1*61046927SAndroid Build Coastguard Worker<?xml version="1.0"?> 2*61046927SAndroid Build Coastguard Worker<metrics version="1619078711" merge_md5=""> 3*61046927SAndroid Build Coastguard Worker <set name="Render Metrics Basic set" 4*61046927SAndroid Build Coastguard Worker chipset="RKL" 5*61046927SAndroid Build Coastguard Worker symbol_name="RenderBasic" 6*61046927SAndroid Build Coastguard Worker underscore_name="render_basic" 7*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 8*61046927SAndroid Build Coastguard Worker hw_config_guid="5b492c36-73f7-4827-83b3-c6863697ec51" 9*61046927SAndroid Build Coastguard Worker > 10*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 11*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 12*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 13*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 14*61046927SAndroid Build Coastguard Worker data_type="uint64" 15*61046927SAndroid Build Coastguard Worker units="ns" 16*61046927SAndroid Build Coastguard Worker semantic_type="duration" 17*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 18*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 19*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 20*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 21*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 22*61046927SAndroid Build Coastguard Worker /> 23*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 24*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 25*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 26*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 27*61046927SAndroid Build Coastguard Worker data_type="uint64" 28*61046927SAndroid Build Coastguard Worker units="cycles" 29*61046927SAndroid Build Coastguard Worker semantic_type="event" 30*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 31*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 32*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 33*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 34*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 35*61046927SAndroid Build Coastguard Worker /> 36*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 37*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 38*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 39*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 40*61046927SAndroid Build Coastguard Worker data_type="uint64" 41*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 42*61046927SAndroid Build Coastguard Worker units="hz" 43*61046927SAndroid Build Coastguard Worker semantic_type="event" 44*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 45*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 46*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 47*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 48*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 49*61046927SAndroid Build Coastguard Worker /> 50*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 51*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 52*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 53*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 54*61046927SAndroid Build Coastguard Worker data_type="uint64" 55*61046927SAndroid Build Coastguard Worker units="threads" 56*61046927SAndroid Build Coastguard Worker semantic_type="event" 57*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 58*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 59*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 60*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 61*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 62*61046927SAndroid Build Coastguard Worker /> 63*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 64*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 65*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 66*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 67*61046927SAndroid Build Coastguard Worker data_type="uint64" 68*61046927SAndroid Build Coastguard Worker units="threads" 69*61046927SAndroid Build Coastguard Worker semantic_type="event" 70*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 71*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 72*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 73*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 74*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 75*61046927SAndroid Build Coastguard Worker /> 76*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 77*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 78*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 79*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 80*61046927SAndroid Build Coastguard Worker data_type="uint64" 81*61046927SAndroid Build Coastguard Worker units="threads" 82*61046927SAndroid Build Coastguard Worker semantic_type="event" 83*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 84*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 85*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 86*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 87*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 88*61046927SAndroid Build Coastguard Worker /> 89*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 90*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 91*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 92*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 93*61046927SAndroid Build Coastguard Worker data_type="uint64" 94*61046927SAndroid Build Coastguard Worker units="threads" 95*61046927SAndroid Build Coastguard Worker semantic_type="event" 96*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 97*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 98*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 99*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 100*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 101*61046927SAndroid Build Coastguard Worker /> 102*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 103*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 104*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 105*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 106*61046927SAndroid Build Coastguard Worker data_type="uint64" 107*61046927SAndroid Build Coastguard Worker units="threads" 108*61046927SAndroid Build Coastguard Worker semantic_type="event" 109*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 110*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 111*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 112*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 113*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 114*61046927SAndroid Build Coastguard Worker /> 115*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 116*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 117*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 118*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 119*61046927SAndroid Build Coastguard Worker data_type="uint64" 120*61046927SAndroid Build Coastguard Worker units="threads" 121*61046927SAndroid Build Coastguard Worker semantic_type="event" 122*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 123*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 124*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 125*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 126*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 127*61046927SAndroid Build Coastguard Worker /> 128*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 129*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 130*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 131*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 132*61046927SAndroid Build Coastguard Worker data_type="float" 133*61046927SAndroid Build Coastguard Worker max_equation="100" 134*61046927SAndroid Build Coastguard Worker units="percent" 135*61046927SAndroid Build Coastguard Worker semantic_type="duration" 136*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 137*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 138*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 139*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 140*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 141*61046927SAndroid Build Coastguard Worker /> 142*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 143*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 144*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 145*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 146*61046927SAndroid Build Coastguard Worker data_type="float" 147*61046927SAndroid Build Coastguard Worker max_equation="100" 148*61046927SAndroid Build Coastguard Worker units="percent" 149*61046927SAndroid Build Coastguard Worker semantic_type="duration" 150*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 151*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 152*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 153*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 154*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 155*61046927SAndroid Build Coastguard Worker /> 156*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 157*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 158*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 159*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 160*61046927SAndroid Build Coastguard Worker data_type="float" 161*61046927SAndroid Build Coastguard Worker max_equation="100" 162*61046927SAndroid Build Coastguard Worker units="percent" 163*61046927SAndroid Build Coastguard Worker semantic_type="duration" 164*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 165*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 166*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 167*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 168*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 169*61046927SAndroid Build Coastguard Worker /> 170*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 171*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 172*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 173*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 174*61046927SAndroid Build Coastguard Worker data_type="float" 175*61046927SAndroid Build Coastguard Worker max_equation="100" 176*61046927SAndroid Build Coastguard Worker units="percent" 177*61046927SAndroid Build Coastguard Worker semantic_type="duration" 178*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 179*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 180*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 181*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 182*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 183*61046927SAndroid Build Coastguard Worker /> 184*61046927SAndroid Build Coastguard Worker <counter name="Sampler00 Busy" 185*61046927SAndroid Build Coastguard Worker symbol_name="Sampler00Busy" 186*61046927SAndroid Build Coastguard Worker underscore_name="sampler00_busy" 187*61046927SAndroid Build Coastguard Worker description="The percentage of time in which Slice0 Sampler0 has been processing EU requests." 188*61046927SAndroid Build Coastguard Worker data_type="float" 189*61046927SAndroid Build Coastguard Worker max_equation="100" 190*61046927SAndroid Build Coastguard Worker units="percent" 191*61046927SAndroid Build Coastguard Worker semantic_type="duration" 192*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 193*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 194*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler" 195*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 196*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 197*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 198*61046927SAndroid Build Coastguard Worker /> 199*61046927SAndroid Build Coastguard Worker <counter name="Sampler Slice0 Dualsubslice0 is bottleneck" 200*61046927SAndroid Build Coastguard Worker symbol_name="Sampler00Bottleneck" 201*61046927SAndroid Build Coastguard Worker underscore_name="sampler00_bottleneck" 202*61046927SAndroid Build Coastguard Worker description="The percentage of time when sampler slice0 dualsubslice0 is bottleneck" 203*61046927SAndroid Build Coastguard Worker data_type="float" 204*61046927SAndroid Build Coastguard Worker max_equation="100" 205*61046927SAndroid Build Coastguard Worker units="percent" 206*61046927SAndroid Build Coastguard Worker semantic_type="duration" 207*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 208*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 209*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 210*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 211*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 212*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 213*61046927SAndroid Build Coastguard Worker /> 214*61046927SAndroid Build Coastguard Worker <counter name="Samplers Busy" 215*61046927SAndroid Build Coastguard Worker symbol_name="SamplersBusy" 216*61046927SAndroid Build Coastguard Worker underscore_name="samplers_busy" 217*61046927SAndroid Build Coastguard Worker description="The percentage of time in which samplers have been processing EU requests." 218*61046927SAndroid Build Coastguard Worker data_type="float" 219*61046927SAndroid Build Coastguard Worker max_equation="100" 220*61046927SAndroid Build Coastguard Worker units="percent" 221*61046927SAndroid Build Coastguard Worker semantic_type="duration" 222*61046927SAndroid Build Coastguard Worker equation="$Sampler00Busy" 223*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 224*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler" 225*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 226*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 227*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 228*61046927SAndroid Build Coastguard Worker /> 229*61046927SAndroid Build Coastguard Worker <counter name="Samplers Bottleneck" 230*61046927SAndroid Build Coastguard Worker symbol_name="SamplerBottleneck" 231*61046927SAndroid Build Coastguard Worker underscore_name="sampler_bottleneck" 232*61046927SAndroid Build Coastguard Worker description="The percentage of time in which samplers have been slowing down the pipe when processing EU requests." 233*61046927SAndroid Build Coastguard Worker low_watermark="5" 234*61046927SAndroid Build Coastguard Worker high_watermark="15" 235*61046927SAndroid Build Coastguard Worker data_type="float" 236*61046927SAndroid Build Coastguard Worker max_equation="100" 237*61046927SAndroid Build Coastguard Worker units="percent" 238*61046927SAndroid Build Coastguard Worker semantic_type="duration" 239*61046927SAndroid Build Coastguard Worker equation="$Sampler00Bottleneck" 240*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 241*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler" 242*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Indicate System Frame Batch Draw" 243*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 244*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 245*61046927SAndroid Build Coastguard Worker /> 246*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 247*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 248*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 249*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 250*61046927SAndroid Build Coastguard Worker data_type="uint64" 251*61046927SAndroid Build Coastguard Worker units="pixels" 252*61046927SAndroid Build Coastguard Worker semantic_type="event" 253*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 254*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 255*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 256*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 257*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 258*61046927SAndroid Build Coastguard Worker /> 259*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 260*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 261*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 262*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 263*61046927SAndroid Build Coastguard Worker data_type="uint64" 264*61046927SAndroid Build Coastguard Worker units="pixels" 265*61046927SAndroid Build Coastguard Worker semantic_type="event" 266*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 267*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 268*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 269*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 270*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 271*61046927SAndroid Build Coastguard Worker /> 272*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 273*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 274*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 275*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 276*61046927SAndroid Build Coastguard Worker data_type="uint64" 277*61046927SAndroid Build Coastguard Worker units="pixels" 278*61046927SAndroid Build Coastguard Worker semantic_type="event" 279*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 280*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 281*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 282*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 283*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 284*61046927SAndroid Build Coastguard Worker /> 285*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 286*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 287*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 288*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 289*61046927SAndroid Build Coastguard Worker data_type="uint64" 290*61046927SAndroid Build Coastguard Worker units="pixels" 291*61046927SAndroid Build Coastguard Worker semantic_type="event" 292*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 293*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 294*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 295*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 296*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 297*61046927SAndroid Build Coastguard Worker /> 298*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 299*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 300*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 301*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 302*61046927SAndroid Build Coastguard Worker data_type="uint64" 303*61046927SAndroid Build Coastguard Worker units="pixels" 304*61046927SAndroid Build Coastguard Worker semantic_type="event" 305*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 306*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 307*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 308*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 309*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 310*61046927SAndroid Build Coastguard Worker /> 311*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 312*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 313*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 314*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 315*61046927SAndroid Build Coastguard Worker data_type="uint64" 316*61046927SAndroid Build Coastguard Worker units="pixels" 317*61046927SAndroid Build Coastguard Worker semantic_type="event" 318*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 319*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 320*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 321*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 322*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 323*61046927SAndroid Build Coastguard Worker /> 324*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 325*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 326*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 327*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 328*61046927SAndroid Build Coastguard Worker data_type="uint64" 329*61046927SAndroid Build Coastguard Worker units="pixels" 330*61046927SAndroid Build Coastguard Worker semantic_type="event" 331*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 332*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 333*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 334*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 335*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 336*61046927SAndroid Build Coastguard Worker /> 337*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 338*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 339*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 340*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 341*61046927SAndroid Build Coastguard Worker data_type="uint64" 342*61046927SAndroid Build Coastguard Worker units="texels" 343*61046927SAndroid Build Coastguard Worker semantic_type="event" 344*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 345*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 346*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 347*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 348*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 349*61046927SAndroid Build Coastguard Worker /> 350*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 351*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 352*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 353*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 354*61046927SAndroid Build Coastguard Worker data_type="uint64" 355*61046927SAndroid Build Coastguard Worker units="texels" 356*61046927SAndroid Build Coastguard Worker semantic_type="event" 357*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 358*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 359*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 360*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 361*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 362*61046927SAndroid Build Coastguard Worker /> 363*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 364*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 365*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 366*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 367*61046927SAndroid Build Coastguard Worker data_type="uint64" 368*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL" 369*61046927SAndroid Build Coastguard Worker units="bytes" 370*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 371*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 372*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 373*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 374*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 375*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 376*61046927SAndroid Build Coastguard Worker /> 377*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 378*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 379*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 380*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 381*61046927SAndroid Build Coastguard Worker data_type="uint64" 382*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL" 383*61046927SAndroid Build Coastguard Worker units="bytes" 384*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 385*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 386*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 387*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 388*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 389*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 390*61046927SAndroid Build Coastguard Worker /> 391*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 392*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 393*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 394*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 395*61046927SAndroid Build Coastguard Worker data_type="uint64" 396*61046927SAndroid Build Coastguard Worker units="messages" 397*61046927SAndroid Build Coastguard Worker semantic_type="event" 398*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 399*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 400*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 401*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 402*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 403*61046927SAndroid Build Coastguard Worker /> 404*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 405*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 406*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 407*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 408*61046927SAndroid Build Coastguard Worker data_type="uint64" 409*61046927SAndroid Build Coastguard Worker units="messages" 410*61046927SAndroid Build Coastguard Worker semantic_type="event" 411*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 412*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 413*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 414*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 415*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 416*61046927SAndroid Build Coastguard Worker /> 417*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 418*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 419*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 420*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 421*61046927SAndroid Build Coastguard Worker data_type="uint64" 422*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 423*61046927SAndroid Build Coastguard Worker units="bytes" 424*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 425*61046927SAndroid Build Coastguard Worker equation="$ShaderMemoryAccesses 64 UMUL" 426*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 427*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 428*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 429*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 430*61046927SAndroid Build Coastguard Worker /> 431*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 432*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 433*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 434*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 435*61046927SAndroid Build Coastguard Worker data_type="uint64" 436*61046927SAndroid Build Coastguard Worker units="messages" 437*61046927SAndroid Build Coastguard Worker semantic_type="event" 438*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 439*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 440*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 441*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 442*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 443*61046927SAndroid Build Coastguard Worker /> 444*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 445*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 446*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 447*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 448*61046927SAndroid Build Coastguard Worker data_type="uint64" 449*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 450*61046927SAndroid Build Coastguard Worker units="bytes" 451*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 452*61046927SAndroid Build Coastguard Worker equation="64 C 5 READ C 4 READ UADD C 3 READ UADD C 2 READ UADD UMUL" 453*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 454*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 455*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 456*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 457*61046927SAndroid Build Coastguard Worker /> 458*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 459*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 460*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 461*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 462*61046927SAndroid Build Coastguard Worker data_type="uint64" 463*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 464*61046927SAndroid Build Coastguard Worker units="bytes" 465*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 466*61046927SAndroid Build Coastguard Worker equation="64 C 1 READ C 0 READ UADD UMUL" 467*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 468*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 469*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 470*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 471*61046927SAndroid Build Coastguard Worker /> 472*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 473*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 474*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 475*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 476*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14150001" /> 477*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16150020" /> 478*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00124000" /> 479*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E124000" /> 480*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10124000" /> 481*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12124000" /> 482*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10138000" /> 483*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C130E00" /> 484*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00150050" /> 485*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06157000" /> 486*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08157151" /> 487*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10150000" /> 488*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18150000" /> 489*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C150000" /> 490*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000B4000" /> 491*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0B4000" /> 492*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100B4000" /> 493*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120B4000" /> 494*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100C8000" /> 495*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0C000E" /> 496*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040D4000" /> 497*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0D8000" /> 498*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0DC000" /> 499*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000E8000" /> 500*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E8000" /> 501*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100E8000" /> 502*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120E8000" /> 503*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000F4000" /> 504*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060F8000" /> 505*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080FC000" /> 506*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 507*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05151D47" /> 508*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09151536" /> 509*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05351C00" /> 510*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09351400" /> 511*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41104000" /> 512*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B1050BB" /> 513*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D102C01" /> 514*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B112000" /> 515*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5F115000" /> 516*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61110001" /> 517*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01128000" /> 518*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F128000" /> 519*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11128000" /> 520*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13128000" /> 521*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F150137" /> 522*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 523*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F168000" /> 524*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03164000" /> 525*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 526*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D350137" /> 527*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350147" /> 528*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07350136" /> 529*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 530*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F364000" /> 531*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 532*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03368000" /> 533*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47101000" /> 534*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100000" /> 535*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4F100000" /> 536*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51100000" /> 537*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 538*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 539*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55101810" /> 540*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100008" /> 541*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101818" /> 542*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100818" /> 543*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 544*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 545*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 546*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 547*61046927SAndroid Build Coastguard Worker </register_config> 548*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 549*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 550*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 551*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x30800000" /> 552*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 553*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 554*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00030000" /> 555*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00000018" /> 556*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FFFC" /> 557*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00000018" /> 558*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FFFC" /> 559*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D948" value="0x00000060" /> 560*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D94C" value="0x0000FFF3" /> 561*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC08" value="0x00000060" /> 562*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC0C" value="0x0000FFF3" /> 563*61046927SAndroid Build Coastguard Worker </register_config> 564*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 565*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 566*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 567*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 568*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 569*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 570*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 571*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0xFFFFFFFF" /> 572*61046927SAndroid Build Coastguard Worker </register_config> 573*61046927SAndroid Build Coastguard Worker </set> 574*61046927SAndroid Build Coastguard Worker 575*61046927SAndroid Build Coastguard Worker <set name="Compute Metrics Basic set" 576*61046927SAndroid Build Coastguard Worker chipset="RKL" 577*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBasic" 578*61046927SAndroid Build Coastguard Worker underscore_name="compute_basic" 579*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 580*61046927SAndroid Build Coastguard Worker hw_config_guid="09740672-ccc3-48da-a5bc-64994fe3a0a7" 581*61046927SAndroid Build Coastguard Worker > 582*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 583*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 584*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 585*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 586*61046927SAndroid Build Coastguard Worker data_type="uint64" 587*61046927SAndroid Build Coastguard Worker units="ns" 588*61046927SAndroid Build Coastguard Worker semantic_type="duration" 589*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 590*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 591*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 592*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 593*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 594*61046927SAndroid Build Coastguard Worker /> 595*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 596*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 597*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 598*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 599*61046927SAndroid Build Coastguard Worker data_type="uint64" 600*61046927SAndroid Build Coastguard Worker units="cycles" 601*61046927SAndroid Build Coastguard Worker semantic_type="event" 602*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 603*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 604*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 605*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 606*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 607*61046927SAndroid Build Coastguard Worker /> 608*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 609*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 610*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 611*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 612*61046927SAndroid Build Coastguard Worker data_type="uint64" 613*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 614*61046927SAndroid Build Coastguard Worker units="hz" 615*61046927SAndroid Build Coastguard Worker semantic_type="event" 616*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 617*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 618*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 619*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 620*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 621*61046927SAndroid Build Coastguard Worker /> 622*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 623*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 624*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 625*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 626*61046927SAndroid Build Coastguard Worker data_type="float" 627*61046927SAndroid Build Coastguard Worker max_equation="100" 628*61046927SAndroid Build Coastguard Worker units="percent" 629*61046927SAndroid Build Coastguard Worker semantic_type="duration" 630*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 631*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 632*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 633*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 634*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 635*61046927SAndroid Build Coastguard Worker /> 636*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 637*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 638*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 639*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 640*61046927SAndroid Build Coastguard Worker data_type="uint64" 641*61046927SAndroid Build Coastguard Worker units="threads" 642*61046927SAndroid Build Coastguard Worker semantic_type="event" 643*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 644*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 645*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 646*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 647*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 648*61046927SAndroid Build Coastguard Worker /> 649*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 650*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 651*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 652*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 653*61046927SAndroid Build Coastguard Worker data_type="uint64" 654*61046927SAndroid Build Coastguard Worker units="threads" 655*61046927SAndroid Build Coastguard Worker semantic_type="event" 656*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 657*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 658*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 659*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 660*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 661*61046927SAndroid Build Coastguard Worker /> 662*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 663*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 664*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 665*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 666*61046927SAndroid Build Coastguard Worker data_type="uint64" 667*61046927SAndroid Build Coastguard Worker units="threads" 668*61046927SAndroid Build Coastguard Worker semantic_type="event" 669*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 670*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 671*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 672*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 673*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 674*61046927SAndroid Build Coastguard Worker /> 675*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 676*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 677*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 678*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 679*61046927SAndroid Build Coastguard Worker data_type="uint64" 680*61046927SAndroid Build Coastguard Worker units="threads" 681*61046927SAndroid Build Coastguard Worker semantic_type="event" 682*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 683*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 684*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 685*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 686*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 687*61046927SAndroid Build Coastguard Worker /> 688*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 689*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 690*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 691*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 692*61046927SAndroid Build Coastguard Worker data_type="uint64" 693*61046927SAndroid Build Coastguard Worker units="threads" 694*61046927SAndroid Build Coastguard Worker semantic_type="event" 695*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 696*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 697*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 698*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 699*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 700*61046927SAndroid Build Coastguard Worker /> 701*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 702*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 703*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 704*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 705*61046927SAndroid Build Coastguard Worker data_type="uint64" 706*61046927SAndroid Build Coastguard Worker units="threads" 707*61046927SAndroid Build Coastguard Worker semantic_type="event" 708*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 709*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 710*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 711*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 712*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 713*61046927SAndroid Build Coastguard Worker /> 714*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 715*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 716*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 717*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 718*61046927SAndroid Build Coastguard Worker data_type="float" 719*61046927SAndroid Build Coastguard Worker max_equation="100" 720*61046927SAndroid Build Coastguard Worker units="percent" 721*61046927SAndroid Build Coastguard Worker semantic_type="duration" 722*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 723*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 724*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 725*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 726*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 727*61046927SAndroid Build Coastguard Worker /> 728*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 729*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 730*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 731*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 732*61046927SAndroid Build Coastguard Worker data_type="float" 733*61046927SAndroid Build Coastguard Worker max_equation="100" 734*61046927SAndroid Build Coastguard Worker units="percent" 735*61046927SAndroid Build Coastguard Worker semantic_type="duration" 736*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 737*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 738*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 739*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 740*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 741*61046927SAndroid Build Coastguard Worker /> 742*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 743*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 744*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 745*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 746*61046927SAndroid Build Coastguard Worker data_type="float" 747*61046927SAndroid Build Coastguard Worker max_equation="100" 748*61046927SAndroid Build Coastguard Worker units="percent" 749*61046927SAndroid Build Coastguard Worker semantic_type="duration" 750*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 751*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 752*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 753*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 754*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 755*61046927SAndroid Build Coastguard Worker /> 756*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 757*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 758*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 759*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 760*61046927SAndroid Build Coastguard Worker data_type="uint64" 761*61046927SAndroid Build Coastguard Worker units="pixels" 762*61046927SAndroid Build Coastguard Worker semantic_type="event" 763*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 764*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 765*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 766*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 767*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 768*61046927SAndroid Build Coastguard Worker /> 769*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 770*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 771*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 772*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 773*61046927SAndroid Build Coastguard Worker data_type="uint64" 774*61046927SAndroid Build Coastguard Worker units="pixels" 775*61046927SAndroid Build Coastguard Worker semantic_type="event" 776*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 777*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 778*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 779*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 780*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 781*61046927SAndroid Build Coastguard Worker /> 782*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 783*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 784*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 785*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 786*61046927SAndroid Build Coastguard Worker data_type="uint64" 787*61046927SAndroid Build Coastguard Worker units="pixels" 788*61046927SAndroid Build Coastguard Worker semantic_type="event" 789*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 790*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 791*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 792*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 793*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 794*61046927SAndroid Build Coastguard Worker /> 795*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 796*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 797*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 798*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 799*61046927SAndroid Build Coastguard Worker data_type="uint64" 800*61046927SAndroid Build Coastguard Worker units="pixels" 801*61046927SAndroid Build Coastguard Worker semantic_type="event" 802*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 803*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 804*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 805*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 806*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 807*61046927SAndroid Build Coastguard Worker /> 808*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 809*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 810*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 811*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 812*61046927SAndroid Build Coastguard Worker data_type="uint64" 813*61046927SAndroid Build Coastguard Worker units="pixels" 814*61046927SAndroid Build Coastguard Worker semantic_type="event" 815*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 816*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 817*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 818*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 819*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 820*61046927SAndroid Build Coastguard Worker /> 821*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 822*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 823*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 824*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 825*61046927SAndroid Build Coastguard Worker data_type="uint64" 826*61046927SAndroid Build Coastguard Worker units="pixels" 827*61046927SAndroid Build Coastguard Worker semantic_type="event" 828*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 829*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 830*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 831*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 832*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 833*61046927SAndroid Build Coastguard Worker /> 834*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 835*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 836*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 837*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 838*61046927SAndroid Build Coastguard Worker data_type="uint64" 839*61046927SAndroid Build Coastguard Worker units="pixels" 840*61046927SAndroid Build Coastguard Worker semantic_type="event" 841*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 842*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 843*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 844*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 845*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 846*61046927SAndroid Build Coastguard Worker /> 847*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 848*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 849*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 850*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 851*61046927SAndroid Build Coastguard Worker data_type="uint64" 852*61046927SAndroid Build Coastguard Worker units="texels" 853*61046927SAndroid Build Coastguard Worker semantic_type="event" 854*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 855*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 856*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 857*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 858*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 859*61046927SAndroid Build Coastguard Worker /> 860*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 861*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 862*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 863*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 864*61046927SAndroid Build Coastguard Worker data_type="uint64" 865*61046927SAndroid Build Coastguard Worker units="texels" 866*61046927SAndroid Build Coastguard Worker semantic_type="event" 867*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 868*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 869*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 870*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 871*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 872*61046927SAndroid Build Coastguard Worker /> 873*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 874*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 875*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 876*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 877*61046927SAndroid Build Coastguard Worker data_type="uint64" 878*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL" 879*61046927SAndroid Build Coastguard Worker units="bytes" 880*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 881*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 882*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 883*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 884*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 885*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 886*61046927SAndroid Build Coastguard Worker /> 887*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 888*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 889*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 890*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 891*61046927SAndroid Build Coastguard Worker data_type="uint64" 892*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL" 893*61046927SAndroid Build Coastguard Worker units="bytes" 894*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 895*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 896*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 897*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 898*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 899*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 900*61046927SAndroid Build Coastguard Worker /> 901*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 902*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 903*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 904*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 905*61046927SAndroid Build Coastguard Worker data_type="uint64" 906*61046927SAndroid Build Coastguard Worker units="messages" 907*61046927SAndroid Build Coastguard Worker semantic_type="event" 908*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 909*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 910*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 911*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 912*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 913*61046927SAndroid Build Coastguard Worker /> 914*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 915*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 916*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 917*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 918*61046927SAndroid Build Coastguard Worker data_type="uint64" 919*61046927SAndroid Build Coastguard Worker units="messages" 920*61046927SAndroid Build Coastguard Worker semantic_type="event" 921*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 922*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 923*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 924*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 925*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 926*61046927SAndroid Build Coastguard Worker /> 927*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 928*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 929*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 930*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 931*61046927SAndroid Build Coastguard Worker data_type="uint64" 932*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 933*61046927SAndroid Build Coastguard Worker units="bytes" 934*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 935*61046927SAndroid Build Coastguard Worker equation="$ShaderMemoryAccesses 64 UMUL" 936*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 937*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 938*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 939*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 940*61046927SAndroid Build Coastguard Worker /> 941*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 942*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 943*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 944*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 945*61046927SAndroid Build Coastguard Worker data_type="uint64" 946*61046927SAndroid Build Coastguard Worker units="messages" 947*61046927SAndroid Build Coastguard Worker semantic_type="event" 948*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 949*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 950*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 951*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 952*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 953*61046927SAndroid Build Coastguard Worker /> 954*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 955*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 956*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 957*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 958*61046927SAndroid Build Coastguard Worker data_type="uint64" 959*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 960*61046927SAndroid Build Coastguard Worker units="bytes" 961*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 962*61046927SAndroid Build Coastguard Worker equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" 963*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 964*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 965*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 966*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 967*61046927SAndroid Build Coastguard Worker /> 968*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 969*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 970*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 971*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 972*61046927SAndroid Build Coastguard Worker data_type="uint64" 973*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 974*61046927SAndroid Build Coastguard Worker units="bytes" 975*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 976*61046927SAndroid Build Coastguard Worker equation="64 C 3 READ C 2 READ UADD UMUL" 977*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 978*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 979*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 980*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 981*61046927SAndroid Build Coastguard Worker /> 982*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 983*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 984*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 985*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 986*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05151D37" /> 987*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09151547" /> 988*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05351C00" /> 989*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09351400" /> 990*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100BBB" /> 991*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D150136" /> 992*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 993*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03164000" /> 994*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 995*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07164000" /> 996*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350137" /> 997*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07350147" /> 998*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B350136" /> 999*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 1000*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 1001*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03368000" /> 1002*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05368000" /> 1003*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 1004*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47100000" /> 1005*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49100000" /> 1006*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100000" /> 1007*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100000" /> 1008*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 1009*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 1010*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 1011*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 1012*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 1013*61046927SAndroid Build Coastguard Worker </register_config> 1014*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 1015*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 1016*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 1017*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x00800000" /> 1018*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 1019*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 1020*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00000000" /> 1021*61046927SAndroid Build Coastguard Worker </register_config> 1022*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 1023*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 1024*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 1025*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 1026*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 1027*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 1028*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 1029*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0xFFFFFFFF" /> 1030*61046927SAndroid Build Coastguard Worker </register_config> 1031*61046927SAndroid Build Coastguard Worker </set> 1032*61046927SAndroid Build Coastguard Worker 1033*61046927SAndroid Build Coastguard Worker <set name="Render Metrics set for 3D Pipeline Profile" 1034*61046927SAndroid Build Coastguard Worker chipset="RKL" 1035*61046927SAndroid Build Coastguard Worker symbol_name="RenderPipeProfile" 1036*61046927SAndroid Build Coastguard Worker underscore_name="render_pipe_profile" 1037*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 1038*61046927SAndroid Build Coastguard Worker hw_config_guid="833bb0f2-9483-498e-b3bf-ebf026a6301a" 1039*61046927SAndroid Build Coastguard Worker > 1040*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 1041*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 1042*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 1043*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 1044*61046927SAndroid Build Coastguard Worker data_type="uint64" 1045*61046927SAndroid Build Coastguard Worker units="ns" 1046*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1047*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 1048*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1049*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 1050*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1051*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1052*61046927SAndroid Build Coastguard Worker /> 1053*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 1054*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 1055*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 1056*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 1057*61046927SAndroid Build Coastguard Worker data_type="uint64" 1058*61046927SAndroid Build Coastguard Worker units="cycles" 1059*61046927SAndroid Build Coastguard Worker semantic_type="event" 1060*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 1061*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1062*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 1063*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1064*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1065*61046927SAndroid Build Coastguard Worker /> 1066*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 1067*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 1068*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 1069*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 1070*61046927SAndroid Build Coastguard Worker data_type="uint64" 1071*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 1072*61046927SAndroid Build Coastguard Worker units="hz" 1073*61046927SAndroid Build Coastguard Worker semantic_type="event" 1074*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 1075*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1076*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 1077*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1078*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1079*61046927SAndroid Build Coastguard Worker /> 1080*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 1081*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 1082*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 1083*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 1084*61046927SAndroid Build Coastguard Worker data_type="float" 1085*61046927SAndroid Build Coastguard Worker max_equation="100" 1086*61046927SAndroid Build Coastguard Worker units="percent" 1087*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1088*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 1089*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1090*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 1091*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1092*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1093*61046927SAndroid Build Coastguard Worker /> 1094*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 1095*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 1096*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 1097*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 1098*61046927SAndroid Build Coastguard Worker data_type="uint64" 1099*61046927SAndroid Build Coastguard Worker units="threads" 1100*61046927SAndroid Build Coastguard Worker semantic_type="event" 1101*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 1102*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 1103*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1104*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1105*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1106*61046927SAndroid Build Coastguard Worker /> 1107*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 1108*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 