Coastguard Worker    <counter name="BC Bottleneck"
1547*61046927SAndroid Build Coastguard Worker             symbol_name="BcBottleneck"
1548*61046927SAndroid Build Coastguard Worker             underscore_name="bc_bottleneck"
1549*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which barycentric coordinates calculation pipeline stage was slowing down the 3D pipeline."
1550*61046927SAndroid Build Coastguard Worker             low_watermark="5"
1551*61046927SAndroid Build Coastguard Worker             high_watermark="15"
1552*61046927SAndroid Build Coastguard Worker             data_type="float"
1553*61046927SAndroid Build Coastguard Worker             max_equation="100"
1554*61046927SAndroid Build Coastguard Worker             units="percent"
1555*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1556*61046927SAndroid Build Coastguard Worker             equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
1557*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Barycentric Calc"
1558*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1559*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1560*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1561*61046927SAndroid Build Coastguard Worker             />
1562*61046927SAndroid Build Coastguard Worker    <counter name="HS Stall"
1563*61046927SAndroid Build Coastguard Worker             symbol_name="HsStall"
1564*61046927SAndroid Build Coastguard Worker             underscore_name="hs_stall"
1565*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hull stall pipeline stage was stalled."
1566*61046927SAndroid Build Coastguard Worker             data_type="float"
1567*61046927SAndroid Build Coastguard Worker             max_equation="100"
1568*61046927SAndroid Build Coastguard Worker             units="percent"
1569*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1570*61046927SAndroid Build Coastguard Worker             equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV"
1571*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Hull Shader"
1572*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Correlate Draw"
1573*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1574*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1575*61046927SAndroid Build Coastguard Worker             />
1576*61046927SAndroid Build Coastguard Worker    <counter name="DS Stall"
1577*61046927SAndroid Build Coastguard Worker             symbol_name="DsStall"
1578*61046927SAndroid Build Coastguard Worker             underscore_name="ds_stall"
1579*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which domain shader pipeline stage was stalled."
1580*61046927SAndroid Build Coastguard Worker             data_type="float"
1581*61046927SAndroid Build Coastguard Worker             max_equation="100"
1582*61046927SAndroid Build Coastguard Worker             units="percent"
1583*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1584*61046927SAndroid Build Coastguard Worker             equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
1585*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Domain Shader"
1586*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Correlate Draw"
1587*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1588*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1589*61046927SAndroid Build Coastguard Worker             />
1590*61046927SAndroid Build Coastguard Worker    <counter name="SO Stall"
1591*61046927SAndroid Build Coastguard Worker             symbol_name="SoStall"
1592*61046927SAndroid Build Coastguard Worker             underscore_name="so_stall"
1593*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which stream-output pipeline stage was stalled."
1594*61046927SAndroid Build Coastguard Worker             data_type="float"
1595*61046927SAndroid Build Coastguard Worker             max_equation="100"
1596*61046927SAndroid Build Coastguard Worker             units="percent"
1597*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1598*61046927SAndroid Build Coastguard Worker             equation="B 7 READ 100 UMUL $GpuCoreClocks FDIV"
1599*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Stream Output"
1600*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Correlate Draw"
1601*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1602*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1603*61046927SAndroid Build Coastguard Worker             />
1604*61046927SAndroid Build Coastguard Worker    <counter name="CL Stall"
1605*61046927SAndroid Build Coastguard Worker             symbol_name="ClStall"
1606*61046927SAndroid Build Coastguard Worker             underscore_name="cl_stall"
1607*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which clipper pipeline stage was stalled."
1608*61046927SAndroid Build Coastguard Worker             data_type="float"
1609*61046927SAndroid Build Coastguard Worker             max_equation="100"
1610*61046927SAndroid Build Coastguard Worker             units="percent"
1611*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1612*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
1613*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Clipper"
1614*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Correlate Draw"
1615*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1616*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1617*61046927SAndroid Build Coastguard Worker             />
1618*61046927SAndroid Build Coastguard Worker    <counter name="SF Stall"
1619*61046927SAndroid Build Coastguard Worker             symbol_name="SfStall"
1620*61046927SAndroid Build Coastguard Worker             underscore_name="sf_stall"
1621*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which strip-fans pipeline stage was stalled."
1622*61046927SAndroid Build Coastguard Worker             data_type="float"
1623*61046927SAndroid Build Coastguard Worker             max_equation="100"
1624*61046927SAndroid Build Coastguard Worker             units="percent"
1625*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1626*61046927SAndroid Build Coastguard Worker             equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV"
1627*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Strip-Fans"
1628*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Correlate Draw"
1629*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1630*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1631*61046927SAndroid Build Coastguard Worker             />
1632*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
1633*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
1634*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
1635*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
1636*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00123E00" />
1637*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060B00B3" />
1638*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x140B3C00" />
1639*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0B0000" />
1640*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x120C8320" />
1641*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x040DBE00" />
1642*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x000D0000" />
1643*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x280D0000" />
1644*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C0E7C00" />
1645*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10087C00" />
1646*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E120002" />
1647*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x20120000" />
1648*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E130002" />
1649*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0B0031" />
1650*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180B0092" />
1651*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A0B00B1" />
1652*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x020B0093" />
1653*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x040B0033" />
1654*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x000B0000" />
1655*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A0C0022" />
1656*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0C0030" />
1657*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0C8000" />
1658*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x140C8000" />
1659*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160C8000" />
1660*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x100DC017" />
1661*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160D0013" />
1662*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0D0081" />
1663*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x080D0082" />
1664*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A0D8102" />
1665*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x140D0000" />
1666*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0D0000" />
1667*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0D4000" />
1668*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x120D0000" />
1669*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060DC000" />
1670*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0EC1C5" />
1671*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180E0000" />
1672*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0E8000" />
1673*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x100E4000" />
1674*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x120EC000" />
1675*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x140EC000" />
1676*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160E4000" />
1677*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x080E8000" />
1678*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A0EC000" />
1679*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0F5555" />
1680*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0F0554" />
1681*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E104000" />
1682*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10104000" />
1683*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14104000" />
1684*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16104000" />
1685*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18104000" />
1686*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A104000" />
1687*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C104000" />
1688*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02104000" />
1689*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04104000" />
1690*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06104000" />
1691*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08104000" />
1692*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A104000" />
1693*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C104000" />
1694*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E024000" />
1695*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10024000" />
1696*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C024000" />
1697*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020055" />
1698*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02024000" />
1699*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04024000" />
1700*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06024000" />
1701*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08024000" />
1702*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A024000" />
1703*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C024000" />
1704*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A032000" />
1705*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C032000" />
1706*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2A035500" />
1707*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C030001" />
1708*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02034000" />
1709*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04034000" />
1710*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06034000" />
1711*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08034000" />
1712*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A034000" />
1713*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18032000" />
1714*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x360036DB" />
1715*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x380026DB" />
1716*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A006000" />
1717*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C006000" />
1718*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E006000" />
1719*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x34001B00" />
1720*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x26050002" />
1721*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0A8000" />
1722*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x100A8000" />
1723*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x120A4000" />
1724*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x140A8000" />
1725*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160A8000" />
1726*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180A8000" />
1727*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A0A8000" />
1728*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0A8000" />
1729*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x020A8000" />
1730*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x040A8000" />
1731*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060A8000" />
1732*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x080A8000" />
1733*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A0A8000" />
1734*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0A8000" />
1735*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08081000" />
1736*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
1737*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B105555" />
1738*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101555" />
1739*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B14FC00" />
1740*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D14003F" />
1741*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13148000" />
1742*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15148000" />
1743*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17148000" />
1744*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5F115555" />
1745*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x61111555" />
1746*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F128000" />
1747*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11128000" />
1748*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13128000" />
1749*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15128000" />
1750*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17128000" />
1751*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19128000" />
1752*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B128000" />
1753*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D128000" />
1754*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F128000" />
1755*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03128000" />
1756*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05128000" />
1757*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07128000" />
1758*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09128000" />
1759*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B128000" />
1760*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D128000" />
1761*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100604" />
1762*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4F103400" />
1763*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51100200" />
1764*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53100004" />
1765*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55101400" />
1766*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
1767*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
1768*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100005" />
1769*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47100000" />
1770*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49100000" />
1771*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B100400" />
1772*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
1773*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
1774*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
1775*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
1776*61046927SAndroid Build Coastguard Worker    </register_config>
1777*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
1778*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
1779*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
1780*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x00800000" />
1781*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
1782*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
1783*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00000000" />
1784*61046927SAndroid Build Coastguard Worker    </register_config>
1785*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
1786*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
1787*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
1788*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
1789*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
1790*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
1791*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
1792*61046927SAndroid Build Coastguard Worker    </register_config>
1793*61046927SAndroid Build Coastguard Worker  </set>
1794*61046927SAndroid Build Coastguard Worker
1795*61046927SAndroid Build Coastguard Worker  <set name="Metric set HDCAndSF"
1796*61046927SAndroid Build Coastguard Worker       chipset="TGLGT2"
1797*61046927SAndroid Build Coastguard Worker       symbol_name="HDCAndSF"
1798*61046927SAndroid Build Coastguard Worker       underscore_name="hdc_and_sf"
1799*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO"
1800*61046927SAndroid Build Coastguard Worker       hw_config_guid="3a4c7510-7725-4bf8-9eae-59115a2431c6"
1801*61046927SAndroid Build Coastguard Worker       >
1802*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
1803*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
1804*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
1805*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
1806*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1807*61046927SAndroid Build Coastguard Worker             units="ns"
1808*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1809*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
1810*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
1811*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
1812*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1813*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1814*61046927SAndroid Build Coastguard Worker             />
1815*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
1816*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
1817*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
1818*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
1819*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1820*61046927SAndroid Build Coastguard Worker             units="cycles"
1821*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1822*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
1823*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
1824*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
1825*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1826*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1827*61046927SAndroid Build Coastguard Worker             />
1828*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
1829*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
1830*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
1831*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
1832*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1833*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
1834*61046927SAndroid Build Coastguard Worker             units="hz"
1835*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1836*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
1837*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
1838*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
1839*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1840*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1841*61046927SAndroid Build Coastguard Worker             />
1842*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
1843*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
1844*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
1845*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
1846*61046927SAndroid Build Coastguard Worker             data_type="float"
1847*61046927SAndroid Build Coastguard Worker             max_equation="100"
1848*61046927SAndroid Build Coastguard Worker             units="percent"
1849*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1850*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
1851*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
1852*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
1853*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1854*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1855*61046927SAndroid Build Coastguard Worker             />
1856*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
1857*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
1858*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
1859*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
1860*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1861*61046927SAndroid Build Coastguard Worker             units="threads"
1862*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1863*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
1864*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
1865*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1866*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1867*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1868*61046927SAndroid Build Coastguard Worker             />
1869*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
1870*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
1871*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
1872*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
1873*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1874*61046927SAndroid Build Coastguard Worker             units="threads"
1875*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1876*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
1877*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
1878*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1879*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1880*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1881*61046927SAndroid Build Coastguard Worker             />
1882*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
1883*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
1884*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
1885*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
1886*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1887*61046927SAndroid Build Coastguard Worker             units="threads"
1888*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1889*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
1890*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
1891*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1892*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1893*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1894*61046927SAndroid Build Coastguard Worker             />
1895*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
1896*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
1897*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
1898*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
1899*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1900*61046927SAndroid Build Coastguard Worker             units="threads"
1901*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1902*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
1903*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
1904*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1905*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1906*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1907*61046927SAndroid Build Coastguard Worker             />
1908*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
1909*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
1910*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
1911*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
1912*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1913*61046927SAndroid Build Coastguard Worker             units="threads"
1914*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1915*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
1916*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
1917*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1918*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1919*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1920*61046927SAndroid Build Coastguard Worker             />
1921*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
1922*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
1923*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
1924*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
1925*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1926*61046927SAndroid Build Coastguard Worker             units="threads"
1927*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1928*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
1929*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
1930*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1931*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
1932*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1933*61046927SAndroid Build Coastguard Worker             />
1934*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
1935*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
1936*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
1937*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
1938*61046927SAndroid Build Coastguard Worker             data_type="float"
1939*61046927SAndroid Build Coastguard Worker             max_equation="100"
1940*61046927SAndroid Build Coastguard Worker             units="percent"
1941*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1942*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1943*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
1944*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
1945*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1946*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1947*61046927SAndroid Build Coastguard Worker             />
1948*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
1949*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
1950*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
1951*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
1952*61046927SAndroid Build Coastguard Worker             data_type="float"
1953*61046927SAndroid Build Coastguard Worker             max_equation="100"
1954*61046927SAndroid Build Coastguard Worker             units="percent"
1955*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1956*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1957*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
1958*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
1959*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1960*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1961*61046927SAndroid Build Coastguard Worker             />
1962*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
1963*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
1964*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
1965*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
1966*61046927SAndroid Build Coastguard Worker             data_type="float"
1967*61046927SAndroid Build Coastguard Worker             max_equation="100"
1968*61046927SAndroid Build Coastguard Worker             units="percent"
1969*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1970*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1971*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
1972*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
1973*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1974*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1975*61046927SAndroid Build Coastguard Worker             />
1976*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
1977*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
1978*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
1979*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
1980*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1981*61046927SAndroid Build Coastguard Worker             units="pixels"
1982*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1983*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
1984*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
1985*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1986*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1987*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1988*61046927SAndroid Build Coastguard Worker             />
1989*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
1990*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
1991*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
1992*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
1993*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1994*61046927SAndroid Build Coastguard Worker             units="pixels"
1995*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1996*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
1997*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
1998*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1999*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2000*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2001*61046927SAndroid Build Coastguard Worker             />
2002*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
2003*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
2004*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
2005*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
2006*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2007*61046927SAndroid Build Coastguard Worker             units="pixels"
2008*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2009*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
2010*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
2011*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2012*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2013*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2014*61046927SAndroid Build Coastguard Worker             />
2015*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
2016*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
2017*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
2018*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
2019*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2020*61046927SAndroid Build Coastguard Worker             units="pixels"
2021*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2022*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
2023*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
2024*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
2025*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2026*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2027*61046927SAndroid Build Coastguard Worker             />
2028*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
2029*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
2030*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
2031*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
2032*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2033*61046927SAndroid Build Coastguard Worker             units="pixels"
2034*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2035*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
2036*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
2037*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2038*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2039*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2040*61046927SAndroid Build Coastguard Worker             />
2041*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
2042*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
2043*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
2044*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
2045*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2046*61046927SAndroid Build Coastguard Worker             units="pixels"
2047*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2048*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
2049*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
2050*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2051*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2052*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2053*61046927SAndroid Build Coastguard Worker             />
2054*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
2055*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
2056*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
2057*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
2058*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2059*61046927SAndroid Build Coastguard Worker             units="pixels"
2060*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2061*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
2062*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
2063*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2064*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2065*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2066*61046927SAndroid Build Coastguard Worker             />
2067*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
2068*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
2069*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
2070*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
2071*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2072*61046927SAndroid Build Coastguard Worker             units="texels"
2073*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2074*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
2075*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
2076*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2077*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2078*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2079*61046927SAndroid Build Coastguard Worker             />
2080*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
2081*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
2082*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
2083*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
2084*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2085*61046927SAndroid Build Coastguard Worker             units="texels"
2086*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2087*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
2088*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
2089*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
2090*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2091*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2092*61046927SAndroid Build Coastguard Worker             />
2093*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
2094*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
2095*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
2096*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
2097*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2098*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL"
2099*61046927SAndroid Build Coastguard Worker             units="bytes"
2100*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
2101*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
2102*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
2103*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2104*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
2105*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2106*61046927SAndroid Build Coastguard Worker             />
2107*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
2108*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
2109*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
2110*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
2111*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2112*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL"
2113*61046927SAndroid Build Coastguard Worker             units="bytes"
2114*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
2115*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
2116*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
2117*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2118*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
2119*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2120*61046927SAndroid Build Coastguard Worker             />
2121*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
2122*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
2123*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
2124*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
2125*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2126*61046927SAndroid Build Coastguard Worker             units="messages"
2127*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2128*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
2129*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
2130*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2131*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
2132*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2133*61046927SAndroid Build Coastguard Worker             />
2134*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
2135*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
2136*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
2137*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
2138*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2139*61046927SAndroid Build Coastguard Worker             units="messages"
2140*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2141*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
2142*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
2143*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2144*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2145*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2146*61046927SAndroid Build Coastguard Worker             />
2147*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
2148*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
2149*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
2150*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
2151*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2152*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
2153*61046927SAndroid Build Coastguard Worker             units="bytes"
2154*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
2155*61046927SAndroid Build Coastguard Worker             equation="$ShaderMemoryAccesses 64 UMUL"
2156*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
2157*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2158*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
2159*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2160*61046927SAndroid Build Coastguard Worker             />
2161*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
2162*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
2163*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
2164*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
2165*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2166*61046927SAndroid Build Coastguard Worker             units="messages"
2167*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2168*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
2169*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
2170*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2171*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2172*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2173*61046927SAndroid Build Coastguard Worker             />
2174*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Dualsubslice0 Non-sampler Shader Access Stalled On L3"
2175*61046927SAndroid Build Coastguard Worker             symbol_name="NonSamplerShader00AccessStalledOnL3"
2176*61046927SAndroid Build Coastguard Worker             underscore_name="non_sampler_shader00_access_stalled_on_l3"
2177*61046927SAndroid Build Coastguard Worker             description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Dualsubslice0)"
2178*61046927SAndroid Build Coastguard Worker             data_type="float"
2179*61046927SAndroid Build Coastguard Worker             max_equation="100"
2180*61046927SAndroid Build Coastguard Worker             units="percent"
2181*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2182*61046927SAndroid Build Coastguard Worker             equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV"
2183*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 1 AND"
2184*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Data Port"
2185*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2186*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2187*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
2188*61046927SAndroid Build Coastguard Worker             />
2189*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Dualsubslice1 Non-sampler Shader Access Stalled On L3"
2190*61046927SAndroid Build Coastguard Worker             symbol_name="NonSamplerShader01AccessStalledOnL3"
2191*61046927SAndroid Build Coastguard Worker             underscore_name="non_sampler_shader01_access_stalled_on_l3"
2192*61046927SAndroid Build Coastguard Worker             description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Dualsubslice1)"
2193*61046927SAndroid Build Coastguard Worker             data_type="float"
2194*61046927SAndroid Build Coastguard Worker             max_equation="100"
2195*61046927SAndroid Build Coastguard Worker             units="percent"
2196*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2197*61046927SAndroid Build Coastguard Worker             equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV"
2198*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 2 AND"
2199*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Data Port"
2200*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2201*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2202*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
2203*61046927SAndroid Build Coastguard Worker             />
2204*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Dualsubslice2 Non-sampler Shader Access Stalled On L3"
2205*61046927SAndroid Build Coastguard Worker             symbol_name="NonSamplerShader02AccessStalledOnL3"
2206*61046927SAndroid Build Coastguard Worker             underscore_name="non_sampler_shader02_access_stalled_on_l3"
2207*61046927SAndroid Build Coastguard Worker             description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Dualsubslice2)"
2208*61046927SAndroid Build Coastguard Worker             data_type="float"
2209*61046927SAndroid Build Coastguard Worker             max_equation="100"
2210*61046927SAndroid Build Coastguard Worker             units="percent"
2211*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2212*61046927SAndroid Build Coastguard Worker             equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV"
2213*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 4 AND"
2214*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Data Port"
2215*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2216*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2217*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
2218*61046927SAndroid Build Coastguard Worker             />
2219*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Dualsubslice3 Non-sampler Shader Access Stalled On L3"
2220*61046927SAndroid Build Coastguard Worker             symbol_name="NonSamplerShader03AccessStalledOnL3"
2221*61046927SAndroid Build Coastguard Worker             underscore_name="non_sampler_shader03_access_stalled_on_l3"
2222*61046927SAndroid Build Coastguard Worker             description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Dualsubslice3)"
2223*61046927SAndroid Build Coastguard Worker             data_type="float"
2224*61046927SAndroid Build Coastguard Worker             max_equation="100"
2225*61046927SAndroid Build Coastguard Worker             units="percent"
2226*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2227*61046927SAndroid Build Coastguard Worker             equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV"
2228*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 8 AND"
2229*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Data Port"
2230*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2231*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2232*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
2233*61046927SAndroid Build Coastguard Worker             />
2234*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Dualsubslice4 Non-sampler Shader Access Stalled On L3"
2235*61046927SAndroid Build Coastguard Worker             symbol_name="NonSamplerShader04AccessStalledOnL3"
2236*61046927SAndroid Build Coastguard Worker             underscore_name="non_sampler_shader04_access_stalled_on_l3"
2237*61046927SAndroid Build Coastguard Worker             description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Dualsubslice4)"
2238*61046927SAndroid Build Coastguard Worker             data_type="float"
2239*61046927SAndroid Build Coastguard Worker             max_equation="100"
2240*61046927SAndroid Build Coastguard Worker             units="percent"
2241*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2242*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
2243*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 16 AND"
2244*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Data Port"
2245*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2246*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2247*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
2248*61046927SAndroid Build Coastguard Worker             />
2249*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Dualsubslice5 Non-sampler Shader Access Stalled On L3"
2250*61046927SAndroid Build Coastguard Worker             symbol_name="NonSamplerShader05AccessStalledOnL3"
2251*61046927SAndroid Build Coastguard Worker             underscore_name="non_sampler_shader05_access_stalled_on_l3"
2252*61046927SAndroid Build Coastguard Worker             description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Dualsubslice5)"
2253*61046927SAndroid Build Coastguard Worker             data_type="float"
2254*61046927SAndroid Build Coastguard Worker             max_equation="100"
2255*61046927SAndroid Build Coastguard Worker             units="percent"
2256*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2257*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
2258*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 32 AND"
2259*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Data Port"
2260*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2261*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2262*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
2263*61046927SAndroid Build Coastguard Worker             />
2264*61046927SAndroid Build Coastguard Worker    <counter name="Polygon Data Ready"
2265*61046927SAndroid Build Coastguard Worker             symbol_name="PolyDataReady"
2266*61046927SAndroid Build Coastguard Worker             underscore_name="poly_data_ready"
2267*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which geometry pipeline output is ready"
2268*61046927SAndroid Build Coastguard Worker             data_type="float"
2269*61046927SAndroid Build Coastguard Worker             max_equation="100"
2270*61046927SAndroid Build Coastguard Worker             units="percent"
2271*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2272*61046927SAndroid Build Coastguard Worker             equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV"
2273*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/3D Pipe/Strip-Fans"
2274*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2275*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2276*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2277*61046927SAndroid Build Coastguard Worker             />
2278*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
2279*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
2280*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
2281*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
2282*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14112400" />
2283*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14312400" />
2284*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14512474" />
2285*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14712400" />
2286*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14912400" />
2287*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14B12400" />
2288*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x240A0019" />
2289*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C07C000" />
2290*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24070002" />
2291*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10110074" />
2292*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08110000" />
2293*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10128000" />
2294*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C130400" />
2295*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12310074" />
2296*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10310000" />
2297*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08310000" />
2298*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12328000" />
2299*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C330800" />
2300*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10510000" />
2301*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A510000" />
2302*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14528000" />
2303*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C531000" />
2304*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16710074" />
2305*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10710000" />
2306*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A710000" />
2307*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16728000" />
2308*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C732000" />
2309*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E910074" />
2310*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10910000" />
2311*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06910000" />
2312*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E928000" />
2313*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C930200" />
2314*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00B10074" />
2315*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10B10000" />
2316*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00B28000" />
2317*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10B38000" />
2318*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0F0020" />
2319*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16104000" />
2320*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020001" />
2321*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2A030600" />
2322*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18002000" />
2323*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x36003488" />
2324*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x3800001B" />
2325*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00014000" />
2326*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A012000" />
2327*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24050038" />
2328*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24060080" />
2329*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180A00F7" />
2330*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x200A0000" />
2331*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x140A8000" />
2332*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160A8000" />
2333*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
2334*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41104000" />
2335*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B105000" />
2336*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D100055" />
2337*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11148000" />
2338*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B14E000" />
2339*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D140007" />
2340*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B112000" />
2341*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5F115000" />
2342*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x61110055" />
2343*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01128000" />
2344*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F128000" />
2345*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11128000" />
2346*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13128000" />
2347*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15128000" />
2348*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17128000" />
2349*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19128000" />
2350*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47100600" />
2351*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100000" />
2352*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4F101116" />
2353*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51100401" />
2354*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53100030" />
2355*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
2356*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
2357*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
2358*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
2359*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
2360*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
2361*61046927SAndroid Build Coastguard Worker    </register_config>
2362*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
2363*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
2364*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
2365*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0xF0800000" />
2366*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
2367*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x70800000" />
2368*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x007F0000" />
2369*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00000002" />
2370*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FFFE" />
2371*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00000002" />
2372*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FFFE" />
2373*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D948" value="0x00000002" />
2374*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D94C" value="0x0000FFFD" />
2375*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC08" value="0x00000002" />
2376*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC0C" value="0x0000FFFD" />
2377*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D950" value="0x00000002" />
2378*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D954" value="0x0000FFFB" />
2379*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC10" value="0x00000002" />
2380*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC14" value="0x0000FFFB" />
2381*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D958" value="0x00000002" />
2382*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D95C" value="0x0000FFF7" />
2383*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC18" value="0x00000002" />
2384*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC1C" value="0x0000FFF7" />
2385*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D960" value="0x00000002" />
2386*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D964" value="0x0000FFEF" />
2387*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC20" value="0x00000002" />
2388*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC24" value="0x0000FFEF" />
2389*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D968" value="0x00000002" />
2390*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D96C" value="0x0000FFDF" />
2391*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC28" value="0x00000002" />
2392*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC2C" value="0x0000FFDF" />
2393*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D970" value="0x00000002" />
2394*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D974" value="0x0000FFBF" />
2395*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC30" value="0x00000002" />
2396*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC34" value="0x0000FFBF" />
2397*61046927SAndroid Build Coastguard Worker    </register_config>
2398*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
2399*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
2400*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
2401*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
2402*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
2403*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
2404*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
2405*61046927SAndroid Build Coastguard Worker    </register_config>
2406*61046927SAndroid Build Coastguard Worker  </set>
2407*61046927SAndroid Build Coastguard Worker
2408*61046927SAndroid Build Coastguard Worker  <set name="Metric set RasterizerAndPixelBackend"
2409*61046927SAndroid Build Coastguard Worker       chipset="TGLGT2"
2410*61046927SAndroid Build Coastguard Worker       symbol_name="RasterizerAndPixelBackend"
2411*61046927SAndroid Build Coastguard Worker       underscore_name="rasterizer_and_pixel_backend"
2412*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO"
2413*61046927SAndroid Build Coastguard Worker       hw_config_guid="6f02479c-e9ca-4c2b-b1e6-216a9e1c5ef7"
2414*61046927SAndroid Build Coastguard Worker       >
2415*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
2416*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
2417*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
2418*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
2419*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2420*61046927SAndroid Build Coastguard Worker             units="ns"
2421*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2422*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
2423*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
2424*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
2425*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2426*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2427*61046927SAndroid Build Coastguard Worker             />
2428*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
2429*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
2430*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
2431*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
2432*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2433*61046927SAndroid Build Coastguard Worker             units="cycles"
2434*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2435*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
2436*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
2437*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
2438*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2439*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2440*61046927SAndroid Build Coastguard Worker             />
2441*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
2442*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
2443*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
2444*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
2445*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2446*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
2447*61046927SAndroid Build Coastguard Worker             units="hz"
2448*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2449*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
2450*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
2451*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
2452*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2453*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2454*61046927SAndroid Build Coastguard Worker             />
2455*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
2456*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
2457*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
2458*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
2459*61046927SAndroid Build Coastguard Worker             data_type="float"
2460*61046927SAndroid Build Coastguard Worker             max_equation="100"
2461*61046927SAndroid Build Coastguard Worker             units="percent"
2462*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2463*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
2464*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
2465*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
2466*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2467*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2468*61046927SAndroid Build Coastguard Worker             />
2469*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
2470*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
2471*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
2472*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
2473*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2474*61046927SAndroid Build Coastguard Worker             units="threads"
2475*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2476*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
2477*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
2478*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2479*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2480*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2481*61046927SAndroid Build Coastguard Worker             />
2482*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
2483*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
2484*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
2485*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
2486*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2487*61046927SAndroid Build Coastguard Worker             units="threads"
2488*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2489*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
2490*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
2491*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2492*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2493*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2494*61046927SAndroid Build Coastguard Worker             />
2495*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
2496*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
2497*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
2498*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
2499*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2500*61046927SAndroid Build Coastguard Worker             units="threads"
2501*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2502*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
2503*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
2504*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2505*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2506*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2507*61046927SAndroid Build Coastguard Worker             />
2508*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
2509*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
2510*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
2511*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
2512*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2513*61046927SAndroid Build Coastguard Worker             units="threads"
2514*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2515*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
2516*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
2517*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2518*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2519*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2520*61046927SAndroid Build Coastguard Worker             />
2521*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
2522*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
2523*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
2524*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
2525*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2526*61046927SAndroid Build Coastguard Worker             units="threads"
2527*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2528*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
2529*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
2530*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2531*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2532*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2533*61046927SAndroid Build Coastguard Worker             />
2534*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
2535*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
2536*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
2537*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
2538*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2539*61046927SAndroid Build Coastguard Worker             units="threads"
2540*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2541*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
2542*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
2543*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2544*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
2545*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2546*61046927SAndroid Build Coastguard Worker             />
2547*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
2548*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
2549*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
2550*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
2551*61046927SAndroid Build Coastguard Worker             data_type="float"
2552*61046927SAndroid Build Coastguard Worker             max_equation="100"
2553*61046927SAndroid Build Coastguard Worker             units="percent"
2554*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2555*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2556*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
2557*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
2558*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2559*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2560*61046927SAndroid Build Coastguard Worker             />
2561*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
2562*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
2563*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
2564*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
2565*61046927SAndroid Build Coastguard Worker             data_type="float"
2566*61046927SAndroid Build Coastguard Worker             max_equation="100"
2567*61046927SAndroid Build Coastguard Worker             units="percent"
2568*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2569*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2570*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
2571*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
2572*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2573*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2574*61046927SAndroid Build Coastguard Worker             />
2575*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
2576*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
2577*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
2578*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
2579*61046927SAndroid Build Coastguard Worker             data_type="float"
2580*61046927SAndroid Build Coastguard Worker             max_equation="100"
2581*61046927SAndroid Build Coastguard Worker             units="percent"
2582*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2583*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2584*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
2585*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
2586*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2587*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2588*61046927SAndroid Build Coastguard Worker             />
2589*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
2590*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
2591*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
2592*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
2593*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2594*61046927SAndroid Build Coastguard Worker             units="pixels"
2595*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2596*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
2597*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
2598*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2599*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2600*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2601*61046927SAndroid Build Coastguard Worker             />
2602*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
2603*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
2604*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
2605*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
2606*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2607*61046927SAndroid Build Coastguard Worker             units="pixels"
2608*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2609*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
2610*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
2611*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2612*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2613*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2614*61046927SAndroid Build Coastguard Worker             />
2615*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
2616*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
2617*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
2618*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
2619*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2620*61046927SAndroid Build Coastguard Worker             units="pixels"
2621*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2622*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
2623*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
2624*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2625*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2626*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2627*61046927SAndroid Build Coastguard Worker             />
2628*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
2629*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
2630*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
2631*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
2632*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2633*61046927SAndroid Build Coastguard Worker             units="pixels"
2634*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2635*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
2636*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
2637*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
2638*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2639*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2640*61046927SAndroid Build Coastguard Worker             />
2641*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
2642*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
2643*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
2644*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
2645*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2646*61046927SAndroid Build Coastguard Worker             units="pixels"
2647*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2648*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
2649*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
2650*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2651*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2652*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2653*61046927SAndroid Build Coastguard Worker             />
2654*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
2655*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
2656*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
2657*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
2658*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2659*61046927SAndroid Build Coastguard Worker             units="pixels"
2660*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2661*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
2662*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
2663*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2664*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2665*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2666*61046927SAndroid Build Coastguard Worker             />
2667*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
2668*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
2669*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
2670*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
2671*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2672*61046927SAndroid Build Coastguard Worker             units="pixels"
2673*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2674*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
2675*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
2676*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2677*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2678*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2679*61046927SAndroid Build Coastguard Worker             />
2680*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
2681*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
2682*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
2683*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
2684*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2685*61046927SAndroid Build Coastguard Worker             units="texels"
2686*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2687*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
2688*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
2689*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2690*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2691*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2692*61046927SAndroid Build Coastguard Worker             />
2693*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
2694*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
2695*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
2696*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
2697*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2698*61046927SAndroid Build Coastguard Worker             units="texels"
2699*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2700*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
2701*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
2702*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
2703*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2704*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2705*61046927SAndroid Build Coastguard Worker             />
2706*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
2707*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
2708*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
2709*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
2710*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2711*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL"
2712*61046927SAndroid Build Coastguard Worker             units="bytes"
2713*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
2714*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
2715*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
2716*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2717*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
2718*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2719*61046927SAndroid Build Coastguard Worker             />
2720*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
2721*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
2722*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
2723*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
2724*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2725*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL"
2726*61046927SAndroid Build Coastguard Worker             units="bytes"
2727*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
2728*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
2729*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
2730*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2731*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
2732*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2733*61046927SAndroid Build Coastguard Worker             />
2734*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
2735*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
2736*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
2737*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
2738*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2739*61046927SAndroid Build Coastguard Worker             units="messages"
2740*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2741*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
2742*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
2743*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2744*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
2745*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2746*61046927SAndroid Build Coastguard Worker             />
2747*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
2748*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
2749*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
2750*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
2751*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2752*61046927SAndroid Build Coastguard Worker             units="messages"
2753*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2754*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
2755*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
2756*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2757*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2758*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2759*61046927SAndroid Build Coastguard Worker             />
2760*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
2761*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
2762*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
2763*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
2764*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2765*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
2766*61046927SAndroid Build Coastguard Worker             units="bytes"
2767*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
2768*61046927SAndroid Build Coastguard Worker             equation="$ShaderMemoryAccesses 64 UMUL"
2769*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
2770*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2771*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
2772*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2773*61046927SAndroid Build Coastguard Worker             />
2774*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
2775*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
2776*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
2777*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
2778*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2779*61046927SAndroid Build Coastguard Worker             units="messages"
2780*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2781*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
2782*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
2783*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2784*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2785*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2786*61046927SAndroid Build Coastguard Worker             />
