xref: /aosp_15_r20/external/mesa3d/src/intel/perf/oa-bxt.xml (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker<?xml version="1.0"?>
2*61046927SAndroid Build Coastguard Worker<metrics version="1619078710" merge_md5="">
3*61046927SAndroid Build Coastguard Worker  <set name="Render Metrics Basic set"
4*61046927SAndroid Build Coastguard Worker       chipset="BXT"
5*61046927SAndroid Build Coastguard Worker       symbol_name="RenderBasic"
6*61046927SAndroid Build Coastguard Worker       underscore_name="render_basic"
7*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO BB"
8*61046927SAndroid Build Coastguard Worker       hw_config_guid="22b9519a-e9ba-4c41-8b54-f4f8ca14fa0a"
9*61046927SAndroid Build Coastguard Worker       >
10*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
11*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
12*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
13*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
14*61046927SAndroid Build Coastguard Worker             data_type="uint64"
15*61046927SAndroid Build Coastguard Worker             units="ns"
16*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
17*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
18*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
19*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
20*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
21*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
22*61046927SAndroid Build Coastguard Worker             />
23*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
24*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
25*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
26*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
27*61046927SAndroid Build Coastguard Worker             data_type="uint64"
28*61046927SAndroid Build Coastguard Worker             units="cycles"
29*61046927SAndroid Build Coastguard Worker             semantic_type="event"
30*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
31*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
32*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
33*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
34*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
35*61046927SAndroid Build Coastguard Worker             />
36*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
37*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
38*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
39*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
40*61046927SAndroid Build Coastguard Worker             data_type="uint64"
41*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
42*61046927SAndroid Build Coastguard Worker             units="hz"
43*61046927SAndroid Build Coastguard Worker             semantic_type="event"
44*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
45*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
46*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
47*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
48*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
49*61046927SAndroid Build Coastguard Worker             />
50*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
51*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
52*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
53*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
54*61046927SAndroid Build Coastguard Worker             data_type="uint64"
55*61046927SAndroid Build Coastguard Worker             units="threads"
56*61046927SAndroid Build Coastguard Worker             semantic_type="event"
57*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
58*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
59*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
60*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
61*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
62*61046927SAndroid Build Coastguard Worker             />
63*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
64*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
65*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
66*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
67*61046927SAndroid Build Coastguard Worker             data_type="uint64"
68*61046927SAndroid Build Coastguard Worker             units="threads"
69*61046927SAndroid Build Coastguard Worker             semantic_type="event"
70*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
71*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
72*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
73*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
74*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
75*61046927SAndroid Build Coastguard Worker             />
76*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
77*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
78*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
79*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
80*61046927SAndroid Build Coastguard Worker             data_type="uint64"
81*61046927SAndroid Build Coastguard Worker             units="threads"
82*61046927SAndroid Build Coastguard Worker             semantic_type="event"
83*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
84*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
85*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
86*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
87*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
88*61046927SAndroid Build Coastguard Worker             />
89*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
90*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
91*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
92*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
93*61046927SAndroid Build Coastguard Worker             data_type="uint64"
94*61046927SAndroid Build Coastguard Worker             units="threads"
95*61046927SAndroid Build Coastguard Worker             semantic_type="event"
96*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
97*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
98*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
99*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
100*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
101*61046927SAndroid Build Coastguard Worker             />
102*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
103*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
104*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
105*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
106*61046927SAndroid Build Coastguard Worker             data_type="uint64"
107*61046927SAndroid Build Coastguard Worker             units="threads"
108*61046927SAndroid Build Coastguard Worker             semantic_type="event"
109*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
110*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
111*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
112*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
113*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
114*61046927SAndroid Build Coastguard Worker             />
115*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
116*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
117*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
118*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
119*61046927SAndroid Build Coastguard Worker             data_type="uint64"
120*61046927SAndroid Build Coastguard Worker             units="threads"
121*61046927SAndroid Build Coastguard Worker             semantic_type="event"
122*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
123*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
124*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
125*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
126*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
127*61046927SAndroid Build Coastguard Worker             />
128*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
129*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
130*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
131*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
132*61046927SAndroid Build Coastguard Worker             data_type="float"
133*61046927SAndroid Build Coastguard Worker             max_equation="100"
134*61046927SAndroid Build Coastguard Worker             units="percent"
135*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
136*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
137*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
138*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
139*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
140*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
141*61046927SAndroid Build Coastguard Worker             />
142*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
143*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
144*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
145*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
146*61046927SAndroid Build Coastguard Worker             data_type="float"
147*61046927SAndroid Build Coastguard Worker             max_equation="100"
148*61046927SAndroid Build Coastguard Worker             units="percent"
149*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
150*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
151*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
152*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
153*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
154*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
155*61046927SAndroid Build Coastguard Worker             />
156*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
157*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
158*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
159*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
160*61046927SAndroid Build Coastguard Worker             data_type="float"
161*61046927SAndroid Build Coastguard Worker             max_equation="100"
162*61046927SAndroid Build Coastguard Worker             units="percent"
163*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
164*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
165*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
166*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
167*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
168*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
169*61046927SAndroid Build Coastguard Worker             />
170*61046927SAndroid Build Coastguard Worker    <counter name="EU Both FPU Pipes Active"
171*61046927SAndroid Build Coastguard Worker             symbol_name="EuFpuBothActive"
172*61046927SAndroid Build Coastguard Worker             underscore_name="eu_fpu_both_active"
173*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which both EU FPU pipelines were actively processing."
174*61046927SAndroid Build Coastguard Worker             data_type="float"
175*61046927SAndroid Build Coastguard Worker             max_equation="100"
176*61046927SAndroid Build Coastguard Worker             units="percent"
177*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
178*61046927SAndroid Build Coastguard Worker             equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
179*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
180*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
181*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
182*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
183*61046927SAndroid Build Coastguard Worker             />
184*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU0 Pipe Active"
185*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu0Active"
186*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu0_active"
187*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
188*61046927SAndroid Build Coastguard Worker             data_type="float"
189*61046927SAndroid Build Coastguard Worker             max_equation="100"
190*61046927SAndroid Build Coastguard Worker             units="percent"
191*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
192*61046927SAndroid Build Coastguard Worker             equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
193*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
194*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
195*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
196*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
197*61046927SAndroid Build Coastguard Worker             />
198*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU1 Pipe Active"
199*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu1Active"
200*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu1_active"
201*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
202*61046927SAndroid Build Coastguard Worker             data_type="float"
203*61046927SAndroid Build Coastguard Worker             max_equation="100"
204*61046927SAndroid Build Coastguard Worker             units="percent"
205*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
206*61046927SAndroid Build Coastguard Worker             equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
207*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
208*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
209*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
210*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
211*61046927SAndroid Build Coastguard Worker             />
212*61046927SAndroid Build Coastguard Worker    <counter name="VS Send Pipe Active"
213*61046927SAndroid Build Coastguard Worker             symbol_name="VsSendActive"
214*61046927SAndroid Build Coastguard Worker             underscore_name="vs_send_active"
215*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
216*61046927SAndroid Build Coastguard Worker             data_type="float"
217*61046927SAndroid Build Coastguard Worker             max_equation="100"
218*61046927SAndroid Build Coastguard Worker             units="percent"
219*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
220*61046927SAndroid Build Coastguard Worker             equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
221*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
222*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
223*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
224*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
225*61046927SAndroid Build Coastguard Worker             />
226*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU0 Pipe Active"
227*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu0Active"
228*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu0_active"
229*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
230*61046927SAndroid Build Coastguard Worker             data_type="float"
231*61046927SAndroid Build Coastguard Worker             max_equation="100"
232*61046927SAndroid Build Coastguard Worker             units="percent"
233*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
234*61046927SAndroid Build Coastguard Worker             equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
235*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
236*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
237*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
238*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
239*61046927SAndroid Build Coastguard Worker             />
240*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU1 Pipe Active"
241*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu1Active"
242*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu1_active"
243*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
244*61046927SAndroid Build Coastguard Worker             data_type="float"
245*61046927SAndroid Build Coastguard Worker             max_equation="100"
246*61046927SAndroid Build Coastguard Worker             units="percent"
247*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
248*61046927SAndroid Build Coastguard Worker             equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
249*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
250*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
251*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
252*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
253*61046927SAndroid Build Coastguard Worker             />
254*61046927SAndroid Build Coastguard Worker    <counter name="PS Send Pipeline Active"
255*61046927SAndroid Build Coastguard Worker             symbol_name="PsSendActive"
256*61046927SAndroid Build Coastguard Worker             underscore_name="ps_send_active"
257*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
258*61046927SAndroid Build Coastguard Worker             data_type="float"
259*61046927SAndroid Build Coastguard Worker             max_equation="100"
260*61046927SAndroid Build Coastguard Worker             units="percent"
261*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
262*61046927SAndroid Build Coastguard Worker             equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
263*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
264*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
265*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
266*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
267*61046927SAndroid Build Coastguard Worker             />
268*61046927SAndroid Build Coastguard Worker    <counter name="FS Both FPU Active"
269*61046927SAndroid Build Coastguard Worker             symbol_name="PsEuBothFpuActive"
270*61046927SAndroid Build Coastguard Worker             underscore_name="ps_eu_both_fpu_active"
271*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which fragment shaders were processed actively on the both FPUs."
272*61046927SAndroid Build Coastguard Worker             data_type="float"
273*61046927SAndroid Build Coastguard Worker             max_equation="100"
274*61046927SAndroid Build Coastguard Worker             units="percent"
275*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
276*61046927SAndroid Build Coastguard Worker             equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
277*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
278*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
279*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
280*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
281*61046927SAndroid Build Coastguard Worker             />
282*61046927SAndroid Build Coastguard Worker    <counter name="Sampler 0 Busy"
283*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler0Busy"
284*61046927SAndroid Build Coastguard Worker             underscore_name="sampler0_busy"
285*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which Sampler 0 has been processing EU requests."