1109*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 1110*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 1111*61046927SAndroid Build Coastguard Worker data_type="uint64" 1112*61046927SAndroid Build Coastguard Worker units="threads" 1113*61046927SAndroid Build Coastguard Worker semantic_type="event" 1114*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 1115*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 1116*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1117*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1118*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1119*61046927SAndroid Build Coastguard Worker /> 1120*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 1121*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 1122*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 1123*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 1124*61046927SAndroid Build Coastguard Worker data_type="uint64" 1125*61046927SAndroid Build Coastguard Worker units="threads" 1126*61046927SAndroid Build Coastguard Worker semantic_type="event" 1127*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 1128*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 1129*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1130*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1131*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1132*61046927SAndroid Build Coastguard Worker /> 1133*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 1134*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 1135*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 1136*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 1137*61046927SAndroid Build Coastguard Worker data_type="uint64" 1138*61046927SAndroid Build Coastguard Worker units="threads" 1139*61046927SAndroid Build Coastguard Worker semantic_type="event" 1140*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 1141*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 1142*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1143*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1144*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1145*61046927SAndroid Build Coastguard Worker /> 1146*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 1147*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 1148*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 1149*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 1150*61046927SAndroid Build Coastguard Worker data_type="uint64" 1151*61046927SAndroid Build Coastguard Worker units="threads" 1152*61046927SAndroid Build Coastguard Worker semantic_type="event" 1153*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 1154*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 1155*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1156*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1157*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1158*61046927SAndroid Build Coastguard Worker /> 1159*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 1160*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 1161*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 1162*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 1163*61046927SAndroid Build Coastguard Worker data_type="uint64" 1164*61046927SAndroid Build Coastguard Worker units="threads" 1165*61046927SAndroid Build Coastguard Worker semantic_type="event" 1166*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 1167*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 1168*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1169*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 1170*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1171*61046927SAndroid Build Coastguard Worker /> 1172*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 1173*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 1174*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 1175*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 1176*61046927SAndroid Build Coastguard Worker data_type="float" 1177*61046927SAndroid Build Coastguard Worker max_equation="100" 1178*61046927SAndroid Build Coastguard Worker units="percent" 1179*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1180*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1181*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 1182*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 1183*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1184*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1185*61046927SAndroid Build Coastguard Worker /> 1186*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 1187*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 1188*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 1189*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 1190*61046927SAndroid Build Coastguard Worker data_type="float" 1191*61046927SAndroid Build Coastguard Worker max_equation="100" 1192*61046927SAndroid Build Coastguard Worker units="percent" 1193*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1194*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1195*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 1196*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 1197*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1198*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1199*61046927SAndroid Build Coastguard Worker /> 1200*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 1201*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 1202*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 1203*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 1204*61046927SAndroid Build Coastguard Worker data_type="float" 1205*61046927SAndroid Build Coastguard Worker max_equation="100" 1206*61046927SAndroid Build Coastguard Worker units="percent" 1207*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1208*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1209*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 1210*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 1211*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1212*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1213*61046927SAndroid Build Coastguard Worker /> 1214*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 1215*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 1216*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 1217*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 1218*61046927SAndroid Build Coastguard Worker data_type="uint64" 1219*61046927SAndroid Build Coastguard Worker units="pixels" 1220*61046927SAndroid Build Coastguard Worker semantic_type="event" 1221*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 1222*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 1223*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1224*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1225*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1226*61046927SAndroid Build Coastguard Worker /> 1227*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 1228*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 1229*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 1230*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 1231*61046927SAndroid Build Coastguard Worker data_type="uint64" 1232*61046927SAndroid Build Coastguard Worker units="pixels" 1233*61046927SAndroid Build Coastguard Worker semantic_type="event" 1234*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 1235*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 1236*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1237*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1238*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1239*61046927SAndroid Build Coastguard Worker /> 1240*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 1241*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 1242*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 1243*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 1244*61046927SAndroid Build Coastguard Worker data_type="uint64" 1245*61046927SAndroid Build Coastguard Worker units="pixels" 1246*61046927SAndroid Build Coastguard Worker semantic_type="event" 1247*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 1248*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 1249*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1250*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1251*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1252*61046927SAndroid Build Coastguard Worker /> 1253*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 1254*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 1255*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 1256*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 1257*61046927SAndroid Build Coastguard Worker data_type="uint64" 1258*61046927SAndroid Build Coastguard Worker units="pixels" 1259*61046927SAndroid Build Coastguard Worker semantic_type="event" 1260*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 1261*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 1262*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 1263*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1264*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1265*61046927SAndroid Build Coastguard Worker /> 1266*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 1267*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 1268*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 1269*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 1270*61046927SAndroid Build Coastguard Worker data_type="uint64" 1271*61046927SAndroid Build Coastguard Worker units="pixels" 1272*61046927SAndroid Build Coastguard Worker semantic_type="event" 1273*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 1274*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 1275*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1276*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1277*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1278*61046927SAndroid Build Coastguard Worker /> 1279*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 1280*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 1281*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 1282*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 1283*61046927SAndroid Build Coastguard Worker data_type="uint64" 1284*61046927SAndroid Build Coastguard Worker units="pixels" 1285*61046927SAndroid Build Coastguard Worker semantic_type="event" 1286*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 1287*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 1288*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1289*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1290*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1291*61046927SAndroid Build Coastguard Worker /> 1292*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 1293*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 1294*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 1295*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 1296*61046927SAndroid Build Coastguard Worker data_type="uint64" 1297*61046927SAndroid Build Coastguard Worker units="pixels" 1298*61046927SAndroid Build Coastguard Worker semantic_type="event" 1299*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 1300*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 1301*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1302*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1303*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1304*61046927SAndroid Build Coastguard Worker /> 1305*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 1306*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 1307*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 1308*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 1309*61046927SAndroid Build Coastguard Worker data_type="uint64" 1310*61046927SAndroid Build Coastguard Worker units="texels" 1311*61046927SAndroid Build Coastguard Worker semantic_type="event" 1312*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 1313*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 1314*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1315*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1316*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1317*61046927SAndroid Build Coastguard Worker /> 1318*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 1319*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 1320*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 1321*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 1322*61046927SAndroid Build Coastguard Worker data_type="uint64" 1323*61046927SAndroid Build Coastguard Worker units="texels" 1324*61046927SAndroid Build Coastguard Worker semantic_type="event" 1325*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 1326*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 1327*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 1328*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1329*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1330*61046927SAndroid Build Coastguard Worker /> 1331*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 1332*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 1333*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 1334*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 1335*61046927SAndroid Build Coastguard Worker data_type="uint64" 1336*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL" 1337*61046927SAndroid Build Coastguard Worker units="bytes" 1338*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1339*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 1340*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 1341*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1342*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 1343*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1344*61046927SAndroid Build Coastguard Worker /> 1345*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 1346*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 1347*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 1348*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 1349*61046927SAndroid Build Coastguard Worker data_type="uint64" 1350*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL" 1351*61046927SAndroid Build Coastguard Worker units="bytes" 1352*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1353*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 1354*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 1355*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1356*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 1357*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1358*61046927SAndroid Build Coastguard Worker /> 1359*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 1360*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 1361*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 1362*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 1363*61046927SAndroid Build Coastguard Worker data_type="uint64" 1364*61046927SAndroid Build Coastguard Worker units="messages" 1365*61046927SAndroid Build Coastguard Worker semantic_type="event" 1366*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 1367*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 1368*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1369*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 1370*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1371*61046927SAndroid Build Coastguard Worker /> 1372*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 1373*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 1374*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 1375*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 1376*61046927SAndroid Build Coastguard Worker data_type="uint64" 1377*61046927SAndroid Build Coastguard Worker units="messages" 1378*61046927SAndroid Build Coastguard Worker semantic_type="event" 1379*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 1380*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 1381*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1382*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1383*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1384*61046927SAndroid Build Coastguard Worker /> 1385*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 1386*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 1387*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 1388*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 1389*61046927SAndroid Build Coastguard Worker data_type="uint64" 1390*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 1391*61046927SAndroid Build Coastguard Worker units="bytes" 1392*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1393*61046927SAndroid Build Coastguard Worker equation="$ShaderMemoryAccesses 64 UMUL" 1394*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 1395*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 1396*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 1397*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1398*61046927SAndroid Build Coastguard Worker /> 1399*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 1400*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 1401*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 1402*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 1403*61046927SAndroid Build Coastguard Worker data_type="uint64" 1404*61046927SAndroid Build Coastguard Worker units="messages" 1405*61046927SAndroid Build Coastguard Worker semantic_type="event" 1406*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 1407*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 1408*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1409*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1410*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1411*61046927SAndroid Build Coastguard Worker /> 1412*61046927SAndroid Build Coastguard Worker <counter name="VF Bottleneck" 1413*61046927SAndroid Build Coastguard Worker symbol_name="VfBottleneck" 1414*61046927SAndroid Build Coastguard Worker underscore_name="vf_bottleneck" 1415*61046927SAndroid Build Coastguard Worker description="The percentage of time in which vertex fetch pipeline stage was slowing down the 3D pipeline." 1416*61046927SAndroid Build Coastguard Worker low_watermark="5" 1417*61046927SAndroid Build Coastguard Worker high_watermark="15" 1418*61046927SAndroid Build Coastguard Worker data_type="float" 1419*61046927SAndroid Build Coastguard Worker max_equation="100" 1420*61046927SAndroid Build Coastguard Worker units="percent" 1421*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1422*61046927SAndroid Build Coastguard Worker equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" 1423*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Input Assembler" 1424*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1425*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1426*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1427*61046927SAndroid Build Coastguard Worker /> 1428*61046927SAndroid Build Coastguard Worker <counter name="VS Bottleneck" 1429*61046927SAndroid Build Coastguard Worker symbol_name="VsBottleneck" 1430*61046927SAndroid Build Coastguard Worker underscore_name="vs_bottleneck" 1431*61046927SAndroid Build Coastguard Worker description="The percentage of time in which vertex shader pipeline stage was slowing down the 3D pipeline." 1432*61046927SAndroid Build Coastguard Worker low_watermark="10" 1433*61046927SAndroid Build Coastguard Worker high_watermark="30" 1434*61046927SAndroid Build Coastguard Worker data_type="float" 1435*61046927SAndroid Build Coastguard Worker max_equation="100" 1436*61046927SAndroid Build Coastguard Worker units="percent" 1437*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1438*61046927SAndroid Build Coastguard Worker equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" 1439*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Vertex Shader" 1440*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1441*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1442*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1443*61046927SAndroid Build Coastguard Worker /> 1444*61046927SAndroid Build Coastguard Worker <counter name="HS Bottleneck" 1445*61046927SAndroid Build Coastguard Worker symbol_name="HsBottleneck" 1446*61046927SAndroid Build Coastguard Worker underscore_name="hs_bottleneck" 1447*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hull shader pipeline stage was slowing down the 3D pipeline." 1448*61046927SAndroid Build Coastguard Worker low_watermark="3" 1449*61046927SAndroid Build Coastguard Worker high_watermark="9" 1450*61046927SAndroid Build Coastguard Worker data_type="float" 1451*61046927SAndroid Build Coastguard Worker max_equation="100" 1452*61046927SAndroid Build Coastguard Worker units="percent" 1453*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1454*61046927SAndroid Build Coastguard Worker equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV" 1455*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Hull Shader" 1456*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1457*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1458*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1459*61046927SAndroid Build Coastguard Worker /> 1460*61046927SAndroid Build Coastguard Worker <counter name="DS Bottleneck" 1461*61046927SAndroid Build Coastguard Worker symbol_name="DsBottleneck" 1462*61046927SAndroid Build Coastguard Worker underscore_name="ds_bottleneck" 1463*61046927SAndroid Build Coastguard Worker description="The percentage of time in which domain shader pipeline stage was slowing down the 3D pipeline." 1464*61046927SAndroid Build Coastguard Worker low_watermark="5" 1465*61046927SAndroid Build Coastguard Worker high_watermark="15" 1466*61046927SAndroid Build Coastguard Worker data_type="float" 1467*61046927SAndroid Build Coastguard Worker max_equation="100" 1468*61046927SAndroid Build Coastguard Worker units="percent" 1469*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1470*61046927SAndroid Build Coastguard Worker equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" 1471*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Domain Shader" 1472*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1473*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1474*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1475*61046927SAndroid Build Coastguard Worker /> 1476*61046927SAndroid Build Coastguard Worker <counter name="GS Bottleneck" 1477*61046927SAndroid Build Coastguard Worker symbol_name="GsBottleneck" 1478*61046927SAndroid Build Coastguard Worker underscore_name="gs_bottleneck" 1479*61046927SAndroid Build Coastguard Worker description="The percentage of time in which geometry shader pipeline stage was slowing down the 3D pipeline." 1480*61046927SAndroid Build Coastguard Worker low_watermark="5" 1481*61046927SAndroid Build Coastguard Worker high_watermark="15" 1482*61046927SAndroid Build Coastguard Worker data_type="float" 1483*61046927SAndroid Build Coastguard Worker max_equation="100" 1484*61046927SAndroid Build Coastguard Worker units="percent" 1485*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1486*61046927SAndroid Build Coastguard Worker equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV" 1487*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Geometry Shader" 1488*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1489*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1490*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1491*61046927SAndroid Build Coastguard Worker /> 1492*61046927SAndroid Build Coastguard Worker <counter name="SO Bottleneck" 1493*61046927SAndroid Build Coastguard Worker symbol_name="SoBottleneck" 1494*61046927SAndroid Build Coastguard Worker underscore_name="so_bottleneck" 1495*61046927SAndroid Build Coastguard Worker description="The percentage of time in which stream output pipeline stage was slowing down the 3D pipeline." 1496*61046927SAndroid Build Coastguard Worker low_watermark="5" 1497*61046927SAndroid Build Coastguard Worker high_watermark="15" 1498*61046927SAndroid Build Coastguard Worker data_type="float" 1499*61046927SAndroid Build Coastguard Worker max_equation="100" 1500*61046927SAndroid Build Coastguard Worker units="percent" 1501*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1502*61046927SAndroid Build Coastguard Worker equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV" 1503*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Stream Output" 1504*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1505*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1506*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1507*61046927SAndroid Build Coastguard Worker /> 1508*61046927SAndroid Build Coastguard Worker <counter name="Clipper Bottleneck" 1509*61046927SAndroid Build Coastguard Worker symbol_name="ClBottleneck" 1510*61046927SAndroid Build Coastguard Worker underscore_name="cl_bottleneck" 1511*61046927SAndroid Build Coastguard Worker description="The percentage of time in which clipper pipeline stage was slowing down the 3D pipeline." 1512*61046927SAndroid Build Coastguard Worker low_watermark="10" 1513*61046927SAndroid Build Coastguard Worker high_watermark="30" 1514*61046927SAndroid Build Coastguard Worker data_type="float" 1515*61046927SAndroid Build Coastguard Worker max_equation="100" 1516*61046927SAndroid Build Coastguard Worker units="percent" 1517*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1518*61046927SAndroid Build Coastguard Worker equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV" 1519*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Clipper" 1520*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1521*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1522*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1523*61046927SAndroid Build Coastguard Worker /> 1524*61046927SAndroid Build Coastguard Worker <counter name="Strip-Fans Bottleneck" 1525*61046927SAndroid Build Coastguard Worker symbol_name="SfBottleneck" 1526*61046927SAndroid Build Coastguard Worker underscore_name="sf_bottleneck" 1527*61046927SAndroid Build Coastguard Worker description="The percentage of time in which strip-fans pipeline stage was slowing down the 3D pipeline." 1528*61046927SAndroid Build Coastguard Worker low_watermark="5" 1529*61046927SAndroid Build Coastguard Worker high_watermark="10" 1530*61046927SAndroid Build Coastguard Worker data_type="float" 1531*61046927SAndroid Build Coastguard Worker max_equation="100" 1532*61046927SAndroid Build Coastguard Worker units="percent" 1533*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1534*61046927SAndroid Build Coastguard Worker equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV" 1535*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Strip-Fans" 1536*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1537*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1538*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1539*61046927SAndroid Build Coastguard Worker /> 1540*61046927SAndroid Build Coastguard Worker <counter name="Hi-Depth Bottleneck" 1541*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthBottleneck" 1542*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_bottleneck" 1543*61046927SAndroid Build Coastguard Worker description="The percentage of time in which early hierarchical depth test pipeline stage was slowing down the 3D pipeline." 1544*61046927SAndroid Build Coastguard Worker low_watermark="5" 1545*61046927SAndroid Build Coastguard Worker high_watermark="15" 1546*61046927SAndroid Build Coastguard Worker data_type="float" 1547*61046927SAndroid Build Coastguard Worker max_equation="100" 1548*61046927SAndroid Build Coastguard Worker units="percent" 1549*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1550*61046927SAndroid Build Coastguard Worker equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV" 1551*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 1552*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1553*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1554*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1555*61046927SAndroid Build Coastguard Worker /> 1556*61046927SAndroid Build Coastguard Worker <counter name="BC Bottleneck" 1557*61046927SAndroid Build Coastguard Worker symbol_name="BcBottleneck" 1558*61046927SAndroid Build Coastguard Worker underscore_name="bc_bottleneck" 1559*61046927SAndroid Build Coastguard Worker description="The percentage of time in which barycentric coordinates calculation pipeline stage was slowing down the 3D pipeline." 1560*61046927SAndroid Build Coastguard Worker low_watermark="5" 1561*61046927SAndroid Build Coastguard Worker high_watermark="15" 1562*61046927SAndroid Build Coastguard Worker data_type="float" 1563*61046927SAndroid Build Coastguard Worker max_equation="100" 1564*61046927SAndroid Build Coastguard Worker units="percent" 1565*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1566*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 1567*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Barycentric Calc" 1568*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1569*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1570*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1571*61046927SAndroid Build Coastguard Worker /> 1572*61046927SAndroid Build Coastguard Worker <counter name="HS Stall" 1573*61046927SAndroid Build Coastguard Worker symbol_name="HsStall" 1574*61046927SAndroid Build Coastguard Worker underscore_name="hs_stall" 1575*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hull stall pipeline stage was stalled." 1576*61046927SAndroid Build Coastguard Worker data_type="float" 1577*61046927SAndroid Build Coastguard Worker max_equation="100" 1578*61046927SAndroid Build Coastguard Worker units="percent" 1579*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1580*61046927SAndroid Build Coastguard Worker equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" 1581*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Hull Shader" 1582*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Correlate Draw" 1583*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1584*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1585*61046927SAndroid Build Coastguard Worker /> 1586*61046927SAndroid Build Coastguard Worker <counter name="DS Stall" 1587*61046927SAndroid Build Coastguard Worker symbol_name="DsStall" 1588*61046927SAndroid Build Coastguard Worker underscore_name="ds_stall" 1589*61046927SAndroid Build Coastguard Worker description="The percentage of time in which domain shader pipeline stage was stalled." 1590*61046927SAndroid Build Coastguard Worker data_type="float" 1591*61046927SAndroid Build Coastguard Worker max_equation="100" 1592*61046927SAndroid Build Coastguard Worker units="percent" 1593*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1594*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 1595*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Domain Shader" 1596*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Correlate Draw" 1597*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1598*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1599*61046927SAndroid Build Coastguard Worker /> 1600*61046927SAndroid Build Coastguard Worker <counter name="SO Stall" 1601*61046927SAndroid Build Coastguard Worker symbol_name="SoStall" 1602*61046927SAndroid Build Coastguard Worker underscore_name="so_stall" 1603*61046927SAndroid Build Coastguard Worker description="The percentage of time in which stream-output pipeline stage was stalled." 1604*61046927SAndroid Build Coastguard Worker data_type="float" 1605*61046927SAndroid Build Coastguard Worker max_equation="100" 1606*61046927SAndroid Build Coastguard Worker units="percent" 1607*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1608*61046927SAndroid Build Coastguard Worker equation="B 7 READ 100 UMUL $GpuCoreClocks FDIV" 1609*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Stream Output" 1610*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Correlate Draw" 1611*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1612*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1613*61046927SAndroid Build Coastguard Worker /> 1614*61046927SAndroid Build Coastguard Worker <counter name="CL Stall" 1615*61046927SAndroid Build Coastguard Worker symbol_name="ClStall" 1616*61046927SAndroid Build Coastguard Worker underscore_name="cl_stall" 1617*61046927SAndroid Build Coastguard Worker description="The percentage of time in which clipper pipeline stage was stalled." 1618*61046927SAndroid Build Coastguard Worker data_type="float" 1619*61046927SAndroid Build Coastguard Worker max_equation="100" 1620*61046927SAndroid Build Coastguard Worker units="percent" 1621*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1622*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 1623*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Clipper" 1624*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Correlate Draw" 1625*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1626*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1627*61046927SAndroid Build Coastguard Worker /> 1628*61046927SAndroid Build Coastguard Worker <counter name="SF Stall" 1629*61046927SAndroid Build Coastguard Worker symbol_name="SfStall" 1630*61046927SAndroid Build Coastguard Worker underscore_name="sf_stall" 1631*61046927SAndroid Build Coastguard Worker description="The percentage of time in which strip-fans pipeline stage was stalled." 1632*61046927SAndroid Build Coastguard Worker data_type="float" 1633*61046927SAndroid Build Coastguard Worker max_equation="100" 1634*61046927SAndroid Build Coastguard Worker units="percent" 1635*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1636*61046927SAndroid Build Coastguard Worker equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV" 1637*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Strip-Fans" 1638*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Correlate Draw" 1639*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1640*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1641*61046927SAndroid Build Coastguard Worker /> 1642*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 1643*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 1644*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 1645*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 1646*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00123E00" /> 1647*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060B00B3" /> 1648*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140B7C00" /> 1649*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0B4000" /> 1650*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120C0320" /> 1651*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040D3E00" /> 1652*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000D0000" /> 1653*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x280D0000" /> 1654*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2A0E03E0" /> 1655*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10087C00" /> 1656*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E120002" /> 1657*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x20120000" /> 1658*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E130002" /> 1659*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0B0031" /> 1660*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180B0092" /> 1661*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0B00B1" /> 1662*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x020B0093" /> 1663*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040B0033" /> 1664*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x200B0000" /> 1665*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100B4000" /> 1666*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120B8000" /> 1667*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160B4000" /> 1668*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0B4000" /> 1669*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080B4000" /> 1670*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0B4000" /> 1671*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0B4000" /> 1672*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0C0022" /> 1673*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0C0325" /> 1674*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180C8000" /> 1675*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0C8000" /> 1676*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100D0017" /> 1677*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160D0013" /> 1678*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0D0081" /> 1679*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080D0082" /> 1680*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0D4102" /> 1681*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140D0000" /> 1682*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0D0000" /> 1683*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0D0000" /> 1684*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120D8000" /> 1685*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0E0215" /> 1686*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x200E0000" /> 1687*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0E8000" /> 1688*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0F8000" /> 1689*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060F4000" /> 1690*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0A8000" /> 1691*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08081000" /> 1692*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16080000" /> 1693*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 1694*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B105555" /> 1695*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101555" /> 1696*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5F115555" /> 1697*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61111555" /> 1698*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F128000" /> 1699*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11128000" /> 1700*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13128000" /> 1701*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15128000" /> 1702*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17128000" /> 1703*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19128000" /> 1704*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B128000" /> 1705*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D128000" /> 1706*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F128000" /> 1707*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03128000" /> 1708*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05128000" /> 1709*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07128000" /> 1710*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09128000" /> 1711*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B128000" /> 1712*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D128000" /> 1713*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D101408" /> 1714*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4F100801" /> 1715*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51100A08" /> 1716*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53101118" /> 1717*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100801" /> 1718*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 1719*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 1720*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 1721*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47101000" /> 1722*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101111" /> 1723*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100801" /> 1724*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 1725*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 1726*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 1727*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 1728*61046927SAndroid Build Coastguard Worker </register_config> 1729*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 1730*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 1731*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 1732*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x00800000" /> 1733*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 1734*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 1735*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00000000" /> 1736*61046927SAndroid Build Coastguard Worker </register_config> 1737*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 1738*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 1739*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 1740*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 1741*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 1742*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 1743*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 1744*61046927SAndroid Build Coastguard Worker </register_config> 1745*61046927SAndroid Build Coastguard Worker </set> 1746*61046927SAndroid Build Coastguard Worker 1747*61046927SAndroid Build Coastguard Worker <set name="Metric set HDCAndSF" 1748*61046927SAndroid Build Coastguard Worker chipset="RKL" 1749*61046927SAndroid Build Coastguard Worker symbol_name="HDCAndSF" 1750*61046927SAndroid Build Coastguard Worker underscore_name="hdc_and_sf" 1751*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 1752*61046927SAndroid Build Coastguard Worker hw_config_guid="40ef13ef-25d9-4ac6-8582-ce97c47fc900" 1753*61046927SAndroid Build Coastguard Worker > 1754*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 1755*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 1756*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 1757*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 1758*61046927SAndroid Build Coastguard Worker data_type="uint64" 1759*61046927SAndroid Build Coastguard Worker units="ns" 1760*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1761*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 1762*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1763*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 1764*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1765*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1766*61046927SAndroid Build Coastguard Worker /> 1767*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 1768*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 1769*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 1770*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 1771*61046927SAndroid Build Coastguard Worker data_type="uint64" 1772*61046927SAndroid Build Coastguard Worker units="cycles" 1773*61046927SAndroid Build Coastguard Worker semantic_type="event" 1774*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 1775*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1776*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 1777*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1778*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1779*61046927SAndroid Build Coastguard Worker /> 1780*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 1781*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 1782*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 1783*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 1784*61046927SAndroid Build Coastguard Worker data_type="uint64" 1785*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 1786*61046927SAndroid Build Coastguard Worker units="hz" 1787*61046927SAndroid Build Coastguard Worker semantic_type="event" 1788*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 1789*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1790*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 1791*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1792*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1793*61046927SAndroid Build Coastguard Worker /> 1794*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 1795*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 1796*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 1797*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 1798*61046927SAndroid Build Coastguard Worker data_type="float" 1799*61046927SAndroid Build Coastguard Worker max_equation="100" 1800*61046927SAndroid Build Coastguard Worker units="percent" 1801*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1802*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 1803*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1804*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 1805*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1806*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1807*61046927SAndroid Build Coastguard Worker /> 1808*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 1809*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 1810*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 1811*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 1812*61046927SAndroid Build Coastguard Worker data_type="uint64" 1813*61046927SAndroid Build Coastguard Worker units="threads" 1814*61046927SAndroid Build Coastguard Worker semantic_type="event" 1815*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 1816*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 1817*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1818*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1819*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1820*61046927SAndroid Build Coastguard Worker /> 1821*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 1822*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 1823*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 1824*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 1825*61046927SAndroid Build Coastguard Worker data_type="uint64" 1826*61046927SAndroid Build Coastguard Worker units="threads" 1827*61046927SAndroid Build Coastguard Worker semantic_type="event" 1828*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 1829*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 1830*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1831*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1832*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1833*61046927SAndroid Build Coastguard Worker /> 1834*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 1835*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 1836*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 1837*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 1838*61046927SAndroid Build Coastguard Worker data_type="uint64" 1839*61046927SAndroid Build Coastguard Worker units="threads" 1840*61046927SAndroid Build Coastguard Worker semantic_type="event" 1841*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 1842*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 1843*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1844*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1845*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1846*61046927SAndroid Build Coastguard Worker /> 1847*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 1848*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 1849*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 1850*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 1851*61046927SAndroid Build Coastguard Worker data_type="uint64" 1852*61046927SAndroid Build Coastguard Worker units="threads" 1853*61046927SAndroid Build Coastguard Worker semantic_type="event" 1854*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 1855*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 1856*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1857*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1858*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1859*61046927SAndroid Build Coastguard Worker /> 1860*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 1861*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 1862*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 1863*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 1864*61046927SAndroid Build Coastguard Worker data_type="uint64" 1865*61046927SAndroid Build Coastguard Worker units="threads" 1866*61046927SAndroid Build Coastguard Worker semantic_type="event" 1867*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 1868*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 1869*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1870*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1871*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1872*61046927SAndroid Build Coastguard Worker /> 1873*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 1874*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 1875*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 1876*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 1877*61046927SAndroid Build Coastguard Worker data_type="uint64" 1878*61046927SAndroid Build Coastguard Worker units="threads" 1879*61046927SAndroid Build Coastguard Worker semantic_type="event" 1880*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 1881*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 1882*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1883*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 1884*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1885*61046927SAndroid Build Coastguard Worker /> 1886*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 1887*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 1888*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 1889*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 1890*61046927SAndroid Build Coastguard Worker data_type="float" 1891*61046927SAndroid Build Coastguard Worker max_equation="100" 1892*61046927SAndroid Build Coastguard Worker units="percent" 1893*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1894*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1895*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 1896*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 1897*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1898*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1899*61046927SAndroid Build Coastguard Worker /> 1900*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 1901*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 1902*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 1903*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 1904*61046927SAndroid Build Coastguard Worker data_type="float" 1905*61046927SAndroid Build Coastguard Worker max_equation="100" 1906*61046927SAndroid Build Coastguard Worker units="percent" 1907*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1908*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1909*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 1910*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 1911*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1912*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1913*61046927SAndroid Build Coastguard Worker /> 1914*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 1915*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 1916*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 1917*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 1918*61046927SAndroid Build Coastguard Worker data_type="float" 1919*61046927SAndroid Build Coastguard Worker max_equation="100" 1920*61046927SAndroid Build Coastguard Worker units="percent" 1921*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1922*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1923*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 1924*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 1925*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1926*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1927*61046927SAndroid Build Coastguard Worker /> 1928*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 1929*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 1930*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 1931*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 1932*61046927SAndroid Build Coastguard Worker data_type="uint64" 1933*61046927SAndroid Build Coastguard Worker units="pixels" 1934*61046927SAndroid Build Coastguard Worker semantic_type="event" 1935*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 1936*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 1937*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1938*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1939*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1940*61046927SAndroid Build Coastguard Worker /> 1941*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 1942*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 1943*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 1944*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 1945*61046927SAndroid Build Coastguard Worker data_type="uint64" 1946*61046927SAndroid Build Coastguard Worker units="pixels" 1947*61046927SAndroid Build Coastguard Worker semantic_type="event" 1948*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 1949*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 1950*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1951*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1952*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1953*61046927SAndroid Build Coastguard Worker /> 1954*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 1955*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 1956*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 1957*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 1958*61046927SAndroid Build Coastguard Worker data_type="uint64" 1959*61046927SAndroid Build Coastguard Worker units="pixels" 1960*61046927SAndroid Build Coastguard Worker semantic_type="event" 1961*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 1962*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 1963*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1964*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1965*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1966*61046927SAndroid Build Coastguard Worker /> 1967*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 1968*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 1969*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 1970*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 1971*61046927SAndroid Build Coastguard Worker data_type="uint64" 1972*61046927SAndroid Build Coastguard Worker units="pixels" 1973*61046927SAndroid Build Coastguard Worker semantic_type="event" 1974*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 1975*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 1976*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 1977*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1978*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1979*61046927SAndroid Build Coastguard Worker /> 1980*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 1981*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 1982*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 1983*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 1984*61046927SAndroid Build Coastguard Worker data_type="uint64" 1985*61046927SAndroid Build Coastguard Worker units="pixels" 1986*61046927SAndroid Build Coastguard Worker semantic_type="event" 1987*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 1988*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 1989*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1990*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1991*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1992*61046927SAndroid Build Coastguard Worker /> 1993*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 1994*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 1995*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 1996*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 1997*61046927SAndroid Build Coastguard Worker data_type="uint64" 1998*61046927SAndroid Build Coastguard Worker units="pixels" 1999*61046927SAndroid Build Coastguard Worker semantic_type="event" 2000*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 2001*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 2002*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2003*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2004*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2005*61046927SAndroid Build Coastguard Worker /> 2006*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 2007*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 2008*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 2009*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 2010*61046927SAndroid Build Coastguard Worker data_type="uint64" 2011*61046927SAndroid Build Coastguard Worker units="pixels" 2012*61046927SAndroid Build Coastguard Worker semantic_type="event" 2013*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 2014*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 2015*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2016*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2017*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2018*61046927SAndroid Build Coastguard Worker /> 2019*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 2020*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 2021*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 2022*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 2023*61046927SAndroid Build Coastguard Worker data_type="uint64" 2024*61046927SAndroid Build Coastguard Worker units="texels" 2025*61046927SAndroid Build Coastguard Worker semantic_type="event" 2026*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 2027*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 2028*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2029*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2030*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2031*61046927SAndroid Build Coastguard Worker /> 2032*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 2033*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 2034*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 2035*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 2036*61046927SAndroid Build Coastguard Worker data_type="uint64" 2037*61046927SAndroid Build Coastguard Worker units="texels" 2038*61046927SAndroid Build Coastguard Worker semantic_type="event" 2039*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 2040*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 2041*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 2042*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2043*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2044*61046927SAndroid Build Coastguard Worker /> 2045*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 2046*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 2047*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 2048*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 2049*61046927SAndroid Build Coastguard Worker data_type="uint64" 2050*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL" 2051*61046927SAndroid Build Coastguard Worker units="bytes" 2052*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 2053*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 2054*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 2055*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2056*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 2057*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2058*61046927SAndroid Build Coastguard Worker /> 2059*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 2060*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 2061*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 2062*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 2063*61046927SAndroid Build Coastguard Worker data_type="uint64" 2064*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL" 2065*61046927SAndroid Build Coastguard Worker units="bytes" 2066*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 2067*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 2068*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 2069*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2070*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 2071*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2072*61046927SAndroid Build Coastguard Worker /> 2073*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 2074*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 2075*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 2076*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 2077*61046927SAndroid Build Coastguard Worker data_type="uint64" 2078*61046927SAndroid Build Coastguard Worker units="messages" 2079*61046927SAndroid Build Coastguard Worker semantic_type="event" 2080*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 2081*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 2082*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2083*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 2084*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2085*61046927SAndroid Build Coastguard Worker /> 2086*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 2087*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 2088*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 2089*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 2090*61046927SAndroid Build Coastguard Worker data_type="uint64" 2091*61046927SAndroid Build Coastguard Worker units="messages" 2092*61046927SAndroid Build Coastguard Worker semantic_type="event" 2093*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 2094*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 2095*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2096*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2097*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2098*61046927SAndroid Build Coastguard Worker /> 2099*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 2100*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 2101*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 2102*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 2103*61046927SAndroid Build Coastguard Worker data_type="uint64" 2104*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 2105*61046927SAndroid Build Coastguard Worker units="bytes" 2106*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 2107*61046927SAndroid Build Coastguard Worker equation="$ShaderMemoryAccesses 64 UMUL" 2108*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 2109*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2110*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 2111*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2112*61046927SAndroid Build Coastguard Worker /> 2113*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 2114*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 2115*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 2116*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 2117*61046927SAndroid Build Coastguard Worker data_type="uint64" 2118*61046927SAndroid Build Coastguard Worker units="messages" 2119*61046927SAndroid Build Coastguard Worker semantic_type="event" 2120*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 2121*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 2122*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2123*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2124*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2125*61046927SAndroid Build Coastguard Worker /> 2126*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Dualsubslice0 Non-sampler Shader Access Stalled On L3" 2127*61046927SAndroid Build Coastguard Worker symbol_name="NonSamplerShader00AccessStalledOnL3" 2128*61046927SAndroid Build Coastguard Worker underscore_name="non_sampler_shader00_access_stalled_on_l3" 2129*61046927SAndroid Build Coastguard Worker description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Dualsubslice0)" 2130*61046927SAndroid Build Coastguard Worker data_type="float" 2131*61046927SAndroid Build Coastguard Worker max_equation="100" 2132*61046927SAndroid Build Coastguard Worker units="percent" 2133*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2134*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 2135*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 2136*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Data Port" 2137*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2138*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2139*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 2140*61046927SAndroid Build Coastguard Worker /> 2141*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Dualsubslice1 Non-sampler Shader Access Stalled On L3" 2142*61046927SAndroid Build Coastguard Worker symbol_name="NonSamplerShader01AccessStalledOnL3" 2143*61046927SAndroid Build Coastguard Worker underscore_name="non_sampler_shader01_access_stalled_on_l3" 2144*61046927SAndroid Build Coastguard Worker description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Dualsubslice1)" 2145*61046927SAndroid Build Coastguard Worker data_type="float" 2146*61046927SAndroid Build Coastguard Worker max_equation="100" 2147*61046927SAndroid Build Coastguard Worker units="percent" 2148*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2149*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 2150*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 2 AND" 2151*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Data Port" 2152*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2153*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2154*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 2155*61046927SAndroid Build Coastguard Worker /> 2156*61046927SAndroid Build Coastguard Worker <counter name="Polygon Data Ready" 2157*61046927SAndroid Build Coastguard Worker symbol_name="PolyDataReady" 2158*61046927SAndroid Build Coastguard Worker underscore_name="poly_data_ready" 2159*61046927SAndroid Build Coastguard Worker description="The percentage of time in which geometry pipeline output is ready" 2160*61046927SAndroid Build Coastguard Worker data_type="float" 2161*61046927SAndroid Build Coastguard Worker max_equation="100" 2162*61046927SAndroid Build Coastguard Worker units="percent" 2163*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2164*61046927SAndroid Build Coastguard Worker equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" 2165*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/3D Pipe/Strip-Fans" 