2787*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Rasterizer Input Available"
2788*61046927SAndroid Build Coastguard Worker             symbol_name="Rasterizer0InputAvailable"
2789*61046927SAndroid Build Coastguard Worker             underscore_name="rasterizer0_input_available"
2790*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 rasterizer input is available"
2791*61046927SAndroid Build Coastguard Worker             data_type="float"
2792*61046927SAndroid Build Coastguard Worker             max_equation="100"
2793*61046927SAndroid Build Coastguard Worker             units="percent"
2794*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2795*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
2796*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
2797*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Rasterizer"
2798*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2799*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2800*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
2801*61046927SAndroid Build Coastguard Worker             />
2802*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Rasterizer Output Ready"
2803*61046927SAndroid Build Coastguard Worker             symbol_name="Rasterizer0OutputReady"
2804*61046927SAndroid Build Coastguard Worker             underscore_name="rasterizer0_output_ready"
2805*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 rasterizer output is ready"
2806*61046927SAndroid Build Coastguard Worker             data_type="float"
2807*61046927SAndroid Build Coastguard Worker             max_equation="100"
2808*61046927SAndroid Build Coastguard Worker             units="percent"
2809*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2810*61046927SAndroid Build Coastguard Worker             equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV"
2811*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
2812*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Rasterizer"
2813*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2814*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2815*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
2816*61046927SAndroid Build Coastguard Worker             />
2817*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Pipe0 Post-EarlyZ Pixel Data Ready"
2818*61046927SAndroid Build Coastguard Worker             symbol_name="PixelData00Ready"
2819*61046927SAndroid Build Coastguard Worker             underscore_name="pixel_data00_ready"
2820*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0  pipe0 post-EarlyZ pixel data is ready (after early Z tests have been applied)"
2821*61046927SAndroid Build Coastguard Worker             data_type="float"
2822*61046927SAndroid Build Coastguard Worker             max_equation="100"
2823*61046927SAndroid Build Coastguard Worker             units="percent"
2824*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2825*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
2826*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Rasterizer/Early Depth Test"
2827*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2828*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2829*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
2830*61046927SAndroid Build Coastguard Worker             />
2831*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Pipe0 PS Output Available"
2832*61046927SAndroid Build Coastguard Worker             symbol_name="PSOutput00Available"
2833*61046927SAndroid Build Coastguard Worker             underscore_name="ps_output00_available"
2834*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 pipe0 PS output is available"
2835*61046927SAndroid Build Coastguard Worker             data_type="float"
2836*61046927SAndroid Build Coastguard Worker             max_equation="100"
2837*61046927SAndroid Build Coastguard Worker             units="percent"
2838*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2839*61046927SAndroid Build Coastguard Worker             equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV"
2840*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/3D Pipe"
2841*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2842*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2843*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
2844*61046927SAndroid Build Coastguard Worker             />
2845*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Pipe1 PS Output Available"
2846*61046927SAndroid Build Coastguard Worker             symbol_name="PSOutput01Available"
2847*61046927SAndroid Build Coastguard Worker             underscore_name="ps_output01_available"
2848*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 pipe1 PS output is available"
2849*61046927SAndroid Build Coastguard Worker             data_type="float"
2850*61046927SAndroid Build Coastguard Worker             max_equation="100"
2851*61046927SAndroid Build Coastguard Worker             units="percent"
2852*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2853*61046927SAndroid Build Coastguard Worker             equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
2854*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/3D Pipe"
2855*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2856*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2857*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
2858*61046927SAndroid Build Coastguard Worker             />
2859*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Pipe2 PS Output Available"
2860*61046927SAndroid Build Coastguard Worker             symbol_name="PSOutput02Available"
2861*61046927SAndroid Build Coastguard Worker             underscore_name="ps_output02_available"
2862*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 pipe2 PS output is available"
2863*61046927SAndroid Build Coastguard Worker             data_type="float"
2864*61046927SAndroid Build Coastguard Worker             max_equation="100"
2865*61046927SAndroid Build Coastguard Worker             units="percent"
2866*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2867*61046927SAndroid Build Coastguard Worker             equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
2868*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/3D Pipe"
2869*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2870*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2871*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
2872*61046927SAndroid Build Coastguard Worker             />
2873*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Pipe0 Pixel Values Ready"
2874*61046927SAndroid Build Coastguard Worker             symbol_name="PixelValues00Ready"
2875*61046927SAndroid Build Coastguard Worker             underscore_name="pixel_values00_ready"
2876*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 pipe0 pixel values are ready"
2877*61046927SAndroid Build Coastguard Worker             data_type="float"
2878*61046927SAndroid Build Coastguard Worker             max_equation="100"
2879*61046927SAndroid Build Coastguard Worker             units="percent"
2880*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2881*61046927SAndroid Build Coastguard Worker             equation="B 7 READ 100 UMUL $GpuCoreClocks FDIV"
2882*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/3D Pipe"
2883*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2884*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2885*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
2886*61046927SAndroid Build Coastguard Worker             />
2887*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Pipe1 Pixel Values Ready"
2888*61046927SAndroid Build Coastguard Worker             symbol_name="PixelValues01Ready"
2889*61046927SAndroid Build Coastguard Worker             underscore_name="pixel_values01_ready"
2890*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 pipe1 pixel values are ready"
2891*61046927SAndroid Build Coastguard Worker             data_type="float"
2892*61046927SAndroid Build Coastguard Worker             max_equation="100"
2893*61046927SAndroid Build Coastguard Worker             units="percent"
2894*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2895*61046927SAndroid Build Coastguard Worker             equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV"
2896*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/3D Pipe"
2897*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2898*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2899*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
2900*61046927SAndroid Build Coastguard Worker             />
2901*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Pipe2 Pixel Values Ready"
2902*61046927SAndroid Build Coastguard Worker             symbol_name="PixelValues02Ready"
2903*61046927SAndroid Build Coastguard Worker             underscore_name="pixel_values02_ready"
2904*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 pipe2 pixel values are ready"
2905*61046927SAndroid Build Coastguard Worker             data_type="float"
2906*61046927SAndroid Build Coastguard Worker             max_equation="100"
2907*61046927SAndroid Build Coastguard Worker             units="percent"
2908*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2909*61046927SAndroid Build Coastguard Worker             equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV"
2910*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/3D Pipe"
2911*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2912*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2913*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
2914*61046927SAndroid Build Coastguard Worker             />
2915*61046927SAndroid Build Coastguard Worker    <counter name="SQ00 is full"
2916*61046927SAndroid Build Coastguard Worker             symbol_name="GTRequestQueue00Full"
2917*61046927SAndroid Build Coastguard Worker             underscore_name="gt_request_queue00_full"
2918*61046927SAndroid Build Coastguard Worker             description="The percentage of time when IDI0 SQ0 is filled above a threshold (usually 48 entries)"
2919*61046927SAndroid Build Coastguard Worker             data_type="float"
2920*61046927SAndroid Build Coastguard Worker             max_equation="100"
2921*61046927SAndroid Build Coastguard Worker             units="percent"
2922*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2923*61046927SAndroid Build Coastguard Worker             equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV"
2924*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
2925*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
2926*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2927*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2928*61046927SAndroid Build Coastguard Worker             />
2929*61046927SAndroid Build Coastguard Worker    <counter name="SQ01 is full"
2930*61046927SAndroid Build Coastguard Worker             symbol_name="GTRequestQueue01Full"
2931*61046927SAndroid Build Coastguard Worker             underscore_name="gt_request_queue01_full"
2932*61046927SAndroid Build Coastguard Worker             description="The percentage of time when IDI0 SQ1 is filled above a threshold (usually 48 entries)"
2933*61046927SAndroid Build Coastguard Worker             data_type="float"
2934*61046927SAndroid Build Coastguard Worker             max_equation="100"
2935*61046927SAndroid Build Coastguard Worker             units="percent"
2936*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2937*61046927SAndroid Build Coastguard Worker             equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV"
2938*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
2939*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
2940*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2941*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2942*61046927SAndroid Build Coastguard Worker             />
2943*61046927SAndroid Build Coastguard Worker    <counter name="SQ10 is full"
2944*61046927SAndroid Build Coastguard Worker             symbol_name="GTRequestQueue10Full"
2945*61046927SAndroid Build Coastguard Worker             underscore_name="gt_request_queue10_full"
2946*61046927SAndroid Build Coastguard Worker             description="The percentage of time when IDI1 SQ0 is filled above a threshold (usually 48 entries)"
2947*61046927SAndroid Build Coastguard Worker             data_type="float"
2948*61046927SAndroid Build Coastguard Worker             max_equation="100"
2949*61046927SAndroid Build Coastguard Worker             units="percent"
2950*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2951*61046927SAndroid Build Coastguard Worker             equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV"
2952*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
2953*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
2954*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2955*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2956*61046927SAndroid Build Coastguard Worker             />
2957*61046927SAndroid Build Coastguard Worker    <counter name="SQ11 is full"
2958*61046927SAndroid Build Coastguard Worker             symbol_name="GTRequestQueue11Full"
2959*61046927SAndroid Build Coastguard Worker             underscore_name="gt_request_queue11_full"
2960*61046927SAndroid Build Coastguard Worker             description="The percentage of time when IDI1 SQ1 is filled above a threshold (usually 48 entries)"
2961*61046927SAndroid Build Coastguard Worker             data_type="float"
2962*61046927SAndroid Build Coastguard Worker             max_equation="100"
2963*61046927SAndroid Build Coastguard Worker             units="percent"
2964*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2965*61046927SAndroid Build Coastguard Worker             equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
2966*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
2967*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
2968*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2969*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2970*61046927SAndroid Build Coastguard Worker             />
2971*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
2972*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
2973*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
2974*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
2975*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E075000" />
2976*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A0700C0" />
2977*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E055000" />
2978*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A0500C0" />
2979*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E065000" />
2980*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A0600C0" />
2981*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2A0A7300" />
2982*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C0A0000" />
2983*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x120800A0" />
2984*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A07C000" />
2985*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E070027" />
2986*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10070000" />
2987*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24070000" />
2988*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2A032000" />
2989*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C030008" />
2990*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18006000" />
2991*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x360036D8" />
2992*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x38003299" />
2993*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A004000" />
2994*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C006000" />
2995*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2A010400" />
2996*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C010001" />
2997*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C05C000" />
2998*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00052700" />
2999*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10050000" />
3000*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24050000" />
3001*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x22050000" />
3002*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0600C0" />
3003*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E062700" />
3004*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10060000" />
3005*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24060000" />
3006*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x26060000" />
3007*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x000A0144" />
3008*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0A0145" />
3009*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x100A0156" />
3010*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x040A014F" />
3011*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x200A0000" />
3012*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x120A4000" />
3013*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x140A4000" />
3014*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180A8000" />
3015*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0A8000" />
3016*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08081980" />
3017*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A080032" />
3018*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10080000" />
3019*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
3020*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31152800" />
3021*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x331500A0" />
3022*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31352800" />
3023*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x333500A0" />
3024*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41104000" />
3025*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B105FA5" />
3026*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101555" />
3027*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11148000" />
3028*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B14E000" />
3029*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D14003F" />
3030*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13148000" />
3031*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15148000" />
3032*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B112000" />
3033*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5F115005" />
3034*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x61111555" />
3035*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01128000" />
3036*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F128000" />
3037*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11128000" />
3038*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13128000" />
3039*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15128000" />
3040*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17128000" />
3041*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19128000" />
3042*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B128000" />
3043*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D128000" />
3044*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F128000" />
3045*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03128000" />
3046*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05128000" />
3047*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07150016" />
3048*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09150096" />
3049*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01150000" />
3050*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03168000" />
3051*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05164000" />
3052*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B350016" />
3053*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D350096" />
3054*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01350000" />
3055*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05368000" />
3056*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07364000" />
3057*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47100400" />
3058*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100616" />
3059*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4F100404" />
3060*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51100202" />
3061*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53100002" />
3062*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55100204" />
3063*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
3064*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
3065*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100000" />
3066*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49101404" />
3067*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B101616" />
3068*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
3069*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
3070*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
3071*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
3072*61046927SAndroid Build Coastguard Worker    </register_config>
3073*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
3074*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
3075*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
3076*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x30800000" />
3077*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
3078*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
3079*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00030000" />
3080*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00000038" />
3081*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FFF8" />
3082*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00000038" />
3083*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FFF8" />
3084*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D948" value="0x000000C0" />
3085*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D94C" value="0x0000FFE7" />
3086*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC08" value="0x000000C0" />
3087*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC0C" value="0x0000FFE7" />
3088*61046927SAndroid Build Coastguard Worker    </register_config>
3089*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
3090*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
3091*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
3092*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
3093*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
3094*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
3095*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
3096*61046927SAndroid Build Coastguard Worker    </register_config>
3097*61046927SAndroid Build Coastguard Worker  </set>
3098*61046927SAndroid Build Coastguard Worker
3099*61046927SAndroid Build Coastguard Worker  <set name="L3_1"
3100*61046927SAndroid Build Coastguard Worker       chipset="TGLGT2"
3101*61046927SAndroid Build Coastguard Worker       symbol_name="L3_1"
3102*61046927SAndroid Build Coastguard Worker       underscore_name="l3_1"
3103*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL MEDIA IO"
3104*61046927SAndroid Build Coastguard Worker       hw_config_guid="7e809cb4-6e90-44cc-9c57-6eff58ad360a"
3105*61046927SAndroid Build Coastguard Worker       >
3106*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
3107*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
3108*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
3109*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
3110*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3111*61046927SAndroid Build Coastguard Worker             units="ns"
3112*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3113*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
3114*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3115*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
3116*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3117*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3118*61046927SAndroid Build Coastguard Worker             />
3119*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
3120*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
3121*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
3122*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
3123*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3124*61046927SAndroid Build Coastguard Worker             units="cycles"
3125*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3126*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
3127*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3128*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
3129*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3130*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3131*61046927SAndroid Build Coastguard Worker             />
3132*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
3133*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
3134*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
3135*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
3136*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3137*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
3138*61046927SAndroid Build Coastguard Worker             units="hz"
3139*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3140*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
3141*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3142*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
3143*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3144*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3145*61046927SAndroid Build Coastguard Worker             />
3146*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
3147*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
3148*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
3149*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
3150*61046927SAndroid Build Coastguard Worker             data_type="float"
3151*61046927SAndroid Build Coastguard Worker             max_equation="100"
3152*61046927SAndroid Build Coastguard Worker             units="percent"
3153*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3154*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
3155*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3156*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
3157*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3158*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3159*61046927SAndroid Build Coastguard Worker             />
3160*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
3161*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
3162*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
3163*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
3164*61046927SAndroid Build Coastguard Worker             data_type="float"
3165*61046927SAndroid Build Coastguard Worker             max_equation="100"
3166*61046927SAndroid Build Coastguard Worker             units="percent"
3167*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3168*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3169*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
3170*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
3171*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3172*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3173*61046927SAndroid Build Coastguard Worker             />
3174*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
3175*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
3176*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
3177*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
3178*61046927SAndroid Build Coastguard Worker             data_type="float"
3179*61046927SAndroid Build Coastguard Worker             max_equation="100"
3180*61046927SAndroid Build Coastguard Worker             units="percent"
3181*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3182*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3183*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
3184*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
3185*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3186*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3187*61046927SAndroid Build Coastguard Worker             />
3188*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
3189*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
3190*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
3191*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
3192*61046927SAndroid Build Coastguard Worker             data_type="float"
3193*61046927SAndroid Build Coastguard Worker             max_equation="100"
3194*61046927SAndroid Build Coastguard Worker             units="percent"
3195*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3196*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3197*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
3198*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
3199*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3200*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3201*61046927SAndroid Build Coastguard Worker             />
3202*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
3203*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
3204*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
3205*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
3206*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3207*61046927SAndroid Build Coastguard Worker             units="threads"
3208*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3209*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
3210*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
3211*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3212*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
3213*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3214*61046927SAndroid Build Coastguard Worker             />
3215*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
3216*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
3217*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
3218*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
3219*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3220*61046927SAndroid Build Coastguard Worker             units="threads"
3221*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3222*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
3223*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
3224*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3225*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
3226*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3227*61046927SAndroid Build Coastguard Worker             />
3228*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
3229*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
3230*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
3231*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
3232*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3233*61046927SAndroid Build Coastguard Worker             units="threads"
3234*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3235*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
3236*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
3237*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3238*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
3239*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3240*61046927SAndroid Build Coastguard Worker             />
3241*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
3242*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
3243*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
3244*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
3245*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3246*61046927SAndroid Build Coastguard Worker             units="threads"
3247*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3248*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
3249*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
3250*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3251*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
3252*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3253*61046927SAndroid Build Coastguard Worker             />
3254*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
3255*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
3256*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
3257*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
3258*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3259*61046927SAndroid Build Coastguard Worker             units="threads"
3260*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3261*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
3262*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
3263*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3264*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
3265*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3266*61046927SAndroid Build Coastguard Worker             />
3267*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
3268*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
3269*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
3270*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
3271*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3272*61046927SAndroid Build Coastguard Worker             units="threads"
3273*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3274*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
3275*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
3276*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3277*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
3278*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3279*61046927SAndroid Build Coastguard Worker             />
3280*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank0 Input Available"
3281*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank0InputAvailable"
3282*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank0_input_available"
3283*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank0 has input available"
3284*61046927SAndroid Build Coastguard Worker             data_type="float"
3285*61046927SAndroid Build Coastguard Worker             max_equation="100"
3286*61046927SAndroid Build Coastguard Worker             units="percent"
3287*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3288*61046927SAndroid Build Coastguard Worker             equation="C 7 READ C 6 READ FADD C 5 READ FADD C 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
3289*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
3290*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
3291*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
3292*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3293*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
3294*61046927SAndroid Build Coastguard Worker             />
3295*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank1 Input Available"
3296*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank1InputAvailable"
3297*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank1_input_available"
3298*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank1 has input available"
3299*61046927SAndroid Build Coastguard Worker             data_type="float"
3300*61046927SAndroid Build Coastguard Worker             max_equation="100"
3301*61046927SAndroid Build Coastguard Worker             units="percent"
3302*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3303*61046927SAndroid Build Coastguard Worker             equation="C 3 READ C 2 READ FADD C 1 READ FADD C 0 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
3304*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
3305*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
3306*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
3307*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3308*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
3309*61046927SAndroid Build Coastguard Worker             />
3310*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank4 Input Available"
3311*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank4InputAvailable"
3312*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank4_input_available"
3313*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank4 has input available"
3314*61046927SAndroid Build Coastguard Worker             data_type="float"
3315*61046927SAndroid Build Coastguard Worker             max_equation="100"
3316*61046927SAndroid Build Coastguard Worker             units="percent"
3317*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3318*61046927SAndroid Build Coastguard Worker             equation="B 3 READ B 2 READ FADD B 1 READ FADD B 0 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
3319*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
3320*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
3321*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
3322*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3323*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
3324*61046927SAndroid Build Coastguard Worker             />
3325*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank5 Input Available"
3326*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank5InputAvailable"
3327*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank5_input_available"
3328*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank5 has input available"
3329*61046927SAndroid Build Coastguard Worker             data_type="float"
3330*61046927SAndroid Build Coastguard Worker             max_equation="100"
3331*61046927SAndroid Build Coastguard Worker             units="percent"
3332*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3333*61046927SAndroid Build Coastguard Worker             equation="B 7 READ B 6 READ FADD B 5 READ FADD B 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
3334*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
3335*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
3336*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
3337*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3338*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
3339*61046927SAndroid Build Coastguard Worker             />
3340*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
3341*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
3342*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
3343*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
3344*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04022000" />
3345*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06022800" />
3346*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04002827" />
3347*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0600202C" />
3348*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00020024" />
3349*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E020025" />
3350*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10020026" />
3351*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12020027" />
3352*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1402002C" />
3353*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1602002D" />
3354*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1802002E" />
3355*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A02002F" />
3356*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020000" />
3357*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C020000" />
3358*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00034000" />
3359*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A032000" />
3360*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C032000" />
3361*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E032000" />
3362*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2A035500" />
3363*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C000024" />
3364*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E000025" />
3365*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02000026" />
3366*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0800002D" />
3367*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A00002E" />
3368*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C00002F" />
3369*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x360036D8" />
3370*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18006000" />
3371*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x380000DB" />
3372*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A000000" />
3373*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x34000000" />
3374*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x000A8000" />
3375*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0A8000" />
3376*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x100A8000" />
3377*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x120A8000" />
3378*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x140A8000" />
3379*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160A8000" />
3380*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180A8000" />
3381*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A0A8000" />
3382*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
3383*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41104000" />
3384*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B105555" />
3385*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101555" />
3386*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11148000" />
3387*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B14FC00" />
3388*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D14003F" />
3389*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13148000" />
3390*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15148000" />
3391*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17148000" />
3392*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B112000" />
3393*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5F115555" />
3394*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x61111555" />
3395*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01128000" />
3396*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F128000" />
3397*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11128000" />
3398*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13128000" />
3399*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15128000" />
3400*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17128000" />
3401*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19128000" />
3402*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B128000" />
3403*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D128000" />
3404*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F128000" />
3405*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03128000" />
3406*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05128000" />
3407*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07128000" />
3408*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09128000" />
3409*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B128000" />
3410*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D128000" />
3411*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47100000" />
3412*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100606" />
3413*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4F100000" />
3414*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51100000" />
3415*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53100000" />
3416*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55100600" />
3417*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
3418*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
3419*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100006" />
3420*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49100606" />
3421*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B100606" />
3422*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
3423*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
3424*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
3425*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
3426*61046927SAndroid Build Coastguard Worker    </register_config>
3427*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
3428*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
3429*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
3430*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x00800000" />
3431*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
3432*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
3433*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00000000" />
3434*61046927SAndroid Build Coastguard Worker    </register_config>
3435*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
3436*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
3437*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
3438*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
3439*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
3440*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
3441*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
3442*61046927SAndroid Build Coastguard Worker    </register_config>
3443*61046927SAndroid Build Coastguard Worker  </set>
3444*61046927SAndroid Build Coastguard Worker
3445*61046927SAndroid Build Coastguard Worker  <set name="L3_2"
3446*61046927SAndroid Build Coastguard Worker       chipset="TGLGT2"
3447*61046927SAndroid Build Coastguard Worker       symbol_name="L3_2"
3448*61046927SAndroid Build Coastguard Worker       underscore_name="l3_2"
3449*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL MEDIA IO"
3450*61046927SAndroid Build Coastguard Worker       hw_config_guid="0dde1bb6-340f-4350-b398-2b0228573967"
3451*61046927SAndroid Build Coastguard Worker       >
3452*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
3453*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
3454*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
3455*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
3456*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3457*61046927SAndroid Build Coastguard Worker             units="ns"
3458*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3459*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
3460*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3461*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
3462*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3463*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3464*61046927SAndroid Build Coastguard Worker             />
3465*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
3466*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
3467*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
3468*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
3469*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3470*61046927SAndroid Build Coastguard Worker             units="cycles"
3471*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3472*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
3473*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3474*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
3475*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3476*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3477*61046927SAndroid Build Coastguard Worker             />
3478*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
3479*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
3480*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
3481*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
3482*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3483*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
3484*61046927SAndroid Build Coastguard Worker             units="hz"
3485*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3486*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
3487*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3488*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
3489*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3490*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3491*61046927SAndroid Build Coastguard Worker             />
3492*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
3493*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
3494*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
3495*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
3496*61046927SAndroid Build Coastguard Worker             data_type="float"
3497*61046927SAndroid Build Coastguard Worker             max_equation="100"
3498*61046927SAndroid Build Coastguard Worker             units="percent"
3499*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3500*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
3501*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3502*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
3503*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3504*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3505*61046927SAndroid Build Coastguard Worker             />
3506*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
3507*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
3508*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
3509*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
3510*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3511*61046927SAndroid Build Coastguard Worker             units="threads"
3512*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3513*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
3514*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
3515*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3516*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
3517*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3518*61046927SAndroid Build Coastguard Worker             />
3519*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
3520*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
3521*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
3522*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
3523*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3524*61046927SAndroid Build Coastguard Worker             units="threads"
3525*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3526*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
3527*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
3528*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3529*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
3530*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3531*61046927SAndroid Build Coastguard Worker             />
3532*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
3533*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
3534*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
3535*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
3536*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3537*61046927SAndroid Build Coastguard Worker             units="threads"
3538*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3539*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
3540*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
3541*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3542*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
3543*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3544*61046927SAndroid Build Coastguard Worker             />
3545*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
3546*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
3547*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
3548*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
3549*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3550*61046927SAndroid Build Coastguard Worker             units="threads"
3551*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3552*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
3553*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
3554*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3555*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
3556*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3557*61046927SAndroid Build Coastguard Worker             />
3558*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
3559*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
3560*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
3561*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
3562*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3563*61046927SAndroid Build Coastguard Worker             units="threads"
3564*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3565*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
3566*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
3567*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3568*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
3569*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3570*61046927SAndroid Build Coastguard Worker             />
3571*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
3572*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
3573*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
3574*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
3575*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3576*61046927SAndroid Build Coastguard Worker             units="threads"
3577*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3578*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
3579*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
3580*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3581*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
3582*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3583*61046927SAndroid Build Coastguard Worker             />
3584*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
3585*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
3586*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
3587*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
3588*61046927SAndroid Build Coastguard Worker             data_type="float"
3589*61046927SAndroid Build Coastguard Worker             max_equation="100"
3590*61046927SAndroid Build Coastguard Worker             units="percent"
3591*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3592*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3593*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
3594*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
3595*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3596*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3597*61046927SAndroid Build Coastguard Worker             />
3598*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
3599*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
3600*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
3601*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
3602*61046927SAndroid Build Coastguard Worker             data_type="float"
3603*61046927SAndroid Build Coastguard Worker             max_equation="100"
3604*61046927SAndroid Build Coastguard Worker             units="percent"
3605*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3606*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3607*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
3608*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
3609*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3610*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3611*61046927SAndroid Build Coastguard Worker             />
3612*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
3613*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
3614*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
3615*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
3616*61046927SAndroid Build Coastguard Worker             data_type="float"
3617*61046927SAndroid Build Coastguard Worker             max_equation="100"
3618*61046927SAndroid Build Coastguard Worker             units="percent"
3619*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3620*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3621*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
3622*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
3623*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3624*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3625*61046927SAndroid Build Coastguard Worker             />
3626*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank2 Input Available"
3627*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank2InputAvailable"
3628*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank2_input_available"
3629*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank2 has input available"
3630*61046927SAndroid Build Coastguard Worker             data_type="float"
3631*61046927SAndroid Build Coastguard Worker             max_equation="100"
3632*61046927SAndroid Build Coastguard Worker             units="percent"
3633*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3634*61046927SAndroid Build Coastguard Worker             equation="B 3 READ B 2 READ FADD B 1 READ FADD B 0 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
3635*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
3636*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
3637*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
3638*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3639*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
3640*61046927SAndroid Build Coastguard Worker             />
3641*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank3 Input Available"
3642*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank3InputAvailable"
3643*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank3_input_available"
3644*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank3 has input available"
3645*61046927SAndroid Build Coastguard Worker             data_type="float"
3646*61046927SAndroid Build Coastguard Worker             max_equation="100"
3647*61046927SAndroid Build Coastguard Worker             units="percent"
3648*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3649*61046927SAndroid Build Coastguard Worker             equation="B 7 READ B 6 READ FADD B 5 READ FADD B 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
3650*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
3651*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
3652*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
3653*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3654*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
3655*61046927SAndroid Build Coastguard Worker             />
3656*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank6 Input Available"
3657*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank6InputAvailable"
3658*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank6_input_available"
3659*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank6 has input available"
3660*61046927SAndroid Build Coastguard Worker             data_type="float"
3661*61046927SAndroid Build Coastguard Worker             max_equation="100"
3662*61046927SAndroid Build Coastguard Worker             units="percent"
3663*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3664*61046927SAndroid Build Coastguard Worker             equation="C 3 READ C 2 READ FADD C 1 READ FADD C 0 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
3665*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
3666*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
3667*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
3668*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3669*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
3670*61046927SAndroid Build Coastguard Worker             />
3671*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank7 Input Available"
3672*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank7InputAvailable"
3673*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank7_input_available"
3674*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank7 has input available"
3675*61046927SAndroid Build Coastguard Worker             data_type="float"
3676*61046927SAndroid Build Coastguard Worker             max_equation="100"
3677*61046927SAndroid Build Coastguard Worker             units="percent"
3678*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3679*61046927SAndroid Build Coastguard Worker             equation="C 7 READ C 6 READ FADD C 5 READ FADD C 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
3680*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
3681*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
3682*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
3683*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3684*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
3685*61046927SAndroid Build Coastguard Worker             />
3686*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
3687*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
3688*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
3689*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
3690*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04023027" />
3691*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0602382C" />
3692*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04003000" />
3693*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06003800" />
3694*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C020024" />
3695*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E020025" />
3696*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02020026" />
3697*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0802002D" />
3698*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A02002E" />
3699*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C02002F" />
3700*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020000" />
3701*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C030005" />
3702*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02034000" />
3703*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04034000" />
3704*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06034000" />
3705*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08034000" />
3706*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A034000" />
3707*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18032000" />
3708*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00000024" />
3709*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E000025" />
3710*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10000026" />
3711*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12000027" />
3712*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1400002C" />
3713*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1600002D" />
3714*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1800002E" />
3715*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A00602F" />
3716*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x36000003" />
3717*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x38003600" />
3718*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C006000" />
3719*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E006000" />
3720*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x34001B00" />
3721*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0A8000" />
3722*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0A8000" />
3723*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x020A8000" />
3724*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x040A8000" />
3725*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060A8000" />
3726*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x080A8000" />
3727*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A0A8000" />
3728*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0A8000" />
3729*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
3730*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41104000" />
3731*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B105555" />
3732*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101555" />
3733*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11148000" />
3734*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B14FC00" />
3735*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D14003F" />
3736*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13148000" />
3737*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15148000" />
3738*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17148000" />
3739*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B112000" />
3740*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5F115555" />
3741*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x61111555" />
3742*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01128000" />
3743*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F128000" />
3744*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11128000" />
3745*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13128000" />
3746*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15128000" />
3747*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17128000" />
3748*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19128000" />
3749*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B128000" />
3750*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D128000" />
3751*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F128000" />
3752*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03128000" />
3753*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05128000" />
3754*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07128000" />
3755*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09128000" />
3756*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B128000" />
3757*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D128000" />
3758*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47100600" />
3759*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100000" />
3760*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4F100606" />
3761*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51100606" />
3762*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53100606" />
3763*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55100006" />
3764*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
3765*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
3766*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100000" />
3767*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49100000" />
3768*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B100000" />
3769*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
3770*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
3771*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
3772*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
3773*61046927SAndroid Build Coastguard Worker    </register_config>
3774*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
3775*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
3776*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
3777*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x00800000" />
3778*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
3779*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
3780*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00000000" />
3781*61046927SAndroid Build Coastguard Worker    </register_config>
3782*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
3783*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
3784*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
3785*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
3786*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
3787*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
3788*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
3789*61046927SAndroid Build Coastguard Worker    </register_config>
3790*61046927SAndroid Build Coastguard Worker  </set>
3791*61046927SAndroid Build Coastguard Worker
3792*61046927SAndroid Build Coastguard Worker  <set name="L3_3"
3793*61046927SAndroid Build Coastguard Worker       chipset="TGLGT2"
3794*61046927SAndroid Build Coastguard Worker       symbol_name="L3_3"
3795*61046927SAndroid Build Coastguard Worker       underscore_name="l3_3"
3796*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL MEDIA IO"
3797*61046927SAndroid Build Coastguard Worker       hw_config_guid="8ecaeff2-78f4-4e29-b331-d757e6a74ed0"
3798*61046927SAndroid Build Coastguard Worker       >
3799*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
3800*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
3801*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
3802*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
3803*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3804*61046927SAndroid Build Coastguard Worker             units="ns"
3805*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3806*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
3807*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3808*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
3809*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3810*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3811*61046927SAndroid Build Coastguard Worker             />
3812*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
3813*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
3814*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
3815*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
3816*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3817*61046927SAndroid Build Coastguard Worker             units="cycles"
3818*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3819*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
3820*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3821*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
3822*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3823*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3824*61046927SAndroid Build Coastguard Worker             />
3825*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
3826*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
3827*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
3828*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
3829*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3830*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
3831*61046927SAndroid Build Coastguard Worker             units="hz"
3832*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3833*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
3834*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3835*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
3836*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3837*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3838*61046927SAndroid Build Coastguard Worker             />
3839*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
3840*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
3841*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
3842*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
3843*61046927SAndroid Build Coastguard Worker             data_type="float"
3844*61046927SAndroid Build Coastguard Worker             max_equation="100"
3845*61046927SAndroid Build Coastguard Worker             units="percent"
3846*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3847*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
3848*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3849*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
3850*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3851*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3852*61046927SAndroid Build Coastguard Worker             />
3853*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
3854*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
3855*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
3856*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
3857*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3858*61046927SAndroid Build Coastguard Worker             units="threads"
3859*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3860*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
3861*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
3862*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3863*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
3864*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3865*61046927SAndroid Build Coastguard Worker             />
3866*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
3867*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
3868*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
3869*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
3870*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3871*61046927SAndroid Build Coastguard Worker             units="threads"
3872*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3873*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
3874*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
3875*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3876*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
3877*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3878*61046927SAndroid Build Coastguard Worker             />
3879*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
3880*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
3881*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
3882*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
3883*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3884*61046927SAndroid Build Coastguard Worker             units="threads"
3885*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3886*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
3887*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
3888*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3889*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
3890*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3891*61046927SAndroid Build Coastguard Worker             />
3892*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
3893*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
3894*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
3895*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
3896*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3897*61046927SAndroid Build Coastguard Worker             units="threads"
3898*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3899*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
3900*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
3901*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3902*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
3903*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3904*61046927SAndroid Build Coastguard Worker             />
3905*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
3906*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
3907*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
3908*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
3909*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3910*61046927SAndroid Build Coastguard Worker             units="threads"
3911*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3912*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
3913*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
3914*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3915*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
3916*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3917*61046927SAndroid Build Coastguard Worker             />
3918*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
3919*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
3920*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
3921*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
3922*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3923*61046927SAndroid Build Coastguard Worker             units="threads"
3924*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3925*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
3926*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
3927*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3928*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
3929*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3930*61046927SAndroid Build Coastguard Worker             />
3931*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
3932*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
3933*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
3934*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
3935*61046927SAndroid Build Coastguard Worker             data_type="float"
3936*61046927SAndroid Build Coastguard Worker             max_equation="100"
3937*61046927SAndroid Build Coastguard Worker             units="percent"
3938*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3939*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3940*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
3941*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
3942*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3943*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3944*61046927SAndroid Build Coastguard Worker             />
3945*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
3946*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
3947*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
3948*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
3949*61046927SAndroid Build Coastguard Worker             data_type="float"
3950*61046927SAndroid Build Coastguard Worker             max_equation="100"
3951*61046927SAndroid Build Coastguard Worker             units="percent"
3952*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3953*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3954*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
3955*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
3956*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3957*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3958*61046927SAndroid Build Coastguard Worker             />
3959*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
3960*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
3961*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
3962*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
3963*61046927SAndroid Build Coastguard Worker             data_type="float"
3964*61046927SAndroid Build Coastguard Worker             max_equation="100"
3965*61046927SAndroid Build Coastguard Worker             units="percent"
3966*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3967*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3968*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
3969*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
3970*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3971*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3972*61046927SAndroid Build Coastguard Worker             />
3973*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank0 Output Ready"
3974*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank0OutputReady"
3975*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank0_output_ready"
3976*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank0 output is ready"
3977*61046927SAndroid Build Coastguard Worker             data_type="float"
3978*61046927SAndroid Build Coastguard Worker             max_equation="100"
3979*61046927SAndroid Build Coastguard Worker             units="percent"
3980*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3981*61046927SAndroid Build Coastguard Worker             equation="C 7 READ C 6 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
3982*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
3983*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
3984*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
3985*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3986*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
3987*61046927SAndroid Build Coastguard Worker             />
3988*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank4 Output Ready"
3989*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank4OutputReady"
3990*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank4_output_ready"
3991*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank4 output is ready"
3992*61046927SAndroid Build Coastguard Worker             data_type="float"
3993*61046927SAndroid Build Coastguard Worker             max_equation="100"
3994*61046927SAndroid Build Coastguard Worker             units="percent"
3995*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3996*61046927SAndroid Build Coastguard Worker             equation="C 5 READ C 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
3997*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
3998*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
3999*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
