1*61046927SAndroid Build Coastguard Worker<?xml version="1.0"?> 2*61046927SAndroid Build Coastguard Worker<metrics version="1619078710" merge_md5=""> 3*61046927SAndroid Build Coastguard Worker <set name="Render Metrics Basic set" 4*61046927SAndroid Build Coastguard Worker chipset="SKLGT2" 5*61046927SAndroid Build Coastguard Worker symbol_name="RenderBasic" 6*61046927SAndroid Build Coastguard Worker underscore_name="render_basic" 7*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 8*61046927SAndroid Build Coastguard Worker hw_config_guid="07b25942-d9fd-4fce-bd58-e29abd66b7de" 9*61046927SAndroid Build Coastguard Worker > 10*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 11*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 12*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 13*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 14*61046927SAndroid Build Coastguard Worker data_type="uint64" 15*61046927SAndroid Build Coastguard Worker units="ns" 16*61046927SAndroid Build Coastguard Worker semantic_type="duration" 17*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 18*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 19*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 20*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 21*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 22*61046927SAndroid Build Coastguard Worker /> 23*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 24*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 25*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 26*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 27*61046927SAndroid Build Coastguard Worker data_type="uint64" 28*61046927SAndroid Build Coastguard Worker units="cycles" 29*61046927SAndroid Build Coastguard Worker semantic_type="event" 30*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 31*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 32*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 33*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 34*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 35*61046927SAndroid Build Coastguard Worker /> 36*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 37*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 38*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 39*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 40*61046927SAndroid Build Coastguard Worker data_type="uint64" 41*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 42*61046927SAndroid Build Coastguard Worker units="hz" 43*61046927SAndroid Build Coastguard Worker semantic_type="event" 44*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 45*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 46*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 47*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 48*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 49*61046927SAndroid Build Coastguard Worker /> 50*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 51*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 52*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 53*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 54*61046927SAndroid Build Coastguard Worker data_type="uint64" 55*61046927SAndroid Build Coastguard Worker units="threads" 56*61046927SAndroid Build Coastguard Worker semantic_type="event" 57*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 58*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 59*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 60*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 61*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 62*61046927SAndroid Build Coastguard Worker /> 63*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 64*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 65*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 66*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 67*61046927SAndroid Build Coastguard Worker data_type="uint64" 68*61046927SAndroid Build Coastguard Worker units="threads" 69*61046927SAndroid Build Coastguard Worker semantic_type="event" 70*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 71*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 72*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 73*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 74*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 75*61046927SAndroid Build Coastguard Worker /> 76*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 77*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 78*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 79*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 80*61046927SAndroid Build Coastguard Worker data_type="uint64" 81*61046927SAndroid Build Coastguard Worker units="threads" 82*61046927SAndroid Build Coastguard Worker semantic_type="event" 83*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 84*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 85*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 86*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 87*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 88*61046927SAndroid Build Coastguard Worker /> 89*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 90*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 91*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 92*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 93*61046927SAndroid Build Coastguard Worker data_type="uint64" 94*61046927SAndroid Build Coastguard Worker units="threads" 95*61046927SAndroid Build Coastguard Worker semantic_type="event" 96*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 97*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 98*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 99*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 100*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 101*61046927SAndroid Build Coastguard Worker /> 102*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 103*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 104*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 105*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 106*61046927SAndroid Build Coastguard Worker data_type="uint64" 107*61046927SAndroid Build Coastguard Worker units="threads" 108*61046927SAndroid Build Coastguard Worker semantic_type="event" 109*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 110*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 111*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 112*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 113*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 114*61046927SAndroid Build Coastguard Worker /> 115*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 116*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 117*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 118*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 119*61046927SAndroid Build Coastguard Worker data_type="uint64" 120*61046927SAndroid Build Coastguard Worker units="threads" 121*61046927SAndroid Build Coastguard Worker semantic_type="event" 122*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 123*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 124*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 125*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 126*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 127*61046927SAndroid Build Coastguard Worker /> 128*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 129*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 130*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 131*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 132*61046927SAndroid Build Coastguard Worker data_type="float" 133*61046927SAndroid Build Coastguard Worker max_equation="100" 134*61046927SAndroid Build Coastguard Worker units="percent" 135*61046927SAndroid Build Coastguard Worker semantic_type="duration" 136*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 137*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 138*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 139*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 140*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 141*61046927SAndroid Build Coastguard Worker /> 142*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 143*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 144*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 145*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 146*61046927SAndroid Build Coastguard Worker data_type="float" 147*61046927SAndroid Build Coastguard Worker max_equation="100" 148*61046927SAndroid Build Coastguard Worker units="percent" 149*61046927SAndroid Build Coastguard Worker semantic_type="duration" 150*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 151*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 152*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 153*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 154*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 155*61046927SAndroid Build Coastguard Worker /> 156*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 157*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 158*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 159*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 160*61046927SAndroid Build Coastguard Worker data_type="float" 161*61046927SAndroid Build Coastguard Worker max_equation="100" 162*61046927SAndroid Build Coastguard Worker units="percent" 163*61046927SAndroid Build Coastguard Worker semantic_type="duration" 164*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 165*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 166*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 167*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 168*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 169*61046927SAndroid Build Coastguard Worker /> 170*61046927SAndroid Build Coastguard Worker <counter name="EU Both FPU Pipes Active" 171*61046927SAndroid Build Coastguard Worker symbol_name="EuFpuBothActive" 172*61046927SAndroid Build Coastguard Worker underscore_name="eu_fpu_both_active" 173*61046927SAndroid Build Coastguard Worker description="The percentage of time in which both EU FPU pipelines were actively processing." 174*61046927SAndroid Build Coastguard Worker data_type="float" 175*61046927SAndroid Build Coastguard Worker max_equation="100" 176*61046927SAndroid Build Coastguard Worker units="percent" 177*61046927SAndroid Build Coastguard Worker semantic_type="duration" 178*61046927SAndroid Build Coastguard Worker equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 179*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 180*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 181*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 182*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 183*61046927SAndroid Build Coastguard Worker /> 184*61046927SAndroid Build Coastguard Worker <counter name="VS FPU0 Pipe Active" 185*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu0Active" 186*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu0_active" 187*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." 188*61046927SAndroid Build Coastguard Worker data_type="float" 189*61046927SAndroid Build Coastguard Worker max_equation="100" 190*61046927SAndroid Build Coastguard Worker units="percent" 191*61046927SAndroid Build Coastguard Worker semantic_type="duration" 192*61046927SAndroid Build Coastguard Worker equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 193*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 194*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 195*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 196*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 197*61046927SAndroid Build Coastguard Worker /> 198*61046927SAndroid Build Coastguard Worker <counter name="VS FPU1 Pipe Active" 199*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu1Active" 200*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu1_active" 201*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." 202*61046927SAndroid Build Coastguard Worker data_type="float" 203*61046927SAndroid Build Coastguard Worker max_equation="100" 204*61046927SAndroid Build Coastguard Worker units="percent" 205*61046927SAndroid Build Coastguard Worker semantic_type="duration" 206*61046927SAndroid Build Coastguard Worker equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 207*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 208*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 209*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 210*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 211*61046927SAndroid Build Coastguard Worker /> 212*61046927SAndroid Build Coastguard Worker <counter name="VS Send Pipe Active" 213*61046927SAndroid Build Coastguard Worker symbol_name="VsSendActive" 214*61046927SAndroid Build Coastguard Worker underscore_name="vs_send_active" 215*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." 216*61046927SAndroid Build Coastguard Worker data_type="float" 217*61046927SAndroid Build Coastguard Worker max_equation="100" 218*61046927SAndroid Build Coastguard Worker units="percent" 219*61046927SAndroid Build Coastguard Worker semantic_type="duration" 220*61046927SAndroid Build Coastguard Worker equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 221*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 222*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 223*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 224*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 225*61046927SAndroid Build Coastguard Worker /> 226*61046927SAndroid Build Coastguard Worker <counter name="PS FPU0 Pipe Active" 227*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu0Active" 228*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu0_active" 229*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." 230*61046927SAndroid Build Coastguard Worker data_type="float" 231*61046927SAndroid Build Coastguard Worker max_equation="100" 232*61046927SAndroid Build Coastguard Worker units="percent" 233*61046927SAndroid Build Coastguard Worker semantic_type="duration" 234*61046927SAndroid Build Coastguard Worker equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 235*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 236*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 237*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 238*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 239*61046927SAndroid Build Coastguard Worker /> 240*61046927SAndroid Build Coastguard Worker <counter name="PS FPU1 Pipe Active" 241*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu1Active" 242*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu1_active" 243*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." 244*61046927SAndroid Build Coastguard Worker data_type="float" 245*61046927SAndroid Build Coastguard Worker max_equation="100" 246*61046927SAndroid Build Coastguard Worker units="percent" 247*61046927SAndroid Build Coastguard Worker semantic_type="duration" 248*61046927SAndroid Build Coastguard Worker equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 249*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 250*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 251*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 252*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 253*61046927SAndroid Build Coastguard Worker /> 254*61046927SAndroid Build Coastguard Worker <counter name="PS Send Pipeline Active" 255*61046927SAndroid Build Coastguard Worker symbol_name="PsSendActive" 256*61046927SAndroid Build Coastguard Worker underscore_name="ps_send_active" 257*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." 258*61046927SAndroid Build Coastguard Worker data_type="float" 259*61046927SAndroid Build Coastguard Worker max_equation="100" 260*61046927SAndroid Build Coastguard Worker units="percent" 261*61046927SAndroid Build Coastguard Worker semantic_type="duration" 262*61046927SAndroid Build Coastguard Worker equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 263*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 264*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 265*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 266*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 267*61046927SAndroid Build Coastguard Worker /> 268*61046927SAndroid Build Coastguard Worker <counter name="FS Both FPU Active" 269*61046927SAndroid Build Coastguard Worker symbol_name="PsEuBothFpuActive" 270*61046927SAndroid Build Coastguard Worker underscore_name="ps_eu_both_fpu_active" 271*61046927SAndroid Build Coastguard Worker description="The percentage of time in which fragment shaders were processed actively on the both FPUs." 272*61046927SAndroid Build Coastguard Worker data_type="float" 273*61046927SAndroid Build Coastguard Worker max_equation="100" 274*61046927SAndroid Build Coastguard Worker units="percent" 275*61046927SAndroid Build Coastguard Worker semantic_type="duration" 276*61046927SAndroid Build Coastguard Worker equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 277*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 278*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 279*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 280*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 281*61046927SAndroid Build Coastguard Worker /> 282*61046927SAndroid Build Coastguard Worker <counter name="Sampler 0 Busy" 283*61046927SAndroid Build Coastguard Worker symbol_name="Sampler0Busy" 284*61046927SAndroid Build Coastguard Worker underscore_name="sampler0_busy" 285*61046927SAndroid Build Coastguard Worker description="The percentage of time in which Sampler 0 has been processing EU requests." 286*61046927SAndroid Build Coastguard Worker data_type="float" 287*61046927SAndroid Build Coastguard Worker max_equation="100" 288*61046927SAndroid Build Coastguard Worker units="percent" 289*61046927SAndroid Build Coastguard Worker semantic_type="duration" 290*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 291*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x09 AND" 292*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler" 293*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 294*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 295*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 296*61046927SAndroid Build Coastguard Worker /> 297*61046927SAndroid Build Coastguard Worker <counter name="Sampler 1 Busy" 298*61046927SAndroid Build Coastguard Worker symbol_name="Sampler1Busy" 299*61046927SAndroid Build Coastguard Worker underscore_name="sampler1_busy" 300*61046927SAndroid Build Coastguard Worker description="The percentage of time in which Sampler 1 has been processing EU requests." 301*61046927SAndroid Build Coastguard Worker data_type="float" 302*61046927SAndroid Build Coastguard Worker max_equation="100" 303*61046927SAndroid Build Coastguard Worker units="percent" 304*61046927SAndroid Build Coastguard Worker semantic_type="duration" 305*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 306*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x12 AND" 307*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler" 308*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 309*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 310*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 311*61046927SAndroid Build Coastguard Worker /> 312*61046927SAndroid Build Coastguard Worker <counter name="Samplers Busy" 313*61046927SAndroid Build Coastguard Worker symbol_name="SamplersBusy" 314*61046927SAndroid Build Coastguard Worker underscore_name="samplers_busy" 315*61046927SAndroid Build Coastguard Worker description="The percentage of time in which samplers have been processing EU requests." 316*61046927SAndroid Build Coastguard Worker data_type="float" 317*61046927SAndroid Build Coastguard Worker max_equation="100" 318*61046927SAndroid Build Coastguard Worker units="percent" 319*61046927SAndroid Build Coastguard Worker semantic_type="duration" 320*61046927SAndroid Build Coastguard Worker equation="$Sampler0Busy $Sampler1Busy FMAX" 321*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler" 322*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 323*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 324*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 325*61046927SAndroid Build Coastguard Worker /> 326*61046927SAndroid Build Coastguard Worker <counter name="Sampler 0 Bottleneck" 327*61046927SAndroid Build Coastguard Worker symbol_name="Sampler0Bottleneck" 328*61046927SAndroid Build Coastguard Worker underscore_name="sampler0_bottleneck" 329*61046927SAndroid Build Coastguard Worker description="The percentage of time in which Sampler 0 has been slowing down the pipe when processing EU requests." 330*61046927SAndroid Build Coastguard Worker low_watermark="5" 331*61046927SAndroid Build Coastguard Worker high_watermark="15" 332*61046927SAndroid Build Coastguard Worker data_type="float" 333*61046927SAndroid Build Coastguard Worker max_equation="100" 334*61046927SAndroid Build Coastguard Worker units="percent" 335*61046927SAndroid Build Coastguard Worker semantic_type="duration" 336*61046927SAndroid Build Coastguard Worker equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" 337*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x09 AND" 338*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler" 339*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 340*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 341*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 342*61046927SAndroid Build Coastguard Worker /> 343*61046927SAndroid Build Coastguard Worker <counter name="Sampler 1 Bottleneck" 344*61046927SAndroid Build Coastguard Worker symbol_name="Sampler1Bottleneck" 345*61046927SAndroid Build Coastguard Worker underscore_name="sampler1_bottleneck" 346*61046927SAndroid Build Coastguard Worker description="The percentage of time in which Sampler 1 has been slowing down the pipe when processing EU requests." 347*61046927SAndroid Build Coastguard Worker low_watermark="5" 348*61046927SAndroid Build Coastguard Worker high_watermark="15" 349*61046927SAndroid Build Coastguard Worker data_type="float" 350*61046927SAndroid Build Coastguard Worker max_equation="100" 351*61046927SAndroid Build Coastguard Worker units="percent" 352*61046927SAndroid Build Coastguard Worker semantic_type="duration" 353*61046927SAndroid Build Coastguard Worker equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV" 354*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x12 AND" 355*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler" 356*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 357*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 358*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 359*61046927SAndroid Build Coastguard Worker /> 360*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 361*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 362*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 363*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 364*61046927SAndroid Build Coastguard Worker data_type="uint64" 365*61046927SAndroid Build Coastguard Worker units="pixels" 366*61046927SAndroid Build Coastguard Worker semantic_type="event" 367*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 368*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 369*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 370*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 371*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 372*61046927SAndroid Build Coastguard Worker /> 373*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 374*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 375*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 376*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 377*61046927SAndroid Build Coastguard Worker data_type="uint64" 378*61046927SAndroid Build Coastguard Worker units="pixels" 379*61046927SAndroid Build Coastguard Worker semantic_type="event" 380*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 381*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 382*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 383*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 384*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 385*61046927SAndroid Build Coastguard Worker /> 386*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 387*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 388*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 389*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 390*61046927SAndroid Build Coastguard Worker data_type="uint64" 391*61046927SAndroid Build Coastguard Worker units="pixels" 392*61046927SAndroid Build Coastguard Worker semantic_type="event" 393*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 394*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 395*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 396*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 397*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 398*61046927SAndroid Build Coastguard Worker /> 399*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 400*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 401*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 402*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 403*61046927SAndroid Build Coastguard Worker data_type="uint64" 404*61046927SAndroid Build Coastguard Worker units="pixels" 405*61046927SAndroid Build Coastguard Worker semantic_type="event" 406*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 407*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 408*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 409*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 410*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 411*61046927SAndroid Build Coastguard Worker /> 412*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 413*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 414*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 415*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 416*61046927SAndroid Build Coastguard Worker data_type="uint64" 417*61046927SAndroid Build Coastguard Worker units="pixels" 418*61046927SAndroid Build Coastguard Worker semantic_type="event" 419*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 420*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 421*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 422*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 423*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 424*61046927SAndroid Build Coastguard Worker /> 425*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 426*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 427*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 428*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 429*61046927SAndroid Build Coastguard Worker data_type="uint64" 430*61046927SAndroid Build Coastguard Worker units="pixels" 431*61046927SAndroid Build Coastguard Worker semantic_type="event" 432*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 433*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 434*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 435*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 436*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 437*61046927SAndroid Build Coastguard Worker /> 438*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 439*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 440*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 441*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 442*61046927SAndroid Build Coastguard Worker data_type="uint64" 443*61046927SAndroid Build Coastguard Worker units="pixels" 444*61046927SAndroid Build Coastguard Worker semantic_type="event" 445*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 446*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 447*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 448*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 449*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 450*61046927SAndroid Build Coastguard Worker /> 451*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 452*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 453*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 454*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 455*61046927SAndroid Build Coastguard Worker data_type="uint64" 456*61046927SAndroid Build Coastguard Worker units="texels" 457*61046927SAndroid Build Coastguard Worker semantic_type="event" 458*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 459*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 460*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 461*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 462*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 463*61046927SAndroid Build Coastguard Worker /> 464*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 465*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 466*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 467*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 468*61046927SAndroid Build Coastguard Worker data_type="uint64" 469*61046927SAndroid Build Coastguard Worker units="texels" 470*61046927SAndroid Build Coastguard Worker semantic_type="event" 471*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 472*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 473*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 474*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 475*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 476*61046927SAndroid Build Coastguard Worker /> 477*61046927SAndroid Build Coastguard Worker <counter name="Sampler Cache Misses" 478*61046927SAndroid Build Coastguard Worker symbol_name="SamplerL1Misses" 479*61046927SAndroid Build Coastguard Worker underscore_name="sampler_l1_misses" 480*61046927SAndroid Build Coastguard Worker description="The total number of sampler cache misses in all LODs in all sampler units." 481*61046927SAndroid Build Coastguard Worker data_type="uint64" 482*61046927SAndroid Build Coastguard Worker units="messages" 483*61046927SAndroid Build Coastguard Worker semantic_type="event" 484*61046927SAndroid Build Coastguard Worker equation="B 4 READ 8 UMUL" 485*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 486*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 487*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 488*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 489*61046927SAndroid Build Coastguard Worker /> 490*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 491*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 492*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 493*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 494*61046927SAndroid Build Coastguard Worker data_type="uint64" 495*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 496*61046927SAndroid Build Coastguard Worker units="bytes" 497*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 498*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 499*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 500*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 501*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 502*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 503*61046927SAndroid Build Coastguard Worker /> 504*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 505*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 506*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 507*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 508*61046927SAndroid Build Coastguard Worker data_type="uint64" 509*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 510*61046927SAndroid Build Coastguard Worker units="bytes" 511*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 512*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 513*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 514*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 515*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 516*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 517*61046927SAndroid Build Coastguard Worker /> 518*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 519*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 520*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 521*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 522*61046927SAndroid Build Coastguard Worker data_type="uint64" 523*61046927SAndroid Build Coastguard Worker units="messages" 524*61046927SAndroid Build Coastguard Worker semantic_type="event" 525*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 526*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 527*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 528*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 529*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 530*61046927SAndroid Build Coastguard Worker /> 531*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 532*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 533*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 534*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 535*61046927SAndroid Build Coastguard Worker data_type="uint64" 536*61046927SAndroid Build Coastguard Worker units="messages" 537*61046927SAndroid Build Coastguard Worker semantic_type="event" 538*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 539*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 540*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 541*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 542*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 543*61046927SAndroid Build Coastguard Worker /> 544*61046927SAndroid Build Coastguard Worker <counter name="L3 Lookup Accesses w/o IC" 545*61046927SAndroid Build Coastguard Worker symbol_name="L3Lookups" 546*61046927SAndroid Build Coastguard Worker underscore_name="l3_lookups" 547*61046927SAndroid Build Coastguard Worker description="The total number of L3 cache lookup accesses w/o IC." 548*61046927SAndroid Build Coastguard Worker data_type="uint64" 549*61046927SAndroid Build Coastguard Worker units="messages" 550*61046927SAndroid Build Coastguard Worker semantic_type="event" 551*61046927SAndroid Build Coastguard Worker equation="$SamplerL1Misses $ShaderMemoryAccesses UADD" 552*61046927SAndroid Build Coastguard Worker mdapi_group="L3/TAG" 553*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 554*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 555*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 556*61046927SAndroid Build Coastguard Worker /> 557*61046927SAndroid Build Coastguard Worker <counter name="L3 Misses" 558*61046927SAndroid Build Coastguard Worker symbol_name="L3Misses" 559*61046927SAndroid Build Coastguard Worker underscore_name="l3_misses" 560*61046927SAndroid Build Coastguard Worker description="The total number of L3 misses." 561*61046927SAndroid Build Coastguard Worker data_type="uint64" 562*61046927SAndroid Build Coastguard Worker units="messages" 563*61046927SAndroid Build Coastguard Worker semantic_type="event" 564*61046927SAndroid Build Coastguard Worker equation="C 4 READ" 565*61046927SAndroid Build Coastguard Worker mdapi_group="L3/TAG" 566*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 567*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 568*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 569*61046927SAndroid Build Coastguard Worker /> 570*61046927SAndroid Build Coastguard Worker <counter name="L3 Sampler Throughput" 571*61046927SAndroid Build Coastguard Worker symbol_name="L3SamplerThroughput" 572*61046927SAndroid Build Coastguard Worker underscore_name="l3_sampler_throughput" 573*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between samplers and L3 caches." 574*61046927SAndroid Build Coastguard Worker data_type="uint64" 575*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 576*61046927SAndroid Build Coastguard Worker units="bytes" 577*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 578*61046927SAndroid Build Coastguard Worker equation="$SamplerL1Misses 64 UMUL" 579*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Sampler" 580*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 581*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 582*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 583*61046927SAndroid Build Coastguard Worker /> 584*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 585*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 586*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 587*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 588*61046927SAndroid Build Coastguard Worker data_type="uint64" 589*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 590*61046927SAndroid Build Coastguard Worker units="bytes" 591*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 592*61046927SAndroid Build Coastguard Worker equation="A 30 READ A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL" 593*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 594*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 595*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 596*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 597*61046927SAndroid Build Coastguard Worker /> 598*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 599*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 600*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 601*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 602*61046927SAndroid Build Coastguard Worker data_type="uint64" 603*61046927SAndroid Build Coastguard Worker units="messages" 604*61046927SAndroid Build Coastguard Worker semantic_type="event" 605*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 606*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 607*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 608*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 609*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 610*61046927SAndroid Build Coastguard Worker /> 611*61046927SAndroid Build Coastguard Worker <counter name="GTI Fixed Pipe Throughput" 612*61046927SAndroid Build Coastguard Worker symbol_name="GtiVfThroughput" 613*61046927SAndroid Build Coastguard Worker underscore_name="gti_vf_throughput" 614*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between 3D Pipeline (Command Dispatch, Input Assembly and Stream Output) and GTI." 615*61046927SAndroid Build Coastguard Worker data_type="uint64" 616*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 617*61046927SAndroid Build Coastguard Worker units="bytes" 618*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 619*61046927SAndroid Build Coastguard Worker equation="B 6 READ B 7 READ UADD 64 UMUL" 620*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/3D Pipe" 621*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 622*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 623*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 624*61046927SAndroid Build Coastguard Worker /> 625*61046927SAndroid Build Coastguard Worker <counter name="GTI Depth Throughput" 626*61046927SAndroid Build Coastguard Worker symbol_name="GtiDepthThroughput" 627*61046927SAndroid Build Coastguard Worker underscore_name="gti_depth_throughput" 628*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between depth caches and GTI." 629*61046927SAndroid Build Coastguard Worker data_type="uint64" 630*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 631*61046927SAndroid Build Coastguard Worker units="bytes" 632*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 633*61046927SAndroid Build Coastguard Worker equation="C 0 READ C 1 READ UADD 64 UMUL" 634*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/Depth Cache" 635*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 636*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 637*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 638*61046927SAndroid Build Coastguard Worker /> 639*61046927SAndroid Build Coastguard Worker <counter name="GTI RCC Throughput" 640*61046927SAndroid Build Coastguard Worker symbol_name="GtiRccThroughput" 641*61046927SAndroid Build Coastguard Worker underscore_name="gti_rcc_throughput" 642*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between render color caches and GTI." 643*61046927SAndroid Build Coastguard Worker data_type="uint64" 644*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 645*61046927SAndroid Build Coastguard Worker units="bytes" 646*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 647*61046927SAndroid Build Coastguard Worker equation="C 2 READ C 3 READ UADD 64 UMUL" 648*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/Color Cache" 649*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 650*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 651*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 652*61046927SAndroid Build Coastguard Worker /> 653*61046927SAndroid Build Coastguard Worker <counter name="GTI L3 Throughput" 654*61046927SAndroid Build Coastguard Worker symbol_name="GtiL3Throughput" 655*61046927SAndroid Build Coastguard Worker underscore_name="gti_l3_throughput" 656*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between L3 caches and GTI." 657*61046927SAndroid Build Coastguard Worker data_type="uint64" 658*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 659*61046927SAndroid Build Coastguard Worker units="bytes" 660*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 661*61046927SAndroid Build Coastguard Worker equation="$L3Misses 64 UMUL" 662*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 663*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 664*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 665*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 666*61046927SAndroid Build Coastguard Worker /> 667*61046927SAndroid Build Coastguard Worker <counter name="GTI HDC TLB Lookup Throughput" 668*61046927SAndroid Build Coastguard Worker symbol_name="GtiHdcLookupsThroughput" 669*61046927SAndroid Build Coastguard Worker underscore_name="gti_hdc_lookups_throughput" 670*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between GTI and HDC, when HDC is doing TLB lookups." 671*61046927SAndroid Build Coastguard Worker data_type="uint64" 672*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 673*61046927SAndroid Build Coastguard Worker units="bytes" 674*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 675*61046927SAndroid Build Coastguard Worker equation="C 5 READ 64 UMUL" 676*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 677*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 678*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 679*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 680*61046927SAndroid Build Coastguard Worker /> 681*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 682*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 683*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 684*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 685*61046927SAndroid Build Coastguard Worker data_type="uint64" 686*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 687*61046927SAndroid Build Coastguard Worker units="bytes" 688*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 689*61046927SAndroid Build Coastguard Worker equation="C 6 READ 64 UMUL" 690*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 691*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 692*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 693*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 694*61046927SAndroid Build Coastguard Worker /> 695*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 696*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 697*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 698*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 699*61046927SAndroid Build Coastguard Worker data_type="uint64" 700*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 32 UMUL" 701*61046927SAndroid Build Coastguard Worker units="bytes" 702*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 703*61046927SAndroid Build Coastguard Worker equation="C 7 READ 64 UMUL" 704*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 705*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 706*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 707*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 708*61046927SAndroid Build Coastguard Worker /> 709*61046927SAndroid Build Coastguard Worker <counter name="Samplers Bottleneck" 710*61046927SAndroid Build Coastguard Worker symbol_name="SamplerBottleneck" 711*61046927SAndroid Build Coastguard Worker underscore_name="sampler_bottleneck" 712*61046927SAndroid Build Coastguard Worker description="The percentage of time in which samplers have been slowing down the pipe when processing EU requests." 713*61046927SAndroid Build Coastguard Worker low_watermark="5" 714*61046927SAndroid Build Coastguard Worker high_watermark="15" 715*61046927SAndroid Build Coastguard Worker data_type="float" 716*61046927SAndroid Build Coastguard Worker max_equation="100" 717*61046927SAndroid Build Coastguard Worker units="percent" 718*61046927SAndroid Build Coastguard Worker semantic_type="duration" 719*61046927SAndroid Build Coastguard Worker equation="$Sampler0Bottleneck $Sampler1Bottleneck FMAX" 720*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler" 721*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Indicate System Frame Batch Draw" 722*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 723*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 724*61046927SAndroid Build Coastguard Worker /> 725*61046927SAndroid Build Coastguard Worker <register_config type="NOA" 726*61046927SAndroid Build Coastguard Worker availability="$SkuRevisionId 0x02 UGTE" 727*61046927SAndroid Build Coastguard Worker priority="0" 728*61046927SAndroid Build Coastguard Worker > 729*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 730*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x166C01E0" /> 731*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12170280" /> 732*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12370280" /> 733*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11930317" /> 734*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x159303DF" /> 735*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x3F900003" /> 736*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A4E0080" /> 737*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A6C0053" /> 738*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x106C0000" /> 739*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C6C0000" /> 740*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A1B4000" /> 741*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C1C0001" /> 742*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x002F1000" /> 743*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x042F1000" /> 744*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x004C4000" /> 745*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4C8400" /> 746*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000D2000" /> 747*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060D8000" /> 748*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080DA000" /> 749*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0D2000" /> 750*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0F0400" /> 751*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0F6600" /> 752*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x002C8000" /> 753*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x162C2200" /> 754*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x062D8000" /> 755*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x082D8000" /> 756*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00133000" /> 757*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08133000" /> 758*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00170020" /> 759*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08170021" /> 760*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10170000" /> 761*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0633C000" /> 762*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0833C000" /> 763*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06370800" /> 764*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08370840" /> 765*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10370000" /> 766*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D933031" /> 767*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F933E3F" /> 768*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01933D00" /> 769*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0393073C" /> 770*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0593000E" /> 771*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D930000" /> 772*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19930000" /> 773*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B930000" /> 774*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D900157" /> 775*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F900158" /> 776*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x35900000" /> 777*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2B908000" /> 778*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2D908000" /> 779*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2F908000" /> 780*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31908000" /> 781*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15908000" /> 782*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17908000" /> 783*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19908000" /> 784*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B908000" /> 785*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1190001F" /> 786*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51904400" /> 787*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41900020" /> 788*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900000" /> 789*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900C21" /> 790*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900061" /> 791*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57904440" /> 792*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49900000" /> 793*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 794*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 795*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B900000" /> 796*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x59900004" /> 797*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900000" /> 798*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53904444" /> 799*61046927SAndroid Build Coastguard Worker </register_config> 800*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 801*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 802*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0x00800000" /> 803*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 804*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0x00800000" /> 805*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 806*61046927SAndroid Build Coastguard Worker </register_config> 807*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 808*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 809*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00010003" /> 810*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00012011" /> 811*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00015014" /> 812*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00051050" /> 813*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00053052" /> 814*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00222222" /> 815*61046927SAndroid Build Coastguard Worker </register_config> 816*61046927SAndroid Build Coastguard Worker </set> 817*61046927SAndroid Build Coastguard Worker 818*61046927SAndroid Build Coastguard Worker <set name="Compute Metrics Basic set" 819*61046927SAndroid Build Coastguard Worker chipset="SKLGT2" 820*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBasic" 821*61046927SAndroid Build Coastguard Worker underscore_name="compute_basic" 822*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 823*61046927SAndroid Build Coastguard Worker hw_config_guid="00b80b4c-d215-4378-9015-da3dda3b61ea" 824*61046927SAndroid Build Coastguard Worker > 825*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 826*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 827*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 828*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 829*61046927SAndroid Build Coastguard Worker data_type="uint64" 830*61046927SAndroid Build Coastguard Worker units="ns" 831*61046927SAndroid Build Coastguard Worker semantic_type="duration" 832*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 833*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 834*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 835*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 836*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 837*61046927SAndroid Build Coastguard Worker /> 838*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 839*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 840*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 841*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 842*61046927SAndroid Build Coastguard Worker data_type="uint64" 843*61046927SAndroid Build Coastguard Worker units="cycles" 844*61046927SAndroid Build Coastguard Worker semantic_type="event" 845*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 846*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 847*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 848*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 849*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 850*61046927SAndroid Build Coastguard Worker /> 851*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 852*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 853*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 854*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 855*61046927SAndroid Build Coastguard Worker data_type="uint64" 856*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 857*61046927SAndroid Build Coastguard Worker units="hz" 858*61046927SAndroid Build Coastguard Worker semantic_type="event" 859*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 860*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 861*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 862*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 863*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 864*61046927SAndroid Build Coastguard Worker /> 865*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 866*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 867*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 868*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 869*61046927SAndroid Build Coastguard Worker data_type="float" 870*61046927SAndroid Build Coastguard Worker max_equation="100" 871*61046927SAndroid Build Coastguard Worker units="percent" 872*61046927SAndroid Build Coastguard Worker semantic_type="duration" 873*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 874*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 875*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 876*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 877*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 878*61046927SAndroid Build Coastguard Worker /> 879*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 880*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 881*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 882*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 883*61046927SAndroid Build Coastguard Worker data_type="uint64" 884*61046927SAndroid Build Coastguard Worker units="threads" 885*61046927SAndroid Build Coastguard Worker semantic_type="event" 886*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 887*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 888*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 889*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 890*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 891*61046927SAndroid Build Coastguard Worker /> 892*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 893*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 894*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 895*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 896*61046927SAndroid Build Coastguard Worker data_type="uint64" 897*61046927SAndroid Build Coastguard Worker units="threads" 898*61046927SAndroid Build Coastguard Worker semantic_type="event" 899*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 900*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 901*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 902*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 903*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 904*61046927SAndroid Build Coastguard Worker /> 905*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 906*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 907*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 908*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 909*61046927SAndroid Build Coastguard Worker data_type="uint64" 910*61046927SAndroid Build Coastguard Worker units="threads" 911*61046927SAndroid Build Coastguard Worker semantic_type="event" 912*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 913*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 914*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 915*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 916*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 917*61046927SAndroid Build Coastguard Worker /> 918*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 919*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 920*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 921*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 922*61046927SAndroid Build Coastguard Worker data_type="uint64" 923*61046927SAndroid Build Coastguard Worker units="threads" 924*61046927SAndroid Build Coastguard Worker semantic_type="event" 925*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 926*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 927*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 928*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 929*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 930*61046927SAndroid Build Coastguard Worker /> 931*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 932*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 933*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 934*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 935*61046927SAndroid Build Coastguard Worker data_type="uint64" 936*61046927SAndroid Build Coastguard Worker units="threads" 937*61046927SAndroid Build Coastguard Worker semantic_type="event" 938*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 939*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 940*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 941*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 942*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 943*61046927SAndroid Build Coastguard Worker /> 944*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 945*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 946*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 947*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 948*61046927SAndroid Build Coastguard Worker data_type="uint64" 949*61046927SAndroid Build Coastguard Worker units="threads" 950*61046927SAndroid Build Coastguard Worker semantic_type="event" 951*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 952*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 953*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 954*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 955*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 956*61046927SAndroid Build Coastguard Worker /> 957*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 958*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 959*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 960*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 961*61046927SAndroid Build Coastguard Worker data_type="float" 962*61046927SAndroid Build Coastguard Worker max_equation="100" 963*61046927SAndroid Build Coastguard Worker units="percent" 964*61046927SAndroid Build Coastguard Worker semantic_type="duration" 965*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 966*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 967*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 968*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 969*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 970*61046927SAndroid Build Coastguard Worker /> 971*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 972*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 973*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 974*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 975*61046927SAndroid Build Coastguard Worker data_type="float" 976*61046927SAndroid Build Coastguard Worker max_equation="100" 977*61046927SAndroid Build Coastguard Worker units="percent" 978*61046927SAndroid Build Coastguard Worker semantic_type="duration" 979*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 980*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 981*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 982*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 983*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 984*61046927SAndroid Build Coastguard Worker /> 985*61046927SAndroid Build Coastguard Worker <counter name="EU Both FPU Pipes Active" 986*61046927SAndroid Build Coastguard Worker symbol_name="EuFpuBothActive" 987*61046927SAndroid Build Coastguard Worker underscore_name="eu_fpu_both_active" 988*61046927SAndroid Build Coastguard Worker description="The percentage of time in which both EU FPU pipelines were actively processing." 989*61046927SAndroid Build Coastguard Worker data_type="float" 990*61046927SAndroid Build Coastguard Worker max_equation="100" 991*61046927SAndroid Build Coastguard Worker units="percent" 992*61046927SAndroid Build Coastguard Worker semantic_type="duration" 993*61046927SAndroid Build Coastguard Worker equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 994*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 995*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 996*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 997*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 998*61046927SAndroid Build Coastguard Worker /> 999*61046927SAndroid Build Coastguard Worker <counter name="EU FPU0 Pipe Active" 1000*61046927SAndroid Build Coastguard Worker symbol_name="Fpu0Active" 1001*61046927SAndroid Build Coastguard Worker underscore_name="fpu0_active" 1002*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing." 1003*61046927SAndroid Build Coastguard Worker data_type="float" 1004*61046927SAndroid Build Coastguard Worker max_equation="100" 1005*61046927SAndroid Build Coastguard Worker units="percent" 1006*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1007*61046927SAndroid Build Coastguard Worker equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1008*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 1009*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 1010*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 1011*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1012*61046927SAndroid Build Coastguard Worker /> 1013*61046927SAndroid Build Coastguard Worker <counter name="EU FPU1 Pipe Active" 1014*61046927SAndroid Build Coastguard Worker symbol_name="Fpu1Active" 1015*61046927SAndroid Build Coastguard Worker underscore_name="fpu1_active" 1016*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing." 1017*61046927SAndroid Build Coastguard Worker data_type="float" 1018*61046927SAndroid Build Coastguard Worker max_equation="100" 1019*61046927SAndroid Build Coastguard Worker units="percent" 1020*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1021*61046927SAndroid Build Coastguard Worker equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1022*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 1023*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 1024*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO OCL BB" 1025*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1026*61046927SAndroid Build Coastguard Worker /> 1027*61046927SAndroid Build Coastguard Worker <counter name="EU AVG IPC Rate" 1028*61046927SAndroid Build Coastguard Worker symbol_name="EuAvgIpcRate" 1029*61046927SAndroid Build Coastguard Worker underscore_name="eu_avg_ipc_rate" 1030*61046927SAndroid Build Coastguard Worker description="The average rate of IPC calculated for 2 FPU pipelines." 1031*61046927SAndroid Build Coastguard Worker data_type="float" 1032*61046927SAndroid Build Coastguard Worker max_equation="2" 1033*61046927SAndroid Build Coastguard Worker units="number" 1034*61046927SAndroid Build Coastguard Worker semantic_type="ratio" 1035*61046927SAndroid Build Coastguard Worker equation="A 9 READ A 10 READ A 11 READ UADD A 9 READ USUB FDIV 1 FADD" 1036*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 1037*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview System Frame Batch Draw" 1038*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 1039*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1040*61046927SAndroid Build Coastguard Worker /> 1041*61046927SAndroid Build Coastguard Worker <counter name="EU Send Pipe Active" 1042*61046927SAndroid Build Coastguard Worker symbol_name="EuSendActive" 1043*61046927SAndroid Build Coastguard Worker underscore_name="eu_send_active" 1044*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing." 1045*61046927SAndroid Build Coastguard Worker data_type="float" 1046*61046927SAndroid Build Coastguard Worker max_equation="100" 1047*61046927SAndroid Build Coastguard Worker units="percent" 1048*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1049*61046927SAndroid Build Coastguard Worker equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1050*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 1051*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 1052*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO OCL BB" 1053*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1054*61046927SAndroid Build Coastguard Worker /> 1055*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 1056*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 1057*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 1058*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 1059*61046927SAndroid Build Coastguard Worker data_type="float" 1060*61046927SAndroid Build Coastguard Worker max_equation="100" 1061*61046927SAndroid Build Coastguard Worker units="percent" 1062*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1063*61046927SAndroid Build Coastguard Worker equation="A 13 READ 8 UMUL $EuCoresTotalCount UDIV $EuThreadsCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1064*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 1065*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 1066*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO OCL BB" 1067*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1068*61046927SAndroid Build Coastguard Worker /> 1069*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 1070*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 1071*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 1072*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 1073*61046927SAndroid Build Coastguard Worker data_type="uint64" 1074*61046927SAndroid Build Coastguard Worker units="pixels" 1075*61046927SAndroid Build Coastguard Worker semantic_type="event" 1076*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 1077*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 1078*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1079*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO OCL BB" 1080*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1081*61046927SAndroid Build Coastguard Worker /> 1082*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 1083*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 1084*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 1085*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 1086*61046927SAndroid Build Coastguard Worker data_type="uint64" 1087*61046927SAndroid Build Coastguard Worker units="pixels" 1088*61046927SAndroid Build Coastguard Worker semantic_type="event" 1089*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 1090*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 1091*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1092*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO OCL BB" 1093*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1094*61046927SAndroid Build Coastguard Worker /> 1095*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 1096*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 1097*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 1098*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 1099*61046927SAndroid Build Coastguard Worker data_type="uint64" 1100*61046927SAndroid Build Coastguard Worker units="pixels" 1101*61046927SAndroid Build Coastguard Worker semantic_type="event" 1102*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 1103*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 1104*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1105*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO OCL BB" 1106*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1107*61046927SAndroid Build Coastguard Worker /> 1108*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 1109*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 1110*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 1111*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 1112*61046927SAndroid Build Coastguard Worker data_type="uint64" 1113*61046927SAndroid Build Coastguard Worker units="pixels" 1114*61046927SAndroid Build Coastguard Worker semantic_type="event" 1115*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 1116*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 1117*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 1118*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO OCL BB" 1119*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1120*61046927SAndroid Build Coastguard Worker /> 1121*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 1122*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 1123*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 1124*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 1125*61046927SAndroid Build Coastguard Worker data_type="uint64" 1126*61046927SAndroid Build Coastguard Worker units="pixels" 1127*61046927SAndroid Build Coastguard Worker semantic_type="event" 1128*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 1129*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 1130*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1131*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO OCL BB" 1132*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1133*61046927SAndroid Build Coastguard Worker /> 1134*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 1135*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 1136*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 1137*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 1138*61046927SAndroid Build Coastguard Worker data_type="uint64" 1139*61046927SAndroid Build Coastguard Worker units="pixels" 1140*61046927SAndroid Build Coastguard Worker semantic_type="event" 1141*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 1142*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 1143*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1144*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO OCL BB" 1145*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1146*61046927SAndroid Build Coastguard Worker /> 1147*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 1148*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 1149*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 1150*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 1151*61046927SAndroid Build Coastguard Worker data_type="uint64" 1152*61046927SAndroid Build Coastguard Worker units="pixels" 1153*61046927SAndroid Build Coastguard Worker semantic_type="event" 1154*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 1155*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 1156*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1157*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO OCL BB" 1158*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1159*61046927SAndroid Build Coastguard Worker /> 1160*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 1161*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 1162*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 1163*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 1164*61046927SAndroid Build Coastguard Worker data_type="uint64" 1165*61046927SAndroid Build Coastguard Worker units="texels" 1166*61046927SAndroid Build Coastguard Worker semantic_type="event" 1167*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 1168*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 1169*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1170*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 1171*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1172*61046927SAndroid Build Coastguard Worker /> 1173*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 1174*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 1175*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 1176*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 1177*61046927SAndroid Build Coastguard Worker data_type="uint64" 1178*61046927SAndroid Build Coastguard Worker units="texels" 1179*61046927SAndroid Build Coastguard Worker semantic_type="event" 1180*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 1181*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 1182*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 1183*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 1184*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1185*61046927SAndroid Build Coastguard Worker /> 1186*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 1187*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 1188*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 1189*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 1190*61046927SAndroid Build Coastguard Worker data_type="uint64" 1191*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 1192*61046927SAndroid Build Coastguard Worker units="bytes" 1193*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1194*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 1195*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 1196*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1197*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 1198*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1199*61046927SAndroid Build Coastguard Worker /> 1200*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 1201*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 1202*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 1203*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 1204*61046927SAndroid Build Coastguard Worker data_type="uint64" 1205*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 1206*61046927SAndroid Build Coastguard Worker units="bytes" 1207*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1208*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 1209*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 1210*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1211*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 1212*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1213*61046927SAndroid Build Coastguard Worker /> 1214*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 1215*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 1216*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 1217*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 1218*61046927SAndroid Build Coastguard Worker data_type="uint64" 1219*61046927SAndroid Build Coastguard Worker units="messages" 1220*61046927SAndroid Build Coastguard Worker semantic_type="event" 1221*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 1222*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 1223*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1224*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 1225*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1226*61046927SAndroid Build Coastguard Worker /> 1227*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 1228*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 1229*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 1230*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 1231*61046927SAndroid Build Coastguard Worker data_type="uint64" 1232*61046927SAndroid Build Coastguard Worker units="messages" 1233*61046927SAndroid Build Coastguard Worker semantic_type="event" 1234*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 1235*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 1236*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1237*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 1238*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1239*61046927SAndroid Build Coastguard Worker /> 1240*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 1241*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 1242*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 1243*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 1244*61046927SAndroid Build Coastguard Worker data_type="uint64" 1245*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 1246*61046927SAndroid Build Coastguard Worker units="bytes" 1247*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1248*61046927SAndroid Build Coastguard Worker equation="A 30 READ A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL" 1249*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 1250*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 1251*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 1252*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1253*61046927SAndroid Build Coastguard Worker /> 1254*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 1255*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 1256*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 1257*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 1258*61046927SAndroid Build Coastguard Worker data_type="uint64" 1259*61046927SAndroid Build Coastguard Worker units="messages" 1260*61046927SAndroid Build Coastguard Worker semantic_type="event" 1261*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 1262*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 1263*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1264*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 1265*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1266*61046927SAndroid Build Coastguard Worker /> 1267*61046927SAndroid Build Coastguard Worker <counter name="Typed Bytes Read" 1268*61046927SAndroid Build Coastguard Worker symbol_name="TypedBytesRead" 1269*61046927SAndroid Build Coastguard Worker underscore_name="typed_bytes_read" 1270*61046927SAndroid Build Coastguard Worker description="The total number of typed memory bytes read via Data Port." 1271*61046927SAndroid Build Coastguard Worker data_type="uint64" 1272*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 1273*61046927SAndroid Build Coastguard Worker units="bytes" 1274*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1275*61046927SAndroid Build Coastguard Worker equation="B 0 READ B 1 READ B 2 READ UADD UADD $EuSlicesTotalCount 64 UMUL UMUL" 1276*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 1277*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1278*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 1279*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1280*61046927SAndroid Build Coastguard Worker /> 1281*61046927SAndroid Build Coastguard Worker <counter name="Typed Bytes Written" 1282*61046927SAndroid Build Coastguard Worker symbol_name="TypedBytesWritten" 1283*61046927SAndroid Build Coastguard Worker underscore_name="typed_bytes_written" 1284*61046927SAndroid Build Coastguard Worker description="The total number of untyped memory bytes written via Data Port." 1285*61046927SAndroid Build Coastguard Worker data_type="uint64" 1286*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 1287*61046927SAndroid Build Coastguard Worker units="bytes" 1288*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1289*61046927SAndroid Build Coastguard Worker equation="B 3 READ B 4 READ B 5 READ UADD UADD $EuSlicesTotalCount 64 UMUL UMUL" 1290*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 1291*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1292*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 1293*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1294*61046927SAndroid Build Coastguard Worker /> 1295*61046927SAndroid Build Coastguard Worker <counter name="Untyped Bytes Read" 1296*61046927SAndroid Build Coastguard Worker symbol_name="UntypedBytesRead" 1297*61046927SAndroid Build Coastguard Worker underscore_name="untyped_bytes_read" 1298*61046927SAndroid Build Coastguard Worker description="The total number of typed memory bytes read via Data Port." 1299*61046927SAndroid Build Coastguard Worker data_type="uint64" 1300*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 1301*61046927SAndroid Build Coastguard Worker units="bytes" 1302*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1303*61046927SAndroid Build Coastguard Worker equation="B 6 READ B 7 READ C 0 READ UADD UADD $EuSlicesTotalCount 64 UMUL UMUL" 1304*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 1305*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1306*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 1307*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1308*61046927SAndroid Build Coastguard Worker /> 1309*61046927SAndroid Build Coastguard Worker <counter name="Untyped Writes" 1310*61046927SAndroid Build Coastguard Worker symbol_name="UntypedBytesWritten" 1311*61046927SAndroid Build Coastguard Worker underscore_name="untyped_bytes_written" 1312*61046927SAndroid Build Coastguard Worker description="The total number of untyped memory bytes written via Data Port." 1313*61046927SAndroid Build Coastguard Worker data_type="uint64" 1314*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 1315*61046927SAndroid Build Coastguard Worker units="bytes" 1316*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1317*61046927SAndroid Build Coastguard Worker equation="C 1 READ C 2 READ C 3 READ UADD UADD $EuSlicesTotalCount 64 UMUL UMUL" 1318*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 1319*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1320*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 1321*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1322*61046927SAndroid Build Coastguard Worker /> 1323*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 1324*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 1325*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 1326*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 1327*61046927SAndroid Build Coastguard Worker data_type="uint64" 1328*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 1329*61046927SAndroid Build Coastguard Worker units="bytes" 1330*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1331*61046927SAndroid Build Coastguard Worker equation="C 4 READ 64 UMUL" 1332*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 1333*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 1334*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 1335*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1336*61046927SAndroid Build Coastguard Worker /> 1337*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 1338*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 1339*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 1340*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 1341*61046927SAndroid Build Coastguard Worker data_type="uint64" 1342*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 32 UMUL" 1343*61046927SAndroid Build Coastguard Worker units="bytes" 1344*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1345*61046927SAndroid Build Coastguard Worker equation="C 5 READ 64 UMUL" 1346*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 1347*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 1348*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 1349*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1350*61046927SAndroid Build Coastguard Worker /> 1351*61046927SAndroid Build Coastguard Worker <register_config type="NOA" 1352*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x01 AND $SkuRevisionId 0x02 ULT &&" 1353*61046927SAndroid Build Coastguard Worker priority="0" 1354*61046927SAndroid Build Coastguard Worker > 1355*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x000000A0" /> 1356*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x104F00E0" /> 1357*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x124F1C00" /> 1358*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x106C00E0" /> 1359*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37906800" /> 1360*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x3F901403" /> 1361*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x184E8000" /> 1362*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A4E8200" /> 1363*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x044E8000" /> 1364*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x004F0DB2" /> 1365*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x064F0900" /> 1366*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x084F1880" /> 1367*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4F0011" /> 1368*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C4F0E3C" /> 1369*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E4F1D80" /> 1370*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x086C0002" /> 1371*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A6C0100" /> 1372*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E6C000C" /> 1373*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x026C000B" /> 1374*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C6C0000" /> 1375*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A6C0000" /> 1376*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x081B4000" /> 1377*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A1B8000" /> 1378*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E1B4000" /> 1379*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x021B4000" /> 1380*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A1C4000" /> 1381*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C1C0012" /> 1382*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x141C8000" /> 1383*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x005BC000" /> 1384*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x065B8000" /> 1385*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x085B8000" /> 1386*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A5B4000" /> 1387*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C5BC000" /> 1388*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E5B8000" /> 1389*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x105C8000" /> 1390*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A5CA000" /> 1391*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C5C002D" /> 1392*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x125C8000" /> 1393*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4C0800" /> 1394*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C4C0082" /> 1395*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x084C8000" /> 1396*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000DA000" /> 1397*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060D8000" /> 1398*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080DA000" /> 1399*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0DA000" /> 1400*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0DA000" /> 1401*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0DA000" /> 1402*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x020D2000" /> 1403*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0F5400" /> 1404*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0F5500" /> 1405*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100F0155" /> 1406*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x002CC000" /> 1407*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E2CC000" /> 1408*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x162CBE00" /> 1409*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x182C00EF" /> 1410*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x022CC000" /> 1411*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x042C8000" /> 1412*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19900157" /> 1413*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B900167" /> 1414*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D900105" /> 1415*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F900103" /> 1416*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x35900000" /> 1417*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11900FFF" /> 1418*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51900000" /> 1419*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41900840" /> 1420*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900000" /> 1421*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900842" /> 1422*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900840" /> 1423*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57900000" /> 1424*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49900840" /> 1425*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 1426*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B900040" /> 1427*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x59900000" /> 1428*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900840" /> 1429*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53901111" /> 1430*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 1431*61046927SAndroid Build Coastguard Worker </register_config> 1432*61046927SAndroid Build Coastguard Worker <register_config type="NOA" 1433*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x01 AND $SkuRevisionId 0x02 UGTE &&" 1434*61046927SAndroid Build Coastguard Worker priority="0" 1435*61046927SAndroid Build Coastguard Worker > 1436*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x000000A0" /> 1437*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x104F00E0" /> 1438*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x124F1C00" /> 1439*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x106C00E0" /> 1440*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37906800" /> 1441*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x3F901403" /> 1442*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x004E8000" /> 1443*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A4E0820" /> 1444*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C4E0002" /> 1445*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x064F0900" /> 1446*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x084F0032" /> 1447*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4F1810" /> 1448*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C4F0E00" /> 1449*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E4F003C" /> 1450*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x004F0D80" /> 1451*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x024F003B" /> 1452*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x006C0002" /> 1453*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x086C0000" /> 1454*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C6C000C" /> 1455*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E6C0B00" /> 1456*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x186C0000" /> 1457*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C6C0000" /> 1458*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E6C0000" /> 1459*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x001B4000" /> 1460*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x081B8000" /> 1461*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C1B4000" /> 1462*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E1B8000" /> 1463*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x101C8000" /> 1464*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A1C8000" /> 1465*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C1C0024" /> 1466*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x065B8000" /> 1467*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x085B4000" /> 1468*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A5BC000" /> 1469*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C5B8000" /> 1470*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E5B4000" /> 1471*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x005B8000" /> 1472*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x025B4000" /> 1473*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A5C6000" /> 1474*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C5C001B" /> 1475*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x125C8000" /> 1476*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x145C8000" /> 1477*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x004C8000" /> 1478*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4C2000" /> 1479*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C4C0208" /> 1480*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000DA000" /> 1481*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060D8000" /> 1482*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080DA000" /> 1483*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0DA000" /> 1484*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0DA000" /> 1485*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0DA000" /> 1486*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x020D2000" /> 1487*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0F5400" /> 1488*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0F5500" /> 1489*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100F0155" /> 1490*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x002C8000" /> 1491*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E2CC000" /> 1492*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x162CFB00" /> 1493*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x182C00BE" /> 1494*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x022CC000" /> 1495*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x042CC000" /> 1496*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19900157" /> 1497*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B900167" /> 1498*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D900105" /> 1499*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F900103" /> 1500*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x35900000" /> 1501*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11900FFF" /> 1502*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51900000" /> 1503*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41900800" /> 1504*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900000" /> 1505*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900842" /> 1506*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900802" /> 1507*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57900000" /> 1508*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49900802" /> 1509*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 1510*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B900002" /> 1511*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x59900000" /> 1512*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900842" /> 1513*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53901111" /> 1514*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 1515*61046927SAndroid Build Coastguard Worker </register_config> 1516*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 1517*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 1518*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0x00800000" /> 1519*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 1520*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0x00800000" /> 1521*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 1522*61046927SAndroid Build Coastguard Worker </register_config> 1523*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 1524*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 1525*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00000003" /> 1526*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00002001" /> 1527*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00778008" /> 1528*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00088078" /> 1529*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00808708" /> 1530*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00A08908" /> 1531*61046927SAndroid Build Coastguard Worker </register_config> 1532*61046927SAndroid Build Coastguard Worker </set> 1533*61046927SAndroid Build Coastguard Worker 1534*61046927SAndroid Build Coastguard Worker <set name="Render Metrics set for 3D Pipeline Profile" 1535*61046927SAndroid Build Coastguard Worker chipset="SKLGT2" 1536*61046927SAndroid Build Coastguard Worker symbol_name="RenderPipeProfile" 1537*61046927SAndroid Build Coastguard Worker underscore_name="render_pipe_profile" 1538*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 1539*61046927SAndroid Build Coastguard Worker hw_config_guid="2a0c0933-37e7-427c-9951-ded42a78bb27" 1540*61046927SAndroid Build Coastguard Worker > 1541*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 1542*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 1543*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 1544*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 1545*61046927SAndroid Build Coastguard Worker data_type="uint64" 