xref: /aosp_15_r20/external/mesa3d/src/intel/perf/oa-sklgt2.xml (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker<?xml version="1.0"?>
2*61046927SAndroid Build Coastguard Worker<metrics version="1619078710" merge_md5="">
3*61046927SAndroid Build Coastguard Worker  <set name="Render Metrics Basic set"
4*61046927SAndroid Build Coastguard Worker       chipset="SKLGT2"
5*61046927SAndroid Build Coastguard Worker       symbol_name="RenderBasic"
6*61046927SAndroid Build Coastguard Worker       underscore_name="render_basic"
7*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO BB"
8*61046927SAndroid Build Coastguard Worker       hw_config_guid="07b25942-d9fd-4fce-bd58-e29abd66b7de"
9*61046927SAndroid Build Coastguard Worker       >
10*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
11*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
12*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
13*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
14*61046927SAndroid Build Coastguard Worker             data_type="uint64"
15*61046927SAndroid Build Coastguard Worker             units="ns"
16*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
17*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
18*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
19*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
20*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
21*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
22*61046927SAndroid Build Coastguard Worker             />
23*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
24*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
25*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
26*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
27*61046927SAndroid Build Coastguard Worker             data_type="uint64"
28*61046927SAndroid Build Coastguard Worker             units="cycles"
29*61046927SAndroid Build Coastguard Worker             semantic_type="event"
30*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
31*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
32*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
33*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
34*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
35*61046927SAndroid Build Coastguard Worker             />
36*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
37*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
38*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
39*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
40*61046927SAndroid Build Coastguard Worker             data_type="uint64"
41*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
42*61046927SAndroid Build Coastguard Worker             units="hz"
43*61046927SAndroid Build Coastguard Worker             semantic_type="event"
44*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
45*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
46*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
47*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
48*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
49*61046927SAndroid Build Coastguard Worker             />
50*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
51*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
52*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
53*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
54*61046927SAndroid Build Coastguard Worker             data_type="uint64"
55*61046927SAndroid Build Coastguard Worker             units="threads"
56*61046927SAndroid Build Coastguard Worker             semantic_type="event"
57*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
58*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
59*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
60*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
61*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
62*61046927SAndroid Build Coastguard Worker             />
63*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
64*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
65*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
66*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
67*61046927SAndroid Build Coastguard Worker             data_type="uint64"
68*61046927SAndroid Build Coastguard Worker             units="threads"
69*61046927SAndroid Build Coastguard Worker             semantic_type="event"
70*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
71*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
72*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
73*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
74*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
75*61046927SAndroid Build Coastguard Worker             />
76*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
77*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
78*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
79*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
80*61046927SAndroid Build Coastguard Worker             data_type="uint64"
81*61046927SAndroid Build Coastguard Worker             units="threads"
82*61046927SAndroid Build Coastguard Worker             semantic_type="event"
83*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
84*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
85*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
86*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
87*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
88*61046927SAndroid Build Coastguard Worker             />
89*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
90*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
91*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
92*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
93*61046927SAndroid Build Coastguard Worker             data_type="uint64"
94*61046927SAndroid Build Coastguard Worker             units="threads"
95*61046927SAndroid Build Coastguard Worker             semantic_type="event"
96*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
97*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
98*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
99*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
100*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
101*61046927SAndroid Build Coastguard Worker             />
102*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
103*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
104*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
105*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
106*61046927SAndroid Build Coastguard Worker             data_type="uint64"
107*61046927SAndroid Build Coastguard Worker             units="threads"
108*61046927SAndroid Build Coastguard Worker             semantic_type="event"
109*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
110*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
111*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
112*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
113*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
114*61046927SAndroid Build Coastguard Worker             />
115*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
116*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
117*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
118*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
119*61046927SAndroid Build Coastguard Worker             data_type="uint64"
120*61046927SAndroid Build Coastguard Worker             units="threads"
121*61046927SAndroid Build Coastguard Worker             semantic_type="event"
122*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
123*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
124*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
125*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
126*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
127*61046927SAndroid Build Coastguard Worker             />
128*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
129*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
130*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
131*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
132*61046927SAndroid Build Coastguard Worker             data_type="float"
133*61046927SAndroid Build Coastguard Worker             max_equation="100"
134*61046927SAndroid Build Coastguard Worker             units="percent"
135*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
136*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
137*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
138*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
139*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
140*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
141*61046927SAndroid Build Coastguard Worker             />
142*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
143*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
144*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
145*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
146*61046927SAndroid Build Coastguard Worker             data_type="float"
147*61046927SAndroid Build Coastguard Worker             max_equation="100"
148*61046927SAndroid Build Coastguard Worker             units="percent"
149*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
150*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
151*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
152*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
153*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
154*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
155*61046927SAndroid Build Coastguard Worker             />
156*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
157*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
158*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
159*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
160*61046927SAndroid Build Coastguard Worker             data_type="float"
161*61046927SAndroid Build Coastguard Worker             max_equation="100"
162*61046927SAndroid Build Coastguard Worker             units="percent"
163*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
164*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
165*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
166*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
167*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
168*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
169*61046927SAndroid Build Coastguard Worker             />
170*61046927SAndroid Build Coastguard Worker    <counter name="EU Both FPU Pipes Active"
171*61046927SAndroid Build Coastguard Worker             symbol_name="EuFpuBothActive"
172*61046927SAndroid Build Coastguard Worker             underscore_name="eu_fpu_both_active"
173*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which both EU FPU pipelines were actively processing."
174*61046927SAndroid Build Coastguard Worker             data_type="float"
175*61046927SAndroid Build Coastguard Worker             max_equation="100"
176*61046927SAndroid Build Coastguard Worker             units="percent"
177*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
178*61046927SAndroid Build Coastguard Worker             equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
179*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
180*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
181*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
182*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
183*61046927SAndroid Build Coastguard Worker             />
184*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU0 Pipe Active"
185*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu0Active"
186*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu0_active"
187*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
188*61046927SAndroid Build Coastguard Worker             data_type="float"
189*61046927SAndroid Build Coastguard Worker             max_equation="100"
190*61046927SAndroid Build Coastguard Worker             units="percent"
191*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
192*61046927SAndroid Build Coastguard Worker             equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
193*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
194*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
195*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
196*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
197*61046927SAndroid Build Coastguard Worker             />
198*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU1 Pipe Active"
199*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu1Active"
200*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu1_active"
201*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
202*61046927SAndroid Build Coastguard Worker             data_type="float"
203*61046927SAndroid Build Coastguard Worker             max_equation="100"
204*61046927SAndroid Build Coastguard Worker             units="percent"
205*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
206*61046927SAndroid Build Coastguard Worker             equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
207*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
208*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
209*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
210*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
211*61046927SAndroid Build Coastguard Worker             />
212*61046927SAndroid Build Coastguard Worker    <counter name="VS Send Pipe Active"
213*61046927SAndroid Build Coastguard Worker             symbol_name="VsSendActive"
214*61046927SAndroid Build Coastguard Worker             underscore_name="vs_send_active"
215*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
216*61046927SAndroid Build Coastguard Worker             data_type="float"
217*61046927SAndroid Build Coastguard Worker             max_equation="100"
218*61046927SAndroid Build Coastguard Worker             units="percent"
219*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
220*61046927SAndroid Build Coastguard Worker             equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
221*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
222*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
223*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
224*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
225*61046927SAndroid Build Coastguard Worker             />
226*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU0 Pipe Active"
227*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu0Active"
228*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu0_active"
229*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
230*61046927SAndroid Build Coastguard Worker             data_type="float"
231*61046927SAndroid Build Coastguard Worker             max_equation="100"
232*61046927SAndroid Build Coastguard Worker             units="percent"
233*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
234*61046927SAndroid Build Coastguard Worker             equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
235*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
236*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
237*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
238*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
239*61046927SAndroid Build Coastguard Worker             />
240*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU1 Pipe Active"
241*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu1Active"
242*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu1_active"
243*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
244*61046927SAndroid Build Coastguard Worker             data_type="float"
245*61046927SAndroid Build Coastguard Worker             max_equation="100"
246*61046927SAndroid Build Coastguard Worker             units="percent"
247*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
248*61046927SAndroid Build Coastguard Worker             equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
249*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
250*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
251*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
252*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
253*61046927SAndroid Build Coastguard Worker             />
254*61046927SAndroid Build Coastguard Worker    <counter name="PS Send Pipeline Active"
255*61046927SAndroid Build Coastguard Worker             symbol_name="PsSendActive"
256*61046927SAndroid Build Coastguard Worker             underscore_name="ps_send_active"
257*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
258*61046927SAndroid Build Coastguard Worker             data_type="float"
259*61046927SAndroid Build Coastguard Worker             max_equation="100"
260*61046927SAndroid Build Coastguard Worker             units="percent"
261*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
262*61046927SAndroid Build Coastguard Worker             equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
263*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
264*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
265*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
266*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
267*61046927SAndroid Build Coastguard Worker             />
268*61046927SAndroid Build Coastguard Worker    <counter name="FS Both FPU Active"
269*61046927SAndroid Build Coastguard Worker             symbol_name="PsEuBothFpuActive"
270*61046927SAndroid Build Coastguard Worker             underscore_name="ps_eu_both_fpu_active"
271*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which fragment shaders were processed actively on the both FPUs."
272*61046927SAndroid Build Coastguard Worker             data_type="float"
273*61046927SAndroid Build Coastguard Worker             max_equation="100"
274*61046927SAndroid Build Coastguard Worker             units="percent"
275*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
276*61046927SAndroid Build Coastguard Worker             equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
277*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
278*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
279*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
280*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
281*61046927SAndroid Build Coastguard Worker             />
282*61046927SAndroid Build Coastguard Worker    <counter name="Sampler 0 Busy"
283*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler0Busy"
284*61046927SAndroid Build Coastguard Worker             underscore_name="sampler0_busy"
285*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which Sampler 0 has been processing EU requests."
286*61046927SAndroid Build Coastguard Worker             data_type="float"
287*61046927SAndroid Build Coastguard Worker             max_equation="100"
288*61046927SAndroid Build Coastguard Worker             units="percent"
289*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
290*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
291*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x09 AND"
292*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler"
293*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
294*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
295*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
296*61046927SAndroid Build Coastguard Worker             />
297*61046927SAndroid Build Coastguard Worker    <counter name="Sampler 1 Busy"
298*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler1Busy"
299*61046927SAndroid Build Coastguard Worker             underscore_name="sampler1_busy"
300*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which Sampler 1 has been processing EU requests."
301*61046927SAndroid Build Coastguard Worker             data_type="float"
302*61046927SAndroid Build Coastguard Worker             max_equation="100"
303*61046927SAndroid Build Coastguard Worker             units="percent"
304*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
305*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
306*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x12 AND"
307*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler"
308*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
309*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
310*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
311*61046927SAndroid Build Coastguard Worker             />
312*61046927SAndroid Build Coastguard Worker    <counter name="Samplers Busy"
313*61046927SAndroid Build Coastguard Worker             symbol_name="SamplersBusy"
314*61046927SAndroid Build Coastguard Worker             underscore_name="samplers_busy"
315*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which samplers have been processing EU requests."
316*61046927SAndroid Build Coastguard Worker             data_type="float"
317*61046927SAndroid Build Coastguard Worker             max_equation="100"
318*61046927SAndroid Build Coastguard Worker             units="percent"
319*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
320*61046927SAndroid Build Coastguard Worker             equation="$Sampler0Busy $Sampler1Busy FMAX"
321*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler"
322*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
323*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
324*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
325*61046927SAndroid Build Coastguard Worker             />
326*61046927SAndroid Build Coastguard Worker    <counter name="Sampler 0 Bottleneck"
327*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler0Bottleneck"
328*61046927SAndroid Build Coastguard Worker             underscore_name="sampler0_bottleneck"
329*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which Sampler 0 has been slowing down the pipe when processing EU requests."
330*61046927SAndroid Build Coastguard Worker             low_watermark="5"
331*61046927SAndroid Build Coastguard Worker             high_watermark="15"
332*61046927SAndroid Build Coastguard Worker             data_type="float"
333*61046927SAndroid Build Coastguard Worker             max_equation="100"
334*61046927SAndroid Build Coastguard Worker             units="percent"
335*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
336*61046927SAndroid Build Coastguard Worker             equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV"
337*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x09 AND"
338*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler"
339*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
340*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
341*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
342*61046927SAndroid Build Coastguard Worker             />
343*61046927SAndroid Build Coastguard Worker    <counter name="Sampler 1 Bottleneck"
344*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler1Bottleneck"
345*61046927SAndroid Build Coastguard Worker             underscore_name="sampler1_bottleneck"
346*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which Sampler 1 has been slowing down the pipe when processing EU requests."
347*61046927SAndroid Build Coastguard Worker             low_watermark="5"
348*61046927SAndroid Build Coastguard Worker             high_watermark="15"
349*61046927SAndroid Build Coastguard Worker             data_type="float"
350*61046927SAndroid Build Coastguard Worker             max_equation="100"
351*61046927SAndroid Build Coastguard Worker             units="percent"
352*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
353*61046927SAndroid Build Coastguard Worker             equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV"
354*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x12 AND"
355*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler"
356*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
357*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
358*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
359*61046927SAndroid Build Coastguard Worker             />
360*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
361*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
362*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
363*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
364*61046927SAndroid Build Coastguard Worker             data_type="uint64"
365*61046927SAndroid Build Coastguard Worker             units="pixels"
366*61046927SAndroid Build Coastguard Worker             semantic_type="event"
367*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
368*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
369*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
370*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
371*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
372*61046927SAndroid Build Coastguard Worker             />
373*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
374*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
375*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
376*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
377*61046927SAndroid Build Coastguard Worker             data_type="uint64"
378*61046927SAndroid Build Coastguard Worker             units="pixels"
379*61046927SAndroid Build Coastguard Worker             semantic_type="event"
380*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
381*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
382*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
383*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
384*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
385*61046927SAndroid Build Coastguard Worker             />
386*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
387*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
388*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
389*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
390*61046927SAndroid Build Coastguard Worker             data_type="uint64"
391*61046927SAndroid Build Coastguard Worker             units="pixels"
392*61046927SAndroid Build Coastguard Worker             semantic_type="event"
393*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
394*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
395*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
396*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
397*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
398*61046927SAndroid Build Coastguard Worker             />
399*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
400*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
401*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
402*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
403*61046927SAndroid Build Coastguard Worker             data_type="uint64"
404*61046927SAndroid Build Coastguard Worker             units="pixels"
405*61046927SAndroid Build Coastguard Worker             semantic_type="event"
406*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
407*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
408*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
409*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
410*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
411*61046927SAndroid Build Coastguard Worker             />
412*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
413*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
414*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
415*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
416*61046927SAndroid Build Coastguard Worker             data_type="uint64"
417*61046927SAndroid Build Coastguard Worker             units="pixels"
418*61046927SAndroid Build Coastguard Worker             semantic_type="event"
419*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
420*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
421*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
422*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
423*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
424*61046927SAndroid Build Coastguard Worker             />
425*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
426*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
427*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
428*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
429*61046927SAndroid Build Coastguard Worker             data_type="uint64"
430*61046927SAndroid Build Coastguard Worker             units="pixels"
431*61046927SAndroid Build Coastguard Worker             semantic_type="event"
432*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
433*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
434*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
435*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
436*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
437*61046927SAndroid Build Coastguard Worker             />
438*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
439*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
440*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
441*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
442*61046927SAndroid Build Coastguard Worker             data_type="uint64"
443*61046927SAndroid Build Coastguard Worker             units="pixels"
444*61046927SAndroid Build Coastguard Worker             semantic_type="event"
445*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
446*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
447*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
448*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
449*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
450*61046927SAndroid Build Coastguard Worker             />
451*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
452*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
453*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
454*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
455*61046927SAndroid Build Coastguard Worker             data_type="uint64"
456*61046927SAndroid Build Coastguard Worker             units="texels"
457*61046927SAndroid Build Coastguard Worker             semantic_type="event"
458*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
459*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
460*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
461*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
462*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
463*61046927SAndroid Build Coastguard Worker             />
464*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
465*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
466*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
467*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
468*61046927SAndroid Build Coastguard Worker             data_type="uint64"
469*61046927SAndroid Build Coastguard Worker             units="texels"
470*61046927SAndroid Build Coastguard Worker             semantic_type="event"
471*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
472*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
473*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
474*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
475*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
476*61046927SAndroid Build Coastguard Worker             />
477*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Cache Misses"
478*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerL1Misses"
479*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_l1_misses"
480*61046927SAndroid Build Coastguard Worker             description="The total number of sampler cache misses in all LODs in all sampler units."
481*61046927SAndroid Build Coastguard Worker             data_type="uint64"
482*61046927SAndroid Build Coastguard Worker             units="messages"
483*61046927SAndroid Build Coastguard Worker             semantic_type="event"
484*61046927SAndroid Build Coastguard Worker             equation="B 4 READ 8 UMUL"
485*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
486*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
487*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
488*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
489*61046927SAndroid Build Coastguard Worker             />
490*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
491*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
492*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
493*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
494*61046927SAndroid Build Coastguard Worker             data_type="uint64"
495*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
496*61046927SAndroid Build Coastguard Worker             units="bytes"
497*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
498*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
499*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
500*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
501*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
502*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
503*61046927SAndroid Build Coastguard Worker             />
504*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
505*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
506*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
507*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
508*61046927SAndroid Build Coastguard Worker             data_type="uint64"
509*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
510*61046927SAndroid Build Coastguard Worker             units="bytes"
511*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
512*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
513*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
514*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
515*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
516*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
517*61046927SAndroid Build Coastguard Worker             />
518*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
519*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
520*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
521*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
522*61046927SAndroid Build Coastguard Worker             data_type="uint64"
523*61046927SAndroid Build Coastguard Worker             units="messages"
524*61046927SAndroid Build Coastguard Worker             semantic_type="event"
525*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
526*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
527*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
528*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
529*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
530*61046927SAndroid Build Coastguard Worker             />
531*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
532*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
533*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
534*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
535*61046927SAndroid Build Coastguard Worker             data_type="uint64"
536*61046927SAndroid Build Coastguard Worker             units="messages"
537*61046927SAndroid Build Coastguard Worker             semantic_type="event"
538*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
539*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
540*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
541*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
542*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
543*61046927SAndroid Build Coastguard Worker             />
544*61046927SAndroid Build Coastguard Worker    <counter name="L3 Lookup Accesses w/o IC"
545*61046927SAndroid Build Coastguard Worker             symbol_name="L3Lookups"
546*61046927SAndroid Build Coastguard Worker             underscore_name="l3_lookups"
547*61046927SAndroid Build Coastguard Worker             description="The total number of L3 cache lookup accesses w/o IC."
548*61046927SAndroid Build Coastguard Worker             data_type="uint64"
549*61046927SAndroid Build Coastguard Worker             units="messages"
550*61046927SAndroid Build Coastguard Worker             semantic_type="event"
551*61046927SAndroid Build Coastguard Worker             equation="$SamplerL1Misses $ShaderMemoryAccesses UADD"
552*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/TAG"
553*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
554*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
555*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
556*61046927SAndroid Build Coastguard Worker             />
557*61046927SAndroid Build Coastguard Worker    <counter name="L3 Misses"
558*61046927SAndroid Build Coastguard Worker             symbol_name="L3Misses"
559*61046927SAndroid Build Coastguard Worker             underscore_name="l3_misses"
560*61046927SAndroid Build Coastguard Worker             description="The total number of L3 misses."
561*61046927SAndroid Build Coastguard Worker             data_type="uint64"
562*61046927SAndroid Build Coastguard Worker             units="messages"
563*61046927SAndroid Build Coastguard Worker             semantic_type="event"
564*61046927SAndroid Build Coastguard Worker             equation="C 4 READ"
565*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/TAG"
566*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
567*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
568*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
569*61046927SAndroid Build Coastguard Worker             />
570*61046927SAndroid Build Coastguard Worker    <counter name="L3 Sampler Throughput"
571*61046927SAndroid Build Coastguard Worker             symbol_name="L3SamplerThroughput"
572*61046927SAndroid Build Coastguard Worker             underscore_name="l3_sampler_throughput"
573*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between samplers and L3 caches."
574*61046927SAndroid Build Coastguard Worker             data_type="uint64"
575*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
576*61046927SAndroid Build Coastguard Worker             units="bytes"
577*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
578*61046927SAndroid Build Coastguard Worker             equation="$SamplerL1Misses 64 UMUL"
579*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Sampler"
580*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
581*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
582*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
583*61046927SAndroid Build Coastguard Worker             />
584*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
585*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
586*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
587*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
588*61046927SAndroid Build Coastguard Worker             data_type="uint64"
589*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
590*61046927SAndroid Build Coastguard Worker             units="bytes"
591*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
592*61046927SAndroid Build Coastguard Worker             equation="A 30 READ  A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL"
593*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
594*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
595*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
596*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
597*61046927SAndroid Build Coastguard Worker             />
598*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
599*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
600*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
601*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
602*61046927SAndroid Build Coastguard Worker             data_type="uint64"
603*61046927SAndroid Build Coastguard Worker             units="messages"
604*61046927SAndroid Build Coastguard Worker             semantic_type="event"
605*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
606*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
607*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
608*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
609*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
610*61046927SAndroid Build Coastguard Worker             />
611*61046927SAndroid Build Coastguard Worker    <counter name="GTI Fixed Pipe Throughput"
612*61046927SAndroid Build Coastguard Worker             symbol_name="GtiVfThroughput"
613*61046927SAndroid Build Coastguard Worker             underscore_name="gti_vf_throughput"
614*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between 3D Pipeline (Command Dispatch, Input Assembly and Stream Output) and GTI."
615*61046927SAndroid Build Coastguard Worker             data_type="uint64"
616*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
617*61046927SAndroid Build Coastguard Worker             units="bytes"
618*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
619*61046927SAndroid Build Coastguard Worker             equation="B 6 READ B 7 READ UADD 64 UMUL"
620*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/3D Pipe"
621*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
622*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
623*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
624*61046927SAndroid Build Coastguard Worker             />
625*61046927SAndroid Build Coastguard Worker    <counter name="GTI Depth Throughput"
626*61046927SAndroid Build Coastguard Worker             symbol_name="GtiDepthThroughput"
627*61046927SAndroid Build Coastguard Worker             underscore_name="gti_depth_throughput"
628*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between depth caches and GTI."
629*61046927SAndroid Build Coastguard Worker             data_type="uint64"
630*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
631*61046927SAndroid Build Coastguard Worker             units="bytes"
632*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
633*61046927SAndroid Build Coastguard Worker             equation="C 0 READ C 1 READ UADD 64 UMUL"
634*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/Depth Cache"
635*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
636*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
637*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
638*61046927SAndroid Build Coastguard Worker             />
639*61046927SAndroid Build Coastguard Worker    <counter name="GTI RCC Throughput"
640*61046927SAndroid Build Coastguard Worker             symbol_name="GtiRccThroughput"
641*61046927SAndroid Build Coastguard Worker             underscore_name="gti_rcc_throughput"
642*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between render color caches and GTI."
643*61046927SAndroid Build Coastguard Worker             data_type="uint64"
644*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
645*61046927SAndroid Build Coastguard Worker             units="bytes"
646*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
647*61046927SAndroid Build Coastguard Worker             equation="C 2 READ C 3 READ UADD 64 UMUL"
648*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/Color Cache"
649*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
650*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
651*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
652*61046927SAndroid Build Coastguard Worker             />
653*61046927SAndroid Build Coastguard Worker    <counter name="GTI L3 Throughput"
654*61046927SAndroid Build Coastguard Worker             symbol_name="GtiL3Throughput"
655*61046927SAndroid Build Coastguard Worker             underscore_name="gti_l3_throughput"
656*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between L3 caches and GTI."
657*61046927SAndroid Build Coastguard Worker             data_type="uint64"
658*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
659*61046927SAndroid Build Coastguard Worker             units="bytes"
660*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
661*61046927SAndroid Build Coastguard Worker             equation="$L3Misses 64 UMUL"
662*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
663*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
664*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
665*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
666*61046927SAndroid Build Coastguard Worker             />
667*61046927SAndroid Build Coastguard Worker    <counter name="GTI HDC TLB Lookup Throughput"
668*61046927SAndroid Build Coastguard Worker             symbol_name="GtiHdcLookupsThroughput"
669*61046927SAndroid Build Coastguard Worker             underscore_name="gti_hdc_lookups_throughput"
670*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between GTI and HDC, when HDC is doing TLB lookups."
671*61046927SAndroid Build Coastguard Worker             data_type="uint64"
672*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
673*61046927SAndroid Build Coastguard Worker             units="bytes"
674*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
675*61046927SAndroid Build Coastguard Worker             equation="C 5 READ 64 UMUL"
676*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
677*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
678*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
679*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
680*61046927SAndroid Build Coastguard Worker             />
681*61046927SAndroid Build Coastguard Worker    <counter name="GTI Read Throughput"
682*61046927SAndroid Build Coastguard Worker             symbol_name="GtiReadThroughput"
683*61046927SAndroid Build Coastguard Worker             underscore_name="gti_read_throughput"
684*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from GTI."
685*61046927SAndroid Build Coastguard Worker             data_type="uint64"
686*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
687*61046927SAndroid Build Coastguard Worker             units="bytes"
688*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
689*61046927SAndroid Build Coastguard Worker             equation="C 6 READ 64 UMUL"
690*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
691*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
692*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
693*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
694*61046927SAndroid Build Coastguard Worker             />
695*61046927SAndroid Build Coastguard Worker    <counter name="GTI Write Throughput"
696*61046927SAndroid Build Coastguard Worker             symbol_name="GtiWriteThroughput"
697*61046927SAndroid Build Coastguard Worker             underscore_name="gti_write_throughput"
698*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written to GTI."
699*61046927SAndroid Build Coastguard Worker             data_type="uint64"
700*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 32 UMUL"
701*61046927SAndroid Build Coastguard Worker             units="bytes"
702*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
703*61046927SAndroid Build Coastguard Worker             equation="C 7 READ 64 UMUL"
704*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
705*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
706*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
707*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
708*61046927SAndroid Build Coastguard Worker             />
709*61046927SAndroid Build Coastguard Worker    <counter name="Samplers Bottleneck"
710*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerBottleneck"
711*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_bottleneck"
712*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which samplers have been slowing down the pipe when processing EU requests."
713*61046927SAndroid Build Coastguard Worker             low_watermark="5"
714*61046927SAndroid Build Coastguard Worker             high_watermark="15"
715*61046927SAndroid Build Coastguard Worker             data_type="float"
716*61046927SAndroid Build Coastguard Worker             max_equation="100"
717*61046927SAndroid Build Coastguard Worker             units="percent"
718*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
719*61046927SAndroid Build Coastguard Worker             equation="$Sampler0Bottleneck $Sampler1Bottleneck FMAX"
720*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler"
721*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Indicate System Frame Batch Draw"
722*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
723*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
724*61046927SAndroid Build Coastguard Worker             />
725*61046927SAndroid Build Coastguard Worker    <register_config type="NOA"
726*61046927SAndroid Build Coastguard Worker                     availability="$SkuRevisionId 0x02 UGTE"
727*61046927SAndroid Build Coastguard Worker                     priority="0"
728*61046927SAndroid Build Coastguard Worker                     >
729*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
730*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x166C01E0" />
731*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12170280" />
732*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12370280" />
733*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11930317" />
734*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x159303DF" />
735*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x3F900003" />
736*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A4E0080" />
737*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A6C0053" />
738*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x106C0000" />
739*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C6C0000" />
740*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A1B4000" />
741*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C1C0001" />
742*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x002F1000" />
743*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x042F1000" />
744*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x004C4000" />
745*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4C8400" />
746*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x000D2000" />
747*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060D8000" />
748*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x080DA000" />
749*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A0D2000" />
750*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0F0400" />
751*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0F6600" />
752*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x002C8000" />
753*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x162C2200" />
754*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x062D8000" />
755*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x082D8000" />
756*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00133000" />
757*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08133000" />
758*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00170020" />
759*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08170021" />
760*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10170000" />
761*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0633C000" />
762*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0833C000" />
763*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06370800" />
764*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08370840" />
765*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10370000" />
766*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D933031" />
767*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F933E3F" />
768*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01933D00" />
769*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0393073C" />
770*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0593000E" />
771*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D930000" />
772*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19930000" />
773*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B930000" />
774*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D900157" />
775*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F900158" />
776*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x35900000" />
777*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2B908000" />
778*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2D908000" />
779*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2F908000" />
780*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31908000" />
781*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15908000" />
782*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17908000" />
783*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19908000" />
784*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B908000" />
785*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1190001F" />
786*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51904400" />
787*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41900020" />
788*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900000" />
789*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900C21" />
790*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900061" />
791*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57904440" />
792*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49900000" />
793*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
794*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
795*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B900000" />
796*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x59900004" />
797*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900000" />
798*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53904444" />
799*61046927SAndroid Build Coastguard Worker    </register_config>
800*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
801*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
802*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0x00800000" />
803*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
804*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0x00800000" />
805*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
806*61046927SAndroid Build Coastguard Worker    </register_config>
807*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
808*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
809*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00010003" />
810*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00012011" />
811*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00015014" />
812*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00051050" />
813*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00053052" />
814*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00222222" />
815*61046927SAndroid Build Coastguard Worker    </register_config>
816*61046927SAndroid Build Coastguard Worker  </set>
817*61046927SAndroid Build Coastguard Worker
818*61046927SAndroid Build Coastguard Worker  <set name="Compute Metrics Basic set"
819*61046927SAndroid Build Coastguard Worker       chipset="SKLGT2"
820*61046927SAndroid Build Coastguard Worker       symbol_name="ComputeBasic"
821*61046927SAndroid Build Coastguard Worker       underscore_name="compute_basic"
822*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL4 OCL IO BB"
823*61046927SAndroid Build Coastguard Worker       hw_config_guid="00b80b4c-d215-4378-9015-da3dda3b61ea"
824*61046927SAndroid Build Coastguard Worker       >
825*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
826*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
827*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
828*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
829*61046927SAndroid Build Coastguard Worker             data_type="uint64"
830*61046927SAndroid Build Coastguard Worker             units="ns"
831*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
832*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
833*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
834*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
835*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
836*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
837*61046927SAndroid Build Coastguard Worker             />
838*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
839*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
840*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
841*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
842*61046927SAndroid Build Coastguard Worker             data_type="uint64"
843*61046927SAndroid Build Coastguard Worker             units="cycles"
844*61046927SAndroid Build Coastguard Worker             semantic_type="event"
845*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
846*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
847*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
848*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
849*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
850*61046927SAndroid Build Coastguard Worker             />
851*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
852*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
853*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
854*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
855*61046927SAndroid Build Coastguard Worker             data_type="uint64"
856*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
857*61046927SAndroid Build Coastguard Worker             units="hz"
858*61046927SAndroid Build Coastguard Worker             semantic_type="event"
859*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
860*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
861*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
862*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
863*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
864*61046927SAndroid Build Coastguard Worker             />
865*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
866*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
867*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
868*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
869*61046927SAndroid Build Coastguard Worker             data_type="float"
870*61046927SAndroid Build Coastguard Worker             max_equation="100"
871*61046927SAndroid Build Coastguard Worker             units="percent"
872*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
873*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
874*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
875*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
876*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
877*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
878*61046927SAndroid Build Coastguard Worker             />
879*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
880*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
881*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
882*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
883*61046927SAndroid Build Coastguard Worker             data_type="uint64"
884*61046927SAndroid Build Coastguard Worker             units="threads"
885*61046927SAndroid Build Coastguard Worker             semantic_type="event"
886*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
887*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
888*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
889*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
890*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
891*61046927SAndroid Build Coastguard Worker             />
892*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
893*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
894*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
895*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
896*61046927SAndroid Build Coastguard Worker             data_type="uint64"
897*61046927SAndroid Build Coastguard Worker             units="threads"
898*61046927SAndroid Build Coastguard Worker             semantic_type="event"
899*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
900*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
901*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
902*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
903*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
904*61046927SAndroid Build Coastguard Worker             />
905*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
906*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
907*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
908*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
909*61046927SAndroid Build Coastguard Worker             data_type="uint64"
910*61046927SAndroid Build Coastguard Worker             units="threads"
911*61046927SAndroid Build Coastguard Worker             semantic_type="event"
912*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
913*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
914*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
915*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
916*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
917*61046927SAndroid Build Coastguard Worker             />
918*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
919*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
920*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
921*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
922*61046927SAndroid Build Coastguard Worker             data_type="uint64"
923*61046927SAndroid Build Coastguard Worker             units="threads"
924*61046927SAndroid Build Coastguard Worker             semantic_type="event"
925*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
926*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
927*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
928*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
929*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
930*61046927SAndroid Build Coastguard Worker             />
931*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
932*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
933*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
934*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
935*61046927SAndroid Build Coastguard Worker             data_type="uint64"
936*61046927SAndroid Build Coastguard Worker             units="threads"
937*61046927SAndroid Build Coastguard Worker             semantic_type="event"
938*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
939*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
940*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
941*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
942*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
943*61046927SAndroid Build Coastguard Worker             />
944*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
945*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
946*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
947*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
948*61046927SAndroid Build Coastguard Worker             data_type="uint64"
949*61046927SAndroid Build Coastguard Worker             units="threads"
950*61046927SAndroid Build Coastguard Worker             semantic_type="event"
951*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
952*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
953*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
954*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
955*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
956*61046927SAndroid Build Coastguard Worker             />
957*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
958*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
959*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
960*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
961*61046927SAndroid Build Coastguard Worker             data_type="float"
962*61046927SAndroid Build Coastguard Worker             max_equation="100"
963*61046927SAndroid Build Coastguard Worker             units="percent"
964*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
965*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
966*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
967*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
968*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
969*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
970*61046927SAndroid Build Coastguard Worker             />
971*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
972*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
973*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
974*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
975*61046927SAndroid Build Coastguard Worker             data_type="float"
976*61046927SAndroid Build Coastguard Worker             max_equation="100"
977*61046927SAndroid Build Coastguard Worker             units="percent"
978*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
979*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
980*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
981*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
982*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
983*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
984*61046927SAndroid Build Coastguard Worker             />
985*61046927SAndroid Build Coastguard Worker    <counter name="EU Both FPU Pipes Active"
986*61046927SAndroid Build Coastguard Worker             symbol_name="EuFpuBothActive"
987*61046927SAndroid Build Coastguard Worker             underscore_name="eu_fpu_both_active"
988*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which both EU FPU pipelines were actively processing."
989*61046927SAndroid Build Coastguard Worker             data_type="float"
990*61046927SAndroid Build Coastguard Worker             max_equation="100"
991*61046927SAndroid Build Coastguard Worker             units="percent"
992*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
993*61046927SAndroid Build Coastguard Worker             equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
994*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
995*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
996*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
997*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
998*61046927SAndroid Build Coastguard Worker             />
999*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU0 Pipe Active"
1000*61046927SAndroid Build Coastguard Worker             symbol_name="Fpu0Active"
1001*61046927SAndroid Build Coastguard Worker             underscore_name="fpu0_active"
1002*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing."
1003*61046927SAndroid Build Coastguard Worker             data_type="float"
1004*61046927SAndroid Build Coastguard Worker             max_equation="100"
1005*61046927SAndroid Build Coastguard Worker             units="percent"
1006*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1007*61046927SAndroid Build Coastguard Worker             equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1008*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
1009*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
1010*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
1011*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1012*61046927SAndroid Build Coastguard Worker             />
1013*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU1 Pipe Active"
1014*61046927SAndroid Build Coastguard Worker             symbol_name="Fpu1Active"
1015*61046927SAndroid Build Coastguard Worker             underscore_name="fpu1_active"
1016*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing."
1017*61046927SAndroid Build Coastguard Worker             data_type="float"
1018*61046927SAndroid Build Coastguard Worker             max_equation="100"
1019*61046927SAndroid Build Coastguard Worker             units="percent"
1020*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1021*61046927SAndroid Build Coastguard Worker             equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1022*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
1023*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
1024*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO OCL BB"
1025*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1026*61046927SAndroid Build Coastguard Worker             />
1027*61046927SAndroid Build Coastguard Worker    <counter name="EU AVG IPC Rate"
1028*61046927SAndroid Build Coastguard Worker             symbol_name="EuAvgIpcRate"
1029*61046927SAndroid Build Coastguard Worker             underscore_name="eu_avg_ipc_rate"
1030*61046927SAndroid Build Coastguard Worker             description="The average rate of IPC calculated for 2 FPU pipelines."
1031*61046927SAndroid Build Coastguard Worker             data_type="float"
1032*61046927SAndroid Build Coastguard Worker             max_equation="2"
1033*61046927SAndroid Build Coastguard Worker             units="number"
1034*61046927SAndroid Build Coastguard Worker             semantic_type="ratio"
1035*61046927SAndroid Build Coastguard Worker             equation="A 9 READ  A 10 READ  A 11 READ UADD  A 9 READ USUB FDIV 1 FADD"
1036*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
1037*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview System Frame Batch Draw"
1038*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
1039*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1040*61046927SAndroid Build Coastguard Worker             />
1041*61046927SAndroid Build Coastguard Worker    <counter name="EU Send Pipe Active"
1042*61046927SAndroid Build Coastguard Worker             symbol_name="EuSendActive"
1043*61046927SAndroid Build Coastguard Worker             underscore_name="eu_send_active"
1044*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing."
1045*61046927SAndroid Build Coastguard Worker             data_type="float"
1046*61046927SAndroid Build Coastguard Worker             max_equation="100"
1047*61046927SAndroid Build Coastguard Worker             units="percent"
1048*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1049*61046927SAndroid Build Coastguard Worker             equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1050*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
1051*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
1052*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO OCL BB"
1053*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1054*61046927SAndroid Build Coastguard Worker             />
1055*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
1056*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
1057*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
1058*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
1059*61046927SAndroid Build Coastguard Worker             data_type="float"
1060*61046927SAndroid Build Coastguard Worker             max_equation="100"
1061*61046927SAndroid Build Coastguard Worker             units="percent"
1062*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1063*61046927SAndroid Build Coastguard Worker             equation="A 13 READ 8 UMUL $EuCoresTotalCount UDIV $EuThreadsCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1064*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
1065*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
1066*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO OCL BB"
1067*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1068*61046927SAndroid Build Coastguard Worker             />
1069*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
1070*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
1071*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
1072*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
1073*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1074*61046927SAndroid Build Coastguard Worker             units="pixels"
1075*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1076*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
1077*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
1078*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1079*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO OCL BB"
1080*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1081*61046927SAndroid Build Coastguard Worker             />
1082*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
1083*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
1084*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
1085*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
1086*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1087*61046927SAndroid Build Coastguard Worker             units="pixels"
1088*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1089*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
1090*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
1091*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1092*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO OCL BB"
1093*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1094*61046927SAndroid Build Coastguard Worker             />
1095*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
1096*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
1097*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
1098*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
1099*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1100*61046927SAndroid Build Coastguard Worker             units="pixels"
1101*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1102*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
1103*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
1104*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1105*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO OCL BB"
1106*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1107*61046927SAndroid Build Coastguard Worker             />
1108*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
1109*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
1110*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
1111*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
1112*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1113*61046927SAndroid Build Coastguard Worker             units="pixels"
1114*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1115*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
1116*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
1117*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
1118*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO OCL BB"
1119*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1120*61046927SAndroid Build Coastguard Worker             />
1121*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
1122*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
1123*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
1124*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
1125*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1126*61046927SAndroid Build Coastguard Worker             units="pixels"
1127*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1128*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
1129*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
1130*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1131*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO OCL BB"
1132*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1133*61046927SAndroid Build Coastguard Worker             />
1134*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
1135*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
1136*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
1137*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
1138*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1139*61046927SAndroid Build Coastguard Worker             units="pixels"
1140*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1141*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
1142*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
1143*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
1144*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO OCL BB"
1145*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1146*61046927SAndroid Build Coastguard Worker             />
1147*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
1148*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
1149*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
1150*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
1151*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1152*61046927SAndroid Build Coastguard Worker             units="pixels"
1153*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1154*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
1155*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
1156*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
1157*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO OCL BB"
1158*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1159*61046927SAndroid Build Coastguard Worker             />
1160*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
1161*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
1162*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
1163*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
1164*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1165*61046927SAndroid Build Coastguard Worker             units="texels"
1166*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1167*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
1168*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
1169*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
1170*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
1171*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1172*61046927SAndroid Build Coastguard Worker             />
1173*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
1174*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
1175*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
1176*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
1177*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1178*61046927SAndroid Build Coastguard Worker             units="texels"
1179*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1180*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
1181*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
1182*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
1183*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
1184*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1185*61046927SAndroid Build Coastguard Worker             />
1186*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
1187*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
1188*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
1189*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
1190*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1191*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
1192*61046927SAndroid Build Coastguard Worker             units="bytes"
1193*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
1194*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
1195*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
1196*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1197*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
1198*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1199*61046927SAndroid Build Coastguard Worker             />
1200*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
1201*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
1202*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
1203*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
1204*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1205*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
1206*61046927SAndroid Build Coastguard Worker             units="bytes"
1207*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
1208*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
1209*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
1210*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1211*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
1212*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1213*61046927SAndroid Build Coastguard Worker             />
1214*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
1215*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
1216*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
1217*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
1218*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1219*61046927SAndroid Build Coastguard Worker             units="messages"
1220*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1221*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
1222*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
1223*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1224*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
1225*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1226*61046927SAndroid Build Coastguard Worker             />
1227*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
1228*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
1229*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
1230*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
1231*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1232*61046927SAndroid Build Coastguard Worker             units="messages"
1233*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1234*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
1235*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
1236*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1237*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
1238*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1239*61046927SAndroid Build Coastguard Worker             />
1240*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
1241*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
1242*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
1243*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
1244*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1245*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
1246*61046927SAndroid Build Coastguard Worker             units="bytes"
1247*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
1248*61046927SAndroid Build Coastguard Worker             equation="A 30 READ  A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL"
1249*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
1250*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
1251*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
1252*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1253*61046927SAndroid Build Coastguard Worker             />
1254*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
1255*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
1256*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
1257*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
1258*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1259*61046927SAndroid Build Coastguard Worker             units="messages"
1260*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1261*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
1262*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
1263*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1264*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
1265*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1266*61046927SAndroid Build Coastguard Worker             />
1267*61046927SAndroid Build Coastguard Worker    <counter name="Typed Bytes Read"
1268*61046927SAndroid Build Coastguard Worker             symbol_name="TypedBytesRead"
1269*61046927SAndroid Build Coastguard Worker             underscore_name="typed_bytes_read"
1270*61046927SAndroid Build Coastguard Worker             description="The total number of typed memory bytes read via Data Port."
1271*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1272*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
1273*61046927SAndroid Build Coastguard Worker             units="bytes"
1274*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
1275*61046927SAndroid Build Coastguard Worker             equation="B 0 READ B 1 READ B 2 READ UADD UADD $EuSlicesTotalCount 64 UMUL UMUL"
1276*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
1277*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1278*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
1279*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1280*61046927SAndroid Build Coastguard Worker             />
1281*61046927SAndroid Build Coastguard Worker    <counter name="Typed Bytes Written"
1282*61046927SAndroid Build Coastguard Worker             symbol_name="TypedBytesWritten"
1283*61046927SAndroid Build Coastguard Worker             underscore_name="typed_bytes_written"
1284*61046927SAndroid Build Coastguard Worker             description="The total number of untyped memory bytes written via Data Port."
1285*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1286*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
1287*61046927SAndroid Build Coastguard Worker             units="bytes"
1288*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
1289*61046927SAndroid Build Coastguard Worker             equation="B 3 READ B 4 READ B 5 READ UADD UADD $EuSlicesTotalCount 64 UMUL UMUL"
1290*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
1291*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1292*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
1293*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1294*61046927SAndroid Build Coastguard Worker             />
1295*61046927SAndroid Build Coastguard Worker    <counter name="Untyped Bytes Read"
1296*61046927SAndroid Build Coastguard Worker             symbol_name="UntypedBytesRead"
1297*61046927SAndroid Build Coastguard Worker             underscore_name="untyped_bytes_read"
1298*61046927SAndroid Build Coastguard Worker             description="The total number of typed memory bytes read via Data Port."
1299*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1300*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
1301*61046927SAndroid Build Coastguard Worker             units="bytes"
1302*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
1303*61046927SAndroid Build Coastguard Worker             equation="B 6 READ B 7 READ C 0 READ UADD UADD $EuSlicesTotalCount 64 UMUL UMUL"
1304*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
1305*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1306*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
1307*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1308*61046927SAndroid Build Coastguard Worker             />
1309*61046927SAndroid Build Coastguard Worker    <counter name="Untyped Writes"
1310*61046927SAndroid Build Coastguard Worker             symbol_name="UntypedBytesWritten"
1311*61046927SAndroid Build Coastguard Worker             underscore_name="untyped_bytes_written"
1312*61046927SAndroid Build Coastguard Worker             description="The total number of untyped memory bytes written via Data Port."
1313*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1314*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
1315*61046927SAndroid Build Coastguard Worker             units="bytes"
1316*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
1317*61046927SAndroid Build Coastguard Worker             equation="C 1 READ C 2 READ C 3 READ UADD UADD $EuSlicesTotalCount 64 UMUL UMUL"
1318*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
1319*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1320*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
1321*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1322*61046927SAndroid Build Coastguard Worker             />
1323*61046927SAndroid Build Coastguard Worker    <counter name="GTI Read Throughput"
1324*61046927SAndroid Build Coastguard Worker             symbol_name="GtiReadThroughput"
1325*61046927SAndroid Build Coastguard Worker             underscore_name="gti_read_throughput"
1326*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from GTI."
1327*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1328*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
1329*61046927SAndroid Build Coastguard Worker             units="bytes"
1330*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
1331*61046927SAndroid Build Coastguard Worker             equation="C 4 READ 64 UMUL"
1332*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
1333*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
1334*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
1335*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1336*61046927SAndroid Build Coastguard Worker             />
1337*61046927SAndroid Build Coastguard Worker    <counter name="GTI Write Throughput"
1338*61046927SAndroid Build Coastguard Worker             symbol_name="GtiWriteThroughput"
1339*61046927SAndroid Build Coastguard Worker             underscore_name="gti_write_throughput"
1340*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written to GTI."