4000*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4001*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
4002*61046927SAndroid Build Coastguard Worker             />
4003*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
4004*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
4005*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
4006*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
4007*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04020200" />
4008*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06020020" />
4009*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04000200" />
4010*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06000000" />
4011*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08020028" />
4012*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020000" />
4013*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06034000" />
4014*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08034000" />
4015*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A000020" />
4016*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C000028" />
4017*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x36000000" />
4018*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E006000" />
4019*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x34000300" />
4020*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060A8000" />
4021*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x080A8000" />
4022*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
4023*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B100550" />
4024*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17148000" />
4025*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B141C00" />
4026*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5F110550" />
4027*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07128000" />
4028*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09128000" />
4029*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B128000" />
4030*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D128000" />
4031*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
4032*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49100000" />
4033*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B100000" />
4034*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100606" />
4035*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
4036*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
4037*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
4038*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
4039*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
4040*61046927SAndroid Build Coastguard Worker    </register_config>
4041*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
4042*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
4043*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
4044*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x00800000" />
4045*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
4046*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
4047*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00000000" />
4048*61046927SAndroid Build Coastguard Worker    </register_config>
4049*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
4050*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
4051*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
4052*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
4053*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
4054*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
4055*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
4056*61046927SAndroid Build Coastguard Worker    </register_config>
4057*61046927SAndroid Build Coastguard Worker  </set>
4058*61046927SAndroid Build Coastguard Worker
4059*61046927SAndroid Build Coastguard Worker  <set name="L3_4"
4060*61046927SAndroid Build Coastguard Worker       chipset="TGLGT2"
4061*61046927SAndroid Build Coastguard Worker       symbol_name="L3_4"
4062*61046927SAndroid Build Coastguard Worker       underscore_name="l3_4"
4063*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL MEDIA IO"
4064*61046927SAndroid Build Coastguard Worker       hw_config_guid="30cd8433-f679-401e-b578-19e22975e84f"
4065*61046927SAndroid Build Coastguard Worker       >
4066*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
4067*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
4068*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
4069*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
4070*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4071*61046927SAndroid Build Coastguard Worker             units="ns"
4072*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4073*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
4074*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4075*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
4076*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4077*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4078*61046927SAndroid Build Coastguard Worker             />
4079*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
4080*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
4081*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
4082*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
4083*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4084*61046927SAndroid Build Coastguard Worker             units="cycles"
4085*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4086*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
4087*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4088*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
4089*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4090*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4091*61046927SAndroid Build Coastguard Worker             />
4092*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
4093*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
4094*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
4095*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
4096*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4097*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
4098*61046927SAndroid Build Coastguard Worker             units="hz"
4099*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4100*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
4101*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4102*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
4103*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4104*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4105*61046927SAndroid Build Coastguard Worker             />
4106*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
4107*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
4108*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
4109*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
4110*61046927SAndroid Build Coastguard Worker             data_type="float"
4111*61046927SAndroid Build Coastguard Worker             max_equation="100"
4112*61046927SAndroid Build Coastguard Worker             units="percent"
4113*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4114*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
4115*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4116*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
4117*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4118*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4119*61046927SAndroid Build Coastguard Worker             />
4120*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
4121*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
4122*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
4123*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
4124*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4125*61046927SAndroid Build Coastguard Worker             units="threads"
4126*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4127*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
4128*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
4129*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4130*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4131*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4132*61046927SAndroid Build Coastguard Worker             />
4133*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
4134*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
4135*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
4136*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
4137*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4138*61046927SAndroid Build Coastguard Worker             units="threads"
4139*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4140*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
4141*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
4142*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4143*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4144*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4145*61046927SAndroid Build Coastguard Worker             />
4146*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
4147*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
4148*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
4149*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
4150*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4151*61046927SAndroid Build Coastguard Worker             units="threads"
4152*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4153*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
4154*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
4155*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4156*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4157*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4158*61046927SAndroid Build Coastguard Worker             />
4159*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
4160*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
4161*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
4162*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
4163*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4164*61046927SAndroid Build Coastguard Worker             units="threads"
4165*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4166*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
4167*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
4168*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4169*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4170*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4171*61046927SAndroid Build Coastguard Worker             />
4172*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
4173*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
4174*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
4175*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
4176*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4177*61046927SAndroid Build Coastguard Worker             units="threads"
4178*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4179*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
4180*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
4181*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4182*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4183*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4184*61046927SAndroid Build Coastguard Worker             />
4185*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
4186*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
4187*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
4188*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
4189*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4190*61046927SAndroid Build Coastguard Worker             units="threads"
4191*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4192*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
4193*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
4194*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4195*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
4196*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4197*61046927SAndroid Build Coastguard Worker             />
4198*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
4199*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
4200*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
4201*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
4202*61046927SAndroid Build Coastguard Worker             data_type="float"
4203*61046927SAndroid Build Coastguard Worker             max_equation="100"
4204*61046927SAndroid Build Coastguard Worker             units="percent"
4205*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4206*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4207*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
4208*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
4209*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4210*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4211*61046927SAndroid Build Coastguard Worker             />
4212*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
4213*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
4214*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
4215*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
4216*61046927SAndroid Build Coastguard Worker             data_type="float"
4217*61046927SAndroid Build Coastguard Worker             max_equation="100"
4218*61046927SAndroid Build Coastguard Worker             units="percent"
4219*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4220*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4221*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
4222*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
4223*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4224*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4225*61046927SAndroid Build Coastguard Worker             />
4226*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
4227*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
4228*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
4229*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
4230*61046927SAndroid Build Coastguard Worker             data_type="float"
4231*61046927SAndroid Build Coastguard Worker             max_equation="100"
4232*61046927SAndroid Build Coastguard Worker             units="percent"
4233*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4234*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4235*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
4236*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
4237*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4238*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4239*61046927SAndroid Build Coastguard Worker             />
4240*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank1 Output Ready"
4241*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank1OutputReady"
4242*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank1_output_ready"
4243*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank1 output is ready"
4244*61046927SAndroid Build Coastguard Worker             data_type="float"
4245*61046927SAndroid Build Coastguard Worker             max_equation="100"
4246*61046927SAndroid Build Coastguard Worker             units="percent"
4247*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4248*61046927SAndroid Build Coastguard Worker             equation="C 5 READ C 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
4249*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
4250*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
4251*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
4252*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4253*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
4254*61046927SAndroid Build Coastguard Worker             />
4255*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank5 Output Ready"
4256*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank5OutputReady"
4257*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank5_output_ready"
4258*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank5 output is ready"
4259*61046927SAndroid Build Coastguard Worker             data_type="float"
4260*61046927SAndroid Build Coastguard Worker             max_equation="100"
4261*61046927SAndroid Build Coastguard Worker             units="percent"
4262*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4263*61046927SAndroid Build Coastguard Worker             equation="C 7 READ C 6 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
4264*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
4265*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
4266*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
4267*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4268*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
4269*61046927SAndroid Build Coastguard Worker             />
4270*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
4271*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
4272*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
4273*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
4274*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04020A00" />
4275*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06020800" />
4276*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04000A00" />
4277*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06000820" />
4278*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A020020" />
4279*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C020028" />
4280*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020000" />
4281*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A034000" />
4282*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18032000" />
4283*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08000028" />
4284*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x36000003" />
4285*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E000000" />
4286*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x34001800" />
4287*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A0A8000" />
4288*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0A8000" />
4289*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
4290*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B100550" />
4291*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17148000" />
4292*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B141C00" />
4293*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5F110550" />
4294*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07128000" />
4295*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09128000" />
4296*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B128000" />
4297*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D128000" />
4298*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
4299*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49100000" />
4300*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B100606" />
4301*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100000" />
4302*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
4303*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
4304*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
4305*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
4306*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
4307*61046927SAndroid Build Coastguard Worker    </register_config>
4308*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
4309*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
4310*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
4311*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x00800000" />
4312*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
4313*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
4314*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00000000" />
4315*61046927SAndroid Build Coastguard Worker    </register_config>
4316*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
4317*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
4318*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
4319*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
4320*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
4321*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
4322*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
4323*61046927SAndroid Build Coastguard Worker    </register_config>
4324*61046927SAndroid Build Coastguard Worker  </set>
4325*61046927SAndroid Build Coastguard Worker
4326*61046927SAndroid Build Coastguard Worker  <set name="L3_5"
4327*61046927SAndroid Build Coastguard Worker       chipset="TGLGT2"
4328*61046927SAndroid Build Coastguard Worker       symbol_name="L3_5"
4329*61046927SAndroid Build Coastguard Worker       underscore_name="l3_5"
4330*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL MEDIA IO"
4331*61046927SAndroid Build Coastguard Worker       hw_config_guid="e0efab61-c904-4354-9fc5-35e8b8bc7d20"
4332*61046927SAndroid Build Coastguard Worker       >
4333*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
4334*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
4335*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
4336*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
4337*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4338*61046927SAndroid Build Coastguard Worker             units="ns"
4339*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4340*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
4341*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4342*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
4343*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4344*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4345*61046927SAndroid Build Coastguard Worker             />
4346*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
4347*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
4348*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
4349*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
4350*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4351*61046927SAndroid Build Coastguard Worker             units="cycles"
4352*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4353*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
4354*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4355*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
4356*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4357*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4358*61046927SAndroid Build Coastguard Worker             />
4359*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
4360*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
4361*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
4362*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
4363*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4364*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
4365*61046927SAndroid Build Coastguard Worker             units="hz"
4366*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4367*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
4368*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4369*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
4370*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4371*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4372*61046927SAndroid Build Coastguard Worker             />
4373*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
4374*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
4375*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
4376*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
4377*61046927SAndroid Build Coastguard Worker             data_type="float"
4378*61046927SAndroid Build Coastguard Worker             max_equation="100"
4379*61046927SAndroid Build Coastguard Worker             units="percent"
4380*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4381*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
4382*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4383*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
4384*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4385*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4386*61046927SAndroid Build Coastguard Worker             />
4387*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
4388*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
4389*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
4390*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
4391*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4392*61046927SAndroid Build Coastguard Worker             units="threads"
4393*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4394*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
4395*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
4396*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4397*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4398*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4399*61046927SAndroid Build Coastguard Worker             />
4400*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
4401*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
4402*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
4403*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
4404*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4405*61046927SAndroid Build Coastguard Worker             units="threads"
4406*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4407*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
4408*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
4409*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4410*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4411*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4412*61046927SAndroid Build Coastguard Worker             />
4413*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
4414*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
4415*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
4416*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
4417*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4418*61046927SAndroid Build Coastguard Worker             units="threads"
4419*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4420*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
4421*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
4422*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4423*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4424*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4425*61046927SAndroid Build Coastguard Worker             />
4426*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
4427*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
4428*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
4429*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
4430*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4431*61046927SAndroid Build Coastguard Worker             units="threads"
4432*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4433*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
4434*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
4435*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4436*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4437*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4438*61046927SAndroid Build Coastguard Worker             />
4439*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
4440*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
4441*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
4442*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
4443*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4444*61046927SAndroid Build Coastguard Worker             units="threads"
4445*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4446*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
4447*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
4448*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4449*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4450*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4451*61046927SAndroid Build Coastguard Worker             />
4452*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
4453*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
4454*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
4455*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
4456*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4457*61046927SAndroid Build Coastguard Worker             units="threads"
4458*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4459*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
4460*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
4461*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4462*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
4463*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4464*61046927SAndroid Build Coastguard Worker             />
4465*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
4466*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
4467*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
4468*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
4469*61046927SAndroid Build Coastguard Worker             data_type="float"
4470*61046927SAndroid Build Coastguard Worker             max_equation="100"
4471*61046927SAndroid Build Coastguard Worker             units="percent"
4472*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4473*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4474*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
4475*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
4476*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4477*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4478*61046927SAndroid Build Coastguard Worker             />
4479*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
4480*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
4481*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
4482*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
4483*61046927SAndroid Build Coastguard Worker             data_type="float"
4484*61046927SAndroid Build Coastguard Worker             max_equation="100"
4485*61046927SAndroid Build Coastguard Worker             units="percent"
4486*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4487*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4488*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
4489*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
4490*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4491*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4492*61046927SAndroid Build Coastguard Worker             />
4493*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
4494*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
4495*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
4496*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
4497*61046927SAndroid Build Coastguard Worker             data_type="float"
4498*61046927SAndroid Build Coastguard Worker             max_equation="100"
4499*61046927SAndroid Build Coastguard Worker             units="percent"
4500*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4501*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4502*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
4503*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
4504*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4505*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4506*61046927SAndroid Build Coastguard Worker             />
4507*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank2 Output Ready"
4508*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank2OutputReady"
4509*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank2_output_ready"
4510*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank2 output is ready"
4511*61046927SAndroid Build Coastguard Worker             data_type="float"
4512*61046927SAndroid Build Coastguard Worker             max_equation="100"
4513*61046927SAndroid Build Coastguard Worker             units="percent"
4514*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4515*61046927SAndroid Build Coastguard Worker             equation="C 5 READ C 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
4516*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
4517*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
4518*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
4519*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4520*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
4521*61046927SAndroid Build Coastguard Worker             />
4522*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank6 Output Ready"
4523*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank6OutputReady"
4524*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank6_output_ready"
4525*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank6 output is ready"
4526*61046927SAndroid Build Coastguard Worker             data_type="float"
4527*61046927SAndroid Build Coastguard Worker             max_equation="100"
4528*61046927SAndroid Build Coastguard Worker             units="percent"
4529*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4530*61046927SAndroid Build Coastguard Worker             equation="C 7 READ C 6 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
4531*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
4532*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
4533*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
4534*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4535*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
4536*61046927SAndroid Build Coastguard Worker             />
4537*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
4538*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
4539*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
4540*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
4541*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04021200" />
4542*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06021000" />
4543*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04001200" />
4544*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06001020" />
4545*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A020020" />
4546*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C020028" />
4547*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020000" />
4548*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A034000" />
4549*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18032000" />
4550*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08000028" />
4551*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x36000003" />
4552*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E000000" />
4553*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x34001800" />
4554*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A0A8000" />
4555*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0A8000" />
4556*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
4557*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B100550" />
4558*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17148000" />
4559*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B141C00" />
4560*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5F110550" />
4561*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07128000" />
4562*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09128000" />
4563*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B128000" />
4564*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D128000" />
4565*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
4566*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49100000" />
4567*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B100606" />
4568*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100000" />
4569*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
4570*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
4571*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
4572*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
4573*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
4574*61046927SAndroid Build Coastguard Worker    </register_config>
4575*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
4576*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
4577*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
4578*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x00800000" />
4579*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
4580*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
4581*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00000000" />
4582*61046927SAndroid Build Coastguard Worker    </register_config>
4583*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
4584*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
4585*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
4586*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
4587*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
4588*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
4589*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
4590*61046927SAndroid Build Coastguard Worker    </register_config>
4591*61046927SAndroid Build Coastguard Worker  </set>
4592*61046927SAndroid Build Coastguard Worker
4593*61046927SAndroid Build Coastguard Worker  <set name="L3_6"
4594*61046927SAndroid Build Coastguard Worker       chipset="TGLGT2"
4595*61046927SAndroid Build Coastguard Worker       symbol_name="L3_6"
4596*61046927SAndroid Build Coastguard Worker       underscore_name="l3_6"
4597*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL MEDIA IO"
4598*61046927SAndroid Build Coastguard Worker       hw_config_guid="4066ad45-4a68-4acf-86b2-fa5a6a914db7"
4599*61046927SAndroid Build Coastguard Worker       >
4600*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
4601*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
4602*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
4603*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
4604*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4605*61046927SAndroid Build Coastguard Worker             units="ns"
4606*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4607*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
4608*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4609*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
4610*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4611*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4612*61046927SAndroid Build Coastguard Worker             />
4613*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
4614*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
4615*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
4616*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
4617*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4618*61046927SAndroid Build Coastguard Worker             units="cycles"
4619*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4620*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
4621*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4622*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
4623*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4624*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4625*61046927SAndroid Build Coastguard Worker             />
4626*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
4627*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
4628*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
4629*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
4630*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4631*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
4632*61046927SAndroid Build Coastguard Worker             units="hz"
4633*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4634*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
4635*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4636*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
4637*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4638*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4639*61046927SAndroid Build Coastguard Worker             />
4640*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
4641*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
4642*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
4643*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
4644*61046927SAndroid Build Coastguard Worker             data_type="float"
4645*61046927SAndroid Build Coastguard Worker             max_equation="100"
4646*61046927SAndroid Build Coastguard Worker             units="percent"
4647*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4648*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
4649*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4650*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
4651*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4652*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4653*61046927SAndroid Build Coastguard Worker             />
4654*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
4655*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
4656*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
4657*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
4658*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4659*61046927SAndroid Build Coastguard Worker             units="threads"
4660*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4661*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
4662*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
4663*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4664*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4665*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4666*61046927SAndroid Build Coastguard Worker             />
4667*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
4668*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
4669*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
4670*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
4671*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4672*61046927SAndroid Build Coastguard Worker             units="threads"
4673*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4674*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
4675*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
4676*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4677*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4678*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4679*61046927SAndroid Build Coastguard Worker             />
4680*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
4681*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
4682*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
4683*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
4684*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4685*61046927SAndroid Build Coastguard Worker             units="threads"
4686*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4687*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
4688*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
4689*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4690*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4691*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4692*61046927SAndroid Build Coastguard Worker             />
4693*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
4694*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
4695*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
4696*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
4697*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4698*61046927SAndroid Build Coastguard Worker             units="threads"
4699*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4700*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
4701*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
4702*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4703*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4704*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4705*61046927SAndroid Build Coastguard Worker             />
4706*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
4707*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
4708*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
4709*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
4710*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4711*61046927SAndroid Build Coastguard Worker             units="threads"
4712*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4713*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
4714*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
4715*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4716*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4717*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4718*61046927SAndroid Build Coastguard Worker             />
4719*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
4720*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
4721*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
4722*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
4723*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4724*61046927SAndroid Build Coastguard Worker             units="threads"
4725*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4726*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
4727*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
4728*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4729*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
4730*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4731*61046927SAndroid Build Coastguard Worker             />
4732*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
4733*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
4734*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
4735*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
4736*61046927SAndroid Build Coastguard Worker             data_type="float"
4737*61046927SAndroid Build Coastguard Worker             max_equation="100"
4738*61046927SAndroid Build Coastguard Worker             units="percent"
4739*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4740*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4741*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
4742*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
4743*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4744*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4745*61046927SAndroid Build Coastguard Worker             />
4746*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
4747*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
4748*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
4749*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
4750*61046927SAndroid Build Coastguard Worker             data_type="float"
4751*61046927SAndroid Build Coastguard Worker             max_equation="100"
4752*61046927SAndroid Build Coastguard Worker             units="percent"
4753*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4754*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4755*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
4756*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
4757*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4758*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4759*61046927SAndroid Build Coastguard Worker             />
4760*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
4761*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
4762*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
4763*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
4764*61046927SAndroid Build Coastguard Worker             data_type="float"
4765*61046927SAndroid Build Coastguard Worker             max_equation="100"
4766*61046927SAndroid Build Coastguard Worker             units="percent"
4767*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4768*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4769*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
4770*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
4771*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4772*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4773*61046927SAndroid Build Coastguard Worker             />
4774*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank3 Output Ready"
4775*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank3OutputReady"
4776*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank3_output_ready"
4777*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank3 output is ready"
4778*61046927SAndroid Build Coastguard Worker             data_type="float"
4779*61046927SAndroid Build Coastguard Worker             max_equation="100"
4780*61046927SAndroid Build Coastguard Worker             units="percent"
4781*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4782*61046927SAndroid Build Coastguard Worker             equation="C 5 READ C 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
4783*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
4784*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
4785*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
4786*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4787*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
4788*61046927SAndroid Build Coastguard Worker             />
4789*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank7 Output Ready"
4790*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank7OutputReady"
4791*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank7_output_ready"
4792*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank7 output is ready"
4793*61046927SAndroid Build Coastguard Worker             data_type="float"
4794*61046927SAndroid Build Coastguard Worker             max_equation="100"
4795*61046927SAndroid Build Coastguard Worker             units="percent"
4796*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4797*61046927SAndroid Build Coastguard Worker             equation="C 7 READ C 6 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
4798*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
4799*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
4800*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
4801*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4802*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
4803*61046927SAndroid Build Coastguard Worker             />
4804*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
4805*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
4806*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
4807*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
4808*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04021A00" />
4809*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06021800" />
4810*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04001A00" />
4811*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06001820" />
4812*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A020020" />
4813*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C020028" />
4814*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020000" />
4815*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A034000" />
4816*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18032000" />
4817*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08000028" />
4818*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x36000003" />
4819*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E000000" />
4820*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x34001800" />
4821*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A0A8000" />
4822*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0A8000" />
4823*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
4824*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B100550" />
4825*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17148000" />
4826*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B141C00" />
4827*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5F110550" />
4828*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07128000" />
4829*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09128000" />
4830*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B128000" />
4831*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D128000" />
4832*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
4833*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49100000" />
4834*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B100606" />
4835*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100000" />
4836*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
4837*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
4838*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
4839*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
4840*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
4841*61046927SAndroid Build Coastguard Worker    </register_config>
4842*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
4843*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
4844*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
4845*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x00800000" />
4846*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
4847*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
4848*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00000000" />
4849*61046927SAndroid Build Coastguard Worker    </register_config>
4850*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
4851*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
4852*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
4853*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
4854*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
4855*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
4856*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
4857*61046927SAndroid Build Coastguard Worker    </register_config>
4858*61046927SAndroid Build Coastguard Worker  </set>
4859*61046927SAndroid Build Coastguard Worker
4860*61046927SAndroid Build Coastguard Worker  <set name="Sampler_1"
4861*61046927SAndroid Build Coastguard Worker       chipset="TGLGT2"
4862*61046927SAndroid Build Coastguard Worker       symbol_name="Sampler_1"
4863*61046927SAndroid Build Coastguard Worker       underscore_name="sampler_1"
4864*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL MEDIA IO"
4865*61046927SAndroid Build Coastguard Worker       hw_config_guid="17e2be13-39fe-45f0-867c-0f83fcc51654"
4866*61046927SAndroid Build Coastguard Worker       >
4867*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
4868*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
4869*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
4870*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
4871*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4872*61046927SAndroid Build Coastguard Worker             units="ns"
4873*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4874*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
4875*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4876*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
4877*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4878*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4879*61046927SAndroid Build Coastguard Worker             />
4880*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
4881*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
4882*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
4883*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
4884*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4885*61046927SAndroid Build Coastguard Worker             units="cycles"
4886*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4887*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
4888*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4889*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
4890*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4891*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4892*61046927SAndroid Build Coastguard Worker             />
4893*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
4894*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
4895*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
4896*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
4897*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4898*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
4899*61046927SAndroid Build Coastguard Worker             units="hz"
4900*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4901*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
4902*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4903*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
4904*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4905*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4906*61046927SAndroid Build Coastguard Worker             />
4907*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
4908*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
4909*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
4910*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
4911*61046927SAndroid Build Coastguard Worker             data_type="float"
4912*61046927SAndroid Build Coastguard Worker             max_equation="100"
4913*61046927SAndroid Build Coastguard Worker             units="percent"
4914*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4915*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
4916*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4917*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
4918*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4919*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4920*61046927SAndroid Build Coastguard Worker             />
4921*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
4922*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
4923*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
4924*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
4925*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4926*61046927SAndroid Build Coastguard Worker             units="threads"
4927*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4928*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
4929*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
4930*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4931*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4932*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4933*61046927SAndroid Build Coastguard Worker             />
4934*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
4935*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
4936*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
4937*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
4938*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4939*61046927SAndroid Build Coastguard Worker             units="threads"
4940*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4941*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
4942*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
4943*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4944*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4945*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4946*61046927SAndroid Build Coastguard Worker             />
4947*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
4948*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
4949*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
4950*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
4951*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4952*61046927SAndroid Build Coastguard Worker             units="threads"
4953*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4954*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
4955*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
4956*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4957*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4958*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4959*61046927SAndroid Build Coastguard Worker             />
4960*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
4961*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
4962*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
4963*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
4964*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4965*61046927SAndroid Build Coastguard Worker             units="threads"
4966*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4967*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
4968*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
4969*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4970*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4971*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4972*61046927SAndroid Build Coastguard Worker             />
4973*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
4974*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
4975*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
4976*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
4977*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4978*61046927SAndroid Build Coastguard Worker             units="threads"
4979*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4980*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
4981*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
4982*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4983*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4984*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4985*61046927SAndroid Build Coastguard Worker             />
4986*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
4987*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
4988*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
4989*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
4990*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4991*61046927SAndroid Build Coastguard Worker             units="threads"
4992*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4993*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
4994*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
4995*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4996*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
4997*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4998*61046927SAndroid Build Coastguard Worker             />
4999*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
5000*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
5001*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
5002*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
5003*61046927SAndroid Build Coastguard Worker             data_type="float"
5004*61046927SAndroid Build Coastguard Worker             max_equation="100"
5005*61046927SAndroid Build Coastguard Worker             units="percent"
5006*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5007*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5008*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
5009*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
5010*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5011*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5012*61046927SAndroid Build Coastguard Worker             />
5013*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
5014*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
5015*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
5016*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
5017*61046927SAndroid Build Coastguard Worker             data_type="float"
5018*61046927SAndroid Build Coastguard Worker             max_equation="100"
5019*61046927SAndroid Build Coastguard Worker             units="percent"
5020*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5021*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5022*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
5023*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
5024*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5025*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5026*61046927SAndroid Build Coastguard Worker             />
5027*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
5028*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
5029*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
5030*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
5031*61046927SAndroid Build Coastguard Worker             data_type="float"
5032*61046927SAndroid Build Coastguard Worker             max_equation="100"
5033*61046927SAndroid Build Coastguard Worker             units="percent"
5034*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5035*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5036*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
5037*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
5038*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5039*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5040*61046927SAndroid Build Coastguard Worker             />
5041*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 DualSubslice0 Input Available"
5042*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler00InputAvailable"
5043*61046927SAndroid Build Coastguard Worker             underscore_name="sampler00_input_available"
5044*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 dualsubslice0 sampler input is available"
5045*61046927SAndroid Build Coastguard Worker             data_type="float"
5046*61046927SAndroid Build Coastguard Worker             max_equation="100"
5047*61046927SAndroid Build Coastguard Worker             units="percent"
5048*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5049*61046927SAndroid Build Coastguard Worker             equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV"
5050*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 1 AND"
5051*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
5052*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5053*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5054*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
5055*61046927SAndroid Build Coastguard Worker             />
5056*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 DualSubslice1 Input Available"
5057*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler01InputAvailable"
5058*61046927SAndroid Build Coastguard Worker             underscore_name="sampler01_input_available"
5059*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 dualsubslice1 sampler input is available"
5060*61046927SAndroid Build Coastguard Worker             data_type="float"
5061*61046927SAndroid Build Coastguard Worker             max_equation="100"
5062*61046927SAndroid Build Coastguard Worker             units="percent"
5063*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5064*61046927SAndroid Build Coastguard Worker             equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV"
5065*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 2 AND"
5066*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
5067*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5068*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5069*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
5070*61046927SAndroid Build Coastguard Worker             />
5071*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 DualSubslice2 Input Available"
5072*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler02InputAvailable"
5073*61046927SAndroid Build Coastguard Worker             underscore_name="sampler02_input_available"
5074*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 dualsubslice2 sampler input is available"
5075*61046927SAndroid Build Coastguard Worker             data_type="float"
5076*61046927SAndroid Build Coastguard Worker             max_equation="100"
5077*61046927SAndroid Build Coastguard Worker             units="percent"
5078*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5079*61046927SAndroid Build Coastguard Worker             equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV"
5080*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 4 AND"
5081*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
5082*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5083*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5084*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
5085*61046927SAndroid Build Coastguard Worker             />
5086*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 DualSubslice3 Input Available"
5087*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler03InputAvailable"
5088*61046927SAndroid Build Coastguard Worker             underscore_name="sampler03_input_available"
5089*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 dualsubslice3 sampler input is available"
5090*61046927SAndroid Build Coastguard Worker             data_type="float"
5091*61046927SAndroid Build Coastguard Worker             max_equation="100"
5092*61046927SAndroid Build Coastguard Worker             units="percent"
5093*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5094*61046927SAndroid Build Coastguard Worker             equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV"
5095*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 8 AND"
5096*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
5097*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5098*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5099*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
5100*61046927SAndroid Build Coastguard Worker             />
5101*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 DualSubslice4 Input Available"
5102*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler04InputAvailable"
5103*61046927SAndroid Build Coastguard Worker             underscore_name="sampler04_input_available"
5104*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 dualsubslice4 sampler input is available"
5105*61046927SAndroid Build Coastguard Worker             data_type="float"
5106*61046927SAndroid Build Coastguard Worker             max_equation="100"
5107*61046927SAndroid Build Coastguard Worker             units="percent"
5108*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5109*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
5110*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 16 AND"
5111*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
5112*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5113*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5114*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
5115*61046927SAndroid Build Coastguard Worker             />
5116*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 DualSubslice5 Input Available"
5117*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler05InputAvailable"
5118*61046927SAndroid Build Coastguard Worker             underscore_name="sampler05_input_available"
5119*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 dualsubslice5 sampler input is available"
5120*61046927SAndroid Build Coastguard Worker             data_type="float"
5121*61046927SAndroid Build Coastguard Worker             max_equation="100"
5122*61046927SAndroid Build Coastguard Worker             units="percent"
5123*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5124*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
5125*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 32 AND"
5126*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
5127*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5128*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5129*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
5130*61046927SAndroid Build Coastguard Worker             />
5131*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
5132*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
5133*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
5134*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
5135*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C121600" />
5136*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18141600" />
5137*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C325600" />
5138*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18341600" />
5139*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C521600" />
5140*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x185416A6" />
5141*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C721600" />
5142*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18741600" />
5143*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C921600" />
5144*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18941600" />
5145*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1CB21600" />
5146*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18B41600" />
5147*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C07C000" />
5148*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2407002B" />
5149*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04120086" />
5150*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x20120000" />
5151*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02124000" />
5152*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12138000" />
5153*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14138000" />
5154*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x021400A6" />
5155*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10140000" />
5156*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00140000" />
5157*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A150020" />
5158*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E320086" />
5159*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x20320000" />
5160*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E330003" />
5161*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C3400A6" />
5162*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10340000" />
5163*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E340000" />
5164*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C358000" />
5165*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A520086" />
5166*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x20520000" />
5167*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18524000" />
5168*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C53C000" />
5169*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10540000" />
5170*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C540000" />
5171*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C550800" />
5172*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16720086" />
5173*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x20720000" />
5174*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14724000" />
5175*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C733000" />
5176*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x147400A6" />
5177*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10740000" />
5178*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A740000" />
5179*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C750080" />
5180*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12920086" />
5181*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x20920000" />
5182*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10924000" />
5183*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C930C00" />
5184*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x109400A6" />
5185*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08940000" />
5186*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C950008" />
5187*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0EB20086" />
5188*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x20B20000" />
5189*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00B24000" />
5190*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10B38000" />
5191*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1CB30200" />
5192*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00B400A6" />
5193*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10B40000" />
5194*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18B58000" />
5195*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0F0028" />
5196*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14104000" />
5197*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16104000" />
5198*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C024000" />
5199*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020001" />
5200*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2A03A500" />
5201*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18002000" />
5202*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x36003248" />
5203*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x380024DB" />
5204*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A004000" />
5205*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C004000" />
5206*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00014000" />
5207*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A012000" />
5208*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C012000" />
5209*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E012000" />
5210*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2405C000" />
5211*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x26050003" />
5212*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x220500A0" />
5213*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24062800" />
5214*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x140A8000" />
5215*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160A8000" />
5216*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180A8000" />
5217*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A0A8000" />
5218*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
5219*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41104000" />
5220*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B105005" />
5221*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101555" />
5222*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11148000" />
5223*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B14E000" />
5224*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D14003F" />
5225*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13148000" />
5226*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15148000" />
5227*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B112000" />
5228*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5F115005" />
5229*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x61111555" />
5230*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01128000" />
5231*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F128000" />
5232*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11128000" />
5233*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13128000" />
5234*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15128000" />
5235*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17128000" />
5236*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19128000" />
5237*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B128000" />
5238*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D128000" />
5239*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F128000" />
5240*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03128000" />
5241*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05128000" />
5242*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47101600" />
5243*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D101000" />
5244*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4F101603" />
5245*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51100003" />
5246*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53101404" />
5247*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55101111" />
5248*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
5249*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
5250*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100005" />
5251*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49100511" />
5252*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
5253*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
5254*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
5255*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
5256*61046927SAndroid Build Coastguard Worker    </register_config>
5257*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
5258*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
5259*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
5260*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0xF0800000" />
5261*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
5262*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x30800000" />
5263*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x003F0000" />