286*61046927SAndroid Build Coastguard Worker             data_type="float"
287*61046927SAndroid Build Coastguard Worker             max_equation="100"
288*61046927SAndroid Build Coastguard Worker             units="percent"
289*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
290*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
291*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x09 AND"
292*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler"
293*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
294*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
295*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
296*61046927SAndroid Build Coastguard Worker             />
297*61046927SAndroid Build Coastguard Worker    <counter name="Sampler 1 Busy"
298*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler1Busy"
299*61046927SAndroid Build Coastguard Worker             underscore_name="sampler1_busy"
300*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which Sampler 1 has been processing EU requests."
301*61046927SAndroid Build Coastguard Worker             data_type="float"
302*61046927SAndroid Build Coastguard Worker             max_equation="100"
303*61046927SAndroid Build Coastguard Worker             units="percent"
304*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
305*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
306*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x12 AND"
307*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler"
308*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
309*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
310*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
311*61046927SAndroid Build Coastguard Worker             />
312*61046927SAndroid Build Coastguard Worker    <counter name="Samplers Busy"
313*61046927SAndroid Build Coastguard Worker             symbol_name="SamplersBusy"
314*61046927SAndroid Build Coastguard Worker             underscore_name="samplers_busy"
315*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which samplers have been processing EU requests."
316*61046927SAndroid Build Coastguard Worker             data_type="float"
317*61046927SAndroid Build Coastguard Worker             max_equation="100"
318*61046927SAndroid Build Coastguard Worker             units="percent"
319*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
320*61046927SAndroid Build Coastguard Worker             equation="$Sampler0Busy $Sampler1Busy FMAX"
321*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler"
322*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
323*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
324*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
325*61046927SAndroid Build Coastguard Worker             />
326*61046927SAndroid Build Coastguard Worker    <counter name="Sampler 0 Bottleneck"
327*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler0Bottleneck"
328*61046927SAndroid Build Coastguard Worker             underscore_name="sampler0_bottleneck"
329*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which Sampler 0 has been slowing down the pipe when processing EU requests."
330*61046927SAndroid Build Coastguard Worker             low_watermark="5"
331*61046927SAndroid Build Coastguard Worker             high_watermark="15"
332*61046927SAndroid Build Coastguard Worker             data_type="float"
333*61046927SAndroid Build Coastguard Worker             max_equation="100"
334*61046927SAndroid Build Coastguard Worker             units="percent"
335*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
336*61046927SAndroid Build Coastguard Worker             equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV"
337*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x09 AND"
338*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler"
339*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
340*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
341*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
342*61046927SAndroid Build Coastguard Worker             />
343*61046927SAndroid Build Coastguard Worker    <counter name="Sampler 1 Bottleneck"
344*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler1Bottleneck"
345*61046927SAndroid Build Coastguard Worker             underscore_name="sampler1_bottleneck"
346*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which Sampler 1 has been slowing down the pipe when processing EU requests."
347*61046927SAndroid Build Coastguard Worker             low_watermark="5"
348*61046927SAndroid Build Coastguard Worker             high_watermark="15"
349*61046927SAndroid Build Coastguard Worker             data_type="float"
350*61046927SAndroid Build Coastguard Worker             max_equation="100"
351*61046927SAndroid Build Coastguard Worker             units="percent"
352*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
353*61046927SAndroid Build Coastguard Worker             equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV"
354*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x12 AND"
355*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler"
356*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
357*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
358*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
359*61046927SAndroid Build Coastguard Worker             />
360*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
361*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
362*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
363*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
364*61046927SAndroid Build Coastguard Worker             data_type="uint64"
365*61046927SAndroid Build Coastguard Worker             units="pixels"
366*61046927SAndroid Build Coastguard Worker             semantic_type="event"
367*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
368*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
369*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
370*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
371*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
372*61046927SAndroid Build Coastguard Worker             />
373*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
374*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
375*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
376*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
377*61046927SAndroid Build Coastguard Worker             data_type="uint64"
378*61046927SAndroid Build Coastguard Worker             units="pixels"
379*61046927SAndroid Build Coastguard Worker             semantic_type="event"
380*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
381*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
382*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
383*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
384*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
385*61046927SAndroid Build Coastguard Worker             />
386*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
387*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
388*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
389*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
390*61046927SAndroid Build Coastguard Worker             data_type="uint64"
391*61046927SAndroid Build Coastguard Worker             units="pixels"
392*61046927SAndroid Build Coastguard Worker             semantic_type="event"
393*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
394*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
395*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
396*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
397*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
398*61046927SAndroid Build Coastguard Worker             />
399*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
400*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
401*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
402*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
403*61046927SAndroid Build Coastguard Worker             data_type="uint64"
404*61046927SAndroid Build Coastguard Worker             units="pixels"
405*61046927SAndroid Build Coastguard Worker             semantic_type="event"
406*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
407*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
408*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
409*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
410*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
411*61046927SAndroid Build Coastguard Worker             />
412*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
413*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
414*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
415*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
416*61046927SAndroid Build Coastguard Worker             data_type="uint64"
417*61046927SAndroid Build Coastguard Worker             units="pixels"
418*61046927SAndroid Build Coastguard Worker             semantic_type="event"
419*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
420*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
421*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
422*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
423*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
424*61046927SAndroid Build Coastguard Worker             />
425*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
426*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
427*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
428*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
429*61046927SAndroid Build Coastguard Worker             data_type="uint64"
430*61046927SAndroid Build Coastguard Worker             units="pixels"
431*61046927SAndroid Build Coastguard Worker             semantic_type="event"
432*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
433*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
434*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
435*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
436*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
437*61046927SAndroid Build Coastguard Worker             />
438*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
439*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
440*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
441*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
442*61046927SAndroid Build Coastguard Worker             data_type="uint64"
443*61046927SAndroid Build Coastguard Worker             units="pixels"
444*61046927SAndroid Build Coastguard Worker             semantic_type="event"
445*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
446*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
447*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
448*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
449*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
450*61046927SAndroid Build Coastguard Worker             />
451*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
452*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
453*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
454*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
455*61046927SAndroid Build Coastguard Worker             data_type="uint64"
456*61046927SAndroid Build Coastguard Worker             units="texels"
457*61046927SAndroid Build Coastguard Worker             semantic_type="event"
458*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
459*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
460*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
461*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
462*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
463*61046927SAndroid Build Coastguard Worker             />
464*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
465*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
466*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
467*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
468*61046927SAndroid Build Coastguard Worker             data_type="uint64"
469*61046927SAndroid Build Coastguard Worker             units="texels"
470*61046927SAndroid Build Coastguard Worker             semantic_type="event"
471*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
472*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
473*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
474*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
475*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
476*61046927SAndroid Build Coastguard Worker             />
477*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Cache Misses"
478*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerL1Misses"
479*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_l1_misses"
480*61046927SAndroid Build Coastguard Worker             description="The total number of sampler cache misses in all LODs in all sampler units."
481*61046927SAndroid Build Coastguard Worker             data_type="uint64"
482*61046927SAndroid Build Coastguard Worker             units="messages"
483*61046927SAndroid Build Coastguard Worker             semantic_type="event"
484*61046927SAndroid Build Coastguard Worker             equation="B 4 READ 8 UMUL"
485*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
486*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
487*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
488*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
489*61046927SAndroid Build Coastguard Worker             />
490*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
491*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
492*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
493*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
494*61046927SAndroid Build Coastguard Worker             data_type="uint64"
495*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
496*61046927SAndroid Build Coastguard Worker             units="bytes"
497*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
498*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
499*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
500*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
501*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
502*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
503*61046927SAndroid Build Coastguard Worker             />
504*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
505*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
506*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
507*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
508*61046927SAndroid Build Coastguard Worker             data_type="uint64"
509*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
510*61046927SAndroid Build Coastguard Worker             units="bytes"
511*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
512*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
513*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
514*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
515*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
516*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
517*61046927SAndroid Build Coastguard Worker             />
518*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
519*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
520*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
521*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
522*61046927SAndroid Build Coastguard Worker             data_type="uint64"
523*61046927SAndroid Build Coastguard Worker             units="messages"
524*61046927SAndroid Build Coastguard Worker             semantic_type="event"
525*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
526*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
527*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
528*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
529*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
530*61046927SAndroid Build Coastguard Worker             />
531*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
532*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
533*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
534*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
535*61046927SAndroid Build Coastguard Worker             data_type="uint64"
536*61046927SAndroid Build Coastguard Worker             units="messages"
537*61046927SAndroid Build Coastguard Worker             semantic_type="event"
538*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
539*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
540*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
541*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
542*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
543*61046927SAndroid Build Coastguard Worker             />
544*61046927SAndroid Build Coastguard Worker    <counter name="L3 Lookup Accesses w/o IC"
545*61046927SAndroid Build Coastguard Worker             symbol_name="L3Lookups"
546*61046927SAndroid Build Coastguard Worker             underscore_name="l3_lookups"
547*61046927SAndroid Build Coastguard Worker             description="The total number of L3 cache lookup accesses w/o IC."
548*61046927SAndroid Build Coastguard Worker             data_type="uint64"
549*61046927SAndroid Build Coastguard Worker             units="messages"
550*61046927SAndroid Build Coastguard Worker             semantic_type="event"
551*61046927SAndroid Build Coastguard Worker             equation="$SamplerL1Misses $ShaderMemoryAccesses UADD"
552*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/TAG"
553*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
554*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
555*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
556*61046927SAndroid Build Coastguard Worker             />
557*61046927SAndroid Build Coastguard Worker    <counter name="L3 Misses"
558*61046927SAndroid Build Coastguard Worker             symbol_name="L3Misses"
559*61046927SAndroid Build Coastguard Worker             underscore_name="l3_misses"
560*61046927SAndroid Build Coastguard Worker             description="The total number of L3 misses."
561*61046927SAndroid Build Coastguard Worker             data_type="uint64"
562*61046927SAndroid Build Coastguard Worker             units="messages"
563*61046927SAndroid Build Coastguard Worker             semantic_type="event"
564*61046927SAndroid Build Coastguard Worker             equation="C 4 READ"
565*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/TAG"
566*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
567*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
568*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
569*61046927SAndroid Build Coastguard Worker             />
570*61046927SAndroid Build Coastguard Worker    <counter name="L3 Sampler Throughput"
571*61046927SAndroid Build Coastguard Worker             symbol_name="L3SamplerThroughput"
572*61046927SAndroid Build Coastguard Worker             underscore_name="l3_sampler_throughput"
573*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between samplers and L3 caches."