2166*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2167*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2168*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2169*61046927SAndroid Build Coastguard Worker /> 2170*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 2171*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 2172*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 2173*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 2174*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14112400" /> 2175*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14312400" /> 2176*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x240A0019" /> 2177*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00110074" /> 2178*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10110000" /> 2179*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00128000" /> 2180*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10138000" /> 2181*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E310074" /> 2182*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10310000" /> 2183*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06310000" /> 2184*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E328000" /> 2185*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C330200" /> 2186*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C058000" /> 2187*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000B4000" /> 2188*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0B8000" /> 2189*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100B8000" /> 2190*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100C8000" /> 2191*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040D4000" /> 2192*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000E8000" /> 2193*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000F4000" /> 2194*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100A00F7" /> 2195*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140A0000" /> 2196*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0A8000" /> 2197*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0A0000" /> 2198*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E084000" /> 2199*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14092000" /> 2200*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 2201*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41104000" /> 2202*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B105000" /> 2203*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B112000" /> 2204*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5F115000" /> 2205*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01128000" /> 2206*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F128000" /> 2207*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11128000" /> 2208*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47100000" /> 2209*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100000" /> 2210*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4F100110" /> 2211*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 2212*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 2213*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 2214*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 2215*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 2216*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 2217*61046927SAndroid Build Coastguard Worker </register_config> 2218*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 2219*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 2220*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 2221*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x70800000" /> 2222*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 2223*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 2224*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00070000" /> 2225*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00000002" /> 2226*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FFFE" /> 2227*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00000002" /> 2228*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FFFE" /> 2229*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D948" value="0x00000002" /> 2230*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D94C" value="0x0000FFFD" /> 2231*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC08" value="0x00000002" /> 2232*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC0C" value="0x0000FFFD" /> 2233*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D950" value="0x00000002" /> 2234*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D954" value="0x0000FFFB" /> 2235*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC10" value="0x00000002" /> 2236*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC14" value="0x0000FFFB" /> 2237*61046927SAndroid Build Coastguard Worker </register_config> 2238*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 2239*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 2240*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 2241*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 2242*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 2243*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 2244*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 2245*61046927SAndroid Build Coastguard Worker </register_config> 2246*61046927SAndroid Build Coastguard Worker </set> 2247*61046927SAndroid Build Coastguard Worker 2248*61046927SAndroid Build Coastguard Worker <set name="Metric set RasterizerAndPixelBackend" 2249*61046927SAndroid Build Coastguard Worker chipset="RKL" 2250*61046927SAndroid Build Coastguard Worker symbol_name="RasterizerAndPixelBackend" 2251*61046927SAndroid Build Coastguard Worker underscore_name="rasterizer_and_pixel_backend" 2252*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 2253*61046927SAndroid Build Coastguard Worker hw_config_guid="bf60f7bd-9029-4edf-8311-f6e86599395e" 2254*61046927SAndroid Build Coastguard Worker > 2255*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 2256*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 2257*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 2258*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 2259*61046927SAndroid Build Coastguard Worker data_type="uint64" 2260*61046927SAndroid Build Coastguard Worker units="ns" 2261*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2262*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 2263*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2264*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 2265*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2266*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2267*61046927SAndroid Build Coastguard Worker /> 2268*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 2269*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 2270*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 2271*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 2272*61046927SAndroid Build Coastguard Worker data_type="uint64" 2273*61046927SAndroid Build Coastguard Worker units="cycles" 2274*61046927SAndroid Build Coastguard Worker semantic_type="event" 2275*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 2276*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2277*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 2278*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2279*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2280*61046927SAndroid Build Coastguard Worker /> 2281*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 2282*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 2283*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 2284*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 2285*61046927SAndroid Build Coastguard Worker data_type="uint64" 2286*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 2287*61046927SAndroid Build Coastguard Worker units="hz" 2288*61046927SAndroid Build Coastguard Worker semantic_type="event" 2289*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 2290*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2291*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 2292*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2293*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2294*61046927SAndroid Build Coastguard Worker /> 2295*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 2296*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 2297*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 2298*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 2299*61046927SAndroid Build Coastguard Worker data_type="float" 2300*61046927SAndroid Build Coastguard Worker max_equation="100" 2301*61046927SAndroid Build Coastguard Worker units="percent" 2302*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2303*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 2304*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2305*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 2306*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2307*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2308*61046927SAndroid Build Coastguard Worker /> 2309*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 2310*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 2311*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 2312*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 2313*61046927SAndroid Build Coastguard Worker data_type="uint64" 2314*61046927SAndroid Build Coastguard Worker units="threads" 2315*61046927SAndroid Build Coastguard Worker semantic_type="event" 2316*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 2317*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 2318*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2319*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2320*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2321*61046927SAndroid Build Coastguard Worker /> 2322*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 2323*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 2324*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 2325*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 2326*61046927SAndroid Build Coastguard Worker data_type="uint64" 2327*61046927SAndroid Build Coastguard Worker units="threads" 2328*61046927SAndroid Build Coastguard Worker semantic_type="event" 2329*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 2330*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 2331*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2332*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2333*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2334*61046927SAndroid Build Coastguard Worker /> 2335*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 2336*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 2337*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 2338*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 2339*61046927SAndroid Build Coastguard Worker data_type="uint64" 2340*61046927SAndroid Build Coastguard Worker units="threads" 2341*61046927SAndroid Build Coastguard Worker semantic_type="event" 2342*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 2343*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 2344*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2345*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2346*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2347*61046927SAndroid Build Coastguard Worker /> 2348*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 2349*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 2350*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 2351*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 2352*61046927SAndroid Build Coastguard Worker data_type="uint64" 2353*61046927SAndroid Build Coastguard Worker units="threads" 2354*61046927SAndroid Build Coastguard Worker semantic_type="event" 2355*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 2356*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 2357*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2358*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2359*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2360*61046927SAndroid Build Coastguard Worker /> 2361*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 2362*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 2363*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 2364*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 2365*61046927SAndroid Build Coastguard Worker data_type="uint64" 2366*61046927SAndroid Build Coastguard Worker units="threads" 2367*61046927SAndroid Build Coastguard Worker semantic_type="event" 2368*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 2369*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 2370*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2371*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2372*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2373*61046927SAndroid Build Coastguard Worker /> 2374*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 2375*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 2376*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 2377*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 2378*61046927SAndroid Build Coastguard Worker data_type="uint64" 2379*61046927SAndroid Build Coastguard Worker units="threads" 2380*61046927SAndroid Build Coastguard Worker semantic_type="event" 2381*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 2382*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 2383*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2384*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 2385*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2386*61046927SAndroid Build Coastguard Worker /> 2387*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 2388*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 2389*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 2390*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 2391*61046927SAndroid Build Coastguard Worker data_type="float" 2392*61046927SAndroid Build Coastguard Worker max_equation="100" 2393*61046927SAndroid Build Coastguard Worker units="percent" 2394*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2395*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2396*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 2397*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 2398*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2399*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2400*61046927SAndroid Build Coastguard Worker /> 2401*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 2402*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 2403*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 2404*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 2405*61046927SAndroid Build Coastguard Worker data_type="float" 2406*61046927SAndroid Build Coastguard Worker max_equation="100" 2407*61046927SAndroid Build Coastguard Worker units="percent" 2408*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2409*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2410*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 2411*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 2412*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2413*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2414*61046927SAndroid Build Coastguard Worker /> 2415*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 2416*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 2417*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 2418*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 2419*61046927SAndroid Build Coastguard Worker data_type="float" 2420*61046927SAndroid Build Coastguard Worker max_equation="100" 2421*61046927SAndroid Build Coastguard Worker units="percent" 2422*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2423*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2424*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 2425*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 2426*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2427*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2428*61046927SAndroid Build Coastguard Worker /> 2429*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 2430*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 2431*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 2432*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 2433*61046927SAndroid Build Coastguard Worker data_type="uint64" 2434*61046927SAndroid Build Coastguard Worker units="pixels" 2435*61046927SAndroid Build Coastguard Worker semantic_type="event" 2436*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 2437*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 2438*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2439*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2440*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2441*61046927SAndroid Build Coastguard Worker /> 2442*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 2443*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 2444*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 2445*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 2446*61046927SAndroid Build Coastguard Worker data_type="uint64" 2447*61046927SAndroid Build Coastguard Worker units="pixels" 2448*61046927SAndroid Build Coastguard Worker semantic_type="event" 2449*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 2450*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 2451*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2452*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2453*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2454*61046927SAndroid Build Coastguard Worker /> 2455*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 2456*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 2457*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 2458*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 2459*61046927SAndroid Build Coastguard Worker data_type="uint64" 2460*61046927SAndroid Build Coastguard Worker units="pixels" 2461*61046927SAndroid Build Coastguard Worker semantic_type="event" 2462*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 2463*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 2464*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2465*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2466*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2467*61046927SAndroid Build Coastguard Worker /> 2468*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 2469*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 2470*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 2471*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 2472*61046927SAndroid Build Coastguard Worker data_type="uint64" 2473*61046927SAndroid Build Coastguard Worker units="pixels" 2474*61046927SAndroid Build Coastguard Worker semantic_type="event" 2475*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 2476*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 2477*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 2478*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2479*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2480*61046927SAndroid Build Coastguard Worker /> 2481*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 2482*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 2483*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 2484*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 2485*61046927SAndroid Build Coastguard Worker data_type="uint64" 2486*61046927SAndroid Build Coastguard Worker units="pixels" 2487*61046927SAndroid Build Coastguard Worker semantic_type="event" 2488*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 2489*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 2490*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2491*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2492*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2493*61046927SAndroid Build Coastguard Worker /> 2494*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 2495*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 2496*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 2497*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 2498*61046927SAndroid Build Coastguard Worker data_type="uint64" 2499*61046927SAndroid Build Coastguard Worker units="pixels" 2500*61046927SAndroid Build Coastguard Worker semantic_type="event" 2501*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 2502*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 2503*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2504*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2505*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2506*61046927SAndroid Build Coastguard Worker /> 2507*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 2508*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 2509*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 2510*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 2511*61046927SAndroid Build Coastguard Worker data_type="uint64" 2512*61046927SAndroid Build Coastguard Worker units="pixels" 2513*61046927SAndroid Build Coastguard Worker semantic_type="event" 2514*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 2515*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 2516*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2517*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2518*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2519*61046927SAndroid Build Coastguard Worker /> 2520*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 2521*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 2522*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 2523*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 2524*61046927SAndroid Build Coastguard Worker data_type="uint64" 2525*61046927SAndroid Build Coastguard Worker units="texels" 2526*61046927SAndroid Build Coastguard Worker semantic_type="event" 2527*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 2528*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 2529*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2530*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2531*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2532*61046927SAndroid Build Coastguard Worker /> 2533*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 2534*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 2535*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 2536*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 2537*61046927SAndroid Build Coastguard Worker data_type="uint64" 2538*61046927SAndroid Build Coastguard Worker units="texels" 2539*61046927SAndroid Build Coastguard Worker semantic_type="event" 2540*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 2541*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 2542*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 2543*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2544*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2545*61046927SAndroid Build Coastguard Worker /> 2546*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 2547*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 2548*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 2549*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 2550*61046927SAndroid Build Coastguard Worker data_type="uint64" 2551*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL" 2552*61046927SAndroid Build Coastguard Worker units="bytes" 2553*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 2554*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 2555*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 2556*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2557*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 2558*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2559*61046927SAndroid Build Coastguard Worker /> 2560*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 2561*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 2562*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 2563*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 2564*61046927SAndroid Build Coastguard Worker data_type="uint64" 2565*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL" 2566*61046927SAndroid Build Coastguard Worker units="bytes" 2567*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 2568*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 2569*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 2570*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2571*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 2572*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2573*61046927SAndroid Build Coastguard Worker /> 2574*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 2575*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 2576*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 2577*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 2578*61046927SAndroid Build Coastguard Worker data_type="uint64" 2579*61046927SAndroid Build Coastguard Worker units="messages" 2580*61046927SAndroid Build Coastguard Worker semantic_type="event" 2581*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 2582*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 2583*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2584*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 2585*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2586*61046927SAndroid Build Coastguard Worker /> 2587*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 2588*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 2589*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 2590*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 2591*61046927SAndroid Build Coastguard Worker data_type="uint64" 2592*61046927SAndroid Build Coastguard Worker units="messages" 2593*61046927SAndroid Build Coastguard Worker semantic_type="event" 2594*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 2595*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 2596*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2597*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2598*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2599*61046927SAndroid Build Coastguard Worker /> 2600*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 2601*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 2602*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 2603*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 2604*61046927SAndroid Build Coastguard Worker data_type="uint64" 2605*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 2606*61046927SAndroid Build Coastguard Worker units="bytes" 2607*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 2608*61046927SAndroid Build Coastguard Worker equation="$ShaderMemoryAccesses 64 UMUL" 2609*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 2610*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2611*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 2612*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2613*61046927SAndroid Build Coastguard Worker /> 2614*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 2615*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 2616*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 2617*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 2618*61046927SAndroid Build Coastguard Worker data_type="uint64" 2619*61046927SAndroid Build Coastguard Worker units="messages" 2620*61046927SAndroid Build Coastguard Worker semantic_type="event" 2621*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 2622*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 2623*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2624*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2625*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2626*61046927SAndroid Build Coastguard Worker /> 2627*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Rasterizer Input Available" 2628*61046927SAndroid Build Coastguard Worker symbol_name="Rasterizer0InputAvailable" 2629*61046927SAndroid Build Coastguard Worker underscore_name="rasterizer0_input_available" 2630*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 rasterizer input is available" 2631*61046927SAndroid Build Coastguard Worker data_type="float" 2632*61046927SAndroid Build Coastguard Worker max_equation="100" 2633*61046927SAndroid Build Coastguard Worker units="percent" 2634*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2635*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 2636*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 2637*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Rasterizer" 2638*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2639*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2640*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 2641*61046927SAndroid Build Coastguard Worker /> 2642*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Rasterizer Output Ready" 2643*61046927SAndroid Build Coastguard Worker symbol_name="Rasterizer0OutputReady" 2644*61046927SAndroid Build Coastguard Worker underscore_name="rasterizer0_output_ready" 2645*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 rasterizer output is ready" 2646*61046927SAndroid Build Coastguard Worker data_type="float" 2647*61046927SAndroid Build Coastguard Worker max_equation="100" 2648*61046927SAndroid Build Coastguard Worker units="percent" 2649*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2650*61046927SAndroid Build Coastguard Worker equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" 2651*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 2652*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Rasterizer" 2653*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2654*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2655*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 2656*61046927SAndroid Build Coastguard Worker /> 2657*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Pipe0 Post-EarlyZ Pixel Data Ready" 2658*61046927SAndroid Build Coastguard Worker symbol_name="PixelData00Ready" 2659*61046927SAndroid Build Coastguard Worker underscore_name="pixel_data00_ready" 2660*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 pipe0 post-EarlyZ pixel data is ready (after early Z tests have been applied)" 2661*61046927SAndroid Build Coastguard Worker data_type="float" 2662*61046927SAndroid Build Coastguard Worker max_equation="100" 2663*61046927SAndroid Build Coastguard Worker units="percent" 2664*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2665*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 2666*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Rasterizer/Early Depth Test" 2667*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2668*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2669*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 2670*61046927SAndroid Build Coastguard Worker /> 2671*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Pipe0 PS Output Available" 2672*61046927SAndroid Build Coastguard Worker symbol_name="PSOutput00Available" 2673*61046927SAndroid Build Coastguard Worker underscore_name="ps_output00_available" 2674*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 pipe0 PS output is available" 2675*61046927SAndroid Build Coastguard Worker data_type="float" 2676*61046927SAndroid Build Coastguard Worker max_equation="100" 2677*61046927SAndroid Build Coastguard Worker units="percent" 2678*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2679*61046927SAndroid Build Coastguard Worker equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" 2680*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/3D Pipe" 2681*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2682*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2683*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 2684*61046927SAndroid Build Coastguard Worker /> 2685*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Pipe0 Pixel Values Ready" 2686*61046927SAndroid Build Coastguard Worker symbol_name="PixelValues00Ready" 2687*61046927SAndroid Build Coastguard Worker underscore_name="pixel_values00_ready" 2688*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 pipe0 pixel values are ready" 2689*61046927SAndroid Build Coastguard Worker data_type="float" 2690*61046927SAndroid Build Coastguard Worker max_equation="100" 2691*61046927SAndroid Build Coastguard Worker units="percent" 2692*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2693*61046927SAndroid Build Coastguard Worker equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" 2694*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/3D Pipe" 2695*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2696*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2697*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 2698*61046927SAndroid Build Coastguard Worker /> 2699*61046927SAndroid Build Coastguard Worker <counter name="SQ00 is full" 2700*61046927SAndroid Build Coastguard Worker symbol_name="GTRequestQueue00Full" 2701*61046927SAndroid Build Coastguard Worker underscore_name="gt_request_queue00_full" 2702*61046927SAndroid Build Coastguard Worker description="The percentage of time when IDI0 SQ0 is filled above a threshold (usually 48 entries)" 2703*61046927SAndroid Build Coastguard Worker data_type="float" 2704*61046927SAndroid Build Coastguard Worker max_equation="100" 2705*61046927SAndroid Build Coastguard Worker units="percent" 2706*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2707*61046927SAndroid Build Coastguard Worker equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV" 2708*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 2709*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 2710*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2711*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2712*61046927SAndroid Build Coastguard Worker /> 2713*61046927SAndroid Build Coastguard Worker <counter name="SQ01 is full" 2714*61046927SAndroid Build Coastguard Worker symbol_name="GTRequestQueue01Full" 2715*61046927SAndroid Build Coastguard Worker underscore_name="gt_request_queue01_full" 2716*61046927SAndroid Build Coastguard Worker description="The percentage of time when IDI0 SQ1 is filled above a threshold (usually 48 entries)" 2717*61046927SAndroid Build Coastguard Worker data_type="float" 2718*61046927SAndroid Build Coastguard Worker max_equation="100" 2719*61046927SAndroid Build Coastguard Worker units="percent" 2720*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2721*61046927SAndroid Build Coastguard Worker equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV" 2722*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 2723*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 2724*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2725*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2726*61046927SAndroid Build Coastguard Worker /> 2727*61046927SAndroid Build Coastguard Worker <counter name="SQ10 is full" 2728*61046927SAndroid Build Coastguard Worker symbol_name="GTRequestQueue10Full" 2729*61046927SAndroid Build Coastguard Worker underscore_name="gt_request_queue10_full" 2730*61046927SAndroid Build Coastguard Worker description="The percentage of time when IDI1 SQ0 is filled above a threshold (usually 48 entries)" 2731*61046927SAndroid Build Coastguard Worker data_type="float" 2732*61046927SAndroid Build Coastguard Worker max_equation="100" 2733*61046927SAndroid Build Coastguard Worker units="percent" 2734*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2735*61046927SAndroid Build Coastguard Worker equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV" 2736*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 2737*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 2738*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2739*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2740*61046927SAndroid Build Coastguard Worker /> 2741*61046927SAndroid Build Coastguard Worker <counter name="SQ11 is full" 2742*61046927SAndroid Build Coastguard Worker symbol_name="GTRequestQueue11Full" 2743*61046927SAndroid Build Coastguard Worker underscore_name="gt_request_queue11_full" 2744*61046927SAndroid Build Coastguard Worker description="The percentage of time when IDI1 SQ1 is filled above a threshold (usually 48 entries)" 2745*61046927SAndroid Build Coastguard Worker data_type="float" 2746*61046927SAndroid Build Coastguard Worker max_equation="100" 2747*61046927SAndroid Build Coastguard Worker units="percent" 2748*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2749*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 2750*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 2751*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 2752*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2753*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2754*61046927SAndroid Build Coastguard Worker /> 2755*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 2756*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 2757*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 2758*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 2759*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E055000" /> 2760*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0500C0" /> 2761*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2A0A7300" /> 2762*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2C0A0000" /> 2763*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120800A0" /> 2764*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04052700" /> 2765*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060500C0" /> 2766*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x22050000" /> 2767*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C050000" /> 2768*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000B8000" /> 2769*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0B8000" /> 2770*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100B8000" /> 2771*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120B8000" /> 2772*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140B8000" /> 2773*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080B8000" /> 2774*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0B8000" /> 2775*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0B8000" /> 2776*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000A0144" /> 2777*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0A4145" /> 2778*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100A0156" /> 2779*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080A814F" /> 2780*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140A0000" /> 2781*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040A0000" /> 2782*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0A4000" /> 2783*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0A8000" /> 2784*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08081980" /> 2785*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A084032" /> 2786*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10080000" /> 2787*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16080000" /> 2788*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C084000" /> 2789*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14091800" /> 2790*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 2791*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31152800" /> 2792*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x331500A0" /> 2793*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31352800" /> 2794*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x333500A0" /> 2795*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41104000" /> 2796*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B10556B" /> 2797*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D103005" /> 2798*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B112000" /> 2799*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5F115540" /> 2800*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61110005" /> 2801*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01128000" /> 2802*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F128000" /> 2803*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11128000" /> 2804*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13128000" /> 2805*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15128000" /> 2806*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09128000" /> 2807*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B128000" /> 2808*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D128000" /> 2809*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05150096" /> 2810*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07150016" /> 2811*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 2812*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0316C000" /> 2813*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F350096" /> 2814*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350016" /> 2815*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 2816*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F368000" /> 2817*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 2818*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47101600" /> 2819*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100000" /> 2820*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4F100606" /> 2821*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51100404" /> 2822*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 2823*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 2824*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55101000" /> 2825*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100002" /> 2826*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101212" /> 2827*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100602" /> 2828*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 2829*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 2830*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 2831*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 2832*61046927SAndroid Build Coastguard Worker </register_config> 2833*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 2834*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 2835*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 2836*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x30800000" /> 2837*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 2838*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 2839*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00030000" /> 2840*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00000038" /> 2841*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FFF8" /> 2842*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00000038" /> 2843*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FFF8" /> 2844*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D948" value="0x000000C0" /> 2845*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D94C" value="0x0000FFE7" /> 2846*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC08" value="0x000000C0" /> 2847*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC0C" value="0x0000FFE7" /> 2848*61046927SAndroid Build Coastguard Worker </register_config> 2849*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 2850*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 2851*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 2852*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 2853*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 2854*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 2855*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 2856*61046927SAndroid Build Coastguard Worker </register_config> 2857*61046927SAndroid Build Coastguard Worker </set> 2858*61046927SAndroid Build Coastguard Worker 2859*61046927SAndroid Build Coastguard Worker <set name="L3_1" 2860*61046927SAndroid Build Coastguard Worker chipset="RKL" 2861*61046927SAndroid Build Coastguard Worker symbol_name="L3_1" 2862*61046927SAndroid Build Coastguard Worker underscore_name="l3_1" 2863*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO" 2864*61046927SAndroid Build Coastguard Worker hw_config_guid="a5f6ac3d-853f-42a4-a038-c4a09e8075be" 2865*61046927SAndroid Build Coastguard Worker > 2866*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 2867*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 2868*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 2869*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 2870*61046927SAndroid Build Coastguard Worker data_type="uint64" 2871*61046927SAndroid Build Coastguard Worker units="ns" 2872*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2873*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 2874*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2875*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 2876*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2877*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2878*61046927SAndroid Build Coastguard Worker /> 2879*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 2880*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 2881*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 2882*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 2883*61046927SAndroid Build Coastguard Worker data_type="uint64" 2884*61046927SAndroid Build Coastguard Worker units="cycles" 2885*61046927SAndroid Build Coastguard Worker semantic_type="event" 2886*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 2887*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2888*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 2889*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2890*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2891*61046927SAndroid Build Coastguard Worker /> 2892*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 2893*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 2894*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 2895*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 2896*61046927SAndroid Build Coastguard Worker data_type="uint64" 2897*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 2898*61046927SAndroid Build Coastguard Worker units="hz" 2899*61046927SAndroid Build Coastguard Worker semantic_type="event" 2900*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 2901*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2902*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 2903*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2904*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2905*61046927SAndroid Build Coastguard Worker /> 2906*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 2907*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 2908*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 2909*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 2910*61046927SAndroid Build Coastguard Worker data_type="float" 2911*61046927SAndroid Build Coastguard Worker max_equation="100" 2912*61046927SAndroid Build Coastguard Worker units="percent" 2913*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2914*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 2915*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2916*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 2917*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2918*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2919*61046927SAndroid Build Coastguard Worker /> 2920*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 2921*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 2922*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 2923*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 2924*61046927SAndroid Build Coastguard Worker data_type="float" 2925*61046927SAndroid Build Coastguard Worker max_equation="100" 2926*61046927SAndroid Build Coastguard Worker units="percent" 2927*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2928*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2929*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 2930*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 2931*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2932*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2933*61046927SAndroid Build Coastguard Worker /> 2934*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 2935*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 2936*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 2937*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 2938*61046927SAndroid Build Coastguard Worker data_type="float" 2939*61046927SAndroid Build Coastguard Worker max_equation="100" 2940*61046927SAndroid Build Coastguard Worker units="percent" 2941*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2942*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2943*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 2944*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 2945*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2946*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2947*61046927SAndroid Build Coastguard Worker /> 2948*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 2949*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 2950*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 2951*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 2952*61046927SAndroid Build Coastguard Worker data_type="float" 2953*61046927SAndroid Build Coastguard Worker max_equation="100" 2954*61046927SAndroid Build Coastguard Worker units="percent" 2955*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2956*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2957*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 2958*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 2959*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2960*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2961*61046927SAndroid Build Coastguard Worker /> 2962*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 2963*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 2964*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 2965*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 2966*61046927SAndroid Build Coastguard Worker data_type="uint64" 2967*61046927SAndroid Build Coastguard Worker units="threads" 2968*61046927SAndroid Build Coastguard Worker semantic_type="event" 2969*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 2970*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 2971*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2972*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2973*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2974*61046927SAndroid Build Coastguard Worker /> 2975*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 2976*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 2977*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 2978*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 2979*61046927SAndroid Build Coastguard Worker data_type="uint64" 2980*61046927SAndroid Build Coastguard Worker units="threads" 2981*61046927SAndroid Build Coastguard Worker semantic_type="event" 2982*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 2983*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 2984*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2985*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2986*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2987*61046927SAndroid Build Coastguard Worker /> 2988*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 2989*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 2990*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 2991*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 2992*61046927SAndroid Build Coastguard Worker data_type="uint64" 2993*61046927SAndroid Build Coastguard Worker units="threads" 2994*61046927SAndroid Build Coastguard Worker semantic_type="event" 2995*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 2996*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 2997*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2998*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2999*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3000*61046927SAndroid Build Coastguard Worker /> 3001*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 3002*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 3003*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 3004*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 3005*61046927SAndroid Build Coastguard Worker data_type="uint64" 3006*61046927SAndroid Build Coastguard Worker units="threads" 3007*61046927SAndroid Build Coastguard Worker semantic_type="event" 3008*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 3009*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 3010*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3011*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3012*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3013*61046927SAndroid Build Coastguard Worker /> 3014*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 3015*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 3016*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 3017*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 3018*61046927SAndroid Build Coastguard Worker data_type="uint64" 3019*61046927SAndroid Build Coastguard Worker units="threads" 3020*61046927SAndroid Build Coastguard Worker semantic_type="event" 3021*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 3022*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 3023*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3024*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3025*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3026*61046927SAndroid Build Coastguard Worker /> 3027*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 3028*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 3029*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 3030*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 3031*61046927SAndroid Build Coastguard Worker data_type="uint64" 3032*61046927SAndroid Build Coastguard Worker units="threads" 3033*61046927SAndroid Build Coastguard Worker semantic_type="event" 3034*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 3035*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 3036*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3037*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 3038*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3039*61046927SAndroid Build Coastguard Worker /> 3040*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank0 Input Available" 3041*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank0InputAvailable" 3042*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank0_input_available" 3043*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank0 has input available" 3044*61046927SAndroid Build Coastguard Worker data_type="float" 3045*61046927SAndroid Build Coastguard Worker max_equation="100" 3046*61046927SAndroid Build Coastguard Worker units="percent" 3047*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3048*61046927SAndroid Build Coastguard Worker equation="C 0 READ C 1 READ FADD C 2 READ FADD C 3 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 3049*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 3050*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3051*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 3052*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3053*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 3054*61046927SAndroid Build Coastguard Worker /> 3055*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank1 Input Available" 3056*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank1InputAvailable" 3057*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank1_input_available" 3058*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank1 has input available" 3059*61046927SAndroid Build Coastguard Worker data_type="float" 3060*61046927SAndroid Build Coastguard Worker max_equation="100" 3061*61046927SAndroid Build Coastguard Worker units="percent" 3062*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3063*61046927SAndroid Build Coastguard Worker equation="C 4 READ C 5 READ FADD C 6 READ FADD C 7 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 3064*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 3065*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3066*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 3067*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3068*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 3069*61046927SAndroid Build Coastguard Worker /> 3070*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 3071*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 3072*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 3073*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 3074*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04002024" /> 3075*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0600282F" /> 3076*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0B8000" /> 3077*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0B8000" /> 3078*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x020B8000" /> 3079*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040B8000" /> 3080*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060B8000" /> 3081*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080B8000" /> 3082*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0B8000" /> 3083*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0B8000" /> 3084*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120AC000" /> 3085*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040A8000" /> 3086*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060AC000" /> 3087*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080AC000" /> 3088*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0A4000" /> 3089*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1608A000" /> 3090*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02088000" /> 3091*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04088000" /> 3092*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06088000" /> 3093*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08088000" /> 3094*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A088000" /> 3095*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C088000" /> 3096*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C000027" /> 3097*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E000026" /> 3098*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02000025" /> 3099*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0800002E" /> 3100*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A00002D" /> 3101*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C00002C" /> 3102*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2E000000" /> 3103*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 3104*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101400" /> 3105*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100555" /> 3106*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61111400" /> 3107*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5F110555" /> 3108*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D128000" /> 3109*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F128000" /> 3110*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03128000" /> 3111*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05128000" /> 3112*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07128000" /> 3113*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09128000" /> 3114*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B128000" /> 3115*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D128000" /> 3116*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 3117*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 3118*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 3119*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47100000" /> 3120*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49100000" /> 3121*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100000" /> 3122*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100000" /> 3123*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 3124*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 3125*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 3126*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 3127*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 3128*61046927SAndroid Build Coastguard Worker </register_config> 3129*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 3130*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 3131*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 3132*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x00800000" /> 3133*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 3134*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 3135*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00000000" /> 3136*61046927SAndroid Build Coastguard Worker </register_config> 3137*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 3138*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 3139*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 3140*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 3141*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 3142*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 3143*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 3144*61046927SAndroid Build Coastguard Worker </register_config> 3145*61046927SAndroid Build Coastguard Worker </set> 3146*61046927SAndroid Build Coastguard Worker 3147*61046927SAndroid Build Coastguard Worker <set name="L3_2" 3148*61046927SAndroid Build Coastguard Worker chipset="RKL" 3149*61046927SAndroid Build Coastguard Worker symbol_name="L3_2" 3150*61046927SAndroid Build Coastguard Worker underscore_name="l3_2" 3151*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO" 3152*61046927SAndroid Build Coastguard Worker hw_config_guid="bb080384-a01f-442f-8be2-3eae2c7394cd" 3153*61046927SAndroid Build Coastguard Worker > 3154*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 3155*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 3156*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 3157*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 3158*61046927SAndroid Build Coastguard Worker data_type="uint64" 3159*61046927SAndroid Build Coastguard Worker units="ns" 3160*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3161*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 3162*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3163*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3164*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3165*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3166*61046927SAndroid Build Coastguard Worker /> 3167*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 3168*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 3169*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 3170*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 3171*61046927SAndroid Build Coastguard Worker data_type="uint64" 3172*61046927SAndroid Build Coastguard Worker units="cycles" 3173*61046927SAndroid Build Coastguard Worker semantic_type="event" 3174*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 3175*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3176*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 3177*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3178*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3179*61046927SAndroid Build Coastguard Worker /> 3180*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 3181*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 3182*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 3183*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 3184*61046927SAndroid Build Coastguard Worker data_type="uint64" 3185*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 3186*61046927SAndroid Build Coastguard Worker units="hz" 3187*61046927SAndroid Build Coastguard Worker semantic_type="event" 3188*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 3189*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3190*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3191*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3192*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3193*61046927SAndroid Build Coastguard Worker /> 3194*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 3195*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 3196*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 3197*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 3198*61046927SAndroid Build Coastguard Worker data_type="float" 3199*61046927SAndroid Build Coastguard Worker max_equation="100" 3200*61046927SAndroid Build Coastguard Worker units="percent" 3201*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3202*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 3203*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3204*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 3205*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3206*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3207*61046927SAndroid Build Coastguard Worker /> 3208*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 3209*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 3210*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 3211*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 3212*61046927SAndroid Build Coastguard Worker data_type="uint64" 3213*61046927SAndroid Build Coastguard Worker units="threads" 3214*61046927SAndroid Build Coastguard Worker semantic_type="event" 3215*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 3216*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 3217*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3218*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3219*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3220*61046927SAndroid Build Coastguard Worker /> 3221*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 3222*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 3223*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 3224*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 3225*61046927SAndroid Build Coastguard Worker data_type="uint64" 3226*61046927SAndroid Build Coastguard Worker units="threads" 3227*61046927SAndroid Build Coastguard Worker semantic_type="event" 3228*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 