5264*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00000018" />
5265*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FFFC" />
5266*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00000018" />
5267*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FFFC" />
5268*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D948" value="0x00000060" />
5269*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D94C" value="0x0000FFF3" />
5270*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC08" value="0x00000060" />
5271*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC0C" value="0x0000FFF3" />
5272*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D950" value="0x00000180" />
5273*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D954" value="0x0000FFCF" />
5274*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC10" value="0x00000180" />
5275*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC14" value="0x0000FFCF" />
5276*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D958" value="0x00000600" />
5277*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D95C" value="0x0000FF3F" />
5278*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC18" value="0x00000600" />
5279*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC1C" value="0x0000FF3F" />
5280*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D960" value="0x00001800" />
5281*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D964" value="0x0000FCFF" />
5282*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC20" value="0x00001800" />
5283*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC24" value="0x0000FCFF" />
5284*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D968" value="0x00006000" />
5285*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D96C" value="0x0000F3FF" />
5286*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC28" value="0x00006000" />
5287*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC2C" value="0x0000F3FF" />
5288*61046927SAndroid Build Coastguard Worker    </register_config>
5289*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
5290*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
5291*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
5292*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
5293*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
5294*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
5295*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
5296*61046927SAndroid Build Coastguard Worker    </register_config>
5297*61046927SAndroid Build Coastguard Worker  </set>
5298*61046927SAndroid Build Coastguard Worker
5299*61046927SAndroid Build Coastguard Worker  <set name="Sampler_2"
5300*61046927SAndroid Build Coastguard Worker       chipset="TGLGT2"
5301*61046927SAndroid Build Coastguard Worker       symbol_name="Sampler_2"
5302*61046927SAndroid Build Coastguard Worker       underscore_name="sampler_2"
5303*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL MEDIA IO"
5304*61046927SAndroid Build Coastguard Worker       hw_config_guid="0c3c3235-2e91-4ef0-8562-4ea1501e8612"
5305*61046927SAndroid Build Coastguard Worker       >
5306*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
5307*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
5308*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
5309*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
5310*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5311*61046927SAndroid Build Coastguard Worker             units="ns"
5312*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5313*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
5314*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
5315*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
5316*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5317*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5318*61046927SAndroid Build Coastguard Worker             />
5319*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
5320*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
5321*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
5322*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
5323*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5324*61046927SAndroid Build Coastguard Worker             units="cycles"
5325*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5326*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
5327*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
5328*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
5329*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5330*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5331*61046927SAndroid Build Coastguard Worker             />
5332*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
5333*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
5334*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
5335*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
5336*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5337*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
5338*61046927SAndroid Build Coastguard Worker             units="hz"
5339*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5340*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
5341*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
5342*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
5343*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5344*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5345*61046927SAndroid Build Coastguard Worker             />
5346*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
5347*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
5348*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
5349*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
5350*61046927SAndroid Build Coastguard Worker             data_type="float"
5351*61046927SAndroid Build Coastguard Worker             max_equation="100"
5352*61046927SAndroid Build Coastguard Worker             units="percent"
5353*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5354*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
5355*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
5356*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
5357*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5358*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5359*61046927SAndroid Build Coastguard Worker             />
5360*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
5361*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
5362*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
5363*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
5364*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5365*61046927SAndroid Build Coastguard Worker             units="threads"
5366*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5367*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
5368*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
5369*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5370*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
5371*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5372*61046927SAndroid Build Coastguard Worker             />
5373*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
5374*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
5375*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
5376*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
5377*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5378*61046927SAndroid Build Coastguard Worker             units="threads"
5379*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5380*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
5381*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
5382*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5383*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
5384*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5385*61046927SAndroid Build Coastguard Worker             />
5386*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
5387*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
5388*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
5389*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
5390*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5391*61046927SAndroid Build Coastguard Worker             units="threads"
5392*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5393*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
5394*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
5395*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5396*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
5397*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5398*61046927SAndroid Build Coastguard Worker             />
5399*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
5400*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
5401*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
5402*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
5403*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5404*61046927SAndroid Build Coastguard Worker             units="threads"
5405*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5406*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
5407*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
5408*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5409*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
5410*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5411*61046927SAndroid Build Coastguard Worker             />
5412*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
5413*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
5414*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
5415*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
5416*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5417*61046927SAndroid Build Coastguard Worker             units="threads"
5418*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5419*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
5420*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
5421*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5422*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
5423*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5424*61046927SAndroid Build Coastguard Worker             />
5425*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
5426*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
5427*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
5428*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
5429*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5430*61046927SAndroid Build Coastguard Worker             units="threads"
5431*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5432*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
5433*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
5434*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5435*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
5436*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5437*61046927SAndroid Build Coastguard Worker             />
5438*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
5439*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
5440*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
5441*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
5442*61046927SAndroid Build Coastguard Worker             data_type="float"
5443*61046927SAndroid Build Coastguard Worker             max_equation="100"
5444*61046927SAndroid Build Coastguard Worker             units="percent"
5445*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5446*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5447*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
5448*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
5449*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5450*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5451*61046927SAndroid Build Coastguard Worker             />
5452*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
5453*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
5454*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
5455*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
5456*61046927SAndroid Build Coastguard Worker             data_type="float"
5457*61046927SAndroid Build Coastguard Worker             max_equation="100"
5458*61046927SAndroid Build Coastguard Worker             units="percent"
5459*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5460*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5461*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
5462*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
5463*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5464*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5465*61046927SAndroid Build Coastguard Worker             />
5466*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
5467*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
5468*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
5469*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
5470*61046927SAndroid Build Coastguard Worker             data_type="float"
5471*61046927SAndroid Build Coastguard Worker             max_equation="100"
5472*61046927SAndroid Build Coastguard Worker             units="percent"
5473*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5474*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5475*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
5476*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
5477*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5478*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5479*61046927SAndroid Build Coastguard Worker             />
5480*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 DualSubslice0 Sampler Output Ready"
5481*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler00OutputReady"
5482*61046927SAndroid Build Coastguard Worker             underscore_name="sampler00_output_ready"
5483*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 dualsubslice0 sampler output is ready"
5484*61046927SAndroid Build Coastguard Worker             data_type="float"
5485*61046927SAndroid Build Coastguard Worker             max_equation="100"
5486*61046927SAndroid Build Coastguard Worker             units="percent"
5487*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5488*61046927SAndroid Build Coastguard Worker             equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV"
5489*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 1 AND"
5490*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
5491*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5492*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5493*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
5494*61046927SAndroid Build Coastguard Worker             />
5495*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 DualSubslice1 Sampler Output Ready"
5496*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler01OutputReady"
5497*61046927SAndroid Build Coastguard Worker             underscore_name="sampler01_output_ready"
5498*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 dualsubslice1 sampler output is ready"
5499*61046927SAndroid Build Coastguard Worker             data_type="float"
5500*61046927SAndroid Build Coastguard Worker             max_equation="100"
5501*61046927SAndroid Build Coastguard Worker             units="percent"
5502*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5503*61046927SAndroid Build Coastguard Worker             equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV"
5504*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 2 AND"
5505*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
5506*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5507*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5508*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
5509*61046927SAndroid Build Coastguard Worker             />
5510*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 DualSubslice2 Sampler Output Ready"
5511*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler02OutputReady"
5512*61046927SAndroid Build Coastguard Worker             underscore_name="sampler02_output_ready"
5513*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 dualsubslice2 sampler output is ready"
5514*61046927SAndroid Build Coastguard Worker             data_type="float"
5515*61046927SAndroid Build Coastguard Worker             max_equation="100"
5516*61046927SAndroid Build Coastguard Worker             units="percent"
5517*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5518*61046927SAndroid Build Coastguard Worker             equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV"
5519*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 4 AND"
5520*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
5521*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5522*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5523*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
5524*61046927SAndroid Build Coastguard Worker             />
5525*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 DualSubslice3 Sampler Output Ready"
5526*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler03OutputReady"
5527*61046927SAndroid Build Coastguard Worker             underscore_name="sampler03_output_ready"
5528*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 dualsubslice3 sampler output is ready"
5529*61046927SAndroid Build Coastguard Worker             data_type="float"
5530*61046927SAndroid Build Coastguard Worker             max_equation="100"
5531*61046927SAndroid Build Coastguard Worker             units="percent"
5532*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5533*61046927SAndroid Build Coastguard Worker             equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV"
5534*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 8 AND"
5535*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
5536*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5537*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5538*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
5539*61046927SAndroid Build Coastguard Worker             />
5540*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 DualSubslice4 Sampler Output Ready"
5541*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler04OutputReady"
5542*61046927SAndroid Build Coastguard Worker             underscore_name="sampler04_output_ready"
5543*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 dualsubslice4 sampler output is ready"
5544*61046927SAndroid Build Coastguard Worker             data_type="float"
5545*61046927SAndroid Build Coastguard Worker             max_equation="100"
5546*61046927SAndroid Build Coastguard Worker             units="percent"
5547*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5548*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
5549*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 16 AND"
5550*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
5551*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5552*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5553*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
5554*61046927SAndroid Build Coastguard Worker             />
5555*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 DualSubslice5 Sampler Output Ready"
5556*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler05OutputReady"
5557*61046927SAndroid Build Coastguard Worker             underscore_name="sampler05_output_ready"
5558*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 dualsubslice5 sampler output is ready"
5559*61046927SAndroid Build Coastguard Worker             data_type="float"
5560*61046927SAndroid Build Coastguard Worker             max_equation="100"
5561*61046927SAndroid Build Coastguard Worker             units="percent"
5562*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5563*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
5564*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 32 AND"
5565*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
5566*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5567*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5568*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
5569*61046927SAndroid Build Coastguard Worker             />
5570*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
5571*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
5572*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
5573*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
5574*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C123E00" />
5575*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04143E00" />
5576*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C323E00" />
5577*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04343E00" />
5578*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C523E00" />
5579*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04543E00" />
5580*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C723E00" />
5581*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04743E00" />
5582*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C923E00" />
5583*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04943E00" />
5584*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0CB23E00" />
5585*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04B43E00" />
5586*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C07C000" />
5587*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2407002B" />
5588*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04120033" />
5589*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x20120000" />
5590*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02124000" />
5591*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12138000" />
5592*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14138000" />
5593*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02140013" />
5594*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10140000" />
5595*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00140000" />
5596*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A150020" />
5597*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E320033" />
5598*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x20320000" />
5599*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C324000" />
5600*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E330003" />
5601*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C340013" />
5602*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10340000" />
5603*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E340000" />
5604*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C358000" />
5605*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A520033" />
5606*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x20520000" />
5607*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18524000" />
5608*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C53C000" />
5609*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18540013" />
5610*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10540000" />
5611*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C540000" />
5612*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C550800" />
5613*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16720033" />
5614*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x20720000" />
5615*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14724000" />
5616*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C733000" />
5617*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14740013" />
5618*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10740000" />
5619*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A740000" />
5620*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C750080" />
5621*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12920033" />
5622*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x20920000" />
5623*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10924000" />
5624*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C930C00" />
5625*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10940013" />
5626*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08940000" />
5627*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C950008" />
5628*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0EB20033" />
5629*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x20B20000" />
5630*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00B24000" />
5631*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10B38000" />
5632*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1CB30200" />
5633*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00B40013" />
5634*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10B40000" />
5635*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18B58000" />
5636*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0F0028" />
5637*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14104000" />
5638*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16104000" />
5639*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C024000" />
5640*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020001" />
5641*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2A03A500" />
5642*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18002000" />
5643*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x36003248" />
5644*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x380024DB" />
5645*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A004000" />
5646*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C004000" />
5647*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00014000" />
5648*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A012000" />
5649*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C012000" />
5650*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E012000" />
5651*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2405C000" />
5652*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x26050003" />
5653*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x220500A0" />
5654*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24062800" />
5655*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x140A8000" />
5656*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160A8000" />
5657*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180A8000" />
5658*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A0A8000" />
5659*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
5660*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41104000" />
5661*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B105005" />
5662*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101555" />
5663*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11148000" />
5664*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B14E000" />
5665*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D14003F" />
5666*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13148000" />
5667*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15148000" />
5668*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B112000" />
5669*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5F115005" />
5670*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x61111555" />
5671*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01128000" />
5672*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F128000" />
5673*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11128000" />
5674*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13128000" />
5675*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15128000" />
5676*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17128000" />
5677*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19128000" />
5678*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B128000" />
5679*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D128000" />
5680*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F128000" />
5681*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03128000" />
5682*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05128000" />
5683*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47101600" />
5684*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D101000" />
5685*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4F101603" />
5686*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51100003" />
5687*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53101404" />
5688*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55101111" />
5689*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
5690*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
5691*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100005" />
5692*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49100511" />
5693*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
5694*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
5695*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
5696*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
5697*61046927SAndroid Build Coastguard Worker    </register_config>
5698*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
5699*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
5700*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
5701*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0xF0800000" />
5702*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
5703*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x30800000" />
5704*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x003F0000" />
5705*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00000018" />
5706*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FFFC" />
5707*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00000018" />
5708*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FFFC" />
5709*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D948" value="0x00000060" />
5710*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D94C" value="0x0000FFF3" />
5711*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC08" value="0x00000060" />
5712*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC0C" value="0x0000FFF3" />
5713*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D950" value="0x00000180" />
5714*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D954" value="0x0000FFCF" />
5715*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC10" value="0x00000180" />
5716*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC14" value="0x0000FFCF" />
5717*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D958" value="0x00000600" />
5718*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D95C" value="0x0000FF3F" />
5719*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC18" value="0x00000600" />
5720*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC1C" value="0x0000FF3F" />
5721*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D960" value="0x00001800" />
5722*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D964" value="0x0000FCFF" />
5723*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC20" value="0x00001800" />
5724*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC24" value="0x0000FCFF" />
5725*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D968" value="0x00006000" />
5726*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D96C" value="0x0000F3FF" />
5727*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC28" value="0x00006000" />
5728*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC2C" value="0x0000F3FF" />
5729*61046927SAndroid Build Coastguard Worker    </register_config>
5730*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
5731*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
5732*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
5733*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
5734*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
5735*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
5736*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
5737*61046927SAndroid Build Coastguard Worker    </register_config>
5738*61046927SAndroid Build Coastguard Worker  </set>
5739*61046927SAndroid Build Coastguard Worker
5740*61046927SAndroid Build Coastguard Worker  <set name="TDL_1"
5741*61046927SAndroid Build Coastguard Worker       chipset="TGLGT2"
5742*61046927SAndroid Build Coastguard Worker       symbol_name="TDL_1"
5743*61046927SAndroid Build Coastguard Worker       underscore_name="tdl_1"
5744*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL MEDIA IO"
5745*61046927SAndroid Build Coastguard Worker       hw_config_guid="ee6f5fa3-13a8-4842-8b34-f7541a0f76a3"
5746*61046927SAndroid Build Coastguard Worker       >
5747*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
5748*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
5749*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
5750*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
5751*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5752*61046927SAndroid Build Coastguard Worker             units="ns"
5753*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5754*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
5755*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
5756*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
5757*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5758*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5759*61046927SAndroid Build Coastguard Worker             />
5760*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
5761*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
5762*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
5763*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
5764*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5765*61046927SAndroid Build Coastguard Worker             units="cycles"
5766*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5767*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
5768*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
5769*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
5770*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5771*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5772*61046927SAndroid Build Coastguard Worker             />
5773*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
5774*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
5775*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
5776*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
5777*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5778*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
5779*61046927SAndroid Build Coastguard Worker             units="hz"
5780*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5781*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
5782*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
5783*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
5784*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5785*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5786*61046927SAndroid Build Coastguard Worker             />
5787*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
5788*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
5789*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
5790*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
5791*61046927SAndroid Build Coastguard Worker             data_type="float"
5792*61046927SAndroid Build Coastguard Worker             max_equation="100"
5793*61046927SAndroid Build Coastguard Worker             units="percent"
5794*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5795*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
5796*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
5797*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
5798*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5799*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5800*61046927SAndroid Build Coastguard Worker             />
5801*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
5802*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
5803*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
5804*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
5805*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5806*61046927SAndroid Build Coastguard Worker             units="threads"
5807*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5808*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
5809*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
5810*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5811*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
5812*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5813*61046927SAndroid Build Coastguard Worker             />
5814*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
5815*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
5816*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
5817*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
5818*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5819*61046927SAndroid Build Coastguard Worker             units="threads"
5820*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5821*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
5822*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
5823*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5824*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
5825*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5826*61046927SAndroid Build Coastguard Worker             />
5827*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
5828*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
5829*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
5830*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
5831*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5832*61046927SAndroid Build Coastguard Worker             units="threads"
5833*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5834*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
5835*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
5836*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5837*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
5838*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5839*61046927SAndroid Build Coastguard Worker             />
5840*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
5841*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
5842*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
5843*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
5844*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5845*61046927SAndroid Build Coastguard Worker             units="threads"
5846*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5847*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
5848*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
5849*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5850*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
5851*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5852*61046927SAndroid Build Coastguard Worker             />
5853*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
5854*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
5855*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
5856*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
5857*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5858*61046927SAndroid Build Coastguard Worker             units="threads"
5859*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5860*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
5861*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
5862*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5863*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
5864*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5865*61046927SAndroid Build Coastguard Worker             />
5866*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
5867*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
5868*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
5869*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
5870*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5871*61046927SAndroid Build Coastguard Worker             units="threads"
5872*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5873*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
5874*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
5875*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5876*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
5877*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5878*61046927SAndroid Build Coastguard Worker             />
5879*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
5880*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
5881*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
5882*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
5883*61046927SAndroid Build Coastguard Worker             data_type="float"
5884*61046927SAndroid Build Coastguard Worker             max_equation="100"
5885*61046927SAndroid Build Coastguard Worker             units="percent"
5886*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5887*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5888*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
5889*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
5890*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5891*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5892*61046927SAndroid Build Coastguard Worker             />
5893*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
5894*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
5895*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
5896*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
5897*61046927SAndroid Build Coastguard Worker             data_type="float"
5898*61046927SAndroid Build Coastguard Worker             max_equation="100"
5899*61046927SAndroid Build Coastguard Worker             units="percent"
5900*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5901*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5902*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
5903*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
5904*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5905*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5906*61046927SAndroid Build Coastguard Worker             />
5907*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
5908*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
5909*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
5910*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
5911*61046927SAndroid Build Coastguard Worker             data_type="float"
5912*61046927SAndroid Build Coastguard Worker             max_equation="100"
5913*61046927SAndroid Build Coastguard Worker             units="percent"
5914*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5915*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5916*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
5917*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
5918*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5919*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5920*61046927SAndroid Build Coastguard Worker             />
5921*61046927SAndroid Build Coastguard Worker    <counter name="Non-PS Thread Ready For Dispatch on Slice0 DualSubslice0 Thread Dispatcher"
5922*61046927SAndroid Build Coastguard Worker             symbol_name="NonPSThread00ReadyForDispatch"
5923*61046927SAndroid Build Coastguard Worker             underscore_name="non_ps_thread00_ready_for_dispatch"
5924*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which non-PS thread is ready for dispatch on slice0 dualsubslice0 thread dispatcher"
5925*61046927SAndroid Build Coastguard Worker             data_type="float"
5926*61046927SAndroid Build Coastguard Worker             max_equation="100"
5927*61046927SAndroid Build Coastguard Worker             units="percent"
5928*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5929*61046927SAndroid Build Coastguard Worker             equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV"
5930*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 1 AND"
5931*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
5932*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5933*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5934*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
5935*61046927SAndroid Build Coastguard Worker             />
5936*61046927SAndroid Build Coastguard Worker    <counter name="Non-PS Thread Ready For Dispatch on Slice0 DualSubslice1 Thread Dispatcher"
5937*61046927SAndroid Build Coastguard Worker             symbol_name="NonPSThread01ReadyForDispatch"
5938*61046927SAndroid Build Coastguard Worker             underscore_name="non_ps_thread01_ready_for_dispatch"
5939*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which non-PS thread is ready for dispatch on slice0 dualsubslice1 thread dispatcher"
5940*61046927SAndroid Build Coastguard Worker             data_type="float"
5941*61046927SAndroid Build Coastguard Worker             max_equation="100"
5942*61046927SAndroid Build Coastguard Worker             units="percent"
5943*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5944*61046927SAndroid Build Coastguard Worker             equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV"
5945*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 2 AND"
5946*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
5947*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5948*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5949*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
5950*61046927SAndroid Build Coastguard Worker             />
5951*61046927SAndroid Build Coastguard Worker    <counter name="Non-PS Thread Ready For Dispatch on Slice0 DualSubslice2 Thread Dispatcher"
5952*61046927SAndroid Build Coastguard Worker             symbol_name="NonPSThread02ReadyForDispatch"
5953*61046927SAndroid Build Coastguard Worker             underscore_name="non_ps_thread02_ready_for_dispatch"
5954*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which non-PS thread is ready for dispatch on slice0 dualsubslice2 thread dispatcher"
5955*61046927SAndroid Build Coastguard Worker             data_type="float"
5956*61046927SAndroid Build Coastguard Worker             max_equation="100"
5957*61046927SAndroid Build Coastguard Worker             units="percent"
5958*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5959*61046927SAndroid Build Coastguard Worker             equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV"
5960*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 4 AND"
5961*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
5962*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5963*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5964*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
5965*61046927SAndroid Build Coastguard Worker             />
5966*61046927SAndroid Build Coastguard Worker    <counter name="Non-PS Thread Ready For Dispatch on Slice0 DualSubslice3 Thread Dispatcher"
5967*61046927SAndroid Build Coastguard Worker             symbol_name="NonPSThread03ReadyForDispatch"
5968*61046927SAndroid Build Coastguard Worker             underscore_name="non_ps_thread03_ready_for_dispatch"
5969*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which non-PS thread is ready for dispatch on slice0 dualsubslice3 thread dispatcher"
5970*61046927SAndroid Build Coastguard Worker             data_type="float"
5971*61046927SAndroid Build Coastguard Worker             max_equation="100"
5972*61046927SAndroid Build Coastguard Worker             units="percent"
5973*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5974*61046927SAndroid Build Coastguard Worker             equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV"
5975*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 8 AND"
5976*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
5977*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5978*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5979*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
5980*61046927SAndroid Build Coastguard Worker             />
5981*61046927SAndroid Build Coastguard Worker    <counter name="Non-PS Thread Ready For Dispatch on Slice0 DualSubslice4 Thread Dispatcher"
5982*61046927SAndroid Build Coastguard Worker             symbol_name="NonPSThread04ReadyForDispatch"
5983*61046927SAndroid Build Coastguard Worker             underscore_name="non_ps_thread04_ready_for_dispatch"
5984*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which non-PS thread is ready for dispatch on slice0 dualsubslice4 thread dispatcher"
5985*61046927SAndroid Build Coastguard Worker             data_type="float"
5986*61046927SAndroid Build Coastguard Worker             max_equation="100"
5987*61046927SAndroid Build Coastguard Worker             units="percent"
5988*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5989*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
5990*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 16 AND"
5991*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
5992*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5993*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5994*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
5995*61046927SAndroid Build Coastguard Worker             />
5996*61046927SAndroid Build Coastguard Worker    <counter name="Non-PS Thread Ready For Dispatch on Slice0 DualSubslice5 Thread Dispatcher"
5997*61046927SAndroid Build Coastguard Worker             symbol_name="NonPSThread05ReadyForDispatch"
5998*61046927SAndroid Build Coastguard Worker             underscore_name="non_ps_thread05_ready_for_dispatch"
5999*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which non-PS thread is ready for dispatch on slice0 dualsubslice5 thread dispatcher"
6000*61046927SAndroid Build Coastguard Worker             data_type="float"
6001*61046927SAndroid Build Coastguard Worker             max_equation="100"
6002*61046927SAndroid Build Coastguard Worker             units="percent"
6003*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6004*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
6005*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 32 AND"
6006*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6007*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6008*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6009*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6010*61046927SAndroid Build Coastguard Worker             />
6011*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice0 Thread Dispatcher Port 0"
6012*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader00ReadyPort0"
6013*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header00_ready_port0"
6014*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice0 thread dispatcher port 0"
6015*61046927SAndroid Build Coastguard Worker             data_type="float"
6016*61046927SAndroid Build Coastguard Worker             max_equation="100"
6017*61046927SAndroid Build Coastguard Worker             units="percent"
6018*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6019*61046927SAndroid Build Coastguard Worker             equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
6020*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 1 AND"
6021*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6022*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6023*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6024*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6025*61046927SAndroid Build Coastguard Worker             />
6026*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice0 Thread Dispatcher Port 1"
6027*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader00ReadyPort1"
6028*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header00_ready_port1"
6029*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice0 thread dispatcher port 1"
6030*61046927SAndroid Build Coastguard Worker             data_type="float"
6031*61046927SAndroid Build Coastguard Worker             max_equation="100"
6032*61046927SAndroid Build Coastguard Worker             units="percent"
6033*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6034*61046927SAndroid Build Coastguard Worker             equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
6035*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 1 AND"
6036*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6037*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6038*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6039*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6040*61046927SAndroid Build Coastguard Worker             />
6041*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice0 Thread Dispatcher Port 2"
6042*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader00ReadyPort2"
6043*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header00_ready_port2"
6044*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice0 thread dispatcher port 2"
6045*61046927SAndroid Build Coastguard Worker             data_type="float"
6046*61046927SAndroid Build Coastguard Worker             max_equation="100"
6047*61046927SAndroid Build Coastguard Worker             units="percent"
6048*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6049*61046927SAndroid Build Coastguard Worker             equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV"
6050*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 1 AND"
6051*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6052*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6053*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6054*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6055*61046927SAndroid Build Coastguard Worker             />
6056*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice0 Thread Dispatcher Port 3"
6057*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader00ReadyPort3"
6058*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header00_ready_port3"
6059*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice0 thread dispatcher port 3"
6060*61046927SAndroid Build Coastguard Worker             data_type="float"
6061*61046927SAndroid Build Coastguard Worker             max_equation="100"
6062*61046927SAndroid Build Coastguard Worker             units="percent"
6063*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6064*61046927SAndroid Build Coastguard Worker             equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV"
6065*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 1 AND"
6066*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6067*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6068*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6069*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6070*61046927SAndroid Build Coastguard Worker             />
6071*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice1 Thread Dispatcher Port 0"
6072*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader01ReadyPort0"
6073*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header01_ready_port0"
6074*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice1 thread dispatcher port 0"
6075*61046927SAndroid Build Coastguard Worker             data_type="float"
6076*61046927SAndroid Build Coastguard Worker             max_equation="100"
6077*61046927SAndroid Build Coastguard Worker             units="percent"
6078*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6079*61046927SAndroid Build Coastguard Worker             equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV"
6080*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 2 AND"
6081*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6082*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6083*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6084*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6085*61046927SAndroid Build Coastguard Worker             />
6086*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice1 Thread Dispatcher Port 1"
6087*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader01ReadyPort1"
6088*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header01_ready_port1"
6089*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice1 thread dispatcher port 1"
6090*61046927SAndroid Build Coastguard Worker             data_type="float"
6091*61046927SAndroid Build Coastguard Worker             max_equation="100"
6092*61046927SAndroid Build Coastguard Worker             units="percent"
6093*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6094*61046927SAndroid Build Coastguard Worker             equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV"
6095*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 2 AND"
6096*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6097*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6098*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6099*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6100*61046927SAndroid Build Coastguard Worker             />
6101*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice1 Thread Dispatcher Port 2"
6102*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader01ReadyPort2"
6103*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header01_ready_port2"
6104*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice1 thread dispatcher port 2"
6105*61046927SAndroid Build Coastguard Worker             data_type="float"
6106*61046927SAndroid Build Coastguard Worker             max_equation="100"
6107*61046927SAndroid Build Coastguard Worker             units="percent"
6108*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6109*61046927SAndroid Build Coastguard Worker             equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV"
6110*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 2 AND"
6111*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6112*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6113*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6114*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6115*61046927SAndroid Build Coastguard Worker             />
6116*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice1 Thread Dispatcher Port 3"
6117*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader01ReadyPort3"
6118*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header01_ready_port3"
6119*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice1 thread dispatcher port 3"
6120*61046927SAndroid Build Coastguard Worker             data_type="float"
6121*61046927SAndroid Build Coastguard Worker             max_equation="100"
6122*61046927SAndroid Build Coastguard Worker             units="percent"
6123*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6124*61046927SAndroid Build Coastguard Worker             equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
6125*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 2 AND"
6126*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6127*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6128*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6129*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6130*61046927SAndroid Build Coastguard Worker             />
6131*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice0 Thread Dispatcher"
6132*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader00Ready"
6133*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header00_ready"
6134*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice0 thread dispatcher"
6135*61046927SAndroid Build Coastguard Worker             data_type="float"
6136*61046927SAndroid Build Coastguard Worker             max_equation="100"
6137*61046927SAndroid Build Coastguard Worker             units="percent"
6138*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6139*61046927SAndroid Build Coastguard Worker             equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV"
6140*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 1 AND"
6141*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6142*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6143*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6144*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6145*61046927SAndroid Build Coastguard Worker             />
6146*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice1 Thread Dispatcher"
6147*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader01Ready"
6148*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header01_ready"
6149*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice1 thread dispatcher"
6150*61046927SAndroid Build Coastguard Worker             data_type="float"
6151*61046927SAndroid Build Coastguard Worker             max_equation="100"
6152*61046927SAndroid Build Coastguard Worker             units="percent"
6153*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6154*61046927SAndroid Build Coastguard Worker             equation="B 7 READ 100 UMUL $GpuCoreClocks FDIV"
6155*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 2 AND"
6156*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6157*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6158*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6159*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6160*61046927SAndroid Build Coastguard Worker             />
6161*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
6162*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
6163*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
6164*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
6165*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2611001C" />
6166*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2631001C" />
6167*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2651001C" />
6168*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2671001C" />
6169*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2691001C" />
6170*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x26B1001C" />
6171*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C07C000" />
6172*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24070002" />
6173*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16110103" />
6174*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C110104" />
6175*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E110105" />
6176*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02110106" />
6177*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04110107" />
6178*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10110000" />
6179*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A110000" />
6180*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E110000" />
6181*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00110000" />
6182*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16128000" />
6183*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C128000" />
6184*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E128000" />
6185*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02128000" />
6186*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04128000" />
6187*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C132000" />
6188*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E130003" />
6189*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12138000" />
6190*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14138000" />
6191*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14310103" />
6192*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06310104" />
6193*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08310105" />
6194*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A310106" />
6195*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C310107" />
6196*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10310000" />
6197*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02310000" />
6198*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04310000" />
6199*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14328000" />
6200*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06328000" />
6201*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08328000" />
6202*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A328000" />
6203*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C328000" />
6204*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C331100" />
6205*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16338000" />
6206*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18338000" />
6207*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A338000" />
6208*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12510103" />
6209*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10510000" />
6210*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08510000" />
6211*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12528000" />
6212*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C530800" />
6213*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10710103" />
6214*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08710000" />
6215*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10728000" />
6216*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C730400" />
6217*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E910103" />
6218*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10910000" />
6219*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06910000" />
6220*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E928000" />
6221*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C930200" />
6222*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00B10103" />
6223*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10B10000" />
6224*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00B28000" />
6225*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10B38000" />
6226*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0F8000" />
6227*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10104000" />
6228*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10024000" />
6229*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C032000" />
6230*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E034000" />
6231*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18002000" />
6232*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x360026CA" />
6233*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x38002402" />
6234*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A004000" />
6235*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C004000" />
6236*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E004000" />
6237*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x34001200" />
6238*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00014000" />
6239*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A012000" />
6240*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x240582C0" />
6241*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x26050002" />
6242*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2205FFA0" />
6243*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24060020" />
6244*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x100A8000" />
6245*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x120A8000" />
6246*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
6247*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41104000" />
6248*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B105555" />
6249*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101415" />
6250*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11148000" />
6251*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B14FC00" />
6252*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D140033" />
6253*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13148000" />
6254*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15148000" />
6255*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17148000" />
6256*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B112000" />
6257*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5F115555" />
6258*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x61111415" />
6259*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01128000" />
6260*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F128000" />
6261*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11128000" />
6262*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13128000" />
6263*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15128000" />
6264*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17128000" />
6265*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D128000" />
6266*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F128000" />
6267*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03128000" />
6268*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05128000" />
6269*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07128000" />
6270*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09128000" />
6271*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B128000" />
6272*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D128000" />
6273*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47101600" />
6274*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100111" />
6275*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4F100006" />
6276*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51101114" />
6277*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53100001" />
6278*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
6279*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
6280*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55101110" />
6281*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100001" />
6282*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49101111" />
6283*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B101111" />
6284*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
6285*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
6286*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
6287*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
6288*61046927SAndroid Build Coastguard Worker    </register_config>
6289*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
6290*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
6291*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
6292*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0xF0800000" />
6293*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
6294*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0xF0800000" />
6295*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00FF0000" />
6296*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00000002" />
6297*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FFFE" />
6298*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00000002" />
6299*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FFFE" />
6300*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D948" value="0x00000002" />
6301*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D94C" value="0x0000FFFD" />
6302*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC08" value="0x00000002" />
6303*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC0C" value="0x0000FFFD" />
6304*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D950" value="0x00000002" />
6305*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D954" value="0x0000FFFB" />
6306*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC10" value="0x00000002" />
6307*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC14" value="0x0000FFFB" />
6308*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D958" value="0x00000002" />
6309*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D95C" value="0x0000FFF7" />
6310*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC18" value="0x00000002" />
6311*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC1C" value="0x0000FFF7" />
6312*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D960" value="0x00000002" />
6313*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D964" value="0x0000FFEF" />
6314*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC20" value="0x00000002" />
6315*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC24" value="0x0000FFEF" />
6316*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D968" value="0x00000002" />
6317*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D96C" value="0x0000FFDF" />
6318*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC28" value="0x00000002" />
6319*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC2C" value="0x0000FFDF" />
6320*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D970" value="0x00007800" />
6321*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D974" value="0x0000F0FF" />
6322*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC30" value="0x00007800" />
6323*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC34" value="0x0000F0FF" />
6324*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D978" value="0x00078000" />
6325*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D97C" value="0x00000FFF" />
6326*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC38" value="0x00078000" />
6327*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC3C" value="0x00000FFF" />
6328*61046927SAndroid Build Coastguard Worker    </register_config>
6329*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
6330*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
6331*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
6332*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
6333*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
6334*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
6335*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
6336*61046927SAndroid Build Coastguard Worker    </register_config>
6337*61046927SAndroid Build Coastguard Worker  </set>
6338*61046927SAndroid Build Coastguard Worker
6339*61046927SAndroid Build Coastguard Worker  <set name="TDL_2"
6340*61046927SAndroid Build Coastguard Worker       chipset="TGLGT2"
6341*61046927SAndroid Build Coastguard Worker       symbol_name="TDL_2"
6342*61046927SAndroid Build Coastguard Worker       underscore_name="tdl_2"
6343*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL MEDIA IO"
6344*61046927SAndroid Build Coastguard Worker       hw_config_guid="f1577929-9215-488b-9899-d12b6e799743"
6345*61046927SAndroid Build Coastguard Worker       >
6346*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
6347*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
6348*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
6349*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
6350*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6351*61046927SAndroid Build Coastguard Worker             units="ns"
6352*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6353*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
6354*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6355*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
6356*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6357*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6358*61046927SAndroid Build Coastguard Worker             />
6359*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
6360*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
6361*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
6362*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
6363*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6364*61046927SAndroid Build Coastguard Worker             units="cycles"
6365*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6366*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
6367*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6368*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
6369*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6370*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6371*61046927SAndroid Build Coastguard Worker             />
6372*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
6373*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
6374*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
6375*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
6376*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6377*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
6378*61046927SAndroid Build Coastguard Worker             units="hz"
6379*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6380*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
6381*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6382*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
6383*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6384*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6385*61046927SAndroid Build Coastguard Worker             />
6386*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
6387*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
6388*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
6389*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
6390*61046927SAndroid Build Coastguard Worker             data_type="float"
6391*61046927SAndroid Build Coastguard Worker             max_equation="100"
6392*61046927SAndroid Build Coastguard Worker             units="percent"
6393*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6394*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
6395*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6396*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
6397*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6398*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6399*61046927SAndroid Build Coastguard Worker             />
6400*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
6401*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
6402*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
6403*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
6404*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6405*61046927SAndroid Build Coastguard Worker             units="threads"
6406*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6407*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
6408*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
6409*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6410*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
6411*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6412*61046927SAndroid Build Coastguard Worker             />
6413*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
6414*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
6415*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
6416*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
6417*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6418*61046927SAndroid Build Coastguard Worker             units="threads"
6419*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6420*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
6421*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
6422*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6423*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
6424*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6425*61046927SAndroid Build Coastguard Worker             />
6426*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
6427*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
6428*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
6429*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
6430*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6431*61046927SAndroid Build Coastguard Worker             units="threads"
6432*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6433*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
6434*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
6435*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6436*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
6437*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6438*61046927SAndroid Build Coastguard Worker             />
6439*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
6440*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
6441*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
6442*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
6443*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6444*61046927SAndroid Build Coastguard Worker             units="threads"
6445*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6446*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
6447*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
6448*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6449*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
6450*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6451*61046927SAndroid Build Coastguard Worker             />
6452*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
