1*61046927SAndroid Build Coastguard Worker<?xml version="1.0"?> 2*61046927SAndroid Build Coastguard Worker<metrics version="1619078711" merge_md5=""> 3*61046927SAndroid Build Coastguard Worker <set name="Render Metrics Basic set" 4*61046927SAndroid Build Coastguard Worker chipset="TGLGT1" 5*61046927SAndroid Build Coastguard Worker symbol_name="RenderBasic" 6*61046927SAndroid Build Coastguard Worker underscore_name="render_basic" 7*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 8*61046927SAndroid Build Coastguard Worker hw_config_guid="c17af13d-3953-432b-9bd1-81346b4c2092" 9*61046927SAndroid Build Coastguard Worker > 10*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 11*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 12*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 13*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 14*61046927SAndroid Build Coastguard Worker data_type="uint64" 15*61046927SAndroid Build Coastguard Worker units="ns" 16*61046927SAndroid Build Coastguard Worker semantic_type="duration" 17*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 18*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 19*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 20*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 21*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 22*61046927SAndroid Build Coastguard Worker /> 23*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 24*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 25*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 26*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 27*61046927SAndroid Build Coastguard Worker data_type="uint64" 28*61046927SAndroid Build Coastguard Worker units="cycles" 29*61046927SAndroid Build Coastguard Worker semantic_type="event" 30*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 31*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 32*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 33*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 34*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 35*61046927SAndroid Build Coastguard Worker /> 36*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 37*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 38*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 39*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 40*61046927SAndroid Build Coastguard Worker data_type="uint64" 41*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 42*61046927SAndroid Build Coastguard Worker units="hz" 43*61046927SAndroid Build Coastguard Worker semantic_type="event" 44*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 45*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 46*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 47*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 48*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 49*61046927SAndroid Build Coastguard Worker /> 50*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 51*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 52*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 53*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 54*61046927SAndroid Build Coastguard Worker data_type="uint64" 55*61046927SAndroid Build Coastguard Worker units="threads" 56*61046927SAndroid Build Coastguard Worker semantic_type="event" 57*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 58*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 59*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 60*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 61*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 62*61046927SAndroid Build Coastguard Worker /> 63*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 64*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 65*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 66*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 67*61046927SAndroid Build Coastguard Worker data_type="uint64" 68*61046927SAndroid Build Coastguard Worker units="threads" 69*61046927SAndroid Build Coastguard Worker semantic_type="event" 70*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 71*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 72*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 73*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 74*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 75*61046927SAndroid Build Coastguard Worker /> 76*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 77*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 78*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 79*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 80*61046927SAndroid Build Coastguard Worker data_type="uint64" 81*61046927SAndroid Build Coastguard Worker units="threads" 82*61046927SAndroid Build Coastguard Worker semantic_type="event" 83*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 84*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 85*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 86*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 87*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 88*61046927SAndroid Build Coastguard Worker /> 89*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 90*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 91*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 92*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 93*61046927SAndroid Build Coastguard Worker data_type="uint64" 94*61046927SAndroid Build Coastguard Worker units="threads" 95*61046927SAndroid Build Coastguard Worker semantic_type="event" 96*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 97*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 98*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 99*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 100*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 101*61046927SAndroid Build Coastguard Worker /> 102*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 103*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 104*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 105*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 106*61046927SAndroid Build Coastguard Worker data_type="uint64" 107*61046927SAndroid Build Coastguard Worker units="threads" 108*61046927SAndroid Build Coastguard Worker semantic_type="event" 109*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 110*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 111*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 112*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 113*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 114*61046927SAndroid Build Coastguard Worker /> 115*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 116*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 117*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 118*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 119*61046927SAndroid Build Coastguard Worker data_type="uint64" 120*61046927SAndroid Build Coastguard Worker units="threads" 121*61046927SAndroid Build Coastguard Worker semantic_type="event" 122*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 123*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 124*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 125*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 126*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 127*61046927SAndroid Build Coastguard Worker /> 128*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 129*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 130*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 131*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 132*61046927SAndroid Build Coastguard Worker data_type="float" 133*61046927SAndroid Build Coastguard Worker max_equation="100" 134*61046927SAndroid Build Coastguard Worker units="percent" 135*61046927SAndroid Build Coastguard Worker semantic_type="duration" 136*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 137*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 138*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 139*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 140*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 141*61046927SAndroid Build Coastguard Worker /> 142*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 143*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 144*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 145*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 146*61046927SAndroid Build Coastguard Worker data_type="float" 147*61046927SAndroid Build Coastguard Worker max_equation="100" 148*61046927SAndroid Build Coastguard Worker units="percent" 149*61046927SAndroid Build Coastguard Worker semantic_type="duration" 150*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 151*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 152*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 153*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 154*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 155*61046927SAndroid Build Coastguard Worker /> 156*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 157*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 158*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 159*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 160*61046927SAndroid Build Coastguard Worker data_type="float" 161*61046927SAndroid Build Coastguard Worker max_equation="100" 162*61046927SAndroid Build Coastguard Worker units="percent" 163*61046927SAndroid Build Coastguard Worker semantic_type="duration" 164*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 165*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 166*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 167*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 168*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 169*61046927SAndroid Build Coastguard Worker /> 170*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 171*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 172*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 173*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 174*61046927SAndroid Build Coastguard Worker data_type="float" 175*61046927SAndroid Build Coastguard Worker max_equation="100" 176*61046927SAndroid Build Coastguard Worker units="percent" 177*61046927SAndroid Build Coastguard Worker semantic_type="duration" 178*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 179*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 180*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 181*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 182*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 183*61046927SAndroid Build Coastguard Worker /> 184*61046927SAndroid Build Coastguard Worker <counter name="Sampler00 Busy" 185*61046927SAndroid Build Coastguard Worker symbol_name="Sampler00Busy" 186*61046927SAndroid Build Coastguard Worker underscore_name="sampler00_busy" 187*61046927SAndroid Build Coastguard Worker description="The percentage of time in which Slice0 Sampler0 has been processing EU requests." 188*61046927SAndroid Build Coastguard Worker data_type="float" 189*61046927SAndroid Build Coastguard Worker max_equation="100" 190*61046927SAndroid Build Coastguard Worker units="percent" 191*61046927SAndroid Build Coastguard Worker semantic_type="duration" 192*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 193*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 194*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler" 195*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 196*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 197*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 198*61046927SAndroid Build Coastguard Worker /> 199*61046927SAndroid Build Coastguard Worker <counter name="Sampler Slice0 Dualsubslice0 is bottleneck" 200*61046927SAndroid Build Coastguard Worker symbol_name="Sampler00Bottleneck" 201*61046927SAndroid Build Coastguard Worker underscore_name="sampler00_bottleneck" 202*61046927SAndroid Build Coastguard Worker description="The percentage of time when sampler slice0 dualsubslice0 is bottleneck" 203*61046927SAndroid Build Coastguard Worker data_type="float" 204*61046927SAndroid Build Coastguard Worker max_equation="100" 205*61046927SAndroid Build Coastguard Worker units="percent" 206*61046927SAndroid Build Coastguard Worker semantic_type="duration" 207*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 208*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 209*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 210*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 211*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 212*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 213*61046927SAndroid Build Coastguard Worker /> 214*61046927SAndroid Build Coastguard Worker <counter name="Samplers Busy" 215*61046927SAndroid Build Coastguard Worker symbol_name="SamplersBusy" 216*61046927SAndroid Build Coastguard Worker underscore_name="samplers_busy" 217*61046927SAndroid Build Coastguard Worker description="The percentage of time in which samplers have been processing EU requests." 218*61046927SAndroid Build Coastguard Worker data_type="float" 219*61046927SAndroid Build Coastguard Worker max_equation="100" 220*61046927SAndroid Build Coastguard Worker units="percent" 221*61046927SAndroid Build Coastguard Worker semantic_type="duration" 222*61046927SAndroid Build Coastguard Worker equation="$Sampler00Busy" 223*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 224*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler" 225*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 226*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 227*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 228*61046927SAndroid Build Coastguard Worker /> 229*61046927SAndroid Build Coastguard Worker <counter name="Samplers Bottleneck" 230*61046927SAndroid Build Coastguard Worker symbol_name="SamplerBottleneck" 231*61046927SAndroid Build Coastguard Worker underscore_name="sampler_bottleneck" 232*61046927SAndroid Build Coastguard Worker description="The percentage of time in which samplers have been slowing down the pipe when processing EU requests." 233*61046927SAndroid Build Coastguard Worker low_watermark="5" 234*61046927SAndroid Build Coastguard Worker high_watermark="15" 235*61046927SAndroid Build Coastguard Worker data_type="float" 236*61046927SAndroid Build Coastguard Worker max_equation="100" 237*61046927SAndroid Build Coastguard Worker units="percent" 238*61046927SAndroid Build Coastguard Worker semantic_type="duration" 239*61046927SAndroid Build Coastguard Worker equation="$Sampler00Bottleneck" 240*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 241*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler" 242*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Indicate System Frame Batch Draw" 243*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 244*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 245*61046927SAndroid Build Coastguard Worker /> 246*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 247*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 248*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 249*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 250*61046927SAndroid Build Coastguard Worker data_type="uint64" 251*61046927SAndroid Build Coastguard Worker units="pixels" 252*61046927SAndroid Build Coastguard Worker semantic_type="event" 253*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 254*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 255*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 256*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 257*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 258*61046927SAndroid Build Coastguard Worker /> 259*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 260*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 261*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 262*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 263*61046927SAndroid Build Coastguard Worker data_type="uint64" 264*61046927SAndroid Build Coastguard Worker units="pixels" 265*61046927SAndroid Build Coastguard Worker semantic_type="event" 266*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 267*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 268*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 269*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 270*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 271*61046927SAndroid Build Coastguard Worker /> 272*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 273*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 274*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 275*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 276*61046927SAndroid Build Coastguard Worker data_type="uint64" 277*61046927SAndroid Build Coastguard Worker units="pixels" 278*61046927SAndroid Build Coastguard Worker semantic_type="event" 279*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 280*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 281*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 282*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 283*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 284*61046927SAndroid Build Coastguard Worker /> 285*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 286*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 287*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 288*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 289*61046927SAndroid Build Coastguard Worker data_type="uint64" 290*61046927SAndroid Build Coastguard Worker units="pixels" 291*61046927SAndroid Build Coastguard Worker semantic_type="event" 292*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 293*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 294*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 295*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 296*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 297*61046927SAndroid Build Coastguard Worker /> 298*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 299*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 300*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 301*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 302*61046927SAndroid Build Coastguard Worker data_type="uint64" 303*61046927SAndroid Build Coastguard Worker units="pixels" 304*61046927SAndroid Build Coastguard Worker semantic_type="event" 305*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 306*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 307*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 308*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 309*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 310*61046927SAndroid Build Coastguard Worker /> 311*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 312*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 313*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 314*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 315*61046927SAndroid Build Coastguard Worker data_type="uint64" 316*61046927SAndroid Build Coastguard Worker units="pixels" 317*61046927SAndroid Build Coastguard Worker semantic_type="event" 318*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 319*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 320*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 321*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 322*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 323*61046927SAndroid Build Coastguard Worker /> 324*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 325*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 326*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 327*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 328*61046927SAndroid Build Coastguard Worker data_type="uint64" 329*61046927SAndroid Build Coastguard Worker units="pixels" 330*61046927SAndroid Build Coastguard Worker semantic_type="event" 331*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 332*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 333*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 334*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 335*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 336*61046927SAndroid Build Coastguard Worker /> 337*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 338*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 339*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 340*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 341*61046927SAndroid Build Coastguard Worker data_type="uint64" 342*61046927SAndroid Build Coastguard Worker units="texels" 343*61046927SAndroid Build Coastguard Worker semantic_type="event" 344*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 345*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 346*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 347*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 348*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 349*61046927SAndroid Build Coastguard Worker /> 350*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 351*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 352*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 353*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 354*61046927SAndroid Build Coastguard Worker data_type="uint64" 355*61046927SAndroid Build Coastguard Worker units="texels" 356*61046927SAndroid Build Coastguard Worker semantic_type="event" 357*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 358*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 359*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 360*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 361*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 362*61046927SAndroid Build Coastguard Worker /> 363*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 364*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 365*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 366*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 367*61046927SAndroid Build Coastguard Worker data_type="uint64" 368*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL" 369*61046927SAndroid Build Coastguard Worker units="bytes" 370*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 371*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 372*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 373*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 374*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 375*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 376*61046927SAndroid Build Coastguard Worker /> 377*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 378*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 379*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 380*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 381*61046927SAndroid Build Coastguard Worker data_type="uint64" 382*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL" 383*61046927SAndroid Build Coastguard Worker units="bytes" 384*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 385*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 386*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 387*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 388*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 389*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 390*61046927SAndroid Build Coastguard Worker /> 391*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 392*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 393*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 394*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 395*61046927SAndroid Build Coastguard Worker data_type="uint64" 396*61046927SAndroid Build Coastguard Worker units="messages" 397*61046927SAndroid Build Coastguard Worker semantic_type="event" 398*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 399*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 400*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 401*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 402*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 403*61046927SAndroid Build Coastguard Worker /> 404*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 405*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 406*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 407*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 408*61046927SAndroid Build Coastguard Worker data_type="uint64" 409*61046927SAndroid Build Coastguard Worker units="messages" 410*61046927SAndroid Build Coastguard Worker semantic_type="event" 411*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 412*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 413*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 414*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 415*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 416*61046927SAndroid Build Coastguard Worker /> 417*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 418*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 419*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 420*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 421*61046927SAndroid Build Coastguard Worker data_type="uint64" 422*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 423*61046927SAndroid Build Coastguard Worker units="bytes" 424*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 425*61046927SAndroid Build Coastguard Worker equation="$ShaderMemoryAccesses 64 UMUL" 426*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 427*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 428*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 429*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 430*61046927SAndroid Build Coastguard Worker /> 431*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 432*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 433*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 434*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 435*61046927SAndroid Build Coastguard Worker data_type="uint64" 436*61046927SAndroid Build Coastguard Worker units="messages" 437*61046927SAndroid Build Coastguard Worker semantic_type="event" 438*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 439*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 440*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 441*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 442*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 443*61046927SAndroid Build Coastguard Worker /> 444*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 445*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 446*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 447*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 448*61046927SAndroid Build Coastguard Worker data_type="uint64" 449*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 450*61046927SAndroid Build Coastguard Worker units="bytes" 451*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 452*61046927SAndroid Build Coastguard Worker equation="64 C 5 READ C 4 READ UADD C 3 READ UADD C 2 READ UADD UMUL" 453*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 454*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 455*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 456*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 457*61046927SAndroid Build Coastguard Worker /> 458*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 459*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 460*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 461*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 462*61046927SAndroid Build Coastguard Worker data_type="uint64" 463*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 464*61046927SAndroid Build Coastguard Worker units="bytes" 465*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 466*61046927SAndroid Build Coastguard Worker equation="64 C 1 READ C 0 READ UADD UMUL" 467*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 468*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 469*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 470*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 471*61046927SAndroid Build Coastguard Worker /> 472*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 473*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 474*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 475*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 476*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14150001" /> 477*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16150020" /> 478*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00124000" /> 479*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E124000" /> 480*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10124000" /> 481*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12124000" /> 482*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10138000" /> 483*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C130E00" /> 484*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00150050" /> 485*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06157000" /> 486*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08157151" /> 487*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10150000" /> 488*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18150000" /> 489*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C150000" /> 490*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0000C000" /> 491*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E00C000" /> 492*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1000C000" /> 493*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1200C000" /> 494*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10058000" /> 495*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C058000" /> 496*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x22050030" /> 497*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040A4000" /> 498*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0A8000" /> 499*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0AC000" /> 500*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 501*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05151D47" /> 502*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09151536" /> 503*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05351C00" /> 504*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09351400" /> 505*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41104000" /> 506*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B1050BB" /> 507*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D102C01" /> 508*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11148000" /> 509*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B14E000" /> 510*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B112000" /> 511*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5F115000" /> 512*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61110001" /> 513*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01128000" /> 514*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F128000" /> 515*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11128000" /> 516*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13128000" /> 517*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F150137" /> 518*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 519*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F168000" /> 520*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03164000" /> 521*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 522*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D350137" /> 523*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350147" /> 524*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07350136" /> 525*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 526*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F364000" /> 527*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 528*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03368000" /> 529*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47101000" /> 530*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100000" /> 531*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4F100000" /> 532*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51100000" /> 533*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 534*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 535*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55101710" /> 536*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100007" /> 537*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101717" /> 538*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100717" /> 539*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 540*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 541*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 542*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 543*61046927SAndroid Build Coastguard Worker </register_config> 544*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 545*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 546*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 547*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x30800000" /> 548*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 549*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 550*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00030000" /> 551*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00000018" /> 552*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FFFC" /> 553*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00000018" /> 554*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FFFC" /> 555*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D948" value="0x00000060" /> 556*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D94C" value="0x0000FFF3" /> 557*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC08" value="0x00000060" /> 558*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC0C" value="0x0000FFF3" /> 559*61046927SAndroid Build Coastguard Worker </register_config> 560*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 561*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 562*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 563*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 564*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 565*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 566*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 567*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0xFFFFFFFF" /> 568*61046927SAndroid Build Coastguard Worker </register_config> 569*61046927SAndroid Build Coastguard Worker </set> 570*61046927SAndroid Build Coastguard Worker 571*61046927SAndroid Build Coastguard Worker <set name="Compute Metrics Basic set" 572*61046927SAndroid Build Coastguard Worker chipset="TGLGT1" 573*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBasic" 574*61046927SAndroid Build Coastguard Worker underscore_name="compute_basic" 575*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 576*61046927SAndroid Build Coastguard Worker hw_config_guid="79a0514e-40d7-437a-90cf-33e02857adc6" 577*61046927SAndroid Build Coastguard Worker > 578*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 579*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 580*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 581*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 582*61046927SAndroid Build Coastguard Worker data_type="uint64" 583*61046927SAndroid Build Coastguard Worker units="ns" 584*61046927SAndroid Build Coastguard Worker semantic_type="duration" 585*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 586*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 587*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 588*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 589*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 590*61046927SAndroid Build Coastguard Worker /> 591*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 592*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 593*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 594*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 595*61046927SAndroid Build Coastguard Worker data_type="uint64" 596*61046927SAndroid Build Coastguard Worker units="cycles" 597*61046927SAndroid Build Coastguard Worker semantic_type="event" 598*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 599*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 600*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 601*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 602*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 603*61046927SAndroid Build Coastguard Worker /> 604*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 605*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 606*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 607*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 608*61046927SAndroid Build Coastguard Worker data_type="uint64" 609*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 610*61046927SAndroid Build Coastguard Worker units="hz" 611*61046927SAndroid Build Coastguard Worker semantic_type="event" 612*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 613*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 614*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 615*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 616*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 617*61046927SAndroid Build Coastguard Worker /> 618*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 619*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 620*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 621*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 622*61046927SAndroid Build Coastguard Worker data_type="float" 623*61046927SAndroid Build Coastguard Worker max_equation="100" 624*61046927SAndroid Build Coastguard Worker units="percent" 625*61046927SAndroid Build Coastguard Worker semantic_type="duration" 626*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 627*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 628*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 629*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 630*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 631*61046927SAndroid Build Coastguard Worker /> 632*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 633*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 634*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 635*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 636*61046927SAndroid Build Coastguard Worker data_type="uint64" 637*61046927SAndroid Build Coastguard Worker units="threads" 638*61046927SAndroid Build Coastguard Worker semantic_type="event" 639*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 640*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 641*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 642*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 643*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 644*61046927SAndroid Build Coastguard Worker /> 645*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 646*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 647*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 648*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 649*61046927SAndroid Build Coastguard Worker data_type="uint64" 650*61046927SAndroid Build Coastguard Worker units="threads" 651*61046927SAndroid Build Coastguard Worker semantic_type="event" 652*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 653*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 654*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 655*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 656*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 657*61046927SAndroid Build Coastguard Worker /> 658*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 659*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 660*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 661*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 662*61046927SAndroid Build Coastguard Worker data_type="uint64" 663*61046927SAndroid Build Coastguard Worker units="threads" 664*61046927SAndroid Build Coastguard Worker semantic_type="event" 665*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 666*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 667*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 668*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 669*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 670*61046927SAndroid Build Coastguard Worker /> 671*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 672*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 673*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 674*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 675*61046927SAndroid Build Coastguard Worker data_type="uint64" 676*61046927SAndroid Build Coastguard Worker units="threads" 677*61046927SAndroid Build Coastguard Worker semantic_type="event" 678*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 679*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 680*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 681*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 682*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 683*61046927SAndroid Build Coastguard Worker /> 684*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 685*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 686*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 687*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 688*61046927SAndroid Build Coastguard Worker data_type="uint64" 689*61046927SAndroid Build Coastguard Worker units="threads" 690*61046927SAndroid Build Coastguard Worker semantic_type="event" 691*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 692*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 693*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 694*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 695*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 696*61046927SAndroid Build Coastguard Worker /> 697*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 698*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 699*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 700*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 701*61046927SAndroid Build Coastguard Worker data_type="uint64" 702*61046927SAndroid Build Coastguard Worker units="threads" 703*61046927SAndroid Build Coastguard Worker semantic_type="event" 704*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 705*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 706*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 707*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 708*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 709*61046927SAndroid Build Coastguard Worker /> 710*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 711*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 712*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 713*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 714*61046927SAndroid Build Coastguard Worker data_type="float" 715*61046927SAndroid Build Coastguard Worker max_equation="100" 716*61046927SAndroid Build Coastguard Worker units="percent" 717*61046927SAndroid Build Coastguard Worker semantic_type="duration" 718*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 719*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 720*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 721*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 722*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 723*61046927SAndroid Build Coastguard Worker /> 724*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 725*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 726*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 727*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 728*61046927SAndroid Build Coastguard Worker data_type="float" 729*61046927SAndroid Build Coastguard Worker max_equation="100" 730*61046927SAndroid Build Coastguard Worker units="percent" 731*61046927SAndroid Build Coastguard Worker semantic_type="duration" 732*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 733*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 734*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 735*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 736*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 737*61046927SAndroid Build Coastguard Worker /> 738*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 739*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 740*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 741*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 742*61046927SAndroid Build Coastguard Worker data_type="float" 743*61046927SAndroid Build Coastguard Worker max_equation="100" 744*61046927SAndroid Build Coastguard Worker units="percent" 745*61046927SAndroid Build Coastguard Worker semantic_type="duration" 746*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 747*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 748*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 749*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 750*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 751*61046927SAndroid Build Coastguard Worker /> 752*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 753*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 754*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 755*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 756*61046927SAndroid Build Coastguard Worker data_type="uint64" 757*61046927SAndroid Build Coastguard Worker units="pixels" 758*61046927SAndroid Build Coastguard Worker semantic_type="event" 759*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 760*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 761*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 762*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 763*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 764*61046927SAndroid Build Coastguard Worker /> 765*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 766*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 767*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 768*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 769*61046927SAndroid Build Coastguard Worker data_type="uint64" 770*61046927SAndroid Build Coastguard Worker units="pixels" 771*61046927SAndroid Build Coastguard Worker semantic_type="event" 772*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 773*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 774*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 775*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 776*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 777*61046927SAndroid Build Coastguard Worker /> 778*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 779*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 780*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 781*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 782*61046927SAndroid Build Coastguard Worker data_type="uint64" 783*61046927SAndroid Build Coastguard Worker units="pixels" 784*61046927SAndroid Build Coastguard Worker semantic_type="event" 785*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 786*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 787*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 788*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 789*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 790*61046927SAndroid Build Coastguard Worker /> 791*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 792*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 793*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 794*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 795*61046927SAndroid Build Coastguard Worker data_type="uint64" 796*61046927SAndroid Build Coastguard Worker units="pixels" 797*61046927SAndroid Build Coastguard Worker semantic_type="event" 798*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 799*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 800*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 801*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 802*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 803*61046927SAndroid Build Coastguard Worker /> 804*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 805*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 806*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 807*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 808*61046927SAndroid Build Coastguard Worker data_type="uint64" 809*61046927SAndroid Build Coastguard Worker units="pixels" 810*61046927SAndroid Build Coastguard Worker semantic_type="event" 811*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 812*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 813*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 814*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 815*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 816*61046927SAndroid Build Coastguard Worker /> 817*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 818*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 819*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 820*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 821*61046927SAndroid Build Coastguard Worker data_type="uint64" 822*61046927SAndroid Build Coastguard Worker units="pixels" 823*61046927SAndroid Build Coastguard Worker semantic_type="event" 824*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 825*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 826*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 827*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 828*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 829*61046927SAndroid Build Coastguard Worker /> 830*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 831*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 832*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 833*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 834*61046927SAndroid Build Coastguard Worker data_type="uint64" 835*61046927SAndroid Build Coastguard Worker units="pixels" 836*61046927SAndroid Build Coastguard Worker semantic_type="event" 837*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 838*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 839*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 840*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 841*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 842*61046927SAndroid Build Coastguard Worker /> 843*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 844*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 845*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 846*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 847*61046927SAndroid Build Coastguard Worker data_type="uint64" 848*61046927SAndroid Build Coastguard Worker units="texels" 849*61046927SAndroid Build Coastguard Worker semantic_type="event" 850*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 851*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 852*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 853*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 854*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 855*61046927SAndroid Build Coastguard Worker /> 856*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 857*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 858*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 859*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 860*61046927SAndroid Build Coastguard Worker data_type="uint64" 861*61046927SAndroid Build Coastguard Worker units="texels" 862*61046927SAndroid Build Coastguard Worker semantic_type="event" 863*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 864*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 865*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 866*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 867*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 868*61046927SAndroid Build Coastguard Worker /> 869*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 870*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 871*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 872*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 873*61046927SAndroid Build Coastguard Worker data_type="uint64" 874*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL" 875*61046927SAndroid Build Coastguard Worker units="bytes" 876*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 877*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 878*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 879*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 880*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 881*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 882*61046927SAndroid Build Coastguard Worker /> 883*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 884*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 885*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 886*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 887*61046927SAndroid Build Coastguard Worker data_type="uint64" 888*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL" 889*61046927SAndroid Build Coastguard Worker units="bytes" 890*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 891*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 892*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 893*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 894*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 895*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 896*61046927SAndroid Build Coastguard Worker /> 897*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 898*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 899*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 900*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 901*61046927SAndroid Build Coastguard Worker data_type="uint64" 902*61046927SAndroid Build Coastguard Worker units="messages" 903*61046927SAndroid Build Coastguard Worker semantic_type="event" 904*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 905*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 906*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 907*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 908*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 909*61046927SAndroid Build Coastguard Worker /> 910*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 911*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 912*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 913*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 914*61046927SAndroid Build Coastguard Worker data_type="uint64" 915*61046927SAndroid Build Coastguard Worker units="messages" 916*61046927SAndroid Build Coastguard Worker semantic_type="event" 917*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 918*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 919*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 920*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 921*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 922*61046927SAndroid Build Coastguard Worker /> 923*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 924*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 925*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 926*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 927*61046927SAndroid Build Coastguard Worker data_type="uint64" 928*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 929*61046927SAndroid Build Coastguard Worker units="bytes" 930*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 931*61046927SAndroid Build Coastguard Worker equation="$ShaderMemoryAccesses 64 UMUL" 932*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 933*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 934*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 935*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 936*61046927SAndroid Build Coastguard Worker /> 937*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 938*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 939*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 940*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 941*61046927SAndroid Build Coastguard Worker data_type="uint64" 942*61046927SAndroid Build Coastguard Worker units="messages" 943*61046927SAndroid Build Coastguard Worker semantic_type="event" 944*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 945*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 946*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 947*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 948*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 949*61046927SAndroid Build Coastguard Worker /> 950*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 951*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 952*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 953*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 954*61046927SAndroid Build Coastguard Worker data_type="uint64" 955*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 956*61046927SAndroid Build Coastguard Worker units="bytes" 957*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 958*61046927SAndroid Build Coastguard Worker equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" 959*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 960*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 961*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 962*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 963*61046927SAndroid Build Coastguard Worker /> 964*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 965*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 966*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 967*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 968*61046927SAndroid Build Coastguard Worker data_type="uint64" 969*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 970*61046927SAndroid Build Coastguard Worker units="bytes" 971*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 972*61046927SAndroid Build Coastguard Worker equation="64 C 3 READ C 2 READ UADD UMUL" 973*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 974*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 975*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 976*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 977*61046927SAndroid Build Coastguard Worker /> 978*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 979*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 980*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 981*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 982*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05151D37" /> 983*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09151547" /> 984*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05351C00" /> 985*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09351400" /> 986*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100BBB" /> 987*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D150136" /> 988*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 989*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03164000" /> 990*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 991*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07164000" /> 992*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350137" /> 993*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07350147" /> 994*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B350136" /> 995*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 996*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 997*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03368000" /> 998*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05368000" /> 999*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 1000*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47100000" /> 1001*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49100000" /> 1002*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100000" /> 1003*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100000" /> 1004*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 1005*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 1006*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 1007*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 1008*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 1009*61046927SAndroid Build Coastguard Worker </register_config> 1010*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 1011*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 1012*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 1013*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x00800000" /> 1014*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 1015*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 1016*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00000000" /> 1017*61046927SAndroid Build Coastguard Worker </register_config> 1018*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 1019*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 1020*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 1021*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 1022*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 1023*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 1024*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 1025*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0xFFFFFFFF" /> 1026*61046927SAndroid Build Coastguard Worker </register_config> 1027*61046927SAndroid Build Coastguard Worker </set> 1028*61046927SAndroid Build Coastguard Worker 1029*61046927SAndroid Build Coastguard Worker <set name="Render Metrics set for 3D Pipeline Profile" 1030*61046927SAndroid Build Coastguard Worker chipset="TGLGT1" 1031*61046927SAndroid Build Coastguard Worker symbol_name="RenderPipeProfile" 1032*61046927SAndroid Build Coastguard Worker underscore_name="render_pipe_profile" 1033*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 1034*61046927SAndroid Build Coastguard Worker hw_config_guid="619eabea-0191-4d75-aaca-4217837215aa" 1035*61046927SAndroid Build Coastguard Worker > 1036*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 1037*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 1038*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 1039*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 1040*61046927SAndroid Build Coastguard Worker data_type="uint64" 1041*61046927SAndroid Build Coastguard Worker units="ns" 1042*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1043*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 1044*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1045*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 1046*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1047*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1048*61046927SAndroid Build Coastguard Worker /> 1049*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 1050*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 1051*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 1052*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 1053*61046927SAndroid Build Coastguard Worker data_type="uint64" 1054*61046927SAndroid Build Coastguard Worker units="cycles" 1055*61046927SAndroid Build Coastguard Worker semantic_type="event" 1056*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 1057*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1058*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 1059*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1060*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1061*61046927SAndroid Build Coastguard Worker /> 1062*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 1063*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 1064*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 1065*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 1066*61046927SAndroid Build Coastguard Worker data_type="uint64" 1067*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 1068*61046927SAndroid Build Coastguard Worker units="hz" 1069*61046927SAndroid Build Coastguard Worker semantic_type="event" 1070*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 1071*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1072*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 1073*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1074*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1075*61046927SAndroid Build Coastguard Worker /> 1076*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 1077*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 1078*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 1079*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 1080*61046927SAndroid Build Coastguard Worker data_type="float" 1081*61046927SAndroid Build Coastguard Worker max_equation="100" 1082*61046927SAndroid Build Coastguard Worker units="percent" 1083*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1084*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 1085*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1086*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 1087*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1088*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1089*61046927SAndroid Build Coastguard Worker /> 1090*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 1091*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 1092*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 1093*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 1094*61046927SAndroid Build Coastguard Worker data_type="uint64" 1095*61046927SAndroid Build Coastguard Worker units="threads" 1096*61046927SAndroid Build Coastguard Worker semantic_type="event" 1097*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 1098*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 1099*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1100*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1101*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1102*61046927SAndroid Build Coastguard Worker /> 1103*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 1104*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 1105*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 1106*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 1107*61046927SAndroid Build Coastguard Worker data_type="uint64" 1108*61046927SAndroid Build Coastguard Worker units="threads" 1109*61046927SAndroid Build Coastguard Worker semantic_type="event" 1110*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 1111*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 1112*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1113*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1114*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1115*61046927SAndroid Build Coastguard