1546*61046927SAndroid Build Coastguard Worker units="ns" 1547*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1548*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 1549*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1550*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 1551*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1552*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1553*61046927SAndroid Build Coastguard Worker /> 1554*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 1555*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 1556*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 1557*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 1558*61046927SAndroid Build Coastguard Worker data_type="uint64" 1559*61046927SAndroid Build Coastguard Worker units="cycles" 1560*61046927SAndroid Build Coastguard Worker semantic_type="event" 1561*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 1562*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1563*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 1564*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1565*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1566*61046927SAndroid Build Coastguard Worker /> 1567*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 1568*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 1569*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 1570*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 1571*61046927SAndroid Build Coastguard Worker data_type="uint64" 1572*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 1573*61046927SAndroid Build Coastguard Worker units="hz" 1574*61046927SAndroid Build Coastguard Worker semantic_type="event" 1575*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 1576*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1577*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 1578*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1579*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1580*61046927SAndroid Build Coastguard Worker /> 1581*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 1582*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 1583*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 1584*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 1585*61046927SAndroid Build Coastguard Worker data_type="float" 1586*61046927SAndroid Build Coastguard Worker max_equation="100" 1587*61046927SAndroid Build Coastguard Worker units="percent" 1588*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1589*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 1590*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1591*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 1592*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1593*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1594*61046927SAndroid Build Coastguard Worker /> 1595*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 1596*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 1597*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 1598*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 1599*61046927SAndroid Build Coastguard Worker data_type="uint64" 1600*61046927SAndroid Build Coastguard Worker units="threads" 1601*61046927SAndroid Build Coastguard Worker semantic_type="event" 1602*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 1603*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 1604*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1605*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1606*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1607*61046927SAndroid Build Coastguard Worker /> 1608*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 1609*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 1610*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 1611*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 1612*61046927SAndroid Build Coastguard Worker data_type="uint64" 1613*61046927SAndroid Build Coastguard Worker units="threads" 1614*61046927SAndroid Build Coastguard Worker semantic_type="event" 1615*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 1616*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 1617*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1618*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 1619*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1620*61046927SAndroid Build Coastguard Worker /> 1621*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 1622*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 1623*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 1624*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 1625*61046927SAndroid Build Coastguard Worker data_type="uint64" 1626*61046927SAndroid Build Coastguard Worker units="threads" 1627*61046927SAndroid Build Coastguard Worker semantic_type="event" 1628*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 1629*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 1630*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1631*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 1632*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1633*61046927SAndroid Build Coastguard Worker /> 1634*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 1635*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 1636*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 1637*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 1638*61046927SAndroid Build Coastguard Worker data_type="uint64" 1639*61046927SAndroid Build Coastguard Worker units="threads" 1640*61046927SAndroid Build Coastguard Worker semantic_type="event" 1641*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 1642*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 1643*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1644*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 1645*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1646*61046927SAndroid Build Coastguard Worker /> 1647*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 1648*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 1649*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 1650*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 1651*61046927SAndroid Build Coastguard Worker data_type="uint64" 1652*61046927SAndroid Build Coastguard Worker units="threads" 1653*61046927SAndroid Build Coastguard Worker semantic_type="event" 1654*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 1655*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 1656*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1657*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1658*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1659*61046927SAndroid Build Coastguard Worker /> 1660*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 1661*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 1662*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 1663*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 1664*61046927SAndroid Build Coastguard Worker data_type="uint64" 1665*61046927SAndroid Build Coastguard Worker units="threads" 1666*61046927SAndroid Build Coastguard Worker semantic_type="event" 1667*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 1668*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 1669*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1670*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 1671*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1672*61046927SAndroid Build Coastguard Worker /> 1673*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 1674*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 1675*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 1676*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 1677*61046927SAndroid Build Coastguard Worker data_type="float" 1678*61046927SAndroid Build Coastguard Worker max_equation="100" 1679*61046927SAndroid Build Coastguard Worker units="percent" 1680*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1681*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1682*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 1683*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 1684*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1685*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1686*61046927SAndroid Build Coastguard Worker /> 1687*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 1688*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 1689*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 1690*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 1691*61046927SAndroid Build Coastguard Worker data_type="float" 1692*61046927SAndroid Build Coastguard Worker max_equation="100" 1693*61046927SAndroid Build Coastguard Worker units="percent" 1694*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1695*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1696*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 1697*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 1698*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1699*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1700*61046927SAndroid Build Coastguard Worker /> 1701*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 1702*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 1703*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 1704*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 1705*61046927SAndroid Build Coastguard Worker data_type="uint64" 1706*61046927SAndroid Build Coastguard Worker units="pixels" 1707*61046927SAndroid Build Coastguard Worker semantic_type="event" 1708*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 1709*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 1710*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1711*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1712*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1713*61046927SAndroid Build Coastguard Worker /> 1714*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 1715*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 1716*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 1717*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 1718*61046927SAndroid Build Coastguard Worker data_type="uint64" 1719*61046927SAndroid Build Coastguard Worker units="pixels" 1720*61046927SAndroid Build Coastguard Worker semantic_type="event" 1721*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 1722*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 1723*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1724*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1725*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1726*61046927SAndroid Build Coastguard Worker /> 1727*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 1728*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 1729*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 1730*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 1731*61046927SAndroid Build Coastguard Worker data_type="uint64" 1732*61046927SAndroid Build Coastguard Worker units="pixels" 1733*61046927SAndroid Build Coastguard Worker semantic_type="event" 1734*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 1735*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 1736*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1737*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1738*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1739*61046927SAndroid Build Coastguard Worker /> 1740*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 1741*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 1742*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 1743*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 1744*61046927SAndroid Build Coastguard Worker data_type="uint64" 1745*61046927SAndroid Build Coastguard Worker units="pixels" 1746*61046927SAndroid Build Coastguard Worker semantic_type="event" 1747*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 1748*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 1749*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 1750*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1751*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1752*61046927SAndroid Build Coastguard Worker /> 1753*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 1754*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 1755*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 1756*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 1757*61046927SAndroid Build Coastguard Worker data_type="uint64" 1758*61046927SAndroid Build Coastguard Worker units="pixels" 1759*61046927SAndroid Build Coastguard Worker semantic_type="event" 1760*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 1761*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 1762*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1763*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1764*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1765*61046927SAndroid Build Coastguard Worker /> 1766*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 1767*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 1768*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 1769*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 1770*61046927SAndroid Build Coastguard Worker data_type="uint64" 1771*61046927SAndroid Build Coastguard Worker units="pixels" 1772*61046927SAndroid Build Coastguard Worker semantic_type="event" 1773*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 1774*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 1775*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1776*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1777*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1778*61046927SAndroid Build Coastguard Worker /> 1779*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 1780*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 1781*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 1782*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 1783*61046927SAndroid Build Coastguard Worker data_type="uint64" 1784*61046927SAndroid Build Coastguard Worker units="pixels" 1785*61046927SAndroid Build Coastguard Worker semantic_type="event" 1786*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 1787*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 1788*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1789*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1790*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1791*61046927SAndroid Build Coastguard Worker /> 1792*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 1793*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 1794*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 1795*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 1796*61046927SAndroid Build Coastguard Worker data_type="uint64" 1797*61046927SAndroid Build Coastguard Worker units="texels" 1798*61046927SAndroid Build Coastguard Worker semantic_type="event" 1799*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 1800*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 1801*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1802*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1803*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1804*61046927SAndroid Build Coastguard Worker /> 1805*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 1806*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 1807*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 1808*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 1809*61046927SAndroid Build Coastguard Worker data_type="uint64" 1810*61046927SAndroid Build Coastguard Worker units="texels" 1811*61046927SAndroid Build Coastguard Worker semantic_type="event" 1812*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 1813*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 1814*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 1815*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1816*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1817*61046927SAndroid Build Coastguard Worker /> 1818*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 1819*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 1820*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 1821*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 1822*61046927SAndroid Build Coastguard Worker data_type="uint64" 1823*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 1824*61046927SAndroid Build Coastguard Worker units="bytes" 1825*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1826*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 1827*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 1828*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1829*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 1830*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1831*61046927SAndroid Build Coastguard Worker /> 1832*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 1833*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 1834*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 1835*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 1836*61046927SAndroid Build Coastguard Worker data_type="uint64" 1837*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 1838*61046927SAndroid Build Coastguard Worker units="bytes" 1839*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1840*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 1841*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 1842*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1843*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 1844*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1845*61046927SAndroid Build Coastguard Worker /> 1846*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 1847*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 1848*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 1849*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 1850*61046927SAndroid Build Coastguard Worker data_type="uint64" 1851*61046927SAndroid Build Coastguard Worker units="messages" 1852*61046927SAndroid Build Coastguard Worker semantic_type="event" 1853*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 1854*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 1855*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1856*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1857*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1858*61046927SAndroid Build Coastguard Worker /> 1859*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 1860*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 1861*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 1862*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 1863*61046927SAndroid Build Coastguard Worker data_type="uint64" 1864*61046927SAndroid Build Coastguard Worker units="messages" 1865*61046927SAndroid Build Coastguard Worker semantic_type="event" 1866*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 1867*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 1868*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1869*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 1870*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1871*61046927SAndroid Build Coastguard Worker /> 1872*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 1873*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 1874*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 1875*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 1876*61046927SAndroid Build Coastguard Worker data_type="uint64" 1877*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 1878*61046927SAndroid Build Coastguard Worker units="bytes" 1879*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1880*61046927SAndroid Build Coastguard Worker equation="A 30 READ A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL" 1881*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 1882*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 1883*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 1884*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1885*61046927SAndroid Build Coastguard Worker /> 1886*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 1887*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 1888*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 1889*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 1890*61046927SAndroid Build Coastguard Worker data_type="uint64" 1891*61046927SAndroid Build Coastguard Worker units="messages" 1892*61046927SAndroid Build Coastguard Worker semantic_type="event" 1893*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 1894*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 1895*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1896*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 1897*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1898*61046927SAndroid Build Coastguard Worker /> 1899*61046927SAndroid Build Coastguard Worker <counter name="VF Bottleneck" 1900*61046927SAndroid Build Coastguard Worker symbol_name="VfBottleneck" 1901*61046927SAndroid Build Coastguard Worker underscore_name="vf_bottleneck" 1902*61046927SAndroid Build Coastguard Worker description="The percentage of time in which vertex fetch pipeline stage was slowing down the 3D pipeline." 1903*61046927SAndroid Build Coastguard Worker low_watermark="5" 1904*61046927SAndroid Build Coastguard Worker high_watermark="15" 1905*61046927SAndroid Build Coastguard Worker data_type="float" 1906*61046927SAndroid Build Coastguard Worker units="percent" 1907*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1908*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 1909*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Input Assembler" 1910*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1911*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1912*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1913*61046927SAndroid Build Coastguard Worker /> 1914*61046927SAndroid Build Coastguard Worker <counter name="VS Bottleneck" 1915*61046927SAndroid Build Coastguard Worker symbol_name="VsBottleneck" 1916*61046927SAndroid Build Coastguard Worker underscore_name="vs_bottleneck" 1917*61046927SAndroid Build Coastguard Worker description="The percentage of time in which vertex shader pipeline stage was slowing down the 3D pipeline." 1918*61046927SAndroid Build Coastguard Worker low_watermark="10" 1919*61046927SAndroid Build Coastguard Worker high_watermark="30" 1920*61046927SAndroid Build Coastguard Worker data_type="float" 1921*61046927SAndroid Build Coastguard Worker units="percent" 1922*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1923*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 1924*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Vertex Shader" 1925*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1926*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1927*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1928*61046927SAndroid Build Coastguard Worker /> 1929*61046927SAndroid Build Coastguard Worker <counter name="HS Bottleneck" 1930*61046927SAndroid Build Coastguard Worker symbol_name="HsBottleneck" 1931*61046927SAndroid Build Coastguard Worker underscore_name="hs_bottleneck" 1932*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hull shader pipeline stage was slowing down the 3D pipeline." 1933*61046927SAndroid Build Coastguard Worker low_watermark="3" 1934*61046927SAndroid Build Coastguard Worker high_watermark="9" 1935*61046927SAndroid Build Coastguard Worker data_type="float" 1936*61046927SAndroid Build Coastguard Worker units="percent" 1937*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1938*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 1939*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Hull Shader" 1940*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1941*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1942*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1943*61046927SAndroid Build Coastguard Worker /> 1944*61046927SAndroid Build Coastguard Worker <counter name="DS Bottleneck" 1945*61046927SAndroid Build Coastguard Worker symbol_name="DsBottleneck" 1946*61046927SAndroid Build Coastguard Worker underscore_name="ds_bottleneck" 1947*61046927SAndroid Build Coastguard Worker description="The percentage of time in which domain shader pipeline stage was slowing down the 3D pipeline." 1948*61046927SAndroid Build Coastguard Worker low_watermark="5" 1949*61046927SAndroid Build Coastguard Worker high_watermark="15" 1950*61046927SAndroid Build Coastguard Worker data_type="float" 1951*61046927SAndroid Build Coastguard Worker units="percent" 1952*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1953*61046927SAndroid Build Coastguard Worker equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" 1954*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Domain Shader" 1955*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1956*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 1957*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1958*61046927SAndroid Build Coastguard Worker /> 1959*61046927SAndroid Build Coastguard Worker <counter name="GS Bottleneck" 1960*61046927SAndroid Build Coastguard Worker symbol_name="GsBottleneck" 1961*61046927SAndroid Build Coastguard Worker underscore_name="gs_bottleneck" 1962*61046927SAndroid Build Coastguard Worker description="The percentage of time in which geometry shader pipeline stage was slowing down the 3D pipeline." 1963*61046927SAndroid Build Coastguard Worker low_watermark="5" 1964*61046927SAndroid Build Coastguard Worker high_watermark="15" 1965*61046927SAndroid Build Coastguard Worker data_type="float" 1966*61046927SAndroid Build Coastguard Worker units="percent" 1967*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1968*61046927SAndroid Build Coastguard Worker equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV" 1969*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Geometry Shader" 1970*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1971*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1972*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1973*61046927SAndroid Build Coastguard Worker /> 1974*61046927SAndroid Build Coastguard Worker <counter name="SO Bottleneck" 1975*61046927SAndroid Build Coastguard Worker symbol_name="SoBottleneck" 1976*61046927SAndroid Build Coastguard Worker underscore_name="so_bottleneck" 1977*61046927SAndroid Build Coastguard Worker description="The percentage of time in which stream output pipeline stage was slowing down the 3D pipeline." 1978*61046927SAndroid Build Coastguard Worker low_watermark="5" 1979*61046927SAndroid Build Coastguard Worker high_watermark="15" 1980*61046927SAndroid Build Coastguard Worker data_type="float" 1981*61046927SAndroid Build Coastguard Worker units="percent" 1982*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1983*61046927SAndroid Build Coastguard Worker equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV" 1984*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Stream Output" 1985*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1986*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1987*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1988*61046927SAndroid Build Coastguard Worker /> 1989*61046927SAndroid Build Coastguard Worker <counter name="Clipper Bottleneck" 1990*61046927SAndroid Build Coastguard Worker symbol_name="ClBottleneck" 1991*61046927SAndroid Build Coastguard Worker underscore_name="cl_bottleneck" 1992*61046927SAndroid Build Coastguard Worker description="The percentage of time in which clipper pipeline stage was slowing down the 3D pipeline." 1993*61046927SAndroid Build Coastguard Worker low_watermark="10" 1994*61046927SAndroid Build Coastguard Worker high_watermark="30" 1995*61046927SAndroid Build Coastguard Worker data_type="float" 1996*61046927SAndroid Build Coastguard Worker units="percent" 1997*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1998*61046927SAndroid Build Coastguard Worker equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV" 1999*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Clipper" 2000*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 2001*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2002*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2003*61046927SAndroid Build Coastguard Worker /> 2004*61046927SAndroid Build Coastguard Worker <counter name="Strip-Fans Bottleneck" 2005*61046927SAndroid Build Coastguard Worker symbol_name="SfBottleneck" 2006*61046927SAndroid Build Coastguard Worker underscore_name="sf_bottleneck" 2007*61046927SAndroid Build Coastguard Worker description="The percentage of time in which strip-fans pipeline stage was slowing down the 3D pipeline." 2008*61046927SAndroid Build Coastguard Worker low_watermark="5" 2009*61046927SAndroid Build Coastguard Worker high_watermark="10" 2010*61046927SAndroid Build Coastguard Worker data_type="float" 2011*61046927SAndroid Build Coastguard Worker units="percent" 2012*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2013*61046927SAndroid Build Coastguard Worker equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV" 2014*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Strip-Fans" 2015*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 2016*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2017*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2018*61046927SAndroid Build Coastguard Worker /> 2019*61046927SAndroid Build Coastguard Worker <counter name="Hi-Depth Bottleneck" 2020*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthBottleneck" 2021*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_bottleneck" 2022*61046927SAndroid Build Coastguard Worker description="The percentage of time in which early hierarchical depth test pipeline stage was slowing down the 3D pipeline." 2023*61046927SAndroid Build Coastguard Worker low_watermark="5" 2024*61046927SAndroid Build Coastguard Worker high_watermark="15" 2025*61046927SAndroid Build Coastguard Worker data_type="float" 2026*61046927SAndroid Build Coastguard Worker units="percent" 2027*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2028*61046927SAndroid Build Coastguard Worker equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" 2029*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 2030*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 2031*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2032*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2033*61046927SAndroid Build Coastguard Worker /> 2034*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Bottleneck" 2035*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthBottleneck" 2036*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_bottleneck" 2037*61046927SAndroid Build Coastguard Worker description="The percentage of time in which early depth test pipeline stage was slowing down the 3D pipeline." 2038*61046927SAndroid Build Coastguard Worker low_watermark="10" 2039*61046927SAndroid Build Coastguard Worker high_watermark="30" 2040*61046927SAndroid Build Coastguard Worker data_type="float" 2041*61046927SAndroid Build Coastguard Worker units="percent" 2042*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2043*61046927SAndroid Build Coastguard Worker equation="B 7 READ 100 UMUL $GpuCoreClocks FDIV" 2044*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 2045*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 2046*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2047*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2048*61046927SAndroid Build Coastguard Worker /> 2049*61046927SAndroid Build Coastguard Worker <counter name="BC Bottleneck" 2050*61046927SAndroid Build Coastguard Worker symbol_name="BcBottleneck" 2051*61046927SAndroid Build Coastguard Worker underscore_name="bc_bottleneck" 2052*61046927SAndroid Build Coastguard Worker description="The percentage of time in which barycentric coordinates calculation pipeline stage was slowing down the 3D pipeline." 2053*61046927SAndroid Build Coastguard Worker low_watermark="5" 2054*61046927SAndroid Build Coastguard Worker high_watermark="15" 2055*61046927SAndroid Build Coastguard Worker data_type="float" 2056*61046927SAndroid Build Coastguard Worker units="percent" 2057*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2058*61046927SAndroid Build Coastguard Worker equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" 2059*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Barycentric Calc" 2060*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 2061*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2062*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2063*61046927SAndroid Build Coastguard Worker /> 2064*61046927SAndroid Build Coastguard Worker <counter name="HS Stall" 2065*61046927SAndroid Build Coastguard Worker symbol_name="HsStall" 2066*61046927SAndroid Build Coastguard Worker underscore_name="hs_stall" 2067*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hull stall pipeline stage was stalled." 2068*61046927SAndroid Build Coastguard Worker data_type="float" 2069*61046927SAndroid Build Coastguard Worker units="percent" 2070*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2071*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 2072*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Hull Shader" 2073*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Correlate Draw" 2074*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 2075*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2076*61046927SAndroid Build Coastguard Worker /> 2077*61046927SAndroid Build Coastguard Worker <counter name="DS Stall" 2078*61046927SAndroid Build Coastguard Worker symbol_name="DsStall" 2079*61046927SAndroid Build Coastguard Worker underscore_name="ds_stall" 2080*61046927SAndroid Build Coastguard Worker description="The percentage of time in which domain shader pipeline stage was stalled." 2081*61046927SAndroid Build Coastguard Worker data_type="float" 2082*61046927SAndroid Build Coastguard Worker units="percent" 2083*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2084*61046927SAndroid Build Coastguard Worker equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV" 2085*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Domain Shader" 2086*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Correlate Draw" 2087*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 2088*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2089*61046927SAndroid Build Coastguard Worker /> 2090*61046927SAndroid Build Coastguard Worker <counter name="SO Stall" 2091*61046927SAndroid Build Coastguard Worker symbol_name="SoStall" 2092*61046927SAndroid Build Coastguard Worker underscore_name="so_stall" 2093*61046927SAndroid Build Coastguard Worker description="The percentage of time in which stream-output pipeline stage was stalled." 2094*61046927SAndroid Build Coastguard Worker data_type="float" 2095*61046927SAndroid Build Coastguard Worker units="percent" 2096*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2097*61046927SAndroid Build Coastguard Worker equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV" 2098*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Stream Output" 2099*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Correlate Draw" 2100*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2101*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2102*61046927SAndroid Build Coastguard Worker /> 2103*61046927SAndroid Build Coastguard Worker <counter name="CL Stall" 2104*61046927SAndroid Build Coastguard Worker symbol_name="ClStall" 2105*61046927SAndroid Build Coastguard Worker underscore_name="cl_stall" 2106*61046927SAndroid Build Coastguard Worker description="The percentage of time in which clipper pipeline stage was stalled." 2107*61046927SAndroid Build Coastguard Worker data_type="float" 2108*61046927SAndroid Build Coastguard Worker units="percent" 2109*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2110*61046927SAndroid Build Coastguard Worker equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV" 2111*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Clipper" 2112*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Correlate Draw" 2113*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2114*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2115*61046927SAndroid Build Coastguard Worker /> 2116*61046927SAndroid Build Coastguard Worker <counter name="SF Stall" 2117*61046927SAndroid Build Coastguard Worker symbol_name="SfStall" 2118*61046927SAndroid Build Coastguard Worker underscore_name="sf_stall" 2119*61046927SAndroid Build Coastguard Worker description="The percentage of time in which strip-fans pipeline stage was stalled." 2120*61046927SAndroid Build Coastguard Worker data_type="float" 2121*61046927SAndroid Build Coastguard Worker units="percent" 2122*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2123*61046927SAndroid Build Coastguard Worker equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" 2124*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Strip-Fans" 2125*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Correlate Draw" 2126*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2127*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2128*61046927SAndroid Build Coastguard Worker /> 2129*61046927SAndroid Build Coastguard Worker <register_config type="NOA" 2130*61046927SAndroid Build Coastguard Worker availability="$SkuRevisionId 0x02 ULT" 2131*61046927SAndroid Build Coastguard Worker priority="0" 2132*61046927SAndroid Build Coastguard Worker > 2133*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x000000A0" /> 2134*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0E001F" /> 2135*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0F0000" /> 2136*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10116800" /> 2137*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x178A03E0" /> 2138*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11824C00" /> 2139*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11830020" /> 2140*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13840020" /> 2141*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11850019" /> 2142*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11860007" /> 2143*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01870C40" /> 2144*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17880000" /> 2145*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x022F4000" /> 2146*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4C0040" /> 2147*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0D8000" /> 2148*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040D4000" /> 2149*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060D2000" /> 2150*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x020E5400" /> 2151*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000E0000" /> 2152*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080F0040" /> 2153*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000F0000" /> 2154*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100F0000" /> 2155*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0F0040" /> 2156*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C2C8000" /> 2157*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06104000" /> 2158*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06110012" /> 2159*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06131000" /> 2160*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01898000" /> 2161*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D890100" /> 2162*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03898000" /> 2163*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09808000" /> 2164*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B808000" /> 2165*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0380C000" /> 2166*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F8A0075" /> 2167*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D8A0000" /> 2168*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x118A8000" /> 2169*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B8A4000" /> 2170*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x138A8000" /> 2171*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D81A000" /> 2172*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15818000" /> 2173*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17818000" /> 2174*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B820030" /> 2175*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07828000" /> 2176*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D824000" /> 2177*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F828000" /> 2178*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05824000" /> 2179*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D830003" /> 2180*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0583000C" /> 2181*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09830000" /> 2182*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03838000" /> 2183*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07838000" /> 2184*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B840980" /> 2185*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03844D80" /> 2186*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11840000" /> 2187*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09848000" /> 2188*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09850080" /> 2189*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03850003" /> 2190*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01850000" /> 2191*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07860000" /> 2192*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F860400" /> 2193*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09870032" /> 2194*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01888052" /> 2195*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11880000" /> 2196*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09884000" /> 2197*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15968000" /> 2198*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17968000" /> 2199*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F96C000" /> 2200*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F950011" /> 2201*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D950014" /> 2202*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0592C000" /> 2203*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B928000" /> 2204*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D924000" /> 2205*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F924000" /> 2206*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11928000" /> 2207*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1392C000" /> 2208*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09924000" /> 2209*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01985000" /> 2210*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07988000" /> 2211*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09981000" /> 2212*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B982000" /> 2213*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D982000" /> 2214*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F989000" /> 2215*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05982000" /> 2216*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13904000" /> 2217*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x21904000" /> 2218*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x23904000" /> 2219*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x25908000" /> 2220*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x27904000" /> 2221*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x29908000" /> 2222*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2B904000" /> 2223*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2F904000" /> 2224*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31904000" /> 2225*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15904000" /> 2226*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17908000" /> 2227*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19908000" /> 2228*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B904000" /> 2229*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B978000" /> 2230*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F974000" /> 2231*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11974000" /> 2232*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13978000" /> 2233*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09974000" /> 2234*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1190C080" /> 2235*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51900000" /> 2236*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x419010A0" /> 2237*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55904000" /> 2238*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45901000" /> 2239*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900084" /> 2240*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57904400" /> 2241*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x499000A5" /> 2242*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 2243*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 2244*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B900081" /> 2245*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x59900000" /> 2246*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x439014A4" /> 2247*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900400" /> 2248*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 2249*61046927SAndroid Build Coastguard Worker </register_config> 2250*61046927SAndroid Build Coastguard Worker <register_config type="NOA" 2251*61046927SAndroid Build Coastguard Worker availability="$SkuRevisionId 0x02 UGTE" 2252*61046927SAndroid Build Coastguard Worker priority="0" 2253*61046927SAndroid Build Coastguard Worker > 2254*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x000000A0" /> 2255*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0E001F" /> 2256*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0F0000" /> 2257*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10116800" /> 2258*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x178A03E0" /> 2259*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11824C00" /> 2260*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11830020" /> 2261*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13840020" /> 2262*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11850019" /> 2263*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11860007" /> 2264*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01870C40" /> 2265*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17880000" /> 2266*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x022F4000" /> 2267*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4C0040" /> 2268*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0D8000" /> 2269*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040D4000" /> 2270*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060D2000" /> 2271*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x020E5400" /> 2272*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000E0000" /> 2273*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080F0040" /> 2274*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000F0000" /> 2275*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100F0000" /> 2276*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0F0040" /> 2277*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C2C8000" /> 2278*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06104000" /> 2279*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06110012" /> 2280*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06131000" /> 2281*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01898000" /> 2282*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D890100" /> 2283*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03898000" /> 2284*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09808000" /> 2285*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B808000" /> 2286*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0380C000" /> 2287*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F8A0075" /> 2288*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D8A0000" /> 2289*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x118A8000" /> 2290*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B8A4000" /> 2291*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x138A8000" /> 2292*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D81A000" /> 2293*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15818000" /> 2294*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17818000" /> 2295*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B820030" /> 2296*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07828000" /> 2297*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D824000" /> 2298*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F828000" /> 2299*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05824000" /> 2300*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D830003" /> 2301*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0583000C" /> 2302*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09830000" /> 2303*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03838000" /> 2304*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07838000" /> 2305*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B840980" /> 2306*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03844D80" /> 2307*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11840000" /> 2308*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09848000" /> 2309*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09850080" /> 2310*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03850003" /> 2311*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01850000" /> 2312*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07860000" /> 2313*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F860400" /> 2314*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09870032" /> 2315*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01888052" /> 2316*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11880000" /> 2317*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09884000" /> 2318*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B931001" /> 2319*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D930001" /> 2320*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19934000" /> 2321*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B958000" /> 2322*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D950094" /> 2323*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19958000" /> 2324*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05E5A000" /> 2325*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01E5C000" /> 2326*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0592C000" /> 2327*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B928000" /> 2328*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D924000" /> 2329*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F924000" /> 2330*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11928000" /> 2331*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1392C000" /> 2332*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09924000" /> 2333*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01985000" /> 2334*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07988000" /> 2335*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09981000" /> 2336*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B982000" /> 2337*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D982000" /> 2338*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F989000" /> 2339*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05982000" /> 2340*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13904000" /> 2341*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x21904000" /> 2342*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x23904000" /> 2343*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x25908000" /> 2344*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x27904000" /> 2345*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x29908000" /> 2346*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2B904000" /> 2347*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2F904000" /> 2348*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31904000" /> 2349*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15904000" /> 2350*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17908000" /> 2351*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19908000" /> 2352*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B904000" /> 2353*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1190C080" /> 2354*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51900000" /> 2355*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x419010A0" /> 2356*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55904000" /> 2357*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45901000" /> 2358*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900084" /> 2359*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57904400" /> 2360*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x499000A5" /> 2361*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 2362*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 2363*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B900081" /> 2364*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x59900000" /> 2365*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x439014A4" /> 2366*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900400" /> 2367*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 2368*61046927SAndroid Build Coastguard Worker </register_config> 2369*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 2370*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0xF0800000" /> 2371*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 2372*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0xF0800000" /> 2373*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 2374*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 2375*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002770" value="0x0007FFEA" /> 2376*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002774" value="0x00007FFC" /> 2377*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002778" value="0x0007AFFA" /> 2378*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000277C" value="0x0000F5FD" /> 2379*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002780" value="0x00079FFA" /> 2380*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002784" value="0x0000F3FB" /> 2381*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002788" value="0x0007BF7A" /> 2382*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000278C" value="0x0000F7E7" /> 2383*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002790" value="0x0007FEFA" /> 2384*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002794" value="0x0000F7CF" /> 2385*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002798" value="0x00077FFA" /> 2386*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000279C" value="0x0000EFDF" /> 2387*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A0" value="0x0006FFFA" /> 2388*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A4" value="0x0000CFBF" /> 2389*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A8" value="0x0003FFFA" /> 2390*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027AC" value="0x00005F7F" /> 2391*61046927SAndroid Build Coastguard Worker </register_config> 2392*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 2393*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 2394*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00015014" /> 2395*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00025024" /> 2396*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00035034" /> 2397*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00045044" /> 2398*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00055054" /> 2399*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00065064" /> 2400*61046927SAndroid Build Coastguard Worker </register_config> 2401*61046927SAndroid Build Coastguard Worker </set> 2402*61046927SAndroid Build Coastguard Worker 2403*61046927SAndroid Build Coastguard Worker <set name="Memory Reads Distribution metrics set" 2404*61046927SAndroid Build Coastguard Worker chipset="SKLGT2" 2405*61046927SAndroid Build Coastguard Worker symbol_name="MemoryReads" 2406*61046927SAndroid Build Coastguard Worker underscore_name="memory_reads" 2407*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 2408*61046927SAndroid Build Coastguard Worker hw_config_guid="246b35f1-44e0-4d03-8936-e452e291d064" 2409*61046927SAndroid Build Coastguard Worker > 2410*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 2411*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 2412*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 2413*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 2414*61046927SAndroid Build Coastguard Worker data_type="uint64" 2415*61046927SAndroid Build Coastguard Worker units="ns" 2416*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2417*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 2418*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2419*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 2420*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2421*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2422*61046927SAndroid Build Coastguard Worker /> 2423*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 2424*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 2425*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 2426*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 2427*61046927SAndroid Build Coastguard Worker data_type="uint64" 2428*61046927SAndroid Build Coastguard Worker units="cycles" 2429*61046927SAndroid Build Coastguard Worker semantic_type="event" 2430*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 2431*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2432*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 2433*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2434*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2435*61046927SAndroid Build Coastguard Worker /> 2436*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 2437*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 2438*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 2439*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 2440*61046927SAndroid Build Coastguard Worker data_type="uint64" 2441*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 2442*61046927SAndroid Build Coastguard Worker units="hz" 2443*61046927SAndroid Build Coastguard Worker semantic_type="event" 2444*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 2445*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2446*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 2447*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2448*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2449*61046927SAndroid Build Coastguard Worker /> 2450*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 2451*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 2452*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 2453*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 2454*61046927SAndroid Build Coastguard Worker data_type="float" 2455*61046927SAndroid Build Coastguard Worker max_equation="100" 2456*61046927SAndroid Build Coastguard Worker units="percent" 2457*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2458*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 2459*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2460*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 2461*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2462*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2463*61046927SAndroid Build Coastguard Worker /> 2464*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 2465*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 2466*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 2467*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 2468*61046927SAndroid Build Coastguard Worker data_type="uint64" 2469*61046927SAndroid Build Coastguard Worker units="threads" 2470*61046927SAndroid Build Coastguard Worker semantic_type="event" 2471*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 2472*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 2473*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2474*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2475*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2476*61046927SAndroid Build Coastguard Worker /> 2477*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 2478*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 2479*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 2480*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 2481*61046927SAndroid Build Coastguard Worker data_type="uint64" 2482*61046927SAndroid Build Coastguard Worker units="threads" 2483*61046927SAndroid Build Coastguard Worker semantic_type="event" 2484*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 2485*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 2486*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2487*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 2488*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2489*61046927SAndroid Build Coastguard Worker /> 2490*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 2491*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 2492*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 2493*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 2494*61046927SAndroid Build Coastguard Worker data_type="uint64" 2495*61046927SAndroid Build Coastguard Worker units="threads" 2496*61046927SAndroid Build Coastguard Worker semantic_type="event" 2497*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 2498*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 2499*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2500*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 2501*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2502*61046927SAndroid Build Coastguard Worker /> 2503*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 2504*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 2505*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 2506*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 2507*61046927SAndroid Build Coastguard Worker data_type="uint64" 2508*61046927SAndroid Build Coastguard Worker units="threads" 2509*61046927SAndroid Build Coastguard Worker semantic_type="event" 2510*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 2511*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 2512*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2513*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 2514*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2515*61046927SAndroid Build Coastguard Worker /> 2516*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 2517*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 2518*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 2519*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 2520*61046927SAndroid Build Coastguard Worker data_type="uint64" 2521*61046927SAndroid Build Coastguard Worker units="threads" 2522*61046927SAndroid Build Coastguard Worker semantic_type="event" 2523*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 2524*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 2525*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2526*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2527*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2528*61046927SAndroid Build Coastguard Worker /> 2529*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 2530*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 2531*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 2532*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 2533*61046927SAndroid Build Coastguard Worker data_type="uint64" 2534*61046927SAndroid Build Coastguard Worker units="threads" 2535*61046927SAndroid Build Coastguard Worker semantic_type="event" 2536*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 2537*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 2538*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2539*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 2540*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2541*61046927SAndroid Build Coastguard Worker /> 2542*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 2543*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 2544*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 2545*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 2546*61046927SAndroid Build Coastguard Worker data_type="float" 2547*61046927SAndroid Build Coastguard Worker max_equation="100" 2548*61046927SAndroid Build Coastguard Worker units="percent" 2549*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2550*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2551*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 2552*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 2553*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2554*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2555*61046927SAndroid Build Coastguard Worker /> 2556*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 2557*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 2558*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 2559*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 2560*61046927SAndroid Build Coastguard Worker data_type="float" 2561*61046927SAndroid Build Coastguard Worker max_equation="100" 2562*61046927SAndroid Build Coastguard Worker units="percent" 2563*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2564*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2565*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 2566*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 2567*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2568*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2569*61046927SAndroid Build Coastguard Worker /> 2570*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 2571*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 2572*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 2573*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 2574*61046927SAndroid Build Coastguard Worker data_type="uint64" 2575*61046927SAndroid Build Coastguard Worker units="pixels" 2576*61046927SAndroid Build Coastguard Worker semantic_type="event" 2577*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 2578*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 2579*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2580*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2581*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2582*61046927SAndroid Build Coastguard Worker /> 2583*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 2584*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 2585*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 2586*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 2587*61046927SAndroid Build Coastguard Worker data_type="uint64" 2588*61046927SAndroid Build Coastguard Worker units="pixels" 2589*61046927SAndroid Build Coastguard Worker semantic_type="event" 2590*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 2591*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 2592*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2593*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2594*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2595*61046927SAndroid Build Coastguard Worker /> 2596*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 2597*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 2598*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 2599*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 2600*61046927SAndroid Build Coastguard Worker data_type="uint64" 2601*61046927SAndroid Build Coastguard Worker units="pixels" 2602*61046927SAndroid Build Coastguard Worker semantic_type="event" 2603*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 2604*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 2605*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2606*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2607*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2608*61046927SAndroid Build Coastguard Worker /> 2609*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 2610*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 2611*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 2612*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 2613*61046927SAndroid Build Coastguard Worker data_type="uint64" 2614*61046927SAndroid Build Coastguard Worker units="pixels" 2615*61046927SAndroid Build Coastguard Worker semantic_type="event" 2616*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 2617*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 2618*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 2619*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2620*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2621*61046927SAndroid Build Coastguard Worker /> 2622*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 2623*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 2624*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 2625*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 2626*61046927SAndroid Build Coastguard Worker data_type="uint64" 2627*61046927SAndroid Build Coastguard Worker units="pixels" 2628*61046927SAndroid Build Coastguard Worker semantic_type="event" 2629*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 2630*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 2631*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2632*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2633*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2634*61046927SAndroid Build Coastguard Worker /> 2635*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 2636*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 2637*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 2638*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 2639*61046927SAndroid Build Coastguard Worker data_type="uint64" 2640*61046927SAndroid Build Coastguard Worker units="pixels" 2641*61046927SAndroid Build Coastguard Worker semantic_type="event" 2642*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 2643*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 2644*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2645*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2646*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2647*61046927SAndroid Build Coastguard Worker /> 2648*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 2649*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 2650*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 2651*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 2652*61046927SAndroid Build Coastguard Worker data_type="uint64" 2653*61046927SAndroid Build Coastguard Worker units="pixels" 2654*61046927SAndroid Build Coastguard Worker semantic_type="event" 2655*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 2656*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 2657*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2658*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2659*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2660*61046927SAndroid Build Coastguard Worker /> 2661*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 2662*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 2663*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 2664*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 2665*61046927SAndroid Build Coastguard Worker data_type="uint64" 2666*61046927SAndroid Build Coastguard Worker units="texels" 2667*61046927SAndroid Build Coastguard Worker semantic_type="event" 2668*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 2669*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 2670*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2671*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2672*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2673*61046927SAndroid Build Coastguard Worker /> 2674*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 2675*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 2676*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 2677*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 2678*61046927SAndroid Build Coastguard Worker data_type="uint64" 2679*61046927SAndroid Build Coastguard Worker units="texels" 2680*61046927SAndroid Build Coastguard Worker semantic_type="event" 2681*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 2682*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 2683*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 2684*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2685*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2686*61046927SAndroid Build Coastguard Worker /> 2687*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 2688*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 2689*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 2690*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 2691*61046927SAndroid Build Coastguard Worker data_type="uint64" 2692*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 2693*61046927SAndroid Build Coastguard Worker units="bytes" 2694*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 2695*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 2696*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 2697*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2698*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 2699*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2700*61046927SAndroid Build Coastguard Worker /> 2701*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 2702*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 2703*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 2704*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 2705*61046927SAndroid Build Coastguard Worker data_type="uint64" 2706*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 2707*61046927SAndroid Build Coastguard Worker units="bytes" 2708*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 2709*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 2710*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 2711*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2712*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 2713*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2714*61046927SAndroid Build Coastguard Worker /> 2715*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 2716*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 2717*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 2718*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 2719*61046927SAndroid Build Coastguard Worker data_type="uint64" 2720*61046927SAndroid Build Coastguard Worker units="messages" 2721*61046927SAndroid Build Coastguard Worker semantic_type="event" 2722*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 2723*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 2724*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2725*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2726*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2727*61046927SAndroid Build Coastguard Worker /> 2728*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 2729*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 2730*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 2731*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 2732*61046927SAndroid Build Coastguard Worker data_type="uint64" 2733*61046927SAndroid Build Coastguard Worker units="messages" 2734*61046927SAndroid Build Coastguard Worker semantic_type="event" 2735*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 2736*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 2737*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2738*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 2739*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2740*61046927SAndroid Build Coastguard Worker /> 2741*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 2742*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 2743*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 2744*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 2745*61046927SAndroid Build Coastguard Worker data_type="uint64" 2746*61046927SAndroid Build Coastguard Worker units="messages" 2747*61046927SAndroid Build Coastguard Worker semantic_type="event" 2748*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 2749*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 2750*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2751*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 2752*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2753*61046927SAndroid Build Coastguard Worker /> 2754*61046927SAndroid Build Coastguard Worker <counter name="GtiCmdStreamerMemoryReads" 2755*61046927SAndroid Build Coastguard Worker symbol_name="GtiCmdStreamerMemoryReads" 2756*61046927SAndroid Build Coastguard Worker underscore_name="gti_cmd_streamer_memory_reads" 2757*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory reads from Command Streamer." 2758*61046927SAndroid Build Coastguard Worker data_type="uint64" 2759*61046927SAndroid Build Coastguard Worker units="messages" 2760*61046927SAndroid Build Coastguard Worker semantic_type="event" 2761*61046927SAndroid Build Coastguard Worker equation="B 0 READ" 2762*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/3D Pipe/Command Streamer" 2763*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2764*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2765*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2766*61046927SAndroid Build Coastguard Worker /> 2767*61046927SAndroid Build Coastguard Worker <counter name="GtiRsMemoryReads" 2768*61046927SAndroid Build Coastguard Worker symbol_name="GtiRsMemoryReads" 2769*61046927SAndroid Build Coastguard Worker underscore_name="gti_rs_memory_reads" 2770*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory reads from Resource Streamer." 2771*61046927SAndroid Build Coastguard Worker data_type="uint64" 2772*61046927SAndroid Build Coastguard Worker units="messages" 2773*61046927SAndroid Build Coastguard Worker semantic_type="event" 2774*61046927SAndroid Build Coastguard Worker equation="B 2 READ" 2775*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/3D Pipe/Resource Streamer" 2776*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2777*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2778*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2779*61046927SAndroid Build Coastguard Worker /> 2780*61046927SAndroid Build Coastguard Worker <counter name="GtiVfMemoryReads" 2781*61046927SAndroid Build Coastguard Worker symbol_name="GtiVfMemoryReads" 2782*61046927SAndroid Build Coastguard Worker underscore_name="gti_vf_memory_reads" 2783*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory reads from Vertex Fetch." 2784*61046927SAndroid Build Coastguard Worker data_type="uint64" 2785*61046927SAndroid Build Coastguard Worker units="messages" 2786*61046927SAndroid Build Coastguard Worker semantic_type="event" 2787*61046927SAndroid Build Coastguard Worker equation="B 1 READ" 2788*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/3D Pipe/Vertex Fetch" 2789*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2790*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2791*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2792*61046927SAndroid Build Coastguard Worker /> 2793*61046927SAndroid Build Coastguard Worker <counter name="GtiRccMemoryReads" 2794*61046927SAndroid Build Coastguard Worker symbol_name="GtiRccMemoryReads" 2795*61046927SAndroid Build Coastguard Worker underscore_name="gti_rcc_memory_reads" 2796*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory reads from Render Color Cache (Render Color Cache misses)." 2797*61046927SAndroid Build Coastguard Worker data_type="uint64" 2798*61046927SAndroid Build Coastguard Worker units="messages" 2799*61046927SAndroid Build Coastguard Worker semantic_type="event" 2800*61046927SAndroid Build Coastguard Worker equation="B 3 READ" 2801*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/Color Cache" 2802*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2803*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2804*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2805*61046927SAndroid Build Coastguard Worker /> 2806*61046927SAndroid Build Coastguard Worker <counter name="GtiMscMemoryReads" 2807*61046927SAndroid Build Coastguard Worker symbol_name="GtiMscMemoryReads" 2808*61046927SAndroid Build Coastguard Worker underscore_name="gti_msc_memory_reads" 2809*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory reads from Multisampling Color Cache (Multisampling Color Cache misses)." 2810*61046927SAndroid Build Coastguard Worker data_type="uint64" 2811*61046927SAndroid Build Coastguard Worker units="messages" 2812*61046927SAndroid Build Coastguard Worker semantic_type="event" 2813*61046927SAndroid Build Coastguard Worker equation="B 4 READ" 2814*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/Color Cache" 2815*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2816*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2817*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2818*61046927SAndroid Build Coastguard Worker /> 2819*61046927SAndroid Build Coastguard Worker <counter name="GtiHizMemoryReads" 2820*61046927SAndroid Build Coastguard Worker symbol_name="GtiHizMemoryReads" 2821*61046927SAndroid Build Coastguard Worker underscore_name="gti_hiz_memory_reads" 2822*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory reads from Hierarchical Depth Cache (Hi-Depth Cache misses)." 2823*61046927SAndroid Build Coastguard Worker data_type="uint64" 2824*61046927SAndroid Build Coastguard Worker units="messages" 2825*61046927SAndroid Build Coastguard Worker semantic_type="event" 2826*61046927SAndroid Build Coastguard Worker equation="B 5 READ" 2827*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/Depth Cache" 2828*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2829*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2830*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2831*61046927SAndroid Build Coastguard Worker /> 2832*61046927SAndroid Build Coastguard Worker <counter name="GtiStcMemoryReads" 2833*61046927SAndroid Build Coastguard Worker symbol_name="GtiStcMemoryReads" 2834*61046927SAndroid Build Coastguard Worker underscore_name="gti_stc_memory_reads" 2835*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory reads from Stencil Cache (Stencil Cache misses)." 2836*61046927SAndroid Build Coastguard Worker data_type="uint64" 2837*61046927SAndroid Build Coastguard Worker units="messages" 2838*61046927SAndroid Build Coastguard Worker semantic_type="event" 2839*61046927SAndroid Build Coastguard Worker equation="B 6 READ" 2840*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/Depth Cache" 2841*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2842*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2843*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2844*61046927SAndroid Build Coastguard Worker /> 2845*61046927SAndroid Build Coastguard Worker <counter name="GtiRczMemoryReads" 2846*61046927SAndroid Build Coastguard Worker symbol_name="GtiRczMemoryReads" 2847*61046927SAndroid Build Coastguard Worker underscore_name="gti_rcz_memory_reads" 2848*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory reads from Render Depth Cache (Render Depth Cache misses)." 2849*61046927SAndroid Build Coastguard Worker data_type="uint64" 2850*61046927SAndroid Build Coastguard Worker units="messages" 2851*61046927SAndroid Build Coastguard Worker semantic_type="event" 2852*61046927SAndroid Build Coastguard Worker equation="B 7 READ" 2853*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/Depth Cache" 2854*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2855*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2856*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2857*61046927SAndroid Build Coastguard Worker /> 2858*61046927SAndroid Build Coastguard Worker <counter name="GtiMemoryReads" 2859*61046927SAndroid Build Coastguard Worker symbol_name="GtiMemoryReads" 2860*61046927SAndroid Build Coastguard Worker underscore_name="gti_memory_reads" 2861*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory reads." 2862*61046927SAndroid Build Coastguard Worker data_type="uint64" 2863*61046927SAndroid Build Coastguard Worker units="messages" 2864*61046927SAndroid Build Coastguard Worker semantic_type="event" 2865*61046927SAndroid Build Coastguard Worker equation="C 0 READ" 2866*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 2867*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview Frame Batch Draw" 2868*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2869*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2870*61046927SAndroid Build Coastguard Worker /> 2871*61046927SAndroid Build Coastguard Worker <counter name="GtiL3Bank0Reads" 2872*61046927SAndroid Build Coastguard Worker symbol_name="GtiL3Bank0Reads" 2873*61046927SAndroid Build Coastguard Worker underscore_name="gti_l3_bank0_reads" 2874*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory reads from L3 Bank 0 (L3 Cache misses)." 2875*61046927SAndroid Build Coastguard Worker data_type="uint64" 2876*61046927SAndroid Build Coastguard Worker units="messages" 2877*61046927SAndroid Build Coastguard Worker semantic_type="event" 2878*61046927SAndroid Build Coastguard Worker equation="C 4 READ" 2879*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 2880*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2881*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2882*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2883*61046927SAndroid Build Coastguard Worker /> 2884*61046927SAndroid Build Coastguard Worker <counter name="GtiL3Bank1Reads" 2885*61046927SAndroid Build Coastguard Worker symbol_name="GtiL3Bank1Reads" 2886*61046927SAndroid Build Coastguard Worker underscore_name="gti_l3_bank1_reads" 2887*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory reads from L3 Bank 1 (L3 Cache misses)." 2888*61046927SAndroid Build Coastguard Worker data_type="uint64" 2889*61046927SAndroid Build Coastguard Worker units="messages" 2890*61046927SAndroid Build Coastguard Worker semantic_type="event" 2891*61046927SAndroid Build Coastguard Worker equation="C 5 READ" 2892*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 2893*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2894*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2895*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 2896*61046927SAndroid Build Coastguard Worker /> 2897*61046927SAndroid Build Coastguard Worker <counter name="GtiL3Bank2Reads" 2898*61046927SAndroid Build Coastguard Worker symbol_name="GtiL3Bank2Reads" 2899*61046927SAndroid Build Coastguard Worker underscore_name="gti_l3_bank2_reads" 2900*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory reads from L3 Bank 2 (L3 Cache misses)." 2901*61046927SAndroid Build Coastguard Worker data_type="uint64" 2902*61046927SAndroid Build Coastguard Worker units="messages" 2903*61046927SAndroid Build Coastguard Worker semantic_type="event" 2904*61046927SAndroid Build Coastguard Worker equation="C 6 READ" 2905*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 2906*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2907*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2908*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 2909*61046927SAndroid Build Coastguard Worker /> 2910*61046927SAndroid Build Coastguard Worker <counter name="GtiL3Bank3Reads" 2911*61046927SAndroid Build Coastguard Worker symbol_name="GtiL3Bank3Reads" 2912*61046927SAndroid Build Coastguard Worker underscore_name="gti_l3_bank3_reads" 2913*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory reads from L3 Bank 3 (L3 Cache misses)." 2914*61046927SAndroid Build Coastguard Worker data_type="uint64" 2915*61046927SAndroid Build Coastguard Worker units="messages" 2916*61046927SAndroid Build Coastguard Worker semantic_type="event" 2917*61046927SAndroid Build Coastguard Worker equation="C 7 READ" 2918*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 2919*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2920*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2921*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 2922*61046927SAndroid Build Coastguard Worker /> 2923*61046927SAndroid Build Coastguard Worker <counter name="GtiL3Reads" 2924*61046927SAndroid Build Coastguard Worker symbol_name="GtiL3Reads" 2925*61046927SAndroid Build Coastguard Worker underscore_name="gti_l3_reads" 2926*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory reads from L3 (L3 Cache misses)." 