574*61046927SAndroid Build Coastguard Worker             data_type="uint64"
575*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
576*61046927SAndroid Build Coastguard Worker             units="bytes"
577*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
578*61046927SAndroid Build Coastguard Worker             equation="$SamplerL1Misses 64 UMUL"
579*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Sampler"
580*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
581*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
582*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
583*61046927SAndroid Build Coastguard Worker             />
584*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
585*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
586*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
587*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
588*61046927SAndroid Build Coastguard Worker             data_type="uint64"
589*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
590*61046927SAndroid Build Coastguard Worker             units="bytes"
591*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
592*61046927SAndroid Build Coastguard Worker             equation="A 30 READ  A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL"
593*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
594*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
595*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
596*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
597*61046927SAndroid Build Coastguard Worker             />
598*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
599*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
600*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
601*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
602*61046927SAndroid Build Coastguard Worker             data_type="uint64"
603*61046927SAndroid Build Coastguard Worker             units="messages"
604*61046927SAndroid Build Coastguard Worker             semantic_type="event"
605*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
606*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
607*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
608*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
609*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
610*61046927SAndroid Build Coastguard Worker             />
611*61046927SAndroid Build Coastguard Worker    <counter name="GTI Fixed Pipe Throughput"
612*61046927SAndroid Build Coastguard Worker             symbol_name="GtiVfThroughput"
613*61046927SAndroid Build Coastguard Worker             underscore_name="gti_vf_throughput"
614*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between 3D Pipeline (Command Dispatch, Input Assembly and Stream Output) and GTI."
615*61046927SAndroid Build Coastguard Worker             data_type="uint64"
616*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
617*61046927SAndroid Build Coastguard Worker             units="bytes"
618*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
619*61046927SAndroid Build Coastguard Worker             equation="B 6 READ B 7 READ UADD 64 UMUL"
620*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/3D Pipe"
621*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
622*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
623*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
624*61046927SAndroid Build Coastguard Worker             />
625*61046927SAndroid Build Coastguard Worker    <counter name="GTI Depth Throughput"
626*61046927SAndroid Build Coastguard Worker             symbol_name="GtiDepthThroughput"
627*61046927SAndroid Build Coastguard Worker             underscore_name="gti_depth_throughput"
628*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between depth caches and GTI."
629*61046927SAndroid Build Coastguard Worker             data_type="uint64"
630*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
631*61046927SAndroid Build Coastguard Worker             units="bytes"
632*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
633*61046927SAndroid Build Coastguard Worker             equation="C 0 READ C 1 READ UADD 64 UMUL"
634*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/Depth Cache"
635*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
636*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
637*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
638*61046927SAndroid Build Coastguard Worker             />
639*61046927SAndroid Build Coastguard Worker    <counter name="GTI RCC Throughput"
640*61046927SAndroid Build Coastguard Worker             symbol_name="GtiRccThroughput"
641*61046927SAndroid Build Coastguard Worker             underscore_name="gti_rcc_throughput"
642*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between render color caches and GTI."
643*61046927SAndroid Build Coastguard Worker             data_type="uint64"
644*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
645*61046927SAndroid Build Coastguard Worker             units="bytes"
646*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
647*61046927SAndroid Build Coastguard Worker             equation="C 2 READ C 3 READ UADD 64 UMUL"
648*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/Color Cache"
649*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
650*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
651*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
652*61046927SAndroid Build Coastguard Worker             />
653*61046927SAndroid Build Coastguard Worker    <counter name="GTI L3 Throughput"
654*61046927SAndroid Build Coastguard Worker             symbol_name="GtiL3Throughput"
655*61046927SAndroid Build Coastguard Worker             underscore_name="gti_l3_throughput"
656*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between L3 caches and GTI."
657*61046927SAndroid Build Coastguard Worker             data_type="uint64"
658*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
659*61046927SAndroid Build Coastguard Worker             units="bytes"
660*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
661*61046927SAndroid Build Coastguard Worker             equation="$L3Misses 64 UMUL"
662*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
663*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
664*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
665*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
666*61046927SAndroid Build Coastguard Worker             />
667*61046927SAndroid Build Coastguard Worker    <counter name="GTI HDC TLB Lookup Throughput"
668*61046927SAndroid Build Coastguard Worker             symbol_name="GtiHdcLookupsThroughput"
669*61046927SAndroid Build Coastguard Worker             underscore_name="gti_hdc_lookups_throughput"
670*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between GTI and HDC, when HDC is doing TLB lookups."
671*61046927SAndroid Build Coastguard Worker             data_type="uint64"
672*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
673*61046927SAndroid Build Coastguard Worker             units="bytes"
674*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
675*61046927SAndroid Build Coastguard Worker             equation="C 5 READ 64 UMUL"
676*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
677*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
678*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
679*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
680*61046927SAndroid Build Coastguard Worker             />
681*61046927SAndroid Build Coastguard Worker    <counter name="GTI Read Throughput"
682*61046927SAndroid Build Coastguard Worker             symbol_name="GtiReadThroughput"
683*61046927SAndroid Build Coastguard Worker             underscore_name="gti_read_throughput"
684*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from GTI."
685*61046927SAndroid Build Coastguard Worker             data_type="uint64"
686*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
687*61046927SAndroid Build Coastguard Worker             units="bytes"
688*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
689*61046927SAndroid Build Coastguard Worker             equation="C 6 READ 64 UMUL"
690*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
691*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
692*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
693*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
694*61046927SAndroid Build Coastguard Worker             />
695*61046927SAndroid Build Coastguard Worker    <counter name="GTI Write Throughput"
696*61046927SAndroid Build Coastguard Worker             symbol_name="GtiWriteThroughput"
697*61046927SAndroid Build Coastguard Worker             underscore_name="gti_write_throughput"
698*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written to GTI."
699*61046927SAndroid Build Coastguard Worker             data_type="uint64"
700*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 32 UMUL"
701*61046927SAndroid Build Coastguard Worker             units="bytes"
702*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
703*61046927SAndroid Build Coastguard Worker             equation="C 7 READ 64 UMUL"
704*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
705*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
706*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
707*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
708*61046927SAndroid Build Coastguard Worker             />
709*61046927SAndroid Build Coastguard Worker    <counter name="Samplers Bottleneck"
710*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerBottleneck"
711*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_bottleneck"
712*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which samplers have been slowing down the pipe when processing EU requests."
713*61046927SAndroid Build Coastguard Worker             low_watermark="5"
714*61046927SAndroid Build Coastguard Worker             high_watermark="15"
715*61046927SAndroid Build Coastguard Worker             data_type="float"
716*61046927SAndroid Build Coastguard Worker             max_equation="100"
717*61046927SAndroid Build Coastguard Worker             units="percent"
718*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
719*61046927SAndroid Build Coastguard Worker             equation="$Sampler0Bottleneck $Sampler1Bottleneck FMAX"
720*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler"
721*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Indicate System Frame Batch Draw"
722*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
723*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
724*61046927SAndroid Build Coastguard Worker             />
725*61046927SAndroid Build Coastguard Worker    <register_config type="NOA"
726*61046927SAndroid Build Coastguard Worker                     availability="$SkuRevisionId 0x03 UGTE"
727*61046927SAndroid Build Coastguard Worker                     priority="0"
728*61046927SAndroid Build Coastguard Worker                     >
729*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
730*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x166C00F0" />
731*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12120280" />
732*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12320280" />
733*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11930317" />
734*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x159303DF" />
735*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x3F900C00" />
736*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x419000A0" />
737*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x002D1000" />
738*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x062D4000" />
739*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x082D5000" />
740*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A2D1000" />
741*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C2E0800" />
742*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E2E5900" />
743*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4C8000" />
744*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C4C8000" />
745*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E4C4000" />
746*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x064E8000" />
747*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x084E8000" />
748*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4E2000" />
749*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C4F0010" />
750*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A6C0053" />
751*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x106C0000" />
752*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C6C0000" />
753*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A0FCC00" />
754*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0F0002" />
755*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C2C0040" />
756*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00101000" />
757*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04101000" />
758*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00114000" />
759*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08114000" />
760*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00120020" />
761*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08120021" />
762*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00141000" />
763*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08141000" />
764*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02308000" />
765*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04302000" />
766*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06318000" />
767*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08318000" />
768*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06320800" />
769*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08320840" />
770*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00320000" />
771*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06344000" />
772*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08344000" />
773*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D931831" />
774*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F939F3F" />
775*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01939E80" />
776*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x039303BC" />
777*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0593000E" />
778*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1993002A" />
779*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07930000" />
780*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09930000" />
781*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D900177" />
782*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F900187" />
783*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x35900000" />
784*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13904000" />
785*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x21904000" />
786*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x23904000" />
787*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x25904000" />
788*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x27904000" />
789*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2B904000" />
790*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2D904000" />
791*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2F904000" />
792*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31904000" />
793*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15904000" />
794*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17904000" />
795*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19904000" />
796*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B904000" />
797*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53901110" />
798*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900423" />
799*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900111" />
800*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900C02" />
801*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57900000" />
802*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49900020" />
803*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x59901111" />
804*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B900421" />
805*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