Worker /> 1116*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 1117*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 1118*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 1119*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 1120*61046927SAndroid Build Coastguard Worker data_type="uint64" 1121*61046927SAndroid Build Coastguard Worker units="threads" 1122*61046927SAndroid Build Coastguard Worker semantic_type="event" 1123*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 1124*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 1125*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1126*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1127*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1128*61046927SAndroid Build Coastguard Worker /> 1129*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 1130*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 1131*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 1132*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 1133*61046927SAndroid Build Coastguard Worker data_type="uint64" 1134*61046927SAndroid Build Coastguard Worker units="threads" 1135*61046927SAndroid Build Coastguard Worker semantic_type="event" 1136*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 1137*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 1138*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1139*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1140*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1141*61046927SAndroid Build Coastguard Worker /> 1142*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 1143*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 1144*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 1145*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 1146*61046927SAndroid Build Coastguard Worker data_type="uint64" 1147*61046927SAndroid Build Coastguard Worker units="threads" 1148*61046927SAndroid Build Coastguard Worker semantic_type="event" 1149*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 1150*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 1151*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1152*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1153*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1154*61046927SAndroid Build Coastguard Worker /> 1155*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 1156*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 1157*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 1158*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 1159*61046927SAndroid Build Coastguard Worker data_type="uint64" 1160*61046927SAndroid Build Coastguard Worker units="threads" 1161*61046927SAndroid Build Coastguard Worker semantic_type="event" 1162*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 1163*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 1164*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1165*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 1166*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1167*61046927SAndroid Build Coastguard Worker /> 1168*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 1169*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 1170*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 1171*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 1172*61046927SAndroid Build Coastguard Worker data_type="float" 1173*61046927SAndroid Build Coastguard Worker max_equation="100" 1174*61046927SAndroid Build Coastguard Worker units="percent" 1175*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1176*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1177*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 1178*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 1179*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1180*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1181*61046927SAndroid Build Coastguard Worker /> 1182*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 1183*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 1184*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 1185*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 1186*61046927SAndroid Build Coastguard Worker data_type="float" 1187*61046927SAndroid Build Coastguard Worker max_equation="100" 1188*61046927SAndroid Build Coastguard Worker units="percent" 1189*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1190*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1191*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 1192*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 1193*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1194*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1195*61046927SAndroid Build Coastguard Worker /> 1196*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 1197*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 1198*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 1199*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 1200*61046927SAndroid Build Coastguard Worker data_type="float" 1201*61046927SAndroid Build Coastguard Worker max_equation="100" 1202*61046927SAndroid Build Coastguard Worker units="percent" 1203*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1204*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1205*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 1206*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 1207*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1208*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1209*61046927SAndroid Build Coastguard Worker /> 1210*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 1211*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 1212*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 1213*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 1214*61046927SAndroid Build Coastguard Worker data_type="uint64" 1215*61046927SAndroid Build Coastguard Worker units="pixels" 1216*61046927SAndroid Build Coastguard Worker semantic_type="event" 1217*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 1218*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 1219*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1220*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1221*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1222*61046927SAndroid Build Coastguard Worker /> 1223*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 1224*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 1225*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 1226*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 1227*61046927SAndroid Build Coastguard Worker data_type="uint64" 1228*61046927SAndroid Build Coastguard Worker units="pixels" 1229*61046927SAndroid Build Coastguard Worker semantic_type="event" 1230*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 1231*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 1232*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1233*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1234*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1235*61046927SAndroid Build Coastguard Worker /> 1236*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 1237*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 1238*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 1239*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 1240*61046927SAndroid Build Coastguard Worker data_type="uint64" 1241*61046927SAndroid Build Coastguard Worker units="pixels" 1242*61046927SAndroid Build Coastguard Worker semantic_type="event" 1243*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 1244*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 1245*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1246*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1247*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1248*61046927SAndroid Build Coastguard Worker /> 1249*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 1250*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 1251*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 1252*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 1253*61046927SAndroid Build Coastguard Worker data_type="uint64" 1254*61046927SAndroid Build Coastguard Worker units="pixels" 1255*61046927SAndroid Build Coastguard Worker semantic_type="event" 1256*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 1257*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 1258*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 1259*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1260*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1261*61046927SAndroid Build Coastguard Worker /> 1262*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 1263*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 1264*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 1265*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 1266*61046927SAndroid Build Coastguard Worker data_type="uint64" 1267*61046927SAndroid Build Coastguard Worker units="pixels" 1268*61046927SAndroid Build Coastguard Worker semantic_type="event" 1269*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 1270*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 1271*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1272*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1273*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1274*61046927SAndroid Build Coastguard Worker /> 1275*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 1276*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 1277*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 1278*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 1279*61046927SAndroid Build Coastguard Worker data_type="uint64" 1280*61046927SAndroid Build Coastguard Worker units="pixels" 1281*61046927SAndroid Build Coastguard Worker semantic_type="event" 1282*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 1283*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 1284*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1285*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1286*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1287*61046927SAndroid Build Coastguard Worker /> 1288*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 1289*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 1290*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 1291*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 1292*61046927SAndroid Build Coastguard Worker data_type="uint64" 1293*61046927SAndroid Build Coastguard Worker units="pixels" 1294*61046927SAndroid Build Coastguard Worker semantic_type="event" 1295*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 1296*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 1297*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1298*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1299*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1300*61046927SAndroid Build Coastguard Worker /> 1301*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 1302*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 1303*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 1304*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 1305*61046927SAndroid Build Coastguard Worker data_type="uint64" 1306*61046927SAndroid Build Coastguard Worker units="texels" 1307*61046927SAndroid Build Coastguard Worker semantic_type="event" 1308*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 1309*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 1310*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1311*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1312*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1313*61046927SAndroid Build Coastguard Worker /> 1314*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 1315*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 1316*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 1317*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 1318*61046927SAndroid Build Coastguard Worker data_type="uint64" 1319*61046927SAndroid Build Coastguard Worker units="texels" 1320*61046927SAndroid Build Coastguard Worker semantic_type="event" 1321*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 1322*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 1323*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 1324*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1325*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1326*61046927SAndroid Build Coastguard Worker /> 1327*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 1328*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 1329*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 1330*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 1331*61046927SAndroid Build Coastguard Worker data_type="uint64" 1332*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL" 1333*61046927SAndroid Build Coastguard Worker units="bytes" 1334*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1335*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 1336*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 1337*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1338*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 1339*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1340*61046927SAndroid Build Coastguard Worker /> 1341*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 1342*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 1343*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 1344*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 1345*61046927SAndroid Build Coastguard Worker data_type="uint64" 1346*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL" 1347*61046927SAndroid Build Coastguard Worker units="bytes" 1348*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1349*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 1350*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 1351*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1352*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 1353*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1354*61046927SAndroid Build Coastguard Worker /> 1355*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 1356*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 1357*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 1358*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 1359*61046927SAndroid Build Coastguard Worker data_type="uint64" 1360*61046927SAndroid Build Coastguard Worker units="messages" 1361*61046927SAndroid Build Coastguard Worker semantic_type="event" 1362*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 1363*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 1364*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1365*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 1366*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1367*61046927SAndroid Build Coastguard Worker /> 1368*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 1369*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 1370*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 1371*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 1372*61046927SAndroid Build Coastguard Worker data_type="uint64" 1373*61046927SAndroid Build Coastguard Worker units="messages" 1374*61046927SAndroid Build Coastguard Worker semantic_type="event" 1375*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 1376*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 1377*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1378*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1379*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1380*61046927SAndroid Build Coastguard Worker /> 1381*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 1382*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 1383*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 1384*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 1385*61046927SAndroid Build Coastguard Worker data_type="uint64" 1386*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 1387*61046927SAndroid Build Coastguard Worker units="bytes" 1388*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1389*61046927SAndroid Build Coastguard Worker equation="$ShaderMemoryAccesses 64 UMUL" 1390*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 1391*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 1392*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 1393*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1394*61046927SAndroid Build Coastguard Worker /> 1395*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 1396*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 1397*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 1398*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 1399*61046927SAndroid Build Coastguard Worker data_type="uint64" 1400*61046927SAndroid Build Coastguard Worker units="messages" 1401*61046927SAndroid Build Coastguard Worker semantic_type="event" 1402*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 1403*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 1404*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1405*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1406*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1407*61046927SAndroid Build Coastguard Worker /> 1408*61046927SAndroid Build Coastguard Worker <counter name="VF Bottleneck" 1409*61046927SAndroid Build Coastguard Worker symbol_name="VfBottleneck" 1410*61046927SAndroid Build Coastguard Worker underscore_name="vf_bottleneck" 1411*61046927SAndroid Build Coastguard Worker description="The percentage of time in which vertex fetch pipeline stage was slowing down the 3D pipeline." 1412*61046927SAndroid Build Coastguard Worker low_watermark="5" 1413*61046927SAndroid Build Coastguard Worker high_watermark="15" 1414*61046927SAndroid Build Coastguard Worker data_type="float" 1415*61046927SAndroid Build Coastguard Worker max_equation="100" 1416*61046927SAndroid Build Coastguard Worker units="percent" 1417*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1418*61046927SAndroid Build Coastguard Worker equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" 1419*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Input Assembler" 1420*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1421*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1422*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1423*61046927SAndroid Build Coastguard Worker /> 1424*61046927SAndroid Build Coastguard Worker <counter name="VS Bottleneck" 1425*61046927SAndroid Build Coastguard Worker symbol_name="VsBottleneck" 1426*61046927SAndroid Build Coastguard Worker underscore_name="vs_bottleneck" 1427*61046927SAndroid Build Coastguard Worker description="The percentage of time in which vertex shader pipeline stage was slowing down the 3D pipeline." 1428*61046927SAndroid Build Coastguard Worker low_watermark="10" 1429*61046927SAndroid Build Coastguard Worker high_watermark="30" 1430*61046927SAndroid Build Coastguard Worker data_type="float" 1431*61046927SAndroid Build Coastguard Worker max_equation="100" 1432*61046927SAndroid Build Coastguard Worker units="percent" 1433*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1434*61046927SAndroid Build Coastguard Worker equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" 1435*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Vertex Shader" 1436*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1437*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1438*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1439*61046927SAndroid Build Coastguard Worker /> 1440*61046927SAndroid Build Coastguard Worker <counter name="HS Bottleneck" 1441*61046927SAndroid Build Coastguard Worker symbol_name="HsBottleneck" 1442*61046927SAndroid Build Coastguard Worker underscore_name="hs_bottleneck" 1443*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hull shader pipeline stage was slowing down the 3D pipeline." 1444*61046927SAndroid Build Coastguard Worker low_watermark="3" 1445*61046927SAndroid Build Coastguard Worker high_watermark="9" 1446*61046927SAndroid Build Coastguard Worker data_type="float" 1447*61046927SAndroid Build Coastguard Worker max_equation="100" 1448*61046927SAndroid Build Coastguard Worker units="percent" 1449*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1450*61046927SAndroid Build Coastguard Worker equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV" 1451*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Hull Shader" 1452*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1453*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1454*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1455*61046927SAndroid Build Coastguard Worker /> 1456*61046927SAndroid Build Coastguard Worker <counter name="DS Bottleneck" 1457*61046927SAndroid Build Coastguard Worker symbol_name="DsBottleneck" 1458*61046927SAndroid Build Coastguard Worker underscore_name="ds_bottleneck" 1459*61046927SAndroid Build Coastguard Worker description="The percentage of time in which domain shader pipeline stage was slowing down the 3D pipeline." 1460*61046927SAndroid Build Coastguard Worker low_watermark="5" 1461*61046927SAndroid Build Coastguard Worker high_watermark="15" 1462*61046927SAndroid Build Coastguard Worker data_type="float" 1463*61046927SAndroid Build Coastguard Worker max_equation="100" 1464*61046927SAndroid Build Coastguard Worker units="percent" 1465*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1466*61046927SAndroid Build Coastguard Worker equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" 1467*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Domain Shader" 1468*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1469*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1470*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1471*61046927SAndroid Build Coastguard Worker /> 1472*61046927SAndroid Build Coastguard Worker <counter name="GS Bottleneck" 1473*61046927SAndroid Build Coastguard Worker symbol_name="GsBottleneck" 1474*61046927SAndroid Build Coastguard Worker underscore_name="gs_bottleneck" 1475*61046927SAndroid Build Coastguard Worker description="The percentage of time in which geometry shader pipeline stage was slowing down the 3D pipeline." 1476*61046927SAndroid Build Coastguard Worker low_watermark="5" 1477*61046927SAndroid Build Coastguard Worker high_watermark="15" 1478*61046927SAndroid Build Coastguard Worker data_type="float" 1479*61046927SAndroid Build Coastguard Worker max_equation="100" 1480*61046927SAndroid Build Coastguard Worker units="percent" 1481*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1482*61046927SAndroid Build Coastguard Worker equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV" 1483*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Geometry Shader" 1484*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1485*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1486*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1487*61046927SAndroid Build Coastguard Worker /> 1488*61046927SAndroid Build Coastguard Worker <counter name="SO Bottleneck" 1489*61046927SAndroid Build Coastguard Worker symbol_name="SoBottleneck" 1490*61046927SAndroid Build Coastguard Worker underscore_name="so_bottleneck" 1491*61046927SAndroid Build Coastguard Worker description="The percentage of time in which stream output pipeline stage was slowing down the 3D pipeline." 1492*61046927SAndroid Build Coastguard Worker low_watermark="5" 1493*61046927SAndroid Build Coastguard Worker high_watermark="15" 1494*61046927SAndroid Build Coastguard Worker data_type="float" 1495*61046927SAndroid Build Coastguard Worker max_equation="100" 1496*61046927SAndroid Build Coastguard Worker units="percent" 1497*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1498*61046927SAndroid Build Coastguard Worker equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV" 1499*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Stream Output" 1500*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1501*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1502*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1503*61046927SAndroid Build Coastguard Worker /> 1504*61046927SAndroid Build Coastguard Worker <counter name="Clipper Bottleneck" 1505*61046927SAndroid Build Coastguard Worker symbol_name="ClBottleneck" 1506*61046927SAndroid Build Coastguard Worker underscore_name="cl_bottleneck" 1507*61046927SAndroid Build Coastguard Worker description="The percentage of time in which clipper pipeline stage was slowing down the 3D pipeline." 1508*61046927SAndroid Build Coastguard Worker low_watermark="10" 1509*61046927SAndroid Build Coastguard Worker high_watermark="30" 1510*61046927SAndroid Build Coastguard Worker data_type="float" 1511*61046927SAndroid Build Coastguard Worker max_equation="100" 1512*61046927SAndroid Build Coastguard Worker units="percent" 1513*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1514*61046927SAndroid Build Coastguard Worker equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV" 1515*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Clipper" 1516*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1517*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1518*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1519*61046927SAndroid Build Coastguard Worker /> 1520*61046927SAndroid Build Coastguard Worker <counter name="Strip-Fans Bottleneck" 1521*61046927SAndroid Build Coastguard Worker symbol_name="SfBottleneck" 1522*61046927SAndroid Build Coastguard Worker underscore_name="sf_bottleneck" 1523*61046927SAndroid Build Coastguard Worker description="The percentage of time in which strip-fans pipeline stage was slowing down the 3D pipeline." 1524*61046927SAndroid Build Coastguard Worker low_watermark="5" 1525*61046927SAndroid Build Coastguard Worker high_watermark="10" 1526*61046927SAndroid Build Coastguard Worker data_type="float" 1527*61046927SAndroid Build Coastguard Worker max_equation="100" 1528*61046927SAndroid Build Coastguard Worker units="percent" 1529*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1530*61046927SAndroid Build Coastguard Worker equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV" 1531*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Strip-Fans" 1532*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1533*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1534*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1535*61046927SAndroid Build Coastguard Worker /> 1536*61046927SAndroid Build Coastguard Worker <counter name="Hi-Depth Bottleneck" 1537*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthBottleneck" 1538*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_bottleneck" 1539*61046927SAndroid Build Coastguard Worker description="The percentage of time in which early hierarchical depth test pipeline stage was slowing down the 3D pipeline." 1540*61046927SAndroid Build Coastguard Worker low_watermark="5" 1541*61046927SAndroid Build Coastguard Worker high_watermark="15" 1542*61046927SAndroid Build Coastguard Worker data_type="float" 1543*61046927SAndroid Build Coastguard Worker max_equation="100" 1544*61046927SAndroid Build Coastguard Worker units="percent" 1545*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1546*61046927SAndroid Build Coastguard Worker equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV" 1547*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 1548*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1549*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1550*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1551*61046927SAndroid Build Coastguard Worker /> 1552*61046927SAndroid Build Coastguard Worker <counter name="BC Bottleneck" 1553*61046927SAndroid Build Coastguard Worker symbol_name="BcBottleneck" 1554*61046927SAndroid Build Coastguard Worker underscore_name="bc_bottleneck" 1555*61046927SAndroid Build Coastguard Worker description="The percentage of time in which barycentric coordinates calculation pipeline stage was slowing down the 3D pipeline." 1556*61046927SAndroid Build Coastguard Worker low_watermark="5" 1557*61046927SAndroid Build Coastguard Worker high_watermark="15" 1558*61046927SAndroid Build Coastguard Worker data_type="float" 1559*61046927SAndroid Build Coastguard Worker max_equation="100" 1560*61046927SAndroid Build Coastguard Worker units="percent" 1561*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1562*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 1563*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Barycentric Calc" 1564*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1565*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1566*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1567*61046927SAndroid Build Coastguard Worker /> 1568*61046927SAndroid Build Coastguard Worker <counter name="HS Stall" 1569*61046927SAndroid Build Coastguard Worker symbol_name="HsStall" 1570*61046927SAndroid Build Coastguard Worker underscore_name="hs_stall" 1571*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hull stall pipeline stage was stalled." 1572*61046927SAndroid Build Coastguard Worker data_type="float" 1573*61046927SAndroid Build Coastguard Worker max_equation="100" 1574*61046927SAndroid Build Coastguard Worker units="percent" 1575*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1576*61046927SAndroid Build Coastguard Worker equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" 1577*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Hull Shader" 1578*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Correlate Draw" 1579*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1580*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1581*61046927SAndroid Build Coastguard Worker /> 1582*61046927SAndroid Build Coastguard Worker <counter name="DS Stall" 1583*61046927SAndroid Build Coastguard Worker symbol_name="DsStall" 1584*61046927SAndroid Build Coastguard Worker underscore_name="ds_stall" 1585*61046927SAndroid Build Coastguard Worker description="The percentage of time in which domain shader pipeline stage was stalled." 1586*61046927SAndroid Build Coastguard Worker data_type="float" 1587*61046927SAndroid Build Coastguard Worker max_equation="100" 1588*61046927SAndroid Build Coastguard Worker units="percent" 1589*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1590*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 1591*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Domain Shader" 1592*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Correlate Draw" 1593*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1594*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1595*61046927SAndroid Build Coastguard Worker /> 1596*61046927SAndroid Build Coastguard Worker <counter name="SO Stall" 1597*61046927SAndroid Build Coastguard Worker symbol_name="SoStall" 1598*61046927SAndroid Build Coastguard Worker underscore_name="so_stall" 1599*61046927SAndroid Build Coastguard Worker description="The percentage of time in which stream-output pipeline stage was stalled." 1600*61046927SAndroid Build Coastguard Worker data_type="float" 1601*61046927SAndroid Build Coastguard Worker max_equation="100" 1602*61046927SAndroid Build Coastguard Worker units="percent" 1603*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1604*61046927SAndroid Build Coastguard Worker equation="B 7 READ 100 UMUL $GpuCoreClocks FDIV" 1605*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Stream Output" 1606*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Correlate Draw" 1607*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1608*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1609*61046927SAndroid Build Coastguard Worker /> 1610*61046927SAndroid Build Coastguard Worker <counter name="CL Stall" 1611*61046927SAndroid Build Coastguard Worker symbol_name="ClStall" 1612*61046927SAndroid Build Coastguard Worker underscore_name="cl_stall" 1613*61046927SAndroid Build Coastguard Worker description="The percentage of time in which clipper pipeline stage was stalled." 1614*61046927SAndroid Build Coastguard Worker data_type="float" 1615*61046927SAndroid Build Coastguard Worker max_equation="100" 1616*61046927SAndroid Build Coastguard Worker units="percent" 1617*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1618*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 1619*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Clipper" 1620*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Correlate Draw" 1621*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1622*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1623*61046927SAndroid Build Coastguard Worker /> 1624*61046927SAndroid Build Coastguard Worker <counter name="SF Stall" 1625*61046927SAndroid Build Coastguard Worker symbol_name="SfStall" 1626*61046927SAndroid Build Coastguard Worker underscore_name="sf_stall" 1627*61046927SAndroid Build Coastguard Worker description="The percentage of time in which strip-fans pipeline stage was stalled." 1628*61046927SAndroid Build Coastguard Worker data_type="float" 1629*61046927SAndroid Build Coastguard Worker max_equation="100" 1630*61046927SAndroid Build Coastguard Worker units="percent" 1631*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1632*61046927SAndroid Build Coastguard Worker equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV" 1633*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Strip-Fans" 1634*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Correlate Draw" 1635*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1636*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1637*61046927SAndroid Build Coastguard Worker /> 1638*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 1639*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 1640*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 1641*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 1642*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00123E00" /> 1643*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060B00B3" /> 1644*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140B3C00" /> 1645*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0B0000" /> 1646*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120C8320" /> 1647*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040D7E00" /> 1648*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x280D0000" /> 1649*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2C0E001F" /> 1650*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10087C00" /> 1651*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E120002" /> 1652*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x20120000" /> 1653*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E130002" /> 1654*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0B0031" /> 1655*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180B0092" /> 1656*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0B00B1" /> 1657*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x020B0093" /> 1658*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040B0033" /> 1659*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000B0000" /> 1660*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0C0022" /> 1661*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0C00C2" /> 1662*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140C8000" /> 1663*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160C8000" /> 1664*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100D0017" /> 1665*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160D0013" /> 1666*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0D0081" /> 1667*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080D0082" /> 1668*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0D0102" /> 1669*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x200D0000" /> 1670*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0D4000" /> 1671*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140D4000" /> 1672*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180D4000" /> 1673*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0D4000" /> 1674*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x020D4000" /> 1675*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060D4000" /> 1676*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0E0225" /> 1677*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x200E0000" /> 1678*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E8000" /> 1679*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100E8000" /> 1680*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140E8000" /> 1681*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160E8000" /> 1682*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180E8000" /> 1683*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0E8000" /> 1684*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0E8000" /> 1685*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x020E8000" /> 1686*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040E8000" /> 1687*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060E8000" /> 1688*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080E8000" /> 1689*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0E8000" /> 1690*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0F4000" /> 1691*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100F4000" /> 1692*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140F4000" /> 1693*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160F4000" /> 1694*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180F4000" /> 1695*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0F4000" /> 1696*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0F4000" /> 1697*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x020F4000" /> 1698*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040F4000" /> 1699*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060F4000" /> 1700*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080F4000" /> 1701*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0F4000" /> 1702*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0F4000" /> 1703*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E004000" /> 1704*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10004000" /> 1705*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12008000" /> 1706*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x34005540" /> 1707*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x36000003" /> 1708*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02004000" /> 1709*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04004000" /> 1710*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06004000" /> 1711*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08004000" /> 1712*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A004000" /> 1713*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C004000" /> 1714*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0601C000" /> 1715*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08014000" /> 1716*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A01C000" /> 1717*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1801E000" /> 1718*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00018000" /> 1719*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0201C000" /> 1720*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0401C000" /> 1721*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x22050800" /> 1722*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120A8000" /> 1723*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08081000" /> 1724*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16080000" /> 1725*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 1726*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B105555" /> 1727*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101555" /> 1728*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B14FC00" /> 1729*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D14003F" /> 1730*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13148000" /> 1731*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15148000" /> 1732*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17148000" /> 1733*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5F115555" /> 1734*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61111555" /> 1735*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F128000" /> 1736*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11128000" /> 1737*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13128000" /> 1738*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15128000" /> 1739*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17128000" /> 1740*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19128000" /> 1741*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B128000" /> 1742*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D128000" /> 1743*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F128000" /> 1744*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03128000" /> 1745*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05128000" /> 1746*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07128000" /> 1747*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09128000" /> 1748*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B128000" /> 1749*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D128000" /> 1750*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100604" /> 1751*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4F100400" /> 1752*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5110020A" /> 1753*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53100004" /> 1754*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100400" /> 1755*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 1756*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 1757*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100004" /> 1758*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47100000" /> 1759*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49100000" /> 1760*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100400" /> 1761*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 1762*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 1763*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 1764*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 1765*61046927SAndroid Build Coastguard Worker </register_config> 1766*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 1767*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 1768*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 1769*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x00800000" /> 1770*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 1771*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 1772*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00000000" /> 1773*61046927SAndroid Build Coastguard Worker </register_config> 1774*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 1775*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 1776*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 1777*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 1778*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 1779*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 1780*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 1781*61046927SAndroid Build Coastguard Worker </register_config> 1782*61046927SAndroid Build Coastguard Worker </set> 1783*61046927SAndroid Build Coastguard Worker 1784*61046927SAndroid Build Coastguard Worker <set name="Metric set HDCAndSF" 1785*61046927SAndroid Build Coastguard Worker chipset="TGLGT1" 1786*61046927SAndroid Build Coastguard Worker symbol_name="HDCAndSF" 1787*61046927SAndroid Build Coastguard Worker underscore_name="hdc_and_sf" 1788*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 1789*61046927SAndroid Build Coastguard Worker hw_config_guid="b1560378-cb32-4d4b-af30-ffeb163655e6" 1790*61046927SAndroid Build Coastguard Worker > 1791*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 1792*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 1793*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 1794*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 1795*61046927SAndroid Build Coastguard Worker data_type="uint64" 1796*61046927SAndroid Build Coastguard Worker units="ns" 1797*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1798*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 1799*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1800*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 1801*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1802*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1803*61046927SAndroid Build Coastguard Worker /> 1804*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 1805*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 1806*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 1807*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 1808*61046927SAndroid Build Coastguard Worker data_type="uint64" 1809*61046927SAndroid Build Coastguard Worker units="cycles" 1810*61046927SAndroid Build Coastguard Worker semantic_type="event" 1811*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 1812*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1813*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 1814*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1815*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1816*61046927SAndroid Build Coastguard Worker /> 1817*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 1818*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 1819*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 1820*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 1821*61046927SAndroid Build Coastguard Worker data_type="uint64" 1822*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 1823*61046927SAndroid Build Coastguard Worker units="hz" 1824*61046927SAndroid Build Coastguard Worker semantic_type="event" 1825*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 1826*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1827*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 1828*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1829*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1830*61046927SAndroid Build Coastguard Worker /> 1831*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 1832*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 1833*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 1834*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 1835*61046927SAndroid Build Coastguard Worker data_type="float" 1836*61046927SAndroid Build Coastguard Worker max_equation="100" 1837*61046927SAndroid Build Coastguard Worker units="percent" 1838*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1839*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 1840*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1841*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 1842*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1843*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1844*61046927SAndroid Build Coastguard Worker /> 1845*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 1846*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 1847*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 1848*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 1849*61046927SAndroid Build Coastguard Worker data_type="uint64" 1850*61046927SAndroid Build Coastguard Worker units="threads" 1851*61046927SAndroid Build Coastguard Worker semantic_type="event" 1852*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 1853*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 1854*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1855*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1856*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1857*61046927SAndroid Build Coastguard Worker /> 1858*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 1859*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 1860*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 1861*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 1862*61046927SAndroid Build Coastguard Worker data_type="uint64" 1863*61046927SAndroid Build Coastguard Worker units="threads" 1864*61046927SAndroid Build Coastguard Worker semantic_type="event" 1865*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 1866*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 1867*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1868*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1869*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1870*61046927SAndroid Build Coastguard Worker /> 1871*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 1872*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 1873*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 1874*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 1875*61046927SAndroid Build Coastguard Worker data_type="uint64" 1876*61046927SAndroid Build Coastguard Worker units="threads" 1877*61046927SAndroid Build Coastguard Worker semantic_type="event" 1878*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 1879*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 1880*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1881*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1882*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1883*61046927SAndroid Build Coastguard Worker /> 1884*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 1885*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 1886*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 1887*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 1888*61046927SAndroid Build Coastguard Worker data_type="uint64" 1889*61046927SAndroid Build Coastguard Worker units="threads" 1890*61046927SAndroid Build Coastguard Worker semantic_type="event" 1891*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 1892*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 1893*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1894*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1895*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1896*61046927SAndroid Build Coastguard Worker /> 1897*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 1898*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 1899*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 1900*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 1901*61046927SAndroid Build Coastguard Worker data_type="uint64" 1902*61046927SAndroid Build Coastguard Worker units="threads" 1903*61046927SAndroid Build Coastguard Worker semantic_type="event" 1904*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 1905*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 1906*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1907*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1908*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1909*61046927SAndroid Build Coastguard Worker /> 1910*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 1911*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 1912*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 1913*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 1914*61046927SAndroid Build Coastguard Worker data_type="uint64" 1915*61046927SAndroid Build Coastguard Worker units="threads" 1916*61046927SAndroid Build Coastguard Worker semantic_type="event" 1917*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 1918*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 1919*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1920*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 1921*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1922*61046927SAndroid Build Coastguard Worker /> 1923*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 1924*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 1925*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 1926*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 1927*61046927SAndroid Build Coastguard Worker data_type="float" 1928*61046927SAndroid Build Coastguard Worker max_equation="100" 1929*61046927SAndroid Build Coastguard Worker units="percent" 1930*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1931*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1932*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 1933*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 1934*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1935*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1936*61046927SAndroid Build Coastguard Worker /> 1937*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 1938*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 1939*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 1940*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 1941*61046927SAndroid Build Coastguard Worker data_type="float" 1942*61046927SAndroid Build Coastguard Worker max_equation="100" 1943*61046927SAndroid Build Coastguard Worker units="percent" 1944*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1945*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1946*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 1947*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 1948*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1949*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1950*61046927SAndroid Build Coastguard Worker /> 1951*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 1952*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 1953*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 1954*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 1955*61046927SAndroid Build Coastguard Worker data_type="float" 1956*61046927SAndroid Build Coastguard Worker max_equation="100" 1957*61046927SAndroid Build Coastguard Worker units="percent" 1958*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1959*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1960*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 1961*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 1962*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1963*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1964*61046927SAndroid Build Coastguard Worker /> 1965*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 1966*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 1967*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 1968*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 1969*61046927SAndroid Build Coastguard Worker data_type="uint64" 1970*61046927SAndroid Build Coastguard Worker units="pixels" 1971*61046927SAndroid Build Coastguard Worker semantic_type="event" 1972*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 1973*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 1974*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1975*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1976*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1977*61046927SAndroid Build Coastguard Worker /> 1978*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 1979*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 1980*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 1981*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 1982*61046927SAndroid Build Coastguard Worker data_type="uint64" 1983*61046927SAndroid Build Coastguard Worker units="pixels" 1984*61046927SAndroid Build Coastguard Worker semantic_type="event" 1985*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 1986*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 1987*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1988*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1989*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1990*61046927SAndroid Build Coastguard Worker /> 1991*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 1992*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 1993*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 1994*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 1995*61046927SAndroid Build Coastguard Worker data_type="uint64" 1996*61046927SAndroid Build Coastguard Worker units="pixels" 1997*61046927SAndroid Build Coastguard Worker semantic_type="event" 1998*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 1999*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 2000*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2001*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2002*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2003*61046927SAndroid Build Coastguard Worker /> 2004*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 2005*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 2006*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 2007*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 2008*61046927SAndroid Build Coastguard Worker data_type="uint64" 2009*61046927SAndroid Build Coastguard Worker units="pixels" 2010*61046927SAndroid Build Coastguard Worker semantic_type="event" 2011*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 2012*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 2013*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 2014*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2015*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2016*61046927SAndroid Build Coastguard Worker /> 2017*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 2018*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 2019*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 2020*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 2021*61046927SAndroid Build Coastguard Worker data_type="uint64" 2022*61046927SAndroid Build Coastguard Worker units="pixels" 2023*61046927SAndroid Build Coastguard Worker semantic_type="event" 2024*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 2025*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 2026*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2027*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2028*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2029*61046927SAndroid Build Coastguard Worker /> 2030*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 2031*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 2032*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 2033*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 2034*61046927SAndroid Build Coastguard Worker data_type="uint64" 2035*61046927SAndroid Build Coastguard Worker units="pixels" 2036*61046927SAndroid Build Coastguard Worker semantic_type="event" 2037*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 2038*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 2039*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2040*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2041*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2042*61046927SAndroid Build Coastguard Worker /> 2043*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 2044*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 2045*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 2046*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 2047*61046927SAndroid Build Coastguard Worker data_type="uint64" 2048*61046927SAndroid Build Coastguard Worker units="pixels" 2049*61046927SAndroid Build Coastguard Worker semantic_type="event" 2050*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 2051*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 2052*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2053*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2054*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2055*61046927SAndroid Build Coastguard Worker /> 2056*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 2057*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 2058*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 2059*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 2060*61046927SAndroid Build Coastguard Worker data_type="uint64" 2061*61046927SAndroid Build Coastguard Worker units="texels" 2062*61046927SAndroid Build Coastguard Worker semantic_type="event" 2063*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 2064*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 2065*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2066*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2067*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2068*61046927SAndroid Build Coastguard Worker /> 2069*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 2070*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 2071*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 2072*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 2073*61046927SAndroid Build Coastguard Worker data_type="uint64" 2074*61046927SAndroid Build Coastguard Worker units="texels" 2075*61046927SAndroid Build Coastguard Worker semantic_type="event" 2076*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 2077*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 2078*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 2079*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2080*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2081*61046927SAndroid Build Coastguard Worker /> 2082*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 2083*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 2084*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 2085*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 2086*61046927SAndroid Build Coastguard Worker data_type="uint64" 2087*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL" 2088*61046927SAndroid Build Coastguard Worker units="bytes" 2089*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 2090*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 2091*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 2092*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2093*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 2094*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2095*61046927SAndroid Build Coastguard Worker /> 2096*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 2097*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 2098*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 2099*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 2100*61046927SAndroid Build Coastguard Worker data_type="uint64" 2101*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL" 2102*61046927SAndroid Build Coastguard Worker units="bytes" 2103*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 2104*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 2105*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 2106*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2107*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 2108*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2109*61046927SAndroid Build Coastguard Worker /> 2110*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 2111*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 2112*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 2113*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 2114*61046927SAndroid Build Coastguard Worker data_type="uint64" 2115*61046927SAndroid Build Coastguard Worker units="messages" 2116*61046927SAndroid Build Coastguard Worker semantic_type="event" 2117*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 2118*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 2119*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2120*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 2121*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2122*61046927SAndroid Build Coastguard Worker /> 2123*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 2124*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 2125*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 2126*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 2127*61046927SAndroid Build Coastguard Worker data_type="uint64" 2128*61046927SAndroid Build Coastguard Worker units="messages" 2129*61046927SAndroid Build Coastguard Worker semantic_type="event" 2130*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 2131*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 2132*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2133*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2134*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2135*61046927SAndroid Build Coastguard Worker /> 2136*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 2137*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 2138*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 2139*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 2140*61046927SAndroid Build Coastguard Worker data_type="uint64" 2141*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 2142*61046927SAndroid Build Coastguard Worker units="bytes" 2143*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 2144*61046927SAndroid Build Coastguard Worker equation="$ShaderMemoryAccesses 64 UMUL" 2145*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 2146*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2147*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 2148*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2149*61046927SAndroid Build Coastguard Worker /> 2150*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 2151*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 2152*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 2153*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 2154*61046927SAndroid Build Coastguard Worker data_type="uint64" 2155*61046927SAndroid Build Coastguard Worker units="messages" 2156*61046927SAndroid Build Coastguard Worker semantic_type="event" 2157*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 2158*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 2159*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2160*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2161*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2162*61046927SAndroid Build Coastguard Worker /> 2163*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Dualsubslice0 Non-sampler Shader Access Stalled On L3" 2164*61046927SAndroid Build Coastguard Worker symbol_name="NonSamplerShader00AccessStalledOnL3" 2165*61046927SAndroid Build Coastguard Worker underscore_name="non_sampler_shader00_access_stalled_on_l3" 2166*61046927SAndroid Build Coastguard Worker description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Dualsubslice0)" 2167*61046927SAndroid Build Coastguard Worker data_type="float" 2168*61046927SAndroid Build Coastguard Worker max_equation="100" 2169*61046927SAndroid Build Coastguard Worker units="percent" 2170*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2171*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 2172*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 2173*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Data Port" 2174*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2175*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2176*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 2177*61046927SAndroid Build Coastguard Worker /> 