3229*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 3230*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3231*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3232*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3233*61046927SAndroid Build Coastguard Worker /> 3234*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 3235*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 3236*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 3237*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 3238*61046927SAndroid Build Coastguard Worker data_type="uint64" 3239*61046927SAndroid Build Coastguard Worker units="threads" 3240*61046927SAndroid Build Coastguard Worker semantic_type="event" 3241*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 3242*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 3243*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3244*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3245*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3246*61046927SAndroid Build Coastguard Worker /> 3247*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 3248*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 3249*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 3250*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 3251*61046927SAndroid Build Coastguard Worker data_type="uint64" 3252*61046927SAndroid Build Coastguard Worker units="threads" 3253*61046927SAndroid Build Coastguard Worker semantic_type="event" 3254*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 3255*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 3256*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3257*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3258*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3259*61046927SAndroid Build Coastguard Worker /> 3260*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 3261*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 3262*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 3263*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 3264*61046927SAndroid Build Coastguard Worker data_type="uint64" 3265*61046927SAndroid Build Coastguard Worker units="threads" 3266*61046927SAndroid Build Coastguard Worker semantic_type="event" 3267*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 3268*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 3269*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3270*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3271*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3272*61046927SAndroid Build Coastguard Worker /> 3273*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 3274*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 3275*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 3276*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 3277*61046927SAndroid Build Coastguard Worker data_type="uint64" 3278*61046927SAndroid Build Coastguard Worker units="threads" 3279*61046927SAndroid Build Coastguard Worker semantic_type="event" 3280*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 3281*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 3282*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3283*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 3284*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3285*61046927SAndroid Build Coastguard Worker /> 3286*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 3287*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 3288*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 3289*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 3290*61046927SAndroid Build Coastguard Worker data_type="float" 3291*61046927SAndroid Build Coastguard Worker max_equation="100" 3292*61046927SAndroid Build Coastguard Worker units="percent" 3293*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3294*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3295*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3296*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3297*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3298*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3299*61046927SAndroid Build Coastguard Worker /> 3300*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 3301*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 3302*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 3303*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 3304*61046927SAndroid Build Coastguard Worker data_type="float" 3305*61046927SAndroid Build Coastguard Worker max_equation="100" 3306*61046927SAndroid Build Coastguard Worker units="percent" 3307*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3308*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3309*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3310*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3311*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3312*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3313*61046927SAndroid Build Coastguard Worker /> 3314*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 3315*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 3316*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 3317*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 3318*61046927SAndroid Build Coastguard Worker data_type="float" 3319*61046927SAndroid Build Coastguard Worker max_equation="100" 3320*61046927SAndroid Build Coastguard Worker units="percent" 3321*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3322*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3323*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3324*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3325*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3326*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3327*61046927SAndroid Build Coastguard Worker /> 3328*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank2 Input Available" 3329*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank2InputAvailable" 3330*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank2_input_available" 3331*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank2 has input available" 3332*61046927SAndroid Build Coastguard Worker data_type="float" 3333*61046927SAndroid Build Coastguard Worker max_equation="100" 3334*61046927SAndroid Build Coastguard Worker units="percent" 3335*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3336*61046927SAndroid Build Coastguard Worker equation="B 3 READ B 2 READ FADD B 1 READ FADD B 0 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 3337*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 3338*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3339*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 3340*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3341*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 3342*61046927SAndroid Build Coastguard Worker /> 3343*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank3 Input Available" 3344*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank3InputAvailable" 3345*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank3_input_available" 3346*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank3 has input available" 3347*61046927SAndroid Build Coastguard Worker data_type="float" 3348*61046927SAndroid Build Coastguard Worker max_equation="100" 3349*61046927SAndroid Build Coastguard Worker units="percent" 3350*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3351*61046927SAndroid Build Coastguard Worker equation="B 7 READ B 6 READ FADD B 5 READ FADD B 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 3352*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 3353*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3354*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 3355*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3356*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 3357*61046927SAndroid Build Coastguard Worker /> 3358*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 3359*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 3360*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 3361*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 3362*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04003000" /> 3363*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06003800" /> 3364*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000B8000" /> 3365*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0B8000" /> 3366*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100B8000" /> 3367*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120B8000" /> 3368*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140B8000" /> 3369*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160B8000" /> 3370*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180B8000" /> 3371*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0B8000" /> 3372*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040A4000" /> 3373*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0A8000" /> 3374*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0AC000" /> 3375*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0AC000" /> 3376*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100AC000" /> 3377*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00088000" /> 3378*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E088000" /> 3379*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16080AAA" /> 3380*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00000024" /> 3381*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E000025" /> 3382*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10000026" /> 3383*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12000027" /> 3384*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1400002C" /> 3385*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1600002D" /> 3386*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1800002E" /> 3387*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A00002F" /> 3388*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2E000000" /> 3389*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2C000000" /> 3390*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 3391*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41104000" /> 3392*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B105000" /> 3393*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D100155" /> 3394*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B112000" /> 3395*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5F115000" /> 3396*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61110155" /> 3397*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01128000" /> 3398*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F128000" /> 3399*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11128000" /> 3400*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13128000" /> 3401*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15128000" /> 3402*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17128000" /> 3403*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19128000" /> 3404*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B128000" /> 3405*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47100000" /> 3406*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100000" /> 3407*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4F100000" /> 3408*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51100000" /> 3409*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53100000" /> 3410*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 3411*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 3412*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 3413*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 3414*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 3415*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 3416*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 3417*61046927SAndroid Build Coastguard Worker </register_config> 3418*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 3419*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 3420*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 3421*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x00800000" /> 3422*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 3423*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 3424*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00000000" /> 3425*61046927SAndroid Build Coastguard Worker </register_config> 3426*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 3427*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 3428*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 3429*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 3430*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 3431*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 3432*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 3433*61046927SAndroid Build Coastguard Worker </register_config> 3434*61046927SAndroid Build Coastguard Worker </set> 3435*61046927SAndroid Build Coastguard Worker 3436*61046927SAndroid Build Coastguard Worker <set name="L3_3" 3437*61046927SAndroid Build Coastguard Worker chipset="RKL" 3438*61046927SAndroid Build Coastguard Worker symbol_name="L3_3" 3439*61046927SAndroid Build Coastguard Worker underscore_name="l3_3" 3440*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO" 3441*61046927SAndroid Build Coastguard Worker hw_config_guid="9f39ce80-0463-484e-b797-3135b7e0ab0a" 3442*61046927SAndroid Build Coastguard Worker > 3443*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 3444*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 3445*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 3446*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 3447*61046927SAndroid Build Coastguard Worker data_type="uint64" 3448*61046927SAndroid Build Coastguard Worker units="ns" 3449*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3450*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 3451*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3452*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3453*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3454*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3455*61046927SAndroid Build Coastguard Worker /> 3456*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 3457*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 3458*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 3459*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 3460*61046927SAndroid Build Coastguard Worker data_type="uint64" 3461*61046927SAndroid Build Coastguard Worker units="cycles" 3462*61046927SAndroid Build Coastguard Worker semantic_type="event" 3463*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 3464*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3465*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 3466*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3467*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3468*61046927SAndroid Build Coastguard Worker /> 3469*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 3470*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 3471*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 3472*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 3473*61046927SAndroid Build Coastguard Worker data_type="uint64" 3474*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 3475*61046927SAndroid Build Coastguard Worker units="hz" 3476*61046927SAndroid Build Coastguard Worker semantic_type="event" 3477*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 3478*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3479*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3480*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3481*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3482*61046927SAndroid Build Coastguard Worker /> 3483*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 3484*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 3485*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 3486*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 3487*61046927SAndroid Build Coastguard Worker data_type="float" 3488*61046927SAndroid Build Coastguard Worker max_equation="100" 3489*61046927SAndroid Build Coastguard Worker units="percent" 3490*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3491*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 3492*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3493*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 3494*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3495*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3496*61046927SAndroid Build Coastguard Worker /> 3497*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 3498*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 3499*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 3500*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 3501*61046927SAndroid Build Coastguard Worker data_type="uint64" 3502*61046927SAndroid Build Coastguard Worker units="threads" 3503*61046927SAndroid Build Coastguard Worker semantic_type="event" 3504*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 3505*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 3506*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3507*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3508*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3509*61046927SAndroid Build Coastguard Worker /> 3510*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 3511*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 3512*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 3513*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 3514*61046927SAndroid Build Coastguard Worker data_type="uint64" 3515*61046927SAndroid Build Coastguard Worker units="threads" 3516*61046927SAndroid Build Coastguard Worker semantic_type="event" 3517*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 3518*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 3519*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3520*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3521*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3522*61046927SAndroid Build Coastguard Worker /> 3523*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 3524*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 3525*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 3526*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 3527*61046927SAndroid Build Coastguard Worker data_type="uint64" 3528*61046927SAndroid Build Coastguard Worker units="threads" 3529*61046927SAndroid Build Coastguard Worker semantic_type="event" 3530*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 3531*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 3532*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3533*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3534*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3535*61046927SAndroid Build Coastguard Worker /> 3536*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 3537*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 3538*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 3539*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 3540*61046927SAndroid Build Coastguard Worker data_type="uint64" 3541*61046927SAndroid Build Coastguard Worker units="threads" 3542*61046927SAndroid Build Coastguard Worker semantic_type="event" 3543*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 3544*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 3545*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3546*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3547*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3548*61046927SAndroid Build Coastguard Worker /> 3549*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 3550*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 3551*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 3552*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 3553*61046927SAndroid Build Coastguard Worker data_type="uint64" 3554*61046927SAndroid Build Coastguard Worker units="threads" 3555*61046927SAndroid Build Coastguard Worker semantic_type="event" 3556*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 3557*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 3558*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3559*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3560*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3561*61046927SAndroid Build Coastguard Worker /> 3562*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 3563*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 3564*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 3565*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 3566*61046927SAndroid Build Coastguard Worker data_type="uint64" 3567*61046927SAndroid Build Coastguard Worker units="threads" 3568*61046927SAndroid Build Coastguard Worker semantic_type="event" 3569*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 3570*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 3571*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3572*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 3573*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3574*61046927SAndroid Build Coastguard Worker /> 3575*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 3576*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 3577*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 3578*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 3579*61046927SAndroid Build Coastguard Worker data_type="float" 3580*61046927SAndroid Build Coastguard Worker max_equation="100" 3581*61046927SAndroid Build Coastguard Worker units="percent" 3582*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3583*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3584*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3585*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3586*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3587*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3588*61046927SAndroid Build Coastguard Worker /> 3589*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 3590*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 3591*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 3592*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 3593*61046927SAndroid Build Coastguard Worker data_type="float" 3594*61046927SAndroid Build Coastguard Worker max_equation="100" 3595*61046927SAndroid Build Coastguard Worker units="percent" 3596*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3597*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3598*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3599*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3600*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3601*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3602*61046927SAndroid Build Coastguard Worker /> 3603*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 3604*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 3605*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 3606*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 3607*61046927SAndroid Build Coastguard Worker data_type="float" 3608*61046927SAndroid Build Coastguard Worker max_equation="100" 3609*61046927SAndroid Build Coastguard Worker units="percent" 3610*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3611*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3612*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3613*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3614*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3615*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3616*61046927SAndroid Build Coastguard Worker /> 3617*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank0 Output Ready" 3618*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank0OutputReady" 3619*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank0_output_ready" 3620*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank0 output is ready" 3621*61046927SAndroid Build Coastguard Worker data_type="float" 3622*61046927SAndroid Build Coastguard Worker max_equation="100" 3623*61046927SAndroid Build Coastguard Worker units="percent" 3624*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3625*61046927SAndroid Build Coastguard Worker equation="C 7 READ C 6 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 3626*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 3627*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3628*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 3629*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3630*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 3631*61046927SAndroid Build Coastguard Worker /> 3632*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 3633*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 3634*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 3635*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 3636*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04000200" /> 3637*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06000000" /> 3638*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0B8000" /> 3639*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0B8000" /> 3640*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080A8000" /> 3641*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0A4000" /> 3642*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A088000" /> 3643*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C088000" /> 3644*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A000020" /> 3645*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C000028" /> 3646*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2E000000" /> 3647*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 3648*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100500" /> 3649*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5F110500" /> 3650*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B128000" /> 3651*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D128000" /> 3652*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 3653*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100000" /> 3654*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100000" /> 3655*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 3656*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 3657*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 3658*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 3659*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 3660*61046927SAndroid Build Coastguard Worker </register_config> 3661*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 3662*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 3663*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 3664*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x00800000" /> 3665*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 3666*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 3667*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00000000" /> 3668*61046927SAndroid Build Coastguard Worker </register_config> 3669*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 3670*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 3671*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 3672*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 3673*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 3674*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 3675*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 3676*61046927SAndroid Build Coastguard Worker </register_config> 3677*61046927SAndroid Build Coastguard Worker </set> 3678*61046927SAndroid Build Coastguard Worker 3679*61046927SAndroid Build Coastguard Worker <set name="L3_4" 3680*61046927SAndroid Build Coastguard Worker chipset="RKL" 3681*61046927SAndroid Build Coastguard Worker symbol_name="L3_4" 3682*61046927SAndroid Build Coastguard Worker underscore_name="l3_4" 3683*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO" 3684*61046927SAndroid Build Coastguard Worker hw_config_guid="11e091e1-bbd3-4bd6-9ce8-8982d2d3a3b2" 3685*61046927SAndroid Build Coastguard Worker > 3686*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 3687*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 3688*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 3689*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 3690*61046927SAndroid Build Coastguard Worker data_type="uint64" 3691*61046927SAndroid Build Coastguard Worker units="ns" 3692*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3693*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 3694*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3695*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3696*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3697*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3698*61046927SAndroid Build Coastguard Worker /> 3699*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 3700*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 3701*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 3702*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 3703*61046927SAndroid Build Coastguard Worker data_type="uint64" 3704*61046927SAndroid Build Coastguard Worker units="cycles" 3705*61046927SAndroid Build Coastguard Worker semantic_type="event" 3706*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 3707*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3708*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 3709*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3710*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3711*61046927SAndroid Build Coastguard Worker /> 3712*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 3713*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 3714*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 3715*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 3716*61046927SAndroid Build Coastguard Worker data_type="uint64" 3717*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 3718*61046927SAndroid Build Coastguard Worker units="hz" 3719*61046927SAndroid Build Coastguard Worker semantic_type="event" 3720*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 3721*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3722*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3723*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3724*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3725*61046927SAndroid Build Coastguard Worker /> 3726*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 3727*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 3728*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 3729*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 3730*61046927SAndroid Build Coastguard Worker data_type="float" 3731*61046927SAndroid Build Coastguard Worker max_equation="100" 3732*61046927SAndroid Build Coastguard Worker units="percent" 3733*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3734*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 3735*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3736*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 3737*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3738*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3739*61046927SAndroid Build Coastguard Worker /> 3740*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 3741*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 3742*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 3743*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 3744*61046927SAndroid Build Coastguard Worker data_type="uint64" 3745*61046927SAndroid Build Coastguard Worker units="threads" 3746*61046927SAndroid Build Coastguard Worker semantic_type="event" 3747*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 3748*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 3749*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3750*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3751*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3752*61046927SAndroid Build Coastguard Worker /> 3753*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 3754*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 3755*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 3756*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 3757*61046927SAndroid Build Coastguard Worker data_type="uint64" 3758*61046927SAndroid Build Coastguard Worker units="threads" 3759*61046927SAndroid Build Coastguard Worker semantic_type="event" 3760*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 3761*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 3762*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3763*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3764*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3765*61046927SAndroid Build Coastguard Worker /> 3766*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 3767*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 3768*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 3769*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 3770*61046927SAndroid Build Coastguard Worker data_type="uint64" 3771*61046927SAndroid Build Coastguard Worker units="threads" 3772*61046927SAndroid Build Coastguard Worker semantic_type="event" 3773*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 3774*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 3775*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3776*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3777*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3778*61046927SAndroid Build Coastguard Worker /> 3779*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 3780*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 3781*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 3782*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 3783*61046927SAndroid Build Coastguard Worker data_type="uint64" 3784*61046927SAndroid Build Coastguard Worker units="threads" 3785*61046927SAndroid Build Coastguard Worker semantic_type="event" 3786*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 3787*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 3788*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3789*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3790*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3791*61046927SAndroid Build Coastguard Worker /> 3792*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 3793*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 3794*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 3795*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 3796*61046927SAndroid Build Coastguard Worker data_type="uint64" 3797*61046927SAndroid Build Coastguard Worker units="threads" 3798*61046927SAndroid Build Coastguard Worker semantic_type="event" 3799*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 3800*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 3801*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3802*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3803*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3804*61046927SAndroid Build Coastguard Worker /> 3805*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 3806*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 3807*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 3808*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 3809*61046927SAndroid Build Coastguard Worker data_type="uint64" 3810*61046927SAndroid Build Coastguard Worker units="threads" 3811*61046927SAndroid Build Coastguard Worker semantic_type="event" 3812*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 3813*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 3814*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3815*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 3816*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3817*61046927SAndroid Build Coastguard Worker /> 3818*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 3819*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 3820*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 3821*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 3822*61046927SAndroid Build Coastguard Worker data_type="float" 3823*61046927SAndroid Build Coastguard Worker max_equation="100" 3824*61046927SAndroid Build Coastguard Worker units="percent" 3825*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3826*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3827*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3828*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3829*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3830*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3831*61046927SAndroid Build Coastguard Worker /> 3832*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 3833*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 3834*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 3835*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 3836*61046927SAndroid Build Coastguard Worker data_type="float" 3837*61046927SAndroid Build Coastguard Worker max_equation="100" 3838*61046927SAndroid Build Coastguard Worker units="percent" 3839*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3840*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3841*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3842*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3843*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3844*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3845*61046927SAndroid Build Coastguard Worker /> 3846*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 3847*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 3848*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 3849*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 3850*61046927SAndroid Build Coastguard Worker data_type="float" 3851*61046927SAndroid Build Coastguard Worker max_equation="100" 3852*61046927SAndroid Build Coastguard Worker units="percent" 3853*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3854*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3855*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3856*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3857*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3858*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3859*61046927SAndroid Build Coastguard Worker /> 3860*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank1 Output Ready" 3861*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank1OutputReady" 3862*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank1_output_ready" 3863*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank1 output is ready" 3864*61046927SAndroid Build Coastguard Worker data_type="float" 3865*61046927SAndroid Build Coastguard Worker max_equation="100" 3866*61046927SAndroid Build Coastguard Worker units="percent" 3867*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3868*61046927SAndroid Build Coastguard Worker equation="C 5 READ C 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 3869*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 3870*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3871*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 3872*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3873*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 3874*61046927SAndroid Build Coastguard Worker /> 3875*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 3876*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 3877*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 3878*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 3879*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04000A00" /> 3880*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06000820" /> 3881*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060B8000" /> 3882*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080B8000" /> 3883*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060A8000" /> 3884*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080A4000" /> 3885*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06088000" /> 3886*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08088000" /> 3887*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08000028" /> 3888*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2E000000" /> 3889*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 3890*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100050" /> 3891*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5F110050" /> 3892*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07128000" /> 3893*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09128000" /> 3894*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 3895*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49100000" /> 3896*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100000" /> 3897*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 3898*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 3899*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 3900*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 3901*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 3902*61046927SAndroid Build Coastguard Worker </register_config> 3903*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 3904*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 3905*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 3906*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x00800000" /> 3907*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 3908*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 3909*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00000000" /> 3910*61046927SAndroid Build Coastguard Worker </register_config> 3911*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 3912*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 3913*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 3914*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 3915*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 3916*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 3917*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 3918*61046927SAndroid Build Coastguard Worker </register_config> 3919*61046927SAndroid Build Coastguard Worker </set> 3920*61046927SAndroid Build Coastguard Worker 3921*61046927SAndroid Build Coastguard Worker <set name="L3_5" 3922*61046927SAndroid Build Coastguard Worker chipset="RKL" 3923*61046927SAndroid Build Coastguard Worker symbol_name="L3_5" 3924*61046927SAndroid Build Coastguard Worker underscore_name="l3_5" 3925*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO" 3926*61046927SAndroid Build Coastguard Worker hw_config_guid="0f2e1818-c190-494a-a828-2ed4422d71f3" 3927*61046927SAndroid Build Coastguard Worker > 3928*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 3929*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 3930*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 3931*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 3932*61046927SAndroid Build Coastguard Worker data_type="uint64" 3933*61046927SAndroid Build Coastguard Worker units="ns" 3934*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3935*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 3936*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3937*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3938*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3939*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3940*61046927SAndroid Build Coastguard Worker /> 3941*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 3942*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 3943*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 3944*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 3945*61046927SAndroid Build Coastguard Worker data_type="uint64" 3946*61046927SAndroid Build Coastguard Worker units="cycles" 3947*61046927SAndroid Build Coastguard Worker semantic_type="event" 3948*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 3949*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3950*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 3951*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3952*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3953*61046927SAndroid Build Coastguard Worker /> 3954*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 3955*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 3956*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 3957*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 3958*61046927SAndroid Build Coastguard Worker data_type="uint64" 3959*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 3960*61046927SAndroid Build Coastguard Worker units="hz" 3961*61046927SAndroid Build Coastguard Worker semantic_type="event" 3962*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 3963*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3964*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3965*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3966*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3967*61046927SAndroid Build Coastguard Worker /> 3968*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 3969*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 3970*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 3971*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 3972*61046927SAndroid Build Coastguard Worker data_type="float" 3973*61046927SAndroid Build Coastguard Worker max_equation="100" 3974*61046927SAndroid Build Coastguard Worker units="percent" 3975*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3976*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 3977*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3978*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 3979*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3980*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3981*61046927SAndroid Build Coastguard Worker /> 3982*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 3983*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 3984*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 3985*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 3986*61046927SAndroid Build Coastguard Worker data_type="uint64" 3987*61046927SAndroid Build Coastguard Worker units="threads" 3988*61046927SAndroid Build Coastguard Worker semantic_type="event" 3989*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 3990*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 3991*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3992*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3993*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3994*61046927SAndroid Build Coastguard Worker /> 3995*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 3996*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 3997*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 3998*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 3999*61046927SAndroid Build Coastguard Worker data_type="uint64" 4000*61046927SAndroid Build Coastguard Worker units="threads" 4001*61046927SAndroid Build Coastguard Worker semantic_type="event" 4002*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 4003*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 4004*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4005*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4006*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4007*61046927SAndroid Build Coastguard Worker /> 4008*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 4009*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 4010*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 4011*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 4012*61046927SAndroid Build Coastguard Worker data_type="uint64" 4013*61046927SAndroid Build Coastguard Worker units="threads" 4014*61046927SAndroid Build Coastguard Worker semantic_type="event" 4015*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 4016*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 4017*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4018*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4019*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4020*61046927SAndroid Build Coastguard Worker /> 4021*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 4022*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 4023*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 4024*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 4025*61046927SAndroid Build Coastguard Worker data_type="uint64" 4026*61046927SAndroid Build Coastguard Worker units="threads" 4027*61046927SAndroid Build Coastguard Worker semantic_type="event" 4028*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 4029*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 4030*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4031*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4032*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4033*61046927SAndroid Build Coastguard Worker /> 4034*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 4035*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 4036*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 4037*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 4038*61046927SAndroid Build Coastguard Worker data_type="uint64" 4039*61046927SAndroid Build Coastguard Worker units="threads" 4040*61046927SAndroid Build Coastguard Worker semantic_type="event" 4041*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 4042*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 4043*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4044*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4045*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4046*61046927SAndroid Build Coastguard Worker /> 4047*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 4048*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 4049*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 4050*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 4051*61046927SAndroid Build Coastguard Worker data_type="uint64" 4052*61046927SAndroid Build Coastguard Worker units="threads" 4053*61046927SAndroid Build Coastguard Worker semantic_type="event" 4054*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 4055*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 4056*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4057*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 4058*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4059*61046927SAndroid Build Coastguard Worker /> 4060*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 4061*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 4062*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 4063*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 4064*61046927SAndroid Build Coastguard Worker data_type="float" 4065*61046927SAndroid Build Coastguard Worker max_equation="100" 4066*61046927SAndroid Build Coastguard Worker units="percent" 4067*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4068*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4069*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4070*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4071*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4072*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4073*61046927SAndroid Build Coastguard Worker /> 4074*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 4075*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 4076*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 4077*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 4078*61046927SAndroid Build Coastguard Worker data_type="float" 4079*61046927SAndroid Build Coastguard Worker max_equation="100" 4080*61046927SAndroid Build Coastguard Worker units="percent" 4081*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4082*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4083*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4084*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4085*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4086*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4087*61046927SAndroid Build Coastguard Worker /> 4088*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 4089*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 4090*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 4091*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 4092*61046927SAndroid Build Coastguard Worker data_type="float" 4093*61046927SAndroid Build Coastguard Worker max_equation="100" 4094*61046927SAndroid Build Coastguard Worker units="percent" 4095*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4096*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4097*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4098*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4099*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4100*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4101*61046927SAndroid Build Coastguard Worker /> 4102*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank2 Output Ready" 4103*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank2OutputReady" 4104*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank2_output_ready" 4105*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank2 output is ready" 4106*61046927SAndroid Build Coastguard Worker data_type="float" 4107*61046927SAndroid Build Coastguard Worker max_equation="100" 4108*61046927SAndroid Build Coastguard Worker units="percent" 4109*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4110*61046927SAndroid Build Coastguard Worker equation="C 5 READ C 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 4111*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 4112*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 4113*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 4114*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4115*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 4116*61046927SAndroid Build Coastguard Worker /> 4117*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 4118*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 4119*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 4120*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 4121*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04001200" /> 4122*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06001020" /> 4123*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060B8000" /> 4124*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080B8000" /> 4125*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060A8000" /> 4126*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080A4000" /> 4127*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06088000" /> 4128*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08088000" /> 4129*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08000028" /> 4130*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2E000000" /> 4131*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 4132*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100050" /> 4133*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5F110050" /> 4134*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07128000" /> 4135*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09128000" /> 4136*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 4137*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49100000" /> 4138*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100000" /> 4139*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 4140*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 4141*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 4142*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 4143*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 4144*61046927SAndroid Build Coastguard Worker </register_config> 4145*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 4146*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 4147*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 4148*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x00800000" /> 4149*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 4150*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 4151*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00000000" /> 4152*61046927SAndroid Build Coastguard Worker </register_config> 4153*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 4154*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 4155*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 4156*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 4157*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 4158*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 4159*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 4160*61046927SAndroid Build Coastguard Worker </register_config> 4161*61046927SAndroid Build Coastguard Worker </set> 4162*61046927SAndroid Build Coastguard Worker 4163*61046927SAndroid Build Coastguard Worker <set name="L3_6" 4164*61046927SAndroid Build Coastguard Worker chipset="RKL" 4165*61046927SAndroid Build Coastguard Worker symbol_name="L3_6" 4166*61046927SAndroid Build Coastguard Worker underscore_name="l3_6" 4167*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO" 4168*61046927SAndroid Build Coastguard Worker hw_config_guid="ebd91ba3-4d01-4bdf-8752-384cd0a4e139" 4169*61046927SAndroid Build Coastguard Worker > 4170*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 4171*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 4172*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 4173*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 4174*61046927SAndroid Build Coastguard Worker data_type="uint64" 4175*61046927SAndroid Build Coastguard Worker units="ns" 4176*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4177*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 4178*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4179*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4180*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4181*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4182*61046927SAndroid Build Coastguard Worker /> 4183*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 4184*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 4185*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 4186*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 4187*61046927SAndroid Build Coastguard Worker data_type="uint64" 4188*61046927SAndroid Build Coastguard Worker units="cycles" 4189*61046927SAndroid Build Coastguard Worker semantic_type="event" 4190*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 4191*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4192*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 4193*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4194*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4195*61046927SAndroid Build Coastguard Worker /> 4196*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 4197*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 4198*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 4199*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 4200*61046927SAndroid Build Coastguard Worker data_type="uint64" 4201*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 4202*61046927SAndroid Build Coastguard Worker units="hz" 4203*61046927SAndroid Build Coastguard Worker semantic_type="event" 4204*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 4205*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4206*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4207*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4208*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4209*61046927SAndroid Build Coastguard Worker /> 4210*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 4211*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 4212*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 4213*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 4214*61046927SAndroid Build Coastguard Worker data_type="float" 4215*61046927SAndroid Build Coastguard Worker max_equation="100" 4216*61046927SAndroid Build Coastguard Worker units="percent" 4217*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4218*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 4219*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4220*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 4221*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4222*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4223*61046927SAndroid Build Coastguard Worker /> 4224*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 4225*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 4226*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 4227*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 4228*61046927SAndroid Build Coastguard Worker data_type="uint64" 4229*61046927SAndroid Build Coastguard Worker units="threads" 4230*61046927SAndroid Build Coastguard Worker semantic_type="event" 4231*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 4232*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 4233*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4234*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4235*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4236*61046927SAndroid Build Coastguard Worker /> 4237*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 4238*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 4239*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 4240*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 4241*61046927SAndroid Build Coastguard Worker data_type="uint64" 4242*61046927SAndroid Build Coastguard Worker units="threads" 4243*61046927SAndroid Build Coastguard Worker semantic_type="event" 4244*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 4245*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 4246*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4247*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4248*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4249*61046927SAndroid Build Coastguard Worker /> 4250*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 4251*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 4252*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 4253*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 4254*61046927SAndroid Build Coastguard Worker data_type="uint64" 4255*61046927SAndroid Build Coastguard Worker units="threads" 4256*61046927SAndroid Build Coastguard Worker semantic_type="event" 4257*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 4258*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 4259*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4260*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4261*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4262*61046927SAndroid Build Coastguard Worker /> 4263*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 4264*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 4265*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 4266*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 4267*61046927SAndroid Build Coastguard Worker data_type="uint64" 4268*61046927SAndroid Build Coastguard Worker units="threads" 4269*61046927SAndroid Build Coastguard Worker semantic_type="event" 4270*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 4271*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 4272*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4273*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4274*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4275*61046927SAndroid Build Coastguard Worker /> 4276*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 4277*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 4278*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 4279*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 4280*61046927SAndroid Build Coastguard Worker data_type="uint64" 4281*61046927SAndroid Build Coastguard Worker units="threads" 4282*61046927SAndroid Build Coastguard Worker semantic_type="event" 4283*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 4284*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 4285*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4286*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4287*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4288*61046927SAndroid Build Coastguard Worker /> 4289*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 4290*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 4291*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 4292*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 4293*61046927SAndroid Build Coastguard Worker data_type="uint64" 4294*61046927SAndroid Build Coastguard Worker units="threads" 4295*61046927SAndroid Build Coastguard Worker semantic_type="event" 4296*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 4297*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 4298*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4299*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 4300*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4301*61046927SAndroid Build Coastguard Worker /> 4302*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 4303*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 4304*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 4305*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 4306*61046927SAndroid Build Coastguard Worker data_type="float" 4307*61046927SAndroid Build Coastguard Worker max_equation="100" 4308*61046927SAndroid Build Coastguard Worker units="percent" 4309*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4310*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4311*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4312*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4313*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4314*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4315*61046927SAndroid Build Coastguard Worker /> 4316*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 4317*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 4318*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 4319*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 4320*61046927SAndroid Build Coastguard Worker data_type="float" 4321*61046927SAndroid Build Coastguard Worker max_equation="100" 4322*61046927SAndroid Build Coastguard Worker units="percent" 4323*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4324*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4325*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4326*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4327*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4328*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4329*61046927SAndroid