806*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
807*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D900001" />
808*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900821" />
809*61046927SAndroid Build Coastguard Worker    </register_config>
810*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
811*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
812*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0x00800000" />
813*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
814*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0x00800000" />
815*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
816*61046927SAndroid Build Coastguard Worker    </register_config>
817*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
818*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
819*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00010003" />
820*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00012011" />
821*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00015014" />
822*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00051050" />
823*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00053052" />
824*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00055054" />
825*61046927SAndroid Build Coastguard Worker    </register_config>
826*61046927SAndroid Build Coastguard Worker  </set>
827*61046927SAndroid Build Coastguard Worker
828*61046927SAndroid Build Coastguard Worker  <set name="Compute Metrics Basic set"
829*61046927SAndroid Build Coastguard Worker       chipset="BXT"
830*61046927SAndroid Build Coastguard Worker       symbol_name="ComputeBasic"
831*61046927SAndroid Build Coastguard Worker       underscore_name="compute_basic"
832*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL4 OCL IO BB"
833*61046927SAndroid Build Coastguard Worker       hw_config_guid="012d72cf-82a9-4d25-8ddf-74076fd30797"
834*61046927SAndroid Build Coastguard Worker       >
835*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
836*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
837*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
838*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
839*61046927SAndroid Build Coastguard Worker             data_type="uint64"
840*61046927SAndroid Build Coastguard Worker             units="ns"
841*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
842*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
843*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
844*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
845*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
846*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
847*61046927SAndroid Build Coastguard Worker             />
848*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
849*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
850*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
851*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
852*61046927SAndroid Build Coastguard Worker             data_type="uint64"
853*61046927SAndroid Build Coastguard Worker             units="cycles"
854*61046927SAndroid Build Coastguard Worker             semantic_type="event"
855*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
856*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
857*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
858*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
859*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
860*61046927SAndroid Build Coastguard Worker             />
861*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
862*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
863*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
864*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
865*61046927SAndroid Build Coastguard Worker             data_type="uint64"
866*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
867*61046927SAndroid Build Coastguard Worker             units="hz"
868*61046927SAndroid Build Coastguard Worker             semantic_type="event"
869*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
870*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
871*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
872*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
873*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
874*61046927SAndroid Build Coastguard Worker             />
875*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
876*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
877*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
878*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
879*61046927SAndroid Build Coastguard Worker             data_type="float"
880*61046927SAndroid Build Coastguard Worker             max_equation="100"
881*61046927SAndroid Build Coastguard Worker             units="percent"
882*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
883*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
884*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
885*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
886*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
887*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
888*61046927SAndroid Build Coastguard Worker             />
889*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
890*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
891*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
892*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
893*61046927SAndroid Build Coastguard Worker             data_type="uint64"
894*61046927SAndroid Build Coastguard Worker             units="threads"
895*61046927SAndroid Build Coastguard Worker             semantic_type="event"
896*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
897*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
898*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
899*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
900*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
901*61046927SAndroid Build Coastguard Worker             />
902*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
903*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
904*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
905*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
906*61046927SAndroid Build Coastguard Worker             data_type="uint64"
907*61046927SAndroid Build Coastguard Worker             units="threads"
908*61046927SAndroid Build Coastguard Worker             semantic_type="event"
909*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
910*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
911*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
912*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
913*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
914*61046927SAndroid Build Coastguard Worker             />
915*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
916*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
917*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
918*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
919*61046927SAndroid Build Coastguard Worker             data_type="uint64"
920*61046927SAndroid Build Coastguard Worker             units="threads"
921*61046927SAndroid Build Coastguard Worker             semantic_type="event"
922*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
923*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
924*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
925*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
926*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
927*61046927SAndroid Build Coastguard Worker             />
928*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
929*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
930*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
931*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
932*61046927SAndroid Build Coastguard Worker             data_type="uint64"
933*61046927SAndroid Build Coastguard Worker             units="threads"
934*61046927SAndroid Build Coastguard Worker             semantic_type="event"
935*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
936*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
937*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
938*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
939*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
940*61046927SAndroid Build Coastguard Worker             />
941*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
942*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
943*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
944*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
945*61046927SAndroid Build Coastguard Worker             data_type="uint64"
946*61046927SAndroid Build Coastguard Worker             units="threads"
947*61046927SAndroid Build Coastguard Worker             semantic_type="event"
948*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
949*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
950*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
951*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
952*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
953*61046927SAndroid Build Coastguard Worker             />
954*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
955*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
956*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
957*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
958*61046927SAndroid Build Coastguard Worker             data_type="uint64"
959*61046927SAndroid Build Coastguard Worker             units="threads"
960*61046927SAndroid Build Coastguard Worker             semantic_type="event"
961*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
962*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
963*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
964*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
965*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
966*61046927SAndroid Build Coastguard Worker             />
967*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
968*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
969*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
970*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
971*61046927SAndroid Build Coastguard Worker             data_type="float"
972*61046927SAndroid Build Coastguard Worker             max_equation="100"
973*61046927SAndroid Build Coastguard Worker             units="percent"
974*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
975*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
976*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
977*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
978*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
979*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
980*61046927SAndroid Build Coastguard Worker             />
981*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
982*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
983*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
984*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
985*61046927SAndroid Build Coastguard Worker             data_type="float"
986*61046927SAndroid Build Coastguard Worker             max_equation="100"
987*61046927SAndroid Build Coastguard Worker             units="percent"
988*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
989*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
990*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
991*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
992*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
993*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
994*61046927SAndroid Build Coastguard Worker             />
995*61046927SAndroid Build Coastguard Worker    <counter name="EU Both FPU Pipes Active"
996*61046927SAndroid Build Coastguard Worker             symbol_name="EuFpuBothActive"
997*61046927SAndroid Build Coastguard Worker             underscore_name="eu_fpu_both_active"
998*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which both EU FPU pipelines were actively processing."
999*61046927SAndroid Build Coastguard Worker             data_type="float"
1000*61046927SAndroid Build Coastguard Worker             max_equation="100"
1001*61046927SAndroid Build Coastguard Worker             units="percent"
1002*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1003*61046927SAndroid Build Coastguard Worker             equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1004*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
1005*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
1006*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
1007*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1008*61046927SAndroid Build Coastguard Worker             />
1009*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU0 Pipe Active"
1010*61046927SAndroid Build Coastguard Worker             symbol_name="Fpu0Active"
1011*61046927SAndroid Build Coastguard Worker             underscore_name="fpu0_active"
1012*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing."
1013*61046927SAndroid Build Coastguard Worker             data_type="float"
1014*61046927SAndroid Build Coastguard Worker             max_equation="100"
1015*61046927SAndroid Build Coastguard Worker             units="percent"
1016*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1017*61046927SAndroid Build Coastguard Worker             equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1018*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
1019*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
1020*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1021*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1022*61046927SAndroid Build Coastguard Worker             />
1023*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU1 Pipe Active"
1024*61046927SAndroid Build Coastguard Worker             symbol_name="Fpu1Active"
1025*61046927SAndroid Build Coastguard Worker             underscore_name="fpu1_active"
1026*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing."
1027*61046927SAndroid Build Coastguard Worker             data_type="float"
1028*61046927SAndroid Build Coastguard Worker             max_equation="100"
1029*61046927SAndroid Build Coastguard Worker             units="percent"
1030*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1031*61046927SAndroid Build Coastguard Worker             equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1032*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
1033*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
1034*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1035*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1036*61046927SAndroid Build Coastguard Worker             />
1037*61046927SAndroid Build Coastguard Worker    <counter name="EU AVG IPC Rate"
1038*61046927SAndroid Build Coastguard Worker             symbol_name="EuAvgIpcRate"
1039*61046927SAndroid Build Coastguard Worker             underscore_name="eu_avg_ipc_rate"
1040*61046927SAndroid Build Coastguard Worker             description="The average rate of IPC calculated for 2 FPU pipelines."
1041*61046927SAndroid Build Coastguard Worker             data_type="float"
1042*61046927SAndroid Build Coastguard Worker             max_equation="2"
1043*61046927SAndroid Build Coastguard Worker             units="number"
1044*61046927SAndroid Build Coastguard Worker             semantic_type="ratio"
1045*61046927SAndroid Build Coastguard Worker             equation="A 9 READ  A 10 READ  A 11 READ UADD  A 9 READ USUB FDIV 1 FADD"
1046*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
1047*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview System Frame Batch Draw"
1048*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
1049*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1050*61046927SAndroid Build Coastguard Worker             />
1051*61046927SAndroid Build Coastguard Worker    <counter name="EU Send Pipe Active"
1052*61046927SAndroid Build Coastguard Worker             symbol_name="EuSendActive"
1053*61046927SAndroid Build Coastguard Worker             underscore_name="eu_send_active"
1054*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing."