1341*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1342*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 32 UMUL"
1343*61046927SAndroid Build Coastguard Worker             units="bytes"
1344*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
1345*61046927SAndroid Build Coastguard Worker             equation="C 5 READ 64 UMUL"
1346*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
1347*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
1348*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
1349*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1350*61046927SAndroid Build Coastguard Worker             />
1351*61046927SAndroid Build Coastguard Worker    <register_config type="NOA"
1352*61046927SAndroid Build Coastguard Worker                     availability="$SliceMask 0x01 AND $SkuRevisionId 0x02 ULT &amp;&amp;"
1353*61046927SAndroid Build Coastguard Worker                     priority="0"
1354*61046927SAndroid Build Coastguard Worker                     >
1355*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x000000A0" />
1356*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x104F00E0" />
1357*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x124F1C00" />
1358*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x106C00E0" />
1359*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37906800" />
1360*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x3F901403" />
1361*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x184E8000" />
1362*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A4E8200" />
1363*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x044E8000" />
1364*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x004F0DB2" />
1365*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x064F0900" />
1366*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x084F1880" />
1367*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4F0011" />
1368*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C4F0E3C" />
1369*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E4F1D80" />
1370*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x086C0002" />
1371*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A6C0100" />
1372*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E6C000C" />
1373*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x026C000B" />
1374*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C6C0000" />
1375*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A6C0000" />
1376*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x081B4000" />
1377*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A1B8000" />
1378*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E1B4000" />
1379*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x021B4000" />
1380*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A1C4000" />
1381*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C1C0012" />
1382*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x141C8000" />
1383*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x005BC000" />
1384*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x065B8000" />
1385*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x085B8000" />
1386*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A5B4000" />
1387*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C5BC000" />
1388*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E5B8000" />
1389*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x105C8000" />
1390*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A5CA000" />
1391*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C5C002D" />
1392*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x125C8000" />
1393*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4C0800" />
1394*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C4C0082" />
1395*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x084C8000" />
1396*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x000DA000" />
1397*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060D8000" />
1398*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x080DA000" />
1399*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A0DA000" />
1400*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0DA000" />
1401*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0DA000" />
1402*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x020D2000" />
1403*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0F5400" />
1404*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0F5500" />
1405*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x100F0155" />
1406*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x002CC000" />
1407*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E2CC000" />
1408*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x162CBE00" />
1409*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x182C00EF" />
1410*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x022CC000" />
1411*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x042C8000" />
1412*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19900157" />
1413*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B900167" />
1414*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D900105" />
1415*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F900103" />
1416*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x35900000" />
1417*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11900FFF" />
1418*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51900000" />
1419*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41900840" />
1420*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900000" />
1421*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900842" />
1422*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900840" />
1423*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57900000" />
1424*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49900840" />
1425*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
1426*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B900040" />
1427*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x59900000" />
1428*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900840" />
1429*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53901111" />
1430*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
1431*61046927SAndroid Build Coastguard Worker    </register_config>
1432*61046927SAndroid Build Coastguard Worker    <register_config type="NOA"
1433*61046927SAndroid Build Coastguard Worker                     availability="$SliceMask 0x01 AND $SkuRevisionId 0x02 UGTE &amp;&amp;"
1434*61046927SAndroid Build Coastguard Worker                     priority="0"
1435*61046927SAndroid Build Coastguard Worker                     >
1436*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x000000A0" />
1437*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x104F00E0" />
1438*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x124F1C00" />
1439*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x106C00E0" />
1440*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37906800" />
1441*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x3F901403" />
1442*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x004E8000" />
1443*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A4E0820" />
1444*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C4E0002" />
1445*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x064F0900" />
1446*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x084F0032" />
1447*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4F1810" />
1448*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C4F0E00" />
1449*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E4F003C" />
1450*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x004F0D80" />
1451*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x024F003B" />
1452*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x006C0002" />
1453*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x086C0000" />
1454*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C6C000C" />
1455*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E6C0B00" />
1456*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x186C0000" />
1457*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C6C0000" />
1458*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E6C0000" />
1459*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x001B4000" />
1460*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x081B8000" />
1461*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C1B4000" />
1462*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E1B8000" />
1463*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x101C8000" />
1464*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A1C8000" />
1465*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C1C0024" />
1466*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x065B8000" />
1467*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x085B4000" />
1468*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A5BC000" />
1469*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C5B8000" />
1470*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E5B4000" />
1471*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x005B8000" />
1472*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x025B4000" />
1473*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A5C6000" />
1474*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C5C001B" />
1475*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x125C8000" />
1476*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x145C8000" />
1477*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x004C8000" />
1478*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4C2000" />
1479*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C4C0208" />
1480*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x000DA000" />
1481*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060D8000" />
1482*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x080DA000" />
1483*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A0DA000" />
1484*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0DA000" />
1485*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0DA000" />
1486*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x020D2000" />
1487*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0F5400" />
1488*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0F5500" />
1489*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x100F0155" />
1490*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x002C8000" />
1491*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E2CC000" />
1492*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x162CFB00" />
1493*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x182C00BE" />
1494*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x022CC000" />
1495*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x042CC000" />
1496*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19900157" />
1497*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B900167" />
1498*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D900105" />
1499*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F900103" />
1500*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x35900000" />
1501*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11900FFF" />
1502*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51900000" />
1503*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41900800" />
1504*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900000" />
1505*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900842" />
1506*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900802" />
1507*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57900000" />
1508*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49900802" />
1509*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
1510*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B900002" />
1511*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x59900000" />
1512*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900842" />
1513*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53901111" />
1514*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
1515*61046927SAndroid Build Coastguard Worker    </register_config>
1516*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
1517*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
1518*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0x00800000" />
1519*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
1520*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0x00800000" />
1521*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
1522*61046927SAndroid Build Coastguard Worker    </register_config>
1523*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
1524*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
1525*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00000003" />
1526*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00002001" />
1527*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00778008" />
1528*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00088078" />
1529*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00808708" />
1530*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00A08908" />
1531*61046927SAndroid Build Coastguard Worker    </register_config>
1532*61046927SAndroid Build Coastguard Worker  </set>
1533*61046927SAndroid Build Coastguard Worker
1534*61046927SAndroid Build Coastguard Worker  <set name="Render Metrics set for 3D Pipeline Profile"
1535*61046927SAndroid Build Coastguard Worker       chipset="SKLGT2"
1536*61046927SAndroid Build Coastguard Worker       symbol_name="RenderPipeProfile"
1537*61046927SAndroid Build Coastguard Worker       underscore_name="render_pipe_profile"
1538*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO BB"
1539*61046927SAndroid Build Coastguard Worker       hw_config_guid="2a0c0933-37e7-427c-9951-ded42a78bb27"
1540*61046927SAndroid Build Coastguard Worker       >
1541*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
1542*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
1543*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
1544*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
1545*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1546*61046927SAndroid Build Coastguard Worker             units="ns"
1547*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1548*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
1549*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
1550*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
1551*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1552*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1553*61046927SAndroid Build Coastguard Worker             />
1554*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
1555*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
1556*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
1557*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
1558*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1559*61046927SAndroid Build Coastguard Worker             units="cycles"
1560*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1561*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
1562*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
1563*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
1564*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1565*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1566*61046927SAndroid Build Coastguard Worker             />
1567*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
1568*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
1569*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
1570*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
1571*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1572*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
1573*61046927SAndroid Build Coastguard Worker             units="hz"
1574*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1575*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
1576*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
1577*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
1578*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1579*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1580*61046927SAndroid Build Coastguard Worker             />
1581*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
1582*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
1583*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
1584*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
1585*61046927SAndroid Build Coastguard Worker             data_type="float"
1586*61046927SAndroid Build Coastguard Worker             max_equation="100"
1587*61046927SAndroid Build Coastguard Worker             units="percent"
1588*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1589*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
1590*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
1591*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
1592*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1593*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1594*61046927SAndroid Build Coastguard Worker             />
1595*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
1596*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
1597*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
1598*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
1599*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1600*61046927SAndroid Build Coastguard Worker             units="threads"
1601*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1602*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
1603*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
1604*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1605*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1606*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1607*61046927SAndroid Build Coastguard Worker             />
1608*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
1609*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
1610*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
1611*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
1612*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1613*61046927SAndroid Build Coastguard Worker             units="threads"
1614*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1615*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
1616*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
1617*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1618*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
1619*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1620*61046927SAndroid Build Coastguard Worker             />
1621*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
1622*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
1623*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
1624*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
1625*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1626*61046927SAndroid Build Coastguard Worker             units="threads"
1627*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1628*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
1629*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
1630*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1631*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
1632*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1633*61046927SAndroid Build Coastguard Worker             />
1634*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
1635*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
1636*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
1637*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
1638*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1639*61046927SAndroid Build Coastguard Worker             units="threads"
1640*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1641*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
1642*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
1643*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1644*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
1645*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1646*61046927SAndroid Build Coastguard Worker             />
1647*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
1648*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
1649*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
1650*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
1651*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1652*61046927SAndroid Build Coastguard Worker             units="threads"
1653*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1654*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
1655*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
1656*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1657*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1658*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1659*61046927SAndroid Build Coastguard Worker             />
1660*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
1661*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
1662*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
1663*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
1664*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1665*61046927SAndroid Build Coastguard Worker             units="threads"
1666*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1667*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
1668*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
1669*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1670*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
1671*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1672*61046927SAndroid Build Coastguard Worker             />
1673*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
1674*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
1675*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
1676*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
1677*61046927SAndroid Build Coastguard Worker             data_type="float"
1678*61046927SAndroid Build Coastguard Worker             max_equation="100"
1679*61046927SAndroid Build Coastguard Worker             units="percent"
1680*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1681*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1682*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
1683*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
1684*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1685*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1686*61046927SAndroid Build Coastguard Worker             />
1687*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
1688*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
1689*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
1690*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
1691*61046927SAndroid Build Coastguard Worker             data_type="float"
1692*61046927SAndroid Build Coastguard Worker             max_equation="100"
1693*61046927SAndroid Build Coastguard Worker             units="percent"
1694*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1695*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1696*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
1697*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
1698*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1699*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1700*61046927SAndroid Build Coastguard Worker             />
1701*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
1702*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
1703*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
1704*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
1705*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1706*61046927SAndroid Build Coastguard Worker             units="pixels"
1707*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1708*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
1709*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
1710*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1711*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1712*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1713*61046927SAndroid Build Coastguard Worker             />
1714*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
1715*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
1716*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
1717*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
1718*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1719*61046927SAndroid Build Coastguard Worker             units="pixels"
1720*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1721*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
1722*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
1723*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1724*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1725*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1726*61046927SAndroid Build Coastguard Worker             />
1727*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
1728*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
1729*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
1730*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
1731*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1732*61046927SAndroid Build Coastguard Worker             units="pixels"
1733*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1734*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
1735*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
1736*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1737*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1738*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1739*61046927SAndroid Build Coastguard Worker             />
1740*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
1741*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
1742*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
1743*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
1744*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1745*61046927SAndroid Build Coastguard Worker             units="pixels"
1746*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1747*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
1748*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
1749*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
1750*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1751*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1752*61046927SAndroid Build Coastguard Worker             />
1753*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
1754*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
1755*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
1756*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
1757*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1758*61046927SAndroid Build Coastguard Worker             units="pixels"
1759*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1760*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
1761*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
1762*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1763*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1764*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1765*61046927SAndroid Build Coastguard Worker             />
1766*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
1767*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
1768*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
1769*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
1770*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1771*61046927SAndroid Build Coastguard Worker             units="pixels"
1772*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1773*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
1774*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
1775*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
1776*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1777*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1778*61046927SAndroid Build Coastguard Worker             />
1779*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
1780*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
1781*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
1782*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
1783*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1784*61046927SAndroid Build Coastguard Worker             units="pixels"
1785*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1786*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
1787*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
1788*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
1789*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1790*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1791*61046927SAndroid Build Coastguard Worker             />
1792*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
1793*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
1794*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
1795*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
1796*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1797*61046927SAndroid Build Coastguard Worker             units="texels"
1798*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1799*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
1800*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
1801*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
1802*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1803*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1804*61046927SAndroid Build Coastguard Worker             />
1805*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
1806*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
1807*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
1808*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
1809*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1810*61046927SAndroid Build Coastguard Worker             units="texels"
1811*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1812*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
1813*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
1814*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
1815*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1816*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1817*61046927SAndroid Build Coastguard Worker             />
1818*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
1819*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
1820*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
1821*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
1822*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1823*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
1824*61046927SAndroid Build Coastguard Worker             units="bytes"
1825*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
1826*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
1827*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
1828*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1829*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
1830*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1831*61046927SAndroid Build Coastguard Worker             />
1832*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
1833*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
1834*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
1835*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
1836*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1837*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
1838*61046927SAndroid Build Coastguard Worker             units="bytes"
1839*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
1840*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
1841*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
1842*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1843*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
1844*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1845*61046927SAndroid Build Coastguard Worker             />
1846*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
1847*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
1848*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
1849*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
1850*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1851*61046927SAndroid Build Coastguard Worker             units="messages"
1852*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1853*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
1854*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
1855*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1856*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1857*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1858*61046927SAndroid Build Coastguard Worker             />
1859*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
1860*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
1861*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
1862*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
1863*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1864*61046927SAndroid Build Coastguard Worker             units="messages"
1865*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1866*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
1867*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
1868*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1869*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
1870*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1871*61046927SAndroid Build Coastguard Worker             />
1872*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
1873*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
1874*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
1875*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
1876*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1877*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
1878*61046927SAndroid Build Coastguard Worker             units="bytes"
1879*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
1880*61046927SAndroid Build Coastguard Worker             equation="A 30 READ  A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL"
1881*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
1882*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
1883*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
1884*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1885*61046927SAndroid Build Coastguard Worker             />
1886*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
1887*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
1888*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
1889*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
1890*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1891*61046927SAndroid Build Coastguard Worker             units="messages"
1892*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1893*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
1894*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
1895*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1896*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
1897*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1898*61046927SAndroid Build Coastguard Worker             />
1899*61046927SAndroid Build Coastguard Worker    <counter name="VF Bottleneck"
1900*61046927SAndroid Build Coastguard Worker             symbol_name="VfBottleneck"
1901*61046927SAndroid Build Coastguard Worker             underscore_name="vf_bottleneck"
1902*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which vertex fetch pipeline stage was slowing down the 3D pipeline."
1903*61046927SAndroid Build Coastguard Worker             low_watermark="5"
1904*61046927SAndroid Build Coastguard Worker             high_watermark="15"
1905*61046927SAndroid Build Coastguard Worker             data_type="float"
1906*61046927SAndroid Build Coastguard Worker             units="percent"
1907*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1908*61046927SAndroid Build Coastguard Worker             equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
1909*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Input Assembler"
1910*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1911*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1912*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1913*61046927SAndroid Build Coastguard Worker             />
1914*61046927SAndroid Build Coastguard Worker    <counter name="VS Bottleneck"
1915*61046927SAndroid Build Coastguard Worker             symbol_name="VsBottleneck"
1916*61046927SAndroid Build Coastguard Worker             underscore_name="vs_bottleneck"
1917*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which vertex shader pipeline stage was slowing down the 3D pipeline."
1918*61046927SAndroid Build Coastguard Worker             low_watermark="10"
1919*61046927SAndroid Build Coastguard Worker             high_watermark="30"
1920*61046927SAndroid Build Coastguard Worker             data_type="float"
1921*61046927SAndroid Build Coastguard Worker             units="percent"
1922*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1923*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
1924*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Vertex Shader"
1925*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1926*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1927*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1928*61046927SAndroid Build Coastguard Worker             />
1929*61046927SAndroid Build Coastguard Worker    <counter name="HS Bottleneck"
1930*61046927SAndroid Build Coastguard Worker             symbol_name="HsBottleneck"
1931*61046927SAndroid Build Coastguard Worker             underscore_name="hs_bottleneck"
1932*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hull shader pipeline stage was slowing down the 3D pipeline."
1933*61046927SAndroid Build Coastguard Worker             low_watermark="3"
1934*61046927SAndroid Build Coastguard Worker             high_watermark="9"
1935*61046927SAndroid Build Coastguard Worker             data_type="float"
1936*61046927SAndroid Build Coastguard Worker             units="percent"
1937*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1938*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
1939*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Hull Shader"
1940*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1941*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1942*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1943*61046927SAndroid Build Coastguard Worker             />
1944*61046927SAndroid Build Coastguard Worker    <counter name="DS Bottleneck"
1945*61046927SAndroid Build Coastguard Worker             symbol_name="DsBottleneck"
1946*61046927SAndroid Build Coastguard Worker             underscore_name="ds_bottleneck"
1947*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which domain shader pipeline stage was slowing down the 3D pipeline."
1948*61046927SAndroid Build Coastguard Worker             low_watermark="5"
1949*61046927SAndroid Build Coastguard Worker             high_watermark="15"
1950*61046927SAndroid Build Coastguard Worker             data_type="float"
1951*61046927SAndroid Build Coastguard Worker             units="percent"
1952*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1953*61046927SAndroid Build Coastguard Worker             equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV"
1954*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Domain Shader"
1955*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1956*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
1957*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1958*61046927SAndroid Build Coastguard Worker             />
1959*61046927SAndroid Build Coastguard Worker    <counter name="GS Bottleneck"
1960*61046927SAndroid Build Coastguard Worker             symbol_name="GsBottleneck"
1961*61046927SAndroid Build Coastguard Worker             underscore_name="gs_bottleneck"
1962*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which geometry shader pipeline stage was slowing down the 3D pipeline."
1963*61046927SAndroid Build Coastguard Worker             low_watermark="5"
1964*61046927SAndroid Build Coastguard Worker             high_watermark="15"
1965*61046927SAndroid Build Coastguard Worker             data_type="float"
1966*61046927SAndroid Build Coastguard Worker             units="percent"
1967*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1968*61046927SAndroid Build Coastguard Worker             equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV"
1969*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Geometry Shader"
1970*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1971*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1972*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1973*61046927SAndroid Build Coastguard Worker             />
1974*61046927SAndroid Build Coastguard Worker    <counter name="SO Bottleneck"
1975*61046927SAndroid Build Coastguard Worker             symbol_name="SoBottleneck"
1976*61046927SAndroid Build Coastguard Worker             underscore_name="so_bottleneck"
1977*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which stream output pipeline stage was slowing down the 3D pipeline."
1978*61046927SAndroid Build Coastguard Worker             low_watermark="5"
1979*61046927SAndroid Build Coastguard Worker             high_watermark="15"
1980*61046927SAndroid Build Coastguard Worker             data_type="float"
1981*61046927SAndroid Build Coastguard Worker             units="percent"
1982*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1983*61046927SAndroid Build Coastguard Worker             equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV"
1984*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Stream Output"
1985*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1986*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1987*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1988*61046927SAndroid Build Coastguard Worker             />
1989*61046927SAndroid Build Coastguard Worker    <counter name="Clipper Bottleneck"
1990*61046927SAndroid Build Coastguard Worker             symbol_name="ClBottleneck"
1991*61046927SAndroid Build Coastguard Worker             underscore_name="cl_bottleneck"
1992*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which clipper pipeline stage was slowing down the 3D pipeline."
1993*61046927SAndroid Build Coastguard Worker             low_watermark="10"
1994*61046927SAndroid Build Coastguard Worker             high_watermark="30"
1995*61046927SAndroid Build Coastguard Worker             data_type="float"
1996*61046927SAndroid Build Coastguard Worker             units="percent"
1997*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1998*61046927SAndroid Build Coastguard Worker             equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV"
1999*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Clipper"
2000*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
2001*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2002*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2003*61046927SAndroid Build Coastguard Worker             />
2004*61046927SAndroid Build Coastguard Worker    <counter name="Strip-Fans Bottleneck"
2005*61046927SAndroid Build Coastguard Worker             symbol_name="SfBottleneck"
2006*61046927SAndroid Build Coastguard Worker             underscore_name="sf_bottleneck"
2007*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which strip-fans pipeline stage was slowing down the 3D pipeline."
2008*61046927SAndroid Build Coastguard Worker             low_watermark="5"
2009*61046927SAndroid Build Coastguard Worker             high_watermark="10"
2010*61046927SAndroid Build Coastguard Worker             data_type="float"
2011*61046927SAndroid Build Coastguard Worker             units="percent"
2012*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2013*61046927SAndroid Build Coastguard Worker             equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV"
2014*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Strip-Fans"
2015*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
2016*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2017*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2018*61046927SAndroid Build Coastguard Worker             />
2019*61046927SAndroid Build Coastguard Worker    <counter name="Hi-Depth Bottleneck"
2020*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthBottleneck"
2021*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_bottleneck"
2022*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which early hierarchical depth test pipeline stage was slowing down the 3D pipeline."
2023*61046927SAndroid Build Coastguard Worker             low_watermark="5"
2024*61046927SAndroid Build Coastguard Worker             high_watermark="15"
2025*61046927SAndroid Build Coastguard Worker             data_type="float"
2026*61046927SAndroid Build Coastguard Worker             units="percent"
2027*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2028*61046927SAndroid Build Coastguard Worker             equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV"
2029*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
2030*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
2031*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2032*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2033*61046927SAndroid Build Coastguard Worker             />
2034*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Bottleneck"
2035*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthBottleneck"
2036*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_bottleneck"
2037*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which early depth test pipeline stage was slowing down the 3D pipeline."
2038*61046927SAndroid Build Coastguard Worker             low_watermark="10"
2039*61046927SAndroid Build Coastguard Worker             high_watermark="30"
2040*61046927SAndroid Build Coastguard Worker             data_type="float"
2041*61046927SAndroid Build Coastguard Worker             units="percent"
2042*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2043*61046927SAndroid Build Coastguard Worker             equation="B 7 READ 100 UMUL $GpuCoreClocks FDIV"
2044*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
2045*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
2046*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2047*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2048*61046927SAndroid Build Coastguard Worker             />
2049*61046927SAndroid Build Coastguard Worker    <counter name="BC Bottleneck"
2050*61046927SAndroid Build Coastguard Worker             symbol_name="BcBottleneck"
2051*61046927SAndroid Build Coastguard Worker             underscore_name="bc_bottleneck"
2052*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which barycentric coordinates calculation pipeline stage was slowing down the 3D pipeline."
2053*61046927SAndroid Build Coastguard Worker             low_watermark="5"
2054*61046927SAndroid Build Coastguard Worker             high_watermark="15"
2055*61046927SAndroid Build Coastguard Worker             data_type="float"
2056*61046927SAndroid Build Coastguard Worker             units="percent"
2057*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2058*61046927SAndroid Build Coastguard Worker             equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
2059*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Barycentric Calc"
2060*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
2061*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2062*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2063*61046927SAndroid Build Coastguard Worker             />
2064*61046927SAndroid Build Coastguard Worker    <counter name="HS Stall"
2065*61046927SAndroid Build Coastguard Worker             symbol_name="HsStall"
2066*61046927SAndroid Build Coastguard Worker             underscore_name="hs_stall"
2067*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hull stall pipeline stage was stalled."
2068*61046927SAndroid Build Coastguard Worker             data_type="float"
2069*61046927SAndroid Build Coastguard Worker             units="percent"
2070*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2071*61046927SAndroid Build Coastguard Worker             equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
2072*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Hull Shader"
2073*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Correlate Draw"
2074*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
2075*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2076*61046927SAndroid Build Coastguard Worker             />
2077*61046927SAndroid Build Coastguard Worker    <counter name="DS Stall"
2078*61046927SAndroid Build Coastguard Worker             symbol_name="DsStall"
2079*61046927SAndroid Build Coastguard Worker             underscore_name="ds_stall"
2080*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which domain shader pipeline stage was stalled."
2081*61046927SAndroid Build Coastguard Worker             data_type="float"
2082*61046927SAndroid Build Coastguard Worker             units="percent"
2083*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2084*61046927SAndroid Build Coastguard Worker             equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV"
2085*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Domain Shader"
2086*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Correlate Draw"
2087*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
2088*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2089*61046927SAndroid Build Coastguard Worker             />
2090*61046927SAndroid Build Coastguard Worker    <counter name="SO Stall"
2091*61046927SAndroid Build Coastguard Worker             symbol_name="SoStall"
2092*61046927SAndroid Build Coastguard Worker             underscore_name="so_stall"
2093*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which stream-output pipeline stage was stalled."
2094*61046927SAndroid Build Coastguard Worker             data_type="float"
2095*61046927SAndroid Build Coastguard Worker             units="percent"
2096*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2097*61046927SAndroid Build Coastguard Worker             equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV"
2098*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Stream Output"
2099*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Correlate Draw"
2100*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2101*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2102*61046927SAndroid Build Coastguard Worker             />
2103*61046927SAndroid Build Coastguard Worker    <counter name="CL Stall"
2104*61046927SAndroid Build Coastguard Worker             symbol_name="ClStall"
2105*61046927SAndroid Build Coastguard Worker             underscore_name="cl_stall"
2106*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which clipper pipeline stage was stalled."
2107*61046927SAndroid Build Coastguard Worker             data_type="float"
2108*61046927SAndroid Build Coastguard Worker             units="percent"
2109*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2110*61046927SAndroid Build Coastguard Worker             equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV"
2111*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Clipper"
2112*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Correlate Draw"
2113*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2114*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2115*61046927SAndroid Build Coastguard Worker             />
2116*61046927SAndroid Build Coastguard Worker    <counter name="SF Stall"
2117*61046927SAndroid Build Coastguard Worker             symbol_name="SfStall"
2118*61046927SAndroid Build Coastguard Worker             underscore_name="sf_stall"
2119*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which strip-fans pipeline stage was stalled."
2120*61046927SAndroid Build Coastguard Worker             data_type="float"
2121*61046927SAndroid Build Coastguard Worker             units="percent"
2122*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2123*61046927SAndroid Build Coastguard Worker             equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV"
2124*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Strip-Fans"
2125*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Correlate Draw"
2126*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2127*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2128*61046927SAndroid Build Coastguard Worker             />
2129*61046927SAndroid Build Coastguard Worker    <register_config type="NOA"
2130*61046927SAndroid Build Coastguard Worker                     availability="$SkuRevisionId 0x02 ULT"
2131*61046927SAndroid Build Coastguard Worker                     priority="0"
2132*61046927SAndroid Build Coastguard Worker                     >
2133*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x000000A0" />
2134*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0E001F" />
2135*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A0F0000" />
2136*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10116800" />
2137*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x178A03E0" />
2138*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11824C00" />
2139*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11830020" />
2140*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13840020" />
2141*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11850019" />
2142*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11860007" />
2143*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01870C40" />
2144*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17880000" />
2145*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x022F4000" />
2146*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4C0040" />
2147*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0D8000" />
2148*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x040D4000" />
2149*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060D2000" />
2150*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x020E5400" />
2151*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x000E0000" />
2152*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x080F0040" />
2153*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x000F0000" />
2154*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x100F0000" />
2155*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0F0040" />
2156*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C2C8000" />
2157*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06104000" />
2158*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06110012" />
2159*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06131000" />
2160*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01898000" />
2161*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D890100" />
2162*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03898000" />
2163*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09808000" />
2164*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B808000" />
2165*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0380C000" />
2166*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F8A0075" />
2167*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D8A0000" />
2168*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x118A8000" />
2169*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B8A4000" />
2170*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x138A8000" />
2171*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D81A000" />
2172*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15818000" />
2173*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17818000" />
2174*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B820030" />
2175*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07828000" />
2176*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D824000" />
2177*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F828000" />
2178*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05824000" />
2179*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D830003" />
2180*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0583000C" />
2181*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09830000" />
2182*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03838000" />
2183*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07838000" />
2184*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B840980" />
2185*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03844D80" />
2186*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11840000" />
2187*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09848000" />
2188*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09850080" />
2189*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03850003" />
2190*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01850000" />
2191*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07860000" />
2192*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F860400" />
2193*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09870032" />
2194*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01888052" />
2195*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11880000" />
2196*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09884000" />
2197*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15968000" />
2198*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17968000" />
2199*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F96C000" />
2200*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F950011" />
2201*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D950014" />
2202*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0592C000" />
2203*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B928000" />
2204*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D924000" />
2205*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F924000" />
2206*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11928000" />
2207*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1392C000" />
2208*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09924000" />
2209*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01985000" />
2210*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07988000" />
2211*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09981000" />
2212*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B982000" />
2213*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D982000" />
2214*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F989000" />
2215*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05982000" />
2216*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13904000" />
2217*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x21904000" />
2218*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x23904000" />
2219*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x25908000" />
2220*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x27904000" />
2221*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x29908000" />
2222*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2B904000" />
2223*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2F904000" />
2224*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31904000" />
2225*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15904000" />
2226*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17908000" />
2227*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19908000" />
2228*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B904000" />
2229*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B978000" />
2230*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F974000" />
2231*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11974000" />
2232*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13978000" />
2233*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09974000" />
2234*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1190C080" />
2235*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51900000" />
2236*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x419010A0" />
2237*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55904000" />
2238*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45901000" />
2239*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900084" />
2240*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57904400" />
2241*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x499000A5" />
2242*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
2243*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
2244*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B900081" />
2245*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x59900000" />
2246*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x439014A4" />
2247*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900400" />
2248*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
2249*61046927SAndroid Build Coastguard Worker    </register_config>
2250*61046927SAndroid Build Coastguard Worker    <register_config type="NOA"
2251*61046927SAndroid Build Coastguard Worker                     availability="$SkuRevisionId 0x02 UGTE"
2252*61046927SAndroid Build Coastguard Worker                     priority="0"
2253*61046927SAndroid Build Coastguard Worker                     >
2254*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x000000A0" />
2255*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0E001F" />
2256*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A0F0000" />
2257*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10116800" />
2258*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x178A03E0" />
2259*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11824C00" />
2260*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11830020" />
2261*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13840020" />
2262*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11850019" />
2263*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11860007" />
2264*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01870C40" />
2265*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17880000" />
2266*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x022F4000" />
2267*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4C0040" />
2268*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0D8000" />
2269*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x040D4000" />
2270*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060D2000" />
2271*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x020E5400" />
2272*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x000E0000" />
2273*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x080F0040" />
2274*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x000F0000" />
2275*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x100F0000" />
2276*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0F0040" />
2277*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C2C8000" />
2278*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06104000" />
2279*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06110012" />
2280*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06131000" />
2281*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01898000" />
2282*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D890100" />
2283*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03898000" />
2284*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09808000" />
2285*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B808000" />
2286*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0380C000" />
2287*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F8A0075" />
2288*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D8A0000" />
2289*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x118A8000" />
2290*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B8A4000" />
2291*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x138A8000" />
2292*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D81A000" />
2293*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15818000" />
2294*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17818000" />
2295*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B820030" />
2296*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07828000" />
2297*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D824000" />
2298*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F828000" />
2299*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05824000" />
2300*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D830003" />
2301*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0583000C" />
2302*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09830000" />
2303*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03838000" />
2304*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07838000" />
2305*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B840980" />
2306*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03844D80" />
2307*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11840000" />
2308*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09848000" />
2309*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09850080" />
2310*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03850003" />
2311*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01850000" />
2312*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07860000" />
2313*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F860400" />
2314*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09870032" />
2315*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01888052" />
2316*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11880000" />
2317*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09884000" />
2318*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B931001" />
2319*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D930001" />
2320*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19934000" />
2321*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B958000" />
2322*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D950094" />
2323*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19958000" />
2324*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05E5A000" />
2325*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01E5C000" />
2326*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0592C000" />
2327*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B928000" />
2328*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D924000" />
2329*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F924000" />
2330*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11928000" />
2331*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1392C000" />
2332*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09924000" />
2333*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01985000" />
2334*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07988000" />
2335*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09981000" />
2336*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B982000" />
2337*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D982000" />
2338*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F989000" />
2339*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05982000" />
2340*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13904000" />
2341*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x21904000" />
2342*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x23904000" />
2343*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x25908000" />
2344*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x27904000" />
2345*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x29908000" />
2346*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2B904000" />
2347*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2F904000" />
2348*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31904000" />
2349*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15904000" />
2350*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17908000" />
2351*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19908000" />
2352*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B904000" />
2353*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1190C080" />
2354*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51900000" />
2355*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x419010A0" />
2356*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55904000" />
2357*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45901000" />
2358*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900084" />
2359*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57904400" />
2360*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x499000A5" />
2361*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
2362*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
2363*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B900081" />
2364*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x59900000" />
2365*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x439014A4" />
2366*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900400" />
2367*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
2368*61046927SAndroid Build Coastguard Worker    </register_config>
2369*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
2370*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0xF0800000" />
2371*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
2372*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0xF0800000" />
2373*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
2374*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
2375*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002770" value="0x0007FFEA" />
2376*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002774" value="0x00007FFC" />
2377*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002778" value="0x0007AFFA" />
2378*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000277C" value="0x0000F5FD" />
2379*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002780" value="0x00079FFA" />
2380*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002784" value="0x0000F3FB" />
2381*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002788" value="0x0007BF7A" />
2382*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000278C" value="0x0000F7E7" />
2383*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002790" value="0x0007FEFA" />
2384*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002794" value="0x0000F7CF" />
2385*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002798" value="0x00077FFA" />
2386*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000279C" value="0x0000EFDF" />
2387*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A0" value="0x0006FFFA" />
2388*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A4" value="0x0000CFBF" />
2389*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A8" value="0x0003FFFA" />
2390*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027AC" value="0x00005F7F" />
2391*61046927SAndroid Build Coastguard Worker    </register_config>
2392*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
2393*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
2394*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00015014" />
2395*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00025024" />
2396*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00035034" />
2397*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00045044" />
2398*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00055054" />
2399*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00065064" />
2400*61046927SAndroid Build Coastguard Worker    </register_config>
2401*61046927SAndroid Build Coastguard Worker  </set>
2402*61046927SAndroid Build Coastguard Worker
2403*61046927SAndroid Build Coastguard Worker  <set name="Memory Reads Distribution metrics set"
2404*61046927SAndroid Build Coastguard Worker       chipset="SKLGT2"
2405*61046927SAndroid Build Coastguard Worker       symbol_name="MemoryReads"
2406*61046927SAndroid Build Coastguard Worker       underscore_name="memory_reads"
2407*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO BB"
2408*61046927SAndroid Build Coastguard Worker       hw_config_guid="246b35f1-44e0-4d03-8936-e452e291d064"
2409*61046927SAndroid Build Coastguard Worker       >
2410*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
2411*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
2412*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
2413*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
2414*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2415*61046927SAndroid Build Coastguard Worker             units="ns"
2416*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2417*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
2418*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
2419*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
2420*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2421*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2422*61046927SAndroid Build Coastguard Worker             />
2423*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
2424*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
2425*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
2426*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
2427*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2428*61046927SAndroid Build Coastguard Worker             units="cycles"
2429*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2430*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
2431*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
2432*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
2433*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2434*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2435*61046927SAndroid Build Coastguard Worker             />
2436*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
2437*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
2438*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
2439*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
2440*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2441*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
2442*61046927SAndroid Build Coastguard Worker             units="hz"
2443*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2444*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
2445*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
2446*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
2447*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2448*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2449*61046927SAndroid Build Coastguard Worker             />
2450*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
2451*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
2452*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
2453*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
2454*61046927SAndroid Build Coastguard Worker             data_type="float"
2455*61046927SAndroid Build Coastguard Worker             max_equation="100"
2456*61046927SAndroid Build Coastguard Worker             units="percent"
2457*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2458*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
2459*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
2460*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
2461*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2462*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2463*61046927SAndroid Build Coastguard Worker             />
2464*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
2465*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
2466*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
2467*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
2468*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2469*61046927SAndroid Build Coastguard Worker             units="threads"
2470*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2471*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
2472*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
2473*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2474*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2475*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2476*61046927SAndroid Build Coastguard Worker             />
2477*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
2478*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
2479*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
2480*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
2481*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2482*61046927SAndroid Build Coastguard Worker             units="threads"
2483*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2484*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
2485*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
2486*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2487*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
2488*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2489*61046927SAndroid Build Coastguard Worker             />
2490*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
2491*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
2492*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
2493*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
2494*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2495*61046927SAndroid Build Coastguard Worker             units="threads"
2496*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2497*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
2498*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
2499*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2500*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
2501*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2502*61046927SAndroid Build Coastguard Worker             />
2503*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
2504*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
2505*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
2506*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
2507*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2508*61046927SAndroid Build Coastguard Worker             units="threads"
2509*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2510*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
2511*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
2512*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2513*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
2514*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2515*61046927SAndroid Build Coastguard Worker             />
2516*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
2517*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
2518*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
2519*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
2520*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2521*61046927SAndroid Build Coastguard Worker             units="threads"
2522*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2523*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
2524*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
2525*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2526*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2527*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2528*61046927SAndroid Build Coastguard Worker             />
2529*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
2530*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
2531*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
2532*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
2533*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2534*61046927SAndroid Build Coastguard Worker             units="threads"
2535*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2536*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
2537*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
2538*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2539*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
2540*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2541*61046927SAndroid Build Coastguard Worker             />
2542*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
2543*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
2544*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
2545*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
2546*61046927SAndroid Build Coastguard Worker             data_type="float"
2547*61046927SAndroid Build Coastguard Worker             max_equation="100"
2548*61046927SAndroid Build Coastguard Worker             units="percent"
2549*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2550*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2551*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
2552*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
2553*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2554*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2555*61046927SAndroid Build Coastguard Worker             />
2556*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
2557*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
2558*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
2559*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
2560*61046927SAndroid Build Coastguard Worker             data_type="float"
2561*61046927SAndroid Build Coastguard Worker             max_equation="100"
2562*61046927SAndroid Build Coastguard Worker             units="percent"
2563*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2564*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2565*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
2566*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
2567*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2568*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2569*61046927SAndroid Build Coastguard Worker             />
2570*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
2571*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
2572*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
2573*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
2574*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2575*61046927SAndroid Build Coastguard Worker             units="pixels"
2576*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2577*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
2578*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
2579*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2580*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2581*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2582*61046927SAndroid Build Coastguard Worker             />
2583*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
2584*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
2585*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
2586*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
2587*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2588*61046927SAndroid Build Coastguard Worker             units="pixels"
2589*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2590*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
2591*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
2592*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2593*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2594*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2595*61046927SAndroid Build Coastguard Worker             />
2596*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
2597*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
2598*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
2599*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
2600*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2601*61046927SAndroid Build Coastguard Worker             units="pixels"
2602*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2603*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
2604*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
2605*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2606*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2607*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2608*61046927SAndroid Build Coastguard Worker             />
2609*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
2610*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
2611*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
2612*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
2613*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2614*61046927SAndroid Build Coastguard Worker             units="pixels"
2615*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2616*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
2617*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
2618*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
2619*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2620*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2621*61046927SAndroid Build Coastguard Worker             />
2622*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
2623*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
2624*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
2625*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
2626*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2627*61046927SAndroid Build Coastguard Worker             units="pixels"
2628*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2629*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
2630*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
2631*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2632*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2633*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2634*61046927SAndroid Build Coastguard Worker             />
2635*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
2636*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
2637*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
2638*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
2639*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2640*61046927SAndroid Build Coastguard Worker             units="pixels"
2641*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2642*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
2643*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
2644*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2645*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2646*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2647*61046927SAndroid Build Coastguard Worker             />
2648*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
2649*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
2650*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
2651*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
2652*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2653*61046927SAndroid Build Coastguard Worker             units="pixels"
2654*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2655*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
2656*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
2657*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2658*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2659*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2660*61046927SAndroid Build Coastguard Worker             />
2661*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
2662*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
2663*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
2664*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
2665*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2666*61046927SAndroid Build Coastguard Worker             units="texels"
2667*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2668*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
2669*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
2670*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2671*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2672*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2673*61046927SAndroid Build Coastguard Worker             />
2674*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
2675*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
2676*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
2677*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
2678*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2679*61046927SAndroid Build Coastguard Worker             units="texels"
2680*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2681*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
2682*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
2683*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
2684*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2685*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2686*61046927SAndroid Build Coastguard Worker             />
2687*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
2688*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
2689*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
2690*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
2691*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2692*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
2693*61046927SAndroid Build Coastguard Worker             units="bytes"
2694*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
2695*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
2696*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
2697*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2698*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
2699*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2700*61046927SAndroid Build Coastguard Worker             />
2701*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
2702*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
2703*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
2704*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
2705*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2706*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
2707*61046927SAndroid Build Coastguard Worker             units="bytes"
2708*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
2709*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
2710*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
2711*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2712*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
2713*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2714*61046927SAndroid Build Coastguard Worker             />
2715*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
2716*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
2717*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
2718*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
2719*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2720*61046927SAndroid Build Coastguard Worker             units="messages"
2721*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2722*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
2723*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
2724*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2725*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2726*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2727*61046927SAndroid Build Coastguard Worker             />
2728*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
2729*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
2730*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
2731*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
2732*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2733*61046927SAndroid Build Coastguard Worker             units="messages"
2734*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2735*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
2736*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
2737*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2738*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
2739*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2740*61046927SAndroid Build Coastguard Worker             />
2741*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
2742*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
2743*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
2744*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
2745*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2746*61046927SAndroid Build Coastguard Worker             units="messages"
2747*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2748*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
2749*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
2750*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2751*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
2752*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2753*61046927SAndroid Build Coastguard Worker             />
2754*61046927SAndroid Build Coastguard Worker    <counter name="GtiCmdStreamerMemoryReads"
2755*61046927SAndroid Build Coastguard Worker             symbol_name="GtiCmdStreamerMemoryReads"
2756*61046927SAndroid Build Coastguard Worker             underscore_name="gti_cmd_streamer_memory_reads"
2757*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory reads from Command Streamer."
2758*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2759*61046927SAndroid Build Coastguard Worker             units="messages"
2760*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2761*61046927SAndroid Build Coastguard Worker             equation="B 0 READ"
2762*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/3D Pipe/Command Streamer"
2763*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2764*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2765*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2766*61046927SAndroid Build Coastguard Worker             />
2767*61046927SAndroid Build Coastguard Worker    <counter name="GtiRsMemoryReads"
2768*61046927SAndroid Build Coastguard Worker             symbol_name="GtiRsMemoryReads"
2769*61046927SAndroid Build Coastguard Worker             underscore_name="gti_rs_memory_reads"
2770*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory reads from Resource Streamer."
2771*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2772*61046927SAndroid Build Coastguard Worker             units="messages"
2773*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2774*61046927SAndroid Build Coastguard Worker             equation="B 2 READ"
2775*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/3D Pipe/Resource Streamer"
2776*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2777*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2778*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2779*61046927SAndroid Build Coastguard Worker             />
2780*61046927SAndroid Build Coastguard Worker    <counter name="GtiVfMemoryReads"
2781*61046927SAndroid Build Coastguard Worker             symbol_name="GtiVfMemoryReads"
2782*61046927SAndroid Build Coastguard Worker             underscore_name="gti_vf_memory_reads"
2783*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory reads from Vertex Fetch."
2784*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2785*61046927SAndroid Build Coastguard Worker             units="messages"
2786*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2787*61046927SAndroid Build Coastguard Worker             equation="B 1 READ"
2788*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/3D Pipe/Vertex Fetch"
2789*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2790*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2791*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2792*61046927SAndroid Build Coastguard Worker             />
2793*61046927SAndroid Build Coastguard Worker    <counter name="GtiRccMemoryReads"
2794*61046927SAndroid Build Coastguard Worker             symbol_name="GtiRccMemoryReads"
2795*61046927SAndroid Build Coastguard Worker             underscore_name="gti_rcc_memory_reads"
2796*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory reads from Render Color Cache (Render Color Cache misses)."
2797*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2798*61046927SAndroid Build Coastguard Worker             units="messages"
2799*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2800*61046927SAndroid Build Coastguard Worker             equation="B 3 READ"
2801*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/Color Cache"
2802*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2803*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2804*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2805*61046927SAndroid Build Coastguard Worker             />
2806*61046927SAndroid Build Coastguard Worker    <counter name="GtiMscMemoryReads"
2807*61046927SAndroid Build Coastguard Worker             symbol_name="GtiMscMemoryReads"
2808*61046927SAndroid Build Coastguard Worker             underscore_name="gti_msc_memory_reads"
2809*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory reads from Multisampling Color Cache (Multisampling Color Cache misses)."
2810*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2811*61046927SAndroid Build Coastguard Worker             units="messages"
2812*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2813*61046927SAndroid Build Coastguard Worker             equation="B 4 READ"
2814*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/Color Cache"
2815*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2816*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2817*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2818*61046927SAndroid Build Coastguard Worker             />
2819*61046927SAndroid Build Coastguard Worker    <counter name="GtiHizMemoryReads"
2820*61046927SAndroid Build Coastguard Worker             symbol_name="GtiHizMemoryReads"
2821*61046927SAndroid Build Coastguard Worker             underscore_name="gti_hiz_memory_reads"
2822*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory reads from Hierarchical Depth Cache (Hi-Depth Cache misses)."
2823*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2824*61046927SAndroid Build Coastguard Worker             units="messages"
2825*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2826*61046927SAndroid Build Coastguard Worker             equation="B 5 READ"
2827*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/Depth Cache"
2828*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2829*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2830*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2831*61046927SAndroid Build Coastguard Worker             />
2832*61046927SAndroid Build Coastguard Worker    <counter name="GtiStcMemoryReads"
2833*61046927SAndroid Build Coastguard Worker             symbol_name="GtiStcMemoryReads"
2834*61046927SAndroid Build Coastguard Worker             underscore_name="gti_stc_memory_reads"
2835*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory reads from Stencil Cache (Stencil Cache misses)."
2836*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2837*61046927SAndroid Build Coastguard Worker             units="messages"
2838*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2839*61046927SAndroid Build Coastguard Worker             equation="B 6 READ"
2840*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/Depth Cache"
2841*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2842*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2843*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2844*61046927SAndroid Build Coastguard Worker             />
2845*61046927SAndroid Build Coastguard Worker    <counter name="GtiRczMemoryReads"
2846*61046927SAndroid Build Coastguard Worker             symbol_name="GtiRczMemoryReads"
2847*61046927SAndroid Build Coastguard Worker             underscore_name="gti_rcz_memory_reads"
2848*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory reads from Render Depth Cache (Render Depth Cache misses)."
2849*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2850*61046927SAndroid Build Coastguard Worker             units="messages"
2851*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2852*61046927SAndroid Build Coastguard Worker             equation="B 7 READ"
2853*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/Depth Cache"
2854*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2855*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2856*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2857*61046927SAndroid Build Coastguard Worker             />
2858*61046927SAndroid Build Coastguard Worker    <counter name="GtiMemoryReads"
2859*61046927SAndroid Build Coastguard Worker             symbol_name="GtiMemoryReads"
2860*61046927SAndroid Build Coastguard Worker             underscore_name="gti_memory_reads"
2861*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory reads."
2862*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2863*61046927SAndroid Build Coastguard Worker             units="messages"
2864*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2865*61046927SAndroid Build Coastguard Worker             equation="C 0 READ"
2866*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
2867*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview Frame Batch Draw"
2868*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2869*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2870*61046927SAndroid Build Coastguard Worker             />
2871*61046927SAndroid Build Coastguard Worker    <counter name="GtiL3Bank0Reads"
2872*61046927SAndroid Build Coastguard Worker             symbol_name="GtiL3Bank0Reads"
2873*61046927SAndroid Build Coastguard Worker             underscore_name="gti_l3_bank0_reads"
2874*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory reads from L3 Bank 0 (L3 Cache misses)."
2875*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2876*61046927SAndroid Build Coastguard Worker             units="messages"
2877*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2878*61046927SAndroid Build Coastguard Worker             equation="C 4 READ"
2879*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
2880*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2881*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2882*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2883*61046927SAndroid Build Coastguard Worker             />
2884*61046927SAndroid Build Coastguard Worker    <counter name="GtiL3Bank1Reads"
2885*61046927SAndroid Build Coastguard Worker             symbol_name="GtiL3Bank1Reads"
2886*61046927SAndroid Build Coastguard Worker             underscore_name="gti_l3_bank1_reads"
2887*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory reads from L3 Bank 1 (L3 Cache misses)."
2888*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2889*61046927SAndroid Build Coastguard Worker             units="messages"
2890*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2891*61046927SAndroid Build Coastguard Worker             equation="C 5 READ"
2892*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
2893*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2894*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2895*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
2896*61046927SAndroid Build Coastguard Worker             />
2897*61046927SAndroid Build Coastguard Worker    <counter name="GtiL3Bank2Reads"
2898*61046927SAndroid Build Coastguard Worker             symbol_name="GtiL3Bank2Reads"
2899*61046927SAndroid Build Coastguard Worker             underscore_name="gti_l3_bank2_reads"
2900*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory reads from L3 Bank 2 (L3 Cache misses)."
2901*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2902*61046927SAndroid Build Coastguard Worker             units="messages"
2903*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2904*61046927SAndroid Build Coastguard Worker             equation="C 6 READ"
2905*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
2906*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2907*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2908*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
2909*61046927SAndroid Build Coastguard Worker             />
2910*61046927SAndroid Build Coastguard Worker    <counter name="GtiL3Bank3Reads"
2911*61046927SAndroid Build Coastguard Worker             symbol_name="GtiL3Bank3Reads"
2912*61046927SAndroid Build Coastguard Worker             underscore_name="gti_l3_bank3_reads"
2913*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory reads from L3 Bank 3 (L3 Cache misses)."
2914*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2915*61046927SAndroid Build Coastguard Worker             units="messages"
2916*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2917*61046927SAndroid Build Coastguard Worker             equation="C 7 READ"
2918*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
2919*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2920*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2921*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
2922*61046927SAndroid Build Coastguard Worker             />
2923*61046927SAndroid Build Coastguard Worker    <counter name="GtiL3Reads"
2924*61046927SAndroid Build Coastguard Worker             symbol_name="GtiL3Reads"
2925*61046927SAndroid Build Coastguard Worker             underscore_name="gti_l3_reads"
2926*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory reads from L3 (L3 Cache misses)."
2927*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2928*61046927SAndroid Build Coastguard Worker             units="messages"
2929*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2930*61046927SAndroid Build Coastguard Worker             equation="$GtiL3Bank0Reads $GtiL3Bank1Reads $GtiL3Bank2Reads $GtiL3Bank3Reads UADD UADD UADD"
2931*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
2932*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2933*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2934*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2935*61046927SAndroid Build Coastguard Worker             />
2936*61046927SAndroid Build Coastguard Worker    <counter name="GtiRingAccesses"
2937*61046927SAndroid Build Coastguard Worker             symbol_name="GtiRingAccesses"
2938*61046927SAndroid Build Coastguard Worker             underscore_name="gti_ring_accesses"
2939*61046927SAndroid Build Coastguard Worker             description="The total number of all accesses from GTI to the ring."