2927*61046927SAndroid Build Coastguard Worker data_type="uint64" 2928*61046927SAndroid Build Coastguard Worker units="messages" 2929*61046927SAndroid Build Coastguard Worker semantic_type="event" 2930*61046927SAndroid Build Coastguard Worker equation="$GtiL3Bank0Reads $GtiL3Bank1Reads $GtiL3Bank2Reads $GtiL3Bank3Reads UADD UADD UADD" 2931*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 2932*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2933*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2934*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2935*61046927SAndroid Build Coastguard Worker /> 2936*61046927SAndroid Build Coastguard Worker <counter name="GtiRingAccesses" 2937*61046927SAndroid Build Coastguard Worker symbol_name="GtiRingAccesses" 2938*61046927SAndroid Build Coastguard Worker underscore_name="gti_ring_accesses" 2939*61046927SAndroid Build Coastguard Worker description="The total number of all accesses from GTI to the ring." 2940*61046927SAndroid Build Coastguard Worker data_type="uint64" 2941*61046927SAndroid Build Coastguard Worker units="messages" 2942*61046927SAndroid Build Coastguard Worker semantic_type="event" 2943*61046927SAndroid Build Coastguard Worker equation="C 3 READ 2 UMUL" 2944*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 2945*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2946*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2947*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2948*61046927SAndroid Build Coastguard Worker /> 2949*61046927SAndroid Build Coastguard Worker <register_config type="NOA" 2950*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x01 AND $SkuRevisionId 0x02 ULT &&" 2951*61046927SAndroid Build Coastguard Worker priority="0" 2952*61046927SAndroid Build Coastguard Worker > 2953*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x000000A0" /> 2954*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11810C00" /> 2955*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1381001A" /> 2956*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13946000" /> 2957*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37906800" /> 2958*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x3F900003" /> 2959*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03811300" /> 2960*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05811B12" /> 2961*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0781001A" /> 2962*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F810000" /> 2963*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17810000" /> 2964*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19810000" /> 2965*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B810000" /> 2966*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D810000" /> 2967*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F968000" /> 2968*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1196C000" /> 2969*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13964000" /> 2970*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11938000" /> 2971*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B93FE00" /> 2972*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01940010" /> 2973*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07941100" /> 2974*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09941312" /> 2975*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B941514" /> 2976*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D941716" /> 2977*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11940000" /> 2978*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19940000" /> 2979*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B940000" /> 2980*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D940000" /> 2981*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B954000" /> 2982*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D95A550" /> 2983*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F9502AA" /> 2984*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2F900157" /> 2985*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31900105" /> 2986*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15900103" /> 2987*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17900101" /> 2988*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x35900000" /> 2989*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13908000" /> 2990*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x21908000" /> 2991*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x23908000" /> 2992*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x25908000" /> 2993*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x27908000" /> 2994*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x29908000" /> 2995*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2B908000" /> 2996*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2D908000" /> 2997*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19908000" /> 2998*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B908000" /> 2999*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D908000" /> 3000*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F908000" /> 3001*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11900000" /> 3002*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51900000" /> 3003*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41900C00" /> 3004*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900000" /> 3005*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900000" /> 3006*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900000" /> 3007*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57900000" /> 3008*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49900000" /> 3009*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 3010*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B900063" /> 3011*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x59900000" /> 3012*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900003" /> 3013*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 3014*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 3015*61046927SAndroid Build Coastguard Worker </register_config> 3016*61046927SAndroid Build Coastguard Worker <register_config type="NOA" 3017*61046927SAndroid Build Coastguard Worker availability="$SkuRevisionId 0x05 ULT $SkuRevisionId 0x02 UGTE &&" 3018*61046927SAndroid Build Coastguard Worker priority="0" 3019*61046927SAndroid Build Coastguard Worker > 3020*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x000000A0" /> 3021*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11810C00" /> 3022*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1381001A" /> 3023*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13946000" /> 3024*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15940016" /> 3025*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37906800" /> 3026*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03811300" /> 3027*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05811B12" /> 3028*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0781001A" /> 3029*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F810000" /> 3030*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17810000" /> 3031*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19810000" /> 3032*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B810000" /> 3033*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D810000" /> 3034*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19930800" /> 3035*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B93AA55" /> 3036*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D9300AA" /> 3037*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01940010" /> 3038*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07941100" /> 3039*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09941312" /> 3040*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B941514" /> 3041*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D941716" /> 3042*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F940018" /> 3043*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B940000" /> 3044*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11940000" /> 3045*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01E58000" /> 3046*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03E57000" /> 3047*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31900105" /> 3048*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15900103" /> 3049*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17900101" /> 3050*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x35900000" /> 3051*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13908000" /> 3052*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x21908000" /> 3053*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x23908000" /> 3054*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x25908000" /> 3055*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x27908000" /> 3056*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x29908000" /> 3057*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2B908000" /> 3058*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2D908000" /> 3059*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2F908000" /> 3060*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19908000" /> 3061*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B908000" /> 3062*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D908000" /> 3063*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F908000" /> 3064*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11900000" /> 3065*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51900000" /> 3066*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41900C20" /> 3067*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900000" /> 3068*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900400" /> 3069*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900421" /> 3070*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57900000" /> 3071*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49900421" /> 3072*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 3073*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B900061" /> 3074*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x59900000" /> 3075*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900003" /> 3076*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 3077*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 3078*61046927SAndroid Build Coastguard Worker </register_config> 3079*61046927SAndroid Build Coastguard Worker <register_config type="NOA" 3080*61046927SAndroid Build Coastguard Worker availability="$SkuRevisionId 0x05 UGTE" 3081*61046927SAndroid Build Coastguard Worker priority="0" 3082*61046927SAndroid Build Coastguard Worker > 3083*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 3084*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11810C00" /> 3085*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1381001A" /> 3086*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37906800" /> 3087*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x3F900064" /> 3088*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03811300" /> 3089*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05811B12" /> 3090*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0781001A" /> 3091*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F810000" /> 3092*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17810000" /> 3093*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19810000" /> 3094*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B810000" /> 3095*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D810000" /> 3096*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B930055" /> 3097*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03E58000" /> 3098*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05E5C000" /> 3099*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07E54000" /> 3100*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13900150" /> 3101*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x21900151" /> 3102*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x23900152" /> 3103*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x25900153" /> 3104*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x27900154" /> 3105*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x29900155" /> 3106*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2B900156" /> 3107*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2D900157" /> 3108*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2F90015F" /> 3109*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31900105" /> 3110*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15900103" /> 3111*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17900101" /> 3112*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x35900000" /> 3113*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19908000" /> 3114*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B908000" /> 3115*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D908000" /> 3116*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F908000" /> 3117*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11900000" /> 3118*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51900000" /> 3119*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41900C60" /> 3120*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900000" /> 3121*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900C00" /> 3122*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900C63" /> 3123*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57900000" /> 3124*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49900C63" /> 3125*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 3126*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B900063" /> 3127*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x59900000" /> 3128*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900003" /> 3129*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 3130*61046927SAndroid Build Coastguard Worker </register_config> 3131*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 3132*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000272C" value="0xFFFFFFFF" /> 3133*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002728" value="0xFFFFFFFF" /> 3134*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0xF0800000" /> 3135*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 3136*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000271C" value="0xFFFFFFFF" /> 3137*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002718" value="0xFFFFFFFF" /> 3138*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0xF0800000" /> 3139*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 3140*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000274C" value="0x86543210" /> 3141*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002748" value="0x86543210" /> 3142*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002744" value="0x00006667" /> 3143*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 3144*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000275C" value="0x86543210" /> 3145*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002758" value="0x86543210" /> 3146*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002754" value="0x00006465" /> 3147*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002750" value="0x00000000" /> 3148*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002770" value="0x0007F81A" /> 3149*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002774" value="0x0000FE00" /> 3150*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002778" value="0x0007F82A" /> 3151*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000277C" value="0x0000FE00" /> 3152*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002780" value="0x0007F872" /> 3153*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002784" value="0x0000FE00" /> 3154*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002788" value="0x0007F8BA" /> 3155*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000278C" value="0x0000FE00" /> 3156*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002790" value="0x0007F87A" /> 3157*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002794" value="0x0000FE00" /> 3158*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002798" value="0x0007F8EA" /> 3159*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000279C" value="0x0000FE00" /> 3160*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A0" value="0x0007F8E2" /> 3161*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A4" value="0x0000FE00" /> 3162*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A8" value="0x0007F8F2" /> 3163*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027AC" value="0x0000FE00" /> 3164*61046927SAndroid Build Coastguard Worker </register_config> 3165*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 3166*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 3167*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00015014" /> 3168*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00025024" /> 3169*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00035034" /> 3170*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00045044" /> 3171*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00055054" /> 3172*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00065064" /> 3173*61046927SAndroid Build Coastguard Worker </register_config> 3174*61046927SAndroid Build Coastguard Worker </set> 3175*61046927SAndroid Build Coastguard Worker 3176*61046927SAndroid Build Coastguard Worker <set name="Memory Writes Distribution metrics set" 3177*61046927SAndroid Build Coastguard Worker chipset="SKLGT2" 3178*61046927SAndroid Build Coastguard Worker symbol_name="MemoryWrites" 3179*61046927SAndroid Build Coastguard Worker underscore_name="memory_writes" 3180*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 3181*61046927SAndroid Build Coastguard Worker hw_config_guid="e0d3da02-00bf-4a96-9795-b48158c73a68" 3182*61046927SAndroid Build Coastguard Worker > 3183*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 3184*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 3185*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 3186*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 3187*61046927SAndroid Build Coastguard Worker data_type="uint64" 3188*61046927SAndroid Build Coastguard Worker units="ns" 3189*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3190*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 3191*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3192*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3193*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3194*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3195*61046927SAndroid Build Coastguard Worker /> 3196*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 3197*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 3198*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 3199*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 3200*61046927SAndroid Build Coastguard Worker data_type="uint64" 3201*61046927SAndroid Build Coastguard Worker units="cycles" 3202*61046927SAndroid Build Coastguard Worker semantic_type="event" 3203*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 3204*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3205*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 3206*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3207*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3208*61046927SAndroid Build Coastguard Worker /> 3209*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 3210*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 3211*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 3212*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 3213*61046927SAndroid Build Coastguard Worker data_type="uint64" 3214*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 3215*61046927SAndroid Build Coastguard Worker units="hz" 3216*61046927SAndroid Build Coastguard Worker semantic_type="event" 3217*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 3218*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3219*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3220*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3221*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3222*61046927SAndroid Build Coastguard Worker /> 3223*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 3224*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 3225*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 3226*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 3227*61046927SAndroid Build Coastguard Worker data_type="float" 3228*61046927SAndroid Build Coastguard Worker max_equation="100" 3229*61046927SAndroid Build Coastguard Worker units="percent" 3230*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3231*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 3232*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3233*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 3234*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3235*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3236*61046927SAndroid Build Coastguard Worker /> 3237*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 3238*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 3239*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 3240*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 3241*61046927SAndroid Build Coastguard Worker data_type="uint64" 3242*61046927SAndroid Build Coastguard Worker units="threads" 3243*61046927SAndroid Build Coastguard Worker semantic_type="event" 3244*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 3245*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 3246*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3247*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 3248*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3249*61046927SAndroid Build Coastguard Worker /> 3250*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 3251*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 3252*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 3253*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 3254*61046927SAndroid Build Coastguard Worker data_type="uint64" 3255*61046927SAndroid Build Coastguard Worker units="threads" 3256*61046927SAndroid Build Coastguard Worker semantic_type="event" 3257*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 3258*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 3259*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3260*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 3261*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3262*61046927SAndroid Build Coastguard Worker /> 3263*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 3264*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 3265*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 3266*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 3267*61046927SAndroid Build Coastguard Worker data_type="uint64" 3268*61046927SAndroid Build Coastguard Worker units="threads" 3269*61046927SAndroid Build Coastguard Worker semantic_type="event" 3270*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 3271*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 3272*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3273*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 3274*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3275*61046927SAndroid Build Coastguard Worker /> 3276*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 3277*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 3278*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 3279*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 3280*61046927SAndroid Build Coastguard Worker data_type="uint64" 3281*61046927SAndroid Build Coastguard Worker units="threads" 3282*61046927SAndroid Build Coastguard Worker semantic_type="event" 3283*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 3284*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 3285*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3286*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 3287*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3288*61046927SAndroid Build Coastguard Worker /> 3289*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 3290*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 3291*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 3292*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 3293*61046927SAndroid Build Coastguard Worker data_type="uint64" 3294*61046927SAndroid Build Coastguard Worker units="threads" 3295*61046927SAndroid Build Coastguard Worker semantic_type="event" 3296*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 3297*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 3298*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3299*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 3300*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3301*61046927SAndroid Build Coastguard Worker /> 3302*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 3303*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 3304*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 3305*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 3306*61046927SAndroid Build Coastguard Worker data_type="uint64" 3307*61046927SAndroid Build Coastguard Worker units="threads" 3308*61046927SAndroid Build Coastguard Worker semantic_type="event" 3309*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 3310*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 3311*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3312*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 3313*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3314*61046927SAndroid Build Coastguard Worker /> 3315*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 3316*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 3317*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 3318*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 3319*61046927SAndroid Build Coastguard Worker data_type="float" 3320*61046927SAndroid Build Coastguard Worker max_equation="100" 3321*61046927SAndroid Build Coastguard Worker units="percent" 3322*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3323*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3324*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3325*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3326*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3327*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3328*61046927SAndroid Build Coastguard Worker /> 3329*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 3330*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 3331*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 3332*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 3333*61046927SAndroid Build Coastguard Worker data_type="float" 3334*61046927SAndroid Build Coastguard Worker max_equation="100" 3335*61046927SAndroid Build Coastguard Worker units="percent" 3336*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3337*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3338*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3339*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3340*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3341*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3342*61046927SAndroid Build Coastguard Worker /> 3343*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 3344*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 3345*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 3346*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 3347*61046927SAndroid Build Coastguard Worker data_type="uint64" 3348*61046927SAndroid Build Coastguard Worker units="pixels" 3349*61046927SAndroid Build Coastguard Worker semantic_type="event" 3350*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 3351*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 3352*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3353*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 3354*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3355*61046927SAndroid Build Coastguard Worker /> 3356*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 3357*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 3358*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 3359*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 3360*61046927SAndroid Build Coastguard Worker data_type="uint64" 3361*61046927SAndroid Build Coastguard Worker units="pixels" 3362*61046927SAndroid Build Coastguard Worker semantic_type="event" 3363*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 3364*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 3365*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3366*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 3367*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3368*61046927SAndroid Build Coastguard Worker /> 3369*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 3370*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 3371*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 3372*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 3373*61046927SAndroid Build Coastguard Worker data_type="uint64" 3374*61046927SAndroid Build Coastguard Worker units="pixels" 3375*61046927SAndroid Build Coastguard Worker semantic_type="event" 3376*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 3377*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 3378*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3379*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 3380*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3381*61046927SAndroid Build Coastguard Worker /> 3382*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 3383*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 3384*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 3385*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 3386*61046927SAndroid Build Coastguard Worker data_type="uint64" 3387*61046927SAndroid Build Coastguard Worker units="pixels" 3388*61046927SAndroid Build Coastguard Worker semantic_type="event" 3389*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 3390*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 3391*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 3392*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 3393*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3394*61046927SAndroid Build Coastguard Worker /> 3395*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 3396*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 3397*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 3398*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 3399*61046927SAndroid Build Coastguard Worker data_type="uint64" 3400*61046927SAndroid Build Coastguard Worker units="pixels" 3401*61046927SAndroid Build Coastguard Worker semantic_type="event" 3402*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 3403*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 3404*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3405*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 3406*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3407*61046927SAndroid Build Coastguard Worker /> 3408*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 3409*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 3410*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 3411*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 3412*61046927SAndroid Build Coastguard Worker data_type="uint64" 3413*61046927SAndroid Build Coastguard Worker units="pixels" 3414*61046927SAndroid Build Coastguard Worker semantic_type="event" 3415*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 3416*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 3417*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3418*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 3419*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3420*61046927SAndroid Build Coastguard Worker /> 3421*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 3422*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 3423*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 3424*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 3425*61046927SAndroid Build Coastguard Worker data_type="uint64" 3426*61046927SAndroid Build Coastguard Worker units="pixels" 3427*61046927SAndroid Build Coastguard Worker semantic_type="event" 3428*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 3429*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 3430*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3431*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 3432*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3433*61046927SAndroid Build Coastguard Worker /> 3434*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 3435*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 3436*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 3437*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 3438*61046927SAndroid Build Coastguard Worker data_type="uint64" 3439*61046927SAndroid Build Coastguard Worker units="texels" 3440*61046927SAndroid Build Coastguard Worker semantic_type="event" 3441*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 3442*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 3443*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3444*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3445*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3446*61046927SAndroid Build Coastguard Worker /> 3447*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 3448*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 3449*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 3450*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 3451*61046927SAndroid Build Coastguard Worker data_type="uint64" 3452*61046927SAndroid Build Coastguard Worker units="texels" 3453*61046927SAndroid Build Coastguard Worker semantic_type="event" 3454*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 3455*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 3456*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 3457*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3458*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3459*61046927SAndroid Build Coastguard Worker /> 3460*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 3461*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 3462*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 3463*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 3464*61046927SAndroid Build Coastguard Worker data_type="uint64" 3465*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 3466*61046927SAndroid Build Coastguard Worker units="bytes" 3467*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 3468*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 3469*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 3470*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3471*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 3472*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3473*61046927SAndroid Build Coastguard Worker /> 3474*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 3475*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 3476*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 3477*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 3478*61046927SAndroid Build Coastguard Worker data_type="uint64" 3479*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 3480*61046927SAndroid Build Coastguard Worker units="bytes" 3481*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 3482*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 3483*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 3484*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3485*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 3486*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3487*61046927SAndroid Build Coastguard Worker /> 3488*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 3489*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 3490*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 3491*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 3492*61046927SAndroid Build Coastguard Worker data_type="uint64" 3493*61046927SAndroid Build Coastguard Worker units="messages" 3494*61046927SAndroid Build Coastguard Worker semantic_type="event" 3495*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 3496*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 3497*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3498*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3499*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3500*61046927SAndroid Build Coastguard Worker /> 3501*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 3502*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 3503*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 3504*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 3505*61046927SAndroid Build Coastguard Worker data_type="uint64" 3506*61046927SAndroid Build Coastguard Worker units="messages" 3507*61046927SAndroid Build Coastguard Worker semantic_type="event" 3508*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 3509*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 3510*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3511*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 3512*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3513*61046927SAndroid Build Coastguard Worker /> 3514*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 3515*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 3516*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 3517*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 3518*61046927SAndroid Build Coastguard Worker data_type="uint64" 3519*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 3520*61046927SAndroid Build Coastguard Worker units="bytes" 3521*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 3522*61046927SAndroid Build Coastguard Worker equation="A 30 READ A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL" 3523*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 3524*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 3525*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 3526*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3527*61046927SAndroid Build Coastguard Worker /> 3528*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 3529*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 3530*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 3531*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 3532*61046927SAndroid Build Coastguard Worker data_type="uint64" 3533*61046927SAndroid Build Coastguard Worker units="messages" 3534*61046927SAndroid Build Coastguard Worker semantic_type="event" 3535*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 3536*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 3537*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3538*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 3539*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3540*61046927SAndroid Build Coastguard Worker /> 3541*61046927SAndroid Build Coastguard Worker <counter name="GtiCmdStreamerMemoryWrites" 3542*61046927SAndroid Build Coastguard Worker symbol_name="GtiCmdStreamerMemoryWrites" 3543*61046927SAndroid Build Coastguard Worker underscore_name="gti_cmd_streamer_memory_writes" 3544*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory writes from Command Streamer." 3545*61046927SAndroid Build Coastguard Worker data_type="uint64" 3546*61046927SAndroid Build Coastguard Worker units="messages" 3547*61046927SAndroid Build Coastguard Worker semantic_type="event" 3548*61046927SAndroid Build Coastguard Worker equation="B 0 READ" 3549*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/3D Pipe/Command Streamer" 3550*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 3551*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3552*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3553*61046927SAndroid Build Coastguard Worker /> 3554*61046927SAndroid Build Coastguard Worker <counter name="GtiSoMemoryWrites" 3555*61046927SAndroid Build Coastguard Worker symbol_name="GtiSoMemoryWrites" 3556*61046927SAndroid Build Coastguard Worker underscore_name="gti_so_memory_writes" 3557*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory writes from Stream Output." 3558*61046927SAndroid Build Coastguard Worker data_type="uint64" 3559*61046927SAndroid Build Coastguard Worker units="messages" 3560*61046927SAndroid Build Coastguard Worker semantic_type="event" 3561*61046927SAndroid Build Coastguard Worker equation="B 2 READ" 3562*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/3D Pipe/Stream Output" 3563*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 3564*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 3565*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3566*61046927SAndroid Build Coastguard Worker /> 3567*61046927SAndroid Build Coastguard Worker <counter name="GtiRccMemoryWrites" 3568*61046927SAndroid Build Coastguard Worker symbol_name="GtiRccMemoryWrites" 3569*61046927SAndroid Build Coastguard Worker underscore_name="gti_rcc_memory_writes" 3570*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory writes from Render Color Cache (Render Color Cache invalidations)." 3571*61046927SAndroid Build Coastguard Worker data_type="uint64" 3572*61046927SAndroid Build Coastguard Worker units="messages" 3573*61046927SAndroid Build Coastguard Worker semantic_type="event" 3574*61046927SAndroid Build Coastguard Worker equation="B 3 READ" 3575*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/Color Cache" 3576*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 3577*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 3578*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3579*61046927SAndroid Build Coastguard Worker /> 3580*61046927SAndroid Build Coastguard Worker <counter name="GtiMscMemoryWrites" 3581*61046927SAndroid Build Coastguard Worker symbol_name="GtiMscMemoryWrites" 3582*61046927SAndroid Build Coastguard Worker underscore_name="gti_msc_memory_writes" 3583*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory writes from Multisampling Color Cache (Multisampling Color Cache invalidations)." 3584*61046927SAndroid Build Coastguard Worker data_type="uint64" 3585*61046927SAndroid Build Coastguard Worker units="messages" 3586*61046927SAndroid Build Coastguard Worker semantic_type="event" 3587*61046927SAndroid Build Coastguard Worker equation="B 4 READ" 3588*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/Color Cache" 3589*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 3590*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 3591*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3592*61046927SAndroid Build Coastguard Worker /> 3593*61046927SAndroid Build Coastguard Worker <counter name="GtiHizMemoryWrites" 3594*61046927SAndroid Build Coastguard Worker symbol_name="GtiHizMemoryWrites" 3595*61046927SAndroid Build Coastguard Worker underscore_name="gti_hiz_memory_writes" 3596*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory writes from Hierarchical Depth Cache." 3597*61046927SAndroid Build Coastguard Worker data_type="uint64" 3598*61046927SAndroid Build Coastguard Worker units="messages" 3599*61046927SAndroid Build Coastguard Worker semantic_type="event" 3600*61046927SAndroid Build Coastguard Worker equation="B 5 READ" 3601*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/Depth Cache" 3602*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 3603*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 3604*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3605*61046927SAndroid Build Coastguard Worker /> 3606*61046927SAndroid Build Coastguard Worker <counter name="GtiStcMemoryWrites" 3607*61046927SAndroid Build Coastguard Worker symbol_name="GtiStcMemoryWrites" 3608*61046927SAndroid Build Coastguard Worker underscore_name="gti_stc_memory_writes" 3609*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory writes from Stencil Cache." 3610*61046927SAndroid Build Coastguard Worker data_type="uint64" 3611*61046927SAndroid Build Coastguard Worker units="messages" 3612*61046927SAndroid Build Coastguard Worker semantic_type="event" 3613*61046927SAndroid Build Coastguard Worker equation="B 6 READ" 3614*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/Depth Cache" 3615*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 3616*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 3617*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3618*61046927SAndroid Build Coastguard Worker /> 3619*61046927SAndroid Build Coastguard Worker <counter name="GtiRczMemoryWrites" 3620*61046927SAndroid Build Coastguard Worker symbol_name="GtiRczMemoryWrites" 3621*61046927SAndroid Build Coastguard Worker underscore_name="gti_rcz_memory_writes" 3622*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory writes from Render Depth Cache." 3623*61046927SAndroid Build Coastguard Worker data_type="uint64" 3624*61046927SAndroid Build Coastguard Worker units="messages" 3625*61046927SAndroid Build Coastguard Worker semantic_type="event" 3626*61046927SAndroid Build Coastguard Worker equation="B 7 READ" 3627*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/Depth Cache" 3628*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 3629*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 3630*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3631*61046927SAndroid Build Coastguard Worker /> 3632*61046927SAndroid Build Coastguard Worker <counter name="GtiMemoryWrites" 3633*61046927SAndroid Build Coastguard Worker symbol_name="GtiMemoryWrites" 3634*61046927SAndroid Build Coastguard Worker underscore_name="gti_memory_writes" 3635*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory writes." 3636*61046927SAndroid Build Coastguard Worker data_type="uint64" 3637*61046927SAndroid Build Coastguard Worker units="messages" 3638*61046927SAndroid Build Coastguard Worker semantic_type="event" 3639*61046927SAndroid Build Coastguard Worker equation="C 0 READ" 3640*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 3641*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview Frame Batch Draw" 3642*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3643*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3644*61046927SAndroid Build Coastguard Worker /> 3645*61046927SAndroid Build Coastguard Worker <counter name="GtiL3Bank0Writes" 3646*61046927SAndroid Build Coastguard Worker symbol_name="GtiL3Bank0Writes" 3647*61046927SAndroid Build Coastguard Worker underscore_name="gti_l3_bank0_writes" 3648*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory writes from L3 Bank 0 (L3 Bank 0 invalidations)." 3649*61046927SAndroid Build Coastguard Worker data_type="uint64" 3650*61046927SAndroid Build Coastguard Worker units="messages" 3651*61046927SAndroid Build Coastguard Worker semantic_type="event" 3652*61046927SAndroid Build Coastguard Worker equation="C 4 READ" 3653*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3654*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 3655*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3656*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3657*61046927SAndroid Build Coastguard Worker /> 3658*61046927SAndroid Build Coastguard Worker <counter name="GtiL3Bank1Writes" 3659*61046927SAndroid Build Coastguard Worker symbol_name="GtiL3Bank1Writes" 3660*61046927SAndroid Build Coastguard Worker underscore_name="gti_l3_bank1_writes" 3661*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory writes from L3 Bank 1 (L3 Bank 1 invalidations)." 3662*61046927SAndroid Build Coastguard Worker data_type="uint64" 3663*61046927SAndroid Build Coastguard Worker units="messages" 3664*61046927SAndroid Build Coastguard Worker semantic_type="event" 3665*61046927SAndroid Build Coastguard Worker equation="C 5 READ" 3666*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3667*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 3668*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3669*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3670*61046927SAndroid Build Coastguard Worker /> 3671*61046927SAndroid Build Coastguard Worker <counter name="GtiL3Bank2Writes" 3672*61046927SAndroid Build Coastguard Worker symbol_name="GtiL3Bank2Writes" 3673*61046927SAndroid Build Coastguard Worker underscore_name="gti_l3_bank2_writes" 3674*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory writes from L3 Bank 2 (L3 Bank 2 invalidations)." 3675*61046927SAndroid Build Coastguard Worker data_type="uint64" 3676*61046927SAndroid Build Coastguard Worker units="messages" 3677*61046927SAndroid Build Coastguard Worker semantic_type="event" 3678*61046927SAndroid Build Coastguard Worker equation="C 6 READ" 3679*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3680*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 3681*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3682*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3683*61046927SAndroid Build Coastguard Worker /> 3684*61046927SAndroid Build Coastguard Worker <counter name="GtiL3Bank3Writes" 3685*61046927SAndroid Build Coastguard Worker symbol_name="GtiL3Bank3Writes" 3686*61046927SAndroid Build Coastguard Worker underscore_name="gti_l3_bank3_writes" 3687*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory writes from L3 Bank 3 (L3 Bank 3 invalidations)." 3688*61046927SAndroid Build Coastguard Worker data_type="uint64" 3689*61046927SAndroid Build Coastguard Worker units="messages" 3690*61046927SAndroid Build Coastguard Worker semantic_type="event" 3691*61046927SAndroid Build Coastguard Worker equation="C 7 READ" 3692*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3693*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 3694*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3695*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3696*61046927SAndroid Build Coastguard Worker /> 3697*61046927SAndroid Build Coastguard Worker <counter name="GtiL3Writes" 3698*61046927SAndroid Build Coastguard Worker symbol_name="GtiL3Writes" 3699*61046927SAndroid Build Coastguard Worker underscore_name="gti_l3_writes" 3700*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory writes from L3 (L3 invalidations)." 3701*61046927SAndroid Build Coastguard Worker data_type="uint64" 3702*61046927SAndroid Build Coastguard Worker units="messages" 3703*61046927SAndroid Build Coastguard Worker semantic_type="event" 3704*61046927SAndroid Build Coastguard Worker equation="$GtiL3Bank0Writes $GtiL3Bank1Writes $GtiL3Bank2Writes $GtiL3Bank3Writes UADD UADD UADD" 3705*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3706*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 3707*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3708*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3709*61046927SAndroid Build Coastguard Worker /> 3710*61046927SAndroid Build Coastguard Worker <counter name="GtiRingAccesses" 3711*61046927SAndroid Build Coastguard Worker symbol_name="GtiRingAccesses" 3712*61046927SAndroid Build Coastguard Worker underscore_name="gti_ring_accesses" 3713*61046927SAndroid Build Coastguard Worker description="The total number of all GTI accesses to the ring." 3714*61046927SAndroid Build Coastguard Worker data_type="uint64" 3715*61046927SAndroid Build Coastguard Worker units="messages" 3716*61046927SAndroid Build Coastguard Worker semantic_type="event" 3717*61046927SAndroid Build Coastguard Worker equation="C 3 READ 2 UMUL" 3718*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 3719*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 3720*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3721*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3722*61046927SAndroid Build Coastguard Worker /> 3723*61046927SAndroid Build Coastguard Worker <register_config type="NOA" 3724*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x01 AND $SkuRevisionId 0x02 ULT &&" 3725*61046927SAndroid Build Coastguard Worker priority="0" 3726*61046927SAndroid Build Coastguard Worker > 3727*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x000000A0" /> 3728*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11810C00" /> 3729*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1381001A" /> 3730*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13945400" /> 3731*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37906800" /> 3732*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x3F901400" /> 3733*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03811300" /> 3734*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05811B12" /> 3735*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0781001A" /> 3736*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F810000" /> 3737*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17810000" /> 3738*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19810000" /> 3739*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B810000" /> 3740*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D810000" /> 3741*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F968000" /> 3742*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1196C000" /> 3743*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13964000" /> 3744*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11938000" /> 3745*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B93FE00" /> 3746*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01940010" /> 3747*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07941100" /> 3748*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09941312" /> 3749*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B941514" /> 3750*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D941716" /> 3751*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11940000" /> 3752*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19940000" /> 3753*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B940000" /> 3754*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D940000" /> 3755*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B954000" /> 3756*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D95A550" /> 3757*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F9502AA" /> 3758*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2F900167" /> 3759*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31900105" /> 3760*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15900103" /> 3761*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17900101" /> 3762*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x35900000" /> 3763*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13908000" /> 3764*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x21908000" /> 3765*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x23908000" /> 3766*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x25908000" /> 3767*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x27908000" /> 3768*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x29908000" /> 3769*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2B908000" /> 3770*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2D908000" /> 3771*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19908000" /> 3772*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B908000" /> 3773*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D908000" /> 3774*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F908000" /> 3775*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11900000" /> 3776*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51900000" /> 3777*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41900C00" /> 3778*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900000" /> 3779*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900000" /> 3780*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900000" /> 3781*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57900000" /> 3782*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49900000" /> 3783*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 3784*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B900063" /> 3785*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x59900000" /> 3786*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900003" /> 3787*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 3788*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 3789*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 3790*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11810C00" /> 3791*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1381001A" /> 3792*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37906800" /> 3793*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x3F901000" /> 3794*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03811300" /> 3795*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05811B12" /> 3796*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0781001A" /> 3797*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F810000" /> 3798*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17810000" /> 3799*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19810000" /> 3800*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B810000" /> 3801*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D810000" /> 3802*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B930055" /> 3803*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03E58000" /> 3804*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05E5C000" /> 3805*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07E54000" /> 3806*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13900160" /> 3807*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x21900161" /> 3808*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x23900162" /> 3809*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x25900163" /> 3810*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x27900164" /> 3811*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x29900165" /> 3812*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2B900166" /> 3813*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2D900167" /> 3814*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2F900150" /> 3815*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31900105" /> 3816*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15900103" /> 3817*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17900101" /> 3818*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x35900000" /> 3819*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19908000" /> 3820*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B908000" /> 3821*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D908000" /> 3822*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F908000" /> 3823*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11900000" /> 3824*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51900000" /> 3825*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41900C60" /> 3826*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900000" /> 3827*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900C00" /> 3828*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900C63" /> 3829*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57900000" /> 3830*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49900C63" /> 3831*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 3832*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B900063" /> 3833*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x59900000" /> 3834*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900003" /> 3835*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 3836*61046927SAndroid Build Coastguard Worker </register_config> 3837*61046927SAndroid Build Coastguard Worker <register_config type="NOA" 3838*61046927SAndroid Build Coastguard Worker availability="$SkuRevisionId 0x05 ULT $SkuRevisionId 0x02 UGTE &&" 3839*61046927SAndroid Build Coastguard Worker priority="0" 3840*61046927SAndroid Build Coastguard Worker > 3841*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x000000A0" /> 3842*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11810C00" /> 3843*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1381001A" /> 3844*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13945400" /> 3845*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37906800" /> 3846*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x3F901400" /> 3847*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03811300" /> 3848*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05811B12" /> 3849*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0781001A" /> 3850*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F810000" /> 3851*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17810000" /> 3852*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19810000" /> 3853*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B810000" /> 3854*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D810000" /> 3855*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19930800" /> 3856*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B93AA55" /> 3857*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D93002A" /> 3858*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01940010" /> 3859*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07941100" /> 3860*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09941312" /> 3861*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B941514" /> 3862*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D941716" /> 3863*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B940000" /> 3864*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11940000" /> 3865*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01E58000" /> 3866*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03E57000" /> 3867*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2F900167" /> 3868*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31900105" /> 3869*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15900103" /> 3870*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17900101" /> 3871*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x35900000" /> 3872*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13908000" /> 3873*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x21908000" /> 3874*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x23908000" /> 3875*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x25908000" /> 3876*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x27908000" /> 3877*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x29908000" /> 3878*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2B908000" /> 3879*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2D908000" /> 3880*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19908000" /> 3881*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B908000" /> 3882*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D908000" /> 3883*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F908000" /> 3884*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11900000" /> 3885*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51900000" /> 3886*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41900C20" /> 3887*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900000" /> 3888*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900400" /> 3889*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900421" /> 3890*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57900000" /> 3891*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49900421" /> 3892*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 3893*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B900063" /> 3894*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x59900000" /> 3895*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900003" /> 3896*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 3897*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 3898*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 3899*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11810C00" /> 3900*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1381001A" /> 3901*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37906800" /> 3902*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x3F901000" /> 3903*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03811300" /> 3904*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05811B12" /> 3905*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0781001A" /> 3906*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F810000" /> 3907*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17810000" /> 3908*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19810000" /> 3909*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B810000" /> 3910*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D810000" /> 3911*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B930055" /> 3912*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03E58000" /> 3913*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05E5C000" /> 3914*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07E54000" /> 3915*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13900160" /> 3916*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x21900161" /> 3917*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x23900162" /> 3918*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x25900163" /> 3919*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x27900164" /> 3920*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x29900165" /> 3921*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2B900166" /> 3922*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2D900167" /> 3923*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2F900150" /> 3924*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31900105" /> 3925*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15900103" /> 3926*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17900101" /> 3927*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x35900000" /> 3928*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19908000" /> 3929*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B908000" /> 3930*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D908000" /> 3931*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F908000" /> 3932*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11900000" /> 3933*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51900000" /> 3934*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41900C60" /> 3935*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900000" /> 3936*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900C00" /> 3937*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900C63" /> 3938*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57900000" /> 3939*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49900C63" /> 3940*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 3941*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B900063" /> 3942*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x59900000" /> 3943*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900003" /> 3944*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 3945*61046927SAndroid Build Coastguard Worker </register_config> 3946*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 3947*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000272C" value="0xFFFFFFFF" /> 3948*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002728" value="0xFFFFFFFF" /> 3949*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0xF0800000" /> 3950*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 3951*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000271C" value="0xFFFFFFFF" /> 3952*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002718" value="0xFFFFFFFF" /> 3953*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0xF0800000" /> 3954*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 3955*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000274C" value="0x86543210" /> 3956*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002748" value="0x86543210" /> 3957*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002744" value="0x00006667" /> 3958*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 3959*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000275C" value="0x86543210" /> 3960*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002758" value="0x86543210" /> 3961*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002754" value="0x00006465" /> 3962*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002750" value="0x00000000" /> 3963*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002770" value="0x0007F81A" /> 3964*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002774" value="0x0000FE00" /> 3965*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002778" value="0x0007F82A" /> 3966*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000277C" value="0x0000FE00" /> 3967*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002780" value="0x0007F822" /> 3968*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002784" value="0x0000FE00" /> 3969*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002788" value="0x0007F8BA" /> 3970*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000278C" value="0x0000FE00" /> 3971*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002790" value="0x0007F87A" /> 3972*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002794" value="0x0000FE00" /> 3973*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002798" value="0x0007F8EA" /> 3974*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000279C" value="0x0000FE00" /> 3975*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A0" value="0x0007F8E2" /> 3976*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A4" value="0x0000FE00" /> 3977*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A8" value="0x0007F8F2" /> 3978*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027AC" value="0x0000FE00" /> 3979*61046927SAndroid Build Coastguard Worker </register_config> 3980*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 3981*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 3982*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00015014" /> 3983*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00025024" /> 3984*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00035034" /> 3985*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00045044" /> 3986*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00055054" /> 3987*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00065064" /> 3988*61046927SAndroid Build Coastguard Worker </register_config> 3989*61046927SAndroid Build Coastguard Worker </set> 3990*61046927SAndroid Build Coastguard Worker 3991*61046927SAndroid Build Coastguard Worker <set name="Compute Metrics Extended metrics set" 3992*61046927SAndroid Build Coastguard Worker chipset="SKLGT2" 3993*61046927SAndroid Build Coastguard Worker symbol_name="ComputeExtended" 3994*61046927SAndroid Build Coastguard Worker underscore_name="compute_extended" 3995*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 3996*61046927SAndroid Build Coastguard Worker hw_config_guid="c26b1fda-2752-4a33-a448-4c8718366846" 3997*61046927SAndroid Build Coastguard Worker > 3998*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 3999*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 4000*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 4001*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 4002*61046927SAndroid Build Coastguard Worker data_type="uint64" 4003*61046927SAndroid Build Coastguard Worker units="ns" 4004*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4005*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 4006*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4007*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4008*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4009*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4010*61046927SAndroid Build Coastguard Worker /> 4011*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 4012*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 4013*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 4014*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 4015*61046927SAndroid Build Coastguard Worker data_type="uint64" 4016*61046927SAndroid Build Coastguard Worker units="cycles" 4017*61046927SAndroid Build Coastguard Worker semantic_type="event" 4018*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 4019*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4020*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 4021*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4022*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4023*61046927SAndroid Build Coastguard Worker /> 4024*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 4025*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 4026*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 4027*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 4028*61046927SAndroid Build Coastguard Worker data_type="uint64" 4029*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 4030*61046927SAndroid Build Coastguard Worker units="hz" 4031*61046927SAndroid Build Coastguard Worker semantic_type="event" 4032*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 4033*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4034*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4035*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4036*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4037*61046927SAndroid Build Coastguard Worker /> 4038*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 4039*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 4040*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 4041*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 4042*61046927SAndroid Build Coastguard Worker data_type="uint64" 4043*61046927SAndroid Build Coastguard Worker units="threads" 4044*61046927SAndroid Build Coastguard Worker semantic_type="event" 4045*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 4046*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 4047*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4048*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4049*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4050*61046927SAndroid Build Coastguard Worker /> 4051*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 4052*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 4053*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 4054*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 4055*61046927SAndroid Build Coastguard Worker data_type="float" 4056*61046927SAndroid Build Coastguard Worker max_equation="100" 4057*61046927SAndroid Build Coastguard Worker units="percent" 4058*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4059*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4060*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4061*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4062*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4063*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4064*61046927SAndroid Build Coastguard Worker /> 4065*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 4066*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 4067*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 4068*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 4069*61046927SAndroid Build Coastguard Worker data_type="float" 4070*61046927SAndroid Build Coastguard Worker max_equation="100" 4071*61046927SAndroid Build Coastguard Worker units="percent" 4072*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4073*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4074*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4075*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4076*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4077*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4078*61046927SAndroid Build Coastguard Worker /> 4079*61046927SAndroid Build Coastguard Worker <counter name="EU Both FPU Pipes Active" 4080*61046927SAndroid Build Coastguard Worker symbol_name="EuFpuBothActive" 4081*61046927SAndroid Build Coastguard Worker underscore_name="eu_fpu_both_active" 4082*61046927SAndroid Build Coastguard Worker description="The percentage of time in which both EU FPU pipelines were actively processing." 4083*61046927SAndroid Build Coastguard Worker data_type="float" 4084*61046927SAndroid Build Coastguard Worker max_equation="100" 4085*61046927SAndroid Build Coastguard Worker units="percent" 4086*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4087*61046927SAndroid Build Coastguard Worker equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4088*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 4089*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 4090*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4091*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4092*61046927SAndroid Build Coastguard Worker /> 4093*61046927SAndroid Build Coastguard Worker <counter name="EU FPU0 Pipe Active" 4094*61046927SAndroid Build Coastguard Worker symbol_name="Fpu0Active" 4095*61046927SAndroid Build Coastguard Worker underscore_name="fpu0_active" 4096*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing." 4097*61046927SAndroid Build Coastguard Worker data_type="float" 4098*61046927SAndroid Build Coastguard Worker max_equation="100" 4099*61046927SAndroid Build Coastguard Worker units="percent" 4100*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4101*61046927SAndroid Build Coastguard Worker equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4102*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 4103*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 4104*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4105*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4106*61046927SAndroid Build Coastguard Worker /> 4107*61046927SAndroid Build Coastguard Worker <counter name="EU FPU1 Pipe Active" 4108*61046927SAndroid Build Coastguard Worker symbol_name="Fpu1Active" 4109*61046927SAndroid Build Coastguard Worker underscore_name="fpu1_active" 4110*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing." 4111*61046927SAndroid Build Coastguard Worker data_type="float" 4112*61046927SAndroid Build Coastguard Worker max_equation="100" 4113*61046927SAndroid Build Coastguard Worker units="percent" 4114*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4115*61046927SAndroid Build Coastguard Worker equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4116*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 4117*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 4118*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4119*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4120*61046927SAndroid Build Coastguard Worker /> 4121*61046927SAndroid Build Coastguard Worker <counter name="EU AVG IPC Rate" 4122*61046927SAndroid Build Coastguard Worker symbol_name="EuAvgIpcRate" 4123*61046927SAndroid Build Coastguard Worker underscore_name="eu_avg_ipc_rate" 4124*61046927SAndroid Build Coastguard Worker description="The average rate of IPC calculated for 2 FPU pipelines." 4125*61046927SAndroid Build Coastguard Worker data_type="float" 4126*61046927SAndroid Build Coastguard Worker max_equation="2" 4127*61046927SAndroid Build Coastguard Worker units="number" 4128*61046927SAndroid Build Coastguard Worker semantic_type="ratio" 4129*61046927SAndroid Build Coastguard Worker equation="A 9 READ A 10 READ A 11 READ UADD A 9 READ USUB FDIV 1 FADD" 4130*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4131*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview System Frame Batch Draw" 4132*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4133*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4134*61046927SAndroid Build Coastguard Worker /> 4135*61046927SAndroid Build Coastguard Worker <counter name="EU Send Pipe Active" 4136*61046927SAndroid Build Coastguard Worker symbol_name="EuSendActive" 4137*61046927SAndroid Build Coastguard Worker underscore_name="eu_send_active" 4138*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing." 4139*61046927SAndroid Build Coastguard Worker data_type="float" 4140*61046927SAndroid Build Coastguard Worker max_equation="100" 4141*61046927SAndroid Build Coastguard Worker units="percent" 4142*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4143*61046927SAndroid Build Coastguard Worker equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4144*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 4145*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 4146*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4147*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4148*61046927SAndroid Build Coastguard Worker /> 4149*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 4150*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 4151*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 4152*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 4153*61046927SAndroid Build Coastguard Worker data_type="float" 4154*61046927SAndroid Build Coastguard Worker max_equation="100" 4155*61046927SAndroid Build Coastguard Worker units="percent" 4156*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4157*61046927SAndroid Build Coastguard Worker equation="A 13 READ 8 UMUL $EuCoresTotalCount UDIV $EuThreadsCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4158*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4159*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4160*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4161*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4162*61046927SAndroid Build Coastguard Worker /> 4163*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 4164*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 4165*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 4166*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 4167*61046927SAndroid Build Coastguard Worker data_type="uint64" 4168*61046927SAndroid Build Coastguard Worker units="texels" 4169*61046927SAndroid Build Coastguard Worker semantic_type="event" 4170*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 4171*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 4172*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 4173*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4174*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4175*61046927SAndroid Build Coastguard Worker /> 4176*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 4177*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 4178*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 4179*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 4180*61046927SAndroid Build Coastguard Worker data_type="uint64" 4181*61046927SAndroid Build Coastguard Worker units="texels" 4182*61046927SAndroid Build Coastguard Worker semantic_type="event" 4183*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 4184*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 4185*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 4186*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4187*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4188*61046927SAndroid Build Coastguard Worker /> 4189*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 4190*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 4191*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 4192*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 4193*61046927SAndroid Build Coastguard Worker data_type="uint64" 4194*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 4195*61046927SAndroid Build Coastguard Worker units="bytes" 4196*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 4197*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 4198*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 4199*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4200*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4201*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4202*61046927SAndroid Build Coastguard Worker /> 4203*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 4204*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 4205*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 4206*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 4207*61046927SAndroid Build Coastguard Worker data_type="uint64" 4208*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 4209*61046927SAndroid Build Coastguard Worker units="bytes" 4210*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 4211*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 4212*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 4213*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4214*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4215*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4216*61046927SAndroid Build Coastguard Worker /> 4217*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 4218*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 4219*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 4220*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 4221*61046927SAndroid Build Coastguard Worker data_type="uint64" 4222*61046927SAndroid Build Coastguard Worker units="messages" 4223*61046927SAndroid Build Coastguard Worker semantic_type="event" 4224*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 4225*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 4226*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4227*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4228*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4229*61046927SAndroid Build Coastguard Worker /> 4230*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 4231*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 4232*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 4233*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 4234*61046927SAndroid Build Coastguard Worker data_type="uint64" 4235*61046927SAndroid Build Coastguard Worker units="messages" 4236*61046927SAndroid Build Coastguard Worker semantic_type="event" 4237*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 4238*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 4239*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4240*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4241*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4242*61046927SAndroid Build Coastguard Worker /> 4243*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 4244*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 4245*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 4246*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 4247*61046927SAndroid Build Coastguard Worker data_type="uint64" 4248*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 4249*61046927SAndroid Build Coastguard Worker units="bytes" 4250*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 4251*61046927SAndroid Build Coastguard Worker equation="A 30 READ A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL" 4252*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 4253*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 4254*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4255*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4256*61046927SAndroid Build Coastguard Worker /> 4257*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 4258*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 4259*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 4260*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 4261*61046927SAndroid Build Coastguard Worker data_type="uint64" 4262*61046927SAndroid Build Coastguard Worker units="messages" 4263*61046927SAndroid Build Coastguard Worker semantic_type="event" 4264*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 4265*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 4266*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4267*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4268*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4269*61046927SAndroid Build Coastguard Worker /> 4270*61046927SAndroid Build Coastguard Worker <counter name="EuUntypedReads0" 4271*61046927SAndroid Build Coastguard Worker symbol_name="EuUntypedReads0" 4272*61046927SAndroid Build Coastguard Worker underscore_name="eu_untyped_reads0" 4273*61046927SAndroid Build Coastguard Worker description="The subslice 0 EU Untyped Reads subslice 0." 4274*61046927SAndroid Build Coastguard Worker data_type="uint64" 4275*61046927SAndroid Build Coastguard Worker units="messages" 4276*61046927SAndroid Build Coastguard Worker semantic_type="event" 4277*61046927SAndroid Build Coastguard Worker equation="B 0 READ" 4278*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 4279*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4280*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4281*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 4282*61046927SAndroid Build Coastguard Worker /> 4283*61046927SAndroid Build Coastguard Worker <counter name="EuTypedReads0" 4284*61046927SAndroid Build Coastguard Worker symbol_name="EuTypedReads0" 4285*61046927SAndroid Build Coastguard Worker underscore_name="eu_typed_reads0" 4286*61046927SAndroid Build Coastguard Worker description="The subslice 0 EU Typed Reads subslice 0." 4287*61046927SAndroid Build Coastguard Worker data_type="uint64" 4288*61046927SAndroid Build Coastguard Worker units="messages" 4289*61046927SAndroid Build Coastguard Worker semantic_type="event" 4290*61046927SAndroid Build Coastguard Worker equation="B 2 READ" 4291*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 4292*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4293*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4294*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 4295*61046927SAndroid Build Coastguard Worker /> 4296*61046927SAndroid Build Coastguard Worker <counter name="EuUntypedWrites0" 4297*61046927SAndroid Build Coastguard Worker symbol_name="EuUntypedWrites0" 4298*61046927SAndroid Build Coastguard Worker underscore_name="eu_untyped_writes0" 4299*61046927SAndroid Build Coastguard Worker description="The subslice 0 EU Untyped Writes subslice 0." 4300*61046927SAndroid Build Coastguard Worker data_type="uint64" 4301*61046927SAndroid Build Coastguard Worker units="messages" 4302*61046927SAndroid Build Coastguard Worker semantic_type="event" 4303*61046927SAndroid Build Coastguard Worker equation="B 1 READ" 4304*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 4305*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4306*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4307*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 4308*61046927SAndroid Build Coastguard Worker /> 4309*61046927SAndroid Build Coastguard Worker <counter name="EuTypedWrites0" 4310*61046927SAndroid Build Coastguard Worker symbol_name="EuTypedWrites0" 4311*61046927SAndroid Build Coastguard Worker underscore_name="eu_typed_writes0" 4312*61046927SAndroid Build Coastguard Worker description="The subslice 0 EU Typed Writes subslice 0." 4313*61046927SAndroid Build Coastguard Worker data_type="uint64" 4314*61046927SAndroid Build Coastguard Worker units="messages" 4315*61046927SAndroid Build Coastguard Worker semantic_type="event" 4316*61046927SAndroid Build Coastguard Worker equation="B 3 READ" 4317*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 4318*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4319*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4320*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 4321*61046927SAndroid Build Coastguard Worker /> 4322*61046927SAndroid Build Coastguard Worker <counter name="EuUntypedAtomics0" 4323*61046927SAndroid Build Coastguard Worker symbol_name="EuUntypedAtomics0" 4324*61046927SAndroid Build Coastguard Worker underscore_name="eu_untyped_atomics0" 4325*61046927SAndroid Build Coastguard Worker description="The subslice 0 EU Untyped Atomics subslice 0." 4326*61046927SAndroid Build Coastguard Worker data_type="uint64" 4327*61046927SAndroid Build Coastguard Worker units="messages" 4328*61046927SAndroid Build Coastguard Worker semantic_type="event" 4329*61046927SAndroid Build Coastguard Worker equation="B 4 READ" 4330*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 4331*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4332*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4333*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 4334*61046927SAndroid Build Coastguard Worker /> 4335*61046927SAndroid Build Coastguard Worker <counter name="EuTypedAtomics0" 4336*61046927SAndroid Build Coastguard Worker symbol_name="EuTypedAtomics0" 4337*61046927SAndroid Build Coastguard Worker underscore_name="eu_typed_atomics0" 4338*61046927SAndroid Build Coastguard Worker description="The subslice 0 EU Typed Atomics subslice 0." 4339*61046927SAndroid Build Coastguard Worker data_type="uint64" 4340*61046927SAndroid Build Coastguard Worker units="messages" 4341*61046927SAndroid Build Coastguard Worker semantic_type="event" 4342*61046927SAndroid Build Coastguard Worker equation="B 5 READ" 4343*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 4344*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4345*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4346*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 4347*61046927SAndroid Build Coastguard Worker /> 4348*61046927SAndroid Build Coastguard Worker <counter name="EuA64UntypedReads0" 4349*61046927SAndroid Build Coastguard Worker symbol_name="EuA64UntypedReads0" 4350*61046927SAndroid Build Coastguard Worker underscore_name="eu_a64_untyped_reads0" 4351*61046927SAndroid Build Coastguard Worker description="The subslice 0 EU A64 Untyped Reads subslice 0." 4352*61046927SAndroid Build Coastguard Worker data_type="uint64" 4353*61046927SAndroid Build Coastguard Worker units="messages" 4354*61046927SAndroid Build Coastguard Worker semantic_type="event" 4355*61046927SAndroid Build Coastguard Worker equation="B 6 READ" 4356*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 4357*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4358*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4359*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 4360*61046927SAndroid Build Coastguard Worker /> 4361*61046927SAndroid Build Coastguard Worker <counter name="EuA64UntypedWrites0" 4362*61046927SAndroid Build Coastguard Worker symbol_name="EuA64UntypedWrites0" 4363*61046927SAndroid Build Coastguard Worker underscore_name="eu_a64_untyped_writes0" 4364*61046927SAndroid Build Coastguard Worker description="The subslice 0 EU A64 Untyped Writes subslice 0." 4365*61046927SAndroid Build Coastguard Worker data_type="uint64" 4366*61046927SAndroid Build Coastguard Worker units="messages" 4367*61046927SAndroid Build Coastguard Worker semantic_type="event" 4368*61046927SAndroid Build Coastguard Worker equation="B 7 READ" 4369*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 4370*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4371*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4372*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 4373*61046927SAndroid Build Coastguard Worker /> 4374*61046927SAndroid Build Coastguard Worker <counter name="Typed Reads 0" 4375*61046927SAndroid Build Coastguard Worker symbol_name="TypedReads0" 4376*61046927SAndroid Build Coastguard Worker underscore_name="typed_reads0" 4377*61046927SAndroid Build Coastguard Worker description="The subslice 0 typed reads." 4378*61046927SAndroid Build Coastguard Worker data_type="uint64" 4379*61046927SAndroid Build Coastguard Worker units="messages" 4380*61046927SAndroid Build Coastguard Worker semantic_type="event" 4381*61046927SAndroid Build Coastguard Worker equation="C 2 READ" 4382*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 4383*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4384*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4385*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 4386*61046927SAndroid Build Coastguard Worker /> 4387*61046927SAndroid Build Coastguard Worker <counter name="Typed Writes 0" 4388*61046927SAndroid Build Coastguard Worker symbol_name="TypedWrites0" 4389*61046927SAndroid Build Coastguard Worker underscore_name="typed_writes0" 4390*61046927SAndroid Build Coastguard Worker description="The subslice 0 typed writes." 4391*61046927SAndroid Build Coastguard Worker data_type="uint64" 4392*61046927SAndroid Build Coastguard Worker units="messages" 4393*61046927SAndroid Build Coastguard Worker semantic_type="event" 4394*61046927SAndroid Build Coastguard Worker equation="C 0 READ" 4395*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 4396*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4397*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4398*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 4399*61046927SAndroid Build Coastguard Worker /> 4400*61046927SAndroid Build Coastguard Worker <counter name="Untyped Reads 0" 4401*61046927SAndroid Build Coastguard Worker symbol_name="UntypedReads0" 4402*61046927SAndroid Build Coastguard Worker underscore_name="untyped_reads0" 4403*61046927SAndroid Build Coastguard Worker description="The subslice 0 untyped reads (including SLM reads)." 4404*61046927SAndroid Build Coastguard Worker data_type="uint64" 4405*61046927SAndroid Build Coastguard Worker units="messages" 4406*61046927SAndroid Build Coastguard Worker semantic_type="event" 4407*61046927SAndroid Build Coastguard Worker equation="C 3 READ" 4408*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 4409*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4410*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4411*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 4412*61046927SAndroid Build Coastguard Worker /> 4413*61046927SAndroid Build Coastguard Worker <counter name="Untyped Writes 0" 4414*61046927SAndroid Build Coastguard Worker symbol_name="UntypedWrites0" 4415*61046927SAndroid Build Coastguard Worker underscore_name="untyped_writes0" 4416*61046927SAndroid Build Coastguard Worker description="The subslice 0 untyped writes (including SLM writes)." 4417*61046927SAndroid Build Coastguard Worker data_type="uint64" 4418*61046927SAndroid Build Coastguard Worker units="messages" 4419*61046927SAndroid Build Coastguard Worker semantic_type="event" 4420*61046927SAndroid Build Coastguard Worker equation="C 1 READ" 4421*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 4422*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4423*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4424*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 4425*61046927SAndroid Build Coastguard Worker /> 4426*61046927SAndroid Build Coastguard Worker <counter name="Typed Atomics 0" 4427*61046927SAndroid Build Coastguard Worker symbol_name="TypedAtomics0" 4428*61046927SAndroid Build Coastguard Worker underscore_name="typed_atomics0" 4429*61046927SAndroid Build Coastguard Worker description="The subslice 0 typed atomics." 4430*61046927SAndroid Build Coastguard Worker data_type="uint64" 4431*61046927SAndroid Build Coastguard Worker units="messages" 4432*61046927SAndroid Build Coastguard Worker semantic_type="event" 4433*61046927SAndroid Build Coastguard Worker equation="C 4 READ" 4434*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 4435*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4436*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4437*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 4438*61046927SAndroid Build Coastguard Worker /> 4439*61046927SAndroid Build Coastguard Worker <counter name="TypedReadsPerCacheLine" 4440*61046927SAndroid Build Coastguard Worker symbol_name="TypedReadsPerCacheLine" 4441*61046927SAndroid Build Coastguard Worker underscore_name="typed_reads_per_cache_line" 4442*61046927SAndroid Build Coastguard Worker description="The ratio of EU typed read requests to L3 cache line reads." 4443*61046927SAndroid Build Coastguard Worker data_type="float" 4444*61046927SAndroid Build Coastguard Worker units="eu sends to l3 cache lines" 4445*61046927SAndroid Build Coastguard Worker semantic_type="ratio" 4446*61046927SAndroid Build Coastguard Worker equation="$EuTypedReads0 $TypedReads0 FDIV" 4447*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 4448*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4449*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4450*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 4451*61046927SAndroid Build Coastguard Worker /> 4452*61046927SAndroid Build Coastguard Worker <counter name="TypedWritesPerCacheLine" 4453*61046927SAndroid Build Coastguard Worker symbol_name="TypedWritesPerCacheLine" 4454*61046927SAndroid Build Coastguard Worker underscore_name="typed_writes_per_cache_line" 4455*61046927SAndroid Build Coastguard Worker description="The ratio of EU typed write requests to L3 cache line writes." 4456*61046927SAndroid Build Coastguard Worker data_type="float" 4457*61046927SAndroid Build Coastguard Worker units="eu sends to l3 cache lines" 4458*61046927SAndroid Build Coastguard Worker semantic_type="ratio" 4459*61046927SAndroid Build Coastguard Worker equation="$EuTypedWrites0 $TypedWrites0 FDIV" 4460*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 4461*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4462*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4463*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 4464*61046927SAndroid Build Coastguard Worker /> 4465*61046927SAndroid Build Coastguard Worker <counter name="UntypedReadsPerCacheLine" 4466*61046927SAndroid Build Coastguard Worker symbol_name="UntypedReadsPerCacheLine" 4467*61046927SAndroid Build Coastguard Worker underscore_name="untyped_reads_per_cache_line" 4468*61046927SAndroid Build Coastguard Worker description="The ratio of EU untyped read requests to L3 cache line reads." 4469*61046927SAndroid Build Coastguard Worker data_type="float" 4470*61046927SAndroid Build Coastguard Worker units="eu sends to l3 cache lines" 4471*61046927SAndroid Build Coastguard Worker semantic_type="ratio" 4472*61046927SAndroid Build Coastguard Worker equation="$EuUntypedReads0 $EuA64UntypedReads0 UADD $UntypedReads0 FDIV" 4473*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 4474*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4475*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4476*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 4477*61046927SAndroid Build Coastguard Worker /> 4478*61046927SAndroid Build Coastguard Worker <counter name="UntypedWritesPerCacheLine" 4479*61046927SAndroid Build Coastguard Worker symbol_name="UntypedWritesPerCacheLine" 4480*61046927SAndroid Build Coastguard Worker underscore_name="untyped_writes_per_cache_line" 4481*61046927SAndroid Build Coastguard Worker description="The ratio of EU untyped write requests to L3 cache line writes." 4482*61046927SAndroid Build Coastguard Worker data_type="float" 4483*61046927SAndroid Build Coastguard Worker units="eu sends to l3 cache lines" 4484*61046927SAndroid Build Coastguard Worker semantic_type="ratio" 4485*61046927SAndroid Build Coastguard Worker equation="$EuUntypedWrites0 $EuA64UntypedWrites0 UADD $UntypedWrites0 FDIV" 4486*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 4487*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4488*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4489*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 4490*61046927SAndroid Build Coastguard Worker /> 4491*61046927SAndroid Build Coastguard Worker <counter name="TypedAtomicsPerCacheLine" 4492*61046927SAndroid Build Coastguard Worker symbol_name="TypedAtomicsPerCacheLine" 4493*61046927SAndroid Build Coastguard Worker underscore_name="typed_atomics_per_cache_line" 4494*61046927SAndroid Build Coastguard Worker description="The ratio of EU typed atomics requests to L3 cache line writes." 