2178*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Dualsubslice1 Non-sampler Shader Access Stalled On L3" 2179*61046927SAndroid Build Coastguard Worker symbol_name="NonSamplerShader01AccessStalledOnL3" 2180*61046927SAndroid Build Coastguard Worker underscore_name="non_sampler_shader01_access_stalled_on_l3" 2181*61046927SAndroid Build Coastguard Worker description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Dualsubslice1)" 2182*61046927SAndroid Build Coastguard Worker data_type="float" 2183*61046927SAndroid Build Coastguard Worker max_equation="100" 2184*61046927SAndroid Build Coastguard Worker units="percent" 2185*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2186*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 2187*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 2 AND" 2188*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Data Port" 2189*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2190*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2191*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 2192*61046927SAndroid Build Coastguard Worker /> 2193*61046927SAndroid Build Coastguard Worker <counter name="Polygon Data Ready" 2194*61046927SAndroid Build Coastguard Worker symbol_name="PolyDataReady" 2195*61046927SAndroid Build Coastguard Worker underscore_name="poly_data_ready" 2196*61046927SAndroid Build Coastguard Worker description="The percentage of time in which geometry pipeline output is ready" 2197*61046927SAndroid Build Coastguard Worker data_type="float" 2198*61046927SAndroid Build Coastguard Worker max_equation="100" 2199*61046927SAndroid Build Coastguard Worker units="percent" 2200*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2201*61046927SAndroid Build Coastguard Worker equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" 2202*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/3D Pipe/Strip-Fans" 2203*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2204*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2205*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2206*61046927SAndroid Build Coastguard Worker /> 2207*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 2208*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 2209*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 2210*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 2211*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14112400" /> 2212*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14312400" /> 2213*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x240A0019" /> 2214*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00110074" /> 2215*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10110000" /> 2216*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00128000" /> 2217*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10138000" /> 2218*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E310074" /> 2219*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10310000" /> 2220*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06310000" /> 2221*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E328000" /> 2222*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C330200" /> 2223*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0D8000" /> 2224*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E8000" /> 2225*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0F4000" /> 2226*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0000C000" /> 2227*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E004000" /> 2228*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1000C000" /> 2229*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06018000" /> 2230*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10058000" /> 2231*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100A00F7" /> 2232*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140A0000" /> 2233*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040A4000" /> 2234*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0A0000" /> 2235*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 2236*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41104000" /> 2237*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B105000" /> 2238*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11148000" /> 2239*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B146000" /> 2240*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B112000" /> 2241*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5F115000" /> 2242*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01128000" /> 2243*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F128000" /> 2244*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11128000" /> 2245*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47100400" /> 2246*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100000" /> 2247*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4F100110" /> 2248*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 2249*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 2250*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 2251*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 2252*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 2253*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 2254*61046927SAndroid Build Coastguard Worker </register_config> 2255*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 2256*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 2257*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 2258*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x70800000" /> 2259*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 2260*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 2261*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00070000" /> 2262*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00000002" /> 2263*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FFFE" /> 2264*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00000002" /> 2265*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FFFE" /> 2266*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D948" value="0x00000002" /> 2267*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D94C" value="0x0000FFFD" /> 2268*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC08" value="0x00000002" /> 2269*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC0C" value="0x0000FFFD" /> 2270*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D950" value="0x00000002" /> 2271*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D954" value="0x0000FFFB" /> 2272*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC10" value="0x00000002" /> 2273*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC14" value="0x0000FFFB" /> 2274*61046927SAndroid Build Coastguard Worker </register_config> 2275*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 2276*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 2277*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 2278*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 2279*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 2280*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 2281*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 2282*61046927SAndroid Build Coastguard Worker </register_config> 2283*61046927SAndroid Build Coastguard Worker </set> 2284*61046927SAndroid Build Coastguard Worker 2285*61046927SAndroid Build Coastguard Worker <set name="Metric set RasterizerAndPixelBackend" 2286*61046927SAndroid Build Coastguard Worker chipset="TGLGT1" 2287*61046927SAndroid Build Coastguard Worker symbol_name="RasterizerAndPixelBackend" 2288*61046927SAndroid Build Coastguard Worker underscore_name="rasterizer_and_pixel_backend" 2289*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 2290*61046927SAndroid Build Coastguard Worker hw_config_guid="36e7fc09-3fb7-4b46-a6ff-ba1ce767db7c" 2291*61046927SAndroid Build Coastguard Worker > 2292*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 2293*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 2294*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 2295*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 2296*61046927SAndroid Build Coastguard Worker data_type="uint64" 2297*61046927SAndroid Build Coastguard Worker units="ns" 2298*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2299*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 2300*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2301*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 2302*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2303*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2304*61046927SAndroid Build Coastguard Worker /> 2305*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 2306*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 2307*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 2308*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 2309*61046927SAndroid Build Coastguard Worker data_type="uint64" 2310*61046927SAndroid Build Coastguard Worker units="cycles" 2311*61046927SAndroid Build Coastguard Worker semantic_type="event" 2312*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 2313*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2314*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 2315*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2316*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2317*61046927SAndroid Build Coastguard Worker /> 2318*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 2319*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 2320*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 2321*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 2322*61046927SAndroid Build Coastguard Worker data_type="uint64" 2323*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 2324*61046927SAndroid Build Coastguard Worker units="hz" 2325*61046927SAndroid Build Coastguard Worker semantic_type="event" 2326*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 2327*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2328*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 2329*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2330*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2331*61046927SAndroid Build Coastguard Worker /> 2332*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 2333*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 2334*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 2335*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 2336*61046927SAndroid Build Coastguard Worker data_type="float" 2337*61046927SAndroid Build Coastguard Worker max_equation="100" 2338*61046927SAndroid Build Coastguard Worker units="percent" 2339*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2340*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 2341*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2342*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 2343*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2344*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2345*61046927SAndroid Build Coastguard Worker /> 2346*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 2347*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 2348*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 2349*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 2350*61046927SAndroid Build Coastguard Worker data_type="uint64" 2351*61046927SAndroid Build Coastguard Worker units="threads" 2352*61046927SAndroid Build Coastguard Worker semantic_type="event" 2353*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 2354*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 2355*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2356*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2357*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2358*61046927SAndroid Build Coastguard Worker /> 2359*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 2360*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 2361*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 2362*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 2363*61046927SAndroid Build Coastguard Worker data_type="uint64" 2364*61046927SAndroid Build Coastguard Worker units="threads" 2365*61046927SAndroid Build Coastguard Worker semantic_type="event" 2366*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 2367*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 2368*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2369*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2370*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2371*61046927SAndroid Build Coastguard Worker /> 2372*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 2373*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 2374*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 2375*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 2376*61046927SAndroid Build Coastguard Worker data_type="uint64" 2377*61046927SAndroid Build Coastguard Worker units="threads" 2378*61046927SAndroid Build Coastguard Worker semantic_type="event" 2379*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 2380*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 2381*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2382*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2383*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2384*61046927SAndroid Build Coastguard Worker /> 2385*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 2386*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 2387*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 2388*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 2389*61046927SAndroid Build Coastguard Worker data_type="uint64" 2390*61046927SAndroid Build Coastguard Worker units="threads" 2391*61046927SAndroid Build Coastguard Worker semantic_type="event" 2392*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 2393*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 2394*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2395*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2396*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2397*61046927SAndroid Build Coastguard Worker /> 2398*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 2399*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 2400*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 2401*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 2402*61046927SAndroid Build Coastguard Worker data_type="uint64" 2403*61046927SAndroid Build Coastguard Worker units="threads" 2404*61046927SAndroid Build Coastguard Worker semantic_type="event" 2405*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 2406*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 2407*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2408*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2409*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2410*61046927SAndroid Build Coastguard Worker /> 2411*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 2412*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 2413*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 2414*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 2415*61046927SAndroid Build Coastguard Worker data_type="uint64" 2416*61046927SAndroid Build Coastguard Worker units="threads" 2417*61046927SAndroid Build Coastguard Worker semantic_type="event" 2418*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 2419*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 2420*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2421*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 2422*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2423*61046927SAndroid Build Coastguard Worker /> 2424*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 2425*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 2426*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 2427*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 2428*61046927SAndroid Build Coastguard Worker data_type="float" 2429*61046927SAndroid Build Coastguard Worker max_equation="100" 2430*61046927SAndroid Build Coastguard Worker units="percent" 2431*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2432*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2433*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 2434*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 2435*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2436*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2437*61046927SAndroid Build Coastguard Worker /> 2438*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 2439*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 2440*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 2441*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 2442*61046927SAndroid Build Coastguard Worker data_type="float" 2443*61046927SAndroid Build Coastguard Worker max_equation="100" 2444*61046927SAndroid Build Coastguard Worker units="percent" 2445*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2446*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2447*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 2448*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 2449*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2450*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2451*61046927SAndroid Build Coastguard Worker /> 2452*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 2453*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 2454*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 2455*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 2456*61046927SAndroid Build Coastguard Worker data_type="float" 2457*61046927SAndroid Build Coastguard Worker max_equation="100" 2458*61046927SAndroid Build Coastguard Worker units="percent" 2459*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2460*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2461*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 2462*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 2463*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2464*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2465*61046927SAndroid Build Coastguard Worker /> 2466*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 2467*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 2468*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 2469*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 2470*61046927SAndroid Build Coastguard Worker data_type="uint64" 2471*61046927SAndroid Build Coastguard Worker units="pixels" 2472*61046927SAndroid Build Coastguard Worker semantic_type="event" 2473*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 2474*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 2475*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2476*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2477*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2478*61046927SAndroid Build Coastguard Worker /> 2479*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 2480*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 2481*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 2482*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 2483*61046927SAndroid Build Coastguard Worker data_type="uint64" 2484*61046927SAndroid Build Coastguard Worker units="pixels" 2485*61046927SAndroid Build Coastguard Worker semantic_type="event" 2486*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 2487*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 2488*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2489*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2490*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2491*61046927SAndroid Build Coastguard Worker /> 2492*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 2493*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 2494*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 2495*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 2496*61046927SAndroid Build Coastguard Worker data_type="uint64" 2497*61046927SAndroid Build Coastguard Worker units="pixels" 2498*61046927SAndroid Build Coastguard Worker semantic_type="event" 2499*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 2500*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 2501*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2502*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2503*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2504*61046927SAndroid Build Coastguard Worker /> 2505*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 2506*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 2507*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 2508*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 2509*61046927SAndroid Build Coastguard Worker data_type="uint64" 2510*61046927SAndroid Build Coastguard Worker units="pixels" 2511*61046927SAndroid Build Coastguard Worker semantic_type="event" 2512*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 2513*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 2514*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 2515*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2516*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2517*61046927SAndroid Build Coastguard Worker /> 2518*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 2519*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 2520*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 2521*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 2522*61046927SAndroid Build Coastguard Worker data_type="uint64" 2523*61046927SAndroid Build Coastguard Worker units="pixels" 2524*61046927SAndroid Build Coastguard Worker semantic_type="event" 2525*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 2526*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 2527*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2528*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2529*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2530*61046927SAndroid Build Coastguard Worker /> 2531*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 2532*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 2533*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 2534*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 2535*61046927SAndroid Build Coastguard Worker data_type="uint64" 2536*61046927SAndroid Build Coastguard Worker units="pixels" 2537*61046927SAndroid Build Coastguard Worker semantic_type="event" 2538*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 2539*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 2540*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2541*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2542*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2543*61046927SAndroid Build Coastguard Worker /> 2544*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 2545*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 2546*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 2547*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 2548*61046927SAndroid Build Coastguard Worker data_type="uint64" 2549*61046927SAndroid Build Coastguard Worker units="pixels" 2550*61046927SAndroid Build Coastguard Worker semantic_type="event" 2551*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 2552*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 2553*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2554*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2555*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2556*61046927SAndroid Build Coastguard Worker /> 2557*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 2558*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 2559*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 2560*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 2561*61046927SAndroid Build Coastguard Worker data_type="uint64" 2562*61046927SAndroid Build Coastguard Worker units="texels" 2563*61046927SAndroid Build Coastguard Worker semantic_type="event" 2564*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 2565*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 2566*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2567*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2568*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2569*61046927SAndroid Build Coastguard Worker /> 2570*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 2571*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 2572*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 2573*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 2574*61046927SAndroid Build Coastguard Worker data_type="uint64" 2575*61046927SAndroid Build Coastguard Worker units="texels" 2576*61046927SAndroid Build Coastguard Worker semantic_type="event" 2577*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 2578*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 2579*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 2580*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2581*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2582*61046927SAndroid Build Coastguard Worker /> 2583*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 2584*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 2585*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 2586*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 2587*61046927SAndroid Build Coastguard Worker data_type="uint64" 2588*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL" 2589*61046927SAndroid Build Coastguard Worker units="bytes" 2590*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 2591*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 2592*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 2593*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2594*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 2595*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2596*61046927SAndroid Build Coastguard Worker /> 2597*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 2598*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 2599*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 2600*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 2601*61046927SAndroid Build Coastguard Worker data_type="uint64" 2602*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL" 2603*61046927SAndroid Build Coastguard Worker units="bytes" 2604*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 2605*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 2606*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 2607*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2608*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 2609*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2610*61046927SAndroid Build Coastguard Worker /> 2611*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 2612*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 2613*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 2614*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 2615*61046927SAndroid Build Coastguard Worker data_type="uint64" 2616*61046927SAndroid Build Coastguard Worker units="messages" 2617*61046927SAndroid Build Coastguard Worker semantic_type="event" 2618*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 2619*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 2620*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2621*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 2622*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2623*61046927SAndroid Build Coastguard Worker /> 2624*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 2625*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 2626*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 2627*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 2628*61046927SAndroid Build Coastguard Worker data_type="uint64" 2629*61046927SAndroid Build Coastguard Worker units="messages" 2630*61046927SAndroid Build Coastguard Worker semantic_type="event" 2631*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 2632*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 2633*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2634*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2635*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2636*61046927SAndroid Build Coastguard Worker /> 2637*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 2638*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 2639*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 2640*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 2641*61046927SAndroid Build Coastguard Worker data_type="uint64" 2642*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 2643*61046927SAndroid Build Coastguard Worker units="bytes" 2644*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 2645*61046927SAndroid Build Coastguard Worker equation="$ShaderMemoryAccesses 64 UMUL" 2646*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 2647*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2648*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 2649*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2650*61046927SAndroid Build Coastguard Worker /> 2651*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 2652*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 2653*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 2654*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 2655*61046927SAndroid Build Coastguard Worker data_type="uint64" 2656*61046927SAndroid Build Coastguard Worker units="messages" 2657*61046927SAndroid Build Coastguard Worker semantic_type="event" 2658*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 2659*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 2660*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2661*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2662*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2663*61046927SAndroid Build Coastguard Worker /> 2664*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Rasterizer Input Available" 2665*61046927SAndroid Build Coastguard Worker symbol_name="Rasterizer0InputAvailable" 2666*61046927SAndroid Build Coastguard Worker underscore_name="rasterizer0_input_available" 2667*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 rasterizer input is available" 2668*61046927SAndroid Build Coastguard Worker data_type="float" 2669*61046927SAndroid Build Coastguard Worker max_equation="100" 2670*61046927SAndroid Build Coastguard Worker units="percent" 2671*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2672*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 2673*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 2674*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Rasterizer" 2675*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2676*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2677*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 2678*61046927SAndroid Build Coastguard Worker /> 2679*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Rasterizer Output Ready" 2680*61046927SAndroid Build Coastguard Worker symbol_name="Rasterizer0OutputReady" 2681*61046927SAndroid Build Coastguard Worker underscore_name="rasterizer0_output_ready" 2682*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 rasterizer output is ready" 2683*61046927SAndroid Build Coastguard Worker data_type="float" 2684*61046927SAndroid Build Coastguard Worker max_equation="100" 2685*61046927SAndroid Build Coastguard Worker units="percent" 2686*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2687*61046927SAndroid Build Coastguard Worker equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" 2688*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 2689*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Rasterizer" 2690*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2691*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2692*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 2693*61046927SAndroid Build Coastguard Worker /> 2694*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Pipe0 Post-EarlyZ Pixel Data Ready" 2695*61046927SAndroid Build Coastguard Worker symbol_name="PixelData00Ready" 2696*61046927SAndroid Build Coastguard Worker underscore_name="pixel_data00_ready" 2697*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 pipe0 post-EarlyZ pixel data is ready (after early Z tests have been applied)" 2698*61046927SAndroid Build Coastguard Worker data_type="float" 2699*61046927SAndroid Build Coastguard Worker max_equation="100" 2700*61046927SAndroid Build Coastguard Worker units="percent" 2701*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2702*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 2703*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Rasterizer/Early Depth Test" 2704*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2705*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2706*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 2707*61046927SAndroid Build Coastguard Worker /> 2708*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Pipe0 PS Output Available" 2709*61046927SAndroid Build Coastguard Worker symbol_name="PSOutput00Available" 2710*61046927SAndroid Build Coastguard Worker underscore_name="ps_output00_available" 2711*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 pipe0 PS output is available" 2712*61046927SAndroid Build Coastguard Worker data_type="float" 2713*61046927SAndroid Build Coastguard Worker max_equation="100" 2714*61046927SAndroid Build Coastguard Worker units="percent" 2715*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2716*61046927SAndroid Build Coastguard Worker equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" 2717*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/3D Pipe" 2718*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2719*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2720*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 2721*61046927SAndroid Build Coastguard Worker /> 2722*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Pipe0 Pixel Values Ready" 2723*61046927SAndroid Build Coastguard Worker symbol_name="PixelValues00Ready" 2724*61046927SAndroid Build Coastguard Worker underscore_name="pixel_values00_ready" 2725*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 pipe0 pixel values are ready" 2726*61046927SAndroid Build Coastguard Worker data_type="float" 2727*61046927SAndroid Build Coastguard Worker max_equation="100" 2728*61046927SAndroid Build Coastguard Worker units="percent" 2729*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2730*61046927SAndroid Build Coastguard Worker equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" 2731*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/3D Pipe" 2732*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2733*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2734*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 2735*61046927SAndroid Build Coastguard Worker /> 2736*61046927SAndroid Build Coastguard Worker <counter name="SQ00 is full" 2737*61046927SAndroid Build Coastguard Worker symbol_name="GTRequestQueue00Full" 2738*61046927SAndroid Build Coastguard Worker underscore_name="gt_request_queue00_full" 2739*61046927SAndroid Build Coastguard Worker description="The percentage of time when IDI0 SQ0 is filled above a threshold (usually 48 entries)" 2740*61046927SAndroid Build Coastguard Worker data_type="float" 2741*61046927SAndroid Build Coastguard Worker max_equation="100" 2742*61046927SAndroid Build Coastguard Worker units="percent" 2743*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2744*61046927SAndroid Build Coastguard Worker equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV" 2745*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 2746*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 2747*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2748*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2749*61046927SAndroid Build Coastguard Worker /> 2750*61046927SAndroid Build Coastguard Worker <counter name="SQ01 is full" 2751*61046927SAndroid Build Coastguard Worker symbol_name="GTRequestQueue01Full" 2752*61046927SAndroid Build Coastguard Worker underscore_name="gt_request_queue01_full" 2753*61046927SAndroid Build Coastguard Worker description="The percentage of time when IDI0 SQ1 is filled above a threshold (usually 48 entries)" 2754*61046927SAndroid Build Coastguard Worker data_type="float" 2755*61046927SAndroid Build Coastguard Worker max_equation="100" 2756*61046927SAndroid Build Coastguard Worker units="percent" 2757*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2758*61046927SAndroid Build Coastguard Worker equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV" 2759*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 2760*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 2761*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2762*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2763*61046927SAndroid Build Coastguard Worker /> 2764*61046927SAndroid Build Coastguard Worker <counter name="SQ10 is full" 2765*61046927SAndroid Build Coastguard Worker symbol_name="GTRequestQueue10Full" 2766*61046927SAndroid Build Coastguard Worker underscore_name="gt_request_queue10_full" 2767*61046927SAndroid Build Coastguard Worker description="The percentage of time when IDI1 SQ0 is filled above a threshold (usually 48 entries)" 2768*61046927SAndroid Build Coastguard Worker data_type="float" 2769*61046927SAndroid Build Coastguard Worker max_equation="100" 2770*61046927SAndroid Build Coastguard Worker units="percent" 2771*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2772*61046927SAndroid Build Coastguard Worker equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV" 2773*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 2774*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 2775*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2776*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2777*61046927SAndroid Build Coastguard Worker /> 2778*61046927SAndroid Build Coastguard Worker <counter name="SQ11 is full" 2779*61046927SAndroid Build Coastguard Worker symbol_name="GTRequestQueue11Full" 2780*61046927SAndroid Build Coastguard Worker underscore_name="gt_request_queue11_full" 2781*61046927SAndroid Build Coastguard Worker description="The percentage of time when IDI1 SQ1 is filled above a threshold (usually 48 entries)" 2782*61046927SAndroid Build Coastguard Worker data_type="float" 2783*61046927SAndroid Build Coastguard Worker max_equation="100" 2784*61046927SAndroid Build Coastguard Worker units="percent" 2785*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2786*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 2787*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 2788*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 2789*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2790*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2791*61046927SAndroid Build Coastguard Worker /> 2792*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 2793*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 2794*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 2795*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 2796*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E055000" /> 2797*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0500C0" /> 2798*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2A0A7300" /> 2799*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2C0A0000" /> 2800*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120800A0" /> 2801*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0000C000" /> 2802*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E00C000" /> 2803*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1000C000" /> 2804*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12008000" /> 2805*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x34000080" /> 2806*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0800C000" /> 2807*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A00C000" /> 2808*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C00C000" /> 2809*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04052700" /> 2810*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060500C0" /> 2811*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x22050000" /> 2812*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C050000" /> 2813*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000A0144" /> 2814*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0A0145" /> 2815*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100A0156" /> 2816*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080A814F" /> 2817*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140A0000" /> 2818*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040A0000" /> 2819*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0A4000" /> 2820*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0A0000" /> 2821*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08081980" /> 2822*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A080032" /> 2823*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10080000" /> 2824*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16080000" /> 2825*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 2826*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31152800" /> 2827*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x331500A0" /> 2828*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31352800" /> 2829*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x333500A0" /> 2830*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41104000" /> 2831*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B10556B" /> 2832*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D103005" /> 2833*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11148000" /> 2834*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B14FC00" /> 2835*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D140001" /> 2836*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B112000" /> 2837*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5F115540" /> 2838*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61110005" /> 2839*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01128000" /> 2840*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F128000" /> 2841*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11128000" /> 2842*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13128000" /> 2843*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15128000" /> 2844*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09128000" /> 2845*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B128000" /> 2846*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D128000" /> 2847*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05150096" /> 2848*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07150016" /> 2849*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 2850*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0316C000" /> 2851*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F350096" /> 2852*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350016" /> 2853*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 2854*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F368000" /> 2855*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 2856*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47101200" /> 2857*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100000" /> 2858*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4F100202" /> 2859*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51100202" /> 2860*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 2861*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 2862*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55101000" /> 2863*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100001" /> 2864*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101111" /> 2865*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100201" /> 2866*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 2867*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 2868*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 2869*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 2870*61046927SAndroid Build Coastguard Worker </register_config> 2871*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 2872*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 2873*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 2874*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x30800000" /> 2875*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 2876*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 2877*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00030000" /> 2878*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00000038" /> 2879*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FFF8" /> 2880*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00000038" /> 2881*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FFF8" /> 2882*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D948" value="0x000000C0" /> 2883*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D94C" value="0x0000FFE7" /> 2884*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC08" value="0x000000C0" /> 2885*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC0C" value="0x0000FFE7" /> 2886*61046927SAndroid Build Coastguard Worker </register_config> 2887*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 2888*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 2889*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 2890*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 2891*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 2892*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 2893*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 2894*61046927SAndroid Build Coastguard Worker </register_config> 2895*61046927SAndroid Build Coastguard Worker </set> 2896*61046927SAndroid Build Coastguard Worker 2897*61046927SAndroid Build Coastguard Worker <set name="L3_1" 2898*61046927SAndroid Build Coastguard Worker chipset="TGLGT1" 2899*61046927SAndroid Build Coastguard Worker symbol_name="L3_1" 2900*61046927SAndroid Build Coastguard Worker underscore_name="l3_1" 2901*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO" 2902*61046927SAndroid Build Coastguard Worker hw_config_guid="4a46a4ee-437d-4726-ac61-31e47072f706" 2903*61046927SAndroid Build Coastguard Worker > 2904*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 2905*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 2906*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 2907*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 2908*61046927SAndroid Build Coastguard Worker data_type="uint64" 2909*61046927SAndroid Build Coastguard Worker units="ns" 2910*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2911*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 2912*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2913*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 2914*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2915*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2916*61046927SAndroid Build Coastguard Worker /> 2917*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 2918*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 2919*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 2920*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 2921*61046927SAndroid Build Coastguard Worker data_type="uint64" 2922*61046927SAndroid Build Coastguard Worker units="cycles" 2923*61046927SAndroid Build Coastguard Worker semantic_type="event" 2924*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 2925*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2926*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 2927*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2928*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2929*61046927SAndroid Build Coastguard Worker /> 2930*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 2931*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 2932*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 2933*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 2934*61046927SAndroid Build Coastguard Worker data_type="uint64" 2935*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 2936*61046927SAndroid Build Coastguard Worker units="hz" 2937*61046927SAndroid Build Coastguard Worker semantic_type="event" 2938*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 2939*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2940*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 2941*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2942*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2943*61046927SAndroid Build Coastguard Worker /> 2944*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 2945*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 2946*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 2947*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 2948*61046927SAndroid Build Coastguard Worker data_type="float" 2949*61046927SAndroid Build Coastguard Worker max_equation="100" 2950*61046927SAndroid Build Coastguard Worker units="percent" 2951*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2952*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 2953*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2954*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 2955*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2956*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2957*61046927SAndroid Build Coastguard Worker /> 2958*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 2959*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 2960*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 2961*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 2962*61046927SAndroid Build Coastguard Worker data_type="float" 2963*61046927SAndroid Build Coastguard Worker max_equation="100" 2964*61046927SAndroid Build Coastguard Worker units="percent" 2965*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2966*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2967*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 2968*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 2969*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2970*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2971*61046927SAndroid Build Coastguard Worker /> 2972*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 2973*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 2974*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 2975*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 2976*61046927SAndroid Build Coastguard Worker data_type="float" 2977*61046927SAndroid Build Coastguard Worker max_equation="100" 2978*61046927SAndroid Build Coastguard Worker units="percent" 2979*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2980*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2981*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 2982*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 2983*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2984*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2985*61046927SAndroid Build Coastguard Worker /> 2986*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 2987*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 2988*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 2989*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 2990*61046927SAndroid Build Coastguard Worker data_type="float" 2991*61046927SAndroid Build Coastguard Worker max_equation="100" 2992*61046927SAndroid Build Coastguard Worker units="percent" 2993*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2994*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2995*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 2996*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 2997*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2998*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2999*61046927SAndroid Build Coastguard Worker /> 3000*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 3001*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 3002*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 3003*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 3004*61046927SAndroid Build Coastguard Worker data_type="uint64" 3005*61046927SAndroid Build Coastguard Worker units="threads" 3006*61046927SAndroid Build Coastguard Worker semantic_type="event" 3007*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 3008*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 3009*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3010*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3011*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3012*61046927SAndroid Build Coastguard Worker /> 3013*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 3014*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 3015*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 3016*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 3017*61046927SAndroid Build Coastguard Worker data_type="uint64" 3018*61046927SAndroid Build Coastguard Worker units="threads" 3019*61046927SAndroid Build Coastguard Worker semantic_type="event" 3020*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 3021*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 3022*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3023*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3024*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3025*61046927SAndroid Build Coastguard Worker /> 3026*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 3027*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 3028*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 3029*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 3030*61046927SAndroid Build Coastguard Worker data_type="uint64" 3031*61046927SAndroid Build Coastguard Worker units="threads" 3032*61046927SAndroid Build Coastguard Worker semantic_type="event" 3033*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 3034*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 3035*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3036*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3037*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3038*61046927SAndroid Build Coastguard Worker /> 3039*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 3040*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 3041*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 3042*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 3043*61046927SAndroid Build Coastguard Worker data_type="uint64" 3044*61046927SAndroid Build Coastguard Worker units="threads" 3045*61046927SAndroid Build Coastguard Worker semantic_type="event" 3046*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 3047*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 3048*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3049*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3050*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3051*61046927SAndroid Build Coastguard Worker /> 3052*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 3053*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 3054*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 3055*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 3056*61046927SAndroid Build Coastguard Worker data_type="uint64" 3057*61046927SAndroid Build Coastguard Worker units="threads" 3058*61046927SAndroid Build Coastguard Worker semantic_type="event" 3059*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 3060*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 3061*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3062*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3063*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3064*61046927SAndroid Build Coastguard Worker /> 3065*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 3066*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 3067*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 3068*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 3069*61046927SAndroid Build Coastguard Worker data_type="uint64" 3070*61046927SAndroid Build Coastguard Worker units="threads" 3071*61046927SAndroid Build Coastguard Worker semantic_type="event" 3072*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 3073*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 3074*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3075*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 3076*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3077*61046927SAndroid Build Coastguard Worker /> 3078*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank0 Input Available" 3079*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank0InputAvailable" 3080*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank0_input_available" 3081*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank0 has input available" 3082*61046927SAndroid Build Coastguard Worker data_type="float" 3083*61046927SAndroid Build Coastguard Worker max_equation="100" 3084*61046927SAndroid Build Coastguard Worker units="percent" 3085*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3086*61046927SAndroid Build Coastguard Worker equation="C 0 READ C 1 READ FADD C 2 READ FADD C 3 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 3087*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 3088*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3089*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 3090*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3091*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 3092*61046927SAndroid Build Coastguard Worker /> 3093*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank1 Input Available" 3094*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank1InputAvailable" 3095*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank1_input_available" 3096*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank1 has input available" 3097*61046927SAndroid Build Coastguard Worker data_type="float" 3098*61046927SAndroid Build Coastguard Worker max_equation="100" 3099*61046927SAndroid Build Coastguard Worker units="percent" 3100*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3101*61046927SAndroid Build Coastguard Worker equation="C 4 READ C 5 READ FADD C 6 READ FADD C 7 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 3102*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 3103*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3104*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 3105*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3106*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 3107*61046927SAndroid Build Coastguard Worker /> 3108*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 3109*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 3110*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 3111*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 3112*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04002024" /> 3113*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0600282F" /> 3114*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C000027" /> 3115*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E000026" /> 3116*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02000025" /> 3117*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0800002E" /> 3118*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A00002D" /> 3119*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C00002C" /> 3120*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x3A000000" /> 3121*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x34000000" /> 3122*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x36000000" /> 3123*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 3124*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101400" /> 3125*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100555" /> 3126*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D140030" /> 3127*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13148000" /> 3128*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15148000" /> 3129*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17148000" /> 3130*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B141C00" /> 3131*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61111400" /> 3132*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5F110555" /> 3133*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D128000" /> 3134*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F128000" /> 3135*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03128000" /> 3136*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05128000" /> 3137*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07128000" /> 3138*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09128000" /> 3139*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B128000" /> 3140*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D128000" /> 3141*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 3142*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 3143*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 3144*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47100000" /> 3145*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49100000" /> 3146*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100000" /> 3147*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100000" /> 3148*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 3149*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 3150*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 3151*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 3152*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 3153*61046927SAndroid Build Coastguard Worker </register_config> 3154*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 3155*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 3156*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 3157*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x00800000" /> 3158*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 3159*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 3160*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00000000" /> 3161*61046927SAndroid Build Coastguard Worker </register_config> 3162*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 3163*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 3164*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 3165*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 3166*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 3167*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 3168*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 3169*61046927SAndroid Build Coastguard Worker </register_config> 3170*61046927SAndroid Build Coastguard Worker </set> 3171*61046927SAndroid Build Coastguard Worker 3172*61046927SAndroid Build Coastguard Worker <set name="L3_2" 3173*61046927SAndroid Build Coastguard Worker chipset="TGLGT1" 3174*61046927SAndroid Build Coastguard Worker symbol_name="L3_2" 3175*61046927SAndroid Build Coastguard Worker underscore_name="l3_2" 3176*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO" 3177*61046927SAndroid Build Coastguard Worker hw_config_guid="2456d8be-5c99-430c-8172-8294fdc39331" 3178*61046927SAndroid Build Coastguard Worker > 3179*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 3180*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 3181*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 3182*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 3183*61046927SAndroid Build Coastguard Worker data_type="uint64" 3184*61046927SAndroid Build Coastguard Worker units="ns" 3185*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3186*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 3187*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3188*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3189*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3190*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3191*61046927SAndroid Build Coastguard Worker /> 3192*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 3193*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 3194*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 3195*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 3196*61046927SAndroid Build Coastguard Worker data_type="uint64" 3197*61046927SAndroid Build Coastguard Worker units="cycles" 3198*61046927SAndroid Build Coastguard Worker semantic_type="event" 3199*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 3200*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3201*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 3202*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3203*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3204*61046927SAndroid Build Coastguard Worker /> 3205*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 3206*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 3207*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 3208*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 3209*61046927SAndroid Build Coastguard Worker data_type="uint64" 3210*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 3211*61046927SAndroid Build Coastguard Worker units="hz" 3212*61046927SAndroid Build Coastguard Worker semantic_type="event" 3213*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 3214*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3215*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3216*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3217*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3218*61046927SAndroid Build Coastguard Worker /> 3219*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 3220*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 3221*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 3222*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 3223*61046927SAndroid Build Coastguard Worker data_type="float" 3224*61046927SAndroid Build Coastguard Worker max_equation="100" 3225*61046927SAndroid Build Coastguard Worker units="percent" 3226*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3227*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 3228*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3229*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 3230*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3231*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3232*61046927SAndroid Build Coastguard Worker /> 3233*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 3234*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 3235*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 3236*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 3237*61046927SAndroid Build Coastguard Worker data_type="uint64" 3238*61046927SAndroid Build Coastguard Worker units="threads" 3239*61046927SAndroid Build Coastguard Worker semantic_type="event" 3240*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 3241*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 