2940*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2941*61046927SAndroid Build Coastguard Worker             units="messages"
2942*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2943*61046927SAndroid Build Coastguard Worker             equation="C 3 READ 2 UMUL"
2944*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
2945*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2946*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2947*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2948*61046927SAndroid Build Coastguard Worker             />
2949*61046927SAndroid Build Coastguard Worker    <register_config type="NOA"
2950*61046927SAndroid Build Coastguard Worker                     availability="$SliceMask 0x01 AND $SkuRevisionId 0x02 ULT &amp;&amp;"
2951*61046927SAndroid Build Coastguard Worker                     priority="0"
2952*61046927SAndroid Build Coastguard Worker                     >
2953*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x000000A0" />
2954*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11810C00" />
2955*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1381001A" />
2956*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13946000" />
2957*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37906800" />
2958*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x3F900003" />
2959*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03811300" />
2960*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05811B12" />
2961*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0781001A" />
2962*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F810000" />
2963*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17810000" />
2964*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19810000" />
2965*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B810000" />
2966*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D810000" />
2967*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F968000" />
2968*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1196C000" />
2969*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13964000" />
2970*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11938000" />
2971*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B93FE00" />
2972*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01940010" />
2973*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07941100" />
2974*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09941312" />
2975*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B941514" />
2976*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D941716" />
2977*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11940000" />
2978*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19940000" />
2979*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B940000" />
2980*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D940000" />
2981*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B954000" />
2982*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D95A550" />
2983*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F9502AA" />
2984*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2F900157" />
2985*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31900105" />
2986*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15900103" />
2987*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17900101" />
2988*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x35900000" />
2989*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13908000" />
2990*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x21908000" />
2991*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x23908000" />
2992*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x25908000" />
2993*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x27908000" />
2994*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x29908000" />
2995*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2B908000" />
2996*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2D908000" />
2997*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19908000" />
2998*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B908000" />
2999*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D908000" />
3000*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F908000" />
3001*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11900000" />
3002*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51900000" />
3003*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41900C00" />
3004*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900000" />
3005*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900000" />
3006*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900000" />
3007*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57900000" />
3008*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49900000" />
3009*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
3010*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B900063" />
3011*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x59900000" />
3012*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900003" />
3013*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
3014*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
3015*61046927SAndroid Build Coastguard Worker    </register_config>
3016*61046927SAndroid Build Coastguard Worker    <register_config type="NOA"
3017*61046927SAndroid Build Coastguard Worker                     availability="$SkuRevisionId 0x05 ULT $SkuRevisionId 0x02 UGTE &amp;&amp;"
3018*61046927SAndroid Build Coastguard Worker                     priority="0"
3019*61046927SAndroid Build Coastguard Worker                     >
3020*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x000000A0" />
3021*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11810C00" />
3022*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1381001A" />
3023*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13946000" />
3024*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15940016" />
3025*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37906800" />
3026*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03811300" />
3027*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05811B12" />
3028*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0781001A" />
3029*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F810000" />
3030*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17810000" />
3031*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19810000" />
3032*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B810000" />
3033*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D810000" />
3034*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19930800" />
3035*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B93AA55" />
3036*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D9300AA" />
3037*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01940010" />
3038*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07941100" />
3039*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09941312" />
3040*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B941514" />
3041*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D941716" />
3042*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F940018" />
3043*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B940000" />
3044*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11940000" />
3045*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01E58000" />
3046*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03E57000" />
3047*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31900105" />
3048*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15900103" />
3049*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17900101" />
3050*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x35900000" />
3051*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13908000" />
3052*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x21908000" />
3053*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x23908000" />
3054*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x25908000" />
3055*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x27908000" />
3056*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x29908000" />
3057*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2B908000" />
3058*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2D908000" />
3059*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2F908000" />
3060*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19908000" />
3061*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B908000" />
3062*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D908000" />
3063*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F908000" />
3064*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11900000" />
3065*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51900000" />
3066*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41900C20" />
3067*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900000" />
3068*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900400" />
3069*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900421" />
3070*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57900000" />
3071*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49900421" />
3072*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
3073*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B900061" />
3074*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x59900000" />
3075*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900003" />
3076*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
3077*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
3078*61046927SAndroid Build Coastguard Worker    </register_config>
3079*61046927SAndroid Build Coastguard Worker    <register_config type="NOA"
3080*61046927SAndroid Build Coastguard Worker                     availability="$SkuRevisionId 0x05 UGTE"
3081*61046927SAndroid Build Coastguard Worker                     priority="0"
3082*61046927SAndroid Build Coastguard Worker                     >
3083*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
3084*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11810C00" />
3085*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1381001A" />
3086*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37906800" />
3087*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x3F900064" />
3088*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03811300" />
3089*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05811B12" />
3090*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0781001A" />
3091*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F810000" />
3092*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17810000" />
3093*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19810000" />
3094*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B810000" />
3095*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D810000" />
3096*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B930055" />
3097*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03E58000" />
3098*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05E5C000" />
3099*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07E54000" />
3100*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13900150" />
3101*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x21900151" />
3102*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x23900152" />
3103*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x25900153" />
3104*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x27900154" />
3105*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x29900155" />
3106*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2B900156" />
3107*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2D900157" />
3108*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2F90015F" />
3109*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31900105" />
3110*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15900103" />
3111*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17900101" />
3112*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x35900000" />
3113*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19908000" />
3114*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B908000" />
3115*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D908000" />
3116*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F908000" />
3117*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11900000" />
3118*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51900000" />
3119*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41900C60" />
3120*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900000" />
3121*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900C00" />
3122*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900C63" />
3123*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57900000" />
3124*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49900C63" />
3125*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
3126*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B900063" />
3127*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x59900000" />
3128*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900003" />
3129*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
3130*61046927SAndroid Build Coastguard Worker    </register_config>
3131*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
3132*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000272C" value="0xFFFFFFFF" />
3133*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002728" value="0xFFFFFFFF" />
3134*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0xF0800000" />
3135*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
3136*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000271C" value="0xFFFFFFFF" />
3137*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002718" value="0xFFFFFFFF" />
3138*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0xF0800000" />
3139*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
3140*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000274C" value="0x86543210" />
3141*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002748" value="0x86543210" />
3142*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002744" value="0x00006667" />
3143*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
3144*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000275C" value="0x86543210" />
3145*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002758" value="0x86543210" />
3146*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002754" value="0x00006465" />
3147*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002750" value="0x00000000" />
3148*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002770" value="0x0007F81A" />
3149*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002774" value="0x0000FE00" />
3150*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002778" value="0x0007F82A" />
3151*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000277C" value="0x0000FE00" />
3152*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002780" value="0x0007F872" />
3153*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002784" value="0x0000FE00" />
3154*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002788" value="0x0007F8BA" />
3155*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000278C" value="0x0000FE00" />
3156*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002790" value="0x0007F87A" />
3157*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002794" value="0x0000FE00" />
3158*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002798" value="0x0007F8EA" />
3159*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000279C" value="0x0000FE00" />
3160*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A0" value="0x0007F8E2" />
3161*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A4" value="0x0000FE00" />
3162*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A8" value="0x0007F8F2" />
3163*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027AC" value="0x0000FE00" />
3164*61046927SAndroid Build Coastguard Worker    </register_config>
3165*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
3166*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
3167*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00015014" />
3168*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00025024" />
3169*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00035034" />
3170*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00045044" />
3171*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00055054" />
3172*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00065064" />
3173*61046927SAndroid Build Coastguard Worker    </register_config>
3174*61046927SAndroid Build Coastguard Worker  </set>
3175*61046927SAndroid Build Coastguard Worker
3176*61046927SAndroid Build Coastguard Worker  <set name="Memory Writes Distribution metrics set"
3177*61046927SAndroid Build Coastguard Worker       chipset="SKLGT2"
3178*61046927SAndroid Build Coastguard Worker       symbol_name="MemoryWrites"
3179*61046927SAndroid Build Coastguard Worker       underscore_name="memory_writes"
3180*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO BB"
3181*61046927SAndroid Build Coastguard Worker       hw_config_guid="e0d3da02-00bf-4a96-9795-b48158c73a68"
3182*61046927SAndroid Build Coastguard Worker       >
3183*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
3184*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
3185*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
3186*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
3187*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3188*61046927SAndroid Build Coastguard Worker             units="ns"
3189*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3190*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
3191*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3192*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
3193*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3194*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3195*61046927SAndroid Build Coastguard Worker             />
3196*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
3197*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
3198*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
3199*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
3200*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3201*61046927SAndroid Build Coastguard Worker             units="cycles"
3202*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3203*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
3204*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3205*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
3206*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3207*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3208*61046927SAndroid Build Coastguard Worker             />
3209*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
3210*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
3211*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
3212*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
3213*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3214*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
3215*61046927SAndroid Build Coastguard Worker             units="hz"
3216*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3217*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
3218*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3219*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
3220*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3221*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3222*61046927SAndroid Build Coastguard Worker             />
3223*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
3224*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
3225*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
3226*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
3227*61046927SAndroid Build Coastguard Worker             data_type="float"
3228*61046927SAndroid Build Coastguard Worker             max_equation="100"
3229*61046927SAndroid Build Coastguard Worker             units="percent"
3230*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3231*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
3232*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3233*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
3234*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3235*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3236*61046927SAndroid Build Coastguard Worker             />
3237*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
3238*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
3239*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
3240*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
3241*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3242*61046927SAndroid Build Coastguard Worker             units="threads"
3243*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3244*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
3245*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
3246*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3247*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
3248*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3249*61046927SAndroid Build Coastguard Worker             />
3250*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
3251*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
3252*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
3253*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
3254*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3255*61046927SAndroid Build Coastguard Worker             units="threads"
3256*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3257*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
3258*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
3259*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3260*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
3261*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3262*61046927SAndroid Build Coastguard Worker             />
3263*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
3264*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
3265*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
3266*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
3267*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3268*61046927SAndroid Build Coastguard Worker             units="threads"
3269*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3270*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
3271*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
3272*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3273*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
3274*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3275*61046927SAndroid Build Coastguard Worker             />
3276*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
3277*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
3278*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
3279*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
3280*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3281*61046927SAndroid Build Coastguard Worker             units="threads"
3282*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3283*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
3284*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
3285*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3286*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
3287*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3288*61046927SAndroid Build Coastguard Worker             />
3289*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
3290*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
3291*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
3292*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
3293*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3294*61046927SAndroid Build Coastguard Worker             units="threads"
3295*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3296*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
3297*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
3298*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3299*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
3300*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3301*61046927SAndroid Build Coastguard Worker             />
3302*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
3303*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
3304*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
3305*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
3306*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3307*61046927SAndroid Build Coastguard Worker             units="threads"
3308*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3309*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
3310*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
3311*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3312*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
3313*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3314*61046927SAndroid Build Coastguard Worker             />
3315*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
3316*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
3317*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
3318*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
3319*61046927SAndroid Build Coastguard Worker             data_type="float"
3320*61046927SAndroid Build Coastguard Worker             max_equation="100"
3321*61046927SAndroid Build Coastguard Worker             units="percent"
3322*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3323*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3324*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
3325*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
3326*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3327*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3328*61046927SAndroid Build Coastguard Worker             />
3329*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
3330*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
3331*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
3332*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
3333*61046927SAndroid Build Coastguard Worker             data_type="float"
3334*61046927SAndroid Build Coastguard Worker             max_equation="100"
3335*61046927SAndroid Build Coastguard Worker             units="percent"
3336*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3337*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3338*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
3339*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
3340*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3341*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3342*61046927SAndroid Build Coastguard Worker             />
3343*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
3344*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
3345*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
3346*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
3347*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3348*61046927SAndroid Build Coastguard Worker             units="pixels"
3349*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3350*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
3351*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
3352*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3353*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
3354*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3355*61046927SAndroid Build Coastguard Worker             />
3356*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
3357*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
3358*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
3359*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
3360*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3361*61046927SAndroid Build Coastguard Worker             units="pixels"
3362*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3363*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
3364*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
3365*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3366*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
3367*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3368*61046927SAndroid Build Coastguard Worker             />
3369*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
3370*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
3371*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
3372*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
3373*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3374*61046927SAndroid Build Coastguard Worker             units="pixels"
3375*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3376*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
3377*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
3378*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3379*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
3380*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3381*61046927SAndroid Build Coastguard Worker             />
3382*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
3383*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
3384*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
3385*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
3386*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3387*61046927SAndroid Build Coastguard Worker             units="pixels"
3388*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3389*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
3390*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
3391*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
3392*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
3393*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3394*61046927SAndroid Build Coastguard Worker             />
3395*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
3396*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
3397*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
3398*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
3399*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3400*61046927SAndroid Build Coastguard Worker             units="pixels"
3401*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3402*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
3403*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
3404*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3405*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
3406*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3407*61046927SAndroid Build Coastguard Worker             />
3408*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
3409*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
3410*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
3411*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
3412*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3413*61046927SAndroid Build Coastguard Worker             units="pixels"
3414*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3415*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
3416*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
3417*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
3418*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
3419*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3420*61046927SAndroid Build Coastguard Worker             />
3421*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
3422*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
3423*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
3424*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
3425*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3426*61046927SAndroid Build Coastguard Worker             units="pixels"
3427*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3428*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
3429*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
3430*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
3431*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
3432*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3433*61046927SAndroid Build Coastguard Worker             />
3434*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
3435*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
3436*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
3437*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
3438*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3439*61046927SAndroid Build Coastguard Worker             units="texels"
3440*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3441*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
3442*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
3443*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
3444*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3445*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3446*61046927SAndroid Build Coastguard Worker             />
3447*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
3448*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
3449*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
3450*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
3451*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3452*61046927SAndroid Build Coastguard Worker             units="texels"
3453*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3454*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
3455*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
3456*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
3457*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3458*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3459*61046927SAndroid Build Coastguard Worker             />
3460*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
3461*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
3462*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
3463*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
3464*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3465*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
3466*61046927SAndroid Build Coastguard Worker             units="bytes"
3467*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
3468*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
3469*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
3470*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3471*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
3472*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3473*61046927SAndroid Build Coastguard Worker             />
3474*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
3475*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
3476*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
3477*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
3478*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3479*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
3480*61046927SAndroid Build Coastguard Worker             units="bytes"
3481*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
3482*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
3483*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
3484*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3485*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
3486*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3487*61046927SAndroid Build Coastguard Worker             />
3488*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
3489*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
3490*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
3491*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
3492*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3493*61046927SAndroid Build Coastguard Worker             units="messages"
3494*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3495*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
3496*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
3497*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3498*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3499*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3500*61046927SAndroid Build Coastguard Worker             />
3501*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
3502*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
3503*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
3504*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
3505*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3506*61046927SAndroid Build Coastguard Worker             units="messages"
3507*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3508*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
3509*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
3510*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3511*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
3512*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3513*61046927SAndroid Build Coastguard Worker             />
3514*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
3515*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
3516*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
3517*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
3518*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3519*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
3520*61046927SAndroid Build Coastguard Worker             units="bytes"
3521*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
3522*61046927SAndroid Build Coastguard Worker             equation="A 30 READ  A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL"
3523*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
3524*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
3525*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
3526*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3527*61046927SAndroid Build Coastguard Worker             />
3528*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
3529*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
3530*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
3531*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
3532*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3533*61046927SAndroid Build Coastguard Worker             units="messages"
3534*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3535*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
3536*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
3537*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3538*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
3539*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3540*61046927SAndroid Build Coastguard Worker             />
3541*61046927SAndroid Build Coastguard Worker    <counter name="GtiCmdStreamerMemoryWrites"
3542*61046927SAndroid Build Coastguard Worker             symbol_name="GtiCmdStreamerMemoryWrites"
3543*61046927SAndroid Build Coastguard Worker             underscore_name="gti_cmd_streamer_memory_writes"
3544*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory writes from Command Streamer."
3545*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3546*61046927SAndroid Build Coastguard Worker             units="messages"
3547*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3548*61046927SAndroid Build Coastguard Worker             equation="B 0 READ"
3549*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/3D Pipe/Command Streamer"
3550*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
3551*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3552*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3553*61046927SAndroid Build Coastguard Worker             />
3554*61046927SAndroid Build Coastguard Worker    <counter name="GtiSoMemoryWrites"
3555*61046927SAndroid Build Coastguard Worker             symbol_name="GtiSoMemoryWrites"
3556*61046927SAndroid Build Coastguard Worker             underscore_name="gti_so_memory_writes"
3557*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory writes from Stream Output."
3558*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3559*61046927SAndroid Build Coastguard Worker             units="messages"
3560*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3561*61046927SAndroid Build Coastguard Worker             equation="B 2 READ"
3562*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/3D Pipe/Stream Output"
3563*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
3564*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
3565*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3566*61046927SAndroid Build Coastguard Worker             />
3567*61046927SAndroid Build Coastguard Worker    <counter name="GtiRccMemoryWrites"
3568*61046927SAndroid Build Coastguard Worker             symbol_name="GtiRccMemoryWrites"
3569*61046927SAndroid Build Coastguard Worker             underscore_name="gti_rcc_memory_writes"
3570*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory writes from Render Color Cache (Render Color Cache invalidations)."
3571*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3572*61046927SAndroid Build Coastguard Worker             units="messages"
3573*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3574*61046927SAndroid Build Coastguard Worker             equation="B 3 READ"
3575*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/Color Cache"
3576*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
3577*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
3578*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3579*61046927SAndroid Build Coastguard Worker             />
3580*61046927SAndroid Build Coastguard Worker    <counter name="GtiMscMemoryWrites"
3581*61046927SAndroid Build Coastguard Worker             symbol_name="GtiMscMemoryWrites"
3582*61046927SAndroid Build Coastguard Worker             underscore_name="gti_msc_memory_writes"
3583*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory writes from Multisampling Color Cache (Multisampling Color Cache invalidations)."
3584*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3585*61046927SAndroid Build Coastguard Worker             units="messages"
3586*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3587*61046927SAndroid Build Coastguard Worker             equation="B 4 READ"
3588*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/Color Cache"
3589*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
3590*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
3591*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3592*61046927SAndroid Build Coastguard Worker             />
3593*61046927SAndroid Build Coastguard Worker    <counter name="GtiHizMemoryWrites"
3594*61046927SAndroid Build Coastguard Worker             symbol_name="GtiHizMemoryWrites"
3595*61046927SAndroid Build Coastguard Worker             underscore_name="gti_hiz_memory_writes"
3596*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory writes from Hierarchical Depth Cache."
3597*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3598*61046927SAndroid Build Coastguard Worker             units="messages"
3599*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3600*61046927SAndroid Build Coastguard Worker             equation="B 5 READ"
3601*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/Depth Cache"
3602*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
3603*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
3604*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3605*61046927SAndroid Build Coastguard Worker             />
3606*61046927SAndroid Build Coastguard Worker    <counter name="GtiStcMemoryWrites"
3607*61046927SAndroid Build Coastguard Worker             symbol_name="GtiStcMemoryWrites"
3608*61046927SAndroid Build Coastguard Worker             underscore_name="gti_stc_memory_writes"
3609*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory writes from Stencil Cache."
3610*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3611*61046927SAndroid Build Coastguard Worker             units="messages"
3612*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3613*61046927SAndroid Build Coastguard Worker             equation="B 6 READ"
3614*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/Depth Cache"
3615*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
3616*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
3617*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3618*61046927SAndroid Build Coastguard Worker             />
3619*61046927SAndroid Build Coastguard Worker    <counter name="GtiRczMemoryWrites"
3620*61046927SAndroid Build Coastguard Worker             symbol_name="GtiRczMemoryWrites"
3621*61046927SAndroid Build Coastguard Worker             underscore_name="gti_rcz_memory_writes"
3622*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory writes from Render Depth Cache."
3623*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3624*61046927SAndroid Build Coastguard Worker             units="messages"
3625*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3626*61046927SAndroid Build Coastguard Worker             equation="B 7 READ"
3627*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/Depth Cache"
3628*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
3629*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
3630*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3631*61046927SAndroid Build Coastguard Worker             />
3632*61046927SAndroid Build Coastguard Worker    <counter name="GtiMemoryWrites"
3633*61046927SAndroid Build Coastguard Worker             symbol_name="GtiMemoryWrites"
3634*61046927SAndroid Build Coastguard Worker             underscore_name="gti_memory_writes"
3635*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory writes."
3636*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3637*61046927SAndroid Build Coastguard Worker             units="messages"
3638*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3639*61046927SAndroid Build Coastguard Worker             equation="C 0 READ"
3640*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
3641*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview Frame Batch Draw"
3642*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3643*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3644*61046927SAndroid Build Coastguard Worker             />
3645*61046927SAndroid Build Coastguard Worker    <counter name="GtiL3Bank0Writes"
3646*61046927SAndroid Build Coastguard Worker             symbol_name="GtiL3Bank0Writes"
3647*61046927SAndroid Build Coastguard Worker             underscore_name="gti_l3_bank0_writes"
3648*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory writes from L3 Bank 0 (L3 Bank 0 invalidations)."
3649*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3650*61046927SAndroid Build Coastguard Worker             units="messages"
3651*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3652*61046927SAndroid Build Coastguard Worker             equation="C 4 READ"
3653*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
3654*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
3655*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3656*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3657*61046927SAndroid Build Coastguard Worker             />
3658*61046927SAndroid Build Coastguard Worker    <counter name="GtiL3Bank1Writes"
3659*61046927SAndroid Build Coastguard Worker             symbol_name="GtiL3Bank1Writes"
3660*61046927SAndroid Build Coastguard Worker             underscore_name="gti_l3_bank1_writes"
3661*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory writes from L3 Bank 1 (L3 Bank 1 invalidations)."
3662*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3663*61046927SAndroid Build Coastguard Worker             units="messages"
3664*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3665*61046927SAndroid Build Coastguard Worker             equation="C 5 READ"
3666*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
3667*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
3668*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3669*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3670*61046927SAndroid Build Coastguard Worker             />
3671*61046927SAndroid Build Coastguard Worker    <counter name="GtiL3Bank2Writes"
3672*61046927SAndroid Build Coastguard Worker             symbol_name="GtiL3Bank2Writes"
3673*61046927SAndroid Build Coastguard Worker             underscore_name="gti_l3_bank2_writes"
3674*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory writes from L3 Bank 2 (L3 Bank 2 invalidations)."
3675*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3676*61046927SAndroid Build Coastguard Worker             units="messages"
3677*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3678*61046927SAndroid Build Coastguard Worker             equation="C 6 READ"
3679*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
3680*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
3681*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3682*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3683*61046927SAndroid Build Coastguard Worker             />
3684*61046927SAndroid Build Coastguard Worker    <counter name="GtiL3Bank3Writes"
3685*61046927SAndroid Build Coastguard Worker             symbol_name="GtiL3Bank3Writes"
3686*61046927SAndroid Build Coastguard Worker             underscore_name="gti_l3_bank3_writes"
3687*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory writes from L3 Bank 3 (L3 Bank 3 invalidations)."
3688*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3689*61046927SAndroid Build Coastguard Worker             units="messages"
3690*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3691*61046927SAndroid Build Coastguard Worker             equation="C 7 READ"
3692*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
3693*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
3694*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3695*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3696*61046927SAndroid Build Coastguard Worker             />
3697*61046927SAndroid Build Coastguard Worker    <counter name="GtiL3Writes"
3698*61046927SAndroid Build Coastguard Worker             symbol_name="GtiL3Writes"
3699*61046927SAndroid Build Coastguard Worker             underscore_name="gti_l3_writes"
3700*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory writes from L3 (L3 invalidations)."
3701*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3702*61046927SAndroid Build Coastguard Worker             units="messages"
3703*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3704*61046927SAndroid Build Coastguard Worker             equation="$GtiL3Bank0Writes $GtiL3Bank1Writes $GtiL3Bank2Writes $GtiL3Bank3Writes UADD UADD UADD"
3705*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
3706*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
3707*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3708*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3709*61046927SAndroid Build Coastguard Worker             />
3710*61046927SAndroid Build Coastguard Worker    <counter name="GtiRingAccesses"
3711*61046927SAndroid Build Coastguard Worker             symbol_name="GtiRingAccesses"
3712*61046927SAndroid Build Coastguard Worker             underscore_name="gti_ring_accesses"
3713*61046927SAndroid Build Coastguard Worker             description="The total number of all GTI accesses to the ring."
3714*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3715*61046927SAndroid Build Coastguard Worker             units="messages"
3716*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3717*61046927SAndroid Build Coastguard Worker             equation="C 3 READ 2 UMUL"
3718*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
3719*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
3720*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3721*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3722*61046927SAndroid Build Coastguard Worker             />
3723*61046927SAndroid Build Coastguard Worker    <register_config type="NOA"
3724*61046927SAndroid Build Coastguard Worker                     availability="$SliceMask 0x01 AND $SkuRevisionId 0x02 ULT &amp;&amp;"
3725*61046927SAndroid Build Coastguard Worker                     priority="0"
3726*61046927SAndroid Build Coastguard Worker                     >
3727*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x000000A0" />
3728*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11810C00" />
3729*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1381001A" />
3730*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13945400" />
3731*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37906800" />
3732*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x3F901400" />
3733*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03811300" />
3734*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05811B12" />
3735*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0781001A" />
3736*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F810000" />
3737*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17810000" />
3738*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19810000" />
3739*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B810000" />
3740*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D810000" />
3741*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F968000" />
3742*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1196C000" />
3743*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13964000" />
3744*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11938000" />
3745*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B93FE00" />
3746*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01940010" />
3747*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07941100" />
3748*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09941312" />
3749*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B941514" />
3750*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D941716" />
3751*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11940000" />
3752*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19940000" />
3753*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B940000" />
3754*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D940000" />
3755*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B954000" />
3756*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D95A550" />
3757*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F9502AA" />
3758*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2F900167" />
3759*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31900105" />
3760*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15900103" />
3761*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17900101" />
3762*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x35900000" />
3763*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13908000" />
3764*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x21908000" />
3765*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x23908000" />
3766*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x25908000" />
3767*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x27908000" />
3768*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x29908000" />
3769*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2B908000" />
3770*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2D908000" />
3771*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19908000" />
3772*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B908000" />
3773*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D908000" />
3774*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F908000" />
3775*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11900000" />
3776*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51900000" />
3777*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41900C00" />
3778*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900000" />
3779*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900000" />
3780*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900000" />
3781*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57900000" />
3782*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49900000" />
3783*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
3784*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B900063" />
3785*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x59900000" />
3786*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900003" />
3787*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
3788*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
3789*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
3790*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11810C00" />
3791*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1381001A" />
3792*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37906800" />
3793*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x3F901000" />
3794*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03811300" />
3795*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05811B12" />
3796*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0781001A" />
3797*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F810000" />
3798*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17810000" />
3799*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19810000" />
3800*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B810000" />
3801*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D810000" />
3802*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B930055" />
3803*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03E58000" />
3804*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05E5C000" />
3805*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07E54000" />
3806*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13900160" />
3807*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x21900161" />
3808*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x23900162" />
3809*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x25900163" />
3810*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x27900164" />
3811*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x29900165" />
3812*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2B900166" />
3813*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2D900167" />
3814*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2F900150" />
3815*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31900105" />
3816*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15900103" />
3817*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17900101" />
3818*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x35900000" />
3819*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19908000" />
3820*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B908000" />
3821*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D908000" />
3822*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F908000" />
3823*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11900000" />
3824*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51900000" />
3825*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41900C60" />
3826*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900000" />
3827*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900C00" />
3828*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900C63" />
3829*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57900000" />
3830*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49900C63" />
3831*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
3832*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B900063" />
3833*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x59900000" />
3834*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900003" />
3835*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
3836*61046927SAndroid Build Coastguard Worker    </register_config>
3837*61046927SAndroid Build Coastguard Worker    <register_config type="NOA"
3838*61046927SAndroid Build Coastguard Worker                     availability="$SkuRevisionId 0x05 ULT $SkuRevisionId 0x02 UGTE &amp;&amp;"
3839*61046927SAndroid Build Coastguard Worker                     priority="0"
3840*61046927SAndroid Build Coastguard Worker                     >
3841*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x000000A0" />
3842*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11810C00" />
3843*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1381001A" />
3844*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13945400" />
3845*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37906800" />
3846*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x3F901400" />
3847*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03811300" />
3848*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05811B12" />
3849*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0781001A" />
3850*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F810000" />
3851*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17810000" />
3852*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19810000" />
3853*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B810000" />
3854*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D810000" />
3855*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19930800" />
3856*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B93AA55" />
3857*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D93002A" />
3858*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01940010" />
3859*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07941100" />
3860*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09941312" />
3861*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B941514" />
3862*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D941716" />
3863*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B940000" />
3864*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11940000" />
3865*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01E58000" />
3866*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03E57000" />
3867*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2F900167" />
3868*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31900105" />
3869*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15900103" />
3870*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17900101" />
3871*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x35900000" />
3872*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13908000" />
3873*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x21908000" />
3874*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x23908000" />
3875*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x25908000" />
3876*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x27908000" />
3877*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x29908000" />
3878*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2B908000" />
3879*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2D908000" />
3880*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19908000" />
3881*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B908000" />
3882*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D908000" />
3883*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F908000" />
3884*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11900000" />
3885*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51900000" />
3886*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41900C20" />
3887*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900000" />
3888*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900400" />
3889*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900421" />
3890*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57900000" />
3891*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49900421" />
3892*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
3893*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B900063" />
3894*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x59900000" />
3895*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900003" />
3896*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
3897*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
3898*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
3899*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11810C00" />
3900*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1381001A" />
3901*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37906800" />
3902*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x3F901000" />
3903*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03811300" />
3904*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05811B12" />
3905*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0781001A" />
3906*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F810000" />
3907*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17810000" />
3908*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19810000" />
3909*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B810000" />
3910*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D810000" />
3911*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B930055" />
3912*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03E58000" />
3913*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05E5C000" />
3914*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07E54000" />
3915*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13900160" />
3916*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x21900161" />
3917*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x23900162" />
3918*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x25900163" />
3919*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x27900164" />
3920*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x29900165" />
3921*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2B900166" />
3922*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2D900167" />
3923*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2F900150" />
3924*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31900105" />
3925*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15900103" />
3926*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17900101" />
3927*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x35900000" />
3928*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19908000" />
3929*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B908000" />
3930*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D908000" />
3931*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F908000" />
3932*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11900000" />
3933*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51900000" />
3934*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41900C60" />
3935*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900000" />
3936*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900C00" />
3937*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900C63" />
3938*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57900000" />
3939*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49900C63" />
3940*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
3941*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B900063" />
3942*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x59900000" />
3943*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900003" />
3944*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
3945*61046927SAndroid Build Coastguard Worker    </register_config>
3946*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
3947*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000272C" value="0xFFFFFFFF" />
3948*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002728" value="0xFFFFFFFF" />
3949*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0xF0800000" />
3950*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
3951*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000271C" value="0xFFFFFFFF" />
3952*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002718" value="0xFFFFFFFF" />
3953*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0xF0800000" />
3954*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
3955*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000274C" value="0x86543210" />
3956*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002748" value="0x86543210" />
3957*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002744" value="0x00006667" />
3958*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
3959*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000275C" value="0x86543210" />
3960*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002758" value="0x86543210" />
3961*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002754" value="0x00006465" />
3962*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002750" value="0x00000000" />
3963*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002770" value="0x0007F81A" />
3964*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002774" value="0x0000FE00" />
3965*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002778" value="0x0007F82A" />
3966*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000277C" value="0x0000FE00" />
3967*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002780" value="0x0007F822" />
3968*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002784" value="0x0000FE00" />
3969*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002788" value="0x0007F8BA" />
3970*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000278C" value="0x0000FE00" />
3971*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002790" value="0x0007F87A" />
3972*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002794" value="0x0000FE00" />
3973*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002798" value="0x0007F8EA" />
3974*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000279C" value="0x0000FE00" />
3975*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A0" value="0x0007F8E2" />
3976*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A4" value="0x0000FE00" />
3977*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A8" value="0x0007F8F2" />
3978*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027AC" value="0x0000FE00" />
3979*61046927SAndroid Build Coastguard Worker    </register_config>
3980*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
3981*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
3982*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00015014" />
3983*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00025024" />
3984*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00035034" />
3985*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00045044" />
3986*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00055054" />
3987*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00065064" />
3988*61046927SAndroid Build Coastguard Worker    </register_config>
3989*61046927SAndroid Build Coastguard Worker  </set>
3990*61046927SAndroid Build Coastguard Worker
3991*61046927SAndroid Build Coastguard Worker  <set name="Compute Metrics Extended metrics set"
3992*61046927SAndroid Build Coastguard Worker       chipset="SKLGT2"
3993*61046927SAndroid Build Coastguard Worker       symbol_name="ComputeExtended"
3994*61046927SAndroid Build Coastguard Worker       underscore_name="compute_extended"
3995*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL4 OCL IO BB"
3996*61046927SAndroid Build Coastguard Worker       hw_config_guid="c26b1fda-2752-4a33-a448-4c8718366846"
3997*61046927SAndroid Build Coastguard Worker       >
3998*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
3999*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
4000*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
4001*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
4002*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4003*61046927SAndroid Build Coastguard Worker             units="ns"
4004*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4005*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
4006*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4007*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
4008*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4009*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4010*61046927SAndroid Build Coastguard Worker             />
4011*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
4012*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
4013*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
4014*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
4015*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4016*61046927SAndroid Build Coastguard Worker             units="cycles"
4017*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4018*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
4019*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4020*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
4021*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4022*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4023*61046927SAndroid Build Coastguard Worker             />
4024*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
4025*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
4026*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
4027*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
4028*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4029*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
4030*61046927SAndroid Build Coastguard Worker             units="hz"
4031*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4032*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
4033*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4034*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
4035*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4036*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4037*61046927SAndroid Build Coastguard Worker             />
4038*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
4039*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
4040*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
4041*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
4042*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4043*61046927SAndroid Build Coastguard Worker             units="threads"
4044*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4045*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
4046*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
4047*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4048*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4049*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4050*61046927SAndroid Build Coastguard Worker             />
4051*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
4052*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
4053*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
4054*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
4055*61046927SAndroid Build Coastguard Worker             data_type="float"
4056*61046927SAndroid Build Coastguard Worker             max_equation="100"
4057*61046927SAndroid Build Coastguard Worker             units="percent"
4058*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4059*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4060*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
4061*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
4062*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4063*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4064*61046927SAndroid Build Coastguard Worker             />
4065*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
4066*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
4067*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
4068*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
4069*61046927SAndroid Build Coastguard Worker             data_type="float"
4070*61046927SAndroid Build Coastguard Worker             max_equation="100"
4071*61046927SAndroid Build Coastguard Worker             units="percent"
4072*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4073*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4074*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
4075*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
4076*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4077*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4078*61046927SAndroid Build Coastguard Worker             />
4079*61046927SAndroid Build Coastguard Worker    <counter name="EU Both FPU Pipes Active"
4080*61046927SAndroid Build Coastguard Worker             symbol_name="EuFpuBothActive"
4081*61046927SAndroid Build Coastguard Worker             underscore_name="eu_fpu_both_active"
4082*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which both EU FPU pipelines were actively processing."
4083*61046927SAndroid Build Coastguard Worker             data_type="float"
4084*61046927SAndroid Build Coastguard Worker             max_equation="100"
4085*61046927SAndroid Build Coastguard Worker             units="percent"
4086*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4087*61046927SAndroid Build Coastguard Worker             equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4088*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
4089*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
4090*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4091*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4092*61046927SAndroid Build Coastguard Worker             />
4093*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU0 Pipe Active"
4094*61046927SAndroid Build Coastguard Worker             symbol_name="Fpu0Active"
4095*61046927SAndroid Build Coastguard Worker             underscore_name="fpu0_active"
4096*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing."
4097*61046927SAndroid Build Coastguard Worker             data_type="float"
4098*61046927SAndroid Build Coastguard Worker             max_equation="100"
4099*61046927SAndroid Build Coastguard Worker             units="percent"
4100*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4101*61046927SAndroid Build Coastguard Worker             equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4102*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
4103*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
4104*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4105*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4106*61046927SAndroid Build Coastguard Worker             />
4107*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU1 Pipe Active"
4108*61046927SAndroid Build Coastguard Worker             symbol_name="Fpu1Active"
4109*61046927SAndroid Build Coastguard Worker             underscore_name="fpu1_active"
4110*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing."
4111*61046927SAndroid Build Coastguard Worker             data_type="float"
4112*61046927SAndroid Build Coastguard Worker             max_equation="100"
4113*61046927SAndroid Build Coastguard Worker             units="percent"
4114*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4115*61046927SAndroid Build Coastguard Worker             equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4116*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
4117*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
4118*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4119*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4120*61046927SAndroid Build Coastguard Worker             />
4121*61046927SAndroid Build Coastguard Worker    <counter name="EU AVG IPC Rate"
4122*61046927SAndroid Build Coastguard Worker             symbol_name="EuAvgIpcRate"
4123*61046927SAndroid Build Coastguard Worker             underscore_name="eu_avg_ipc_rate"
4124*61046927SAndroid Build Coastguard Worker             description="The average rate of IPC calculated for 2 FPU pipelines."
4125*61046927SAndroid Build Coastguard Worker             data_type="float"
4126*61046927SAndroid Build Coastguard Worker             max_equation="2"
4127*61046927SAndroid Build Coastguard Worker             units="number"
4128*61046927SAndroid Build Coastguard Worker             semantic_type="ratio"
4129*61046927SAndroid Build Coastguard Worker             equation="A 9 READ  A 10 READ  A 11 READ UADD  A 9 READ USUB FDIV 1 FADD"
4130*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
4131*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview System Frame Batch Draw"
4132*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4133*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4134*61046927SAndroid Build Coastguard Worker             />
4135*61046927SAndroid Build Coastguard Worker    <counter name="EU Send Pipe Active"
4136*61046927SAndroid Build Coastguard Worker             symbol_name="EuSendActive"
4137*61046927SAndroid Build Coastguard Worker             underscore_name="eu_send_active"
4138*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing."
4139*61046927SAndroid Build Coastguard Worker             data_type="float"
4140*61046927SAndroid Build Coastguard Worker             max_equation="100"
4141*61046927SAndroid Build Coastguard Worker             units="percent"
4142*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4143*61046927SAndroid Build Coastguard Worker             equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4144*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
4145*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
4146*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4147*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4148*61046927SAndroid Build Coastguard Worker             />
4149*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
4150*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
4151*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
4152*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
4153*61046927SAndroid Build Coastguard Worker             data_type="float"
4154*61046927SAndroid Build Coastguard Worker             max_equation="100"
4155*61046927SAndroid Build Coastguard Worker             units="percent"
4156*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4157*61046927SAndroid Build Coastguard Worker             equation="A 13 READ 8 UMUL $EuCoresTotalCount UDIV $EuThreadsCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4158*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
4159*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
4160*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4161*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4162*61046927SAndroid Build Coastguard Worker             />
4163*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
4164*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
4165*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
4166*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
4167*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4168*61046927SAndroid Build Coastguard Worker             units="texels"
4169*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4170*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
4171*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
4172*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
4173*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4174*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4175*61046927SAndroid Build Coastguard Worker             />
4176*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
4177*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
4178*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
4179*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
4180*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4181*61046927SAndroid Build Coastguard Worker             units="texels"
4182*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4183*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
4184*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
4185*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
4186*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4187*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4188*61046927SAndroid Build Coastguard Worker             />
4189*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
4190*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
4191*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
4192*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
4193*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4194*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
4195*61046927SAndroid Build Coastguard Worker             units="bytes"
4196*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
4197*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
4198*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
4199*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4200*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4201*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4202*61046927SAndroid Build Coastguard Worker             />
4203*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
4204*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
4205*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
4206*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
4207*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4208*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
4209*61046927SAndroid Build Coastguard Worker             units="bytes"
4210*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
4211*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
4212*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
4213*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4214*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4215*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4216*61046927SAndroid Build Coastguard Worker             />
4217*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
4218*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
4219*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
4220*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
4221*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4222*61046927SAndroid Build Coastguard Worker             units="messages"
4223*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4224*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
4225*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
4226*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4227*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4228*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4229*61046927SAndroid Build Coastguard Worker             />
4230*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
4231*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
4232*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
4233*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
4234*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4235*61046927SAndroid Build Coastguard Worker             units="messages"
4236*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4237*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
4238*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
4239*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4240*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4241*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4242*61046927SAndroid Build Coastguard Worker             />
4243*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
4244*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
4245*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
4246*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
4247*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4248*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
4249*61046927SAndroid Build Coastguard Worker             units="bytes"
4250*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
4251*61046927SAndroid Build Coastguard Worker             equation="A 30 READ  A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL"
4252*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
4253*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
4254*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4255*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4256*61046927SAndroid Build Coastguard Worker             />
4257*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
4258*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
4259*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
4260*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
4261*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4262*61046927SAndroid Build Coastguard Worker             units="messages"
4263*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4264*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
4265*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
4266*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4267*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4268*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4269*61046927SAndroid Build Coastguard Worker             />
4270*61046927SAndroid Build Coastguard Worker    <counter name="EuUntypedReads0"
4271*61046927SAndroid Build Coastguard Worker             symbol_name="EuUntypedReads0"
4272*61046927SAndroid Build Coastguard Worker             underscore_name="eu_untyped_reads0"
4273*61046927SAndroid Build Coastguard Worker             description="The subslice 0 EU Untyped Reads subslice 0."
4274*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4275*61046927SAndroid Build Coastguard Worker             units="messages"
4276*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4277*61046927SAndroid Build Coastguard Worker             equation="B 0 READ"
4278*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
4279*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4280*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4281*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
4282*61046927SAndroid Build Coastguard Worker             />
4283*61046927SAndroid Build Coastguard Worker    <counter name="EuTypedReads0"
4284*61046927SAndroid Build Coastguard Worker             symbol_name="EuTypedReads0"
4285*61046927SAndroid Build Coastguard Worker             underscore_name="eu_typed_reads0"
4286*61046927SAndroid Build Coastguard Worker             description="The subslice 0 EU Typed Reads subslice 0."
4287*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4288*61046927SAndroid Build Coastguard Worker             units="messages"
4289*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4290*61046927SAndroid Build Coastguard Worker             equation="B 2 READ"
4291*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
4292*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4293*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4294*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
4295*61046927SAndroid Build Coastguard Worker             />
4296*61046927SAndroid Build Coastguard Worker    <counter name="EuUntypedWrites0"
4297*61046927SAndroid Build Coastguard Worker             symbol_name="EuUntypedWrites0"
4298*61046927SAndroid Build Coastguard Worker             underscore_name="eu_untyped_writes0"
4299*61046927SAndroid Build Coastguard Worker             description="The subslice 0 EU Untyped Writes subslice 0."
4300*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4301*61046927SAndroid Build Coastguard Worker             units="messages"
4302*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4303*61046927SAndroid Build Coastguard Worker             equation="B 1 READ"
4304*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
4305*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4306*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4307*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
4308*61046927SAndroid Build Coastguard Worker             />
4309*61046927SAndroid Build Coastguard Worker    <counter name="EuTypedWrites0"
4310*61046927SAndroid Build Coastguard Worker             symbol_name="EuTypedWrites0"
4311*61046927SAndroid Build Coastguard Worker             underscore_name="eu_typed_writes0"
4312*61046927SAndroid Build Coastguard Worker             description="The subslice 0 EU Typed Writes subslice 0."
4313*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4314*61046927SAndroid Build Coastguard Worker             units="messages"
4315*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4316*61046927SAndroid Build Coastguard Worker             equation="B 3 READ"
4317*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
4318*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4319*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4320*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
4321*61046927SAndroid Build Coastguard Worker             />
4322*61046927SAndroid Build Coastguard Worker    <counter name="EuUntypedAtomics0"
4323*61046927SAndroid Build Coastguard Worker             symbol_name="EuUntypedAtomics0"
4324*61046927SAndroid Build Coastguard Worker             underscore_name="eu_untyped_atomics0"
4325*61046927SAndroid Build Coastguard Worker             description="The subslice 0 EU Untyped Atomics subslice 0."
4326*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4327*61046927SAndroid Build Coastguard Worker             units="messages"
4328*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4329*61046927SAndroid Build Coastguard Worker             equation="B 4 READ"
4330*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
4331*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4332*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4333*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
4334*61046927SAndroid Build Coastguard Worker             />
4335*61046927SAndroid Build Coastguard Worker    <counter name="EuTypedAtomics0"
4336*61046927SAndroid Build Coastguard Worker             symbol_name="EuTypedAtomics0"
4337*61046927SAndroid Build Coastguard Worker             underscore_name="eu_typed_atomics0"
4338*61046927SAndroid Build Coastguard Worker             description="The subslice 0 EU Typed Atomics subslice 0."
4339*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4340*61046927SAndroid Build Coastguard Worker             units="messages"
4341*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4342*61046927SAndroid Build Coastguard Worker             equation="B 5 READ"
4343*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
4344*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4345*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4346*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
4347*61046927SAndroid Build Coastguard Worker             />
4348*61046927SAndroid Build Coastguard Worker    <counter name="EuA64UntypedReads0"
4349*61046927SAndroid Build Coastguard Worker             symbol_name="EuA64UntypedReads0"
4350*61046927SAndroid Build Coastguard Worker             underscore_name="eu_a64_untyped_reads0"
4351*61046927SAndroid Build Coastguard Worker             description="The subslice 0 EU A64 Untyped Reads subslice 0."
4352*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4353*61046927SAndroid Build Coastguard Worker             units="messages"
4354*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4355*61046927SAndroid Build Coastguard Worker             equation="B 6 READ"
4356*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
4357*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4358*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4359*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
4360*61046927SAndroid Build Coastguard Worker             />
4361*61046927SAndroid Build Coastguard Worker    <counter name="EuA64UntypedWrites0"
4362*61046927SAndroid Build Coastguard Worker             symbol_name="EuA64UntypedWrites0"
4363*61046927SAndroid Build Coastguard Worker             underscore_name="eu_a64_untyped_writes0"
4364*61046927SAndroid Build Coastguard Worker             description="The subslice 0 EU A64 Untyped Writes subslice 0."
4365*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4366*61046927SAndroid Build Coastguard Worker             units="messages"
4367*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4368*61046927SAndroid Build Coastguard Worker             equation="B 7 READ"
4369*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
4370*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4371*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4372*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
4373*61046927SAndroid Build Coastguard Worker             />
4374*61046927SAndroid Build Coastguard Worker    <counter name="Typed Reads 0"
4375*61046927SAndroid Build Coastguard Worker             symbol_name="TypedReads0"
4376*61046927SAndroid Build Coastguard Worker             underscore_name="typed_reads0"
4377*61046927SAndroid Build Coastguard Worker             description="The subslice 0 typed reads."
4378*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4379*61046927SAndroid Build Coastguard Worker             units="messages"
4380*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4381*61046927SAndroid Build Coastguard Worker             equation="C 2 READ"
4382*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
4383*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4384*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4385*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
4386*61046927SAndroid Build Coastguard Worker             />
4387*61046927SAndroid Build Coastguard Worker    <counter name="Typed Writes 0"
4388*61046927SAndroid Build Coastguard Worker             symbol_name="TypedWrites0"
4389*61046927SAndroid Build Coastguard Worker             underscore_name="typed_writes0"
4390*61046927SAndroid Build Coastguard Worker             description="The subslice 0 typed writes."
4391*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4392*61046927SAndroid Build Coastguard Worker             units="messages"
4393*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4394*61046927SAndroid Build Coastguard Worker             equation="C 0 READ"
4395*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
4396*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4397*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4398*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
4399*61046927SAndroid Build Coastguard Worker             />
4400*61046927SAndroid Build Coastguard Worker    <counter name="Untyped Reads 0"
4401*61046927SAndroid Build Coastguard Worker             symbol_name="UntypedReads0"
4402*61046927SAndroid Build Coastguard Worker             underscore_name="untyped_reads0"
4403*61046927SAndroid Build Coastguard Worker             description="The subslice 0 untyped reads (including SLM reads)."
4404*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4405*61046927SAndroid Build Coastguard Worker             units="messages"
4406*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4407*61046927SAndroid Build Coastguard Worker             equation="C 3 READ"
4408*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
4409*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4410*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4411*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
4412*61046927SAndroid Build Coastguard Worker             />
4413*61046927SAndroid Build Coastguard Worker    <counter name="Untyped Writes 0"
4414*61046927SAndroid Build Coastguard Worker             symbol_name="UntypedWrites0"
4415*61046927SAndroid Build Coastguard Worker             underscore_name="untyped_writes0"
4416*61046927SAndroid Build Coastguard Worker             description="The subslice 0 untyped writes (including SLM writes)."
4417*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4418*61046927SAndroid Build Coastguard Worker             units="messages"
4419*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4420*61046927SAndroid Build Coastguard Worker             equation="C 1 READ"
4421*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
4422*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4423*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4424*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
4425*61046927SAndroid Build Coastguard Worker             />
4426*61046927SAndroid Build Coastguard Worker    <counter name="Typed Atomics 0"
4427*61046927SAndroid Build Coastguard Worker             symbol_name="TypedAtomics0"
4428*61046927SAndroid Build Coastguard Worker             underscore_name="typed_atomics0"
4429*61046927SAndroid Build Coastguard Worker             description="The subslice 0 typed atomics."