4495*61046927SAndroid Build Coastguard Worker data_type="float" 4496*61046927SAndroid Build Coastguard Worker units="eu sends to l3 cache lines" 4497*61046927SAndroid Build Coastguard Worker semantic_type="ratio" 4498*61046927SAndroid Build Coastguard Worker equation="$EuTypedAtomics0 $TypedAtomics0 FDIV" 4499*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 4500*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4501*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4502*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 4503*61046927SAndroid Build Coastguard Worker /> 4504*61046927SAndroid Build Coastguard Worker <register_config type="NOA" 4505*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x01 AND" 4506*61046927SAndroid Build Coastguard Worker priority="0" 4507*61046927SAndroid Build Coastguard Worker > 4508*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x000000A0" /> 4509*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x106C00E0" /> 4510*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x141C8160" /> 4511*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x161C8015" /> 4512*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x181C0120" /> 4513*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x004E8000" /> 4514*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E4E8000" /> 4515*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x184E8000" /> 4516*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A4EAAA0" /> 4517*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C4E0002" /> 4518*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x024E8000" /> 4519*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x044E8000" /> 4520*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x064E8000" /> 4521*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x084E8000" /> 4522*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4E8000" /> 4523*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E6C0B01" /> 4524*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x006C0200" /> 4525*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x026C000C" /> 4526*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C6C0000" /> 4527*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E6C0000" /> 4528*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A6C0000" /> 4529*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E1BC000" /> 4530*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x001B8000" /> 4531*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x021BC000" /> 4532*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x001C0041" /> 4533*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x061C4200" /> 4534*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x081C4443" /> 4535*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A1C4645" /> 4536*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C1C7647" /> 4537*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x041C7357" /> 4538*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C1C0030" /> 4539*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x101C0000" /> 4540*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A1C0000" /> 4541*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x121C8000" /> 4542*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x004C8000" /> 4543*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4CAA2A" /> 4544*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C4C02AA" /> 4545*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x084CA000" /> 4546*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000DA000" /> 4547*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060D8000" /> 4548*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080DA000" /> 4549*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0DA000" /> 4550*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0DA000" /> 4551*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0DA000" /> 4552*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x020DA000" /> 4553*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040DA000" /> 4554*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0F5400" /> 4555*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0F5515" /> 4556*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100F0155" /> 4557*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x002C8000" /> 4558*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E2C8000" /> 4559*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x162CAA00" /> 4560*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x182C00AA" /> 4561*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x022C8000" /> 4562*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x042C8000" /> 4563*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x062C8000" /> 4564*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x082C8000" /> 4565*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A2C8000" /> 4566*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11907FFF" /> 4567*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51900000" /> 4568*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41900040" /> 4569*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900000" /> 4570*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900802" /> 4571*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900842" /> 4572*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57900000" /> 4573*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49900842" /> 4574*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 4575*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 4576*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B900000" /> 4577*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x59900000" /> 4578*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900800" /> 4579*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 4580*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 4581*61046927SAndroid Build Coastguard Worker </register_config> 4582*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 4583*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0xF0800000" /> 4584*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 4585*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0xF0800000" /> 4586*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 4587*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 4588*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002770" value="0x0007FC2A" /> 4589*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002774" value="0x0000BF00" /> 4590*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002778" value="0x0007FC6A" /> 4591*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000277C" value="0x0000BF00" /> 4592*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002780" value="0x0007FC92" /> 4593*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002784" value="0x0000BF00" /> 4594*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002788" value="0x0007FCA2" /> 4595*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000278C" value="0x0000BF00" /> 4596*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002790" value="0x0007FC32" /> 4597*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002794" value="0x0000BF00" /> 4598*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002798" value="0x0007FC9A" /> 4599*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000279C" value="0x0000BF00" /> 4600*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A0" value="0x0007FE6A" /> 4601*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A4" value="0x0000BF00" /> 4602*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A8" value="0x0007FE7A" /> 4603*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027AC" value="0x0000BF00" /> 4604*61046927SAndroid Build Coastguard Worker </register_config> 4605*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 4606*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 4607*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00000003" /> 4608*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00002001" /> 4609*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00778008" /> 4610*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00088078" /> 4611*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00808708" /> 4612*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00A08908" /> 4613*61046927SAndroid Build Coastguard Worker </register_config> 4614*61046927SAndroid Build Coastguard Worker </set> 4615*61046927SAndroid Build Coastguard Worker 4616*61046927SAndroid Build Coastguard Worker <set name="Compute Metrics L3 Cache metrics set" 4617*61046927SAndroid Build Coastguard Worker chipset="SKLGT2" 4618*61046927SAndroid Build Coastguard Worker symbol_name="ComputeL3Cache" 4619*61046927SAndroid Build Coastguard Worker underscore_name="compute_l3_cache" 4620*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 4621*61046927SAndroid Build Coastguard Worker hw_config_guid="9fb22842-e708-43f7-9752-e0e41670c39e" 4622*61046927SAndroid Build Coastguard Worker > 4623*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 4624*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 4625*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 4626*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 4627*61046927SAndroid Build Coastguard Worker data_type="uint64" 4628*61046927SAndroid Build Coastguard Worker units="ns" 4629*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4630*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 4631*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4632*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4633*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4634*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4635*61046927SAndroid Build Coastguard Worker /> 4636*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 4637*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 4638*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 4639*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 4640*61046927SAndroid Build Coastguard Worker data_type="uint64" 4641*61046927SAndroid Build Coastguard Worker units="cycles" 4642*61046927SAndroid Build Coastguard Worker semantic_type="event" 4643*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 4644*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4645*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 4646*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4647*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4648*61046927SAndroid Build Coastguard Worker /> 4649*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 4650*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 4651*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 4652*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 4653*61046927SAndroid Build Coastguard Worker data_type="uint64" 4654*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 4655*61046927SAndroid Build Coastguard Worker units="hz" 4656*61046927SAndroid Build Coastguard Worker semantic_type="event" 4657*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 4658*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4659*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4660*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4661*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4662*61046927SAndroid Build Coastguard Worker /> 4663*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 4664*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 4665*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 4666*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 4667*61046927SAndroid Build Coastguard Worker data_type="float" 4668*61046927SAndroid Build Coastguard Worker max_equation="100" 4669*61046927SAndroid Build Coastguard Worker units="percent" 4670*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4671*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 4672*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4673*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 4674*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4675*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4676*61046927SAndroid Build Coastguard Worker /> 4677*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 4678*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 4679*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 4680*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 4681*61046927SAndroid Build Coastguard Worker data_type="uint64" 4682*61046927SAndroid Build Coastguard Worker units="threads" 4683*61046927SAndroid Build Coastguard Worker semantic_type="event" 4684*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 4685*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 4686*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4687*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4688*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4689*61046927SAndroid Build Coastguard Worker /> 4690*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 4691*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 4692*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 4693*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 4694*61046927SAndroid Build Coastguard Worker data_type="uint64" 4695*61046927SAndroid Build Coastguard Worker units="threads" 4696*61046927SAndroid Build Coastguard Worker semantic_type="event" 4697*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 4698*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 4699*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4700*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 4701*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4702*61046927SAndroid Build Coastguard Worker /> 4703*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 4704*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 4705*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 4706*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 4707*61046927SAndroid Build Coastguard Worker data_type="uint64" 4708*61046927SAndroid Build Coastguard Worker units="threads" 4709*61046927SAndroid Build Coastguard Worker semantic_type="event" 4710*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 4711*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 4712*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4713*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 4714*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4715*61046927SAndroid Build Coastguard Worker /> 4716*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 4717*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 4718*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 4719*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 4720*61046927SAndroid Build Coastguard Worker data_type="uint64" 4721*61046927SAndroid Build Coastguard Worker units="threads" 4722*61046927SAndroid Build Coastguard Worker semantic_type="event" 4723*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 4724*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 4725*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4726*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 4727*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4728*61046927SAndroid Build Coastguard Worker /> 4729*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 4730*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 4731*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 4732*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 4733*61046927SAndroid Build Coastguard Worker data_type="uint64" 4734*61046927SAndroid Build Coastguard Worker units="threads" 4735*61046927SAndroid Build Coastguard Worker semantic_type="event" 4736*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 4737*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 4738*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4739*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4740*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4741*61046927SAndroid Build Coastguard Worker /> 4742*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 4743*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 4744*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 4745*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 4746*61046927SAndroid Build Coastguard Worker data_type="uint64" 4747*61046927SAndroid Build Coastguard Worker units="threads" 4748*61046927SAndroid Build Coastguard Worker semantic_type="event" 4749*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 4750*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 4751*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4752*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 4753*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4754*61046927SAndroid Build Coastguard Worker /> 4755*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 4756*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 4757*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 4758*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 4759*61046927SAndroid Build Coastguard Worker data_type="float" 4760*61046927SAndroid Build Coastguard Worker max_equation="100" 4761*61046927SAndroid Build Coastguard Worker units="percent" 4762*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4763*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4764*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4765*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4766*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4767*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4768*61046927SAndroid Build Coastguard Worker /> 4769*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 4770*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 4771*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 4772*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 4773*61046927SAndroid Build Coastguard Worker data_type="float" 4774*61046927SAndroid Build Coastguard Worker max_equation="100" 4775*61046927SAndroid Build Coastguard Worker units="percent" 4776*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4777*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4778*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4779*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4780*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4781*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4782*61046927SAndroid Build Coastguard Worker /> 4783*61046927SAndroid Build Coastguard Worker <counter name="EU Both FPU Pipes Active" 4784*61046927SAndroid Build Coastguard Worker symbol_name="EuFpuBothActive" 4785*61046927SAndroid Build Coastguard Worker underscore_name="eu_fpu_both_active" 4786*61046927SAndroid Build Coastguard Worker description="The percentage of time in which both EU FPU pipelines were actively processing." 4787*61046927SAndroid Build Coastguard Worker data_type="float" 4788*61046927SAndroid Build Coastguard Worker max_equation="100" 4789*61046927SAndroid Build Coastguard Worker units="percent" 4790*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4791*61046927SAndroid Build Coastguard Worker equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4792*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 4793*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 4794*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4795*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4796*61046927SAndroid Build Coastguard Worker /> 4797*61046927SAndroid Build Coastguard Worker <counter name="EU FPU0 Pipe Active" 4798*61046927SAndroid Build Coastguard Worker symbol_name="Fpu0Active" 4799*61046927SAndroid Build Coastguard Worker underscore_name="fpu0_active" 4800*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing." 4801*61046927SAndroid Build Coastguard Worker data_type="float" 4802*61046927SAndroid Build Coastguard Worker max_equation="100" 4803*61046927SAndroid Build Coastguard Worker units="percent" 4804*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4805*61046927SAndroid Build Coastguard Worker equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4806*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 4807*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 4808*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4809*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4810*61046927SAndroid Build Coastguard Worker /> 4811*61046927SAndroid Build Coastguard Worker <counter name="EU FPU1 Pipe Active" 4812*61046927SAndroid Build Coastguard Worker symbol_name="Fpu1Active" 4813*61046927SAndroid Build Coastguard Worker underscore_name="fpu1_active" 4814*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing." 4815*61046927SAndroid Build Coastguard Worker data_type="float" 4816*61046927SAndroid Build Coastguard Worker max_equation="100" 4817*61046927SAndroid Build Coastguard Worker units="percent" 4818*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4819*61046927SAndroid Build Coastguard Worker equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4820*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 4821*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 4822*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4823*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4824*61046927SAndroid Build Coastguard Worker /> 4825*61046927SAndroid Build Coastguard Worker <counter name="EU AVG IPC Rate" 4826*61046927SAndroid Build Coastguard Worker symbol_name="EuAvgIpcRate" 4827*61046927SAndroid Build Coastguard Worker underscore_name="eu_avg_ipc_rate" 4828*61046927SAndroid Build Coastguard Worker description="The average rate of IPC calculated for 2 FPU pipelines." 4829*61046927SAndroid Build Coastguard Worker data_type="float" 4830*61046927SAndroid Build Coastguard Worker max_equation="2" 4831*61046927SAndroid Build Coastguard Worker units="number" 4832*61046927SAndroid Build Coastguard Worker semantic_type="ratio" 4833*61046927SAndroid Build Coastguard Worker equation="A 9 READ A 10 READ A 11 READ UADD A 9 READ USUB FDIV 1 FADD" 4834*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4835*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview System Frame Batch Draw" 4836*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4837*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4838*61046927SAndroid Build Coastguard Worker /> 4839*61046927SAndroid Build Coastguard Worker <counter name="EU Send Pipe Active" 4840*61046927SAndroid Build Coastguard Worker symbol_name="EuSendActive" 4841*61046927SAndroid Build Coastguard Worker underscore_name="eu_send_active" 4842*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing." 4843*61046927SAndroid Build Coastguard Worker data_type="float" 4844*61046927SAndroid Build Coastguard Worker max_equation="100" 4845*61046927SAndroid Build Coastguard Worker units="percent" 4846*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4847*61046927SAndroid Build Coastguard Worker equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4848*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 4849*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 4850*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4851*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4852*61046927SAndroid Build Coastguard Worker /> 4853*61046927SAndroid Build Coastguard Worker <counter name="EU FPU0 Hybrid Instruction" 4854*61046927SAndroid Build Coastguard Worker symbol_name="EuHybridFpu0Instruction" 4855*61046927SAndroid Build Coastguard Worker underscore_name="eu_hybrid_fpu0_instruction" 4856*61046927SAndroid Build Coastguard Worker description="The percentage of time in which execution units were actively processing hybrid instructions on FPU0." 4857*61046927SAndroid Build Coastguard Worker data_type="float" 4858*61046927SAndroid Build Coastguard Worker max_equation="100" 4859*61046927SAndroid Build Coastguard Worker units="percent" 4860*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4861*61046927SAndroid Build Coastguard Worker equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4862*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes/Instructions" 4863*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 4864*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4865*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4866*61046927SAndroid Build Coastguard Worker /> 4867*61046927SAndroid Build Coastguard Worker <counter name="EU FPU1 Hybrid Instruction" 4868*61046927SAndroid Build Coastguard Worker symbol_name="EuHybridFpu1Instruction" 4869*61046927SAndroid Build Coastguard Worker underscore_name="eu_hybrid_fpu1_instruction" 4870*61046927SAndroid Build Coastguard Worker description="The percentage of time in which execution units were actively processing hybrid instructions on FPU1." 4871*61046927SAndroid Build Coastguard Worker data_type="float" 4872*61046927SAndroid Build Coastguard Worker max_equation="100" 4873*61046927SAndroid Build Coastguard Worker units="percent" 4874*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4875*61046927SAndroid Build Coastguard Worker equation="A 14 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4876*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes/Instructions" 4877*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 4878*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4879*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4880*61046927SAndroid Build Coastguard Worker /> 4881*61046927SAndroid Build Coastguard Worker <counter name="EU FPU0 Ternary Instruction" 4882*61046927SAndroid Build Coastguard Worker symbol_name="EuTernaryFpu0Instruction" 4883*61046927SAndroid Build Coastguard Worker underscore_name="eu_ternary_fpu0_instruction" 4884*61046927SAndroid Build Coastguard Worker description="The percentage of time in which execution units were actively processing ternary instructions on FPU0." 4885*61046927SAndroid Build Coastguard Worker data_type="float" 4886*61046927SAndroid Build Coastguard Worker max_equation="100" 4887*61046927SAndroid Build Coastguard Worker units="percent" 4888*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4889*61046927SAndroid Build Coastguard Worker equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4890*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes/Instructions" 4891*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 System Frame Batch Draw" 4892*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4893*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4894*61046927SAndroid Build Coastguard Worker /> 4895*61046927SAndroid Build Coastguard Worker <counter name="EU FPU1 Ternary Instruction" 4896*61046927SAndroid Build Coastguard Worker symbol_name="EuTernaryFpu1Instruction" 4897*61046927SAndroid Build Coastguard Worker underscore_name="eu_ternary_fpu1_instruction" 4898*61046927SAndroid Build Coastguard Worker description="The percentage of time in which execution units were actively processing ternary instructions on FPU1." 4899*61046927SAndroid Build Coastguard Worker data_type="float" 4900*61046927SAndroid Build Coastguard Worker max_equation="100" 4901*61046927SAndroid Build Coastguard Worker units="percent" 4902*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4903*61046927SAndroid Build Coastguard Worker equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4904*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes/Instructions" 4905*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 System Frame Batch Draw" 4906*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4907*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4908*61046927SAndroid Build Coastguard Worker /> 4909*61046927SAndroid Build Coastguard Worker <counter name="EU FPU0 Binary Instruction" 4910*61046927SAndroid Build Coastguard Worker symbol_name="EuBinaryFpu0Instruction" 4911*61046927SAndroid Build Coastguard Worker underscore_name="eu_binary_fpu0_instruction" 4912*61046927SAndroid Build Coastguard Worker description="The percentage of time in which execution units were actively processing binary instructions on FPU0." 4913*61046927SAndroid Build Coastguard Worker data_type="float" 4914*61046927SAndroid Build Coastguard Worker max_equation="100" 4915*61046927SAndroid Build Coastguard Worker units="percent" 4916*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4917*61046927SAndroid Build Coastguard Worker equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4918*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes/Instructions" 4919*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 System Frame Batch Draw" 4920*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4921*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4922*61046927SAndroid Build Coastguard Worker /> 4923*61046927SAndroid Build Coastguard Worker <counter name="EU FPU1 Binary Instruction" 4924*61046927SAndroid Build Coastguard Worker symbol_name="EuBinaryFpu1Instruction" 4925*61046927SAndroid Build Coastguard Worker underscore_name="eu_binary_fpu1_instruction" 4926*61046927SAndroid Build Coastguard Worker description="The percentage of time in which execution units were actively processing binary instructions on FPU1." 4927*61046927SAndroid Build Coastguard Worker data_type="float" 4928*61046927SAndroid Build Coastguard Worker max_equation="100" 4929*61046927SAndroid Build Coastguard Worker units="percent" 4930*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4931*61046927SAndroid Build Coastguard Worker equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4932*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes/Instructions" 4933*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 System Frame Batch Draw" 4934*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4935*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4936*61046927SAndroid Build Coastguard Worker /> 4937*61046927SAndroid Build Coastguard Worker <counter name="EU FPU0 Move Instruction" 4938*61046927SAndroid Build Coastguard Worker symbol_name="EuMoveFpu0Instruction" 4939*61046927SAndroid Build Coastguard Worker underscore_name="eu_move_fpu0_instruction" 4940*61046927SAndroid Build Coastguard Worker description="The percentage of time in which execution units were actively processing move instructions on FPU0." 4941*61046927SAndroid Build Coastguard Worker data_type="float" 4942*61046927SAndroid Build Coastguard Worker max_equation="100" 4943*61046927SAndroid Build Coastguard Worker units="percent" 4944*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4945*61046927SAndroid Build Coastguard Worker equation="A 19 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4946*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes/Instructions" 4947*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 System Frame Batch Draw" 4948*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4949*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4950*61046927SAndroid Build Coastguard Worker /> 4951*61046927SAndroid Build Coastguard Worker <counter name="EU FPU1 Move Instruction" 4952*61046927SAndroid Build Coastguard Worker symbol_name="EuMoveFpu1Instruction" 4953*61046927SAndroid Build Coastguard Worker underscore_name="eu_move_fpu1_instruction" 4954*61046927SAndroid Build Coastguard Worker description="The percentage of time in which execution units were actively processing move instructions on FPU1." 4955*61046927SAndroid Build Coastguard Worker data_type="float" 4956*61046927SAndroid Build Coastguard Worker max_equation="100" 4957*61046927SAndroid Build Coastguard Worker units="percent" 4958*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4959*61046927SAndroid Build Coastguard Worker equation="A 20 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4960*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes/Instructions" 4961*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 System Frame Batch Draw" 4962*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4963*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4964*61046927SAndroid Build Coastguard Worker /> 4965*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 4966*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 4967*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 4968*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 4969*61046927SAndroid Build Coastguard Worker data_type="uint64" 4970*61046927SAndroid Build Coastguard Worker units="pixels" 4971*61046927SAndroid Build Coastguard Worker semantic_type="event" 4972*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 4973*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 4974*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4975*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4976*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4977*61046927SAndroid Build Coastguard Worker /> 4978*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 4979*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 4980*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 4981*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 4982*61046927SAndroid Build Coastguard Worker data_type="uint64" 4983*61046927SAndroid Build Coastguard Worker units="pixels" 4984*61046927SAndroid Build Coastguard Worker semantic_type="event" 4985*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 4986*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 4987*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4988*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4989*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4990*61046927SAndroid Build Coastguard Worker /> 4991*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 4992*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 4993*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 4994*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 4995*61046927SAndroid Build Coastguard Worker data_type="uint64" 4996*61046927SAndroid Build Coastguard Worker units="pixels" 4997*61046927SAndroid Build Coastguard Worker semantic_type="event" 4998*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 4999*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 5000*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5001*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5002*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5003*61046927SAndroid Build Coastguard Worker /> 5004*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 5005*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 5006*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 5007*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 5008*61046927SAndroid Build Coastguard Worker data_type="uint64" 5009*61046927SAndroid Build Coastguard Worker units="pixels" 5010*61046927SAndroid Build Coastguard Worker semantic_type="event" 5011*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 5012*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 5013*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 5014*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5015*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5016*61046927SAndroid Build Coastguard Worker /> 5017*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 5018*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 5019*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 5020*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 5021*61046927SAndroid Build Coastguard Worker data_type="uint64" 5022*61046927SAndroid Build Coastguard Worker units="pixels" 5023*61046927SAndroid Build Coastguard Worker semantic_type="event" 5024*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 5025*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 5026*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5027*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5028*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5029*61046927SAndroid Build Coastguard Worker /> 5030*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 5031*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 5032*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 5033*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 5034*61046927SAndroid Build Coastguard Worker data_type="uint64" 5035*61046927SAndroid Build Coastguard Worker units="pixels" 5036*61046927SAndroid Build Coastguard Worker semantic_type="event" 5037*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 5038*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 5039*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5040*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5041*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5042*61046927SAndroid Build Coastguard Worker /> 5043*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 5044*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 5045*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 5046*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 5047*61046927SAndroid Build Coastguard Worker data_type="uint64" 5048*61046927SAndroid Build Coastguard Worker units="pixels" 5049*61046927SAndroid Build Coastguard Worker semantic_type="event" 5050*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 5051*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 5052*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5053*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5054*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5055*61046927SAndroid Build Coastguard Worker /> 5056*61046927SAndroid Build Coastguard Worker <counter name="Sampler Accesses" 5057*61046927SAndroid Build Coastguard Worker symbol_name="SamplerAccesses" 5058*61046927SAndroid Build Coastguard Worker underscore_name="sampler_accesses" 5059*61046927SAndroid Build Coastguard Worker description="The total number of messages send to samplers." 5060*61046927SAndroid Build Coastguard Worker data_type="uint64" 5061*61046927SAndroid Build Coastguard Worker units="messages" 5062*61046927SAndroid Build Coastguard Worker semantic_type="event" 5063*61046927SAndroid Build Coastguard Worker equation="A 28 READ" 5064*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler" 5065*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 5066*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 5067*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5068*61046927SAndroid Build Coastguard Worker /> 5069*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 5070*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 5071*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 5072*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 5073*61046927SAndroid Build Coastguard Worker data_type="uint64" 5074*61046927SAndroid Build Coastguard Worker units="texels" 5075*61046927SAndroid Build Coastguard Worker semantic_type="event" 5076*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 5077*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 5078*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5079*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 5080*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5081*61046927SAndroid Build Coastguard Worker /> 5082*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 5083*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 5084*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 5085*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 5086*61046927SAndroid Build Coastguard Worker data_type="uint64" 5087*61046927SAndroid Build Coastguard Worker units="texels" 5088*61046927SAndroid Build Coastguard Worker semantic_type="event" 5089*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 5090*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 5091*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 5092*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 5093*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5094*61046927SAndroid Build Coastguard Worker /> 5095*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 5096*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 5097*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 5098*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 5099*61046927SAndroid Build Coastguard Worker data_type="uint64" 5100*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 5101*61046927SAndroid Build Coastguard Worker units="bytes" 5102*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 5103*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 5104*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 5105*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5106*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 5107*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5108*61046927SAndroid Build Coastguard Worker /> 5109*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 5110*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 5111*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 5112*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 5113*61046927SAndroid Build Coastguard Worker data_type="uint64" 5114*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 5115*61046927SAndroid Build Coastguard Worker units="bytes" 5116*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 5117*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 5118*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 5119*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5120*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 5121*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5122*61046927SAndroid Build Coastguard Worker /> 5123*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 5124*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 5125*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 5126*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 5127*61046927SAndroid Build Coastguard Worker data_type="uint64" 5128*61046927SAndroid Build Coastguard Worker units="messages" 5129*61046927SAndroid Build Coastguard Worker semantic_type="event" 5130*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 5131*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 5132*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5133*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 5134*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5135*61046927SAndroid Build Coastguard Worker /> 5136*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 5137*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 5138*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 5139*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 5140*61046927SAndroid Build Coastguard Worker data_type="uint64" 5141*61046927SAndroid Build Coastguard Worker units="messages" 5142*61046927SAndroid Build Coastguard Worker semantic_type="event" 5143*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 5144*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 5145*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5146*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 5147*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5148*61046927SAndroid Build Coastguard Worker /> 5149*61046927SAndroid Build Coastguard Worker <counter name="L3 Accesses" 5150*61046927SAndroid Build Coastguard Worker symbol_name="L3Accesses" 5151*61046927SAndroid Build Coastguard Worker underscore_name="l3_accesses" 5152*61046927SAndroid Build Coastguard Worker description="The total number of L3 accesses from all entities." 5153*61046927SAndroid Build Coastguard Worker data_type="uint64" 5154*61046927SAndroid Build Coastguard Worker units="messages" 5155*61046927SAndroid Build Coastguard Worker semantic_type="event" 5156*61046927SAndroid Build Coastguard Worker equation="C 0 READ C 1 READ B 2 READ B 3 READ UADD UADD UADD 2 UMUL" 5157*61046927SAndroid Build Coastguard Worker mdapi_group="L3" 5158*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5159*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 5160*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5161*61046927SAndroid Build Coastguard Worker /> 5162*61046927SAndroid Build Coastguard Worker <counter name="L3 Misses" 5163*61046927SAndroid Build Coastguard Worker symbol_name="L3Misses" 5164*61046927SAndroid Build Coastguard Worker underscore_name="l3_misses" 5165*61046927SAndroid Build Coastguard Worker description="The total number of L3 misses." 5166*61046927SAndroid Build Coastguard Worker data_type="uint64" 5167*61046927SAndroid Build Coastguard Worker units="messages" 5168*61046927SAndroid Build Coastguard Worker semantic_type="event" 5169*61046927SAndroid Build Coastguard Worker equation="C 4 READ C 5 READ UADD" 5170*61046927SAndroid Build Coastguard Worker mdapi_group="L3/TAG" 5171*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5172*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 5173*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5174*61046927SAndroid Build Coastguard Worker /> 5175*61046927SAndroid Build Coastguard Worker <counter name="L3 Sampler Throughput" 5176*61046927SAndroid Build Coastguard Worker symbol_name="L3SamplerThroughput" 5177*61046927SAndroid Build Coastguard Worker underscore_name="l3_sampler_throughput" 5178*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between samplers and L3 caches." 5179*61046927SAndroid Build Coastguard Worker data_type="uint64" 5180*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 5181*61046927SAndroid Build Coastguard Worker units="bytes" 5182*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 5183*61046927SAndroid Build Coastguard Worker equation="A 29 READ 64 UMUL" 5184*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Sampler" 5185*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 5186*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 5187*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5188*61046927SAndroid Build Coastguard Worker /> 5189*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 5190*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 5191*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 5192*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 5193*61046927SAndroid Build Coastguard Worker data_type="uint64" 5194*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 5195*61046927SAndroid Build Coastguard Worker units="bytes" 5196*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 5197*61046927SAndroid Build Coastguard Worker equation="A 30 READ A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL" 5198*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 5199*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 5200*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 5201*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5202*61046927SAndroid Build Coastguard Worker /> 5203*61046927SAndroid Build Coastguard Worker <counter name="L3 Total Throughput" 5204*61046927SAndroid Build Coastguard Worker symbol_name="L3TotalThroughput" 5205*61046927SAndroid Build Coastguard Worker underscore_name="l3_total_throughput" 5206*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred via L3." 5207*61046927SAndroid Build Coastguard Worker data_type="uint64" 5208*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 5209*61046927SAndroid Build Coastguard Worker units="bytes" 5210*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 5211*61046927SAndroid Build Coastguard Worker equation="$L3Accesses 64 UMUL" 5212*61046927SAndroid Build Coastguard Worker mdapi_group="L3" 5213*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5214*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 5215*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5216*61046927SAndroid Build Coastguard Worker /> 5217*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 5218*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 5219*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 5220*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 5221*61046927SAndroid Build Coastguard Worker data_type="uint64" 5222*61046927SAndroid Build Coastguard Worker units="messages" 5223*61046927SAndroid Build Coastguard Worker semantic_type="event" 5224*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 5225*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 5226*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5227*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 5228*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5229*61046927SAndroid Build Coastguard Worker /> 5230*61046927SAndroid Build Coastguard Worker <counter name="L3 Bank 00 Accesses" 5231*61046927SAndroid Build Coastguard Worker symbol_name="L3Bank00Accesses" 5232*61046927SAndroid Build Coastguard Worker underscore_name="l3_bank00_accesses" 5233*61046927SAndroid Build Coastguard Worker description="The total number of accesses to L3 Bank 00." 5234*61046927SAndroid Build Coastguard Worker data_type="uint64" 5235*61046927SAndroid Build Coastguard Worker units="messages" 5236*61046927SAndroid Build Coastguard Worker semantic_type="event" 5237*61046927SAndroid Build Coastguard Worker equation="C 0 READ 2 UMUL" 5238*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x01 AND" 5239*61046927SAndroid Build Coastguard Worker mdapi_group="L3" 5240*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 5241*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 5242*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 5243*61046927SAndroid Build Coastguard Worker /> 5244*61046927SAndroid Build Coastguard Worker <counter name="L3 Bank 01 Accesses" 5245*61046927SAndroid Build Coastguard Worker symbol_name="L3Bank01Accesses" 5246*61046927SAndroid Build Coastguard Worker underscore_name="l3_bank01_accesses" 5247*61046927SAndroid Build Coastguard Worker description="The total number of accesses to L3 Bank 01." 5248*61046927SAndroid Build Coastguard Worker data_type="uint64" 5249*61046927SAndroid Build Coastguard Worker units="messages" 5250*61046927SAndroid Build Coastguard Worker semantic_type="event" 5251*61046927SAndroid Build Coastguard Worker equation="C 1 READ 2 UMUL" 5252*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x01 AND" 5253*61046927SAndroid Build Coastguard Worker mdapi_group="L3" 5254*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 5255*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 5256*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 5257*61046927SAndroid Build Coastguard Worker /> 5258*61046927SAndroid Build Coastguard Worker <counter name="L3 Bank 02 Accesses" 5259*61046927SAndroid Build Coastguard Worker symbol_name="L3Bank02Accesses" 5260*61046927SAndroid Build Coastguard Worker underscore_name="l3_bank02_accesses" 5261*61046927SAndroid Build Coastguard Worker description="The total number of accesses to L3 Bank 02." 5262*61046927SAndroid Build Coastguard Worker data_type="uint64" 5263*61046927SAndroid Build Coastguard Worker units="messages" 5264*61046927SAndroid Build Coastguard Worker semantic_type="event" 5265*61046927SAndroid Build Coastguard Worker equation="B 2 READ 2 UMUL" 5266*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x01 AND" 5267*61046927SAndroid Build Coastguard Worker mdapi_group="L3" 5268*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 5269*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 5270*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 5271*61046927SAndroid Build Coastguard Worker /> 5272*61046927SAndroid Build Coastguard Worker <counter name="L3 Bank 03 Accesses" 5273*61046927SAndroid Build Coastguard Worker symbol_name="L3Bank03Accesses" 5274*61046927SAndroid Build Coastguard Worker underscore_name="l3_bank03_accesses" 5275*61046927SAndroid Build Coastguard Worker description="The total number of accesses to L3 Bank 03." 5276*61046927SAndroid Build Coastguard Worker data_type="uint64" 5277*61046927SAndroid Build Coastguard Worker units="messages" 5278*61046927SAndroid Build Coastguard Worker semantic_type="event" 5279*61046927SAndroid Build Coastguard Worker equation="B 3 READ 2 UMUL" 5280*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x01 AND" 5281*61046927SAndroid Build Coastguard Worker mdapi_group="L3" 5282*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 5283*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 5284*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 5285*61046927SAndroid Build Coastguard Worker /> 5286*61046927SAndroid Build Coastguard Worker <counter name="L3 Bank 00 IC Accesses" 5287*61046927SAndroid Build Coastguard Worker symbol_name="L3Bank00IcAccesses" 5288*61046927SAndroid Build Coastguard Worker underscore_name="l3_bank00_ic_accesses" 5289*61046927SAndroid Build Coastguard Worker description="The total number of accesses to L3 Bank 00 from IC cache." 5290*61046927SAndroid Build Coastguard Worker data_type="uint64" 5291*61046927SAndroid Build Coastguard Worker units="messages" 5292*61046927SAndroid Build Coastguard Worker semantic_type="event" 5293*61046927SAndroid Build Coastguard Worker equation="B 0 READ B 1 READ UADD 2 UMUL $L3Bank00Accesses UMIN" 5294*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x01 AND" 5295*61046927SAndroid Build Coastguard Worker mdapi_group="L3/IC" 5296*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 5297*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 5298*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 5299*61046927SAndroid Build Coastguard Worker /> 5300*61046927SAndroid Build Coastguard Worker <counter name="L3 Bank 00 IC Hits" 5301*61046927SAndroid Build Coastguard Worker symbol_name="L3Bank00IcHits" 5302*61046927SAndroid Build Coastguard Worker underscore_name="l3_bank00_ic_hits" 5303*61046927SAndroid Build Coastguard Worker description="The total number of hits in L3 Bank 00 from IC cache." 5304*61046927SAndroid Build Coastguard Worker data_type="uint64" 5305*61046927SAndroid Build Coastguard Worker units="messages" 5306*61046927SAndroid Build Coastguard Worker semantic_type="event" 5307*61046927SAndroid Build Coastguard Worker equation="B 1 READ 2 UMUL $L3Bank00IcAccesses UMIN" 5308*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x01 AND" 5309*61046927SAndroid Build Coastguard Worker mdapi_group="L3/IC" 5310*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 5311*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 5312*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 5313*61046927SAndroid Build Coastguard Worker /> 5314*61046927SAndroid Build Coastguard Worker <counter name="GTI L3 Throughput" 5315*61046927SAndroid Build Coastguard Worker symbol_name="GtiL3Throughput" 5316*61046927SAndroid Build Coastguard Worker underscore_name="gti_l3_throughput" 5317*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between L3 caches and GTI." 5318*61046927SAndroid Build Coastguard Worker data_type="uint64" 5319*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 5320*61046927SAndroid Build Coastguard Worker units="bytes" 5321*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 5322*61046927SAndroid Build Coastguard Worker equation="C 4 READ C 5 READ UADD 64 UMUL" 5323*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 5324*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 5325*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 5326*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5327*61046927SAndroid Build Coastguard Worker /> 5328*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 5329*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 5330*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 5331*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 5332*61046927SAndroid Build Coastguard Worker data_type="uint64" 5333*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 5334*61046927SAndroid Build Coastguard Worker units="bytes" 5335*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 5336*61046927SAndroid Build Coastguard Worker equation="C 6 READ 64 UMUL" 5337*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 5338*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 5339*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 5340*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5341*61046927SAndroid Build Coastguard Worker /> 5342*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 5343*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 5344*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 5345*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 5346*61046927SAndroid Build Coastguard Worker data_type="uint64" 5347*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 32 UMUL" 5348*61046927SAndroid Build Coastguard Worker units="bytes" 5349*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 5350*61046927SAndroid Build Coastguard Worker equation="C 7 READ 64 UMUL" 5351*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 5352*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 5353*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 5354*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5355*61046927SAndroid Build Coastguard Worker /> 5356*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 5357*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x000000A0" /> 5358*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x166C0760" /> 5359*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1593001E" /> 5360*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x3F901403" /> 5361*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x004E8000" /> 5362*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E4E8000" /> 5363*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x184E8000" /> 5364*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A4E8020" /> 5365*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C4E0002" /> 5366*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x006C0051" /> 5367*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x066C5000" /> 5368*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x086C5C5D" /> 5369*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E6C5E5F" /> 5370*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x106C0000" /> 5371*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x186C0000" /> 5372*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C6C0000" /> 5373*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E6C0000" /> 5374*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x001B4000" /> 5375*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x061B8000" /> 5376*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x081BC000" /> 5377*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E1BC000" /> 5378*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x101C8000" /> 5379*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A1CE000" /> 5380*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C1C0030" /> 5381*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x004C8000" /> 5382*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4C2A00" /> 5383*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C4C0280" /> 5384*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000D2000" /> 5385*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060D8000" /> 5386*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080DA000" /> 5387*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0DA000" /> 5388*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0F0400" /> 5389*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0F1500" /> 5390*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100F0140" /> 5391*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x002C8000" /> 5392*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E2C8000" /> 5393*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x162C0A00" /> 5394*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x182C00A0" /> 5395*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03933300" /> 5396*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05930032" /> 5397*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11930000" /> 5398*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B930000" /> 5399*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D900157" /> 5400*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F900167" /> 5401*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x35900000" /> 5402*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19908000" /> 5403*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B908000" /> 5404*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1190030F" /> 5405*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51900000" /> 5406*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41900000" /> 5407*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900000" /> 5408*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900042" /> 5409*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900000" /> 5410*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 5411*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 5412*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57900000" /> 5413*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B900000" /> 5414*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x59900000" /> 5415*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53901111" /> 5416*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900420" /> 5417*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 5418*61046927SAndroid Build Coastguard Worker </register_config> 5419*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 5420*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 5421*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0x30800000" /> 5422*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 5423*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0x30800000" /> 5424*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 5425*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002770" value="0x0007FFFA" /> 5426*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002774" value="0x0000FEFE" /> 5427*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002778" value="0x0007FFFA" /> 5428*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000277C" value="0x0000FEFD" /> 5429*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002790" value="0x0007FFFA" /> 5430*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002794" value="0x0000FBEF" /> 5431*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002798" value="0x0007FFFA" /> 5432*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000279C" value="0x0000FBDF" /> 5433*61046927SAndroid Build Coastguard Worker </register_config> 5434*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 5435*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 5436*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00000003" /> 5437*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00002001" /> 5438*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00101100" /> 5439*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00201200" /> 5440*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00301300" /> 5441*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00401400" /> 5442*61046927SAndroid Build Coastguard Worker </register_config> 5443*61046927SAndroid Build Coastguard Worker </set> 5444*61046927SAndroid Build Coastguard Worker 5445*61046927SAndroid Build Coastguard Worker <set name="Metric set HDCAndSF" 5446*61046927SAndroid Build Coastguard Worker chipset="SKLGT2" 5447*61046927SAndroid Build Coastguard Worker symbol_name="HDCAndSF" 5448*61046927SAndroid Build Coastguard Worker underscore_name="hdc_and_sf" 5449*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 5450*61046927SAndroid Build Coastguard Worker hw_config_guid="b4aa5e13-2d25-418f-827d-421f5cc4c43b" 5451*61046927SAndroid Build Coastguard Worker > 5452*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 5453*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 5454*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 5455*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 5456*61046927SAndroid Build Coastguard Worker data_type="uint64" 5457*61046927SAndroid Build Coastguard Worker units="ns" 5458*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5459*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 5460*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5461*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 5462*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5463*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5464*61046927SAndroid Build Coastguard Worker /> 5465*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 5466*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 5467*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 5468*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 5469*61046927SAndroid Build Coastguard Worker data_type="uint64" 5470*61046927SAndroid Build Coastguard Worker units="cycles" 5471*61046927SAndroid Build Coastguard Worker semantic_type="event" 5472*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 5473*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5474*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 5475*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5476*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5477*61046927SAndroid Build Coastguard Worker /> 5478*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 5479*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 5480*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 5481*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 5482*61046927SAndroid Build Coastguard Worker data_type="uint64" 5483*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 5484*61046927SAndroid Build Coastguard Worker units="hz" 5485*61046927SAndroid Build Coastguard Worker semantic_type="event" 5486*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 5487*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5488*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 5489*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5490*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5491*61046927SAndroid Build Coastguard Worker /> 5492*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 5493*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 5494*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 5495*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 5496*61046927SAndroid Build Coastguard Worker data_type="float" 5497*61046927SAndroid Build Coastguard Worker max_equation="100" 5498*61046927SAndroid Build Coastguard Worker units="percent" 5499*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5500*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 5501*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5502*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 5503*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5504*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5505*61046927SAndroid Build Coastguard Worker /> 5506*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 5507*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 5508*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 5509*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 5510*61046927SAndroid Build Coastguard Worker data_type="uint64" 5511*61046927SAndroid Build Coastguard Worker units="threads" 5512*61046927SAndroid Build Coastguard Worker semantic_type="event" 5513*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 5514*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 5515*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5516*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5517*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5518*61046927SAndroid Build Coastguard Worker /> 5519*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 5520*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 5521*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 5522*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 5523*61046927SAndroid Build Coastguard Worker data_type="uint64" 5524*61046927SAndroid Build Coastguard Worker units="threads" 5525*61046927SAndroid Build Coastguard Worker semantic_type="event" 5526*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 5527*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 5528*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5529*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 5530*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5531*61046927SAndroid Build Coastguard Worker /> 5532*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 5533*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 5534*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 5535*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 5536*61046927SAndroid Build Coastguard Worker data_type="uint64" 5537*61046927SAndroid Build Coastguard Worker units="threads" 5538*61046927SAndroid Build Coastguard Worker semantic_type="event" 5539*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 5540*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 5541*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5542*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 5543*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5544*61046927SAndroid Build Coastguard Worker /> 5545*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 5546*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 5547*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 5548*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 5549*61046927SAndroid Build Coastguard Worker data_type="uint64" 5550*61046927SAndroid Build Coastguard Worker units="threads" 5551*61046927SAndroid Build Coastguard Worker semantic_type="event" 5552*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 5553*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 5554*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5555*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 5556*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5557*61046927SAndroid Build Coastguard Worker /> 5558*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 5559*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 5560*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 5561*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 5562*61046927SAndroid Build Coastguard Worker data_type="uint64" 5563*61046927SAndroid Build Coastguard Worker units="threads" 5564*61046927SAndroid Build Coastguard Worker semantic_type="event" 5565*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 5566*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 5567*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5568*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5569*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5570*61046927SAndroid Build Coastguard Worker /> 5571*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 5572*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 5573*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 5574*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 5575*61046927SAndroid Build Coastguard Worker data_type="uint64" 5576*61046927SAndroid Build Coastguard Worker units="threads" 5577*61046927SAndroid Build Coastguard Worker semantic_type="event" 5578*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 5579*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 5580*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5581*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 5582*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5583*61046927SAndroid Build Coastguard Worker /> 5584*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 5585*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 5586*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 5587*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 5588*61046927SAndroid Build Coastguard Worker data_type="float" 5589*61046927SAndroid Build Coastguard Worker max_equation="100" 5590*61046927SAndroid Build Coastguard Worker units="percent" 5591*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5592*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5593*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 5594*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 5595*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5596*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5597*61046927SAndroid Build Coastguard Worker /> 5598*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 5599*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 5600*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 5601*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 5602*61046927SAndroid Build Coastguard Worker data_type="float" 5603*61046927SAndroid Build Coastguard Worker max_equation="100" 5604*61046927SAndroid Build Coastguard Worker units="percent" 5605*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5606*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5607*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 5608*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 5609*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5610*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5611*61046927SAndroid Build Coastguard Worker /> 5612*61046927SAndroid Build Coastguard Worker <counter name="EU Both FPU Pipes Active" 5613*61046927SAndroid Build Coastguard Worker symbol_name="EuFpuBothActive" 5614*61046927SAndroid Build Coastguard Worker underscore_name="eu_fpu_both_active" 5615*61046927SAndroid Build Coastguard Worker description="The percentage of time in which both EU FPU pipelines were actively processing." 5616*61046927SAndroid Build Coastguard Worker data_type="float" 5617*61046927SAndroid Build Coastguard Worker max_equation="100" 5618*61046927SAndroid Build Coastguard Worker units="percent" 5619*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5620*61046927SAndroid Build Coastguard Worker equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5621*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 5622*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 5623*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5624*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5625*61046927SAndroid Build Coastguard Worker /> 5626*61046927SAndroid Build Coastguard Worker <counter name="VS FPU0 Pipe Active" 5627*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu0Active" 5628*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu0_active" 5629*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." 5630*61046927SAndroid Build Coastguard Worker data_type="float" 5631*61046927SAndroid Build Coastguard Worker max_equation="100" 5632*61046927SAndroid Build Coastguard Worker units="percent" 5633*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5634*61046927SAndroid Build Coastguard Worker equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5635*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 5636*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 5637*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5638*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5639*61046927SAndroid Build Coastguard Worker /> 5640*61046927SAndroid Build Coastguard Worker <counter name="VS FPU1 Pipe Active" 5641*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu1Active" 5642*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu1_active" 5643*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." 5644*61046927SAndroid Build Coastguard Worker data_type="float" 5645*61046927SAndroid Build Coastguard Worker max_equation="100" 5646*61046927SAndroid Build Coastguard Worker units="percent" 5647*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5648*61046927SAndroid Build Coastguard Worker equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5649*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 5650*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 5651*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5652*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5653*61046927SAndroid Build Coastguard Worker /> 5654*61046927SAndroid Build Coastguard Worker <counter name="VS Send Pipe Active" 5655*61046927SAndroid Build Coastguard Worker symbol_name="VsSendActive" 5656*61046927SAndroid Build Coastguard Worker underscore_name="vs_send_active" 5657*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." 5658*61046927SAndroid Build Coastguard Worker data_type="float" 5659*61046927SAndroid Build Coastguard Worker max_equation="100" 5660*61046927SAndroid Build Coastguard Worker units="percent" 5661*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5662*61046927SAndroid Build Coastguard Worker equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5663*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 5664*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 5665*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5666*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5667*61046927SAndroid Build Coastguard Worker /> 5668*61046927SAndroid Build Coastguard Worker <counter name="PS FPU0 Pipe Active" 5669*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu0Active" 5670*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu0_active" 5671*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." 5672*61046927SAndroid Build Coastguard Worker data_type="float" 5673*61046927SAndroid Build Coastguard Worker max_equation="100" 5674*61046927SAndroid Build Coastguard Worker units="percent" 5675*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5676*61046927SAndroid Build Coastguard Worker equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5677*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 5678*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 5679*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5680*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5681*61046927SAndroid Build Coastguard Worker /> 5682*61046927SAndroid Build Coastguard Worker <counter name="PS FPU1 Pipe Active" 5683*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu1Active" 5684*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu1_active" 5685*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." 5686*61046927SAndroid Build Coastguard Worker data_type="float" 5687*61046927SAndroid Build Coastguard Worker max_equation="100" 5688*61046927SAndroid Build Coastguard Worker units="percent" 5689*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5690*61046927SAndroid Build Coastguard Worker equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5691*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 5692*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 5693*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5694*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5695*61046927SAndroid Build Coastguard Worker /> 5696*61046927SAndroid Build Coastguard Worker <counter name="PS Send Pipeline Active" 5697*61046927SAndroid Build Coastguard Worker symbol_name="PsSendActive" 5698*61046927SAndroid Build Coastguard Worker underscore_name="ps_send_active" 5699*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." 5700*61046927SAndroid Build Coastguard Worker data_type="float" 5701*61046927SAndroid Build Coastguard Worker max_equation="100" 5702*61046927SAndroid Build Coastguard Worker units="percent" 5703*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5704*61046927SAndroid Build Coastguard Worker equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5705*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 5706*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 5707*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5708*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5709*61046927SAndroid Build Coastguard Worker /> 5710*61046927SAndroid Build Coastguard Worker <counter name="FS Both FPU Active" 5711*61046927SAndroid Build Coastguard Worker symbol_name="PsEuBothFpuActive" 5712*61046927SAndroid Build Coastguard Worker underscore_name="ps_eu_both_fpu_active" 5713*61046927SAndroid Build Coastguard Worker description="The percentage of time in which fragment shaders were processed actively on the both FPUs." 5714*61046927SAndroid Build Coastguard Worker data_type="float" 5715*61046927SAndroid Build Coastguard Worker max_equation="100" 5716*61046927SAndroid Build Coastguard Worker units="percent" 5717*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5718*61046927SAndroid Build Coastguard Worker equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5719*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 5720*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 5721*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5722*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5723*61046927SAndroid Build Coastguard Worker /> 5724*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 5725*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 5726*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 5727*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 5728*61046927SAndroid Build Coastguard Worker data_type="uint64" 5729*61046927SAndroid Build Coastguard Worker units="pixels" 5730*61046927SAndroid Build Coastguard Worker semantic_type="event" 5731*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 5732*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 5733*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5734*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5735*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5736*61046927SAndroid Build Coastguard Worker /> 5737*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 5738*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 5739*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 5740*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 5741*61046927SAndroid Build Coastguard Worker data_type="uint64" 5742*61046927SAndroid Build Coastguard Worker units="pixels" 5743*61046927SAndroid Build Coastguard Worker semantic_type="event" 5744*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 5745*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 5746*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5747*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5748*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5749*61046927SAndroid Build Coastguard Worker /> 5750*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 5751*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 5752*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 5753*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 5754*61046927SAndroid Build Coastguard Worker data_type="uint64" 5755*61046927SAndroid Build Coastguard Worker units="pixels" 5756*61046927SAndroid Build Coastguard Worker semantic_type="event" 5757*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 5758*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 5759*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5760*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5761*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5762*61046927SAndroid Build Coastguard Worker /> 5763*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 5764*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 5765*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 5766*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 5767*61046927SAndroid Build Coastguard Worker data_type="uint64" 5768*61046927SAndroid Build Coastguard Worker units="pixels" 5769*61046927SAndroid Build Coastguard Worker semantic_type="event" 5770*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 5771*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 5772*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 5773*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5774*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5775*61046927SAndroid Build Coastguard Worker /> 5776*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 5777*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 5778*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 5779*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 5780*61046927SAndroid Build Coastguard Worker data_type="uint64" 5781*61046927SAndroid Build Coastguard Worker units="pixels" 5782*61046927SAndroid Build Coastguard Worker semantic_type="event" 5783*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 5784*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 5785*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5786*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5787*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5788*61046927SAndroid Build Coastguard Worker /> 5789*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 5790*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 5791*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 5792*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 5793*61046927SAndroid Build Coastguard Worker data_type="uint64" 5794*61046927SAndroid Build Coastguard Worker units="pixels" 5795*61046927SAndroid Build Coastguard Worker semantic_type="event" 5796*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 5797*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 5798*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5799*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5800*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5801*61046927SAndroid Build Coastguard Worker /> 5802*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 5803*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 5804*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 5805*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 5806*61046927SAndroid Build Coastguard Worker data_type="uint64" 5807*61046927SAndroid Build Coastguard Worker units="pixels" 5808*61046927SAndroid Build Coastguard Worker semantic_type="event" 5809*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 5810*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 5811*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5812*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5813*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5814*61046927SAndroid Build Coastguard Worker /> 5815*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 5816*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 5817*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 5818*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 5819*61046927SAndroid Build Coastguard Worker data_type="uint64" 5820*61046927SAndroid Build Coastguard Worker units="texels" 5821*61046927SAndroid Build Coastguard Worker semantic_type="event" 5822*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 5823*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 5824*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5825*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5826*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5827*61046927SAndroid Build Coastguard Worker /> 5828*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 5829*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 5830*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 5831*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 5832*61046927SAndroid Build Coastguard Worker data_type="uint64" 5833*61046927SAndroid Build Coastguard Worker units="texels" 5834*61046927SAndroid Build Coastguard Worker semantic_type="event" 5835*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 5836*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 5837*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 5838*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5839*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5840*61046927SAndroid Build Coastguard Worker /> 5841*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 5842*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 5843*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 5844*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 5845*61046927SAndroid Build Coastguard Worker data_type="uint64" 5846*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 5847*61046927SAndroid Build Coastguard Worker units="bytes" 5848*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 5849*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 5850*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 5851*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5852*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 5853*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5854*61046927SAndroid Build Coastguard Worker /> 5855*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 5856*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 5857*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 5858*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 5859*61046927SAndroid Build Coastguard Worker data_type="uint64" 5860*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 5861*61046927SAndroid Build Coastguard Worker units="bytes" 5862*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 5863*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 5864*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 5865*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5866*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 5867*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5868*61046927SAndroid Build Coastguard Worker /> 5869*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 5870*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 5871*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 5872*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 5873*61046927SAndroid Build Coastguard Worker data_type="uint64" 5874*61046927SAndroid Build Coastguard Worker units="messages" 5875*61046927SAndroid Build Coastguard Worker semantic_type="event" 5876*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 5877*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 5878*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5879*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5880*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5881*61046927SAndroid Build Coastguard Worker /> 5882*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 5883*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 5884*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 5885*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 5886*61046927SAndroid Build Coastguard Worker data_type="uint64" 5887*61046927SAndroid Build Coastguard Worker units="messages" 5888*61046927SAndroid Build Coastguard Worker semantic_type="event" 5889*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 5890*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 5891*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5892*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 5893*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5894*61046927SAndroid Build Coastguard Worker /> 5895*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 5896*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 5897*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 5898*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 5899*61046927SAndroid Build Coastguard Worker data_type="uint64" 5900*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 5901*61046927SAndroid Build Coastguard Worker units="bytes" 5902*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 5903*61046927SAndroid Build Coastguard Worker equation="A 30 READ A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL" 5904*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 5905*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 5906*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 5907*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5908*61046927SAndroid Build Coastguard Worker /> 5909*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 5910*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 5911*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 5912*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 5913*61046927SAndroid Build Coastguard Worker data_type="uint64" 5914*61046927SAndroid Build Coastguard Worker units="messages" 5915*61046927SAndroid Build Coastguard Worker semantic_type="event" 5916*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 5917*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 5918*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5919*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5920*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5921*61046927SAndroid Build Coastguard Worker /> 5922*61046927SAndroid Build Coastguard Worker <counter name="Polygon Data Ready" 5923*61046927SAndroid Build Coastguard Worker symbol_name="PolyDataReady" 5924*61046927SAndroid Build Coastguard Worker underscore_name="poly_data_ready" 5925*61046927SAndroid Build Coastguard Worker description="The percentage of time in which geometry pipeline output is ready" 5926*61046927SAndroid Build Coastguard Worker data_type="float" 5927*61046927SAndroid Build Coastguard Worker max_equation="100" 5928*61046927SAndroid Build Coastguard Worker units="percent" 5929*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5930*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 5931*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/3D Pipe/Strip-Fans" 5932*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5933*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5934*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5935*61046927SAndroid Build Coastguard Worker /> 5936*61046927SAndroid Build Coastguard Worker <counter name="HDC stalled by L3 (s0.ss0)" 5937*61046927SAndroid Build Coastguard Worker symbol_name="NonSamplerShader00AccessStalledOnL3" 5938*61046927SAndroid Build Coastguard Worker underscore_name="non_sampler_shader00_access_stalled_on_l3" 5939*61046927SAndroid Build Coastguard Worker description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (s0.ss0)" 5940*61046927SAndroid Build Coastguard Worker data_type="float" 5941*61046927SAndroid Build Coastguard Worker max_equation="100" 5942*61046927SAndroid Build Coastguard Worker units="percent" 5943*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5944*61046927SAndroid Build Coastguard Worker equation="C 7 READ C 6 READ USUB 100 UMUL $GpuCoreClocks FDIV" 5945*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x1 AND" 5946*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Data Port" 5947*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5948*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5949*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 5950*61046927SAndroid Build Coastguard Worker /> 5951*61046927SAndroid Build Coastguard Worker <counter name="HDC stalled by L3 (s0.ss1)" 5952*61046927SAndroid Build Coastguard Worker symbol_name="NonSamplerShader01AccessStalledOnL3" 5953*61046927SAndroid Build Coastguard Worker underscore_name="non_sampler_shader01_access_stalled_on_l3" 5954*61046927SAndroid Build Coastguard Worker description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (s0.ss1)" 5955*61046927SAndroid Build Coastguard Worker data_type="float" 5956*61046927SAndroid Build Coastguard Worker max_equation="100" 5957*61046927SAndroid Build Coastguard Worker units="percent" 5958*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5959*61046927SAndroid Build Coastguard Worker equation="C 5 READ C 4 READ USUB 100 UMUL $GpuCoreClocks FDIV" 5960*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x2 AND" 5961*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Data Port" 5962*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5963*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5964*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 5965*61046927SAndroid Build Coastguard Worker /> 5966*61046927SAndroid Build Coastguard Worker <counter name="HDC stalled by L3 (s0.ss2)" 5967*61046927SAndroid Build Coastguard Worker symbol_name="NonSamplerShader02AccessStalledOnL3" 5968*61046927SAndroid Build Coastguard Worker underscore_name="non_sampler_shader02_access_stalled_on_l3" 5969*61046927SAndroid Build Coastguard Worker description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (s0.ss2)" 5970*61046927SAndroid Build Coastguard Worker data_type="float" 5971*61046927SAndroid Build Coastguard Worker max_equation="100" 5972*61046927SAndroid Build Coastguard Worker units="percent" 5973*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5974*61046927SAndroid Build Coastguard Worker equation="C 3 READ C 2 READ USUB 100 UMUL $GpuCoreClocks FDIV" 5975*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x4 AND" 5976*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Data Port" 5977*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5978*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5979*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 5980*61046927SAndroid Build Coastguard Worker /> 5981*61046927SAndroid Build Coastguard Worker <counter name="SQ is full" 5982*61046927SAndroid Build Coastguard Worker symbol_name="GTRequestQueueFull" 5983*61046927SAndroid Build Coastguard Worker underscore_name="gt_request_queue_full" 5984*61046927SAndroid Build Coastguard Worker description="The percentage of time when SQ is filled above a threshold (usually 48 entries)" 5985*61046927SAndroid Build Coastguard Worker data_type="float" 5986*61046927SAndroid Build Coastguard Worker max_equation="100" 5987*61046927SAndroid Build Coastguard Worker units="percent" 5988*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5989*61046927SAndroid Build Coastguard Worker equation="PERFCNT 0 READ 100 UMUL $GpuCoreClocks FDIV" 5990*61046927SAndroid Build Coastguard Worker availability="true $QueryMode &&" 5991*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 5992*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 5993*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL" 5994*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5995*61046927SAndroid Build Coastguard Worker /> 5996*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 5997*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x000000A0" /> 5998*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x104F0232" /> 5999*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x124F4640" /> 6000*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x106C0232" /> 6001*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11834400" /> 6002*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4E8000" /> 6003*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C4E8000" /> 6004*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x004F1880" /> 6005*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x024F08BB" /> 6006*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x044F001B" /> 6007*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x046C0100" /> 6008*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x066C000B" /> 6009*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A6C0000" /> 6010*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x041B8000" /> 6011*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x061B4000" /> 6012*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A1C1800" /> 6013*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x005B8000" /> 6014*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x025BC000" /> 6015*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x045B4000" /> 6016*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x125C8000" /> 6017*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x145C8000" /> 6018*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x165C8000" /> 6019*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x185C8000" /> 6020*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4C00A0" /> 6021*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000D8000" /> 6022*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x020DA000" /> 6023*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040DA000" /> 6024*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060D2000" /> 6025*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0F5000" /> 6026*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0F0055" /> 6027*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x022CC000" /> 6028*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x042CC000" /> 6029*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x062CC000" /> 6030*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x082CC000" /> 6031*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A2C8000" /> 6032*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C2C8000" /> 6033*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F828000" /> 6034*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F8305C0" /> 6035*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09830000" /> 6036*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07830000" /> 6037*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D950080" /> 6038*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13928000" /> 6039*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F988000" /> 6040*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31904000" /> 6041*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1190FC00" /> 6042*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 6043*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x59900000" /> 6044*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B9000A0" /> 6045*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51900000" /> 6046*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41900800" /> 6047*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900842" /> 6048*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 6049*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900000" /> 6050*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 6051*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 6052*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x000091BC" value="0xE0500000" /> 6053*61046927SAndroid Build Coastguard Worker </register_config> 6054*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 6055*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 6056*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002744" value="0x00800000" /> 6057*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 6058*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0x10800000" /> 6059*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 6060*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0x00800000" /> 6061*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002770" value="0x00000002" /> 6062*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002774" value="0x0000FDFF" /> 6063*61046927SAndroid Build Coastguard Worker </register_config> 6064*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 6065*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 6066*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00010003" /> 6067*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00012011" /> 6068*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00015014" /> 6069*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00051050" /> 6070*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00053052" /> 6071*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00055054" /> 6072*61046927SAndroid Build Coastguard Worker </register_config> 6073*61046927SAndroid Build Coastguard Worker </set> 6074*61046927SAndroid Build Coastguard Worker 6075*61046927SAndroid Build Coastguard Worker <set name="Metric set L3_1" 6076*61046927SAndroid Build Coastguard Worker chipset="SKLGT2" 6077*61046927SAndroid Build Coastguard Worker symbol_name="L3_1" 6078*61046927SAndroid Build Coastguard Worker underscore_name="l3_1" 6079*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 6080*61046927SAndroid Build Coastguard Worker hw_config_guid="504000e8-64f2-4aac-8301-51b81aa60d45" 6081*61046927SAndroid Build Coastguard Worker > 6082*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 6083*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 6084*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 6085*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 6086*61046927SAndroid Build Coastguard Worker data_type="uint64" 6087*61046927SAndroid Build Coastguard Worker units="ns" 6088*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6089*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 6090*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6091*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6092*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6093*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6094*61046927SAndroid Build Coastguard Worker /> 6095*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 6096*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 6097*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 6098*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 6099*61046927SAndroid Build Coastguard Worker data_type="uint64" 6100*61046927SAndroid Build Coastguard Worker units="cycles" 6101*61046927SAndroid Build Coastguard Worker semantic_type="event" 6102*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 6103*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6104*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 6105*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6106*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6107*61046927SAndroid Build Coastguard Worker /> 6108*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 6109*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 6110*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 6111*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 6112*61046927SAndroid Build Coastguard Worker data_type="uint64" 6113*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 6114*61046927SAndroid Build Coastguard Worker units="hz" 6115*61046927SAndroid Build Coastguard Worker semantic_type="event" 6116*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 6117*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6118*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6119*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6120*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6121*61046927SAndroid Build Coastguard Worker /> 6122*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 6123*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 6124*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 6125*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 6126*61046927SAndroid Build Coastguard Worker data_type="float" 6127*61046927SAndroid Build Coastguard Worker max_equation="100" 6128*61046927SAndroid Build Coastguard Worker units="percent" 6129*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6130*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 6131*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6132*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 6133*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6134*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6135*61046927SAndroid Build Coastguard Worker /> 6136*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 6137*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 6138*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 6139*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 6140*61046927SAndroid Build Coastguard Worker data_type="uint64" 6141*61046927SAndroid Build Coastguard Worker units="threads" 6142*61046927SAndroid Build Coastguard Worker semantic_type="event" 6143*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 6144*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 6145*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6146*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6147*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6148*61046927SAndroid Build Coastguard Worker /> 6149*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 6150*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 6151*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 6152*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 6153*61046927SAndroid Build Coastguard Worker data_type="uint64" 6154*61046927SAndroid Build Coastguard Worker units="threads" 6155*61046927SAndroid Build Coastguard Worker semantic_type="event" 6156*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 6157*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 6158*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6159*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 6160*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6161*61046927SAndroid Build Coastguard Worker /> 6162*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 6163*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 6164*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 6165*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 6166*61046927SAndroid Build Coastguard Worker data_type="uint64" 6167*61046927SAndroid Build Coastguard Worker units="threads" 6168*61046927SAndroid Build Coastguard Worker semantic_type="event" 6169*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 6170*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 6171*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6172*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 6173*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6174*61046927SAndroid Build Coastguard Worker /> 6175*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 6176*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 6177*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 6178*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 6179*61046927SAndroid Build Coastguard Worker data_type="uint64" 6180*61046927SAndroid Build Coastguard Worker units="threads" 6181*61046927SAndroid Build Coastguard Worker semantic_type="event" 6182*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 6183*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 6184*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6185*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 6186*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6187*61046927SAndroid Build Coastguard Worker /> 6188*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 6189*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 6190*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 6191*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 6192*61046927SAndroid Build Coastguard Worker data_type="uint64" 6193*61046927SAndroid Build Coastguard Worker units="threads" 6194*61046927SAndroid Build Coastguard Worker semantic_type="event" 6195*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 6196*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 6197*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6198*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6199*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6200*61046927SAndroid Build Coastguard Worker /> 6201*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 6202*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 6203*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 6204*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 6205*61046927SAndroid Build Coastguard Worker data_type="uint64" 6206*61046927SAndroid Build Coastguard Worker units="threads" 6207*61046927SAndroid Build Coastguard Worker semantic_type="event" 6208*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 6209*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 6210*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6211*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 6212*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6213*61046927SAndroid Build Coastguard Worker /> 6214*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 6215*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 6216*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 6217*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 6218*61046927SAndroid Build Coastguard Worker data_type="float" 6219*61046927SAndroid Build Coastguard Worker max_equation="100" 6220*61046927SAndroid Build Coastguard Worker units="percent" 6221*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6222*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6223*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 6224*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 6225*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6226*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6227*61046927SAndroid Build Coastguard Worker /> 6228*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 6229*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 6230*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 6231*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 6232*61046927SAndroid Build Coastguard Worker data_type="float" 6233*61046927SAndroid Build Coastguard Worker max_equation="100" 6234*61046927SAndroid Build Coastguard Worker units="percent" 6235*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6236*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6237*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 6238*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 6239*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6240*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6241*61046927SAndroid Build Coastguard Worker /> 6242*61046927SAndroid Build Coastguard Worker <counter name="EU Both FPU Pipes Active" 6243*61046927SAndroid Build Coastguard Worker symbol_name="EuFpuBothActive" 6244*61046927SAndroid Build Coastguard Worker underscore_name="eu_fpu_both_active" 6245*61046927SAndroid Build Coastguard Worker description="The percentage of time in which both EU FPU pipelines were actively processing." 