6453*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
6454*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
6455*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
6456*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6457*61046927SAndroid Build Coastguard Worker             units="threads"
6458*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6459*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
6460*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
6461*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6462*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
6463*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6464*61046927SAndroid Build Coastguard Worker             />
6465*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
6466*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
6467*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
6468*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
6469*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6470*61046927SAndroid Build Coastguard Worker             units="threads"
6471*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6472*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
6473*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
6474*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6475*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
6476*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6477*61046927SAndroid Build Coastguard Worker             />
6478*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
6479*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
6480*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
6481*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
6482*61046927SAndroid Build Coastguard Worker             data_type="float"
6483*61046927SAndroid Build Coastguard Worker             max_equation="100"
6484*61046927SAndroid Build Coastguard Worker             units="percent"
6485*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6486*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6487*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
6488*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
6489*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6490*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6491*61046927SAndroid Build Coastguard Worker             />
6492*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
6493*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
6494*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
6495*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
6496*61046927SAndroid Build Coastguard Worker             data_type="float"
6497*61046927SAndroid Build Coastguard Worker             max_equation="100"
6498*61046927SAndroid Build Coastguard Worker             units="percent"
6499*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6500*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6501*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
6502*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
6503*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6504*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6505*61046927SAndroid Build Coastguard Worker             />
6506*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
6507*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
6508*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
6509*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
6510*61046927SAndroid Build Coastguard Worker             data_type="float"
6511*61046927SAndroid Build Coastguard Worker             max_equation="100"
6512*61046927SAndroid Build Coastguard Worker             units="percent"
6513*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6514*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6515*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
6516*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
6517*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6518*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6519*61046927SAndroid Build Coastguard Worker             />
6520*61046927SAndroid Build Coastguard Worker    <counter name="PS Thread Ready For Dispatch on Slice0 Dualsubslice0 Thread Dispatcher"
6521*61046927SAndroid Build Coastguard Worker             symbol_name="PSThread00ReadyForDispatch"
6522*61046927SAndroid Build Coastguard Worker             underscore_name="ps_thread00_ready_for_dispatch"
6523*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which PS thread is ready for dispatch on slice0 dualsubslice0 thread dispatcher"
6524*61046927SAndroid Build Coastguard Worker             data_type="float"
6525*61046927SAndroid Build Coastguard Worker             max_equation="100"
6526*61046927SAndroid Build Coastguard Worker             units="percent"
6527*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6528*61046927SAndroid Build Coastguard Worker             equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV"
6529*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 1 AND"
6530*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6531*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6532*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6533*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6534*61046927SAndroid Build Coastguard Worker             />
6535*61046927SAndroid Build Coastguard Worker    <counter name="PS Thread Ready For Dispatch on Slice0 Dualsubslice1 Thread Dispatcher"
6536*61046927SAndroid Build Coastguard Worker             symbol_name="PSThread01ReadyForDispatch"
6537*61046927SAndroid Build Coastguard Worker             underscore_name="ps_thread01_ready_for_dispatch"
6538*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which PS thread is ready for dispatch on slice0 dualsubslice1 thread dispatcher"
6539*61046927SAndroid Build Coastguard Worker             data_type="float"
6540*61046927SAndroid Build Coastguard Worker             max_equation="100"
6541*61046927SAndroid Build Coastguard Worker             units="percent"
6542*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6543*61046927SAndroid Build Coastguard Worker             equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV"
6544*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 2 AND"
6545*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6546*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6547*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6548*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6549*61046927SAndroid Build Coastguard Worker             />
6550*61046927SAndroid Build Coastguard Worker    <counter name="PS Thread Ready For Dispatch on Slice0 Dualsubslice2 Thread Dispatcher"
6551*61046927SAndroid Build Coastguard Worker             symbol_name="PSThread02ReadyForDispatch"
6552*61046927SAndroid Build Coastguard Worker             underscore_name="ps_thread02_ready_for_dispatch"
6553*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which PS thread is ready for dispatch on slice0 dualsubslice2 thread dispatcher"
6554*61046927SAndroid Build Coastguard Worker             data_type="float"
6555*61046927SAndroid Build Coastguard Worker             max_equation="100"
6556*61046927SAndroid Build Coastguard Worker             units="percent"
6557*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6558*61046927SAndroid Build Coastguard Worker             equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV"
6559*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 4 AND"
6560*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6561*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6562*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6563*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6564*61046927SAndroid Build Coastguard Worker             />
6565*61046927SAndroid Build Coastguard Worker    <counter name="PS Thread Ready For Dispatch on Slice0 Dualsubslice3 Thread Dispatcher"
6566*61046927SAndroid Build Coastguard Worker             symbol_name="PSThread03ReadyForDispatch"
6567*61046927SAndroid Build Coastguard Worker             underscore_name="ps_thread03_ready_for_dispatch"
6568*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which PS thread is ready for dispatch on slice0 dualsubslice3 thread dispatcher"
6569*61046927SAndroid Build Coastguard Worker             data_type="float"
6570*61046927SAndroid Build Coastguard Worker             max_equation="100"
6571*61046927SAndroid Build Coastguard Worker             units="percent"
6572*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6573*61046927SAndroid Build Coastguard Worker             equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV"
6574*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 8 AND"
6575*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6576*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6577*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6578*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6579*61046927SAndroid Build Coastguard Worker             />
6580*61046927SAndroid Build Coastguard Worker    <counter name="PS Thread Ready For Dispatch on Slice0 Dualsubslice4 Thread Dispatcher"
6581*61046927SAndroid Build Coastguard Worker             symbol_name="PSThread04ReadyForDispatch"
6582*61046927SAndroid Build Coastguard Worker             underscore_name="ps_thread04_ready_for_dispatch"
6583*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which PS thread is ready for dispatch on slice0 dualsubslice4 thread dispatcher"
6584*61046927SAndroid Build Coastguard Worker             data_type="float"
6585*61046927SAndroid Build Coastguard Worker             max_equation="100"
6586*61046927SAndroid Build Coastguard Worker             units="percent"
6587*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6588*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
6589*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 16 AND"
6590*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6591*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6592*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6593*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6594*61046927SAndroid Build Coastguard Worker             />
6595*61046927SAndroid Build Coastguard Worker    <counter name="PS Thread Ready For Dispatch on Slice0 Dualsubslice5 Thread Dispatcher"
6596*61046927SAndroid Build Coastguard Worker             symbol_name="PSThread05ReadyForDispatch"
6597*61046927SAndroid Build Coastguard Worker             underscore_name="ps_thread05_ready_for_dispatch"
6598*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which PS thread is ready for dispatch on slice0 dualsubslice5 thread dispatcher"
6599*61046927SAndroid Build Coastguard Worker             data_type="float"
6600*61046927SAndroid Build Coastguard Worker             max_equation="100"
6601*61046927SAndroid Build Coastguard Worker             units="percent"
6602*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6603*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
6604*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 32 AND"
6605*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6606*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6607*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6608*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6609*61046927SAndroid Build Coastguard Worker             />
6610*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice5 Thread Dispatcher"
6611*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader05Ready"
6612*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header05_ready"
6613*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice5 thread dispatcher"
6614*61046927SAndroid Build Coastguard Worker             data_type="float"
6615*61046927SAndroid Build Coastguard Worker             max_equation="100"
6616*61046927SAndroid Build Coastguard Worker             units="percent"
6617*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6618*61046927SAndroid Build Coastguard Worker             equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV"
6619*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 32 AND"
6620*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6621*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6622*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6623*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6624*61046927SAndroid Build Coastguard Worker             />
6625*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice5 Thread Dispatcher Port 0"
6626*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader05ReadyPort0"
6627*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header05_ready_port0"
6628*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice5 thread dispatcher port 0"
6629*61046927SAndroid Build Coastguard Worker             data_type="float"
6630*61046927SAndroid Build Coastguard Worker             max_equation="100"
6631*61046927SAndroid Build Coastguard Worker             units="percent"
6632*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6633*61046927SAndroid Build Coastguard Worker             equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV"
6634*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 32 AND"
6635*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6636*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6637*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6638*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6639*61046927SAndroid Build Coastguard Worker             />
6640*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice5 Thread Dispatcher Port 1"
6641*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader05ReadyPort1"
6642*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header05_ready_port1"
6643*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice5 thread dispatcher port 1"
6644*61046927SAndroid Build Coastguard Worker             data_type="float"
6645*61046927SAndroid Build Coastguard Worker             max_equation="100"
6646*61046927SAndroid Build Coastguard Worker             units="percent"
6647*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6648*61046927SAndroid Build Coastguard Worker             equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV"
6649*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 32 AND"
6650*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6651*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6652*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6653*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6654*61046927SAndroid Build Coastguard Worker             />
6655*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice5 Thread Dispatcher Port 2"
6656*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader05ReadyPort2"
6657*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header05_ready_port2"
6658*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice5 thread dispatcher port 2"
6659*61046927SAndroid Build Coastguard Worker             data_type="float"
6660*61046927SAndroid Build Coastguard Worker             max_equation="100"
6661*61046927SAndroid Build Coastguard Worker             units="percent"
6662*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6663*61046927SAndroid Build Coastguard Worker             equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV"
6664*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 32 AND"
6665*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6666*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6667*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6668*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6669*61046927SAndroid Build Coastguard Worker             />
6670*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice5 Thread Dispatcher Port 3"
6671*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader05ReadyPort3"
6672*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header05_ready_port3"
6673*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice5 thread dispatcher port 3"
6674*61046927SAndroid Build Coastguard Worker             data_type="float"
6675*61046927SAndroid Build Coastguard Worker             max_equation="100"
6676*61046927SAndroid Build Coastguard Worker             units="percent"
6677*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6678*61046927SAndroid Build Coastguard Worker             equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
6679*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 32 AND"
6680*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6681*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6682*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6683*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6684*61046927SAndroid Build Coastguard Worker             />
6685*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
6686*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
6687*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
6688*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
6689*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24110340" />
6690*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24310340" />
6691*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24510340" />
6692*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24710340" />
6693*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24910340" />
6694*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24B10340" />
6695*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x26B1001C" />
6696*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C07C000" />
6697*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2407002B" />
6698*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2207FF00" />
6699*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x021100F3" />
6700*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x041100F2" />
6701*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10110000" />
6702*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00110000" />
6703*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02128000" />
6704*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04128000" />
6705*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12138000" />
6706*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14138000" />
6707*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C3100F3" />
6708*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E3100F2" />
6709*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10310000" />
6710*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E310000" />
6711*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C328000" />
6712*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E328000" />
6713*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E330003" />
6714*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x185100F3" />
6715*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A5100F2" />
6716*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10510000" />
6717*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C510000" />
6718*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18528000" />
6719*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A528000" />
6720*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C53C000" />
6721*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x147100F3" />
6722*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x167100F2" />
6723*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10710000" />
6724*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A710000" />
6725*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14728000" />
6726*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16728000" />
6727*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C733000" />
6728*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x109100F3" />
6729*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x129100F2" />
6730*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08910000" />
6731*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10928000" />
6732*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12928000" />
6733*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C930C00" />
6734*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00B100F3" />
6735*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0EB100F2" />
6736*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06B10104" />
6737*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08B10105" />
6738*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0AB10106" />
6739*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0CB10107" />
6740*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10B10000" />
6741*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02B10000" />
6742*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04B10000" />
6743*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00B28000" />
6744*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0EB28000" />
6745*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06B28000" />
6746*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08B28000" />
6747*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0AB28000" />
6748*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0CB28000" />
6749*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10B38000" />
6750*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1CB30300" />
6751*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16B38000" />
6752*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18B38000" />
6753*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1AB38000" />
6754*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0F0028" />
6755*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14104000" />
6756*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16104000" />
6757*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C024000" />
6758*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020001" />
6759*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2A03A500" />
6760*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18002000" />
6761*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x36003249" />
6762*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x380024DB" />
6763*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A004000" />
6764*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C004000" />
6765*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E002000" />
6766*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x34000900" />
6767*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00014000" />
6768*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A012000" />
6769*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C012000" />
6770*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E012000" />
6771*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06014000" />
6772*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08014000" />
6773*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A014000" />
6774*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18012000" />
6775*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2405C000" />
6776*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x26050003" />
6777*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x220500A0" />
6778*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24062800" />
6779*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x140A8000" />
6780*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160A8000" />
6781*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180A8000" />
6782*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A0A8000" />
6783*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
6784*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41104000" />
6785*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B105555" />
6786*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101555" />
6787*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11148000" />
6788*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B14FC00" />
6789*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D14003F" />
6790*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13148000" />
6791*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15148000" />
6792*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17148000" />
6793*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B112000" />
6794*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5F115555" />
6795*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x61111555" />
6796*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01128000" />
6797*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F128000" />
6798*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11128000" />
6799*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13128000" />
6800*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15128000" />
6801*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17128000" />
6802*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19128000" />
6803*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B128000" />
6804*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D128000" />
6805*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F128000" />
6806*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03128000" />
6807*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05128000" />
6808*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07128000" />
6809*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09128000" />
6810*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B128000" />
6811*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D128000" />
6812*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47101600" />
6813*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100606" />
6814*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4F100606" />
6815*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51100006" />
6816*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53100400" />
6817*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55101114" />
6818*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
6819*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
6820*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100001" />
6821*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49100111" />
6822*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B100606" />
6823*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
6824*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
6825*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
6826*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
6827*61046927SAndroid Build Coastguard Worker    </register_config>
6828*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
6829*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
6830*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
6831*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0xF0800000" />
6832*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
6833*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x70800000" />
6834*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x007F0000" />
6835*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00000000" />
6836*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FFFC" />
6837*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00000000" />
6838*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FFFC" />
6839*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D948" value="0x00000000" />
6840*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D94C" value="0x0000FFF3" />
6841*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC08" value="0x00000000" />
6842*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC0C" value="0x0000FFF3" />
6843*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D950" value="0x00000000" />
6844*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D954" value="0x0000FFCF" />
6845*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC10" value="0x00000000" />
6846*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC14" value="0x0000FFCF" />
6847*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D958" value="0x00000000" />
6848*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D95C" value="0x0000FF3F" />
6849*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC18" value="0x00000000" />
6850*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC1C" value="0x0000FF3F" />
6851*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D960" value="0x00000000" />
6852*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D964" value="0x0000FCFF" />
6853*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC20" value="0x00000000" />
6854*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC24" value="0x0000FCFF" />
6855*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D968" value="0x00000000" />
6856*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D96C" value="0x0000F3FF" />
6857*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC28" value="0x00000000" />
6858*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC2C" value="0x0000F3FF" />
6859*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D970" value="0x00078000" />
6860*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D974" value="0x00000FFF" />
6861*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC30" value="0x00078000" />
6862*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC34" value="0x00000FFF" />
6863*61046927SAndroid Build Coastguard Worker    </register_config>
6864*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
6865*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
6866*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
6867*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
6868*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
6869*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
6870*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
6871*61046927SAndroid Build Coastguard Worker    </register_config>
6872*61046927SAndroid Build Coastguard Worker  </set>
6873*61046927SAndroid Build Coastguard Worker
6874*61046927SAndroid Build Coastguard Worker  <set name="TDL_3"
6875*61046927SAndroid Build Coastguard Worker       chipset="TGLGT2"
6876*61046927SAndroid Build Coastguard Worker       symbol_name="TDL_3"
6877*61046927SAndroid Build Coastguard Worker       underscore_name="tdl_3"
6878*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL MEDIA IO"
6879*61046927SAndroid Build Coastguard Worker       hw_config_guid="d5890d02-b2be-4742-a16e-17190a92a301"
6880*61046927SAndroid Build Coastguard Worker       >
6881*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
6882*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
6883*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
6884*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
6885*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6886*61046927SAndroid Build Coastguard Worker             units="ns"
6887*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6888*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
6889*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6890*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
6891*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6892*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6893*61046927SAndroid Build Coastguard Worker             />
6894*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
6895*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
6896*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
6897*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
6898*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6899*61046927SAndroid Build Coastguard Worker             units="cycles"
6900*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6901*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
6902*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6903*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
6904*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6905*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6906*61046927SAndroid Build Coastguard Worker             />
6907*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
6908*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
6909*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
6910*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
6911*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6912*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
6913*61046927SAndroid Build Coastguard Worker             units="hz"
6914*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6915*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
6916*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6917*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
6918*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6919*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6920*61046927SAndroid Build Coastguard Worker             />
6921*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
6922*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
6923*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
6924*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
6925*61046927SAndroid Build Coastguard Worker             data_type="float"
6926*61046927SAndroid Build Coastguard Worker             max_equation="100"
6927*61046927SAndroid Build Coastguard Worker             units="percent"
6928*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6929*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
6930*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6931*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
6932*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6933*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6934*61046927SAndroid Build Coastguard Worker             />
6935*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
6936*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
6937*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
6938*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
6939*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6940*61046927SAndroid Build Coastguard Worker             units="threads"
6941*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6942*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
6943*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
6944*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6945*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
6946*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6947*61046927SAndroid Build Coastguard Worker             />
6948*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
6949*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
6950*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
6951*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
6952*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6953*61046927SAndroid Build Coastguard Worker             units="threads"
6954*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6955*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
6956*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
6957*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6958*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
6959*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6960*61046927SAndroid Build Coastguard Worker             />
6961*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
6962*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
6963*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
6964*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
6965*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6966*61046927SAndroid Build Coastguard Worker             units="threads"
6967*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6968*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
6969*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
6970*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6971*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
6972*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6973*61046927SAndroid Build Coastguard Worker             />
6974*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
6975*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
6976*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
6977*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
6978*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6979*61046927SAndroid Build Coastguard Worker             units="threads"
6980*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6981*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
6982*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
6983*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6984*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
6985*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6986*61046927SAndroid Build Coastguard Worker             />
6987*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
6988*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
6989*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
6990*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
6991*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6992*61046927SAndroid Build Coastguard Worker             units="threads"
6993*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6994*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
6995*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
6996*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6997*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
6998*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6999*61046927SAndroid Build Coastguard Worker             />
7000*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
7001*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
7002*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
7003*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
7004*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7005*61046927SAndroid Build Coastguard Worker             units="threads"
7006*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7007*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
7008*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
7009*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7010*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
7011*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7012*61046927SAndroid Build Coastguard Worker             />
7013*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
7014*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
7015*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
7016*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
7017*61046927SAndroid Build Coastguard Worker             data_type="float"
7018*61046927SAndroid Build Coastguard Worker             max_equation="100"
7019*61046927SAndroid Build Coastguard Worker             units="percent"
7020*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7021*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7022*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
7023*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
7024*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7025*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7026*61046927SAndroid Build Coastguard Worker             />
7027*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
7028*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
7029*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
7030*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
7031*61046927SAndroid Build Coastguard Worker             data_type="float"
7032*61046927SAndroid Build Coastguard Worker             max_equation="100"
7033*61046927SAndroid Build Coastguard Worker             units="percent"
7034*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7035*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7036*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
7037*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
7038*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7039*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7040*61046927SAndroid Build Coastguard Worker             />
7041*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
7042*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
7043*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
7044*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
7045*61046927SAndroid Build Coastguard Worker             data_type="float"
7046*61046927SAndroid Build Coastguard Worker             max_equation="100"
7047*61046927SAndroid Build Coastguard Worker             units="percent"
7048*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7049*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7050*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
7051*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
7052*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7053*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7054*61046927SAndroid Build Coastguard Worker             />
7055*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice2 Thread Dispatcher"
7056*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader02Ready"
7057*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header02_ready"
7058*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice2 thread dispatcher"
7059*61046927SAndroid Build Coastguard Worker             data_type="float"
7060*61046927SAndroid Build Coastguard Worker             max_equation="100"
7061*61046927SAndroid Build Coastguard Worker             units="percent"
7062*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7063*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
7064*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 4 AND"
7065*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
7066*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7067*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7068*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
7069*61046927SAndroid Build Coastguard Worker             />
7070*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice3 Thread Dispatcher"
7071*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader03Ready"
7072*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header03_ready"
7073*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice3 thread dispatcher"
7074*61046927SAndroid Build Coastguard Worker             data_type="float"
7075*61046927SAndroid Build Coastguard Worker             max_equation="100"
7076*61046927SAndroid Build Coastguard Worker             units="percent"
7077*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7078*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
7079*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 8 AND"
7080*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
7081*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7082*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7083*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
7084*61046927SAndroid Build Coastguard Worker             />
7085*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice4 Thread Dispatcher"
7086*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader04Ready"
7087*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header04_ready"
7088*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice4 thread dispatcher"
7089*61046927SAndroid Build Coastguard Worker             data_type="float"
7090*61046927SAndroid Build Coastguard Worker             max_equation="100"
7091*61046927SAndroid Build Coastguard Worker             units="percent"
7092*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7093*61046927SAndroid Build Coastguard Worker             equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV"
7094*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 16 AND"
7095*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
7096*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7097*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7098*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
7099*61046927SAndroid Build Coastguard Worker             />
7100*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice2 Thread Dispatcher Port 0"
7101*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader02ReadyPort0"
7102*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header02_ready_port0"
7103*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice2 thread dispatcher port 0"
7104*61046927SAndroid Build Coastguard Worker             data_type="float"
7105*61046927SAndroid Build Coastguard Worker             max_equation="100"
7106*61046927SAndroid Build Coastguard Worker             units="percent"
7107*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7108*61046927SAndroid Build Coastguard Worker             equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
7109*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 4 AND"
7110*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
7111*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7112*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7113*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
7114*61046927SAndroid Build Coastguard Worker             />
7115*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice2 Thread Dispatcher Port 1"
7116*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader02ReadyPort1"
7117*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header02_ready_port1"
7118*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice2 thread dispatcher port 1"
7119*61046927SAndroid Build Coastguard Worker             data_type="float"
7120*61046927SAndroid Build Coastguard Worker             max_equation="100"
7121*61046927SAndroid Build Coastguard Worker             units="percent"
7122*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7123*61046927SAndroid Build Coastguard Worker             equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV"
7124*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 4 AND"
7125*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
7126*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7127*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7128*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
7129*61046927SAndroid Build Coastguard Worker             />
7130*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice2 Thread Dispatcher Port 2"
7131*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader02ReadyPort2"
7132*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header02_ready_port2"
7133*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice2 thread dispatcher port 2"
7134*61046927SAndroid Build Coastguard Worker             data_type="float"
7135*61046927SAndroid Build Coastguard Worker             max_equation="100"
7136*61046927SAndroid Build Coastguard Worker             units="percent"
7137*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7138*61046927SAndroid Build Coastguard Worker             equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV"
7139*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 4 AND"
7140*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
7141*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7142*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7143*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
7144*61046927SAndroid Build Coastguard Worker             />
7145*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice2 Thread Dispatcher Port 3"
7146*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader02ReadyPort3"
7147*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header02_ready_port3"
7148*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice2 thread dispatcher port 3"
7149*61046927SAndroid Build Coastguard Worker             data_type="float"
7150*61046927SAndroid Build Coastguard Worker             max_equation="100"
7151*61046927SAndroid Build Coastguard Worker             units="percent"
7152*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7153*61046927SAndroid Build Coastguard Worker             equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV"
7154*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 4 AND"
7155*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
7156*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7157*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7158*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
7159*61046927SAndroid Build Coastguard Worker             />
7160*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice3 Thread Dispatcher Port 0"
7161*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader03ReadyPort0"
7162*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header03_ready_port0"
7163*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice3 thread dispatcher port 0"
7164*61046927SAndroid Build Coastguard Worker             data_type="float"
7165*61046927SAndroid Build Coastguard Worker             max_equation="100"
7166*61046927SAndroid Build Coastguard Worker             units="percent"
7167*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7168*61046927SAndroid Build Coastguard Worker             equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV"
7169*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 8 AND"
7170*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
7171*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7172*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7173*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
7174*61046927SAndroid Build Coastguard Worker             />
7175*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice3 Thread Dispatcher Port 1"
7176*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader03ReadyPort1"
7177*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header03_ready_port1"
7178*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice3 thread dispatcher port 1"
7179*61046927SAndroid Build Coastguard Worker             data_type="float"
7180*61046927SAndroid Build Coastguard Worker             max_equation="100"
7181*61046927SAndroid Build Coastguard Worker             units="percent"
7182*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7183*61046927SAndroid Build Coastguard Worker             equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV"
7184*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 8 AND"
7185*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
7186*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7187*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7188*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
7189*61046927SAndroid Build Coastguard Worker             />
7190*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice3 Thread Dispatcher Port 2"
7191*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader03ReadyPort2"
7192*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header03_ready_port2"
7193*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice3 thread dispatcher port 2"
7194*61046927SAndroid Build Coastguard Worker             data_type="float"
7195*61046927SAndroid Build Coastguard Worker             max_equation="100"
7196*61046927SAndroid Build Coastguard Worker             units="percent"
7197*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7198*61046927SAndroid Build Coastguard Worker             equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
7199*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 8 AND"
7200*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
7201*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7202*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7203*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
7204*61046927SAndroid Build Coastguard Worker             />
7205*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice3 Thread Dispatcher Port 3"
7206*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader03ReadyPort3"
7207*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header03_ready_port3"
7208*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice3 thread dispatcher port 3"
7209*61046927SAndroid Build Coastguard Worker             data_type="float"
7210*61046927SAndroid Build Coastguard Worker             max_equation="100"
7211*61046927SAndroid Build Coastguard Worker             units="percent"
7212*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7213*61046927SAndroid Build Coastguard Worker             equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
7214*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 8 AND"
7215*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
7216*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7217*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7218*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
7219*61046927SAndroid Build Coastguard Worker             />
7220*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice4 Thread Dispatcher Port 0"
7221*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader04ReadyPort0"
7222*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header04_ready_port0"
7223*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice4 thread dispatcher port 0"
7224*61046927SAndroid Build Coastguard Worker             data_type="float"
7225*61046927SAndroid Build Coastguard Worker             max_equation="100"
7226*61046927SAndroid Build Coastguard Worker             units="percent"
7227*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7228*61046927SAndroid Build Coastguard Worker             equation="B 7 READ 100 UMUL $GpuCoreClocks FDIV"
7229*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 16 AND"
7230*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
7231*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7232*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7233*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
7234*61046927SAndroid Build Coastguard Worker             />
7235*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice4 Thread Dispatcher Port 1"
7236*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader04ReadyPort1"
7237*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header04_ready_port1"
7238*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice4 thread dispatcher port 1"
7239*61046927SAndroid Build Coastguard Worker             data_type="float"
7240*61046927SAndroid Build Coastguard Worker             max_equation="100"
7241*61046927SAndroid Build Coastguard Worker             units="percent"
7242*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7243*61046927SAndroid Build Coastguard Worker             equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV"
7244*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 16 AND"
7245*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
7246*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7247*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7248*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
7249*61046927SAndroid Build Coastguard Worker             />
7250*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice4 Thread Dispatcher Port 2"
7251*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader04ReadyPort2"
7252*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header04_ready_port2"
7253*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice4 thread dispatcher port 2"
7254*61046927SAndroid Build Coastguard Worker             data_type="float"
7255*61046927SAndroid Build Coastguard Worker             max_equation="100"
7256*61046927SAndroid Build Coastguard Worker             units="percent"
7257*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7258*61046927SAndroid Build Coastguard Worker             equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV"
7259*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 16 AND"
7260*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
7261*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7262*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7263*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
7264*61046927SAndroid Build Coastguard Worker             />
7265*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice4 Thread Dispatcher Port 3"
7266*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader04ReadyPort3"
7267*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header04_ready_port3"
7268*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice4 thread dispatcher port 3"
7269*61046927SAndroid Build Coastguard Worker             data_type="float"
7270*61046927SAndroid Build Coastguard Worker             max_equation="100"
7271*61046927SAndroid Build Coastguard Worker             units="percent"
7272*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7273*61046927SAndroid Build Coastguard Worker             equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV"
7274*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 16 AND"
7275*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
7276*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7277*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7278*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
7279*61046927SAndroid Build Coastguard Worker             />
7280*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
7281*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
7282*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
7283*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
7284*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2651001C" />
7285*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2671001C" />
7286*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2691001C" />
7287*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24072A80" />
7288*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06510107" />
7289*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08510106" />
7290*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A510105" />
7291*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C510104" />
7292*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10510000" />
7293*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02510000" />
7294*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04510000" />
7295*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06528000" />
7296*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08528000" />
7297*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A528000" />
7298*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C528000" />
7299*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16538000" />
7300*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18538000" />
7301*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A538000" />
7302*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C530100" />
7303*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C710107" />
7304*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E710106" />
7305*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02710105" />
7306*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04710104" />
7307*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10710000" />
7308*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E710000" />
7309*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00710000" />
7310*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C728000" />
7311*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E728000" />
7312*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02728000" />
7313*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04728000" />
7314*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E730003" />
7315*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12738000" />
7316*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14738000" />
7317*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14910107" />
7318*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16910106" />
7319*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18910105" />
7320*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A910104" />
7321*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10910000" />
7322*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A910000" />
7323*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C910000" />
7324*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14928000" />
7325*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16928000" />
7326*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18928000" />
7327*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A928000" />
7328*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C93F000" />
7329*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0F2800" />
7330*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0F000A" />
7331*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C104000" />
7332*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E104000" />
7333*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02104000" />
7334*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04104000" />
7335*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020140" />
7336*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02024000" />
7337*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04024000" />
7338*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C030005" />
7339*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02034000" />
7340*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04034000" />
7341*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06038000" />
7342*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08038000" />
7343*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A038000" />
7344*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18034000" />
7345*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x36001003" />
7346*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x38003649" />
7347*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A006000" />
7348*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C006000" />
7349*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E006000" />
7350*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x34001B00" />
7351*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2A015500" />
7352*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2206AA00" />
7353*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0A8000" />
7354*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0A8000" />
7355*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x020A8000" />
7356*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x040A8000" />
7357*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060A8000" />
7358*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x080A8000" />
7359*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A0A8000" />
7360*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0A8000" />
7361*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
7362*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101554" />
7363*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B100555" />
7364*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D14003F" />
7365*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13148000" />
7366*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15148000" />
7367*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17148000" />
7368*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B141C00" />
7369*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x61111554" />
7370*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5F110555" />
7371*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15128000" />
7372*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17128000" />
7373*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19128000" />
7374*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B128000" />
7375*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D128000" />
7376*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F128000" />
7377*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03128000" />
7378*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05128000" />
7379*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07128000" />
7380*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09128000" />
7381*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B128000" />
7382*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D128000" />
7383*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51100600" />
7384*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53100606" />
7385*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55100006" />
7386*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
7387*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
7388*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100000" />
7389*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47100000" />
7390*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49100000" />
7391*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B100404" />
7392*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100404" />
7393*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
7394*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
7395*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
7396*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
7397*61046927SAndroid Build Coastguard Worker    </register_config>
7398*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
7399*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
7400*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
7401*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x70800000" />
7402*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
7403*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
7404*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00070000" />
7405*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00078000" />
7406*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x00000FFF" />
7407*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00078000" />
7408*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x00000FFF" />
7409*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D948" value="0x00007800" />
7410*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D94C" value="0x0000F0FF" />
7411*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC08" value="0x00007800" />
7412*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC0C" value="0x0000F0FF" />
7413*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D950" value="0x00000780" />
7414*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D954" value="0x0000FF0F" />
7415*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC10" value="0x00000780" />
7416*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC14" value="0x0000FF0F" />
7417*61046927SAndroid Build Coastguard Worker    </register_config>
7418*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
7419*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
7420*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
7421*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
7422*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
7423*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
7424*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
7425*61046927SAndroid Build Coastguard Worker    </register_config>
7426*61046927SAndroid Build Coastguard Worker  </set>
7427*61046927SAndroid Build Coastguard Worker
7428*61046927SAndroid Build Coastguard Worker  <set name="GpuBusyness"
7429*61046927SAndroid Build Coastguard Worker       chipset="TGLGT2"
7430*61046927SAndroid Build Coastguard Worker       symbol_name="GpuBusyness"
7431*61046927SAndroid Build Coastguard Worker       underscore_name="gpu_busyness"
7432*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL MEDIA IO"
7433*61046927SAndroid Build Coastguard Worker       hw_config_guid="19fe64eb-ac4f-45c6-b2b9-af728b21753b"
7434*61046927SAndroid Build Coastguard Worker       >
7435*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
7436*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
7437*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
7438*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
7439*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7440*61046927SAndroid Build Coastguard Worker             units="ns"
7441*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7442*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
7443*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7444*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
7445*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7446*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7447*61046927SAndroid Build Coastguard Worker             />
7448*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
7449*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
7450*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
7451*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
7452*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7453*61046927SAndroid Build Coastguard Worker             units="cycles"
7454*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7455*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
7456*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7457*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
7458*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7459*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7460*61046927SAndroid Build Coastguard Worker             />
7461*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
7462*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
7463*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
7464*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
7465*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7466*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
7467*61046927SAndroid Build Coastguard Worker             units="hz"
7468*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7469*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
7470*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7471*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
7472*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7473*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7474*61046927SAndroid Build Coastguard Worker             />
7475*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
7476*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
7477*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
7478*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
7479*61046927SAndroid Build Coastguard Worker             data_type="float"
7480*61046927SAndroid Build Coastguard Worker             max_equation="100"
7481*61046927SAndroid Build Coastguard Worker             units="percent"
7482*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7483*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
7484*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7485*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
7486*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7487*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7488*61046927SAndroid Build Coastguard Worker             />
7489*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
7490*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
7491*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
7492*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
7493*61046927SAndroid Build Coastguard Worker             data_type="float"
7494*61046927SAndroid Build Coastguard Worker             max_equation="100"
7495*61046927SAndroid Build Coastguard Worker             units="percent"
7496*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7497*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7498*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
7499*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
7500*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7501*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7502*61046927SAndroid Build Coastguard Worker             />
7503*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
7504*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
7505*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
7506*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
7507*61046927SAndroid Build Coastguard Worker             data_type="float"
7508*61046927SAndroid Build Coastguard Worker             max_equation="100"
7509*61046927SAndroid Build Coastguard Worker             units="percent"
7510*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7511*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7512*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
7513*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
7514*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7515*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7516*61046927SAndroid Build Coastguard Worker             />
7517*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
7518*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
7519*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
7520*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
7521*61046927SAndroid Build Coastguard Worker             data_type="float"
7522*61046927SAndroid Build Coastguard Worker             max_equation="100"
7523*61046927SAndroid Build Coastguard Worker             units="percent"
7524*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7525*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7526*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
7527*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
7528*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7529*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7530*61046927SAndroid Build Coastguard Worker             />
7531*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
7532*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
7533*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
7534*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
7535*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7536*61046927SAndroid Build Coastguard Worker             units="threads"
7537*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7538*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
7539*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
7540*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7541*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
7542*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7543*61046927SAndroid Build Coastguard Worker             />
7544*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
7545*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
7546*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
7547*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
7548*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7549*61046927SAndroid Build Coastguard Worker             units="threads"
7550*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7551*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
7552*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
7553*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7554*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
7555*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7556*61046927SAndroid Build Coastguard Worker             />
7557*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
7558*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
7559*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
7560*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
7561*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7562*61046927SAndroid Build Coastguard Worker             units="threads"
7563*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7564*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
7565*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
7566*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7567*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
7568*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7569*61046927SAndroid Build Coastguard Worker             />
7570*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
7571*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
7572*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
7573*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
7574*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7575*61046927SAndroid Build Coastguard Worker             units="threads"
7576*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7577*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
7578*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
7579*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7580*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
7581*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7582*61046927SAndroid Build Coastguard Worker             />
7583*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
7584*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
7585*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
7586*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
7587*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7588*61046927SAndroid Build Coastguard Worker             units="threads"
7589*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7590*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
7591*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
7592*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7593*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
7594*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7595*61046927SAndroid Build Coastguard Worker             />
7596*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
7597*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
7598*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
7599*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
7600*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7601*61046927SAndroid Build Coastguard Worker             units="threads"
7602*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7603*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
7604*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
7605*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7606*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
7607*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7608*61046927SAndroid Build Coastguard Worker             />
7609*61046927SAndroid Build Coastguard Worker    <counter name="Render Ring Busy"
7610*61046927SAndroid Build Coastguard Worker             symbol_name="RenderBusy"
7611*61046927SAndroid Build Coastguard Worker             underscore_name="render_busy"
7612*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
7613*61046927SAndroid Build Coastguard Worker             data_type="float"
7614*61046927SAndroid Build Coastguard Worker             max_equation="100"
7615*61046927SAndroid Build Coastguard Worker             units="percent"
7616*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7617*61046927SAndroid Build Coastguard Worker             equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV"
7618*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7619*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
7620*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7621*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7622*61046927SAndroid Build Coastguard Worker             />
7623*61046927SAndroid Build Coastguard Worker    <counter name="Compute Ring Busy"
7624*61046927SAndroid Build Coastguard Worker             symbol_name="ComputeBusy"
7625*61046927SAndroid Build Coastguard Worker             underscore_name="compute_busy"
7626*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
7627*61046927SAndroid Build Coastguard Worker             data_type="float"
7628*61046927SAndroid Build Coastguard Worker             max_equation="100"
7629*61046927SAndroid Build Coastguard Worker             units="percent"
7630*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7631*61046927SAndroid Build Coastguard Worker             equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV"
7632*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7633*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
7634*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7635*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7636*61046927SAndroid Build Coastguard Worker             />
7637*61046927SAndroid Build Coastguard Worker    <counter name="Posh Ring Busy"
7638*61046927SAndroid Build Coastguard Worker             symbol_name="PoshEngineBusy"
7639*61046927SAndroid Build Coastguard Worker             underscore_name="posh_engine_busy"
7640*61046927SAndroid Build Coastguard Worker             description="The percentage of time when posh command streamer was busy."