4430*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4431*61046927SAndroid Build Coastguard Worker             units="messages"
4432*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4433*61046927SAndroid Build Coastguard Worker             equation="C 4 READ"
4434*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
4435*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4436*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4437*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
4438*61046927SAndroid Build Coastguard Worker             />
4439*61046927SAndroid Build Coastguard Worker    <counter name="TypedReadsPerCacheLine"
4440*61046927SAndroid Build Coastguard Worker             symbol_name="TypedReadsPerCacheLine"
4441*61046927SAndroid Build Coastguard Worker             underscore_name="typed_reads_per_cache_line"
4442*61046927SAndroid Build Coastguard Worker             description="The ratio of EU typed read requests to L3 cache line reads."
4443*61046927SAndroid Build Coastguard Worker             data_type="float"
4444*61046927SAndroid Build Coastguard Worker             units="eu sends to l3 cache lines"
4445*61046927SAndroid Build Coastguard Worker             semantic_type="ratio"
4446*61046927SAndroid Build Coastguard Worker             equation="$EuTypedReads0 $TypedReads0 FDIV"
4447*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
4448*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4449*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4450*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
4451*61046927SAndroid Build Coastguard Worker             />
4452*61046927SAndroid Build Coastguard Worker    <counter name="TypedWritesPerCacheLine"
4453*61046927SAndroid Build Coastguard Worker             symbol_name="TypedWritesPerCacheLine"
4454*61046927SAndroid Build Coastguard Worker             underscore_name="typed_writes_per_cache_line"
4455*61046927SAndroid Build Coastguard Worker             description="The ratio of EU typed write requests to L3 cache line writes."
4456*61046927SAndroid Build Coastguard Worker             data_type="float"
4457*61046927SAndroid Build Coastguard Worker             units="eu sends to l3 cache lines"
4458*61046927SAndroid Build Coastguard Worker             semantic_type="ratio"
4459*61046927SAndroid Build Coastguard Worker             equation="$EuTypedWrites0 $TypedWrites0 FDIV"
4460*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
4461*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4462*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4463*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
4464*61046927SAndroid Build Coastguard Worker             />
4465*61046927SAndroid Build Coastguard Worker    <counter name="UntypedReadsPerCacheLine"
4466*61046927SAndroid Build Coastguard Worker             symbol_name="UntypedReadsPerCacheLine"
4467*61046927SAndroid Build Coastguard Worker             underscore_name="untyped_reads_per_cache_line"
4468*61046927SAndroid Build Coastguard Worker             description="The ratio of EU untyped read requests to L3 cache line reads."
4469*61046927SAndroid Build Coastguard Worker             data_type="float"
4470*61046927SAndroid Build Coastguard Worker             units="eu sends to l3 cache lines"
4471*61046927SAndroid Build Coastguard Worker             semantic_type="ratio"
4472*61046927SAndroid Build Coastguard Worker             equation="$EuUntypedReads0 $EuA64UntypedReads0 UADD $UntypedReads0 FDIV"
4473*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
4474*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4475*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4476*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
4477*61046927SAndroid Build Coastguard Worker             />
4478*61046927SAndroid Build Coastguard Worker    <counter name="UntypedWritesPerCacheLine"
4479*61046927SAndroid Build Coastguard Worker             symbol_name="UntypedWritesPerCacheLine"
4480*61046927SAndroid Build Coastguard Worker             underscore_name="untyped_writes_per_cache_line"
4481*61046927SAndroid Build Coastguard Worker             description="The ratio of EU untyped write requests to L3 cache line writes."
4482*61046927SAndroid Build Coastguard Worker             data_type="float"
4483*61046927SAndroid Build Coastguard Worker             units="eu sends to l3 cache lines"
4484*61046927SAndroid Build Coastguard Worker             semantic_type="ratio"
4485*61046927SAndroid Build Coastguard Worker             equation="$EuUntypedWrites0 $EuA64UntypedWrites0 UADD $UntypedWrites0 FDIV"
4486*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
4487*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4488*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4489*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
4490*61046927SAndroid Build Coastguard Worker             />
4491*61046927SAndroid Build Coastguard Worker    <counter name="TypedAtomicsPerCacheLine"
4492*61046927SAndroid Build Coastguard Worker             symbol_name="TypedAtomicsPerCacheLine"
4493*61046927SAndroid Build Coastguard Worker             underscore_name="typed_atomics_per_cache_line"
4494*61046927SAndroid Build Coastguard Worker             description="The ratio of EU typed atomics requests to L3 cache line writes."
4495*61046927SAndroid Build Coastguard Worker             data_type="float"
4496*61046927SAndroid Build Coastguard Worker             units="eu sends to l3 cache lines"
4497*61046927SAndroid Build Coastguard Worker             semantic_type="ratio"
4498*61046927SAndroid Build Coastguard Worker             equation="$EuTypedAtomics0 $TypedAtomics0 FDIV"
4499*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
4500*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4501*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4502*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
4503*61046927SAndroid Build Coastguard Worker             />
4504*61046927SAndroid Build Coastguard Worker    <register_config type="NOA"
4505*61046927SAndroid Build Coastguard Worker                     availability="$SubsliceMask 0x01 AND"
4506*61046927SAndroid Build Coastguard Worker                     priority="0"
4507*61046927SAndroid Build Coastguard Worker                     >
4508*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x000000A0" />
4509*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x106C00E0" />
4510*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x141C8160" />
4511*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x161C8015" />
4512*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x181C0120" />
4513*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x004E8000" />
4514*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E4E8000" />
4515*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x184E8000" />
4516*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A4EAAA0" />
4517*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C4E0002" />
4518*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x024E8000" />
4519*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x044E8000" />
4520*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x064E8000" />
4521*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x084E8000" />
4522*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4E8000" />
4523*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E6C0B01" />
4524*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x006C0200" />
4525*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x026C000C" />
4526*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C6C0000" />
4527*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E6C0000" />
4528*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A6C0000" />
4529*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E1BC000" />
4530*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x001B8000" />
4531*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x021BC000" />
4532*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x001C0041" />
4533*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x061C4200" />
4534*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x081C4443" />
4535*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A1C4645" />
4536*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C1C7647" />
4537*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x041C7357" />
4538*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C1C0030" />
4539*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x101C0000" />
4540*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A1C0000" />
4541*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x121C8000" />
4542*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x004C8000" />
4543*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4CAA2A" />
4544*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C4C02AA" />
4545*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x084CA000" />
4546*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x000DA000" />
4547*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060D8000" />
4548*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x080DA000" />
4549*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A0DA000" />
4550*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0DA000" />
4551*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0DA000" />
4552*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x020DA000" />
4553*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x040DA000" />
4554*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0F5400" />
4555*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0F5515" />
4556*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x100F0155" />
4557*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x002C8000" />
4558*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E2C8000" />
4559*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x162CAA00" />
4560*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x182C00AA" />
4561*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x022C8000" />
4562*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x042C8000" />
4563*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x062C8000" />
4564*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x082C8000" />
4565*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A2C8000" />
4566*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11907FFF" />
4567*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51900000" />
4568*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41900040" />
4569*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900000" />
4570*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900802" />
4571*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900842" />
4572*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57900000" />
4573*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49900842" />
4574*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
4575*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
4576*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B900000" />
4577*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x59900000" />
4578*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900800" />
4579*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
4580*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
4581*61046927SAndroid Build Coastguard Worker    </register_config>
4582*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
4583*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0xF0800000" />
4584*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
4585*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0xF0800000" />
4586*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
4587*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
4588*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002770" value="0x0007FC2A" />
4589*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002774" value="0x0000BF00" />
4590*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002778" value="0x0007FC6A" />
4591*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000277C" value="0x0000BF00" />
4592*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002780" value="0x0007FC92" />
4593*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002784" value="0x0000BF00" />
4594*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002788" value="0x0007FCA2" />
4595*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000278C" value="0x0000BF00" />
4596*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002790" value="0x0007FC32" />
4597*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002794" value="0x0000BF00" />
4598*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002798" value="0x0007FC9A" />
4599*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000279C" value="0x0000BF00" />
4600*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A0" value="0x0007FE6A" />
4601*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A4" value="0x0000BF00" />
4602*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A8" value="0x0007FE7A" />
4603*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027AC" value="0x0000BF00" />
4604*61046927SAndroid Build Coastguard Worker    </register_config>
4605*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
4606*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
4607*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00000003" />
4608*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00002001" />
4609*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00778008" />
4610*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00088078" />
4611*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00808708" />
4612*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00A08908" />
4613*61046927SAndroid Build Coastguard Worker    </register_config>
4614*61046927SAndroid Build Coastguard Worker  </set>
4615*61046927SAndroid Build Coastguard Worker
4616*61046927SAndroid Build Coastguard Worker  <set name="Compute Metrics L3 Cache metrics set"
4617*61046927SAndroid Build Coastguard Worker       chipset="SKLGT2"
4618*61046927SAndroid Build Coastguard Worker       symbol_name="ComputeL3Cache"
4619*61046927SAndroid Build Coastguard Worker       underscore_name="compute_l3_cache"
4620*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL4 OCL IO BB"
4621*61046927SAndroid Build Coastguard Worker       hw_config_guid="9fb22842-e708-43f7-9752-e0e41670c39e"
4622*61046927SAndroid Build Coastguard Worker       >
4623*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
4624*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
4625*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
4626*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
4627*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4628*61046927SAndroid Build Coastguard Worker             units="ns"
4629*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4630*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
4631*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4632*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
4633*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4634*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4635*61046927SAndroid Build Coastguard Worker             />
4636*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
4637*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
4638*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
4639*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
4640*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4641*61046927SAndroid Build Coastguard Worker             units="cycles"
4642*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4643*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
4644*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4645*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
4646*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4647*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4648*61046927SAndroid Build Coastguard Worker             />
4649*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
4650*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
4651*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
4652*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
4653*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4654*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
4655*61046927SAndroid Build Coastguard Worker             units="hz"
4656*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4657*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
4658*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4659*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
4660*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4661*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4662*61046927SAndroid Build Coastguard Worker             />
4663*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
4664*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
4665*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
4666*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
4667*61046927SAndroid Build Coastguard Worker             data_type="float"
4668*61046927SAndroid Build Coastguard Worker             max_equation="100"
4669*61046927SAndroid Build Coastguard Worker             units="percent"
4670*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4671*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
4672*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4673*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
4674*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4675*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4676*61046927SAndroid Build Coastguard Worker             />
4677*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
4678*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
4679*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
4680*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
4681*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4682*61046927SAndroid Build Coastguard Worker             units="threads"
4683*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4684*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
4685*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
4686*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4687*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4688*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4689*61046927SAndroid Build Coastguard Worker             />
4690*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
4691*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
4692*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
4693*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
4694*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4695*61046927SAndroid Build Coastguard Worker             units="threads"
4696*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4697*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
4698*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
4699*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4700*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
4701*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4702*61046927SAndroid Build Coastguard Worker             />
4703*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
4704*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
4705*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
4706*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
4707*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4708*61046927SAndroid Build Coastguard Worker             units="threads"
4709*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4710*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
4711*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
4712*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4713*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
4714*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4715*61046927SAndroid Build Coastguard Worker             />
4716*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
4717*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
4718*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
4719*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
4720*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4721*61046927SAndroid Build Coastguard Worker             units="threads"
4722*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4723*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
4724*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
4725*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4726*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
4727*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4728*61046927SAndroid Build Coastguard Worker             />
4729*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
4730*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
4731*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
4732*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
4733*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4734*61046927SAndroid Build Coastguard Worker             units="threads"
4735*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4736*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
4737*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
4738*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4739*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4740*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4741*61046927SAndroid Build Coastguard Worker             />
4742*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
4743*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
4744*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
4745*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
4746*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4747*61046927SAndroid Build Coastguard Worker             units="threads"
4748*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4749*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
4750*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
4751*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4752*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
4753*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4754*61046927SAndroid Build Coastguard Worker             />
4755*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
4756*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
4757*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
4758*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
4759*61046927SAndroid Build Coastguard Worker             data_type="float"
4760*61046927SAndroid Build Coastguard Worker             max_equation="100"
4761*61046927SAndroid Build Coastguard Worker             units="percent"
4762*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4763*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4764*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
4765*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
4766*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4767*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4768*61046927SAndroid Build Coastguard Worker             />
4769*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
4770*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
4771*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
4772*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
4773*61046927SAndroid Build Coastguard Worker             data_type="float"
4774*61046927SAndroid Build Coastguard Worker             max_equation="100"
4775*61046927SAndroid Build Coastguard Worker             units="percent"
4776*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4777*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4778*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
4779*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
4780*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4781*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4782*61046927SAndroid Build Coastguard Worker             />
4783*61046927SAndroid Build Coastguard Worker    <counter name="EU Both FPU Pipes Active"
4784*61046927SAndroid Build Coastguard Worker             symbol_name="EuFpuBothActive"
4785*61046927SAndroid Build Coastguard Worker             underscore_name="eu_fpu_both_active"
4786*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which both EU FPU pipelines were actively processing."
4787*61046927SAndroid Build Coastguard Worker             data_type="float"
4788*61046927SAndroid Build Coastguard Worker             max_equation="100"
4789*61046927SAndroid Build Coastguard Worker             units="percent"
4790*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4791*61046927SAndroid Build Coastguard Worker             equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4792*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
4793*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
4794*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4795*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4796*61046927SAndroid Build Coastguard Worker             />
4797*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU0 Pipe Active"
4798*61046927SAndroid Build Coastguard Worker             symbol_name="Fpu0Active"
4799*61046927SAndroid Build Coastguard Worker             underscore_name="fpu0_active"
4800*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing."
4801*61046927SAndroid Build Coastguard Worker             data_type="float"
4802*61046927SAndroid Build Coastguard Worker             max_equation="100"
4803*61046927SAndroid Build Coastguard Worker             units="percent"
4804*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4805*61046927SAndroid Build Coastguard Worker             equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4806*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
4807*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
4808*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4809*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4810*61046927SAndroid Build Coastguard Worker             />
4811*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU1 Pipe Active"
4812*61046927SAndroid Build Coastguard Worker             symbol_name="Fpu1Active"
4813*61046927SAndroid Build Coastguard Worker             underscore_name="fpu1_active"
4814*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing."
4815*61046927SAndroid Build Coastguard Worker             data_type="float"
4816*61046927SAndroid Build Coastguard Worker             max_equation="100"
4817*61046927SAndroid Build Coastguard Worker             units="percent"
4818*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4819*61046927SAndroid Build Coastguard Worker             equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4820*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
4821*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
4822*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4823*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4824*61046927SAndroid Build Coastguard Worker             />
4825*61046927SAndroid Build Coastguard Worker    <counter name="EU AVG IPC Rate"
4826*61046927SAndroid Build Coastguard Worker             symbol_name="EuAvgIpcRate"
4827*61046927SAndroid Build Coastguard Worker             underscore_name="eu_avg_ipc_rate"
4828*61046927SAndroid Build Coastguard Worker             description="The average rate of IPC calculated for 2 FPU pipelines."
4829*61046927SAndroid Build Coastguard Worker             data_type="float"
4830*61046927SAndroid Build Coastguard Worker             max_equation="2"
4831*61046927SAndroid Build Coastguard Worker             units="number"
4832*61046927SAndroid Build Coastguard Worker             semantic_type="ratio"
4833*61046927SAndroid Build Coastguard Worker             equation="A 9 READ  A 10 READ  A 11 READ UADD  A 9 READ USUB FDIV 1 FADD"
4834*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
4835*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview System Frame Batch Draw"
4836*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4837*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4838*61046927SAndroid Build Coastguard Worker             />
4839*61046927SAndroid Build Coastguard Worker    <counter name="EU Send Pipe Active"
4840*61046927SAndroid Build Coastguard Worker             symbol_name="EuSendActive"
4841*61046927SAndroid Build Coastguard Worker             underscore_name="eu_send_active"
4842*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing."
4843*61046927SAndroid Build Coastguard Worker             data_type="float"
4844*61046927SAndroid Build Coastguard Worker             max_equation="100"
4845*61046927SAndroid Build Coastguard Worker             units="percent"
4846*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4847*61046927SAndroid Build Coastguard Worker             equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4848*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
4849*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
4850*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4851*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4852*61046927SAndroid Build Coastguard Worker             />
4853*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU0 Hybrid Instruction"
4854*61046927SAndroid Build Coastguard Worker             symbol_name="EuHybridFpu0Instruction"
4855*61046927SAndroid Build Coastguard Worker             underscore_name="eu_hybrid_fpu0_instruction"
4856*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which execution units were actively processing hybrid instructions on FPU0."
4857*61046927SAndroid Build Coastguard Worker             data_type="float"
4858*61046927SAndroid Build Coastguard Worker             max_equation="100"
4859*61046927SAndroid Build Coastguard Worker             units="percent"
4860*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4861*61046927SAndroid Build Coastguard Worker             equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4862*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes/Instructions"
4863*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
4864*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4865*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4866*61046927SAndroid Build Coastguard Worker             />
4867*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU1 Hybrid Instruction"
4868*61046927SAndroid Build Coastguard Worker             symbol_name="EuHybridFpu1Instruction"
4869*61046927SAndroid Build Coastguard Worker             underscore_name="eu_hybrid_fpu1_instruction"
4870*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which execution units were actively processing hybrid instructions on FPU1."
4871*61046927SAndroid Build Coastguard Worker             data_type="float"
4872*61046927SAndroid Build Coastguard Worker             max_equation="100"
4873*61046927SAndroid Build Coastguard Worker             units="percent"
4874*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4875*61046927SAndroid Build Coastguard Worker             equation="A 14 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4876*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes/Instructions"
4877*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
4878*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4879*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4880*61046927SAndroid Build Coastguard Worker             />
4881*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU0 Ternary Instruction"
4882*61046927SAndroid Build Coastguard Worker             symbol_name="EuTernaryFpu0Instruction"
4883*61046927SAndroid Build Coastguard Worker             underscore_name="eu_ternary_fpu0_instruction"
4884*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which execution units were actively processing ternary instructions on FPU0."
4885*61046927SAndroid Build Coastguard Worker             data_type="float"
4886*61046927SAndroid Build Coastguard Worker             max_equation="100"
4887*61046927SAndroid Build Coastguard Worker             units="percent"
4888*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4889*61046927SAndroid Build Coastguard Worker             equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4890*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes/Instructions"
4891*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 System Frame Batch Draw"
4892*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4893*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4894*61046927SAndroid Build Coastguard Worker             />
4895*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU1 Ternary Instruction"
4896*61046927SAndroid Build Coastguard Worker             symbol_name="EuTernaryFpu1Instruction"
4897*61046927SAndroid Build Coastguard Worker             underscore_name="eu_ternary_fpu1_instruction"
4898*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which execution units were actively processing ternary instructions on FPU1."
4899*61046927SAndroid Build Coastguard Worker             data_type="float"
4900*61046927SAndroid Build Coastguard Worker             max_equation="100"
4901*61046927SAndroid Build Coastguard Worker             units="percent"
4902*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4903*61046927SAndroid Build Coastguard Worker             equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4904*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes/Instructions"
4905*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 System Frame Batch Draw"
4906*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4907*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4908*61046927SAndroid Build Coastguard Worker             />
4909*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU0 Binary Instruction"
4910*61046927SAndroid Build Coastguard Worker             symbol_name="EuBinaryFpu0Instruction"
4911*61046927SAndroid Build Coastguard Worker             underscore_name="eu_binary_fpu0_instruction"
4912*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which execution units were actively processing binary instructions on FPU0."
4913*61046927SAndroid Build Coastguard Worker             data_type="float"
4914*61046927SAndroid Build Coastguard Worker             max_equation="100"
4915*61046927SAndroid Build Coastguard Worker             units="percent"
4916*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4917*61046927SAndroid Build Coastguard Worker             equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4918*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes/Instructions"
4919*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 System Frame Batch Draw"
4920*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4921*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4922*61046927SAndroid Build Coastguard Worker             />
4923*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU1 Binary Instruction"
4924*61046927SAndroid Build Coastguard Worker             symbol_name="EuBinaryFpu1Instruction"
4925*61046927SAndroid Build Coastguard Worker             underscore_name="eu_binary_fpu1_instruction"
4926*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which execution units were actively processing binary instructions on FPU1."
4927*61046927SAndroid Build Coastguard Worker             data_type="float"
4928*61046927SAndroid Build Coastguard Worker             max_equation="100"
4929*61046927SAndroid Build Coastguard Worker             units="percent"
4930*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4931*61046927SAndroid Build Coastguard Worker             equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4932*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes/Instructions"
4933*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 System Frame Batch Draw"
4934*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4935*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4936*61046927SAndroid Build Coastguard Worker             />
4937*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU0 Move Instruction"
4938*61046927SAndroid Build Coastguard Worker             symbol_name="EuMoveFpu0Instruction"
4939*61046927SAndroid Build Coastguard Worker             underscore_name="eu_move_fpu0_instruction"
4940*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which execution units were actively processing move instructions on FPU0."
4941*61046927SAndroid Build Coastguard Worker             data_type="float"
4942*61046927SAndroid Build Coastguard Worker             max_equation="100"
4943*61046927SAndroid Build Coastguard Worker             units="percent"
4944*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4945*61046927SAndroid Build Coastguard Worker             equation="A 19 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4946*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes/Instructions"
4947*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 System Frame Batch Draw"
4948*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4949*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4950*61046927SAndroid Build Coastguard Worker             />
4951*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU1 Move Instruction"
4952*61046927SAndroid Build Coastguard Worker             symbol_name="EuMoveFpu1Instruction"
4953*61046927SAndroid Build Coastguard Worker             underscore_name="eu_move_fpu1_instruction"
4954*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which execution units were actively processing move instructions on FPU1."
4955*61046927SAndroid Build Coastguard Worker             data_type="float"
4956*61046927SAndroid Build Coastguard Worker             max_equation="100"
4957*61046927SAndroid Build Coastguard Worker             units="percent"
4958*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4959*61046927SAndroid Build Coastguard Worker             equation="A 20 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4960*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes/Instructions"
4961*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 System Frame Batch Draw"
4962*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4963*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4964*61046927SAndroid Build Coastguard Worker             />
4965*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
4966*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
4967*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
4968*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
4969*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4970*61046927SAndroid Build Coastguard Worker             units="pixels"
4971*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4972*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
4973*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
4974*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4975*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4976*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4977*61046927SAndroid Build Coastguard Worker             />
4978*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
4979*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
4980*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
4981*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
4982*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4983*61046927SAndroid Build Coastguard Worker             units="pixels"
4984*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4985*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
4986*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
4987*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4988*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4989*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4990*61046927SAndroid Build Coastguard Worker             />
4991*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
4992*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
4993*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
4994*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
4995*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4996*61046927SAndroid Build Coastguard Worker             units="pixels"
4997*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4998*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
4999*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
5000*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5001*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5002*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5003*61046927SAndroid Build Coastguard Worker             />
5004*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
5005*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
5006*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
5007*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
5008*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5009*61046927SAndroid Build Coastguard Worker             units="pixels"
5010*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5011*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
5012*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
5013*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
5014*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5015*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5016*61046927SAndroid Build Coastguard Worker             />
5017*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
5018*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
5019*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
5020*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
5021*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5022*61046927SAndroid Build Coastguard Worker             units="pixels"
5023*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5024*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
5025*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
5026*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5027*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5028*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5029*61046927SAndroid Build Coastguard Worker             />
5030*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
5031*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
5032*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
5033*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
5034*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5035*61046927SAndroid Build Coastguard Worker             units="pixels"
5036*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5037*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
5038*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
5039*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5040*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5041*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5042*61046927SAndroid Build Coastguard Worker             />
5043*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
5044*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
5045*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
5046*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
5047*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5048*61046927SAndroid Build Coastguard Worker             units="pixels"
5049*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5050*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
5051*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
5052*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5053*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5054*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5055*61046927SAndroid Build Coastguard Worker             />
5056*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Accesses"
5057*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerAccesses"
5058*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_accesses"
5059*61046927SAndroid Build Coastguard Worker             description="The total number of messages send to samplers."
5060*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5061*61046927SAndroid Build Coastguard Worker             units="messages"
5062*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5063*61046927SAndroid Build Coastguard Worker             equation="A 28 READ"
5064*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler"
5065*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
5066*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
5067*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5068*61046927SAndroid Build Coastguard Worker             />
5069*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
5070*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
5071*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
5072*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
5073*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5074*61046927SAndroid Build Coastguard Worker             units="texels"
5075*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5076*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
5077*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
5078*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5079*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
5080*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5081*61046927SAndroid Build Coastguard Worker             />
5082*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
5083*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
5084*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
5085*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
5086*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5087*61046927SAndroid Build Coastguard Worker             units="texels"
5088*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5089*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
5090*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
5091*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
5092*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
5093*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5094*61046927SAndroid Build Coastguard Worker             />
5095*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
5096*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
5097*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
5098*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
5099*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5100*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
5101*61046927SAndroid Build Coastguard Worker             units="bytes"
5102*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
5103*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
5104*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
5105*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5106*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
5107*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5108*61046927SAndroid Build Coastguard Worker             />
5109*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
5110*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
5111*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
5112*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
5113*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5114*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
5115*61046927SAndroid Build Coastguard Worker             units="bytes"
5116*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
5117*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
5118*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
5119*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5120*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
5121*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5122*61046927SAndroid Build Coastguard Worker             />
5123*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
5124*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
5125*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
5126*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
5127*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5128*61046927SAndroid Build Coastguard Worker             units="messages"
5129*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5130*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
5131*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
5132*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5133*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
5134*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5135*61046927SAndroid Build Coastguard Worker             />
5136*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
5137*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
5138*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
5139*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
5140*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5141*61046927SAndroid Build Coastguard Worker             units="messages"
5142*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5143*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
5144*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
5145*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5146*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
5147*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5148*61046927SAndroid Build Coastguard Worker             />
5149*61046927SAndroid Build Coastguard Worker    <counter name="L3 Accesses"
5150*61046927SAndroid Build Coastguard Worker             symbol_name="L3Accesses"
5151*61046927SAndroid Build Coastguard Worker             underscore_name="l3_accesses"
5152*61046927SAndroid Build Coastguard Worker             description="The total number of L3 accesses from all entities."
5153*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5154*61046927SAndroid Build Coastguard Worker             units="messages"
5155*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5156*61046927SAndroid Build Coastguard Worker             equation="C 0 READ C 1 READ B 2 READ B 3 READ UADD UADD UADD 2 UMUL"
5157*61046927SAndroid Build Coastguard Worker             mdapi_group="L3"
5158*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5159*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
5160*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5161*61046927SAndroid Build Coastguard Worker             />
5162*61046927SAndroid Build Coastguard Worker    <counter name="L3 Misses"
5163*61046927SAndroid Build Coastguard Worker             symbol_name="L3Misses"
5164*61046927SAndroid Build Coastguard Worker             underscore_name="l3_misses"
5165*61046927SAndroid Build Coastguard Worker             description="The total number of L3 misses."
5166*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5167*61046927SAndroid Build Coastguard Worker             units="messages"
5168*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5169*61046927SAndroid Build Coastguard Worker             equation="C 4 READ C 5 READ UADD"
5170*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/TAG"
5171*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5172*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
5173*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5174*61046927SAndroid Build Coastguard Worker             />
5175*61046927SAndroid Build Coastguard Worker    <counter name="L3 Sampler Throughput"
5176*61046927SAndroid Build Coastguard Worker             symbol_name="L3SamplerThroughput"
5177*61046927SAndroid Build Coastguard Worker             underscore_name="l3_sampler_throughput"
5178*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between samplers and L3 caches."
5179*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5180*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
5181*61046927SAndroid Build Coastguard Worker             units="bytes"
5182*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
5183*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 64 UMUL"
5184*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Sampler"
5185*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
5186*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
5187*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5188*61046927SAndroid Build Coastguard Worker             />
5189*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
5190*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
5191*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
5192*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
5193*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5194*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
5195*61046927SAndroid Build Coastguard Worker             units="bytes"
5196*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
5197*61046927SAndroid Build Coastguard Worker             equation="A 30 READ  A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL"
5198*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
5199*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
5200*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
5201*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5202*61046927SAndroid Build Coastguard Worker             />
5203*61046927SAndroid Build Coastguard Worker    <counter name="L3 Total Throughput"
5204*61046927SAndroid Build Coastguard Worker             symbol_name="L3TotalThroughput"
5205*61046927SAndroid Build Coastguard Worker             underscore_name="l3_total_throughput"
5206*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred via L3."
5207*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5208*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
5209*61046927SAndroid Build Coastguard Worker             units="bytes"
5210*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
5211*61046927SAndroid Build Coastguard Worker             equation="$L3Accesses 64 UMUL"
5212*61046927SAndroid Build Coastguard Worker             mdapi_group="L3"
5213*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5214*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
5215*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5216*61046927SAndroid Build Coastguard Worker             />
5217*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
5218*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
5219*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
5220*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
5221*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5222*61046927SAndroid Build Coastguard Worker             units="messages"
5223*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5224*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
5225*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
5226*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5227*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
5228*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5229*61046927SAndroid Build Coastguard Worker             />
5230*61046927SAndroid Build Coastguard Worker    <counter name="L3 Bank 00 Accesses"
5231*61046927SAndroid Build Coastguard Worker             symbol_name="L3Bank00Accesses"
5232*61046927SAndroid Build Coastguard Worker             underscore_name="l3_bank00_accesses"
5233*61046927SAndroid Build Coastguard Worker             description="The total number of accesses to L3 Bank 00."
5234*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5235*61046927SAndroid Build Coastguard Worker             units="messages"
5236*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5237*61046927SAndroid Build Coastguard Worker             equation="C 0 READ 2 UMUL"
5238*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x01 AND"
5239*61046927SAndroid Build Coastguard Worker             mdapi_group="L3"
5240*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
5241*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
5242*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
5243*61046927SAndroid Build Coastguard Worker             />
5244*61046927SAndroid Build Coastguard Worker    <counter name="L3 Bank 01 Accesses"
5245*61046927SAndroid Build Coastguard Worker             symbol_name="L3Bank01Accesses"
5246*61046927SAndroid Build Coastguard Worker             underscore_name="l3_bank01_accesses"
5247*61046927SAndroid Build Coastguard Worker             description="The total number of accesses to L3 Bank 01."
5248*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5249*61046927SAndroid Build Coastguard Worker             units="messages"
5250*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5251*61046927SAndroid Build Coastguard Worker             equation="C 1 READ 2 UMUL"
5252*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x01 AND"
5253*61046927SAndroid Build Coastguard Worker             mdapi_group="L3"
5254*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
5255*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
5256*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
5257*61046927SAndroid Build Coastguard Worker             />
5258*61046927SAndroid Build Coastguard Worker    <counter name="L3 Bank 02 Accesses"
5259*61046927SAndroid Build Coastguard Worker             symbol_name="L3Bank02Accesses"
5260*61046927SAndroid Build Coastguard Worker             underscore_name="l3_bank02_accesses"
5261*61046927SAndroid Build Coastguard Worker             description="The total number of accesses to L3 Bank 02."
5262*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5263*61046927SAndroid Build Coastguard Worker             units="messages"
5264*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5265*61046927SAndroid Build Coastguard Worker             equation="B 2 READ 2 UMUL"
5266*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x01 AND"
5267*61046927SAndroid Build Coastguard Worker             mdapi_group="L3"
5268*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
5269*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
5270*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
5271*61046927SAndroid Build Coastguard Worker             />
5272*61046927SAndroid Build Coastguard Worker    <counter name="L3 Bank 03 Accesses"
5273*61046927SAndroid Build Coastguard Worker             symbol_name="L3Bank03Accesses"
5274*61046927SAndroid Build Coastguard Worker             underscore_name="l3_bank03_accesses"
5275*61046927SAndroid Build Coastguard Worker             description="The total number of accesses to L3 Bank 03."
5276*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5277*61046927SAndroid Build Coastguard Worker             units="messages"
5278*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5279*61046927SAndroid Build Coastguard Worker             equation="B 3 READ 2 UMUL"
5280*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x01 AND"
5281*61046927SAndroid Build Coastguard Worker             mdapi_group="L3"
5282*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
5283*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
5284*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
5285*61046927SAndroid Build Coastguard Worker             />
5286*61046927SAndroid Build Coastguard Worker    <counter name="L3 Bank 00 IC Accesses"
5287*61046927SAndroid Build Coastguard Worker             symbol_name="L3Bank00IcAccesses"
5288*61046927SAndroid Build Coastguard Worker             underscore_name="l3_bank00_ic_accesses"
5289*61046927SAndroid Build Coastguard Worker             description="The total number of accesses to L3 Bank 00 from IC cache."
5290*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5291*61046927SAndroid Build Coastguard Worker             units="messages"
5292*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5293*61046927SAndroid Build Coastguard Worker             equation="B 0 READ B 1 READ UADD 2 UMUL $L3Bank00Accesses UMIN"
5294*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x01 AND"
5295*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/IC"
5296*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
5297*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
5298*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
5299*61046927SAndroid Build Coastguard Worker             />
5300*61046927SAndroid Build Coastguard Worker    <counter name="L3 Bank 00 IC Hits"
5301*61046927SAndroid Build Coastguard Worker             symbol_name="L3Bank00IcHits"
5302*61046927SAndroid Build Coastguard Worker             underscore_name="l3_bank00_ic_hits"
5303*61046927SAndroid Build Coastguard Worker             description="The total number of hits in L3 Bank 00 from IC cache."
5304*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5305*61046927SAndroid Build Coastguard Worker             units="messages"
5306*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5307*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 2 UMUL $L3Bank00IcAccesses UMIN"
5308*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x01 AND"
5309*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/IC"
5310*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
5311*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
5312*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
5313*61046927SAndroid Build Coastguard Worker             />
5314*61046927SAndroid Build Coastguard Worker    <counter name="GTI L3 Throughput"
5315*61046927SAndroid Build Coastguard Worker             symbol_name="GtiL3Throughput"
5316*61046927SAndroid Build Coastguard Worker             underscore_name="gti_l3_throughput"
5317*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between L3 caches and GTI."
5318*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5319*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
5320*61046927SAndroid Build Coastguard Worker             units="bytes"
5321*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
5322*61046927SAndroid Build Coastguard Worker             equation="C 4 READ C 5 READ UADD 64 UMUL"
5323*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
5324*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
5325*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
5326*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5327*61046927SAndroid Build Coastguard Worker             />
5328*61046927SAndroid Build Coastguard Worker    <counter name="GTI Read Throughput"
5329*61046927SAndroid Build Coastguard Worker             symbol_name="GtiReadThroughput"
5330*61046927SAndroid Build Coastguard Worker             underscore_name="gti_read_throughput"
5331*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from GTI."
5332*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5333*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
5334*61046927SAndroid Build Coastguard Worker             units="bytes"
5335*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
5336*61046927SAndroid Build Coastguard Worker             equation="C 6 READ 64 UMUL"
5337*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
5338*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
5339*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
5340*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5341*61046927SAndroid Build Coastguard Worker             />
5342*61046927SAndroid Build Coastguard Worker    <counter name="GTI Write Throughput"
5343*61046927SAndroid Build Coastguard Worker             symbol_name="GtiWriteThroughput"
5344*61046927SAndroid Build Coastguard Worker             underscore_name="gti_write_throughput"
5345*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written to GTI."
5346*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5347*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 32 UMUL"
5348*61046927SAndroid Build Coastguard Worker             units="bytes"
5349*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
5350*61046927SAndroid Build Coastguard Worker             equation="C 7 READ 64 UMUL"
5351*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
5352*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
5353*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
5354*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5355*61046927SAndroid Build Coastguard Worker             />
5356*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
5357*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x000000A0" />
5358*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x166C0760" />
5359*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1593001E" />
5360*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x3F901403" />
5361*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x004E8000" />
5362*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E4E8000" />
5363*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x184E8000" />
5364*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A4E8020" />
5365*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C4E0002" />
5366*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x006C0051" />
5367*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x066C5000" />
5368*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x086C5C5D" />
5369*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E6C5E5F" />
5370*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x106C0000" />
5371*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x186C0000" />
5372*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C6C0000" />
5373*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E6C0000" />
5374*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x001B4000" />
5375*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x061B8000" />
5376*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x081BC000" />
5377*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E1BC000" />
5378*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x101C8000" />
5379*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A1CE000" />
5380*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C1C0030" />
5381*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x004C8000" />
5382*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4C2A00" />
5383*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C4C0280" />
5384*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x000D2000" />
5385*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060D8000" />
5386*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x080DA000" />
5387*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0DA000" />
5388*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0F0400" />
5389*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0F1500" />
5390*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x100F0140" />
5391*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x002C8000" />
5392*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E2C8000" />
5393*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x162C0A00" />
5394*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x182C00A0" />
5395*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03933300" />
5396*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05930032" />
5397*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11930000" />
5398*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B930000" />
5399*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D900157" />
5400*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F900167" />
5401*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x35900000" />
5402*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19908000" />
5403*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B908000" />
5404*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1190030F" />
5405*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51900000" />
5406*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41900000" />
5407*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900000" />
5408*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900042" />
5409*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900000" />
5410*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
5411*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
5412*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57900000" />
5413*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B900000" />
5414*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x59900000" />
5415*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53901111" />
5416*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900420" />
5417*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
5418*61046927SAndroid Build Coastguard Worker    </register_config>
5419*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
5420*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
5421*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0x30800000" />
5422*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
5423*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0x30800000" />
5424*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
5425*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002770" value="0x0007FFFA" />
5426*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002774" value="0x0000FEFE" />
5427*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002778" value="0x0007FFFA" />
5428*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000277C" value="0x0000FEFD" />
5429*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002790" value="0x0007FFFA" />
5430*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002794" value="0x0000FBEF" />
5431*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002798" value="0x0007FFFA" />
5432*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000279C" value="0x0000FBDF" />
5433*61046927SAndroid Build Coastguard Worker    </register_config>
5434*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
5435*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
5436*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00000003" />
5437*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00002001" />
5438*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00101100" />
5439*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00201200" />
5440*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00301300" />
5441*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00401400" />
5442*61046927SAndroid Build Coastguard Worker    </register_config>
5443*61046927SAndroid Build Coastguard Worker  </set>
5444*61046927SAndroid Build Coastguard Worker
5445*61046927SAndroid Build Coastguard Worker  <set name="Metric set HDCAndSF"
5446*61046927SAndroid Build Coastguard Worker       chipset="SKLGT2"
5447*61046927SAndroid Build Coastguard Worker       symbol_name="HDCAndSF"
5448*61046927SAndroid Build Coastguard Worker       underscore_name="hdc_and_sf"
5449*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO BB"
5450*61046927SAndroid Build Coastguard Worker       hw_config_guid="b4aa5e13-2d25-418f-827d-421f5cc4c43b"
5451*61046927SAndroid Build Coastguard Worker       >
5452*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
5453*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
5454*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
5455*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
5456*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5457*61046927SAndroid Build Coastguard Worker             units="ns"
5458*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5459*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
5460*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
5461*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
5462*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5463*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5464*61046927SAndroid Build Coastguard Worker             />
5465*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
5466*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
5467*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
5468*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
5469*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5470*61046927SAndroid Build Coastguard Worker             units="cycles"
5471*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5472*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
5473*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
5474*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
5475*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5476*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5477*61046927SAndroid Build Coastguard Worker             />
5478*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
5479*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
5480*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
5481*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
5482*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5483*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
5484*61046927SAndroid Build Coastguard Worker             units="hz"
5485*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5486*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
5487*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
5488*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
5489*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5490*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5491*61046927SAndroid Build Coastguard Worker             />
5492*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
5493*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
5494*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
5495*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
5496*61046927SAndroid Build Coastguard Worker             data_type="float"
5497*61046927SAndroid Build Coastguard Worker             max_equation="100"
5498*61046927SAndroid Build Coastguard Worker             units="percent"
5499*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5500*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
5501*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
5502*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
5503*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5504*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5505*61046927SAndroid Build Coastguard Worker             />
5506*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
5507*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
5508*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
5509*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
5510*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5511*61046927SAndroid Build Coastguard Worker             units="threads"
5512*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5513*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
5514*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
5515*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5516*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5517*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5518*61046927SAndroid Build Coastguard Worker             />
5519*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
5520*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
5521*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
5522*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
5523*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5524*61046927SAndroid Build Coastguard Worker             units="threads"
5525*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5526*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
5527*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
5528*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5529*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
5530*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5531*61046927SAndroid Build Coastguard Worker             />
5532*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
5533*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
5534*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
5535*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
5536*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5537*61046927SAndroid Build Coastguard Worker             units="threads"
5538*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5539*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
5540*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
5541*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5542*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
5543*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5544*61046927SAndroid Build Coastguard Worker             />
5545*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
5546*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
5547*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
5548*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
5549*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5550*61046927SAndroid Build Coastguard Worker             units="threads"
5551*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5552*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
5553*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
5554*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5555*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
5556*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5557*61046927SAndroid Build Coastguard Worker             />
5558*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
5559*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
5560*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
5561*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
5562*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5563*61046927SAndroid Build Coastguard Worker             units="threads"
5564*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5565*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
5566*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
5567*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5568*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5569*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5570*61046927SAndroid Build Coastguard Worker             />
5571*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
5572*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
5573*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
5574*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
5575*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5576*61046927SAndroid Build Coastguard Worker             units="threads"
5577*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5578*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
5579*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
5580*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5581*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
5582*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5583*61046927SAndroid Build Coastguard Worker             />
5584*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
5585*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
5586*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
5587*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
5588*61046927SAndroid Build Coastguard Worker             data_type="float"
5589*61046927SAndroid Build Coastguard Worker             max_equation="100"
5590*61046927SAndroid Build Coastguard Worker             units="percent"
5591*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5592*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5593*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
5594*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
5595*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5596*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5597*61046927SAndroid Build Coastguard Worker             />
5598*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
5599*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
5600*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
5601*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
5602*61046927SAndroid Build Coastguard Worker             data_type="float"
5603*61046927SAndroid Build Coastguard Worker             max_equation="100"
5604*61046927SAndroid Build Coastguard Worker             units="percent"
5605*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5606*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5607*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
5608*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
5609*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5610*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5611*61046927SAndroid Build Coastguard Worker             />
5612*61046927SAndroid Build Coastguard Worker    <counter name="EU Both FPU Pipes Active"
5613*61046927SAndroid Build Coastguard Worker             symbol_name="EuFpuBothActive"
5614*61046927SAndroid Build Coastguard Worker             underscore_name="eu_fpu_both_active"
5615*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which both EU FPU pipelines were actively processing."
5616*61046927SAndroid Build Coastguard Worker             data_type="float"
5617*61046927SAndroid Build Coastguard Worker             max_equation="100"
5618*61046927SAndroid Build Coastguard Worker             units="percent"
5619*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5620*61046927SAndroid Build Coastguard Worker             equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5621*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
5622*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
5623*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5624*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5625*61046927SAndroid Build Coastguard Worker             />
5626*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU0 Pipe Active"
5627*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu0Active"
5628*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu0_active"
5629*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
5630*61046927SAndroid Build Coastguard Worker             data_type="float"
5631*61046927SAndroid Build Coastguard Worker             max_equation="100"
5632*61046927SAndroid Build Coastguard Worker             units="percent"
5633*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5634*61046927SAndroid Build Coastguard Worker             equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5635*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
5636*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
5637*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5638*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5639*61046927SAndroid Build Coastguard Worker             />
5640*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU1 Pipe Active"
5641*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu1Active"
5642*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu1_active"
5643*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
5644*61046927SAndroid Build Coastguard Worker             data_type="float"
5645*61046927SAndroid Build Coastguard Worker             max_equation="100"
5646*61046927SAndroid Build Coastguard Worker             units="percent"
5647*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5648*61046927SAndroid Build Coastguard Worker             equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5649*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
5650*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
5651*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5652*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5653*61046927SAndroid Build Coastguard Worker             />
5654*61046927SAndroid Build Coastguard Worker    <counter name="VS Send Pipe Active"
5655*61046927SAndroid Build Coastguard Worker             symbol_name="VsSendActive"
5656*61046927SAndroid Build Coastguard Worker             underscore_name="vs_send_active"
5657*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
5658*61046927SAndroid Build Coastguard Worker             data_type="float"
5659*61046927SAndroid Build Coastguard Worker             max_equation="100"
5660*61046927SAndroid Build Coastguard Worker             units="percent"
5661*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5662*61046927SAndroid Build Coastguard Worker             equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5663*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
5664*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
5665*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5666*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5667*61046927SAndroid Build Coastguard Worker             />
5668*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU0 Pipe Active"
5669*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu0Active"
5670*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu0_active"
5671*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
5672*61046927SAndroid Build Coastguard Worker             data_type="float"
5673*61046927SAndroid Build Coastguard Worker             max_equation="100"
5674*61046927SAndroid Build Coastguard Worker             units="percent"
5675*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5676*61046927SAndroid Build Coastguard Worker             equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5677*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
5678*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
5679*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5680*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5681*61046927SAndroid Build Coastguard Worker             />
5682*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU1 Pipe Active"
5683*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu1Active"
5684*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu1_active"
5685*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
5686*61046927SAndroid Build Coastguard Worker             data_type="float"
5687*61046927SAndroid Build Coastguard Worker             max_equation="100"
5688*61046927SAndroid Build Coastguard Worker             units="percent"
5689*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5690*61046927SAndroid Build Coastguard Worker             equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5691*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
5692*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
5693*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5694*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5695*61046927SAndroid Build Coastguard Worker             />
5696*61046927SAndroid Build Coastguard Worker    <counter name="PS Send Pipeline Active"
5697*61046927SAndroid Build Coastguard Worker             symbol_name="PsSendActive"
5698*61046927SAndroid Build Coastguard Worker             underscore_name="ps_send_active"
5699*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
5700*61046927SAndroid Build Coastguard Worker             data_type="float"
5701*61046927SAndroid Build Coastguard Worker             max_equation="100"
5702*61046927SAndroid Build Coastguard Worker             units="percent"
5703*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5704*61046927SAndroid Build Coastguard Worker             equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5705*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
5706*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
5707*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5708*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5709*61046927SAndroid Build Coastguard Worker             />
5710*61046927SAndroid Build Coastguard Worker    <counter name="FS Both FPU Active"
5711*61046927SAndroid Build Coastguard Worker             symbol_name="PsEuBothFpuActive"
5712*61046927SAndroid Build Coastguard Worker             underscore_name="ps_eu_both_fpu_active"
5713*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which fragment shaders were processed actively on the both FPUs."