3242*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3243*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3244*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3245*61046927SAndroid Build Coastguard Worker /> 3246*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 3247*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 3248*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 3249*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 3250*61046927SAndroid Build Coastguard Worker data_type="uint64" 3251*61046927SAndroid Build Coastguard Worker units="threads" 3252*61046927SAndroid Build Coastguard Worker semantic_type="event" 3253*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 3254*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 3255*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3256*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3257*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3258*61046927SAndroid Build Coastguard Worker /> 3259*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 3260*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 3261*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 3262*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 3263*61046927SAndroid Build Coastguard Worker data_type="uint64" 3264*61046927SAndroid Build Coastguard Worker units="threads" 3265*61046927SAndroid Build Coastguard Worker semantic_type="event" 3266*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 3267*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 3268*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3269*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3270*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3271*61046927SAndroid Build Coastguard Worker /> 3272*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 3273*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 3274*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 3275*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 3276*61046927SAndroid Build Coastguard Worker data_type="uint64" 3277*61046927SAndroid Build Coastguard Worker units="threads" 3278*61046927SAndroid Build Coastguard Worker semantic_type="event" 3279*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 3280*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 3281*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3282*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3283*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3284*61046927SAndroid Build Coastguard Worker /> 3285*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 3286*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 3287*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 3288*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 3289*61046927SAndroid Build Coastguard Worker data_type="uint64" 3290*61046927SAndroid Build Coastguard Worker units="threads" 3291*61046927SAndroid Build Coastguard Worker semantic_type="event" 3292*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 3293*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 3294*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3295*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3296*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3297*61046927SAndroid Build Coastguard Worker /> 3298*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 3299*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 3300*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 3301*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 3302*61046927SAndroid Build Coastguard Worker data_type="uint64" 3303*61046927SAndroid Build Coastguard Worker units="threads" 3304*61046927SAndroid Build Coastguard Worker semantic_type="event" 3305*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 3306*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 3307*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3308*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 3309*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3310*61046927SAndroid Build Coastguard Worker /> 3311*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 3312*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 3313*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 3314*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 3315*61046927SAndroid Build Coastguard Worker data_type="float" 3316*61046927SAndroid Build Coastguard Worker max_equation="100" 3317*61046927SAndroid Build Coastguard Worker units="percent" 3318*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3319*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3320*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3321*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3322*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3323*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3324*61046927SAndroid Build Coastguard Worker /> 3325*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 3326*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 3327*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 3328*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 3329*61046927SAndroid Build Coastguard Worker data_type="float" 3330*61046927SAndroid Build Coastguard Worker max_equation="100" 3331*61046927SAndroid Build Coastguard Worker units="percent" 3332*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3333*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3334*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3335*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3336*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3337*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3338*61046927SAndroid Build Coastguard Worker /> 3339*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 3340*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 3341*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 3342*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 3343*61046927SAndroid Build Coastguard Worker data_type="float" 3344*61046927SAndroid Build Coastguard Worker max_equation="100" 3345*61046927SAndroid Build Coastguard Worker units="percent" 3346*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3347*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3348*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3349*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3350*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3351*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3352*61046927SAndroid Build Coastguard Worker /> 3353*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank2 Input Available" 3354*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank2InputAvailable" 3355*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank2_input_available" 3356*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank2 has input available" 3357*61046927SAndroid Build Coastguard Worker data_type="float" 3358*61046927SAndroid Build Coastguard Worker max_equation="100" 3359*61046927SAndroid Build Coastguard Worker units="percent" 3360*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3361*61046927SAndroid Build Coastguard Worker equation="B 3 READ B 2 READ FADD B 1 READ FADD B 0 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 3362*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 3363*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3364*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 3365*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3366*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 3367*61046927SAndroid Build Coastguard Worker /> 3368*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank3 Input Available" 3369*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank3InputAvailable" 3370*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank3_input_available" 3371*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank3 has input available" 3372*61046927SAndroid Build Coastguard Worker data_type="float" 3373*61046927SAndroid Build Coastguard Worker max_equation="100" 3374*61046927SAndroid Build Coastguard Worker units="percent" 3375*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3376*61046927SAndroid Build Coastguard Worker equation="B 7 READ B 6 READ FADD B 5 READ FADD B 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 3377*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 3378*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3379*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 3380*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3381*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 3382*61046927SAndroid Build Coastguard Worker /> 3383*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 3384*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 3385*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 3386*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 3387*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04003000" /> 3388*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06003800" /> 3389*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00000024" /> 3390*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E000025" /> 3391*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10000026" /> 3392*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12000027" /> 3393*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1400002C" /> 3394*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1600002D" /> 3395*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1800002E" /> 3396*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A00002F" /> 3397*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x3A000000" /> 3398*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x34000000" /> 3399*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 3400*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41104000" /> 3401*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B105000" /> 3402*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D100155" /> 3403*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11148000" /> 3404*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B14E000" /> 3405*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D14000F" /> 3406*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B112000" /> 3407*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5F115000" /> 3408*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61110155" /> 3409*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01128000" /> 3410*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F128000" /> 3411*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11128000" /> 3412*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13128000" /> 3413*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15128000" /> 3414*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17128000" /> 3415*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19128000" /> 3416*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B128000" /> 3417*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47100000" /> 3418*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100000" /> 3419*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4F100000" /> 3420*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51100000" /> 3421*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53100000" /> 3422*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 3423*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 3424*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 3425*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 3426*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 3427*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 3428*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 3429*61046927SAndroid Build Coastguard Worker </register_config> 3430*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 3431*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 3432*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 3433*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x00800000" /> 3434*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 3435*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 3436*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00000000" /> 3437*61046927SAndroid Build Coastguard Worker </register_config> 3438*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 3439*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 3440*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 3441*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 3442*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 3443*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 3444*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 3445*61046927SAndroid Build Coastguard Worker </register_config> 3446*61046927SAndroid Build Coastguard Worker </set> 3447*61046927SAndroid Build Coastguard Worker 3448*61046927SAndroid Build Coastguard Worker <set name="L3_3" 3449*61046927SAndroid Build Coastguard Worker chipset="TGLGT1" 3450*61046927SAndroid Build Coastguard Worker symbol_name="L3_3" 3451*61046927SAndroid Build Coastguard Worker underscore_name="l3_3" 3452*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO" 3453*61046927SAndroid Build Coastguard Worker hw_config_guid="71e2a606-810c-4252-bf7e-16fed118f4b5" 3454*61046927SAndroid Build Coastguard Worker > 3455*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 3456*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 3457*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 3458*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 3459*61046927SAndroid Build Coastguard Worker data_type="uint64" 3460*61046927SAndroid Build Coastguard Worker units="ns" 3461*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3462*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 3463*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3464*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3465*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3466*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3467*61046927SAndroid Build Coastguard Worker /> 3468*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 3469*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 3470*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 3471*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 3472*61046927SAndroid Build Coastguard Worker data_type="uint64" 3473*61046927SAndroid Build Coastguard Worker units="cycles" 3474*61046927SAndroid Build Coastguard Worker semantic_type="event" 3475*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 3476*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3477*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 3478*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3479*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3480*61046927SAndroid Build Coastguard Worker /> 3481*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 3482*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 3483*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 3484*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 3485*61046927SAndroid Build Coastguard Worker data_type="uint64" 3486*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 3487*61046927SAndroid Build Coastguard Worker units="hz" 3488*61046927SAndroid Build Coastguard Worker semantic_type="event" 3489*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 3490*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3491*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3492*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3493*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3494*61046927SAndroid Build Coastguard Worker /> 3495*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 3496*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 3497*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 3498*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 3499*61046927SAndroid Build Coastguard Worker data_type="float" 3500*61046927SAndroid Build Coastguard Worker max_equation="100" 3501*61046927SAndroid Build Coastguard Worker units="percent" 3502*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3503*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 3504*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3505*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 3506*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3507*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3508*61046927SAndroid Build Coastguard Worker /> 3509*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 3510*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 3511*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 3512*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 3513*61046927SAndroid Build Coastguard Worker data_type="uint64" 3514*61046927SAndroid Build Coastguard Worker units="threads" 3515*61046927SAndroid Build Coastguard Worker semantic_type="event" 3516*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 3517*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 3518*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3519*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3520*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3521*61046927SAndroid Build Coastguard Worker /> 3522*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 3523*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 3524*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 3525*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 3526*61046927SAndroid Build Coastguard Worker data_type="uint64" 3527*61046927SAndroid Build Coastguard Worker units="threads" 3528*61046927SAndroid Build Coastguard Worker semantic_type="event" 3529*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 3530*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 3531*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3532*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3533*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3534*61046927SAndroid Build Coastguard Worker /> 3535*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 3536*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 3537*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 3538*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 3539*61046927SAndroid Build Coastguard Worker data_type="uint64" 3540*61046927SAndroid Build Coastguard Worker units="threads" 3541*61046927SAndroid Build Coastguard Worker semantic_type="event" 3542*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 3543*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 3544*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3545*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3546*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3547*61046927SAndroid Build Coastguard Worker /> 3548*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 3549*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 3550*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 3551*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 3552*61046927SAndroid Build Coastguard Worker data_type="uint64" 3553*61046927SAndroid Build Coastguard Worker units="threads" 3554*61046927SAndroid Build Coastguard Worker semantic_type="event" 3555*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 3556*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 3557*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3558*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3559*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3560*61046927SAndroid Build Coastguard Worker /> 3561*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 3562*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 3563*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 3564*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 3565*61046927SAndroid Build Coastguard Worker data_type="uint64" 3566*61046927SAndroid Build Coastguard Worker units="threads" 3567*61046927SAndroid Build Coastguard Worker semantic_type="event" 3568*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 3569*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 3570*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3571*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3572*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3573*61046927SAndroid Build Coastguard Worker /> 3574*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 3575*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 3576*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 3577*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 3578*61046927SAndroid Build Coastguard Worker data_type="uint64" 3579*61046927SAndroid Build Coastguard Worker units="threads" 3580*61046927SAndroid Build Coastguard Worker semantic_type="event" 3581*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 3582*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 3583*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3584*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 3585*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3586*61046927SAndroid Build Coastguard Worker /> 3587*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 3588*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 3589*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 3590*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 3591*61046927SAndroid Build Coastguard Worker data_type="float" 3592*61046927SAndroid Build Coastguard Worker max_equation="100" 3593*61046927SAndroid Build Coastguard Worker units="percent" 3594*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3595*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3596*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3597*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3598*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3599*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3600*61046927SAndroid Build Coastguard Worker /> 3601*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 3602*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 3603*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 3604*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 3605*61046927SAndroid Build Coastguard Worker data_type="float" 3606*61046927SAndroid Build Coastguard Worker max_equation="100" 3607*61046927SAndroid Build Coastguard Worker units="percent" 3608*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3609*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3610*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3611*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3612*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3613*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3614*61046927SAndroid Build Coastguard Worker /> 3615*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 3616*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 3617*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 3618*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 3619*61046927SAndroid Build Coastguard Worker data_type="float" 3620*61046927SAndroid Build Coastguard Worker max_equation="100" 3621*61046927SAndroid Build Coastguard Worker units="percent" 3622*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3623*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3624*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3625*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3626*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3627*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3628*61046927SAndroid Build Coastguard Worker /> 3629*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank0 Output Ready" 3630*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank0OutputReady" 3631*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank0_output_ready" 3632*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank0 output is ready" 3633*61046927SAndroid Build Coastguard Worker data_type="float" 3634*61046927SAndroid Build Coastguard Worker max_equation="100" 3635*61046927SAndroid Build Coastguard Worker units="percent" 3636*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3637*61046927SAndroid Build Coastguard Worker equation="C 7 READ C 6 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 3638*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 3639*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3640*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 3641*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3642*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 3643*61046927SAndroid Build Coastguard Worker /> 3644*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 3645*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 3646*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 3647*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 3648*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04000200" /> 3649*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06000000" /> 3650*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A000020" /> 3651*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C000028" /> 3652*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x3A000000" /> 3653*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 3654*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100500" /> 3655*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B141800" /> 3656*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5F110500" /> 3657*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B128000" /> 3658*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D128000" /> 3659*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 3660*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100000" /> 3661*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100000" /> 3662*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 3663*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 3664*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 3665*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 3666*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 3667*61046927SAndroid Build Coastguard Worker </register_config> 3668*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 3669*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 3670*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 3671*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x00800000" /> 3672*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 3673*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 3674*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00000000" /> 3675*61046927SAndroid Build Coastguard Worker </register_config> 3676*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 3677*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 3678*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 3679*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 3680*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 3681*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 3682*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 3683*61046927SAndroid Build Coastguard Worker </register_config> 3684*61046927SAndroid Build Coastguard Worker </set> 3685*61046927SAndroid Build Coastguard Worker 3686*61046927SAndroid Build Coastguard Worker <set name="L3_4" 3687*61046927SAndroid Build Coastguard Worker chipset="TGLGT1" 3688*61046927SAndroid Build Coastguard Worker symbol_name="L3_4" 3689*61046927SAndroid Build Coastguard Worker underscore_name="l3_4" 3690*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO" 3691*61046927SAndroid Build Coastguard Worker hw_config_guid="327a91a5-f93c-449d-b5e1-ab92cb1180a1" 3692*61046927SAndroid Build Coastguard Worker > 3693*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 3694*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 3695*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 3696*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 3697*61046927SAndroid Build Coastguard Worker data_type="uint64" 3698*61046927SAndroid Build Coastguard Worker units="ns" 3699*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3700*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 3701*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3702*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3703*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3704*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3705*61046927SAndroid Build Coastguard Worker /> 3706*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 3707*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 3708*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 3709*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 3710*61046927SAndroid Build Coastguard Worker data_type="uint64" 3711*61046927SAndroid Build Coastguard Worker units="cycles" 3712*61046927SAndroid Build Coastguard Worker semantic_type="event" 3713*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 3714*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3715*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 3716*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3717*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3718*61046927SAndroid Build Coastguard Worker /> 3719*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 3720*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 3721*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 3722*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 3723*61046927SAndroid Build Coastguard Worker data_type="uint64" 3724*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 3725*61046927SAndroid Build Coastguard Worker units="hz" 3726*61046927SAndroid Build Coastguard Worker semantic_type="event" 3727*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 3728*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3729*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3730*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3731*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3732*61046927SAndroid Build Coastguard Worker /> 3733*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 3734*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 3735*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 3736*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 3737*61046927SAndroid Build Coastguard Worker data_type="float" 3738*61046927SAndroid Build Coastguard Worker max_equation="100" 3739*61046927SAndroid Build Coastguard Worker units="percent" 3740*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3741*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 3742*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3743*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 3744*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3745*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3746*61046927SAndroid Build Coastguard Worker /> 3747*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 3748*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 3749*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 3750*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 3751*61046927SAndroid Build Coastguard Worker data_type="uint64" 3752*61046927SAndroid Build Coastguard Worker units="threads" 3753*61046927SAndroid Build Coastguard Worker semantic_type="event" 3754*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 3755*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 3756*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3757*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3758*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3759*61046927SAndroid Build Coastguard Worker /> 3760*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 3761*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 3762*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 3763*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 3764*61046927SAndroid Build Coastguard Worker data_type="uint64" 3765*61046927SAndroid Build Coastguard Worker units="threads" 3766*61046927SAndroid Build Coastguard Worker semantic_type="event" 3767*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 3768*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 3769*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3770*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3771*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3772*61046927SAndroid Build Coastguard Worker /> 3773*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 3774*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 3775*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 3776*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 3777*61046927SAndroid Build Coastguard Worker data_type="uint64" 3778*61046927SAndroid Build Coastguard Worker units="threads" 3779*61046927SAndroid Build Coastguard Worker semantic_type="event" 3780*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 3781*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 3782*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3783*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3784*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3785*61046927SAndroid Build Coastguard Worker /> 3786*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 3787*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 3788*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 3789*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 3790*61046927SAndroid Build Coastguard Worker data_type="uint64" 3791*61046927SAndroid Build Coastguard Worker units="threads" 3792*61046927SAndroid Build Coastguard Worker semantic_type="event" 3793*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 3794*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 3795*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3796*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3797*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3798*61046927SAndroid Build Coastguard Worker /> 3799*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 3800*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 3801*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 3802*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 3803*61046927SAndroid Build Coastguard Worker data_type="uint64" 3804*61046927SAndroid Build Coastguard Worker units="threads" 3805*61046927SAndroid Build Coastguard Worker semantic_type="event" 3806*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 3807*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 3808*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3809*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3810*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3811*61046927SAndroid Build Coastguard Worker /> 3812*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 3813*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 3814*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 3815*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 3816*61046927SAndroid Build Coastguard Worker data_type="uint64" 3817*61046927SAndroid Build Coastguard Worker units="threads" 3818*61046927SAndroid Build Coastguard Worker semantic_type="event" 3819*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 3820*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 3821*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3822*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 3823*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3824*61046927SAndroid Build Coastguard Worker /> 3825*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 3826*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 3827*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 3828*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 3829*61046927SAndroid Build Coastguard Worker data_type="float" 3830*61046927SAndroid Build Coastguard Worker max_equation="100" 3831*61046927SAndroid Build Coastguard Worker units="percent" 3832*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3833*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3834*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3835*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3836*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3837*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3838*61046927SAndroid Build Coastguard Worker /> 3839*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 3840*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 3841*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 3842*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 3843*61046927SAndroid Build Coastguard Worker data_type="float" 3844*61046927SAndroid Build Coastguard Worker max_equation="100" 3845*61046927SAndroid Build Coastguard Worker units="percent" 3846*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3847*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3848*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3849*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3850*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3851*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3852*61046927SAndroid Build Coastguard Worker /> 3853*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 3854*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 3855*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 3856*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 3857*61046927SAndroid Build Coastguard Worker data_type="float" 3858*61046927SAndroid Build Coastguard Worker max_equation="100" 3859*61046927SAndroid Build Coastguard Worker units="percent" 3860*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3861*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3862*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3863*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3864*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3865*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3866*61046927SAndroid Build Coastguard Worker /> 3867*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank1 Output Ready" 3868*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank1OutputReady" 3869*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank1_output_ready" 3870*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank1 output is ready" 3871*61046927SAndroid Build Coastguard Worker data_type="float" 3872*61046927SAndroid Build Coastguard Worker max_equation="100" 3873*61046927SAndroid Build Coastguard Worker units="percent" 3874*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3875*61046927SAndroid Build Coastguard Worker equation="C 5 READ C 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 3876*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 3877*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3878*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 3879*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3880*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 3881*61046927SAndroid Build Coastguard Worker /> 3882*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 3883*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 3884*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 3885*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 3886*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04000A00" /> 3887*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06000820" /> 3888*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08000028" /> 3889*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x3A000000" /> 3890*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 3891*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100050" /> 3892*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17148000" /> 3893*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B140400" /> 3894*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5F110050" /> 3895*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07128000" /> 3896*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09128000" /> 3897*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 3898*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49100000" /> 3899*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100000" /> 3900*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 3901*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 3902*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 3903*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 3904*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 3905*61046927SAndroid Build Coastguard Worker </register_config> 3906*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 3907*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 3908*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 3909*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x00800000" /> 3910*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 3911*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 3912*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00000000" /> 3913*61046927SAndroid Build Coastguard Worker </register_config> 3914*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 3915*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 3916*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 3917*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 3918*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 3919*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 3920*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 3921*61046927SAndroid Build Coastguard Worker </register_config> 3922*61046927SAndroid Build Coastguard Worker </set> 3923*61046927SAndroid Build Coastguard Worker 3924*61046927SAndroid Build Coastguard Worker <set name="L3_5" 3925*61046927SAndroid Build Coastguard Worker chipset="TGLGT1" 3926*61046927SAndroid Build Coastguard Worker symbol_name="L3_5" 3927*61046927SAndroid Build Coastguard Worker underscore_name="l3_5" 3928*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO" 3929*61046927SAndroid Build Coastguard Worker hw_config_guid="a8de84ca-1624-4e0c-8046-d5265566c15b" 3930*61046927SAndroid Build Coastguard Worker > 3931*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 3932*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 3933*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 3934*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 3935*61046927SAndroid Build Coastguard Worker data_type="uint64" 3936*61046927SAndroid Build Coastguard Worker units="ns" 3937*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3938*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 3939*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3940*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3941*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3942*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3943*61046927SAndroid Build Coastguard Worker /> 3944*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 3945*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 3946*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 3947*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 3948*61046927SAndroid Build Coastguard Worker data_type="uint64" 3949*61046927SAndroid Build Coastguard Worker units="cycles" 3950*61046927SAndroid Build Coastguard Worker semantic_type="event" 3951*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 3952*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3953*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 3954*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3955*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3956*61046927SAndroid Build Coastguard Worker /> 3957*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 3958*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 3959*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 3960*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 3961*61046927SAndroid Build Coastguard Worker data_type="uint64" 3962*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 3963*61046927SAndroid Build Coastguard Worker units="hz" 3964*61046927SAndroid Build Coastguard Worker semantic_type="event" 3965*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 3966*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3967*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3968*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3969*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3970*61046927SAndroid Build Coastguard Worker /> 3971*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 3972*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 3973*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 3974*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 3975*61046927SAndroid Build Coastguard Worker data_type="float" 3976*61046927SAndroid Build Coastguard Worker max_equation="100" 3977*61046927SAndroid Build Coastguard Worker units="percent" 3978*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3979*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 3980*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3981*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 3982*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3983*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3984*61046927SAndroid Build Coastguard Worker /> 3985*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 3986*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 3987*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 3988*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 3989*61046927SAndroid Build Coastguard Worker data_type="uint64" 3990*61046927SAndroid Build Coastguard Worker units="threads" 3991*61046927SAndroid Build Coastguard Worker semantic_type="event" 3992*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 3993*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 3994*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3995*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3996*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3997*61046927SAndroid Build Coastguard Worker /> 3998*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 3999*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 4000*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 4001*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 4002*61046927SAndroid Build Coastguard Worker data_type="uint64" 4003*61046927SAndroid Build Coastguard Worker units="threads" 4004*61046927SAndroid Build Coastguard Worker semantic_type="event" 4005*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 4006*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 4007*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4008*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4009*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4010*61046927SAndroid Build Coastguard Worker /> 4011*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 4012*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 4013*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 4014*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 4015*61046927SAndroid Build Coastguard Worker data_type="uint64" 4016*61046927SAndroid Build Coastguard Worker units="threads" 4017*61046927SAndroid Build Coastguard Worker semantic_type="event" 4018*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 4019*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 4020*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4021*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4022*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4023*61046927SAndroid Build Coastguard Worker /> 4024*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 4025*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 4026*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 4027*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 4028*61046927SAndroid Build Coastguard Worker data_type="uint64" 4029*61046927SAndroid Build Coastguard Worker units="threads" 4030*61046927SAndroid Build Coastguard Worker semantic_type="event" 4031*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 4032*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 4033*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4034*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4035*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4036*61046927SAndroid Build Coastguard Worker /> 4037*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 4038*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 4039*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 4040*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 4041*61046927SAndroid Build Coastguard Worker data_type="uint64" 4042*61046927SAndroid Build Coastguard Worker units="threads" 4043*61046927SAndroid Build Coastguard Worker semantic_type="event" 4044*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 4045*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 4046*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4047*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4048*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4049*61046927SAndroid Build Coastguard Worker /> 4050*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 4051*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 4052*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 4053*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 4054*61046927SAndroid Build Coastguard Worker data_type="uint64" 4055*61046927SAndroid Build Coastguard Worker units="threads" 4056*61046927SAndroid Build Coastguard Worker semantic_type="event" 4057*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 4058*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 4059*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4060*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 4061*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4062*61046927SAndroid Build Coastguard Worker /> 4063*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 4064*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 4065*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 4066*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 4067*61046927SAndroid Build Coastguard Worker data_type="float" 4068*61046927SAndroid Build Coastguard Worker max_equation="100" 4069*61046927SAndroid Build Coastguard Worker units="percent" 4070*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4071*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4072*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4073*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4074*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4075*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4076*61046927SAndroid Build Coastguard Worker /> 4077*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 4078*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 4079*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 4080*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 4081*61046927SAndroid Build Coastguard Worker data_type="float" 4082*61046927SAndroid Build Coastguard Worker max_equation="100" 4083*61046927SAndroid Build Coastguard Worker units="percent" 4084*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4085*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4086*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4087*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4088*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4089*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4090*61046927SAndroid Build Coastguard Worker /> 4091*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 4092*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 4093*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 4094*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 4095*61046927SAndroid Build Coastguard Worker data_type="float" 4096*61046927SAndroid Build Coastguard Worker max_equation="100" 4097*61046927SAndroid Build Coastguard Worker units="percent" 4098*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4099*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4100*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4101*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4102*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4103*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4104*61046927SAndroid Build Coastguard Worker /> 4105*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank2 Output Ready" 4106*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank2OutputReady" 4107*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank2_output_ready" 4108*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank2 output is ready" 4109*61046927SAndroid Build Coastguard Worker data_type="float" 4110*61046927SAndroid Build Coastguard Worker max_equation="100" 4111*61046927SAndroid Build Coastguard Worker units="percent" 4112*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4113*61046927SAndroid Build Coastguard Worker equation="C 5 READ C 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 4114*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 4115*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 4116*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 4117*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4118*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 4119*61046927SAndroid Build Coastguard Worker /> 4120*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 4121*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 4122*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 4123*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 4124*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04001200" /> 4125*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06001020" /> 4126*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08000028" /> 4127*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x3A000000" /> 4128*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 4129*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100050" /> 4130*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17148000" /> 4131*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B140400" /> 4132*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5F110050" /> 4133*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07128000" /> 4134*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09128000" /> 4135*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 4136*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49100000" /> 4137*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100000" /> 4138*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 4139*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 4140*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 4141*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 4142*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 4143*61046927SAndroid Build Coastguard Worker </register_config> 4144*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 4145*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 4146*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 4147*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x00800000" /> 4148*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 4149*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 4150*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00000000" /> 4151*61046927SAndroid Build Coastguard Worker </register_config> 4152*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 4153*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 4154*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 4155*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 4156*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 4157*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 4158*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 4159*61046927SAndroid Build Coastguard Worker </register_config> 4160*61046927SAndroid Build Coastguard Worker </set> 4161*61046927SAndroid Build Coastguard Worker 4162*61046927SAndroid Build Coastguard Worker <set name="L3_6" 4163*61046927SAndroid Build Coastguard Worker chipset="TGLGT1" 4164*61046927SAndroid Build Coastguard Worker symbol_name="L3_6" 4165*61046927SAndroid Build Coastguard Worker underscore_name="l3_6" 4166*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO" 4167*61046927SAndroid Build Coastguard Worker hw_config_guid="6f376729-c56a-4560-a0eb-f4a17ec6df84" 4168*61046927SAndroid Build Coastguard Worker > 4169*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 4170*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 4171*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 4172*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 4173*61046927SAndroid Build Coastguard Worker data_type="uint64" 4174*61046927SAndroid Build Coastguard Worker units="ns" 4175*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4176*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 4177*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4178*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4179*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4180*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4181*61046927SAndroid Build Coastguard Worker /> 4182*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 4183*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 4184*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 4185*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 4186*61046927SAndroid Build Coastguard Worker data_type="uint64" 4187*61046927SAndroid Build Coastguard Worker units="cycles" 4188*61046927SAndroid Build Coastguard Worker semantic_type="event" 4189*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 4190*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4191*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 4192*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4193*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4194*61046927SAndroid Build Coastguard Worker /> 4195*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 4196*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 4197*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 4198*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 4199*61046927SAndroid Build Coastguard Worker data_type="uint64" 4200*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 4201*61046927SAndroid Build Coastguard Worker units="hz" 4202*61046927SAndroid Build Coastguard Worker semantic_type="event" 4203*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 4204*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4205*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4206*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4207*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4208*61046927SAndroid Build Coastguard Worker /> 4209*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 4210*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 4211*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 4212*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 4213*61046927SAndroid Build Coastguard Worker data_type="float" 4214*61046927SAndroid Build Coastguard Worker max_equation="100" 4215*61046927SAndroid Build Coastguard Worker units="percent" 4216*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4217*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 4218*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4219*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 4220*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4221*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4222*61046927SAndroid Build Coastguard Worker /> 4223*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 4224*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 4225*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 4226*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 4227*61046927SAndroid Build Coastguard Worker data_type="uint64" 4228*61046927SAndroid Build Coastguard Worker units="threads" 4229*61046927SAndroid Build Coastguard Worker semantic_type="event" 4230*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 4231*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 4232*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4233*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4234*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4235*61046927SAndroid Build Coastguard Worker /> 4236*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 4237*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 4238*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 4239*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 4240*61046927SAndroid Build Coastguard Worker data_type="uint64" 4241*61046927SAndroid Build Coastguard Worker units="threads" 4242*61046927SAndroid Build Coastguard Worker semantic_type="event" 4243*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 4244*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 4245*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4246*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4247*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4248*61046927SAndroid Build Coastguard Worker /> 4249*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 4250*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 4251*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 4252*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 4253*61046927SAndroid Build Coastguard Worker data_type="uint64" 4254*61046927SAndroid Build Coastguard Worker units="threads" 4255*61046927SAndroid Build Coastguard Worker semantic_type="event" 4256*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 4257*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 4258*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4259*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4260*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4261*61046927SAndroid Build Coastguard Worker /> 4262*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 4263*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 4264*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 4265*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 4266*61046927SAndroid Build Coastguard Worker data_type="uint64" 4267*61046927SAndroid Build Coastguard Worker units="threads" 4268*61046927SAndroid Build Coastguard Worker semantic_type="event" 4269*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 4270*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 4271*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4272*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4273*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4274*61046927SAndroid Build Coastguard Worker /> 4275*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 4276*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 4277*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 4278*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 4279*61046927SAndroid Build Coastguard Worker data_type="uint64" 4280*61046927SAndroid Build Coastguard Worker units="threads" 4281*61046927SAndroid Build Coastguard Worker semantic_type="event" 4282*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 4283*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 4284*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4285*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4286*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4287*61046927SAndroid Build Coastguard Worker /> 4288*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 4289*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 4290*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 4291*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 4292*61046927SAndroid Build Coastguard Worker data_type="uint64" 4293*61046927SAndroid Build Coastguard Worker units="threads" 4294*61046927SAndroid Build Coastguard Worker semantic_type="event" 4295*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 4296*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 4297*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4298*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 4299*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4300*61046927SAndroid Build Coastguard Worker /> 4301*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 4302*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 4303*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 4304*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 4305*61046927SAndroid Build Coastguard Worker data_type="float" 4306*61046927SAndroid Build Coastguard Worker max_equation="100" 4307*61046927SAndroid Build Coastguard Worker units="percent" 4308*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4309*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4310*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4311*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4312*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4313*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4314*61046927SAndroid Build Coastguard Worker /> 4315*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 4316*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 4317*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 4318*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 4319*61046927SAndroid Build Coastguard Worker data_type="float" 4320*61046927SAndroid Build Coastguard Worker max_equation="100" 4321*61046927SAndroid Build Coastguard Worker units="percent" 4322*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4323*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4324*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4325*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4326*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4327*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4328*61046927SAndroid Build Coastguard Worker /> 4329*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 4330*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 4331*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 4332*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 4333*61046927SAndroid Build Coastguard Worker data_type="float" 4334*61046927SAndroid Build Coastguard Worker max_equation="100" 4335*61046927SAndroid Build Coastguard Worker units="percent" 4336*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4337*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4338*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4339*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4340*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4341*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4342*61046927SAndroid Build Coastguard Worker /> 4343*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank3 Output Ready" 4344*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank3OutputReady" 4345*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank3_output_ready" 4346*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank3 output is ready" 4347*61046927SAndroid Build Coastguard Worker data_type="float" 4348*61046927SAndroid Build Coastguard Worker max_equation="100" 4349*61046927SAndroid Build Coastguard Worker units="percent" 