Build Coastguard Worker /> 4330*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 4331*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 4332*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 4333*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 4334*61046927SAndroid Build Coastguard Worker data_type="float" 4335*61046927SAndroid Build Coastguard Worker max_equation="100" 4336*61046927SAndroid Build Coastguard Worker units="percent" 4337*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4338*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4339*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4340*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4341*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4342*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4343*61046927SAndroid Build Coastguard Worker /> 4344*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank3 Output Ready" 4345*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank3OutputReady" 4346*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank3_output_ready" 4347*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank3 output is ready" 4348*61046927SAndroid Build Coastguard Worker data_type="float" 4349*61046927SAndroid Build Coastguard Worker max_equation="100" 4350*61046927SAndroid Build Coastguard Worker units="percent" 4351*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4352*61046927SAndroid Build Coastguard Worker equation="C 5 READ C 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 4353*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 4354*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 4355*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 4356*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4357*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 4358*61046927SAndroid Build Coastguard Worker /> 4359*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 4360*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 4361*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 4362*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 4363*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04001A00" /> 4364*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06001820" /> 4365*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060B8000" /> 4366*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080B8000" /> 4367*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060A8000" /> 4368*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080A4000" /> 4369*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06088000" /> 4370*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08088000" /> 4371*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08000028" /> 4372*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2E000000" /> 4373*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 4374*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100050" /> 4375*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5F110050" /> 4376*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07128000" /> 4377*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09128000" /> 4378*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 4379*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49100000" /> 4380*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100000" /> 4381*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 4382*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 4383*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 4384*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 4385*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 4386*61046927SAndroid Build Coastguard Worker </register_config> 4387*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 4388*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 4389*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 4390*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x00800000" /> 4391*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 4392*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 4393*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00000000" /> 4394*61046927SAndroid Build Coastguard Worker </register_config> 4395*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 4396*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 4397*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 4398*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 4399*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 4400*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 4401*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 4402*61046927SAndroid Build Coastguard Worker </register_config> 4403*61046927SAndroid Build Coastguard Worker </set> 4404*61046927SAndroid Build Coastguard Worker 4405*61046927SAndroid Build Coastguard Worker <set name="Sampler_1" 4406*61046927SAndroid Build Coastguard Worker chipset="RKL" 4407*61046927SAndroid Build Coastguard Worker symbol_name="Sampler_1" 4408*61046927SAndroid Build Coastguard Worker underscore_name="sampler_1" 4409*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO" 4410*61046927SAndroid Build Coastguard Worker hw_config_guid="5102fa66-b5f3-45f2-a16d-0a13a4cbb6c9" 4411*61046927SAndroid Build Coastguard Worker > 4412*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 4413*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 4414*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 4415*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 4416*61046927SAndroid Build Coastguard Worker data_type="uint64" 4417*61046927SAndroid Build Coastguard Worker units="ns" 4418*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4419*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 4420*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4421*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4422*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4423*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4424*61046927SAndroid Build Coastguard Worker /> 4425*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 4426*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 4427*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 4428*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 4429*61046927SAndroid Build Coastguard Worker data_type="uint64" 4430*61046927SAndroid Build Coastguard Worker units="cycles" 4431*61046927SAndroid Build Coastguard Worker semantic_type="event" 4432*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 4433*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4434*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 4435*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4436*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4437*61046927SAndroid Build Coastguard Worker /> 4438*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 4439*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 4440*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 4441*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 4442*61046927SAndroid Build Coastguard Worker data_type="uint64" 4443*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 4444*61046927SAndroid Build Coastguard Worker units="hz" 4445*61046927SAndroid Build Coastguard Worker semantic_type="event" 4446*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 4447*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4448*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4449*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4450*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4451*61046927SAndroid Build Coastguard Worker /> 4452*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 4453*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 4454*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 4455*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 4456*61046927SAndroid Build Coastguard Worker data_type="float" 4457*61046927SAndroid Build Coastguard Worker max_equation="100" 4458*61046927SAndroid Build Coastguard Worker units="percent" 4459*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4460*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 4461*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4462*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 4463*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4464*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4465*61046927SAndroid Build Coastguard Worker /> 4466*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 4467*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 4468*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 4469*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 4470*61046927SAndroid Build Coastguard Worker data_type="uint64" 4471*61046927SAndroid Build Coastguard Worker units="threads" 4472*61046927SAndroid Build Coastguard Worker semantic_type="event" 4473*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 4474*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 4475*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4476*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4477*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4478*61046927SAndroid Build Coastguard Worker /> 4479*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 4480*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 4481*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 4482*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 4483*61046927SAndroid Build Coastguard Worker data_type="uint64" 4484*61046927SAndroid Build Coastguard Worker units="threads" 4485*61046927SAndroid Build Coastguard Worker semantic_type="event" 4486*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 4487*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 4488*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4489*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4490*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4491*61046927SAndroid Build Coastguard Worker /> 4492*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 4493*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 4494*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 4495*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 4496*61046927SAndroid Build Coastguard Worker data_type="uint64" 4497*61046927SAndroid Build Coastguard Worker units="threads" 4498*61046927SAndroid Build Coastguard Worker semantic_type="event" 4499*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 4500*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 4501*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4502*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4503*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4504*61046927SAndroid Build Coastguard Worker /> 4505*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 4506*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 4507*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 4508*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 4509*61046927SAndroid Build Coastguard Worker data_type="uint64" 4510*61046927SAndroid Build Coastguard Worker units="threads" 4511*61046927SAndroid Build Coastguard Worker semantic_type="event" 4512*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 4513*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 4514*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4515*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4516*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4517*61046927SAndroid Build Coastguard Worker /> 4518*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 4519*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 4520*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 4521*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 4522*61046927SAndroid Build Coastguard Worker data_type="uint64" 4523*61046927SAndroid Build Coastguard Worker units="threads" 4524*61046927SAndroid Build Coastguard Worker semantic_type="event" 4525*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 4526*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 4527*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4528*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4529*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4530*61046927SAndroid Build Coastguard Worker /> 4531*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 4532*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 4533*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 4534*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 4535*61046927SAndroid Build Coastguard Worker data_type="uint64" 4536*61046927SAndroid Build Coastguard Worker units="threads" 4537*61046927SAndroid Build Coastguard Worker semantic_type="event" 4538*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 4539*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 4540*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4541*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 4542*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4543*61046927SAndroid Build Coastguard Worker /> 4544*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 4545*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 4546*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 4547*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 4548*61046927SAndroid Build Coastguard Worker data_type="float" 4549*61046927SAndroid Build Coastguard Worker max_equation="100" 4550*61046927SAndroid Build Coastguard Worker units="percent" 4551*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4552*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4553*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4554*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4555*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4556*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4557*61046927SAndroid Build Coastguard Worker /> 4558*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 4559*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 4560*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 4561*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 4562*61046927SAndroid Build Coastguard Worker data_type="float" 4563*61046927SAndroid Build Coastguard Worker max_equation="100" 4564*61046927SAndroid Build Coastguard Worker units="percent" 4565*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4566*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4567*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4568*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4569*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4570*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4571*61046927SAndroid Build Coastguard Worker /> 4572*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 4573*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 4574*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 4575*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 4576*61046927SAndroid Build Coastguard Worker data_type="float" 4577*61046927SAndroid Build Coastguard Worker max_equation="100" 4578*61046927SAndroid Build Coastguard Worker units="percent" 4579*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4580*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4581*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4582*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4583*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4584*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4585*61046927SAndroid Build Coastguard Worker /> 4586*61046927SAndroid Build Coastguard Worker <counter name="Slice0 DualSubslice0 Input Available" 4587*61046927SAndroid Build Coastguard Worker symbol_name="Sampler00InputAvailable" 4588*61046927SAndroid Build Coastguard Worker underscore_name="sampler00_input_available" 4589*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 dualsubslice0 sampler input is available" 4590*61046927SAndroid Build Coastguard Worker data_type="float" 4591*61046927SAndroid Build Coastguard Worker max_equation="100" 4592*61046927SAndroid Build Coastguard Worker units="percent" 4593*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4594*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 4595*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 4596*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 4597*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 4598*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4599*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 4600*61046927SAndroid Build Coastguard Worker /> 4601*61046927SAndroid Build Coastguard Worker <counter name="Slice0 DualSubslice1 Input Available" 4602*61046927SAndroid Build Coastguard Worker symbol_name="Sampler01InputAvailable" 4603*61046927SAndroid Build Coastguard Worker underscore_name="sampler01_input_available" 4604*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 dualsubslice1 sampler input is available" 4605*61046927SAndroid Build Coastguard Worker data_type="float" 4606*61046927SAndroid Build Coastguard Worker max_equation="100" 4607*61046927SAndroid Build Coastguard Worker units="percent" 4608*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4609*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 4610*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 2 AND" 4611*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 4612*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 4613*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4614*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 4615*61046927SAndroid Build Coastguard Worker /> 4616*61046927SAndroid Build Coastguard Worker <counter name="Slice0 DualSubslice0 Sampler Output Ready" 4617*61046927SAndroid Build Coastguard Worker symbol_name="Sampler00OutputReady" 4618*61046927SAndroid Build Coastguard Worker underscore_name="sampler00_output_ready" 4619*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 dualsubslice0 sampler output is ready" 4620*61046927SAndroid Build Coastguard Worker data_type="float" 4621*61046927SAndroid Build Coastguard Worker max_equation="100" 4622*61046927SAndroid Build Coastguard Worker units="percent" 4623*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4624*61046927SAndroid Build Coastguard Worker equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV" 4625*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 4626*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 4627*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 4628*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4629*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 4630*61046927SAndroid Build Coastguard Worker /> 4631*61046927SAndroid Build Coastguard Worker <counter name="Slice0 DualSubslice1 Sampler Output Ready" 4632*61046927SAndroid Build Coastguard Worker symbol_name="Sampler01OutputReady" 4633*61046927SAndroid Build Coastguard Worker underscore_name="sampler01_output_ready" 4634*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 dualsubslice1 sampler output is ready" 4635*61046927SAndroid Build Coastguard Worker data_type="float" 4636*61046927SAndroid Build Coastguard Worker max_equation="100" 4637*61046927SAndroid Build Coastguard Worker units="percent" 4638*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4639*61046927SAndroid Build Coastguard Worker equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" 4640*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 2 AND" 4641*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 4642*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 4643*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4644*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 4645*61046927SAndroid Build Coastguard Worker /> 4646*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 4647*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 4648*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 4649*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 4650*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C123E00" /> 4651*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C121600" /> 4652*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04143E00" /> 4653*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18141613" /> 4654*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C323E00" /> 4655*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C321600" /> 4656*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04343E00" /> 4657*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18341600" /> 4658*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E120086" /> 4659*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A120033" /> 4660*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x20120000" /> 4661*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00124000" /> 4662*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18124000" /> 4663*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10138000" /> 4664*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C13C200" /> 4665*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x001400A6" /> 4666*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10140000" /> 4667*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C140000" /> 4668*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18158000" /> 4669*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C150800" /> 4670*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12320086" /> 4671*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16320033" /> 4672*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x20320000" /> 4673*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10324000" /> 4674*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14324000" /> 4675*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C333C00" /> 4676*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x103400A6" /> 4677*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14340013" /> 4678*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08340000" /> 4679*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A340000" /> 4680*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C350088" /> 4681*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220500F0" /> 4682*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000B4000" /> 4683*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0B4000" /> 4684*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100B8000" /> 4685*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120B8000" /> 4686*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140B8000" /> 4687*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160B8000" /> 4688*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180B4000" /> 4689*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0B4000" /> 4690*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100C8000" /> 4691*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0C00C2" /> 4692*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040D4000" /> 4693*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0D8000" /> 4694*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100DC000" /> 4695*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000E8000" /> 4696*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E8000" /> 4697*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180E8000" /> 4698*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0E8000" /> 4699*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000F4000" /> 4700*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060F8000" /> 4701*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0FC000" /> 4702*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0AC000" /> 4703*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0AC000" /> 4704*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16080055" /> 4705*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1409C000" /> 4706*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16090003" /> 4707*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 4708*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41104000" /> 4709*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B105000" /> 4710*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D100155" /> 4711*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B112000" /> 4712*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5F115000" /> 4713*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61110155" /> 4714*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01128000" /> 4715*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F128000" /> 4716*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11128000" /> 4717*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13128000" /> 4718*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15128000" /> 4719*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17128000" /> 4720*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19128000" /> 4721*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B128000" /> 4722*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47100000" /> 4723*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100000" /> 4724*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4F100004" /> 4725*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51100004" /> 4726*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53100004" /> 4727*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100004" /> 4728*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 4729*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 4730*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 4731*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 4732*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 4733*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 4734*61046927SAndroid Build Coastguard Worker </register_config> 4735*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 4736*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 4737*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 4738*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0xF0800000" /> 4739*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 4740*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 4741*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x000F0000" /> 4742*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00000018" /> 4743*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FFFC" /> 4744*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00000018" /> 4745*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FFFC" /> 4746*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D948" value="0x00000060" /> 4747*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D94C" value="0x0000FFF3" /> 4748*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC08" value="0x00000060" /> 4749*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC0C" value="0x0000FFF3" /> 4750*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D950" value="0x00000180" /> 4751*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D954" value="0x0000FFCF" /> 4752*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC10" value="0x00000180" /> 4753*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC14" value="0x0000FFCF" /> 4754*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D958" value="0x00000600" /> 4755*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D95C" value="0x0000FF3F" /> 4756*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC18" value="0x00000600" /> 4757*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC1C" value="0x0000FF3F" /> 4758*61046927SAndroid Build Coastguard Worker </register_config> 4759*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 4760*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 4761*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 4762*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 4763*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 4764*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 4765*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 4766*61046927SAndroid Build Coastguard Worker </register_config> 4767*61046927SAndroid Build Coastguard Worker </set> 4768*61046927SAndroid Build Coastguard Worker 4769*61046927SAndroid Build Coastguard Worker <set name="TDL_1" 4770*61046927SAndroid Build Coastguard Worker chipset="RKL" 4771*61046927SAndroid Build Coastguard Worker symbol_name="TDL_1" 4772*61046927SAndroid Build Coastguard Worker underscore_name="tdl_1" 4773*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO" 4774*61046927SAndroid Build Coastguard Worker hw_config_guid="8706c725-7753-427d-ae2d-ba25c1168f2a" 4775*61046927SAndroid Build Coastguard Worker > 4776*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 4777*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 4778*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 4779*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 4780*61046927SAndroid Build Coastguard Worker data_type="uint64" 4781*61046927SAndroid Build Coastguard Worker units="ns" 4782*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4783*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 4784*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4785*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4786*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4787*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4788*61046927SAndroid Build Coastguard Worker /> 4789*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 4790*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 4791*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 4792*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 4793*61046927SAndroid Build Coastguard Worker data_type="uint64" 4794*61046927SAndroid Build Coastguard Worker units="cycles" 4795*61046927SAndroid Build Coastguard Worker semantic_type="event" 4796*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 4797*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4798*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 4799*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4800*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4801*61046927SAndroid Build Coastguard Worker /> 4802*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 4803*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 4804*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 4805*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 4806*61046927SAndroid Build Coastguard Worker data_type="uint64" 4807*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 4808*61046927SAndroid Build Coastguard Worker units="hz" 4809*61046927SAndroid Build Coastguard Worker semantic_type="event" 4810*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 4811*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4812*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4813*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4814*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4815*61046927SAndroid Build Coastguard Worker /> 4816*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 4817*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 4818*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 4819*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 4820*61046927SAndroid Build Coastguard Worker data_type="float" 4821*61046927SAndroid Build Coastguard Worker max_equation="100" 4822*61046927SAndroid Build Coastguard Worker units="percent" 4823*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4824*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 4825*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4826*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 4827*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4828*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4829*61046927SAndroid Build Coastguard Worker /> 4830*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 4831*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 4832*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 4833*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 4834*61046927SAndroid Build Coastguard Worker data_type="uint64" 4835*61046927SAndroid Build Coastguard Worker units="threads" 4836*61046927SAndroid Build Coastguard Worker semantic_type="event" 4837*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 4838*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 4839*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4840*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4841*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4842*61046927SAndroid Build Coastguard Worker /> 4843*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 4844*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 4845*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 4846*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 4847*61046927SAndroid Build Coastguard Worker data_type="uint64" 4848*61046927SAndroid Build Coastguard Worker units="threads" 4849*61046927SAndroid Build Coastguard Worker semantic_type="event" 4850*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 4851*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 4852*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4853*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4854*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4855*61046927SAndroid Build Coastguard Worker /> 4856*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 4857*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 4858*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 4859*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 4860*61046927SAndroid Build Coastguard Worker data_type="uint64" 4861*61046927SAndroid Build Coastguard Worker units="threads" 4862*61046927SAndroid Build Coastguard Worker semantic_type="event" 4863*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 4864*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 4865*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4866*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4867*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4868*61046927SAndroid Build Coastguard Worker /> 4869*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 4870*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 4871*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 4872*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 4873*61046927SAndroid Build Coastguard Worker data_type="uint64" 4874*61046927SAndroid Build Coastguard Worker units="threads" 4875*61046927SAndroid Build Coastguard Worker semantic_type="event" 4876*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 4877*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 4878*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4879*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4880*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4881*61046927SAndroid Build Coastguard Worker /> 4882*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 4883*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 4884*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 4885*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 4886*61046927SAndroid Build Coastguard Worker data_type="uint64" 4887*61046927SAndroid Build Coastguard Worker units="threads" 4888*61046927SAndroid Build Coastguard Worker semantic_type="event" 4889*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 4890*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 4891*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4892*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4893*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4894*61046927SAndroid Build Coastguard Worker /> 4895*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 4896*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 4897*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 4898*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 4899*61046927SAndroid Build Coastguard Worker data_type="uint64" 4900*61046927SAndroid Build Coastguard Worker units="threads" 4901*61046927SAndroid Build Coastguard Worker semantic_type="event" 4902*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 4903*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 4904*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4905*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 4906*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4907*61046927SAndroid Build Coastguard Worker /> 4908*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 4909*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 4910*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 4911*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 4912*61046927SAndroid Build Coastguard Worker data_type="float" 4913*61046927SAndroid Build Coastguard Worker max_equation="100" 4914*61046927SAndroid Build Coastguard Worker units="percent" 4915*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4916*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4917*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4918*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4919*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4920*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4921*61046927SAndroid Build Coastguard Worker /> 4922*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 4923*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 4924*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 4925*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 4926*61046927SAndroid Build Coastguard Worker data_type="float" 4927*61046927SAndroid Build Coastguard Worker max_equation="100" 4928*61046927SAndroid Build Coastguard Worker units="percent" 4929*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4930*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4931*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4932*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4933*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4934*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4935*61046927SAndroid Build Coastguard Worker /> 4936*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 4937*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 4938*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 4939*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 4940*61046927SAndroid Build Coastguard Worker data_type="float" 4941*61046927SAndroid Build Coastguard Worker max_equation="100" 4942*61046927SAndroid Build Coastguard Worker units="percent" 4943*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4944*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4945*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4946*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4947*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4948*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4949*61046927SAndroid Build Coastguard Worker /> 4950*61046927SAndroid Build Coastguard Worker <counter name="Non-PS Thread Ready For Dispatch on Slice0 DualSubslice0 Thread Dispatcher" 4951*61046927SAndroid Build Coastguard Worker symbol_name="NonPSThread00ReadyForDispatch" 4952*61046927SAndroid Build Coastguard Worker underscore_name="non_ps_thread00_ready_for_dispatch" 4953*61046927SAndroid Build Coastguard Worker description="The percentage of time in which non-PS thread is ready for dispatch on slice0 dualsubslice0 thread dispatcher" 4954*61046927SAndroid Build Coastguard Worker data_type="float" 4955*61046927SAndroid Build Coastguard Worker max_equation="100" 4956*61046927SAndroid Build Coastguard Worker units="percent" 4957*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4958*61046927SAndroid Build Coastguard Worker equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV" 4959*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 4960*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 4961*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 4962*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4963*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 4964*61046927SAndroid Build Coastguard Worker /> 4965*61046927SAndroid Build Coastguard Worker <counter name="Non-PS Thread Ready For Dispatch on Slice0 DualSubslice1 Thread Dispatcher" 4966*61046927SAndroid Build Coastguard Worker symbol_name="NonPSThread01ReadyForDispatch" 4967*61046927SAndroid Build Coastguard Worker underscore_name="non_ps_thread01_ready_for_dispatch" 4968*61046927SAndroid Build Coastguard Worker description="The percentage of time in which non-PS thread is ready for dispatch on slice0 dualsubslice1 thread dispatcher" 4969*61046927SAndroid Build Coastguard Worker data_type="float" 4970*61046927SAndroid Build Coastguard Worker max_equation="100" 4971*61046927SAndroid Build Coastguard Worker units="percent" 4972*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4973*61046927SAndroid Build Coastguard Worker equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" 4974*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 2 AND" 4975*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 4976*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 4977*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4978*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 4979*61046927SAndroid Build Coastguard Worker /> 4980*61046927SAndroid Build Coastguard Worker <counter name="PS Thread Ready For Dispatch on Slice0 Dualsubslice0 Thread Dispatcher" 4981*61046927SAndroid Build Coastguard Worker symbol_name="PSThread00ReadyForDispatch" 4982*61046927SAndroid Build Coastguard Worker underscore_name="ps_thread00_ready_for_dispatch" 4983*61046927SAndroid Build Coastguard Worker description="The percentage of time in which PS thread is ready for dispatch on slice0 dualsubslice0 thread dispatcher" 4984*61046927SAndroid Build Coastguard Worker data_type="float" 4985*61046927SAndroid Build Coastguard Worker max_equation="100" 4986*61046927SAndroid Build Coastguard Worker units="percent" 4987*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4988*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 4989*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 4990*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 4991*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 4992*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4993*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 4994*61046927SAndroid Build Coastguard Worker /> 4995*61046927SAndroid Build Coastguard Worker <counter name="PS Thread Ready For Dispatch on Slice0 Dualsubslice1 Thread Dispatcher" 4996*61046927SAndroid Build Coastguard Worker symbol_name="PSThread01ReadyForDispatch" 4997*61046927SAndroid Build Coastguard Worker underscore_name="ps_thread01_ready_for_dispatch" 4998*61046927SAndroid Build Coastguard Worker description="The percentage of time in which PS thread is ready for dispatch on slice0 dualsubslice1 thread dispatcher" 4999*61046927SAndroid Build Coastguard Worker data_type="float" 5000*61046927SAndroid Build Coastguard Worker max_equation="100" 5001*61046927SAndroid Build Coastguard Worker units="percent" 5002*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5003*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 5004*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 2 AND" 5005*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 5006*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5007*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5008*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5009*61046927SAndroid Build Coastguard Worker /> 5010*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice0 Thread Dispatcher Port 0" 5011*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader00ReadyPort0" 5012*61046927SAndroid Build Coastguard Worker underscore_name="thread_header00_ready_port0" 5013*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice0 thread dispatcher port 0" 5014*61046927SAndroid Build Coastguard Worker data_type="float" 5015*61046927SAndroid Build Coastguard Worker max_equation="100" 5016*61046927SAndroid Build Coastguard Worker units="percent" 5017*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5018*61046927SAndroid Build Coastguard Worker equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" 5019*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 5020*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 5021*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5022*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5023*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5024*61046927SAndroid Build Coastguard Worker /> 5025*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice0 Thread Dispatcher Port 1" 5026*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader00ReadyPort1" 5027*61046927SAndroid Build Coastguard Worker underscore_name="thread_header00_ready_port1" 5028*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice0 thread dispatcher port 1" 5029*61046927SAndroid Build Coastguard Worker data_type="float" 5030*61046927SAndroid Build Coastguard Worker max_equation="100" 5031*61046927SAndroid Build Coastguard Worker units="percent" 5032*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5033*61046927SAndroid Build Coastguard Worker equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" 5034*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 5035*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 5036*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5037*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5038*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5039*61046927SAndroid Build Coastguard Worker /> 5040*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice0 Thread Dispatcher Port 2" 5041*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader00ReadyPort2" 5042*61046927SAndroid Build Coastguard Worker underscore_name="thread_header00_ready_port2" 5043*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice0 thread dispatcher port 2" 5044*61046927SAndroid Build Coastguard Worker data_type="float" 5045*61046927SAndroid Build Coastguard Worker max_equation="100" 5046*61046927SAndroid Build Coastguard Worker units="percent" 5047*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5048*61046927SAndroid Build Coastguard Worker equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" 5049*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 5050*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 5051*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5052*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5053*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5054*61046927SAndroid Build Coastguard Worker /> 5055*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice0 Thread Dispatcher Port 3" 5056*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader00ReadyPort3" 5057*61046927SAndroid Build Coastguard Worker underscore_name="thread_header00_ready_port3" 5058*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice0 thread dispatcher port 3" 5059*61046927SAndroid Build Coastguard Worker data_type="float" 5060*61046927SAndroid Build Coastguard Worker max_equation="100" 5061*61046927SAndroid Build Coastguard Worker units="percent" 5062*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5063*61046927SAndroid Build Coastguard Worker equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV" 5064*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 5065*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 5066*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5067*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5068*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5069*61046927SAndroid Build Coastguard Worker /> 5070*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice1 Thread Dispatcher Port 0" 5071*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader01ReadyPort0" 5072*61046927SAndroid Build Coastguard Worker underscore_name="thread_header01_ready_port0" 5073*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice1 thread dispatcher port 0" 5074*61046927SAndroid Build Coastguard Worker data_type="float" 5075*61046927SAndroid Build Coastguard Worker max_equation="100" 5076*61046927SAndroid Build Coastguard Worker units="percent" 5077*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5078*61046927SAndroid Build Coastguard Worker equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV" 5079*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 2 AND" 5080*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 5081*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5082*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5083*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5084*61046927SAndroid Build Coastguard Worker /> 5085*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice1 Thread Dispatcher Port 1" 5086*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader01ReadyPort1" 5087*61046927SAndroid Build Coastguard Worker underscore_name="thread_header01_ready_port1" 5088*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice1 thread dispatcher port 1" 5089*61046927SAndroid Build Coastguard Worker data_type="float" 5090*61046927SAndroid Build Coastguard Worker max_equation="100" 5091*61046927SAndroid Build Coastguard Worker units="percent" 5092*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5093*61046927SAndroid Build Coastguard Worker equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV" 5094*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 2 AND" 5095*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 5096*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5097*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5098*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5099*61046927SAndroid Build Coastguard Worker /> 5100*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice1 Thread Dispatcher Port 2" 5101*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader01ReadyPort2" 5102*61046927SAndroid Build Coastguard Worker underscore_name="thread_header01_ready_port2" 5103*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice1 thread dispatcher port 2" 5104*61046927SAndroid Build Coastguard Worker data_type="float" 5105*61046927SAndroid Build Coastguard Worker max_equation="100" 5106*61046927SAndroid Build Coastguard Worker units="percent" 5107*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5108*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 5109*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 2 AND" 5110*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 5111*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5112*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5113*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5114*61046927SAndroid Build Coastguard Worker /> 5115*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice1 Thread Dispatcher Port 3" 5116*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader01ReadyPort3" 5117*61046927SAndroid Build Coastguard Worker underscore_name="thread_header01_ready_port3" 5118*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice1 thread dispatcher port 3" 5119*61046927SAndroid Build Coastguard Worker data_type="float" 5120*61046927SAndroid Build Coastguard Worker max_equation="100" 5121*61046927SAndroid Build Coastguard Worker units="percent" 5122*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5123*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 5124*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 2 AND" 5125*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 5126*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5127*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5128*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5129*61046927SAndroid Build Coastguard Worker /> 5130*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice0 Thread Dispatcher" 5131*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader00Ready" 5132*61046927SAndroid Build Coastguard Worker underscore_name="thread_header00_ready" 5133*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice0 thread dispatcher" 5134*61046927SAndroid Build Coastguard Worker data_type="float" 5135*61046927SAndroid Build Coastguard Worker max_equation="100" 5136*61046927SAndroid Build Coastguard Worker units="percent" 5137*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5138*61046927SAndroid Build Coastguard Worker equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV" 5139*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 5140*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 5141*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5142*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5143*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5144*61046927SAndroid Build Coastguard Worker /> 5145*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice1 Thread Dispatcher" 5146*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader01Ready" 5147*61046927SAndroid Build Coastguard Worker underscore_name="thread_header01_ready" 5148*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice1 thread dispatcher" 5149*61046927SAndroid Build Coastguard Worker data_type="float" 5150*61046927SAndroid Build Coastguard Worker max_equation="100" 5151*61046927SAndroid Build Coastguard Worker units="percent" 5152*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5153*61046927SAndroid Build Coastguard Worker equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV" 5154*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 2 AND" 5155*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 5156*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5157*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5158*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5159*61046927SAndroid Build Coastguard Worker /> 5160*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 5161*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 5162*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 5163*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 5164*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x24110340" /> 5165*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2611001C" /> 5166*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x24310340" /> 5167*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2631001C" /> 5168*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x001100F3" /> 5169*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E1100F2" /> 5170*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16110103" /> 5171*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06110107" /> 5172*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08110106" /> 5173*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A110105" /> 5174*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C110104" /> 5175*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10110000" /> 5176*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02110000" /> 5177*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04110000" /> 5178*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00128000" /> 5179*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E128000" /> 5180*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16128000" /> 5181*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06128000" /> 5182*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08128000" /> 5183*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A128000" /> 5184*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C128000" /> 5185*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10138000" /> 5186*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C132300" /> 5187*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16138000" /> 5188*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18138000" /> 5189*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A138000" /> 5190*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x103100F3" /> 5191*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x123100F2" /> 5192*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14310103" /> 5193*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C310107" /> 5194*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E310106" /> 5195*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02310105" /> 5196*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04310104" /> 5197*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08310000" /> 5198*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A310000" /> 5199*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E310000" /> 5200*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00310000" /> 5201*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10328000" /> 5202*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12328000" /> 5203*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14328000" /> 5204*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C328000" /> 5205*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E328000" /> 5206*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02328000" /> 5207*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04328000" /> 5208*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C331C00" /> 5209*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E330003" /> 5210*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12338000" /> 5211*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14338000" /> 5212*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x22050C70" /> 5213*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12058000" /> 5214*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14058000" /> 5215*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000B4000" /> 5216*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0B4000" /> 5217*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100B8000" /> 5218*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120B8000" /> 5219*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140B8000" /> 5220*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160B4000" /> 5221*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0B8000" /> 5222*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0B8000" /> 5223*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x020B8000" /> 5224*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040B8000" /> 5225*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060B4000" /> 5226*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080B4000" /> 5227*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0B4000" /> 5228*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0B4000" /> 5229*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100C8000" /> 5230*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0C0023" /> 5231*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160C8000" /> 5232*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180C8000" /> 5233*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0C8000" /> 5234*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040D4000" /> 5235*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0DC000" /> 5236*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0D8000" /> 5237*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060D8000" /> 5238*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080DC000" /> 5239*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000E8000" /> 5240*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E8000" /> 5241*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160E8000" /> 5242*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060E8000" /> 5243*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080E8000" /> 5244*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0E8000" /> 5245*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0E8000" /> 5246*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000F4000" /> 5247*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060FC000" /> 5248*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0F8000" /> 5249*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x020F8000" /> 5250*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040FC000" /> 5251*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0AC000" /> 5252*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0A4000" /> 5253*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120AC000" /> 5254*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040A8000" /> 5255*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060A4000" /> 5256*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16085015" /> 5257*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02084000" /> 5258*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04084000" /> 5259*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1409C180" /> 5260*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16090031" /> 5261*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 5262*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41104000" /> 5263*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B105555" /> 5264*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101415" /> 5265*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B112000" /> 5266*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5F115555" /> 5267*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61111415" /> 5268*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01128000" /> 5269*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F128000" /> 5270*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11128000" /> 5271*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13128000" /> 5272*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15128000" /> 5273*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17128000" /> 5274*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D128000" /> 5275*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F128000" /> 5276*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03128000" /> 5277*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05128000" /> 5278*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07128000" /> 5279*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09128000" /> 5280*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B128000" /> 5281*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D128000" /> 5282*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47100000" /> 5283*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100000" /> 5284*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4F100000" /> 5285*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51100000" /> 5286*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53100000" /> 5287*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 5288*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 5289*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 5290*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 5291*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49100000" /> 5292*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100000" /> 5293*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 5294*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 5295*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 5296*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 5297*61046927SAndroid Build Coastguard Worker </register_config> 5298*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 5299*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 5300*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 5301*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0xF0800000" /> 5302*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 5303*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x30800000" /> 5304*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x003F0000" /> 5305*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00000000" /> 5306*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FFFC" /> 5307*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00000000" /> 5308*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FFFC" /> 5309*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D948" value="0x00000000" /> 5310*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D94C" value="0x0000FFF3" /> 5311*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC08" value="0x00000000" /> 5312*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC0C" value="0x0000FFF3" /> 5313*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D950" value="0x00000002" /> 5314*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D954" value="0x0000FFEF" /> 5315*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC10" value="0x00000002" /> 5316*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC14" value="0x0000FFEF" /> 5317*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D958" value="0x00000002" /> 5318*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D95C" value="0x0000FFDF" /> 5319*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC18" value="0x00000002" /> 5320*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC1C" value="0x0000FFDF" /> 5321*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D960" value="0x00078000" /> 5322*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D964" value="0x00000FFF" /> 5323*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC20" value="0x00078000" /> 5324*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC24" value="0x00000FFF" /> 5325*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D968" value="0x00007800" /> 5326*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D96C" value="0x0000F0FF" /> 5327*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC28" value="0x00007800" /> 5328*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC2C" value="0x0000F0FF" /> 5329*61046927SAndroid Build Coastguard Worker </register_config> 5330*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 5331*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 5332*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 5333*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 5334*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 5335*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 5336*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 5337*61046927SAndroid Build Coastguard Worker </register_config> 5338*61046927SAndroid Build Coastguard Worker </set> 5339*61046927SAndroid Build Coastguard Worker 5340*61046927SAndroid Build Coastguard Worker <set name="GpuBusyness" 5341*61046927SAndroid Build Coastguard Worker chipset="RKL" 5342*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusyness" 5343*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busyness" 