5714*61046927SAndroid Build Coastguard Worker             data_type="float"
5715*61046927SAndroid Build Coastguard Worker             max_equation="100"
5716*61046927SAndroid Build Coastguard Worker             units="percent"
5717*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5718*61046927SAndroid Build Coastguard Worker             equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5719*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
5720*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
5721*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5722*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5723*61046927SAndroid Build Coastguard Worker             />
5724*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
5725*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
5726*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
5727*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
5728*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5729*61046927SAndroid Build Coastguard Worker             units="pixels"
5730*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5731*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
5732*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
5733*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5734*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5735*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5736*61046927SAndroid Build Coastguard Worker             />
5737*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
5738*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
5739*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
5740*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
5741*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5742*61046927SAndroid Build Coastguard Worker             units="pixels"
5743*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5744*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
5745*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
5746*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5747*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5748*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5749*61046927SAndroid Build Coastguard Worker             />
5750*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
5751*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
5752*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
5753*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
5754*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5755*61046927SAndroid Build Coastguard Worker             units="pixels"
5756*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5757*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
5758*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
5759*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5760*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5761*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5762*61046927SAndroid Build Coastguard Worker             />
5763*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
5764*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
5765*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
5766*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
5767*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5768*61046927SAndroid Build Coastguard Worker             units="pixels"
5769*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5770*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
5771*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
5772*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
5773*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5774*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5775*61046927SAndroid Build Coastguard Worker             />
5776*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
5777*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
5778*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
5779*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
5780*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5781*61046927SAndroid Build Coastguard Worker             units="pixels"
5782*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5783*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
5784*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
5785*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5786*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5787*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5788*61046927SAndroid Build Coastguard Worker             />
5789*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
5790*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
5791*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
5792*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
5793*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5794*61046927SAndroid Build Coastguard Worker             units="pixels"
5795*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5796*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
5797*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
5798*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5799*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5800*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5801*61046927SAndroid Build Coastguard Worker             />
5802*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
5803*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
5804*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
5805*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
5806*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5807*61046927SAndroid Build Coastguard Worker             units="pixels"
5808*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5809*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
5810*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
5811*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5812*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5813*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5814*61046927SAndroid Build Coastguard Worker             />
5815*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
5816*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
5817*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
5818*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
5819*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5820*61046927SAndroid Build Coastguard Worker             units="texels"
5821*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5822*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
5823*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
5824*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5825*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5826*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5827*61046927SAndroid Build Coastguard Worker             />
5828*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
5829*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
5830*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
5831*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
5832*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5833*61046927SAndroid Build Coastguard Worker             units="texels"
5834*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5835*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
5836*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
5837*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
5838*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5839*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5840*61046927SAndroid Build Coastguard Worker             />
5841*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
5842*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
5843*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
5844*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
5845*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5846*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
5847*61046927SAndroid Build Coastguard Worker             units="bytes"
5848*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
5849*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
5850*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
5851*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5852*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
5853*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5854*61046927SAndroid Build Coastguard Worker             />
5855*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
5856*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
5857*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
5858*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
5859*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5860*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
5861*61046927SAndroid Build Coastguard Worker             units="bytes"
5862*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
5863*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
5864*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
5865*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5866*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
5867*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5868*61046927SAndroid Build Coastguard Worker             />
5869*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
5870*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
5871*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
5872*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
5873*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5874*61046927SAndroid Build Coastguard Worker             units="messages"
5875*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5876*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
5877*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
5878*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5879*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5880*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5881*61046927SAndroid Build Coastguard Worker             />
5882*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
5883*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
5884*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
5885*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
5886*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5887*61046927SAndroid Build Coastguard Worker             units="messages"
5888*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5889*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
5890*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
5891*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5892*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
5893*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5894*61046927SAndroid Build Coastguard Worker             />
5895*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
5896*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
5897*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
5898*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
5899*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5900*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
5901*61046927SAndroid Build Coastguard Worker             units="bytes"
5902*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
5903*61046927SAndroid Build Coastguard Worker             equation="A 30 READ  A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL"
5904*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
5905*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
5906*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
5907*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5908*61046927SAndroid Build Coastguard Worker             />
5909*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
5910*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
5911*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
5912*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
5913*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5914*61046927SAndroid Build Coastguard Worker             units="messages"
5915*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5916*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
5917*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
5918*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5919*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5920*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5921*61046927SAndroid Build Coastguard Worker             />
5922*61046927SAndroid Build Coastguard Worker    <counter name="Polygon Data Ready"
5923*61046927SAndroid Build Coastguard Worker             symbol_name="PolyDataReady"
5924*61046927SAndroid Build Coastguard Worker             underscore_name="poly_data_ready"
5925*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which geometry pipeline output is ready"
5926*61046927SAndroid Build Coastguard Worker             data_type="float"
5927*61046927SAndroid Build Coastguard Worker             max_equation="100"
5928*61046927SAndroid Build Coastguard Worker             units="percent"
5929*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5930*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
5931*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/3D Pipe/Strip-Fans"
5932*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5933*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5934*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5935*61046927SAndroid Build Coastguard Worker             />
5936*61046927SAndroid Build Coastguard Worker    <counter name="HDC stalled by L3 (s0.ss0)"
5937*61046927SAndroid Build Coastguard Worker             symbol_name="NonSamplerShader00AccessStalledOnL3"
5938*61046927SAndroid Build Coastguard Worker             underscore_name="non_sampler_shader00_access_stalled_on_l3"
5939*61046927SAndroid Build Coastguard Worker             description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (s0.ss0)"
5940*61046927SAndroid Build Coastguard Worker             data_type="float"
5941*61046927SAndroid Build Coastguard Worker             max_equation="100"
5942*61046927SAndroid Build Coastguard Worker             units="percent"
5943*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5944*61046927SAndroid Build Coastguard Worker             equation="C 7 READ C 6 READ USUB 100 UMUL $GpuCoreClocks FDIV"
5945*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x1 AND"
5946*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Data Port"
5947*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5948*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5949*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
5950*61046927SAndroid Build Coastguard Worker             />
5951*61046927SAndroid Build Coastguard Worker    <counter name="HDC stalled by L3 (s0.ss1)"
5952*61046927SAndroid Build Coastguard Worker             symbol_name="NonSamplerShader01AccessStalledOnL3"
5953*61046927SAndroid Build Coastguard Worker             underscore_name="non_sampler_shader01_access_stalled_on_l3"
5954*61046927SAndroid Build Coastguard Worker             description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (s0.ss1)"
5955*61046927SAndroid Build Coastguard Worker             data_type="float"
5956*61046927SAndroid Build Coastguard Worker             max_equation="100"
5957*61046927SAndroid Build Coastguard Worker             units="percent"
5958*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5959*61046927SAndroid Build Coastguard Worker             equation="C 5 READ C 4 READ USUB 100 UMUL $GpuCoreClocks FDIV"
5960*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x2 AND"
5961*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Data Port"
5962*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5963*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5964*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
5965*61046927SAndroid Build Coastguard Worker             />
5966*61046927SAndroid Build Coastguard Worker    <counter name="HDC stalled by L3 (s0.ss2)"
5967*61046927SAndroid Build Coastguard Worker             symbol_name="NonSamplerShader02AccessStalledOnL3"
5968*61046927SAndroid Build Coastguard Worker             underscore_name="non_sampler_shader02_access_stalled_on_l3"
5969*61046927SAndroid Build Coastguard Worker             description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (s0.ss2)"
5970*61046927SAndroid Build Coastguard Worker             data_type="float"
5971*61046927SAndroid Build Coastguard Worker             max_equation="100"
5972*61046927SAndroid Build Coastguard Worker             units="percent"
5973*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5974*61046927SAndroid Build Coastguard Worker             equation="C 3 READ C 2 READ USUB 100 UMUL $GpuCoreClocks FDIV"
5975*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x4 AND"
5976*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Data Port"
5977*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5978*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5979*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
5980*61046927SAndroid Build Coastguard Worker             />
5981*61046927SAndroid Build Coastguard Worker    <counter name="SQ is full"
5982*61046927SAndroid Build Coastguard Worker             symbol_name="GTRequestQueueFull"
5983*61046927SAndroid Build Coastguard Worker             underscore_name="gt_request_queue_full"
5984*61046927SAndroid Build Coastguard Worker             description="The percentage of time when SQ is filled above a threshold (usually 48 entries)"
5985*61046927SAndroid Build Coastguard Worker             data_type="float"
5986*61046927SAndroid Build Coastguard Worker             max_equation="100"
5987*61046927SAndroid Build Coastguard Worker             units="percent"
5988*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5989*61046927SAndroid Build Coastguard Worker             equation="PERFCNT 0 READ 100 UMUL $GpuCoreClocks FDIV"
5990*61046927SAndroid Build Coastguard Worker             availability="true $QueryMode &amp;&amp;"
5991*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
5992*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
5993*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL"
5994*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5995*61046927SAndroid Build Coastguard Worker             />
5996*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
5997*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x000000A0" />
5998*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x104F0232" />
5999*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x124F4640" />
6000*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x106C0232" />
6001*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11834400" />
6002*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4E8000" />
6003*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C4E8000" />
6004*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x004F1880" />
6005*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x024F08BB" />
6006*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x044F001B" />
6007*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x046C0100" />
6008*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x066C000B" />
6009*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A6C0000" />
6010*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x041B8000" />
6011*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x061B4000" />
6012*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A1C1800" />
6013*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x005B8000" />
6014*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x025BC000" />
6015*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x045B4000" />
6016*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x125C8000" />
6017*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x145C8000" />
6018*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x165C8000" />
6019*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x185C8000" />
6020*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4C00A0" />
6021*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x000D8000" />
6022*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x020DA000" />
6023*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x040DA000" />
6024*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060D2000" />
6025*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0F5000" />
6026*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0F0055" />
6027*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x022CC000" />
6028*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x042CC000" />
6029*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x062CC000" />
6030*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x082CC000" />
6031*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A2C8000" />
6032*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C2C8000" />
6033*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F828000" />
6034*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F8305C0" />
6035*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09830000" />
6036*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07830000" />
6037*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D950080" />
6038*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13928000" />
6039*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F988000" />
6040*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31904000" />
6041*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1190FC00" />
6042*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
6043*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x59900000" />
6044*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B9000A0" />
6045*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51900000" />
6046*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41900800" />
6047*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900842" />
6048*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
6049*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900000" />
6050*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
6051*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
6052*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x000091BC" value="0xE0500000" />
6053*61046927SAndroid Build Coastguard Worker    </register_config>
6054*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
6055*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
6056*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002744" value="0x00800000" />
6057*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
6058*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0x10800000" />
6059*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
6060*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0x00800000" />
6061*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002770" value="0x00000002" />
6062*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002774" value="0x0000FDFF" />
6063*61046927SAndroid Build Coastguard Worker    </register_config>
6064*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
6065*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
6066*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00010003" />
6067*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00012011" />
6068*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00015014" />
6069*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00051050" />
6070*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00053052" />
6071*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00055054" />
6072*61046927SAndroid Build Coastguard Worker    </register_config>
6073*61046927SAndroid Build Coastguard Worker  </set>
6074*61046927SAndroid Build Coastguard Worker
6075*61046927SAndroid Build Coastguard Worker  <set name="Metric set L3_1"
6076*61046927SAndroid Build Coastguard Worker       chipset="SKLGT2"
6077*61046927SAndroid Build Coastguard Worker       symbol_name="L3_1"
6078*61046927SAndroid Build Coastguard Worker       underscore_name="l3_1"
6079*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO BB"
6080*61046927SAndroid Build Coastguard Worker       hw_config_guid="504000e8-64f2-4aac-8301-51b81aa60d45"
6081*61046927SAndroid Build Coastguard Worker       >
6082*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
6083*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
6084*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
6085*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
6086*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6087*61046927SAndroid Build Coastguard Worker             units="ns"
6088*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6089*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
6090*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6091*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
6092*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6093*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6094*61046927SAndroid Build Coastguard Worker             />
6095*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
6096*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
6097*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
6098*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
6099*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6100*61046927SAndroid Build Coastguard Worker             units="cycles"
6101*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6102*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
6103*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6104*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
6105*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6106*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6107*61046927SAndroid Build Coastguard Worker             />
6108*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
6109*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
6110*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
6111*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
6112*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6113*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
6114*61046927SAndroid Build Coastguard Worker             units="hz"
6115*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6116*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
6117*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6118*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
6119*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6120*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6121*61046927SAndroid Build Coastguard Worker             />
6122*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
6123*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
6124*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
6125*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
6126*61046927SAndroid Build Coastguard Worker             data_type="float"
6127*61046927SAndroid Build Coastguard Worker             max_equation="100"
6128*61046927SAndroid Build Coastguard Worker             units="percent"
6129*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6130*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
6131*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6132*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
6133*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6134*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6135*61046927SAndroid Build Coastguard Worker             />
6136*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
6137*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
6138*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
6139*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
6140*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6141*61046927SAndroid Build Coastguard Worker             units="threads"
6142*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6143*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
6144*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
6145*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6146*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6147*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6148*61046927SAndroid Build Coastguard Worker             />
6149*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
6150*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
6151*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
6152*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
6153*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6154*61046927SAndroid Build Coastguard Worker             units="threads"
6155*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6156*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
6157*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
6158*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6159*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
6160*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6161*61046927SAndroid Build Coastguard Worker             />
6162*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
6163*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
6164*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
6165*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
6166*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6167*61046927SAndroid Build Coastguard Worker             units="threads"
6168*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6169*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
6170*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
6171*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6172*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
6173*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6174*61046927SAndroid Build Coastguard Worker             />
6175*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
6176*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
6177*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
6178*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
6179*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6180*61046927SAndroid Build Coastguard Worker             units="threads"
6181*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6182*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
6183*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
6184*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6185*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
6186*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6187*61046927SAndroid Build Coastguard Worker             />
6188*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
6189*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
6190*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
6191*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
6192*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6193*61046927SAndroid Build Coastguard Worker             units="threads"
6194*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6195*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
6196*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
6197*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6198*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6199*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6200*61046927SAndroid Build Coastguard Worker             />
6201*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
6202*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
6203*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
6204*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
6205*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6206*61046927SAndroid Build Coastguard Worker             units="threads"
6207*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6208*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
6209*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
6210*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6211*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
6212*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6213*61046927SAndroid Build Coastguard Worker             />
6214*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
6215*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
6216*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
6217*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
6218*61046927SAndroid Build Coastguard Worker             data_type="float"
6219*61046927SAndroid Build Coastguard Worker             max_equation="100"
6220*61046927SAndroid Build Coastguard Worker             units="percent"
6221*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6222*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6223*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
6224*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
6225*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6226*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6227*61046927SAndroid Build Coastguard Worker             />
6228*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
6229*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
6230*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
6231*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
6232*61046927SAndroid Build Coastguard Worker             data_type="float"
6233*61046927SAndroid Build Coastguard Worker             max_equation="100"
6234*61046927SAndroid Build Coastguard Worker             units="percent"
6235*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6236*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6237*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
6238*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
6239*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6240*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6241*61046927SAndroid Build Coastguard Worker             />
6242*61046927SAndroid Build Coastguard Worker    <counter name="EU Both FPU Pipes Active"
6243*61046927SAndroid Build Coastguard Worker             symbol_name="EuFpuBothActive"
6244*61046927SAndroid Build Coastguard Worker             underscore_name="eu_fpu_both_active"
6245*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which both EU FPU pipelines were actively processing."
6246*61046927SAndroid Build Coastguard Worker             data_type="float"
6247*61046927SAndroid Build Coastguard Worker             max_equation="100"
6248*61046927SAndroid Build Coastguard Worker             units="percent"
6249*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6250*61046927SAndroid Build Coastguard Worker             equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6251*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
6252*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
6253*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6254*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6255*61046927SAndroid Build Coastguard Worker             />
6256*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU0 Pipe Active"
6257*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu0Active"
6258*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu0_active"
6259*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
6260*61046927SAndroid Build Coastguard Worker             data_type="float"
6261*61046927SAndroid Build Coastguard Worker             max_equation="100"
6262*61046927SAndroid Build Coastguard Worker             units="percent"
6263*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6264*61046927SAndroid Build Coastguard Worker             equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6265*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
6266*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
6267*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6268*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6269*61046927SAndroid Build Coastguard Worker             />
6270*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU1 Pipe Active"
6271*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu1Active"
6272*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu1_active"
6273*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
6274*61046927SAndroid Build Coastguard Worker             data_type="float"
6275*61046927SAndroid Build Coastguard Worker             max_equation="100"
6276*61046927SAndroid Build Coastguard Worker             units="percent"
6277*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6278*61046927SAndroid Build Coastguard Worker             equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6279*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
6280*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
6281*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6282*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6283*61046927SAndroid Build Coastguard Worker             />
6284*61046927SAndroid Build Coastguard Worker    <counter name="VS Send Pipe Active"
6285*61046927SAndroid Build Coastguard Worker             symbol_name="VsSendActive"
6286*61046927SAndroid Build Coastguard Worker             underscore_name="vs_send_active"
6287*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
6288*61046927SAndroid Build Coastguard Worker             data_type="float"
6289*61046927SAndroid Build Coastguard Worker             max_equation="100"
6290*61046927SAndroid Build Coastguard Worker             units="percent"
6291*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6292*61046927SAndroid Build Coastguard Worker             equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6293*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
6294*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
6295*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6296*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6297*61046927SAndroid Build Coastguard Worker             />
6298*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU0 Pipe Active"
6299*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu0Active"
6300*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu0_active"
6301*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
6302*61046927SAndroid Build Coastguard Worker             data_type="float"
6303*61046927SAndroid Build Coastguard Worker             max_equation="100"
6304*61046927SAndroid Build Coastguard Worker             units="percent"
6305*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6306*61046927SAndroid Build Coastguard Worker             equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6307*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
6308*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
6309*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6310*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6311*61046927SAndroid Build Coastguard Worker             />
6312*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU1 Pipe Active"
6313*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu1Active"
6314*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu1_active"
6315*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
6316*61046927SAndroid Build Coastguard Worker             data_type="float"
6317*61046927SAndroid Build Coastguard Worker             max_equation="100"
6318*61046927SAndroid Build Coastguard Worker             units="percent"
6319*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6320*61046927SAndroid Build Coastguard Worker             equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6321*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
6322*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
6323*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6324*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6325*61046927SAndroid Build Coastguard Worker             />
6326*61046927SAndroid Build Coastguard Worker    <counter name="PS Send Pipeline Active"
6327*61046927SAndroid Build Coastguard Worker             symbol_name="PsSendActive"
6328*61046927SAndroid Build Coastguard Worker             underscore_name="ps_send_active"
6329*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
6330*61046927SAndroid Build Coastguard Worker             data_type="float"
6331*61046927SAndroid Build Coastguard Worker             max_equation="100"
6332*61046927SAndroid Build Coastguard Worker             units="percent"
6333*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6334*61046927SAndroid Build Coastguard Worker             equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6335*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
6336*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
6337*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6338*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6339*61046927SAndroid Build Coastguard Worker             />
6340*61046927SAndroid Build Coastguard Worker    <counter name="FS Both FPU Active"
6341*61046927SAndroid Build Coastguard Worker             symbol_name="PsEuBothFpuActive"
6342*61046927SAndroid Build Coastguard Worker             underscore_name="ps_eu_both_fpu_active"
6343*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which fragment shaders were processed actively on the both FPUs."
6344*61046927SAndroid Build Coastguard Worker             data_type="float"
6345*61046927SAndroid Build Coastguard Worker             max_equation="100"
6346*61046927SAndroid Build Coastguard Worker             units="percent"
6347*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6348*61046927SAndroid Build Coastguard Worker             equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6349*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
6350*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
6351*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6352*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6353*61046927SAndroid Build Coastguard Worker             />
6354*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
6355*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
6356*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
6357*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
6358*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6359*61046927SAndroid Build Coastguard Worker             units="pixels"
6360*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6361*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
6362*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
6363*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6364*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6365*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6366*61046927SAndroid Build Coastguard Worker             />
6367*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
6368*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
6369*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
6370*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
6371*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6372*61046927SAndroid Build Coastguard Worker             units="pixels"
6373*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6374*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
6375*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
6376*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6377*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6378*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6379*61046927SAndroid Build Coastguard Worker             />
6380*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
6381*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
6382*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
6383*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
6384*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6385*61046927SAndroid Build Coastguard Worker             units="pixels"
6386*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6387*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
6388*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
6389*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6390*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6391*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6392*61046927SAndroid Build Coastguard Worker             />
6393*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
6394*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
6395*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
6396*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
6397*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6398*61046927SAndroid Build Coastguard Worker             units="pixels"
6399*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6400*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
6401*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
6402*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
6403*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6404*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6405*61046927SAndroid Build Coastguard Worker             />
6406*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
6407*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
6408*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
6409*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
6410*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6411*61046927SAndroid Build Coastguard Worker             units="pixels"
6412*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6413*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
6414*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
6415*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6416*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6417*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6418*61046927SAndroid Build Coastguard Worker             />
6419*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
6420*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
6421*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
6422*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
6423*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6424*61046927SAndroid Build Coastguard Worker             units="pixels"
6425*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6426*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
6427*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
6428*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6429*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6430*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6431*61046927SAndroid Build Coastguard Worker             />
6432*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
6433*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
6434*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
6435*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
6436*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6437*61046927SAndroid Build Coastguard Worker             units="pixels"
6438*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6439*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
6440*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
6441*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6442*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6443*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6444*61046927SAndroid Build Coastguard Worker             />
6445*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
6446*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
6447*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
6448*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
6449*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6450*61046927SAndroid Build Coastguard Worker             units="texels"
6451*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6452*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
6453*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
6454*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6455*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6456*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6457*61046927SAndroid Build Coastguard Worker             />
6458*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
6459*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
6460*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
6461*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
6462*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6463*61046927SAndroid Build Coastguard Worker             units="texels"
6464*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6465*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
6466*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
6467*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
6468*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6469*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6470*61046927SAndroid Build Coastguard Worker             />
6471*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
6472*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
6473*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
6474*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
6475*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6476*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
6477*61046927SAndroid Build Coastguard Worker             units="bytes"
6478*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
6479*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
6480*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
6481*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6482*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
6483*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6484*61046927SAndroid Build Coastguard Worker             />
6485*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
6486*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
6487*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
6488*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
6489*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6490*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
6491*61046927SAndroid Build Coastguard Worker             units="bytes"
6492*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
6493*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
6494*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
6495*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6496*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
6497*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6498*61046927SAndroid Build Coastguard Worker             />
6499*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
6500*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
6501*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
6502*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
6503*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6504*61046927SAndroid Build Coastguard Worker             units="messages"
6505*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6506*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
6507*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
6508*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6509*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
6510*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6511*61046927SAndroid Build Coastguard Worker             />
6512*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
6513*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
6514*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
6515*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
6516*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6517*61046927SAndroid Build Coastguard Worker             units="messages"
6518*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6519*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
6520*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
6521*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6522*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
6523*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6524*61046927SAndroid Build Coastguard Worker             />
6525*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
6526*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
6527*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
6528*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
6529*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6530*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
6531*61046927SAndroid Build Coastguard Worker             units="bytes"
6532*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
6533*61046927SAndroid Build Coastguard Worker             equation="A 30 READ  A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL"
6534*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
6535*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
6536*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
6537*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6538*61046927SAndroid Build Coastguard Worker             />
6539*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
6540*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
6541*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
6542*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
6543*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6544*61046927SAndroid Build Coastguard Worker             units="messages"
6545*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6546*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
6547*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
6548*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6549*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6550*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6551*61046927SAndroid Build Coastguard Worker             />
6552*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank0 Stalled"
6553*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank0Stalled"
6554*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank0_stalled"
6555*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank0 is stalled"
6556*61046927SAndroid Build Coastguard Worker             data_type="float"
6557*61046927SAndroid Build Coastguard Worker             max_equation="100"
6558*61046927SAndroid Build Coastguard Worker             units="percent"
6559*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6560*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
6561*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x1 AND"
6562*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
6563*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6564*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6565*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
6566*61046927SAndroid Build Coastguard Worker             />
6567*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank1 Stalled"
6568*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank1Stalled"
6569*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank1_stalled"
6570*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank1 is stalled"
6571*61046927SAndroid Build Coastguard Worker             data_type="float"
6572*61046927SAndroid Build Coastguard Worker             max_equation="100"
6573*61046927SAndroid Build Coastguard Worker             units="percent"
6574*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6575*61046927SAndroid Build Coastguard Worker             equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV"
6576*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x1 AND"
6577*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
6578*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6579*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6580*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
6581*61046927SAndroid Build Coastguard Worker             />
6582*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank1 Active"
6583*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank1Active"
6584*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank1_active"
6585*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank1 is active"
6586*61046927SAndroid Build Coastguard Worker             data_type="float"
6587*61046927SAndroid Build Coastguard Worker             max_equation="100"
6588*61046927SAndroid Build Coastguard Worker             units="percent"
6589*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6590*61046927SAndroid Build Coastguard Worker             equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
6591*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x1 AND"
6592*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
6593*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6594*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6595*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
6596*61046927SAndroid Build Coastguard Worker             />
6597*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank0 Active"
6598*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank0Active"
6599*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank0_active"
6600*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank0 is active"
6601*61046927SAndroid Build Coastguard Worker             data_type="float"
6602*61046927SAndroid Build Coastguard Worker             max_equation="100"
6603*61046927SAndroid Build Coastguard Worker             units="percent"
6604*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6605*61046927SAndroid Build Coastguard Worker             equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV"
6606*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x1 AND"
6607*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
6608*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6609*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6610*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
6611*61046927SAndroid Build Coastguard Worker             />
6612*61046927SAndroid Build Coastguard Worker    <counter name="SQ is full"
6613*61046927SAndroid Build Coastguard Worker             symbol_name="GTRequestQueueFull"
6614*61046927SAndroid Build Coastguard Worker             underscore_name="gt_request_queue_full"
6615*61046927SAndroid Build Coastguard Worker             description="The percentage of time when SQ is filled above a threshold (usually 48 entries)"
6616*61046927SAndroid Build Coastguard Worker             data_type="float"
6617*61046927SAndroid Build Coastguard Worker             max_equation="100"
6618*61046927SAndroid Build Coastguard Worker             units="percent"
6619*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6620*61046927SAndroid Build Coastguard Worker             equation="PERFCNT 0 READ 100 UMUL $GpuCoreClocks FDIV"
6621*61046927SAndroid Build Coastguard Worker             availability="true $QueryMode &amp;&amp;"
6622*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
6623*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
6624*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL"
6625*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6626*61046927SAndroid Build Coastguard Worker             />
6627*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
6628*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x000000A0" />
6629*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x126C7B40" />
6630*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x166C0020" />
6631*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A603444" />
6632*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A613400" />
6633*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A4EA800" />
6634*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C4E0002" />
6635*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x024E8000" />
6636*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x044E8000" />
6637*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x064E8000" />
6638*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x084E8000" />
6639*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4E8000" />
6640*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x064F4000" />
6641*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C6C5327" />
6642*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E6C5425" />
6643*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x006C2A00" />
6644*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x026C285B" />
6645*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x046C005C" />
6646*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x106C0000" />
6647*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C6C0000" />
6648*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E6C0000" />
6649*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A6C0800" />
6650*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C1BC000" />
6651*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E1BC000" />
6652*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x001B8000" />
6653*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x021BC000" />
6654*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x041BC000" />
6655*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C1C003C" />
6656*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x121C8000" />
6657*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x141C8000" />
6658*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x161C8000" />
6659*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x181C8000" />
6660*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A1C0800" />
6661*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x065B4000" />
6662*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A5C1000" />
6663*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10600000" />
6664*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04600000" />
6665*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C610044" />
6666*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10610000" />
6667*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06610000" />
6668*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C4C02A8" />
6669*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x084CA000" />
6670*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4C002A" />
6671*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0DA000" />
6672*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0DA000" />
6673*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x000D8000" />
6674*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x020DA000" />
6675*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x040DA000" />
6676*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060D2000" />
6677*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x100F0154" />
6678*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0F5000" />
6679*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0F0055" />
6680*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x182C00AA" />
6681*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x022C8000" />
6682*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x042C8000" />
6683*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x062C8000" />
6684*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x082C8000" />
6685*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A2C8000" />
6686*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C2CC000" />
6687*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1190FFC0" />
6688*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57900000" />
6689*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49900420" />
6690*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
6691*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
6692*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B900021" />
6693*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x59900000" />
6694*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51900000" />
6695*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41900400" />
6696*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900421" />
6697*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
6698*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900040" />
6699*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
6700*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x000091BC" value="0xE0500000" />
6701*61046927SAndroid Build Coastguard Worker    </register_config>
6702*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
6703*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
6704*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002744" value="0x00800000" />
6705*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
6706*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0xF0800000" />
6707*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
6708*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0xF0800000" />
6709*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002770" value="0x00100070" />
6710*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002774" value="0x0000FFF1" />
6711*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002778" value="0x00014002" />
6712*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000277C" value="0x0000C3FF" />
6713*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002780" value="0x00010002" />
6714*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002784" value="0x0000C7FF" />
6715*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002788" value="0x00004002" />
6716*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000278C" value="0x0000D3FF" />
6717*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002790" value="0x00100700" />
6718*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002794" value="0x0000FF1F" />
6719*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002798" value="0x00001402" />
6720*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000279C" value="0x0000FC3F" />
6721*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A0" value="0x00001002" />
6722*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A4" value="0x0000FC7F" />
6723*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A8" value="0x00000402" />
6724*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027AC" value="0x0000FD3F" />
6725*61046927SAndroid Build Coastguard Worker    </register_config>
6726*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
6727*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
6728*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00010003" />
6729*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00012011" />
6730*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00015014" />
6731*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00051050" />
6732*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00053052" />
6733*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00055054" />
6734*61046927SAndroid Build Coastguard Worker    </register_config>
6735*61046927SAndroid Build Coastguard Worker  </set>
6736*61046927SAndroid Build Coastguard Worker
6737*61046927SAndroid Build Coastguard Worker  <set name="Metric set L3_2"
6738*61046927SAndroid Build Coastguard Worker       chipset="SKLGT2"
6739*61046927SAndroid Build Coastguard Worker       symbol_name="L3_2"
6740*61046927SAndroid Build Coastguard Worker       underscore_name="l3_2"
6741*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO BB"
6742*61046927SAndroid Build Coastguard Worker       hw_config_guid="f542479b-6685-4670-ad8e-9fe282a2eb5b"
6743*61046927SAndroid Build Coastguard Worker       >
6744*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
6745*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
6746*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
6747*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
6748*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6749*61046927SAndroid Build Coastguard Worker             units="ns"
6750*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6751*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
6752*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6753*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
6754*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6755*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6756*61046927SAndroid Build Coastguard Worker             />
6757*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
6758*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
6759*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
6760*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
6761*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6762*61046927SAndroid Build Coastguard Worker             units="cycles"
6763*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6764*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
6765*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6766*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
6767*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6768*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6769*61046927SAndroid Build Coastguard Worker             />
6770*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
6771*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
6772*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
6773*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
6774*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6775*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
6776*61046927SAndroid Build Coastguard Worker             units="hz"
6777*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6778*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
6779*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6780*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
6781*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6782*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6783*61046927SAndroid Build Coastguard Worker             />
6784*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
6785*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
6786*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
6787*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
6788*61046927SAndroid Build Coastguard Worker             data_type="float"
6789*61046927SAndroid Build Coastguard Worker             max_equation="100"
6790*61046927SAndroid Build Coastguard Worker             units="percent"
6791*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6792*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
6793*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6794*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
6795*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6796*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6797*61046927SAndroid Build Coastguard Worker             />
6798*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
6799*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
6800*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
6801*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
6802*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6803*61046927SAndroid Build Coastguard Worker             units="threads"
6804*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6805*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
6806*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
6807*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6808*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6809*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6810*61046927SAndroid Build Coastguard Worker             />
6811*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
6812*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
6813*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
6814*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
6815*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6816*61046927SAndroid Build Coastguard Worker             units="threads"
6817*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6818*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
6819*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
6820*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6821*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
6822*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6823*61046927SAndroid Build Coastguard Worker             />
6824*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
6825*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
6826*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
6827*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
6828*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6829*61046927SAndroid Build Coastguard Worker             units="threads"
6830*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6831*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
6832*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
6833*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6834*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
6835*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6836*61046927SAndroid Build Coastguard Worker             />
6837*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
6838*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
6839*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
6840*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
6841*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6842*61046927SAndroid Build Coastguard Worker             units="threads"
6843*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6844*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
6845*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
6846*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6847*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
6848*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6849*61046927SAndroid Build Coastguard Worker             />
6850*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
6851*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
6852*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
6853*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
6854*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6855*61046927SAndroid Build Coastguard Worker             units="threads"
6856*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6857*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
6858*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
6859*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6860*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6861*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6862*61046927SAndroid Build Coastguard Worker             />
6863*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
6864*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
6865*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
6866*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
6867*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6868*61046927SAndroid Build Coastguard Worker             units="threads"
6869*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6870*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
6871*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
6872*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6873*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
6874*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6875*61046927SAndroid Build Coastguard Worker             />
6876*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
6877*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
6878*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
6879*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
6880*61046927SAndroid Build Coastguard Worker             data_type="float"
6881*61046927SAndroid Build Coastguard Worker             max_equation="100"
6882*61046927SAndroid Build Coastguard Worker             units="percent"
6883*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6884*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6885*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
6886*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
6887*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6888*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6889*61046927SAndroid Build Coastguard Worker             />
6890*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
6891*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
6892*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
6893*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
6894*61046927SAndroid Build Coastguard Worker             data_type="float"
6895*61046927SAndroid Build Coastguard Worker             max_equation="100"
6896*61046927SAndroid Build Coastguard Worker             units="percent"
6897*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6898*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6899*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
6900*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
6901*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6902*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6903*61046927SAndroid Build Coastguard Worker             />
6904*61046927SAndroid Build Coastguard Worker    <counter name="EU Both FPU Pipes Active"
6905*61046927SAndroid Build Coastguard Worker             symbol_name="EuFpuBothActive"
6906*61046927SAndroid Build Coastguard Worker             underscore_name="eu_fpu_both_active"
6907*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which both EU FPU pipelines were actively processing."
6908*61046927SAndroid Build Coastguard Worker             data_type="float"
6909*61046927SAndroid Build Coastguard Worker             max_equation="100"
6910*61046927SAndroid Build Coastguard Worker             units="percent"
6911*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6912*61046927SAndroid Build Coastguard Worker             equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6913*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
6914*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
6915*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6916*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6917*61046927SAndroid Build Coastguard Worker             />
6918*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU0 Pipe Active"
6919*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu0Active"
6920*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu0_active"
6921*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
6922*61046927SAndroid Build Coastguard Worker             data_type="float"
6923*61046927SAndroid Build Coastguard Worker             max_equation="100"
6924*61046927SAndroid Build Coastguard Worker             units="percent"
6925*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6926*61046927SAndroid Build Coastguard Worker             equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6927*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
6928*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
6929*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6930*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6931*61046927SAndroid Build Coastguard Worker             />
6932*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU1 Pipe Active"
6933*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu1Active"
6934*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu1_active"
6935*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
6936*61046927SAndroid Build Coastguard Worker             data_type="float"
6937*61046927SAndroid Build Coastguard Worker             max_equation="100"
6938*61046927SAndroid Build Coastguard Worker             units="percent"
6939*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6940*61046927SAndroid Build Coastguard Worker             equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6941*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
6942*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
6943*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6944*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6945*61046927SAndroid Build Coastguard Worker             />
6946*61046927SAndroid Build Coastguard Worker    <counter name="VS Send Pipe Active"
6947*61046927SAndroid Build Coastguard Worker             symbol_name="VsSendActive"
6948*61046927SAndroid Build Coastguard Worker             underscore_name="vs_send_active"
6949*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
6950*61046927SAndroid Build Coastguard Worker             data_type="float"
6951*61046927SAndroid Build Coastguard Worker             max_equation="100"
6952*61046927SAndroid Build Coastguard Worker             units="percent"
6953*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6954*61046927SAndroid Build Coastguard Worker             equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6955*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
6956*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
6957*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6958*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6959*61046927SAndroid Build Coastguard Worker             />
6960*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU0 Pipe Active"
6961*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu0Active"
6962*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu0_active"
6963*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
6964*61046927SAndroid Build Coastguard Worker             data_type="float"
6965*61046927SAndroid Build Coastguard Worker             max_equation="100"
6966*61046927SAndroid Build Coastguard Worker             units="percent"
6967*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6968*61046927SAndroid Build Coastguard Worker             equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6969*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
6970*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
6971*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6972*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6973*61046927SAndroid Build Coastguard Worker             />
6974*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU1 Pipe Active"
6975*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu1Active"
6976*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu1_active"
6977*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
6978*61046927SAndroid Build Coastguard Worker             data_type="float"
6979*61046927SAndroid Build Coastguard Worker             max_equation="100"
6980*61046927SAndroid Build Coastguard Worker             units="percent"
6981*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6982*61046927SAndroid Build Coastguard Worker             equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6983*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
6984*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
6985*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6986*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6987*61046927SAndroid Build Coastguard Worker             />
6988*61046927SAndroid Build Coastguard Worker    <counter name="PS Send Pipeline Active"
6989*61046927SAndroid Build Coastguard Worker             symbol_name="PsSendActive"
6990*61046927SAndroid Build Coastguard Worker             underscore_name="ps_send_active"
6991*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
6992*61046927SAndroid Build Coastguard Worker             data_type="float"
6993*61046927SAndroid Build Coastguard Worker             max_equation="100"
6994*61046927SAndroid Build Coastguard Worker             units="percent"
6995*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6996*61046927SAndroid Build Coastguard Worker             equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6997*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
6998*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
6999*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7000*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7001*61046927SAndroid Build Coastguard Worker             />
7002*61046927SAndroid Build Coastguard Worker    <counter name="FS Both FPU Active"
7003*61046927SAndroid Build Coastguard Worker             symbol_name="PsEuBothFpuActive"
7004*61046927SAndroid Build Coastguard Worker             underscore_name="ps_eu_both_fpu_active"
7005*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which fragment shaders were processed actively on the both FPUs."
7006*61046927SAndroid Build Coastguard Worker             data_type="float"
7007*61046927SAndroid Build Coastguard Worker             max_equation="100"
7008*61046927SAndroid Build Coastguard Worker             units="percent"
7009*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7010*61046927SAndroid Build Coastguard Worker             equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7011*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
7012*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
7013*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7014*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7015*61046927SAndroid Build Coastguard Worker             />
7016*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
7017*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
7018*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
7019*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
7020*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7021*61046927SAndroid Build Coastguard Worker             units="pixels"
7022*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7023*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
7024*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
7025*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7026*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7027*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7028*61046927SAndroid Build Coastguard Worker             />
7029*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
7030*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
7031*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
7032*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
7033*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7034*61046927SAndroid Build Coastguard Worker             units="pixels"
7035*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7036*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
7037*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
7038*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7039*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7040*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7041*61046927SAndroid Build Coastguard Worker             />
7042*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
7043*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
7044*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
7045*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
7046*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7047*61046927SAndroid Build Coastguard Worker             units="pixels"
7048*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7049*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
7050*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
7051*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7052*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7053*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7054*61046927SAndroid Build Coastguard Worker             />
7055*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
7056*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
7057*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
7058*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
7059*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7060*61046927SAndroid Build Coastguard Worker             units="pixels"
7061*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7062*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
7063*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
7064*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
7065*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7066*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7067*61046927SAndroid Build Coastguard Worker             />
7068*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
7069*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
7070*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
7071*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
7072*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7073*61046927SAndroid Build Coastguard Worker             units="pixels"
7074*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7075*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
7076*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
7077*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7078*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7079*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7080*61046927SAndroid Build Coastguard Worker             />
7081*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
7082*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
7083*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
7084*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
7085*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7086*61046927SAndroid Build Coastguard Worker             units="pixels"
7087*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7088*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
7089*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
7090*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7091*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7092*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7093*61046927SAndroid Build Coastguard Worker             />
7094*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
7095*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
7096*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
7097*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
7098*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7099*61046927SAndroid Build Coastguard Worker             units="pixels"
7100*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7101*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
7102*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
7103*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7104*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7105*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7106*61046927SAndroid Build Coastguard Worker             />
7107*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
7108*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
7109*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
7110*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
7111*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7112*61046927SAndroid Build Coastguard Worker             units="texels"
7113*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7114*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
7115*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
7116*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7117*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7118*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7119*61046927SAndroid Build Coastguard Worker             />
7120*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
7121*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
7122*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
7123*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
7124*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7125*61046927SAndroid Build Coastguard Worker             units="texels"
7126*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7127*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
7128*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
7129*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
7130*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7131*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7132*61046927SAndroid Build Coastguard Worker             />
7133*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
7134*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
7135*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
7136*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
7137*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7138*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
7139*61046927SAndroid Build Coastguard Worker             units="bytes"
7140*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
7141*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
7142*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
7143*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7144*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
7145*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7146*61046927SAndroid Build Coastguard Worker             />
7147*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
7148*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
7149*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
7150*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
7151*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7152*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
7153*61046927SAndroid Build Coastguard Worker             units="bytes"
7154*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
7155*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
7156*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
7157*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7158*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
7159*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7160*61046927SAndroid Build Coastguard Worker             />
7161*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
7162*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
7163*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
7164*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
7165*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7166*61046927SAndroid Build Coastguard Worker             units="messages"
7167*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7168*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
7169*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
7170*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7171*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7172*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7173*61046927SAndroid Build Coastguard Worker             />
7174*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
7175*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
7176*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
7177*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
7178*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7179*61046927SAndroid Build Coastguard Worker             units="messages"
7180*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7181*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
7182*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
7183*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7184*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
7185*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7186*61046927SAndroid Build Coastguard Worker             />
7187*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
7188*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
7189*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
7190*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
7191*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7192*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
7193*61046927SAndroid Build Coastguard Worker             units="bytes"
7194*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
7195*61046927SAndroid Build Coastguard Worker             equation="A 30 READ  A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL"
7196*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
7197*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
7198*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
7199*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7200*61046927SAndroid Build Coastguard Worker             />
7201*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
7202*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
7203*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
7204*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
7205*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7206*61046927SAndroid Build Coastguard Worker             units="messages"
7207*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7208*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
7209*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
7210*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7211*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7212*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7213*61046927SAndroid Build Coastguard Worker             />
7214*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank2 Stalled"
7215*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank2Stalled"
7216*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank2_stalled"
7217*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank2 is stalled"
7218*61046927SAndroid Build Coastguard Worker             data_type="float"
7219*61046927SAndroid Build Coastguard Worker             max_equation="100"
7220*61046927SAndroid Build Coastguard Worker             units="percent"
7221*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7222*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
7223*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x1 AND"
7224*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
7225*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7226*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7227*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
7228*61046927SAndroid Build Coastguard Worker             />
7229*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank2 Active"
7230*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank2Active"
7231*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank2_active"
7232*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank2 is active"
7233*61046927SAndroid Build Coastguard Worker             data_type="float"
7234*61046927SAndroid Build Coastguard Worker             max_equation="100"
7235*61046927SAndroid Build Coastguard Worker             units="percent"
7236*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7237*61046927SAndroid Build Coastguard Worker             equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
7238*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x1 AND"
7239*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
7240*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7241*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7242*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
7243*61046927SAndroid Build Coastguard Worker             />
7244*61046927SAndroid Build Coastguard Worker    <counter name="SQ is full"
7245*61046927SAndroid Build Coastguard Worker             symbol_name="GTRequestQueueFull"
7246*61046927SAndroid Build Coastguard Worker             underscore_name="gt_request_queue_full"
7247*61046927SAndroid Build Coastguard Worker             description="The percentage of time when SQ is filled above a threshold (usually 48 entries)"
7248*61046927SAndroid Build Coastguard Worker             data_type="float"
7249*61046927SAndroid Build Coastguard Worker             max_equation="100"
7250*61046927SAndroid Build Coastguard Worker             units="percent"
7251*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7252*61046927SAndroid Build Coastguard Worker             equation="PERFCNT 0 READ 100 UMUL $GpuCoreClocks FDIV"
7253*61046927SAndroid Build Coastguard Worker             availability="true $QueryMode &amp;&amp;"
7254*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
7255*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
7256*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL"
7257*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7258*61046927SAndroid Build Coastguard Worker             />
7259*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
7260*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x000000A0" />
7261*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x126C02E0" />
7262*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x146C0001" />
7263*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A623400" />
7264*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x044E8000" />
7265*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x064E8000" />
7266*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x084E8000" />
7267*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4E8000" />
7268*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x064F4000" />
7269*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x026C3324" />
7270*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x046C3422" />
7271*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x106C0000" />
7272*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A6C0000" />
7273*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x021BC000" />
7274*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x041BC000" />
7275*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x141C8000" />
7276*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x161C8000" />
7277*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x181C8000" />
7278*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A1C0800" />
7279*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x065B4000" />
7280*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A5C1000" />
7281*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06614000" />
7282*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C620044" />
7283*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10620000" />
7284*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06620000" />
7285*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x084C8000" />
7286*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4C002A" />
7287*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x020DA000" />
7288*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x040DA000" />
7289*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060D2000" />
7290*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0F4000" />
7291*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0F0055" />
7292*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x042C8000" />
7293*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x062C8000" />
7294*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x082C8000" />
7295*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A2C8000" />
7296*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C2CC000" />
7297*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1190F800" />
7298*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
7299*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51900000" />
7300*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900000" />
7301*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
7302*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900000" />
7303*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
7304*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
7305*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x000091BC" value="0xE0500000" />
7306*61046927SAndroid Build Coastguard Worker    </register_config>
7307*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
7308*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
7309*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002744" value="0x00800000" />
7310*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
7311*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0xF0800000" />
7312*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
7313*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0x00800000" />
7314*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002770" value="0x00100070" />
7315*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002774" value="0x0000FFF1" />
7316*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002778" value="0x00028002" />
7317*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000277C" value="0x000087FF" />
7318*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002780" value="0x00020002" />
7319*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002784" value="0x00008FFF" />
7320*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002788" value="0x00008002" />
7321*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000278C" value="0x0000A7FF" />
7322*61046927SAndroid Build Coastguard Worker    </register_config>
7323*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
7324*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
7325*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00010003" />
7326*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00012011" />
7327*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00015014" />
7328*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00051050" />
7329*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00053052" />
7330*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00055054" />
7331*61046927SAndroid Build Coastguard Worker    </register_config>
7332*61046927SAndroid Build Coastguard Worker  </set>
7333*61046927SAndroid Build Coastguard Worker
7334*61046927SAndroid Build Coastguard Worker  <set name="Metric set L3_3"
7335*61046927SAndroid Build Coastguard Worker       chipset="SKLGT2"
7336*61046927SAndroid Build Coastguard Worker       symbol_name="L3_3"
7337*61046927SAndroid Build Coastguard Worker       underscore_name="l3_3"
7338*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO BB"
7339*61046927SAndroid Build Coastguard Worker       hw_config_guid="1cbf1e9f-c2de-4cc2-8d1c-2c33c25a2332"
7340*61046927SAndroid Build Coastguard Worker       >
7341*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
7342*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
7343*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
7344*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
7345*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7346*61046927SAndroid Build Coastguard Worker             units="ns"
7347*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7348*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
7349*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7350*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
7351*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7352*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7353*61046927SAndroid Build Coastguard Worker             />
7354*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
7355*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
7356*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
7357*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
7358*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7359*61046927SAndroid Build Coastguard Worker             units="cycles"
7360*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7361*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
7362*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7363*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
7364*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7365*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7366*61046927SAndroid Build Coastguard Worker             />
7367*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
7368*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
7369*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
7370*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
7371*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7372*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
7373*61046927SAndroid Build Coastguard Worker             units="hz"
7374*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7375*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
7376*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7377*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
7378*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7379*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7380*61046927SAndroid Build Coastguard Worker             />
7381*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
7382*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
7383*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
7384*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
7385*61046927SAndroid Build Coastguard Worker             data_type="float"
7386*61046927SAndroid Build Coastguard Worker             max_equation="100"
7387*61046927SAndroid Build Coastguard Worker             units="percent"
7388*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7389*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
7390*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7391*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
7392*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7393*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7394*61046927SAndroid Build Coastguard Worker             />
7395*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
7396*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
7397*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
7398*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
7399*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7400*61046927SAndroid Build Coastguard Worker             units="threads"
7401*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7402*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
7403*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
7404*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7405*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7406*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7407*61046927SAndroid Build Coastguard Worker             />
7408*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
7409*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
7410*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
7411*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
7412*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7413*61046927SAndroid Build Coastguard Worker             units="threads"
7414*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7415*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
7416*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
7417*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7418*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
7419*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7420*61046927SAndroid Build Coastguard Worker             />
7421*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
7422*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
7423*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
7424*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
7425*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7426*61046927SAndroid Build Coastguard Worker             units="threads"
7427*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7428*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
7429*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
7430*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7431*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
7432*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7433*61046927SAndroid Build Coastguard Worker             />
7434*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
7435*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
7436*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
7437*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
7438*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7439*61046927SAndroid Build Coastguard Worker             units="threads"
7440*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7441*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
7442*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
7443*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7444*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
7445*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7446*61046927SAndroid Build Coastguard Worker             />
7447*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
7448*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
7449*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
7450*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
7451*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7452*61046927SAndroid Build Coastguard Worker             units="threads"
7453*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7454*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
7455*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
7456*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7457*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7458*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7459*61046927SAndroid Build Coastguard Worker             />
7460*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
7461*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
7462*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
7463*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
7464*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7465*61046927SAndroid Build Coastguard Worker             units="threads"
7466*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7467*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
7468*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
7469*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7470*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
7471*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7472*61046927SAndroid Build Coastguard Worker             />
7473*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
7474*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
7475*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
7476*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
7477*61046927SAndroid Build Coastguard Worker             data_type="float"
7478*61046927SAndroid Build Coastguard Worker             max_equation="100"
7479*61046927SAndroid Build Coastguard Worker             units="percent"
7480*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7481*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7482*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
7483*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
7484*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7485*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7486*61046927SAndroid Build Coastguard Worker             />
7487*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
7488*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
7489*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
7490*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
7491*61046927SAndroid Build Coastguard Worker             data_type="float"
7492*61046927SAndroid Build Coastguard Worker             max_equation="100"
7493*61046927SAndroid Build Coastguard Worker             units="percent"
7494*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7495*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7496*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
7497*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
7498*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7499*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7500*61046927SAndroid Build Coastguard Worker             />
7501*61046927SAndroid Build Coastguard Worker    <counter name="EU Both FPU Pipes Active"
7502*61046927SAndroid Build Coastguard Worker             symbol_name="EuFpuBothActive"
7503*61046927SAndroid Build Coastguard Worker             underscore_name="eu_fpu_both_active"
7504*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which both EU FPU pipelines were actively processing."