4350*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4351*61046927SAndroid Build Coastguard Worker equation="C 5 READ C 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 4352*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 4353*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 4354*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 4355*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4356*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 4357*61046927SAndroid Build Coastguard Worker /> 4358*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 4359*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 4360*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 4361*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 4362*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04001A00" /> 4363*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06001820" /> 4364*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08000028" /> 4365*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x3A000000" /> 4366*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 4367*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100050" /> 4368*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17148000" /> 4369*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B140400" /> 4370*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5F110050" /> 4371*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07128000" /> 4372*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09128000" /> 4373*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 4374*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49100000" /> 4375*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100000" /> 4376*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 4377*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 4378*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 4379*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 4380*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 4381*61046927SAndroid Build Coastguard Worker </register_config> 4382*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 4383*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 4384*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 4385*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x00800000" /> 4386*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 4387*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 4388*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00000000" /> 4389*61046927SAndroid Build Coastguard Worker </register_config> 4390*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 4391*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 4392*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 4393*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 4394*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 4395*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 4396*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 4397*61046927SAndroid Build Coastguard Worker </register_config> 4398*61046927SAndroid Build Coastguard Worker </set> 4399*61046927SAndroid Build Coastguard Worker 4400*61046927SAndroid Build Coastguard Worker <set name="Sampler_1" 4401*61046927SAndroid Build Coastguard Worker chipset="TGLGT1" 4402*61046927SAndroid Build Coastguard Worker symbol_name="Sampler_1" 4403*61046927SAndroid Build Coastguard Worker underscore_name="sampler_1" 4404*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO" 4405*61046927SAndroid Build Coastguard Worker hw_config_guid="4876283b-1889-4cef-880f-58de9dc676cb" 4406*61046927SAndroid Build Coastguard Worker > 4407*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 4408*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 4409*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 4410*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 4411*61046927SAndroid Build Coastguard Worker data_type="uint64" 4412*61046927SAndroid Build Coastguard Worker units="ns" 4413*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4414*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 4415*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4416*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4417*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4418*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4419*61046927SAndroid Build Coastguard Worker /> 4420*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 4421*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 4422*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 4423*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 4424*61046927SAndroid Build Coastguard Worker data_type="uint64" 4425*61046927SAndroid Build Coastguard Worker units="cycles" 4426*61046927SAndroid Build Coastguard Worker semantic_type="event" 4427*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 4428*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4429*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 4430*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4431*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4432*61046927SAndroid Build Coastguard Worker /> 4433*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 4434*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 4435*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 4436*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 4437*61046927SAndroid Build Coastguard Worker data_type="uint64" 4438*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 4439*61046927SAndroid Build Coastguard Worker units="hz" 4440*61046927SAndroid Build Coastguard Worker semantic_type="event" 4441*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 4442*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4443*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4444*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4445*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4446*61046927SAndroid Build Coastguard Worker /> 4447*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 4448*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 4449*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 4450*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 4451*61046927SAndroid Build Coastguard Worker data_type="float" 4452*61046927SAndroid Build Coastguard Worker max_equation="100" 4453*61046927SAndroid Build Coastguard Worker units="percent" 4454*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4455*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 4456*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4457*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 4458*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4459*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4460*61046927SAndroid Build Coastguard Worker /> 4461*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 4462*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 4463*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 4464*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 4465*61046927SAndroid Build Coastguard Worker data_type="uint64" 4466*61046927SAndroid Build Coastguard Worker units="threads" 4467*61046927SAndroid Build Coastguard Worker semantic_type="event" 4468*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 4469*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 4470*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4471*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4472*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4473*61046927SAndroid Build Coastguard Worker /> 4474*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 4475*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 4476*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 4477*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 4478*61046927SAndroid Build Coastguard Worker data_type="uint64" 4479*61046927SAndroid Build Coastguard Worker units="threads" 4480*61046927SAndroid Build Coastguard Worker semantic_type="event" 4481*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 4482*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 4483*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4484*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4485*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4486*61046927SAndroid Build Coastguard Worker /> 4487*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 4488*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 4489*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 4490*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 4491*61046927SAndroid Build Coastguard Worker data_type="uint64" 4492*61046927SAndroid Build Coastguard Worker units="threads" 4493*61046927SAndroid Build Coastguard Worker semantic_type="event" 4494*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 4495*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 4496*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4497*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4498*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4499*61046927SAndroid Build Coastguard Worker /> 4500*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 4501*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 4502*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 4503*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 4504*61046927SAndroid Build Coastguard Worker data_type="uint64" 4505*61046927SAndroid Build Coastguard Worker units="threads" 4506*61046927SAndroid Build Coastguard Worker semantic_type="event" 4507*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 4508*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 4509*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4510*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4511*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4512*61046927SAndroid Build Coastguard Worker /> 4513*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 4514*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 4515*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 4516*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 4517*61046927SAndroid Build Coastguard Worker data_type="uint64" 4518*61046927SAndroid Build Coastguard Worker units="threads" 4519*61046927SAndroid Build Coastguard Worker semantic_type="event" 4520*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 4521*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 4522*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4523*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4524*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4525*61046927SAndroid Build Coastguard Worker /> 4526*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 4527*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 4528*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 4529*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 4530*61046927SAndroid Build Coastguard Worker data_type="uint64" 4531*61046927SAndroid Build Coastguard Worker units="threads" 4532*61046927SAndroid Build Coastguard Worker semantic_type="event" 4533*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 4534*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 4535*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4536*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 4537*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4538*61046927SAndroid Build Coastguard Worker /> 4539*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 4540*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 4541*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 4542*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 4543*61046927SAndroid Build Coastguard Worker data_type="float" 4544*61046927SAndroid Build Coastguard Worker max_equation="100" 4545*61046927SAndroid Build Coastguard Worker units="percent" 4546*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4547*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4548*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4549*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4550*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4551*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4552*61046927SAndroid Build Coastguard Worker /> 4553*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 4554*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 4555*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 4556*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 4557*61046927SAndroid Build Coastguard Worker data_type="float" 4558*61046927SAndroid Build Coastguard Worker max_equation="100" 4559*61046927SAndroid Build Coastguard Worker units="percent" 4560*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4561*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4562*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4563*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4564*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4565*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4566*61046927SAndroid Build Coastguard Worker /> 4567*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 4568*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 4569*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 4570*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 4571*61046927SAndroid Build Coastguard Worker data_type="float" 4572*61046927SAndroid Build Coastguard Worker max_equation="100" 4573*61046927SAndroid Build Coastguard Worker units="percent" 4574*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4575*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4576*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4577*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4578*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4579*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4580*61046927SAndroid Build Coastguard Worker /> 4581*61046927SAndroid Build Coastguard Worker <counter name="Slice0 DualSubslice0 Input Available" 4582*61046927SAndroid Build Coastguard Worker symbol_name="Sampler00InputAvailable" 4583*61046927SAndroid Build Coastguard Worker underscore_name="sampler00_input_available" 4584*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 dualsubslice0 sampler input is available" 4585*61046927SAndroid Build Coastguard Worker data_type="float" 4586*61046927SAndroid Build Coastguard Worker max_equation="100" 4587*61046927SAndroid Build Coastguard Worker units="percent" 4588*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4589*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 4590*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 4591*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 4592*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 4593*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4594*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 4595*61046927SAndroid Build Coastguard Worker /> 4596*61046927SAndroid Build Coastguard Worker <counter name="Slice0 DualSubslice1 Input Available" 4597*61046927SAndroid Build Coastguard Worker symbol_name="Sampler01InputAvailable" 4598*61046927SAndroid Build Coastguard Worker underscore_name="sampler01_input_available" 4599*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 dualsubslice1 sampler input is available" 4600*61046927SAndroid Build Coastguard Worker data_type="float" 4601*61046927SAndroid Build Coastguard Worker max_equation="100" 4602*61046927SAndroid Build Coastguard Worker units="percent" 4603*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4604*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 4605*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 2 AND" 4606*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 4607*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 4608*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4609*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 4610*61046927SAndroid Build Coastguard Worker /> 4611*61046927SAndroid Build Coastguard Worker <counter name="Slice0 DualSubslice0 Sampler Output Ready" 4612*61046927SAndroid Build Coastguard Worker symbol_name="Sampler00OutputReady" 4613*61046927SAndroid Build Coastguard Worker underscore_name="sampler00_output_ready" 4614*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 dualsubslice0 sampler output is ready" 4615*61046927SAndroid Build Coastguard Worker data_type="float" 4616*61046927SAndroid Build Coastguard Worker max_equation="100" 4617*61046927SAndroid Build Coastguard Worker units="percent" 4618*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4619*61046927SAndroid Build Coastguard Worker equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV" 4620*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 4621*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 4622*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 4623*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4624*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 4625*61046927SAndroid Build Coastguard Worker /> 4626*61046927SAndroid Build Coastguard Worker <counter name="Slice0 DualSubslice1 Sampler Output Ready" 4627*61046927SAndroid Build Coastguard Worker symbol_name="Sampler01OutputReady" 4628*61046927SAndroid Build Coastguard Worker underscore_name="sampler01_output_ready" 4629*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 dualsubslice1 sampler output is ready" 4630*61046927SAndroid Build Coastguard Worker data_type="float" 4631*61046927SAndroid Build Coastguard Worker max_equation="100" 4632*61046927SAndroid Build Coastguard Worker units="percent" 4633*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4634*61046927SAndroid Build Coastguard Worker equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" 4635*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 2 AND" 4636*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 4637*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 4638*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4639*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 4640*61046927SAndroid Build Coastguard Worker /> 4641*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 4642*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 4643*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 4644*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 4645*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C123E00" /> 4646*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C121600" /> 4647*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04143E00" /> 4648*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18141613" /> 4649*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C323E00" /> 4650*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C321600" /> 4651*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04343E00" /> 4652*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18341600" /> 4653*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E120086" /> 4654*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A120033" /> 4655*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x20120000" /> 4656*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00124000" /> 4657*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18124000" /> 4658*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10138000" /> 4659*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C13C200" /> 4660*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x001400A6" /> 4661*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10140000" /> 4662*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C140000" /> 4663*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18158000" /> 4664*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C150800" /> 4665*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12320086" /> 4666*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16320033" /> 4667*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x20320000" /> 4668*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10324000" /> 4669*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14324000" /> 4670*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C333C00" /> 4671*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x103400A6" /> 4672*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14340013" /> 4673*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08340000" /> 4674*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A340000" /> 4675*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C350088" /> 4676*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100D8000" /> 4677*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120D8000" /> 4678*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140D8000" /> 4679*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160D8000" /> 4680*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100E8000" /> 4681*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120E8000" /> 4682*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140E8000" /> 4683*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160E8000" /> 4684*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100F4000" /> 4685*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120F4000" /> 4686*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140F4000" /> 4687*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160F4000" /> 4688*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0000C000" /> 4689*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E00C000" /> 4690*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10004000" /> 4691*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12004000" /> 4692*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x34003D40" /> 4693*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0801C000" /> 4694*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A01C000" /> 4695*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10058000" /> 4696*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C058000" /> 4697*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x22050300" /> 4698*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040A4000" /> 4699*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0A8000" /> 4700*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100AC000" /> 4701*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 4702*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41104000" /> 4703*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B105000" /> 4704*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D100155" /> 4705*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11148000" /> 4706*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B14E000" /> 4707*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D14000F" /> 4708*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B112000" /> 4709*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5F115000" /> 4710*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61110155" /> 4711*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01128000" /> 4712*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F128000" /> 4713*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11128000" /> 4714*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13128000" /> 4715*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15128000" /> 4716*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17128000" /> 4717*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19128000" /> 4718*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B128000" /> 4719*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47100400" /> 4720*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100000" /> 4721*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4F100008" /> 4722*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51100004" /> 4723*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53100404" /> 4724*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100008" /> 4725*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 4726*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 4727*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 4728*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 4729*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 4730*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 4731*61046927SAndroid Build Coastguard Worker </register_config> 4732*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 4733*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 4734*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 4735*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0xF0800000" /> 4736*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 4737*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 4738*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x000F0000" /> 4739*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00000018" /> 4740*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FFFC" /> 4741*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00000018" /> 4742*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FFFC" /> 4743*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D948" value="0x00000060" /> 4744*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D94C" value="0x0000FFF3" /> 4745*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC08" value="0x00000060" /> 4746*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC0C" value="0x0000FFF3" /> 4747*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D950" value="0x00000180" /> 4748*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D954" value="0x0000FFCF" /> 4749*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC10" value="0x00000180" /> 4750*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC14" value="0x0000FFCF" /> 4751*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D958" value="0x00000600" /> 4752*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D95C" value="0x0000FF3F" /> 4753*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC18" value="0x00000600" /> 4754*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC1C" value="0x0000FF3F" /> 4755*61046927SAndroid Build Coastguard Worker </register_config> 4756*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 4757*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 4758*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 4759*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 4760*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 4761*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 4762*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 4763*61046927SAndroid Build Coastguard Worker </register_config> 4764*61046927SAndroid Build Coastguard Worker </set> 4765*61046927SAndroid Build Coastguard Worker 4766*61046927SAndroid Build Coastguard Worker <set name="TDL_1" 4767*61046927SAndroid Build Coastguard Worker chipset="TGLGT1" 4768*61046927SAndroid Build Coastguard Worker symbol_name="TDL_1" 4769*61046927SAndroid Build Coastguard Worker underscore_name="tdl_1" 4770*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO" 4771*61046927SAndroid Build Coastguard Worker hw_config_guid="aeddd71b-2f93-48de-9e69-1cba5865473f" 4772*61046927SAndroid Build Coastguard Worker > 4773*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 4774*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 4775*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 4776*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 4777*61046927SAndroid Build Coastguard Worker data_type="uint64" 4778*61046927SAndroid Build Coastguard Worker units="ns" 4779*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4780*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 4781*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4782*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4783*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4784*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4785*61046927SAndroid Build Coastguard Worker /> 4786*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 4787*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 4788*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 4789*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 4790*61046927SAndroid Build Coastguard Worker data_type="uint64" 4791*61046927SAndroid Build Coastguard Worker units="cycles" 4792*61046927SAndroid Build Coastguard Worker semantic_type="event" 4793*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 4794*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4795*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 4796*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4797*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4798*61046927SAndroid Build Coastguard Worker /> 4799*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 4800*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 4801*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 4802*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 4803*61046927SAndroid Build Coastguard Worker data_type="uint64" 4804*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 4805*61046927SAndroid Build Coastguard Worker units="hz" 4806*61046927SAndroid Build Coastguard Worker semantic_type="event" 4807*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 4808*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4809*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4810*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4811*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4812*61046927SAndroid Build Coastguard Worker /> 4813*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 4814*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 4815*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 4816*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 4817*61046927SAndroid Build Coastguard Worker data_type="float" 4818*61046927SAndroid Build Coastguard Worker max_equation="100" 4819*61046927SAndroid Build Coastguard Worker units="percent" 4820*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4821*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 4822*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4823*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 4824*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4825*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4826*61046927SAndroid Build Coastguard Worker /> 4827*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 4828*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 4829*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 4830*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 4831*61046927SAndroid Build Coastguard Worker data_type="uint64" 4832*61046927SAndroid Build Coastguard Worker units="threads" 4833*61046927SAndroid Build Coastguard Worker semantic_type="event" 4834*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 4835*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 4836*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4837*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4838*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4839*61046927SAndroid Build Coastguard Worker /> 4840*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 4841*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 4842*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 4843*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 4844*61046927SAndroid Build Coastguard Worker data_type="uint64" 4845*61046927SAndroid Build Coastguard Worker units="threads" 4846*61046927SAndroid Build Coastguard Worker semantic_type="event" 4847*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 4848*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 4849*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4850*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4851*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4852*61046927SAndroid Build Coastguard Worker /> 4853*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 4854*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 4855*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 4856*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 4857*61046927SAndroid Build Coastguard Worker data_type="uint64" 4858*61046927SAndroid Build Coastguard Worker units="threads" 4859*61046927SAndroid Build Coastguard Worker semantic_type="event" 4860*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 4861*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 4862*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4863*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4864*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4865*61046927SAndroid Build Coastguard Worker /> 4866*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 4867*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 4868*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 4869*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 4870*61046927SAndroid Build Coastguard Worker data_type="uint64" 4871*61046927SAndroid Build Coastguard Worker units="threads" 4872*61046927SAndroid Build Coastguard Worker semantic_type="event" 4873*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 4874*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 4875*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4876*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4877*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4878*61046927SAndroid Build Coastguard Worker /> 4879*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 4880*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 4881*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 4882*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 4883*61046927SAndroid Build Coastguard Worker data_type="uint64" 4884*61046927SAndroid Build Coastguard Worker units="threads" 4885*61046927SAndroid Build Coastguard Worker semantic_type="event" 4886*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 4887*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 4888*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4889*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4890*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4891*61046927SAndroid Build Coastguard Worker /> 4892*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 4893*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 4894*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 4895*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 4896*61046927SAndroid Build Coastguard Worker data_type="uint64" 4897*61046927SAndroid Build Coastguard Worker units="threads" 4898*61046927SAndroid Build Coastguard Worker semantic_type="event" 4899*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 4900*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 4901*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4902*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 4903*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4904*61046927SAndroid Build Coastguard Worker /> 4905*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 4906*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 4907*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 4908*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 4909*61046927SAndroid Build Coastguard Worker data_type="float" 4910*61046927SAndroid Build Coastguard Worker max_equation="100" 4911*61046927SAndroid Build Coastguard Worker units="percent" 4912*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4913*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4914*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4915*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4916*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4917*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4918*61046927SAndroid Build Coastguard Worker /> 4919*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 4920*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 4921*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 4922*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 4923*61046927SAndroid Build Coastguard Worker data_type="float" 4924*61046927SAndroid Build Coastguard Worker max_equation="100" 4925*61046927SAndroid Build Coastguard Worker units="percent" 4926*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4927*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4928*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4929*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4930*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4931*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4932*61046927SAndroid Build Coastguard Worker /> 4933*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 4934*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 4935*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 4936*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 4937*61046927SAndroid Build Coastguard Worker data_type="float" 4938*61046927SAndroid Build Coastguard Worker max_equation="100" 4939*61046927SAndroid Build Coastguard Worker units="percent" 4940*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4941*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4942*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4943*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4944*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4945*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4946*61046927SAndroid Build Coastguard Worker /> 4947*61046927SAndroid Build Coastguard Worker <counter name="Non-PS Thread Ready For Dispatch on Slice0 DualSubslice0 Thread Dispatcher" 4948*61046927SAndroid Build Coastguard Worker symbol_name="NonPSThread00ReadyForDispatch" 4949*61046927SAndroid Build Coastguard Worker underscore_name="non_ps_thread00_ready_for_dispatch" 4950*61046927SAndroid Build Coastguard Worker description="The percentage of time in which non-PS thread is ready for dispatch on slice0 dualsubslice0 thread dispatcher" 4951*61046927SAndroid Build Coastguard Worker data_type="float" 4952*61046927SAndroid Build Coastguard Worker max_equation="100" 4953*61046927SAndroid Build Coastguard Worker units="percent" 4954*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4955*61046927SAndroid Build Coastguard Worker equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV" 4956*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 4957*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 4958*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 4959*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4960*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 4961*61046927SAndroid Build Coastguard Worker /> 4962*61046927SAndroid Build Coastguard Worker <counter name="Non-PS Thread Ready For Dispatch on Slice0 DualSubslice1 Thread Dispatcher" 4963*61046927SAndroid Build Coastguard Worker symbol_name="NonPSThread01ReadyForDispatch" 4964*61046927SAndroid Build Coastguard Worker underscore_name="non_ps_thread01_ready_for_dispatch" 4965*61046927SAndroid Build Coastguard Worker description="The percentage of time in which non-PS thread is ready for dispatch on slice0 dualsubslice1 thread dispatcher" 4966*61046927SAndroid Build Coastguard Worker data_type="float" 4967*61046927SAndroid Build Coastguard Worker max_equation="100" 4968*61046927SAndroid Build Coastguard Worker units="percent" 4969*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4970*61046927SAndroid Build Coastguard Worker equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" 4971*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 2 AND" 4972*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 4973*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 4974*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4975*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 4976*61046927SAndroid Build Coastguard Worker /> 4977*61046927SAndroid Build Coastguard Worker <counter name="PS Thread Ready For Dispatch on Slice0 Dualsubslice0 Thread Dispatcher" 4978*61046927SAndroid Build Coastguard Worker symbol_name="PSThread00ReadyForDispatch" 4979*61046927SAndroid Build Coastguard Worker underscore_name="ps_thread00_ready_for_dispatch" 4980*61046927SAndroid Build Coastguard Worker description="The percentage of time in which PS thread is ready for dispatch on slice0 dualsubslice0 thread dispatcher" 4981*61046927SAndroid Build Coastguard Worker data_type="float" 4982*61046927SAndroid Build Coastguard Worker max_equation="100" 4983*61046927SAndroid Build Coastguard Worker units="percent" 4984*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4985*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 4986*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 4987*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 4988*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 4989*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4990*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 4991*61046927SAndroid Build Coastguard Worker /> 4992*61046927SAndroid Build Coastguard Worker <counter name="PS Thread Ready For Dispatch on Slice0 Dualsubslice1 Thread Dispatcher" 4993*61046927SAndroid Build Coastguard Worker symbol_name="PSThread01ReadyForDispatch" 4994*61046927SAndroid Build Coastguard Worker underscore_name="ps_thread01_ready_for_dispatch" 4995*61046927SAndroid Build Coastguard Worker description="The percentage of time in which PS thread is ready for dispatch on slice0 dualsubslice1 thread dispatcher" 4996*61046927SAndroid Build Coastguard Worker data_type="float" 4997*61046927SAndroid Build Coastguard Worker max_equation="100" 4998*61046927SAndroid Build Coastguard Worker units="percent" 4999*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5000*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 5001*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 2 AND" 5002*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 5003*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5004*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5005*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5006*61046927SAndroid Build Coastguard Worker /> 5007*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice0 Thread Dispatcher Port 0" 5008*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader00ReadyPort0" 5009*61046927SAndroid Build Coastguard Worker underscore_name="thread_header00_ready_port0" 5010*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice0 thread dispatcher port 0" 5011*61046927SAndroid Build Coastguard Worker data_type="float" 5012*61046927SAndroid Build Coastguard Worker max_equation="100" 5013*61046927SAndroid Build Coastguard Worker units="percent" 5014*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5015*61046927SAndroid Build Coastguard Worker equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" 5016*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 5017*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 5018*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5019*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5020*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5021*61046927SAndroid Build Coastguard Worker /> 5022*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice0 Thread Dispatcher Port 1" 5023*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader00ReadyPort1" 5024*61046927SAndroid Build Coastguard Worker underscore_name="thread_header00_ready_port1" 5025*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice0 thread dispatcher port 1" 5026*61046927SAndroid Build Coastguard Worker data_type="float" 5027*61046927SAndroid Build Coastguard Worker max_equation="100" 5028*61046927SAndroid Build Coastguard Worker units="percent" 5029*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5030*61046927SAndroid Build Coastguard Worker equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" 5031*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 5032*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 5033*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5034*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5035*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5036*61046927SAndroid Build Coastguard Worker /> 5037*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice0 Thread Dispatcher Port 2" 5038*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader00ReadyPort2" 5039*61046927SAndroid Build Coastguard Worker underscore_name="thread_header00_ready_port2" 5040*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice0 thread dispatcher port 2" 5041*61046927SAndroid Build Coastguard Worker data_type="float" 5042*61046927SAndroid Build Coastguard Worker max_equation="100" 5043*61046927SAndroid Build Coastguard Worker units="percent" 5044*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5045*61046927SAndroid Build Coastguard Worker equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" 5046*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 5047*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 5048*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5049*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5050*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5051*61046927SAndroid Build Coastguard Worker /> 5052*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice0 Thread Dispatcher Port 3" 5053*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader00ReadyPort3" 5054*61046927SAndroid Build Coastguard Worker underscore_name="thread_header00_ready_port3" 5055*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice0 thread dispatcher port 3" 5056*61046927SAndroid Build Coastguard Worker data_type="float" 5057*61046927SAndroid Build Coastguard Worker max_equation="100" 5058*61046927SAndroid Build Coastguard Worker units="percent" 5059*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5060*61046927SAndroid Build Coastguard Worker equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV" 5061*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 5062*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 5063*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5064*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5065*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5066*61046927SAndroid Build Coastguard Worker /> 5067*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice1 Thread Dispatcher Port 0" 5068*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader01ReadyPort0" 5069*61046927SAndroid Build Coastguard Worker underscore_name="thread_header01_ready_port0" 5070*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice1 thread dispatcher port 0" 5071*61046927SAndroid Build Coastguard Worker data_type="float" 5072*61046927SAndroid Build Coastguard Worker max_equation="100" 5073*61046927SAndroid Build Coastguard Worker units="percent" 5074*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5075*61046927SAndroid Build Coastguard Worker equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV" 5076*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 2 AND" 5077*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 5078*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5079*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5080*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5081*61046927SAndroid Build Coastguard Worker /> 5082*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice1 Thread Dispatcher Port 1" 5083*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader01ReadyPort1" 5084*61046927SAndroid Build Coastguard Worker underscore_name="thread_header01_ready_port1" 5085*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice1 thread dispatcher port 1" 5086*61046927SAndroid Build Coastguard Worker data_type="float" 5087*61046927SAndroid Build Coastguard Worker max_equation="100" 5088*61046927SAndroid Build Coastguard Worker units="percent" 5089*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5090*61046927SAndroid Build Coastguard Worker equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV" 5091*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 2 AND" 5092*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 5093*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5094*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5095*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5096*61046927SAndroid Build Coastguard Worker /> 5097*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice1 Thread Dispatcher Port 2" 5098*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader01ReadyPort2" 5099*61046927SAndroid Build Coastguard Worker underscore_name="thread_header01_ready_port2" 5100*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice1 thread dispatcher port 2" 5101*61046927SAndroid Build Coastguard Worker data_type="float" 5102*61046927SAndroid Build Coastguard Worker max_equation="100" 5103*61046927SAndroid Build Coastguard Worker units="percent" 5104*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5105*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 5106*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 2 AND" 5107*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 5108*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5109*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5110*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5111*61046927SAndroid Build Coastguard Worker /> 5112*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice1 Thread Dispatcher Port 3" 5113*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader01ReadyPort3" 5114*61046927SAndroid Build Coastguard Worker underscore_name="thread_header01_ready_port3" 5115*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice1 thread dispatcher port 3" 5116*61046927SAndroid Build Coastguard Worker data_type="float" 5117*61046927SAndroid Build Coastguard Worker max_equation="100" 5118*61046927SAndroid Build Coastguard Worker units="percent" 5119*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5120*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 5121*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 2 AND" 5122*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 5123*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5124*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5125*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5126*61046927SAndroid Build Coastguard Worker /> 5127*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice0 Thread Dispatcher" 5128*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader00Ready" 5129*61046927SAndroid Build Coastguard Worker underscore_name="thread_header00_ready" 5130*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice0 thread dispatcher" 5131*61046927SAndroid Build Coastguard Worker data_type="float" 5132*61046927SAndroid Build Coastguard Worker max_equation="100" 5133*61046927SAndroid Build Coastguard Worker units="percent" 5134*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5135*61046927SAndroid Build Coastguard Worker equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV" 5136*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 5137*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 5138*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5139*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5140*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5141*61046927SAndroid Build Coastguard Worker /> 5142*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice1 Thread Dispatcher" 5143*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader01Ready" 5144*61046927SAndroid Build Coastguard Worker underscore_name="thread_header01_ready" 5145*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice1 thread dispatcher" 5146*61046927SAndroid Build Coastguard Worker data_type="float" 5147*61046927SAndroid Build Coastguard Worker max_equation="100" 5148*61046927SAndroid Build Coastguard Worker units="percent" 5149*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5150*61046927SAndroid Build Coastguard Worker equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV" 5151*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 2 AND" 5152*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 5153*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5154*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5155*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5156*61046927SAndroid Build Coastguard Worker /> 5157*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 5158*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 5159*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 5160*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 5161*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x24110340" /> 5162*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2611001C" /> 5163*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x24310340" /> 5164*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2631001C" /> 5165*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x001100F3" /> 5166*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E1100F2" /> 5167*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16110103" /> 5168*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06110107" /> 5169*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08110106" /> 5170*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A110105" /> 5171*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C110104" /> 5172*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10110000" /> 5173*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02110000" /> 5174*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04110000" /> 5175*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00128000" /> 5176*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E128000" /> 5177*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16128000" /> 5178*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06128000" /> 5179*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08128000" /> 5180*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A128000" /> 5181*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C128000" /> 5182*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10138000" /> 5183*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C132300" /> 5184*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16138000" /> 5185*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18138000" /> 5186*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A138000" /> 5187*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x103100F3" /> 5188*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x123100F2" /> 5189*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14310103" /> 5190*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C310107" /> 5191*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E310106" /> 5192*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02310105" /> 5193*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04310104" /> 5194*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08310000" /> 5195*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A310000" /> 5196*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E310000" /> 5197*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00310000" /> 5198*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10328000" /> 5199*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12328000" /> 5200*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14328000" /> 5201*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C328000" /> 5202*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E328000" /> 5203*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02328000" /> 5204*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04328000" /> 5205*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C331C00" /> 5206*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E330003" /> 5207*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12338000" /> 5208*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14338000" /> 5209*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100D8000" /> 5210*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120D8000" /> 5211*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140D8000" /> 5212*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0D8000" /> 5213*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0D8000" /> 5214*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x020D8000" /> 5215*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040D8000" /> 5216*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100E8000" /> 5217*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120E8000" /> 5218*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140E8000" /> 5219*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0E8000" /> 5220*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0E8000" /> 5221*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x020E8000" /> 5222*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040E8000" /> 5223*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100F4000" /> 5224*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120F4000" /> 5225*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140F4000" /> 5226*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0F4000" /> 5227*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0F4000" /> 5228*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x020F4000" /> 5229*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040F4000" /> 5230*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0000C000" /> 5231*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E00C000" /> 5232*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10004000" /> 5233*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12004000" /> 5234*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x34004340" /> 5235*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x36000001" /> 5236*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02004000" /> 5237*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04004000" /> 5238*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0600C000" /> 5239*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0800C000" /> 5240*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A00C000" /> 5241*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C00C000" /> 5242*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0801C000" /> 5243*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A014000" /> 5244*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18018000" /> 5245*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A012000" /> 5246*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00018000" /> 5247*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02014000" /> 5248*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10058000" /> 5249*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C05C000" /> 5250*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x22050080" /> 5251*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16058000" /> 5252*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18058000" /> 5253*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A058000" /> 5254*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040A4000" /> 5255*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0AC000" /> 5256*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0A8000" /> 5257*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060A8000" /> 5258*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080AC000" /> 5259*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 5260*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41104000" /> 5261*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B105555" /> 5262*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101415" /> 5263*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11148000" /> 5264*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B14FC00" /> 5265*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D140033" /> 5266*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13148000" /> 5267*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15148000" /> 5268*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17148000" /> 5269*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B112000" /> 5270*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5F115555" /> 5271*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61111415" /> 5272*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01128000" /> 5273*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F128000" /> 5274*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11128000" /> 5275*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13128000" /> 5276*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15128000" /> 5277*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17128000" /> 5278*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D128000" /> 5279*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F128000" /> 5280*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03128000" /> 5281*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05128000" /> 5282*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07128000" /> 5283*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09128000" /> 5284*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B128000" /> 5285*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D128000" /> 5286*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47100400" /> 5287*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100404" /> 5288*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4F100004" /> 5289*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51100000" /> 5290*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53100004" /> 5291*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 5292*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 5293*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 5294*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 5295*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49100000" /> 5296*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100404" /> 5297*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 5298*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 5299*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 5300*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 5301*61046927SAndroid Build Coastguard Worker </register_config> 5302*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 5303*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 5304*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 5305*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0xF0800000" /> 5306*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 5307*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x30800000" /> 5308*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x003F0000" /> 5309*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00000000" /> 5310*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FFFC" /> 5311*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00000000" /> 5312*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FFFC" /> 5313*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D948" value="0x00000000" /> 5314*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D94C" value="0x0000FFF3" /> 5315*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC08" value="0x00000000" /> 5316*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC0C" value="0x0000FFF3" /> 5317*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D950" value="0x00000002" /> 5318*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D954" value="0x0000FFEF" /> 5319*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC10" value="0x00000002" /> 5320*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC14" value="0x0000FFEF" /> 5321*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D958" value="0x00000002" /> 5322*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D95C" value="0x0000FFDF" /> 5323*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC18" value="0x00000002" /> 5324*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC1C" value="0x0000FFDF" /> 5325*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D960" value="0x00078000" /> 5326*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D964" value="0x00000FFF" /> 5327*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC20" value="0x00078000" /> 5328*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC24" value="0x00000FFF" /> 5329*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D968" value="0x00007800" /> 5330*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D96C" value="0x0000F0FF" /> 5331*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC28" value="0x00007800" /> 5332*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC2C" value="0x0000F0FF" /> 5333*61046927SAndroid Build Coastguard Worker </register_config> 5334*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 5335*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 5336*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 5337*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 5338*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 5339*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 5340*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 5341*61046927SAndroid Build Coastguard Worker </register_config> 5342*61046927SAndroid Build Coastguard Worker </set> 5343*61046927SAndroid Build Coastguard Worker 5344*61046927SAndroid Build Coastguard Worker <set name="GpuBusyness" 5345*61046927SAndroid Build Coastguard Worker chipset="TGLGT1" 5346*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusyness" 5347*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busyness" 5348*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO" 5349*61046927SAndroid Build Coastguard Worker hw_config_guid="a4089c3f-a697-4213-a58b-70e150969226" 5350*61046927SAndroid Build Coastguard Worker > 5351*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 5352*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 5353*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 5354*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 5355*61046927SAndroid Build Coastguard Worker data_type="uint64" 5356*61046927SAndroid Build Coastguard Worker units="ns" 5357*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5358*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 5359*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5360*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 5361*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5362*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5363*61046927SAndroid Build Coastguard Worker /> 5364*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 5365*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 5366*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 5367*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 5368*61046927SAndroid Build Coastguard Worker data_type="uint64" 5369*61046927SAndroid Build Coastguard Worker units="cycles" 5370*61046927SAndroid Build Coastguard Worker semantic_type="event" 5371*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 