5344*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO" 5345*61046927SAndroid Build Coastguard Worker hw_config_guid="3eab195e-e4d8-482e-9981-811935722b21" 5346*61046927SAndroid Build Coastguard Worker > 5347*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 5348*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 5349*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 5350*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 5351*61046927SAndroid Build Coastguard Worker data_type="uint64" 5352*61046927SAndroid Build Coastguard Worker units="ns" 5353*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5354*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 5355*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5356*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 5357*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5358*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5359*61046927SAndroid Build Coastguard Worker /> 5360*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 5361*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 5362*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 5363*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 5364*61046927SAndroid Build Coastguard Worker data_type="uint64" 5365*61046927SAndroid Build Coastguard Worker units="cycles" 5366*61046927SAndroid Build Coastguard Worker semantic_type="event" 5367*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 5368*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5369*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 5370*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5371*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5372*61046927SAndroid Build Coastguard Worker /> 5373*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 5374*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 5375*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 5376*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 5377*61046927SAndroid Build Coastguard Worker data_type="uint64" 5378*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 5379*61046927SAndroid Build Coastguard Worker units="hz" 5380*61046927SAndroid Build Coastguard Worker semantic_type="event" 5381*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 5382*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5383*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 5384*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5385*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5386*61046927SAndroid Build Coastguard Worker /> 5387*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 5388*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 5389*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 5390*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 5391*61046927SAndroid Build Coastguard Worker data_type="float" 5392*61046927SAndroid Build Coastguard Worker max_equation="100" 5393*61046927SAndroid Build Coastguard Worker units="percent" 5394*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5395*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 5396*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5397*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 5398*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5399*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5400*61046927SAndroid Build Coastguard Worker /> 5401*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 5402*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 5403*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 5404*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 5405*61046927SAndroid Build Coastguard Worker data_type="float" 5406*61046927SAndroid Build Coastguard Worker max_equation="100" 5407*61046927SAndroid Build Coastguard Worker units="percent" 5408*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5409*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5410*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 5411*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 5412*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5413*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5414*61046927SAndroid Build Coastguard Worker /> 5415*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 5416*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 5417*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 5418*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 5419*61046927SAndroid Build Coastguard Worker data_type="float" 5420*61046927SAndroid Build Coastguard Worker max_equation="100" 5421*61046927SAndroid Build Coastguard Worker units="percent" 5422*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5423*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5424*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 5425*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 5426*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5427*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5428*61046927SAndroid Build Coastguard Worker /> 5429*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 5430*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 5431*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 5432*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 5433*61046927SAndroid Build Coastguard Worker data_type="float" 5434*61046927SAndroid Build Coastguard Worker max_equation="100" 5435*61046927SAndroid Build Coastguard Worker units="percent" 5436*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5437*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5438*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 5439*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 5440*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5441*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5442*61046927SAndroid Build Coastguard Worker /> 5443*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 5444*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 5445*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 5446*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 5447*61046927SAndroid Build Coastguard Worker data_type="uint64" 5448*61046927SAndroid Build Coastguard Worker units="threads" 5449*61046927SAndroid Build Coastguard Worker semantic_type="event" 5450*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 5451*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 5452*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5453*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 5454*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5455*61046927SAndroid Build Coastguard Worker /> 5456*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 5457*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 5458*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 5459*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 5460*61046927SAndroid Build Coastguard Worker data_type="uint64" 5461*61046927SAndroid Build Coastguard Worker units="threads" 5462*61046927SAndroid Build Coastguard Worker semantic_type="event" 5463*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 5464*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 5465*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5466*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 5467*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5468*61046927SAndroid Build Coastguard Worker /> 5469*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 5470*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 5471*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 5472*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 5473*61046927SAndroid Build Coastguard Worker data_type="uint64" 5474*61046927SAndroid Build Coastguard Worker units="threads" 5475*61046927SAndroid Build Coastguard Worker semantic_type="event" 5476*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 5477*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 5478*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5479*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 5480*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5481*61046927SAndroid Build Coastguard Worker /> 5482*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 5483*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 5484*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 5485*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 5486*61046927SAndroid Build Coastguard Worker data_type="uint64" 5487*61046927SAndroid Build Coastguard Worker units="threads" 5488*61046927SAndroid Build Coastguard Worker semantic_type="event" 5489*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 5490*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 5491*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5492*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 5493*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5494*61046927SAndroid Build Coastguard Worker /> 5495*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 5496*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 5497*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 5498*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 5499*61046927SAndroid Build Coastguard Worker data_type="uint64" 5500*61046927SAndroid Build Coastguard Worker units="threads" 5501*61046927SAndroid Build Coastguard Worker semantic_type="event" 5502*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 5503*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 5504*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5505*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 5506*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5507*61046927SAndroid Build Coastguard Worker /> 5508*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 5509*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 5510*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 5511*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 5512*61046927SAndroid Build Coastguard Worker data_type="uint64" 5513*61046927SAndroid Build Coastguard Worker units="threads" 5514*61046927SAndroid Build Coastguard Worker semantic_type="event" 5515*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 5516*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 5517*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5518*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 5519*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5520*61046927SAndroid Build Coastguard Worker /> 5521*61046927SAndroid Build Coastguard Worker <counter name="Render Ring Busy" 5522*61046927SAndroid Build Coastguard Worker symbol_name="RenderBusy" 5523*61046927SAndroid Build Coastguard Worker underscore_name="render_busy" 5524*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 5525*61046927SAndroid Build Coastguard Worker data_type="float" 5526*61046927SAndroid Build Coastguard Worker max_equation="100" 5527*61046927SAndroid Build Coastguard Worker units="percent" 5528*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5529*61046927SAndroid Build Coastguard Worker equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" 5530*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5531*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 5532*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5533*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5534*61046927SAndroid Build Coastguard Worker /> 5535*61046927SAndroid Build Coastguard Worker <counter name="Compute Ring Busy" 5536*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBusy" 5537*61046927SAndroid Build Coastguard Worker underscore_name="compute_busy" 5538*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 5539*61046927SAndroid Build Coastguard Worker data_type="float" 5540*61046927SAndroid Build Coastguard Worker max_equation="100" 5541*61046927SAndroid Build Coastguard Worker units="percent" 5542*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5543*61046927SAndroid Build Coastguard Worker equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV" 5544*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5545*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 5546*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5547*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5548*61046927SAndroid Build Coastguard Worker /> 5549*61046927SAndroid Build Coastguard Worker <counter name="Posh Ring Busy" 5550*61046927SAndroid Build Coastguard Worker symbol_name="PoshEngineBusy" 5551*61046927SAndroid Build Coastguard Worker underscore_name="posh_engine_busy" 5552*61046927SAndroid Build Coastguard Worker description="The percentage of time when posh command streamer was busy." 5553*61046927SAndroid Build Coastguard Worker data_type="float" 5554*61046927SAndroid Build Coastguard Worker max_equation="100" 5555*61046927SAndroid Build Coastguard Worker units="percent" 5556*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5557*61046927SAndroid Build Coastguard Worker equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" 5558*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5559*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 5560*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5561*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5562*61046927SAndroid Build Coastguard Worker /> 5563*61046927SAndroid Build Coastguard Worker <counter name="Blitter Ring Busy" 5564*61046927SAndroid Build Coastguard Worker symbol_name="BlitterBusy" 5565*61046927SAndroid Build Coastguard Worker underscore_name="blitter_busy" 5566*61046927SAndroid Build Coastguard Worker description="The percentage of time when blitter command streamer was busy." 5567*61046927SAndroid Build Coastguard Worker data_type="float" 5568*61046927SAndroid Build Coastguard Worker max_equation="100" 5569*61046927SAndroid Build Coastguard Worker units="percent" 5570*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5571*61046927SAndroid Build Coastguard Worker equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV" 5572*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5573*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 5574*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="IO" 5575*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5576*61046927SAndroid Build Coastguard Worker /> 5577*61046927SAndroid Build Coastguard Worker <counter name="Vebox Ring Busy" 5578*61046927SAndroid Build Coastguard Worker symbol_name="VeboxBusy" 5579*61046927SAndroid Build Coastguard Worker underscore_name="vebox_busy" 5580*61046927SAndroid Build Coastguard Worker description="The percentage of time when vebox command streamer was busy." 5581*61046927SAndroid Build Coastguard Worker data_type="float" 5582*61046927SAndroid Build Coastguard Worker max_equation="100" 5583*61046927SAndroid Build Coastguard Worker units="percent" 5584*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5585*61046927SAndroid Build Coastguard Worker equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" 5586*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5587*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 5588*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="IO" 5589*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5590*61046927SAndroid Build Coastguard Worker /> 5591*61046927SAndroid Build Coastguard Worker <counter name="Vdbox0 Ring Busy" 5592*61046927SAndroid Build Coastguard Worker symbol_name="Vdbox0Busy" 5593*61046927SAndroid Build Coastguard Worker underscore_name="vdbox0_busy" 5594*61046927SAndroid Build Coastguard Worker description="The percentage of time when Vdbox0 command streamer was busy." 5595*61046927SAndroid Build Coastguard Worker data_type="float" 5596*61046927SAndroid Build Coastguard Worker max_equation="100" 5597*61046927SAndroid Build Coastguard Worker units="percent" 5598*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5599*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 5600*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5601*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 5602*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="IO" 5603*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5604*61046927SAndroid Build Coastguard Worker /> 5605*61046927SAndroid Build Coastguard Worker <counter name="Render and compute engines are simultaneously busy" 5606*61046927SAndroid Build Coastguard Worker symbol_name="RenderAndComputeBusy" 5607*61046927SAndroid Build Coastguard Worker underscore_name="render_and_compute_busy" 5608*61046927SAndroid Build Coastguard Worker description="The percentage of time when render and compute engines are simultaneously busy" 5609*61046927SAndroid Build Coastguard Worker data_type="float" 5610*61046927SAndroid Build Coastguard Worker max_equation="100" 5611*61046927SAndroid Build Coastguard Worker units="percent" 5612*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5613*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 5614*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5615*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 5616*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5617*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5618*61046927SAndroid Build Coastguard Worker /> 5619*61046927SAndroid Build Coastguard Worker <counter name="Any Engine Busy" 5620*61046927SAndroid Build Coastguard Worker symbol_name="AnyEngineBusy" 5621*61046927SAndroid Build Coastguard Worker underscore_name="any_engine_busy" 5622*61046927SAndroid Build Coastguard Worker description="The percentage of time when any command streamer was busy." 5623*61046927SAndroid Build Coastguard Worker data_type="float" 5624*61046927SAndroid Build Coastguard Worker max_equation="100" 5625*61046927SAndroid Build Coastguard Worker units="percent" 5626*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5627*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 5628*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5629*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 5630*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="IO" 5631*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5632*61046927SAndroid Build Coastguard Worker /> 5633*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 5634*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 5635*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 5636*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 5637*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E2400" /> 5638*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220E0009" /> 5639*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220F0009" /> 5640*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040B4000" /> 5641*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080B4000" /> 5642*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0B4000" /> 5643*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140C8000" /> 5644*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180C8000" /> 5645*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0C8000" /> 5646*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060D4000" /> 5647*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080DC000" /> 5648*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040E0043" /> 5649*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0E00B3" /> 5650*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x200E0000" /> 5651*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080F00A3" /> 5652*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100F0000" /> 5653*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x020F4000" /> 5654*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040F8000" /> 5655*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 5656*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15102400" /> 5657*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x230B0120" /> 5658*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15182400" /> 5659*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100023" /> 5660*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11100000" /> 5661*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101000" /> 5662*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100544" /> 5663*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61112000" /> 5664*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5F110944" /> 5665*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05128000" /> 5666*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09128000" /> 5667*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B128000" /> 5668*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B0D0040" /> 5669*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D0DC000" /> 5670*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F0B00D3" /> 5671*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x190B0000" /> 5672*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x170B0000" /> 5673*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07174000" /> 5674*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x071800A3" /> 5675*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11180000" /> 5676*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 5677*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5710000A" /> 5678*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101000" /> 5679*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100206" /> 5680*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100800" /> 5681*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 5682*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 5683*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 5684*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 5685*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 5686*61046927SAndroid Build Coastguard Worker </register_config> 5687*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 5688*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 5689*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 5690*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x30800000" /> 5691*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 5692*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 5693*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00030000" /> 5694*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00024002" /> 5695*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000B7FF" /> 5696*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00024002" /> 5697*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000B7FF" /> 5698*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D948" value="0x0007D000" /> 5699*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D94C" value="0x000005FF" /> 5700*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC08" value="0x0007D000" /> 5701*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC0C" value="0x000005FF" /> 5702*61046927SAndroid Build Coastguard Worker </register_config> 5703*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 5704*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 5705*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 5706*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 5707*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 5708*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 5709*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 5710*61046927SAndroid Build Coastguard Worker </register_config> 5711*61046927SAndroid Build Coastguard Worker </set> 5712*61046927SAndroid Build Coastguard Worker 5713*61046927SAndroid Build Coastguard Worker <set name="EuActivity1" 5714*61046927SAndroid Build Coastguard Worker chipset="RKL" 5715*61046927SAndroid Build Coastguard Worker symbol_name="EuActivity1" 5716*61046927SAndroid Build Coastguard Worker underscore_name="eu_activity1" 5717*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" 5718*61046927SAndroid Build Coastguard Worker hw_config_guid="100ae8ce-31c6-457f-97a2-dfd44812bce6" 5719*61046927SAndroid Build Coastguard Worker > 5720*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 5721*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 5722*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 5723*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 5724*61046927SAndroid Build Coastguard Worker data_type="uint64" 5725*61046927SAndroid Build Coastguard Worker units="ns" 5726*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5727*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 5728*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5729*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 5730*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5731*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5732*61046927SAndroid Build Coastguard Worker /> 5733*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 5734*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 5735*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 5736*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 5737*61046927SAndroid Build Coastguard Worker data_type="uint64" 5738*61046927SAndroid Build Coastguard Worker units="cycles" 5739*61046927SAndroid Build Coastguard Worker semantic_type="event" 5740*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 5741*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5742*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 5743*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5744*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5745*61046927SAndroid Build Coastguard Worker /> 5746*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 5747*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 5748*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 5749*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 5750*61046927SAndroid Build Coastguard Worker data_type="uint64" 5751*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 5752*61046927SAndroid Build Coastguard Worker units="hz" 5753*61046927SAndroid Build Coastguard Worker semantic_type="event" 5754*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 5755*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5756*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 5757*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5758*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5759*61046927SAndroid Build Coastguard Worker /> 5760*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 5761*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 5762*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 5763*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 5764*61046927SAndroid Build Coastguard Worker data_type="float" 5765*61046927SAndroid Build Coastguard Worker max_equation="100" 5766*61046927SAndroid Build Coastguard Worker units="percent" 5767*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5768*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 5769*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5770*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 5771*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5772*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5773*61046927SAndroid Build Coastguard Worker /> 5774*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 5775*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 5776*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 5777*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 5778*61046927SAndroid Build Coastguard Worker data_type="uint64" 5779*61046927SAndroid Build Coastguard Worker units="threads" 5780*61046927SAndroid Build Coastguard Worker semantic_type="event" 5781*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 5782*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 5783*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5784*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5785*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5786*61046927SAndroid Build Coastguard Worker /> 5787*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 5788*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 5789*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 5790*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 5791*61046927SAndroid Build Coastguard Worker data_type="uint64" 5792*61046927SAndroid Build Coastguard Worker units="threads" 5793*61046927SAndroid Build Coastguard Worker semantic_type="event" 5794*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 5795*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 5796*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5797*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5798*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5799*61046927SAndroid Build Coastguard Worker /> 5800*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 5801*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 5802*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 5803*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 5804*61046927SAndroid Build Coastguard Worker data_type="uint64" 5805*61046927SAndroid Build Coastguard Worker units="threads" 5806*61046927SAndroid Build Coastguard Worker semantic_type="event" 5807*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 5808*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 5809*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5810*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5811*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5812*61046927SAndroid Build Coastguard Worker /> 5813*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 5814*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 5815*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 5816*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 5817*61046927SAndroid Build Coastguard Worker data_type="uint64" 5818*61046927SAndroid Build Coastguard Worker units="threads" 5819*61046927SAndroid Build Coastguard Worker semantic_type="event" 5820*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 5821*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 5822*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5823*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5824*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5825*61046927SAndroid Build Coastguard Worker /> 5826*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 5827*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 5828*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 5829*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 5830*61046927SAndroid Build Coastguard Worker data_type="uint64" 5831*61046927SAndroid Build Coastguard Worker units="threads" 5832*61046927SAndroid Build Coastguard Worker semantic_type="event" 5833*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 5834*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 5835*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5836*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5837*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5838*61046927SAndroid Build Coastguard Worker /> 5839*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 5840*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 5841*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 5842*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 5843*61046927SAndroid Build Coastguard Worker data_type="uint64" 5844*61046927SAndroid Build Coastguard Worker units="threads" 5845*61046927SAndroid Build Coastguard Worker semantic_type="event" 5846*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 5847*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 5848*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5849*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5850*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5851*61046927SAndroid Build Coastguard Worker /> 5852*61046927SAndroid Build Coastguard Worker <counter name="Render Ring Busy" 5853*61046927SAndroid Build Coastguard Worker symbol_name="RenderBusy" 5854*61046927SAndroid Build Coastguard Worker underscore_name="render_busy" 5855*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 5856*61046927SAndroid Build Coastguard Worker data_type="float" 5857*61046927SAndroid Build Coastguard Worker max_equation="100" 5858*61046927SAndroid Build Coastguard Worker units="percent" 5859*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5860*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 5861*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5862*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 5863*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5864*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5865*61046927SAndroid Build Coastguard Worker /> 5866*61046927SAndroid Build Coastguard Worker <counter name="Compute Ring Busy" 5867*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBusy" 5868*61046927SAndroid Build Coastguard Worker underscore_name="compute_busy" 5869*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 5870*61046927SAndroid Build Coastguard Worker data_type="float" 5871*61046927SAndroid Build Coastguard Worker max_equation="100" 5872*61046927SAndroid Build Coastguard Worker units="percent" 5873*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5874*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 5875*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5876*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 5877*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5878*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5879*61046927SAndroid Build Coastguard Worker /> 5880*61046927SAndroid Build Coastguard Worker <counter name="Render and compute engines are simultaneously busy" 5881*61046927SAndroid Build Coastguard Worker symbol_name="RenderAndComputeBusy" 5882*61046927SAndroid Build Coastguard Worker underscore_name="render_and_compute_busy" 5883*61046927SAndroid Build Coastguard Worker description="The percentage of time when render and compute engines are simultaneously busy" 5884*61046927SAndroid Build Coastguard Worker data_type="float" 5885*61046927SAndroid Build Coastguard Worker max_equation="100" 5886*61046927SAndroid Build Coastguard Worker units="percent" 5887*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5888*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 5889*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5890*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 5891*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5892*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5893*61046927SAndroid Build Coastguard Worker /> 5894*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 5895*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 5896*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 5897*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 5898*61046927SAndroid Build Coastguard Worker data_type="uint64" 5899*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 5900*61046927SAndroid Build Coastguard Worker units="bytes" 5901*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 5902*61046927SAndroid Build Coastguard Worker equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" 5903*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 5904*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 5905*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5906*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5907*61046927SAndroid Build Coastguard Worker /> 5908*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 5909*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 5910*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 5911*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 5912*61046927SAndroid Build Coastguard Worker data_type="uint64" 5913*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 5914*61046927SAndroid Build Coastguard Worker units="bytes" 5915*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 5916*61046927SAndroid Build Coastguard Worker equation="64 C 3 READ C 2 READ UADD UMUL" 5917*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 5918*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 5919*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5920*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5921*61046927SAndroid Build Coastguard Worker /> 5922*61046927SAndroid Build Coastguard Worker <counter name="VS FPU Pipe Active" 5923*61046927SAndroid Build Coastguard Worker symbol_name="VsFpuActive" 5924*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu_active" 5925*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU pipeline was actively processing a vertex shader instruction." 5926*61046927SAndroid Build Coastguard Worker data_type="float" 5927*61046927SAndroid Build Coastguard Worker max_equation="100" 5928*61046927SAndroid Build Coastguard Worker units="percent" 5929*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5930*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5931*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 5932*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 5933*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5934*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5935*61046927SAndroid Build Coastguard Worker /> 5936*61046927SAndroid Build Coastguard Worker <counter name="PS FPU Pipe Active" 5937*61046927SAndroid Build Coastguard Worker symbol_name="PsFpuActive" 5938*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu_active" 5939*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU pipeline was actively processing a pixel shader instruction." 5940*61046927SAndroid Build Coastguard Worker data_type="float" 5941*61046927SAndroid Build Coastguard Worker max_equation="100" 5942*61046927SAndroid Build Coastguard Worker units="percent" 5943*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5944*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5945*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 5946*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 5947*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5948*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5949*61046927SAndroid Build Coastguard Worker /> 5950*61046927SAndroid Build Coastguard Worker <counter name="EU Send Pipe Active" 5951*61046927SAndroid Build Coastguard Worker symbol_name="EuSendActive" 5952*61046927SAndroid Build Coastguard Worker underscore_name="eu_send_active" 5953*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing." 5954*61046927SAndroid Build Coastguard Worker data_type="float" 5955*61046927SAndroid Build Coastguard Worker max_equation="100" 5956*61046927SAndroid Build Coastguard Worker units="percent" 5957*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5958*61046927SAndroid Build Coastguard Worker equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5959*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 5960*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 5961*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5962*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5963*61046927SAndroid Build Coastguard Worker /> 5964*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 5965*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 5966*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 5967*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 5968*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E2400" /> 5969*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220E0009" /> 5970*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0B4000" /> 5971*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0B4000" /> 5972*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0C0300" /> 5973*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120DC000" /> 5974*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0E0043" /> 5975*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0E00B3" /> 5976*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x200E0000" /> 5977*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0FC000" /> 5978*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 5979*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05151D37" /> 5980*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09151547" /> 5981*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05351C00" /> 5982*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09351400" /> 5983*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101400" /> 5984*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100BBB" /> 5985*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61111400" /> 5986*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D128000" /> 5987*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F128000" /> 5988*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D150136" /> 5989*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 5990*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03164000" /> 5991*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 5992*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07164000" /> 5993*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350137" /> 5994*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07350147" /> 5995*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B350136" /> 5996*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 5997*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 5998*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03368000" /> 5999*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05368000" /> 6000*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 6001*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 6002*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 6003*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47101000" /> 6004*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101212" /> 6005*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B101212" /> 6006*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100212" /> 6007*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 6008*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 6009*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 6010*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 6011*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 6012*61046927SAndroid Build Coastguard Worker </register_config> 6013*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 6014*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 6015*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 6016*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x10800000" /> 6017*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 6018*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 6019*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00010000" /> 6020*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00001802" /> 6021*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FCFF" /> 6022*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00001802" /> 6023*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FCFF" /> 6024*61046927SAndroid Build Coastguard Worker </register_config> 6025*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 6026*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00810710" /> 6027*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A10910" /> 6028*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00850750" /> 6029*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A50950" /> 6030*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00802702" /> 6031*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A02902" /> 6032*61046927SAndroid Build Coastguard Worker </register_config> 6033*61046927SAndroid Build Coastguard Worker </set> 6034*61046927SAndroid Build Coastguard Worker 6035*61046927SAndroid Build Coastguard Worker <set name="EuActivity2" 6036*61046927SAndroid Build Coastguard Worker chipset="RKL" 6037*61046927SAndroid Build Coastguard Worker symbol_name="EuActivity2" 6038*61046927SAndroid Build Coastguard Worker underscore_name="eu_activity2" 6039*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" 6040*61046927SAndroid Build Coastguard Worker hw_config_guid="7e926c0a-471b-40b3-a641-75f3d73339ec" 6041*61046927SAndroid Build Coastguard Worker > 6042*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 6043*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 6044*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 6045*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 6046*61046927SAndroid Build Coastguard Worker data_type="uint64" 6047*61046927SAndroid Build Coastguard Worker units="ns" 6048*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6049*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 6050*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6051*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6052*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6053*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6054*61046927SAndroid Build Coastguard Worker /> 6055*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 6056*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 6057*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 6058*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 6059*61046927SAndroid Build Coastguard Worker data_type="uint64" 6060*61046927SAndroid Build Coastguard Worker units="cycles" 6061*61046927SAndroid Build Coastguard Worker semantic_type="event" 6062*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 6063*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6064*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 6065*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6066*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6067*61046927SAndroid Build Coastguard Worker /> 6068*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 6069*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 6070*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 6071*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 6072*61046927SAndroid Build Coastguard Worker data_type="uint64" 6073*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 6074*61046927SAndroid Build Coastguard Worker units="hz" 6075*61046927SAndroid Build Coastguard Worker semantic_type="event" 6076*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 6077*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6078*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6079*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6080*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6081*61046927SAndroid Build Coastguard Worker /> 6082*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 6083*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 6084*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 6085*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 6086*61046927SAndroid Build Coastguard Worker data_type="float" 6087*61046927SAndroid Build Coastguard Worker max_equation="100" 6088*61046927SAndroid Build Coastguard Worker units="percent" 6089*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6090*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 6091*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6092*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 6093*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6094*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6095*61046927SAndroid Build Coastguard Worker /> 6096*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 6097*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 6098*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 6099*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 6100*61046927SAndroid Build Coastguard Worker data_type="uint64" 6101*61046927SAndroid Build Coastguard Worker units="threads" 6102*61046927SAndroid Build Coastguard Worker semantic_type="event" 6103*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 6104*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 6105*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6106*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6107*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6108*61046927SAndroid Build Coastguard Worker /> 6109*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 6110*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 6111*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 6112*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 6113*61046927SAndroid Build Coastguard Worker data_type="uint64" 6114*61046927SAndroid Build Coastguard Worker units="threads" 6115*61046927SAndroid Build Coastguard Worker semantic_type="event" 6116*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 6117*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 6118*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6119*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6120*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6121*61046927SAndroid Build Coastguard Worker /> 6122*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 6123*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 6124*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 6125*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 6126*61046927SAndroid Build Coastguard Worker data_type="uint64" 6127*61046927SAndroid Build Coastguard Worker units="threads" 6128*61046927SAndroid Build Coastguard Worker semantic_type="event" 6129*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 6130*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 6131*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6132*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6133*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6134*61046927SAndroid Build Coastguard Worker /> 6135*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 6136*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 6137*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 6138*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 6139*61046927SAndroid Build Coastguard Worker data_type="uint64" 6140*61046927SAndroid Build Coastguard Worker units="threads" 6141*61046927SAndroid Build Coastguard Worker semantic_type="event" 6142*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 6143*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 6144*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6145*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6146*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6147*61046927SAndroid Build Coastguard Worker /> 6148*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 6149*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 6150*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 6151*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 6152*61046927SAndroid Build Coastguard Worker data_type="uint64" 6153*61046927SAndroid Build Coastguard Worker units="threads" 6154*61046927SAndroid Build Coastguard Worker semantic_type="event" 6155*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 6156*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 6157*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6158*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6159*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6160*61046927SAndroid Build Coastguard Worker /> 6161*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 6162*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 6163*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 6164*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 6165*61046927SAndroid Build Coastguard Worker data_type="uint64" 6166*61046927SAndroid Build Coastguard Worker units="threads" 6167*61046927SAndroid Build Coastguard Worker semantic_type="event" 6168*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 6169*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 6170*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6171*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6172*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6173*61046927SAndroid Build Coastguard Worker /> 6174*61046927SAndroid Build Coastguard Worker <counter name="Render Ring Busy" 6175*61046927SAndroid Build Coastguard Worker symbol_name="RenderBusy" 6176*61046927SAndroid Build Coastguard Worker underscore_name="render_busy" 6177*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 6178*61046927SAndroid Build Coastguard Worker data_type="float" 6179*61046927SAndroid Build Coastguard Worker max_equation="100" 6180*61046927SAndroid Build Coastguard Worker units="percent" 6181*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6182*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 6183*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6184*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 6185*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6186*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6187*61046927SAndroid Build Coastguard Worker /> 6188*61046927SAndroid Build Coastguard Worker <counter name="Compute Ring Busy" 6189*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBusy" 6190*61046927SAndroid Build Coastguard Worker underscore_name="compute_busy" 6191*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 6192*61046927SAndroid Build Coastguard Worker data_type="float" 6193*61046927SAndroid Build Coastguard Worker max_equation="100" 6194*61046927SAndroid Build Coastguard Worker units="percent" 6195*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6196*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 6197*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6198*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 6199*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6200*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6201*61046927SAndroid Build Coastguard Worker /> 6202*61046927SAndroid Build Coastguard Worker <counter name="Render and compute engines are simultaneously busy" 6203*61046927SAndroid Build Coastguard Worker symbol_name="RenderAndComputeBusy" 6204*61046927SAndroid Build Coastguard Worker underscore_name="render_and_compute_busy" 6205*61046927SAndroid Build Coastguard Worker description="The percentage of time when render and compute engines are simultaneously busy" 6206*61046927SAndroid Build Coastguard Worker data_type="float" 6207*61046927SAndroid Build Coastguard Worker max_equation="100" 6208*61046927SAndroid Build Coastguard Worker units="percent" 6209*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6210*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 6211*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6212*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 6213*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6214*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6215*61046927SAndroid Build Coastguard Worker /> 6216*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 6217*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 6218*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 6219*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 6220*61046927SAndroid Build Coastguard Worker data_type="uint64" 6221*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 6222*61046927SAndroid Build Coastguard Worker units="bytes" 6223*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 6224*61046927SAndroid Build Coastguard Worker equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" 6225*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 6226*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6227*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6228*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6229*61046927SAndroid Build Coastguard Worker /> 6230*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 6231*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 6232*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 6233*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 6234*61046927SAndroid Build Coastguard Worker data_type="uint64" 6235*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 6236*61046927SAndroid Build Coastguard Worker units="bytes" 6237*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 6238*61046927SAndroid Build Coastguard Worker equation="64 C 3 READ C 2 READ UADD UMUL" 6239*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 6240*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6241*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6242*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6243*61046927SAndroid Build Coastguard Worker /> 6244*61046927SAndroid Build Coastguard Worker <counter name="CS EM Pipe Active" 6245*61046927SAndroid Build Coastguard Worker symbol_name="CsEmActive" 6246*61046927SAndroid Build Coastguard Worker underscore_name="cs_em_active" 6247*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a compute shader instruction." 6248*61046927SAndroid Build Coastguard Worker data_type="float" 6249*61046927SAndroid Build Coastguard Worker max_equation="100" 6250*61046927SAndroid Build Coastguard Worker units="percent" 6251*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6252*61046927SAndroid Build Coastguard Worker equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6253*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 6254*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6255*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6256*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6257*61046927SAndroid Build Coastguard Worker /> 6258*61046927SAndroid Build Coastguard Worker <counter name="CS FPU Pipe Active" 6259*61046927SAndroid Build Coastguard Worker symbol_name="CsFpuActive" 6260*61046927SAndroid Build Coastguard Worker underscore_name="cs_fpu_active" 6261*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU pipeline was actively processing a compute shader instruction." 6262*61046927SAndroid Build Coastguard Worker data_type="float" 6263*61046927SAndroid Build Coastguard Worker max_equation="100" 6264*61046927SAndroid Build Coastguard Worker units="percent" 6265*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6266*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6267*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 6268*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6269*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6270*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6271*61046927SAndroid Build Coastguard Worker /> 6272*61046927SAndroid Build Coastguard Worker <counter name="CS Send Pipeline Active" 6273*61046927SAndroid Build Coastguard Worker symbol_name="CsSendActive" 6274*61046927SAndroid Build Coastguard Worker underscore_name="cs_send_active" 6275*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a compute shader instruction." 