6246*61046927SAndroid Build Coastguard Worker data_type="float" 6247*61046927SAndroid Build Coastguard Worker max_equation="100" 6248*61046927SAndroid Build Coastguard Worker units="percent" 6249*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6250*61046927SAndroid Build Coastguard Worker equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6251*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 6252*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6253*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6254*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6255*61046927SAndroid Build Coastguard Worker /> 6256*61046927SAndroid Build Coastguard Worker <counter name="VS FPU0 Pipe Active" 6257*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu0Active" 6258*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu0_active" 6259*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." 6260*61046927SAndroid Build Coastguard Worker data_type="float" 6261*61046927SAndroid Build Coastguard Worker max_equation="100" 6262*61046927SAndroid Build Coastguard Worker units="percent" 6263*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6264*61046927SAndroid Build Coastguard Worker equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6265*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 6266*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6267*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6268*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6269*61046927SAndroid Build Coastguard Worker /> 6270*61046927SAndroid Build Coastguard Worker <counter name="VS FPU1 Pipe Active" 6271*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu1Active" 6272*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu1_active" 6273*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." 6274*61046927SAndroid Build Coastguard Worker data_type="float" 6275*61046927SAndroid Build Coastguard Worker max_equation="100" 6276*61046927SAndroid Build Coastguard Worker units="percent" 6277*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6278*61046927SAndroid Build Coastguard Worker equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6279*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 6280*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6281*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6282*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6283*61046927SAndroid Build Coastguard Worker /> 6284*61046927SAndroid Build Coastguard Worker <counter name="VS Send Pipe Active" 6285*61046927SAndroid Build Coastguard Worker symbol_name="VsSendActive" 6286*61046927SAndroid Build Coastguard Worker underscore_name="vs_send_active" 6287*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." 6288*61046927SAndroid Build Coastguard Worker data_type="float" 6289*61046927SAndroid Build Coastguard Worker max_equation="100" 6290*61046927SAndroid Build Coastguard Worker units="percent" 6291*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6292*61046927SAndroid Build Coastguard Worker equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6293*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 6294*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6295*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6296*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6297*61046927SAndroid Build Coastguard Worker /> 6298*61046927SAndroid Build Coastguard Worker <counter name="PS FPU0 Pipe Active" 6299*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu0Active" 6300*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu0_active" 6301*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." 6302*61046927SAndroid Build Coastguard Worker data_type="float" 6303*61046927SAndroid Build Coastguard Worker max_equation="100" 6304*61046927SAndroid Build Coastguard Worker units="percent" 6305*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6306*61046927SAndroid Build Coastguard Worker equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6307*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 6308*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6309*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6310*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6311*61046927SAndroid Build Coastguard Worker /> 6312*61046927SAndroid Build Coastguard Worker <counter name="PS FPU1 Pipe Active" 6313*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu1Active" 6314*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu1_active" 6315*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." 6316*61046927SAndroid Build Coastguard Worker data_type="float" 6317*61046927SAndroid Build Coastguard Worker max_equation="100" 6318*61046927SAndroid Build Coastguard Worker units="percent" 6319*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6320*61046927SAndroid Build Coastguard Worker equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6321*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 6322*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6323*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6324*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6325*61046927SAndroid Build Coastguard Worker /> 6326*61046927SAndroid Build Coastguard Worker <counter name="PS Send Pipeline Active" 6327*61046927SAndroid Build Coastguard Worker symbol_name="PsSendActive" 6328*61046927SAndroid Build Coastguard Worker underscore_name="ps_send_active" 6329*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." 6330*61046927SAndroid Build Coastguard Worker data_type="float" 6331*61046927SAndroid Build Coastguard Worker max_equation="100" 6332*61046927SAndroid Build Coastguard Worker units="percent" 6333*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6334*61046927SAndroid Build Coastguard Worker equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6335*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 6336*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6337*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6338*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6339*61046927SAndroid Build Coastguard Worker /> 6340*61046927SAndroid Build Coastguard Worker <counter name="FS Both FPU Active" 6341*61046927SAndroid Build Coastguard Worker symbol_name="PsEuBothFpuActive" 6342*61046927SAndroid Build Coastguard Worker underscore_name="ps_eu_both_fpu_active" 6343*61046927SAndroid Build Coastguard Worker description="The percentage of time in which fragment shaders were processed actively on the both FPUs." 6344*61046927SAndroid Build Coastguard Worker data_type="float" 6345*61046927SAndroid Build Coastguard Worker max_equation="100" 6346*61046927SAndroid Build Coastguard Worker units="percent" 6347*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6348*61046927SAndroid Build Coastguard Worker equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6349*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 6350*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 6351*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6352*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6353*61046927SAndroid Build Coastguard Worker /> 6354*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 6355*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 6356*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 6357*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 6358*61046927SAndroid Build Coastguard Worker data_type="uint64" 6359*61046927SAndroid Build Coastguard Worker units="pixels" 6360*61046927SAndroid Build Coastguard Worker semantic_type="event" 6361*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 6362*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 6363*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6364*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6365*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6366*61046927SAndroid Build Coastguard Worker /> 6367*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 6368*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 6369*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 6370*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 6371*61046927SAndroid Build Coastguard Worker data_type="uint64" 6372*61046927SAndroid Build Coastguard Worker units="pixels" 6373*61046927SAndroid Build Coastguard Worker semantic_type="event" 6374*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 6375*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 6376*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6377*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6378*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6379*61046927SAndroid Build Coastguard Worker /> 6380*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 6381*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 6382*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 6383*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 6384*61046927SAndroid Build Coastguard Worker data_type="uint64" 6385*61046927SAndroid Build Coastguard Worker units="pixels" 6386*61046927SAndroid Build Coastguard Worker semantic_type="event" 6387*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 6388*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 6389*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6390*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6391*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6392*61046927SAndroid Build Coastguard Worker /> 6393*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 6394*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 6395*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 6396*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 6397*61046927SAndroid Build Coastguard Worker data_type="uint64" 6398*61046927SAndroid Build Coastguard Worker units="pixels" 6399*61046927SAndroid Build Coastguard Worker semantic_type="event" 6400*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 6401*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 6402*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 6403*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6404*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6405*61046927SAndroid Build Coastguard Worker /> 6406*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 6407*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 6408*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 6409*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 6410*61046927SAndroid Build Coastguard Worker data_type="uint64" 6411*61046927SAndroid Build Coastguard Worker units="pixels" 6412*61046927SAndroid Build Coastguard Worker semantic_type="event" 6413*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 6414*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 6415*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6416*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6417*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6418*61046927SAndroid Build Coastguard Worker /> 6419*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 6420*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 6421*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 6422*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 6423*61046927SAndroid Build Coastguard Worker data_type="uint64" 6424*61046927SAndroid Build Coastguard Worker units="pixels" 6425*61046927SAndroid Build Coastguard Worker semantic_type="event" 6426*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 6427*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 6428*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6429*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6430*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6431*61046927SAndroid Build Coastguard Worker /> 6432*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 6433*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 6434*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 6435*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 6436*61046927SAndroid Build Coastguard Worker data_type="uint64" 6437*61046927SAndroid Build Coastguard Worker units="pixels" 6438*61046927SAndroid Build Coastguard Worker semantic_type="event" 6439*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 6440*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 6441*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6442*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6443*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6444*61046927SAndroid Build Coastguard Worker /> 6445*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 6446*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 6447*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 6448*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 6449*61046927SAndroid Build Coastguard Worker data_type="uint64" 6450*61046927SAndroid Build Coastguard Worker units="texels" 6451*61046927SAndroid Build Coastguard Worker semantic_type="event" 6452*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 6453*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 6454*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6455*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6456*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6457*61046927SAndroid Build Coastguard Worker /> 6458*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 6459*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 6460*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 6461*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 6462*61046927SAndroid Build Coastguard Worker data_type="uint64" 6463*61046927SAndroid Build Coastguard Worker units="texels" 6464*61046927SAndroid Build Coastguard Worker semantic_type="event" 6465*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 6466*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 6467*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 6468*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6469*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6470*61046927SAndroid Build Coastguard Worker /> 6471*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 6472*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 6473*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 6474*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 6475*61046927SAndroid Build Coastguard Worker data_type="uint64" 6476*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 6477*61046927SAndroid Build Coastguard Worker units="bytes" 6478*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 6479*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 6480*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 6481*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6482*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 6483*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6484*61046927SAndroid Build Coastguard Worker /> 6485*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 6486*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 6487*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 6488*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 6489*61046927SAndroid Build Coastguard Worker data_type="uint64" 6490*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 6491*61046927SAndroid Build Coastguard Worker units="bytes" 6492*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 6493*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 6494*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 6495*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6496*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 6497*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6498*61046927SAndroid Build Coastguard Worker /> 6499*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 6500*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 6501*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 6502*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 6503*61046927SAndroid Build Coastguard Worker data_type="uint64" 6504*61046927SAndroid Build Coastguard Worker units="messages" 6505*61046927SAndroid Build Coastguard Worker semantic_type="event" 6506*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 6507*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 6508*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6509*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 6510*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6511*61046927SAndroid Build Coastguard Worker /> 6512*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 6513*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 6514*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 6515*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 6516*61046927SAndroid Build Coastguard Worker data_type="uint64" 6517*61046927SAndroid Build Coastguard Worker units="messages" 6518*61046927SAndroid Build Coastguard Worker semantic_type="event" 6519*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 6520*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 6521*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6522*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 6523*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6524*61046927SAndroid Build Coastguard Worker /> 6525*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 6526*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 6527*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 6528*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 6529*61046927SAndroid Build Coastguard Worker data_type="uint64" 6530*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 6531*61046927SAndroid Build Coastguard Worker units="bytes" 6532*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 6533*61046927SAndroid Build Coastguard Worker equation="A 30 READ A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL" 6534*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 6535*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 6536*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 6537*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6538*61046927SAndroid Build Coastguard Worker /> 6539*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 6540*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 6541*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 6542*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 6543*61046927SAndroid Build Coastguard Worker data_type="uint64" 6544*61046927SAndroid Build Coastguard Worker units="messages" 6545*61046927SAndroid Build Coastguard Worker semantic_type="event" 6546*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 6547*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 6548*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6549*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6550*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6551*61046927SAndroid Build Coastguard Worker /> 6552*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank0 Stalled" 6553*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank0Stalled" 6554*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank0_stalled" 6555*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank0 is stalled" 6556*61046927SAndroid Build Coastguard Worker data_type="float" 6557*61046927SAndroid Build Coastguard Worker max_equation="100" 6558*61046927SAndroid Build Coastguard Worker units="percent" 6559*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6560*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 6561*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x1 AND" 6562*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 6563*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6564*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6565*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 6566*61046927SAndroid Build Coastguard Worker /> 6567*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank1 Stalled" 6568*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank1Stalled" 6569*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank1_stalled" 6570*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank1 is stalled" 6571*61046927SAndroid Build Coastguard Worker data_type="float" 6572*61046927SAndroid Build Coastguard Worker max_equation="100" 6573*61046927SAndroid Build Coastguard Worker units="percent" 6574*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6575*61046927SAndroid Build Coastguard Worker equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV" 6576*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x1 AND" 6577*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 6578*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6579*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6580*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 6581*61046927SAndroid Build Coastguard Worker /> 6582*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank1 Active" 6583*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank1Active" 6584*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank1_active" 6585*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank1 is active" 6586*61046927SAndroid Build Coastguard Worker data_type="float" 6587*61046927SAndroid Build Coastguard Worker max_equation="100" 6588*61046927SAndroid Build Coastguard Worker units="percent" 6589*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6590*61046927SAndroid Build Coastguard Worker equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" 6591*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x1 AND" 6592*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 6593*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6594*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6595*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 6596*61046927SAndroid Build Coastguard Worker /> 6597*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank0 Active" 6598*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank0Active" 6599*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank0_active" 6600*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank0 is active" 6601*61046927SAndroid Build Coastguard Worker data_type="float" 6602*61046927SAndroid Build Coastguard Worker max_equation="100" 6603*61046927SAndroid Build Coastguard Worker units="percent" 6604*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6605*61046927SAndroid Build Coastguard Worker equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" 6606*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x1 AND" 6607*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 6608*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6609*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6610*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 6611*61046927SAndroid Build Coastguard Worker /> 6612*61046927SAndroid Build Coastguard Worker <counter name="SQ is full" 6613*61046927SAndroid Build Coastguard Worker symbol_name="GTRequestQueueFull" 6614*61046927SAndroid Build Coastguard Worker underscore_name="gt_request_queue_full" 6615*61046927SAndroid Build Coastguard Worker description="The percentage of time when SQ is filled above a threshold (usually 48 entries)" 6616*61046927SAndroid Build Coastguard Worker data_type="float" 6617*61046927SAndroid Build Coastguard Worker max_equation="100" 6618*61046927SAndroid Build Coastguard Worker units="percent" 6619*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6620*61046927SAndroid Build Coastguard Worker equation="PERFCNT 0 READ 100 UMUL $GpuCoreClocks FDIV" 6621*61046927SAndroid Build Coastguard Worker availability="true $QueryMode &&" 6622*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 6623*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6624*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL" 6625*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6626*61046927SAndroid Build Coastguard Worker /> 6627*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 6628*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x000000A0" /> 6629*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x126C7B40" /> 6630*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x166C0020" /> 6631*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A603444" /> 6632*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A613400" /> 6633*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A4EA800" /> 6634*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C4E0002" /> 6635*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x024E8000" /> 6636*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x044E8000" /> 6637*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x064E8000" /> 6638*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x084E8000" /> 6639*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4E8000" /> 6640*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x064F4000" /> 6641*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C6C5327" /> 6642*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E6C5425" /> 6643*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x006C2A00" /> 6644*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x026C285B" /> 6645*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x046C005C" /> 6646*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x106C0000" /> 6647*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C6C0000" /> 6648*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E6C0000" /> 6649*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A6C0800" /> 6650*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C1BC000" /> 6651*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E1BC000" /> 6652*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x001B8000" /> 6653*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x021BC000" /> 6654*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x041BC000" /> 6655*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C1C003C" /> 6656*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x121C8000" /> 6657*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x141C8000" /> 6658*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x161C8000" /> 6659*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x181C8000" /> 6660*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A1C0800" /> 6661*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x065B4000" /> 6662*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A5C1000" /> 6663*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10600000" /> 6664*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04600000" /> 6665*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C610044" /> 6666*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10610000" /> 6667*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06610000" /> 6668*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C4C02A8" /> 6669*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x084CA000" /> 6670*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4C002A" /> 6671*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0DA000" /> 6672*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0DA000" /> 6673*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000D8000" /> 6674*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x020DA000" /> 6675*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040DA000" /> 6676*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060D2000" /> 6677*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100F0154" /> 6678*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0F5000" /> 6679*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0F0055" /> 6680*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x182C00AA" /> 6681*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x022C8000" /> 6682*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x042C8000" /> 6683*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x062C8000" /> 6684*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x082C8000" /> 6685*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A2C8000" /> 6686*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C2CC000" /> 6687*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1190FFC0" /> 6688*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57900000" /> 6689*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49900420" /> 6690*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 6691*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 6692*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B900021" /> 6693*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x59900000" /> 6694*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51900000" /> 6695*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41900400" /> 6696*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900421" /> 6697*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 6698*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900040" /> 6699*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 6700*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x000091BC" value="0xE0500000" /> 6701*61046927SAndroid Build Coastguard Worker </register_config> 6702*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 6703*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 6704*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002744" value="0x00800000" /> 6705*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 6706*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0xF0800000" /> 6707*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 6708*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0xF0800000" /> 6709*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002770" value="0x00100070" /> 6710*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002774" value="0x0000FFF1" /> 6711*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002778" value="0x00014002" /> 6712*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000277C" value="0x0000C3FF" /> 6713*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002780" value="0x00010002" /> 6714*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002784" value="0x0000C7FF" /> 6715*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002788" value="0x00004002" /> 6716*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000278C" value="0x0000D3FF" /> 6717*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002790" value="0x00100700" /> 6718*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002794" value="0x0000FF1F" /> 6719*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002798" value="0x00001402" /> 6720*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000279C" value="0x0000FC3F" /> 6721*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A0" value="0x00001002" /> 6722*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A4" value="0x0000FC7F" /> 6723*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A8" value="0x00000402" /> 6724*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027AC" value="0x0000FD3F" /> 6725*61046927SAndroid Build Coastguard Worker </register_config> 6726*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 6727*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 6728*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00010003" /> 6729*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00012011" /> 6730*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00015014" /> 6731*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00051050" /> 6732*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00053052" /> 6733*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00055054" /> 6734*61046927SAndroid Build Coastguard Worker </register_config> 6735*61046927SAndroid Build Coastguard Worker </set> 6736*61046927SAndroid Build Coastguard Worker 6737*61046927SAndroid Build Coastguard Worker <set name="Metric set L3_2" 6738*61046927SAndroid Build Coastguard Worker chipset="SKLGT2" 6739*61046927SAndroid Build Coastguard Worker symbol_name="L3_2" 6740*61046927SAndroid Build Coastguard Worker underscore_name="l3_2" 6741*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 6742*61046927SAndroid Build Coastguard Worker hw_config_guid="f542479b-6685-4670-ad8e-9fe282a2eb5b" 6743*61046927SAndroid Build Coastguard Worker > 6744*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 6745*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 6746*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 6747*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 6748*61046927SAndroid Build Coastguard Worker data_type="uint64" 6749*61046927SAndroid Build Coastguard Worker units="ns" 6750*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6751*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 6752*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6753*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6754*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6755*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6756*61046927SAndroid Build Coastguard Worker /> 6757*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 6758*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 6759*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 6760*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 6761*61046927SAndroid Build Coastguard Worker data_type="uint64" 6762*61046927SAndroid Build Coastguard Worker units="cycles" 6763*61046927SAndroid Build Coastguard Worker semantic_type="event" 6764*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 6765*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6766*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 6767*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6768*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6769*61046927SAndroid Build Coastguard Worker /> 6770*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 6771*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 6772*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 6773*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 6774*61046927SAndroid Build Coastguard Worker data_type="uint64" 6775*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 6776*61046927SAndroid Build Coastguard Worker units="hz" 6777*61046927SAndroid Build Coastguard Worker semantic_type="event" 6778*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 6779*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6780*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6781*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6782*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6783*61046927SAndroid Build Coastguard Worker /> 6784*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 6785*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 6786*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 6787*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 6788*61046927SAndroid Build Coastguard Worker data_type="float" 6789*61046927SAndroid Build Coastguard Worker max_equation="100" 6790*61046927SAndroid Build Coastguard Worker units="percent" 6791*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6792*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 6793*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6794*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 6795*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6796*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6797*61046927SAndroid Build Coastguard Worker /> 6798*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 6799*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 6800*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 6801*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 6802*61046927SAndroid Build Coastguard Worker data_type="uint64" 6803*61046927SAndroid Build Coastguard Worker units="threads" 6804*61046927SAndroid Build Coastguard Worker semantic_type="event" 6805*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 6806*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 6807*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6808*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6809*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6810*61046927SAndroid Build Coastguard Worker /> 6811*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 6812*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 6813*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 6814*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 6815*61046927SAndroid Build Coastguard Worker data_type="uint64" 6816*61046927SAndroid Build Coastguard Worker units="threads" 6817*61046927SAndroid Build Coastguard Worker semantic_type="event" 6818*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 6819*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 6820*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6821*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 6822*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6823*61046927SAndroid Build Coastguard Worker /> 6824*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 6825*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 6826*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 6827*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 6828*61046927SAndroid Build Coastguard Worker data_type="uint64" 6829*61046927SAndroid Build Coastguard Worker units="threads" 6830*61046927SAndroid Build Coastguard Worker semantic_type="event" 6831*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 6832*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 6833*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6834*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 6835*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6836*61046927SAndroid Build Coastguard Worker /> 6837*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 6838*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 6839*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 6840*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 6841*61046927SAndroid Build Coastguard Worker data_type="uint64" 6842*61046927SAndroid Build Coastguard Worker units="threads" 6843*61046927SAndroid Build Coastguard Worker semantic_type="event" 6844*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 6845*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 6846*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6847*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 6848*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6849*61046927SAndroid Build Coastguard Worker /> 6850*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 6851*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 6852*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 6853*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 6854*61046927SAndroid Build Coastguard Worker data_type="uint64" 6855*61046927SAndroid Build Coastguard Worker units="threads" 6856*61046927SAndroid Build Coastguard Worker semantic_type="event" 6857*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 6858*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 6859*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6860*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6861*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6862*61046927SAndroid Build Coastguard Worker /> 6863*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 6864*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 6865*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 6866*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 6867*61046927SAndroid Build Coastguard Worker data_type="uint64" 6868*61046927SAndroid Build Coastguard Worker units="threads" 6869*61046927SAndroid Build Coastguard Worker semantic_type="event" 6870*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 6871*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 6872*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6873*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 6874*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6875*61046927SAndroid Build Coastguard Worker /> 6876*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 6877*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 6878*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 6879*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 6880*61046927SAndroid Build Coastguard Worker data_type="float" 6881*61046927SAndroid Build Coastguard Worker max_equation="100" 6882*61046927SAndroid Build Coastguard Worker units="percent" 6883*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6884*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6885*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 6886*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 6887*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6888*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6889*61046927SAndroid Build Coastguard Worker /> 6890*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 6891*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 6892*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 6893*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 6894*61046927SAndroid Build Coastguard Worker data_type="float" 6895*61046927SAndroid Build Coastguard Worker max_equation="100" 6896*61046927SAndroid Build Coastguard Worker units="percent" 6897*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6898*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6899*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 6900*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 6901*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6902*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6903*61046927SAndroid Build Coastguard Worker /> 6904*61046927SAndroid Build Coastguard Worker <counter name="EU Both FPU Pipes Active" 6905*61046927SAndroid Build Coastguard Worker symbol_name="EuFpuBothActive" 6906*61046927SAndroid Build Coastguard Worker underscore_name="eu_fpu_both_active" 6907*61046927SAndroid Build Coastguard Worker description="The percentage of time in which both EU FPU pipelines were actively processing." 6908*61046927SAndroid Build Coastguard Worker data_type="float" 6909*61046927SAndroid Build Coastguard Worker max_equation="100" 6910*61046927SAndroid Build Coastguard Worker units="percent" 6911*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6912*61046927SAndroid Build Coastguard Worker equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6913*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 6914*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6915*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6916*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6917*61046927SAndroid Build Coastguard Worker /> 6918*61046927SAndroid Build Coastguard Worker <counter name="VS FPU0 Pipe Active" 6919*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu0Active" 6920*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu0_active" 6921*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." 6922*61046927SAndroid Build Coastguard Worker data_type="float" 6923*61046927SAndroid Build Coastguard Worker max_equation="100" 6924*61046927SAndroid Build Coastguard Worker units="percent" 6925*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6926*61046927SAndroid Build Coastguard Worker equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6927*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 6928*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6929*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6930*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6931*61046927SAndroid Build Coastguard Worker /> 6932*61046927SAndroid Build Coastguard Worker <counter name="VS FPU1 Pipe Active" 6933*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu1Active" 6934*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu1_active" 6935*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." 6936*61046927SAndroid Build Coastguard Worker data_type="float" 6937*61046927SAndroid Build Coastguard Worker max_equation="100" 6938*61046927SAndroid Build Coastguard Worker units="percent" 6939*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6940*61046927SAndroid Build Coastguard Worker equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6941*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 6942*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6943*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6944*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6945*61046927SAndroid Build Coastguard Worker /> 6946*61046927SAndroid Build Coastguard Worker <counter name="VS Send Pipe Active" 6947*61046927SAndroid Build Coastguard Worker symbol_name="VsSendActive" 6948*61046927SAndroid Build Coastguard Worker underscore_name="vs_send_active" 6949*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." 6950*61046927SAndroid Build Coastguard Worker data_type="float" 6951*61046927SAndroid Build Coastguard Worker max_equation="100" 6952*61046927SAndroid Build Coastguard Worker units="percent" 6953*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6954*61046927SAndroid Build Coastguard Worker equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6955*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 6956*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6957*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6958*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6959*61046927SAndroid Build Coastguard Worker /> 6960*61046927SAndroid Build Coastguard Worker <counter name="PS FPU0 Pipe Active" 6961*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu0Active" 6962*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu0_active" 6963*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." 6964*61046927SAndroid Build Coastguard Worker data_type="float" 6965*61046927SAndroid Build Coastguard Worker max_equation="100" 6966*61046927SAndroid Build Coastguard Worker units="percent" 6967*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6968*61046927SAndroid Build Coastguard Worker equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6969*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 6970*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6971*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6972*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6973*61046927SAndroid Build Coastguard Worker /> 6974*61046927SAndroid Build Coastguard Worker <counter name="PS FPU1 Pipe Active" 6975*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu1Active" 6976*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu1_active" 6977*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." 6978*61046927SAndroid Build Coastguard Worker data_type="float" 6979*61046927SAndroid Build Coastguard Worker max_equation="100" 6980*61046927SAndroid Build Coastguard Worker units="percent" 6981*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6982*61046927SAndroid Build Coastguard Worker equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6983*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 6984*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6985*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6986*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6987*61046927SAndroid Build Coastguard Worker /> 6988*61046927SAndroid Build Coastguard Worker <counter name="PS Send Pipeline Active" 6989*61046927SAndroid Build Coastguard Worker symbol_name="PsSendActive" 6990*61046927SAndroid Build Coastguard Worker underscore_name="ps_send_active" 6991*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." 6992*61046927SAndroid Build Coastguard Worker data_type="float" 6993*61046927SAndroid Build Coastguard Worker max_equation="100" 6994*61046927SAndroid Build Coastguard Worker units="percent" 6995*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6996*61046927SAndroid Build Coastguard Worker equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6997*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 6998*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6999*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7000*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7001*61046927SAndroid Build Coastguard Worker /> 7002*61046927SAndroid Build Coastguard Worker <counter name="FS Both FPU Active" 7003*61046927SAndroid Build Coastguard Worker symbol_name="PsEuBothFpuActive" 7004*61046927SAndroid Build Coastguard Worker underscore_name="ps_eu_both_fpu_active" 7005*61046927SAndroid Build Coastguard Worker description="The percentage of time in which fragment shaders were processed actively on the both FPUs." 7006*61046927SAndroid Build Coastguard Worker data_type="float" 7007*61046927SAndroid Build Coastguard Worker max_equation="100" 7008*61046927SAndroid Build Coastguard Worker units="percent" 7009*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7010*61046927SAndroid Build Coastguard Worker equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7011*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 7012*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 7013*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7014*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7015*61046927SAndroid Build Coastguard Worker /> 7016*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 7017*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 7018*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 7019*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 7020*61046927SAndroid Build Coastguard Worker data_type="uint64" 7021*61046927SAndroid Build Coastguard Worker units="pixels" 7022*61046927SAndroid Build Coastguard Worker semantic_type="event" 7023*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 7024*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 7025*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7026*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7027*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7028*61046927SAndroid Build Coastguard Worker /> 7029*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 7030*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 7031*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 7032*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 7033*61046927SAndroid Build Coastguard Worker data_type="uint64" 7034*61046927SAndroid Build Coastguard Worker units="pixels" 7035*61046927SAndroid Build Coastguard Worker semantic_type="event" 7036*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 7037*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 7038*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7039*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7040*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7041*61046927SAndroid Build Coastguard Worker /> 7042*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 7043*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 7044*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 7045*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 7046*61046927SAndroid Build Coastguard Worker data_type="uint64" 7047*61046927SAndroid Build Coastguard Worker units="pixels" 7048*61046927SAndroid Build Coastguard Worker semantic_type="event" 7049*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 7050*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 7051*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7052*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7053*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7054*61046927SAndroid Build Coastguard Worker /> 7055*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 7056*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 7057*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 7058*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 7059*61046927SAndroid Build Coastguard Worker data_type="uint64" 7060*61046927SAndroid Build Coastguard Worker units="pixels" 7061*61046927SAndroid Build Coastguard Worker semantic_type="event" 7062*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 7063*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 7064*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 7065*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7066*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7067*61046927SAndroid Build Coastguard Worker /> 7068*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 7069*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 7070*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 7071*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 7072*61046927SAndroid Build Coastguard Worker data_type="uint64" 7073*61046927SAndroid Build Coastguard Worker units="pixels" 7074*61046927SAndroid Build Coastguard Worker semantic_type="event" 7075*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 7076*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 7077*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7078*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7079*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7080*61046927SAndroid Build Coastguard Worker /> 7081*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 7082*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 7083*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 7084*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 7085*61046927SAndroid Build Coastguard Worker data_type="uint64" 7086*61046927SAndroid Build Coastguard Worker units="pixels" 7087*61046927SAndroid Build Coastguard Worker semantic_type="event" 7088*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 7089*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 7090*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7091*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7092*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7093*61046927SAndroid Build Coastguard Worker /> 7094*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 7095*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 7096*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 7097*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 7098*61046927SAndroid Build Coastguard Worker data_type="uint64" 7099*61046927SAndroid Build Coastguard Worker units="pixels" 7100*61046927SAndroid Build Coastguard Worker semantic_type="event" 7101*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 7102*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 7103*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7104*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7105*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7106*61046927SAndroid Build Coastguard Worker /> 7107*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 7108*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 7109*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 7110*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 7111*61046927SAndroid Build Coastguard Worker data_type="uint64" 7112*61046927SAndroid Build Coastguard Worker units="texels" 7113*61046927SAndroid Build Coastguard Worker semantic_type="event" 7114*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 7115*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 7116*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7117*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7118*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7119*61046927SAndroid Build Coastguard Worker /> 7120*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 7121*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 7122*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 7123*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 7124*61046927SAndroid Build Coastguard Worker data_type="uint64" 7125*61046927SAndroid Build Coastguard Worker units="texels" 7126*61046927SAndroid Build Coastguard Worker semantic_type="event" 7127*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 7128*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 7129*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 7130*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7131*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7132*61046927SAndroid Build Coastguard Worker /> 7133*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 7134*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 7135*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 7136*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 7137*61046927SAndroid Build Coastguard Worker data_type="uint64" 7138*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 7139*61046927SAndroid Build Coastguard Worker units="bytes" 7140*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 7141*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 7142*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 7143*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7144*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 7145*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7146*61046927SAndroid Build Coastguard Worker /> 7147*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 7148*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 7149*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 7150*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 7151*61046927SAndroid Build Coastguard Worker data_type="uint64" 7152*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 7153*61046927SAndroid Build Coastguard Worker units="bytes" 7154*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 7155*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 7156*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 7157*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7158*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 7159*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7160*61046927SAndroid Build Coastguard Worker /> 7161*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 7162*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 7163*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 7164*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 7165*61046927SAndroid Build Coastguard Worker data_type="uint64" 7166*61046927SAndroid Build Coastguard Worker units="messages" 7167*61046927SAndroid Build Coastguard Worker semantic_type="event" 7168*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 7169*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 7170*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7171*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7172*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7173*61046927SAndroid Build Coastguard Worker /> 7174*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 7175*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 7176*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 7177*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 7178*61046927SAndroid Build Coastguard Worker data_type="uint64" 7179*61046927SAndroid Build Coastguard Worker units="messages" 7180*61046927SAndroid Build Coastguard Worker semantic_type="event" 7181*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 7182*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 7183*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7184*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 7185*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7186*61046927SAndroid Build Coastguard Worker /> 7187*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 7188*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 7189*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 7190*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 7191*61046927SAndroid Build Coastguard Worker data_type="uint64" 7192*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 7193*61046927SAndroid Build Coastguard Worker units="bytes" 7194*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 7195*61046927SAndroid Build Coastguard Worker equation="A 30 READ A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL" 7196*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 7197*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 7198*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 7199*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7200*61046927SAndroid Build Coastguard Worker /> 7201*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 7202*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 7203*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 7204*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 7205*61046927SAndroid Build Coastguard Worker data_type="uint64" 7206*61046927SAndroid Build Coastguard Worker units="messages" 7207*61046927SAndroid Build Coastguard Worker semantic_type="event" 7208*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 7209*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 7210*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7211*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7212*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7213*61046927SAndroid Build Coastguard Worker /> 7214*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank2 Stalled" 7215*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank2Stalled" 7216*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank2_stalled" 7217*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank2 is stalled" 7218*61046927SAndroid Build Coastguard Worker data_type="float" 7219*61046927SAndroid Build Coastguard Worker max_equation="100" 7220*61046927SAndroid Build Coastguard Worker units="percent" 7221*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7222*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 7223*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x1 AND" 7224*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 7225*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7226*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7227*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 7228*61046927SAndroid Build Coastguard Worker /> 7229*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank2 Active" 7230*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank2Active" 7231*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank2_active" 7232*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank2 is active" 7233*61046927SAndroid Build Coastguard Worker data_type="float" 7234*61046927SAndroid Build Coastguard Worker max_equation="100" 7235*61046927SAndroid Build Coastguard Worker units="percent" 7236*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7237*61046927SAndroid Build Coastguard Worker equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" 7238*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x1 AND" 7239*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 7240*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7241*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7242*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 7243*61046927SAndroid Build Coastguard Worker /> 7244*61046927SAndroid Build Coastguard Worker <counter name="SQ is full" 7245*61046927SAndroid Build Coastguard Worker symbol_name="GTRequestQueueFull" 7246*61046927SAndroid Build Coastguard Worker underscore_name="gt_request_queue_full" 7247*61046927SAndroid Build Coastguard Worker description="The percentage of time when SQ is filled above a threshold (usually 48 entries)" 7248*61046927SAndroid Build Coastguard Worker data_type="float" 7249*61046927SAndroid Build Coastguard Worker max_equation="100" 7250*61046927SAndroid Build Coastguard Worker units="percent" 7251*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7252*61046927SAndroid Build Coastguard Worker equation="PERFCNT 0 READ 100 UMUL $GpuCoreClocks FDIV" 7253*61046927SAndroid Build Coastguard Worker availability="true $QueryMode &&" 7254*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 7255*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7256*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL" 7257*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7258*61046927SAndroid Build Coastguard Worker /> 7259*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 7260*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x000000A0" /> 7261*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x126C02E0" /> 7262*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x146C0001" /> 7263*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A623400" /> 7264*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x044E8000" /> 7265*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x064E8000" /> 7266*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x084E8000" /> 7267*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4E8000" /> 7268*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x064F4000" /> 7269*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x026C3324" /> 7270*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x046C3422" /> 7271*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x106C0000" /> 7272*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A6C0000" /> 7273*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x021BC000" /> 7274*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x041BC000" /> 7275*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x141C8000" /> 7276*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x161C8000" /> 7277*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x181C8000" /> 7278*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A1C0800" /> 7279*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x065B4000" /> 7280*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A5C1000" /> 7281*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06614000" /> 7282*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C620044" /> 7283*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10620000" /> 7284*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06620000" /> 7285*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x084C8000" /> 7286*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4C002A" /> 7287*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x020DA000" /> 7288*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040DA000" /> 7289*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060D2000" /> 7290*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0F4000" /> 7291*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0F0055" /> 7292*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x042C8000" /> 7293*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x062C8000" /> 7294*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x082C8000" /> 7295*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A2C8000" /> 7296*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C2CC000" /> 7297*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1190F800" /> 7298*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 7299*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51900000" /> 7300*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900000" /> 7301*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 7302*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900000" /> 7303*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 7304*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 7305*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x000091BC" value="0xE0500000" /> 7306*61046927SAndroid Build Coastguard Worker </register_config> 7307*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 7308*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 7309*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002744" value="0x00800000" /> 7310*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 7311*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0xF0800000" /> 7312*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 7313*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0x00800000" /> 7314*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002770" value="0x00100070" /> 7315*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002774" value="0x0000FFF1" /> 7316*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002778" value="0x00028002" /> 7317*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000277C" value="0x000087FF" /> 7318*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002780" value="0x00020002" /> 7319*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002784" value="0x00008FFF" /> 7320*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002788" value="0x00008002" /> 7321*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000278C" value="0x0000A7FF" /> 7322*61046927SAndroid Build Coastguard Worker </register_config> 7323*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 7324*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 7325*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00010003" /> 7326*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00012011" /> 7327*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00015014" /> 7328*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00051050" /> 7329*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00053052" /> 7330*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00055054" /> 7331*61046927SAndroid Build Coastguard Worker </register_config> 7332*61046927SAndroid Build Coastguard Worker </set> 7333*61046927SAndroid Build Coastguard Worker 7334*61046927SAndroid Build Coastguard Worker <set name="Metric set L3_3" 7335*61046927SAndroid Build Coastguard Worker chipset="SKLGT2" 7336*61046927SAndroid Build Coastguard Worker symbol_name="L3_3" 7337*61046927SAndroid Build Coastguard Worker underscore_name="l3_3" 7338*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 7339*61046927SAndroid Build Coastguard Worker hw_config_guid="1cbf1e9f-c2de-4cc2-8d1c-2c33c25a2332" 7340*61046927SAndroid Build Coastguard Worker > 7341*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 7342*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 7343*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 7344*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 7345*61046927SAndroid Build Coastguard Worker data_type="uint64" 7346*61046927SAndroid Build Coastguard Worker units="ns" 7347*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7348*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 7349*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7350*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7351*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7352*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7353*61046927SAndroid Build Coastguard Worker /> 7354*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 7355*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 7356*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 7357*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 7358*61046927SAndroid Build Coastguard Worker data_type="uint64" 7359*61046927SAndroid Build Coastguard Worker units="cycles" 7360*61046927SAndroid Build Coastguard Worker semantic_type="event" 7361*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 7362*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7363*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 7364*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7365*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7366*61046927SAndroid Build Coastguard Worker /> 7367*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 7368*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 7369*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 7370*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 7371*61046927SAndroid Build Coastguard Worker data_type="uint64" 7372*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 7373*61046927SAndroid Build Coastguard Worker units="hz" 7374*61046927SAndroid Build Coastguard Worker semantic_type="event" 7375*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 7376*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7377*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7378*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7379*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7380*61046927SAndroid Build Coastguard Worker /> 7381*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 7382*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 7383*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 7384*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 7385*61046927SAndroid Build Coastguard Worker data_type="float" 7386*61046927SAndroid Build Coastguard Worker max_equation="100" 7387*61046927SAndroid Build Coastguard Worker units="percent" 7388*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7389*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 7390*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7391*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 7392*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7393*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7394*61046927SAndroid Build Coastguard Worker /> 7395*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 7396*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 7397*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 7398*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 7399*61046927SAndroid Build Coastguard Worker data_type="uint64" 7400*61046927SAndroid Build Coastguard Worker units="threads" 7401*61046927SAndroid Build Coastguard Worker semantic_type="event" 7402*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 7403*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 7404*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7405*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7406*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7407*61046927SAndroid Build Coastguard Worker /> 7408*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 7409*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 7410*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 7411*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 7412*61046927SAndroid Build Coastguard Worker data_type="uint64" 7413*61046927SAndroid Build Coastguard Worker units="threads" 7414*61046927SAndroid Build Coastguard Worker semantic_type="event" 7415*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 7416*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 7417*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7418*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 7419*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7420*61046927SAndroid Build Coastguard Worker /> 7421*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 7422*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 7423*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 7424*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 7425*61046927SAndroid Build Coastguard Worker data_type="uint64" 7426*61046927SAndroid Build Coastguard Worker units="threads" 7427*61046927SAndroid Build Coastguard Worker semantic_type="event" 7428*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 7429*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 7430*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7431*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 7432*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7433*61046927SAndroid Build Coastguard Worker /> 7434*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 7435*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 7436*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 7437*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 7438*61046927SAndroid Build Coastguard Worker data_type="uint64" 7439*61046927SAndroid Build Coastguard Worker units="threads" 7440*61046927SAndroid Build Coastguard Worker semantic_type="event" 7441*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 7442*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 7443*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7444*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 7445*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7446*61046927SAndroid Build Coastguard Worker /> 7447*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 7448*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 7449*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 7450*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 7451*61046927SAndroid Build Coastguard Worker data_type="uint64" 7452*61046927SAndroid Build Coastguard Worker units="threads" 7453*61046927SAndroid Build Coastguard Worker semantic_type="event" 7454*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 7455*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 7456*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7457*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7458*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7459*61046927SAndroid Build Coastguard Worker /> 7460*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 7461*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 7462*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 7463*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 7464*61046927SAndroid Build Coastguard Worker data_type="uint64" 7465*61046927SAndroid Build Coastguard Worker units="threads" 7466*61046927SAndroid Build Coastguard Worker semantic_type="event" 7467*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 7468*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 7469*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7470*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 7471*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7472*61046927SAndroid Build Coastguard Worker /> 7473*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 7474*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 7475*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 7476*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 7477*61046927SAndroid Build Coastguard Worker data_type="float" 7478*61046927SAndroid Build Coastguard Worker max_equation="100" 7479*61046927SAndroid Build Coastguard Worker units="percent" 7480*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7481*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7482*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 7483*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 7484*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7485*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7486*61046927SAndroid Build Coastguard Worker /> 7487*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 7488*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 7489*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 7490*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 7491*61046927SAndroid Build Coastguard Worker data_type="float" 7492*61046927SAndroid Build Coastguard Worker max_equation="100" 7493*61046927SAndroid Build Coastguard Worker units="percent" 7494*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7495*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7496*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 7497*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 7498*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7499*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7500*61046927SAndroid Build Coastguard Worker /> 7501*61046927SAndroid Build Coastguard Worker <counter name="EU Both FPU Pipes Active" 7502*61046927SAndroid Build Coastguard Worker symbol_name="EuFpuBothActive" 7503*61046927SAndroid Build Coastguard Worker underscore_name="eu_fpu_both_active" 7504*61046927SAndroid Build Coastguard Worker description="The percentage of time in which both EU FPU pipelines were actively processing." 7505*61046927SAndroid Build Coastguard Worker data_type="float" 7506*61046927SAndroid Build Coastguard Worker max_equation="100" 7507*61046927SAndroid Build Coastguard Worker units="percent" 7508*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7509*61046927SAndroid Build Coastguard Worker equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7510*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 7511*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7512*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7513*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7514*61046927SAndroid Build Coastguard Worker /> 7515*61046927SAndroid Build Coastguard Worker <counter name="VS FPU0 Pipe Active" 7516*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu0Active" 7517*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu0_active" 7518*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." 7519*61046927SAndroid Build Coastguard Worker data_type="float" 7520*61046927SAndroid Build Coastguard Worker max_equation="100" 7521*61046927SAndroid Build Coastguard Worker units="percent" 7522*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7523*61046927SAndroid Build Coastguard Worker equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7524*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 7525*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7526*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7527*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7528*61046927SAndroid Build Coastguard Worker /> 7529*61046927SAndroid Build Coastguard Worker <counter name="VS FPU1 Pipe Active" 7530*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu1Active" 7531*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu1_active" 7532*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." 7533*61046927SAndroid Build Coastguard Worker data_type="float" 7534*61046927SAndroid Build Coastguard Worker max_equation="100" 7535*61046927SAndroid Build Coastguard Worker units="percent" 7536*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7537*61046927SAndroid Build Coastguard Worker equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7538*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 7539*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7540*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7541*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7542*61046927SAndroid Build Coastguard Worker /> 7543*61046927SAndroid Build Coastguard Worker <counter name="VS Send Pipe Active" 7544*61046927SAndroid Build Coastguard Worker symbol_name="VsSendActive" 7545*61046927SAndroid Build Coastguard Worker underscore_name="vs_send_active" 7546*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." 7547*61046927SAndroid Build Coastguard Worker data_type="float" 7548*61046927SAndroid Build Coastguard Worker max_equation="100" 7549*61046927SAndroid Build Coastguard Worker units="percent" 7550*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7551*61046927SAndroid Build Coastguard Worker equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7552*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 7553*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7554*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7555*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7556*61046927SAndroid Build Coastguard Worker /> 7557*61046927SAndroid Build Coastguard Worker <counter name="PS FPU0 Pipe Active" 7558*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu0Active" 7559*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu0_active" 7560*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." 7561*61046927SAndroid Build Coastguard Worker data_type="float" 7562*61046927SAndroid Build Coastguard Worker max_equation="100" 7563*61046927SAndroid Build Coastguard Worker units="percent" 7564*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7565*61046927SAndroid Build Coastguard Worker equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7566*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 7567*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7568*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7569*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7570*61046927SAndroid Build Coastguard Worker /> 7571*61046927SAndroid Build Coastguard Worker <counter name="PS FPU1 Pipe Active" 7572*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu1Active" 7573*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu1_active" 7574*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." 7575*61046927SAndroid Build Coastguard Worker data_type="float" 7576*61046927SAndroid Build Coastguard Worker max_equation="100" 7577*61046927SAndroid Build Coastguard Worker units="percent" 7578*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7579*61046927SAndroid Build Coastguard Worker equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7580*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 7581*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7582*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7583*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7584*61046927SAndroid Build Coastguard Worker /> 7585*61046927SAndroid Build Coastguard Worker <counter name="PS Send Pipeline Active" 7586*61046927SAndroid Build Coastguard Worker symbol_name="PsSendActive" 7587*61046927SAndroid Build Coastguard Worker underscore_name="ps_send_active" 7588*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." 