7505*61046927SAndroid Build Coastguard Worker             data_type="float"
7506*61046927SAndroid Build Coastguard Worker             max_equation="100"
7507*61046927SAndroid Build Coastguard Worker             units="percent"
7508*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7509*61046927SAndroid Build Coastguard Worker             equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7510*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
7511*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
7512*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7513*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7514*61046927SAndroid Build Coastguard Worker             />
7515*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU0 Pipe Active"
7516*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu0Active"
7517*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu0_active"
7518*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
7519*61046927SAndroid Build Coastguard Worker             data_type="float"
7520*61046927SAndroid Build Coastguard Worker             max_equation="100"
7521*61046927SAndroid Build Coastguard Worker             units="percent"
7522*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7523*61046927SAndroid Build Coastguard Worker             equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7524*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
7525*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
7526*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7527*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7528*61046927SAndroid Build Coastguard Worker             />
7529*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU1 Pipe Active"
7530*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu1Active"
7531*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu1_active"
7532*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
7533*61046927SAndroid Build Coastguard Worker             data_type="float"
7534*61046927SAndroid Build Coastguard Worker             max_equation="100"
7535*61046927SAndroid Build Coastguard Worker             units="percent"
7536*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7537*61046927SAndroid Build Coastguard Worker             equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7538*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
7539*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
7540*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7541*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7542*61046927SAndroid Build Coastguard Worker             />
7543*61046927SAndroid Build Coastguard Worker    <counter name="VS Send Pipe Active"
7544*61046927SAndroid Build Coastguard Worker             symbol_name="VsSendActive"
7545*61046927SAndroid Build Coastguard Worker             underscore_name="vs_send_active"
7546*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
7547*61046927SAndroid Build Coastguard Worker             data_type="float"
7548*61046927SAndroid Build Coastguard Worker             max_equation="100"
7549*61046927SAndroid Build Coastguard Worker             units="percent"
7550*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7551*61046927SAndroid Build Coastguard Worker             equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7552*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
7553*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
7554*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7555*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7556*61046927SAndroid Build Coastguard Worker             />
7557*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU0 Pipe Active"
7558*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu0Active"
7559*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu0_active"
7560*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
7561*61046927SAndroid Build Coastguard Worker             data_type="float"
7562*61046927SAndroid Build Coastguard Worker             max_equation="100"
7563*61046927SAndroid Build Coastguard Worker             units="percent"
7564*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7565*61046927SAndroid Build Coastguard Worker             equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7566*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
7567*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
7568*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7569*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7570*61046927SAndroid Build Coastguard Worker             />
7571*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU1 Pipe Active"
7572*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu1Active"
7573*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu1_active"
7574*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
7575*61046927SAndroid Build Coastguard Worker             data_type="float"
7576*61046927SAndroid Build Coastguard Worker             max_equation="100"
7577*61046927SAndroid Build Coastguard Worker             units="percent"
7578*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7579*61046927SAndroid Build Coastguard Worker             equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7580*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
7581*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
7582*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7583*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7584*61046927SAndroid Build Coastguard Worker             />
7585*61046927SAndroid Build Coastguard Worker    <counter name="PS Send Pipeline Active"
7586*61046927SAndroid Build Coastguard Worker             symbol_name="PsSendActive"
7587*61046927SAndroid Build Coastguard Worker             underscore_name="ps_send_active"
7588*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
7589*61046927SAndroid Build Coastguard Worker             data_type="float"
7590*61046927SAndroid Build Coastguard Worker             max_equation="100"
7591*61046927SAndroid Build Coastguard Worker             units="percent"
7592*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7593*61046927SAndroid Build Coastguard Worker             equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7594*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
7595*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
7596*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7597*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7598*61046927SAndroid Build Coastguard Worker             />
7599*61046927SAndroid Build Coastguard Worker    <counter name="FS Both FPU Active"
7600*61046927SAndroid Build Coastguard Worker             symbol_name="PsEuBothFpuActive"
7601*61046927SAndroid Build Coastguard Worker             underscore_name="ps_eu_both_fpu_active"
7602*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which fragment shaders were processed actively on the both FPUs."
7603*61046927SAndroid Build Coastguard Worker             data_type="float"
7604*61046927SAndroid Build Coastguard Worker             max_equation="100"
7605*61046927SAndroid Build Coastguard Worker             units="percent"
7606*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7607*61046927SAndroid Build Coastguard Worker             equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7608*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
7609*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
7610*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7611*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7612*61046927SAndroid Build Coastguard Worker             />
7613*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
7614*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
7615*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
7616*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
7617*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7618*61046927SAndroid Build Coastguard Worker             units="pixels"
7619*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7620*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
7621*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
7622*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7623*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7624*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7625*61046927SAndroid Build Coastguard Worker             />
7626*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
7627*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
7628*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
7629*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
7630*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7631*61046927SAndroid Build Coastguard Worker             units="pixels"
7632*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7633*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
7634*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
7635*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7636*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7637*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7638*61046927SAndroid Build Coastguard Worker             />
7639*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
7640*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
7641*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
7642*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
7643*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7644*61046927SAndroid Build Coastguard Worker             units="pixels"
7645*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7646*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
7647*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
7648*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7649*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7650*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7651*61046927SAndroid Build Coastguard Worker             />
7652*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
7653*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
7654*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
7655*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
7656*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7657*61046927SAndroid Build Coastguard Worker             units="pixels"
7658*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7659*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
7660*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
7661*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
7662*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7663*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7664*61046927SAndroid Build Coastguard Worker             />
7665*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
7666*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
7667*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
7668*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
7669*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7670*61046927SAndroid Build Coastguard Worker             units="pixels"
7671*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7672*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
7673*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
7674*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7675*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7676*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7677*61046927SAndroid Build Coastguard Worker             />
7678*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
7679*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
7680*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
7681*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
7682*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7683*61046927SAndroid Build Coastguard Worker             units="pixels"
7684*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7685*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
7686*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
7687*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7688*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7689*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7690*61046927SAndroid Build Coastguard Worker             />
7691*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
7692*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
7693*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
7694*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
7695*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7696*61046927SAndroid Build Coastguard Worker             units="pixels"
7697*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7698*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
7699*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
7700*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7701*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7702*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7703*61046927SAndroid Build Coastguard Worker             />
7704*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
7705*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
7706*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
7707*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
7708*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7709*61046927SAndroid Build Coastguard Worker             units="texels"
7710*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7711*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
7712*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
7713*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7714*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7715*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7716*61046927SAndroid Build Coastguard Worker             />
7717*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
7718*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
7719*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
7720*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
7721*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7722*61046927SAndroid Build Coastguard Worker             units="texels"
7723*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7724*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
7725*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
7726*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
7727*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7728*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7729*61046927SAndroid Build Coastguard Worker             />
7730*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
7731*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
7732*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
7733*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
7734*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7735*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
7736*61046927SAndroid Build Coastguard Worker             units="bytes"
7737*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
7738*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
7739*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
7740*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7741*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
7742*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7743*61046927SAndroid Build Coastguard Worker             />
7744*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
7745*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
7746*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
7747*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
7748*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7749*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
7750*61046927SAndroid Build Coastguard Worker             units="bytes"
7751*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
7752*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
7753*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
7754*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7755*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
7756*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7757*61046927SAndroid Build Coastguard Worker             />
7758*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
7759*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
7760*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
7761*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
7762*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7763*61046927SAndroid Build Coastguard Worker             units="messages"
7764*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7765*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
7766*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
7767*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7768*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7769*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7770*61046927SAndroid Build Coastguard Worker             />
7771*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
7772*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
7773*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
7774*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
7775*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7776*61046927SAndroid Build Coastguard Worker             units="messages"
7777*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7778*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
7779*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
7780*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7781*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
7782*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7783*61046927SAndroid Build Coastguard Worker             />
7784*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
7785*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
7786*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
7787*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
7788*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7789*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
7790*61046927SAndroid Build Coastguard Worker             units="bytes"
7791*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
7792*61046927SAndroid Build Coastguard Worker             equation="A 30 READ  A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL"
7793*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
7794*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
7795*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
7796*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7797*61046927SAndroid Build Coastguard Worker             />
7798*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
7799*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
7800*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
7801*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
7802*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7803*61046927SAndroid Build Coastguard Worker             units="messages"
7804*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7805*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
7806*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
7807*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7808*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7809*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7810*61046927SAndroid Build Coastguard Worker             />
7811*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank3 Stalled"
7812*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank3Stalled"
7813*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank3_stalled"
7814*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank3 is stalled"
7815*61046927SAndroid Build Coastguard Worker             data_type="float"
7816*61046927SAndroid Build Coastguard Worker             max_equation="100"
7817*61046927SAndroid Build Coastguard Worker             units="percent"
7818*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7819*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
7820*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x1 AND"
7821*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
7822*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7823*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7824*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
7825*61046927SAndroid Build Coastguard Worker             />
7826*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank3 Active"
7827*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank3Active"
7828*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank3_active"
7829*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank3 is active"
7830*61046927SAndroid Build Coastguard Worker             data_type="float"
7831*61046927SAndroid Build Coastguard Worker             max_equation="100"
7832*61046927SAndroid Build Coastguard Worker             units="percent"
7833*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7834*61046927SAndroid Build Coastguard Worker             equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
7835*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x1 AND"
7836*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
7837*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7838*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7839*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
7840*61046927SAndroid Build Coastguard Worker             />
7841*61046927SAndroid Build Coastguard Worker    <counter name="SQ is full"
7842*61046927SAndroid Build Coastguard Worker             symbol_name="GTRequestQueueFull"
7843*61046927SAndroid Build Coastguard Worker             underscore_name="gt_request_queue_full"
7844*61046927SAndroid Build Coastguard Worker             description="The percentage of time when SQ is filled above a threshold (usually 48 entries)"
7845*61046927SAndroid Build Coastguard Worker             data_type="float"
7846*61046927SAndroid Build Coastguard Worker             max_equation="100"
7847*61046927SAndroid Build Coastguard Worker             units="percent"
7848*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7849*61046927SAndroid Build Coastguard Worker             equation="PERFCNT 0 READ 100 UMUL $GpuCoreClocks FDIV"
7850*61046927SAndroid Build Coastguard Worker             availability="true $QueryMode &amp;&amp;"
7851*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
7852*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
7853*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL"
7854*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7855*61046927SAndroid Build Coastguard Worker             />
7856*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
7857*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x000000A0" />
7858*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x126C4E80" />
7859*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x146C0000" />
7860*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A633400" />
7861*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x044E8000" />
7862*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x064E8000" />
7863*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x084E8000" />
7864*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4E8000" />
7865*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C4E8000" />
7866*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x026C3321" />
7867*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x046C342F" />
7868*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x106C0000" />
7869*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A6C2000" />
7870*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x021BC000" />
7871*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x041BC000" />
7872*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x061B4000" />
7873*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x141C8000" />
7874*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x161C8000" />
7875*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x181C8000" />
7876*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A1C1800" />
7877*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06604000" />
7878*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C630044" />
7879*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10630000" />
7880*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06630000" />
7881*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x084C8000" />
7882*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4C00AA" />
7883*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x020DA000" />
7884*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x040DA000" />
7885*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060D2000" />
7886*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0F4000" />
7887*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0F0055" />
7888*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x042C8000" />
7889*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x062C8000" />
7890*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x082C8000" />
7891*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A2C8000" />
7892*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C2C8000" />
7893*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1190F800" />
7894*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
7895*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51900000" />
7896*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900842" />
7897*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
7898*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900002" />
7899*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
7900*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
7901*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x000091BC" value="0xE0500000" />
7902*61046927SAndroid Build Coastguard Worker    </register_config>
7903*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
7904*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
7905*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002744" value="0x00800000" />
7906*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
7907*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0xF0800000" />
7908*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
7909*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0x00800000" />
7910*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002770" value="0x00100070" />
7911*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002774" value="0x0000FFF1" />
7912*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002778" value="0x00028002" />
7913*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000277C" value="0x000087FF" />
7914*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002780" value="0x00020002" />
7915*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002784" value="0x00008FFF" />
7916*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002788" value="0x00008002" />
7917*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000278C" value="0x0000A7FF" />
7918*61046927SAndroid Build Coastguard Worker    </register_config>
7919*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
7920*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
7921*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00010003" />
7922*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00012011" />
7923*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00015014" />
7924*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00051050" />
7925*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00053052" />
7926*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00055054" />
7927*61046927SAndroid Build Coastguard Worker    </register_config>
7928*61046927SAndroid Build Coastguard Worker  </set>
7929*61046927SAndroid Build Coastguard Worker
7930*61046927SAndroid Build Coastguard Worker  <set name="Metric set RasterizerAndPixelBackend"
7931*61046927SAndroid Build Coastguard Worker       chipset="SKLGT2"
7932*61046927SAndroid Build Coastguard Worker       symbol_name="RasterizerAndPixelBackend"
7933*61046927SAndroid Build Coastguard Worker       underscore_name="rasterizer_and_pixel_backend"
7934*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO BB"
7935*61046927SAndroid Build Coastguard Worker       hw_config_guid="b4e54cc8-a3a0-4ccd-9990-65d3184e5a38"
7936*61046927SAndroid Build Coastguard Worker       >
7937*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
7938*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
7939*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
7940*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
7941*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7942*61046927SAndroid Build Coastguard Worker             units="ns"
7943*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7944*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
7945*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7946*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
7947*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7948*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7949*61046927SAndroid Build Coastguard Worker             />
7950*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
7951*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
7952*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
7953*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
7954*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7955*61046927SAndroid Build Coastguard Worker             units="cycles"
7956*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7957*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
7958*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7959*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
7960*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7961*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7962*61046927SAndroid Build Coastguard Worker             />
7963*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
7964*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
7965*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
7966*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
7967*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7968*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
7969*61046927SAndroid Build Coastguard Worker             units="hz"
7970*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7971*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
7972*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7973*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
7974*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7975*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7976*61046927SAndroid Build Coastguard Worker             />
7977*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
7978*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
7979*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
7980*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
7981*61046927SAndroid Build Coastguard Worker             data_type="float"
7982*61046927SAndroid Build Coastguard Worker             max_equation="100"
7983*61046927SAndroid Build Coastguard Worker             units="percent"
7984*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7985*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
7986*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7987*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
7988*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7989*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7990*61046927SAndroid Build Coastguard Worker             />
7991*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
7992*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
7993*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
7994*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
7995*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7996*61046927SAndroid Build Coastguard Worker             units="threads"
7997*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7998*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
7999*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
8000*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8001*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8002*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8003*61046927SAndroid Build Coastguard Worker             />
8004*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
8005*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
8006*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
8007*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
8008*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8009*61046927SAndroid Build Coastguard Worker             units="threads"
8010*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8011*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
8012*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
8013*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8014*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
8015*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8016*61046927SAndroid Build Coastguard Worker             />
8017*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
8018*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
8019*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
8020*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
8021*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8022*61046927SAndroid Build Coastguard Worker             units="threads"
8023*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8024*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
8025*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
8026*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8027*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
8028*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8029*61046927SAndroid Build Coastguard Worker             />
8030*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
8031*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
8032*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
8033*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
8034*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8035*61046927SAndroid Build Coastguard Worker             units="threads"
8036*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8037*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
8038*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
8039*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8040*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
8041*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8042*61046927SAndroid Build Coastguard Worker             />
8043*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
8044*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
8045*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
8046*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
8047*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8048*61046927SAndroid Build Coastguard Worker             units="threads"
8049*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8050*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
8051*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
8052*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8053*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8054*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8055*61046927SAndroid Build Coastguard Worker             />
8056*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
8057*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
8058*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
8059*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
8060*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8061*61046927SAndroid Build Coastguard Worker             units="threads"
8062*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8063*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
8064*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
8065*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8066*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
8067*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8068*61046927SAndroid Build Coastguard Worker             />
8069*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
8070*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
8071*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
8072*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
8073*61046927SAndroid Build Coastguard Worker             data_type="float"
8074*61046927SAndroid Build Coastguard Worker             max_equation="100"
8075*61046927SAndroid Build Coastguard Worker             units="percent"
8076*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8077*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8078*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
8079*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
8080*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8081*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8082*61046927SAndroid Build Coastguard Worker             />
8083*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
8084*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
8085*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
8086*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
8087*61046927SAndroid Build Coastguard Worker             data_type="float"
8088*61046927SAndroid Build Coastguard Worker             max_equation="100"
8089*61046927SAndroid Build Coastguard Worker             units="percent"
8090*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8091*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8092*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
8093*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
8094*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8095*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8096*61046927SAndroid Build Coastguard Worker             />
8097*61046927SAndroid Build Coastguard Worker    <counter name="EU Both FPU Pipes Active"
8098*61046927SAndroid Build Coastguard Worker             symbol_name="EuFpuBothActive"
8099*61046927SAndroid Build Coastguard Worker             underscore_name="eu_fpu_both_active"
8100*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which both EU FPU pipelines were actively processing."
8101*61046927SAndroid Build Coastguard Worker             data_type="float"
8102*61046927SAndroid Build Coastguard Worker             max_equation="100"
8103*61046927SAndroid Build Coastguard Worker             units="percent"
8104*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8105*61046927SAndroid Build Coastguard Worker             equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8106*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
8107*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8108*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8109*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8110*61046927SAndroid Build Coastguard Worker             />
8111*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU0 Pipe Active"
8112*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu0Active"
8113*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu0_active"
8114*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
8115*61046927SAndroid Build Coastguard Worker             data_type="float"
8116*61046927SAndroid Build Coastguard Worker             max_equation="100"
8117*61046927SAndroid Build Coastguard Worker             units="percent"
8118*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8119*61046927SAndroid Build Coastguard Worker             equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8120*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
8121*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8122*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8123*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8124*61046927SAndroid Build Coastguard Worker             />
8125*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU1 Pipe Active"
8126*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu1Active"
8127*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu1_active"
8128*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
8129*61046927SAndroid Build Coastguard Worker             data_type="float"
8130*61046927SAndroid Build Coastguard Worker             max_equation="100"
8131*61046927SAndroid Build Coastguard Worker             units="percent"
8132*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8133*61046927SAndroid Build Coastguard Worker             equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8134*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
8135*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8136*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8137*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8138*61046927SAndroid Build Coastguard Worker             />
8139*61046927SAndroid Build Coastguard Worker    <counter name="VS Send Pipe Active"
8140*61046927SAndroid Build Coastguard Worker             symbol_name="VsSendActive"
8141*61046927SAndroid Build Coastguard Worker             underscore_name="vs_send_active"
8142*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
8143*61046927SAndroid Build Coastguard Worker             data_type="float"
8144*61046927SAndroid Build Coastguard Worker             max_equation="100"
8145*61046927SAndroid Build Coastguard Worker             units="percent"
8146*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8147*61046927SAndroid Build Coastguard Worker             equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8148*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
8149*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8150*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8151*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8152*61046927SAndroid Build Coastguard Worker             />
8153*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU0 Pipe Active"
8154*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu0Active"
8155*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu0_active"
8156*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
8157*61046927SAndroid Build Coastguard Worker             data_type="float"
8158*61046927SAndroid Build Coastguard Worker             max_equation="100"
8159*61046927SAndroid Build Coastguard Worker             units="percent"
8160*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8161*61046927SAndroid Build Coastguard Worker             equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8162*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
8163*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8164*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8165*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8166*61046927SAndroid Build Coastguard Worker             />
8167*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU1 Pipe Active"
8168*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu1Active"
8169*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu1_active"
8170*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
8171*61046927SAndroid Build Coastguard Worker             data_type="float"
8172*61046927SAndroid Build Coastguard Worker             max_equation="100"
8173*61046927SAndroid Build Coastguard Worker             units="percent"
8174*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8175*61046927SAndroid Build Coastguard Worker             equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8176*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
8177*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8178*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8179*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8180*61046927SAndroid Build Coastguard Worker             />
8181*61046927SAndroid Build Coastguard Worker    <counter name="PS Send Pipeline Active"
8182*61046927SAndroid Build Coastguard Worker             symbol_name="PsSendActive"
8183*61046927SAndroid Build Coastguard Worker             underscore_name="ps_send_active"
8184*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
8185*61046927SAndroid Build Coastguard Worker             data_type="float"
8186*61046927SAndroid Build Coastguard Worker             max_equation="100"
8187*61046927SAndroid Build Coastguard Worker             units="percent"
8188*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8189*61046927SAndroid Build Coastguard Worker             equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8190*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
8191*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8192*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8193*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8194*61046927SAndroid Build Coastguard Worker             />
8195*61046927SAndroid Build Coastguard Worker    <counter name="FS Both FPU Active"
8196*61046927SAndroid Build Coastguard Worker             symbol_name="PsEuBothFpuActive"
8197*61046927SAndroid Build Coastguard Worker             underscore_name="ps_eu_both_fpu_active"
8198*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which fragment shaders were processed actively on the both FPUs."
8199*61046927SAndroid Build Coastguard Worker             data_type="float"
8200*61046927SAndroid Build Coastguard Worker             max_equation="100"
8201*61046927SAndroid Build Coastguard Worker             units="percent"
8202*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8203*61046927SAndroid Build Coastguard Worker             equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8204*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
8205*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
8206*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8207*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8208*61046927SAndroid Build Coastguard Worker             />
8209*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
8210*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
8211*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
8212*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
8213*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8214*61046927SAndroid Build Coastguard Worker             units="pixels"
8215*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8216*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
8217*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
8218*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8219*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8220*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8221*61046927SAndroid Build Coastguard Worker             />
8222*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
8223*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
8224*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
8225*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
8226*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8227*61046927SAndroid Build Coastguard Worker             units="pixels"
8228*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8229*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
8230*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
8231*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8232*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8233*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8234*61046927SAndroid Build Coastguard Worker             />
8235*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
8236*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
8237*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
8238*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
8239*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8240*61046927SAndroid Build Coastguard Worker             units="pixels"
8241*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8242*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
8243*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
8244*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8245*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8246*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8247*61046927SAndroid Build Coastguard Worker             />
8248*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
8249*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
8250*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
8251*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
8252*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8253*61046927SAndroid Build Coastguard Worker             units="pixels"
8254*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8255*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
8256*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
8257*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
8258*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8259*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8260*61046927SAndroid Build Coastguard Worker             />
8261*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
8262*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
8263*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
8264*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
8265*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8266*61046927SAndroid Build Coastguard Worker             units="pixels"
8267*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8268*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
8269*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
8270*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8271*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8272*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8273*61046927SAndroid Build Coastguard Worker             />
8274*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
8275*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
8276*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
8277*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
8278*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8279*61046927SAndroid Build Coastguard Worker             units="pixels"
8280*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8281*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
8282*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
8283*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
8284*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8285*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8286*61046927SAndroid Build Coastguard Worker             />
8287*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
8288*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
8289*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
8290*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
8291*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8292*61046927SAndroid Build Coastguard Worker             units="pixels"
8293*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8294*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
8295*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
8296*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
8297*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8298*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8299*61046927SAndroid Build Coastguard Worker             />
8300*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
8301*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
8302*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
8303*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
8304*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8305*61046927SAndroid Build Coastguard Worker             units="texels"
8306*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8307*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
8308*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
8309*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
8310*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8311*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8312*61046927SAndroid Build Coastguard Worker             />
8313*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
8314*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
8315*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
8316*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
8317*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8318*61046927SAndroid Build Coastguard Worker             units="texels"
8319*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8320*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
8321*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
8322*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
8323*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8324*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8325*61046927SAndroid Build Coastguard Worker             />
8326*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
8327*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
8328*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
8329*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
8330*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8331*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
8332*61046927SAndroid Build Coastguard Worker             units="bytes"
8333*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
8334*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
8335*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
8336*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8337*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
8338*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8339*61046927SAndroid Build Coastguard Worker             />
8340*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
8341*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
8342*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
8343*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
8344*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8345*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
8346*61046927SAndroid Build Coastguard Worker             units="bytes"
8347*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
8348*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
8349*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
8350*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8351*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
8352*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8353*61046927SAndroid Build Coastguard Worker             />
8354*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
8355*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
8356*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
8357*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
8358*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8359*61046927SAndroid Build Coastguard Worker             units="messages"
8360*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8361*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
8362*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
8363*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8364*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8365*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8366*61046927SAndroid Build Coastguard Worker             />
8367*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
8368*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
8369*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
8370*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
8371*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8372*61046927SAndroid Build Coastguard Worker             units="messages"
8373*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8374*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
8375*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
8376*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8377*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
8378*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8379*61046927SAndroid Build Coastguard Worker             />
8380*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
8381*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
8382*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
8383*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
8384*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8385*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
8386*61046927SAndroid Build Coastguard Worker             units="bytes"
8387*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
8388*61046927SAndroid Build Coastguard Worker             equation="A 30 READ  A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL"
8389*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
8390*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
8391*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
8392*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8393*61046927SAndroid Build Coastguard Worker             />
8394*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
8395*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
8396*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
8397*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
8398*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8399*61046927SAndroid Build Coastguard Worker             units="messages"
8400*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8401*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
8402*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
8403*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8404*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8405*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8406*61046927SAndroid Build Coastguard Worker             />
8407*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Post-EarlyZ Pixel Data Ready"
8408*61046927SAndroid Build Coastguard Worker             symbol_name="PixelData0Ready"
8409*61046927SAndroid Build Coastguard Worker             underscore_name="pixel_data0_ready"
8410*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 post-EarlyZ pixel data is ready (after early Z tests have been applied)"
8411*61046927SAndroid Build Coastguard Worker             data_type="float"
8412*61046927SAndroid Build Coastguard Worker             max_equation="100"
8413*61046927SAndroid Build Coastguard Worker             units="percent"
8414*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8415*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
8416*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x1 AND"
8417*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Rasterizer/Early Depth Test"
8418*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
8419*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8420*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
8421*61046927SAndroid Build Coastguard Worker             />
8422*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Rasterizer Input Available"
8423*61046927SAndroid Build Coastguard Worker             symbol_name="Rasterizer0InputAvailable"
8424*61046927SAndroid Build Coastguard Worker             underscore_name="rasterizer0_input_available"
8425*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 rasterizer input is available"
8426*61046927SAndroid Build Coastguard Worker             data_type="float"
8427*61046927SAndroid Build Coastguard Worker             max_equation="100"
8428*61046927SAndroid Build Coastguard Worker             units="percent"
8429*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8430*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
8431*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x1 AND"
8432*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Rasterizer"
8433*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
8434*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8435*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
8436*61046927SAndroid Build Coastguard Worker             />
8437*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 PS Output Available"
8438*61046927SAndroid Build Coastguard Worker             symbol_name="PSOutput0Available"
8439*61046927SAndroid Build Coastguard Worker             underscore_name="ps_output0_available"
8440*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 PS output is available"
8441*61046927SAndroid Build Coastguard Worker             data_type="float"
8442*61046927SAndroid Build Coastguard Worker             max_equation="100"
8443*61046927SAndroid Build Coastguard Worker             units="percent"
8444*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8445*61046927SAndroid Build Coastguard Worker             equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
8446*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x1 AND"
8447*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/3D Pipe"
8448*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
8449*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8450*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
8451*61046927SAndroid Build Coastguard Worker             />
8452*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Pixel Values Ready"
8453*61046927SAndroid Build Coastguard Worker             symbol_name="PixelValues0Ready"
8454*61046927SAndroid Build Coastguard Worker             underscore_name="pixel_values0_ready"
8455*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 pixel values are ready"
8456*61046927SAndroid Build Coastguard Worker             data_type="float"
8457*61046927SAndroid Build Coastguard Worker             max_equation="100"
8458*61046927SAndroid Build Coastguard Worker             units="percent"
8459*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8460*61046927SAndroid Build Coastguard Worker             equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV"
8461*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x1 AND"
8462*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/3D Pipe"
8463*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
8464*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8465*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
8466*61046927SAndroid Build Coastguard Worker             />
8467*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Rasterizer Output Ready"
8468*61046927SAndroid Build Coastguard Worker             symbol_name="Rasterizer0OutputReady"
8469*61046927SAndroid Build Coastguard Worker             underscore_name="rasterizer0_output_ready"
8470*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 rasterizer output is ready"
8471*61046927SAndroid Build Coastguard Worker             data_type="float"
8472*61046927SAndroid Build Coastguard Worker             max_equation="100"
8473*61046927SAndroid Build Coastguard Worker             units="percent"
8474*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8475*61046927SAndroid Build Coastguard Worker             equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV"
8476*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x1 AND"
8477*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Rasterizer"
8478*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
8479*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8480*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
8481*61046927SAndroid Build Coastguard Worker             />
8482*61046927SAndroid Build Coastguard Worker    <counter name="SQ is full"
8483*61046927SAndroid Build Coastguard Worker             symbol_name="GTRequestQueueFull"
8484*61046927SAndroid Build Coastguard Worker             underscore_name="gt_request_queue_full"
8485*61046927SAndroid Build Coastguard Worker             description="The percentage of time when SQ is filled above a threshold (usually 48 entries)"
8486*61046927SAndroid Build Coastguard Worker             data_type="float"
8487*61046927SAndroid Build Coastguard Worker             max_equation="100"
8488*61046927SAndroid Build Coastguard Worker             units="percent"
8489*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8490*61046927SAndroid Build Coastguard Worker             equation="PERFCNT 0 READ 100 UMUL $GpuCoreClocks FDIV"
8491*61046927SAndroid Build Coastguard Worker             availability="true $QueryMode &amp;&amp;"
8492*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
8493*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8494*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL"
8495*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8496*61046927SAndroid Build Coastguard Worker             />
8497*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
8498*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x000000A0" />
8499*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x102F3800" />
8500*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x144D0500" />
8501*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x120D03C0" />
8502*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x140D03CF" />
8503*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0F0004" />
8504*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C4E4000" />
8505*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x042F0480" />
8506*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x082F0000" />
8507*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x022F0000" />
8508*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4C0090" />
8509*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x064D0027" />
8510*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x004D0000" />
8511*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x000D0D40" />
8512*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x020D803F" />
8513*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x040D8023" />
8514*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x100D0000" />
8515*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060D2000" />
8516*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x020F0010" />
8517*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x000F0000" />
8518*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0F0050" />
8519*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A2C8000" />
8520*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C2C8000" />
8521*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1190FC00" />
8522*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
8523*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51900000" />
8524*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41901400" />
8525*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43901485" />
8526*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
8527*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900001" />
8528*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
8529*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
8530*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x000091BC" value="0xE0500000" />
8531*61046927SAndroid Build Coastguard Worker    </register_config>
8532*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
8533*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
8534*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002744" value="0x00800000" />
8535*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
8536*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0x30800000" />
8537*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
8538*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0x00800000" />
8539*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002770" value="0x00000002" />
8540*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002774" value="0x0000EFFF" />
8541*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002778" value="0x00006000" />
8542*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000277C" value="0x0000F3FF" />
8543*61046927SAndroid Build Coastguard Worker    </register_config>
8544*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
8545*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
8546*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00010003" />
8547*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00012011" />
8548*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00015014" />
8549*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00051050" />
8550*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00053052" />
8551*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00055054" />
8552*61046927SAndroid Build Coastguard Worker    </register_config>
8553*61046927SAndroid Build Coastguard Worker  </set>
8554*61046927SAndroid Build Coastguard Worker
8555*61046927SAndroid Build Coastguard Worker  <set name="Metric set Sampler"
8556*61046927SAndroid Build Coastguard Worker       chipset="SKLGT2"
8557*61046927SAndroid Build Coastguard Worker       symbol_name="Sampler"
8558*61046927SAndroid Build Coastguard Worker       underscore_name="sampler"
8559*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO BB"
8560*61046927SAndroid Build Coastguard Worker       hw_config_guid="efe7eba4-fd9e-4a09-a92b-334970b5de57"
8561*61046927SAndroid Build Coastguard Worker       >
8562*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
8563*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
8564*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
8565*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
8566*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8567*61046927SAndroid Build Coastguard Worker             units="ns"
8568*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8569*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
8570*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8571*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
8572*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8573*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8574*61046927SAndroid Build Coastguard Worker             />
8575*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
8576*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
8577*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
8578*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
8579*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8580*61046927SAndroid Build Coastguard Worker             units="cycles"
8581*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8582*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
8583*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8584*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
8585*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8586*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8587*61046927SAndroid Build Coastguard Worker             />
8588*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
8589*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
8590*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
8591*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
8592*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8593*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
8594*61046927SAndroid Build Coastguard Worker             units="hz"
8595*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8596*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
8597*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8598*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
8599*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8600*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8601*61046927SAndroid Build Coastguard Worker             />
8602*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
8603*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
8604*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
8605*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
8606*61046927SAndroid Build Coastguard Worker             data_type="float"
8607*61046927SAndroid Build Coastguard Worker             max_equation="100"
8608*61046927SAndroid Build Coastguard Worker             units="percent"
8609*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8610*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
8611*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8612*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
8613*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8614*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8615*61046927SAndroid Build Coastguard Worker             />
8616*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
8617*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
8618*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
8619*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
8620*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8621*61046927SAndroid Build Coastguard Worker             units="threads"
8622*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8623*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
8624*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
8625*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8626*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8627*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8628*61046927SAndroid Build Coastguard Worker             />
8629*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
8630*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
8631*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
8632*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
8633*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8634*61046927SAndroid Build Coastguard Worker             units="threads"
8635*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8636*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
8637*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
8638*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8639*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
8640*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8641*61046927SAndroid Build Coastguard Worker             />
8642*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
8643*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
8644*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
8645*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
8646*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8647*61046927SAndroid Build Coastguard Worker             units="threads"
8648*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8649*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
8650*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
8651*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8652*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
8653*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8654*61046927SAndroid Build Coastguard Worker             />
8655*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
8656*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
8657*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
8658*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
8659*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8660*61046927SAndroid Build Coastguard Worker             units="threads"
8661*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8662*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
8663*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
8664*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8665*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
8666*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8667*61046927SAndroid Build Coastguard Worker             />
8668*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
8669*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
8670*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
8671*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
8672*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8673*61046927SAndroid Build Coastguard Worker             units="threads"
8674*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8675*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
8676*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
8677*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8678*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8679*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8680*61046927SAndroid Build Coastguard Worker             />
8681*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
8682*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
8683*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
8684*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
8685*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8686*61046927SAndroid Build Coastguard Worker             units="threads"
8687*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8688*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
8689*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
8690*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8691*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
8692*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8693*61046927SAndroid Build Coastguard Worker             />
8694*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
8695*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
8696*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
8697*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
8698*61046927SAndroid Build Coastguard Worker             data_type="float"
8699*61046927SAndroid Build Coastguard Worker             max_equation="100"
8700*61046927SAndroid Build Coastguard Worker             units="percent"
8701*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8702*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8703*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
8704*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
8705*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8706*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8707*61046927SAndroid Build Coastguard Worker             />
8708*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
8709*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
8710*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
8711*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
8712*61046927SAndroid Build Coastguard Worker             data_type="float"
8713*61046927SAndroid Build Coastguard Worker             max_equation="100"
8714*61046927SAndroid Build Coastguard Worker             units="percent"
8715*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8716*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8717*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
8718*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
8719*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8720*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8721*61046927SAndroid Build Coastguard Worker             />
8722*61046927SAndroid Build Coastguard Worker    <counter name="EU Both FPU Pipes Active"
8723*61046927SAndroid Build Coastguard Worker             symbol_name="EuFpuBothActive"
8724*61046927SAndroid Build Coastguard Worker             underscore_name="eu_fpu_both_active"
8725*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which both EU FPU pipelines were actively processing."
8726*61046927SAndroid Build Coastguard Worker             data_type="float"
8727*61046927SAndroid Build Coastguard Worker             max_equation="100"
8728*61046927SAndroid Build Coastguard Worker             units="percent"
8729*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8730*61046927SAndroid Build Coastguard Worker             equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8731*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
8732*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8733*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8734*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8735*61046927SAndroid Build Coastguard Worker             />
8736*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU0 Pipe Active"
8737*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu0Active"
8738*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu0_active"
8739*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
8740*61046927SAndroid Build Coastguard Worker             data_type="float"
8741*61046927SAndroid Build Coastguard Worker             max_equation="100"
8742*61046927SAndroid Build Coastguard Worker             units="percent"
8743*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8744*61046927SAndroid Build Coastguard Worker             equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8745*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
8746*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8747*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8748*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8749*61046927SAndroid Build Coastguard Worker             />
8750*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU1 Pipe Active"
8751*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu1Active"
8752*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu1_active"
8753*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
8754*61046927SAndroid Build Coastguard Worker             data_type="float"
8755*61046927SAndroid Build Coastguard Worker             max_equation="100"
8756*61046927SAndroid Build Coastguard Worker             units="percent"
8757*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8758*61046927SAndroid Build Coastguard Worker             equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8759*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
8760*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8761*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8762*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8763*61046927SAndroid Build Coastguard Worker             />
8764*61046927SAndroid Build Coastguard Worker    <counter name="VS Send Pipe Active"
8765*61046927SAndroid Build Coastguard Worker             symbol_name="VsSendActive"
8766*61046927SAndroid Build Coastguard Worker             underscore_name="vs_send_active"
8767*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
8768*61046927SAndroid Build Coastguard Worker             data_type="float"
8769*61046927SAndroid Build Coastguard Worker             max_equation="100"
8770*61046927SAndroid Build Coastguard Worker             units="percent"
8771*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8772*61046927SAndroid Build Coastguard Worker             equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8773*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
8774*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8775*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8776*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8777*61046927SAndroid Build Coastguard Worker             />
8778*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU0 Pipe Active"
8779*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu0Active"
8780*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu0_active"
8781*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
8782*61046927SAndroid Build Coastguard Worker             data_type="float"
8783*61046927SAndroid Build Coastguard Worker             max_equation="100"
8784*61046927SAndroid Build Coastguard Worker             units="percent"
8785*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8786*61046927SAndroid Build Coastguard Worker             equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8787*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
8788*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8789*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8790*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8791*61046927SAndroid Build Coastguard Worker             />
8792*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU1 Pipe Active"
8793*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu1Active"
8794*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu1_active"
8795*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
8796*61046927SAndroid Build Coastguard Worker             data_type="float"
8797*61046927SAndroid Build Coastguard Worker             max_equation="100"
8798*61046927SAndroid Build Coastguard Worker             units="percent"
8799*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8800*61046927SAndroid Build Coastguard Worker             equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8801*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
8802*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8803*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8804*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8805*61046927SAndroid Build Coastguard Worker             />
8806*61046927SAndroid Build Coastguard Worker    <counter name="PS Send Pipeline Active"
8807*61046927SAndroid Build Coastguard Worker             symbol_name="PsSendActive"
8808*61046927SAndroid Build Coastguard Worker             underscore_name="ps_send_active"
8809*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
8810*61046927SAndroid Build Coastguard Worker             data_type="float"
8811*61046927SAndroid Build Coastguard Worker             max_equation="100"
8812*61046927SAndroid Build Coastguard Worker             units="percent"
8813*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8814*61046927SAndroid Build Coastguard Worker             equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8815*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
8816*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8817*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8818*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8819*61046927SAndroid Build Coastguard Worker             />
8820*61046927SAndroid Build Coastguard Worker    <counter name="FS Both FPU Active"
8821*61046927SAndroid Build Coastguard Worker             symbol_name="PsEuBothFpuActive"
8822*61046927SAndroid Build Coastguard Worker             underscore_name="ps_eu_both_fpu_active"
8823*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which fragment shaders were processed actively on the both FPUs."
8824*61046927SAndroid Build Coastguard Worker             data_type="float"
8825*61046927SAndroid Build Coastguard Worker             max_equation="100"
8826*61046927SAndroid Build Coastguard Worker             units="percent"
8827*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8828*61046927SAndroid Build Coastguard Worker             equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8829*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
8830*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
8831*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8832*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8833*61046927SAndroid Build Coastguard Worker             />
8834*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
8835*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
8836*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
8837*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
8838*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8839*61046927SAndroid Build Coastguard Worker             units="pixels"
8840*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8841*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
8842*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
8843*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8844*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8845*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8846*61046927SAndroid Build Coastguard Worker             />
8847*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
8848*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
8849*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
8850*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
8851*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8852*61046927SAndroid Build Coastguard Worker             units="pixels"
8853*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8854*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
8855*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
8856*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8857*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8858*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8859*61046927SAndroid Build Coastguard Worker             />
8860*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
8861*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
8862*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
8863*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
8864*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8865*61046927SAndroid Build Coastguard Worker             units="pixels"
8866*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8867*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
8868*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
8869*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8870*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8871*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8872*61046927SAndroid Build Coastguard Worker             />
8873*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
8874*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
8875*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
8876*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
8877*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8878*61046927SAndroid Build Coastguard Worker             units="pixels"
8879*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8880*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
8881*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
8882*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
8883*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8884*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8885*61046927SAndroid Build Coastguard Worker             />
8886*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
8887*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
8888*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
8889*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
8890*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8891*61046927SAndroid Build Coastguard Worker             units="pixels"
8892*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8893*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
8894*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
8895*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8896*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8897*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8898*61046927SAndroid Build Coastguard Worker             />
8899*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
8900*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
8901*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
8902*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
8903*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8904*61046927SAndroid Build Coastguard Worker             units="pixels"
8905*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8906*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
8907*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
8908*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
8909*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8910*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8911*61046927SAndroid Build Coastguard Worker             />
8912*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
8913*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
8914*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
8915*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
8916*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8917*61046927SAndroid Build Coastguard Worker             units="pixels"
8918*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8919*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
8920*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
8921*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
8922*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8923*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8924*61046927SAndroid Build Coastguard Worker             />
8925*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
8926*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
8927*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
8928*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
8929*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8930*61046927SAndroid Build Coastguard Worker             units="texels"
8931*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8932*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
8933*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
8934*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
8935*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8936*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8937*61046927SAndroid Build Coastguard Worker             />
8938*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
8939*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
8940*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
8941*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
8942*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8943*61046927SAndroid Build Coastguard Worker             units="texels"
8944*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8945*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
8946*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
8947*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
8948*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8949*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8950*61046927SAndroid Build Coastguard Worker             />
8951*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
8952*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
8953*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
8954*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
8955*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8956*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
8957*61046927SAndroid Build Coastguard Worker             units="bytes"
8958*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
8959*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
8960*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
8961*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8962*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
8963*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8964*61046927SAndroid Build Coastguard Worker             />
8965*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
8966*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
8967*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
8968*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
8969*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8970*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
8971*61046927SAndroid Build Coastguard Worker             units="bytes"
8972*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
8973*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
8974*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
8975*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8976*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
8977*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8978*61046927SAndroid Build Coastguard Worker             />
8979*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
8980*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
8981*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
8982*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
8983*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8984*61046927SAndroid Build Coastguard Worker             units="messages"
8985*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8986*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
8987*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
8988*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8989*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8990*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8991*61046927SAndroid Build Coastguard Worker             />
8992*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
8993*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
8994*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
8995*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
8996*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8997*61046927SAndroid Build Coastguard Worker             units="messages"
8998*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8999*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
9000*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
9001*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9002*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
9003*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9004*61046927SAndroid Build Coastguard Worker             />
9005*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
9006*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
9007*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
9008*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
9009*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9010*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
9011*61046927SAndroid Build Coastguard Worker             units="bytes"
9012*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
9013*61046927SAndroid Build Coastguard Worker             equation="A 30 READ  A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL"
9014*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
9015*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
9016*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
9017*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9018*61046927SAndroid Build Coastguard Worker             />
9019*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
9020*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
9021*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
9022*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
9023*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9024*61046927SAndroid Build Coastguard Worker             units="messages"
9025*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9026*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
9027*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
9028*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9029*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9030*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9031*61046927SAndroid Build Coastguard Worker             />
9032*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Subslice1 Input Available"
9033*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler01InputAvailable"
9034*61046927SAndroid Build Coastguard Worker             underscore_name="sampler01_input_available"
9035*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 subslice1 sampler input is available"
9036*61046927SAndroid Build Coastguard Worker             data_type="float"
9037*61046927SAndroid Build Coastguard Worker             max_equation="100"
9038*61046927SAndroid Build Coastguard Worker             units="percent"
9039*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9040*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
9041*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x2 AND"
9042*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
9043*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
9044*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9045*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
9046*61046927SAndroid Build Coastguard Worker             />
9047*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Subslice2 Input Available"
9048*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler02InputAvailable"
9049*61046927SAndroid Build Coastguard Worker             underscore_name="sampler02_input_available"
9050*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 subslice2 sampler input is available"
9051*61046927SAndroid Build Coastguard Worker             data_type="float"
9052*61046927SAndroid Build Coastguard Worker             max_equation="100"
9053*61046927SAndroid Build Coastguard Worker             units="percent"
9054*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9055*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
9056*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x4 AND"
9057*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
9058*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
9059*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9060*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
9061*61046927SAndroid Build Coastguard Worker             />
9062*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Subslice0 Input Available"
9063*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler00InputAvailable"
9064*61046927SAndroid Build Coastguard Worker             underscore_name="sampler00_input_available"
9065*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 subslice0 sampler input is available"
9066*61046927SAndroid Build Coastguard Worker             data_type="float"
9067*61046927SAndroid Build Coastguard Worker             max_equation="100"
9068*61046927SAndroid Build Coastguard Worker             units="percent"
9069*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9070*61046927SAndroid Build Coastguard Worker             equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV"
9071*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x1 AND"
9072*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
9073*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
9074*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9075*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
9076*61046927SAndroid Build Coastguard Worker             />
9077*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Subslice2 Sampler Output Ready"
9078*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler02OutputReady"
9079*61046927SAndroid Build Coastguard Worker             underscore_name="sampler02_output_ready"
9080*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 subslice2 sampler output is ready"
9081*61046927SAndroid Build Coastguard Worker             data_type="float"
9082*61046927SAndroid Build Coastguard Worker             max_equation="100"
9083*61046927SAndroid Build Coastguard Worker             units="percent"
9084*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9085*61046927SAndroid Build Coastguard Worker             equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
9086*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x4 AND"
9087*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
9088*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
9089*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9090*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
9091*61046927SAndroid Build Coastguard Worker             />
9092*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Subslice0 Sampler Output Ready"
9093*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler00OutputReady"
9094*61046927SAndroid Build Coastguard Worker             underscore_name="sampler00_output_ready"
9095*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 subslice0 sampler output is ready"
9096*61046927SAndroid Build Coastguard Worker             data_type="float"
9097*61046927SAndroid Build Coastguard Worker             max_equation="100"
9098*61046927SAndroid Build Coastguard Worker             units="percent"
9099*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9100*61046927SAndroid Build Coastguard Worker             equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV"
9101*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x1 AND"
9102*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
9103*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
9104*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9105*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
9106*61046927SAndroid Build Coastguard Worker             />
9107*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Subslice1 Sampler Output Ready"
9108*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler01OutputReady"
9109*61046927SAndroid Build Coastguard Worker             underscore_name="sampler01_output_ready"
9110*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 subslice1 sampler output is ready"
9111*61046927SAndroid Build Coastguard Worker             data_type="float"
9112*61046927SAndroid Build Coastguard Worker             max_equation="100"
9113*61046927SAndroid Build Coastguard Worker             units="percent"
9114*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9115*61046927SAndroid Build Coastguard Worker             equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV"
9116*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x2 AND"
9117*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
9118*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
9119*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9120*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
9121*61046927SAndroid Build Coastguard Worker             />
9122*61046927SAndroid Build Coastguard Worker    <counter name="SQ is full"
9123*61046927SAndroid Build Coastguard Worker             symbol_name="GTRequestQueueFull"
9124*61046927SAndroid Build Coastguard Worker             underscore_name="gt_request_queue_full"
9125*61046927SAndroid Build Coastguard Worker             description="The percentage of time when SQ is filled above a threshold (usually 48 entries)"
9126*61046927SAndroid Build Coastguard Worker             data_type="float"
9127*61046927SAndroid Build Coastguard Worker             max_equation="100"
9128*61046927SAndroid Build Coastguard Worker             units="percent"
9129*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9130*61046927SAndroid Build Coastguard Worker             equation="PERFCNT 0 READ 100 UMUL $GpuCoreClocks FDIV"
9131*61046927SAndroid Build Coastguard Worker             availability="true $QueryMode &amp;&amp;"
9132*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
9133*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9134*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL"
9135*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9136*61046927SAndroid Build Coastguard Worker             />
9137*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
9138*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x000000A0" />
9139*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14152C00" />
9140*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16150005" />
9141*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x121600A0" />
9142*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14352C00" />
9143*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16350005" />
9144*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x123600A0" />
9145*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14552C00" />
9146*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16550005" />
9147*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x125600A0" />
9148*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x062F6000" />
9149*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x022F2000" />
9150*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C4C0050" />
9151*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4C0010" />
9152*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0D8000" />
9153*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0DA000" />
9154*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x000D8000" />
9155*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x020DA000" />
9156*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x040DA000" />
9157*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060D2000" />
9158*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x100F0350" />
9159*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0FB000" />
9160*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0F00DA" />
9161*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x182C0028" />
9162*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A2C8000" />
9163*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x022DC000" />
9164*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x042D4000" />
9165*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C138000" />
9166*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E132000" />
9167*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0413C000" />
9168*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C140018" />
9169*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C157000" />
9170*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E150078" />
9171*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10150000" />
9172*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04162180" />
9173*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02160000" />
9174*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04174000" />
9175*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0233A000" />
9176*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04333000" />
9177*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14348000" />
9178*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16348000" />
9179*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02357870" />
9180*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10350000" />
9181*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04360043" />
9182*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02360000" />
9183*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04371000" />
9184*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E538000" />
9185*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00538000" />
9186*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06533000" />
9187*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C540020" />
9188*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12548000" />
9189*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E557000" />
9190*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00557800" />
9191*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10550000" />
9192*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06560043" />
9193*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02560000" />
9194*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06571000" />
9195*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1190FF80" />
9196*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57900000" />
9197*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49900000" />
9198*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
9199*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
9200*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B900060" />
9201*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x59900000" />
9202*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51900000" />
9203*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41900C00" />
9204*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900842" />
9205*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
9206*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900060" />
9207*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
9208*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x000091BC" value="0xE0500000" />
9209*61046927SAndroid Build Coastguard Worker    </register_config>
9210*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
9211*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
9212*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002744" value="0x00800000" />
9213*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
9214*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0x70800000" />
9215*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
9216*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0x00800000" />
9217*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002770" value="0x0000C000" />
9218*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002774" value="0x0000E7FF" />
9219*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002778" value="0x00003000" />
9220*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000277C" value="0x0000F9FF" />
9221*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002780" value="0x00000C00" />
9222*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002784" value="0x0000FE7F" />
9223*61046927SAndroid Build Coastguard Worker    </register_config>
9224*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
9225*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
9226*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00010003" />
9227*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00012011" />
9228*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00015014" />
9229*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00051050" />
9230*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00053052" />
9231*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00055054" />
9232*61046927SAndroid Build Coastguard Worker    </register_config>
9233*61046927SAndroid Build Coastguard Worker  </set>
9234*61046927SAndroid Build Coastguard Worker
9235*61046927SAndroid Build Coastguard Worker  <set name="Metric set TDL_1"
9236*61046927SAndroid Build Coastguard Worker       chipset="SKLGT2"
9237*61046927SAndroid Build Coastguard Worker       symbol_name="TDL_1"
9238*61046927SAndroid Build Coastguard Worker       underscore_name="tdl_1"
9239*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO BB"
9240*61046927SAndroid Build Coastguard Worker       hw_config_guid="e9bd0bbb-c7b7-4a26-a27a-246987354776"
9241*61046927SAndroid Build Coastguard Worker       >
9242*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
9243*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
9244*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
9245*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
9246*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9247*61046927SAndroid Build Coastguard Worker             units="ns"
9248*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9249*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
9250*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9251*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9252*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9253*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9254*61046927SAndroid Build Coastguard Worker             />
9255*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
9256*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
9257*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
9258*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
9259*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9260*61046927SAndroid Build Coastguard Worker             units="cycles"
9261*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9262*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
9263*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9264*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
9265*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9266*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9267*61046927SAndroid Build Coastguard Worker             />
9268*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
9269*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
9270*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
9271*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
9272*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9273*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
9274*61046927SAndroid Build Coastguard Worker             units="hz"
9275*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9276*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
9277*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9278*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9279*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9280*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9281*61046927SAndroid Build Coastguard Worker             />
9282*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
9283*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
9284*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
9285*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
9286*61046927SAndroid Build Coastguard Worker             data_type="float"
9287*61046927SAndroid Build Coastguard Worker             max_equation="100"
9288*61046927SAndroid Build Coastguard Worker             units="percent"
9289*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9290*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
9291*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9292*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
9293*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9294*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9295*61046927SAndroid Build Coastguard Worker             />
9296*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
9297*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
9298*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
9299*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
9300*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9301*61046927SAndroid Build Coastguard Worker             units="threads"
9302*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9303*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
9304*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
9305*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9306*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
9307*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9308*61046927SAndroid Build Coastguard Worker             />
9309*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
9310*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
9311*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
9312*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
9313*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9314*61046927SAndroid Build Coastguard Worker             units="threads"
9315*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9316*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
9317*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
9318*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9319*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
9320*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9321*61046927SAndroid Build Coastguard Worker             />
9322*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
9323*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
9324*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
9325*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
9326*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9327*61046927SAndroid Build Coastguard Worker             units="threads"
9328*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9329*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
9330*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
9331*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9332*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
9333*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9334*61046927SAndroid Build Coastguard Worker             />
9335*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
9336*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
9337*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
9338*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
9339*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9340*61046927SAndroid Build Coastguard Worker             units="threads"
9341*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9342*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
9343*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
9344*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9345*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
9346*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9347*61046927SAndroid Build Coastguard Worker             />
9348*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
9349*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
9350*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
9351*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
9352*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9353*61046927SAndroid Build Coastguard Worker             units="threads"
9354*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9355*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
9356*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
9357*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9358*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
9359*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9360*61046927SAndroid Build Coastguard Worker             />
9361*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
9362*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
9363*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
9364*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
9365*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9366*61046927SAndroid Build Coastguard Worker             units="threads"
9367*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9368*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
9369*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
9370*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9371*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
9372*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9373*61046927SAndroid Build Coastguard Worker             />
9374*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
9375*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
9376*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
9377*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
9378*61046927SAndroid Build Coastguard Worker             data_type="float"
9379*61046927SAndroid Build Coastguard Worker             max_equation="100"
9380*61046927SAndroid Build Coastguard Worker             units="percent"
9381*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9382*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9383*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
9384*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
9385*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9386*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9387*61046927SAndroid Build Coastguard Worker             />
9388*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
9389*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
9390*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
9391*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
9392*61046927SAndroid Build Coastguard Worker             data_type="float"
9393*61046927SAndroid Build Coastguard Worker             max_equation="100"
9394*61046927SAndroid Build Coastguard Worker             units="percent"
9395*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9396*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9397*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
9398*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
9399*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9400*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9401*61046927SAndroid Build Coastguard Worker             />
9402*61046927SAndroid Build Coastguard Worker    <counter name="EU Both FPU Pipes Active"
9403*61046927SAndroid Build Coastguard Worker             symbol_name="EuFpuBothActive"
9404*61046927SAndroid Build Coastguard Worker             underscore_name="eu_fpu_both_active"
9405*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which both EU FPU pipelines were actively processing."