1055*61046927SAndroid Build Coastguard Worker             data_type="float"
1056*61046927SAndroid Build Coastguard Worker             max_equation="100"
1057*61046927SAndroid Build Coastguard Worker             units="percent"
1058*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1059*61046927SAndroid Build Coastguard Worker             equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1060*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
1061*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
1062*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1063*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1064*61046927SAndroid Build Coastguard Worker             />
1065*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
1066*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
1067*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
1068*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
1069*61046927SAndroid Build Coastguard Worker             data_type="float"
1070*61046927SAndroid Build Coastguard Worker             max_equation="100"
1071*61046927SAndroid Build Coastguard Worker             units="percent"
1072*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1073*61046927SAndroid Build Coastguard Worker             equation="A 13 READ 8 UMUL $EuCoresTotalCount UDIV $EuThreadsCount UDIV 100 UMUL  $GpuCoreClocks FDIV"
1074*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
1075*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
1076*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1077*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1078*61046927SAndroid Build Coastguard Worker             />
1079*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
1080*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
1081*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
1082*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
1083*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1084*61046927SAndroid Build Coastguard Worker             units="pixels"
1085*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1086*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
1087*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
1088*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1089*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1090*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1091*61046927SAndroid Build Coastguard Worker             />
1092*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
1093*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
1094*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
1095*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
1096*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1097*61046927SAndroid Build Coastguard Worker             units="pixels"
1098*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1099*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
1100*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
1101*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1102*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1103*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1104*61046927SAndroid Build Coastguard Worker             />
1105*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
1106*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
1107*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
1108*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
1109*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1110*61046927SAndroid Build Coastguard Worker             units="pixels"
1111*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1112*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
1113*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
1114*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1115*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1116*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1117*61046927SAndroid Build Coastguard Worker             />
1118*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
1119*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
1120*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
1121*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
1122*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1123*61046927SAndroid Build Coastguard Worker             units="pixels"
1124*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1125*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
1126*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
1127*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
1128*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1129*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1130*61046927SAndroid Build Coastguard Worker             />
1131*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
1132*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
1133*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
1134*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
1135*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1136*61046927SAndroid Build Coastguard Worker             units="pixels"
1137*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1138*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
1139*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
1140*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1141*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1142*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1143*61046927SAndroid Build Coastguard Worker             />
1144*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
1145*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
1146*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
1147*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
1148*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1149*61046927SAndroid Build Coastguard Worker             units="pixels"
1150*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1151*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
1152*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
1153*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
1154*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1155*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1156*61046927SAndroid Build Coastguard Worker             />
1157*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
1158*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
1159*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
1160*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
1161*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1162*61046927SAndroid Build Coastguard Worker             units="pixels"
1163*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1164*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
1165*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
1166*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
1167*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1168*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1169*61046927SAndroid Build Coastguard Worker             />
1170*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
1171*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
1172*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
1173*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
1174*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1175*61046927SAndroid Build Coastguard Worker             units="texels"
1176*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1177*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
1178*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
1179*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
1180*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
1181*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1182*61046927SAndroid Build Coastguard Worker             />
1183*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
1184*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
1185*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
1186*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
1187*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1188*61046927SAndroid Build Coastguard Worker             units="texels"
1189*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1190*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
1191*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
1192*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
1193*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
1194*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1195*61046927SAndroid Build Coastguard Worker             />
1196*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
1197*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
1198*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
1199*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
1200*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1201*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
1202*61046927SAndroid Build Coastguard Worker             units="bytes"
1203*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
1204*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
1205*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
1206*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1207*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
1208*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1209*61046927SAndroid Build Coastguard Worker             />
1210*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
1211*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
1212*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
1213*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
1214*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1215*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
1216*61046927SAndroid Build Coastguard Worker             units="bytes"
1217*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
1218*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
1219*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
1220*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1221*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
1222*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1223*61046927SAndroid Build Coastguard Worker             />
1224*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
1225*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
1226*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
1227*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
1228*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1229*61046927SAndroid Build Coastguard Worker             units="messages"
1230*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1231*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
1232*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
1233*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1234*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
1235*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1236*61046927SAndroid Build Coastguard Worker             />
1237*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
1238*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
1239*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
1240*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
1241*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1242*61046927SAndroid Build Coastguard Worker             units="messages"
1243*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1244*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
1245*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
1246*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1247*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
1248*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1249*61046927SAndroid Build Coastguard Worker             />
1250*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
1251*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
1252*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
1253*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
1254*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1255*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
1256*61046927SAndroid Build Coastguard Worker             units="bytes"
1257*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
1258*61046927SAndroid Build Coastguard Worker             equation="A 30 READ  A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL"
1259*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
1260*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
1261*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
1262*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1263*61046927SAndroid Build Coastguard Worker             />
1264*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
1265*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
1266*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
1267*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
1268*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1269*61046927SAndroid Build Coastguard Worker             units="messages"
1270*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1271*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
1272*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
1273*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1274*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
1275*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1276*61046927SAndroid Build Coastguard Worker             />
1277*61046927SAndroid Build Coastguard Worker    <counter name="Typed Bytes Read"
1278*61046927SAndroid Build Coastguard Worker             symbol_name="TypedBytesRead"
1279*61046927SAndroid Build Coastguard Worker             underscore_name="typed_bytes_read"
1280*61046927SAndroid Build Coastguard Worker             description="The total number of typed memory bytes read via Data Port."
1281*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1282*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
1283*61046927SAndroid Build Coastguard Worker             units="bytes"
1284*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
1285*61046927SAndroid Build Coastguard Worker             equation="B 0 READ B 1 READ UADD $EuSlicesTotalCount 64 UMUL UMUL"
1286*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
1287*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1288*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
1289*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1290*61046927SAndroid Build Coastguard Worker             />
1291*61046927SAndroid Build Coastguard Worker    <counter name="Typed Bytes Written"
1292*61046927SAndroid Build Coastguard Worker             symbol_name="TypedBytesWritten"
1293*61046927SAndroid Build Coastguard Worker             underscore_name="typed_bytes_written"
1294*61046927SAndroid Build Coastguard Worker             description="The total number of untyped memory bytes written via Data Port."
1295*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1296*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
1297*61046927SAndroid Build Coastguard Worker             units="bytes"
1298*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
1299*61046927SAndroid Build Coastguard Worker             equation="B 3 READ B 4 READ UADD $EuSlicesTotalCount 64 UMUL UMUL"
1300*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
1301*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1302*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
1303*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1304*61046927SAndroid Build Coastguard Worker             />
1305*61046927SAndroid Build Coastguard Worker    <counter name="Untyped Bytes Read"
1306*61046927SAndroid Build Coastguard Worker             symbol_name="UntypedBytesRead"
1307*61046927SAndroid Build Coastguard Worker             underscore_name="untyped_bytes_read"
1308*61046927SAndroid Build Coastguard Worker             description="The total number of typed memory bytes read via Data Port."
1309*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1310*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
1311*61046927SAndroid Build Coastguard Worker             units="bytes"
1312*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
1313*61046927SAndroid Build Coastguard Worker             equation="B 6 READ B 7 READ UADD $EuSlicesTotalCount 64 UMUL UMUL"
1314*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
1315*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1316*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
1317*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1318*61046927SAndroid Build Coastguard Worker             />
1319*61046927SAndroid Build Coastguard Worker    <counter name="Untyped Writes"
1320*61046927SAndroid Build Coastguard Worker             symbol_name="UntypedBytesWritten"
1321*61046927SAndroid Build Coastguard Worker             underscore_name="untyped_bytes_written"
1322*61046927SAndroid Build Coastguard Worker             description="The total number of untyped memory bytes written via Data Port."
1323*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1324*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
1325*61046927SAndroid Build Coastguard Worker             units="bytes"
1326*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
1327*61046927SAndroid Build Coastguard Worker             equation="C 1 READ C 2 READ UADD $EuSlicesTotalCount 64 UMUL UMUL"
1328*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
1329*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1330*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
1331*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1332*61046927SAndroid Build Coastguard Worker             />
1333*61046927SAndroid Build Coastguard Worker    <counter name="GTI Read Throughput"
1334*61046927SAndroid Build Coastguard Worker             symbol_name="GtiReadThroughput"
1335*61046927SAndroid Build Coastguard Worker             underscore_name="gti_read_throughput"
1336*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from GTI."
1337*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1338*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
1339*61046927SAndroid Build Coastguard Worker             units="bytes"
1340*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
1341*61046927SAndroid Build Coastguard Worker             equation="C 4 READ 64 UMUL"
1342*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
1343*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
1344*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
1345*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1346*61046927SAndroid Build Coastguard Worker             />
1347*61046927SAndroid Build Coastguard Worker    <counter name="GTI Write Throughput"
1348*61046927SAndroid Build Coastguard Worker             symbol_name="GtiWriteThroughput"
1349*61046927SAndroid Build Coastguard Worker             underscore_name="gti_write_throughput"
1350*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written to GTI."
1351*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1352*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 32 UMUL"
1353*61046927SAndroid Build Coastguard Worker             units="bytes"
1354*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
1355*61046927SAndroid Build Coastguard Worker             equation="C 5 READ 64 UMUL"
1356*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
1357*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
1358*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
1359*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1360*61046927SAndroid Build Coastguard Worker             />
1361*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
1362*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
1363*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x104F00E0" />
1364*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x124F1C00" />
1365*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x39900340" />
1366*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x3F900C00" />
1367*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41900000" />
1368*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x002D5000" />
1369*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x062D4000" />
1370*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x082D4000" />
1371*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A2D1000" />
1372*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C2D5000" />
1373*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E2D4000" />
1374*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C2E1400" />
1375*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E2E5100" />
1376*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x102E0114" />
1377*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x044CC000" />
1378*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4C8000" />
1379*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C4C8000" />
1380*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E4C4000" />
1381*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x104C8000" />
1382*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x124C8000" />
1383*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x164C2000" />
1384*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x004EA000" />
1385*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x064E8000" />
1386*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x084E8000" />
1387*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4E2000" />
1388*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C4EA000" />
1389*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E4E8000" />
1390*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x004F6B42" />
1391*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x064F6200" />
1392*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x084F4100" />
1393*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4F0061" />
1394*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C4F6C4C" />
1395*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E4F4B00" />
1396*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A4F0000" />
1397*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C4F0000" />
1398*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180F5000" />
1399*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A0F8800" />
1400*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0F08A2" />
1401*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x182C4000" />
1402*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C2C1451" />
1403*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E2C0001" />
1404*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A2C0010" />
1405*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01938000" />
1406*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F938000" />
1407*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19938A28" />
1408*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03938000" />
1409*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19900177" />
1410*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B900178" />
1411*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D900125" />
1412*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F900123" />
1413*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x35900000" />
1414*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13904000" />
1415*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x21904000" />
1416*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x25904000" />
1417*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x27904000" />
1418*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2B904000" />
1419*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2D904000" />
1420*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31904000" />
1421*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15904000" />
1422*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53901000" />
1423*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900000" />
1424*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900111" />
1425*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900000" />
1426*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57900000" />
1427*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49900000" />
1428*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x59900000" />
1429*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B900000" />
1430*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
1431*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
1432*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D900000" />
1433*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900000" />
1434*61046927SAndroid Build Coastguard Worker    </register_config>
1435*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
1436*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
1437*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0x00800000" />
1438*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
1439*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0x00800000" />
1440*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
1441*61046927SAndroid Build Coastguard Worker    </register_config>
1442*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
1443*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
1444*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00000003" />
1445*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00002001" />
1446*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00778008" />
1447*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00088078" />
1448*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00808708" />
1449*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00A08908" />
1450*61046927SAndroid Build Coastguard Worker    </register_config>