7589*61046927SAndroid Build Coastguard Worker data_type="float" 7590*61046927SAndroid Build Coastguard Worker max_equation="100" 7591*61046927SAndroid Build Coastguard Worker units="percent" 7592*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7593*61046927SAndroid Build Coastguard Worker equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7594*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 7595*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7596*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7597*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7598*61046927SAndroid Build Coastguard Worker /> 7599*61046927SAndroid Build Coastguard Worker <counter name="FS Both FPU Active" 7600*61046927SAndroid Build Coastguard Worker symbol_name="PsEuBothFpuActive" 7601*61046927SAndroid Build Coastguard Worker underscore_name="ps_eu_both_fpu_active" 7602*61046927SAndroid Build Coastguard Worker description="The percentage of time in which fragment shaders were processed actively on the both FPUs." 7603*61046927SAndroid Build Coastguard Worker data_type="float" 7604*61046927SAndroid Build Coastguard Worker max_equation="100" 7605*61046927SAndroid Build Coastguard Worker units="percent" 7606*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7607*61046927SAndroid Build Coastguard Worker equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7608*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 7609*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 7610*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7611*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7612*61046927SAndroid Build Coastguard Worker /> 7613*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 7614*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 7615*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 7616*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 7617*61046927SAndroid Build Coastguard Worker data_type="uint64" 7618*61046927SAndroid Build Coastguard Worker units="pixels" 7619*61046927SAndroid Build Coastguard Worker semantic_type="event" 7620*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 7621*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 7622*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7623*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7624*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7625*61046927SAndroid Build Coastguard Worker /> 7626*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 7627*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 7628*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 7629*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 7630*61046927SAndroid Build Coastguard Worker data_type="uint64" 7631*61046927SAndroid Build Coastguard Worker units="pixels" 7632*61046927SAndroid Build Coastguard Worker semantic_type="event" 7633*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 7634*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 7635*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7636*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7637*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7638*61046927SAndroid Build Coastguard Worker /> 7639*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 7640*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 7641*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 7642*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 7643*61046927SAndroid Build Coastguard Worker data_type="uint64" 7644*61046927SAndroid Build Coastguard Worker units="pixels" 7645*61046927SAndroid Build Coastguard Worker semantic_type="event" 7646*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 7647*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 7648*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7649*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7650*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7651*61046927SAndroid Build Coastguard Worker /> 7652*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 7653*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 7654*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 7655*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 7656*61046927SAndroid Build Coastguard Worker data_type="uint64" 7657*61046927SAndroid Build Coastguard Worker units="pixels" 7658*61046927SAndroid Build Coastguard Worker semantic_type="event" 7659*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 7660*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 7661*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 7662*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7663*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7664*61046927SAndroid Build Coastguard Worker /> 7665*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 7666*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 7667*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 7668*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 7669*61046927SAndroid Build Coastguard Worker data_type="uint64" 7670*61046927SAndroid Build Coastguard Worker units="pixels" 7671*61046927SAndroid Build Coastguard Worker semantic_type="event" 7672*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 7673*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 7674*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7675*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7676*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7677*61046927SAndroid Build Coastguard Worker /> 7678*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 7679*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 7680*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 7681*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 7682*61046927SAndroid Build Coastguard Worker data_type="uint64" 7683*61046927SAndroid Build Coastguard Worker units="pixels" 7684*61046927SAndroid Build Coastguard Worker semantic_type="event" 7685*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 7686*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 7687*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7688*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7689*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7690*61046927SAndroid Build Coastguard Worker /> 7691*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 7692*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 7693*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 7694*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 7695*61046927SAndroid Build Coastguard Worker data_type="uint64" 7696*61046927SAndroid Build Coastguard Worker units="pixels" 7697*61046927SAndroid Build Coastguard Worker semantic_type="event" 7698*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 7699*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 7700*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7701*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7702*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7703*61046927SAndroid Build Coastguard Worker /> 7704*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 7705*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 7706*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 7707*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 7708*61046927SAndroid Build Coastguard Worker data_type="uint64" 7709*61046927SAndroid Build Coastguard Worker units="texels" 7710*61046927SAndroid Build Coastguard Worker semantic_type="event" 7711*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 7712*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 7713*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7714*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7715*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7716*61046927SAndroid Build Coastguard Worker /> 7717*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 7718*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 7719*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 7720*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 7721*61046927SAndroid Build Coastguard Worker data_type="uint64" 7722*61046927SAndroid Build Coastguard Worker units="texels" 7723*61046927SAndroid Build Coastguard Worker semantic_type="event" 7724*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 7725*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 7726*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 7727*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7728*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7729*61046927SAndroid Build Coastguard Worker /> 7730*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 7731*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 7732*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 7733*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 7734*61046927SAndroid Build Coastguard Worker data_type="uint64" 7735*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 7736*61046927SAndroid Build Coastguard Worker units="bytes" 7737*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 7738*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 7739*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 7740*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7741*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 7742*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7743*61046927SAndroid Build Coastguard Worker /> 7744*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 7745*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 7746*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 7747*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 7748*61046927SAndroid Build Coastguard Worker data_type="uint64" 7749*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 7750*61046927SAndroid Build Coastguard Worker units="bytes" 7751*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 7752*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 7753*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 7754*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7755*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 7756*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7757*61046927SAndroid Build Coastguard Worker /> 7758*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 7759*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 7760*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 7761*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 7762*61046927SAndroid Build Coastguard Worker data_type="uint64" 7763*61046927SAndroid Build Coastguard Worker units="messages" 7764*61046927SAndroid Build Coastguard Worker semantic_type="event" 7765*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 7766*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 7767*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7768*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7769*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7770*61046927SAndroid Build Coastguard Worker /> 7771*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 7772*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 7773*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 7774*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 7775*61046927SAndroid Build Coastguard Worker data_type="uint64" 7776*61046927SAndroid Build Coastguard Worker units="messages" 7777*61046927SAndroid Build Coastguard Worker semantic_type="event" 7778*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 7779*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 7780*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7781*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 7782*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7783*61046927SAndroid Build Coastguard Worker /> 7784*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 7785*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 7786*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 7787*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 7788*61046927SAndroid Build Coastguard Worker data_type="uint64" 7789*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 7790*61046927SAndroid Build Coastguard Worker units="bytes" 7791*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 7792*61046927SAndroid Build Coastguard Worker equation="A 30 READ A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL" 7793*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 7794*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 7795*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 7796*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7797*61046927SAndroid Build Coastguard Worker /> 7798*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 7799*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 7800*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 7801*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 7802*61046927SAndroid Build Coastguard Worker data_type="uint64" 7803*61046927SAndroid Build Coastguard Worker units="messages" 7804*61046927SAndroid Build Coastguard Worker semantic_type="event" 7805*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 7806*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 7807*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7808*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7809*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7810*61046927SAndroid Build Coastguard Worker /> 7811*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank3 Stalled" 7812*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank3Stalled" 7813*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank3_stalled" 7814*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank3 is stalled" 7815*61046927SAndroid Build Coastguard Worker data_type="float" 7816*61046927SAndroid Build Coastguard Worker max_equation="100" 7817*61046927SAndroid Build Coastguard Worker units="percent" 7818*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7819*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 7820*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x1 AND" 7821*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 7822*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7823*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7824*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 7825*61046927SAndroid Build Coastguard Worker /> 7826*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank3 Active" 7827*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank3Active" 7828*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank3_active" 7829*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank3 is active" 7830*61046927SAndroid Build Coastguard Worker data_type="float" 7831*61046927SAndroid Build Coastguard Worker max_equation="100" 7832*61046927SAndroid Build Coastguard Worker units="percent" 7833*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7834*61046927SAndroid Build Coastguard Worker equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" 7835*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x1 AND" 7836*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 7837*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7838*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7839*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 7840*61046927SAndroid Build Coastguard Worker /> 7841*61046927SAndroid Build Coastguard Worker <counter name="SQ is full" 7842*61046927SAndroid Build Coastguard Worker symbol_name="GTRequestQueueFull" 7843*61046927SAndroid Build Coastguard Worker underscore_name="gt_request_queue_full" 7844*61046927SAndroid Build Coastguard Worker description="The percentage of time when SQ is filled above a threshold (usually 48 entries)" 7845*61046927SAndroid Build Coastguard Worker data_type="float" 7846*61046927SAndroid Build Coastguard Worker max_equation="100" 7847*61046927SAndroid Build Coastguard Worker units="percent" 7848*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7849*61046927SAndroid Build Coastguard Worker equation="PERFCNT 0 READ 100 UMUL $GpuCoreClocks FDIV" 7850*61046927SAndroid Build Coastguard Worker availability="true $QueryMode &&" 7851*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 7852*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7853*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL" 7854*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7855*61046927SAndroid Build Coastguard Worker /> 7856*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 7857*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x000000A0" /> 7858*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x126C4E80" /> 7859*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x146C0000" /> 7860*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A633400" /> 7861*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x044E8000" /> 7862*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x064E8000" /> 7863*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x084E8000" /> 7864*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4E8000" /> 7865*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C4E8000" /> 7866*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x026C3321" /> 7867*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x046C342F" /> 7868*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x106C0000" /> 7869*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A6C2000" /> 7870*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x021BC000" /> 7871*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x041BC000" /> 7872*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x061B4000" /> 7873*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x141C8000" /> 7874*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x161C8000" /> 7875*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x181C8000" /> 7876*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A1C1800" /> 7877*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06604000" /> 7878*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C630044" /> 7879*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10630000" /> 7880*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06630000" /> 7881*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x084C8000" /> 7882*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4C00AA" /> 7883*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x020DA000" /> 7884*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040DA000" /> 7885*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060D2000" /> 7886*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0F4000" /> 7887*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0F0055" /> 7888*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x042C8000" /> 7889*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x062C8000" /> 7890*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x082C8000" /> 7891*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A2C8000" /> 7892*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C2C8000" /> 7893*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1190F800" /> 7894*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 7895*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51900000" /> 7896*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900842" /> 7897*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 7898*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900002" /> 7899*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 7900*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 7901*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x000091BC" value="0xE0500000" /> 7902*61046927SAndroid Build Coastguard Worker </register_config> 7903*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 7904*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 7905*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002744" value="0x00800000" /> 7906*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 7907*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0xF0800000" /> 7908*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 7909*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0x00800000" /> 7910*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002770" value="0x00100070" /> 7911*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002774" value="0x0000FFF1" /> 7912*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002778" value="0x00028002" /> 7913*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000277C" value="0x000087FF" /> 7914*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002780" value="0x00020002" /> 7915*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002784" value="0x00008FFF" /> 7916*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002788" value="0x00008002" /> 7917*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000278C" value="0x0000A7FF" /> 7918*61046927SAndroid Build Coastguard Worker </register_config> 7919*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 7920*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 7921*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00010003" /> 7922*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00012011" /> 7923*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00015014" /> 7924*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00051050" /> 7925*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00053052" /> 7926*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00055054" /> 7927*61046927SAndroid Build Coastguard Worker </register_config> 7928*61046927SAndroid Build Coastguard Worker </set> 7929*61046927SAndroid Build Coastguard Worker 7930*61046927SAndroid Build Coastguard Worker <set name="Metric set RasterizerAndPixelBackend" 7931*61046927SAndroid Build Coastguard Worker chipset="SKLGT2" 7932*61046927SAndroid Build Coastguard Worker symbol_name="RasterizerAndPixelBackend" 7933*61046927SAndroid Build Coastguard Worker underscore_name="rasterizer_and_pixel_backend" 7934*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 7935*61046927SAndroid Build Coastguard Worker hw_config_guid="b4e54cc8-a3a0-4ccd-9990-65d3184e5a38" 7936*61046927SAndroid Build Coastguard Worker > 7937*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 7938*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 7939*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 7940*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 7941*61046927SAndroid Build Coastguard Worker data_type="uint64" 7942*61046927SAndroid Build Coastguard Worker units="ns" 7943*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7944*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 7945*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7946*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7947*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7948*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7949*61046927SAndroid Build Coastguard Worker /> 7950*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 7951*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 7952*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 7953*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 7954*61046927SAndroid Build Coastguard Worker data_type="uint64" 7955*61046927SAndroid Build Coastguard Worker units="cycles" 7956*61046927SAndroid Build Coastguard Worker semantic_type="event" 7957*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 7958*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7959*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 7960*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7961*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7962*61046927SAndroid Build Coastguard Worker /> 7963*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 7964*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 7965*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 7966*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 7967*61046927SAndroid Build Coastguard Worker data_type="uint64" 7968*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 7969*61046927SAndroid Build Coastguard Worker units="hz" 7970*61046927SAndroid Build Coastguard Worker semantic_type="event" 7971*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 7972*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7973*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7974*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7975*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7976*61046927SAndroid Build Coastguard Worker /> 7977*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 7978*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 7979*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 7980*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 7981*61046927SAndroid Build Coastguard Worker data_type="float" 7982*61046927SAndroid Build Coastguard Worker max_equation="100" 7983*61046927SAndroid Build Coastguard Worker units="percent" 7984*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7985*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 7986*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7987*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 7988*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7989*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7990*61046927SAndroid Build Coastguard Worker /> 7991*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 7992*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 7993*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 7994*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 7995*61046927SAndroid Build Coastguard Worker data_type="uint64" 7996*61046927SAndroid Build Coastguard Worker units="threads" 7997*61046927SAndroid Build Coastguard Worker semantic_type="event" 7998*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 7999*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 8000*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8001*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8002*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8003*61046927SAndroid Build Coastguard Worker /> 8004*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 8005*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 8006*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 8007*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 8008*61046927SAndroid Build Coastguard Worker data_type="uint64" 8009*61046927SAndroid Build Coastguard Worker units="threads" 8010*61046927SAndroid Build Coastguard Worker semantic_type="event" 8011*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 8012*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 8013*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8014*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 8015*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8016*61046927SAndroid Build Coastguard Worker /> 8017*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 8018*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 8019*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 8020*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 8021*61046927SAndroid Build Coastguard Worker data_type="uint64" 8022*61046927SAndroid Build Coastguard Worker units="threads" 8023*61046927SAndroid Build Coastguard Worker semantic_type="event" 8024*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 8025*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 8026*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8027*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 8028*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8029*61046927SAndroid Build Coastguard Worker /> 8030*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 8031*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 8032*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 8033*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 8034*61046927SAndroid Build Coastguard Worker data_type="uint64" 8035*61046927SAndroid Build Coastguard Worker units="threads" 8036*61046927SAndroid Build Coastguard Worker semantic_type="event" 8037*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 8038*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 8039*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8040*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 8041*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8042*61046927SAndroid Build Coastguard Worker /> 8043*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 8044*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 8045*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 8046*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 8047*61046927SAndroid Build Coastguard Worker data_type="uint64" 8048*61046927SAndroid Build Coastguard Worker units="threads" 8049*61046927SAndroid Build Coastguard Worker semantic_type="event" 8050*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 8051*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 8052*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8053*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8054*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8055*61046927SAndroid Build Coastguard Worker /> 8056*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 8057*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 8058*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 8059*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 8060*61046927SAndroid Build Coastguard Worker data_type="uint64" 8061*61046927SAndroid Build Coastguard Worker units="threads" 8062*61046927SAndroid Build Coastguard Worker semantic_type="event" 8063*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 8064*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 8065*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8066*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 8067*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8068*61046927SAndroid Build Coastguard Worker /> 8069*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 8070*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 8071*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 8072*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 8073*61046927SAndroid Build Coastguard Worker data_type="float" 8074*61046927SAndroid Build Coastguard Worker max_equation="100" 8075*61046927SAndroid Build Coastguard Worker units="percent" 8076*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8077*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8078*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 8079*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 8080*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8081*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8082*61046927SAndroid Build Coastguard Worker /> 8083*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 8084*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 8085*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 8086*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 8087*61046927SAndroid Build Coastguard Worker data_type="float" 8088*61046927SAndroid Build Coastguard Worker max_equation="100" 8089*61046927SAndroid Build Coastguard Worker units="percent" 8090*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8091*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8092*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 8093*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 8094*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8095*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8096*61046927SAndroid Build Coastguard Worker /> 8097*61046927SAndroid Build Coastguard Worker <counter name="EU Both FPU Pipes Active" 8098*61046927SAndroid Build Coastguard Worker symbol_name="EuFpuBothActive" 8099*61046927SAndroid Build Coastguard Worker underscore_name="eu_fpu_both_active" 8100*61046927SAndroid Build Coastguard Worker description="The percentage of time in which both EU FPU pipelines were actively processing." 8101*61046927SAndroid Build Coastguard Worker data_type="float" 8102*61046927SAndroid Build Coastguard Worker max_equation="100" 8103*61046927SAndroid Build Coastguard Worker units="percent" 8104*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8105*61046927SAndroid Build Coastguard Worker equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8106*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 8107*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8108*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8109*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8110*61046927SAndroid Build Coastguard Worker /> 8111*61046927SAndroid Build Coastguard Worker <counter name="VS FPU0 Pipe Active" 8112*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu0Active" 8113*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu0_active" 8114*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." 8115*61046927SAndroid Build Coastguard Worker data_type="float" 8116*61046927SAndroid Build Coastguard Worker max_equation="100" 8117*61046927SAndroid Build Coastguard Worker units="percent" 8118*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8119*61046927SAndroid Build Coastguard Worker equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8120*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 8121*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8122*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8123*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8124*61046927SAndroid Build Coastguard Worker /> 8125*61046927SAndroid Build Coastguard Worker <counter name="VS FPU1 Pipe Active" 8126*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu1Active" 8127*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu1_active" 8128*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." 8129*61046927SAndroid Build Coastguard Worker data_type="float" 8130*61046927SAndroid Build Coastguard Worker max_equation="100" 8131*61046927SAndroid Build Coastguard Worker units="percent" 8132*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8133*61046927SAndroid Build Coastguard Worker equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8134*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 8135*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8136*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8137*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8138*61046927SAndroid Build Coastguard Worker /> 8139*61046927SAndroid Build Coastguard Worker <counter name="VS Send Pipe Active" 8140*61046927SAndroid Build Coastguard Worker symbol_name="VsSendActive" 8141*61046927SAndroid Build Coastguard Worker underscore_name="vs_send_active" 8142*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." 8143*61046927SAndroid Build Coastguard Worker data_type="float" 8144*61046927SAndroid Build Coastguard Worker max_equation="100" 8145*61046927SAndroid Build Coastguard Worker units="percent" 8146*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8147*61046927SAndroid Build Coastguard Worker equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8148*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 8149*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8150*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8151*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8152*61046927SAndroid Build Coastguard Worker /> 8153*61046927SAndroid Build Coastguard Worker <counter name="PS FPU0 Pipe Active" 8154*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu0Active" 8155*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu0_active" 8156*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." 8157*61046927SAndroid Build Coastguard Worker data_type="float" 8158*61046927SAndroid Build Coastguard Worker max_equation="100" 8159*61046927SAndroid Build Coastguard Worker units="percent" 8160*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8161*61046927SAndroid Build Coastguard Worker equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8162*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 8163*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8164*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8165*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8166*61046927SAndroid Build Coastguard Worker /> 8167*61046927SAndroid Build Coastguard Worker <counter name="PS FPU1 Pipe Active" 8168*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu1Active" 8169*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu1_active" 8170*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." 8171*61046927SAndroid Build Coastguard Worker data_type="float" 8172*61046927SAndroid Build Coastguard Worker max_equation="100" 8173*61046927SAndroid Build Coastguard Worker units="percent" 8174*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8175*61046927SAndroid Build Coastguard Worker equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8176*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 8177*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8178*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8179*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8180*61046927SAndroid Build Coastguard Worker /> 8181*61046927SAndroid Build Coastguard Worker <counter name="PS Send Pipeline Active" 8182*61046927SAndroid Build Coastguard Worker symbol_name="PsSendActive" 8183*61046927SAndroid Build Coastguard Worker underscore_name="ps_send_active" 8184*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." 8185*61046927SAndroid Build Coastguard Worker data_type="float" 8186*61046927SAndroid Build Coastguard Worker max_equation="100" 8187*61046927SAndroid Build Coastguard Worker units="percent" 8188*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8189*61046927SAndroid Build Coastguard Worker equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8190*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 8191*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8192*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8193*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8194*61046927SAndroid Build Coastguard Worker /> 8195*61046927SAndroid Build Coastguard Worker <counter name="FS Both FPU Active" 8196*61046927SAndroid Build Coastguard Worker symbol_name="PsEuBothFpuActive" 8197*61046927SAndroid Build Coastguard Worker underscore_name="ps_eu_both_fpu_active" 8198*61046927SAndroid Build Coastguard Worker description="The percentage of time in which fragment shaders were processed actively on the both FPUs." 8199*61046927SAndroid Build Coastguard Worker data_type="float" 8200*61046927SAndroid Build Coastguard Worker max_equation="100" 8201*61046927SAndroid Build Coastguard Worker units="percent" 8202*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8203*61046927SAndroid Build Coastguard Worker equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8204*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 8205*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 8206*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8207*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8208*61046927SAndroid Build Coastguard Worker /> 8209*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 8210*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 8211*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 8212*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 8213*61046927SAndroid Build Coastguard Worker data_type="uint64" 8214*61046927SAndroid Build Coastguard Worker units="pixels" 8215*61046927SAndroid Build Coastguard Worker semantic_type="event" 8216*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 8217*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 8218*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8219*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8220*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8221*61046927SAndroid Build Coastguard Worker /> 8222*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 8223*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 8224*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 8225*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 8226*61046927SAndroid Build Coastguard Worker data_type="uint64" 8227*61046927SAndroid Build Coastguard Worker units="pixels" 8228*61046927SAndroid Build Coastguard Worker semantic_type="event" 8229*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 8230*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 8231*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8232*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8233*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8234*61046927SAndroid Build Coastguard Worker /> 8235*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 8236*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 8237*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 8238*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 8239*61046927SAndroid Build Coastguard Worker data_type="uint64" 8240*61046927SAndroid Build Coastguard Worker units="pixels" 8241*61046927SAndroid Build Coastguard Worker semantic_type="event" 8242*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 8243*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 8244*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8245*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8246*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8247*61046927SAndroid Build Coastguard Worker /> 8248*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 8249*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 8250*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 8251*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 8252*61046927SAndroid Build Coastguard Worker data_type="uint64" 8253*61046927SAndroid Build Coastguard Worker units="pixels" 8254*61046927SAndroid Build Coastguard Worker semantic_type="event" 8255*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 8256*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 8257*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 8258*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8259*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8260*61046927SAndroid Build Coastguard Worker /> 8261*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 8262*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 8263*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 8264*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 8265*61046927SAndroid Build Coastguard Worker data_type="uint64" 8266*61046927SAndroid Build Coastguard Worker units="pixels" 8267*61046927SAndroid Build Coastguard Worker semantic_type="event" 8268*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 8269*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 8270*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8271*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8272*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8273*61046927SAndroid Build Coastguard Worker /> 8274*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 8275*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 8276*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 8277*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 8278*61046927SAndroid Build Coastguard Worker data_type="uint64" 8279*61046927SAndroid Build Coastguard Worker units="pixels" 8280*61046927SAndroid Build Coastguard Worker semantic_type="event" 8281*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 8282*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 8283*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 8284*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8285*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8286*61046927SAndroid Build Coastguard Worker /> 8287*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 8288*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 8289*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 8290*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 8291*61046927SAndroid Build Coastguard Worker data_type="uint64" 8292*61046927SAndroid Build Coastguard Worker units="pixels" 8293*61046927SAndroid Build Coastguard Worker semantic_type="event" 8294*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 8295*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 8296*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 8297*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8298*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8299*61046927SAndroid Build Coastguard Worker /> 8300*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 8301*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 8302*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 8303*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 8304*61046927SAndroid Build Coastguard Worker data_type="uint64" 8305*61046927SAndroid Build Coastguard Worker units="texels" 8306*61046927SAndroid Build Coastguard Worker semantic_type="event" 8307*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 8308*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 8309*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 8310*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8311*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8312*61046927SAndroid Build Coastguard Worker /> 8313*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 8314*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 8315*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 8316*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 8317*61046927SAndroid Build Coastguard Worker data_type="uint64" 8318*61046927SAndroid Build Coastguard Worker units="texels" 8319*61046927SAndroid Build Coastguard Worker semantic_type="event" 8320*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 8321*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 8322*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 8323*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8324*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8325*61046927SAndroid Build Coastguard Worker /> 8326*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 8327*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 8328*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 8329*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 8330*61046927SAndroid Build Coastguard Worker data_type="uint64" 8331*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 8332*61046927SAndroid Build Coastguard Worker units="bytes" 8333*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 8334*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 8335*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 8336*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8337*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 8338*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8339*61046927SAndroid Build Coastguard Worker /> 8340*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 8341*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 8342*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 8343*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 8344*61046927SAndroid Build Coastguard Worker data_type="uint64" 8345*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 8346*61046927SAndroid Build Coastguard Worker units="bytes" 8347*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 8348*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 8349*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 8350*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8351*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 8352*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8353*61046927SAndroid Build Coastguard Worker /> 8354*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 8355*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 8356*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 8357*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 8358*61046927SAndroid Build Coastguard Worker data_type="uint64" 8359*61046927SAndroid Build Coastguard Worker units="messages" 8360*61046927SAndroid Build Coastguard Worker semantic_type="event" 8361*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 8362*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 8363*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8364*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8365*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8366*61046927SAndroid Build Coastguard Worker /> 8367*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 8368*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 8369*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 8370*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 8371*61046927SAndroid Build Coastguard Worker data_type="uint64" 8372*61046927SAndroid Build Coastguard Worker units="messages" 8373*61046927SAndroid Build Coastguard Worker semantic_type="event" 8374*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 8375*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 8376*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8377*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 8378*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8379*61046927SAndroid Build Coastguard Worker /> 8380*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 8381*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 8382*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 8383*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 8384*61046927SAndroid Build Coastguard Worker data_type="uint64" 8385*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 8386*61046927SAndroid Build Coastguard Worker units="bytes" 8387*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 8388*61046927SAndroid Build Coastguard Worker equation="A 30 READ A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL" 8389*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 8390*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 8391*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 8392*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8393*61046927SAndroid Build Coastguard Worker /> 8394*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 8395*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 8396*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 8397*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 8398*61046927SAndroid Build Coastguard Worker data_type="uint64" 8399*61046927SAndroid Build Coastguard Worker units="messages" 8400*61046927SAndroid Build Coastguard Worker semantic_type="event" 8401*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 8402*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 8403*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8404*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8405*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8406*61046927SAndroid Build Coastguard Worker /> 8407*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Post-EarlyZ Pixel Data Ready" 8408*61046927SAndroid Build Coastguard Worker symbol_name="PixelData0Ready" 8409*61046927SAndroid Build Coastguard Worker underscore_name="pixel_data0_ready" 8410*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 post-EarlyZ pixel data is ready (after early Z tests have been applied)" 8411*61046927SAndroid Build Coastguard Worker data_type="float" 8412*61046927SAndroid Build Coastguard Worker max_equation="100" 8413*61046927SAndroid Build Coastguard Worker units="percent" 8414*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8415*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 8416*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x1 AND" 8417*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Rasterizer/Early Depth Test" 8418*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 8419*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8420*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 8421*61046927SAndroid Build Coastguard Worker /> 8422*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Rasterizer Input Available" 8423*61046927SAndroid Build Coastguard Worker symbol_name="Rasterizer0InputAvailable" 8424*61046927SAndroid Build Coastguard Worker underscore_name="rasterizer0_input_available" 8425*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 rasterizer input is available" 8426*61046927SAndroid Build Coastguard Worker data_type="float" 8427*61046927SAndroid Build Coastguard Worker max_equation="100" 8428*61046927SAndroid Build Coastguard Worker units="percent" 8429*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8430*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 8431*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x1 AND" 8432*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Rasterizer" 8433*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 8434*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8435*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 8436*61046927SAndroid Build Coastguard Worker /> 8437*61046927SAndroid Build Coastguard Worker <counter name="Slice0 PS Output Available" 8438*61046927SAndroid Build Coastguard Worker symbol_name="PSOutput0Available" 8439*61046927SAndroid Build Coastguard Worker underscore_name="ps_output0_available" 8440*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 PS output is available" 8441*61046927SAndroid Build Coastguard Worker data_type="float" 8442*61046927SAndroid Build Coastguard Worker max_equation="100" 8443*61046927SAndroid Build Coastguard Worker units="percent" 8444*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8445*61046927SAndroid Build Coastguard Worker equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" 8446*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x1 AND" 8447*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/3D Pipe" 8448*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 8449*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8450*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 8451*61046927SAndroid Build Coastguard Worker /> 8452*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Pixel Values Ready" 8453*61046927SAndroid Build Coastguard Worker symbol_name="PixelValues0Ready" 8454*61046927SAndroid Build Coastguard Worker underscore_name="pixel_values0_ready" 8455*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 pixel values are ready" 8456*61046927SAndroid Build Coastguard Worker data_type="float" 8457*61046927SAndroid Build Coastguard Worker max_equation="100" 8458*61046927SAndroid Build Coastguard Worker units="percent" 8459*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8460*61046927SAndroid Build Coastguard Worker equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" 8461*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x1 AND" 8462*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/3D Pipe" 8463*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 8464*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8465*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 8466*61046927SAndroid Build Coastguard Worker /> 8467*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Rasterizer Output Ready" 8468*61046927SAndroid Build Coastguard Worker symbol_name="Rasterizer0OutputReady" 8469*61046927SAndroid Build Coastguard Worker underscore_name="rasterizer0_output_ready" 8470*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 rasterizer output is ready" 8471*61046927SAndroid Build Coastguard Worker data_type="float" 8472*61046927SAndroid Build Coastguard Worker max_equation="100" 8473*61046927SAndroid Build Coastguard Worker units="percent" 8474*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8475*61046927SAndroid Build Coastguard Worker equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" 8476*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x1 AND" 8477*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Rasterizer" 8478*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 8479*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8480*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 8481*61046927SAndroid Build Coastguard Worker /> 8482*61046927SAndroid Build Coastguard Worker <counter name="SQ is full" 8483*61046927SAndroid Build Coastguard Worker symbol_name="GTRequestQueueFull" 8484*61046927SAndroid Build Coastguard Worker underscore_name="gt_request_queue_full" 8485*61046927SAndroid Build Coastguard Worker description="The percentage of time when SQ is filled above a threshold (usually 48 entries)" 8486*61046927SAndroid Build Coastguard Worker data_type="float" 8487*61046927SAndroid Build Coastguard Worker max_equation="100" 8488*61046927SAndroid Build Coastguard Worker units="percent" 8489*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8490*61046927SAndroid Build Coastguard Worker equation="PERFCNT 0 READ 100 UMUL $GpuCoreClocks FDIV" 8491*61046927SAndroid Build Coastguard Worker availability="true $QueryMode &&" 8492*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 8493*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8494*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL" 8495*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8496*61046927SAndroid Build Coastguard Worker /> 8497*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 8498*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x000000A0" /> 8499*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x102F3800" /> 8500*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x144D0500" /> 8501*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120D03C0" /> 8502*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140D03CF" /> 8503*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0F0004" /> 8504*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C4E4000" /> 8505*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x042F0480" /> 8506*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x082F0000" /> 8507*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x022F0000" /> 8508*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4C0090" /> 8509*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x064D0027" /> 8510*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x004D0000" /> 8511*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000D0D40" /> 8512*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x020D803F" /> 8513*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040D8023" /> 8514*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100D0000" /> 8515*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060D2000" /> 8516*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x020F0010" /> 8517*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000F0000" /> 8518*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0F0050" /> 8519*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A2C8000" /> 8520*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C2C8000" /> 8521*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1190FC00" /> 8522*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 8523*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51900000" /> 8524*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41901400" /> 8525*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43901485" /> 8526*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 8527*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900001" /> 8528*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 8529*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 8530*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x000091BC" value="0xE0500000" /> 8531*61046927SAndroid Build Coastguard Worker </register_config> 8532*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 8533*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 8534*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002744" value="0x00800000" /> 8535*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 8536*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0x30800000" /> 8537*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 8538*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0x00800000" /> 8539*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002770" value="0x00000002" /> 8540*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002774" value="0x0000EFFF" /> 8541*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002778" value="0x00006000" /> 8542*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000277C" value="0x0000F3FF" /> 8543*61046927SAndroid Build Coastguard Worker </register_config> 8544*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 8545*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 8546*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00010003" /> 8547*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00012011" /> 8548*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00015014" /> 8549*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00051050" /> 8550*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00053052" /> 8551*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00055054" /> 8552*61046927SAndroid Build Coastguard Worker </register_config> 8553*61046927SAndroid Build Coastguard Worker </set> 8554*61046927SAndroid Build Coastguard Worker 8555*61046927SAndroid Build Coastguard Worker <set name="Metric set Sampler" 8556*61046927SAndroid Build Coastguard Worker chipset="SKLGT2" 8557*61046927SAndroid Build Coastguard Worker symbol_name="Sampler" 8558*61046927SAndroid Build Coastguard Worker underscore_name="sampler" 8559*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 8560*61046927SAndroid Build Coastguard Worker hw_config_guid="efe7eba4-fd9e-4a09-a92b-334970b5de57" 8561*61046927SAndroid Build Coastguard Worker > 8562*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 8563*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 8564*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 8565*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 8566*61046927SAndroid Build Coastguard Worker data_type="uint64" 8567*61046927SAndroid Build Coastguard Worker units="ns" 8568*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8569*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 8570*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8571*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 8572*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8573*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8574*61046927SAndroid Build Coastguard Worker /> 8575*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 8576*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 8577*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 8578*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 8579*61046927SAndroid Build Coastguard Worker data_type="uint64" 8580*61046927SAndroid Build Coastguard Worker units="cycles" 8581*61046927SAndroid Build Coastguard Worker semantic_type="event" 8582*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 8583*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8584*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 8585*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8586*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8587*61046927SAndroid Build Coastguard Worker /> 8588*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 8589*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 8590*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 8591*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 8592*61046927SAndroid Build Coastguard Worker data_type="uint64" 8593*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 8594*61046927SAndroid Build Coastguard Worker units="hz" 8595*61046927SAndroid Build Coastguard Worker semantic_type="event" 8596*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 8597*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8598*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 8599*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8600*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8601*61046927SAndroid Build Coastguard Worker /> 8602*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 8603*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 8604*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 8605*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 8606*61046927SAndroid Build Coastguard Worker data_type="float" 8607*61046927SAndroid Build Coastguard Worker max_equation="100" 8608*61046927SAndroid Build Coastguard Worker units="percent" 8609*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8610*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 8611*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8612*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 8613*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8614*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8615*61046927SAndroid Build Coastguard Worker /> 8616*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 8617*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 8618*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 8619*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 8620*61046927SAndroid Build Coastguard Worker data_type="uint64" 8621*61046927SAndroid Build Coastguard Worker units="threads" 8622*61046927SAndroid Build Coastguard Worker semantic_type="event" 8623*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 8624*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 8625*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8626*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8627*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8628*61046927SAndroid Build Coastguard Worker /> 8629*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 8630*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 8631*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 8632*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 8633*61046927SAndroid Build Coastguard Worker data_type="uint64" 8634*61046927SAndroid Build Coastguard Worker units="threads" 8635*61046927SAndroid Build Coastguard Worker semantic_type="event" 8636*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 8637*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 8638*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8639*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 8640*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8641*61046927SAndroid Build Coastguard Worker /> 8642*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 8643*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 8644*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 8645*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 8646*61046927SAndroid Build Coastguard Worker data_type="uint64" 8647*61046927SAndroid Build Coastguard Worker units="threads" 8648*61046927SAndroid Build Coastguard Worker semantic_type="event" 8649*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 8650*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 8651*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8652*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 8653*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8654*61046927SAndroid Build Coastguard Worker /> 8655*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 8656*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 8657*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 8658*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 8659*61046927SAndroid Build Coastguard Worker data_type="uint64" 8660*61046927SAndroid Build Coastguard Worker units="threads" 8661*61046927SAndroid Build Coastguard Worker semantic_type="event" 8662*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 8663*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 8664*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8665*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 8666*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8667*61046927SAndroid Build Coastguard Worker /> 8668*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 8669*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 8670*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 8671*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 8672*61046927SAndroid Build Coastguard Worker data_type="uint64" 8673*61046927SAndroid Build Coastguard Worker units="threads" 8674*61046927SAndroid Build Coastguard Worker semantic_type="event" 8675*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 8676*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 8677*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8678*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8679*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8680*61046927SAndroid Build Coastguard Worker /> 8681*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 8682*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 8683*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 8684*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 8685*61046927SAndroid Build Coastguard Worker data_type="uint64" 8686*61046927SAndroid Build Coastguard Worker units="threads" 8687*61046927SAndroid Build Coastguard Worker semantic_type="event" 8688*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 8689*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 8690*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8691*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 8692*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8693*61046927SAndroid Build Coastguard Worker /> 8694*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 8695*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 8696*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 8697*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 8698*61046927SAndroid Build Coastguard Worker data_type="float" 8699*61046927SAndroid Build Coastguard Worker max_equation="100" 8700*61046927SAndroid Build Coastguard Worker units="percent" 8701*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8702*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8703*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 8704*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 8705*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8706*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8707*61046927SAndroid Build Coastguard Worker /> 8708*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 8709*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 8710*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 8711*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 8712*61046927SAndroid Build Coastguard Worker data_type="float" 8713*61046927SAndroid Build Coastguard Worker max_equation="100" 8714*61046927SAndroid Build Coastguard Worker units="percent" 8715*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8716*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8717*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 8718*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 8719*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8720*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8721*61046927SAndroid Build Coastguard Worker /> 8722*61046927SAndroid Build Coastguard Worker <counter name="EU Both FPU Pipes Active" 8723*61046927SAndroid Build Coastguard Worker symbol_name="EuFpuBothActive" 8724*61046927SAndroid Build Coastguard Worker underscore_name="eu_fpu_both_active" 8725*61046927SAndroid Build Coastguard Worker description="The percentage of time in which both EU FPU pipelines were actively processing." 8726*61046927SAndroid Build Coastguard Worker data_type="float" 8727*61046927SAndroid Build Coastguard Worker max_equation="100" 8728*61046927SAndroid Build Coastguard Worker units="percent" 8729*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8730*61046927SAndroid Build Coastguard Worker equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8731*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 8732*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8733*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8734*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8735*61046927SAndroid Build Coastguard Worker /> 8736*61046927SAndroid Build Coastguard Worker <counter name="VS FPU0 Pipe Active" 8737*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu0Active" 8738*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu0_active" 8739*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." 8740*61046927SAndroid Build Coastguard Worker data_type="float" 8741*61046927SAndroid Build Coastguard Worker max_equation="100" 8742*61046927SAndroid Build Coastguard Worker units="percent" 8743*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8744*61046927SAndroid Build Coastguard Worker equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8745*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 8746*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8747*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8748*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8749*61046927SAndroid Build Coastguard Worker /> 8750*61046927SAndroid Build Coastguard Worker <counter name="VS FPU1 Pipe Active" 8751*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu1Active" 8752*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu1_active" 8753*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." 8754*61046927SAndroid Build Coastguard Worker data_type="float" 8755*61046927SAndroid Build Coastguard Worker max_equation="100" 8756*61046927SAndroid Build Coastguard Worker units="percent" 8757*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8758*61046927SAndroid Build Coastguard Worker equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8759*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 8760*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8761*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8762*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8763*61046927SAndroid Build Coastguard Worker /> 8764*61046927SAndroid Build Coastguard Worker <counter name="VS Send Pipe Active" 8765*61046927SAndroid Build Coastguard Worker symbol_name="VsSendActive" 8766*61046927SAndroid Build Coastguard Worker underscore_name="vs_send_active" 8767*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." 8768*61046927SAndroid Build Coastguard Worker data_type="float" 8769*61046927SAndroid Build Coastguard Worker max_equation="100" 8770*61046927SAndroid Build Coastguard Worker units="percent" 8771*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8772*61046927SAndroid Build Coastguard Worker equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8773*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 8774*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8775*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8776*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8777*61046927SAndroid Build Coastguard Worker /> 8778*61046927SAndroid Build Coastguard Worker <counter name="PS FPU0 Pipe Active" 8779*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu0Active" 8780*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu0_active" 8781*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." 8782*61046927SAndroid Build Coastguard Worker data_type="float" 8783*61046927SAndroid Build Coastguard Worker max_equation="100" 8784*61046927SAndroid Build Coastguard Worker units="percent" 8785*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8786*61046927SAndroid Build Coastguard Worker equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8787*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 8788*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8789*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8790*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8791*61046927SAndroid Build Coastguard Worker /> 8792*61046927SAndroid Build Coastguard Worker <counter name="PS FPU1 Pipe Active" 8793*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu1Active" 8794*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu1_active" 8795*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." 8796*61046927SAndroid Build Coastguard Worker data_type="float" 8797*61046927SAndroid Build Coastguard Worker max_equation="100" 8798*61046927SAndroid Build Coastguard Worker units="percent" 8799*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8800*61046927SAndroid Build Coastguard Worker equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8801*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 8802*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8803*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8804*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8805*61046927SAndroid Build Coastguard Worker /> 8806*61046927SAndroid Build Coastguard Worker <counter name="PS Send Pipeline Active" 8807*61046927SAndroid Build Coastguard Worker symbol_name="PsSendActive" 8808*61046927SAndroid Build Coastguard Worker underscore_name="ps_send_active" 8809*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." 8810*61046927SAndroid Build Coastguard Worker data_type="float" 8811*61046927SAndroid Build Coastguard Worker max_equation="100" 8812*61046927SAndroid Build Coastguard Worker units="percent" 8813*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8814*61046927SAndroid Build Coastguard Worker equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8815*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 8816*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8817*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8818*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8819*61046927SAndroid Build Coastguard Worker /> 8820*61046927SAndroid Build Coastguard Worker <counter name="FS Both FPU Active" 8821*61046927SAndroid Build Coastguard Worker symbol_name="PsEuBothFpuActive" 8822*61046927SAndroid Build Coastguard Worker underscore_name="ps_eu_both_fpu_active" 8823*61046927SAndroid Build Coastguard Worker description="The percentage of time in which fragment shaders were processed actively on the both FPUs." 8824*61046927SAndroid Build Coastguard Worker data_type="float" 8825*61046927SAndroid Build Coastguard Worker max_equation="100" 8826*61046927SAndroid Build Coastguard Worker units="percent" 8827*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8828*61046927SAndroid Build Coastguard Worker equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8829*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 8830*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 8831*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8832*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8833*61046927SAndroid Build Coastguard Worker /> 8834*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 8835*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 8836*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 8837*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 8838*61046927SAndroid Build Coastguard Worker data_type="uint64" 8839*61046927SAndroid Build Coastguard Worker units="pixels" 8840*61046927SAndroid Build Coastguard Worker semantic_type="event" 8841*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 8842*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 8843*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8844*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8845*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8846*61046927SAndroid Build Coastguard Worker /> 8847*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 8848*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 8849*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 8850*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 8851*61046927SAndroid Build Coastguard Worker data_type="uint64" 8852*61046927SAndroid Build Coastguard Worker units="pixels" 8853*61046927SAndroid Build Coastguard Worker semantic_type="event" 8854*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 8855*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 8856*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8857*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8858*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8859*61046927SAndroid Build Coastguard Worker /> 8860*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 8861*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 8862*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 8863*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 8864*61046927SAndroid Build Coastguard Worker data_type="uint64" 8865*61046927SAndroid Build Coastguard Worker units="pixels" 8866*61046927SAndroid Build Coastguard Worker semantic_type="event" 8867*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 8868*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 8869*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8870*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8871*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8872*61046927SAndroid Build Coastguard Worker /> 8873*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 8874*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 8875*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 8876*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 8877*61046927SAndroid Build Coastguard Worker data_type="uint64" 8878*61046927SAndroid Build Coastguard Worker units="pixels" 8879*61046927SAndroid Build Coastguard Worker semantic_type="event" 8880*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 8881*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 8882*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 8883*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8884*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8885*61046927SAndroid Build Coastguard Worker /> 8886*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 8887*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 8888*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 8889*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 8890*61046927SAndroid Build Coastguard Worker data_type="uint64" 8891*61046927SAndroid Build Coastguard Worker units="pixels" 8892*61046927SAndroid Build Coastguard Worker semantic_type="event" 8893*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 8894*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 8895*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8896*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8897*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8898*61046927SAndroid Build Coastguard Worker /> 8899*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 8900*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 8901*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 8902*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 8903*61046927SAndroid Build Coastguard Worker data_type="uint64" 8904*61046927SAndroid Build Coastguard Worker units="pixels" 8905*61046927SAndroid Build Coastguard Worker semantic_type="event" 8906*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 8907*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 8908*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 8909*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8910*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8911*61046927SAndroid Build Coastguard Worker /> 8912*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 8913*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 8914*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 8915*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 8916*61046927SAndroid Build Coastguard Worker data_type="uint64" 8917*61046927SAndroid Build Coastguard Worker units="pixels" 8918*61046927SAndroid Build Coastguard Worker semantic_type="event" 8919*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 8920*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 8921*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 8922*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8923*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8924*61046927SAndroid Build Coastguard Worker /> 8925*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 8926*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 8927*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 8928*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 8929*61046927SAndroid Build Coastguard Worker data_type="uint64" 8930*61046927SAndroid Build Coastguard Worker units="texels" 8931*61046927SAndroid Build Coastguard Worker semantic_type="event" 8932*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 8933*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 8934*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 8935*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8936*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8937*61046927SAndroid Build Coastguard Worker /> 8938*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 8939*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 8940*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 8941*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 8942*61046927SAndroid Build Coastguard Worker data_type="uint64" 8943*61046927SAndroid Build Coastguard Worker units="texels" 8944*61046927SAndroid Build Coastguard Worker semantic_type="event" 8945*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 8946*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 8947*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 8948*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8949*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8950*61046927SAndroid Build Coastguard Worker /> 8951*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 8952*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 8953*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 8954*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 8955*61046927SAndroid Build Coastguard Worker data_type="uint64" 8956*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 8957*61046927SAndroid Build Coastguard Worker units="bytes" 8958*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 8959*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 8960*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 8961*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8962*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 8963*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8964*61046927SAndroid Build Coastguard Worker /> 8965*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 8966*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 8967*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 8968*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 8969*61046927SAndroid Build Coastguard Worker data_type="uint64" 8970*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 8971*61046927SAndroid Build Coastguard Worker units="bytes" 8972*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 8973*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 8974*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 8975*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8976*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 8977*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8978*61046927SAndroid Build Coastguard Worker /> 8979*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 8980*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 8981*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 8982*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 8983*61046927SAndroid Build Coastguard Worker data_type="uint64" 8984*61046927SAndroid Build Coastguard Worker units="messages" 8985*61046927SAndroid Build Coastguard Worker semantic_type="event" 8986*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 8987*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 8988*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8989*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8990*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8991*61046927SAndroid Build Coastguard Worker /> 8992*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 8993*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 8994*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 8995*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 8996*61046927SAndroid Build Coastguard Worker data_type="uint64" 8997*61046927SAndroid Build Coastguard Worker units="messages" 8998*61046927SAndroid Build Coastguard Worker semantic_type="event" 8999*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 9000*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 9001*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9002*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 9003*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9004*61046927SAndroid Build Coastguard Worker /> 9005*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 9006*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 9007*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 9008*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 9009*61046927SAndroid Build Coastguard Worker data_type="uint64" 9010*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 9011*61046927SAndroid Build Coastguard Worker units="bytes" 9012*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 9013*61046927SAndroid Build Coastguard Worker equation="A 30 READ A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL" 9014*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 9015*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 9016*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 9017*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9018*61046927SAndroid Build Coastguard Worker /> 9019*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 9020*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 9021*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 9022*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 9023*61046927SAndroid Build Coastguard Worker data_type="uint64" 9024*61046927SAndroid Build Coastguard Worker units="messages" 9025*61046927SAndroid Build Coastguard Worker semantic_type="event" 9026*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 9027*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 9028*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9029*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9030*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9031*61046927SAndroid Build Coastguard Worker /> 9032*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Subslice1 Input Available" 9033*61046927SAndroid Build Coastguard Worker symbol_name="Sampler01InputAvailable" 9034*61046927SAndroid Build Coastguard Worker underscore_name="sampler01_input_available" 9035*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 subslice1 sampler input is available" 9036*61046927SAndroid Build Coastguard Worker data_type="float" 9037*61046927SAndroid Build Coastguard Worker max_equation="100" 9038*61046927SAndroid Build Coastguard Worker units="percent" 9039*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9040*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 9041*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x2 AND" 9042*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 9043*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 9044*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9045*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 9046*61046927SAndroid Build Coastguard Worker /> 9047*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Subslice2 Input Available" 9048*61046927SAndroid Build Coastguard Worker symbol_name="Sampler02InputAvailable" 9049*61046927SAndroid Build Coastguard Worker underscore_name="sampler02_input_available" 9050*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 subslice2 sampler input is available" 9051*61046927SAndroid Build Coastguard Worker data_type="float" 9052*61046927SAndroid Build Coastguard Worker max_equation="100" 9053*61046927SAndroid Build Coastguard Worker units="percent" 9054*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9055*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 9056*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x4 AND" 9057*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 9058*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 9059*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9060*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 9061*61046927SAndroid Build Coastguard Worker /> 9062*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Subslice0 Input Available" 9063*61046927SAndroid Build Coastguard Worker symbol_name="Sampler00InputAvailable" 9064*61046927SAndroid Build Coastguard Worker underscore_name="sampler00_input_available" 9065*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 subslice0 sampler input is available" 9066*61046927SAndroid Build Coastguard Worker data_type="float" 9067*61046927SAndroid Build Coastguard Worker max_equation="100" 9068*61046927SAndroid Build Coastguard Worker units="percent" 9069*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9070*61046927SAndroid Build Coastguard Worker equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" 9071*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x1 AND" 9072*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 9073*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 9074*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9075*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 9076*61046927SAndroid Build Coastguard Worker /> 9077*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Subslice2 Sampler Output Ready" 9078*61046927SAndroid Build Coastguard Worker symbol_name="Sampler02OutputReady" 9079*61046927SAndroid Build Coastguard Worker underscore_name="sampler02_output_ready" 9080*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 subslice2 sampler output is ready" 9081*61046927SAndroid Build Coastguard Worker data_type="float" 9082*61046927SAndroid Build Coastguard Worker max_equation="100" 9083*61046927SAndroid Build Coastguard Worker units="percent" 9084*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9085*61046927SAndroid Build Coastguard Worker equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" 9086*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x4 AND" 9087*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 9088*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 9089*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9090*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 9091*61046927SAndroid Build Coastguard Worker /> 9092*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Subslice0 Sampler Output Ready" 9093*61046927SAndroid Build Coastguard Worker symbol_name="Sampler00OutputReady" 9094*61046927SAndroid Build Coastguard Worker underscore_name="sampler00_output_ready" 9095*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 subslice0 sampler output is ready" 9096*61046927SAndroid Build Coastguard Worker data_type="float" 9097*61046927SAndroid Build Coastguard Worker max_equation="100" 9098*61046927SAndroid Build Coastguard Worker units="percent" 9099*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9100*61046927SAndroid Build Coastguard Worker equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" 9101*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x1 AND" 9102*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 9103*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 9104*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9105*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 9106*61046927SAndroid Build Coastguard Worker /> 9107*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Subslice1 Sampler Output Ready" 9108*61046927SAndroid Build Coastguard Worker symbol_name="Sampler01OutputReady" 9109*61046927SAndroid Build Coastguard Worker underscore_name="sampler01_output_ready" 9110*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 subslice1 sampler output is ready" 9111*61046927SAndroid Build Coastguard Worker data_type="float" 9112*61046927SAndroid Build Coastguard Worker max_equation="100" 9113*61046927SAndroid Build Coastguard Worker units="percent" 9114*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9115*61046927SAndroid Build Coastguard Worker equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" 9116*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x2 AND" 9117*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 9118*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 9119*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9120*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 9121*61046927SAndroid Build Coastguard Worker /> 9122*61046927SAndroid Build Coastguard Worker <counter name="SQ is full" 9123*61046927SAndroid Build Coastguard Worker symbol_name="GTRequestQueueFull" 9124*61046927SAndroid Build Coastguard Worker underscore_name="gt_request_queue_full" 9125*61046927SAndroid Build Coastguard Worker description="The percentage of time when SQ is filled above a threshold (usually 48 entries)" 9126*61046927SAndroid Build Coastguard Worker data_type="float" 9127*61046927SAndroid Build Coastguard Worker max_equation="100" 9128*61046927SAndroid Build Coastguard Worker units="percent" 9129*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9130*61046927SAndroid Build Coastguard Worker equation="PERFCNT 0 READ 100 UMUL $GpuCoreClocks FDIV" 9131*61046927SAndroid Build Coastguard Worker availability="true $QueryMode &&" 9132*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 9133*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 9134*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL" 9135*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9136*61046927SAndroid Build Coastguard Worker /> 9137*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 9138*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x000000A0" /> 9139*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14152C00" /> 9140*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16150005" /> 9141*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x121600A0" /> 9142*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14352C00" /> 9143*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16350005" /> 9144*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x123600A0" /> 9145*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14552C00" /> 9146*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16550005" /> 9147*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x125600A0" /> 9148*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x062F6000" /> 9149*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x022F2000" /> 9150*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C4C0050" /> 9151*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4C0010" /> 9152*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0D8000" /> 9153*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0DA000" /> 9154*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000D8000" /> 9155*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x020DA000" /> 9156*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040DA000" /> 9157*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060D2000" /> 9158*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100F0350" /> 9159*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0FB000" /> 9160*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0F00DA" /> 9161*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x182C0028" /> 9162*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A2C8000" /> 9163*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x022DC000" /> 9164*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x042D4000" /> 9165*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C138000" /> 9166*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E132000" /> 9167*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0413C000" /> 9168*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C140018" /> 9169*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C157000" /> 9170*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E150078" /> 9171*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10150000" /> 9172*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04162180" /> 9173*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02160000" /> 9174*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04174000" /> 9175*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0233A000" /> 9176*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04333000" /> 9177*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14348000" /> 9178*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16348000" /> 9179*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02357870" /> 9180*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10350000" /> 9181*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04360043" /> 9182*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02360000" /> 9183*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04371000" /> 9184*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E538000" /> 9185*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00538000" /> 9186*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06533000" /> 9187*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C540020" /> 9188*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12548000" /> 9189*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E557000" /> 9190*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00557800" /> 9191*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10550000" /> 9192*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06560043" /> 9193*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02560000" /> 9194*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06571000" /> 9195*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1190FF80" /> 9196*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57900000" /> 9197*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49900000" /> 9198*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 9199*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 9200*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B900060" /> 9201*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x59900000" /> 9202*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51900000" /> 9203*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41900C00" /> 9204*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900842" /> 9205*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 9206*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900060" /> 9207*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 9208*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x000091BC" value="0xE0500000" /> 9209*61046927SAndroid Build Coastguard Worker </register_config> 9210*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 9211*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 9212*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002744" value="0x00800000" /> 9213*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 9214*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0x70800000" /> 9215*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 9216*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0x00800000" /> 9217*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002770" value="0x0000C000" /> 9218*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002774" value="0x0000E7FF" /> 9219*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002778" value="0x00003000" /> 9220*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000277C" value="0x0000F9FF" /> 9221*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002780" value="0x00000C00" /> 9222*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002784" value="0x0000FE7F" /> 9223*61046927SAndroid Build Coastguard Worker </register_config> 9224*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 9225*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 9226*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00010003" /> 9227*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00012011" /> 9228*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00015014" /> 9229*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00051050" /> 9230*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00053052" /> 9231*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00055054" /> 9232*61046927SAndroid Build Coastguard Worker </register_config> 9233*61046927SAndroid Build Coastguard Worker </set> 9234*61046927SAndroid Build Coastguard Worker 9235*61046927SAndroid Build Coastguard Worker <set name="Metric set TDL_1" 9236*61046927SAndroid Build Coastguard Worker chipset="SKLGT2" 9237*61046927SAndroid Build Coastguard Worker symbol_name="TDL_1" 9238*61046927SAndroid Build Coastguard Worker underscore_name="tdl_1" 9239*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 9240*61046927SAndroid Build Coastguard Worker hw_config_guid="e9bd0bbb-c7b7-4a26-a27a-246987354776" 9241*61046927SAndroid Build Coastguard Worker > 9242*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 9243*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 9244*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 9245*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 9246*61046927SAndroid Build Coastguard Worker data_type="uint64" 9247*61046927SAndroid Build Coastguard Worker units="ns" 9248*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9249*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 9250*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9251*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 9252*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9253*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9254*61046927SAndroid Build Coastguard Worker /> 9255*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 9256*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 9257*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 9258*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 9259*61046927SAndroid Build Coastguard Worker data_type="uint64" 9260*61046927SAndroid Build Coastguard Worker units="cycles" 9261*61046927SAndroid Build Coastguard Worker semantic_type="event" 9262*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 9263*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9264*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 9265*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9266*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9267*61046927SAndroid Build Coastguard Worker /> 9268*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 9269*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 9270*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 9271*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 9272*61046927SAndroid Build Coastguard Worker data_type="uint64" 9273*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 9274*61046927SAndroid Build Coastguard Worker units="hz" 9275*61046927SAndroid Build Coastguard Worker semantic_type="event" 9276*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 9277*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9278*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 9279*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9280*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9281*61046927SAndroid Build Coastguard Worker /> 9282*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 9283*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 9284*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 9285*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 9286*61046927SAndroid Build Coastguard Worker data_type="float" 9287*61046927SAndroid Build Coastguard Worker max_equation="100" 9288*61046927SAndroid Build Coastguard Worker units="percent" 9289*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9290*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 9291*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9292*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 9293*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9294*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9295*61046927SAndroid Build Coastguard Worker /> 9296*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 9297*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 9298*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 9299*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 9300*61046927SAndroid Build Coastguard Worker data_type="uint64" 9301*61046927SAndroid Build Coastguard Worker units="threads" 9302*61046927SAndroid Build Coastguard Worker semantic_type="event" 9303*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 9304*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 9305*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9306*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 9307*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9308*61046927SAndroid Build Coastguard Worker /> 9309*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 9310*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 9311*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 9312*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 9313*61046927SAndroid Build Coastguard Worker data_type="uint64" 9314*61046927SAndroid Build Coastguard Worker units="threads" 9315*61046927SAndroid Build Coastguard Worker semantic_type="event" 9316*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 9317*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 9318*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9319*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 9320*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9321*61046927SAndroid Build Coastguard Worker /> 9322*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 9323*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 9324*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 9325*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 9326*61046927SAndroid Build Coastguard Worker data_type="uint64" 9327*61046927SAndroid Build Coastguard Worker units="threads" 9328*61046927SAndroid Build Coastguard Worker semantic_type="event" 9329*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 9330*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 9331*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9332*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 9333*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9334*61046927SAndroid Build Coastguard Worker /> 9335*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 9336*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 9337*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 9338*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 9339*61046927SAndroid Build Coastguard Worker data_type="uint64" 9340*61046927SAndroid Build Coastguard Worker units="threads" 9341*61046927SAndroid Build Coastguard Worker semantic_type="event" 9342*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 9343*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 9344*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9345*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 9346*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9347*61046927SAndroid Build Coastguard Worker /> 9348*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 9349*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 9350*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 9351*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 9352*61046927SAndroid Build Coastguard Worker data_type="uint64" 9353*61046927SAndroid Build Coastguard Worker units="threads" 9354*61046927SAndroid Build Coastguard Worker semantic_type="event" 9355*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 9356*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 9357*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9358*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 9359*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9360*61046927SAndroid Build Coastguard Worker /> 9361*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 9362*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 9363*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 9364*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 9365*61046927SAndroid Build Coastguard Worker data_type="uint64" 9366*61046927SAndroid Build Coastguard Worker units="threads" 9367*61046927SAndroid Build Coastguard Worker semantic_type="event" 9368*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 9369*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 9370*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9371*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 9372*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9373*61046927SAndroid Build Coastguard Worker /> 9374*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 9375*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 9376*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 9377*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 9378*61046927SAndroid Build Coastguard Worker data_type="float" 9379*61046927SAndroid Build Coastguard Worker max_equation="100" 9380*61046927SAndroid Build Coastguard Worker units="percent" 9381*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9382*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9383*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 9384*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 9385*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9386*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9387*61046927SAndroid Build Coastguard Worker /> 9388*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 9389*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 9390*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 9391*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 9392*61046927SAndroid Build Coastguard Worker data_type="float" 9393*61046927SAndroid Build Coastguard Worker max_equation="100" 9394*61046927SAndroid Build Coastguard Worker units="percent" 9395*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9396*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9397*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 9398*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 9399*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9400*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9401*61046927SAndroid Build Coastguard Worker /> 9402*61046927SAndroid Build Coastguard Worker <counter name="EU Both FPU Pipes Active" 9403*61046927SAndroid Build Coastguard Worker symbol_name="EuFpuBothActive" 9404*61046927SAndroid Build Coastguard Worker underscore_name="eu_fpu_both_active" 9405*61046927SAndroid Build Coastguard Worker description="The percentage of time in which both EU FPU pipelines were actively processing." 