9406*61046927SAndroid Build Coastguard Worker             data_type="float"
9407*61046927SAndroid Build Coastguard Worker             max_equation="100"
9408*61046927SAndroid Build Coastguard Worker             units="percent"
9409*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9410*61046927SAndroid Build Coastguard Worker             equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9411*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
9412*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9413*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9414*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9415*61046927SAndroid Build Coastguard Worker             />
9416*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU0 Pipe Active"
9417*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu0Active"
9418*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu0_active"
9419*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
9420*61046927SAndroid Build Coastguard Worker             data_type="float"
9421*61046927SAndroid Build Coastguard Worker             max_equation="100"
9422*61046927SAndroid Build Coastguard Worker             units="percent"
9423*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9424*61046927SAndroid Build Coastguard Worker             equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9425*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
9426*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9427*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
9428*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9429*61046927SAndroid Build Coastguard Worker             />
9430*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU1 Pipe Active"
9431*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu1Active"
9432*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu1_active"
9433*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
9434*61046927SAndroid Build Coastguard Worker             data_type="float"
9435*61046927SAndroid Build Coastguard Worker             max_equation="100"
9436*61046927SAndroid Build Coastguard Worker             units="percent"
9437*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9438*61046927SAndroid Build Coastguard Worker             equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9439*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
9440*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9441*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
9442*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9443*61046927SAndroid Build Coastguard Worker             />
9444*61046927SAndroid Build Coastguard Worker    <counter name="VS Send Pipe Active"
9445*61046927SAndroid Build Coastguard Worker             symbol_name="VsSendActive"
9446*61046927SAndroid Build Coastguard Worker             underscore_name="vs_send_active"
9447*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
9448*61046927SAndroid Build Coastguard Worker             data_type="float"
9449*61046927SAndroid Build Coastguard Worker             max_equation="100"
9450*61046927SAndroid Build Coastguard Worker             units="percent"
9451*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9452*61046927SAndroid Build Coastguard Worker             equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9453*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
9454*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9455*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
9456*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9457*61046927SAndroid Build Coastguard Worker             />
9458*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU0 Pipe Active"
9459*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu0Active"
9460*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu0_active"
9461*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
9462*61046927SAndroid Build Coastguard Worker             data_type="float"
9463*61046927SAndroid Build Coastguard Worker             max_equation="100"
9464*61046927SAndroid Build Coastguard Worker             units="percent"
9465*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9466*61046927SAndroid Build Coastguard Worker             equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9467*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
9468*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9469*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
9470*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9471*61046927SAndroid Build Coastguard Worker             />
9472*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU1 Pipe Active"
9473*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu1Active"
9474*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu1_active"
9475*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
9476*61046927SAndroid Build Coastguard Worker             data_type="float"
9477*61046927SAndroid Build Coastguard Worker             max_equation="100"
9478*61046927SAndroid Build Coastguard Worker             units="percent"
9479*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9480*61046927SAndroid Build Coastguard Worker             equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9481*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
9482*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9483*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
9484*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9485*61046927SAndroid Build Coastguard Worker             />
9486*61046927SAndroid Build Coastguard Worker    <counter name="PS Send Pipeline Active"
9487*61046927SAndroid Build Coastguard Worker             symbol_name="PsSendActive"
9488*61046927SAndroid Build Coastguard Worker             underscore_name="ps_send_active"
9489*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
9490*61046927SAndroid Build Coastguard Worker             data_type="float"
9491*61046927SAndroid Build Coastguard Worker             max_equation="100"
9492*61046927SAndroid Build Coastguard Worker             units="percent"
9493*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9494*61046927SAndroid Build Coastguard Worker             equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9495*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
9496*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9497*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
9498*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9499*61046927SAndroid Build Coastguard Worker             />
9500*61046927SAndroid Build Coastguard Worker    <counter name="FS Both FPU Active"
9501*61046927SAndroid Build Coastguard Worker             symbol_name="PsEuBothFpuActive"
9502*61046927SAndroid Build Coastguard Worker             underscore_name="ps_eu_both_fpu_active"
9503*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which fragment shaders were processed actively on the both FPUs."
9504*61046927SAndroid Build Coastguard Worker             data_type="float"
9505*61046927SAndroid Build Coastguard Worker             max_equation="100"
9506*61046927SAndroid Build Coastguard Worker             units="percent"
9507*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9508*61046927SAndroid Build Coastguard Worker             equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9509*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
9510*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
9511*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
9512*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9513*61046927SAndroid Build Coastguard Worker             />
9514*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
9515*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
9516*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
9517*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
9518*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9519*61046927SAndroid Build Coastguard Worker             units="pixels"
9520*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9521*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
9522*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
9523*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9524*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
9525*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9526*61046927SAndroid Build Coastguard Worker             />
9527*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
9528*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
9529*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
9530*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
9531*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9532*61046927SAndroid Build Coastguard Worker             units="pixels"
9533*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9534*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
9535*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
9536*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9537*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
9538*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9539*61046927SAndroid Build Coastguard Worker             />
9540*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
9541*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
9542*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
9543*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
9544*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9545*61046927SAndroid Build Coastguard Worker             units="pixels"
9546*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9547*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
9548*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
9549*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9550*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
9551*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9552*61046927SAndroid Build Coastguard Worker             />
9553*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
9554*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
9555*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
9556*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
9557*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9558*61046927SAndroid Build Coastguard Worker             units="pixels"
9559*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9560*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
9561*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
9562*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
9563*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
9564*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9565*61046927SAndroid Build Coastguard Worker             />
9566*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
9567*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
9568*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
9569*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
9570*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9571*61046927SAndroid Build Coastguard Worker             units="pixels"
9572*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9573*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
9574*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
9575*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9576*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
9577*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9578*61046927SAndroid Build Coastguard Worker             />
9579*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
9580*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
9581*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
9582*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
9583*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9584*61046927SAndroid Build Coastguard Worker             units="pixels"
9585*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9586*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
9587*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
9588*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
9589*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
9590*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9591*61046927SAndroid Build Coastguard Worker             />
9592*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
9593*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
9594*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
9595*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
9596*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9597*61046927SAndroid Build Coastguard Worker             units="pixels"
9598*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9599*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
9600*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
9601*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
9602*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
9603*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9604*61046927SAndroid Build Coastguard Worker             />
9605*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
9606*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
9607*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
9608*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
9609*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9610*61046927SAndroid Build Coastguard Worker             units="texels"
9611*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9612*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
9613*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
9614*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
9615*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9616*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9617*61046927SAndroid Build Coastguard Worker             />
9618*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
9619*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
9620*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
9621*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
9622*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9623*61046927SAndroid Build Coastguard Worker             units="texels"
9624*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9625*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
9626*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
9627*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
9628*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9629*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9630*61046927SAndroid Build Coastguard Worker             />
9631*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
9632*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
9633*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
9634*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
9635*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9636*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
9637*61046927SAndroid Build Coastguard Worker             units="bytes"
9638*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
9639*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
9640*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
9641*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9642*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
9643*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9644*61046927SAndroid Build Coastguard Worker             />
9645*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
9646*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
9647*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
9648*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
9649*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9650*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
9651*61046927SAndroid Build Coastguard Worker             units="bytes"
9652*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
9653*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
9654*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
9655*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9656*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
9657*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9658*61046927SAndroid Build Coastguard Worker             />
9659*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
9660*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
9661*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
9662*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
9663*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9664*61046927SAndroid Build Coastguard Worker             units="messages"
9665*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9666*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
9667*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
9668*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9669*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9670*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9671*61046927SAndroid Build Coastguard Worker             />
9672*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
9673*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
9674*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
9675*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
9676*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9677*61046927SAndroid Build Coastguard Worker             units="messages"
9678*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9679*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
9680*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
9681*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9682*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
9683*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9684*61046927SAndroid Build Coastguard Worker             />
9685*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
9686*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
9687*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
9688*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
9689*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9690*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
9691*61046927SAndroid Build Coastguard Worker             units="bytes"
9692*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
9693*61046927SAndroid Build Coastguard Worker             equation="A 30 READ  A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL"
9694*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
9695*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
9696*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
9697*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9698*61046927SAndroid Build Coastguard Worker             />
9699*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
9700*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
9701*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
9702*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
9703*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9704*61046927SAndroid Build Coastguard Worker             units="messages"
9705*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9706*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
9707*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
9708*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9709*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9710*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9711*61046927SAndroid Build Coastguard Worker             />
9712*61046927SAndroid Build Coastguard Worker    <counter name="NonPS Thread Ready For Dispatch on Slice0 Subslice1"
9713*61046927SAndroid Build Coastguard Worker             symbol_name="NonPSThread01ReadyForDispatch"
9714*61046927SAndroid Build Coastguard Worker             underscore_name="non_ps_thread01_ready_for_dispatch"
9715*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which non-PS thread is ready for dispatch on slice0 subslice1 thread dispatcher"
9716*61046927SAndroid Build Coastguard Worker             data_type="float"
9717*61046927SAndroid Build Coastguard Worker             max_equation="100"
9718*61046927SAndroid Build Coastguard Worker             units="percent"
9719*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9720*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
9721*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x2 AND"
9722*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
9723*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
9724*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9725*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
9726*61046927SAndroid Build Coastguard Worker             />
9727*61046927SAndroid Build Coastguard Worker    <counter name="PS Thread Ready For Dispatch on Slice0 Subslice0"
9728*61046927SAndroid Build Coastguard Worker             symbol_name="PSThread00ReadyForDispatch"
9729*61046927SAndroid Build Coastguard Worker             underscore_name="ps_thread00_ready_for_dispatch"
9730*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which PS thread is ready for dispatch on slice0 subslice0 thread dispatcher"
9731*61046927SAndroid Build Coastguard Worker             data_type="float"
9732*61046927SAndroid Build Coastguard Worker             max_equation="100"
9733*61046927SAndroid Build Coastguard Worker             units="percent"
9734*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9735*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
9736*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x1 AND"
9737*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
9738*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
9739*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9740*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
9741*61046927SAndroid Build Coastguard Worker             />
9742*61046927SAndroid Build Coastguard Worker    <counter name="NonPS Thread Ready For Dispatch on Slice0 Subslice0"
9743*61046927SAndroid Build Coastguard Worker             symbol_name="NonPSThread00ReadyForDispatch"
9744*61046927SAndroid Build Coastguard Worker             underscore_name="non_ps_thread00_ready_for_dispatch"
9745*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which non-PS thread is ready for dispatch on slice0 subslice0 thread dispatcher"
9746*61046927SAndroid Build Coastguard Worker             data_type="float"
9747*61046927SAndroid Build Coastguard Worker             max_equation="100"
9748*61046927SAndroid Build Coastguard Worker             units="percent"
9749*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9750*61046927SAndroid Build Coastguard Worker             equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV"
9751*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x1 AND"
9752*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
9753*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
9754*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9755*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
9756*61046927SAndroid Build Coastguard Worker             />
9757*61046927SAndroid Build Coastguard Worker    <counter name="PS Thread Ready For Dispatch on Slice0 Subslice2"
9758*61046927SAndroid Build Coastguard Worker             symbol_name="PSThread02ReadyForDispatch"
9759*61046927SAndroid Build Coastguard Worker             underscore_name="ps_thread02_ready_for_dispatch"
9760*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which PS thread is ready for dispatch on slice0 subslice2 thread dispatcher"
9761*61046927SAndroid Build Coastguard Worker             data_type="float"
9762*61046927SAndroid Build Coastguard Worker             max_equation="100"
9763*61046927SAndroid Build Coastguard Worker             units="percent"
9764*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9765*61046927SAndroid Build Coastguard Worker             equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV"
9766*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x4 AND"
9767*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
9768*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
9769*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9770*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
9771*61046927SAndroid Build Coastguard Worker             />
9772*61046927SAndroid Build Coastguard Worker    <counter name="NonPS Thread Ready For Dispatch on Slice0 Subslice2"
9773*61046927SAndroid Build Coastguard Worker             symbol_name="NonPSThread02ReadyForDispatch"
9774*61046927SAndroid Build Coastguard Worker             underscore_name="non_ps_thread02_ready_for_dispatch"
9775*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which non-PS thread is ready for dispatch on slice0 subslice2 thread dispatcher"
9776*61046927SAndroid Build Coastguard Worker             data_type="float"
9777*61046927SAndroid Build Coastguard Worker             max_equation="100"
9778*61046927SAndroid Build Coastguard Worker             units="percent"
9779*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9780*61046927SAndroid Build Coastguard Worker             equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV"
9781*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x4 AND"
9782*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
9783*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
9784*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9785*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
9786*61046927SAndroid Build Coastguard Worker             />
9787*61046927SAndroid Build Coastguard Worker    <counter name="PS Thread Ready For Dispatch on Slice0 Subslice1"
9788*61046927SAndroid Build Coastguard Worker             symbol_name="PSThread01ReadyForDispatch"
9789*61046927SAndroid Build Coastguard Worker             underscore_name="ps_thread01_ready_for_dispatch"
9790*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which PS thread is ready for dispatch on slice0 subslice1 thread dispatcher"
9791*61046927SAndroid Build Coastguard Worker             data_type="float"
9792*61046927SAndroid Build Coastguard Worker             max_equation="100"
9793*61046927SAndroid Build Coastguard Worker             units="percent"
9794*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9795*61046927SAndroid Build Coastguard Worker             equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV"
9796*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x2 AND"
9797*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
9798*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
9799*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9800*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
9801*61046927SAndroid Build Coastguard Worker             />
9802*61046927SAndroid Build Coastguard Worker    <counter name="SQ is full"
9803*61046927SAndroid Build Coastguard Worker             symbol_name="GTRequestQueueFull"
9804*61046927SAndroid Build Coastguard Worker             underscore_name="gt_request_queue_full"
9805*61046927SAndroid Build Coastguard Worker             description="The percentage of time when SQ is filled above a threshold (usually 48 entries)"
9806*61046927SAndroid Build Coastguard Worker             data_type="float"
9807*61046927SAndroid Build Coastguard Worker             max_equation="100"
9808*61046927SAndroid Build Coastguard Worker             units="percent"
9809*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9810*61046927SAndroid Build Coastguard Worker             equation="PERFCNT 0 READ 100 UMUL $GpuCoreClocks FDIV"
9811*61046927SAndroid Build Coastguard Worker             availability="true $QueryMode &amp;&amp;"
9812*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
9813*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9814*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL"
9815*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9816*61046927SAndroid Build Coastguard Worker             />
9817*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
9818*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x000000A0" />
9819*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12120000" />
9820*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12320000" />
9821*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12520000" />
9822*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x002F8000" />
9823*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x022F3000" />
9824*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4C0015" />
9825*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0D8000" />
9826*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0DA000" />
9827*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x000D8000" />
9828*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x020DA000" />
9829*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x040DA000" />
9830*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060D2000" />
9831*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x100F03A0" />
9832*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0FF000" />
9833*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0F0095" />
9834*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x062C8000" />
9835*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x082C8000" />
9836*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A2C8000" />
9837*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C2D8000" />
9838*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E2D4000" />
9839*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x062D4000" />
9840*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02108000" />
9841*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0410C000" />
9842*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02118000" />
9843*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0411C000" />
9844*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02121880" />
9845*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x041219B5" />
9846*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00120000" />
9847*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02134000" />
9848*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04135000" />
9849*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C308000" />
9850*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E304000" />
9851*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06304000" />
9852*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C318000" />
9853*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E314000" />
9854*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06314000" />
9855*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C321A80" />
9856*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E320033" />
9857*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06320031" />
9858*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00320000" />
9859*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C334000" />
9860*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E331000" />
9861*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06331000" />
9862*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E508000" />
9863*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00508000" />
9864*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02504000" />
9865*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E518000" />
9866*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00518000" />
9867*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02514000" />
9868*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E521880" />
9869*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00521A80" />
9870*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02520033" />
9871*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E534000" />
9872*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00534000" />
9873*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02531000" />
9874*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1190FF80" />
9875*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57900000" />
9876*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49900800" />
9877*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
9878*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
9879*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B900062" />
9880*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x59900000" />
9881*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51900000" />
9882*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41900C00" />
9883*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900003" />
9884*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
9885*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900040" />
9886*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
9887*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x000091BC" value="0xE0500000" />
9888*61046927SAndroid Build Coastguard Worker    </register_config>
9889*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
9890*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
9891*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002744" value="0x00800000" />
9892*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
9893*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0xF0800000" />
9894*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
9895*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0x30800000" />
9896*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002770" value="0x00000002" />
9897*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002774" value="0x00007FFF" />
9898*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002778" value="0x00000000" />
9899*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000277C" value="0x00009FFF" />
9900*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002780" value="0x00000002" />
9901*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002784" value="0x0000EFFF" />
9902*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002788" value="0x00000000" />
9903*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000278C" value="0x0000F3FF" />
9904*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002790" value="0x00000002" />
9905*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002794" value="0x0000FDFF" />
9906*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002798" value="0x00000000" />
9907*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000279C" value="0x0000FE7F" />
9908*61046927SAndroid Build Coastguard Worker    </register_config>
9909*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
9910*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
9911*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00010003" />
9912*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00012011" />
9913*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00015014" />
9914*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00051050" />
9915*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00053052" />
9916*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00055054" />
9917*61046927SAndroid Build Coastguard Worker    </register_config>
9918*61046927SAndroid Build Coastguard Worker  </set>
9919*61046927SAndroid Build Coastguard Worker
9920*61046927SAndroid Build Coastguard Worker  <set name="Metric set TDL_2"
9921*61046927SAndroid Build Coastguard Worker       chipset="SKLGT2"
9922*61046927SAndroid Build Coastguard Worker       symbol_name="TDL_2"
9923*61046927SAndroid Build Coastguard Worker       underscore_name="tdl_2"
9924*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO BB"
9925*61046927SAndroid Build Coastguard Worker       hw_config_guid="0a7accbf-8c55-455f-9984-23e9fb0b826d"
9926*61046927SAndroid Build Coastguard Worker       >
9927*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
9928*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
9929*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
9930*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
9931*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9932*61046927SAndroid Build Coastguard Worker             units="ns"
9933*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9934*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
9935*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9936*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9937*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9938*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9939*61046927SAndroid Build Coastguard Worker             />
9940*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
9941*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
9942*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
9943*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
9944*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9945*61046927SAndroid Build Coastguard Worker             units="cycles"
9946*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9947*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
9948*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9949*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
9950*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9951*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9952*61046927SAndroid Build Coastguard Worker             />
9953*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
9954*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
9955*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
9956*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
9957*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9958*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
9959*61046927SAndroid Build Coastguard Worker             units="hz"
9960*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9961*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
9962*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9963*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9964*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9965*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9966*61046927SAndroid Build Coastguard Worker             />
9967*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
9968*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
9969*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
9970*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
9971*61046927SAndroid Build Coastguard Worker             data_type="float"
9972*61046927SAndroid Build Coastguard Worker             max_equation="100"
9973*61046927SAndroid Build Coastguard Worker             units="percent"
9974*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9975*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
9976*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9977*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
9978*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9979*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9980*61046927SAndroid Build Coastguard Worker             />
9981*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
9982*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
9983*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
9984*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
9985*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9986*61046927SAndroid Build Coastguard Worker             units="threads"
9987*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9988*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
9989*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
9990*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9991*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
9992*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9993*61046927SAndroid Build Coastguard Worker             />
9994*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
9995*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
9996*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
9997*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
9998*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9999*61046927SAndroid Build Coastguard Worker             units="threads"
10000*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10001*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
10002*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
10003*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
10004*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
10005*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10006*61046927SAndroid Build Coastguard Worker             />
10007*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
10008*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
10009*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
10010*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
10011*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10012*61046927SAndroid Build Coastguard Worker             units="threads"
10013*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10014*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
10015*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
10016*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
10017*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
10018*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10019*61046927SAndroid Build Coastguard Worker             />
10020*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
10021*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
10022*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
10023*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
10024*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10025*61046927SAndroid Build Coastguard Worker             units="threads"
10026*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10027*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
10028*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
10029*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
10030*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
10031*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10032*61046927SAndroid Build Coastguard Worker             />
10033*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
10034*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
10035*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
10036*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
10037*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10038*61046927SAndroid Build Coastguard Worker             units="threads"
10039*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10040*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
10041*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
10042*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
10043*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
10044*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10045*61046927SAndroid Build Coastguard Worker             />
10046*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
10047*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
10048*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
10049*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
10050*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10051*61046927SAndroid Build Coastguard Worker             units="threads"
10052*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10053*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
10054*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
10055*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
10056*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
10057*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10058*61046927SAndroid Build Coastguard Worker             />
10059*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
10060*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
10061*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
10062*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
10063*61046927SAndroid Build Coastguard Worker             data_type="float"
10064*61046927SAndroid Build Coastguard Worker             max_equation="100"
10065*61046927SAndroid Build Coastguard Worker             units="percent"
10066*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10067*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
10068*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
10069*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
10070*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10071*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10072*61046927SAndroid Build Coastguard Worker             />
10073*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
10074*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
10075*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
10076*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
10077*61046927SAndroid Build Coastguard Worker             data_type="float"
10078*61046927SAndroid Build Coastguard Worker             max_equation="100"
10079*61046927SAndroid Build Coastguard Worker             units="percent"
10080*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10081*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
10082*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
10083*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
10084*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10085*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10086*61046927SAndroid Build Coastguard Worker             />
10087*61046927SAndroid Build Coastguard Worker    <counter name="EU Both FPU Pipes Active"
10088*61046927SAndroid Build Coastguard Worker             symbol_name="EuFpuBothActive"
10089*61046927SAndroid Build Coastguard Worker             underscore_name="eu_fpu_both_active"
10090*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which both EU FPU pipelines were actively processing."
10091*61046927SAndroid Build Coastguard Worker             data_type="float"
10092*61046927SAndroid Build Coastguard Worker             max_equation="100"
10093*61046927SAndroid Build Coastguard Worker             units="percent"
10094*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10095*61046927SAndroid Build Coastguard Worker             equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
10096*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
10097*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
10098*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10099*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10100*61046927SAndroid Build Coastguard Worker             />
10101*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU0 Pipe Active"
10102*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu0Active"
10103*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu0_active"
10104*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
10105*61046927SAndroid Build Coastguard Worker             data_type="float"
10106*61046927SAndroid Build Coastguard Worker             max_equation="100"
10107*61046927SAndroid Build Coastguard Worker             units="percent"
10108*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10109*61046927SAndroid Build Coastguard Worker             equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
10110*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
10111*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
10112*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
10113*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10114*61046927SAndroid Build Coastguard Worker             />
10115*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU1 Pipe Active"
10116*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu1Active"
10117*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu1_active"
10118*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
10119*61046927SAndroid Build Coastguard Worker             data_type="float"
10120*61046927SAndroid Build Coastguard Worker             max_equation="100"
10121*61046927SAndroid Build Coastguard Worker             units="percent"
10122*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10123*61046927SAndroid Build Coastguard Worker             equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
10124*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
10125*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
10126*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
10127*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10128*61046927SAndroid Build Coastguard Worker             />
10129*61046927SAndroid Build Coastguard Worker    <counter name="VS Send Pipe Active"
10130*61046927SAndroid Build Coastguard Worker             symbol_name="VsSendActive"
10131*61046927SAndroid Build Coastguard Worker             underscore_name="vs_send_active"
10132*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
10133*61046927SAndroid Build Coastguard Worker             data_type="float"
10134*61046927SAndroid Build Coastguard Worker             max_equation="100"
10135*61046927SAndroid Build Coastguard Worker             units="percent"
10136*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10137*61046927SAndroid Build Coastguard Worker             equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
10138*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
10139*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
10140*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
10141*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10142*61046927SAndroid Build Coastguard Worker             />
10143*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU0 Pipe Active"
10144*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu0Active"
10145*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu0_active"
10146*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
10147*61046927SAndroid Build Coastguard Worker             data_type="float"
10148*61046927SAndroid Build Coastguard Worker             max_equation="100"
10149*61046927SAndroid Build Coastguard Worker             units="percent"
10150*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10151*61046927SAndroid Build Coastguard Worker             equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
10152*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
10153*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
10154*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
10155*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10156*61046927SAndroid Build Coastguard Worker             />
10157*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU1 Pipe Active"
10158*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu1Active"
10159*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu1_active"
10160*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
10161*61046927SAndroid Build Coastguard Worker             data_type="float"
10162*61046927SAndroid Build Coastguard Worker             max_equation="100"
10163*61046927SAndroid Build Coastguard Worker             units="percent"
10164*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10165*61046927SAndroid Build Coastguard Worker             equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
10166*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
10167*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
10168*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
10169*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10170*61046927SAndroid Build Coastguard Worker             />
10171*61046927SAndroid Build Coastguard Worker    <counter name="PS Send Pipeline Active"
10172*61046927SAndroid Build Coastguard Worker             symbol_name="PsSendActive"
10173*61046927SAndroid Build Coastguard Worker             underscore_name="ps_send_active"
10174*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
10175*61046927SAndroid Build Coastguard Worker             data_type="float"
10176*61046927SAndroid Build Coastguard Worker             max_equation="100"
10177*61046927SAndroid Build Coastguard Worker             units="percent"
10178*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10179*61046927SAndroid Build Coastguard Worker             equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
10180*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
10181*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
10182*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
10183*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10184*61046927SAndroid Build Coastguard Worker             />
10185*61046927SAndroid Build Coastguard Worker    <counter name="FS Both FPU Active"
10186*61046927SAndroid Build Coastguard Worker             symbol_name="PsEuBothFpuActive"
10187*61046927SAndroid Build Coastguard Worker             underscore_name="ps_eu_both_fpu_active"
10188*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which fragment shaders were processed actively on the both FPUs."
10189*61046927SAndroid Build Coastguard Worker             data_type="float"
10190*61046927SAndroid Build Coastguard Worker             max_equation="100"
10191*61046927SAndroid Build Coastguard Worker             units="percent"
10192*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10193*61046927SAndroid Build Coastguard Worker             equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
10194*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
10195*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
10196*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
10197*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10198*61046927SAndroid Build Coastguard Worker             />
10199*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
10200*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
10201*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
10202*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
10203*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10204*61046927SAndroid Build Coastguard Worker             units="pixels"
10205*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10206*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
10207*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
10208*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
10209*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
10210*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10211*61046927SAndroid Build Coastguard Worker             />
10212*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
10213*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
10214*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
10215*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
10216*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10217*61046927SAndroid Build Coastguard Worker             units="pixels"
10218*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10219*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
10220*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
10221*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
10222*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
10223*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10224*61046927SAndroid Build Coastguard Worker             />
10225*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
10226*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
10227*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
10228*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
10229*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10230*61046927SAndroid Build Coastguard Worker             units="pixels"
10231*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10232*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
10233*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
10234*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
10235*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
10236*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10237*61046927SAndroid Build Coastguard Worker             />
10238*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
10239*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
10240*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
10241*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
10242*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10243*61046927SAndroid Build Coastguard Worker             units="pixels"
10244*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10245*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
10246*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
10247*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
10248*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
10249*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10250*61046927SAndroid Build Coastguard Worker             />
10251*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
10252*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
10253*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
10254*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
10255*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10256*61046927SAndroid Build Coastguard Worker             units="pixels"
10257*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10258*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
10259*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
10260*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
10261*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
10262*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10263*61046927SAndroid Build Coastguard Worker             />
10264*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
10265*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
10266*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
10267*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
10268*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10269*61046927SAndroid Build Coastguard Worker             units="pixels"
10270*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10271*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
10272*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
10273*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
10274*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
10275*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10276*61046927SAndroid Build Coastguard Worker             />
10277*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
10278*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
10279*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
10280*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
10281*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10282*61046927SAndroid Build Coastguard Worker             units="pixels"
10283*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10284*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
10285*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
10286*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
10287*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
10288*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10289*61046927SAndroid Build Coastguard Worker             />
10290*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
10291*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
10292*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
10293*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
10294*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10295*61046927SAndroid Build Coastguard Worker             units="texels"
10296*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10297*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
10298*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
10299*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
10300*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10301*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10302*61046927SAndroid Build Coastguard Worker             />
10303*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
10304*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
10305*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
10306*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
10307*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10308*61046927SAndroid Build Coastguard Worker             units="texels"
10309*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10310*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
10311*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
10312*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
10313*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10314*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10315*61046927SAndroid Build Coastguard Worker             />
10316*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
10317*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
10318*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
10319*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
10320*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10321*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
10322*61046927SAndroid Build Coastguard Worker             units="bytes"
10323*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
10324*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
10325*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
10326*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
10327*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
10328*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10329*61046927SAndroid Build Coastguard Worker             />
10330*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
10331*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
10332*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
10333*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
10334*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10335*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
10336*61046927SAndroid Build Coastguard Worker             units="bytes"
10337*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
10338*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
10339*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
10340*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
10341*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
10342*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10343*61046927SAndroid Build Coastguard Worker             />
10344*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
10345*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
10346*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
10347*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
10348*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10349*61046927SAndroid Build Coastguard Worker             units="messages"
10350*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10351*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
10352*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
10353*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
10354*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10355*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10356*61046927SAndroid Build Coastguard Worker             />
10357*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
10358*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
10359*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
10360*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
10361*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10362*61046927SAndroid Build Coastguard Worker             units="messages"
10363*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10364*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
10365*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
10366*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
10367*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
10368*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10369*61046927SAndroid Build Coastguard Worker             />
10370*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
10371*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
10372*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
10373*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
10374*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10375*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
10376*61046927SAndroid Build Coastguard Worker             units="bytes"
10377*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
10378*61046927SAndroid Build Coastguard Worker             equation="A 30 READ  A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL"
10379*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
10380*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
10381*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
10382*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10383*61046927SAndroid Build Coastguard Worker             />
10384*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
10385*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
10386*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
10387*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
10388*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10389*61046927SAndroid Build Coastguard Worker             units="messages"
10390*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10391*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
10392*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
10393*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
10394*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10395*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10396*61046927SAndroid Build Coastguard Worker             />
10397*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 Subslice1 Port 0"
10398*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader01ReadyPort0"
10399*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header01_ready_port0"
10400*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 subslice1 thread dispatcher port 0"
10401*61046927SAndroid Build Coastguard Worker             data_type="float"
10402*61046927SAndroid Build Coastguard Worker             max_equation="100"
10403*61046927SAndroid Build Coastguard Worker             units="percent"
10404*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10405*61046927SAndroid Build Coastguard Worker             equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
10406*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x2 AND"
10407*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
10408*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
10409*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10410*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
10411*61046927SAndroid Build Coastguard Worker             />
10412*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 Subslice0 Port 1"
10413*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader00ReadyPort1"
10414*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header00_ready_port1"
10415*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 subslice0 thread dispatcher port 1"
10416*61046927SAndroid Build Coastguard Worker             data_type="float"
10417*61046927SAndroid Build Coastguard Worker             max_equation="100"
10418*61046927SAndroid Build Coastguard Worker             units="percent"
10419*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10420*61046927SAndroid Build Coastguard Worker             equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV"
10421*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x1 AND"
10422*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
10423*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
10424*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10425*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
10426*61046927SAndroid Build Coastguard Worker             />
10427*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 Subslice0 Port 0"
10428*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader00ReadyPort0"
10429*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header00_ready_port0"
10430*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 subslice0 thread dispatcher port 0"
10431*61046927SAndroid Build Coastguard Worker             data_type="float"
10432*61046927SAndroid Build Coastguard Worker             max_equation="100"
10433*61046927SAndroid Build Coastguard Worker             units="percent"
10434*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10435*61046927SAndroid Build Coastguard Worker             equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV"
10436*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x1 AND"
10437*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
10438*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
10439*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10440*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
10441*61046927SAndroid Build Coastguard Worker             />
10442*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 Subslice2 Port 1"
10443*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader02ReadyPort1"
10444*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header02_ready_port1"
10445*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 subslice2 thread dispatcher port 1"
10446*61046927SAndroid Build Coastguard Worker             data_type="float"
10447*61046927SAndroid Build Coastguard Worker             max_equation="100"
10448*61046927SAndroid Build Coastguard Worker             units="percent"
10449*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10450*61046927SAndroid Build Coastguard Worker             equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV"
10451*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x4 AND"
10452*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
10453*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
10454*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10455*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
10456*61046927SAndroid Build Coastguard Worker             />
10457*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 Subslice2 Port 0"
10458*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader02ReadyPort0"
10459*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header02_ready_port0"
10460*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 subslice2 thread dispatcher port 0"
10461*61046927SAndroid Build Coastguard Worker             data_type="float"
10462*61046927SAndroid Build Coastguard Worker             max_equation="100"
10463*61046927SAndroid Build Coastguard Worker             units="percent"
10464*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10465*61046927SAndroid Build Coastguard Worker             equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV"
10466*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x4 AND"
10467*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
10468*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
10469*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10470*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
10471*61046927SAndroid Build Coastguard Worker             />
10472*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 Subslice1 Port 1"
10473*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader01ReadyPort1"
10474*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header01_ready_port1"
10475*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 subslice1 thread dispatcher port 1"
10476*61046927SAndroid Build Coastguard Worker             data_type="float"
10477*61046927SAndroid Build Coastguard Worker             max_equation="100"
10478*61046927SAndroid Build Coastguard Worker             units="percent"
10479*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10480*61046927SAndroid Build Coastguard Worker             equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV"
10481*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x2 AND"
10482*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
10483*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
10484*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10485*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
10486*61046927SAndroid Build Coastguard Worker             />
10487*61046927SAndroid Build Coastguard Worker    <counter name="SQ is full"
10488*61046927SAndroid Build Coastguard Worker             symbol_name="GTRequestQueueFull"
10489*61046927SAndroid Build Coastguard Worker             underscore_name="gt_request_queue_full"
10490*61046927SAndroid Build Coastguard Worker             description="The percentage of time when SQ is filled above a threshold (usually 48 entries)"
10491*61046927SAndroid Build Coastguard Worker             data_type="float"
10492*61046927SAndroid Build Coastguard Worker             max_equation="100"
10493*61046927SAndroid Build Coastguard Worker             units="percent"
10494*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10495*61046927SAndroid Build Coastguard Worker             equation="PERFCNT 0 READ 100 UMUL $GpuCoreClocks FDIV"
10496*61046927SAndroid Build Coastguard Worker             availability="true $QueryMode &amp;&amp;"
10497*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
10498*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
10499*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL"
10500*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10501*61046927SAndroid Build Coastguard Worker             />
10502*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
10503*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x000000A0" />
10504*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12124D60" />
10505*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12322E60" />
10506*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12524D60" />
10507*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x022F3000" />
10508*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4C0014" />
10509*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x000D8000" />
10510*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x020DA000" />
10511*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x040DA000" />
10512*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060D2000" />
10513*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0FE000" />
10514*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0F0097" />
10515*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x082C8000" />
10516*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A2C8000" />
10517*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x002D8000" />
10518*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x062D4000" />
10519*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0410C000" />
10520*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0411C000" />
10521*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04121FB7" />
10522*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00120000" />
10523*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04135000" />
10524*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00308000" />
10525*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06304000" />
10526*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00318000" />
10527*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06314000" />
10528*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00321B80" />
10529*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0632003F" />
10530*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00334000" />
10531*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06331000" />
10532*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0250C000" />
10533*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0251C000" />
10534*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02521FB7" />
10535*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00520000" />
10536*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02535000" />
10537*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1190FC00" />
10538*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
10539*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51900000" />
10540*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41900800" />
10541*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900063" />
10542*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
10543*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900040" />
10544*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
10545*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
10546*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x000091BC" value="0xE0500000" />
10547*61046927SAndroid Build Coastguard Worker    </register_config>
10548*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
10549*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
10550*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002744" value="0x00800000" />
10551*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
10552*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0x00800000" />
10553*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
10554*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0x00800000" />
10555*61046927SAndroid Build Coastguard Worker    </register_config>
10556*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
10557*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
10558*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00010003" />
10559*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00012011" />
10560*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00015014" />
10561*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00051050" />
10562*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00053052" />
10563*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00055054" />
10564*61046927SAndroid Build Coastguard Worker    </register_config>
10565*61046927SAndroid Build Coastguard Worker  </set>
10566*61046927SAndroid Build Coastguard Worker
10567*61046927SAndroid Build Coastguard Worker  <set name="Compute Metrics Extra set"
10568*61046927SAndroid Build Coastguard Worker       chipset="SKLGT2"
10569*61046927SAndroid Build Coastguard Worker       symbol_name="ComputeExtra"
10570*61046927SAndroid Build Coastguard Worker       underscore_name="compute_extra"
10571*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL4 OCL IO BB"
10572*61046927SAndroid Build Coastguard Worker       hw_config_guid="41a24047-7484-4ead-ae37-de907e5ff2b2"
10573*61046927SAndroid Build Coastguard Worker       >
10574*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
10575*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
10576*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
10577*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
10578*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10579*61046927SAndroid Build Coastguard Worker             units="ns"
10580*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10581*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
10582*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10583*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
10584*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10585*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10586*61046927SAndroid Build Coastguard Worker             />
10587*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
10588*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
10589*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
10590*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
10591*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10592*61046927SAndroid Build Coastguard Worker             units="cycles"
10593*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10594*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
10595*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10596*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
10597*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10598*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10599*61046927SAndroid Build Coastguard Worker             />
10600*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
10601*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
10602*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
10603*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
10604*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10605*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
10606*61046927SAndroid Build Coastguard Worker             units="hz"
10607*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10608*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
10609*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10610*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
10611*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10612*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10613*61046927SAndroid Build Coastguard Worker             />
10614*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU1 Pipe Active"
10615*61046927SAndroid Build Coastguard Worker             symbol_name="Fpu1Active"
10616*61046927SAndroid Build Coastguard Worker             underscore_name="fpu1_active"
10617*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing."
10618*61046927SAndroid Build Coastguard Worker             data_type="float"
10619*61046927SAndroid Build Coastguard Worker             max_equation="100"
10620*61046927SAndroid Build Coastguard Worker             units="percent"
10621*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10622*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
10623*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
10624*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
10625*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10626*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10627*61046927SAndroid Build Coastguard Worker             />
10628*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU1 Pipe Active including Ext Math"
10629*61046927SAndroid Build Coastguard Worker             symbol_name="Fpu1ActiveAdjusted"
10630*61046927SAndroid Build Coastguard Worker             underscore_name="fpu1_active_adjusted"
10631*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing including Extended Math processing"
10632*61046927SAndroid Build Coastguard Worker             data_type="float"
10633*61046927SAndroid Build Coastguard Worker             max_equation="100"
10634*61046927SAndroid Build Coastguard Worker             units="percent"
10635*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10636*61046927SAndroid Build Coastguard Worker             equation="A 8 READ  C 7 READ C 6 READ FADD C 5 READ FADD 8 FMUL FADD 100 FMUL $EuCoresTotalCount FDIV $GpuCoreClocks FDIV"
10637*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
10638*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 System Frame Batch Draw"
10639*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10640*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10641*61046927SAndroid Build Coastguard Worker             />
10642*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
10643*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
10644*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x121203E0" />
10645*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x123203E0" />
10646*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x125203E0" />
10647*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x022F4000" />
10648*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4C0040" />
10649*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x040DA000" />
10650*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060D2000" />
10651*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0F006C" />
10652*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C2C8000" />
10653*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x042D8000" />
10654*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06104000" />
10655*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06114000" />
10656*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06120033" />
10657*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00120000" />
10658*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06131000" />
10659*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04308000" />
10660*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04318000" />
10661*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04321980" />
10662*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00320000" />
10663*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04334000" />
10664*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04504000" />
10665*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04514000" />
10666*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04520033" />
10667*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00520000" />
10668*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04531000" />
10669*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1190E000" />
10670*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
10671*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
10672*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900C00" />
10673*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900002" />
10674*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
10675*61046927SAndroid Build Coastguard Worker    </register_config>
10676*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
10677*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
10678*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002744" value="0x00800000" />
10679*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
10680*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0x00800000" />
10681*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
10682*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0x00800000" />
10683*61046927SAndroid Build Coastguard Worker    </register_config>
10684*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
10685*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00001000" />
10686*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00003002" />
10687*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00005004" />
10688*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00011010" />
10689*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00050012" />
10690*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00052051" />
10691*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00000008" />
10692*61046927SAndroid Build Coastguard Worker    </register_config>
10693*61046927SAndroid Build Coastguard Worker  </set>
10694*61046927SAndroid Build Coastguard Worker
10695*61046927SAndroid Build Coastguard Worker  <set name="Media Vme Pipe metrics set"
10696*61046927SAndroid Build Coastguard Worker       chipset="SKLGT2"
10697*61046927SAndroid Build Coastguard Worker       symbol_name="VMEPipe"
10698*61046927SAndroid Build Coastguard Worker       underscore_name="vme_pipe"
10699*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="MEDIA IO BB"
10700*61046927SAndroid Build Coastguard Worker       hw_config_guid="95910492-943f-44bd-9461-390240f243fd"
10701*61046927SAndroid Build Coastguard Worker       >
10702*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
10703*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
10704*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
10705*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
10706*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10707*61046927SAndroid Build Coastguard Worker             units="ns"
10708*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10709*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
10710*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10711*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
10712*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10713*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10714*61046927SAndroid Build Coastguard Worker             />
10715*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
10716*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
10717*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
10718*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
10719*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10720*61046927SAndroid Build Coastguard Worker             units="cycles"
10721*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10722*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
10723*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10724*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
10725*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10726*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10727*61046927SAndroid Build Coastguard Worker             />
10728*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
10729*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
10730*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
10731*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
10732*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10733*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
10734*61046927SAndroid Build Coastguard Worker             units="hz"
10735*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10736*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
10737*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10738*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
10739*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10740*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10741*61046927SAndroid Build Coastguard Worker             />
10742*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
10743*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
10744*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
10745*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
10746*61046927SAndroid Build Coastguard Worker             data_type="float"
10747*61046927SAndroid Build Coastguard Worker             max_equation="100"
10748*61046927SAndroid Build Coastguard Worker             units="percent"
10749*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10750*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
10751*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10752*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
10753*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10754*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10755*61046927SAndroid Build Coastguard Worker             />
10756*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
10757*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
10758*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
10759*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
10760*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10761*61046927SAndroid Build Coastguard Worker             units="threads"
10762*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10763*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
10764*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
10765*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
10766*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10767*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10768*61046927SAndroid Build Coastguard Worker             />
10769*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
10770*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
10771*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
10772*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
10773*61046927SAndroid Build Coastguard Worker             data_type="float"
10774*61046927SAndroid Build Coastguard Worker             max_equation="100"
10775*61046927SAndroid Build Coastguard Worker             units="percent"
10776*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10777*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
10778*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
10779*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
10780*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10781*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10782*61046927SAndroid Build Coastguard Worker             />
10783*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
10784*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
10785*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
10786*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
10787*61046927SAndroid Build Coastguard Worker             data_type="float"
10788*61046927SAndroid Build Coastguard Worker             max_equation="100"
10789*61046927SAndroid Build Coastguard Worker             units="percent"
10790*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10791*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
10792*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
10793*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
10794*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10795*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10796*61046927SAndroid Build Coastguard Worker             />
10797*61046927SAndroid Build Coastguard Worker    <counter name="EU Both FPU Pipes Active"
10798*61046927SAndroid Build Coastguard Worker             symbol_name="EuFpuBothActive"
10799*61046927SAndroid Build Coastguard Worker             underscore_name="eu_fpu_both_active"
10800*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which both EU FPU pipelines were actively processing."