1451*61046927SAndroid Build Coastguard Worker  </set>
1452*61046927SAndroid Build Coastguard Worker
1453*61046927SAndroid Build Coastguard Worker  <set name="Render Metrics set for 3D Pipeline Profile"
1454*61046927SAndroid Build Coastguard Worker       chipset="BXT"
1455*61046927SAndroid Build Coastguard Worker       symbol_name="RenderPipeProfile"
1456*61046927SAndroid Build Coastguard Worker       underscore_name="render_pipe_profile"
1457*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO BB"
1458*61046927SAndroid Build Coastguard Worker       hw_config_guid="ce416533-e49e-4211-80af-ec513590a914"
1459*61046927SAndroid Build Coastguard Worker       >
1460*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
1461*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
1462*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
1463*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
1464*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1465*61046927SAndroid Build Coastguard Worker             units="ns"
1466*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1467*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
1468*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
1469*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
1470*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1471*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1472*61046927SAndroid Build Coastguard Worker             />
1473*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
1474*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
1475*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
1476*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
1477*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1478*61046927SAndroid Build Coastguard Worker             units="cycles"
1479*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1480*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
1481*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
1482*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
1483*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1484*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1485*61046927SAndroid Build Coastguard Worker             />
1486*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
1487*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
1488*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
1489*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
1490*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1491*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
1492*61046927SAndroid Build Coastguard Worker             units="hz"
1493*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1494*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
1495*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
1496*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
1497*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1498*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1499*61046927SAndroid Build Coastguard Worker             />
1500*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
1501*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
1502*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
1503*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
1504*61046927SAndroid Build Coastguard Worker             data_type="float"
1505*61046927SAndroid Build Coastguard Worker             max_equation="100"
1506*61046927SAndroid Build Coastguard Worker             units="percent"
1507*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1508*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
1509*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
1510*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
1511*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1512*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1513*61046927SAndroid Build Coastguard Worker             />
1514*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
1515*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
1516*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
1517*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
1518*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1519*61046927SAndroid Build Coastguard Worker             units="threads"
1520*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1521*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
1522*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
1523*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1524*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1525*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1526*61046927SAndroid Build Coastguard Worker             />
1527*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
1528*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
1529*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
1530*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
1531*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1532*61046927SAndroid Build Coastguard Worker             units="threads"
1533*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1534*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
1535*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
1536*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1537*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
1538*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1539*61046927SAndroid Build Coastguard Worker             />
1540*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
1541*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
1542*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
1543*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
1544*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1545*61046927SAndroid Build Coastguard Worker             units="threads"
1546*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1547*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
1548*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
1549*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1550*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
1551*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1552*61046927SAndroid Build Coastguard Worker             />
1553*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
1554*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
1555*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
1556*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
1557*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1558*61046927SAndroid Build Coastguard Worker             units="threads"
1559*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1560*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
1561*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
1562*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1563*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
1564*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1565*61046927SAndroid Build Coastguard Worker             />
1566*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
1567*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
1568*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
1569*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
1570*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1571*61046927SAndroid Build Coastguard Worker             units="threads"
1572*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1573*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
1574*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
1575*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1576*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1577*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1578*61046927SAndroid Build Coastguard Worker             />
1579*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
1580*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
1581*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
1582*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
1583*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1584*61046927SAndroid Build Coastguard Worker             units="threads"
1585*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1586*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
1587*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
1588*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1589*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
1590*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1591*61046927SAndroid Build Coastguard Worker             />
1592*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
1593*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
1594*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
1595*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
1596*61046927SAndroid Build Coastguard Worker             data_type="float"
1597*61046927SAndroid Build Coastguard Worker             max_equation="100"
1598*61046927SAndroid Build Coastguard Worker             units="percent"
1599*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1600*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1601*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
1602*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
1603*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1604*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1605*61046927SAndroid Build Coastguard Worker             />
1606*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
1607*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
1608*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
1609*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
1610*61046927SAndroid Build Coastguard Worker             data_type="float"
1611*61046927SAndroid Build Coastguard Worker             max_equation="100"
1612*61046927SAndroid Build Coastguard Worker             units="percent"
1613*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1614*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1615*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
1616*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
1617*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1618*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1619*61046927SAndroid Build Coastguard Worker             />
1620*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
1621*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
1622*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
1623*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
1624*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1625*61046927SAndroid Build Coastguard Worker             units="pixels"
1626*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1627*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
1628*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
1629*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1630*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1631*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1632*61046927SAndroid Build Coastguard Worker             />
1633*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
1634*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
1635*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
1636*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
1637*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1638*61046927SAndroid Build Coastguard Worker             units="pixels"
1639*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1640*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
1641*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
1642*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1643*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1644*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1645*61046927SAndroid Build Coastguard Worker             />
1646*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
1647*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
1648*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
1649*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
1650*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1651*61046927SAndroid Build Coastguard Worker             units="pixels"
1652*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1653*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
1654*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
1655*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1656*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1657*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1658*61046927SAndroid Build Coastguard Worker             />
1659*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
1660*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
1661*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
1662*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
1663*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1664*61046927SAndroid Build Coastguard Worker             units="pixels"
1665*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1666*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
1667*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
1668*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
1669*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1670*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1671*61046927SAndroid Build Coastguard Worker             />
1672*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
1673*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
1674*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
1675*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
1676*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1677*61046927SAndroid Build Coastguard Worker             units="pixels"
1678*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1679*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
1680*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
1681*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1682*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1683*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1684*61046927SAndroid Build Coastguard Worker             />
1685*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
1686*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
1687*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
1688*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
1689*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1690*61046927SAndroid Build Coastguard Worker             units="pixels"
1691*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1692*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
1693*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
1694*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
1695*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1696*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1697*61046927SAndroid Build Coastguard Worker             />
1698*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
1699*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
1700*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
1701*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
1702*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1703*61046927SAndroid Build Coastguard Worker             units="pixels"
1704*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1705*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
1706*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
1707*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
1708*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1709*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1710*61046927SAndroid Build Coastguard Worker             />
1711*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
1712*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
1713*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
1714*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
1715*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1716*61046927SAndroid Build Coastguard Worker             units="texels"
1717*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1718*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
1719*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
1720*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
1721*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1722*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1723*61046927SAndroid Build Coastguard Worker             />
1724*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
1725*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
1726*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
1727*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
1728*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1729*61046927SAndroid Build Coastguard Worker             units="texels"
1730*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1731*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
1732*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
1733*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
1734*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1735*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1736*61046927SAndroid Build Coastguard Worker             />
1737*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
1738*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
1739*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
1740*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
1741*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1742*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
1743*61046927SAndroid Build Coastguard Worker             units="bytes"
1744*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
1745*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
1746*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
1747*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1748*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
1749*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1750*61046927SAndroid Build Coastguard Worker             />
1751*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
1752*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
1753*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
1754*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
1755*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1756*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
1757*61046927SAndroid Build Coastguard Worker             units="bytes"
1758*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
1759*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
1760*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
1761*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1762*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
1763*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1764*61046927SAndroid Build Coastguard Worker             />
1765*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
1766*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
1767*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
1768*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
1769*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1770*61046927SAndroid Build Coastguard Worker             units="messages"
1771*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1772*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
1773*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
1774*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1775*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1776*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1777*61046927SAndroid Build Coastguard Worker             />
1778*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
1779*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
1780*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
1781*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
1782*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1783*61046927SAndroid Build Coastguard Worker             units="messages"
1784*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1785*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
1786*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
1787*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1788*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
1789*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1790*61046927SAndroid Build Coastguard Worker             />
1791*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
1792*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
1793*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
1794*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
1795*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1796*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
1797*61046927SAndroid Build Coastguard Worker             units="bytes"
1798*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
1799*61046927SAndroid Build Coastguard Worker             equation="A 30 READ  A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL"
1800*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
1801*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
1802*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
1803*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1804*61046927SAndroid Build Coastguard Worker             />
1805*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
1806*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
1807*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
1808*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
1809*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1810*61046927SAndroid Build Coastguard Worker             units="messages"
1811*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1812*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
1813*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
1814*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1815*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
1816*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1817*61046927SAndroid Build Coastguard Worker             />
1818*61046927SAndroid Build Coastguard Worker    <counter name="VF Bottleneck"
1819*61046927SAndroid Build Coastguard Worker             symbol_name="VfBottleneck"
1820*61046927SAndroid Build Coastguard Worker             underscore_name="vf_bottleneck"
1821*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which vertex fetch pipeline stage was slowing down the 3D pipeline."
1822*61046927SAndroid Build Coastguard Worker             low_watermark="5"
1823*61046927SAndroid Build Coastguard Worker             high_watermark="15"
1824*61046927SAndroid Build Coastguard Worker             data_type="float"
1825*61046927SAndroid Build Coastguard Worker             units="percent"
1826*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1827*61046927SAndroid Build Coastguard Worker             equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
1828*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Input Assembler"
1829*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1830*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1831*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1832*61046927SAndroid Build Coastguard Worker             />
1833*61046927SAndroid Build Coastguard Worker    <counter name="VS Bottleneck"
1834*61046927SAndroid Build Coastguard Worker             symbol_name="VsBottleneck"
1835*61046927SAndroid Build Coastguard Worker             underscore_name="vs_bottleneck"
1836*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which vertex shader pipeline stage was slowing down the 3D pipeline."
1837*61046927SAndroid Build Coastguard Worker             low_watermark="10"
1838*61046927SAndroid Build Coastguard Worker             high_watermark="30"
1839*61046927SAndroid Build Coastguard Worker             data_type="float"
1840*61046927SAndroid Build Coastguard Worker             units="percent"
1841*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1842*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
1843*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Vertex Shader"
1844*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1845*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1846*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1847*61046927SAndroid Build Coastguard Worker             />
1848*61046927SAndroid Build Coastguard Worker    <counter name="HS Bottleneck"
1849*61046927SAndroid Build Coastguard Worker             symbol_name="HsBottleneck"
1850*61046927SAndroid Build Coastguard Worker             underscore_name="hs_bottleneck"
1851*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hull shader pipeline stage was slowing down the 3D pipeline."
1852*61046927SAndroid Build Coastguard Worker             low_watermark="3"
1853*61046927SAndroid Build Coastguard Worker             high_watermark="9"
1854*61046927SAndroid Build Coastguard Worker             data_type="float"
1855*61046927SAndroid Build Coastguard Worker             units="percent"
1856*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1857*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
1858*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Hull Shader"
1859*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1860*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1861*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1862*61046927SAndroid Build Coastguard Worker             />
1863*61046927SAndroid Build Coastguard Worker    <counter name="DS Bottleneck"
1864*61046927SAndroid Build Coastguard Worker             symbol_name="DsBottleneck"
1865*61046927SAndroid Build Coastguard Worker             underscore_name="ds_bottleneck"
1866*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which domain shader pipeline stage was slowing down the 3D pipeline."