5372*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5373*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 5374*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5375*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5376*61046927SAndroid Build Coastguard Worker /> 5377*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 5378*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 5379*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 5380*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 5381*61046927SAndroid Build Coastguard Worker data_type="uint64" 5382*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 5383*61046927SAndroid Build Coastguard Worker units="hz" 5384*61046927SAndroid Build Coastguard Worker semantic_type="event" 5385*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 5386*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5387*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 5388*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5389*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5390*61046927SAndroid Build Coastguard Worker /> 5391*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 5392*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 5393*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 5394*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 5395*61046927SAndroid Build Coastguard Worker data_type="float" 5396*61046927SAndroid Build Coastguard Worker max_equation="100" 5397*61046927SAndroid Build Coastguard Worker units="percent" 5398*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5399*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 5400*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5401*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 5402*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5403*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5404*61046927SAndroid Build Coastguard Worker /> 5405*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 5406*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 5407*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 5408*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 5409*61046927SAndroid Build Coastguard Worker data_type="float" 5410*61046927SAndroid Build Coastguard Worker max_equation="100" 5411*61046927SAndroid Build Coastguard Worker units="percent" 5412*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5413*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5414*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 5415*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 5416*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5417*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5418*61046927SAndroid Build Coastguard Worker /> 5419*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 5420*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 5421*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 5422*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 5423*61046927SAndroid Build Coastguard Worker data_type="float" 5424*61046927SAndroid Build Coastguard Worker max_equation="100" 5425*61046927SAndroid Build Coastguard Worker units="percent" 5426*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5427*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5428*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 5429*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 5430*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5431*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5432*61046927SAndroid Build Coastguard Worker /> 5433*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 5434*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 5435*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 5436*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 5437*61046927SAndroid Build Coastguard Worker data_type="float" 5438*61046927SAndroid Build Coastguard Worker max_equation="100" 5439*61046927SAndroid Build Coastguard Worker units="percent" 5440*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5441*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5442*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 5443*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 5444*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5445*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5446*61046927SAndroid Build Coastguard Worker /> 5447*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 5448*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 5449*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 5450*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 5451*61046927SAndroid Build Coastguard Worker data_type="uint64" 5452*61046927SAndroid Build Coastguard Worker units="threads" 5453*61046927SAndroid Build Coastguard Worker semantic_type="event" 5454*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 5455*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 5456*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5457*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 5458*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5459*61046927SAndroid Build Coastguard Worker /> 5460*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 5461*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 5462*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 5463*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 5464*61046927SAndroid Build Coastguard Worker data_type="uint64" 5465*61046927SAndroid Build Coastguard Worker units="threads" 5466*61046927SAndroid Build Coastguard Worker semantic_type="event" 5467*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 5468*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 5469*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5470*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 5471*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5472*61046927SAndroid Build Coastguard Worker /> 5473*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 5474*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 5475*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 5476*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 5477*61046927SAndroid Build Coastguard Worker data_type="uint64" 5478*61046927SAndroid Build Coastguard Worker units="threads" 5479*61046927SAndroid Build Coastguard Worker semantic_type="event" 5480*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 5481*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 5482*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5483*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 5484*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5485*61046927SAndroid Build Coastguard Worker /> 5486*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 5487*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 5488*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 5489*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 5490*61046927SAndroid Build Coastguard Worker data_type="uint64" 5491*61046927SAndroid Build Coastguard Worker units="threads" 5492*61046927SAndroid Build Coastguard Worker semantic_type="event" 5493*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 5494*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 5495*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5496*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 5497*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5498*61046927SAndroid Build Coastguard Worker /> 5499*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 5500*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 5501*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 5502*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 5503*61046927SAndroid Build Coastguard Worker data_type="uint64" 5504*61046927SAndroid Build Coastguard Worker units="threads" 5505*61046927SAndroid Build Coastguard Worker semantic_type="event" 5506*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 5507*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 5508*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5509*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 5510*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5511*61046927SAndroid Build Coastguard Worker /> 5512*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 5513*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 5514*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 5515*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 5516*61046927SAndroid Build Coastguard Worker data_type="uint64" 5517*61046927SAndroid Build Coastguard Worker units="threads" 5518*61046927SAndroid Build Coastguard Worker semantic_type="event" 5519*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 5520*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 5521*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5522*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 5523*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5524*61046927SAndroid Build Coastguard Worker /> 5525*61046927SAndroid Build Coastguard Worker <counter name="Render Ring Busy" 5526*61046927SAndroid Build Coastguard Worker symbol_name="RenderBusy" 5527*61046927SAndroid Build Coastguard Worker underscore_name="render_busy" 5528*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 5529*61046927SAndroid Build Coastguard Worker data_type="float" 5530*61046927SAndroid Build Coastguard Worker max_equation="100" 5531*61046927SAndroid Build Coastguard Worker units="percent" 5532*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5533*61046927SAndroid Build Coastguard Worker equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" 5534*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5535*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 5536*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5537*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5538*61046927SAndroid Build Coastguard Worker /> 5539*61046927SAndroid Build Coastguard Worker <counter name="Compute Ring Busy" 5540*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBusy" 5541*61046927SAndroid Build Coastguard Worker underscore_name="compute_busy" 5542*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 5543*61046927SAndroid Build Coastguard Worker data_type="float" 5544*61046927SAndroid Build Coastguard Worker max_equation="100" 5545*61046927SAndroid Build Coastguard Worker units="percent" 5546*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5547*61046927SAndroid Build Coastguard Worker equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV" 5548*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5549*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 5550*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5551*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5552*61046927SAndroid Build Coastguard Worker /> 5553*61046927SAndroid Build Coastguard Worker <counter name="Posh Ring Busy" 5554*61046927SAndroid Build Coastguard Worker symbol_name="PoshEngineBusy" 5555*61046927SAndroid Build Coastguard Worker underscore_name="posh_engine_busy" 5556*61046927SAndroid Build Coastguard Worker description="The percentage of time when posh command streamer was busy." 5557*61046927SAndroid Build Coastguard Worker data_type="float" 5558*61046927SAndroid Build Coastguard Worker max_equation="100" 5559*61046927SAndroid Build Coastguard Worker units="percent" 5560*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5561*61046927SAndroid Build Coastguard Worker equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" 5562*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5563*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 5564*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5565*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5566*61046927SAndroid Build Coastguard Worker /> 5567*61046927SAndroid Build Coastguard Worker <counter name="Blitter Ring Busy" 5568*61046927SAndroid Build Coastguard Worker symbol_name="BlitterBusy" 5569*61046927SAndroid Build Coastguard Worker underscore_name="blitter_busy" 5570*61046927SAndroid Build Coastguard Worker description="The percentage of time when blitter command streamer was busy." 5571*61046927SAndroid Build Coastguard Worker data_type="float" 5572*61046927SAndroid Build Coastguard Worker max_equation="100" 5573*61046927SAndroid Build Coastguard Worker units="percent" 5574*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5575*61046927SAndroid Build Coastguard Worker equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV" 5576*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5577*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 5578*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="IO" 5579*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5580*61046927SAndroid Build Coastguard Worker /> 5581*61046927SAndroid Build Coastguard Worker <counter name="Vebox Ring Busy" 5582*61046927SAndroid Build Coastguard Worker symbol_name="VeboxBusy" 5583*61046927SAndroid Build Coastguard Worker underscore_name="vebox_busy" 5584*61046927SAndroid Build Coastguard Worker description="The percentage of time when vebox command streamer was busy." 5585*61046927SAndroid Build Coastguard Worker data_type="float" 5586*61046927SAndroid Build Coastguard Worker max_equation="100" 5587*61046927SAndroid Build Coastguard Worker units="percent" 5588*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5589*61046927SAndroid Build Coastguard Worker equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" 5590*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5591*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 5592*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="IO" 5593*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5594*61046927SAndroid Build Coastguard Worker /> 5595*61046927SAndroid Build Coastguard Worker <counter name="Vdbox0 Ring Busy" 5596*61046927SAndroid Build Coastguard Worker symbol_name="Vdbox0Busy" 5597*61046927SAndroid Build Coastguard Worker underscore_name="vdbox0_busy" 5598*61046927SAndroid Build Coastguard Worker description="The percentage of time when Vdbox0 command streamer was busy." 5599*61046927SAndroid Build Coastguard Worker data_type="float" 5600*61046927SAndroid Build Coastguard Worker max_equation="100" 5601*61046927SAndroid Build Coastguard Worker units="percent" 5602*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5603*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 5604*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5605*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 5606*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="IO" 5607*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5608*61046927SAndroid Build Coastguard Worker /> 5609*61046927SAndroid Build Coastguard Worker <counter name="Vdbox1 Ring Busy" 5610*61046927SAndroid Build Coastguard Worker symbol_name="Vdbox1Busy" 5611*61046927SAndroid Build Coastguard Worker underscore_name="vdbox1_busy" 5612*61046927SAndroid Build Coastguard Worker description="The percentage of time when Vdbox1 command streamer was busy." 5613*61046927SAndroid Build Coastguard Worker data_type="float" 5614*61046927SAndroid Build Coastguard Worker max_equation="100" 5615*61046927SAndroid Build Coastguard Worker units="percent" 5616*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5617*61046927SAndroid Build Coastguard Worker equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV" 5618*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5619*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 5620*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="IO" 5621*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5622*61046927SAndroid Build Coastguard Worker /> 5623*61046927SAndroid Build Coastguard Worker <counter name="Render and compute engines are simultaneously busy" 5624*61046927SAndroid Build Coastguard Worker symbol_name="RenderAndComputeBusy" 5625*61046927SAndroid Build Coastguard Worker underscore_name="render_and_compute_busy" 5626*61046927SAndroid Build Coastguard Worker description="The percentage of time when render and compute engines are simultaneously busy" 5627*61046927SAndroid Build Coastguard Worker data_type="float" 5628*61046927SAndroid Build Coastguard Worker max_equation="100" 5629*61046927SAndroid Build Coastguard Worker units="percent" 5630*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5631*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 5632*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5633*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 5634*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5635*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5636*61046927SAndroid Build Coastguard Worker /> 5637*61046927SAndroid Build Coastguard Worker <counter name="Any Engine Busy" 5638*61046927SAndroid Build Coastguard Worker symbol_name="AnyEngineBusy" 5639*61046927SAndroid Build Coastguard Worker underscore_name="any_engine_busy" 5640*61046927SAndroid Build Coastguard Worker description="The percentage of time when any command streamer was busy." 5641*61046927SAndroid Build Coastguard Worker data_type="float" 5642*61046927SAndroid Build Coastguard Worker max_equation="100" 5643*61046927SAndroid Build Coastguard Worker units="percent" 5644*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5645*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 5646*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5647*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 5648*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="IO" 5649*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5650*61046927SAndroid Build Coastguard Worker /> 5651*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 5652*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 5653*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 5654*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 5655*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E2400" /> 5656*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220E0009" /> 5657*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220F0009" /> 5658*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040E0043" /> 5659*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0E00B3" /> 5660*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x200E0000" /> 5661*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080F00A3" /> 5662*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x200F0000" /> 5663*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040F4000" /> 5664*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0F4000" /> 5665*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04004000" /> 5666*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08004000" /> 5667*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A004000" /> 5668*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02014000" /> 5669*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0401C000" /> 5670*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 5671*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15102400" /> 5672*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x230B0120" /> 5673*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15182400" /> 5674*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x232B0120" /> 5675*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100023" /> 5676*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11100000" /> 5677*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101000" /> 5678*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100545" /> 5679*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15148000" /> 5680*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B140C00" /> 5681*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61112000" /> 5682*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5F110945" /> 5683*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03124000" /> 5684*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05128000" /> 5685*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09128000" /> 5686*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B128000" /> 5687*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13138000" /> 5688*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B0D0040" /> 5689*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F0B00D3" /> 5690*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x190B0000" /> 5691*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x170B0000" /> 5692*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B170002" /> 5693*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D174000" /> 5694*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x071800A3" /> 5695*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11180000" /> 5696*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x032D4000" /> 5697*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x032B00D3" /> 5698*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x192B0000" /> 5699*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x092B0000" /> 5700*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 5701*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100009" /> 5702*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47100000" /> 5703*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101005" /> 5704*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100207" /> 5705*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100010" /> 5706*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 5707*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 5708*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 5709*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 5710*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 5711*61046927SAndroid Build Coastguard Worker </register_config> 5712*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 5713*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 5714*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 5715*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x30800000" /> 5716*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 5717*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 5718*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00030000" /> 5719*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00024002" /> 5720*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000B7FF" /> 5721*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00024002" /> 5722*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000B7FF" /> 5723*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D948" value="0x0007F000" /> 5724*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D94C" value="0x000001FF" /> 5725*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC08" value="0x0007F000" /> 5726*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC0C" value="0x000001FF" /> 5727*61046927SAndroid Build Coastguard Worker </register_config> 5728*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 5729*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 5730*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 5731*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 5732*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 5733*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 5734*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 5735*61046927SAndroid Build Coastguard Worker </register_config> 5736*61046927SAndroid Build Coastguard Worker </set> 5737*61046927SAndroid Build Coastguard Worker 5738*61046927SAndroid Build Coastguard Worker <set name="EuActivity1" 5739*61046927SAndroid Build Coastguard Worker chipset="TGLGT1" 5740*61046927SAndroid Build Coastguard Worker symbol_name="EuActivity1" 5741*61046927SAndroid Build Coastguard Worker underscore_name="eu_activity1" 5742*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" 5743*61046927SAndroid Build Coastguard Worker hw_config_guid="ffde7a80-6d78-42c8-8603-838de28d07da" 5744*61046927SAndroid Build Coastguard Worker > 5745*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 5746*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 5747*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 5748*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 5749*61046927SAndroid Build Coastguard Worker data_type="uint64" 5750*61046927SAndroid Build Coastguard Worker units="ns" 5751*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5752*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 5753*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5754*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 5755*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5756*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5757*61046927SAndroid Build Coastguard Worker /> 5758*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 5759*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 5760*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 5761*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 5762*61046927SAndroid Build Coastguard Worker data_type="uint64" 5763*61046927SAndroid Build Coastguard Worker units="cycles" 5764*61046927SAndroid Build Coastguard Worker semantic_type="event" 5765*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 5766*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5767*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 5768*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5769*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5770*61046927SAndroid Build Coastguard Worker /> 5771*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 5772*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 5773*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 5774*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 5775*61046927SAndroid Build Coastguard Worker data_type="uint64" 5776*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 5777*61046927SAndroid Build Coastguard Worker units="hz" 5778*61046927SAndroid Build Coastguard Worker semantic_type="event" 5779*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 5780*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5781*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 5782*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5783*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5784*61046927SAndroid Build Coastguard Worker /> 5785*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 5786*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 5787*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 5788*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 5789*61046927SAndroid Build Coastguard Worker data_type="float" 5790*61046927SAndroid Build Coastguard Worker max_equation="100" 5791*61046927SAndroid Build Coastguard Worker units="percent" 5792*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5793*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 5794*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5795*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 5796*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5797*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5798*61046927SAndroid Build Coastguard Worker /> 5799*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 5800*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 5801*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 5802*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 5803*61046927SAndroid Build Coastguard Worker data_type="uint64" 5804*61046927SAndroid Build Coastguard Worker units="threads" 5805*61046927SAndroid Build Coastguard Worker semantic_type="event" 5806*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 5807*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 5808*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5809*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5810*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5811*61046927SAndroid Build Coastguard Worker /> 5812*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 5813*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 5814*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 5815*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 5816*61046927SAndroid Build Coastguard Worker data_type="uint64" 5817*61046927SAndroid Build Coastguard Worker units="threads" 5818*61046927SAndroid Build Coastguard Worker semantic_type="event" 5819*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 5820*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 5821*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5822*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5823*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5824*61046927SAndroid Build Coastguard Worker /> 5825*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 5826*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 5827*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 5828*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 5829*61046927SAndroid Build Coastguard Worker data_type="uint64" 5830*61046927SAndroid Build Coastguard Worker units="threads" 5831*61046927SAndroid Build Coastguard Worker semantic_type="event" 5832*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 5833*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 5834*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5835*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5836*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5837*61046927SAndroid Build Coastguard Worker /> 5838*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 5839*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 5840*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 5841*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 5842*61046927SAndroid Build Coastguard Worker data_type="uint64" 5843*61046927SAndroid Build Coastguard Worker units="threads" 5844*61046927SAndroid Build Coastguard Worker semantic_type="event" 5845*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 5846*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 5847*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5848*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5849*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5850*61046927SAndroid Build Coastguard Worker /> 5851*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 5852*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 5853*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 5854*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 5855*61046927SAndroid Build Coastguard Worker data_type="uint64" 5856*61046927SAndroid Build Coastguard Worker units="threads" 5857*61046927SAndroid Build Coastguard Worker semantic_type="event" 5858*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 5859*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 5860*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5861*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5862*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5863*61046927SAndroid Build Coastguard Worker /> 5864*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 5865*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 5866*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 5867*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 5868*61046927SAndroid Build Coastguard Worker data_type="uint64" 5869*61046927SAndroid Build Coastguard Worker units="threads" 5870*61046927SAndroid Build Coastguard Worker semantic_type="event" 5871*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 5872*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 5873*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5874*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5875*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5876*61046927SAndroid Build Coastguard Worker /> 5877*61046927SAndroid Build Coastguard Worker <counter name="Render Ring Busy" 5878*61046927SAndroid Build Coastguard Worker symbol_name="RenderBusy" 5879*61046927SAndroid Build Coastguard Worker underscore_name="render_busy" 5880*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 5881*61046927SAndroid Build Coastguard Worker data_type="float" 5882*61046927SAndroid Build Coastguard Worker max_equation="100" 5883*61046927SAndroid Build Coastguard Worker units="percent" 5884*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5885*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 5886*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5887*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 5888*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5889*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5890*61046927SAndroid Build Coastguard Worker /> 5891*61046927SAndroid Build Coastguard Worker <counter name="Compute Ring Busy" 5892*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBusy" 5893*61046927SAndroid Build Coastguard Worker underscore_name="compute_busy" 5894*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 5895*61046927SAndroid Build Coastguard Worker data_type="float" 5896*61046927SAndroid Build Coastguard Worker max_equation="100" 5897*61046927SAndroid Build Coastguard Worker units="percent" 5898*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5899*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 5900*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5901*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 5902*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5903*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5904*61046927SAndroid Build Coastguard Worker /> 5905*61046927SAndroid Build Coastguard Worker <counter name="Render and compute engines are simultaneously busy" 5906*61046927SAndroid Build Coastguard Worker symbol_name="RenderAndComputeBusy" 5907*61046927SAndroid Build Coastguard Worker underscore_name="render_and_compute_busy" 5908*61046927SAndroid Build Coastguard Worker description="The percentage of time when render and compute engines are simultaneously busy" 5909*61046927SAndroid Build Coastguard Worker data_type="float" 5910*61046927SAndroid Build Coastguard Worker max_equation="100" 5911*61046927SAndroid Build Coastguard Worker units="percent" 5912*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5913*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 5914*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5915*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 5916*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5917*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5918*61046927SAndroid Build Coastguard Worker /> 5919*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 5920*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 5921*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 5922*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 5923*61046927SAndroid Build Coastguard Worker data_type="uint64" 5924*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 5925*61046927SAndroid Build Coastguard Worker units="bytes" 5926*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 5927*61046927SAndroid Build Coastguard Worker equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" 5928*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 5929*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 5930*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5931*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5932*61046927SAndroid Build Coastguard Worker /> 5933*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 5934*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 5935*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 5936*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 5937*61046927SAndroid Build Coastguard Worker data_type="uint64" 5938*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 5939*61046927SAndroid Build Coastguard Worker units="bytes" 5940*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 5941*61046927SAndroid Build Coastguard Worker equation="64 C 3 READ C 2 READ UADD UMUL" 5942*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 5943*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 5944*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5945*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5946*61046927SAndroid Build Coastguard Worker /> 5947*61046927SAndroid Build Coastguard Worker <counter name="VS FPU Pipe Active" 5948*61046927SAndroid Build Coastguard Worker symbol_name="VsFpuActive" 5949*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu_active" 5950*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU pipeline was actively processing a vertex shader instruction." 5951*61046927SAndroid Build Coastguard Worker data_type="float" 5952*61046927SAndroid Build Coastguard Worker max_equation="100" 5953*61046927SAndroid Build Coastguard Worker units="percent" 5954*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5955*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5956*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 5957*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 5958*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5959*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5960*61046927SAndroid Build Coastguard Worker /> 5961*61046927SAndroid Build Coastguard Worker <counter name="PS FPU Pipe Active" 5962*61046927SAndroid Build Coastguard Worker symbol_name="PsFpuActive" 5963*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu_active" 5964*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU pipeline was actively processing a pixel shader instruction." 5965*61046927SAndroid Build Coastguard Worker data_type="float" 5966*61046927SAndroid Build Coastguard Worker max_equation="100" 5967*61046927SAndroid Build Coastguard Worker units="percent" 5968*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5969*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5970*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 5971*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 5972*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5973*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5974*61046927SAndroid Build Coastguard Worker /> 5975*61046927SAndroid Build Coastguard Worker <counter name="EU Send Pipe Active" 5976*61046927SAndroid Build Coastguard Worker symbol_name="EuSendActive" 5977*61046927SAndroid Build Coastguard Worker underscore_name="eu_send_active" 5978*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing." 5979*61046927SAndroid Build Coastguard Worker data_type="float" 5980*61046927SAndroid Build Coastguard Worker max_equation="100" 5981*61046927SAndroid Build Coastguard Worker units="percent" 5982*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5983*61046927SAndroid Build Coastguard Worker equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5984*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 5985*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 5986*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5987*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5988*61046927SAndroid Build Coastguard Worker /> 5989*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 5990*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 5991*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 5992*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 5993*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E2400" /> 5994*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220E0009" /> 5995*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0E0043" /> 5996*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0E00B3" /> 5997*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x200E0000" /> 5998*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0F4000" /> 5999*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0F4000" /> 6000*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x34004000" /> 6001*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x36000001" /> 6002*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18018000" /> 6003*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A012000" /> 6004*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 6005*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05151D37" /> 6006*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09151547" /> 6007*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05351C00" /> 6008*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09351400" /> 6009*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101400" /> 6010*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100BBB" /> 6011*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D140030" /> 6012*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61111400" /> 6013*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D128000" /> 6014*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F128000" /> 6015*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D150136" /> 6016*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 6017*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03164000" /> 6018*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 6019*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07164000" /> 6020*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350137" /> 6021*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07350147" /> 6022*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B350136" /> 6023*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 6024*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 6025*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03368000" /> 6026*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05368000" /> 6027*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 6028*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 6029*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 6030*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47101000" /> 6031*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101313" /> 6032*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B101313" /> 6033*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100313" /> 6034*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 6035*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 6036*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 6037*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 6038*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 6039*61046927SAndroid Build Coastguard Worker </register_config> 6040*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 6041*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 6042*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 6043*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x10800000" /> 6044*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 6045*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 6046*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00010000" /> 6047*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00001802" /> 6048*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FCFF" /> 6049*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00001802" /> 6050*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FCFF" /> 6051*61046927SAndroid Build Coastguard Worker </register_config> 6052*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 6053*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00810710" /> 6054*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A10910" /> 6055*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00850750" /> 6056*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A50950" /> 6057*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00802702" /> 6058*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A02902" /> 6059*61046927SAndroid Build Coastguard Worker </register_config> 6060*61046927SAndroid Build Coastguard Worker </set> 6061*61046927SAndroid Build Coastguard Worker 6062*61046927SAndroid Build Coastguard Worker <set name="EuActivity2" 6063*61046927SAndroid Build Coastguard Worker chipset="TGLGT1" 6064*61046927SAndroid Build Coastguard Worker symbol_name="EuActivity2" 6065*61046927SAndroid Build Coastguard Worker underscore_name="eu_activity2" 6066*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" 6067*61046927SAndroid Build Coastguard Worker hw_config_guid="bd3186a3-6e96-4c70-a5d9-65d4bea6f668" 6068*61046927SAndroid Build Coastguard Worker > 6069*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 6070*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 6071*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 6072*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 6073*61046927SAndroid Build Coastguard Worker data_type="uint64" 6074*61046927SAndroid Build Coastguard Worker units="ns" 6075*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6076*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 6077*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6078*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6079*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6080*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6081*61046927SAndroid Build Coastguard Worker /> 6082*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 6083*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 6084*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 6085*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 6086*61046927SAndroid Build Coastguard Worker data_type="uint64" 6087*61046927SAndroid Build Coastguard Worker units="cycles" 6088*61046927SAndroid Build Coastguard Worker semantic_type="event" 6089*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 6090*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6091*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 6092*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6093*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6094*61046927SAndroid Build Coastguard Worker /> 6095*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 6096*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 6097*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 6098*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 6099*61046927SAndroid Build Coastguard Worker data_type="uint64" 6100*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 6101*61046927SAndroid Build Coastguard Worker units="hz" 6102*61046927SAndroid Build Coastguard Worker semantic_type="event" 6103*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 6104*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6105*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6106*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6107*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6108*61046927SAndroid Build Coastguard Worker /> 6109*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 6110*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 6111*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 6112*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 6113*61046927SAndroid Build Coastguard Worker data_type="float" 6114*61046927SAndroid Build Coastguard Worker max_equation="100" 6115*61046927SAndroid Build Coastguard Worker units="percent" 6116*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6117*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 6118*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6119*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 6120*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6121*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6122*61046927SAndroid Build Coastguard Worker /> 6123*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 6124*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 6125*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 6126*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 6127*61046927SAndroid Build Coastguard Worker data_type="uint64" 6128*61046927SAndroid Build Coastguard Worker units="threads" 6129*61046927SAndroid Build Coastguard Worker semantic_type="event" 6130*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 6131*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 6132*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6133*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6134*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6135*61046927SAndroid Build Coastguard Worker /> 6136*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 6137*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 6138*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 6139*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 6140*61046927SAndroid Build Coastguard Worker data_type="uint64" 6141*61046927SAndroid Build Coastguard Worker units="threads" 6142*61046927SAndroid Build Coastguard Worker semantic_type="event" 6143*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 6144*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 6145*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6146*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6147*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6148*61046927SAndroid Build Coastguard Worker /> 6149*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 6150*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 6151*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 6152*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 6153*61046927SAndroid Build Coastguard Worker data_type="uint64" 6154*61046927SAndroid Build Coastguard Worker units="threads" 6155*61046927SAndroid Build Coastguard Worker semantic_type="event" 6156*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 6157*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 6158*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6159*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6160*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6161*61046927SAndroid Build Coastguard Worker /> 6162*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 6163*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 6164*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 6165*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 6166*61046927SAndroid Build Coastguard Worker data_type="uint64" 6167*61046927SAndroid Build Coastguard Worker units="threads" 6168*61046927SAndroid Build Coastguard Worker semantic_type="event" 6169*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 6170*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 6171*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6172*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6173*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6174*61046927SAndroid Build Coastguard Worker /> 6175*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 6176*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 6177*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 6178*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 6179*61046927SAndroid Build Coastguard Worker data_type="uint64" 6180*61046927SAndroid Build Coastguard Worker units="threads" 6181*61046927SAndroid Build Coastguard Worker semantic_type="event" 6182*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 6183*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 6184*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6185*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6186*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6187*61046927SAndroid Build Coastguard Worker /> 6188*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 6189*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 6190*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 6191*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 6192*61046927SAndroid Build Coastguard Worker data_type="uint64" 6193*61046927SAndroid Build Coastguard Worker units="threads" 6194*61046927SAndroid Build Coastguard Worker semantic_type="event" 6195*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 6196*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 6197*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6198*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6199*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6200*61046927SAndroid Build Coastguard Worker /> 6201*61046927SAndroid Build Coastguard Worker <counter name="Render Ring Busy" 6202*61046927SAndroid Build Coastguard Worker symbol_name="RenderBusy" 6203*61046927SAndroid Build Coastguard Worker underscore_name="render_busy" 6204*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 6205*61046927SAndroid Build Coastguard Worker data_type="float" 6206*61046927SAndroid Build Coastguard Worker max_equation="100" 6207*61046927SAndroid Build Coastguard Worker units="percent" 6208*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6209*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 6210*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6211*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 6212*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6213*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6214*61046927SAndroid Build Coastguard Worker /> 6215*61046927SAndroid Build Coastguard Worker <counter name="Compute Ring Busy" 6216*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBusy" 6217*61046927SAndroid Build Coastguard Worker underscore_name="compute_busy" 6218*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 6219*61046927SAndroid Build Coastguard Worker data_type="float" 6220*61046927SAndroid Build Coastguard Worker max_equation="100" 6221*61046927SAndroid Build Coastguard Worker units="percent" 6222*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6223*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 6224*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6225*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 6226*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6227*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6228*61046927SAndroid Build Coastguard Worker /> 6229*61046927SAndroid Build Coastguard Worker <counter name="Render and compute engines are simultaneously busy" 6230*61046927SAndroid Build Coastguard Worker symbol_name="RenderAndComputeBusy" 6231*61046927SAndroid Build Coastguard Worker underscore_name="render_and_compute_busy" 6232*61046927SAndroid Build Coastguard Worker description="The percentage of time when render and compute engines are simultaneously busy" 6233*61046927SAndroid Build Coastguard Worker data_type="float" 6234*61046927SAndroid Build Coastguard Worker max_equation="100" 6235*61046927SAndroid Build Coastguard Worker units="percent" 6236*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6237*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 6238*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6239*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 6240*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6241*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6242*61046927SAndroid Build Coastguard Worker /> 6243*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 6244*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 6245*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 6246*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 6247*61046927SAndroid Build Coastguard Worker data_type="uint64" 6248*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 6249*61046927SAndroid Build Coastguard Worker units="bytes" 6250*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 6251*61046927SAndroid Build Coastguard Worker equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" 6252*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 6253*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6254*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6255*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6256*61046927SAndroid Build Coastguard Worker /> 6257*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 6258*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 6259*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 6260*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 6261*61046927SAndroid Build Coastguard Worker data_type="uint64" 6262*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 6263*61046927SAndroid Build Coastguard Worker units="bytes" 6264*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 6265*61046927SAndroid Build Coastguard Worker equation="64 C 3 READ C 2 READ UADD UMUL" 6266*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 6267*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6268*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6269*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6270*61046927SAndroid Build Coastguard Worker /> 6271*61046927SAndroid Build Coastguard Worker <counter name="CS EM Pipe Active" 6272*61046927SAndroid Build Coastguard Worker symbol_name="CsEmActive" 6273*61046927SAndroid Build Coastguard Worker underscore_name="cs_em_active" 6274*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a compute shader instruction." 6275*61046927SAndroid Build Coastguard Worker data_type="float" 6276*61046927SAndroid Build Coastguard Worker max_equation="100" 6277*61046927SAndroid Build Coastguard Worker units="percent" 6278*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6279*61046927SAndroid Build Coastguard Worker equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6280*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 6281*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6282*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6283*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6284*61046927SAndroid Build Coastguard Worker /> 6285*61046927SAndroid Build Coastguard Worker <counter name="CS FPU Pipe Active" 6286*61046927SAndroid Build Coastguard Worker symbol_name="CsFpuActive" 6287*61046927SAndroid Build Coastguard Worker underscore_name="cs_fpu_active" 6288*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU pipeline was actively processing a compute shader instruction." 6289*61046927SAndroid Build Coastguard Worker data_type="float" 6290*61046927SAndroid Build Coastguard Worker max_equation="100" 6291*61046927SAndroid Build Coastguard Worker units="percent" 6292*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6293*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6294*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 6295*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6296*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6297*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6298*61046927SAndroid Build Coastguard Worker /> 6299*61046927SAndroid Build Coastguard Worker <counter name="CS Send Pipeline Active" 6300*61046927SAndroid Build Coastguard Worker symbol_name="CsSendActive" 6301*61046927SAndroid Build Coastguard Worker underscore_name="cs_send_active" 6302*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a compute shader instruction." 