10801*61046927SAndroid Build Coastguard Worker             data_type="float"
10802*61046927SAndroid Build Coastguard Worker             max_equation="100"
10803*61046927SAndroid Build Coastguard Worker             units="percent"
10804*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10805*61046927SAndroid Build Coastguard Worker             equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
10806*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
10807*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
10808*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10809*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10810*61046927SAndroid Build Coastguard Worker             />
10811*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
10812*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
10813*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
10814*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
10815*61046927SAndroid Build Coastguard Worker             data_type="float"
10816*61046927SAndroid Build Coastguard Worker             max_equation="100"
10817*61046927SAndroid Build Coastguard Worker             units="percent"
10818*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10819*61046927SAndroid Build Coastguard Worker             equation="8 A 10 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
10820*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
10821*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
10822*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10823*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10824*61046927SAndroid Build Coastguard Worker             />
10825*61046927SAndroid Build Coastguard Worker    <counter name="VME Busy"
10826*61046927SAndroid Build Coastguard Worker             symbol_name="VMEBusy"
10827*61046927SAndroid Build Coastguard Worker             underscore_name="vme_busy"
10828*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which VME (IME or CRE) was actively processing data."
10829*61046927SAndroid Build Coastguard Worker             data_type="float"
10830*61046927SAndroid Build Coastguard Worker             max_equation="100"
10831*61046927SAndroid Build Coastguard Worker             units="percent"
10832*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10833*61046927SAndroid Build Coastguard Worker             equation="B 0 READ B 3 READ FADD 2 FDIV 100 UMUL $GpuCoreClocks FDIV"
10834*61046927SAndroid Build Coastguard Worker             mdapi_group="VME Pipe"
10835*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Overview System Batch Tier2"
10836*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10837*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10838*61046927SAndroid Build Coastguard Worker             />
10839*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
10840*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
10841*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x141A5800" />
10842*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x161A00C0" />
10843*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12180240" />
10844*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14180002" />
10845*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x143A5800" />
10846*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x163A00C0" />
10847*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12380240" />
10848*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14380002" />
10849*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x002F1000" />
10850*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x022F8000" />
10851*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x042F3000" />
10852*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x004C4000" />
10853*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4C1500" />
10854*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x000D2000" />
10855*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060D8000" />
10856*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x080DA000" />
10857*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A0DA000" />
10858*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0DA000" />
10859*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0F0400" />
10860*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0F9500" />
10861*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x100F002A" />
10862*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x002C8000" />
10863*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E2C8000" />
10864*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x162C0A00" />
10865*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A2DC000" />
10866*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C2DC000" />
10867*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04193000" />
10868*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x081A28C1" />
10869*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x001A0000" />
10870*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00133000" />
10871*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0613C000" />
10872*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0813F000" />
10873*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00172000" />
10874*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06178000" />
10875*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0817A000" />
10876*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00180037" />
10877*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06180940" />
10878*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08180000" />
10879*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02180000" />
10880*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04183000" />
10881*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06393000" />
10882*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C3A28C1" />
10883*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x003A0000" />
10884*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A33F000" />
10885*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C33F000" />
10886*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A37A000" />
10887*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C37A000" />
10888*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A380977" />
10889*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08380000" />
10890*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04380000" />
10891*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06383000" />
10892*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x119000FF" />
10893*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51900000" />
10894*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41900040" />
10895*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900000" />
10896*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900800" />
10897*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47901000" />
10898*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57900000" />
10899*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49900844" />
10900*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
10901*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
10902*61046927SAndroid Build Coastguard Worker    </register_config>
10903*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
10904*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
10905*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
10906*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0xF0800000" />
10907*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
10908*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0x30800000" />
10909*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002770" value="0x00100030" />
10910*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002774" value="0x0000FFF9" />
10911*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002778" value="0x00000002" />
10912*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000277C" value="0x0000FFFC" />
10913*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002780" value="0x00000002" />
10914*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002784" value="0x0000FFF3" />
10915*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002788" value="0x00100180" />
10916*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000278C" value="0x0000FFCF" />
10917*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002790" value="0x00000002" />
10918*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002794" value="0x0000FFCF" />
10919*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002798" value="0x00000002" />
10920*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000279C" value="0x0000FF3F" />
10921*61046927SAndroid Build Coastguard Worker    </register_config>
10922*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
10923*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
10924*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00008003" />
10925*61046927SAndroid Build Coastguard Worker    </register_config>
10926*61046927SAndroid Build Coastguard Worker  </set>
10927*61046927SAndroid Build Coastguard Worker
10928*61046927SAndroid Build Coastguard Worker  <set name="Gpu Rings Busyness"
10929*61046927SAndroid Build Coastguard Worker       chipset="SKLGT2"
10930*61046927SAndroid Build Coastguard Worker       symbol_name="GpuBusyness"
10931*61046927SAndroid Build Coastguard Worker       underscore_name="gpu_busyness"
10932*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL MEDIA IO BB"
10933*61046927SAndroid Build Coastguard Worker       hw_config_guid="c44a5cf7-886d-477b-bebd-2d738923e4c3"
10934*61046927SAndroid Build Coastguard Worker       >
10935*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
10936*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
10937*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
10938*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
10939*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10940*61046927SAndroid Build Coastguard Worker             units="ns"
10941*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10942*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
10943*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10944*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
10945*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10946*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10947*61046927SAndroid Build Coastguard Worker             />
10948*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
10949*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
10950*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
10951*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
10952*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10953*61046927SAndroid Build Coastguard Worker             units="cycles"
10954*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10955*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
10956*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10957*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
10958*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10959*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10960*61046927SAndroid Build Coastguard Worker             />
10961*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
10962*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
10963*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
10964*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
10965*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10966*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
10967*61046927SAndroid Build Coastguard Worker             units="hz"
10968*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10969*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
10970*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10971*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
10972*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10973*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10974*61046927SAndroid Build Coastguard Worker             />
10975*61046927SAndroid Build Coastguard Worker    <counter name="Render Ring Busy"
10976*61046927SAndroid Build Coastguard Worker             symbol_name="RenderBusy"
10977*61046927SAndroid Build Coastguard Worker             underscore_name="render_busy"
10978*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
10979*61046927SAndroid Build Coastguard Worker             data_type="float"
10980*61046927SAndroid Build Coastguard Worker             max_equation="100"
10981*61046927SAndroid Build Coastguard Worker             units="percent"
10982*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10983*61046927SAndroid Build Coastguard Worker             equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
10984*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10985*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
10986*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10987*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10988*61046927SAndroid Build Coastguard Worker             />
10989*61046927SAndroid Build Coastguard Worker    <counter name="Vdbox0 Ring Busy"
10990*61046927SAndroid Build Coastguard Worker             symbol_name="Vdbox0Busy"
10991*61046927SAndroid Build Coastguard Worker             underscore_name="vdbox0_busy"
10992*61046927SAndroid Build Coastguard Worker             description="The percentage of time when Vdbox0 command streamer was busy."
10993*61046927SAndroid Build Coastguard Worker             data_type="float"
10994*61046927SAndroid Build Coastguard Worker             max_equation="100"
10995*61046927SAndroid Build Coastguard Worker             units="percent"
10996*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10997*61046927SAndroid Build Coastguard Worker             equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV"
10998*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10999*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
11000*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11001*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11002*61046927SAndroid Build Coastguard Worker             />
11003*61046927SAndroid Build Coastguard Worker    <counter name="Vebox Ring Busy"
11004*61046927SAndroid Build Coastguard Worker             symbol_name="VeboxBusy"
11005*61046927SAndroid Build Coastguard Worker             underscore_name="vebox_busy"
11006*61046927SAndroid Build Coastguard Worker             description="The percentage of time when vebox command streamer was busy."
11007*61046927SAndroid Build Coastguard Worker             data_type="float"
11008*61046927SAndroid Build Coastguard Worker             max_equation="100"
11009*61046927SAndroid Build Coastguard Worker             units="percent"
11010*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
11011*61046927SAndroid Build Coastguard Worker             equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV"
11012*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
11013*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
11014*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11015*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11016*61046927SAndroid Build Coastguard Worker             />
11017*61046927SAndroid Build Coastguard Worker    <counter name="Blitter Ring Busy"
11018*61046927SAndroid Build Coastguard Worker             symbol_name="BlitterBusy"
11019*61046927SAndroid Build Coastguard Worker             underscore_name="blitter_busy"
11020*61046927SAndroid Build Coastguard Worker             description="The percentage of time when blitter command streamer was busy."
11021*61046927SAndroid Build Coastguard Worker             data_type="float"
11022*61046927SAndroid Build Coastguard Worker             max_equation="100"
11023*61046927SAndroid Build Coastguard Worker             units="percent"
11024*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
11025*61046927SAndroid Build Coastguard Worker             equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV"
11026*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
11027*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
11028*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11029*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11030*61046927SAndroid Build Coastguard Worker             />
11031*61046927SAndroid Build Coastguard Worker    <counter name="AnyRingBusy"
11032*61046927SAndroid Build Coastguard Worker             symbol_name="AnyRingBusy"
11033*61046927SAndroid Build Coastguard Worker             underscore_name="any_ring_busy"
11034*61046927SAndroid Build Coastguard Worker             description="The percentage of time when any command streamer was busy."
11035*61046927SAndroid Build Coastguard Worker             data_type="float"
11036*61046927SAndroid Build Coastguard Worker             max_equation="100"
11037*61046927SAndroid Build Coastguard Worker             units="percent"
11038*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
11039*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
11040*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
11041*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
11042*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11043*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11044*61046927SAndroid Build Coastguard Worker             />
11045*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
11046*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
11047*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13805800" />
11048*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05962C00" />
11049*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19950016" />
11050*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x21C05800" />
11051*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07800035" />
11052*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11800000" />
11053*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D810400" />
11054*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07960025" />
11055*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x21960000" />
11056*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B964000" />
11057*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B930062" />
11058*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17948000" />
11059*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B940008" />
11060*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05950075" />
11061*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D950000" />
11062*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07E54000" />
11063*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09924000" />
11064*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05982000" />
11065*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19908000" />
11066*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B904000" />
11067*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D908000" />
11068*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F908000" />
11069*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09978000" />
11070*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0BC000A5" />
11071*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11C00000" />
11072*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05C00000" />
11073*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0BC54000" />
11074*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11900000" />
11075*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
11076*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
11077*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900C60" />
11078*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900040" />
11079*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
11080*61046927SAndroid Build Coastguard Worker    </register_config>
11081*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
11082*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
11083*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
11084*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0x10800000" />
11085*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
11086*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0x00800000" />
11087*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002770" value="0x00078000" />
11088*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002774" value="0x00000FFF" />
11089*61046927SAndroid Build Coastguard Worker    </register_config>
11090*61046927SAndroid Build Coastguard Worker  </set>
11091*61046927SAndroid Build Coastguard Worker
11092*61046927SAndroid Build Coastguard Worker  <set name="FF Bottlenecks"
11093*61046927SAndroid Build Coastguard Worker       chipset="SKLGT2"
11094*61046927SAndroid Build Coastguard Worker       symbol_name="FfBottlenecks"
11095*61046927SAndroid Build Coastguard Worker       underscore_name="ff_bottlenecks"
11096*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO BB"
11097*61046927SAndroid Build Coastguard Worker       hw_config_guid="e0b2aae4-9b8f-4211-8df0-f8e8cb203209"
11098*61046927SAndroid Build Coastguard Worker       >
11099*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
11100*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
11101*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
11102*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
11103*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11104*61046927SAndroid Build Coastguard Worker             units="ns"
11105*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
11106*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
11107*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
11108*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
11109*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11110*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11111*61046927SAndroid Build Coastguard Worker             />
11112*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
11113*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
11114*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
11115*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
11116*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11117*61046927SAndroid Build Coastguard Worker             units="cycles"
11118*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11119*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
11120*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
11121*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
11122*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11123*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11124*61046927SAndroid Build Coastguard Worker             />
11125*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
11126*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
11127*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
11128*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
11129*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11130*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
11131*61046927SAndroid Build Coastguard Worker             units="hz"
11132*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11133*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
11134*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
11135*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
11136*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11137*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11138*61046927SAndroid Build Coastguard Worker             />
11139*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
11140*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
11141*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
11142*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
11143*61046927SAndroid Build Coastguard Worker             data_type="float"
11144*61046927SAndroid Build Coastguard Worker             max_equation="100"
11145*61046927SAndroid Build Coastguard Worker             units="percent"
11146*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
11147*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
11148*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
11149*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
11150*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11151*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11152*61046927SAndroid Build Coastguard Worker             />
11153*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
11154*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
11155*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
11156*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
11157*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11158*61046927SAndroid Build Coastguard Worker             units="threads"
11159*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11160*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
11161*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
11162*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
11163*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11164*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11165*61046927SAndroid Build Coastguard Worker             />
11166*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
11167*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
11168*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
11169*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
11170*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11171*61046927SAndroid Build Coastguard Worker             units="threads"
11172*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11173*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
11174*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
11175*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
11176*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11177*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11178*61046927SAndroid Build Coastguard Worker             />
11179*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
11180*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
11181*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
11182*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
11183*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11184*61046927SAndroid Build Coastguard Worker             units="threads"
11185*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11186*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
11187*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
11188*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
11189*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11190*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11191*61046927SAndroid Build Coastguard Worker             />
11192*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
11193*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
11194*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
11195*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
11196*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11197*61046927SAndroid Build Coastguard Worker             units="threads"
11198*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11199*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
11200*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
11201*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
11202*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11203*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11204*61046927SAndroid Build Coastguard Worker             />
11205*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
11206*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
11207*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
11208*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
11209*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11210*61046927SAndroid Build Coastguard Worker             units="threads"
11211*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11212*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
11213*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
11214*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
11215*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11216*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11217*61046927SAndroid Build Coastguard Worker             />
11218*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
11219*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
11220*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
11221*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
11222*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11223*61046927SAndroid Build Coastguard Worker             units="threads"
11224*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11225*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
11226*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
11227*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
11228*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11229*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11230*61046927SAndroid Build Coastguard Worker             />
11231*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
11232*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
11233*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
11234*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
11235*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11236*61046927SAndroid Build Coastguard Worker             units="pixels"
11237*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11238*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
11239*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
11240*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
11241*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11242*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11243*61046927SAndroid Build Coastguard Worker             />
11244*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
11245*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
11246*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
11247*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
11248*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11249*61046927SAndroid Build Coastguard Worker             units="pixels"
11250*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11251*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
11252*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
11253*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
11254*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11255*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11256*61046927SAndroid Build Coastguard Worker             />
11257*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
11258*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
11259*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
11260*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
11261*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11262*61046927SAndroid Build Coastguard Worker             units="pixels"
11263*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11264*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
11265*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
11266*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
11267*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11268*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11269*61046927SAndroid Build Coastguard Worker             />
11270*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
11271*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
11272*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
11273*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
11274*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11275*61046927SAndroid Build Coastguard Worker             units="pixels"
11276*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11277*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
11278*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
11279*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
11280*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11281*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11282*61046927SAndroid Build Coastguard Worker             />
11283*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
11284*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
11285*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
11286*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
11287*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11288*61046927SAndroid Build Coastguard Worker             units="pixels"
11289*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11290*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
11291*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
11292*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
11293*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11294*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11295*61046927SAndroid Build Coastguard Worker             />
11296*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
11297*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
11298*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
11299*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
11300*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11301*61046927SAndroid Build Coastguard Worker             units="pixels"
11302*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11303*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
11304*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
11305*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
11306*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11307*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11308*61046927SAndroid Build Coastguard Worker             />
11309*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
11310*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
11311*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
11312*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
11313*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11314*61046927SAndroid Build Coastguard Worker             units="pixels"
11315*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11316*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
11317*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
11318*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
11319*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11320*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11321*61046927SAndroid Build Coastguard Worker             />
11322*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
11323*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
11324*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
11325*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
11326*61046927SAndroid Build Coastguard Worker             data_type="float"
11327*61046927SAndroid Build Coastguard Worker             max_equation="100"
11328*61046927SAndroid Build Coastguard Worker             units="percent"
11329*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
11330*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
11331*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
11332*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
11333*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11334*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11335*61046927SAndroid Build Coastguard Worker             />
11336*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
11337*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
11338*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
11339*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
11340*61046927SAndroid Build Coastguard Worker             data_type="float"
11341*61046927SAndroid Build Coastguard Worker             max_equation="100"
11342*61046927SAndroid Build Coastguard Worker             units="percent"
11343*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
11344*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
11345*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
11346*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
11347*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11348*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11349*61046927SAndroid Build Coastguard Worker             />
11350*61046927SAndroid Build Coastguard Worker    <counter name="EU Both FPU Pipes Active"
11351*61046927SAndroid Build Coastguard Worker             symbol_name="EuFpuBothActive"
11352*61046927SAndroid Build Coastguard Worker             underscore_name="eu_fpu_both_active"
11353*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which both EU FPU pipelines were actively processing."
11354*61046927SAndroid Build Coastguard Worker             data_type="float"
11355*61046927SAndroid Build Coastguard Worker             max_equation="100"
11356*61046927SAndroid Build Coastguard Worker             units="percent"
11357*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
11358*61046927SAndroid Build Coastguard Worker             equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
11359*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
11360*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
11361*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11362*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11363*61046927SAndroid Build Coastguard Worker             />
11364*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
11365*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
11366*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
11367*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
11368*61046927SAndroid Build Coastguard Worker             data_type="float"
11369*61046927SAndroid Build Coastguard Worker             max_equation="100"
11370*61046927SAndroid Build Coastguard Worker             units="percent"
11371*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
11372*61046927SAndroid Build Coastguard Worker             equation="8 A 17 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
11373*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
11374*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
11375*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11376*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11377*61046927SAndroid Build Coastguard Worker             />
11378*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU0 Pipe Active"
11379*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu0Active"
11380*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu0_active"
11381*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
11382*61046927SAndroid Build Coastguard Worker             data_type="float"
11383*61046927SAndroid Build Coastguard Worker             max_equation="100"
11384*61046927SAndroid Build Coastguard Worker             units="percent"
11385*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
11386*61046927SAndroid Build Coastguard Worker             equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
11387*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
11388*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
11389*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11390*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11391*61046927SAndroid Build Coastguard Worker             />
11392*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU1 Pipe Active"
11393*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu1Active"
11394*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu1_active"
11395*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
11396*61046927SAndroid Build Coastguard Worker             data_type="float"
11397*61046927SAndroid Build Coastguard Worker             max_equation="100"
11398*61046927SAndroid Build Coastguard Worker             units="percent"
11399*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
11400*61046927SAndroid Build Coastguard Worker             equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
11401*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
11402*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
11403*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11404*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11405*61046927SAndroid Build Coastguard Worker             />
11406*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU0 Pipe Active"
11407*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu0Active"
11408*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu0_active"
11409*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
11410*61046927SAndroid Build Coastguard Worker             data_type="float"
11411*61046927SAndroid Build Coastguard Worker             max_equation="100"
11412*61046927SAndroid Build Coastguard Worker             units="percent"
11413*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
11414*61046927SAndroid Build Coastguard Worker             equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
11415*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
11416*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
11417*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11418*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11419*61046927SAndroid Build Coastguard Worker             />
11420*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU1 Pipe Active"
11421*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu1Active"
11422*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu1_active"
11423*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
11424*61046927SAndroid Build Coastguard Worker             data_type="float"
11425*61046927SAndroid Build Coastguard Worker             max_equation="100"
11426*61046927SAndroid Build Coastguard Worker             units="percent"
11427*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
11428*61046927SAndroid Build Coastguard Worker             equation="A 14 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
11429*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
11430*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
11431*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11432*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11433*61046927SAndroid Build Coastguard Worker             />
11434*61046927SAndroid Build Coastguard Worker    <counter name="VS is sending vertices to CL"
11435*61046927SAndroid Build Coastguard Worker             symbol_name="VsClBypass"
11436*61046927SAndroid Build Coastguard Worker             underscore_name="vs_cl_bypass"
11437*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which VS is sending vertices to CL bypassing other pipeline stages."
11438*61046927SAndroid Build Coastguard Worker             data_type="float"
11439*61046927SAndroid Build Coastguard Worker             max_equation="100"
11440*61046927SAndroid Build Coastguard Worker             units="percent"
11441*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
11442*61046927SAndroid Build Coastguard Worker             equation="B 0 READ B 4 READ FADD 2 FDIV 100 UMUL $GpuCoreClocks FDIV"
11443*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Vertex Shader"
11444*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw Tier3"
11445*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11446*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11447*61046927SAndroid Build Coastguard Worker             />
11448*61046927SAndroid Build Coastguard Worker    <counter name="HS Bottleneck"
11449*61046927SAndroid Build Coastguard Worker             symbol_name="HsBottleneck"
11450*61046927SAndroid Build Coastguard Worker             underscore_name="hs_bottleneck"
11451*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hull shader pipeline stage was slowing down the 3D pipeline."
11452*61046927SAndroid Build Coastguard Worker             low_watermark="3"
11453*61046927SAndroid Build Coastguard Worker             high_watermark="9"
11454*61046927SAndroid Build Coastguard Worker             data_type="float"
11455*61046927SAndroid Build Coastguard Worker             max_equation="100"
11456*61046927SAndroid Build Coastguard Worker             units="percent"
11457*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
11458*61046927SAndroid Build Coastguard Worker             equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV"
11459*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Hull Shader"
11460*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
11461*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11462*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11463*61046927SAndroid Build Coastguard Worker             />
11464*61046927SAndroid Build Coastguard Worker    <counter name="DS Bottleneck"
11465*61046927SAndroid Build Coastguard Worker             symbol_name="DsBottleneck"
11466*61046927SAndroid Build Coastguard Worker             underscore_name="ds_bottleneck"
11467*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which domain shader pipeline stage was slowing down the 3D pipeline."
11468*61046927SAndroid Build Coastguard Worker             low_watermark="5"
11469*61046927SAndroid Build Coastguard Worker             high_watermark="15"
11470*61046927SAndroid Build Coastguard Worker             data_type="float"
11471*61046927SAndroid Build Coastguard Worker             max_equation="100"
11472*61046927SAndroid Build Coastguard Worker             units="percent"
11473*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
11474*61046927SAndroid Build Coastguard Worker             equation="B 1 READ B 5 READ FADD 2 FDIV 100 UMUL $GpuCoreClocks FDIV"
11475*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Domain Shader"
11476*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
11477*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11478*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11479*61046927SAndroid Build Coastguard Worker             />
11480*61046927SAndroid Build Coastguard Worker    <counter name="TE Bottleneck"
11481*61046927SAndroid Build Coastguard Worker             symbol_name="TeBottleneck"
11482*61046927SAndroid Build Coastguard Worker             underscore_name="te_bottleneck"
11483*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which tessellation pipeline stage was slowing down the 3D pipeline."
11484*61046927SAndroid Build Coastguard Worker             low_watermark="5"
11485*61046927SAndroid Build Coastguard Worker             high_watermark="15"
11486*61046927SAndroid Build Coastguard Worker             data_type="float"
11487*61046927SAndroid Build Coastguard Worker             max_equation="100"
11488*61046927SAndroid Build Coastguard Worker             units="percent"
11489*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
11490*61046927SAndroid Build Coastguard Worker             equation="B 2 READ B 6 READ FADD 2 FDIV 100 UMUL $GpuCoreClocks FDIV"
11491*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Geometry Shader"
11492*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
11493*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11494*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11495*61046927SAndroid Build Coastguard Worker             />
11496*61046927SAndroid Build Coastguard Worker    <counter name="GS Bottleneck"
11497*61046927SAndroid Build Coastguard Worker             symbol_name="GsBottleneck"
11498*61046927SAndroid Build Coastguard Worker             underscore_name="gs_bottleneck"
11499*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which geometry shader pipeline stage was slowing down the 3D pipeline."
11500*61046927SAndroid Build Coastguard Worker             low_watermark="5"
11501*61046927SAndroid Build Coastguard Worker             high_watermark="15"
11502*61046927SAndroid Build Coastguard Worker             data_type="float"
11503*61046927SAndroid Build Coastguard Worker             max_equation="100"
11504*61046927SAndroid Build Coastguard Worker             units="percent"
11505*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
11506*61046927SAndroid Build Coastguard Worker             equation="B 7 READ 100 UMUL $GpuCoreClocks FDIV"
11507*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Geometry Shader"
11508*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
11509*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11510*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11511*61046927SAndroid Build Coastguard Worker             />
11512*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
11513*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
11514*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11850019" />
11515*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11860007" />
11516*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19867C00" />
11517*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01870000" />
11518*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15880000" />
11519*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01898000" />
11520*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B898000" />
11521*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D890C00" />
11522*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D808000" />
11523*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x118A8000" />
11524*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B8A2000" />
11525*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D8A0003" />
11526*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F810002" />
11527*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0982C000" />
11528*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D824000" />
11529*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05833000" />
11530*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07831000" />
11531*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D848000" />
11532*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D850080" />
11533*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01850000" />
11534*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09860080" />
11535*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D860080" />
11536*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07870C80" />
11537*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B870C80" />
11538*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01880032" />
11539*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B888032" />
11540*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11880000" />
11541*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07888000" />
11542*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D930010" />
11543*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D950013" />
11544*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0DE58000" />
11545*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05924000" />
11546*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B928000" />
11547*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D92C000" />
11548*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F92C000" />
11549*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11928000" />
11550*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01981000" />
11551*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07984000" />
11552*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0998A000" />
11553*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B985000" />
11554*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D982000" />
11555*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13904000" />
11556*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x21904000" />
11557*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x23904000" />
11558*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x25904000" />
11559*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x27904000" />
11560*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x29904000" />
11561*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2B904000" />
11562*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2D908000" />
11563*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11900000" />
11564*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51900000" />
11565*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41900020" />
11566*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900000" />
11567*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900000" />
11568*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900400" />
11569*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57900000" />
11570*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49900000" />
11571*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
11572*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
11573*61046927SAndroid Build Coastguard Worker    </register_config>
11574*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
11575*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
11576*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
11577*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0x00800000" />
11578*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
11579*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0x00800000" />
11580*61046927SAndroid Build Coastguard Worker    </register_config>
11581*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
11582*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
11583*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00010003" />
11584*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00000011" />
11585*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00051050" />
11586*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00000008" />
11587*61046927SAndroid Build Coastguard Worker    </register_config>
11588*61046927SAndroid Build Coastguard Worker  </set>
11589*61046927SAndroid Build Coastguard Worker
11590*61046927SAndroid Build Coastguard Worker  <set name="MDAPI testing set"
11591*61046927SAndroid Build Coastguard Worker       chipset="SKLGT2"
11592*61046927SAndroid Build Coastguard Worker       symbol_name="TestOa"
11593*61046927SAndroid Build Coastguard Worker       underscore_name="test_oa"
11594*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO BB"
11595*61046927SAndroid Build Coastguard Worker       hw_config_guid="c5384091-ce4c-406c-ab4d-4c530f71c7ae"
11596*61046927SAndroid Build Coastguard Worker       >
11597*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
11598*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
11599*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
11600*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
11601*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11602*61046927SAndroid Build Coastguard Worker             units="ns"
11603*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
11604*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
11605*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
11606*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
11607*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11608*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11609*61046927SAndroid Build Coastguard Worker             />
11610*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
11611*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
11612*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
11613*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
11614*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11615*61046927SAndroid Build Coastguard Worker             units="cycles"
11616*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11617*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
11618*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
11619*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
11620*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11621*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11622*61046927SAndroid Build Coastguard Worker             />
11623*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
11624*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
11625*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
11626*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
11627*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11628*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
11629*61046927SAndroid Build Coastguard Worker             units="hz"
11630*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11631*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
11632*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
11633*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
11634*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11635*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11636*61046927SAndroid Build Coastguard Worker             />
11637*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter0"
11638*61046927SAndroid Build Coastguard Worker             symbol_name="Counter0"
11639*61046927SAndroid Build Coastguard Worker             underscore_name="counter0"
11640*61046927SAndroid Build Coastguard Worker             description="HW test counter 0. Factor: 0.0"
11641*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11642*61046927SAndroid Build Coastguard Worker             units="events"
11643*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11644*61046927SAndroid Build Coastguard Worker             equation="B 0 READ"
11645*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
11646*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
11647*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11648*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11649*61046927SAndroid Build Coastguard Worker             />
11650*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter1"
11651*61046927SAndroid Build Coastguard Worker             symbol_name="Counter1"
11652*61046927SAndroid Build Coastguard Worker             underscore_name="counter1"
11653*61046927SAndroid Build Coastguard Worker             description="HW test counter 1. Factor: 1.0"
11654*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11655*61046927SAndroid Build Coastguard Worker             units="events"
11656*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11657*61046927SAndroid Build Coastguard Worker             equation="B 1 READ"
11658*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
11659*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
11660*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11661*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11662*61046927SAndroid Build Coastguard Worker             />
11663*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter2"
11664*61046927SAndroid Build Coastguard Worker             symbol_name="Counter2"
11665*61046927SAndroid Build Coastguard Worker             underscore_name="counter2"
11666*61046927SAndroid Build Coastguard Worker             description="HW test counter 2. Factor: 1.0"
11667*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11668*61046927SAndroid Build Coastguard Worker             units="events"
11669*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11670*61046927SAndroid Build Coastguard Worker             equation="B 2 READ"
11671*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
11672*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
11673*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11674*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11675*61046927SAndroid Build Coastguard Worker             />
11676*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter3"
11677*61046927SAndroid Build Coastguard Worker             symbol_name="Counter3"
11678*61046927SAndroid Build Coastguard Worker             underscore_name="counter3"
11679*61046927SAndroid Build Coastguard Worker             description="HW test counter 3. Factor: 0.5"
11680*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11681*61046927SAndroid Build Coastguard Worker             units="events"
11682*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11683*61046927SAndroid Build Coastguard Worker             equation="B 3 READ"
11684*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
11685*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
11686*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11687*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11688*61046927SAndroid Build Coastguard Worker             />
11689*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter4"
11690*61046927SAndroid Build Coastguard Worker             symbol_name="Counter4"
11691*61046927SAndroid Build Coastguard Worker             underscore_name="counter4"
11692*61046927SAndroid Build Coastguard Worker             description="HW test counter 4. Factor: 0.333"
11693*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11694*61046927SAndroid Build Coastguard Worker             units="events"
11695*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11696*61046927SAndroid Build Coastguard Worker             equation="B 4 READ"
11697*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
11698*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
11699*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11700*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11701*61046927SAndroid Build Coastguard Worker             />
11702*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter5"
11703*61046927SAndroid Build Coastguard Worker             symbol_name="Counter5"
11704*61046927SAndroid Build Coastguard Worker             underscore_name="counter5"
11705*61046927SAndroid Build Coastguard Worker             description="HW test counter 5. Factor: 0.333"
11706*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11707*61046927SAndroid Build Coastguard Worker             units="events"
11708*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11709*61046927SAndroid Build Coastguard Worker             equation="B 5 READ"
11710*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
11711*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
11712*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11713*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11714*61046927SAndroid Build Coastguard Worker             />
11715*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter6"
11716*61046927SAndroid Build Coastguard Worker             symbol_name="Counter6"
11717*61046927SAndroid Build Coastguard Worker             underscore_name="counter6"
11718*61046927SAndroid Build Coastguard Worker             description="HW test counter 6. Factor: 0.166"
11719*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11720*61046927SAndroid Build Coastguard Worker             units="events"
11721*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11722*61046927SAndroid Build Coastguard Worker             equation="B 6 READ"
11723*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
11724*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
11725*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11726*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11727*61046927SAndroid Build Coastguard Worker             />
11728*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter7"
11729*61046927SAndroid Build Coastguard Worker             symbol_name="Counter7"
11730*61046927SAndroid Build Coastguard Worker             underscore_name="counter7"
11731*61046927SAndroid Build Coastguard Worker             description="HW test counter 7. Factor: 0.666"
11732*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11733*61046927SAndroid Build Coastguard Worker             units="events"
11734*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11735*61046927SAndroid Build Coastguard Worker             equation="B 7 READ"
11736*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
11737*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
11738*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11739*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11740*61046927SAndroid Build Coastguard Worker             />
11741*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter8"
11742*61046927SAndroid Build Coastguard Worker             symbol_name="Counter8"
11743*61046927SAndroid Build Coastguard Worker             underscore_name="counter8"
11744*61046927SAndroid Build Coastguard Worker             description="HW test counter 8. Should be equal to 1."
11745*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11746*61046927SAndroid Build Coastguard Worker             units="events"
11747*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11748*61046927SAndroid Build Coastguard Worker             equation="C 7 READ"
11749*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
11750*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
11751*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11752*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11753*61046927SAndroid Build Coastguard Worker             />
11754*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
11755*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
11756*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11810000" />
11757*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07810016" />
11758*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F810000" />
11759*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D810000" />
11760*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B930040" />
11761*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07E54000" />
11762*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F908000" />
11763*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11900000" />
11764*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
11765*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
11766*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900000" />
11767*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
11768*61046927SAndroid Build Coastguard Worker    </register_config>
11769*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
11770*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
11771*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0xF0800000" />
11772*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
11773*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0xF0800000" />
11774*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
11775*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002770" value="0x00000004" />
11776*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002774" value="0x00000000" />
11777*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002778" value="0x00000003" />
11778*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000277C" value="0x00000000" />
11779*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002780" value="0x00000007" />
11780*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002784" value="0x00000000" />
11781*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002788" value="0x00100002" />
11782*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000278C" value="0x0000FFF7" />
11783*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002790" value="0x00100002" />
11784*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002794" value="0x0000FFCF" />
11785*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002798" value="0x00100082" />
11786*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000279C" value="0x0000FFEF" />
11787*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A0" value="0x001000C2" />
11788*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A4" value="0x0000FFE7" />
11789*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A8" value="0x00100001" />
11790*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027AC" value="0x0000FFE7" />
11791*61046927SAndroid Build Coastguard Worker    </register_config>
11792*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
11793*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00222222" />
11794*61046927SAndroid Build Coastguard Worker    </register_config>
11795*61046927SAndroid Build Coastguard Worker  </set>
11796*61046927SAndroid Build Coastguard Worker
11797*61046927SAndroid Build Coastguard Worker  <set name="Metric set PMA Stall"
11798*61046927SAndroid Build Coastguard Worker       chipset="SKLGT2"
11799*61046927SAndroid Build Coastguard Worker       symbol_name="PMA_Stall"
11800*61046927SAndroid Build Coastguard Worker       underscore_name="pma__stall"
11801*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OGL4 OCL IO MEDIA"
11802*61046927SAndroid Build Coastguard Worker       hw_config_guid="27871149-2fa9-40ba-aa73-350d60c03a09"
11803*61046927SAndroid Build Coastguard Worker       >
11804*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
11805*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
11806*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
11807*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
11808*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11809*61046927SAndroid Build Coastguard Worker             units="ns"
11810*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
11811*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
11812*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
11813*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
11814*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11815*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11816*61046927SAndroid Build Coastguard Worker             />
11817*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
11818*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
11819*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
11820*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
11821*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11822*61046927SAndroid Build Coastguard Worker             units="cycles"
11823*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11824*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
11825*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
11826*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
11827*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11828*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11829*61046927SAndroid Build Coastguard Worker             />
11830*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
11831*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
11832*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
11833*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
11834*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11835*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
11836*61046927SAndroid Build Coastguard Worker             units="hz"
11837*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11838*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
11839*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
11840*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
11841*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11842*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11843*61046927SAndroid Build Coastguard Worker             />
11844*61046927SAndroid Build Coastguard Worker    <counter name="STC PMA stall"
11845*61046927SAndroid Build Coastguard Worker             symbol_name="StcPMAStall"
11846*61046927SAndroid Build Coastguard Worker             underscore_name="stc_pma_stall"
11847*61046927SAndroid Build Coastguard Worker             description="Percentage of time when stencil cache line and an overlapping pixel are causing stalls"
11848*61046927SAndroid Build Coastguard Worker             data_type="float"
11849*61046927SAndroid Build Coastguard Worker             max_equation="100"
11850*61046927SAndroid Build Coastguard Worker             units="percent"
11851*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
11852*61046927SAndroid Build Coastguard Worker             equation="B 0 READ B 1 READ FADD 2 FDIV 100 UMUL $GpuCoreClocks FDIV"
11853*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
11854*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Stencil Cache"
11855*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
11856*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11857*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11858*61046927SAndroid Build Coastguard Worker             />
11859*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
11860*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
11861*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x122D3080" />
11862*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x000D2000" />
11863*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060D8000" />
11864*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x080DA000" />
11865*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A0DA000" />
11866*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0F0800" />
11867*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0FAA00" />
11868*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x100F0002" />
11869*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x002D0025" />
11870*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x062D1300" />
11871*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x082D16A4" />
11872*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A2D162E" />
11873*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x102D0000" />
11874*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1190003F" />
11875*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51900000" />
11876*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41900000" />
11877*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900000" />
11878*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900000" />
11879*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900000" />
11880*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57900000" />
11881*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49900000" />
11882*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
11883*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
11884*61046927SAndroid Build Coastguard Worker    </register_config>
11885*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
11886*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
11887*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
11888*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0x30800000" />
11889*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
11890*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0x00800000" />
11891*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002770" value="0x00E00021" />
11892*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002774" value="0x0007FFF8" />
11893*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002778" value="0x07000101" />
11894*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000277C" value="0x0038FFC7" />
11895*61046927SAndroid Build Coastguard Worker    </register_config>
11896*61046927SAndroid Build Coastguard Worker  </set>
11897*61046927SAndroid Build Coastguard Worker
11898*61046927SAndroid Build Coastguard Worker  <set name="AsyncCompute"
11899*61046927SAndroid Build Coastguard Worker       chipset="SKLGT2"
11900*61046927SAndroid Build Coastguard Worker       symbol_name="AsyncCompute"
11901*61046927SAndroid Build Coastguard Worker       underscore_name="async_compute"
11902*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OGL4 OCL MEDIA IO BB"
11903*61046927SAndroid Build Coastguard Worker       hw_config_guid="04769cac-6809-4f2a-af5d-40022435a8b2"
11904*61046927SAndroid Build Coastguard Worker       >
11905*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
11906*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
11907*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
11908*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
11909*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11910*61046927SAndroid Build Coastguard Worker             units="ns"
11911*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
11912*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
11913*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
11914*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
11915*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11916*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11917*61046927SAndroid Build Coastguard Worker             />
11918*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
11919*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
11920*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
11921*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
11922*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11923*61046927SAndroid Build Coastguard Worker             units="cycles"
11924*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11925*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
11926*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
11927*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
11928*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11929*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11930*61046927SAndroid Build Coastguard Worker             />
11931*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
11932*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
11933*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
11934*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
11935*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11936*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
11937*61046927SAndroid Build Coastguard Worker             units="hz"
11938*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11939*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
11940*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
11941*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
11942*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11943*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11944*61046927SAndroid Build Coastguard Worker             />
11945*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
11946*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
11947*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
11948*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
11949*61046927SAndroid Build Coastguard Worker             data_type="float"
11950*61046927SAndroid Build Coastguard Worker             max_equation="100"
11951*61046927SAndroid Build Coastguard Worker             units="percent"
11952*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
11953*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
11954*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
11955*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
11956*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11957*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11958*61046927SAndroid Build Coastguard Worker             />
11959*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
11960*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
11961*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
11962*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
11963*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11964*61046927SAndroid Build Coastguard Worker             units="threads"
11965*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11966*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
11967*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
11968*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
11969*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11970*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11971*61046927SAndroid Build Coastguard Worker             />
11972*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
11973*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
11974*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
11975*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
11976*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11977*61046927SAndroid Build Coastguard Worker             units="threads"
11978*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11979*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
11980*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
11981*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
11982*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11983*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11984*61046927SAndroid Build Coastguard Worker             />
11985*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
11986*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
11987*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
11988*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
11989*61046927SAndroid Build Coastguard Worker             data_type="uint64"
11990*61046927SAndroid Build Coastguard Worker             units="threads"
11991*61046927SAndroid Build Coastguard Worker             semantic_type="event"
11992*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
11993*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
11994*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
11995*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
11996*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
11997*61046927SAndroid Build Coastguard Worker             />
11998*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
11999*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
12000*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
12001*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
12002*61046927SAndroid Build Coastguard Worker             data_type="uint64"
12003*61046927SAndroid Build Coastguard Worker             units="threads"
12004*61046927SAndroid Build Coastguard Worker             semantic_type="event"
12005*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
12006*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
12007*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
12008*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
12009*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
12010*61046927SAndroid Build Coastguard Worker             />
12011*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
12012*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
12013*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
12014*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
12015*61046927SAndroid Build Coastguard Worker             data_type="uint64"
12016*61046927SAndroid Build Coastguard Worker             units="threads"
12017*61046927SAndroid Build Coastguard Worker             semantic_type="event"
12018*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
12019*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
12020*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
12021*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
12022*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
12023*61046927SAndroid Build Coastguard Worker             />
12024*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
12025*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
12026*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
12027*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
12028*61046927SAndroid Build Coastguard Worker             data_type="uint64"
12029*61046927SAndroid Build Coastguard Worker             units="threads"
12030*61046927SAndroid Build Coastguard Worker             semantic_type="event"
12031*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
12032*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
12033*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
12034*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
12035*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
12036*61046927SAndroid Build Coastguard Worker             />
12037*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU0 Pipe Active"
12038*61046927SAndroid Build Coastguard Worker             symbol_name="Fpu0Active"
12039*61046927SAndroid Build Coastguard Worker             underscore_name="fpu0_active"
12040*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing."
12041*61046927SAndroid Build Coastguard Worker             data_type="float"
12042*61046927SAndroid Build Coastguard Worker             max_equation="100"
12043*61046927SAndroid Build Coastguard Worker             units="percent"
12044*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
12045*61046927SAndroid Build Coastguard Worker             equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
12046*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
12047*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
12048*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
12049*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
12050*61046927SAndroid Build Coastguard Worker             />
12051*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU0 Pipe Active"
12052*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu0Active"
12053*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu0_active"
12054*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
12055*61046927SAndroid Build Coastguard Worker             data_type="float"
12056*61046927SAndroid Build Coastguard Worker             max_equation="100"
12057*61046927SAndroid Build Coastguard Worker             units="percent"
12058*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
12059*61046927SAndroid Build Coastguard Worker             equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
12060*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
12061*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
12062*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
12063*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
12064*61046927SAndroid Build Coastguard Worker             />
12065*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU0 Pipe Active"
12066*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu0Active"
12067*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu0_active"
12068*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
12069*61046927SAndroid Build Coastguard Worker             data_type="float"
12070*61046927SAndroid Build Coastguard Worker             max_equation="100"
12071*61046927SAndroid Build Coastguard Worker             units="percent"
12072*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
12073*61046927SAndroid Build Coastguard Worker             equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
12074*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
12075*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
12076*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
12077*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
12078*61046927SAndroid Build Coastguard Worker             />
12079*61046927SAndroid Build Coastguard Worker    <counter name="CS FPU0 Pipe Active"
12080*61046927SAndroid Build Coastguard Worker             symbol_name="CsFpu0Active"
12081*61046927SAndroid Build Coastguard Worker             underscore_name="cs_fpu0_active"
12082*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a compute shader instruction."
12083*61046927SAndroid Build Coastguard Worker             data_type="float"
12084*61046927SAndroid Build Coastguard Worker             max_equation="100"
12085*61046927SAndroid Build Coastguard Worker             units="percent"
12086*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
12087*61046927SAndroid Build Coastguard Worker             equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
12088*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
12089*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
12090*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
12091*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
12092*61046927SAndroid Build Coastguard Worker             />
12093*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU1 Pipe Active"
12094*61046927SAndroid Build Coastguard Worker             symbol_name="Fpu1Active"
12095*61046927SAndroid Build Coastguard Worker             underscore_name="fpu1_active"
12096*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing."
12097*61046927SAndroid Build Coastguard Worker             data_type="float"
12098*61046927SAndroid Build Coastguard Worker             max_equation="100"
12099*61046927SAndroid Build Coastguard Worker             units="percent"
12100*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
12101*61046927SAndroid Build Coastguard Worker             equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
12102*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
12103*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
12104*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
12105*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
12106*61046927SAndroid Build Coastguard Worker             />
12107*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU1 Pipe Active"
12108*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu1Active"
12109*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu1_active"
12110*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
12111*61046927SAndroid Build Coastguard Worker             data_type="float"
12112*61046927SAndroid Build Coastguard Worker             max_equation="100"
12113*61046927SAndroid Build Coastguard Worker             units="percent"
12114*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
12115*61046927SAndroid Build Coastguard Worker             equation="A 14 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
12116*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
12117*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
12118*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
12119*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
12120*61046927SAndroid Build Coastguard Worker             />
12121*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU1 Pipe Active"
12122*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu1Active"
12123*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu1_active"
12124*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
12125*61046927SAndroid Build Coastguard Worker             data_type="float"
12126*61046927SAndroid Build Coastguard Worker             max_equation="100"
12127*61046927SAndroid Build Coastguard Worker             units="percent"
12128*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
12129*61046927SAndroid Build Coastguard Worker             equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
12130*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
12131*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
12132*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
12133*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
12134*61046927SAndroid Build Coastguard Worker             />
12135*61046927SAndroid Build Coastguard Worker    <counter name="CS FPU1 Pipe Active"
12136*61046927SAndroid Build Coastguard Worker             symbol_name="CsFpu1Active"
12137*61046927SAndroid Build Coastguard Worker             underscore_name="cs_fpu1_active"
12138*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a compute shader instruction."
12139*61046927SAndroid Build Coastguard Worker             data_type="float"
12140*61046927SAndroid Build Coastguard Worker             max_equation="100"
12141*61046927SAndroid Build Coastguard Worker             units="percent"
12142*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
12143*61046927SAndroid Build Coastguard Worker             equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
12144*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
12145*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
12146*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
12147*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
12148*61046927SAndroid Build Coastguard Worker             />
12149*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
12150*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
12151*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
12152*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
12153*61046927SAndroid Build Coastguard Worker             data_type="float"
12154*61046927SAndroid Build Coastguard Worker             max_equation="100"
12155*61046927SAndroid Build Coastguard Worker             units="percent"
12156*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
12157*61046927SAndroid Build Coastguard Worker             equation="8 A 17 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
12158*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
12159*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
12160*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
12161*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
12162*61046927SAndroid Build Coastguard Worker             />
12163*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
12164*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
12165*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
12166*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
12167*61046927SAndroid Build Coastguard Worker             data_type="float"
12168*61046927SAndroid Build Coastguard Worker             max_equation="100"
12169*61046927SAndroid Build Coastguard Worker             units="percent"
12170*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
12171*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
12172*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
12173*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
12174*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
12175*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
12176*61046927SAndroid Build Coastguard Worker             />
12177*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
12178*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
12179*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
12180*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
12181*61046927SAndroid Build Coastguard Worker             data_type="float"
12182*61046927SAndroid Build Coastguard Worker             max_equation="100"
12183*61046927SAndroid Build Coastguard Worker             units="percent"
12184*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
12185*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
12186*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
12187*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
12188*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
12189*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
12190*61046927SAndroid Build Coastguard Worker             />
12191*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
12192*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
12193*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
12194*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0x00800000" />
12195*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
12196*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0x00800000" />
12197*61046927SAndroid Build Coastguard Worker    </register_config>
12198*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
12199*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
12200*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00001000" />
12201*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00051050" />
12202*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00011010" />
12203*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00061060" />
12204*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00000008" />
12205*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00222222" />
12206*61046927SAndroid Build Coastguard Worker    </register_config>
12207*61046927SAndroid Build Coastguard Worker  </set>
12208*61046927SAndroid Build Coastguard Worker
12209*61046927SAndroid Build Coastguard Worker</metrics>
12210