1867*61046927SAndroid Build Coastguard Worker             low_watermark="5"
1868*61046927SAndroid Build Coastguard Worker             high_watermark="15"
1869*61046927SAndroid Build Coastguard Worker             data_type="float"
1870*61046927SAndroid Build Coastguard Worker             units="percent"
1871*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1872*61046927SAndroid Build Coastguard Worker             equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV"
1873*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Domain Shader"
1874*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1875*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
1876*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1877*61046927SAndroid Build Coastguard Worker             />
1878*61046927SAndroid Build Coastguard Worker    <counter name="GS Bottleneck"
1879*61046927SAndroid Build Coastguard Worker             symbol_name="GsBottleneck"
1880*61046927SAndroid Build Coastguard Worker             underscore_name="gs_bottleneck"
1881*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which geometry shader pipeline stage was slowing down the 3D pipeline."
1882*61046927SAndroid Build Coastguard Worker             low_watermark="5"
1883*61046927SAndroid Build Coastguard Worker             high_watermark="15"
1884*61046927SAndroid Build Coastguard Worker             data_type="float"
1885*61046927SAndroid Build Coastguard Worker             units="percent"
1886*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1887*61046927SAndroid Build Coastguard Worker             equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV"
1888*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Geometry Shader"
1889*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1890*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1891*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1892*61046927SAndroid Build Coastguard Worker             />
1893*61046927SAndroid Build Coastguard Worker    <counter name="SO Bottleneck"
1894*61046927SAndroid Build Coastguard Worker             symbol_name="SoBottleneck"
1895*61046927SAndroid Build Coastguard Worker             underscore_name="so_bottleneck"
1896*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which stream output pipeline stage was slowing down the 3D pipeline."
1897*61046927SAndroid Build Coastguard Worker             low_watermark="5"
1898*61046927SAndroid Build Coastguard Worker             high_watermark="15"
1899*61046927SAndroid Build Coastguard Worker             data_type="float"
1900*61046927SAndroid Build Coastguard Worker             units="percent"
1901*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1902*61046927SAndroid Build Coastguard Worker             equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV"
1903*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Stream Output"
1904*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1905*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1906*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1907*61046927SAndroid Build Coastguard Worker             />
1908*61046927SAndroid Build Coastguard Worker    <counter name="Clipper Bottleneck"
1909*61046927SAndroid Build Coastguard Worker             symbol_name="ClBottleneck"
1910*61046927SAndroid Build Coastguard Worker             underscore_name="cl_bottleneck"
1911*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which clipper pipeline stage was slowing down the 3D pipeline."
1912*61046927SAndroid Build Coastguard Worker             low_watermark="10"
1913*61046927SAndroid Build Coastguard Worker             high_watermark="30"
1914*61046927SAndroid Build Coastguard Worker             data_type="float"
1915*61046927SAndroid Build Coastguard Worker             units="percent"
1916*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1917*61046927SAndroid Build Coastguard Worker             equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV"
1918*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Clipper"
1919*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1920*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1921*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1922*61046927SAndroid Build Coastguard Worker             />
1923*61046927SAndroid Build Coastguard Worker    <counter name="Strip-Fans Bottleneck"
1924*61046927SAndroid Build Coastguard Worker             symbol_name="SfBottleneck"
1925*61046927SAndroid Build Coastguard Worker             underscore_name="sf_bottleneck"
1926*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which strip-fans pipeline stage was slowing down the 3D pipeline."
1927*61046927SAndroid Build Coastguard Worker             low_watermark="5"
1928*61046927SAndroid Build Coastguard Worker             high_watermark="10"
1929*61046927SAndroid Build Coastguard Worker             data_type="float"
1930*61046927SAndroid Build Coastguard Worker             units="percent"
1931*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1932*61046927SAndroid Build Coastguard Worker             equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV"
1933*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Strip-Fans"
1934*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1935*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1936*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1937*61046927SAndroid Build Coastguard Worker             />
1938*61046927SAndroid Build Coastguard Worker    <counter name="Hi-Depth Bottleneck"
1939*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthBottleneck"
1940*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_bottleneck"
1941*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which early hierarchical depth test pipeline stage was slowing down the 3D pipeline."
1942*61046927SAndroid Build Coastguard Worker             low_watermark="5"
1943*61046927SAndroid Build Coastguard Worker             high_watermark="15"
1944*61046927SAndroid Build Coastguard Worker             data_type="float"
1945*61046927SAndroid Build Coastguard Worker             units="percent"
1946*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1947*61046927SAndroid Build Coastguard Worker             equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV"
1948*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
1949*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1950*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1951*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1952*61046927SAndroid Build Coastguard Worker             />
1953*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Bottleneck"
1954*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthBottleneck"
1955*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_bottleneck"
1956*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which early depth test pipeline stage was slowing down the 3D pipeline."
1957*61046927SAndroid Build Coastguard Worker             low_watermark="10"
1958*61046927SAndroid Build Coastguard Worker             high_watermark="30"
1959*61046927SAndroid Build Coastguard Worker             data_type="float"
1960*61046927SAndroid Build Coastguard Worker             units="percent"
1961*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1962*61046927SAndroid Build Coastguard Worker             equation="B 7 READ 100 UMUL $GpuCoreClocks FDIV"
1963*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
1964*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1965*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1966*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1967*61046927SAndroid Build Coastguard Worker             />
1968*61046927SAndroid Build Coastguard Worker    <counter name="BC Bottleneck"
1969*61046927SAndroid Build Coastguard Worker             symbol_name="BcBottleneck"
1970*61046927SAndroid Build Coastguard Worker             underscore_name="bc_bottleneck"
1971*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which barycentric coordinates calculation pipeline stage was slowing down the 3D pipeline."
1972*61046927SAndroid Build Coastguard Worker             low_watermark="5"
1973*61046927SAndroid Build Coastguard Worker             high_watermark="15"
1974*61046927SAndroid Build Coastguard Worker             data_type="float"
1975*61046927SAndroid Build Coastguard Worker             units="percent"
1976*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1977*61046927SAndroid Build Coastguard Worker             equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
1978*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Barycentric Calc"
1979*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1980*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
1981*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1982*61046927SAndroid Build Coastguard Worker             />
1983*61046927SAndroid Build Coastguard Worker    <counter name="HS Stall"
1984*61046927SAndroid Build Coastguard Worker             symbol_name="HsStall"
1985*61046927SAndroid Build Coastguard Worker             underscore_name="hs_stall"
1986*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hull stall pipeline stage was stalled."
1987*61046927SAndroid Build Coastguard Worker             data_type="float"
1988*61046927SAndroid Build Coastguard Worker             units="percent"
1989*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1990*61046927SAndroid Build Coastguard Worker             equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
1991*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Hull Shader"
1992*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Correlate Draw"
1993*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
1994*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1995*61046927SAndroid Build Coastguard Worker             />
1996*61046927SAndroid Build Coastguard Worker    <counter name="DS Stall"
1997*61046927SAndroid Build Coastguard Worker             symbol_name="DsStall"
1998*61046927SAndroid Build Coastguard Worker             underscore_name="ds_stall"
1999*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which domain shader pipeline stage was stalled."
2000*61046927SAndroid Build Coastguard Worker             data_type="float"
2001*61046927SAndroid Build Coastguard Worker             units="percent"
2002*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2003*61046927SAndroid Build Coastguard Worker             equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV"
2004*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Domain Shader"
2005*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Correlate Draw"
2006*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
2007*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2008*61046927SAndroid Build Coastguard Worker             />
2009*61046927SAndroid Build Coastguard Worker    <counter name="SO Stall"
2010*61046927SAndroid Build Coastguard Worker             symbol_name="SoStall"
2011*61046927SAndroid Build Coastguard Worker             underscore_name="so_stall"
2012*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which stream-output pipeline stage was stalled."
2013*61046927SAndroid Build Coastguard Worker             data_type="float"
2014*61046927SAndroid Build Coastguard Worker             units="percent"
2015*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2016*61046927SAndroid Build Coastguard Worker             equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV"
2017*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Stream Output"
2018*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Correlate Draw"
2019*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2020*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2021*61046927SAndroid Build Coastguard Worker             />
2022*61046927SAndroid Build Coastguard Worker    <counter name="CL Stall"
2023*61046927SAndroid Build Coastguard Worker             symbol_name="ClStall"
2024*61046927SAndroid Build Coastguard Worker             underscore_name="cl_stall"
2025*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which clipper pipeline stage was stalled."
2026*61046927SAndroid Build Coastguard Worker             data_type="float"
2027*61046927SAndroid Build Coastguard Worker             units="percent"
2028*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2029*61046927SAndroid Build Coastguard Worker             equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV"
2030*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Clipper"
2031*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Correlate Draw"
2032*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2033*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2034*61046927SAndroid Build Coastguard Worker             />
2035*61046927SAndroid Build Coastguard Worker    <counter name="SF Stall"
2036*61046927SAndroid Build Coastguard Worker             symbol_name="SfStall"
2037*61046927SAndroid Build Coastguard Worker             underscore_name="sf_stall"
2038*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which strip-fans pipeline stage was stalled."