6303*61046927SAndroid Build Coastguard Worker data_type="float" 6304*61046927SAndroid Build Coastguard Worker max_equation="100" 6305*61046927SAndroid Build Coastguard Worker units="percent" 6306*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6307*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6308*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 6309*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6310*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6311*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6312*61046927SAndroid Build Coastguard Worker /> 6313*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 6314*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 6315*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 6316*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 6317*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E2400" /> 6318*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220E0009" /> 6319*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0E0043" /> 6320*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0E00B3" /> 6321*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x200E0000" /> 6322*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0F4000" /> 6323*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0F4000" /> 6324*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x34004000" /> 6325*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x36000001" /> 6326*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18018000" /> 6327*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A012000" /> 6328*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 6329*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05151D37" /> 6330*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09151547" /> 6331*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05351C00" /> 6332*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09351400" /> 6333*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101400" /> 6334*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100BBB" /> 6335*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D140030" /> 6336*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61111400" /> 6337*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D128000" /> 6338*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F128000" /> 6339*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D150136" /> 6340*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 6341*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03164000" /> 6342*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 6343*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07164000" /> 6344*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350137" /> 6345*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07350147" /> 6346*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B350136" /> 6347*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 6348*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 6349*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03368000" /> 6350*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05368000" /> 6351*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 6352*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 6353*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 6354*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47101000" /> 6355*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101313" /> 6356*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B101313" /> 6357*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100313" /> 6358*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 6359*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 6360*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 6361*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 6362*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 6363*61046927SAndroid Build Coastguard Worker </register_config> 6364*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 6365*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 6366*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 6367*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x10800000" /> 6368*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 6369*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 6370*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00010000" /> 6371*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00001802" /> 6372*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FCFF" /> 6373*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00001802" /> 6374*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FCFF" /> 6375*61046927SAndroid Build Coastguard Worker </register_config> 6376*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 6377*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00862762" /> 6378*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A62962" /> 6379*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00860760" /> 6380*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A60960" /> 6381*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00861761" /> 6382*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A61961" /> 6383*61046927SAndroid Build Coastguard Worker </register_config> 6384*61046927SAndroid Build Coastguard Worker </set> 6385*61046927SAndroid Build Coastguard Worker 6386*61046927SAndroid Build Coastguard Worker <set name="EuActivity3" 6387*61046927SAndroid Build Coastguard Worker chipset="TGLGT1" 6388*61046927SAndroid Build Coastguard Worker symbol_name="EuActivity3" 6389*61046927SAndroid Build Coastguard Worker underscore_name="eu_activity3" 6390*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" 6391*61046927SAndroid Build Coastguard Worker hw_config_guid="b59e975f-044c-4e0c-afcd-46aee1107b81" 6392*61046927SAndroid Build Coastguard Worker > 6393*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 6394*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 6395*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 6396*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 6397*61046927SAndroid Build Coastguard Worker data_type="uint64" 6398*61046927SAndroid Build Coastguard Worker units="ns" 6399*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6400*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 6401*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6402*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6403*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6404*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6405*61046927SAndroid Build Coastguard Worker /> 6406*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 6407*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 6408*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 6409*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 6410*61046927SAndroid Build Coastguard Worker data_type="uint64" 6411*61046927SAndroid Build Coastguard Worker units="cycles" 6412*61046927SAndroid Build Coastguard Worker semantic_type="event" 6413*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 6414*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6415*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 6416*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6417*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6418*61046927SAndroid Build Coastguard Worker /> 6419*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 6420*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 6421*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 6422*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 6423*61046927SAndroid Build Coastguard Worker data_type="uint64" 6424*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 6425*61046927SAndroid Build Coastguard Worker units="hz" 6426*61046927SAndroid Build Coastguard Worker semantic_type="event" 6427*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 6428*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6429*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6430*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6431*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6432*61046927SAndroid Build Coastguard Worker /> 6433*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 6434*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 6435*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 6436*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 6437*61046927SAndroid Build Coastguard Worker data_type="float" 6438*61046927SAndroid Build Coastguard Worker max_equation="100" 6439*61046927SAndroid Build Coastguard Worker units="percent" 6440*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6441*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 6442*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6443*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 6444*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6445*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6446*61046927SAndroid Build Coastguard Worker /> 6447*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 6448*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 6449*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 6450*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 6451*61046927SAndroid Build Coastguard Worker data_type="uint64" 6452*61046927SAndroid Build Coastguard Worker units="threads" 6453*61046927SAndroid Build Coastguard Worker semantic_type="event" 6454*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 6455*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 6456*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6457*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6458*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6459*61046927SAndroid Build Coastguard Worker /> 6460*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 6461*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 6462*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 6463*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 6464*61046927SAndroid Build Coastguard Worker data_type="uint64" 6465*61046927SAndroid Build Coastguard Worker units="threads" 6466*61046927SAndroid Build Coastguard Worker semantic_type="event" 6467*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 6468*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 6469*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6470*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6471*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6472*61046927SAndroid Build Coastguard Worker /> 6473*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 6474*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 6475*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 6476*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 6477*61046927SAndroid Build Coastguard Worker data_type="uint64" 6478*61046927SAndroid Build Coastguard Worker units="threads" 6479*61046927SAndroid Build Coastguard Worker semantic_type="event" 6480*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 6481*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 6482*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6483*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6484*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6485*61046927SAndroid Build Coastguard Worker /> 6486*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 6487*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 6488*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 6489*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 6490*61046927SAndroid Build Coastguard Worker data_type="uint64" 6491*61046927SAndroid Build Coastguard Worker units="threads" 6492*61046927SAndroid Build Coastguard Worker semantic_type="event" 6493*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 6494*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 6495*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6496*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6497*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6498*61046927SAndroid Build Coastguard Worker /> 6499*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 6500*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 6501*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 6502*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 6503*61046927SAndroid Build Coastguard Worker data_type="uint64" 6504*61046927SAndroid Build Coastguard Worker units="threads" 6505*61046927SAndroid Build Coastguard Worker semantic_type="event" 6506*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 6507*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 6508*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6509*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6510*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6511*61046927SAndroid Build Coastguard Worker /> 6512*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 6513*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 6514*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 6515*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 6516*61046927SAndroid Build Coastguard Worker data_type="uint64" 6517*61046927SAndroid Build Coastguard Worker units="threads" 6518*61046927SAndroid Build Coastguard Worker semantic_type="event" 6519*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 6520*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 6521*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6522*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6523*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6524*61046927SAndroid Build Coastguard Worker /> 6525*61046927SAndroid Build Coastguard Worker <counter name="Render Ring Busy" 6526*61046927SAndroid Build Coastguard Worker symbol_name="RenderBusy" 6527*61046927SAndroid Build Coastguard Worker underscore_name="render_busy" 6528*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 6529*61046927SAndroid Build Coastguard Worker data_type="float" 6530*61046927SAndroid Build Coastguard Worker max_equation="100" 6531*61046927SAndroid Build Coastguard Worker units="percent" 6532*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6533*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 6534*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6535*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 6536*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6537*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6538*61046927SAndroid Build Coastguard Worker /> 6539*61046927SAndroid Build Coastguard Worker <counter name="Compute Ring Busy" 6540*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBusy" 6541*61046927SAndroid Build Coastguard Worker underscore_name="compute_busy" 6542*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 6543*61046927SAndroid Build Coastguard Worker data_type="float" 6544*61046927SAndroid Build Coastguard Worker max_equation="100" 6545*61046927SAndroid Build Coastguard Worker units="percent" 6546*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6547*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 6548*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6549*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 6550*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6551*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6552*61046927SAndroid Build Coastguard Worker /> 6553*61046927SAndroid Build Coastguard Worker <counter name="Render and compute engines are simultaneously busy" 6554*61046927SAndroid Build Coastguard Worker symbol_name="RenderAndComputeBusy" 6555*61046927SAndroid Build Coastguard Worker underscore_name="render_and_compute_busy" 6556*61046927SAndroid Build Coastguard Worker description="The percentage of time when render and compute engines are simultaneously busy" 6557*61046927SAndroid Build Coastguard Worker data_type="float" 6558*61046927SAndroid Build Coastguard Worker max_equation="100" 6559*61046927SAndroid Build Coastguard Worker units="percent" 6560*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6561*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 6562*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6563*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 6564*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6565*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6566*61046927SAndroid Build Coastguard Worker /> 6567*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 6568*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 6569*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 6570*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 6571*61046927SAndroid Build Coastguard Worker data_type="uint64" 6572*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 6573*61046927SAndroid Build Coastguard Worker units="bytes" 6574*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 6575*61046927SAndroid Build Coastguard Worker equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" 6576*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 6577*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6578*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6579*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6580*61046927SAndroid Build Coastguard Worker /> 6581*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 6582*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 6583*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 6584*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 6585*61046927SAndroid Build Coastguard Worker data_type="uint64" 6586*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 6587*61046927SAndroid Build Coastguard Worker units="bytes" 6588*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 6589*61046927SAndroid Build Coastguard Worker equation="64 C 3 READ C 2 READ UADD UMUL" 6590*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 6591*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6592*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6593*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6594*61046927SAndroid Build Coastguard Worker /> 6595*61046927SAndroid Build Coastguard Worker <counter name="VS EM Pipe Active" 6596*61046927SAndroid Build Coastguard Worker symbol_name="VsEmActive" 6597*61046927SAndroid Build Coastguard Worker underscore_name="vs_em_active" 6598*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU EM pipeline was actively processing a vertex shader instruction." 6599*61046927SAndroid Build Coastguard Worker data_type="float" 6600*61046927SAndroid Build Coastguard Worker max_equation="100" 6601*61046927SAndroid Build Coastguard Worker units="percent" 6602*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6603*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6604*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 6605*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6606*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6607*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6608*61046927SAndroid Build Coastguard Worker /> 6609*61046927SAndroid Build Coastguard Worker <counter name="PS EM Pipe Active" 6610*61046927SAndroid Build Coastguard Worker symbol_name="PsEmActive" 6611*61046927SAndroid Build Coastguard Worker underscore_name="ps_em_active" 6612*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU EM pipeline was actively processing a pixel shader instruction." 6613*61046927SAndroid Build Coastguard Worker data_type="float" 6614*61046927SAndroid Build Coastguard Worker max_equation="100" 6615*61046927SAndroid Build Coastguard Worker units="percent" 6616*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6617*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6618*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 6619*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6620*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6621*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6622*61046927SAndroid Build Coastguard Worker /> 6623*61046927SAndroid Build Coastguard Worker <counter name="PS Send Pipeline Active" 6624*61046927SAndroid Build Coastguard Worker symbol_name="PsSendActive" 6625*61046927SAndroid Build Coastguard Worker underscore_name="ps_send_active" 6626*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." 6627*61046927SAndroid Build Coastguard Worker data_type="float" 6628*61046927SAndroid Build Coastguard Worker max_equation="100" 6629*61046927SAndroid Build Coastguard Worker units="percent" 6630*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6631*61046927SAndroid Build Coastguard Worker equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6632*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 6633*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6634*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6635*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6636*61046927SAndroid Build Coastguard Worker /> 6637*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 6638*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 6639*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 6640*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 6641*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E2400" /> 6642*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220E0009" /> 6643*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0E0043" /> 6644*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0E00B3" /> 6645*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x200E0000" /> 6646*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0F4000" /> 6647*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0F4000" /> 6648*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x34004000" /> 6649*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x36000001" /> 6650*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18018000" /> 6651*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A012000" /> 6652*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 6653*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05151D37" /> 6654*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09151547" /> 6655*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05351C00" /> 6656*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09351400" /> 6657*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101400" /> 6658*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100BBB" /> 6659*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D140030" /> 6660*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61111400" /> 6661*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D128000" /> 6662*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F128000" /> 6663*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D150136" /> 6664*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 6665*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03164000" /> 6666*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 6667*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07164000" /> 6668*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350137" /> 6669*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07350147" /> 6670*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B350136" /> 6671*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 6672*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 6673*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03368000" /> 6674*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05368000" /> 6675*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 6676*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 6677*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 6678*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47101000" /> 6679*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101313" /> 6680*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B101313" /> 6681*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100313" /> 6682*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 6683*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 6684*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 6685*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 6686*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 6687*61046927SAndroid Build Coastguard Worker </register_config> 6688*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 6689*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 6690*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 6691*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x10800000" /> 6692*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 6693*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 6694*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00010000" /> 6695*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00001802" /> 6696*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FCFF" /> 6697*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00001802" /> 6698*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FCFF" /> 6699*61046927SAndroid Build Coastguard Worker </register_config> 6700*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 6701*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00811711" /> 6702*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A11911" /> 6703*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00851751" /> 6704*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A51951" /> 6705*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00852752" /> 6706*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A52952" /> 6707*61046927SAndroid Build Coastguard Worker </register_config> 6708*61046927SAndroid Build Coastguard Worker </set> 6709*61046927SAndroid Build Coastguard Worker 6710*61046927SAndroid Build Coastguard Worker <set name="EuActivity4" 6711*61046927SAndroid Build Coastguard Worker chipset="TGLGT1" 6712*61046927SAndroid Build Coastguard Worker symbol_name="EuActivity4" 6713*61046927SAndroid Build Coastguard Worker underscore_name="eu_activity4" 6714*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" 6715*61046927SAndroid Build Coastguard Worker hw_config_guid="948f1627-f642-42a6-8304-801d7db112d2" 6716*61046927SAndroid Build Coastguard Worker > 6717*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 6718*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 6719*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 6720*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 6721*61046927SAndroid Build Coastguard Worker data_type="uint64" 6722*61046927SAndroid Build Coastguard Worker units="ns" 6723*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6724*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 6725*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6726*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6727*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6728*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6729*61046927SAndroid Build Coastguard Worker /> 6730*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 6731*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 6732*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 6733*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 6734*61046927SAndroid Build Coastguard Worker data_type="uint64" 6735*61046927SAndroid Build Coastguard Worker units="cycles" 6736*61046927SAndroid Build Coastguard Worker semantic_type="event" 6737*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 6738*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6739*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 6740*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6741*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6742*61046927SAndroid Build Coastguard Worker /> 6743*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 6744*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 6745*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 6746*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 6747*61046927SAndroid Build Coastguard Worker data_type="uint64" 6748*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 6749*61046927SAndroid Build Coastguard Worker units="hz" 6750*61046927SAndroid Build Coastguard Worker semantic_type="event" 6751*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 6752*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6753*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6754*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6755*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6756*61046927SAndroid Build Coastguard Worker /> 6757*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 6758*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 6759*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 6760*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 6761*61046927SAndroid Build Coastguard Worker data_type="float" 6762*61046927SAndroid Build Coastguard Worker max_equation="100" 6763*61046927SAndroid Build Coastguard Worker units="percent" 6764*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6765*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 6766*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6767*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 6768*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6769*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6770*61046927SAndroid Build Coastguard Worker /> 6771*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 6772*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 6773*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 6774*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 6775*61046927SAndroid Build Coastguard Worker data_type="uint64" 6776*61046927SAndroid Build Coastguard Worker units="threads" 6777*61046927SAndroid Build Coastguard Worker semantic_type="event" 6778*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 6779*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 6780*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6781*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6782*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6783*61046927SAndroid Build Coastguard Worker /> 6784*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 6785*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 6786*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 6787*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 6788*61046927SAndroid Build Coastguard Worker data_type="uint64" 6789*61046927SAndroid Build Coastguard Worker units="threads" 6790*61046927SAndroid Build Coastguard Worker semantic_type="event" 6791*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 6792*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 6793*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6794*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6795*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6796*61046927SAndroid Build Coastguard Worker /> 6797*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 6798*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 6799*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 6800*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 6801*61046927SAndroid Build Coastguard Worker data_type="uint64" 6802*61046927SAndroid Build Coastguard Worker units="threads" 6803*61046927SAndroid Build Coastguard Worker semantic_type="event" 6804*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 6805*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 6806*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6807*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6808*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6809*61046927SAndroid Build Coastguard Worker /> 6810*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 6811*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 6812*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 6813*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 6814*61046927SAndroid Build Coastguard Worker data_type="uint64" 6815*61046927SAndroid Build Coastguard Worker units="threads" 6816*61046927SAndroid Build Coastguard Worker semantic_type="event" 6817*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 6818*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 6819*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6820*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6821*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6822*61046927SAndroid Build Coastguard Worker /> 6823*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 6824*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 6825*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 6826*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 6827*61046927SAndroid Build Coastguard Worker data_type="uint64" 6828*61046927SAndroid Build Coastguard Worker units="threads" 6829*61046927SAndroid Build Coastguard Worker semantic_type="event" 6830*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 6831*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 6832*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6833*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6834*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6835*61046927SAndroid Build Coastguard Worker /> 6836*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 6837*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 6838*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 6839*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 6840*61046927SAndroid Build Coastguard Worker data_type="uint64" 6841*61046927SAndroid Build Coastguard Worker units="threads" 6842*61046927SAndroid Build Coastguard Worker semantic_type="event" 6843*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 6844*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 6845*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6846*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6847*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6848*61046927SAndroid Build Coastguard Worker /> 6849*61046927SAndroid Build Coastguard Worker <counter name="Render Ring Busy" 6850*61046927SAndroid Build Coastguard Worker symbol_name="RenderBusy" 6851*61046927SAndroid Build Coastguard Worker underscore_name="render_busy" 6852*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 6853*61046927SAndroid Build Coastguard Worker data_type="float" 6854*61046927SAndroid Build Coastguard Worker max_equation="100" 6855*61046927SAndroid Build Coastguard Worker units="percent" 6856*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6857*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 6858*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6859*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 6860*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6861*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6862*61046927SAndroid Build Coastguard Worker /> 6863*61046927SAndroid Build Coastguard Worker <counter name="Compute Ring Busy" 6864*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBusy" 6865*61046927SAndroid Build Coastguard Worker underscore_name="compute_busy" 6866*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 6867*61046927SAndroid Build Coastguard Worker data_type="float" 6868*61046927SAndroid Build Coastguard Worker max_equation="100" 6869*61046927SAndroid Build Coastguard Worker units="percent" 6870*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6871*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 6872*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6873*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 6874*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6875*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6876*61046927SAndroid Build Coastguard Worker /> 6877*61046927SAndroid Build Coastguard Worker <counter name="Render and compute engines are simultaneously busy" 6878*61046927SAndroid Build Coastguard Worker symbol_name="RenderAndComputeBusy" 6879*61046927SAndroid Build Coastguard Worker underscore_name="render_and_compute_busy" 6880*61046927SAndroid Build Coastguard Worker description="The percentage of time when render and compute engines are simultaneously busy" 6881*61046927SAndroid Build Coastguard Worker data_type="float" 6882*61046927SAndroid Build Coastguard Worker max_equation="100" 6883*61046927SAndroid Build Coastguard Worker units="percent" 6884*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6885*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 6886*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6887*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 6888*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6889*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6890*61046927SAndroid Build Coastguard Worker /> 6891*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 6892*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 6893*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 6894*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 6895*61046927SAndroid Build Coastguard Worker data_type="uint64" 6896*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 6897*61046927SAndroid Build Coastguard Worker units="bytes" 6898*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 6899*61046927SAndroid Build Coastguard Worker equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" 6900*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 6901*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6902*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6903*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6904*61046927SAndroid Build Coastguard Worker /> 6905*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 6906*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 6907*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 6908*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 6909*61046927SAndroid Build Coastguard Worker data_type="uint64" 6910*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 6911*61046927SAndroid Build Coastguard Worker units="bytes" 6912*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 6913*61046927SAndroid Build Coastguard Worker equation="64 C 3 READ C 2 READ UADD UMUL" 6914*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 6915*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6916*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6917*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6918*61046927SAndroid Build Coastguard Worker /> 6919*61046927SAndroid Build Coastguard Worker <counter name="HS FPU Pipe Active" 6920*61046927SAndroid Build Coastguard Worker symbol_name="HsFpuActive" 6921*61046927SAndroid Build Coastguard Worker underscore_name="hs_fpu_active" 6922*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU pipeline was actively processing a hull shader instruction." 6923*61046927SAndroid Build Coastguard Worker data_type="float" 6924*61046927SAndroid Build Coastguard Worker max_equation="100" 6925*61046927SAndroid Build Coastguard Worker units="percent" 6926*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6927*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6928*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 6929*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6930*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6931*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6932*61046927SAndroid Build Coastguard Worker /> 6933*61046927SAndroid Build Coastguard Worker <counter name="DS FPU Pipe Active" 6934*61046927SAndroid Build Coastguard Worker symbol_name="DsFpuActive" 6935*61046927SAndroid Build Coastguard Worker underscore_name="ds_fpu_active" 6936*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU pipeline was actively processing a domain shader instructions." 6937*61046927SAndroid Build Coastguard Worker data_type="float" 6938*61046927SAndroid Build Coastguard Worker max_equation="100" 6939*61046927SAndroid Build Coastguard Worker units="percent" 6940*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6941*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6942*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 6943*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6944*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6945*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6946*61046927SAndroid Build Coastguard Worker /> 6947*61046927SAndroid Build Coastguard Worker <counter name="VS Send Pipe Active" 6948*61046927SAndroid Build Coastguard Worker symbol_name="VsSendActive" 6949*61046927SAndroid Build Coastguard Worker underscore_name="vs_send_active" 6950*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." 6951*61046927SAndroid Build Coastguard Worker data_type="float" 6952*61046927SAndroid Build Coastguard Worker max_equation="100" 6953*61046927SAndroid Build Coastguard Worker units="percent" 6954*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6955*61046927SAndroid Build Coastguard Worker equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6956*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 6957*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6958*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6959*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6960*61046927SAndroid Build Coastguard Worker /> 6961*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 6962*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 6963*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 6964*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 6965*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E2400" /> 6966*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220E0009" /> 6967*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0E0043" /> 6968*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0E00B3" /> 6969*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x200E0000" /> 6970*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0F4000" /> 6971*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0F4000" /> 6972*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x34004000" /> 6973*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x36000001" /> 6974*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18018000" /> 6975*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A012000" /> 6976*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 6977*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05151D37" /> 6978*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09151547" /> 6979*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05351C00" /> 6980*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09351400" /> 6981*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101400" /> 6982*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100BBB" /> 6983*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D140030" /> 6984*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61111400" /> 6985*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D128000" /> 6986*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F128000" /> 6987*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D150136" /> 6988*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 6989*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03164000" /> 6990*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 6991*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07164000" /> 6992*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350137" /> 6993*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07350147" /> 6994*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B350136" /> 6995*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 6996*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 6997*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03368000" /> 6998*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05368000" /> 6999*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 7000*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 7001*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 7002*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47101000" /> 7003*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101313" /> 7004*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B101313" /> 7005*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100313" /> 7006*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 7007*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 7008*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 7009*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 7010*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 7011*61046927SAndroid Build Coastguard Worker </register_config> 7012*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 7013*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 7014*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 7015*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x10800000" /> 7016*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 7017*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 7018*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00010000" /> 7019*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00001802" /> 7020*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FCFF" /> 7021*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00001802" /> 7022*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FCFF" /> 7023*61046927SAndroid Build Coastguard Worker </register_config> 7024*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 7025*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00820720" /> 7026*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A20920" /> 7027*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00830730" /> 7028*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A30930" /> 7029*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00812712" /> 7030*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A12912" /> 7031*61046927SAndroid Build Coastguard Worker </register_config> 7032*61046927SAndroid Build Coastguard Worker </set> 7033*61046927SAndroid Build Coastguard Worker 7034*61046927SAndroid Build Coastguard Worker <set name="EuActivity5" 7035*61046927SAndroid Build Coastguard Worker chipset="TGLGT1" 7036*61046927SAndroid Build Coastguard Worker symbol_name="EuActivity5" 7037*61046927SAndroid Build Coastguard Worker underscore_name="eu_activity5" 7038*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" 7039*61046927SAndroid Build Coastguard Worker hw_config_guid="243ffad2-626e-4d05-94a0-af7068e18a84" 7040*61046927SAndroid Build Coastguard Worker > 7041*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 7042*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 7043*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 7044*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 7045*61046927SAndroid Build Coastguard Worker data_type="uint64" 7046*61046927SAndroid Build Coastguard Worker units="ns" 7047*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7048*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 7049*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7050*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7051*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7052*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7053*61046927SAndroid Build Coastguard Worker /> 7054*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 7055*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 7056*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 7057*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 7058*61046927SAndroid Build Coastguard Worker data_type="uint64" 7059*61046927SAndroid Build Coastguard Worker units="cycles" 7060*61046927SAndroid Build Coastguard Worker semantic_type="event" 7061*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 7062*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7063*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 7064*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7065*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7066*61046927SAndroid Build Coastguard Worker /> 7067*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 7068*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 7069*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 7070*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 7071*61046927SAndroid Build Coastguard Worker data_type="uint64" 7072*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 7073*61046927SAndroid Build Coastguard Worker units="hz" 7074*61046927SAndroid Build Coastguard Worker semantic_type="event" 7075*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 7076*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7077*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7078*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7079*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7080*61046927SAndroid Build Coastguard Worker /> 7081*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 7082*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 7083*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 7084*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 7085*61046927SAndroid Build Coastguard Worker data_type="float" 7086*61046927SAndroid Build Coastguard Worker max_equation="100" 7087*61046927SAndroid Build Coastguard Worker units="percent" 7088*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7089*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 7090*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7091*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 7092*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7093*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7094*61046927SAndroid Build Coastguard Worker /> 7095*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 7096*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 7097*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 7098*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 7099*61046927SAndroid Build Coastguard Worker data_type="uint64" 7100*61046927SAndroid Build Coastguard Worker units="threads" 7101*61046927SAndroid Build Coastguard Worker semantic_type="event" 7102*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 7103*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 7104*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7105*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7106*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7107*61046927SAndroid Build Coastguard Worker /> 7108*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 7109*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 7110*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 7111*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 7112*61046927SAndroid Build Coastguard Worker data_type="uint64" 7113*61046927SAndroid Build Coastguard Worker units="threads" 7114*61046927SAndroid Build Coastguard Worker semantic_type="event" 7115*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 7116*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 7117*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7118*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7119*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7120*61046927SAndroid Build Coastguard Worker /> 7121*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 7122*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 7123*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 7124*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 7125*61046927SAndroid Build Coastguard Worker data_type="uint64" 7126*61046927SAndroid Build Coastguard Worker units="threads" 7127*61046927SAndroid Build Coastguard Worker semantic_type="event" 7128*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 7129*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 7130*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7131*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7132*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7133*61046927SAndroid Build Coastguard Worker /> 7134*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 7135*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 7136*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 7137*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 7138*61046927SAndroid Build Coastguard Worker data_type="uint64" 7139*61046927SAndroid Build Coastguard Worker units="threads" 7140*61046927SAndroid Build Coastguard Worker semantic_type="event" 7141*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 7142*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 7143*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7144*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7145*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7146*61046927SAndroid Build Coastguard Worker /> 7147*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 7148*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 7149*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 7150*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 7151*61046927SAndroid Build Coastguard Worker data_type="uint64" 7152*61046927SAndroid Build Coastguard Worker units="threads" 7153*61046927SAndroid Build Coastguard Worker semantic_type="event" 7154*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 7155*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 7156*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7157*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7158*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7159*61046927SAndroid Build Coastguard Worker /> 7160*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 7161*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 7162*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 7163*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 7164*61046927SAndroid Build Coastguard Worker data_type="uint64" 7165*61046927SAndroid Build Coastguard Worker units="threads" 7166*61046927SAndroid Build Coastguard Worker semantic_type="event" 7167*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 7168*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 7169*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7170*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7171*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7172*61046927SAndroid Build Coastguard Worker /> 7173*61046927SAndroid Build Coastguard Worker <counter name="Render Ring Busy" 7174*61046927SAndroid Build Coastguard Worker symbol_name="RenderBusy" 7175*61046927SAndroid Build Coastguard Worker underscore_name="render_busy" 7176*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 7177*61046927SAndroid Build Coastguard Worker data_type="float" 7178*61046927SAndroid Build Coastguard Worker max_equation="100" 7179*61046927SAndroid Build Coastguard Worker units="percent" 7180*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7181*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 7182*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7183*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 7184*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7185*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7186*61046927SAndroid Build Coastguard Worker /> 7187*61046927SAndroid Build Coastguard Worker <counter name="Compute Ring Busy" 7188*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBusy" 7189*61046927SAndroid Build Coastguard Worker underscore_name="compute_busy" 7190*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 7191*61046927SAndroid Build Coastguard Worker data_type="float" 7192*61046927SAndroid Build Coastguard Worker max_equation="100" 7193*61046927SAndroid Build Coastguard Worker units="percent" 7194*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7195*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 7196*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7197*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 7198*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7199*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7200*61046927SAndroid Build Coastguard Worker /> 7201*61046927SAndroid Build Coastguard Worker <counter name="Render and compute engines are simultaneously busy" 7202*61046927SAndroid Build Coastguard Worker symbol_name="RenderAndComputeBusy" 7203*61046927SAndroid Build Coastguard Worker underscore_name="render_and_compute_busy" 7204*61046927SAndroid Build Coastguard Worker description="The percentage of time when render and compute engines are simultaneously busy" 7205*61046927SAndroid Build Coastguard Worker data_type="float" 7206*61046927SAndroid Build Coastguard Worker max_equation="100" 7207*61046927SAndroid Build Coastguard Worker units="percent" 7208*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7209*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 7210*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7211*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 7212*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7213*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7214*61046927SAndroid Build Coastguard Worker /> 7215*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 7216*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 7217*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 7218*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 7219*61046927SAndroid Build Coastguard Worker data_type="uint64" 7220*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 7221*61046927SAndroid Build Coastguard Worker units="bytes" 7222*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 7223*61046927SAndroid Build Coastguard Worker equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" 7224*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 7225*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7226*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7227*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7228*61046927SAndroid Build Coastguard Worker /> 7229*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 7230*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 7231*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 7232*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 7233*61046927SAndroid Build Coastguard Worker data_type="uint64" 7234*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 7235*61046927SAndroid Build Coastguard Worker units="bytes" 7236*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 7237*61046927SAndroid Build Coastguard Worker equation="64 C 3 READ C 2 READ UADD UMUL" 7238*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 7239*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7240*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7241*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7242*61046927SAndroid Build Coastguard Worker /> 7243*61046927SAndroid Build Coastguard Worker <counter name="HS EM Pipe Active" 7244*61046927SAndroid Build Coastguard Worker symbol_name="HsEmActive" 7245*61046927SAndroid Build Coastguard Worker underscore_name="hs_em_active" 7246*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU EM pipeline was actively processing a hull shader instructions." 7247*61046927SAndroid Build Coastguard Worker data_type="float" 7248*61046927SAndroid Build Coastguard Worker max_equation="100" 7249*61046927SAndroid Build Coastguard Worker units="percent" 7250*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7251*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7252*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 7253*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7254*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7255*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7256*61046927SAndroid Build Coastguard Worker /> 7257*61046927SAndroid Build Coastguard Worker <counter name="DS EM Pipe Active" 7258*61046927SAndroid Build Coastguard Worker symbol_name="DsEmActive" 7259*61046927SAndroid Build Coastguard Worker underscore_name="ds_em_active" 7260*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU EM pipeline was actively processing a domain shader instructions." 7261*61046927SAndroid Build Coastguard Worker data_type="float" 7262*61046927SAndroid Build Coastguard Worker max_equation="100" 7263*61046927SAndroid Build Coastguard Worker units="percent" 7264*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7265*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7266*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 7267*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7268*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7269*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7270*61046927SAndroid Build Coastguard Worker /> 7271*61046927SAndroid Build Coastguard Worker <counter name="HS Send Pipe Active" 7272*61046927SAndroid Build Coastguard Worker symbol_name="HsSendActive" 7273*61046927SAndroid Build Coastguard Worker underscore_name="hs_send_active" 7274*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a hull shader instruction." 7275*61046927SAndroid Build Coastguard Worker data_type="float" 7276*61046927SAndroid Build Coastguard Worker max_equation="100" 7277*61046927SAndroid Build Coastguard Worker units="percent" 7278*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7279*61046927SAndroid Build Coastguard Worker equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7280*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 7281*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7282*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7283*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7284*61046927SAndroid Build Coastguard Worker /> 7285*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 7286*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 7287*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 7288*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 7289*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E2400" /> 7290*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220E0009" /> 7291*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0E0043" /> 7292*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0E00B3" /> 7293*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x200E0000" /> 7294*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0F4000" /> 7295*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0F4000" /> 7296*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x34004000" /> 7297*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x36000001" /> 7298*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18018000" /> 7299*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A012000" /> 7300*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 7301*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05151D37" /> 7302*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09151547" /> 7303*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05351C00" /> 7304*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09351400" /> 7305*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101400" /> 7306*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100BBB" /> 7307*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D140030" /> 7308*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61111400" /> 7309*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D128000" /> 7310*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F128000" /> 7311*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D150136" /> 7312*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 7313*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03164000" /> 7314*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 7315*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07164000" /> 7316*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350137" /> 7317*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07350147" /> 7318*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B350136" /> 7319*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 7320*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 7321*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03368000" /> 7322*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05368000" /> 7323*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 7324*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 7325*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 7326*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47101000" /> 7327*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101313" /> 7328*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B101313" /> 7329*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100313" /> 7330*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 7331*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 7332*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 7333*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 7334*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 7335*61046927SAndroid Build Coastguard Worker </register_config> 7336*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 7337*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 7338*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 7339*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x10800000" /> 7340*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 7341*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 7342*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00010000" /> 7343*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00001802" /> 7344*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FCFF" /> 7345*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00001802" /> 7346*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FCFF" /> 7347*61046927SAndroid Build Coastguard Worker </register_config> 7348*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 7349*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00821721" /> 7350*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A21921" /> 7351*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00831731" /> 7352*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A31931" /> 7353*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00822722" /> 7354*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A22922" /> 7355*61046927SAndroid Build Coastguard Worker </register_config> 7356*61046927SAndroid Build Coastguard Worker </set> 7357*61046927SAndroid Build Coastguard Worker 7358*61046927SAndroid Build Coastguard Worker <set name="EuActivity6" 7359*61046927SAndroid Build Coastguard Worker chipset="TGLGT1" 7360*61046927SAndroid Build Coastguard Worker symbol_name="EuActivity6" 7361*61046927SAndroid Build Coastguard Worker underscore_name="eu_activity6" 7362*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" 7363*61046927SAndroid Build Coastguard Worker hw_config_guid="1f367b67-1f45-469b-97fd-eac88aeb1f7c" 7364*61046927SAndroid Build Coastguard Worker > 7365*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 7366*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 7367*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 7368*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 7369*61046927SAndroid Build Coastguard Worker data_type="uint64" 7370*61046927SAndroid Build Coastguard Worker units="ns" 7371*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7372*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 7373*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7374*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7375*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7376*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7377*61046927SAndroid Build Coastguard Worker /> 7378*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 7379*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 7380*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 7381*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 7382*61046927SAndroid Build Coastguard Worker data_type="uint64" 7383*61046927SAndroid Build Coastguard Worker units="cycles" 7384*61046927SAndroid Build Coastguard Worker semantic_type="event" 7385*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 7386*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7387*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 7388*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7389*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7390*61046927SAndroid Build Coastguard Worker /> 7391*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 7392*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 7393*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 7394*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 7395*61046927SAndroid Build Coastguard Worker data_type="uint64" 7396*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 7397*61046927SAndroid Build Coastguard Worker units="hz" 7398*61046927SAndroid Build Coastguard Worker semantic_type="event" 7399*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 7400*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7401*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7402*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7403*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7404*61046927SAndroid Build Coastguard Worker /> 7405*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 7406*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 7407*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 7408*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 7409*61046927SAndroid Build Coastguard Worker data_type="float" 7410*61046927SAndroid Build Coastguard Worker max_equation="100" 7411*61046927SAndroid Build Coastguard Worker units="percent" 7412*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7413*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 7414*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7415*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 7416*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7417*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7418*61046927SAndroid Build Coastguard Worker /> 7419*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 7420*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 7421*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 7422*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 7423*61046927SAndroid Build Coastguard Worker data_type="uint64" 7424*61046927SAndroid Build Coastguard Worker units="threads" 7425*61046927SAndroid Build Coastguard Worker semantic_type="event" 7426*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 7427*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 7428*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7429*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7430*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7431*61046927SAndroid Build Coastguard Worker /> 7432*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 7433*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 7434*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 7435*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 7436*61046927SAndroid Build Coastguard Worker data_type="uint64" 7437*61046927SAndroid Build Coastguard Worker units="threads" 7438*61046927SAndroid Build Coastguard Worker semantic_type="event" 7439*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 7440*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 7441*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7442*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7443*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7444*61046927SAndroid Build Coastguard Worker /> 7445*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 7446*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 7447*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 7448*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 7449*61046927SAndroid Build Coastguard Worker data_type="uint64" 7450*61046927SAndroid Build Coastguard Worker units="threads" 7451*61046927SAndroid Build Coastguard Worker semantic_type="event" 7452*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 7453*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 7454*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7455*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7456*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7457*61046927SAndroid Build Coastguard Worker /> 7458*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 7459*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 7460*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 7461*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 7462*61046927SAndroid Build Coastguard Worker data_type="uint64" 7463*61046927SAndroid Build Coastguard Worker units="threads" 7464*61046927SAndroid Build Coastguard Worker semantic_type="event" 7465*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 7466*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 7467*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7468*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7469*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7470*61046927SAndroid Build Coastguard Worker /> 7471*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 7472*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 7473*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 7474*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 7475*61046927SAndroid Build Coastguard Worker data_type="uint64" 7476*61046927SAndroid Build Coastguard Worker units="threads" 7477*61046927SAndroid Build Coastguard Worker semantic_type="event" 7478*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 7479*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 7480*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7481*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7482*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7483*61046927SAndroid Build Coastguard Worker /> 7484*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 7485*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 7486*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 7487*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 7488*61046927SAndroid Build Coastguard Worker data_type="uint64" 7489*61046927SAndroid Build Coastguard Worker units="threads" 7490*61046927SAndroid Build Coastguard Worker semantic_type="event" 7491*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 7492*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 7493*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7494*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7495*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7496*61046927SAndroid Build Coastguard Worker /> 7497*61046927SAndroid Build Coastguard Worker <counter name="Render Ring Busy" 7498*61046927SAndroid Build Coastguard Worker symbol_name="RenderBusy" 7499*61046927SAndroid Build Coastguard Worker underscore_name="render_busy" 7500*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 7501*61046927SAndroid Build Coastguard Worker data_type="float" 7502*61046927SAndroid Build Coastguard Worker max_equation="100" 7503*61046927SAndroid Build Coastguard Worker units="percent" 7504*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7505*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 7506*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7507*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 7508*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7509*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7510*61046927SAndroid Build Coastguard Worker /> 7511*61046927SAndroid Build Coastguard Worker <counter name="Compute Ring Busy" 7512*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBusy" 7513*61046927SAndroid Build Coastguard Worker underscore_name="compute_busy" 7514*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 7515*61046927SAndroid Build Coastguard Worker data_type="float" 7516*61046927SAndroid Build Coastguard Worker max_equation="100" 7517*61046927SAndroid Build Coastguard Worker units="percent" 7518*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7519*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 7520*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7521*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 7522*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7523*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7524*61046927SAndroid Build Coastguard Worker /> 7525*61046927SAndroid Build Coastguard Worker <counter name="Render and compute engines are simultaneously busy" 7526*61046927SAndroid Build Coastguard Worker symbol_name="RenderAndComputeBusy" 7527*61046927SAndroid Build Coastguard Worker underscore_name="render_and_compute_busy" 7528*61046927SAndroid Build Coastguard Worker description="The percentage of time when render and compute engines are simultaneously busy" 7529*61046927SAndroid Build Coastguard Worker data_type="float" 7530*61046927SAndroid Build Coastguard Worker max_equation="100" 7531*61046927SAndroid Build Coastguard Worker units="percent" 7532*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7533*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 7534*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7535*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 7536*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7537*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7538*61046927SAndroid Build Coastguard Worker /> 7539*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 7540*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 7541*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 7542*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 7543*61046927SAndroid Build Coastguard Worker data_type="uint64" 7544*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 7545*61046927SAndroid Build Coastguard Worker units="bytes" 7546*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 7547*61046927SAndroid Build Coastguard Worker equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" 7548*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 7549*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7550*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7551*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7552*61046927SAndroid Build Coastguard Worker /> 7553*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 7554*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 7555*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 7556*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 7557*61046927SAndroid Build Coastguard Worker data_type="uint64" 7558*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 7559*61046927SAndroid Build Coastguard Worker units="bytes" 7560*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 7561*61046927SAndroid Build Coastguard Worker equation="64 C 3 READ C 2 READ UADD UMUL" 7562*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 7563*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7564*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7565*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7566*61046927SAndroid Build Coastguard Worker /> 7567*61046927SAndroid Build Coastguard Worker <counter name="GS FPU Pipe Active" 7568*61046927SAndroid Build Coastguard Worker symbol_name="GsFpuActive" 7569*61046927SAndroid Build Coastguard Worker underscore_name="gs_fpu_active" 7570*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU pipeline was actively processing a geometry shader instructions." 