6276*61046927SAndroid Build Coastguard Worker data_type="float" 6277*61046927SAndroid Build Coastguard Worker max_equation="100" 6278*61046927SAndroid Build Coastguard Worker units="percent" 6279*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6280*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6281*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 6282*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6283*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6284*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6285*61046927SAndroid Build Coastguard Worker /> 6286*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 6287*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 6288*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 6289*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 6290*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E2400" /> 6291*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220E0009" /> 6292*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0B4000" /> 6293*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0B4000" /> 6294*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0C0300" /> 6295*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120DC000" /> 6296*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0E0043" /> 6297*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0E00B3" /> 6298*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x200E0000" /> 6299*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0FC000" /> 6300*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 6301*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05151D37" /> 6302*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09151547" /> 6303*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05351C00" /> 6304*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09351400" /> 6305*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101400" /> 6306*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100BBB" /> 6307*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61111400" /> 6308*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D128000" /> 6309*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F128000" /> 6310*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D150136" /> 6311*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 6312*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03164000" /> 6313*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 6314*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07164000" /> 6315*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350137" /> 6316*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07350147" /> 6317*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B350136" /> 6318*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 6319*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 6320*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03368000" /> 6321*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05368000" /> 6322*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 6323*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 6324*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 6325*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47101000" /> 6326*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101212" /> 6327*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B101212" /> 6328*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100212" /> 6329*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 6330*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 6331*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 6332*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 6333*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 6334*61046927SAndroid Build Coastguard Worker </register_config> 6335*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 6336*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 6337*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 6338*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x10800000" /> 6339*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 6340*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 6341*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00010000" /> 6342*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00001802" /> 6343*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FCFF" /> 6344*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00001802" /> 6345*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FCFF" /> 6346*61046927SAndroid Build Coastguard Worker </register_config> 6347*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 6348*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00862762" /> 6349*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A62962" /> 6350*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00860760" /> 6351*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A60960" /> 6352*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00861761" /> 6353*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A61961" /> 6354*61046927SAndroid Build Coastguard Worker </register_config> 6355*61046927SAndroid Build Coastguard Worker </set> 6356*61046927SAndroid Build Coastguard Worker 6357*61046927SAndroid Build Coastguard Worker <set name="EuActivity3" 6358*61046927SAndroid Build Coastguard Worker chipset="RKL" 6359*61046927SAndroid Build Coastguard Worker symbol_name="EuActivity3" 6360*61046927SAndroid Build Coastguard Worker underscore_name="eu_activity3" 6361*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" 6362*61046927SAndroid Build Coastguard Worker hw_config_guid="aca9005f-fafe-4d02-a9de-b2584ff76f04" 6363*61046927SAndroid Build Coastguard Worker > 6364*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 6365*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 6366*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 6367*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 6368*61046927SAndroid Build Coastguard Worker data_type="uint64" 6369*61046927SAndroid Build Coastguard Worker units="ns" 6370*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6371*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 6372*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6373*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6374*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6375*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6376*61046927SAndroid Build Coastguard Worker /> 6377*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 6378*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 6379*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 6380*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 6381*61046927SAndroid Build Coastguard Worker data_type="uint64" 6382*61046927SAndroid Build Coastguard Worker units="cycles" 6383*61046927SAndroid Build Coastguard Worker semantic_type="event" 6384*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 6385*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6386*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 6387*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6388*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6389*61046927SAndroid Build Coastguard Worker /> 6390*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 6391*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 6392*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 6393*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 6394*61046927SAndroid Build Coastguard Worker data_type="uint64" 6395*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 6396*61046927SAndroid Build Coastguard Worker units="hz" 6397*61046927SAndroid Build Coastguard Worker semantic_type="event" 6398*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 6399*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6400*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6401*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6402*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6403*61046927SAndroid Build Coastguard Worker /> 6404*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 6405*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 6406*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 6407*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 6408*61046927SAndroid Build Coastguard Worker data_type="float" 6409*61046927SAndroid Build Coastguard Worker max_equation="100" 6410*61046927SAndroid Build Coastguard Worker units="percent" 6411*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6412*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 6413*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6414*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 6415*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6416*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6417*61046927SAndroid Build Coastguard Worker /> 6418*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 6419*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 6420*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 6421*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 6422*61046927SAndroid Build Coastguard Worker data_type="uint64" 6423*61046927SAndroid Build Coastguard Worker units="threads" 6424*61046927SAndroid Build Coastguard Worker semantic_type="event" 6425*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 6426*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 6427*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6428*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6429*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6430*61046927SAndroid Build Coastguard Worker /> 6431*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 6432*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 6433*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 6434*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 6435*61046927SAndroid Build Coastguard Worker data_type="uint64" 6436*61046927SAndroid Build Coastguard Worker units="threads" 6437*61046927SAndroid Build Coastguard Worker semantic_type="event" 6438*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 6439*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 6440*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6441*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6442*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6443*61046927SAndroid Build Coastguard Worker /> 6444*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 6445*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 6446*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 6447*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 6448*61046927SAndroid Build Coastguard Worker data_type="uint64" 6449*61046927SAndroid Build Coastguard Worker units="threads" 6450*61046927SAndroid Build Coastguard Worker semantic_type="event" 6451*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 6452*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 6453*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6454*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6455*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6456*61046927SAndroid Build Coastguard Worker /> 6457*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 6458*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 6459*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 6460*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 6461*61046927SAndroid Build Coastguard Worker data_type="uint64" 6462*61046927SAndroid Build Coastguard Worker units="threads" 6463*61046927SAndroid Build Coastguard Worker semantic_type="event" 6464*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 6465*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 6466*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6467*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6468*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6469*61046927SAndroid Build Coastguard Worker /> 6470*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 6471*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 6472*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 6473*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 6474*61046927SAndroid Build Coastguard Worker data_type="uint64" 6475*61046927SAndroid Build Coastguard Worker units="threads" 6476*61046927SAndroid Build Coastguard Worker semantic_type="event" 6477*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 6478*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 6479*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6480*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6481*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6482*61046927SAndroid Build Coastguard Worker /> 6483*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 6484*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 6485*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 6486*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 6487*61046927SAndroid Build Coastguard Worker data_type="uint64" 6488*61046927SAndroid Build Coastguard Worker units="threads" 6489*61046927SAndroid Build Coastguard Worker semantic_type="event" 6490*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 6491*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 6492*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6493*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6494*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6495*61046927SAndroid Build Coastguard Worker /> 6496*61046927SAndroid Build Coastguard Worker <counter name="Render Ring Busy" 6497*61046927SAndroid Build Coastguard Worker symbol_name="RenderBusy" 6498*61046927SAndroid Build Coastguard Worker underscore_name="render_busy" 6499*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 6500*61046927SAndroid Build Coastguard Worker data_type="float" 6501*61046927SAndroid Build Coastguard Worker max_equation="100" 6502*61046927SAndroid Build Coastguard Worker units="percent" 6503*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6504*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 6505*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6506*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 6507*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6508*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6509*61046927SAndroid Build Coastguard Worker /> 6510*61046927SAndroid Build Coastguard Worker <counter name="Compute Ring Busy" 6511*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBusy" 6512*61046927SAndroid Build Coastguard Worker underscore_name="compute_busy" 6513*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 6514*61046927SAndroid Build Coastguard Worker data_type="float" 6515*61046927SAndroid Build Coastguard Worker max_equation="100" 6516*61046927SAndroid Build Coastguard Worker units="percent" 6517*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6518*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 6519*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6520*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 6521*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6522*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6523*61046927SAndroid Build Coastguard Worker /> 6524*61046927SAndroid Build Coastguard Worker <counter name="Render and compute engines are simultaneously busy" 6525*61046927SAndroid Build Coastguard Worker symbol_name="RenderAndComputeBusy" 6526*61046927SAndroid Build Coastguard Worker underscore_name="render_and_compute_busy" 6527*61046927SAndroid Build Coastguard Worker description="The percentage of time when render and compute engines are simultaneously busy" 6528*61046927SAndroid Build Coastguard Worker data_type="float" 6529*61046927SAndroid Build Coastguard Worker max_equation="100" 6530*61046927SAndroid Build Coastguard Worker units="percent" 6531*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6532*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 6533*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6534*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 6535*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6536*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6537*61046927SAndroid Build Coastguard Worker /> 6538*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 6539*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 6540*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 6541*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 6542*61046927SAndroid Build Coastguard Worker data_type="uint64" 6543*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 6544*61046927SAndroid Build Coastguard Worker units="bytes" 6545*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 6546*61046927SAndroid Build Coastguard Worker equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" 6547*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 6548*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6549*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6550*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6551*61046927SAndroid Build Coastguard Worker /> 6552*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 6553*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 6554*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 6555*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 6556*61046927SAndroid Build Coastguard Worker data_type="uint64" 6557*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 6558*61046927SAndroid Build Coastguard Worker units="bytes" 6559*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 6560*61046927SAndroid Build Coastguard Worker equation="64 C 3 READ C 2 READ UADD UMUL" 6561*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 6562*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6563*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6564*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6565*61046927SAndroid Build Coastguard Worker /> 6566*61046927SAndroid Build Coastguard Worker <counter name="VS EM Pipe Active" 6567*61046927SAndroid Build Coastguard Worker symbol_name="VsEmActive" 6568*61046927SAndroid Build Coastguard Worker underscore_name="vs_em_active" 6569*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU EM pipeline was actively processing a vertex shader instruction." 6570*61046927SAndroid Build Coastguard Worker data_type="float" 6571*61046927SAndroid Build Coastguard Worker max_equation="100" 6572*61046927SAndroid Build Coastguard Worker units="percent" 6573*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6574*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6575*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 6576*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6577*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6578*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6579*61046927SAndroid Build Coastguard Worker /> 6580*61046927SAndroid Build Coastguard Worker <counter name="PS EM Pipe Active" 6581*61046927SAndroid Build Coastguard Worker symbol_name="PsEmActive" 6582*61046927SAndroid Build Coastguard Worker underscore_name="ps_em_active" 6583*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU EM pipeline was actively processing a pixel shader instruction." 6584*61046927SAndroid Build Coastguard Worker data_type="float" 6585*61046927SAndroid Build Coastguard Worker max_equation="100" 6586*61046927SAndroid Build Coastguard Worker units="percent" 6587*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6588*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6589*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 6590*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6591*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6592*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6593*61046927SAndroid Build Coastguard Worker /> 6594*61046927SAndroid Build Coastguard Worker <counter name="PS Send Pipeline Active" 6595*61046927SAndroid Build Coastguard Worker symbol_name="PsSendActive" 6596*61046927SAndroid Build Coastguard Worker underscore_name="ps_send_active" 6597*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." 6598*61046927SAndroid Build Coastguard Worker data_type="float" 6599*61046927SAndroid Build Coastguard Worker max_equation="100" 6600*61046927SAndroid Build Coastguard Worker units="percent" 6601*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6602*61046927SAndroid Build Coastguard Worker equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6603*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 6604*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6605*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6606*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6607*61046927SAndroid Build Coastguard Worker /> 6608*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 6609*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 6610*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 6611*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 6612*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E2400" /> 6613*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220E0009" /> 6614*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0B4000" /> 6615*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0B4000" /> 6616*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0C0300" /> 6617*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120DC000" /> 6618*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0E0043" /> 6619*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0E00B3" /> 6620*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x200E0000" /> 6621*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0FC000" /> 6622*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 6623*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05151D37" /> 6624*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09151547" /> 6625*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05351C00" /> 6626*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09351400" /> 6627*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101400" /> 6628*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100BBB" /> 6629*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61111400" /> 6630*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D128000" /> 6631*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F128000" /> 6632*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D150136" /> 6633*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 6634*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03164000" /> 6635*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 6636*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07164000" /> 6637*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350137" /> 6638*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07350147" /> 6639*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B350136" /> 6640*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 6641*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 6642*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03368000" /> 6643*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05368000" /> 6644*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 6645*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 6646*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 6647*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47101000" /> 6648*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101212" /> 6649*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B101212" /> 6650*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100212" /> 6651*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 6652*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 6653*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 6654*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 6655*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 6656*61046927SAndroid Build Coastguard Worker </register_config> 6657*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 6658*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 6659*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 6660*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x10800000" /> 6661*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 6662*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 6663*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00010000" /> 6664*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00001802" /> 6665*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FCFF" /> 6666*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00001802" /> 6667*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FCFF" /> 6668*61046927SAndroid Build Coastguard Worker </register_config> 6669*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 6670*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00811711" /> 6671*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A11911" /> 6672*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00851751" /> 6673*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A51951" /> 6674*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00852752" /> 6675*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A52952" /> 6676*61046927SAndroid Build Coastguard Worker </register_config> 6677*61046927SAndroid Build Coastguard Worker </set> 6678*61046927SAndroid Build Coastguard Worker 6679*61046927SAndroid Build Coastguard Worker <set name="EuActivity4" 6680*61046927SAndroid Build Coastguard Worker chipset="RKL" 6681*61046927SAndroid Build Coastguard Worker symbol_name="EuActivity4" 6682*61046927SAndroid Build Coastguard Worker underscore_name="eu_activity4" 6683*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" 6684*61046927SAndroid Build Coastguard Worker hw_config_guid="ad96806d-7c0d-49f0-b844-c5010ade30af" 6685*61046927SAndroid Build Coastguard Worker > 6686*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 6687*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 6688*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 6689*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 6690*61046927SAndroid Build Coastguard Worker data_type="uint64" 6691*61046927SAndroid Build Coastguard Worker units="ns" 6692*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6693*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 6694*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6695*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6696*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6697*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6698*61046927SAndroid Build Coastguard Worker /> 6699*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 6700*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 6701*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 6702*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 6703*61046927SAndroid Build Coastguard Worker data_type="uint64" 6704*61046927SAndroid Build Coastguard Worker units="cycles" 6705*61046927SAndroid Build Coastguard Worker semantic_type="event" 6706*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 6707*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6708*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 6709*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6710*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6711*61046927SAndroid Build Coastguard Worker /> 6712*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 6713*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 6714*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 6715*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 6716*61046927SAndroid Build Coastguard Worker data_type="uint64" 6717*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 6718*61046927SAndroid Build Coastguard Worker units="hz" 6719*61046927SAndroid Build Coastguard Worker semantic_type="event" 6720*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 6721*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6722*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6723*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6724*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6725*61046927SAndroid Build Coastguard Worker /> 6726*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 6727*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 6728*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 6729*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 6730*61046927SAndroid Build Coastguard Worker data_type="float" 6731*61046927SAndroid Build Coastguard Worker max_equation="100" 6732*61046927SAndroid Build Coastguard Worker units="percent" 6733*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6734*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 6735*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6736*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 6737*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6738*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6739*61046927SAndroid Build Coastguard Worker /> 6740*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 6741*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 6742*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 6743*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 6744*61046927SAndroid Build Coastguard Worker data_type="uint64" 6745*61046927SAndroid Build Coastguard Worker units="threads" 6746*61046927SAndroid Build Coastguard Worker semantic_type="event" 6747*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 6748*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 6749*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6750*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6751*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6752*61046927SAndroid Build Coastguard Worker /> 6753*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 6754*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 6755*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 6756*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 6757*61046927SAndroid Build Coastguard Worker data_type="uint64" 6758*61046927SAndroid Build Coastguard Worker units="threads" 6759*61046927SAndroid Build Coastguard Worker semantic_type="event" 6760*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 6761*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 6762*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6763*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6764*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6765*61046927SAndroid Build Coastguard Worker /> 6766*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 6767*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 6768*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 6769*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 6770*61046927SAndroid Build Coastguard Worker data_type="uint64" 6771*61046927SAndroid Build Coastguard Worker units="threads" 6772*61046927SAndroid Build Coastguard Worker semantic_type="event" 6773*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 6774*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 6775*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6776*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6777*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6778*61046927SAndroid Build Coastguard Worker /> 6779*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 6780*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 6781*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 6782*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 6783*61046927SAndroid Build Coastguard Worker data_type="uint64" 6784*61046927SAndroid Build Coastguard Worker units="threads" 6785*61046927SAndroid Build Coastguard Worker semantic_type="event" 6786*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 6787*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 6788*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6789*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6790*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6791*61046927SAndroid Build Coastguard Worker /> 6792*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 6793*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 6794*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 6795*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 6796*61046927SAndroid Build Coastguard Worker data_type="uint64" 6797*61046927SAndroid Build Coastguard Worker units="threads" 6798*61046927SAndroid Build Coastguard Worker semantic_type="event" 6799*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 6800*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 6801*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6802*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6803*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6804*61046927SAndroid Build Coastguard Worker /> 6805*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 6806*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 6807*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 6808*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 6809*61046927SAndroid Build Coastguard Worker data_type="uint64" 6810*61046927SAndroid Build Coastguard Worker units="threads" 6811*61046927SAndroid Build Coastguard Worker semantic_type="event" 6812*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 6813*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 6814*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6815*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6816*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6817*61046927SAndroid Build Coastguard Worker /> 6818*61046927SAndroid Build Coastguard Worker <counter name="Render Ring Busy" 6819*61046927SAndroid Build Coastguard Worker symbol_name="RenderBusy" 6820*61046927SAndroid Build Coastguard Worker underscore_name="render_busy" 6821*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 6822*61046927SAndroid Build Coastguard Worker data_type="float" 6823*61046927SAndroid Build Coastguard Worker max_equation="100" 6824*61046927SAndroid Build Coastguard Worker units="percent" 6825*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6826*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 6827*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6828*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 6829*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6830*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6831*61046927SAndroid Build Coastguard Worker /> 6832*61046927SAndroid Build Coastguard Worker <counter name="Compute Ring Busy" 6833*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBusy" 6834*61046927SAndroid Build Coastguard Worker underscore_name="compute_busy" 6835*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 6836*61046927SAndroid Build Coastguard Worker data_type="float" 6837*61046927SAndroid Build Coastguard Worker max_equation="100" 6838*61046927SAndroid Build Coastguard Worker units="percent" 6839*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6840*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 6841*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6842*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 6843*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6844*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6845*61046927SAndroid Build Coastguard Worker /> 6846*61046927SAndroid Build Coastguard Worker <counter name="Render and compute engines are simultaneously busy" 6847*61046927SAndroid Build Coastguard Worker symbol_name="RenderAndComputeBusy" 6848*61046927SAndroid Build Coastguard Worker underscore_name="render_and_compute_busy" 6849*61046927SAndroid Build Coastguard Worker description="The percentage of time when render and compute engines are simultaneously busy" 6850*61046927SAndroid Build Coastguard Worker data_type="float" 6851*61046927SAndroid Build Coastguard Worker max_equation="100" 6852*61046927SAndroid Build Coastguard Worker units="percent" 6853*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6854*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 6855*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6856*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 6857*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6858*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6859*61046927SAndroid Build Coastguard Worker /> 6860*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 6861*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 6862*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 6863*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 6864*61046927SAndroid Build Coastguard Worker data_type="uint64" 6865*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 6866*61046927SAndroid Build Coastguard Worker units="bytes" 6867*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 6868*61046927SAndroid Build Coastguard Worker equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" 6869*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 6870*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6871*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6872*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6873*61046927SAndroid Build Coastguard Worker /> 6874*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 6875*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 6876*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 6877*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 6878*61046927SAndroid Build Coastguard Worker data_type="uint64" 6879*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 6880*61046927SAndroid Build Coastguard Worker units="bytes" 6881*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 6882*61046927SAndroid Build Coastguard Worker equation="64 C 3 READ C 2 READ UADD UMUL" 6883*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 6884*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6885*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6886*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6887*61046927SAndroid Build Coastguard Worker /> 6888*61046927SAndroid Build Coastguard Worker <counter name="HS FPU Pipe Active" 6889*61046927SAndroid Build Coastguard Worker symbol_name="HsFpuActive" 6890*61046927SAndroid Build Coastguard Worker underscore_name="hs_fpu_active" 6891*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU pipeline was actively processing a hull shader instruction." 6892*61046927SAndroid Build Coastguard Worker data_type="float" 6893*61046927SAndroid Build Coastguard Worker max_equation="100" 6894*61046927SAndroid Build Coastguard Worker units="percent" 6895*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6896*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6897*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 6898*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6899*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6900*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6901*61046927SAndroid Build Coastguard Worker /> 6902*61046927SAndroid Build Coastguard Worker <counter name="DS FPU Pipe Active" 6903*61046927SAndroid Build Coastguard Worker symbol_name="DsFpuActive" 6904*61046927SAndroid Build Coastguard Worker underscore_name="ds_fpu_active" 6905*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU pipeline was actively processing a domain shader instructions." 6906*61046927SAndroid Build Coastguard Worker data_type="float" 6907*61046927SAndroid Build Coastguard Worker max_equation="100" 6908*61046927SAndroid Build Coastguard Worker units="percent" 6909*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6910*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6911*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 6912*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6913*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6914*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6915*61046927SAndroid Build Coastguard Worker /> 6916*61046927SAndroid Build Coastguard Worker <counter name="VS Send Pipe Active" 6917*61046927SAndroid Build Coastguard Worker symbol_name="VsSendActive" 6918*61046927SAndroid Build Coastguard Worker underscore_name="vs_send_active" 6919*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." 6920*61046927SAndroid Build Coastguard Worker data_type="float" 6921*61046927SAndroid Build Coastguard Worker max_equation="100" 6922*61046927SAndroid Build Coastguard Worker units="percent" 6923*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6924*61046927SAndroid Build Coastguard Worker equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6925*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 6926*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6927*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6928*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6929*61046927SAndroid Build Coastguard Worker /> 6930*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 6931*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 6932*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 6933*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 6934*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E2400" /> 6935*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220E0009" /> 6936*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0B4000" /> 6937*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0B4000" /> 6938*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0C0300" /> 6939*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120DC000" /> 6940*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0E0043" /> 6941*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0E00B3" /> 6942*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x200E0000" /> 6943*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0FC000" /> 6944*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 6945*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05151D37" /> 6946*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09151547" /> 6947*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05351C00" /> 6948*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09351400" /> 6949*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101400" /> 6950*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100BBB" /> 6951*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61111400" /> 6952*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D128000" /> 6953*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F128000" /> 6954*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D150136" /> 6955*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 6956*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03164000" /> 6957*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 6958*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07164000" /> 6959*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350137" /> 6960*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07350147" /> 6961*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B350136" /> 6962*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 6963*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 6964*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03368000" /> 6965*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05368000" /> 6966*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 6967*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 6968*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 6969*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47101000" /> 6970*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101212" /> 6971*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B101212" /> 6972*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100212" /> 6973*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 6974*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 6975*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 6976*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 6977*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 6978*61046927SAndroid Build Coastguard Worker </register_config> 6979*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 6980*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 6981*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 6982*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x10800000" /> 6983*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 6984*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 6985*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00010000" /> 6986*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00001802" /> 6987*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FCFF" /> 6988*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00001802" /> 6989*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FCFF" /> 6990*61046927SAndroid Build Coastguard Worker </register_config> 6991*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 6992*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00820720" /> 6993*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A20920" /> 6994*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00830730" /> 6995*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A30930" /> 6996*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00812712" /> 6997*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A12912" /> 6998*61046927SAndroid Build Coastguard Worker </register_config> 6999*61046927SAndroid Build Coastguard Worker </set> 7000*61046927SAndroid Build Coastguard Worker 7001*61046927SAndroid Build Coastguard Worker <set name="EuActivity5" 7002*61046927SAndroid Build Coastguard Worker chipset="RKL" 7003*61046927SAndroid Build Coastguard Worker symbol_name="EuActivity5" 7004*61046927SAndroid Build Coastguard Worker underscore_name="eu_activity5" 7005*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" 7006*61046927SAndroid Build Coastguard Worker hw_config_guid="1669e79f-976e-47ba-a553-0a716ebd3c71" 7007*61046927SAndroid Build Coastguard Worker > 7008*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 7009*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 7010*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 7011*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 7012*61046927SAndroid Build Coastguard Worker data_type="uint64" 7013*61046927SAndroid Build Coastguard Worker units="ns" 7014*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7015*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 7016*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7017*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7018*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7019*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7020*61046927SAndroid Build Coastguard Worker /> 7021*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 7022*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 7023*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 7024*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 7025*61046927SAndroid Build Coastguard Worker data_type="uint64" 7026*61046927SAndroid Build Coastguard Worker units="cycles" 7027*61046927SAndroid Build Coastguard Worker semantic_type="event" 7028*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 7029*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7030*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 7031*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7032*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7033*61046927SAndroid Build Coastguard Worker /> 7034*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 7035*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 7036*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 7037*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 7038*61046927SAndroid Build Coastguard Worker data_type="uint64" 7039*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 7040*61046927SAndroid Build Coastguard Worker units="hz" 7041*61046927SAndroid Build Coastguard Worker semantic_type="event" 7042*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 7043*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7044*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7045*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7046*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7047*61046927SAndroid Build Coastguard Worker /> 7048*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 7049*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 7050*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 7051*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 7052*61046927SAndroid Build Coastguard Worker data_type="float" 7053*61046927SAndroid Build Coastguard Worker max_equation="100" 7054*61046927SAndroid Build Coastguard Worker units="percent" 7055*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7056*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 7057*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7058*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 7059*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7060*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7061*61046927SAndroid Build Coastguard Worker /> 7062*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 7063*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 7064*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 7065*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 7066*61046927SAndroid Build Coastguard Worker data_type="uint64" 7067*61046927SAndroid Build Coastguard Worker units="threads" 7068*61046927SAndroid Build Coastguard Worker semantic_type="event" 7069*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 7070*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 7071*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7072*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7073*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7074*61046927SAndroid Build Coastguard Worker /> 7075*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 7076*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 7077*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 7078*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 7079*61046927SAndroid Build Coastguard Worker data_type="uint64" 7080*61046927SAndroid Build Coastguard Worker units="threads" 7081*61046927SAndroid Build Coastguard Worker semantic_type="event" 7082*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 7083*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 7084*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7085*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7086*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7087*61046927SAndroid Build Coastguard Worker /> 7088*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 7089*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 7090*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 7091*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 7092*61046927SAndroid Build Coastguard Worker data_type="uint64" 7093*61046927SAndroid Build Coastguard Worker units="threads" 7094*61046927SAndroid Build Coastguard Worker semantic_type="event" 7095*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 7096*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 7097*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7098*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7099*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7100*61046927SAndroid Build Coastguard Worker /> 7101*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 7102*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 7103*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 7104*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 7105*61046927SAndroid Build Coastguard Worker data_type="uint64" 7106*61046927SAndroid Build Coastguard Worker units="threads" 7107*61046927SAndroid Build Coastguard Worker semantic_type="event" 7108*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 7109*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 7110*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7111*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7112*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7113*61046927SAndroid Build Coastguard Worker /> 7114*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 7115*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 7116*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 7117*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 7118*61046927SAndroid Build Coastguard Worker data_type="uint64" 7119*61046927SAndroid Build Coastguard Worker units="threads" 7120*61046927SAndroid Build Coastguard Worker semantic_type="event" 7121*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 7122*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 7123*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7124*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7125*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7126*61046927SAndroid Build Coastguard Worker /> 7127*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 7128*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 7129*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 7130*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 7131*61046927SAndroid Build Coastguard Worker data_type="uint64" 7132*61046927SAndroid Build Coastguard Worker units="threads" 7133*61046927SAndroid Build Coastguard Worker semantic_type="event" 7134*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 7135*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 7136*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7137*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7138*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7139*61046927SAndroid Build Coastguard Worker /> 7140*61046927SAndroid Build Coastguard Worker <counter name="Render Ring Busy" 7141*61046927SAndroid Build Coastguard Worker symbol_name="RenderBusy" 7142*61046927SAndroid Build Coastguard Worker underscore_name="render_busy" 7143*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 7144*61046927SAndroid Build Coastguard Worker data_type="float" 7145*61046927SAndroid Build Coastguard Worker max_equation="100" 7146*61046927SAndroid Build Coastguard Worker units="percent" 7147*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7148*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 7149*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7150*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 7151*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7152*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7153*61046927SAndroid Build Coastguard Worker /> 7154*61046927SAndroid Build Coastguard Worker <counter name="Compute Ring Busy" 7155*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBusy" 7156*61046927SAndroid Build Coastguard Worker underscore_name="compute_busy" 7157*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 7158*61046927SAndroid Build Coastguard Worker data_type="float" 7159*61046927SAndroid Build Coastguard Worker max_equation="100" 7160*61046927SAndroid Build Coastguard Worker units="percent" 7161*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7162*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 7163*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7164*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 7165*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7166*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7167*61046927SAndroid Build Coastguard Worker /> 7168*61046927SAndroid Build Coastguard Worker <counter name="Render and compute engines are simultaneously busy" 7169*61046927SAndroid Build Coastguard Worker symbol_name="RenderAndComputeBusy" 7170*61046927SAndroid Build Coastguard Worker underscore_name="render_and_compute_busy" 7171*61046927SAndroid Build Coastguard Worker description="The percentage of time when render and compute engines are simultaneously busy" 7172*61046927SAndroid Build Coastguard Worker data_type="float" 7173*61046927SAndroid Build Coastguard Worker max_equation="100" 7174*61046927SAndroid Build Coastguard Worker units="percent" 7175*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7176*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 7177*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7178*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 7179*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7180*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7181*61046927SAndroid Build Coastguard Worker /> 7182*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 7183*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 7184*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 7185*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 7186*61046927SAndroid Build Coastguard Worker data_type="uint64" 7187*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 7188*61046927SAndroid Build Coastguard Worker units="bytes" 7189*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 7190*61046927SAndroid Build Coastguard Worker equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" 7191*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 7192*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7193*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7194*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7195*61046927SAndroid Build Coastguard Worker /> 7196*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 7197*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 7198*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 7199*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 7200*61046927SAndroid Build Coastguard Worker data_type="uint64" 7201*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 7202*61046927SAndroid Build Coastguard Worker units="bytes" 7203*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 7204*61046927SAndroid Build Coastguard Worker equation="64 C 3 READ C 2 READ UADD UMUL" 7205*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 7206*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7207*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7208*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7209*61046927SAndroid Build Coastguard Worker /> 7210*61046927SAndroid Build Coastguard Worker <counter name="HS EM Pipe Active" 7211*61046927SAndroid Build Coastguard Worker symbol_name="HsEmActive" 7212*61046927SAndroid Build Coastguard Worker underscore_name="hs_em_active" 7213*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU EM pipeline was actively processing a hull shader instructions." 7214*61046927SAndroid Build Coastguard Worker data_type="float" 7215*61046927SAndroid Build Coastguard Worker max_equation="100" 7216*61046927SAndroid Build Coastguard Worker units="percent" 7217*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7218*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7219*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 7220*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7221*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7222*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7223*61046927SAndroid Build Coastguard Worker /> 7224*61046927SAndroid Build Coastguard Worker <counter name="DS EM Pipe Active" 7225*61046927SAndroid Build Coastguard Worker symbol_name="DsEmActive" 7226*61046927SAndroid Build Coastguard Worker underscore_name="ds_em_active" 7227*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU EM pipeline was actively processing a domain shader instructions." 7228*61046927SAndroid Build Coastguard Worker data_type="float" 7229*61046927SAndroid Build Coastguard Worker max_equation="100" 7230*61046927SAndroid Build Coastguard Worker units="percent" 7231*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7232*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7233*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 7234*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7235*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7236*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7237*61046927SAndroid Build Coastguard Worker /> 7238*61046927SAndroid Build Coastguard Worker <counter name="HS Send Pipe Active" 7239*61046927SAndroid Build Coastguard Worker symbol_name="HsSendActive" 7240*61046927SAndroid Build Coastguard Worker underscore_name="hs_send_active" 7241*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a hull shader instruction." 7242*61046927SAndroid Build Coastguard Worker data_type="float" 7243*61046927SAndroid Build Coastguard Worker max_equation="100" 7244*61046927SAndroid Build Coastguard Worker units="percent" 7245*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7246*61046927SAndroid Build Coastguard Worker equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7247*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 7248*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7249*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7250*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7251*61046927SAndroid Build Coastguard Worker /> 7252*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 7253*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 7254*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 7255*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 7256*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E2400" /> 7257*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220E0009" /> 7258*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0B4000" /> 7259*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0B4000" /> 7260*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0C0300" /> 7261*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120DC000" /> 7262*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0E0043" /> 7263*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0E00B3" /> 7264*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x200E0000" /> 7265*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0FC000" /> 7266*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 7267*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05151D37" /> 7268*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09151547" /> 7269*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05351C00" /> 7270*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09351400" /> 7271*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101400" /> 7272*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100BBB" /> 7273*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61111400" /> 7274*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D128000" /> 7275*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F128000" /> 7276*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D150136" /> 7277*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 7278*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03164000" /> 7279*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 7280*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07164000" /> 7281*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350137" /> 7282*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07350147" /> 7283*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B350136" /> 7284*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 7285*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 7286*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03368000" /> 7287*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05368000" /> 7288*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 7289*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 7290*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 7291*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47101000" /> 7292*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101212" /> 7293*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B101212" /> 7294*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100212" /> 7295*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 7296*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 7297*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 7298*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 7299*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 7300*61046927SAndroid Build Coastguard Worker </register_config> 7301*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 7302*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 7303*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 7304*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x10800000" /> 7305*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 7306*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 7307*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00010000" /> 7308*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00001802" /> 7309*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FCFF" /> 7310*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00001802" /> 7311*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FCFF" /> 7312*61046927SAndroid Build Coastguard Worker </register_config> 7313*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 7314*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00821721" /> 7315*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A21921" /> 7316*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00831731" /> 7317*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A31931" /> 7318*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00822722" /> 7319*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A22922" /> 7320*61046927SAndroid Build Coastguard Worker </register_config> 7321*61046927SAndroid Build Coastguard Worker </set> 7322*61046927SAndroid Build Coastguard Worker 7323*61046927SAndroid Build Coastguard Worker <set name="EuActivity6" 7324*61046927SAndroid Build Coastguard Worker chipset="RKL" 7325*61046927SAndroid Build Coastguard Worker symbol_name="EuActivity6" 7326*61046927SAndroid Build Coastguard Worker underscore_name="eu_activity6" 7327*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" 7328*61046927SAndroid Build Coastguard Worker hw_config_guid="d100e474-1e6c-4100-812b-71ec9cfe3523" 7329*61046927SAndroid Build Coastguard Worker > 7330*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 7331*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 7332*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 7333*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 7334*61046927SAndroid Build Coastguard Worker data_type="uint64" 7335*61046927SAndroid Build Coastguard Worker units="ns" 7336*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7337*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 7338*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7339*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7340*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7341*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7342*61046927SAndroid Build Coastguard Worker /> 7343*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 7344*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 7345*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 7346*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 7347*61046927SAndroid Build Coastguard Worker data_type="uint64" 7348*61046927SAndroid Build Coastguard Worker units="cycles" 7349*61046927SAndroid Build Coastguard Worker semantic_type="event" 7350*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 7351*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7352*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 7353*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7354*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7355*61046927SAndroid Build Coastguard Worker /> 7356*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 7357*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 7358*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 7359*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 7360*61046927SAndroid Build Coastguard Worker data_type="uint64" 7361*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 7362*61046927SAndroid Build Coastguard Worker units="hz" 7363*61046927SAndroid Build Coastguard Worker semantic_type="event" 7364*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 7365*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7366*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7367*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7368*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7369*61046927SAndroid Build Coastguard Worker /> 7370*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 7371*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 7372*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 7373*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 7374*61046927SAndroid Build Coastguard Worker data_type="float" 7375*61046927SAndroid Build Coastguard Worker max_equation="100" 7376*61046927SAndroid Build Coastguard Worker units="percent" 7377*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7378*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 7379*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7380*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 7381*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7382*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7383*61046927SAndroid Build Coastguard Worker /> 7384*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 7385*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 7386*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 7387*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 7388*61046927SAndroid Build Coastguard Worker data_type="uint64" 7389*61046927SAndroid Build Coastguard Worker units="threads" 7390*61046927SAndroid Build Coastguard Worker semantic_type="event" 7391*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 7392*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 7393*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7394*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7395*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7396*61046927SAndroid Build Coastguard Worker /> 7397*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 7398*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 7399*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 7400*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 7401*61046927SAndroid Build Coastguard Worker data_type="uint64" 7402*61046927SAndroid Build Coastguard Worker units="threads" 7403*61046927SAndroid Build Coastguard Worker semantic_type="event" 7404*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 7405*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 7406*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7407*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7408*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7409*61046927SAndroid Build Coastguard Worker /> 7410*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 7411*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 7412*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 7413*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 7414*61046927SAndroid Build Coastguard Worker data_type="uint64" 7415*61046927SAndroid Build Coastguard Worker units="threads" 7416*61046927SAndroid Build Coastguard Worker semantic_type="event" 7417*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 7418*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 7419*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7420*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7421*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7422*61046927SAndroid Build Coastguard Worker /> 7423*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 7424*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 7425*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 7426*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 7427*61046927SAndroid Build Coastguard Worker data_type="uint64" 7428*61046927SAndroid Build Coastguard Worker units="threads" 7429*61046927SAndroid Build Coastguard Worker semantic_type="event" 7430*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 7431*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 7432*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7433*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7434*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7435*61046927SAndroid Build Coastguard Worker /> 7436*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 7437*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 7438*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 7439*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 7440*61046927SAndroid Build Coastguard Worker data_type="uint64" 7441*61046927SAndroid Build Coastguard Worker units="threads" 7442*61046927SAndroid Build Coastguard Worker semantic_type="event" 7443*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 7444*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 7445*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7446*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7447*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7448*61046927SAndroid Build Coastguard Worker /> 7449*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 7450*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 7451*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 7452*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 7453*61046927SAndroid Build Coastguard Worker data_type="uint64" 7454*61046927SAndroid Build Coastguard Worker units="threads" 7455*61046927SAndroid Build Coastguard Worker semantic_type="event" 7456*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 7457*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 7458*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7459*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7460*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7461*61046927SAndroid Build Coastguard Worker /> 7462*61046927SAndroid Build Coastguard Worker <counter name="Render Ring Busy" 7463*61046927SAndroid Build Coastguard Worker symbol_name="RenderBusy" 7464*61046927SAndroid Build Coastguard Worker underscore_name="render_busy" 7465*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 7466*61046927SAndroid Build Coastguard Worker data_type="float" 7467*61046927SAndroid Build Coastguard Worker max_equation="100" 7468*61046927SAndroid Build Coastguard Worker units="percent" 7469*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7470*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 7471*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7472*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 7473*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7474*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7475*61046927SAndroid Build Coastguard Worker /> 7476*61046927SAndroid Build Coastguard Worker <counter name="Compute Ring Busy" 7477*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBusy" 7478*61046927SAndroid Build Coastguard Worker underscore_name="compute_busy" 7479*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 7480*61046927SAndroid Build Coastguard Worker data_type="float" 7481*61046927SAndroid Build Coastguard Worker max_equation="100" 7482*61046927SAndroid Build Coastguard Worker units="percent" 7483*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7484*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 7485*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7486*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 7487*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7488*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7489*61046927SAndroid Build Coastguard Worker /> 7490*61046927SAndroid Build Coastguard Worker <counter name="Render and compute engines are simultaneously busy" 7491*61046927SAndroid Build Coastguard Worker symbol_name="RenderAndComputeBusy" 7492*61046927SAndroid Build Coastguard Worker underscore_name="render_and_compute_busy" 7493*61046927SAndroid Build Coastguard Worker description="The percentage of time when render and compute engines are simultaneously busy" 7494*61046927SAndroid Build Coastguard Worker data_type="float" 7495*61046927SAndroid Build Coastguard Worker max_equation="100" 7496*61046927SAndroid Build Coastguard Worker units="percent" 7497*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7498*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 7499*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7500*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 7501*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7502*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7503*61046927SAndroid Build Coastguard Worker /> 7504*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 7505*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 7506*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 7507*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 7508*61046927SAndroid Build Coastguard Worker data_type="uint64" 7509*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 7510*61046927SAndroid Build Coastguard Worker units="bytes" 7511*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 7512*61046927SAndroid Build Coastguard Worker equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" 7513*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 7514*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7515*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7516*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7517*61046927SAndroid Build Coastguard Worker /> 7518*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 7519*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 7520*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 7521*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 7522*61046927SAndroid Build Coastguard Worker data_type="uint64" 7523*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 7524*61046927SAndroid Build Coastguard Worker units="bytes" 7525*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 7526*61046927SAndroid Build Coastguard Worker equation="64 C 3 READ C 2 READ UADD UMUL" 7527*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 7528*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7529*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7530*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7531*61046927SAndroid Build Coastguard Worker /> 7532*61046927SAndroid Build Coastguard Worker <counter name="GS FPU Pipe Active" 7533*61046927SAndroid Build Coastguard Worker symbol_name="GsFpuActive" 7534*61046927SAndroid Build Coastguard Worker underscore_name="gs_fpu_active" 7535*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU pipeline was actively processing a geometry shader instructions." 