9406*61046927SAndroid Build Coastguard Worker data_type="float" 9407*61046927SAndroid Build Coastguard Worker max_equation="100" 9408*61046927SAndroid Build Coastguard Worker units="percent" 9409*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9410*61046927SAndroid Build Coastguard Worker equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9411*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 9412*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 9413*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9414*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9415*61046927SAndroid Build Coastguard Worker /> 9416*61046927SAndroid Build Coastguard Worker <counter name="VS FPU0 Pipe Active" 9417*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu0Active" 9418*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu0_active" 9419*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." 9420*61046927SAndroid Build Coastguard Worker data_type="float" 9421*61046927SAndroid Build Coastguard Worker max_equation="100" 9422*61046927SAndroid Build Coastguard Worker units="percent" 9423*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9424*61046927SAndroid Build Coastguard Worker equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9425*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 9426*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 9427*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 9428*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9429*61046927SAndroid Build Coastguard Worker /> 9430*61046927SAndroid Build Coastguard Worker <counter name="VS FPU1 Pipe Active" 9431*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu1Active" 9432*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu1_active" 9433*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." 9434*61046927SAndroid Build Coastguard Worker data_type="float" 9435*61046927SAndroid Build Coastguard Worker max_equation="100" 9436*61046927SAndroid Build Coastguard Worker units="percent" 9437*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9438*61046927SAndroid Build Coastguard Worker equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9439*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 9440*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 9441*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 9442*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9443*61046927SAndroid Build Coastguard Worker /> 9444*61046927SAndroid Build Coastguard Worker <counter name="VS Send Pipe Active" 9445*61046927SAndroid Build Coastguard Worker symbol_name="VsSendActive" 9446*61046927SAndroid Build Coastguard Worker underscore_name="vs_send_active" 9447*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." 9448*61046927SAndroid Build Coastguard Worker data_type="float" 9449*61046927SAndroid Build Coastguard Worker max_equation="100" 9450*61046927SAndroid Build Coastguard Worker units="percent" 9451*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9452*61046927SAndroid Build Coastguard Worker equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9453*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 9454*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 9455*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 9456*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9457*61046927SAndroid Build Coastguard Worker /> 9458*61046927SAndroid Build Coastguard Worker <counter name="PS FPU0 Pipe Active" 9459*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu0Active" 9460*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu0_active" 9461*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." 9462*61046927SAndroid Build Coastguard Worker data_type="float" 9463*61046927SAndroid Build Coastguard Worker max_equation="100" 9464*61046927SAndroid Build Coastguard Worker units="percent" 9465*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9466*61046927SAndroid Build Coastguard Worker equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9467*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 9468*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 9469*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 9470*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9471*61046927SAndroid Build Coastguard Worker /> 9472*61046927SAndroid Build Coastguard Worker <counter name="PS FPU1 Pipe Active" 9473*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu1Active" 9474*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu1_active" 9475*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." 9476*61046927SAndroid Build Coastguard Worker data_type="float" 9477*61046927SAndroid Build Coastguard Worker max_equation="100" 9478*61046927SAndroid Build Coastguard Worker units="percent" 9479*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9480*61046927SAndroid Build Coastguard Worker equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9481*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 9482*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 9483*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 9484*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9485*61046927SAndroid Build Coastguard Worker /> 9486*61046927SAndroid Build Coastguard Worker <counter name="PS Send Pipeline Active" 9487*61046927SAndroid Build Coastguard Worker symbol_name="PsSendActive" 9488*61046927SAndroid Build Coastguard Worker underscore_name="ps_send_active" 9489*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." 9490*61046927SAndroid Build Coastguard Worker data_type="float" 9491*61046927SAndroid Build Coastguard Worker max_equation="100" 9492*61046927SAndroid Build Coastguard Worker units="percent" 9493*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9494*61046927SAndroid Build Coastguard Worker equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9495*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 9496*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 9497*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 9498*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9499*61046927SAndroid Build Coastguard Worker /> 9500*61046927SAndroid Build Coastguard Worker <counter name="FS Both FPU Active" 9501*61046927SAndroid Build Coastguard Worker symbol_name="PsEuBothFpuActive" 9502*61046927SAndroid Build Coastguard Worker underscore_name="ps_eu_both_fpu_active" 9503*61046927SAndroid Build Coastguard Worker description="The percentage of time in which fragment shaders were processed actively on the both FPUs." 9504*61046927SAndroid Build Coastguard Worker data_type="float" 9505*61046927SAndroid Build Coastguard Worker max_equation="100" 9506*61046927SAndroid Build Coastguard Worker units="percent" 9507*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9508*61046927SAndroid Build Coastguard Worker equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9509*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 9510*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 9511*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 9512*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9513*61046927SAndroid Build Coastguard Worker /> 9514*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 9515*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 9516*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 9517*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 9518*61046927SAndroid Build Coastguard Worker data_type="uint64" 9519*61046927SAndroid Build Coastguard Worker units="pixels" 9520*61046927SAndroid Build Coastguard Worker semantic_type="event" 9521*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 9522*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 9523*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9524*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 9525*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9526*61046927SAndroid Build Coastguard Worker /> 9527*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 9528*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 9529*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 9530*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 9531*61046927SAndroid Build Coastguard Worker data_type="uint64" 9532*61046927SAndroid Build Coastguard Worker units="pixels" 9533*61046927SAndroid Build Coastguard Worker semantic_type="event" 9534*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 9535*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 9536*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9537*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 9538*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9539*61046927SAndroid Build Coastguard Worker /> 9540*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 9541*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 9542*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 9543*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 9544*61046927SAndroid Build Coastguard Worker data_type="uint64" 9545*61046927SAndroid Build Coastguard Worker units="pixels" 9546*61046927SAndroid Build Coastguard Worker semantic_type="event" 9547*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 9548*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 9549*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9550*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 9551*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9552*61046927SAndroid Build Coastguard Worker /> 9553*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 9554*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 9555*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 9556*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 9557*61046927SAndroid Build Coastguard Worker data_type="uint64" 9558*61046927SAndroid Build Coastguard Worker units="pixels" 9559*61046927SAndroid Build Coastguard Worker semantic_type="event" 9560*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 9561*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 9562*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 9563*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 9564*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9565*61046927SAndroid Build Coastguard Worker /> 9566*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 9567*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 9568*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 9569*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 9570*61046927SAndroid Build Coastguard Worker data_type="uint64" 9571*61046927SAndroid Build Coastguard Worker units="pixels" 9572*61046927SAndroid Build Coastguard Worker semantic_type="event" 9573*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 9574*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 9575*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9576*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 9577*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9578*61046927SAndroid Build Coastguard Worker /> 9579*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 9580*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 9581*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 9582*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 9583*61046927SAndroid Build Coastguard Worker data_type="uint64" 9584*61046927SAndroid Build Coastguard Worker units="pixels" 9585*61046927SAndroid Build Coastguard Worker semantic_type="event" 9586*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 9587*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 9588*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 9589*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 9590*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9591*61046927SAndroid Build Coastguard Worker /> 9592*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 9593*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 9594*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 9595*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 9596*61046927SAndroid Build Coastguard Worker data_type="uint64" 9597*61046927SAndroid Build Coastguard Worker units="pixels" 9598*61046927SAndroid Build Coastguard Worker semantic_type="event" 9599*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 9600*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 9601*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 9602*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 9603*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9604*61046927SAndroid Build Coastguard Worker /> 9605*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 9606*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 9607*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 9608*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 9609*61046927SAndroid Build Coastguard Worker data_type="uint64" 9610*61046927SAndroid Build Coastguard Worker units="texels" 9611*61046927SAndroid Build Coastguard Worker semantic_type="event" 9612*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 9613*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 9614*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 9615*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9616*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9617*61046927SAndroid Build Coastguard Worker /> 9618*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 9619*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 9620*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 9621*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 9622*61046927SAndroid Build Coastguard Worker data_type="uint64" 9623*61046927SAndroid Build Coastguard Worker units="texels" 9624*61046927SAndroid Build Coastguard Worker semantic_type="event" 9625*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 9626*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 9627*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 9628*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9629*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9630*61046927SAndroid Build Coastguard Worker /> 9631*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 9632*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 9633*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 9634*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 9635*61046927SAndroid Build Coastguard Worker data_type="uint64" 9636*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 9637*61046927SAndroid Build Coastguard Worker units="bytes" 9638*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 9639*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 9640*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 9641*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9642*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 9643*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9644*61046927SAndroid Build Coastguard Worker /> 9645*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 9646*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 9647*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 9648*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 9649*61046927SAndroid Build Coastguard Worker data_type="uint64" 9650*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 9651*61046927SAndroid Build Coastguard Worker units="bytes" 9652*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 9653*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 9654*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 9655*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9656*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 9657*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9658*61046927SAndroid Build Coastguard Worker /> 9659*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 9660*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 9661*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 9662*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 9663*61046927SAndroid Build Coastguard Worker data_type="uint64" 9664*61046927SAndroid Build Coastguard Worker units="messages" 9665*61046927SAndroid Build Coastguard Worker semantic_type="event" 9666*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 9667*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 9668*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9669*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9670*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9671*61046927SAndroid Build Coastguard Worker /> 9672*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 9673*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 9674*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 9675*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 9676*61046927SAndroid Build Coastguard Worker data_type="uint64" 9677*61046927SAndroid Build Coastguard Worker units="messages" 9678*61046927SAndroid Build Coastguard Worker semantic_type="event" 9679*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 9680*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 9681*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9682*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 9683*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9684*61046927SAndroid Build Coastguard Worker /> 9685*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 9686*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 9687*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 9688*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 9689*61046927SAndroid Build Coastguard Worker data_type="uint64" 9690*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 9691*61046927SAndroid Build Coastguard Worker units="bytes" 9692*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 9693*61046927SAndroid Build Coastguard Worker equation="A 30 READ A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL" 9694*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 9695*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 9696*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 9697*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9698*61046927SAndroid Build Coastguard Worker /> 9699*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 9700*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 9701*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 9702*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 9703*61046927SAndroid Build Coastguard Worker data_type="uint64" 9704*61046927SAndroid Build Coastguard Worker units="messages" 9705*61046927SAndroid Build Coastguard Worker semantic_type="event" 9706*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 9707*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 9708*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9709*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9710*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9711*61046927SAndroid Build Coastguard Worker /> 9712*61046927SAndroid Build Coastguard Worker <counter name="NonPS Thread Ready For Dispatch on Slice0 Subslice1" 9713*61046927SAndroid Build Coastguard Worker symbol_name="NonPSThread01ReadyForDispatch" 9714*61046927SAndroid Build Coastguard Worker underscore_name="non_ps_thread01_ready_for_dispatch" 9715*61046927SAndroid Build Coastguard Worker description="The percentage of time in which non-PS thread is ready for dispatch on slice0 subslice1 thread dispatcher" 9716*61046927SAndroid Build Coastguard Worker data_type="float" 9717*61046927SAndroid Build Coastguard Worker max_equation="100" 9718*61046927SAndroid Build Coastguard Worker units="percent" 9719*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9720*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 9721*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x2 AND" 9722*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 9723*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 9724*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9725*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 9726*61046927SAndroid Build Coastguard Worker /> 9727*61046927SAndroid Build Coastguard Worker <counter name="PS Thread Ready For Dispatch on Slice0 Subslice0" 9728*61046927SAndroid Build Coastguard Worker symbol_name="PSThread00ReadyForDispatch" 9729*61046927SAndroid Build Coastguard Worker underscore_name="ps_thread00_ready_for_dispatch" 9730*61046927SAndroid Build Coastguard Worker description="The percentage of time in which PS thread is ready for dispatch on slice0 subslice0 thread dispatcher" 9731*61046927SAndroid Build Coastguard Worker data_type="float" 9732*61046927SAndroid Build Coastguard Worker max_equation="100" 9733*61046927SAndroid Build Coastguard Worker units="percent" 9734*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9735*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 9736*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x1 AND" 9737*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 9738*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 9739*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9740*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 9741*61046927SAndroid Build Coastguard Worker /> 9742*61046927SAndroid Build Coastguard Worker <counter name="NonPS Thread Ready For Dispatch on Slice0 Subslice0" 9743*61046927SAndroid Build Coastguard Worker symbol_name="NonPSThread00ReadyForDispatch" 9744*61046927SAndroid Build Coastguard Worker underscore_name="non_ps_thread00_ready_for_dispatch" 9745*61046927SAndroid Build Coastguard Worker description="The percentage of time in which non-PS thread is ready for dispatch on slice0 subslice0 thread dispatcher" 9746*61046927SAndroid Build Coastguard Worker data_type="float" 9747*61046927SAndroid Build Coastguard Worker max_equation="100" 9748*61046927SAndroid Build Coastguard Worker units="percent" 9749*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9750*61046927SAndroid Build Coastguard Worker equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" 9751*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x1 AND" 9752*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 9753*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 9754*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9755*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 9756*61046927SAndroid Build Coastguard Worker /> 9757*61046927SAndroid Build Coastguard Worker <counter name="PS Thread Ready For Dispatch on Slice0 Subslice2" 9758*61046927SAndroid Build Coastguard Worker symbol_name="PSThread02ReadyForDispatch" 9759*61046927SAndroid Build Coastguard Worker underscore_name="ps_thread02_ready_for_dispatch" 9760*61046927SAndroid Build Coastguard Worker description="The percentage of time in which PS thread is ready for dispatch on slice0 subslice2 thread dispatcher" 9761*61046927SAndroid Build Coastguard Worker data_type="float" 9762*61046927SAndroid Build Coastguard Worker max_equation="100" 9763*61046927SAndroid Build Coastguard Worker units="percent" 9764*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9765*61046927SAndroid Build Coastguard Worker equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV" 9766*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x4 AND" 9767*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 9768*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 9769*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9770*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 9771*61046927SAndroid Build Coastguard Worker /> 9772*61046927SAndroid Build Coastguard Worker <counter name="NonPS Thread Ready For Dispatch on Slice0 Subslice2" 9773*61046927SAndroid Build Coastguard Worker symbol_name="NonPSThread02ReadyForDispatch" 9774*61046927SAndroid Build Coastguard Worker underscore_name="non_ps_thread02_ready_for_dispatch" 9775*61046927SAndroid Build Coastguard Worker description="The percentage of time in which non-PS thread is ready for dispatch on slice0 subslice2 thread dispatcher" 9776*61046927SAndroid Build Coastguard Worker data_type="float" 9777*61046927SAndroid Build Coastguard Worker max_equation="100" 9778*61046927SAndroid Build Coastguard Worker units="percent" 9779*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9780*61046927SAndroid Build Coastguard Worker equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV" 9781*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x4 AND" 9782*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 9783*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 9784*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9785*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 9786*61046927SAndroid Build Coastguard Worker /> 9787*61046927SAndroid Build Coastguard Worker <counter name="PS Thread Ready For Dispatch on Slice0 Subslice1" 9788*61046927SAndroid Build Coastguard Worker symbol_name="PSThread01ReadyForDispatch" 9789*61046927SAndroid Build Coastguard Worker underscore_name="ps_thread01_ready_for_dispatch" 9790*61046927SAndroid Build Coastguard Worker description="The percentage of time in which PS thread is ready for dispatch on slice0 subslice1 thread dispatcher" 9791*61046927SAndroid Build Coastguard Worker data_type="float" 9792*61046927SAndroid Build Coastguard Worker max_equation="100" 9793*61046927SAndroid Build Coastguard Worker units="percent" 9794*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9795*61046927SAndroid Build Coastguard Worker equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV" 9796*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x2 AND" 9797*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 9798*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 9799*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9800*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 9801*61046927SAndroid Build Coastguard Worker /> 9802*61046927SAndroid Build Coastguard Worker <counter name="SQ is full" 9803*61046927SAndroid Build Coastguard Worker symbol_name="GTRequestQueueFull" 9804*61046927SAndroid Build Coastguard Worker underscore_name="gt_request_queue_full" 9805*61046927SAndroid Build Coastguard Worker description="The percentage of time when SQ is filled above a threshold (usually 48 entries)" 9806*61046927SAndroid Build Coastguard Worker data_type="float" 9807*61046927SAndroid Build Coastguard Worker max_equation="100" 9808*61046927SAndroid Build Coastguard Worker units="percent" 9809*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9810*61046927SAndroid Build Coastguard Worker equation="PERFCNT 0 READ 100 UMUL $GpuCoreClocks FDIV" 9811*61046927SAndroid Build Coastguard Worker availability="true $QueryMode &&" 9812*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 9813*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 9814*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL" 9815*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9816*61046927SAndroid Build Coastguard Worker /> 9817*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 9818*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x000000A0" /> 9819*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12120000" /> 9820*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12320000" /> 9821*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12520000" /> 9822*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x002F8000" /> 9823*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x022F3000" /> 9824*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4C0015" /> 9825*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0D8000" /> 9826*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0DA000" /> 9827*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000D8000" /> 9828*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x020DA000" /> 9829*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040DA000" /> 9830*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060D2000" /> 9831*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100F03A0" /> 9832*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0FF000" /> 9833*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0F0095" /> 9834*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x062C8000" /> 9835*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x082C8000" /> 9836*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A2C8000" /> 9837*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C2D8000" /> 9838*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E2D4000" /> 9839*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x062D4000" /> 9840*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02108000" /> 9841*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0410C000" /> 9842*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02118000" /> 9843*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0411C000" /> 9844*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02121880" /> 9845*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x041219B5" /> 9846*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00120000" /> 9847*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02134000" /> 9848*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04135000" /> 9849*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C308000" /> 9850*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E304000" /> 9851*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06304000" /> 9852*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C318000" /> 9853*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E314000" /> 9854*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06314000" /> 9855*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C321A80" /> 9856*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E320033" /> 9857*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06320031" /> 9858*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00320000" /> 9859*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C334000" /> 9860*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E331000" /> 9861*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06331000" /> 9862*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E508000" /> 9863*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00508000" /> 9864*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02504000" /> 9865*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E518000" /> 9866*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00518000" /> 9867*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02514000" /> 9868*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E521880" /> 9869*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00521A80" /> 9870*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02520033" /> 9871*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E534000" /> 9872*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00534000" /> 9873*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02531000" /> 9874*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1190FF80" /> 9875*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57900000" /> 9876*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49900800" /> 9877*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 9878*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 9879*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B900062" /> 9880*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x59900000" /> 9881*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51900000" /> 9882*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41900C00" /> 9883*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900003" /> 9884*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 9885*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900040" /> 9886*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 9887*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x000091BC" value="0xE0500000" /> 9888*61046927SAndroid Build Coastguard Worker </register_config> 9889*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 9890*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 9891*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002744" value="0x00800000" /> 9892*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 9893*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0xF0800000" /> 9894*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 9895*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0x30800000" /> 9896*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002770" value="0x00000002" /> 9897*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002774" value="0x00007FFF" /> 9898*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002778" value="0x00000000" /> 9899*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000277C" value="0x00009FFF" /> 9900*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002780" value="0x00000002" /> 9901*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002784" value="0x0000EFFF" /> 9902*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002788" value="0x00000000" /> 9903*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000278C" value="0x0000F3FF" /> 9904*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002790" value="0x00000002" /> 9905*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002794" value="0x0000FDFF" /> 9906*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002798" value="0x00000000" /> 9907*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000279C" value="0x0000FE7F" /> 9908*61046927SAndroid Build Coastguard Worker </register_config> 9909*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 9910*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 9911*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00010003" /> 9912*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00012011" /> 9913*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00015014" /> 9914*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00051050" /> 9915*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00053052" /> 9916*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00055054" /> 9917*61046927SAndroid Build Coastguard Worker </register_config> 9918*61046927SAndroid Build Coastguard Worker </set> 9919*61046927SAndroid Build Coastguard Worker 9920*61046927SAndroid Build Coastguard Worker <set name="Metric set TDL_2" 9921*61046927SAndroid Build Coastguard Worker chipset="SKLGT2" 9922*61046927SAndroid Build Coastguard Worker symbol_name="TDL_2" 9923*61046927SAndroid Build Coastguard Worker underscore_name="tdl_2" 9924*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 9925*61046927SAndroid Build Coastguard Worker hw_config_guid="0a7accbf-8c55-455f-9984-23e9fb0b826d" 9926*61046927SAndroid Build Coastguard Worker > 9927*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 9928*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 9929*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 9930*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 9931*61046927SAndroid Build Coastguard Worker data_type="uint64" 9932*61046927SAndroid Build Coastguard Worker units="ns" 9933*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9934*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 9935*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9936*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 9937*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9938*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9939*61046927SAndroid Build Coastguard Worker /> 9940*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 9941*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 9942*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 9943*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 9944*61046927SAndroid Build Coastguard Worker data_type="uint64" 9945*61046927SAndroid Build Coastguard Worker units="cycles" 9946*61046927SAndroid Build Coastguard Worker semantic_type="event" 9947*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 9948*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9949*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 9950*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9951*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9952*61046927SAndroid Build Coastguard Worker /> 9953*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 9954*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 9955*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 9956*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 9957*61046927SAndroid Build Coastguard Worker data_type="uint64" 9958*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 9959*61046927SAndroid Build Coastguard Worker units="hz" 9960*61046927SAndroid Build Coastguard Worker semantic_type="event" 9961*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 9962*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9963*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 9964*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9965*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9966*61046927SAndroid Build Coastguard Worker /> 9967*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 9968*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 9969*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 9970*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 9971*61046927SAndroid Build Coastguard Worker data_type="float" 9972*61046927SAndroid Build Coastguard Worker max_equation="100" 9973*61046927SAndroid Build Coastguard Worker units="percent" 9974*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9975*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 9976*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9977*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 9978*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9979*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9980*61046927SAndroid Build Coastguard Worker /> 9981*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 9982*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 9983*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 9984*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 9985*61046927SAndroid Build Coastguard Worker data_type="uint64" 9986*61046927SAndroid Build Coastguard Worker units="threads" 9987*61046927SAndroid Build Coastguard Worker semantic_type="event" 9988*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 9989*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 9990*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9991*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 9992*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9993*61046927SAndroid Build Coastguard Worker /> 9994*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 9995*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 9996*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 9997*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 9998*61046927SAndroid Build Coastguard Worker data_type="uint64" 9999*61046927SAndroid Build Coastguard Worker units="threads" 10000*61046927SAndroid Build Coastguard Worker semantic_type="event" 10001*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 10002*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 10003*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 10004*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 10005*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10006*61046927SAndroid Build Coastguard Worker /> 10007*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 10008*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 10009*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 10010*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 10011*61046927SAndroid Build Coastguard Worker data_type="uint64" 10012*61046927SAndroid Build Coastguard Worker units="threads" 10013*61046927SAndroid Build Coastguard Worker semantic_type="event" 10014*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 10015*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 10016*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 10017*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 10018*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10019*61046927SAndroid Build Coastguard Worker /> 10020*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 10021*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 10022*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 10023*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 10024*61046927SAndroid Build Coastguard Worker data_type="uint64" 10025*61046927SAndroid Build Coastguard Worker units="threads" 10026*61046927SAndroid Build Coastguard Worker semantic_type="event" 10027*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 10028*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 10029*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 10030*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 10031*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10032*61046927SAndroid Build Coastguard Worker /> 10033*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 10034*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 10035*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 10036*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 10037*61046927SAndroid Build Coastguard Worker data_type="uint64" 10038*61046927SAndroid Build Coastguard Worker units="threads" 10039*61046927SAndroid Build Coastguard Worker semantic_type="event" 10040*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 10041*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 10042*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 10043*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 10044*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10045*61046927SAndroid Build Coastguard Worker /> 10046*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 10047*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 10048*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 10049*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 10050*61046927SAndroid Build Coastguard Worker data_type="uint64" 10051*61046927SAndroid Build Coastguard Worker units="threads" 10052*61046927SAndroid Build Coastguard Worker semantic_type="event" 10053*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 10054*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 10055*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 10056*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 10057*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10058*61046927SAndroid Build Coastguard Worker /> 10059*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 10060*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 10061*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 10062*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 10063*61046927SAndroid Build Coastguard Worker data_type="float" 10064*61046927SAndroid Build Coastguard Worker max_equation="100" 10065*61046927SAndroid Build Coastguard Worker units="percent" 10066*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10067*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 10068*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 10069*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 10070*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10071*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10072*61046927SAndroid Build Coastguard Worker /> 10073*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 10074*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 10075*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 10076*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 10077*61046927SAndroid Build Coastguard Worker data_type="float" 10078*61046927SAndroid Build Coastguard Worker max_equation="100" 10079*61046927SAndroid Build Coastguard Worker units="percent" 10080*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10081*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 10082*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 10083*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 10084*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10085*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10086*61046927SAndroid Build Coastguard Worker /> 10087*61046927SAndroid Build Coastguard Worker <counter name="EU Both FPU Pipes Active" 10088*61046927SAndroid Build Coastguard Worker symbol_name="EuFpuBothActive" 10089*61046927SAndroid Build Coastguard Worker underscore_name="eu_fpu_both_active" 10090*61046927SAndroid Build Coastguard Worker description="The percentage of time in which both EU FPU pipelines were actively processing." 10091*61046927SAndroid Build Coastguard Worker data_type="float" 10092*61046927SAndroid Build Coastguard Worker max_equation="100" 10093*61046927SAndroid Build Coastguard Worker units="percent" 10094*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10095*61046927SAndroid Build Coastguard Worker equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 10096*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 10097*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 10098*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10099*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10100*61046927SAndroid Build Coastguard Worker /> 10101*61046927SAndroid Build Coastguard Worker <counter name="VS FPU0 Pipe Active" 10102*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu0Active" 10103*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu0_active" 10104*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." 10105*61046927SAndroid Build Coastguard Worker data_type="float" 10106*61046927SAndroid Build Coastguard Worker max_equation="100" 10107*61046927SAndroid Build Coastguard Worker units="percent" 10108*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10109*61046927SAndroid Build Coastguard Worker equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 10110*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 10111*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 10112*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 10113*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10114*61046927SAndroid Build Coastguard Worker /> 10115*61046927SAndroid Build Coastguard Worker <counter name="VS FPU1 Pipe Active" 10116*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu1Active" 10117*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu1_active" 10118*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." 10119*61046927SAndroid Build Coastguard Worker data_type="float" 10120*61046927SAndroid Build Coastguard Worker max_equation="100" 10121*61046927SAndroid Build Coastguard Worker units="percent" 10122*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10123*61046927SAndroid Build Coastguard Worker equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 10124*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 10125*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 10126*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 10127*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10128*61046927SAndroid Build Coastguard Worker /> 10129*61046927SAndroid Build Coastguard Worker <counter name="VS Send Pipe Active" 10130*61046927SAndroid Build Coastguard Worker symbol_name="VsSendActive" 10131*61046927SAndroid Build Coastguard Worker underscore_name="vs_send_active" 10132*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." 10133*61046927SAndroid Build Coastguard Worker data_type="float" 10134*61046927SAndroid Build Coastguard Worker max_equation="100" 10135*61046927SAndroid Build Coastguard Worker units="percent" 10136*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10137*61046927SAndroid Build Coastguard Worker equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 10138*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 10139*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 10140*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 10141*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10142*61046927SAndroid Build Coastguard Worker /> 10143*61046927SAndroid Build Coastguard Worker <counter name="PS FPU0 Pipe Active" 10144*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu0Active" 10145*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu0_active" 10146*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." 10147*61046927SAndroid Build Coastguard Worker data_type="float" 10148*61046927SAndroid Build Coastguard Worker max_equation="100" 10149*61046927SAndroid Build Coastguard Worker units="percent" 10150*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10151*61046927SAndroid Build Coastguard Worker equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 10152*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 10153*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 10154*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 10155*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10156*61046927SAndroid Build Coastguard Worker /> 10157*61046927SAndroid Build Coastguard Worker <counter name="PS FPU1 Pipe Active" 10158*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu1Active" 10159*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu1_active" 10160*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." 10161*61046927SAndroid Build Coastguard Worker data_type="float" 10162*61046927SAndroid Build Coastguard Worker max_equation="100" 10163*61046927SAndroid Build Coastguard Worker units="percent" 10164*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10165*61046927SAndroid Build Coastguard Worker equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 10166*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 10167*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 10168*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 10169*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10170*61046927SAndroid Build Coastguard Worker /> 10171*61046927SAndroid Build Coastguard Worker <counter name="PS Send Pipeline Active" 10172*61046927SAndroid Build Coastguard Worker symbol_name="PsSendActive" 10173*61046927SAndroid Build Coastguard Worker underscore_name="ps_send_active" 10174*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." 10175*61046927SAndroid Build Coastguard Worker data_type="float" 10176*61046927SAndroid Build Coastguard Worker max_equation="100" 10177*61046927SAndroid Build Coastguard Worker units="percent" 10178*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10179*61046927SAndroid Build Coastguard Worker equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 10180*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 10181*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 10182*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 10183*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10184*61046927SAndroid Build Coastguard Worker /> 10185*61046927SAndroid Build Coastguard Worker <counter name="FS Both FPU Active" 10186*61046927SAndroid Build Coastguard Worker symbol_name="PsEuBothFpuActive" 10187*61046927SAndroid Build Coastguard Worker underscore_name="ps_eu_both_fpu_active" 10188*61046927SAndroid Build Coastguard Worker description="The percentage of time in which fragment shaders were processed actively on the both FPUs." 10189*61046927SAndroid Build Coastguard Worker data_type="float" 10190*61046927SAndroid Build Coastguard Worker max_equation="100" 10191*61046927SAndroid Build Coastguard Worker units="percent" 10192*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10193*61046927SAndroid Build Coastguard Worker equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 10194*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 10195*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 10196*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 10197*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10198*61046927SAndroid Build Coastguard Worker /> 10199*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 10200*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 10201*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 10202*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 10203*61046927SAndroid Build Coastguard Worker data_type="uint64" 10204*61046927SAndroid Build Coastguard Worker units="pixels" 10205*61046927SAndroid Build Coastguard Worker semantic_type="event" 10206*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 10207*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 10208*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 10209*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 10210*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10211*61046927SAndroid Build Coastguard Worker /> 10212*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 10213*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 10214*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 10215*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 10216*61046927SAndroid Build Coastguard Worker data_type="uint64" 10217*61046927SAndroid Build Coastguard Worker units="pixels" 10218*61046927SAndroid Build Coastguard Worker semantic_type="event" 10219*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 10220*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 10221*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 10222*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 10223*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10224*61046927SAndroid Build Coastguard Worker /> 10225*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 10226*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 10227*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 10228*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 10229*61046927SAndroid Build Coastguard Worker data_type="uint64" 10230*61046927SAndroid Build Coastguard Worker units="pixels" 10231*61046927SAndroid Build Coastguard Worker semantic_type="event" 10232*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 10233*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 10234*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 10235*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 10236*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10237*61046927SAndroid Build Coastguard Worker /> 10238*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 10239*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 10240*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 10241*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 10242*61046927SAndroid Build Coastguard Worker data_type="uint64" 10243*61046927SAndroid Build Coastguard Worker units="pixels" 10244*61046927SAndroid Build Coastguard Worker semantic_type="event" 10245*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 10246*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 10247*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 10248*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 10249*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10250*61046927SAndroid Build Coastguard Worker /> 10251*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 10252*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 10253*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 10254*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 10255*61046927SAndroid Build Coastguard Worker data_type="uint64" 10256*61046927SAndroid Build Coastguard Worker units="pixels" 10257*61046927SAndroid Build Coastguard Worker semantic_type="event" 10258*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 10259*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 10260*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 10261*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 10262*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10263*61046927SAndroid Build Coastguard Worker /> 10264*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 10265*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 10266*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 10267*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 10268*61046927SAndroid Build Coastguard Worker data_type="uint64" 10269*61046927SAndroid Build Coastguard Worker units="pixels" 10270*61046927SAndroid Build Coastguard Worker semantic_type="event" 10271*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 10272*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 10273*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 10274*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 10275*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10276*61046927SAndroid Build Coastguard Worker /> 10277*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 10278*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 10279*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 10280*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 10281*61046927SAndroid Build Coastguard Worker data_type="uint64" 10282*61046927SAndroid Build Coastguard Worker units="pixels" 10283*61046927SAndroid Build Coastguard Worker semantic_type="event" 10284*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 10285*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 10286*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 10287*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 10288*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10289*61046927SAndroid Build Coastguard Worker /> 10290*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 10291*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 10292*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 10293*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 10294*61046927SAndroid Build Coastguard Worker data_type="uint64" 10295*61046927SAndroid Build Coastguard Worker units="texels" 10296*61046927SAndroid Build Coastguard Worker semantic_type="event" 10297*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 10298*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 10299*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 10300*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10301*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10302*61046927SAndroid Build Coastguard Worker /> 10303*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 10304*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 10305*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 10306*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 10307*61046927SAndroid Build Coastguard Worker data_type="uint64" 10308*61046927SAndroid Build Coastguard Worker units="texels" 10309*61046927SAndroid Build Coastguard Worker semantic_type="event" 10310*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 10311*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 10312*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 10313*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10314*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10315*61046927SAndroid Build Coastguard Worker /> 10316*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 10317*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 10318*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 10319*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 10320*61046927SAndroid Build Coastguard Worker data_type="uint64" 10321*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 10322*61046927SAndroid Build Coastguard Worker units="bytes" 10323*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 10324*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 10325*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 10326*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 10327*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 10328*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10329*61046927SAndroid Build Coastguard Worker /> 10330*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 10331*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 10332*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 10333*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 10334*61046927SAndroid Build Coastguard Worker data_type="uint64" 10335*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 10336*61046927SAndroid Build Coastguard Worker units="bytes" 10337*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 10338*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 10339*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 10340*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 10341*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 10342*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10343*61046927SAndroid Build Coastguard Worker /> 10344*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 10345*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 10346*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 10347*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 10348*61046927SAndroid Build Coastguard Worker data_type="uint64" 10349*61046927SAndroid Build Coastguard Worker units="messages" 10350*61046927SAndroid Build Coastguard Worker semantic_type="event" 10351*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 10352*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 10353*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 10354*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10355*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10356*61046927SAndroid Build Coastguard Worker /> 10357*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 10358*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 10359*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 10360*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 10361*61046927SAndroid Build Coastguard Worker data_type="uint64" 10362*61046927SAndroid Build Coastguard Worker units="messages" 10363*61046927SAndroid Build Coastguard Worker semantic_type="event" 10364*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 10365*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 10366*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 10367*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 10368*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10369*61046927SAndroid Build Coastguard Worker /> 10370*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 10371*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 10372*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 10373*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 10374*61046927SAndroid Build Coastguard Worker data_type="uint64" 10375*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 10376*61046927SAndroid Build Coastguard Worker units="bytes" 10377*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 10378*61046927SAndroid Build Coastguard Worker equation="A 30 READ A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL" 10379*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 10380*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 10381*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 10382*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10383*61046927SAndroid Build Coastguard Worker /> 10384*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 10385*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 10386*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 10387*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 10388*61046927SAndroid Build Coastguard Worker data_type="uint64" 10389*61046927SAndroid Build Coastguard Worker units="messages" 10390*61046927SAndroid Build Coastguard Worker semantic_type="event" 10391*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 10392*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 10393*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 10394*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10395*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10396*61046927SAndroid Build Coastguard Worker /> 10397*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 Subslice1 Port 0" 10398*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader01ReadyPort0" 10399*61046927SAndroid Build Coastguard Worker underscore_name="thread_header01_ready_port0" 10400*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 subslice1 thread dispatcher port 0" 10401*61046927SAndroid Build Coastguard Worker data_type="float" 10402*61046927SAndroid Build Coastguard Worker max_equation="100" 10403*61046927SAndroid Build Coastguard Worker units="percent" 10404*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10405*61046927SAndroid Build Coastguard Worker equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" 10406*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x2 AND" 10407*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 10408*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 10409*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10410*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 10411*61046927SAndroid Build Coastguard Worker /> 10412*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 Subslice0 Port 1" 10413*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader00ReadyPort1" 10414*61046927SAndroid Build Coastguard Worker underscore_name="thread_header00_ready_port1" 10415*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 subslice0 thread dispatcher port 1" 10416*61046927SAndroid Build Coastguard Worker data_type="float" 10417*61046927SAndroid Build Coastguard Worker max_equation="100" 10418*61046927SAndroid Build Coastguard Worker units="percent" 10419*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10420*61046927SAndroid Build Coastguard Worker equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" 10421*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x1 AND" 10422*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 10423*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 10424*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10425*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 10426*61046927SAndroid Build Coastguard Worker /> 10427*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 Subslice0 Port 0" 10428*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader00ReadyPort0" 10429*61046927SAndroid Build Coastguard Worker underscore_name="thread_header00_ready_port0" 10430*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 subslice0 thread dispatcher port 0" 10431*61046927SAndroid Build Coastguard Worker data_type="float" 10432*61046927SAndroid Build Coastguard Worker max_equation="100" 10433*61046927SAndroid Build Coastguard Worker units="percent" 10434*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10435*61046927SAndroid Build Coastguard Worker equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" 10436*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x1 AND" 10437*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 10438*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 10439*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10440*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 10441*61046927SAndroid Build Coastguard Worker /> 10442*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 Subslice2 Port 1" 10443*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader02ReadyPort1" 10444*61046927SAndroid Build Coastguard Worker underscore_name="thread_header02_ready_port1" 10445*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 subslice2 thread dispatcher port 1" 10446*61046927SAndroid Build Coastguard Worker data_type="float" 10447*61046927SAndroid Build Coastguard Worker max_equation="100" 10448*61046927SAndroid Build Coastguard Worker units="percent" 10449*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10450*61046927SAndroid Build Coastguard Worker equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV" 10451*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x4 AND" 10452*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 10453*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 10454*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10455*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 10456*61046927SAndroid Build Coastguard Worker /> 10457*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 Subslice2 Port 0" 10458*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader02ReadyPort0" 10459*61046927SAndroid Build Coastguard Worker underscore_name="thread_header02_ready_port0" 10460*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 subslice2 thread dispatcher port 0" 10461*61046927SAndroid Build Coastguard Worker data_type="float" 10462*61046927SAndroid Build Coastguard Worker max_equation="100" 10463*61046927SAndroid Build Coastguard Worker units="percent" 10464*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10465*61046927SAndroid Build Coastguard Worker equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV" 10466*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x4 AND" 10467*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 10468*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 10469*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10470*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 10471*61046927SAndroid Build Coastguard Worker /> 10472*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 Subslice1 Port 1" 10473*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader01ReadyPort1" 10474*61046927SAndroid Build Coastguard Worker underscore_name="thread_header01_ready_port1" 10475*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 subslice1 thread dispatcher port 1" 10476*61046927SAndroid Build Coastguard Worker data_type="float" 10477*61046927SAndroid Build Coastguard Worker max_equation="100" 10478*61046927SAndroid Build Coastguard Worker units="percent" 10479*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10480*61046927SAndroid Build Coastguard Worker equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV" 10481*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x2 AND" 10482*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 10483*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 10484*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10485*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 10486*61046927SAndroid Build Coastguard Worker /> 10487*61046927SAndroid Build Coastguard Worker <counter name="SQ is full" 10488*61046927SAndroid Build Coastguard Worker symbol_name="GTRequestQueueFull" 10489*61046927SAndroid Build Coastguard Worker underscore_name="gt_request_queue_full" 10490*61046927SAndroid Build Coastguard Worker description="The percentage of time when SQ is filled above a threshold (usually 48 entries)" 10491*61046927SAndroid Build Coastguard Worker data_type="float" 10492*61046927SAndroid Build Coastguard Worker max_equation="100" 10493*61046927SAndroid Build Coastguard Worker units="percent" 10494*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10495*61046927SAndroid Build Coastguard Worker equation="PERFCNT 0 READ 100 UMUL $GpuCoreClocks FDIV" 10496*61046927SAndroid Build Coastguard Worker availability="true $QueryMode &&" 10497*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 10498*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 10499*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL" 10500*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10501*61046927SAndroid Build Coastguard Worker /> 10502*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 10503*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x000000A0" /> 10504*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12124D60" /> 10505*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12322E60" /> 10506*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12524D60" /> 10507*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x022F3000" /> 10508*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4C0014" /> 10509*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000D8000" /> 10510*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x020DA000" /> 10511*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040DA000" /> 10512*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060D2000" /> 10513*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0FE000" /> 10514*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0F0097" /> 10515*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x082C8000" /> 10516*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A2C8000" /> 10517*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x002D8000" /> 10518*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x062D4000" /> 10519*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0410C000" /> 10520*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0411C000" /> 10521*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04121FB7" /> 10522*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00120000" /> 10523*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04135000" /> 10524*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00308000" /> 10525*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06304000" /> 10526*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00318000" /> 10527*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06314000" /> 10528*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00321B80" /> 10529*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0632003F" /> 10530*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00334000" /> 10531*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06331000" /> 10532*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0250C000" /> 10533*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0251C000" /> 10534*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02521FB7" /> 10535*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00520000" /> 10536*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02535000" /> 10537*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1190FC00" /> 10538*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 10539*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51900000" /> 10540*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41900800" /> 10541*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900063" /> 10542*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 10543*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900040" /> 10544*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 10545*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 10546*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x000091BC" value="0xE0500000" /> 10547*61046927SAndroid Build Coastguard Worker </register_config> 10548*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 10549*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 10550*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002744" value="0x00800000" /> 10551*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 10552*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0x00800000" /> 10553*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 10554*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0x00800000" /> 10555*61046927SAndroid Build Coastguard Worker </register_config> 10556*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 10557*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 10558*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00010003" /> 10559*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00012011" /> 10560*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00015014" /> 10561*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00051050" /> 10562*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00053052" /> 10563*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00055054" /> 10564*61046927SAndroid Build Coastguard Worker </register_config> 10565*61046927SAndroid Build Coastguard Worker </set> 10566*61046927SAndroid Build Coastguard Worker 10567*61046927SAndroid Build Coastguard Worker <set name="Compute Metrics Extra set" 10568*61046927SAndroid Build Coastguard Worker chipset="SKLGT2" 10569*61046927SAndroid Build Coastguard Worker symbol_name="ComputeExtra" 10570*61046927SAndroid Build Coastguard Worker underscore_name="compute_extra" 10571*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 10572*61046927SAndroid Build Coastguard Worker hw_config_guid="41a24047-7484-4ead-ae37-de907e5ff2b2" 10573*61046927SAndroid Build Coastguard Worker > 10574*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 10575*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 10576*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 10577*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 10578*61046927SAndroid Build Coastguard Worker data_type="uint64" 10579*61046927SAndroid Build Coastguard Worker units="ns" 10580*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10581*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 10582*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10583*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 10584*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10585*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10586*61046927SAndroid Build Coastguard Worker /> 10587*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 10588*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 10589*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 10590*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 10591*61046927SAndroid Build Coastguard Worker data_type="uint64" 10592*61046927SAndroid Build Coastguard Worker units="cycles" 10593*61046927SAndroid Build Coastguard Worker semantic_type="event" 10594*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 10595*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10596*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 10597*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10598*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10599*61046927SAndroid Build Coastguard Worker /> 10600*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 10601*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 10602*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 10603*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 10604*61046927SAndroid Build Coastguard Worker data_type="uint64" 10605*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 10606*61046927SAndroid Build Coastguard Worker units="hz" 10607*61046927SAndroid Build Coastguard Worker semantic_type="event" 10608*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 10609*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10610*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 10611*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10612*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10613*61046927SAndroid Build Coastguard Worker /> 10614*61046927SAndroid Build Coastguard Worker <counter name="EU FPU1 Pipe Active" 10615*61046927SAndroid Build Coastguard Worker symbol_name="Fpu1Active" 10616*61046927SAndroid Build Coastguard Worker underscore_name="fpu1_active" 10617*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing." 10618*61046927SAndroid Build Coastguard Worker data_type="float" 10619*61046927SAndroid Build Coastguard Worker max_equation="100" 10620*61046927SAndroid Build Coastguard Worker units="percent" 10621*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10622*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 10623*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 10624*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 10625*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10626*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10627*61046927SAndroid Build Coastguard Worker /> 10628*61046927SAndroid Build Coastguard Worker <counter name="EU FPU1 Pipe Active including Ext Math" 10629*61046927SAndroid Build Coastguard Worker symbol_name="Fpu1ActiveAdjusted" 10630*61046927SAndroid Build Coastguard Worker underscore_name="fpu1_active_adjusted" 10631*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing including Extended Math processing" 10632*61046927SAndroid Build Coastguard Worker data_type="float" 10633*61046927SAndroid Build Coastguard Worker max_equation="100" 10634*61046927SAndroid Build Coastguard Worker units="percent" 10635*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10636*61046927SAndroid Build Coastguard Worker equation="A 8 READ C 7 READ C 6 READ FADD C 5 READ FADD 8 FMUL FADD 100 FMUL $EuCoresTotalCount FDIV $GpuCoreClocks FDIV" 10637*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 10638*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 System Frame Batch Draw" 10639*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10640*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10641*61046927SAndroid Build Coastguard Worker /> 10642*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 10643*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 10644*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x121203E0" /> 10645*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x123203E0" /> 10646*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x125203E0" /> 10647*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x022F4000" /> 10648*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4C0040" /> 10649*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040DA000" /> 10650*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060D2000" /> 10651*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0F006C" /> 10652*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C2C8000" /> 10653*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x042D8000" /> 10654*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06104000" /> 10655*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06114000" /> 10656*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06120033" /> 10657*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00120000" /> 10658*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06131000" /> 10659*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04308000" /> 10660*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04318000" /> 10661*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04321980" /> 10662*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00320000" /> 10663*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04334000" /> 10664*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04504000" /> 10665*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04514000" /> 10666*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04520033" /> 10667*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00520000" /> 10668*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04531000" /> 10669*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1190E000" /> 10670*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 10671*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 10672*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900C00" /> 10673*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900002" /> 10674*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 10675*61046927SAndroid Build Coastguard Worker </register_config> 10676*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 10677*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 10678*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002744" value="0x00800000" /> 10679*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 10680*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0x00800000" /> 10681*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 10682*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0x00800000" /> 10683*61046927SAndroid Build Coastguard Worker </register_config> 10684*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 10685*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00001000" /> 10686*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00003002" /> 10687*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00005004" /> 10688*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00011010" /> 10689*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00050012" /> 10690*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00052051" /> 10691*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00000008" /> 10692*61046927SAndroid Build Coastguard Worker </register_config> 10693*61046927SAndroid Build Coastguard Worker </set> 10694*61046927SAndroid Build Coastguard Worker 10695*61046927SAndroid Build Coastguard Worker <set name="Media Vme Pipe metrics set" 10696*61046927SAndroid Build Coastguard Worker chipset="SKLGT2" 10697*61046927SAndroid Build Coastguard Worker symbol_name="VMEPipe" 10698*61046927SAndroid Build Coastguard Worker underscore_name="vme_pipe" 10699*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="MEDIA IO BB" 10700*61046927SAndroid Build Coastguard Worker hw_config_guid="95910492-943f-44bd-9461-390240f243fd" 10701*61046927SAndroid Build Coastguard Worker > 10702*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 10703*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 10704*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 10705*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 10706*61046927SAndroid Build Coastguard Worker data_type="uint64" 10707*61046927SAndroid Build Coastguard Worker units="ns" 10708*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10709*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 10710*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10711*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 10712*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10713*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10714*61046927SAndroid Build Coastguard Worker /> 10715*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 10716*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 10717*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 10718*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 10719*61046927SAndroid Build Coastguard Worker data_type="uint64" 10720*61046927SAndroid Build Coastguard Worker units="cycles" 10721*61046927SAndroid Build Coastguard Worker semantic_type="event" 10722*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 10723*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10724*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 10725*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10726*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10727*61046927SAndroid Build Coastguard Worker /> 10728*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 10729*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 10730*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 10731*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 10732*61046927SAndroid Build Coastguard Worker data_type="uint64" 10733*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 10734*61046927SAndroid Build Coastguard Worker units="hz" 10735*61046927SAndroid Build Coastguard Worker semantic_type="event" 10736*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 10737*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10738*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 10739*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10740*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10741*61046927SAndroid Build Coastguard Worker /> 10742*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 10743*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 10744*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 10745*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 10746*61046927SAndroid Build Coastguard Worker data_type="float" 10747*61046927SAndroid Build Coastguard Worker max_equation="100" 10748*61046927SAndroid Build Coastguard Worker units="percent" 10749*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10750*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 10751*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10752*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 10753*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10754*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10755*61046927SAndroid Build Coastguard Worker /> 10756*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 10757*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 10758*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 10759*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 10760*61046927SAndroid Build Coastguard Worker data_type="uint64" 10761*61046927SAndroid Build Coastguard Worker units="threads" 10762*61046927SAndroid Build Coastguard Worker semantic_type="event" 10763*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 10764*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 10765*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 10766*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10767*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10768*61046927SAndroid Build Coastguard Worker /> 10769*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 10770*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 10771*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 10772*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 10773*61046927SAndroid Build Coastguard Worker data_type="float" 10774*61046927SAndroid Build Coastguard Worker max_equation="100" 10775*61046927SAndroid Build Coastguard Worker units="percent" 10776*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10777*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 10778*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 10779*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 10780*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10781*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10782*61046927SAndroid Build Coastguard Worker /> 10783*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 10784*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 10785*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 10786*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 10787*61046927SAndroid Build Coastguard Worker data_type="float" 10788*61046927SAndroid Build Coastguard Worker max_equation="100" 10789*61046927SAndroid Build Coastguard Worker units="percent" 10790*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10791*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 10792*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 10793*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 10794*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10795*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10796*61046927SAndroid Build Coastguard Worker /> 10797*61046927SAndroid Build Coastguard Worker <counter name="EU Both FPU Pipes Active" 10798*61046927SAndroid Build Coastguard Worker symbol_name="EuFpuBothActive" 10799*61046927SAndroid Build Coastguard Worker underscore_name="eu_fpu_both_active" 10800*61046927SAndroid Build Coastguard Worker description="The percentage of time in which both EU FPU pipelines were actively processing." 