7641*61046927SAndroid Build Coastguard Worker             data_type="float"
7642*61046927SAndroid Build Coastguard Worker             max_equation="100"
7643*61046927SAndroid Build Coastguard Worker             units="percent"
7644*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7645*61046927SAndroid Build Coastguard Worker             equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV"
7646*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7647*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
7648*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7649*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7650*61046927SAndroid Build Coastguard Worker             />
7651*61046927SAndroid Build Coastguard Worker    <counter name="Blitter Ring Busy"
7652*61046927SAndroid Build Coastguard Worker             symbol_name="BlitterBusy"
7653*61046927SAndroid Build Coastguard Worker             underscore_name="blitter_busy"
7654*61046927SAndroid Build Coastguard Worker             description="The percentage of time when blitter command streamer was busy."
7655*61046927SAndroid Build Coastguard Worker             data_type="float"
7656*61046927SAndroid Build Coastguard Worker             max_equation="100"
7657*61046927SAndroid Build Coastguard Worker             units="percent"
7658*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7659*61046927SAndroid Build Coastguard Worker             equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV"
7660*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7661*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
7662*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="IO"
7663*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7664*61046927SAndroid Build Coastguard Worker             />
7665*61046927SAndroid Build Coastguard Worker    <counter name="Vebox Ring Busy"
7666*61046927SAndroid Build Coastguard Worker             symbol_name="VeboxBusy"
7667*61046927SAndroid Build Coastguard Worker             underscore_name="vebox_busy"
7668*61046927SAndroid Build Coastguard Worker             description="The percentage of time when vebox command streamer was busy."
7669*61046927SAndroid Build Coastguard Worker             data_type="float"
7670*61046927SAndroid Build Coastguard Worker             max_equation="100"
7671*61046927SAndroid Build Coastguard Worker             units="percent"
7672*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7673*61046927SAndroid Build Coastguard Worker             equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
7674*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7675*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
7676*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="IO"
7677*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7678*61046927SAndroid Build Coastguard Worker             />
7679*61046927SAndroid Build Coastguard Worker    <counter name="Vdbox0 Ring Busy"
7680*61046927SAndroid Build Coastguard Worker             symbol_name="Vdbox0Busy"
7681*61046927SAndroid Build Coastguard Worker             underscore_name="vdbox0_busy"
7682*61046927SAndroid Build Coastguard Worker             description="The percentage of time when Vdbox0 command streamer was busy."
7683*61046927SAndroid Build Coastguard Worker             data_type="float"
7684*61046927SAndroid Build Coastguard Worker             max_equation="100"
7685*61046927SAndroid Build Coastguard Worker             units="percent"
7686*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7687*61046927SAndroid Build Coastguard Worker             equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
7688*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7689*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
7690*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="IO"
7691*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7692*61046927SAndroid Build Coastguard Worker             />
7693*61046927SAndroid Build Coastguard Worker    <counter name="Vdbox1 Ring Busy"
7694*61046927SAndroid Build Coastguard Worker             symbol_name="Vdbox1Busy"
7695*61046927SAndroid Build Coastguard Worker             underscore_name="vdbox1_busy"
7696*61046927SAndroid Build Coastguard Worker             description="The percentage of time when Vdbox1 command streamer was busy."
7697*61046927SAndroid Build Coastguard Worker             data_type="float"
7698*61046927SAndroid Build Coastguard Worker             max_equation="100"
7699*61046927SAndroid Build Coastguard Worker             units="percent"
7700*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7701*61046927SAndroid Build Coastguard Worker             equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV"
7702*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7703*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
7704*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="IO"
7705*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7706*61046927SAndroid Build Coastguard Worker             />
7707*61046927SAndroid Build Coastguard Worker    <counter name="Render and compute engines are simultaneously busy"
7708*61046927SAndroid Build Coastguard Worker             symbol_name="RenderAndComputeBusy"
7709*61046927SAndroid Build Coastguard Worker             underscore_name="render_and_compute_busy"
7710*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render and compute engines are simultaneously busy"
7711*61046927SAndroid Build Coastguard Worker             data_type="float"
7712*61046927SAndroid Build Coastguard Worker             max_equation="100"
7713*61046927SAndroid Build Coastguard Worker             units="percent"
7714*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7715*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
7716*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7717*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
7718*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7719*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7720*61046927SAndroid Build Coastguard Worker             />
7721*61046927SAndroid Build Coastguard Worker    <counter name="Any Engine Busy"
7722*61046927SAndroid Build Coastguard Worker             symbol_name="AnyEngineBusy"
7723*61046927SAndroid Build Coastguard Worker             underscore_name="any_engine_busy"
7724*61046927SAndroid Build Coastguard Worker             description="The percentage of time when any command streamer was busy."
7725*61046927SAndroid Build Coastguard Worker             data_type="float"
7726*61046927SAndroid Build Coastguard Worker             max_equation="100"
7727*61046927SAndroid Build Coastguard Worker             units="percent"
7728*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7729*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
7730*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7731*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
7732*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="IO"
7733*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7734*61046927SAndroid Build Coastguard Worker             />
7735*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
7736*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
7737*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
7738*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
7739*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0E1200" />
7740*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x220E0009" />
7741*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E101200" />
7742*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x040E0043" />
7743*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A0E00B3" />
7744*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180E0000" />
7745*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0E0000" />
7746*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0F0104" />
7747*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08100053" />
7748*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x20100000" />
7749*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04104000" />
7750*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A104000" />
7751*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04024000" />
7752*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08024000" />
7753*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A024000" />
7754*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04034000" />
7755*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08034000" />
7756*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A034000" />
7757*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C006000" />
7758*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x34001B00" />
7759*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x040A8000" />
7760*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x080A8000" />
7761*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A0A8000" />
7762*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
7763*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15102400" />
7764*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x230B0120" />
7765*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15182400" />
7766*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x232B0120" />
7767*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100023" />
7768*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11100000" />
7769*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101000" />
7770*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B100545" />
7771*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15148000" />
7772*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B140C00" />
7773*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x61112000" />
7774*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5F110945" />
7775*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03124000" />
7776*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05128000" />
7777*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09128000" />
7778*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B128000" />
7779*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13138000" />
7780*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B0D0040" />
7781*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F0B00D3" />
7782*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x190B0000" />
7783*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x170B0000" />
7784*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B170002" />
7785*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D174000" />
7786*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x071800A3" />
7787*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11180000" />
7788*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x032D4000" />
7789*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x032B00D3" />
7790*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x192B0000" />
7791*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x092B0000" />
7792*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55103000" />
7793*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100000" />
7794*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47101000" />
7795*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49107003" />
7796*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B100402" />
7797*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100230" />
7798*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
7799*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
7800*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
7801*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
7802*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
7803*61046927SAndroid Build Coastguard Worker    </register_config>
7804*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
7805*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
7806*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
7807*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x30800000" />
7808*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
7809*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
7810*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00030000" />
7811*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00024002" />
7812*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000B7FF" />
7813*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00024002" />
7814*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000B7FF" />
7815*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D948" value="0x0007F000" />
7816*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D94C" value="0x000001FF" />
7817*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC08" value="0x0007F000" />
7818*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC0C" value="0x000001FF" />
7819*61046927SAndroid Build Coastguard Worker    </register_config>
7820*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
7821*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
7822*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
7823*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
7824*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
7825*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
7826*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
7827*61046927SAndroid Build Coastguard Worker    </register_config>
7828*61046927SAndroid Build Coastguard Worker  </set>
7829*61046927SAndroid Build Coastguard Worker
7830*61046927SAndroid Build Coastguard Worker  <set name="EuActivity1"
7831*61046927SAndroid Build Coastguard Worker       chipset="TGLGT2"
7832*61046927SAndroid Build Coastguard Worker       symbol_name="EuActivity1"
7833*61046927SAndroid Build Coastguard Worker       underscore_name="eu_activity1"
7834*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="OGL OGL4 OCL MEDIA IO"
7835*61046927SAndroid Build Coastguard Worker       hw_config_guid="414ff049-80d3-48c0-b79a-bd8eed097a06"
7836*61046927SAndroid Build Coastguard Worker       >
7837*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
7838*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
7839*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
7840*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
7841*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7842*61046927SAndroid Build Coastguard Worker             units="ns"
7843*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7844*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
7845*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7846*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
7847*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7848*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7849*61046927SAndroid Build Coastguard Worker             />
7850*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
7851*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
7852*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
7853*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
7854*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7855*61046927SAndroid Build Coastguard Worker             units="cycles"
7856*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7857*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
7858*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7859*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
7860*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7861*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7862*61046927SAndroid Build Coastguard Worker             />
7863*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
7864*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
7865*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
7866*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
7867*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7868*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
7869*61046927SAndroid Build Coastguard Worker             units="hz"
7870*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7871*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
7872*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7873*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
7874*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7875*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7876*61046927SAndroid Build Coastguard Worker             />
7877*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
7878*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
7879*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
7880*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
7881*61046927SAndroid Build Coastguard Worker             data_type="float"
7882*61046927SAndroid Build Coastguard Worker             max_equation="100"
7883*61046927SAndroid Build Coastguard Worker             units="percent"
7884*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7885*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
7886*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7887*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
7888*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7889*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7890*61046927SAndroid Build Coastguard Worker             />
7891*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
7892*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
7893*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
7894*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
7895*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7896*61046927SAndroid Build Coastguard Worker             units="threads"
7897*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7898*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
7899*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
7900*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7901*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7902*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7903*61046927SAndroid Build Coastguard Worker             />
7904*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
7905*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
7906*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
7907*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
7908*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7909*61046927SAndroid Build Coastguard Worker             units="threads"
7910*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7911*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
7912*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
7913*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7914*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7915*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7916*61046927SAndroid Build Coastguard Worker             />
7917*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
7918*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
7919*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
7920*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
7921*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7922*61046927SAndroid Build Coastguard Worker             units="threads"
7923*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7924*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
7925*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
7926*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7927*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7928*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7929*61046927SAndroid Build Coastguard Worker             />
7930*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
7931*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
7932*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
7933*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
7934*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7935*61046927SAndroid Build Coastguard Worker             units="threads"
7936*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7937*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
7938*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
7939*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7940*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7941*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7942*61046927SAndroid Build Coastguard Worker             />
7943*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
7944*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
7945*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
7946*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
7947*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7948*61046927SAndroid Build Coastguard Worker             units="threads"
7949*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7950*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
7951*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
7952*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7953*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7954*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7955*61046927SAndroid Build Coastguard Worker             />
7956*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
7957*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
7958*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
7959*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
7960*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7961*61046927SAndroid Build Coastguard Worker             units="threads"
7962*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7963*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
7964*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
7965*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7966*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7967*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7968*61046927SAndroid Build Coastguard Worker             />
7969*61046927SAndroid Build Coastguard Worker    <counter name="Render Ring Busy"
7970*61046927SAndroid Build Coastguard Worker             symbol_name="RenderBusy"
7971*61046927SAndroid Build Coastguard Worker             underscore_name="render_busy"
7972*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
7973*61046927SAndroid Build Coastguard Worker             data_type="float"
7974*61046927SAndroid Build Coastguard Worker             max_equation="100"
7975*61046927SAndroid Build Coastguard Worker             units="percent"
7976*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7977*61046927SAndroid Build Coastguard Worker             equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
7978*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7979*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
7980*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7981*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7982*61046927SAndroid Build Coastguard Worker             />
7983*61046927SAndroid Build Coastguard Worker    <counter name="Compute Ring Busy"
7984*61046927SAndroid Build Coastguard Worker             symbol_name="ComputeBusy"
7985*61046927SAndroid Build Coastguard Worker             underscore_name="compute_busy"
7986*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
7987*61046927SAndroid Build Coastguard Worker             data_type="float"
7988*61046927SAndroid Build Coastguard Worker             max_equation="100"
7989*61046927SAndroid Build Coastguard Worker             units="percent"
7990*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7991*61046927SAndroid Build Coastguard Worker             equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
7992*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7993*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
7994*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7995*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7996*61046927SAndroid Build Coastguard Worker             />
7997*61046927SAndroid Build Coastguard Worker    <counter name="Render and compute engines are simultaneously busy"
7998*61046927SAndroid Build Coastguard Worker             symbol_name="RenderAndComputeBusy"
7999*61046927SAndroid Build Coastguard Worker             underscore_name="render_and_compute_busy"
8000*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render and compute engines are simultaneously busy"
8001*61046927SAndroid Build Coastguard Worker             data_type="float"
8002*61046927SAndroid Build Coastguard Worker             max_equation="100"
8003*61046927SAndroid Build Coastguard Worker             units="percent"
8004*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8005*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
8006*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8007*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
8008*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8009*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8010*61046927SAndroid Build Coastguard Worker             />
8011*61046927SAndroid Build Coastguard Worker    <counter name="GTI Read Throughput"
8012*61046927SAndroid Build Coastguard Worker             symbol_name="GtiReadThroughput"
8013*61046927SAndroid Build Coastguard Worker             underscore_name="gti_read_throughput"
8014*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from GTI."
8015*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8016*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
8017*61046927SAndroid Build Coastguard Worker             units="bytes"
8018*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
8019*61046927SAndroid Build Coastguard Worker             equation="64  C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL"
8020*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
8021*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
8022*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8023*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8024*61046927SAndroid Build Coastguard Worker             />
8025*61046927SAndroid Build Coastguard Worker    <counter name="GTI Write Throughput"
8026*61046927SAndroid Build Coastguard Worker             symbol_name="GtiWriteThroughput"
8027*61046927SAndroid Build Coastguard Worker             underscore_name="gti_write_throughput"
8028*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written to GTI."
8029*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8030*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
8031*61046927SAndroid Build Coastguard Worker             units="bytes"
8032*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
8033*61046927SAndroid Build Coastguard Worker             equation="64  C 3 READ C 2 READ UADD UMUL"
8034*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
8035*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
8036*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8037*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8038*61046927SAndroid Build Coastguard Worker             />
8039*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU Pipe Active"
8040*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpuActive"
8041*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu_active"
8042*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU pipeline was actively processing a vertex shader instruction."
8043*61046927SAndroid Build Coastguard Worker             data_type="float"
8044*61046927SAndroid Build Coastguard Worker             max_equation="100"
8045*61046927SAndroid Build Coastguard Worker             units="percent"
8046*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8047*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8048*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
8049*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8050*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8051*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8052*61046927SAndroid Build Coastguard Worker             />
8053*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU Pipe Active"
8054*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpuActive"
8055*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu_active"
8056*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU pipeline was actively processing a pixel shader instruction."
8057*61046927SAndroid Build Coastguard Worker             data_type="float"
8058*61046927SAndroid Build Coastguard Worker             max_equation="100"
8059*61046927SAndroid Build Coastguard Worker             units="percent"
8060*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8061*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8062*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
8063*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8064*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8065*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8066*61046927SAndroid Build Coastguard Worker             />
8067*61046927SAndroid Build Coastguard Worker    <counter name="EU Send Pipe Active"
8068*61046927SAndroid Build Coastguard Worker             symbol_name="EuSendActive"
8069*61046927SAndroid Build Coastguard Worker             underscore_name="eu_send_active"
8070*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing."
8071*61046927SAndroid Build Coastguard Worker             data_type="float"
8072*61046927SAndroid Build Coastguard Worker             max_equation="100"
8073*61046927SAndroid Build Coastguard Worker             units="percent"
8074*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8075*61046927SAndroid Build Coastguard Worker             equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8076*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
8077*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8078*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8079*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8080*61046927SAndroid Build Coastguard Worker             />
8081*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
8082*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
8083*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
8084*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
8085*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0E1200" />
8086*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x220E0009" />
8087*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0E0043" />
8088*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0E00B3" />
8089*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180E0000" />
8090*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160E0000" />
8091*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0F1400" />
8092*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C104000" />
8093*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E104000" />
8094*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020140" />
8095*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C030005" />
8096*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x38003600" />
8097*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0A8000" />
8098*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0A8000" />
8099*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
8100*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05151D37" />
8101*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09151547" />
8102*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05351C00" />
8103*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09351400" />
8104*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101400" />
8105*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B100BBB" />
8106*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D140030" />
8107*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x61111400" />
8108*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D128000" />
8109*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F128000" />
8110*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D150136" />
8111*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01150000" />
8112*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03164000" />
8113*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05164000" />
8114*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07164000" />
8115*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03350137" />
8116*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07350147" />
8117*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B350136" />
8118*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01350000" />
8119*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01368000" />
8120*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03368000" />
8121*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05368000" />
8122*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
8123*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55100000" />
8124*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100000" />
8125*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47103000" />
8126*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49103535" />
8127*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B103535" />
8128*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100535" />
8129*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
8130*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
8131*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
8132*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
8133*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
8134*61046927SAndroid Build Coastguard Worker    </register_config>
8135*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
8136*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
8137*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
8138*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x10800000" />
8139*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
8140*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
8141*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00010000" />
8142*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00001802" />
8143*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FCFF" />
8144*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00001802" />
8145*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FCFF" />
8146*61046927SAndroid Build Coastguard Worker    </register_config>
8147*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
8148*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00810710" />
8149*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A10910" />
8150*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00850750" />
8151*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A50950" />
8152*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00802702" />
8153*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A02902" />
8154*61046927SAndroid Build Coastguard Worker    </register_config>
8155*61046927SAndroid Build Coastguard Worker  </set>
8156*61046927SAndroid Build Coastguard Worker
8157*61046927SAndroid Build Coastguard Worker  <set name="EuActivity2"
8158*61046927SAndroid Build Coastguard Worker       chipset="TGLGT2"
8159*61046927SAndroid Build Coastguard Worker       symbol_name="EuActivity2"
8160*61046927SAndroid Build Coastguard Worker       underscore_name="eu_activity2"
8161*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="OGL OGL4 OCL MEDIA IO"
8162*61046927SAndroid Build Coastguard Worker       hw_config_guid="fb65c819-7ac2-4c69-aa9d-b72a18440705"
8163*61046927SAndroid Build Coastguard Worker       >
8164*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
8165*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
8166*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
8167*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
8168*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8169*61046927SAndroid Build Coastguard Worker             units="ns"
8170*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8171*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
8172*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8173*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
8174*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8175*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8176*61046927SAndroid Build Coastguard Worker             />
8177*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
8178*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
8179*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
8180*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
8181*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8182*61046927SAndroid Build Coastguard Worker             units="cycles"
8183*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8184*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
8185*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8186*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
8187*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8188*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8189*61046927SAndroid Build Coastguard Worker             />
8190*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
8191*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
8192*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
8193*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
8194*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8195*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
8196*61046927SAndroid Build Coastguard Worker             units="hz"
8197*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8198*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
8199*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8200*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
8201*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8202*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8203*61046927SAndroid Build Coastguard Worker             />
8204*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
8205*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
8206*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
8207*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
8208*61046927SAndroid Build Coastguard Worker             data_type="float"
8209*61046927SAndroid Build Coastguard Worker             max_equation="100"
8210*61046927SAndroid Build Coastguard Worker             units="percent"
8211*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8212*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
8213*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8214*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
8215*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8216*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8217*61046927SAndroid Build Coastguard Worker             />
8218*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
8219*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
8220*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
8221*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
8222*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8223*61046927SAndroid Build Coastguard Worker             units="threads"
8224*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8225*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
8226*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
8227*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8228*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8229*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8230*61046927SAndroid Build Coastguard Worker             />
8231*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
8232*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
8233*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
8234*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
8235*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8236*61046927SAndroid Build Coastguard Worker             units="threads"
8237*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8238*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
8239*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
8240*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8241*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8242*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8243*61046927SAndroid Build Coastguard Worker             />
8244*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
8245*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
8246*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
8247*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
8248*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8249*61046927SAndroid Build Coastguard Worker             units="threads"
8250*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8251*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
8252*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
8253*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8254*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8255*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8256*61046927SAndroid Build Coastguard Worker             />
8257*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
8258*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
8259*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
8260*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
8261*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8262*61046927SAndroid Build Coastguard Worker             units="threads"
8263*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8264*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
8265*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
8266*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8267*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8268*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8269*61046927SAndroid Build Coastguard Worker             />
8270*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
8271*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
8272*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
8273*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
8274*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8275*61046927SAndroid Build Coastguard Worker             units="threads"
8276*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8277*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
8278*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
8279*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8280*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8281*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8282*61046927SAndroid Build Coastguard Worker             />
8283*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
8284*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
8285*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
8286*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
8287*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8288*61046927SAndroid Build Coastguard Worker             units="threads"
8289*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8290*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
8291*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
8292*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8293*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8294*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8295*61046927SAndroid Build Coastguard Worker             />
8296*61046927SAndroid Build Coastguard Worker    <counter name="Render Ring Busy"
8297*61046927SAndroid Build Coastguard Worker             symbol_name="RenderBusy"
8298*61046927SAndroid Build Coastguard Worker             underscore_name="render_busy"
8299*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
8300*61046927SAndroid Build Coastguard Worker             data_type="float"
8301*61046927SAndroid Build Coastguard Worker             max_equation="100"
8302*61046927SAndroid Build Coastguard Worker             units="percent"
8303*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8304*61046927SAndroid Build Coastguard Worker             equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
8305*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8306*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
8307*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8308*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8309*61046927SAndroid Build Coastguard Worker             />
8310*61046927SAndroid Build Coastguard Worker    <counter name="Compute Ring Busy"
8311*61046927SAndroid Build Coastguard Worker             symbol_name="ComputeBusy"
8312*61046927SAndroid Build Coastguard Worker             underscore_name="compute_busy"
8313*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
8314*61046927SAndroid Build Coastguard Worker             data_type="float"
8315*61046927SAndroid Build Coastguard Worker             max_equation="100"
8316*61046927SAndroid Build Coastguard Worker             units="percent"
8317*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8318*61046927SAndroid Build Coastguard Worker             equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
8319*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8320*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
8321*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8322*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8323*61046927SAndroid Build Coastguard Worker             />
8324*61046927SAndroid Build Coastguard Worker    <counter name="Render and compute engines are simultaneously busy"
8325*61046927SAndroid Build Coastguard Worker             symbol_name="RenderAndComputeBusy"
8326*61046927SAndroid Build Coastguard Worker             underscore_name="render_and_compute_busy"
8327*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render and compute engines are simultaneously busy"
8328*61046927SAndroid Build Coastguard Worker             data_type="float"
8329*61046927SAndroid Build Coastguard Worker             max_equation="100"
8330*61046927SAndroid Build Coastguard Worker             units="percent"
8331*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8332*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
8333*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8334*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
8335*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8336*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8337*61046927SAndroid Build Coastguard Worker             />
8338*61046927SAndroid Build Coastguard Worker    <counter name="GTI Read Throughput"
8339*61046927SAndroid Build Coastguard Worker             symbol_name="GtiReadThroughput"
8340*61046927SAndroid Build Coastguard Worker             underscore_name="gti_read_throughput"
8341*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from GTI."
8342*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8343*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
8344*61046927SAndroid Build Coastguard Worker             units="bytes"
8345*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
8346*61046927SAndroid Build Coastguard Worker             equation="64  C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL"
8347*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
8348*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
8349*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8350*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8351*61046927SAndroid Build Coastguard Worker             />
8352*61046927SAndroid Build Coastguard Worker    <counter name="GTI Write Throughput"
8353*61046927SAndroid Build Coastguard Worker             symbol_name="GtiWriteThroughput"
8354*61046927SAndroid Build Coastguard Worker             underscore_name="gti_write_throughput"
8355*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written to GTI."
8356*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8357*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
8358*61046927SAndroid Build Coastguard Worker             units="bytes"
8359*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
8360*61046927SAndroid Build Coastguard Worker             equation="64  C 3 READ C 2 READ UADD UMUL"
8361*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
8362*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
8363*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8364*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8365*61046927SAndroid Build Coastguard Worker             />
8366*61046927SAndroid Build Coastguard Worker    <counter name="CS EM Pipe Active"
8367*61046927SAndroid Build Coastguard Worker             symbol_name="CsEmActive"
8368*61046927SAndroid Build Coastguard Worker             underscore_name="cs_em_active"
8369*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a compute shader instruction."
8370*61046927SAndroid Build Coastguard Worker             data_type="float"
8371*61046927SAndroid Build Coastguard Worker             max_equation="100"
8372*61046927SAndroid Build Coastguard Worker             units="percent"
8373*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8374*61046927SAndroid Build Coastguard Worker             equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8375*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
8376*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8377*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8378*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8379*61046927SAndroid Build Coastguard Worker             />
8380*61046927SAndroid Build Coastguard Worker    <counter name="CS FPU Pipe Active"
8381*61046927SAndroid Build Coastguard Worker             symbol_name="CsFpuActive"
8382*61046927SAndroid Build Coastguard Worker             underscore_name="cs_fpu_active"
8383*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU pipeline was actively processing a compute shader instruction."
8384*61046927SAndroid Build Coastguard Worker             data_type="float"
8385*61046927SAndroid Build Coastguard Worker             max_equation="100"
8386*61046927SAndroid Build Coastguard Worker             units="percent"
8387*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8388*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8389*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
8390*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8391*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8392*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8393*61046927SAndroid Build Coastguard Worker             />
8394*61046927SAndroid Build Coastguard Worker    <counter name="CS Send Pipeline Active"
8395*61046927SAndroid Build Coastguard Worker             symbol_name="CsSendActive"
8396*61046927SAndroid Build Coastguard Worker             underscore_name="cs_send_active"
8397*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a compute shader instruction."