7536*61046927SAndroid Build Coastguard Worker data_type="float" 7537*61046927SAndroid Build Coastguard Worker max_equation="100" 7538*61046927SAndroid Build Coastguard Worker units="percent" 7539*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7540*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7541*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 7542*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7543*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7544*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7545*61046927SAndroid Build Coastguard Worker /> 7546*61046927SAndroid Build Coastguard Worker <counter name="GS EM Pipe Active" 7547*61046927SAndroid Build Coastguard Worker symbol_name="GsEmActive" 7548*61046927SAndroid Build Coastguard Worker underscore_name="gs_em_active" 7549*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU EM pipeline was actively processing a geometry shader instructions." 7550*61046927SAndroid Build Coastguard Worker data_type="float" 7551*61046927SAndroid Build Coastguard Worker max_equation="100" 7552*61046927SAndroid Build Coastguard Worker units="percent" 7553*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7554*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7555*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 7556*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7557*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7558*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7559*61046927SAndroid Build Coastguard Worker /> 7560*61046927SAndroid Build Coastguard Worker <counter name="GS Send Pipe Active" 7561*61046927SAndroid Build Coastguard Worker symbol_name="GsSendActive" 7562*61046927SAndroid Build Coastguard Worker underscore_name="gs_send_active" 7563*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a geometry shader instruction." 7564*61046927SAndroid Build Coastguard Worker data_type="float" 7565*61046927SAndroid Build Coastguard Worker max_equation="100" 7566*61046927SAndroid Build Coastguard Worker units="percent" 7567*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7568*61046927SAndroid Build Coastguard Worker equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7569*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 7570*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7571*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7572*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7573*61046927SAndroid Build Coastguard Worker /> 7574*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 7575*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 7576*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 7577*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 7578*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E2400" /> 7579*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220E0009" /> 7580*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0B4000" /> 7581*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0B4000" /> 7582*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0C0300" /> 7583*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120DC000" /> 7584*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0E0043" /> 7585*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0E00B3" /> 7586*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x200E0000" /> 7587*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0FC000" /> 7588*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 7589*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05151D37" /> 7590*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09151547" /> 7591*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05351C00" /> 7592*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09351400" /> 7593*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101400" /> 7594*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100BBB" /> 7595*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61111400" /> 7596*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D128000" /> 7597*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F128000" /> 7598*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D150136" /> 7599*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 7600*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03164000" /> 7601*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 7602*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07164000" /> 7603*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350137" /> 7604*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07350147" /> 7605*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B350136" /> 7606*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 7607*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 7608*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03368000" /> 7609*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05368000" /> 7610*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 7611*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 7612*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 7613*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47101000" /> 7614*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101212" /> 7615*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B101212" /> 7616*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100212" /> 7617*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 7618*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 7619*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 7620*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 7621*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 7622*61046927SAndroid Build Coastguard Worker </register_config> 7623*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 7624*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 7625*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 7626*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x10800000" /> 7627*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 7628*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 7629*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00010000" /> 7630*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00001802" /> 7631*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FCFF" /> 7632*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00001802" /> 7633*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FCFF" /> 7634*61046927SAndroid Build Coastguard Worker </register_config> 7635*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 7636*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00840740" /> 7637*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A40940" /> 7638*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00841741" /> 7639*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A41941" /> 7640*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00842742" /> 7641*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A42942" /> 7642*61046927SAndroid Build Coastguard Worker </register_config> 7643*61046927SAndroid Build Coastguard Worker </set> 7644*61046927SAndroid Build Coastguard Worker 7645*61046927SAndroid Build Coastguard Worker <set name="EuActivity7" 7646*61046927SAndroid Build Coastguard Worker chipset="RKL" 7647*61046927SAndroid Build Coastguard Worker symbol_name="EuActivity7" 7648*61046927SAndroid Build Coastguard Worker underscore_name="eu_activity7" 7649*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" 7650*61046927SAndroid Build Coastguard Worker hw_config_guid="b22d38f6-a056-496a-8d7d-dede47051806" 7651*61046927SAndroid Build Coastguard Worker > 7652*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 7653*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 7654*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 7655*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 7656*61046927SAndroid Build Coastguard Worker data_type="uint64" 7657*61046927SAndroid Build Coastguard Worker units="ns" 7658*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7659*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 7660*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7661*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7662*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7663*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7664*61046927SAndroid Build Coastguard Worker /> 7665*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 7666*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 7667*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 7668*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 7669*61046927SAndroid Build Coastguard Worker data_type="uint64" 7670*61046927SAndroid Build Coastguard Worker units="cycles" 7671*61046927SAndroid Build Coastguard Worker semantic_type="event" 7672*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 7673*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7674*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 7675*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7676*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7677*61046927SAndroid Build Coastguard Worker /> 7678*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 7679*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 7680*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 7681*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 7682*61046927SAndroid Build Coastguard Worker data_type="uint64" 7683*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 7684*61046927SAndroid Build Coastguard Worker units="hz" 7685*61046927SAndroid Build Coastguard Worker semantic_type="event" 7686*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 7687*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7688*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7689*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7690*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7691*61046927SAndroid Build Coastguard Worker /> 7692*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 7693*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 7694*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 7695*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 7696*61046927SAndroid Build Coastguard Worker data_type="float" 7697*61046927SAndroid Build Coastguard Worker max_equation="100" 7698*61046927SAndroid Build Coastguard Worker units="percent" 7699*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7700*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 7701*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7702*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 7703*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7704*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7705*61046927SAndroid Build Coastguard Worker /> 7706*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 7707*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 7708*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 7709*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 7710*61046927SAndroid Build Coastguard Worker data_type="uint64" 7711*61046927SAndroid Build Coastguard Worker units="threads" 7712*61046927SAndroid Build Coastguard Worker semantic_type="event" 7713*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 7714*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 7715*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7716*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7717*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7718*61046927SAndroid Build Coastguard Worker /> 7719*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 7720*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 7721*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 7722*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 7723*61046927SAndroid Build Coastguard Worker data_type="uint64" 7724*61046927SAndroid Build Coastguard Worker units="threads" 7725*61046927SAndroid Build Coastguard Worker semantic_type="event" 7726*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 7727*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 7728*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7729*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7730*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7731*61046927SAndroid Build Coastguard Worker /> 7732*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 7733*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 7734*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 7735*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 7736*61046927SAndroid Build Coastguard Worker data_type="uint64" 7737*61046927SAndroid Build Coastguard Worker units="threads" 7738*61046927SAndroid Build Coastguard Worker semantic_type="event" 7739*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 7740*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 7741*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7742*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7743*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7744*61046927SAndroid Build Coastguard Worker /> 7745*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 7746*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 7747*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 7748*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 7749*61046927SAndroid Build Coastguard Worker data_type="uint64" 7750*61046927SAndroid Build Coastguard Worker units="threads" 7751*61046927SAndroid Build Coastguard Worker semantic_type="event" 7752*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 7753*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 7754*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7755*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7756*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7757*61046927SAndroid Build Coastguard Worker /> 7758*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 7759*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 7760*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 7761*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 7762*61046927SAndroid Build Coastguard Worker data_type="uint64" 7763*61046927SAndroid Build Coastguard Worker units="threads" 7764*61046927SAndroid Build Coastguard Worker semantic_type="event" 7765*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 7766*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 7767*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7768*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7769*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7770*61046927SAndroid Build Coastguard Worker /> 7771*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 7772*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 7773*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 7774*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 7775*61046927SAndroid Build Coastguard Worker data_type="uint64" 7776*61046927SAndroid Build Coastguard Worker units="threads" 7777*61046927SAndroid Build Coastguard Worker semantic_type="event" 7778*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 7779*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 7780*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7781*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7782*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7783*61046927SAndroid Build Coastguard Worker /> 7784*61046927SAndroid Build Coastguard Worker <counter name="EU FPU Pipe Active" 7785*61046927SAndroid Build Coastguard Worker symbol_name="FpuActive" 7786*61046927SAndroid Build Coastguard Worker underscore_name="fpu_active" 7787*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU pipeline was actively processing." 7788*61046927SAndroid Build Coastguard Worker data_type="float" 7789*61046927SAndroid Build Coastguard Worker max_equation="100" 7790*61046927SAndroid Build Coastguard Worker units="percent" 7791*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7792*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7793*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 7794*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7795*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7796*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7797*61046927SAndroid Build Coastguard Worker /> 7798*61046927SAndroid Build Coastguard Worker <counter name="EM Pipe Active" 7799*61046927SAndroid Build Coastguard Worker symbol_name="EmActive" 7800*61046927SAndroid Build Coastguard Worker underscore_name="em_active" 7801*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU EM pipeline was actively processing." 7802*61046927SAndroid Build Coastguard Worker data_type="float" 7803*61046927SAndroid Build Coastguard Worker max_equation="100" 7804*61046927SAndroid Build Coastguard Worker units="percent" 7805*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7806*61046927SAndroid Build Coastguard Worker equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7807*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 7808*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7809*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7810*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7811*61046927SAndroid Build Coastguard Worker /> 7812*61046927SAndroid Build Coastguard Worker <counter name="EU FPU And EM Pipes Active" 7813*61046927SAndroid Build Coastguard Worker symbol_name="EuFpuEmActive" 7814*61046927SAndroid Build Coastguard Worker underscore_name="eu_fpu_em_active" 7815*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU and EM pipelines were actively processing." 7816*61046927SAndroid Build Coastguard Worker data_type="float" 7817*61046927SAndroid Build Coastguard Worker max_equation="100" 7818*61046927SAndroid Build Coastguard Worker units="percent" 7819*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7820*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7821*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 7822*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7823*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7824*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7825*61046927SAndroid Build Coastguard Worker /> 7826*61046927SAndroid Build Coastguard Worker <counter name="EU AVG IPC Rate" 7827*61046927SAndroid Build Coastguard Worker symbol_name="EuAvgIpcRate" 7828*61046927SAndroid Build Coastguard Worker underscore_name="eu_avg_ipc_rate" 7829*61046927SAndroid Build Coastguard Worker description="The average rate of IPC calculated for 2 FPU pipelines." 7830*61046927SAndroid Build Coastguard Worker data_type="float" 7831*61046927SAndroid Build Coastguard Worker max_equation="2" 7832*61046927SAndroid Build Coastguard Worker units="number" 7833*61046927SAndroid Build Coastguard Worker semantic_type="ratio" 7834*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FADD A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD FSUB FDIV 1 FADD" 7835*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 7836*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview System Frame Batch Draw" 7837*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7838*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7839*61046927SAndroid Build Coastguard Worker /> 7840*61046927SAndroid Build Coastguard Worker <counter name="Render Ring Busy" 7841*61046927SAndroid Build Coastguard Worker symbol_name="RenderBusy" 7842*61046927SAndroid Build Coastguard Worker underscore_name="render_busy" 7843*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 7844*61046927SAndroid Build Coastguard Worker data_type="float" 7845*61046927SAndroid Build Coastguard Worker max_equation="100" 7846*61046927SAndroid Build Coastguard Worker units="percent" 7847*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7848*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 7849*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7850*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 7851*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7852*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7853*61046927SAndroid Build Coastguard Worker /> 7854*61046927SAndroid Build Coastguard Worker <counter name="Compute Ring Busy" 7855*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBusy" 7856*61046927SAndroid Build Coastguard Worker underscore_name="compute_busy" 7857*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 7858*61046927SAndroid Build Coastguard Worker data_type="float" 7859*61046927SAndroid Build Coastguard Worker max_equation="100" 7860*61046927SAndroid Build Coastguard Worker units="percent" 7861*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7862*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 7863*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7864*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 7865*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7866*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7867*61046927SAndroid Build Coastguard Worker /> 7868*61046927SAndroid Build Coastguard Worker <counter name="Render and compute engines are simultaneously busy" 7869*61046927SAndroid Build Coastguard Worker symbol_name="RenderAndComputeBusy" 7870*61046927SAndroid Build Coastguard Worker underscore_name="render_and_compute_busy" 7871*61046927SAndroid Build Coastguard Worker description="The percentage of time when render and compute engines are simultaneously busy" 7872*61046927SAndroid Build Coastguard Worker data_type="float" 7873*61046927SAndroid Build Coastguard Worker max_equation="100" 7874*61046927SAndroid Build Coastguard Worker units="percent" 7875*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7876*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 7877*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7878*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 7879*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7880*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7881*61046927SAndroid Build Coastguard Worker /> 7882*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 7883*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 7884*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 7885*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 7886*61046927SAndroid Build Coastguard Worker data_type="uint64" 7887*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 7888*61046927SAndroid Build Coastguard Worker units="bytes" 7889*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 7890*61046927SAndroid Build Coastguard Worker equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" 7891*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 7892*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7893*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7894*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7895*61046927SAndroid Build Coastguard Worker /> 7896*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 7897*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 7898*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 7899*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 7900*61046927SAndroid Build Coastguard Worker data_type="uint64" 7901*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 7902*61046927SAndroid Build Coastguard Worker units="bytes" 7903*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 7904*61046927SAndroid Build Coastguard Worker equation="64 C 3 READ C 2 READ UADD UMUL" 7905*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 7906*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7907*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7908*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7909*61046927SAndroid Build Coastguard Worker /> 7910*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 7911*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 7912*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 7913*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 7914*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E2400" /> 7915*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220E0009" /> 7916*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0B4000" /> 7917*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0B4000" /> 7918*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0C0300" /> 7919*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120DC000" /> 7920*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0E0043" /> 7921*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0E00B3" /> 7922*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x200E0000" /> 7923*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0FC000" /> 7924*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 7925*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05151D37" /> 7926*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09151547" /> 7927*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05351C00" /> 7928*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09351400" /> 7929*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101400" /> 7930*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100BBB" /> 7931*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61111400" /> 7932*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D128000" /> 7933*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F128000" /> 7934*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D150136" /> 7935*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 7936*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03164000" /> 7937*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 7938*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07164000" /> 7939*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350137" /> 7940*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07350147" /> 7941*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B350136" /> 7942*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 7943*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 7944*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03368000" /> 7945*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05368000" /> 7946*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 7947*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 7948*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 7949*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47101000" /> 7950*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101212" /> 7951*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B101212" /> 7952*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100212" /> 7953*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 7954*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 7955*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 7956*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 7957*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 7958*61046927SAndroid Build Coastguard Worker </register_config> 7959*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 7960*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 7961*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 7962*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x10800000" /> 7963*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 7964*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 7965*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00010000" /> 7966*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00001802" /> 7967*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FCFF" /> 7968*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00001802" /> 7969*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FCFF" /> 7970*61046927SAndroid Build Coastguard Worker </register_config> 7971*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 7972*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00803703" /> 7973*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A03903" /> 7974*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00800700" /> 7975*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A00900" /> 7976*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00801701" /> 7977*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A01901" /> 7978*61046927SAndroid Build Coastguard Worker </register_config> 7979*61046927SAndroid Build Coastguard Worker </set> 7980*61046927SAndroid Build Coastguard Worker 7981*61046927SAndroid Build Coastguard Worker <set name="EuActivity8" 7982*61046927SAndroid Build Coastguard Worker chipset="RKL" 7983*61046927SAndroid Build Coastguard Worker symbol_name="EuActivity8" 7984*61046927SAndroid Build Coastguard Worker underscore_name="eu_activity8" 7985*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" 7986*61046927SAndroid Build Coastguard Worker hw_config_guid="c68abf37-fe6e-45f6-9dcb-549b3fbef699" 7987*61046927SAndroid Build Coastguard Worker > 7988*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 7989*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 7990*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 7991*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 7992*61046927SAndroid Build Coastguard Worker data_type="uint64" 7993*61046927SAndroid Build Coastguard Worker units="ns" 7994*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7995*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 7996*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7997*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7998*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7999*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8000*61046927SAndroid Build Coastguard Worker /> 8001*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 8002*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 8003*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 8004*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 8005*61046927SAndroid Build Coastguard Worker data_type="uint64" 8006*61046927SAndroid Build Coastguard Worker units="cycles" 8007*61046927SAndroid Build Coastguard Worker semantic_type="event" 8008*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 8009*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8010*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 8011*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8012*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8013*61046927SAndroid Build Coastguard Worker /> 8014*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 8015*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 8016*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 8017*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 8018*61046927SAndroid Build Coastguard Worker data_type="uint64" 8019*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 8020*61046927SAndroid Build Coastguard Worker units="hz" 8021*61046927SAndroid Build Coastguard Worker semantic_type="event" 8022*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 8023*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8024*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 8025*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8026*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8027*61046927SAndroid Build Coastguard Worker /> 8028*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 8029*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 8030*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 8031*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 8032*61046927SAndroid Build Coastguard Worker data_type="float" 8033*61046927SAndroid Build Coastguard Worker max_equation="100" 8034*61046927SAndroid Build Coastguard Worker units="percent" 8035*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8036*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 8037*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8038*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 8039*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8040*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8041*61046927SAndroid Build Coastguard Worker /> 8042*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 8043*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 8044*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 8045*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 8046*61046927SAndroid Build Coastguard Worker data_type="uint64" 8047*61046927SAndroid Build Coastguard Worker units="threads" 8048*61046927SAndroid Build Coastguard Worker semantic_type="event" 8049*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 8050*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 8051*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8052*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8053*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8054*61046927SAndroid Build Coastguard Worker /> 8055*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 8056*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 8057*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 8058*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 8059*61046927SAndroid Build Coastguard Worker data_type="uint64" 8060*61046927SAndroid Build Coastguard Worker units="threads" 8061*61046927SAndroid Build Coastguard Worker semantic_type="event" 8062*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 8063*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 8064*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8065*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8066*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8067*61046927SAndroid Build Coastguard Worker /> 8068*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 8069*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 8070*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 8071*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 8072*61046927SAndroid Build Coastguard Worker data_type="uint64" 8073*61046927SAndroid Build Coastguard Worker units="threads" 8074*61046927SAndroid Build Coastguard Worker semantic_type="event" 8075*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 8076*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 8077*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8078*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8079*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8080*61046927SAndroid Build Coastguard Worker /> 8081*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 8082*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 8083*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 8084*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 8085*61046927SAndroid Build Coastguard Worker data_type="uint64" 8086*61046927SAndroid Build Coastguard Worker units="threads" 8087*61046927SAndroid Build Coastguard Worker semantic_type="event" 8088*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 8089*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 8090*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8091*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8092*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8093*61046927SAndroid Build Coastguard Worker /> 8094*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 8095*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 8096*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 8097*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 8098*61046927SAndroid Build Coastguard Worker data_type="uint64" 8099*61046927SAndroid Build Coastguard Worker units="threads" 8100*61046927SAndroid Build Coastguard Worker semantic_type="event" 8101*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 8102*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 8103*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8104*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8105*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8106*61046927SAndroid Build Coastguard Worker /> 8107*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 8108*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 8109*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 8110*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 8111*61046927SAndroid Build Coastguard Worker data_type="uint64" 8112*61046927SAndroid Build Coastguard Worker units="threads" 8113*61046927SAndroid Build Coastguard Worker semantic_type="event" 8114*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 8115*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 8116*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8117*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8118*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8119*61046927SAndroid Build Coastguard Worker /> 8120*61046927SAndroid Build Coastguard Worker <counter name="Render Ring Busy" 8121*61046927SAndroid Build Coastguard Worker symbol_name="RenderBusy" 8122*61046927SAndroid Build Coastguard Worker underscore_name="render_busy" 8123*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 8124*61046927SAndroid Build Coastguard Worker data_type="float" 8125*61046927SAndroid Build Coastguard Worker max_equation="100" 8126*61046927SAndroid Build Coastguard Worker units="percent" 8127*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8128*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 8129*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8130*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 8131*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8132*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8133*61046927SAndroid Build Coastguard Worker /> 8134*61046927SAndroid Build Coastguard Worker <counter name="Compute Ring Busy" 8135*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBusy" 8136*61046927SAndroid Build Coastguard Worker underscore_name="compute_busy" 8137*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 8138*61046927SAndroid Build Coastguard Worker data_type="float" 8139*61046927SAndroid Build Coastguard Worker max_equation="100" 8140*61046927SAndroid Build Coastguard Worker units="percent" 8141*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8142*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 8143*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8144*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 8145*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8146*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8147*61046927SAndroid Build Coastguard Worker /> 8148*61046927SAndroid Build Coastguard Worker <counter name="Render and compute engines are simultaneously busy" 8149*61046927SAndroid Build Coastguard Worker symbol_name="RenderAndComputeBusy" 8150*61046927SAndroid Build Coastguard Worker underscore_name="render_and_compute_busy" 8151*61046927SAndroid Build Coastguard Worker description="The percentage of time when render and compute engines are simultaneously busy" 8152*61046927SAndroid Build Coastguard Worker data_type="float" 8153*61046927SAndroid Build Coastguard Worker max_equation="100" 8154*61046927SAndroid Build Coastguard Worker units="percent" 8155*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8156*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 8157*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8158*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 8159*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8160*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8161*61046927SAndroid Build Coastguard Worker /> 8162*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 8163*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 8164*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 8165*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 8166*61046927SAndroid Build Coastguard Worker data_type="uint64" 8167*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 8168*61046927SAndroid Build Coastguard Worker units="bytes" 8169*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 8170*61046927SAndroid Build Coastguard Worker equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" 8171*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 8172*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 8173*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8174*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8175*61046927SAndroid Build Coastguard Worker /> 8176*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 8177*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 8178*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 8179*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 8180*61046927SAndroid Build Coastguard Worker data_type="uint64" 8181*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 8182*61046927SAndroid Build Coastguard Worker units="bytes" 8183*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 8184*61046927SAndroid Build Coastguard Worker equation="64 C 3 READ C 2 READ UADD UMUL" 8185*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 8186*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 8187*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8188*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8189*61046927SAndroid Build Coastguard Worker /> 8190*61046927SAndroid Build Coastguard Worker <counter name="DS Send Pipe Active" 8191*61046927SAndroid Build Coastguard Worker symbol_name="DsSendActive" 8192*61046927SAndroid Build Coastguard Worker underscore_name="ds_send_active" 8193*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a domain shader instruction." 8194*61046927SAndroid Build Coastguard Worker data_type="float" 8195*61046927SAndroid Build Coastguard Worker max_equation="100" 8196*61046927SAndroid Build Coastguard Worker units="percent" 8197*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8198*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8199*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 8200*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8201*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8202*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8203*61046927SAndroid Build Coastguard Worker /> 8204*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 8205*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 8206*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 8207*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 8208*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E2400" /> 8209*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220E0009" /> 8210*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0B4000" /> 8211*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0B4000" /> 8212*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0C0300" /> 8213*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120DC000" /> 8214*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0E0043" /> 8215*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0E00B3" /> 8216*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x200E0000" /> 8217*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0FC000" /> 8218*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 8219*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05151D37" /> 8220*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09151547" /> 8221*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05351C00" /> 8222*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09351400" /> 8223*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101400" /> 8224*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100BBB" /> 8225*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61111400" /> 8226*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D128000" /> 8227*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F128000" /> 8228*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D150136" /> 8229*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 8230*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03164000" /> 8231*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 8232*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07164000" /> 8233*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350137" /> 8234*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07350147" /> 8235*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B350136" /> 8236*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 8237*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 8238*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03368000" /> 8239*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05368000" /> 8240*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 8241*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 8242*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 8243*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47101000" /> 8244*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101212" /> 8245*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B101212" /> 8246*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100212" /> 8247*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 8248*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 8249*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 8250*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 8251*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 8252*61046927SAndroid Build Coastguard Worker </register_config> 8253*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 8254*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 8255*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 8256*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x10800000" /> 8257*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 8258*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 8259*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00010000" /> 8260*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00001802" /> 8261*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FCFF" /> 8262*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00001802" /> 8263*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FCFF" /> 8264*61046927SAndroid Build Coastguard Worker </register_config> 8265*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 8266*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00832732" /> 8267*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A32932" /> 8268*61046927SAndroid Build Coastguard Worker </register_config> 8269*61046927SAndroid Build Coastguard Worker </set> 8270*61046927SAndroid Build Coastguard Worker 8271*61046927SAndroid Build Coastguard Worker <set name="Metric set TestOa" 8272*61046927SAndroid Build Coastguard Worker chipset="RKL" 8273*61046927SAndroid Build Coastguard Worker symbol_name="TestOa" 8274*61046927SAndroid Build Coastguard Worker underscore_name="test_oa" 8275*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 8276*61046927SAndroid Build Coastguard Worker hw_config_guid="74dbc739-d871-41b5-be7b-fb547ac5bec9" 8277*61046927SAndroid Build Coastguard Worker > 8278*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 8279*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 8280*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 8281*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 8282*61046927SAndroid Build Coastguard Worker data_type="uint64" 8283*61046927SAndroid Build Coastguard Worker units="ns" 8284*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8285*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 8286*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8287*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 8288*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8289*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8290*61046927SAndroid Build Coastguard Worker /> 8291*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 8292*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 8293*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 8294*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 8295*61046927SAndroid Build Coastguard Worker data_type="uint64" 8296*61046927SAndroid Build Coastguard Worker units="cycles" 8297*61046927SAndroid Build Coastguard Worker semantic_type="event" 8298*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 8299*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8300*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 8301*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8302*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8303*61046927SAndroid Build Coastguard Worker /> 8304*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 8305*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 8306*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 8307*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 8308*61046927SAndroid Build Coastguard Worker data_type="uint64" 8309*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 8310*61046927SAndroid Build Coastguard Worker units="hz" 8311*61046927SAndroid Build Coastguard Worker semantic_type="event" 8312*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 8313*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8314*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 8315*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8316*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8317*61046927SAndroid Build Coastguard Worker /> 8318*61046927SAndroid Build Coastguard Worker <counter name="TestCounter0" 8319*61046927SAndroid Build Coastguard Worker symbol_name="Counter0" 8320*61046927SAndroid Build Coastguard Worker underscore_name="counter0" 8321*61046927SAndroid Build Coastguard Worker description="HW test counter 0. Factor: 0.0" 8322*61046927SAndroid Build Coastguard Worker data_type="uint64" 8323*61046927SAndroid Build Coastguard Worker units="events" 8324*61046927SAndroid Build Coastguard Worker semantic_type="event" 8325*61046927SAndroid Build Coastguard Worker equation="B 0 READ" 8326*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8327*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 8328*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8329*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8330*61046927SAndroid Build Coastguard Worker /> 8331*61046927SAndroid Build Coastguard Worker <counter name="TestCounter1" 8332*61046927SAndroid Build Coastguard Worker symbol_name="Counter1" 8333*61046927SAndroid Build Coastguard Worker underscore_name="counter1" 8334*61046927SAndroid Build Coastguard Worker description="HW test counter 1. Factor: 1.0" 8335*61046927SAndroid Build Coastguard Worker data_type="uint64" 8336*61046927SAndroid Build Coastguard Worker units="events" 8337*61046927SAndroid Build Coastguard Worker semantic_type="event" 8338*61046927SAndroid Build Coastguard Worker equation="B 1 READ" 8339*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8340*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 8341*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8342*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8343*61046927SAndroid Build Coastguard Worker /> 8344*61046927SAndroid Build Coastguard Worker <counter name="TestCounter2" 8345*61046927SAndroid Build Coastguard Worker symbol_name="Counter2" 8346*61046927SAndroid Build Coastguard Worker underscore_name="counter2" 8347*61046927SAndroid Build Coastguard Worker description="HW test counter 2. Factor: 1.0" 8348*61046927SAndroid Build Coastguard Worker data_type="uint64" 8349*61046927SAndroid Build Coastguard Worker units="events" 8350*61046927SAndroid Build Coastguard Worker semantic_type="event" 8351*61046927SAndroid Build Coastguard Worker equation="B 2 READ" 8352*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8353*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 8354*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8355*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8356*61046927SAndroid Build Coastguard Worker /> 8357*61046927SAndroid Build Coastguard Worker <counter name="TestCounter3" 8358*61046927SAndroid Build Coastguard Worker symbol_name="Counter3" 8359*61046927SAndroid Build Coastguard Worker underscore_name="counter3" 8360*61046927SAndroid Build Coastguard Worker description="HW test counter 3. Factor: 0.5" 8361*61046927SAndroid Build Coastguard Worker data_type="uint64" 8362*61046927SAndroid Build Coastguard Worker units="events" 8363*61046927SAndroid Build Coastguard Worker semantic_type="event" 8364*61046927SAndroid Build Coastguard Worker equation="B 3 READ" 8365*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8366*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 8367*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8368*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8369*61046927SAndroid Build Coastguard Worker /> 8370*61046927SAndroid Build Coastguard Worker <counter name="TestCounter4" 8371*61046927SAndroid Build Coastguard Worker symbol_name="Counter4" 8372*61046927SAndroid Build Coastguard Worker underscore_name="counter4" 8373*61046927SAndroid Build Coastguard Worker description="HW test counter 4. Factor: 0.3333" 8374*61046927SAndroid Build Coastguard Worker data_type="uint64" 8375*61046927SAndroid Build Coastguard Worker units="events" 8376*61046927SAndroid Build Coastguard Worker semantic_type="event" 8377*61046927SAndroid Build Coastguard Worker equation="B 4 READ" 8378*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8379*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 8380*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8381*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8382*61046927SAndroid Build Coastguard Worker /> 8383*61046927SAndroid Build Coastguard Worker <counter name="TestCounter5" 8384*61046927SAndroid Build Coastguard Worker symbol_name="Counter5" 8385*61046927SAndroid Build Coastguard Worker underscore_name="counter5" 8386*61046927SAndroid Build Coastguard Worker description="HW test counter 5. Factor: 0.3333" 8387*61046927SAndroid Build Coastguard Worker data_type="uint64" 8388*61046927SAndroid Build Coastguard Worker units="events" 8389*61046927SAndroid Build Coastguard Worker semantic_type="event" 8390*61046927SAndroid Build Coastguard Worker equation="B 5 READ" 8391*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8392*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 8393*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8394*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8395*61046927SAndroid Build Coastguard Worker /> 8396*61046927SAndroid Build Coastguard Worker <counter name="TestCounter6" 8397*61046927SAndroid Build Coastguard Worker symbol_name="Counter6" 8398*61046927SAndroid Build Coastguard Worker underscore_name="counter6" 8399*61046927SAndroid Build Coastguard Worker description="HW test counter 6. Factor: 0.16666" 8400*61046927SAndroid Build Coastguard Worker data_type="uint64" 8401*61046927SAndroid Build Coastguard Worker units="events" 8402*61046927SAndroid Build Coastguard Worker semantic_type="event" 8403*61046927SAndroid Build Coastguard Worker equation="B 6 READ" 8404*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8405*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 8406*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8407*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8408*61046927SAndroid Build Coastguard Worker /> 8409*61046927SAndroid Build Coastguard Worker <counter name="TestCounter7" 8410*61046927SAndroid Build Coastguard Worker symbol_name="Counter7" 8411*61046927SAndroid Build Coastguard Worker underscore_name="counter7" 8412*61046927SAndroid Build Coastguard Worker description="HW test counter 7. Factor: 0.6666" 8413*61046927SAndroid Build Coastguard Worker data_type="uint64" 8414*61046927SAndroid Build Coastguard Worker units="events" 8415*61046927SAndroid Build Coastguard Worker semantic_type="event" 8416*61046927SAndroid Build Coastguard Worker equation="B 7 READ" 8417*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8418*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 8419*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8420*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8421*61046927SAndroid Build Coastguard Worker /> 8422*61046927SAndroid Build Coastguard Worker <counter name="TestCounter8" 8423*61046927SAndroid Build Coastguard Worker symbol_name="Counter8" 8424*61046927SAndroid Build Coastguard Worker underscore_name="counter8" 8425*61046927SAndroid Build Coastguard Worker description="HW test counter 8. Should be equal to 1 in IOStream or in OAG query mode" 8426*61046927SAndroid Build Coastguard Worker data_type="uint64" 8427*61046927SAndroid Build Coastguard Worker units="events" 8428*61046927SAndroid Build Coastguard Worker semantic_type="event" 8429*61046927SAndroid Build Coastguard Worker equation="C 0 READ" 8430*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8431*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 8432*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8433*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8434*61046927SAndroid Build Coastguard Worker /> 8435*61046927SAndroid Build Coastguard Worker <counter name="TestCounter9 - OAR enable" 8436*61046927SAndroid Build Coastguard Worker symbol_name="Counter9" 8437*61046927SAndroid Build Coastguard Worker underscore_name="counter9" 8438*61046927SAndroid Build Coastguard Worker description="HW test counter 9. Should be equal to 1 in query." 8439*61046927SAndroid Build Coastguard Worker data_type="uint64" 8440*61046927SAndroid Build Coastguard Worker units="events" 8441*61046927SAndroid Build Coastguard Worker semantic_type="event" 8442*61046927SAndroid Build Coastguard Worker equation="C 1 READ" 8443*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8444*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 8445*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8446*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8447*61046927SAndroid Build Coastguard Worker /> 8448*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 8449*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 8450*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 8451*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 8452*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040F0000" /> 8453*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0B4000" /> 8454*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0C0200" /> 8455*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120D8000" /> 8456*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0F0017" /> 8457*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100F0000" /> 8458*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0F0000" /> 8459*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 8460*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49110000" /> 8461*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101400" /> 8462*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D1103A3" /> 8463*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01110000" /> 8464*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61111000" /> 8465*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F128000" /> 8466*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 8467*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100110" /> 8468*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 8469*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 8470*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 8471*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 8472*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 8473*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 8474*61046927SAndroid Build Coastguard Worker </register_config> 8475*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 8476*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 8477*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 8478*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0xF0800000" /> 8479*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 8480*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0xF0800000" /> 8481*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00FF0000" /> 8482*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00000004" /> 8483*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FFFF" /> 8484*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00000004" /> 8485*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FFFF" /> 8486*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D948" value="0x00000003" /> 8487*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D94C" value="0x0000FFFF" /> 8488*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC08" value="0x00000003" /> 8489*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC0C" value="0x0000FFFF" /> 8490*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D950" value="0x00000007" /> 8491*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D954" value="0x0000FFFF" /> 8492*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC10" value="0x00000007" /> 8493*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC14" value="0x0000FFFF" /> 8494*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D958" value="0x00100002" /> 8495*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D95C" value="0x0000FFF7" /> 8496*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC18" value="0x00100002" /> 8497*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC1C" value="0x0000FFF7" /> 8498*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D960" value="0x00100002" /> 8499*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D964" value="0x0000FFCF" /> 8500*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC20" value="0x00100002" /> 8501*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC24" value="0x0000FFCF" /> 8502*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D968" value="0x00100082" /> 8503*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D96C" value="0x0000FFEF" /> 8504*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC28" value="0x00100082" /> 8505*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC2C" value="0x0000FFEF" /> 8506*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D970" value="0x001000C2" /> 8507*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D974" value="0x0000FFE7" /> 8508*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC30" value="0x001000C2" /> 8509*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC34" value="0x0000FFE7" /> 8510*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D978" value="0x00100001" /> 8511*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D97C" value="0x0000FFE7" /> 8512*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC38" value="0x00100001" /> 8513*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC3C" value="0x0000FFE7" /> 8514*61046927SAndroid Build Coastguard Worker </register_config> 8515*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 8516*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0xFFFFFFFF" /> 8517*61046927SAndroid Build Coastguard Worker </register_config> 8518*61046927SAndroid Build Coastguard Worker </set> 8519*61046927SAndroid Build Coastguard Worker 8520*61046927SAndroid Build Coastguard Worker</metrics> 8521