10801*61046927SAndroid Build Coastguard Worker data_type="float" 10802*61046927SAndroid Build Coastguard Worker max_equation="100" 10803*61046927SAndroid Build Coastguard Worker units="percent" 10804*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10805*61046927SAndroid Build Coastguard Worker equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 10806*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 10807*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 10808*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10809*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10810*61046927SAndroid Build Coastguard Worker /> 10811*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 10812*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 10813*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 10814*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 10815*61046927SAndroid Build Coastguard Worker data_type="float" 10816*61046927SAndroid Build Coastguard Worker max_equation="100" 10817*61046927SAndroid Build Coastguard Worker units="percent" 10818*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10819*61046927SAndroid Build Coastguard Worker equation="8 A 10 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 10820*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 10821*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 10822*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10823*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10824*61046927SAndroid Build Coastguard Worker /> 10825*61046927SAndroid Build Coastguard Worker <counter name="VME Busy" 10826*61046927SAndroid Build Coastguard Worker symbol_name="VMEBusy" 10827*61046927SAndroid Build Coastguard Worker underscore_name="vme_busy" 10828*61046927SAndroid Build Coastguard Worker description="The percentage of time in which VME (IME or CRE) was actively processing data." 10829*61046927SAndroid Build Coastguard Worker data_type="float" 10830*61046927SAndroid Build Coastguard Worker max_equation="100" 10831*61046927SAndroid Build Coastguard Worker units="percent" 10832*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10833*61046927SAndroid Build Coastguard Worker equation="B 0 READ B 3 READ FADD 2 FDIV 100 UMUL $GpuCoreClocks FDIV" 10834*61046927SAndroid Build Coastguard Worker mdapi_group="VME Pipe" 10835*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Overview System Batch Tier2" 10836*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10837*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10838*61046927SAndroid Build Coastguard Worker /> 10839*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 10840*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 10841*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x141A5800" /> 10842*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x161A00C0" /> 10843*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12180240" /> 10844*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14180002" /> 10845*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x143A5800" /> 10846*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x163A00C0" /> 10847*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12380240" /> 10848*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14380002" /> 10849*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x002F1000" /> 10850*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x022F8000" /> 10851*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x042F3000" /> 10852*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x004C4000" /> 10853*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4C1500" /> 10854*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000D2000" /> 10855*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060D8000" /> 10856*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080DA000" /> 10857*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0DA000" /> 10858*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0DA000" /> 10859*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0F0400" /> 10860*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0F9500" /> 10861*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100F002A" /> 10862*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x002C8000" /> 10863*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E2C8000" /> 10864*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x162C0A00" /> 10865*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A2DC000" /> 10866*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C2DC000" /> 10867*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04193000" /> 10868*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x081A28C1" /> 10869*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x001A0000" /> 10870*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00133000" /> 10871*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0613C000" /> 10872*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0813F000" /> 10873*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00172000" /> 10874*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06178000" /> 10875*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0817A000" /> 10876*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00180037" /> 10877*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06180940" /> 10878*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08180000" /> 10879*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02180000" /> 10880*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04183000" /> 10881*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06393000" /> 10882*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C3A28C1" /> 10883*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x003A0000" /> 10884*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A33F000" /> 10885*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C33F000" /> 10886*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A37A000" /> 10887*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C37A000" /> 10888*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A380977" /> 10889*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08380000" /> 10890*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04380000" /> 10891*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06383000" /> 10892*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x119000FF" /> 10893*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51900000" /> 10894*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41900040" /> 10895*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900000" /> 10896*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900800" /> 10897*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47901000" /> 10898*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57900000" /> 10899*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49900844" /> 10900*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 10901*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 10902*61046927SAndroid Build Coastguard Worker </register_config> 10903*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 10904*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 10905*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 10906*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0xF0800000" /> 10907*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 10908*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0x30800000" /> 10909*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002770" value="0x00100030" /> 10910*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002774" value="0x0000FFF9" /> 10911*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002778" value="0x00000002" /> 10912*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000277C" value="0x0000FFFC" /> 10913*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002780" value="0x00000002" /> 10914*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002784" value="0x0000FFF3" /> 10915*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002788" value="0x00100180" /> 10916*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000278C" value="0x0000FFCF" /> 10917*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002790" value="0x00000002" /> 10918*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002794" value="0x0000FFCF" /> 10919*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002798" value="0x00000002" /> 10920*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000279C" value="0x0000FF3F" /> 10921*61046927SAndroid Build Coastguard Worker </register_config> 10922*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 10923*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 10924*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00008003" /> 10925*61046927SAndroid Build Coastguard Worker </register_config> 10926*61046927SAndroid Build Coastguard Worker </set> 10927*61046927SAndroid Build Coastguard Worker 10928*61046927SAndroid Build Coastguard Worker <set name="Gpu Rings Busyness" 10929*61046927SAndroid Build Coastguard Worker chipset="SKLGT2" 10930*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusyness" 10931*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busyness" 10932*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO BB" 10933*61046927SAndroid Build Coastguard Worker hw_config_guid="c44a5cf7-886d-477b-bebd-2d738923e4c3" 10934*61046927SAndroid Build Coastguard Worker > 10935*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 10936*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 10937*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 10938*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 10939*61046927SAndroid Build Coastguard Worker data_type="uint64" 10940*61046927SAndroid Build Coastguard Worker units="ns" 10941*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10942*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 10943*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10944*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 10945*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10946*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10947*61046927SAndroid Build Coastguard Worker /> 10948*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 10949*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 10950*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 10951*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 10952*61046927SAndroid Build Coastguard Worker data_type="uint64" 10953*61046927SAndroid Build Coastguard Worker units="cycles" 10954*61046927SAndroid Build Coastguard Worker semantic_type="event" 10955*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 10956*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10957*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 10958*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10959*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10960*61046927SAndroid Build Coastguard Worker /> 10961*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 10962*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 10963*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 10964*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 10965*61046927SAndroid Build Coastguard Worker data_type="uint64" 10966*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 10967*61046927SAndroid Build Coastguard Worker units="hz" 10968*61046927SAndroid Build Coastguard Worker semantic_type="event" 10969*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 10970*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10971*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 10972*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10973*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10974*61046927SAndroid Build Coastguard Worker /> 10975*61046927SAndroid Build Coastguard Worker <counter name="Render Ring Busy" 10976*61046927SAndroid Build Coastguard Worker symbol_name="RenderBusy" 10977*61046927SAndroid Build Coastguard Worker underscore_name="render_busy" 10978*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 10979*61046927SAndroid Build Coastguard Worker data_type="float" 10980*61046927SAndroid Build Coastguard Worker max_equation="100" 10981*61046927SAndroid Build Coastguard Worker units="percent" 10982*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10983*61046927SAndroid Build Coastguard Worker equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" 10984*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10985*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 10986*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10987*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10988*61046927SAndroid Build Coastguard Worker /> 10989*61046927SAndroid Build Coastguard Worker <counter name="Vdbox0 Ring Busy" 10990*61046927SAndroid Build Coastguard Worker symbol_name="Vdbox0Busy" 10991*61046927SAndroid Build Coastguard Worker underscore_name="vdbox0_busy" 10992*61046927SAndroid Build Coastguard Worker description="The percentage of time when Vdbox0 command streamer was busy." 10993*61046927SAndroid Build Coastguard Worker data_type="float" 10994*61046927SAndroid Build Coastguard Worker max_equation="100" 10995*61046927SAndroid Build Coastguard Worker units="percent" 10996*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10997*61046927SAndroid Build Coastguard Worker equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" 10998*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10999*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 11000*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11001*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11002*61046927SAndroid Build Coastguard Worker /> 11003*61046927SAndroid Build Coastguard Worker <counter name="Vebox Ring Busy" 11004*61046927SAndroid Build Coastguard Worker symbol_name="VeboxBusy" 11005*61046927SAndroid Build Coastguard Worker underscore_name="vebox_busy" 11006*61046927SAndroid Build Coastguard Worker description="The percentage of time when vebox command streamer was busy." 11007*61046927SAndroid Build Coastguard Worker data_type="float" 11008*61046927SAndroid Build Coastguard Worker max_equation="100" 11009*61046927SAndroid Build Coastguard Worker units="percent" 11010*61046927SAndroid Build Coastguard Worker semantic_type="duration" 11011*61046927SAndroid Build Coastguard Worker equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" 11012*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 11013*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 11014*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11015*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11016*61046927SAndroid Build Coastguard Worker /> 11017*61046927SAndroid Build Coastguard Worker <counter name="Blitter Ring Busy" 11018*61046927SAndroid Build Coastguard Worker symbol_name="BlitterBusy" 11019*61046927SAndroid Build Coastguard Worker underscore_name="blitter_busy" 11020*61046927SAndroid Build Coastguard Worker description="The percentage of time when blitter command streamer was busy." 11021*61046927SAndroid Build Coastguard Worker data_type="float" 11022*61046927SAndroid Build Coastguard Worker max_equation="100" 11023*61046927SAndroid Build Coastguard Worker units="percent" 11024*61046927SAndroid Build Coastguard Worker semantic_type="duration" 11025*61046927SAndroid Build Coastguard Worker equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV" 11026*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 11027*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 11028*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11029*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11030*61046927SAndroid Build Coastguard Worker /> 11031*61046927SAndroid Build Coastguard Worker <counter name="AnyRingBusy" 11032*61046927SAndroid Build Coastguard Worker symbol_name="AnyRingBusy" 11033*61046927SAndroid Build Coastguard Worker underscore_name="any_ring_busy" 11034*61046927SAndroid Build Coastguard Worker description="The percentage of time when any command streamer was busy." 11035*61046927SAndroid Build Coastguard Worker data_type="float" 11036*61046927SAndroid Build Coastguard Worker max_equation="100" 11037*61046927SAndroid Build Coastguard Worker units="percent" 11038*61046927SAndroid Build Coastguard Worker semantic_type="duration" 11039*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 11040*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 11041*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 11042*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11043*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11044*61046927SAndroid Build Coastguard Worker /> 11045*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 11046*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 11047*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13805800" /> 11048*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05962C00" /> 11049*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19950016" /> 11050*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x21C05800" /> 11051*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07800035" /> 11052*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11800000" /> 11053*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D810400" /> 11054*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07960025" /> 11055*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x21960000" /> 11056*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B964000" /> 11057*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B930062" /> 11058*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17948000" /> 11059*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B940008" /> 11060*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05950075" /> 11061*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D950000" /> 11062*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07E54000" /> 11063*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09924000" /> 11064*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05982000" /> 11065*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19908000" /> 11066*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B904000" /> 11067*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D908000" /> 11068*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F908000" /> 11069*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09978000" /> 11070*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0BC000A5" /> 11071*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11C00000" /> 11072*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05C00000" /> 11073*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0BC54000" /> 11074*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11900000" /> 11075*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 11076*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 11077*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900C60" /> 11078*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900040" /> 11079*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 11080*61046927SAndroid Build Coastguard Worker </register_config> 11081*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 11082*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 11083*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 11084*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0x10800000" /> 11085*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 11086*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0x00800000" /> 11087*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002770" value="0x00078000" /> 11088*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002774" value="0x00000FFF" /> 11089*61046927SAndroid Build Coastguard Worker </register_config> 11090*61046927SAndroid Build Coastguard Worker </set> 11091*61046927SAndroid Build Coastguard Worker 11092*61046927SAndroid Build Coastguard Worker <set name="FF Bottlenecks" 11093*61046927SAndroid Build Coastguard Worker chipset="SKLGT2" 11094*61046927SAndroid Build Coastguard Worker symbol_name="FfBottlenecks" 11095*61046927SAndroid Build Coastguard Worker underscore_name="ff_bottlenecks" 11096*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 11097*61046927SAndroid Build Coastguard Worker hw_config_guid="e0b2aae4-9b8f-4211-8df0-f8e8cb203209" 11098*61046927SAndroid Build Coastguard Worker > 11099*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 11100*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 11101*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 11102*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 11103*61046927SAndroid Build Coastguard Worker data_type="uint64" 11104*61046927SAndroid Build Coastguard Worker units="ns" 11105*61046927SAndroid Build Coastguard Worker semantic_type="duration" 11106*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 11107*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 11108*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 11109*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11110*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11111*61046927SAndroid Build Coastguard Worker /> 11112*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 11113*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 11114*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 11115*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 11116*61046927SAndroid Build Coastguard Worker data_type="uint64" 11117*61046927SAndroid Build Coastguard Worker units="cycles" 11118*61046927SAndroid Build Coastguard Worker semantic_type="event" 11119*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 11120*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 11121*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 11122*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11123*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11124*61046927SAndroid Build Coastguard Worker /> 11125*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 11126*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 11127*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 11128*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 11129*61046927SAndroid Build Coastguard Worker data_type="uint64" 11130*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 11131*61046927SAndroid Build Coastguard Worker units="hz" 11132*61046927SAndroid Build Coastguard Worker semantic_type="event" 11133*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 11134*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 11135*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 11136*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11137*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11138*61046927SAndroid Build Coastguard Worker /> 11139*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 11140*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 11141*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 11142*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 11143*61046927SAndroid Build Coastguard Worker data_type="float" 11144*61046927SAndroid Build Coastguard Worker max_equation="100" 11145*61046927SAndroid Build Coastguard Worker units="percent" 11146*61046927SAndroid Build Coastguard Worker semantic_type="duration" 11147*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 11148*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 11149*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 11150*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11151*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11152*61046927SAndroid Build Coastguard Worker /> 11153*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 11154*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 11155*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 11156*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 11157*61046927SAndroid Build Coastguard Worker data_type="uint64" 11158*61046927SAndroid Build Coastguard Worker units="threads" 11159*61046927SAndroid Build Coastguard Worker semantic_type="event" 11160*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 11161*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 11162*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 11163*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11164*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11165*61046927SAndroid Build Coastguard Worker /> 11166*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 11167*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 11168*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 11169*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 11170*61046927SAndroid Build Coastguard Worker data_type="uint64" 11171*61046927SAndroid Build Coastguard Worker units="threads" 11172*61046927SAndroid Build Coastguard Worker semantic_type="event" 11173*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 11174*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 11175*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 11176*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11177*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11178*61046927SAndroid Build Coastguard Worker /> 11179*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 11180*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 11181*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 11182*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 11183*61046927SAndroid Build Coastguard Worker data_type="uint64" 11184*61046927SAndroid Build Coastguard Worker units="threads" 11185*61046927SAndroid Build Coastguard Worker semantic_type="event" 11186*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 11187*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 11188*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 11189*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11190*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11191*61046927SAndroid Build Coastguard Worker /> 11192*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 11193*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 11194*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 11195*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 11196*61046927SAndroid Build Coastguard Worker data_type="uint64" 11197*61046927SAndroid Build Coastguard Worker units="threads" 11198*61046927SAndroid Build Coastguard Worker semantic_type="event" 11199*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 11200*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 11201*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 11202*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11203*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11204*61046927SAndroid Build Coastguard Worker /> 11205*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 11206*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 11207*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 11208*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 11209*61046927SAndroid Build Coastguard Worker data_type="uint64" 11210*61046927SAndroid Build Coastguard Worker units="threads" 11211*61046927SAndroid Build Coastguard Worker semantic_type="event" 11212*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 11213*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 11214*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 11215*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11216*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11217*61046927SAndroid Build Coastguard Worker /> 11218*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 11219*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 11220*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 11221*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 11222*61046927SAndroid Build Coastguard Worker data_type="uint64" 11223*61046927SAndroid Build Coastguard Worker units="threads" 11224*61046927SAndroid Build Coastguard Worker semantic_type="event" 11225*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 11226*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 11227*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 11228*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11229*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11230*61046927SAndroid Build Coastguard Worker /> 11231*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 11232*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 11233*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 11234*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 11235*61046927SAndroid Build Coastguard Worker data_type="uint64" 11236*61046927SAndroid Build Coastguard Worker units="pixels" 11237*61046927SAndroid Build Coastguard Worker semantic_type="event" 11238*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 11239*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 11240*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 11241*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11242*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11243*61046927SAndroid Build Coastguard Worker /> 11244*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 11245*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 11246*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 11247*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 11248*61046927SAndroid Build Coastguard Worker data_type="uint64" 11249*61046927SAndroid Build Coastguard Worker units="pixels" 11250*61046927SAndroid Build Coastguard Worker semantic_type="event" 11251*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 11252*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 11253*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 11254*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11255*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11256*61046927SAndroid Build Coastguard Worker /> 11257*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 11258*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 11259*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 11260*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 11261*61046927SAndroid Build Coastguard Worker data_type="uint64" 11262*61046927SAndroid Build Coastguard Worker units="pixels" 11263*61046927SAndroid Build Coastguard Worker semantic_type="event" 11264*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 11265*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 11266*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 11267*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11268*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11269*61046927SAndroid Build Coastguard Worker /> 11270*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 11271*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 11272*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 11273*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 11274*61046927SAndroid Build Coastguard Worker data_type="uint64" 11275*61046927SAndroid Build Coastguard Worker units="pixels" 11276*61046927SAndroid Build Coastguard Worker semantic_type="event" 11277*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 11278*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 11279*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 11280*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11281*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11282*61046927SAndroid Build Coastguard Worker /> 11283*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 11284*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 11285*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 11286*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 11287*61046927SAndroid Build Coastguard Worker data_type="uint64" 11288*61046927SAndroid Build Coastguard Worker units="pixels" 11289*61046927SAndroid Build Coastguard Worker semantic_type="event" 11290*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 11291*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 11292*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 11293*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11294*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11295*61046927SAndroid Build Coastguard Worker /> 11296*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 11297*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 11298*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 11299*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 11300*61046927SAndroid Build Coastguard Worker data_type="uint64" 11301*61046927SAndroid Build Coastguard Worker units="pixels" 11302*61046927SAndroid Build Coastguard Worker semantic_type="event" 11303*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 11304*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 11305*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 11306*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11307*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11308*61046927SAndroid Build Coastguard Worker /> 11309*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 11310*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 11311*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 11312*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 11313*61046927SAndroid Build Coastguard Worker data_type="uint64" 11314*61046927SAndroid Build Coastguard Worker units="pixels" 11315*61046927SAndroid Build Coastguard Worker semantic_type="event" 11316*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 11317*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 11318*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 11319*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11320*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11321*61046927SAndroid Build Coastguard Worker /> 11322*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 11323*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 11324*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 11325*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 11326*61046927SAndroid Build Coastguard Worker data_type="float" 11327*61046927SAndroid Build Coastguard Worker max_equation="100" 11328*61046927SAndroid Build Coastguard Worker units="percent" 11329*61046927SAndroid Build Coastguard Worker semantic_type="duration" 11330*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 11331*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 11332*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 11333*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11334*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11335*61046927SAndroid Build Coastguard Worker /> 11336*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 11337*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 11338*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 11339*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 11340*61046927SAndroid Build Coastguard Worker data_type="float" 11341*61046927SAndroid Build Coastguard Worker max_equation="100" 11342*61046927SAndroid Build Coastguard Worker units="percent" 11343*61046927SAndroid Build Coastguard Worker semantic_type="duration" 11344*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 11345*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 11346*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 11347*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11348*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11349*61046927SAndroid Build Coastguard Worker /> 11350*61046927SAndroid Build Coastguard Worker <counter name="EU Both FPU Pipes Active" 11351*61046927SAndroid Build Coastguard Worker symbol_name="EuFpuBothActive" 11352*61046927SAndroid Build Coastguard Worker underscore_name="eu_fpu_both_active" 11353*61046927SAndroid Build Coastguard Worker description="The percentage of time in which both EU FPU pipelines were actively processing." 11354*61046927SAndroid Build Coastguard Worker data_type="float" 11355*61046927SAndroid Build Coastguard Worker max_equation="100" 11356*61046927SAndroid Build Coastguard Worker units="percent" 11357*61046927SAndroid Build Coastguard Worker semantic_type="duration" 11358*61046927SAndroid Build Coastguard Worker equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 11359*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 11360*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 11361*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11362*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11363*61046927SAndroid Build Coastguard Worker /> 11364*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 11365*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 11366*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 11367*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 11368*61046927SAndroid Build Coastguard Worker data_type="float" 11369*61046927SAndroid Build Coastguard Worker max_equation="100" 11370*61046927SAndroid Build Coastguard Worker units="percent" 11371*61046927SAndroid Build Coastguard Worker semantic_type="duration" 11372*61046927SAndroid Build Coastguard Worker equation="8 A 17 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 11373*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 11374*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 11375*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11376*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11377*61046927SAndroid Build Coastguard Worker /> 11378*61046927SAndroid Build Coastguard Worker <counter name="VS FPU0 Pipe Active" 11379*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu0Active" 11380*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu0_active" 11381*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." 11382*61046927SAndroid Build Coastguard Worker data_type="float" 11383*61046927SAndroid Build Coastguard Worker max_equation="100" 11384*61046927SAndroid Build Coastguard Worker units="percent" 11385*61046927SAndroid Build Coastguard Worker semantic_type="duration" 11386*61046927SAndroid Build Coastguard Worker equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 11387*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 11388*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 11389*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11390*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11391*61046927SAndroid Build Coastguard Worker /> 11392*61046927SAndroid Build Coastguard Worker <counter name="VS FPU1 Pipe Active" 11393*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu1Active" 11394*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu1_active" 11395*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." 11396*61046927SAndroid Build Coastguard Worker data_type="float" 11397*61046927SAndroid Build Coastguard Worker max_equation="100" 11398*61046927SAndroid Build Coastguard Worker units="percent" 11399*61046927SAndroid Build Coastguard Worker semantic_type="duration" 11400*61046927SAndroid Build Coastguard Worker equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 11401*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 11402*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 11403*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11404*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11405*61046927SAndroid Build Coastguard Worker /> 11406*61046927SAndroid Build Coastguard Worker <counter name="PS FPU0 Pipe Active" 11407*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu0Active" 11408*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu0_active" 11409*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." 11410*61046927SAndroid Build Coastguard Worker data_type="float" 11411*61046927SAndroid Build Coastguard Worker max_equation="100" 11412*61046927SAndroid Build Coastguard Worker units="percent" 11413*61046927SAndroid Build Coastguard Worker semantic_type="duration" 11414*61046927SAndroid Build Coastguard Worker equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 11415*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 11416*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 11417*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11418*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11419*61046927SAndroid Build Coastguard Worker /> 11420*61046927SAndroid Build Coastguard Worker <counter name="PS FPU1 Pipe Active" 11421*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu1Active" 11422*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu1_active" 11423*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." 11424*61046927SAndroid Build Coastguard Worker data_type="float" 11425*61046927SAndroid Build Coastguard Worker max_equation="100" 11426*61046927SAndroid Build Coastguard Worker units="percent" 11427*61046927SAndroid Build Coastguard Worker semantic_type="duration" 11428*61046927SAndroid Build Coastguard Worker equation="A 14 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 11429*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 11430*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 11431*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11432*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11433*61046927SAndroid Build Coastguard Worker /> 11434*61046927SAndroid Build Coastguard Worker <counter name="VS is sending vertices to CL" 11435*61046927SAndroid Build Coastguard Worker symbol_name="VsClBypass" 11436*61046927SAndroid Build Coastguard Worker underscore_name="vs_cl_bypass" 11437*61046927SAndroid Build Coastguard Worker description="The percentage of time in which VS is sending vertices to CL bypassing other pipeline stages." 11438*61046927SAndroid Build Coastguard Worker data_type="float" 11439*61046927SAndroid Build Coastguard Worker max_equation="100" 11440*61046927SAndroid Build Coastguard Worker units="percent" 11441*61046927SAndroid Build Coastguard Worker semantic_type="duration" 11442*61046927SAndroid Build Coastguard Worker equation="B 0 READ B 4 READ FADD 2 FDIV 100 UMUL $GpuCoreClocks FDIV" 11443*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Vertex Shader" 11444*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw Tier3" 11445*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11446*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11447*61046927SAndroid Build Coastguard Worker /> 11448*61046927SAndroid Build Coastguard Worker <counter name="HS Bottleneck" 11449*61046927SAndroid Build Coastguard Worker symbol_name="HsBottleneck" 11450*61046927SAndroid Build Coastguard Worker underscore_name="hs_bottleneck" 11451*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hull shader pipeline stage was slowing down the 3D pipeline." 11452*61046927SAndroid Build Coastguard Worker low_watermark="3" 11453*61046927SAndroid Build Coastguard Worker high_watermark="9" 11454*61046927SAndroid Build Coastguard Worker data_type="float" 11455*61046927SAndroid Build Coastguard Worker max_equation="100" 11456*61046927SAndroid Build Coastguard Worker units="percent" 11457*61046927SAndroid Build Coastguard Worker semantic_type="duration" 11458*61046927SAndroid Build Coastguard Worker equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV" 11459*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Hull Shader" 11460*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 11461*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11462*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11463*61046927SAndroid Build Coastguard Worker /> 11464*61046927SAndroid Build Coastguard Worker <counter name="DS Bottleneck" 11465*61046927SAndroid Build Coastguard Worker symbol_name="DsBottleneck" 11466*61046927SAndroid Build Coastguard Worker underscore_name="ds_bottleneck" 11467*61046927SAndroid Build Coastguard Worker description="The percentage of time in which domain shader pipeline stage was slowing down the 3D pipeline." 11468*61046927SAndroid Build Coastguard Worker low_watermark="5" 11469*61046927SAndroid Build Coastguard Worker high_watermark="15" 11470*61046927SAndroid Build Coastguard Worker data_type="float" 11471*61046927SAndroid Build Coastguard Worker max_equation="100" 11472*61046927SAndroid Build Coastguard Worker units="percent" 11473*61046927SAndroid Build Coastguard Worker semantic_type="duration" 11474*61046927SAndroid Build Coastguard Worker equation="B 1 READ B 5 READ FADD 2 FDIV 100 UMUL $GpuCoreClocks FDIV" 11475*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Domain Shader" 11476*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 11477*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11478*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11479*61046927SAndroid Build Coastguard Worker /> 11480*61046927SAndroid Build Coastguard Worker <counter name="TE Bottleneck" 11481*61046927SAndroid Build Coastguard Worker symbol_name="TeBottleneck" 11482*61046927SAndroid Build Coastguard Worker underscore_name="te_bottleneck" 11483*61046927SAndroid Build Coastguard Worker description="The percentage of time in which tessellation pipeline stage was slowing down the 3D pipeline." 11484*61046927SAndroid Build Coastguard Worker low_watermark="5" 11485*61046927SAndroid Build Coastguard Worker high_watermark="15" 11486*61046927SAndroid Build Coastguard Worker data_type="float" 11487*61046927SAndroid Build Coastguard Worker max_equation="100" 11488*61046927SAndroid Build Coastguard Worker units="percent" 11489*61046927SAndroid Build Coastguard Worker semantic_type="duration" 11490*61046927SAndroid Build Coastguard Worker equation="B 2 READ B 6 READ FADD 2 FDIV 100 UMUL $GpuCoreClocks FDIV" 11491*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Geometry Shader" 11492*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 11493*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11494*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11495*61046927SAndroid Build Coastguard Worker /> 11496*61046927SAndroid Build Coastguard Worker <counter name="GS Bottleneck" 11497*61046927SAndroid Build Coastguard Worker symbol_name="GsBottleneck" 11498*61046927SAndroid Build Coastguard Worker underscore_name="gs_bottleneck" 11499*61046927SAndroid Build Coastguard Worker description="The percentage of time in which geometry shader pipeline stage was slowing down the 3D pipeline." 11500*61046927SAndroid Build Coastguard Worker low_watermark="5" 11501*61046927SAndroid Build Coastguard Worker high_watermark="15" 11502*61046927SAndroid Build Coastguard Worker data_type="float" 11503*61046927SAndroid Build Coastguard Worker max_equation="100" 11504*61046927SAndroid Build Coastguard Worker units="percent" 11505*61046927SAndroid Build Coastguard Worker semantic_type="duration" 11506*61046927SAndroid Build Coastguard Worker equation="B 7 READ 100 UMUL $GpuCoreClocks FDIV" 11507*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Geometry Shader" 11508*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 11509*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11510*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11511*61046927SAndroid Build Coastguard Worker /> 11512*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 11513*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 11514*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11850019" /> 11515*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11860007" /> 11516*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19867C00" /> 11517*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01870000" /> 11518*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15880000" /> 11519*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01898000" /> 11520*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B898000" /> 11521*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D890C00" /> 11522*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D808000" /> 11523*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x118A8000" /> 11524*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B8A2000" /> 11525*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D8A0003" /> 11526*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F810002" /> 11527*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0982C000" /> 11528*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D824000" /> 11529*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05833000" /> 11530*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07831000" /> 11531*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D848000" /> 11532*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D850080" /> 11533*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01850000" /> 11534*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09860080" /> 11535*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D860080" /> 11536*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07870C80" /> 11537*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B870C80" /> 11538*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01880032" /> 11539*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B888032" /> 11540*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11880000" /> 11541*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07888000" /> 11542*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D930010" /> 11543*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D950013" /> 11544*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0DE58000" /> 11545*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05924000" /> 11546*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B928000" /> 11547*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D92C000" /> 11548*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F92C000" /> 11549*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11928000" /> 11550*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01981000" /> 11551*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07984000" /> 11552*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0998A000" /> 11553*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B985000" /> 11554*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D982000" /> 11555*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13904000" /> 11556*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x21904000" /> 11557*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x23904000" /> 11558*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x25904000" /> 11559*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x27904000" /> 11560*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x29904000" /> 11561*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2B904000" /> 11562*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2D908000" /> 11563*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11900000" /> 11564*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51900000" /> 11565*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41900020" /> 11566*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900000" /> 11567*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900000" /> 11568*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900400" /> 11569*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57900000" /> 11570*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49900000" /> 11571*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 11572*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 11573*61046927SAndroid Build Coastguard Worker </register_config> 11574*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 11575*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 11576*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 11577*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0x00800000" /> 11578*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 11579*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0x00800000" /> 11580*61046927SAndroid Build Coastguard Worker </register_config> 11581*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 11582*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 11583*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00010003" /> 11584*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00000011" /> 11585*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00051050" /> 11586*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00000008" /> 11587*61046927SAndroid Build Coastguard Worker </register_config> 11588*61046927SAndroid Build Coastguard Worker </set> 11589*61046927SAndroid Build Coastguard Worker 11590*61046927SAndroid Build Coastguard Worker <set name="MDAPI testing set" 11591*61046927SAndroid Build Coastguard Worker chipset="SKLGT2" 11592*61046927SAndroid Build Coastguard Worker symbol_name="TestOa" 11593*61046927SAndroid Build Coastguard Worker underscore_name="test_oa" 11594*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 11595*61046927SAndroid Build Coastguard Worker hw_config_guid="c5384091-ce4c-406c-ab4d-4c530f71c7ae" 11596*61046927SAndroid Build Coastguard Worker > 11597*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 11598*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 11599*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 11600*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 11601*61046927SAndroid Build Coastguard Worker data_type="uint64" 11602*61046927SAndroid Build Coastguard Worker units="ns" 11603*61046927SAndroid Build Coastguard Worker semantic_type="duration" 11604*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 11605*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 11606*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 11607*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11608*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11609*61046927SAndroid Build Coastguard Worker /> 11610*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 11611*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 11612*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 11613*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 11614*61046927SAndroid Build Coastguard Worker data_type="uint64" 11615*61046927SAndroid Build Coastguard Worker units="cycles" 11616*61046927SAndroid Build Coastguard Worker semantic_type="event" 11617*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 11618*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 11619*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 11620*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11621*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11622*61046927SAndroid Build Coastguard Worker /> 11623*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 11624*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 11625*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 11626*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 11627*61046927SAndroid Build Coastguard Worker data_type="uint64" 11628*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 11629*61046927SAndroid Build Coastguard Worker units="hz" 11630*61046927SAndroid Build Coastguard Worker semantic_type="event" 11631*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 11632*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 11633*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 11634*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11635*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11636*61046927SAndroid Build Coastguard Worker /> 11637*61046927SAndroid Build Coastguard Worker <counter name="TestCounter0" 11638*61046927SAndroid Build Coastguard Worker symbol_name="Counter0" 11639*61046927SAndroid Build Coastguard Worker underscore_name="counter0" 11640*61046927SAndroid Build Coastguard Worker description="HW test counter 0. Factor: 0.0" 11641*61046927SAndroid Build Coastguard Worker data_type="uint64" 11642*61046927SAndroid Build Coastguard Worker units="events" 11643*61046927SAndroid Build Coastguard Worker semantic_type="event" 11644*61046927SAndroid Build Coastguard Worker equation="B 0 READ" 11645*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 11646*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 11647*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11648*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11649*61046927SAndroid Build Coastguard Worker /> 11650*61046927SAndroid Build Coastguard Worker <counter name="TestCounter1" 11651*61046927SAndroid Build Coastguard Worker symbol_name="Counter1" 11652*61046927SAndroid Build Coastguard Worker underscore_name="counter1" 11653*61046927SAndroid Build Coastguard Worker description="HW test counter 1. Factor: 1.0" 11654*61046927SAndroid Build Coastguard Worker data_type="uint64" 11655*61046927SAndroid Build Coastguard Worker units="events" 11656*61046927SAndroid Build Coastguard Worker semantic_type="event" 11657*61046927SAndroid Build Coastguard Worker equation="B 1 READ" 11658*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 11659*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 11660*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11661*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11662*61046927SAndroid Build Coastguard Worker /> 11663*61046927SAndroid Build Coastguard Worker <counter name="TestCounter2" 11664*61046927SAndroid Build Coastguard Worker symbol_name="Counter2" 11665*61046927SAndroid Build Coastguard Worker underscore_name="counter2" 11666*61046927SAndroid Build Coastguard Worker description="HW test counter 2. Factor: 1.0" 11667*61046927SAndroid Build Coastguard Worker data_type="uint64" 11668*61046927SAndroid Build Coastguard Worker units="events" 11669*61046927SAndroid Build Coastguard Worker semantic_type="event" 11670*61046927SAndroid Build Coastguard Worker equation="B 2 READ" 11671*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 11672*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 11673*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11674*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11675*61046927SAndroid Build Coastguard Worker /> 11676*61046927SAndroid Build Coastguard Worker <counter name="TestCounter3" 11677*61046927SAndroid Build Coastguard Worker symbol_name="Counter3" 11678*61046927SAndroid Build Coastguard Worker underscore_name="counter3" 11679*61046927SAndroid Build Coastguard Worker description="HW test counter 3. Factor: 0.5" 11680*61046927SAndroid Build Coastguard Worker data_type="uint64" 11681*61046927SAndroid Build Coastguard Worker units="events" 11682*61046927SAndroid Build Coastguard Worker semantic_type="event" 11683*61046927SAndroid Build Coastguard Worker equation="B 3 READ" 11684*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 11685*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 11686*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11687*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11688*61046927SAndroid Build Coastguard Worker /> 11689*61046927SAndroid Build Coastguard Worker <counter name="TestCounter4" 11690*61046927SAndroid Build Coastguard Worker symbol_name="Counter4" 11691*61046927SAndroid Build Coastguard Worker underscore_name="counter4" 11692*61046927SAndroid Build Coastguard Worker description="HW test counter 4. Factor: 0.333" 11693*61046927SAndroid Build Coastguard Worker data_type="uint64" 11694*61046927SAndroid Build Coastguard Worker units="events" 11695*61046927SAndroid Build Coastguard Worker semantic_type="event" 11696*61046927SAndroid Build Coastguard Worker equation="B 4 READ" 11697*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 11698*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 11699*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11700*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11701*61046927SAndroid Build Coastguard Worker /> 11702*61046927SAndroid Build Coastguard Worker <counter name="TestCounter5" 11703*61046927SAndroid Build Coastguard Worker symbol_name="Counter5" 11704*61046927SAndroid Build Coastguard Worker underscore_name="counter5" 11705*61046927SAndroid Build Coastguard Worker description="HW test counter 5. Factor: 0.333" 11706*61046927SAndroid Build Coastguard Worker data_type="uint64" 11707*61046927SAndroid Build Coastguard Worker units="events" 11708*61046927SAndroid Build Coastguard Worker semantic_type="event" 11709*61046927SAndroid Build Coastguard Worker equation="B 5 READ" 11710*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 11711*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 11712*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11713*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11714*61046927SAndroid Build Coastguard Worker /> 11715*61046927SAndroid Build Coastguard Worker <counter name="TestCounter6" 11716*61046927SAndroid Build Coastguard Worker symbol_name="Counter6" 11717*61046927SAndroid Build Coastguard Worker underscore_name="counter6" 11718*61046927SAndroid Build Coastguard Worker description="HW test counter 6. Factor: 0.166" 11719*61046927SAndroid Build Coastguard Worker data_type="uint64" 11720*61046927SAndroid Build Coastguard Worker units="events" 11721*61046927SAndroid Build Coastguard Worker semantic_type="event" 11722*61046927SAndroid Build Coastguard Worker equation="B 6 READ" 11723*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 11724*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 11725*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11726*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11727*61046927SAndroid Build Coastguard Worker /> 11728*61046927SAndroid Build Coastguard Worker <counter name="TestCounter7" 11729*61046927SAndroid Build Coastguard Worker symbol_name="Counter7" 11730*61046927SAndroid Build Coastguard Worker underscore_name="counter7" 11731*61046927SAndroid Build Coastguard Worker description="HW test counter 7. Factor: 0.666" 11732*61046927SAndroid Build Coastguard Worker data_type="uint64" 11733*61046927SAndroid Build Coastguard Worker units="events" 11734*61046927SAndroid Build Coastguard Worker semantic_type="event" 11735*61046927SAndroid Build Coastguard Worker equation="B 7 READ" 11736*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 11737*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 11738*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11739*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11740*61046927SAndroid Build Coastguard Worker /> 11741*61046927SAndroid Build Coastguard Worker <counter name="TestCounter8" 11742*61046927SAndroid Build Coastguard Worker symbol_name="Counter8" 11743*61046927SAndroid Build Coastguard Worker underscore_name="counter8" 11744*61046927SAndroid Build Coastguard Worker description="HW test counter 8. Should be equal to 1." 11745*61046927SAndroid Build Coastguard Worker data_type="uint64" 11746*61046927SAndroid Build Coastguard Worker units="events" 11747*61046927SAndroid Build Coastguard Worker semantic_type="event" 11748*61046927SAndroid Build Coastguard Worker equation="C 7 READ" 11749*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 11750*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 11751*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11752*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11753*61046927SAndroid Build Coastguard Worker /> 11754*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 11755*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 11756*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11810000" /> 11757*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07810016" /> 11758*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F810000" /> 11759*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D810000" /> 11760*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B930040" /> 11761*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07E54000" /> 11762*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F908000" /> 11763*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11900000" /> 11764*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 11765*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 11766*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900000" /> 11767*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 11768*61046927SAndroid Build Coastguard Worker </register_config> 11769*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 11770*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 11771*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0xF0800000" /> 11772*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 11773*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0xF0800000" /> 11774*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 11775*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002770" value="0x00000004" /> 11776*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002774" value="0x00000000" /> 11777*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002778" value="0x00000003" /> 11778*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000277C" value="0x00000000" /> 11779*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002780" value="0x00000007" /> 11780*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002784" value="0x00000000" /> 11781*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002788" value="0x00100002" /> 11782*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000278C" value="0x0000FFF7" /> 11783*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002790" value="0x00100002" /> 11784*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002794" value="0x0000FFCF" /> 11785*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002798" value="0x00100082" /> 11786*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000279C" value="0x0000FFEF" /> 11787*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A0" value="0x001000C2" /> 11788*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A4" value="0x0000FFE7" /> 11789*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A8" value="0x00100001" /> 11790*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027AC" value="0x0000FFE7" /> 11791*61046927SAndroid Build Coastguard Worker </register_config> 11792*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 11793*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00222222" /> 11794*61046927SAndroid Build Coastguard Worker </register_config> 11795*61046927SAndroid Build Coastguard Worker </set> 11796*61046927SAndroid Build Coastguard Worker 11797*61046927SAndroid Build Coastguard Worker <set name="Metric set PMA Stall" 11798*61046927SAndroid Build Coastguard Worker chipset="SKLGT2" 11799*61046927SAndroid Build Coastguard Worker symbol_name="PMA_Stall" 11800*61046927SAndroid Build Coastguard Worker underscore_name="pma__stall" 11801*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OGL4 OCL IO MEDIA" 11802*61046927SAndroid Build Coastguard Worker hw_config_guid="27871149-2fa9-40ba-aa73-350d60c03a09" 11803*61046927SAndroid Build Coastguard Worker > 11804*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 11805*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 11806*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 11807*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 11808*61046927SAndroid Build Coastguard Worker data_type="uint64" 11809*61046927SAndroid Build Coastguard Worker units="ns" 11810*61046927SAndroid Build Coastguard Worker semantic_type="duration" 11811*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 11812*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 11813*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 11814*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11815*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11816*61046927SAndroid Build Coastguard Worker /> 11817*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 11818*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 11819*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 11820*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 11821*61046927SAndroid Build Coastguard Worker data_type="uint64" 11822*61046927SAndroid Build Coastguard Worker units="cycles" 11823*61046927SAndroid Build Coastguard Worker semantic_type="event" 11824*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 11825*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 11826*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 11827*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11828*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11829*61046927SAndroid Build Coastguard Worker /> 11830*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 11831*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 11832*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 11833*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 11834*61046927SAndroid Build Coastguard Worker data_type="uint64" 11835*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 11836*61046927SAndroid Build Coastguard Worker units="hz" 11837*61046927SAndroid Build Coastguard Worker semantic_type="event" 11838*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 11839*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 11840*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 11841*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11842*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11843*61046927SAndroid Build Coastguard Worker /> 11844*61046927SAndroid Build Coastguard Worker <counter name="STC PMA stall" 11845*61046927SAndroid Build Coastguard Worker symbol_name="StcPMAStall" 11846*61046927SAndroid Build Coastguard Worker underscore_name="stc_pma_stall" 11847*61046927SAndroid Build Coastguard Worker description="Percentage of time when stencil cache line and an overlapping pixel are causing stalls" 11848*61046927SAndroid Build Coastguard Worker data_type="float" 11849*61046927SAndroid Build Coastguard Worker max_equation="100" 11850*61046927SAndroid Build Coastguard Worker units="percent" 11851*61046927SAndroid Build Coastguard Worker semantic_type="duration" 11852*61046927SAndroid Build Coastguard Worker equation="B 0 READ B 1 READ FADD 2 FDIV 100 UMUL $GpuCoreClocks FDIV" 11853*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 11854*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Stencil Cache" 11855*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 11856*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11857*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11858*61046927SAndroid Build Coastguard Worker /> 11859*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 11860*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 11861*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x122D3080" /> 11862*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000D2000" /> 11863*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060D8000" /> 11864*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080DA000" /> 11865*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0DA000" /> 11866*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0F0800" /> 11867*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0FAA00" /> 11868*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100F0002" /> 11869*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x002D0025" /> 11870*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x062D1300" /> 11871*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x082D16A4" /> 11872*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A2D162E" /> 11873*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x102D0000" /> 11874*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1190003F" /> 11875*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51900000" /> 11876*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41900000" /> 11877*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900000" /> 11878*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900000" /> 11879*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900000" /> 11880*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57900000" /> 11881*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49900000" /> 11882*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 11883*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 11884*61046927SAndroid Build Coastguard Worker </register_config> 11885*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 11886*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 11887*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 11888*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0x30800000" /> 11889*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 11890*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0x00800000" /> 11891*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002770" value="0x00E00021" /> 11892*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002774" value="0x0007FFF8" /> 11893*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002778" value="0x07000101" /> 11894*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000277C" value="0x0038FFC7" /> 11895*61046927SAndroid Build Coastguard Worker </register_config> 11896*61046927SAndroid Build Coastguard Worker </set> 11897*61046927SAndroid Build Coastguard Worker 11898*61046927SAndroid Build Coastguard Worker <set name="AsyncCompute" 11899*61046927SAndroid Build Coastguard Worker chipset="SKLGT2" 11900*61046927SAndroid Build Coastguard Worker symbol_name="AsyncCompute" 11901*61046927SAndroid Build Coastguard Worker underscore_name="async_compute" 11902*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OGL4 OCL MEDIA IO BB" 11903*61046927SAndroid Build Coastguard Worker hw_config_guid="04769cac-6809-4f2a-af5d-40022435a8b2" 11904*61046927SAndroid Build Coastguard Worker > 11905*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 11906*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 11907*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 11908*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 11909*61046927SAndroid Build Coastguard Worker data_type="uint64" 11910*61046927SAndroid Build Coastguard Worker units="ns" 11911*61046927SAndroid Build Coastguard Worker semantic_type="duration" 11912*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 11913*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 11914*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 11915*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11916*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11917*61046927SAndroid Build Coastguard Worker /> 11918*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 11919*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 11920*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 11921*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 11922*61046927SAndroid Build Coastguard Worker data_type="uint64" 11923*61046927SAndroid Build Coastguard Worker units="cycles" 11924*61046927SAndroid Build Coastguard Worker semantic_type="event" 11925*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 11926*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 11927*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 11928*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11929*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11930*61046927SAndroid Build Coastguard Worker /> 11931*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 11932*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 11933*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 11934*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 11935*61046927SAndroid Build Coastguard Worker data_type="uint64" 11936*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 11937*61046927SAndroid Build Coastguard Worker units="hz" 11938*61046927SAndroid Build Coastguard Worker semantic_type="event" 11939*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 11940*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 11941*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 11942*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11943*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11944*61046927SAndroid Build Coastguard Worker /> 11945*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 11946*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 11947*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 11948*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 11949*61046927SAndroid Build Coastguard Worker data_type="float" 11950*61046927SAndroid Build Coastguard Worker max_equation="100" 11951*61046927SAndroid Build Coastguard Worker units="percent" 11952*61046927SAndroid Build Coastguard Worker semantic_type="duration" 11953*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 11954*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 11955*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 11956*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11957*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11958*61046927SAndroid Build Coastguard Worker /> 11959*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 11960*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 11961*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 11962*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 11963*61046927SAndroid Build Coastguard Worker data_type="uint64" 11964*61046927SAndroid Build Coastguard Worker units="threads" 11965*61046927SAndroid Build Coastguard Worker semantic_type="event" 11966*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 11967*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 11968*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 11969*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11970*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11971*61046927SAndroid Build Coastguard Worker /> 11972*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 11973*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 11974*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 11975*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 11976*61046927SAndroid Build Coastguard Worker data_type="uint64" 11977*61046927SAndroid Build Coastguard Worker units="threads" 11978*61046927SAndroid Build Coastguard Worker semantic_type="event" 11979*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 11980*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 11981*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 11982*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11983*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11984*61046927SAndroid Build Coastguard Worker /> 11985*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 11986*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 11987*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 11988*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 11989*61046927SAndroid Build Coastguard Worker data_type="uint64" 11990*61046927SAndroid Build Coastguard Worker units="threads" 11991*61046927SAndroid Build Coastguard Worker semantic_type="event" 11992*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 11993*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 11994*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 11995*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 11996*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 11997*61046927SAndroid Build Coastguard Worker /> 11998*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 11999*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 12000*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 12001*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 12002*61046927SAndroid Build Coastguard Worker data_type="uint64" 12003*61046927SAndroid Build Coastguard Worker units="threads" 12004*61046927SAndroid Build Coastguard Worker semantic_type="event" 12005*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 12006*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 12007*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 12008*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 12009*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 12010*61046927SAndroid Build Coastguard Worker /> 12011*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 12012*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 12013*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 12014*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 12015*61046927SAndroid Build Coastguard Worker data_type="uint64" 12016*61046927SAndroid Build Coastguard Worker units="threads" 12017*61046927SAndroid Build Coastguard Worker semantic_type="event" 12018*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 12019*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 12020*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 12021*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 12022*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 12023*61046927SAndroid Build Coastguard Worker /> 12024*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 12025*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 12026*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 12027*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 12028*61046927SAndroid Build Coastguard Worker data_type="uint64" 12029*61046927SAndroid Build Coastguard Worker units="threads" 12030*61046927SAndroid Build Coastguard Worker semantic_type="event" 12031*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 12032*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 12033*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 12034*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 12035*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 12036*61046927SAndroid Build Coastguard Worker /> 12037*61046927SAndroid Build Coastguard Worker <counter name="EU FPU0 Pipe Active" 12038*61046927SAndroid Build Coastguard Worker symbol_name="Fpu0Active" 12039*61046927SAndroid Build Coastguard Worker underscore_name="fpu0_active" 12040*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing." 12041*61046927SAndroid Build Coastguard Worker data_type="float" 12042*61046927SAndroid Build Coastguard Worker max_equation="100" 12043*61046927SAndroid Build Coastguard Worker units="percent" 12044*61046927SAndroid Build Coastguard Worker semantic_type="duration" 12045*61046927SAndroid Build Coastguard Worker equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 12046*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 12047*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 12048*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 12049*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 12050*61046927SAndroid Build Coastguard Worker /> 12051*61046927SAndroid Build Coastguard Worker <counter name="VS FPU0 Pipe Active" 12052*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu0Active" 12053*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu0_active" 12054*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." 12055*61046927SAndroid Build Coastguard Worker data_type="float" 12056*61046927SAndroid Build Coastguard Worker max_equation="100" 12057*61046927SAndroid Build Coastguard Worker units="percent" 12058*61046927SAndroid Build Coastguard Worker semantic_type="duration" 12059*61046927SAndroid Build Coastguard Worker equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 12060*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 12061*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 12062*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 12063*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 12064*61046927SAndroid Build Coastguard Worker /> 12065*61046927SAndroid Build Coastguard Worker <counter name="PS FPU0 Pipe Active" 12066*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu0Active" 12067*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu0_active" 12068*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." 12069*61046927SAndroid Build Coastguard Worker data_type="float" 12070*61046927SAndroid Build Coastguard Worker max_equation="100" 12071*61046927SAndroid Build Coastguard Worker units="percent" 12072*61046927SAndroid Build Coastguard Worker semantic_type="duration" 12073*61046927SAndroid Build Coastguard Worker equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 12074*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 12075*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 12076*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 12077*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 12078*61046927SAndroid Build Coastguard Worker /> 12079*61046927SAndroid Build Coastguard Worker <counter name="CS FPU0 Pipe Active" 12080*61046927SAndroid Build Coastguard Worker symbol_name="CsFpu0Active" 12081*61046927SAndroid Build Coastguard Worker underscore_name="cs_fpu0_active" 12082*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a compute shader instruction." 12083*61046927SAndroid Build Coastguard Worker data_type="float" 12084*61046927SAndroid Build Coastguard Worker max_equation="100" 12085*61046927SAndroid Build Coastguard Worker units="percent" 12086*61046927SAndroid Build Coastguard Worker semantic_type="duration" 12087*61046927SAndroid Build Coastguard Worker equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 12088*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 12089*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 12090*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 12091*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 12092*61046927SAndroid Build Coastguard Worker /> 12093*61046927SAndroid Build Coastguard Worker <counter name="EU FPU1 Pipe Active" 12094*61046927SAndroid Build Coastguard Worker symbol_name="Fpu1Active" 12095*61046927SAndroid Build Coastguard Worker underscore_name="fpu1_active" 12096*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing." 12097*61046927SAndroid Build Coastguard Worker data_type="float" 12098*61046927SAndroid Build Coastguard Worker max_equation="100" 12099*61046927SAndroid Build Coastguard Worker units="percent" 12100*61046927SAndroid Build Coastguard Worker semantic_type="duration" 12101*61046927SAndroid Build Coastguard Worker equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 12102*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 12103*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 12104*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 12105*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 12106*61046927SAndroid Build Coastguard Worker /> 12107*61046927SAndroid Build Coastguard Worker <counter name="VS FPU1 Pipe Active" 12108*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu1Active" 12109*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu1_active" 12110*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." 12111*61046927SAndroid Build Coastguard Worker data_type="float" 12112*61046927SAndroid Build Coastguard Worker max_equation="100" 12113*61046927SAndroid Build Coastguard Worker units="percent" 12114*61046927SAndroid Build Coastguard Worker semantic_type="duration" 12115*61046927SAndroid Build Coastguard Worker equation="A 14 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 12116*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 12117*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 12118*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 12119*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 12120*61046927SAndroid Build Coastguard Worker /> 12121*61046927SAndroid Build Coastguard Worker <counter name="PS FPU1 Pipe Active" 12122*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu1Active" 12123*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu1_active" 12124*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." 12125*61046927SAndroid Build Coastguard Worker data_type="float" 12126*61046927SAndroid Build Coastguard Worker max_equation="100" 12127*61046927SAndroid Build Coastguard Worker units="percent" 12128*61046927SAndroid Build Coastguard Worker semantic_type="duration" 12129*61046927SAndroid Build Coastguard Worker equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 12130*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 12131*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 12132*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 12133*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 12134*61046927SAndroid Build Coastguard Worker /> 12135*61046927SAndroid Build Coastguard Worker <counter name="CS FPU1 Pipe Active" 12136*61046927SAndroid Build Coastguard Worker symbol_name="CsFpu1Active" 12137*61046927SAndroid Build Coastguard Worker underscore_name="cs_fpu1_active" 12138*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a compute shader instruction." 12139*61046927SAndroid Build Coastguard Worker data_type="float" 12140*61046927SAndroid Build Coastguard Worker max_equation="100" 12141*61046927SAndroid Build Coastguard Worker units="percent" 12142*61046927SAndroid Build Coastguard Worker semantic_type="duration" 12143*61046927SAndroid Build Coastguard Worker equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 12144*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 12145*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 12146*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 12147*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 12148*61046927SAndroid Build Coastguard Worker /> 12149*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 12150*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 12151*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 12152*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 12153*61046927SAndroid Build Coastguard Worker data_type="float" 12154*61046927SAndroid Build Coastguard Worker max_equation="100" 12155*61046927SAndroid Build Coastguard Worker units="percent" 12156*61046927SAndroid Build Coastguard Worker semantic_type="duration" 12157*61046927SAndroid Build Coastguard Worker equation="8 A 17 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 12158*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 12159*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 12160*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 12161*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 12162*61046927SAndroid Build Coastguard Worker /> 12163*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 12164*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 12165*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 12166*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 12167*61046927SAndroid Build Coastguard Worker data_type="float" 12168*61046927SAndroid Build Coastguard Worker max_equation="100" 12169*61046927SAndroid Build Coastguard Worker units="percent" 12170*61046927SAndroid Build Coastguard Worker semantic_type="duration" 12171*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 12172*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 12173*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 12174*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 12175*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 12176*61046927SAndroid Build Coastguard Worker /> 12177*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 12178*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 12179*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 12180*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 12181*61046927SAndroid Build Coastguard Worker data_type="float" 12182*61046927SAndroid Build Coastguard Worker max_equation="100" 12183*61046927SAndroid Build Coastguard Worker units="percent" 12184*61046927SAndroid Build Coastguard Worker semantic_type="duration" 12185*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 12186*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 12187*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 12188*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 12189*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 12190*61046927SAndroid Build Coastguard Worker /> 12191*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 12192*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 12193*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 12194*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0x00800000" /> 12195*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 12196*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0x00800000" /> 12197*61046927SAndroid Build Coastguard Worker </register_config> 12198*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 12199*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 12200*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00001000" /> 12201*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00051050" /> 12202*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00011010" /> 12203*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00061060" /> 12204*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00000008" /> 12205*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00222222" /> 12206*61046927SAndroid Build Coastguard Worker </register_config> 12207*61046927SAndroid Build Coastguard Worker </set> 12208*61046927SAndroid Build Coastguard Worker 12209*61046927SAndroid Build Coastguard Worker</metrics> 12210