8398*61046927SAndroid Build Coastguard Worker             data_type="float"
8399*61046927SAndroid Build Coastguard Worker             max_equation="100"
8400*61046927SAndroid Build Coastguard Worker             units="percent"
8401*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8402*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8403*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
8404*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8405*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8406*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8407*61046927SAndroid Build Coastguard Worker             />
8408*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
8409*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
8410*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
8411*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
8412*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0E1200" />
8413*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x220E0009" />
8414*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0E0043" />
8415*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0E00B3" />
8416*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180E0000" />
8417*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160E0000" />
8418*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0F1400" />
8419*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C104000" />
8420*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E104000" />
8421*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020140" />
8422*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C030005" />
8423*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x38003600" />
8424*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0A8000" />
8425*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0A8000" />
8426*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
8427*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05151D37" />
8428*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09151547" />
8429*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05351C00" />
8430*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09351400" />
8431*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101400" />
8432*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B100BBB" />
8433*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D140030" />
8434*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x61111400" />
8435*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D128000" />
8436*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F128000" />
8437*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D150136" />
8438*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01150000" />
8439*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03164000" />
8440*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05164000" />
8441*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07164000" />
8442*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03350137" />
8443*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07350147" />
8444*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B350136" />
8445*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01350000" />
8446*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01368000" />
8447*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03368000" />
8448*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05368000" />
8449*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
8450*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55100000" />
8451*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100000" />
8452*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47103000" />
8453*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49103535" />
8454*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B103535" />
8455*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100535" />
8456*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
8457*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
8458*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
8459*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
8460*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
8461*61046927SAndroid Build Coastguard Worker    </register_config>
8462*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
8463*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
8464*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
8465*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x10800000" />
8466*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
8467*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
8468*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00010000" />
8469*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00001802" />
8470*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FCFF" />
8471*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00001802" />
8472*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FCFF" />
8473*61046927SAndroid Build Coastguard Worker    </register_config>
8474*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
8475*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00862762" />
8476*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A62962" />
8477*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00860760" />
8478*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A60960" />
8479*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00861761" />
8480*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A61961" />
8481*61046927SAndroid Build Coastguard Worker    </register_config>
8482*61046927SAndroid Build Coastguard Worker  </set>
8483*61046927SAndroid Build Coastguard Worker
8484*61046927SAndroid Build Coastguard Worker  <set name="EuActivity3"
8485*61046927SAndroid Build Coastguard Worker       chipset="TGLGT2"
8486*61046927SAndroid Build Coastguard Worker       symbol_name="EuActivity3"
8487*61046927SAndroid Build Coastguard Worker       underscore_name="eu_activity3"
8488*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="OGL OGL4 OCL MEDIA IO"
8489*61046927SAndroid Build Coastguard Worker       hw_config_guid="7e1c6469-9de7-491a-a7c5-1bd8f9966826"
8490*61046927SAndroid Build Coastguard Worker       >
8491*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
8492*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
8493*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
8494*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
8495*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8496*61046927SAndroid Build Coastguard Worker             units="ns"
8497*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8498*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
8499*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8500*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
8501*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8502*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8503*61046927SAndroid Build Coastguard Worker             />
8504*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
8505*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
8506*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
8507*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
8508*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8509*61046927SAndroid Build Coastguard Worker             units="cycles"
8510*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8511*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
8512*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8513*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
8514*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8515*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8516*61046927SAndroid Build Coastguard Worker             />
8517*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
8518*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
8519*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
8520*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
8521*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8522*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
8523*61046927SAndroid Build Coastguard Worker             units="hz"
8524*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8525*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
8526*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8527*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
8528*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8529*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8530*61046927SAndroid Build Coastguard Worker             />
8531*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
8532*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
8533*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
8534*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
8535*61046927SAndroid Build Coastguard Worker             data_type="float"
8536*61046927SAndroid Build Coastguard Worker             max_equation="100"
8537*61046927SAndroid Build Coastguard Worker             units="percent"
8538*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8539*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
8540*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8541*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
8542*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8543*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8544*61046927SAndroid Build Coastguard Worker             />
8545*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
8546*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
8547*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
8548*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
8549*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8550*61046927SAndroid Build Coastguard Worker             units="threads"
8551*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8552*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
8553*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
8554*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8555*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8556*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8557*61046927SAndroid Build Coastguard Worker             />
8558*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
8559*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
8560*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
8561*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
8562*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8563*61046927SAndroid Build Coastguard Worker             units="threads"
8564*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8565*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
8566*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
8567*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8568*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8569*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8570*61046927SAndroid Build Coastguard Worker             />
8571*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
8572*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
8573*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
8574*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
8575*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8576*61046927SAndroid Build Coastguard Worker             units="threads"
8577*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8578*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
8579*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
8580*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8581*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8582*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8583*61046927SAndroid Build Coastguard Worker             />
8584*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
8585*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
8586*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
8587*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
8588*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8589*61046927SAndroid Build Coastguard Worker             units="threads"
8590*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8591*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
8592*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
8593*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8594*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8595*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8596*61046927SAndroid Build Coastguard Worker             />
8597*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
8598*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
8599*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
8600*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
8601*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8602*61046927SAndroid Build Coastguard Worker             units="threads"
8603*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8604*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
8605*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
8606*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8607*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8608*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8609*61046927SAndroid Build Coastguard Worker             />
8610*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
8611*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
8612*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
8613*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
8614*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8615*61046927SAndroid Build Coastguard Worker             units="threads"
8616*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8617*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
8618*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
8619*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8620*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8621*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8622*61046927SAndroid Build Coastguard Worker             />
8623*61046927SAndroid Build Coastguard Worker    <counter name="Render Ring Busy"
8624*61046927SAndroid Build Coastguard Worker             symbol_name="RenderBusy"
8625*61046927SAndroid Build Coastguard Worker             underscore_name="render_busy"
8626*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
8627*61046927SAndroid Build Coastguard Worker             data_type="float"
8628*61046927SAndroid Build Coastguard Worker             max_equation="100"
8629*61046927SAndroid Build Coastguard Worker             units="percent"
8630*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8631*61046927SAndroid Build Coastguard Worker             equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
8632*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8633*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
8634*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8635*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8636*61046927SAndroid Build Coastguard Worker             />
8637*61046927SAndroid Build Coastguard Worker    <counter name="Compute Ring Busy"
8638*61046927SAndroid Build Coastguard Worker             symbol_name="ComputeBusy"
8639*61046927SAndroid Build Coastguard Worker             underscore_name="compute_busy"
8640*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
8641*61046927SAndroid Build Coastguard Worker             data_type="float"
8642*61046927SAndroid Build Coastguard Worker             max_equation="100"
8643*61046927SAndroid Build Coastguard Worker             units="percent"
8644*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8645*61046927SAndroid Build Coastguard Worker             equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
8646*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8647*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
8648*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8649*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8650*61046927SAndroid Build Coastguard Worker             />
8651*61046927SAndroid Build Coastguard Worker    <counter name="Render and compute engines are simultaneously busy"
8652*61046927SAndroid Build Coastguard Worker             symbol_name="RenderAndComputeBusy"
8653*61046927SAndroid Build Coastguard Worker             underscore_name="render_and_compute_busy"
8654*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render and compute engines are simultaneously busy"
8655*61046927SAndroid Build Coastguard Worker             data_type="float"
8656*61046927SAndroid Build Coastguard Worker             max_equation="100"
8657*61046927SAndroid Build Coastguard Worker             units="percent"
8658*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8659*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
8660*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8661*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
8662*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8663*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8664*61046927SAndroid Build Coastguard Worker             />
8665*61046927SAndroid Build Coastguard Worker    <counter name="GTI Read Throughput"
8666*61046927SAndroid Build Coastguard Worker             symbol_name="GtiReadThroughput"
8667*61046927SAndroid Build Coastguard Worker             underscore_name="gti_read_throughput"
8668*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from GTI."
8669*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8670*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
8671*61046927SAndroid Build Coastguard Worker             units="bytes"
8672*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
8673*61046927SAndroid Build Coastguard Worker             equation="64  C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL"
8674*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
8675*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
8676*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8677*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8678*61046927SAndroid Build Coastguard Worker             />
8679*61046927SAndroid Build Coastguard Worker    <counter name="GTI Write Throughput"
8680*61046927SAndroid Build Coastguard Worker             symbol_name="GtiWriteThroughput"
8681*61046927SAndroid Build Coastguard Worker             underscore_name="gti_write_throughput"
8682*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written to GTI."
8683*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8684*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
8685*61046927SAndroid Build Coastguard Worker             units="bytes"
8686*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
8687*61046927SAndroid Build Coastguard Worker             equation="64  C 3 READ C 2 READ UADD UMUL"
8688*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
8689*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
8690*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8691*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8692*61046927SAndroid Build Coastguard Worker             />
8693*61046927SAndroid Build Coastguard Worker    <counter name="VS EM Pipe Active"
8694*61046927SAndroid Build Coastguard Worker             symbol_name="VsEmActive"
8695*61046927SAndroid Build Coastguard Worker             underscore_name="vs_em_active"
8696*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU EM pipeline was actively processing a vertex shader instruction."
8697*61046927SAndroid Build Coastguard Worker             data_type="float"
8698*61046927SAndroid Build Coastguard Worker             max_equation="100"
8699*61046927SAndroid Build Coastguard Worker             units="percent"
8700*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8701*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8702*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
8703*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8704*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8705*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8706*61046927SAndroid Build Coastguard Worker             />
8707*61046927SAndroid Build Coastguard Worker    <counter name="PS EM Pipe Active"
8708*61046927SAndroid Build Coastguard Worker             symbol_name="PsEmActive"
8709*61046927SAndroid Build Coastguard Worker             underscore_name="ps_em_active"
8710*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU EM pipeline was actively processing a pixel shader instruction."
8711*61046927SAndroid Build Coastguard Worker             data_type="float"
8712*61046927SAndroid Build Coastguard Worker             max_equation="100"
8713*61046927SAndroid Build Coastguard Worker             units="percent"
8714*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8715*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8716*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
8717*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8718*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8719*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8720*61046927SAndroid Build Coastguard Worker             />
8721*61046927SAndroid Build Coastguard Worker    <counter name="PS Send Pipeline Active"
8722*61046927SAndroid Build Coastguard Worker             symbol_name="PsSendActive"
8723*61046927SAndroid Build Coastguard Worker             underscore_name="ps_send_active"
8724*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
8725*61046927SAndroid Build Coastguard Worker             data_type="float"
8726*61046927SAndroid Build Coastguard Worker             max_equation="100"
8727*61046927SAndroid Build Coastguard Worker             units="percent"
8728*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8729*61046927SAndroid Build Coastguard Worker             equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8730*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
8731*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8732*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8733*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8734*61046927SAndroid Build Coastguard Worker             />
8735*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
8736*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
8737*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
8738*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
8739*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0E1200" />
8740*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x220E0009" />
8741*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0E0043" />
8742*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0E00B3" />
8743*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180E0000" />
8744*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160E0000" />
8745*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0F1400" />
8746*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C104000" />
8747*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E104000" />
8748*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020140" />
8749*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C030005" />
8750*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x38003600" />
8751*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0A8000" />
8752*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0A8000" />
8753*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
8754*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05151D37" />
8755*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09151547" />
8756*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05351C00" />
8757*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09351400" />
8758*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101400" />
8759*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B100BBB" />
8760*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D140030" />
8761*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x61111400" />
8762*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D128000" />
8763*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F128000" />
8764*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D150136" />
8765*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01150000" />
8766*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03164000" />
8767*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05164000" />
8768*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07164000" />
8769*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03350137" />
8770*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07350147" />
8771*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B350136" />
8772*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01350000" />
8773*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01368000" />
8774*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03368000" />
8775*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05368000" />
8776*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
8777*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55100000" />
8778*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100000" />
8779*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47103000" />
8780*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49103535" />
8781*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B103535" />
8782*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100535" />
8783*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
8784*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
8785*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
8786*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
8787*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
8788*61046927SAndroid Build Coastguard Worker    </register_config>
8789*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
8790*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
8791*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
8792*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x10800000" />
8793*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
8794*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
8795*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00010000" />
8796*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00001802" />
8797*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FCFF" />
8798*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00001802" />
8799*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FCFF" />
8800*61046927SAndroid Build Coastguard Worker    </register_config>
8801*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
8802*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00811711" />
8803*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A11911" />
8804*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00851751" />
8805*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A51951" />
8806*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00852752" />
8807*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A52952" />
8808*61046927SAndroid Build Coastguard Worker    </register_config>
8809*61046927SAndroid Build Coastguard Worker  </set>
8810*61046927SAndroid Build Coastguard Worker
8811*61046927SAndroid Build Coastguard Worker  <set name="EuActivity4"
8812*61046927SAndroid Build Coastguard Worker       chipset="TGLGT2"
8813*61046927SAndroid Build Coastguard Worker       symbol_name="EuActivity4"
8814*61046927SAndroid Build Coastguard Worker       underscore_name="eu_activity4"
8815*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="OGL OGL4 OCL MEDIA IO"
8816*61046927SAndroid Build Coastguard Worker       hw_config_guid="a43f80cd-5cc1-4a2c-a750-40594af2b661"
8817*61046927SAndroid Build Coastguard Worker       >
8818*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
8819*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
8820*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
8821*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
8822*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8823*61046927SAndroid Build Coastguard Worker             units="ns"
8824*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8825*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
8826*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8827*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
8828*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8829*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8830*61046927SAndroid Build Coastguard Worker             />
8831*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
8832*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
8833*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
8834*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
8835*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8836*61046927SAndroid Build Coastguard Worker             units="cycles"
8837*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8838*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
8839*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8840*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
8841*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8842*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8843*61046927SAndroid Build Coastguard Worker             />
8844*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
8845*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
8846*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
8847*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
8848*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8849*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
8850*61046927SAndroid Build Coastguard Worker             units="hz"
8851*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8852*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
8853*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8854*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
8855*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8856*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8857*61046927SAndroid Build Coastguard Worker             />
8858*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
8859*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
8860*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
8861*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
8862*61046927SAndroid Build Coastguard Worker             data_type="float"
8863*61046927SAndroid Build Coastguard Worker             max_equation="100"
8864*61046927SAndroid Build Coastguard Worker             units="percent"
8865*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8866*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
8867*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8868*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
8869*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8870*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8871*61046927SAndroid Build Coastguard Worker             />
8872*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
8873*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
8874*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
8875*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
8876*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8877*61046927SAndroid Build Coastguard Worker             units="threads"
8878*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8879*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
8880*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
8881*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8882*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8883*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8884*61046927SAndroid Build Coastguard Worker             />
8885*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
8886*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
8887*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
8888*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
8889*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8890*61046927SAndroid Build Coastguard Worker             units="threads"
8891*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8892*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
8893*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
8894*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8895*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8896*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8897*61046927SAndroid Build Coastguard Worker             />
8898*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
8899*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
8900*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
8901*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
8902*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8903*61046927SAndroid Build Coastguard Worker             units="threads"
8904*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8905*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
8906*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
8907*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8908*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8909*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8910*61046927SAndroid Build Coastguard Worker             />
8911*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
8912*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
8913*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
8914*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
8915*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8916*61046927SAndroid Build Coastguard Worker             units="threads"
8917*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8918*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
8919*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
8920*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8921*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8922*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8923*61046927SAndroid Build Coastguard Worker             />
8924*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
8925*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
8926*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
8927*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
8928*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8929*61046927SAndroid Build Coastguard Worker             units="threads"
8930*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8931*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
8932*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
8933*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8934*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8935*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8936*61046927SAndroid Build Coastguard Worker             />
8937*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
8938*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
8939*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
8940*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
8941*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8942*61046927SAndroid Build Coastguard Worker             units="threads"
8943*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8944*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
8945*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
8946*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8947*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8948*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8949*61046927SAndroid Build Coastguard Worker             />
8950*61046927SAndroid Build Coastguard Worker    <counter name="Render Ring Busy"
8951*61046927SAndroid Build Coastguard Worker             symbol_name="RenderBusy"
8952*61046927SAndroid Build Coastguard Worker             underscore_name="render_busy"
8953*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
8954*61046927SAndroid Build Coastguard Worker             data_type="float"
8955*61046927SAndroid Build Coastguard Worker             max_equation="100"
8956*61046927SAndroid Build Coastguard Worker             units="percent"
8957*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8958*61046927SAndroid Build Coastguard Worker             equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
8959*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8960*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
8961*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8962*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8963*61046927SAndroid Build Coastguard Worker             />
8964*61046927SAndroid Build Coastguard Worker    <counter name="Compute Ring Busy"
8965*61046927SAndroid Build Coastguard Worker             symbol_name="ComputeBusy"
8966*61046927SAndroid Build Coastguard Worker             underscore_name="compute_busy"
8967*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
8968*61046927SAndroid Build Coastguard Worker             data_type="float"
8969*61046927SAndroid Build Coastguard Worker             max_equation="100"
8970*61046927SAndroid Build Coastguard Worker             units="percent"
8971*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8972*61046927SAndroid Build Coastguard Worker             equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
8973*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8974*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
8975*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8976*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8977*61046927SAndroid Build Coastguard Worker             />
8978*61046927SAndroid Build Coastguard Worker    <counter name="Render and compute engines are simultaneously busy"
8979*61046927SAndroid Build Coastguard Worker             symbol_name="RenderAndComputeBusy"
8980*61046927SAndroid Build Coastguard Worker             underscore_name="render_and_compute_busy"
8981*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render and compute engines are simultaneously busy"
8982*61046927SAndroid Build Coastguard Worker             data_type="float"
8983*61046927SAndroid Build Coastguard Worker             max_equation="100"
8984*61046927SAndroid Build Coastguard Worker             units="percent"
8985*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8986*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
8987*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8988*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
8989*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8990*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8991*61046927SAndroid Build Coastguard Worker             />
8992*61046927SAndroid Build Coastguard Worker    <counter name="GTI Read Throughput"
8993*61046927SAndroid Build Coastguard Worker             symbol_name="GtiReadThroughput"
8994*61046927SAndroid Build Coastguard Worker             underscore_name="gti_read_throughput"
8995*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from GTI."
8996*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8997*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
8998*61046927SAndroid Build Coastguard Worker             units="bytes"
8999*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
9000*61046927SAndroid Build Coastguard Worker             equation="64  C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL"
9001*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
9002*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9003*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9004*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9005*61046927SAndroid Build Coastguard Worker             />
9006*61046927SAndroid Build Coastguard Worker    <counter name="GTI Write Throughput"
9007*61046927SAndroid Build Coastguard Worker             symbol_name="GtiWriteThroughput"
9008*61046927SAndroid Build Coastguard Worker             underscore_name="gti_write_throughput"
9009*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written to GTI."
9010*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9011*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
9012*61046927SAndroid Build Coastguard Worker             units="bytes"
9013*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
9014*61046927SAndroid Build Coastguard Worker             equation="64  C 3 READ C 2 READ UADD UMUL"
9015*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
9016*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9017*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9018*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9019*61046927SAndroid Build Coastguard Worker             />
9020*61046927SAndroid Build Coastguard Worker    <counter name="HS FPU Pipe Active"
9021*61046927SAndroid Build Coastguard Worker             symbol_name="HsFpuActive"
9022*61046927SAndroid Build Coastguard Worker             underscore_name="hs_fpu_active"
9023*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU pipeline was actively processing a hull shader instruction."
9024*61046927SAndroid Build Coastguard Worker             data_type="float"
9025*61046927SAndroid Build Coastguard Worker             max_equation="100"
9026*61046927SAndroid Build Coastguard Worker             units="percent"
9027*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9028*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9029*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
9030*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9031*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9032*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9033*61046927SAndroid Build Coastguard Worker             />
9034*61046927SAndroid Build Coastguard Worker    <counter name="DS FPU Pipe Active"
9035*61046927SAndroid Build Coastguard Worker             symbol_name="DsFpuActive"
9036*61046927SAndroid Build Coastguard Worker             underscore_name="ds_fpu_active"
9037*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU pipeline was actively processing a domain shader instructions."
9038*61046927SAndroid Build Coastguard Worker             data_type="float"
9039*61046927SAndroid Build Coastguard Worker             max_equation="100"
9040*61046927SAndroid Build Coastguard Worker             units="percent"
9041*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9042*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9043*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
9044*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9045*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9046*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9047*61046927SAndroid Build Coastguard Worker             />
9048*61046927SAndroid Build Coastguard Worker    <counter name="VS Send Pipe Active"
9049*61046927SAndroid Build Coastguard Worker             symbol_name="VsSendActive"
9050*61046927SAndroid Build Coastguard Worker             underscore_name="vs_send_active"
9051*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
9052*61046927SAndroid Build Coastguard Worker             data_type="float"
9053*61046927SAndroid Build Coastguard Worker             max_equation="100"
9054*61046927SAndroid Build Coastguard Worker             units="percent"
9055*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9056*61046927SAndroid Build Coastguard Worker             equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9057*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
9058*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9059*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9060*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9061*61046927SAndroid Build Coastguard Worker             />
9062*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
9063*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
9064*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
9065*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
9066*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0E1200" />
9067*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x220E0009" />
9068*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0E0043" />
9069*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0E00B3" />
9070*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180E0000" />
9071*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160E0000" />
9072*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0F1400" />
9073*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C104000" />
9074*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E104000" />
9075*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020140" />
9076*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C030005" />
9077*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x38003600" />
9078*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0A8000" />
9079*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0A8000" />
9080*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
9081*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05151D37" />
9082*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09151547" />
9083*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05351C00" />
9084*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09351400" />
9085*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101400" />
9086*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B100BBB" />
9087*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D140030" />
9088*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x61111400" />
9089*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D128000" />
9090*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F128000" />
9091*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D150136" />
9092*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01150000" />
9093*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03164000" />
9094*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05164000" />
9095*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07164000" />
9096*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03350137" />
9097*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07350147" />
9098*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B350136" />
9099*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01350000" />
9100*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01368000" />
9101*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03368000" />
9102*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05368000" />
9103*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
9104*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55100000" />
9105*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100000" />
9106*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47103000" />
9107*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49103535" />
9108*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B103535" />
9109*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100535" />
9110*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
9111*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
9112*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
9113*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
9114*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
9115*61046927SAndroid Build Coastguard Worker    </register_config>
9116*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
9117*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
9118*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
9119*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x10800000" />
9120*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
9121*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
9122*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00010000" />
9123*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00001802" />
9124*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FCFF" />
9125*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00001802" />
9126*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FCFF" />
9127*61046927SAndroid Build Coastguard Worker    </register_config>
9128*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
9129*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00820720" />
9130*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A20920" />
9131*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00830730" />
9132*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A30930" />
9133*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00812712" />
9134*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A12912" />
9135*61046927SAndroid Build Coastguard Worker    </register_config>
9136*61046927SAndroid Build Coastguard Worker  </set>
9137*61046927SAndroid Build Coastguard Worker
9138*61046927SAndroid Build Coastguard Worker  <set name="EuActivity5"
9139*61046927SAndroid Build Coastguard Worker       chipset="TGLGT2"
9140*61046927SAndroid Build Coastguard Worker       symbol_name="EuActivity5"
9141*61046927SAndroid Build Coastguard Worker       underscore_name="eu_activity5"
9142*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="OGL OGL4 OCL MEDIA IO"
9143*61046927SAndroid Build Coastguard Worker       hw_config_guid="7e6e555c-aa5b-4c8d-992a-454a5a335c6e"
9144*61046927SAndroid Build Coastguard Worker       >
9145*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
9146*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
9147*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
9148*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
9149*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9150*61046927SAndroid Build Coastguard Worker             units="ns"
9151*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9152*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
9153*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9154*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9155*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9156*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9157*61046927SAndroid Build Coastguard Worker             />
9158*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
9159*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
9160*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
9161*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
9162*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9163*61046927SAndroid Build Coastguard Worker             units="cycles"
9164*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9165*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
9166*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9167*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
9168*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9169*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9170*61046927SAndroid Build Coastguard Worker             />
9171*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
9172*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
9173*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
9174*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
9175*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9176*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
9177*61046927SAndroid Build Coastguard Worker             units="hz"
9178*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9179*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
9180*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9181*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9182*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9183*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9184*61046927SAndroid Build Coastguard Worker             />
9185*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
9186*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
9187*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
9188*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
9189*61046927SAndroid Build Coastguard Worker             data_type="float"
9190*61046927SAndroid Build Coastguard Worker             max_equation="100"
9191*61046927SAndroid Build Coastguard Worker             units="percent"
9192*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9193*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
9194*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9195*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
9196*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9197*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9198*61046927SAndroid Build Coastguard Worker             />
9199*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
9200*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
9201*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
9202*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
9203*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9204*61046927SAndroid Build Coastguard Worker             units="threads"
9205*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9206*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
9207*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
9208*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9209*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9210*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9211*61046927SAndroid Build Coastguard Worker             />
9212*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
9213*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
9214*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
9215*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
9216*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9217*61046927SAndroid Build Coastguard Worker             units="threads"
9218*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9219*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
9220*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
9221*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9222*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9223*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9224*61046927SAndroid Build Coastguard Worker             />
9225*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
9226*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
9227*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
9228*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
9229*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9230*61046927SAndroid Build Coastguard Worker             units="threads"
9231*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9232*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
9233*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
9234*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9235*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9236*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9237*61046927SAndroid Build Coastguard Worker             />
9238*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
9239*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
9240*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
9241*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
9242*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9243*61046927SAndroid Build Coastguard Worker             units="threads"
9244*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9245*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
9246*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
9247*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9248*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9249*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9250*61046927SAndroid Build Coastguard Worker             />
9251*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
9252*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
9253*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
9254*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
9255*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9256*61046927SAndroid Build Coastguard Worker             units="threads"
9257*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9258*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
9259*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
9260*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9261*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9262*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9263*61046927SAndroid Build Coastguard Worker             />
9264*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
9265*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
9266*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
9267*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
9268*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9269*61046927SAndroid Build Coastguard Worker             units="threads"
9270*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9271*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
9272*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
9273*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9274*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9275*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9276*61046927SAndroid Build Coastguard Worker             />
9277*61046927SAndroid Build Coastguard Worker    <counter name="Render Ring Busy"
9278*61046927SAndroid Build Coastguard Worker             symbol_name="RenderBusy"
9279*61046927SAndroid Build Coastguard Worker             underscore_name="render_busy"
9280*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
9281*61046927SAndroid Build Coastguard Worker             data_type="float"
9282*61046927SAndroid Build Coastguard Worker             max_equation="100"
9283*61046927SAndroid Build Coastguard Worker             units="percent"
9284*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9285*61046927SAndroid Build Coastguard Worker             equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
9286*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9287*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
9288*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9289*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9290*61046927SAndroid Build Coastguard Worker             />
9291*61046927SAndroid Build Coastguard Worker    <counter name="Compute Ring Busy"
9292*61046927SAndroid Build Coastguard Worker             symbol_name="ComputeBusy"
9293*61046927SAndroid Build Coastguard Worker             underscore_name="compute_busy"
9294*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
9295*61046927SAndroid Build Coastguard Worker             data_type="float"
9296*61046927SAndroid Build Coastguard Worker             max_equation="100"
9297*61046927SAndroid Build Coastguard Worker             units="percent"
9298*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9299*61046927SAndroid Build Coastguard Worker             equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
9300*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9301*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
9302*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9303*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9304*61046927SAndroid Build Coastguard Worker             />
9305*61046927SAndroid Build Coastguard Worker    <counter name="Render and compute engines are simultaneously busy"
9306*61046927SAndroid Build Coastguard Worker             symbol_name="RenderAndComputeBusy"
9307*61046927SAndroid Build Coastguard Worker             underscore_name="render_and_compute_busy"
9308*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render and compute engines are simultaneously busy"
9309*61046927SAndroid Build Coastguard Worker             data_type="float"
9310*61046927SAndroid Build Coastguard Worker             max_equation="100"
9311*61046927SAndroid Build Coastguard Worker             units="percent"
9312*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9313*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
9314*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9315*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
9316*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9317*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9318*61046927SAndroid Build Coastguard Worker             />
9319*61046927SAndroid Build Coastguard Worker    <counter name="GTI Read Throughput"
9320*61046927SAndroid Build Coastguard Worker             symbol_name="GtiReadThroughput"
9321*61046927SAndroid Build Coastguard Worker             underscore_name="gti_read_throughput"
9322*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from GTI."
9323*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9324*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
9325*61046927SAndroid Build Coastguard Worker             units="bytes"
9326*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
9327*61046927SAndroid Build Coastguard Worker             equation="64  C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL"
9328*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
9329*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9330*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9331*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9332*61046927SAndroid Build Coastguard Worker             />
9333*61046927SAndroid Build Coastguard Worker    <counter name="GTI Write Throughput"
9334*61046927SAndroid Build Coastguard Worker             symbol_name="GtiWriteThroughput"
9335*61046927SAndroid Build Coastguard Worker             underscore_name="gti_write_throughput"
9336*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written to GTI."
9337*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9338*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
9339*61046927SAndroid Build Coastguard Worker             units="bytes"
9340*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
9341*61046927SAndroid Build Coastguard Worker             equation="64  C 3 READ C 2 READ UADD UMUL"
9342*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
9343*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9344*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9345*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9346*61046927SAndroid Build Coastguard Worker             />
9347*61046927SAndroid Build Coastguard Worker    <counter name="HS EM Pipe Active"
9348*61046927SAndroid Build Coastguard Worker             symbol_name="HsEmActive"
9349*61046927SAndroid Build Coastguard Worker             underscore_name="hs_em_active"
9350*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU EM pipeline was actively processing a hull shader instructions."
9351*61046927SAndroid Build Coastguard Worker             data_type="float"
9352*61046927SAndroid Build Coastguard Worker             max_equation="100"
9353*61046927SAndroid Build Coastguard Worker             units="percent"
9354*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9355*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9356*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
9357*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9358*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9359*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9360*61046927SAndroid Build Coastguard Worker             />
9361*61046927SAndroid Build Coastguard Worker    <counter name="DS EM Pipe Active"
9362*61046927SAndroid Build Coastguard Worker             symbol_name="DsEmActive"
9363*61046927SAndroid Build Coastguard Worker             underscore_name="ds_em_active"
9364*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU EM pipeline was actively processing a domain shader instructions."
9365*61046927SAndroid Build Coastguard Worker             data_type="float"
9366*61046927SAndroid Build Coastguard Worker             max_equation="100"
9367*61046927SAndroid Build Coastguard Worker             units="percent"
9368*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9369*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9370*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
9371*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9372*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9373*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9374*61046927SAndroid Build Coastguard Worker             />
9375*61046927SAndroid Build Coastguard Worker    <counter name="HS Send Pipe Active"
9376*61046927SAndroid Build Coastguard Worker             symbol_name="HsSendActive"
9377*61046927SAndroid Build Coastguard Worker             underscore_name="hs_send_active"
9378*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a hull shader instruction."
9379*61046927SAndroid Build Coastguard Worker             data_type="float"
9380*61046927SAndroid Build Coastguard Worker             max_equation="100"
9381*61046927SAndroid Build Coastguard Worker             units="percent"
9382*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9383*61046927SAndroid Build Coastguard Worker             equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9384*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
9385*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9386*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9387*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9388*61046927SAndroid Build Coastguard Worker             />
9389*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
9390*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
9391*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
9392*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
9393*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0E1200" />
9394*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x220E0009" />
9395*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0E0043" />
9396*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0E00B3" />
9397*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180E0000" />
9398*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160E0000" />
9399*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0F1400" />
9400*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C104000" />
9401*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E104000" />
9402*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020140" />
9403*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C030005" />
9404*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x38003600" />
9405*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0A8000" />
9406*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0A8000" />
9407*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
9408*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05151D37" />
9409*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09151547" />
9410*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05351C00" />
9411*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09351400" />
9412*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101400" />
9413*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B100BBB" />
9414*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D140030" />
9415*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x61111400" />
9416*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D128000" />
9417*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F128000" />
9418*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D150136" />
9419*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01150000" />
9420*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03164000" />
9421*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05164000" />
9422*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07164000" />
9423*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03350137" />
9424*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07350147" />
9425*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B350136" />
9426*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01350000" />
9427*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01368000" />
9428*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03368000" />
9429*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05368000" />
9430*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
9431*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55100000" />
9432*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100000" />
9433*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47103000" />
9434*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49103535" />
9435*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B103535" />
9436*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100535" />
9437*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
9438*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
9439*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
9440*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
9441*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
9442*61046927SAndroid Build Coastguard Worker    </register_config>
9443*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
9444*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
9445*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
9446*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x10800000" />
9447*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
9448*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
9449*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00010000" />
9450*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00001802" />
9451*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FCFF" />
9452*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00001802" />
9453*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FCFF" />
9454*61046927SAndroid Build Coastguard Worker    </register_config>
9455*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
9456*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00821721" />
9457*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A21921" />
9458*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00831731" />
9459*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A31931" />
9460*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00822722" />
9461*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A22922" />
9462*61046927SAndroid Build Coastguard Worker    </register_config>
9463*61046927SAndroid Build Coastguard Worker  </set>
9464*61046927SAndroid Build Coastguard Worker
9465*61046927SAndroid Build Coastguard Worker  <set name="EuActivity6"
9466*61046927SAndroid Build Coastguard Worker       chipset="TGLGT2"
9467*61046927SAndroid Build Coastguard Worker       symbol_name="EuActivity6"
9468*61046927SAndroid Build Coastguard Worker       underscore_name="eu_activity6"
9469*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="OGL OGL4 OCL MEDIA IO"
9470*61046927SAndroid Build Coastguard Worker       hw_config_guid="f3723f39-ecf4-4ff2-a4c4-80e87876b86f"
9471*61046927SAndroid Build Coastguard Worker       >
9472*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
9473*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
9474*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
9475*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
9476*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9477*61046927SAndroid Build Coastguard Worker             units="ns"
9478*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9479*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
9480*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9481*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9482*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9483*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9484*61046927SAndroid Build Coastguard Worker             />
9485*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
9486*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
9487*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
9488*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
9489*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9490*61046927SAndroid Build Coastguard Worker             units="cycles"
9491*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9492*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
9493*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9494*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
9495*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9496*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9497*61046927SAndroid Build Coastguard Worker             />
9498*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
9499*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
9500*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
9501*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
9502*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9503*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
9504*61046927SAndroid Build Coastguard Worker             units="hz"
9505*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9506*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
9507*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9508*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9509*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9510*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9511*61046927SAndroid Build Coastguard Worker             />
9512*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
9513*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
9514*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
9515*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
9516*61046927SAndroid Build Coastguard Worker             data_type="float"
9517*61046927SAndroid Build Coastguard Worker             max_equation="100"
9518*61046927SAndroid Build Coastguard Worker             units="percent"
9519*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9520*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
9521*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9522*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
9523*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9524*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9525*61046927SAndroid Build Coastguard Worker             />
9526*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
9527*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
9528*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
9529*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
9530*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9531*61046927SAndroid Build Coastguard Worker             units="threads"
9532*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9533*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
9534*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
9535*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9536*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9537*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9538*61046927SAndroid Build Coastguard Worker             />
9539*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
9540*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
9541*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
9542*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
9543*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9544*61046927SAndroid Build Coastguard Worker             units="threads"
9545*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9546*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
9547*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
9548*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9549*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9550*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9551*61046927SAndroid Build Coastguard Worker             />
9552*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
9553*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
9554*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
9555*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
9556*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9557*61046927SAndroid Build Coastguard Worker             units="threads"
9558*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9559*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
9560*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
9561*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9562*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9563*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9564*61046927SAndroid Build Coastguard Worker             />
9565*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
9566*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
9567*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
9568*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
9569*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9570*61046927SAndroid Build Coastguard Worker             units="threads"
9571*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9572*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
9573*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
9574*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9575*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9576*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9577*61046927SAndroid Build Coastguard Worker             />
9578*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
9579*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
9580*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
9581*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
9582*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9583*61046927SAndroid Build Coastguard Worker             units="threads"
9584*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9585*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
9586*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
9587*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9588*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9589*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9590*61046927SAndroid Build Coastguard Worker             />
9591*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
9592*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
9593*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
9594*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
9595*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9596*61046927SAndroid Build Coastguard Worker             units="threads"
9597*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9598*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
9599*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
9600*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9601*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9602*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9603*61046927SAndroid Build Coastguard Worker             />
9604*61046927SAndroid Build Coastguard Worker    <counter name="Render Ring Busy"
9605*61046927SAndroid Build Coastguard Worker             symbol_name="RenderBusy"
9606*61046927SAndroid Build Coastguard Worker             underscore_name="render_busy"
9607*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
9608*61046927SAndroid Build Coastguard Worker             data_type="float"
9609*61046927SAndroid Build Coastguard Worker             max_equation="100"
9610*61046927SAndroid Build Coastguard Worker             units="percent"
9611*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9612*61046927SAndroid Build Coastguard Worker             equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
9613*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9614*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
9615*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9616*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9617*61046927SAndroid Build Coastguard Worker             />
9618*61046927SAndroid Build Coastguard Worker    <counter name="Compute Ring Busy"
9619*61046927SAndroid Build Coastguard Worker             symbol_name="ComputeBusy"
9620*61046927SAndroid Build Coastguard Worker             underscore_name="compute_busy"
9621*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
9622*61046927SAndroid Build Coastguard Worker             data_type="float"
9623*61046927SAndroid Build Coastguard Worker             max_equation="100"
9624*61046927SAndroid Build Coastguard Worker             units="percent"
9625*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9626*61046927SAndroid Build Coastguard Worker             equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
9627*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9628*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
9629*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9630*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9631*61046927SAndroid Build Coastguard Worker             />
9632*61046927SAndroid Build Coastguard Worker    <counter name="Render and compute engines are simultaneously busy"
9633*61046927SAndroid Build Coastguard Worker             symbol_name="RenderAndComputeBusy"
9634*61046927SAndroid Build Coastguard Worker             underscore_name="render_and_compute_busy"
9635*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render and compute engines are simultaneously busy"
9636*61046927SAndroid Build Coastguard Worker             data_type="float"
9637*61046927SAndroid Build Coastguard Worker             max_equation="100"
9638*61046927SAndroid Build Coastguard Worker             units="percent"
9639*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9640*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
9641*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9642*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
9643*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9644*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9645*61046927SAndroid Build Coastguard Worker             />
9646*61046927SAndroid Build Coastguard Worker    <counter name="GTI Read Throughput"
9647*61046927SAndroid Build Coastguard Worker             symbol_name="GtiReadThroughput"
9648*61046927SAndroid Build Coastguard Worker             underscore_name="gti_read_throughput"
9649*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from GTI."