7571*61046927SAndroid Build Coastguard Worker data_type="float" 7572*61046927SAndroid Build Coastguard Worker max_equation="100" 7573*61046927SAndroid Build Coastguard Worker units="percent" 7574*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7575*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7576*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 7577*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7578*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7579*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7580*61046927SAndroid Build Coastguard Worker /> 7581*61046927SAndroid Build Coastguard Worker <counter name="GS EM Pipe Active" 7582*61046927SAndroid Build Coastguard Worker symbol_name="GsEmActive" 7583*61046927SAndroid Build Coastguard Worker underscore_name="gs_em_active" 7584*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU EM pipeline was actively processing a geometry shader instructions." 7585*61046927SAndroid Build Coastguard Worker data_type="float" 7586*61046927SAndroid Build Coastguard Worker max_equation="100" 7587*61046927SAndroid Build Coastguard Worker units="percent" 7588*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7589*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7590*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 7591*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7592*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7593*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7594*61046927SAndroid Build Coastguard Worker /> 7595*61046927SAndroid Build Coastguard Worker <counter name="GS Send Pipe Active" 7596*61046927SAndroid Build Coastguard Worker symbol_name="GsSendActive" 7597*61046927SAndroid Build Coastguard Worker underscore_name="gs_send_active" 7598*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a geometry shader instruction." 7599*61046927SAndroid Build Coastguard Worker data_type="float" 7600*61046927SAndroid Build Coastguard Worker max_equation="100" 7601*61046927SAndroid Build Coastguard Worker units="percent" 7602*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7603*61046927SAndroid Build Coastguard Worker equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7604*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 7605*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7606*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7607*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7608*61046927SAndroid Build Coastguard Worker /> 7609*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 7610*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 7611*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 7612*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 7613*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E2400" /> 7614*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220E0009" /> 7615*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0E0043" /> 7616*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0E00B3" /> 7617*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x200E0000" /> 7618*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0F4000" /> 7619*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0F4000" /> 7620*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x34004000" /> 7621*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x36000001" /> 7622*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18018000" /> 7623*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A012000" /> 7624*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 7625*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05151D37" /> 7626*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09151547" /> 7627*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05351C00" /> 7628*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09351400" /> 7629*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101400" /> 7630*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100BBB" /> 7631*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D140030" /> 7632*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61111400" /> 7633*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D128000" /> 7634*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F128000" /> 7635*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D150136" /> 7636*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 7637*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03164000" /> 7638*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 7639*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07164000" /> 7640*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350137" /> 7641*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07350147" /> 7642*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B350136" /> 7643*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 7644*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 7645*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03368000" /> 7646*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05368000" /> 7647*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 7648*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 7649*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 7650*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47101000" /> 7651*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101313" /> 7652*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B101313" /> 7653*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100313" /> 7654*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 7655*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 7656*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 7657*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 7658*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 7659*61046927SAndroid Build Coastguard Worker </register_config> 7660*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 7661*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 7662*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 7663*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x10800000" /> 7664*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 7665*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 7666*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00010000" /> 7667*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00001802" /> 7668*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FCFF" /> 7669*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00001802" /> 7670*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FCFF" /> 7671*61046927SAndroid Build Coastguard Worker </register_config> 7672*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 7673*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00840740" /> 7674*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A40940" /> 7675*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00841741" /> 7676*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A41941" /> 7677*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00842742" /> 7678*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A42942" /> 7679*61046927SAndroid Build Coastguard Worker </register_config> 7680*61046927SAndroid Build Coastguard Worker </set> 7681*61046927SAndroid Build Coastguard Worker 7682*61046927SAndroid Build Coastguard Worker <set name="EuActivity7" 7683*61046927SAndroid Build Coastguard Worker chipset="TGLGT1" 7684*61046927SAndroid Build Coastguard Worker symbol_name="EuActivity7" 7685*61046927SAndroid Build Coastguard Worker underscore_name="eu_activity7" 7686*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" 7687*61046927SAndroid Build Coastguard Worker hw_config_guid="7c2db23c-1fb4-45df-a5d5-2345d23c10fc" 7688*61046927SAndroid Build Coastguard Worker > 7689*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 7690*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 7691*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 7692*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 7693*61046927SAndroid Build Coastguard Worker data_type="uint64" 7694*61046927SAndroid Build Coastguard Worker units="ns" 7695*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7696*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 7697*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7698*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7699*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7700*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7701*61046927SAndroid Build Coastguard Worker /> 7702*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 7703*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 7704*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 7705*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 7706*61046927SAndroid Build Coastguard Worker data_type="uint64" 7707*61046927SAndroid Build Coastguard Worker units="cycles" 7708*61046927SAndroid Build Coastguard Worker semantic_type="event" 7709*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 7710*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7711*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 7712*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7713*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7714*61046927SAndroid Build Coastguard Worker /> 7715*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 7716*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 7717*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 7718*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 7719*61046927SAndroid Build Coastguard Worker data_type="uint64" 7720*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 7721*61046927SAndroid Build Coastguard Worker units="hz" 7722*61046927SAndroid Build Coastguard Worker semantic_type="event" 7723*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 7724*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7725*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7726*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7727*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7728*61046927SAndroid Build Coastguard Worker /> 7729*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 7730*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 7731*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 7732*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 7733*61046927SAndroid Build Coastguard Worker data_type="float" 7734*61046927SAndroid Build Coastguard Worker max_equation="100" 7735*61046927SAndroid Build Coastguard Worker units="percent" 7736*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7737*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 7738*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7739*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 7740*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7741*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7742*61046927SAndroid Build Coastguard Worker /> 7743*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 7744*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 7745*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 7746*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 7747*61046927SAndroid Build Coastguard Worker data_type="uint64" 7748*61046927SAndroid Build Coastguard Worker units="threads" 7749*61046927SAndroid Build Coastguard Worker semantic_type="event" 7750*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 7751*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 7752*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7753*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7754*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7755*61046927SAndroid Build Coastguard Worker /> 7756*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 7757*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 7758*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 7759*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 7760*61046927SAndroid Build Coastguard Worker data_type="uint64" 7761*61046927SAndroid Build Coastguard Worker units="threads" 7762*61046927SAndroid Build Coastguard Worker semantic_type="event" 7763*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 7764*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 7765*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7766*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7767*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7768*61046927SAndroid Build Coastguard Worker /> 7769*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 7770*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 7771*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 7772*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 7773*61046927SAndroid Build Coastguard Worker data_type="uint64" 7774*61046927SAndroid Build Coastguard Worker units="threads" 7775*61046927SAndroid Build Coastguard Worker semantic_type="event" 7776*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 7777*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 7778*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7779*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7780*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7781*61046927SAndroid Build Coastguard Worker /> 7782*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 7783*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 7784*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 7785*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 7786*61046927SAndroid Build Coastguard Worker data_type="uint64" 7787*61046927SAndroid Build Coastguard Worker units="threads" 7788*61046927SAndroid Build Coastguard Worker semantic_type="event" 7789*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 7790*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 7791*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7792*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7793*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7794*61046927SAndroid Build Coastguard Worker /> 7795*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 7796*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 7797*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 7798*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 7799*61046927SAndroid Build Coastguard Worker data_type="uint64" 7800*61046927SAndroid Build Coastguard Worker units="threads" 7801*61046927SAndroid Build Coastguard Worker semantic_type="event" 7802*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 7803*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 7804*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7805*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7806*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7807*61046927SAndroid Build Coastguard Worker /> 7808*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 7809*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 7810*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 7811*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 7812*61046927SAndroid Build Coastguard Worker data_type="uint64" 7813*61046927SAndroid Build Coastguard Worker units="threads" 7814*61046927SAndroid Build Coastguard Worker semantic_type="event" 7815*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 7816*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 7817*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7818*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7819*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7820*61046927SAndroid Build Coastguard Worker /> 7821*61046927SAndroid Build Coastguard Worker <counter name="EU FPU Pipe Active" 7822*61046927SAndroid Build Coastguard Worker symbol_name="FpuActive" 7823*61046927SAndroid Build Coastguard Worker underscore_name="fpu_active" 7824*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU pipeline was actively processing." 7825*61046927SAndroid Build Coastguard Worker data_type="float" 7826*61046927SAndroid Build Coastguard Worker max_equation="100" 7827*61046927SAndroid Build Coastguard Worker units="percent" 7828*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7829*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7830*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 7831*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7832*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7833*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7834*61046927SAndroid Build Coastguard Worker /> 7835*61046927SAndroid Build Coastguard Worker <counter name="EM Pipe Active" 7836*61046927SAndroid Build Coastguard Worker symbol_name="EmActive" 7837*61046927SAndroid Build Coastguard Worker underscore_name="em_active" 7838*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU EM pipeline was actively processing." 7839*61046927SAndroid Build Coastguard Worker data_type="float" 7840*61046927SAndroid Build Coastguard Worker max_equation="100" 7841*61046927SAndroid Build Coastguard Worker units="percent" 7842*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7843*61046927SAndroid Build Coastguard Worker equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7844*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 7845*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7846*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7847*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7848*61046927SAndroid Build Coastguard Worker /> 7849*61046927SAndroid Build Coastguard Worker <counter name="EU FPU And EM Pipes Active" 7850*61046927SAndroid Build Coastguard Worker symbol_name="EuFpuEmActive" 7851*61046927SAndroid Build Coastguard Worker underscore_name="eu_fpu_em_active" 7852*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU and EM pipelines were actively processing." 7853*61046927SAndroid Build Coastguard Worker data_type="float" 7854*61046927SAndroid Build Coastguard Worker max_equation="100" 7855*61046927SAndroid Build Coastguard Worker units="percent" 7856*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7857*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7858*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 7859*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7860*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7861*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7862*61046927SAndroid Build Coastguard Worker /> 7863*61046927SAndroid Build Coastguard Worker <counter name="EU AVG IPC Rate" 7864*61046927SAndroid Build Coastguard Worker symbol_name="EuAvgIpcRate" 7865*61046927SAndroid Build Coastguard Worker underscore_name="eu_avg_ipc_rate" 7866*61046927SAndroid Build Coastguard Worker description="The average rate of IPC calculated for 2 FPU pipelines." 7867*61046927SAndroid Build Coastguard Worker data_type="float" 7868*61046927SAndroid Build Coastguard Worker max_equation="2" 7869*61046927SAndroid Build Coastguard Worker units="number" 7870*61046927SAndroid Build Coastguard Worker semantic_type="ratio" 7871*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FADD A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD FSUB FDIV 1 FADD" 7872*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 7873*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview System Frame Batch Draw" 7874*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7875*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7876*61046927SAndroid Build Coastguard Worker /> 7877*61046927SAndroid Build Coastguard Worker <counter name="Render Ring Busy" 7878*61046927SAndroid Build Coastguard Worker symbol_name="RenderBusy" 7879*61046927SAndroid Build Coastguard Worker underscore_name="render_busy" 7880*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 7881*61046927SAndroid Build Coastguard Worker data_type="float" 7882*61046927SAndroid Build Coastguard Worker max_equation="100" 7883*61046927SAndroid Build Coastguard Worker units="percent" 7884*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7885*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 7886*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7887*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 7888*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7889*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7890*61046927SAndroid Build Coastguard Worker /> 7891*61046927SAndroid Build Coastguard Worker <counter name="Compute Ring Busy" 7892*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBusy" 7893*61046927SAndroid Build Coastguard Worker underscore_name="compute_busy" 7894*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 7895*61046927SAndroid Build Coastguard Worker data_type="float" 7896*61046927SAndroid Build Coastguard Worker max_equation="100" 7897*61046927SAndroid Build Coastguard Worker units="percent" 7898*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7899*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 7900*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7901*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 7902*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7903*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7904*61046927SAndroid Build Coastguard Worker /> 7905*61046927SAndroid Build Coastguard Worker <counter name="Render and compute engines are simultaneously busy" 7906*61046927SAndroid Build Coastguard Worker symbol_name="RenderAndComputeBusy" 7907*61046927SAndroid Build Coastguard Worker underscore_name="render_and_compute_busy" 7908*61046927SAndroid Build Coastguard Worker description="The percentage of time when render and compute engines are simultaneously busy" 7909*61046927SAndroid Build Coastguard Worker data_type="float" 7910*61046927SAndroid Build Coastguard Worker max_equation="100" 7911*61046927SAndroid Build Coastguard Worker units="percent" 7912*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7913*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 7914*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7915*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 7916*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7917*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7918*61046927SAndroid Build Coastguard Worker /> 7919*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 7920*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 7921*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 7922*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 7923*61046927SAndroid Build Coastguard Worker data_type="uint64" 7924*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 7925*61046927SAndroid Build Coastguard Worker units="bytes" 7926*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 7927*61046927SAndroid Build Coastguard Worker equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" 7928*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 7929*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7930*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7931*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7932*61046927SAndroid Build Coastguard Worker /> 7933*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 7934*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 7935*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 7936*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 7937*61046927SAndroid Build Coastguard Worker data_type="uint64" 7938*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 7939*61046927SAndroid Build Coastguard Worker units="bytes" 7940*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 7941*61046927SAndroid Build Coastguard Worker equation="64 C 3 READ C 2 READ UADD UMUL" 7942*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 7943*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7944*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7945*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7946*61046927SAndroid Build Coastguard Worker /> 7947*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 7948*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 7949*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 7950*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 7951*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E2400" /> 7952*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220E0009" /> 7953*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0E0043" /> 7954*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0E00B3" /> 7955*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x200E0000" /> 7956*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0F4000" /> 7957*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0F4000" /> 7958*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x34004000" /> 7959*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x36000001" /> 7960*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18018000" /> 7961*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A012000" /> 7962*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 7963*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05151D37" /> 7964*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09151547" /> 7965*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05351C00" /> 7966*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09351400" /> 7967*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101400" /> 7968*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100BBB" /> 7969*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D140030" /> 7970*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61111400" /> 7971*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D128000" /> 7972*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F128000" /> 7973*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D150136" /> 7974*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 7975*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03164000" /> 7976*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 7977*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07164000" /> 7978*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350137" /> 7979*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07350147" /> 7980*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B350136" /> 7981*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 7982*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 7983*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03368000" /> 7984*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05368000" /> 7985*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 7986*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 7987*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 7988*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47101000" /> 7989*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101313" /> 7990*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B101313" /> 7991*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100313" /> 7992*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 7993*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 7994*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 7995*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 7996*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 7997*61046927SAndroid Build Coastguard Worker </register_config> 7998*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 7999*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 8000*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 8001*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x10800000" /> 8002*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 8003*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 8004*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00010000" /> 8005*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00001802" /> 8006*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FCFF" /> 8007*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00001802" /> 8008*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FCFF" /> 8009*61046927SAndroid Build Coastguard Worker </register_config> 8010*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 8011*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00803703" /> 8012*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A03903" /> 8013*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00800700" /> 8014*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A00900" /> 8015*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00801701" /> 8016*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A01901" /> 8017*61046927SAndroid Build Coastguard Worker </register_config> 8018*61046927SAndroid Build Coastguard Worker </set> 8019*61046927SAndroid Build Coastguard Worker 8020*61046927SAndroid Build Coastguard Worker <set name="EuActivity8" 8021*61046927SAndroid Build Coastguard Worker chipset="TGLGT1" 8022*61046927SAndroid Build Coastguard Worker symbol_name="EuActivity8" 8023*61046927SAndroid Build Coastguard Worker underscore_name="eu_activity8" 8024*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" 8025*61046927SAndroid Build Coastguard Worker hw_config_guid="b4c81162-2c96-4cf1-86ae-ecff3d57ee4d" 8026*61046927SAndroid Build Coastguard Worker > 8027*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 8028*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 8029*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 8030*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 8031*61046927SAndroid Build Coastguard Worker data_type="uint64" 8032*61046927SAndroid Build Coastguard Worker units="ns" 8033*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8034*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 8035*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8036*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 8037*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8038*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8039*61046927SAndroid Build Coastguard Worker /> 8040*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 8041*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 8042*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 8043*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 8044*61046927SAndroid Build Coastguard Worker data_type="uint64" 8045*61046927SAndroid Build Coastguard Worker units="cycles" 8046*61046927SAndroid Build Coastguard Worker semantic_type="event" 8047*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 8048*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8049*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 8050*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8051*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8052*61046927SAndroid Build Coastguard Worker /> 8053*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 8054*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 8055*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 8056*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 8057*61046927SAndroid Build Coastguard Worker data_type="uint64" 8058*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 8059*61046927SAndroid Build Coastguard Worker units="hz" 8060*61046927SAndroid Build Coastguard Worker semantic_type="event" 8061*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 8062*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8063*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 8064*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8065*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8066*61046927SAndroid Build Coastguard Worker /> 8067*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 8068*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 8069*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 8070*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 8071*61046927SAndroid Build Coastguard Worker data_type="float" 8072*61046927SAndroid Build Coastguard Worker max_equation="100" 8073*61046927SAndroid Build Coastguard Worker units="percent" 8074*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8075*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 8076*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8077*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 8078*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8079*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8080*61046927SAndroid Build Coastguard Worker /> 8081*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 8082*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 8083*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 8084*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 8085*61046927SAndroid Build Coastguard Worker data_type="uint64" 8086*61046927SAndroid Build Coastguard Worker units="threads" 8087*61046927SAndroid Build Coastguard Worker semantic_type="event" 8088*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 8089*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 8090*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8091*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8092*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8093*61046927SAndroid Build Coastguard Worker /> 8094*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 8095*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 8096*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 8097*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 8098*61046927SAndroid Build Coastguard Worker data_type="uint64" 8099*61046927SAndroid Build Coastguard Worker units="threads" 8100*61046927SAndroid Build Coastguard Worker semantic_type="event" 8101*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 8102*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 8103*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8104*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8105*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8106*61046927SAndroid Build Coastguard Worker /> 8107*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 8108*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 8109*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 8110*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 8111*61046927SAndroid Build Coastguard Worker data_type="uint64" 8112*61046927SAndroid Build Coastguard Worker units="threads" 8113*61046927SAndroid Build Coastguard Worker semantic_type="event" 8114*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 8115*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 8116*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8117*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8118*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8119*61046927SAndroid Build Coastguard Worker /> 8120*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 8121*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 8122*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 8123*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 8124*61046927SAndroid Build Coastguard Worker data_type="uint64" 8125*61046927SAndroid Build Coastguard Worker units="threads" 8126*61046927SAndroid Build Coastguard Worker semantic_type="event" 8127*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 8128*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 8129*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8130*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8131*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8132*61046927SAndroid Build Coastguard Worker /> 8133*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 8134*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 8135*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 8136*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 8137*61046927SAndroid Build Coastguard Worker data_type="uint64" 8138*61046927SAndroid Build Coastguard Worker units="threads" 8139*61046927SAndroid Build Coastguard Worker semantic_type="event" 8140*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 8141*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 8142*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8143*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8144*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8145*61046927SAndroid Build Coastguard Worker /> 8146*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 8147*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 8148*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 8149*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 8150*61046927SAndroid Build Coastguard Worker data_type="uint64" 8151*61046927SAndroid Build Coastguard Worker units="threads" 8152*61046927SAndroid Build Coastguard Worker semantic_type="event" 8153*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 8154*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 8155*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8156*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8157*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8158*61046927SAndroid Build Coastguard Worker /> 8159*61046927SAndroid Build Coastguard Worker <counter name="Render Ring Busy" 8160*61046927SAndroid Build Coastguard Worker symbol_name="RenderBusy" 8161*61046927SAndroid Build Coastguard Worker underscore_name="render_busy" 8162*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 8163*61046927SAndroid Build Coastguard Worker data_type="float" 8164*61046927SAndroid Build Coastguard Worker max_equation="100" 8165*61046927SAndroid Build Coastguard Worker units="percent" 8166*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8167*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 8168*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8169*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 8170*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8171*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8172*61046927SAndroid Build Coastguard Worker /> 8173*61046927SAndroid Build Coastguard Worker <counter name="Compute Ring Busy" 8174*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBusy" 8175*61046927SAndroid Build Coastguard Worker underscore_name="compute_busy" 8176*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 8177*61046927SAndroid Build Coastguard Worker data_type="float" 8178*61046927SAndroid Build Coastguard Worker max_equation="100" 8179*61046927SAndroid Build Coastguard Worker units="percent" 8180*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8181*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 8182*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8183*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 8184*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8185*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8186*61046927SAndroid Build Coastguard Worker /> 8187*61046927SAndroid Build Coastguard Worker <counter name="Render and compute engines are simultaneously busy" 8188*61046927SAndroid Build Coastguard Worker symbol_name="RenderAndComputeBusy" 8189*61046927SAndroid Build Coastguard Worker underscore_name="render_and_compute_busy" 8190*61046927SAndroid Build Coastguard Worker description="The percentage of time when render and compute engines are simultaneously busy" 8191*61046927SAndroid Build Coastguard Worker data_type="float" 8192*61046927SAndroid Build Coastguard Worker max_equation="100" 8193*61046927SAndroid Build Coastguard Worker units="percent" 8194*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8195*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 8196*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8197*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 8198*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8199*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8200*61046927SAndroid Build Coastguard Worker /> 8201*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 8202*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 8203*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 8204*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 8205*61046927SAndroid Build Coastguard Worker data_type="uint64" 8206*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 8207*61046927SAndroid Build Coastguard Worker units="bytes" 8208*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 8209*61046927SAndroid Build Coastguard Worker equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" 8210*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 8211*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 8212*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8213*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8214*61046927SAndroid Build Coastguard Worker /> 8215*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 8216*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 8217*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 8218*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 8219*61046927SAndroid Build Coastguard Worker data_type="uint64" 8220*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 8221*61046927SAndroid Build Coastguard Worker units="bytes" 8222*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 8223*61046927SAndroid Build Coastguard Worker equation="64 C 3 READ C 2 READ UADD UMUL" 8224*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 8225*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 8226*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8227*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8228*61046927SAndroid Build Coastguard Worker /> 8229*61046927SAndroid Build Coastguard Worker <counter name="DS Send Pipe Active" 8230*61046927SAndroid Build Coastguard Worker symbol_name="DsSendActive" 8231*61046927SAndroid Build Coastguard Worker underscore_name="ds_send_active" 8232*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a domain shader instruction." 8233*61046927SAndroid Build Coastguard Worker data_type="float" 8234*61046927SAndroid Build Coastguard Worker max_equation="100" 8235*61046927SAndroid Build Coastguard Worker units="percent" 8236*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8237*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8238*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 8239*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8240*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8241*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8242*61046927SAndroid Build Coastguard Worker /> 8243*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 8244*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 8245*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 8246*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 8247*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E2400" /> 8248*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220E0009" /> 8249*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0E0043" /> 8250*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0E00B3" /> 8251*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x200E0000" /> 8252*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0F4000" /> 8253*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0F4000" /> 8254*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x34004000" /> 8255*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x36000001" /> 8256*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18018000" /> 8257*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A012000" /> 8258*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 8259*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05151D37" /> 8260*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09151547" /> 8261*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05351C00" /> 8262*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09351400" /> 8263*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101400" /> 8264*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100BBB" /> 8265*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D140030" /> 8266*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61111400" /> 8267*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D128000" /> 8268*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F128000" /> 8269*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D150136" /> 8270*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 8271*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03164000" /> 8272*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 8273*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07164000" /> 8274*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350137" /> 8275*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07350147" /> 8276*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B350136" /> 8277*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 8278*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 8279*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03368000" /> 8280*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05368000" /> 8281*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 8282*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 8283*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 8284*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47101000" /> 8285*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101313" /> 8286*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B101313" /> 8287*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100313" /> 8288*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 8289*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 8290*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 8291*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 8292*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 8293*61046927SAndroid Build Coastguard Worker </register_config> 8294*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 8295*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 8296*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 8297*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x10800000" /> 8298*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 8299*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 8300*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00010000" /> 8301*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00001802" /> 8302*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FCFF" /> 8303*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00001802" /> 8304*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FCFF" /> 8305*61046927SAndroid Build Coastguard Worker </register_config> 8306*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 8307*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00832732" /> 8308*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A32932" /> 8309*61046927SAndroid Build Coastguard Worker </register_config> 8310*61046927SAndroid Build Coastguard Worker </set> 8311*61046927SAndroid Build Coastguard Worker 8312*61046927SAndroid Build Coastguard Worker <set name="Metric set TestOa" 8313*61046927SAndroid Build Coastguard Worker chipset="TGLGT1" 8314*61046927SAndroid Build Coastguard Worker symbol_name="TestOa" 8315*61046927SAndroid Build Coastguard Worker underscore_name="test_oa" 8316*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 8317*61046927SAndroid Build Coastguard Worker hw_config_guid="6f27aaed-4f08-4e0f-95a9-231d9b4fa111" 8318*61046927SAndroid Build Coastguard Worker > 8319*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 8320*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 8321*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 8322*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 8323*61046927SAndroid Build Coastguard Worker data_type="uint64" 8324*61046927SAndroid Build Coastguard Worker units="ns" 8325*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8326*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 8327*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8328*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 8329*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8330*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8331*61046927SAndroid Build Coastguard Worker /> 8332*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 8333*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 8334*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 8335*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 8336*61046927SAndroid Build Coastguard Worker data_type="uint64" 8337*61046927SAndroid Build Coastguard Worker units="cycles" 8338*61046927SAndroid Build Coastguard Worker semantic_type="event" 8339*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 8340*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8341*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 8342*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8343*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8344*61046927SAndroid Build Coastguard Worker /> 8345*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 8346*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 8347*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 8348*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 8349*61046927SAndroid Build Coastguard Worker data_type="uint64" 8350*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 8351*61046927SAndroid Build Coastguard Worker units="hz" 8352*61046927SAndroid Build Coastguard Worker semantic_type="event" 8353*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 8354*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8355*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 8356*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8357*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8358*61046927SAndroid Build Coastguard Worker /> 8359*61046927SAndroid Build Coastguard Worker <counter name="TestCounter0" 8360*61046927SAndroid Build Coastguard Worker symbol_name="Counter0" 8361*61046927SAndroid Build Coastguard Worker underscore_name="counter0" 8362*61046927SAndroid Build Coastguard Worker description="HW test counter 0. Factor: 0.0" 8363*61046927SAndroid Build Coastguard Worker data_type="uint64" 8364*61046927SAndroid Build Coastguard Worker units="events" 8365*61046927SAndroid Build Coastguard Worker semantic_type="event" 8366*61046927SAndroid Build Coastguard Worker equation="B 0 READ" 8367*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8368*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 8369*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8370*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8371*61046927SAndroid Build Coastguard Worker /> 8372*61046927SAndroid Build Coastguard Worker <counter name="TestCounter1" 8373*61046927SAndroid Build Coastguard Worker symbol_name="Counter1" 8374*61046927SAndroid Build Coastguard Worker underscore_name="counter1" 8375*61046927SAndroid Build Coastguard Worker description="HW test counter 1. Factor: 1.0" 8376*61046927SAndroid Build Coastguard Worker data_type="uint64" 8377*61046927SAndroid Build Coastguard Worker units="events" 8378*61046927SAndroid Build Coastguard Worker semantic_type="event" 8379*61046927SAndroid Build Coastguard Worker equation="B 1 READ" 8380*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8381*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 8382*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8383*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8384*61046927SAndroid Build Coastguard Worker /> 8385*61046927SAndroid Build Coastguard Worker <counter name="TestCounter2" 8386*61046927SAndroid Build Coastguard Worker symbol_name="Counter2" 8387*61046927SAndroid Build Coastguard Worker underscore_name="counter2" 8388*61046927SAndroid Build Coastguard Worker description="HW test counter 2. Factor: 1.0" 8389*61046927SAndroid Build Coastguard Worker data_type="uint64" 8390*61046927SAndroid Build Coastguard Worker units="events" 8391*61046927SAndroid Build Coastguard Worker semantic_type="event" 8392*61046927SAndroid Build Coastguard Worker equation="B 2 READ" 8393*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8394*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 8395*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8396*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8397*61046927SAndroid Build Coastguard Worker /> 8398*61046927SAndroid Build Coastguard Worker <counter name="TestCounter3" 8399*61046927SAndroid Build Coastguard Worker symbol_name="Counter3" 8400*61046927SAndroid Build Coastguard Worker underscore_name="counter3" 8401*61046927SAndroid Build Coastguard Worker description="HW test counter 3. Factor: 0.5" 8402*61046927SAndroid Build Coastguard Worker data_type="uint64" 8403*61046927SAndroid Build Coastguard Worker units="events" 8404*61046927SAndroid Build Coastguard Worker semantic_type="event" 8405*61046927SAndroid Build Coastguard Worker equation="B 3 READ" 8406*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8407*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 8408*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8409*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8410*61046927SAndroid Build Coastguard Worker /> 8411*61046927SAndroid Build Coastguard Worker <counter name="TestCounter4" 8412*61046927SAndroid Build Coastguard Worker symbol_name="Counter4" 8413*61046927SAndroid Build Coastguard Worker underscore_name="counter4" 8414*61046927SAndroid Build Coastguard Worker description="HW test counter 4. Factor: 0.3333" 8415*61046927SAndroid Build Coastguard Worker data_type="uint64" 8416*61046927SAndroid Build Coastguard Worker units="events" 8417*61046927SAndroid Build Coastguard Worker semantic_type="event" 8418*61046927SAndroid Build Coastguard Worker equation="B 4 READ" 8419*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8420*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 8421*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8422*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8423*61046927SAndroid Build Coastguard Worker /> 8424*61046927SAndroid Build Coastguard Worker <counter name="TestCounter5" 8425*61046927SAndroid Build Coastguard Worker symbol_name="Counter5" 8426*61046927SAndroid Build Coastguard Worker underscore_name="counter5" 8427*61046927SAndroid Build Coastguard Worker description="HW test counter 5. Factor: 0.3333" 8428*61046927SAndroid Build Coastguard Worker data_type="uint64" 8429*61046927SAndroid Build Coastguard Worker units="events" 8430*61046927SAndroid Build Coastguard Worker semantic_type="event" 8431*61046927SAndroid Build Coastguard Worker equation="B 5 READ" 8432*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8433*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 8434*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8435*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8436*61046927SAndroid Build Coastguard Worker /> 8437*61046927SAndroid Build Coastguard Worker <counter name="TestCounter6" 8438*61046927SAndroid Build Coastguard Worker symbol_name="Counter6" 8439*61046927SAndroid Build Coastguard Worker underscore_name="counter6" 8440*61046927SAndroid Build Coastguard Worker description="HW test counter 6. Factor: 0.16666" 8441*61046927SAndroid Build Coastguard Worker data_type="uint64" 8442*61046927SAndroid Build Coastguard Worker units="events" 8443*61046927SAndroid Build Coastguard Worker semantic_type="event" 8444*61046927SAndroid Build Coastguard Worker equation="B 6 READ" 8445*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8446*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 8447*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8448*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8449*61046927SAndroid Build Coastguard Worker /> 8450*61046927SAndroid Build Coastguard Worker <counter name="TestCounter7" 8451*61046927SAndroid Build Coastguard Worker symbol_name="Counter7" 8452*61046927SAndroid Build Coastguard Worker underscore_name="counter7" 8453*61046927SAndroid Build Coastguard Worker description="HW test counter 7. Factor: 0.6666" 8454*61046927SAndroid Build Coastguard Worker data_type="uint64" 8455*61046927SAndroid Build Coastguard Worker units="events" 8456*61046927SAndroid Build Coastguard Worker semantic_type="event" 8457*61046927SAndroid Build Coastguard Worker equation="B 7 READ" 8458*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8459*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 8460*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8461*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8462*61046927SAndroid Build Coastguard Worker /> 8463*61046927SAndroid Build Coastguard Worker <counter name="TestCounter8" 8464*61046927SAndroid Build Coastguard Worker symbol_name="Counter8" 8465*61046927SAndroid Build Coastguard Worker underscore_name="counter8" 8466*61046927SAndroid Build Coastguard Worker description="HW test counter 8. Should be equal to 1 in IOStream or in OAG query mode" 8467*61046927SAndroid Build Coastguard Worker data_type="uint64" 8468*61046927SAndroid Build Coastguard Worker units="events" 8469*61046927SAndroid Build Coastguard Worker semantic_type="event" 8470*61046927SAndroid Build Coastguard Worker equation="C 0 READ" 8471*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8472*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 8473*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8474*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8475*61046927SAndroid Build Coastguard Worker /> 8476*61046927SAndroid Build Coastguard Worker <counter name="TestCounter9 - OAR enable" 8477*61046927SAndroid Build Coastguard Worker symbol_name="Counter9" 8478*61046927SAndroid Build Coastguard Worker underscore_name="counter9" 8479*61046927SAndroid Build Coastguard Worker description="HW test counter 9. Should be equal to 1 in query." 8480*61046927SAndroid Build Coastguard Worker data_type="uint64" 8481*61046927SAndroid Build Coastguard Worker units="events" 8482*61046927SAndroid Build Coastguard Worker semantic_type="event" 8483*61046927SAndroid Build Coastguard Worker equation="C 1 READ" 8484*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8485*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 8486*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8487*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8488*61046927SAndroid Build Coastguard Worker /> 8489*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 8490*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 8491*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 8492*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 8493*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040F0000" /> 8494*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0F0017" /> 8495*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x200F0000" /> 8496*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x36000001" /> 8497*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A012000" /> 8498*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 8499*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49110000" /> 8500*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101400" /> 8501*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D140020" /> 8502*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D1103A3" /> 8503*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01110000" /> 8504*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61111000" /> 8505*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F128000" /> 8506*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 8507*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100210" /> 8508*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 8509*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 8510*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 8511*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 8512*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 8513*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 8514*61046927SAndroid Build Coastguard Worker </register_config> 8515*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 8516*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 8517*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 8518*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0xF0800000" /> 8519*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 8520*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0xF0800000" /> 8521*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00FF0000" /> 8522*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00000004" /> 8523*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FFFF" /> 8524*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00000004" /> 8525*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FFFF" /> 8526*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D948" value="0x00000003" /> 8527*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D94C" value="0x0000FFFF" /> 8528*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC08" value="0x00000003" /> 8529*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC0C" value="0x0000FFFF" /> 8530*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D950" value="0x00000007" /> 8531*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D954" value="0x0000FFFF" /> 8532*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC10" value="0x00000007" /> 8533*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC14" value="0x0000FFFF" /> 8534*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D958" value="0x00100002" /> 8535*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D95C" value="0x0000FFF7" /> 8536*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC18" value="0x00100002" /> 8537*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC1C" value="0x0000FFF7" /> 8538*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D960" value="0x00100002" /> 8539*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D964" value="0x0000FFCF" /> 8540*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC20" value="0x00100002" /> 8541*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC24" value="0x0000FFCF" /> 8542*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D968" value="0x00100082" /> 8543*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D96C" value="0x0000FFEF" /> 8544*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC28" value="0x00100082" /> 8545*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC2C" value="0x0000FFEF" /> 8546*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D970" value="0x001000C2" /> 8547*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D974" value="0x0000FFE7" /> 8548*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC30" value="0x001000C2" /> 8549*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC34" value="0x0000FFE7" /> 8550*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D978" value="0x00100001" /> 8551*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D97C" value="0x0000FFE7" /> 8552*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC38" value="0x00100001" /> 8553*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC3C" value="0x0000FFE7" /> 8554*61046927SAndroid Build Coastguard Worker </register_config> 8555*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 8556*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0xFFFFFFFF" /> 8557*61046927SAndroid Build Coastguard Worker </register_config> 8558*61046927SAndroid Build Coastguard Worker </set> 8559*61046927SAndroid Build Coastguard Worker 8560*61046927SAndroid Build Coastguard Worker</metrics> 8561