9650*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9651*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
9652*61046927SAndroid Build Coastguard Worker             units="bytes"
9653*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
9654*61046927SAndroid Build Coastguard Worker             equation="64  C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL"
9655*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
9656*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9657*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9658*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9659*61046927SAndroid Build Coastguard Worker             />
9660*61046927SAndroid Build Coastguard Worker    <counter name="GTI Write Throughput"
9661*61046927SAndroid Build Coastguard Worker             symbol_name="GtiWriteThroughput"
9662*61046927SAndroid Build Coastguard Worker             underscore_name="gti_write_throughput"
9663*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written to GTI."
9664*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9665*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
9666*61046927SAndroid Build Coastguard Worker             units="bytes"
9667*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
9668*61046927SAndroid Build Coastguard Worker             equation="64  C 3 READ C 2 READ UADD UMUL"
9669*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
9670*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9671*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9672*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9673*61046927SAndroid Build Coastguard Worker             />
9674*61046927SAndroid Build Coastguard Worker    <counter name="GS FPU Pipe Active"
9675*61046927SAndroid Build Coastguard Worker             symbol_name="GsFpuActive"
9676*61046927SAndroid Build Coastguard Worker             underscore_name="gs_fpu_active"
9677*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU pipeline was actively processing a geometry shader instructions."
9678*61046927SAndroid Build Coastguard Worker             data_type="float"
9679*61046927SAndroid Build Coastguard Worker             max_equation="100"
9680*61046927SAndroid Build Coastguard Worker             units="percent"
9681*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9682*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9683*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
9684*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9685*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9686*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9687*61046927SAndroid Build Coastguard Worker             />
9688*61046927SAndroid Build Coastguard Worker    <counter name="GS EM Pipe Active"
9689*61046927SAndroid Build Coastguard Worker             symbol_name="GsEmActive"
9690*61046927SAndroid Build Coastguard Worker             underscore_name="gs_em_active"
9691*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU EM pipeline was actively processing a geometry shader instructions."
9692*61046927SAndroid Build Coastguard Worker             data_type="float"
9693*61046927SAndroid Build Coastguard Worker             max_equation="100"
9694*61046927SAndroid Build Coastguard Worker             units="percent"
9695*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9696*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9697*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
9698*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9699*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9700*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9701*61046927SAndroid Build Coastguard Worker             />
9702*61046927SAndroid Build Coastguard Worker    <counter name="GS Send Pipe Active"
9703*61046927SAndroid Build Coastguard Worker             symbol_name="GsSendActive"
9704*61046927SAndroid Build Coastguard Worker             underscore_name="gs_send_active"
9705*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a geometry shader instruction."
9706*61046927SAndroid Build Coastguard Worker             data_type="float"
9707*61046927SAndroid Build Coastguard Worker             max_equation="100"
9708*61046927SAndroid Build Coastguard Worker             units="percent"
9709*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9710*61046927SAndroid Build Coastguard Worker             equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9711*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
9712*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9713*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9714*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9715*61046927SAndroid Build Coastguard Worker             />
9716*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
9717*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
9718*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
9719*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
9720*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0E1200" />
9721*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x220E0009" />
9722*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0E0043" />
9723*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0E00B3" />
9724*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180E0000" />
9725*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160E0000" />
9726*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0F1400" />
9727*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C104000" />
9728*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E104000" />
9729*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020140" />
9730*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C030005" />
9731*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x38003600" />
9732*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0A8000" />
9733*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0A8000" />
9734*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
9735*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05151D37" />
9736*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09151547" />
9737*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05351C00" />
9738*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09351400" />
9739*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101400" />
9740*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B100BBB" />
9741*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D140030" />
9742*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x61111400" />
9743*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D128000" />
9744*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F128000" />
9745*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D150136" />
9746*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01150000" />
9747*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03164000" />
9748*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05164000" />
9749*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07164000" />
9750*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03350137" />
9751*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07350147" />
9752*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B350136" />
9753*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01350000" />
9754*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01368000" />
9755*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03368000" />
9756*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05368000" />
9757*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
9758*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55100000" />
9759*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100000" />
9760*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47103000" />
9761*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49103535" />
9762*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B103535" />
9763*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100535" />
9764*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
9765*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
9766*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
9767*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
9768*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
9769*61046927SAndroid Build Coastguard Worker    </register_config>
9770*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
9771*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
9772*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
9773*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x10800000" />
9774*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
9775*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
9776*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00010000" />
9777*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00001802" />
9778*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FCFF" />
9779*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00001802" />
9780*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FCFF" />
9781*61046927SAndroid Build Coastguard Worker    </register_config>
9782*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
9783*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00840740" />
9784*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A40940" />
9785*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00841741" />
9786*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A41941" />
9787*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00842742" />
9788*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A42942" />
9789*61046927SAndroid Build Coastguard Worker    </register_config>
9790*61046927SAndroid Build Coastguard Worker  </set>
9791*61046927SAndroid Build Coastguard Worker
9792*61046927SAndroid Build Coastguard Worker  <set name="EuActivity7"
9793*61046927SAndroid Build Coastguard Worker       chipset="TGLGT2"
9794*61046927SAndroid Build Coastguard Worker       symbol_name="EuActivity7"
9795*61046927SAndroid Build Coastguard Worker       underscore_name="eu_activity7"
9796*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="OGL OGL4 OCL MEDIA IO"
9797*61046927SAndroid Build Coastguard Worker       hw_config_guid="c0d2cd0a-e2be-4b12-916d-2f3aba0ebf9e"
9798*61046927SAndroid Build Coastguard Worker       >
9799*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
9800*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
9801*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
9802*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
9803*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9804*61046927SAndroid Build Coastguard Worker             units="ns"
9805*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9806*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
9807*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9808*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9809*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9810*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9811*61046927SAndroid Build Coastguard Worker             />
9812*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
9813*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
9814*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
9815*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
9816*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9817*61046927SAndroid Build Coastguard Worker             units="cycles"
9818*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9819*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
9820*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9821*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
9822*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9823*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9824*61046927SAndroid Build Coastguard Worker             />
9825*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
9826*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
9827*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
9828*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
9829*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9830*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
9831*61046927SAndroid Build Coastguard Worker             units="hz"
9832*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9833*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
9834*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9835*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9836*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9837*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9838*61046927SAndroid Build Coastguard Worker             />
9839*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
9840*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
9841*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
9842*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
9843*61046927SAndroid Build Coastguard Worker             data_type="float"
9844*61046927SAndroid Build Coastguard Worker             max_equation="100"
9845*61046927SAndroid Build Coastguard Worker             units="percent"
9846*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9847*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
9848*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9849*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
9850*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9851*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9852*61046927SAndroid Build Coastguard Worker             />
9853*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
9854*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
9855*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
9856*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
9857*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9858*61046927SAndroid Build Coastguard Worker             units="threads"
9859*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9860*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
9861*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
9862*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9863*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9864*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9865*61046927SAndroid Build Coastguard Worker             />
9866*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
9867*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
9868*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
9869*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
9870*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9871*61046927SAndroid Build Coastguard Worker             units="threads"
9872*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9873*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
9874*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
9875*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9876*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9877*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9878*61046927SAndroid Build Coastguard Worker             />
9879*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
9880*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
9881*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
9882*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
9883*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9884*61046927SAndroid Build Coastguard Worker             units="threads"
9885*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9886*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
9887*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
9888*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9889*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9890*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9891*61046927SAndroid Build Coastguard Worker             />
9892*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
9893*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
9894*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
9895*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
9896*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9897*61046927SAndroid Build Coastguard Worker             units="threads"
9898*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9899*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
9900*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
9901*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9902*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9903*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9904*61046927SAndroid Build Coastguard Worker             />
9905*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
9906*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
9907*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
9908*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
9909*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9910*61046927SAndroid Build Coastguard Worker             units="threads"
9911*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9912*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
9913*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
9914*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9915*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9916*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9917*61046927SAndroid Build Coastguard Worker             />
9918*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
9919*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
9920*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
9921*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
9922*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9923*61046927SAndroid Build Coastguard Worker             units="threads"
9924*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9925*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
9926*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
9927*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9928*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9929*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9930*61046927SAndroid Build Coastguard Worker             />
9931*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU Pipe Active"
9932*61046927SAndroid Build Coastguard Worker             symbol_name="FpuActive"
9933*61046927SAndroid Build Coastguard Worker             underscore_name="fpu_active"
9934*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU pipeline was actively processing."
9935*61046927SAndroid Build Coastguard Worker             data_type="float"
9936*61046927SAndroid Build Coastguard Worker             max_equation="100"
9937*61046927SAndroid Build Coastguard Worker             units="percent"
9938*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9939*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9940*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
9941*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9942*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9943*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9944*61046927SAndroid Build Coastguard Worker             />
9945*61046927SAndroid Build Coastguard Worker    <counter name="EM Pipe Active"
9946*61046927SAndroid Build Coastguard Worker             symbol_name="EmActive"
9947*61046927SAndroid Build Coastguard Worker             underscore_name="em_active"
9948*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU EM pipeline was actively processing."
9949*61046927SAndroid Build Coastguard Worker             data_type="float"
9950*61046927SAndroid Build Coastguard Worker             max_equation="100"
9951*61046927SAndroid Build Coastguard Worker             units="percent"
9952*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9953*61046927SAndroid Build Coastguard Worker             equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9954*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
9955*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9956*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9957*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9958*61046927SAndroid Build Coastguard Worker             />
9959*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU And EM Pipes Active"
9960*61046927SAndroid Build Coastguard Worker             symbol_name="EuFpuEmActive"
9961*61046927SAndroid Build Coastguard Worker             underscore_name="eu_fpu_em_active"
9962*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU and EM pipelines were actively processing."
9963*61046927SAndroid Build Coastguard Worker             data_type="float"
9964*61046927SAndroid Build Coastguard Worker             max_equation="100"
9965*61046927SAndroid Build Coastguard Worker             units="percent"
9966*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9967*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9968*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
9969*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9970*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9971*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9972*61046927SAndroid Build Coastguard Worker             />
9973*61046927SAndroid Build Coastguard Worker    <counter name="EU AVG IPC Rate"
9974*61046927SAndroid Build Coastguard Worker             symbol_name="EuAvgIpcRate"
9975*61046927SAndroid Build Coastguard Worker             underscore_name="eu_avg_ipc_rate"
9976*61046927SAndroid Build Coastguard Worker             description="The average rate of IPC calculated for 2 FPU pipelines."
9977*61046927SAndroid Build Coastguard Worker             data_type="float"
9978*61046927SAndroid Build Coastguard Worker             max_equation="2"
9979*61046927SAndroid Build Coastguard Worker             units="number"
9980*61046927SAndroid Build Coastguard Worker             semantic_type="ratio"
9981*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD  A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD  A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FADD  A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD FSUB FDIV 1 FADD"
9982*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
9983*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview System Frame Batch Draw"
9984*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9985*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9986*61046927SAndroid Build Coastguard Worker             />
9987*61046927SAndroid Build Coastguard Worker    <counter name="Render Ring Busy"
9988*61046927SAndroid Build Coastguard Worker             symbol_name="RenderBusy"
9989*61046927SAndroid Build Coastguard Worker             underscore_name="render_busy"
9990*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
9991*61046927SAndroid Build Coastguard Worker             data_type="float"
9992*61046927SAndroid Build Coastguard Worker             max_equation="100"
9993*61046927SAndroid Build Coastguard Worker             units="percent"
9994*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9995*61046927SAndroid Build Coastguard Worker             equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
9996*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9997*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
9998*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9999*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10000*61046927SAndroid Build Coastguard Worker             />
10001*61046927SAndroid Build Coastguard Worker    <counter name="Compute Ring Busy"
10002*61046927SAndroid Build Coastguard Worker             symbol_name="ComputeBusy"
10003*61046927SAndroid Build Coastguard Worker             underscore_name="compute_busy"
10004*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
10005*61046927SAndroid Build Coastguard Worker             data_type="float"
10006*61046927SAndroid Build Coastguard Worker             max_equation="100"
10007*61046927SAndroid Build Coastguard Worker             units="percent"
10008*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10009*61046927SAndroid Build Coastguard Worker             equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
10010*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10011*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
10012*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10013*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10014*61046927SAndroid Build Coastguard Worker             />
10015*61046927SAndroid Build Coastguard Worker    <counter name="Render and compute engines are simultaneously busy"
10016*61046927SAndroid Build Coastguard Worker             symbol_name="RenderAndComputeBusy"
10017*61046927SAndroid Build Coastguard Worker             underscore_name="render_and_compute_busy"
10018*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render and compute engines are simultaneously busy"
10019*61046927SAndroid Build Coastguard Worker             data_type="float"
10020*61046927SAndroid Build Coastguard Worker             max_equation="100"
10021*61046927SAndroid Build Coastguard Worker             units="percent"
10022*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10023*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
10024*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10025*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
10026*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10027*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10028*61046927SAndroid Build Coastguard Worker             />
10029*61046927SAndroid Build Coastguard Worker    <counter name="GTI Read Throughput"
10030*61046927SAndroid Build Coastguard Worker             symbol_name="GtiReadThroughput"
10031*61046927SAndroid Build Coastguard Worker             underscore_name="gti_read_throughput"
10032*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from GTI."
10033*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10034*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
10035*61046927SAndroid Build Coastguard Worker             units="bytes"
10036*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
10037*61046927SAndroid Build Coastguard Worker             equation="64  C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL"
10038*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
10039*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
10040*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10041*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10042*61046927SAndroid Build Coastguard Worker             />
10043*61046927SAndroid Build Coastguard Worker    <counter name="GTI Write Throughput"
10044*61046927SAndroid Build Coastguard Worker             symbol_name="GtiWriteThroughput"
10045*61046927SAndroid Build Coastguard Worker             underscore_name="gti_write_throughput"
10046*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written to GTI."
10047*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10048*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
10049*61046927SAndroid Build Coastguard Worker             units="bytes"
10050*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
10051*61046927SAndroid Build Coastguard Worker             equation="64  C 3 READ C 2 READ UADD UMUL"
10052*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
10053*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
10054*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10055*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10056*61046927SAndroid Build Coastguard Worker             />
10057*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
10058*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
10059*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
10060*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
10061*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0E1200" />
10062*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x220E0009" />
10063*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0E0043" />
10064*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0E00B3" />
10065*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180E0000" />
10066*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160E0000" />
10067*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0F1400" />
10068*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C104000" />
10069*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E104000" />
10070*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020140" />
10071*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C030005" />
10072*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x38003600" />
10073*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0A8000" />
10074*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0A8000" />
10075*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
10076*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05151D37" />
10077*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09151547" />
10078*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05351C00" />
10079*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09351400" />
10080*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101400" />
10081*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B100BBB" />
10082*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D140030" />
10083*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x61111400" />
10084*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D128000" />
10085*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F128000" />
10086*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D150136" />
10087*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01150000" />
10088*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03164000" />
10089*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05164000" />
10090*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07164000" />
10091*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03350137" />
10092*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07350147" />
10093*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B350136" />
10094*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01350000" />
10095*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01368000" />
10096*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03368000" />
10097*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05368000" />
10098*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
10099*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55100000" />
10100*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100000" />
10101*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47103000" />
10102*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49103535" />
10103*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B103535" />
10104*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100535" />
10105*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
10106*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
10107*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
10108*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
10109*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
10110*61046927SAndroid Build Coastguard Worker    </register_config>
10111*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
10112*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
10113*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
10114*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x10800000" />
10115*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
10116*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
10117*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00010000" />
10118*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00001802" />
10119*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FCFF" />
10120*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00001802" />
10121*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FCFF" />
10122*61046927SAndroid Build Coastguard Worker    </register_config>
10123*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
10124*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00803703" />
10125*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A03903" />
10126*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00800700" />
10127*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A00900" />
10128*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00801701" />
10129*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A01901" />
10130*61046927SAndroid Build Coastguard Worker    </register_config>
10131*61046927SAndroid Build Coastguard Worker  </set>
10132*61046927SAndroid Build Coastguard Worker
10133*61046927SAndroid Build Coastguard Worker  <set name="EuActivity8"
10134*61046927SAndroid Build Coastguard Worker       chipset="TGLGT2"
10135*61046927SAndroid Build Coastguard Worker       symbol_name="EuActivity8"
10136*61046927SAndroid Build Coastguard Worker       underscore_name="eu_activity8"
10137*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="OGL OGL4 OCL MEDIA IO"
10138*61046927SAndroid Build Coastguard Worker       hw_config_guid="1fbbd218-693c-4035-b4c0-ce4dd139d828"
10139*61046927SAndroid Build Coastguard Worker       >
10140*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
10141*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
10142*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
10143*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
10144*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10145*61046927SAndroid Build Coastguard Worker             units="ns"
10146*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10147*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
10148*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10149*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
10150*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10151*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10152*61046927SAndroid Build Coastguard Worker             />
10153*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
10154*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
10155*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
10156*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
10157*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10158*61046927SAndroid Build Coastguard Worker             units="cycles"
10159*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10160*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
10161*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10162*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
10163*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10164*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10165*61046927SAndroid Build Coastguard Worker             />
10166*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
10167*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
10168*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
10169*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
10170*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10171*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
10172*61046927SAndroid Build Coastguard Worker             units="hz"
10173*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10174*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
10175*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10176*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
10177*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10178*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10179*61046927SAndroid Build Coastguard Worker             />
10180*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
10181*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
10182*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
10183*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
10184*61046927SAndroid Build Coastguard Worker             data_type="float"
10185*61046927SAndroid Build Coastguard Worker             max_equation="100"
10186*61046927SAndroid Build Coastguard Worker             units="percent"
10187*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10188*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
10189*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10190*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
10191*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10192*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10193*61046927SAndroid Build Coastguard Worker             />
10194*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
10195*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
10196*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
10197*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
10198*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10199*61046927SAndroid Build Coastguard Worker             units="threads"
10200*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10201*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
10202*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
10203*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
10204*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10205*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10206*61046927SAndroid Build Coastguard Worker             />
10207*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
10208*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
10209*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
10210*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
10211*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10212*61046927SAndroid Build Coastguard Worker             units="threads"
10213*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10214*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
10215*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
10216*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
10217*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10218*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10219*61046927SAndroid Build Coastguard Worker             />
10220*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
10221*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
10222*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
10223*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
10224*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10225*61046927SAndroid Build Coastguard Worker             units="threads"
10226*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10227*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
10228*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
10229*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
10230*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10231*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10232*61046927SAndroid Build Coastguard Worker             />
10233*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
10234*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
10235*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
10236*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
10237*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10238*61046927SAndroid Build Coastguard Worker             units="threads"
10239*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10240*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
10241*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
10242*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
10243*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10244*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10245*61046927SAndroid Build Coastguard Worker             />
10246*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
10247*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
10248*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
10249*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
10250*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10251*61046927SAndroid Build Coastguard Worker             units="threads"
10252*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10253*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
10254*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
10255*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
10256*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10257*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10258*61046927SAndroid Build Coastguard Worker             />
10259*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
10260*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
10261*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
10262*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
10263*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10264*61046927SAndroid Build Coastguard Worker             units="threads"
10265*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10266*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
10267*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
10268*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
10269*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10270*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10271*61046927SAndroid Build Coastguard Worker             />
10272*61046927SAndroid Build Coastguard Worker    <counter name="Render Ring Busy"
10273*61046927SAndroid Build Coastguard Worker             symbol_name="RenderBusy"
10274*61046927SAndroid Build Coastguard Worker             underscore_name="render_busy"
10275*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
10276*61046927SAndroid Build Coastguard Worker             data_type="float"
10277*61046927SAndroid Build Coastguard Worker             max_equation="100"
10278*61046927SAndroid Build Coastguard Worker             units="percent"
10279*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10280*61046927SAndroid Build Coastguard Worker             equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
10281*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10282*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
10283*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10284*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10285*61046927SAndroid Build Coastguard Worker             />
10286*61046927SAndroid Build Coastguard Worker    <counter name="Compute Ring Busy"
10287*61046927SAndroid Build Coastguard Worker             symbol_name="ComputeBusy"
10288*61046927SAndroid Build Coastguard Worker             underscore_name="compute_busy"
10289*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
10290*61046927SAndroid Build Coastguard Worker             data_type="float"
10291*61046927SAndroid Build Coastguard Worker             max_equation="100"
10292*61046927SAndroid Build Coastguard Worker             units="percent"
10293*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10294*61046927SAndroid Build Coastguard Worker             equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
10295*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10296*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
10297*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10298*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10299*61046927SAndroid Build Coastguard Worker             />
10300*61046927SAndroid Build Coastguard Worker    <counter name="Render and compute engines are simultaneously busy"
10301*61046927SAndroid Build Coastguard Worker             symbol_name="RenderAndComputeBusy"
10302*61046927SAndroid Build Coastguard Worker             underscore_name="render_and_compute_busy"
10303*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render and compute engines are simultaneously busy"
10304*61046927SAndroid Build Coastguard Worker             data_type="float"
10305*61046927SAndroid Build Coastguard Worker             max_equation="100"
10306*61046927SAndroid Build Coastguard Worker             units="percent"
10307*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10308*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
10309*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10310*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
10311*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10312*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10313*61046927SAndroid Build Coastguard Worker             />
10314*61046927SAndroid Build Coastguard Worker    <counter name="GTI Read Throughput"
10315*61046927SAndroid Build Coastguard Worker             symbol_name="GtiReadThroughput"
10316*61046927SAndroid Build Coastguard Worker             underscore_name="gti_read_throughput"
10317*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from GTI."
10318*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10319*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
10320*61046927SAndroid Build Coastguard Worker             units="bytes"
10321*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
10322*61046927SAndroid Build Coastguard Worker             equation="64  C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL"
10323*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
10324*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
10325*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10326*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10327*61046927SAndroid Build Coastguard Worker             />
10328*61046927SAndroid Build Coastguard Worker    <counter name="GTI Write Throughput"
10329*61046927SAndroid Build Coastguard Worker             symbol_name="GtiWriteThroughput"
10330*61046927SAndroid Build Coastguard Worker             underscore_name="gti_write_throughput"
10331*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written to GTI."
10332*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10333*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
10334*61046927SAndroid Build Coastguard Worker             units="bytes"
10335*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
10336*61046927SAndroid Build Coastguard Worker             equation="64  C 3 READ C 2 READ UADD UMUL"
10337*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
10338*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
10339*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10340*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10341*61046927SAndroid Build Coastguard Worker             />
10342*61046927SAndroid Build Coastguard Worker    <counter name="DS Send Pipe Active"
10343*61046927SAndroid Build Coastguard Worker             symbol_name="DsSendActive"
10344*61046927SAndroid Build Coastguard Worker             underscore_name="ds_send_active"
10345*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a domain shader instruction."
10346*61046927SAndroid Build Coastguard Worker             data_type="float"
10347*61046927SAndroid Build Coastguard Worker             max_equation="100"
10348*61046927SAndroid Build Coastguard Worker             units="percent"
10349*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10350*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
10351*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
10352*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
10353*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10354*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10355*61046927SAndroid Build Coastguard Worker             />
10356*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
10357*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
10358*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
10359*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
10360*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0E1200" />
10361*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x220E0009" />
10362*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0E0043" />
10363*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0E00B3" />
10364*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180E0000" />
10365*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160E0000" />
10366*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0F1400" />
10367*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C104000" />
10368*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E104000" />
10369*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020140" />
10370*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C030005" />
10371*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x38003600" />
10372*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0A8000" />
10373*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0A8000" />
10374*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
10375*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05151D37" />
10376*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09151547" />
10377*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05351C00" />
10378*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09351400" />
10379*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101400" />
10380*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B100BBB" />
10381*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D140030" />
10382*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x61111400" />
10383*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D128000" />
10384*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F128000" />
10385*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D150136" />
10386*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01150000" />
10387*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03164000" />
10388*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05164000" />
10389*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07164000" />
10390*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03350137" />
10391*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07350147" />
10392*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B350136" />
10393*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01350000" />
10394*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01368000" />
10395*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03368000" />
10396*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05368000" />
10397*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
10398*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55100000" />
10399*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100000" />
10400*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47103000" />
10401*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49103535" />
10402*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B103535" />
10403*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100535" />
10404*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
10405*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
10406*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
10407*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
10408*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
10409*61046927SAndroid Build Coastguard Worker    </register_config>
10410*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
10411*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
10412*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
10413*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x10800000" />
10414*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
10415*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
10416*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00010000" />
10417*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00001802" />
10418*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FCFF" />
10419*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00001802" />
10420*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FCFF" />
10421*61046927SAndroid Build Coastguard Worker    </register_config>
10422*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
10423*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00832732" />
10424*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A32932" />
10425*61046927SAndroid Build Coastguard Worker    </register_config>
10426*61046927SAndroid Build Coastguard Worker  </set>
10427*61046927SAndroid Build Coastguard Worker
10428*61046927SAndroid Build Coastguard Worker  <set name="Metric set TestOa"
10429*61046927SAndroid Build Coastguard Worker       chipset="TGLGT2"
10430*61046927SAndroid Build Coastguard Worker       symbol_name="TestOa"
10431*61046927SAndroid Build Coastguard Worker       underscore_name="test_oa"
10432*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO"
10433*61046927SAndroid Build Coastguard Worker       hw_config_guid="6607f034-d053-40d1-8215-67c07f3041bb"
10434*61046927SAndroid Build Coastguard Worker       >
10435*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
10436*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
10437*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
10438*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
10439*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10440*61046927SAndroid Build Coastguard Worker             units="ns"
10441*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10442*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
10443*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10444*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
10445*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10446*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10447*61046927SAndroid Build Coastguard Worker             />
10448*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
10449*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
10450*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
10451*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
10452*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10453*61046927SAndroid Build Coastguard Worker             units="cycles"
10454*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10455*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
10456*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10457*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
10458*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10459*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10460*61046927SAndroid Build Coastguard Worker             />
10461*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
10462*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
10463*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
10464*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
10465*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10466*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
10467*61046927SAndroid Build Coastguard Worker             units="hz"
10468*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10469*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
10470*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10471*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
10472*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10473*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10474*61046927SAndroid Build Coastguard Worker             />
10475*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter0"
10476*61046927SAndroid Build Coastguard Worker             symbol_name="Counter0"
10477*61046927SAndroid Build Coastguard Worker             underscore_name="counter0"
10478*61046927SAndroid Build Coastguard Worker             description="HW test counter 0. Factor: 0.0"
10479*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10480*61046927SAndroid Build Coastguard Worker             units="events"
10481*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10482*61046927SAndroid Build Coastguard Worker             equation="B 0 READ"
10483*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10484*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
10485*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10486*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10487*61046927SAndroid Build Coastguard Worker             />
10488*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter1"
10489*61046927SAndroid Build Coastguard Worker             symbol_name="Counter1"
10490*61046927SAndroid Build Coastguard Worker             underscore_name="counter1"
10491*61046927SAndroid Build Coastguard Worker             description="HW test counter 1. Factor: 1.0"
10492*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10493*61046927SAndroid Build Coastguard Worker             units="events"
10494*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10495*61046927SAndroid Build Coastguard Worker             equation="B 1 READ"
10496*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10497*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
10498*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10499*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10500*61046927SAndroid Build Coastguard Worker             />
10501*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter2"
10502*61046927SAndroid Build Coastguard Worker             symbol_name="Counter2"
10503*61046927SAndroid Build Coastguard Worker             underscore_name="counter2"
10504*61046927SAndroid Build Coastguard Worker             description="HW test counter 2. Factor: 1.0"
10505*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10506*61046927SAndroid Build Coastguard Worker             units="events"
10507*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10508*61046927SAndroid Build Coastguard Worker             equation="B 2 READ"
10509*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10510*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
10511*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10512*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10513*61046927SAndroid Build Coastguard Worker             />
10514*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter3"
10515*61046927SAndroid Build Coastguard Worker             symbol_name="Counter3"
10516*61046927SAndroid Build Coastguard Worker             underscore_name="counter3"
10517*61046927SAndroid Build Coastguard Worker             description="HW test counter 3. Factor: 0.5"
10518*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10519*61046927SAndroid Build Coastguard Worker             units="events"
10520*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10521*61046927SAndroid Build Coastguard Worker             equation="B 3 READ"
10522*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10523*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
10524*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10525*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10526*61046927SAndroid Build Coastguard Worker             />
10527*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter4"
10528*61046927SAndroid Build Coastguard Worker             symbol_name="Counter4"
10529*61046927SAndroid Build Coastguard Worker             underscore_name="counter4"
10530*61046927SAndroid Build Coastguard Worker             description="HW test counter 4. Factor: 0.3333"
10531*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10532*61046927SAndroid Build Coastguard Worker             units="events"
10533*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10534*61046927SAndroid Build Coastguard Worker             equation="B 4 READ"
10535*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10536*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
10537*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10538*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10539*61046927SAndroid Build Coastguard Worker             />
10540*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter5"
10541*61046927SAndroid Build Coastguard Worker             symbol_name="Counter5"
10542*61046927SAndroid Build Coastguard Worker             underscore_name="counter5"
10543*61046927SAndroid Build Coastguard Worker             description="HW test counter 5. Factor: 0.3333"
10544*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10545*61046927SAndroid Build Coastguard Worker             units="events"
10546*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10547*61046927SAndroid Build Coastguard Worker             equation="B 5 READ"
10548*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10549*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
10550*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10551*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10552*61046927SAndroid Build Coastguard Worker             />
10553*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter6"
10554*61046927SAndroid Build Coastguard Worker             symbol_name="Counter6"
10555*61046927SAndroid Build Coastguard Worker             underscore_name="counter6"
10556*61046927SAndroid Build Coastguard Worker             description="HW test counter 6. Factor: 0.16666"
10557*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10558*61046927SAndroid Build Coastguard Worker             units="events"
10559*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10560*61046927SAndroid Build Coastguard Worker             equation="B 6 READ"
10561*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10562*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
10563*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10564*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10565*61046927SAndroid Build Coastguard Worker             />
10566*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter7"
10567*61046927SAndroid Build Coastguard Worker             symbol_name="Counter7"
10568*61046927SAndroid Build Coastguard Worker             underscore_name="counter7"
10569*61046927SAndroid Build Coastguard Worker             description="HW test counter 7. Factor: 0.6666"
10570*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10571*61046927SAndroid Build Coastguard Worker             units="events"
10572*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10573*61046927SAndroid Build Coastguard Worker             equation="B 7 READ"
10574*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10575*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
10576*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10577*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10578*61046927SAndroid Build Coastguard Worker             />
10579*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter8"
10580*61046927SAndroid Build Coastguard Worker             symbol_name="Counter8"
10581*61046927SAndroid Build Coastguard Worker             underscore_name="counter8"
10582*61046927SAndroid Build Coastguard Worker             description="HW test counter 8. Should be equal to 1 in IOStream or in OAG query mode"
10583*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10584*61046927SAndroid Build Coastguard Worker             units="events"
10585*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10586*61046927SAndroid Build Coastguard Worker             equation="C 0 READ"
10587*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10588*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
10589*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10590*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10591*61046927SAndroid Build Coastguard Worker             />
10592*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter9 - OAR enable"
10593*61046927SAndroid Build Coastguard Worker             symbol_name="Counter9"
10594*61046927SAndroid Build Coastguard Worker             underscore_name="counter9"
10595*61046927SAndroid Build Coastguard Worker             description="HW test counter 9. Should be equal to 1 in query."
10596*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10597*61046927SAndroid Build Coastguard Worker             units="events"
10598*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10599*61046927SAndroid Build Coastguard Worker             equation="C 1 READ"
10600*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10601*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
10602*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10603*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10604*61046927SAndroid Build Coastguard Worker             />
10605*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
10606*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
10607*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
10608*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
10609*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x280E0000" />
10610*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0E0147" />
10611*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180E0000" />
10612*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160E0000" />
10613*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0F1000" />
10614*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E104000" />
10615*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020100" />
10616*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C030004" />
10617*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x38003000" />
10618*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0A8000" />
10619*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
10620*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49110000" />
10621*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101400" />
10622*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D140020" />
10623*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D1103A3" />
10624*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01110000" />
10625*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x61111000" />
10626*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F128000" />
10627*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
10628*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55100630" />
10629*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100000" />
10630*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
10631*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
10632*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
10633*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
10634*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
10635*61046927SAndroid Build Coastguard Worker    </register_config>
10636*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
10637*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
10638*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
10639*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0xF0800000" />
10640*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
10641*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0xF0800000" />
10642*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00FF0000" />
10643*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00000004" />
10644*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FFFF" />
10645*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00000004" />
10646*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FFFF" />
10647*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D948" value="0x00000003" />
10648*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D94C" value="0x0000FFFF" />
10649*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC08" value="0x00000003" />
10650*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC0C" value="0x0000FFFF" />
10651*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D950" value="0x00000007" />
10652*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D954" value="0x0000FFFF" />
10653*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC10" value="0x00000007" />
10654*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC14" value="0x0000FFFF" />
10655*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D958" value="0x00100002" />
10656*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D95C" value="0x0000FFF7" />
10657*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC18" value="0x00100002" />
10658*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC1C" value="0x0000FFF7" />
10659*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D960" value="0x00100002" />
10660*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D964" value="0x0000FFCF" />
10661*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC20" value="0x00100002" />
10662*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC24" value="0x0000FFCF" />
10663*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D968" value="0x00100082" />
10664*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D96C" value="0x0000FFEF" />
10665*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC28" value="0x00100082" />
10666*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC2C" value="0x0000FFEF" />
10667*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D970" value="0x001000C2" />
10668*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D974" value="0x0000FFE7" />
10669*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC30" value="0x001000C2" />
10670*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC34" value="0x0000FFE7" />
10671*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D978" value="0x00100001" />
10672*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D97C" value="0x0000FFE7" />
10673*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC38" value="0x00100001" />
10674*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC3C" value="0x0000FFE7" />
10675*61046927SAndroid Build Coastguard Worker    </register_config>
10676*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
10677*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0xFFFFFFFF" />
10678*61046927SAndroid Build Coastguard Worker    </register_config>
10679*61046927SAndroid Build Coastguard Worker  </set>
10680*61046927SAndroid Build Coastguard Worker
10681*61046927SAndroid Build Coastguard Worker</metrics>
10682