2039*61046927SAndroid Build Coastguard Worker             data_type="float"
2040*61046927SAndroid Build Coastguard Worker             units="percent"
2041*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2042*61046927SAndroid Build Coastguard Worker             equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV"
2043*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Strip-Fans"
2044*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Correlate Draw"
2045*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2046*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2047*61046927SAndroid Build Coastguard Worker             />
2048*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
2049*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
2050*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C2E001F" />
2051*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A2F0000" />
2052*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10186800" />
2053*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11810019" />
2054*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15810013" />
2055*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13820020" />
2056*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11830020" />
2057*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17840000" />
2058*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11860007" />
2059*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x21860000" />
2060*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x178703E0" />
2061*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C2D8000" />
2062*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x042D4000" />
2063*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x062D1000" />
2064*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x022E5400" />
2065*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x002E0000" />
2066*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E2E0080" />
2067*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x082F0040" />
2068*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x002F0000" />
2069*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06143000" />
2070*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06174000" />
2071*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06180012" />
2072*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00180000" />
2073*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D804000" />
2074*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F804000" />
2075*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05804000" />
2076*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09810200" />
2077*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B810030" />
2078*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03810003" />
2079*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x21819140" />
2080*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x23819050" />
2081*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x25810018" />
2082*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B820980" />
2083*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03820D80" />
2084*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11820000" />
2085*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0182C000" />
2086*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07828000" />
2087*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09824000" />
2088*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F828000" />
2089*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D830004" />
2090*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0583000C" />
2091*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F831000" />
2092*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01848072" />
2093*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11840000" />
2094*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07848000" />
2095*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09844000" />
2096*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F848000" />
2097*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07860000" />
2098*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09860092" />
2099*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F860400" />
2100*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01869100" />
2101*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F870065" />
2102*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01870000" />
2103*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19930800" />
2104*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B938000" />
2105*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D938000" />
2106*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B952000" />
2107*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D955055" />
2108*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F951455" />
2109*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0992A000" />
2110*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F928000" />
2111*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1192A800" />
2112*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1392028A" />
2113*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B92A000" />
2114*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D922000" />
2115*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13908000" />
2116*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x21908000" />
2117*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x23908000" />
2118*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x25908000" />
2119*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x27908000" />
2120*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x29908000" />
2121*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2B908000" />
2122*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2D904000" />
2123*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2F908000" />
2124*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31908000" />
2125*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15908000" />
2126*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17908000" />
2127*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19908000" />
2128*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B908000" />
2129*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D904000" />
2130*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F904000" />
2131*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
2132*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900C01" />
2133*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900000" />
2134*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900000" />
2135*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57900000" />
2136*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49900863" />
2137*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x59900000" />
2138*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B900061" />
2139*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
2140*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
2141*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D900000" />
2142*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900C22" />
2143*61046927SAndroid Build Coastguard Worker    </register_config>
2144*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
2145*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0xF0800000" />
2146*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
2147*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0xF0800000" />
2148*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
2149*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
2150*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002770" value="0x0007FFEA" />
2151*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002774" value="0x00007FFC" />
2152*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002778" value="0x0007AFFA" />
2153*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000277C" value="0x0000F5FD" />
2154*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002780" value="0x00079FFA" />
2155*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002784" value="0x0000F3FB" />
2156*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002788" value="0x0007BF7A" />
2157*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000278C" value="0x0000F7E7" />
2158*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002790" value="0x0007FEFA" />
2159*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002794" value="0x0000F7CF" />
2160*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002798" value="0x00077FFA" />
2161*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000279C" value="0x0000EFDF" />
2162*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A0" value="0x0006FFFA" />
2163*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A4" value="0x0000CFBF" />
2164*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A8" value="0x0003FFFA" />
2165*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027AC" value="0x00005F7F" />
2166*61046927SAndroid Build Coastguard Worker    </register_config>
2167*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
2168*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
2169*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00015014" />
2170*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00025024" />
2171*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00035034" />
2172*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00045044" />
2173*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00055054" />
2174*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00065064" />
2175*61046927SAndroid Build Coastguard Worker    </register_config>
2176*61046927SAndroid Build Coastguard Worker  </set>
2177*61046927SAndroid Build Coastguard Worker
2178*61046927SAndroid Build Coastguard Worker  <set name="Memory Reads Distribution metric set"
2179*61046927SAndroid Build Coastguard Worker       chipset="BXT"
2180*61046927SAndroid Build Coastguard Worker       symbol_name="MemoryReads"
2181*61046927SAndroid Build Coastguard Worker       underscore_name="memory_reads"
2182*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO BB"
2183*61046927SAndroid Build Coastguard Worker       hw_config_guid="398e2452-18d7-42d0-b241-e4d0a9148ada"
2184*61046927SAndroid Build Coastguard Worker       >
2185*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
2186*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
2187*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
2188*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
2189*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2190*61046927SAndroid Build Coastguard Worker             units="ns"
2191*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2192*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
2193*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
2194*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
2195*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2196*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2197*61046927SAndroid Build Coastguard Worker             />
2198*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
2199*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
2200*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
2201*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
2202*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2203*61046927SAndroid Build Coastguard Worker             units="cycles"
2204*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2205*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
2206*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
2207*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
2208*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2209*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2210*61046927SAndroid Build Coastguard Worker             />
2211*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
2212*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
2213*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
2214*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
2215*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2216*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
2217*61046927SAndroid Build Coastguard Worker             units="hz"
2218*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2219*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
2220*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
2221*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
2222*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2223*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2224*61046927SAndroid Build Coastguard Worker             />
2225*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
2226*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
2227*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
2228*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
2229*61046927SAndroid Build Coastguard Worker             data_type="float"
2230*61046927SAndroid Build Coastguard Worker             max_equation="100"
2231*61046927SAndroid Build Coastguard Worker             units="percent"
2232*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2233*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
2234*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
2235*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
2236*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2237*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2238*61046927SAndroid Build Coastguard Worker             />
2239*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
2240*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
2241*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
2242*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
2243*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2244*61046927SAndroid Build Coastguard Worker             units="threads"
2245*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2246*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
2247*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
2248*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2249*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2250*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2251*61046927SAndroid Build Coastguard Worker             />
2252*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
2253*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
2254*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
2255*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
2256*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2257*61046927SAndroid Build Coastguard Worker             units="threads"
2258*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2259*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
2260*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
2261*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2262*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
2263*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2264*61046927SAndroid Build Coastguard Worker             />
2265*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
2266*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
2267*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
2268*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
2269*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2270*61046927SAndroid Build Coastguard Worker             units="threads"
2271*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2272*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
2273*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
2274*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2275*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
2276*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2277*61046927SAndroid Build Coastguard Worker             />
2278*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
2279*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
2280*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
2281*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
2282*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2283*61046927SAndroid Build Coastguard Worker             units="threads"
2284*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2285*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
2286*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
2287*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2288*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
2289*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2290*61046927SAndroid Build Coastguard Worker             />
2291*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
2292*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
2293*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
2294*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
2295*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2296*61046927SAndroid Build Coastguard Worker             units="threads"
2297*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2298*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
2299*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
2300*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2301*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2302*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2303*61046927SAndroid Build Coastguard Worker             />
2304*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
2305*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
2306*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
2307*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
2308*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2309*61046927SAndroid Build Coastguard Worker             units="threads"
2310*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2311*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
2312*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
2313*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2314*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
2315*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2316*61046927SAndroid Build Coastguard Worker             />
2317*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
2318*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
2319*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
2320*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
2321*61046927SAndroid Build Coastguard Worker             data_type="float"
2322*61046927SAndroid Build Coastguard Worker             max_equation="100"
2323*61046927SAndroid Build Coastguard Worker             units="percent"
2324*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2325*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2326*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
2327*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
2328*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2329*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2330*61046927SAndroid Build Coastguard Worker             />
2331*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
2332*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
2333*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
2334*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
2335*61046927SAndroid Build Coastguard Worker             data_type="float"
2336*61046927SAndroid Build Coastguard Worker             max_equation="100"
2337*61046927SAndroid Build Coastguard Worker             units="percent"
2338*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2339*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2340*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
2341*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
2342*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2343*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2344*61046927SAndroid Build Coastguard Worker             />
2345*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
2346*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
2347*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
2348*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
2349*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2350*61046927SAndroid Build Coastguard Worker             units="pixels"
2351*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2352*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
2353*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
2354*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2355*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2356*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2357*61046927SAndroid Build Coastguard Worker             />
2358*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
2359*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
2360*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
2361*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
2362*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2363*61046927SAndroid Build Coastguard Worker             units="pixels"
2364*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2365*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
2366*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
2367*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2368*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2369*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2370*61046927SAndroid Build Coastguard Worker             />
2371*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
2372*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
2373*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
2374*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
2375*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2376*61046927SAndroid Build Coastguard Worker             units="pixels"
2377*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2378*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
2379*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
2380*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2381*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2382*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2383*61046927SAndroid Build Coastguard Worker             />
2384*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
2385*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
2386*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
2387*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
2388*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2389*61046927SAndroid Build Coastguard Worker             units="pixels"
2390*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2391*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
2392*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
2393*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
2394*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2395*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2396*61046927SAndroid Build Coastguard Worker             />
2397*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
2398*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
2399*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
2400*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
2401*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2402*61046927SAndroid Build Coastguard Worker             units="pixels"
2403*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2404*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
2405*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
2406*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2407*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2408*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2409*61046927SAndroid Build Coastguard Worker             />
2410*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
2411*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
2412*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
2413*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
2414*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2415*61046927SAndroid Build Coastguard Worker             units="pixels"
2416*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2417*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
2418*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
2419*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2420*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2421*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2422*61046927SAndroid Build Coastguard Worker             />
2423*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
2424*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
2425*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
2426*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
2427*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2428*61046927SAndroid Build Coastguard Worker             units="pixels"
2429*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2430*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
2431*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
2432*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2433*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2434*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2435*61046927SAndroid Build Coastguard Worker             />
2436*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
2437*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
2438*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
2439*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
2440*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2441*61046927SAndroid Build Coastguard Worker             units="texels"
2442*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2443*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
2444*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
2445*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2446*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2447*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2448*61046927SAndroid Build Coastguard Worker             />
2449*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
2450*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
2451*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
2452*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
2453*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2454*61046927SAndroid Build Coastguard Worker             units="texels"
2455*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2456*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
2457*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
2458*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
2459*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2460*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2461*61046927SAndroid Build Coastguard Worker             />
2462*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
2463*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
2464*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
2465*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
2466*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2467*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
2468*61046927SAndroid Build Coastguard Worker             units="bytes"
2469*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
2470*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
2471*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
2472*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2473*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
2474*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2475*61046927SAndroid Build Coastguard Worker             />
2476*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
2477*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
2478*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
2479*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
2480*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2481*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
2482*61046927SAndroid Build Coastguard Worker             units="bytes"
2483*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
2484*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
2485*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
2486*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2487*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
2488*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2489*61046927SAndroid Build Coastguard Worker             />
2490*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
2491*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
2492*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
2493*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
2494*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2495*61046927SAndroid Build Coastguard Worker             units="messages"
2496*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2497*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
2498*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
2499*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2500*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2501*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2502*61046927SAndroid Build Coastguard Worker             />
2503*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
2504*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
2505*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
2506*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
2507*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2508*61046927SAndroid Build Coastguard Worker             units="messages"
2509*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2510*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
2511*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
2512*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2513*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
2514*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2515*61046927SAndroid Build Coastguard Worker             />
2516*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
2517*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
2518*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
2519*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
2520*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2521*61046927SAndroid Build Coastguard Worker             units="messages"
2522*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2523*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
2524*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
2525*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2526*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
2527*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2528*61046927SAndroid Build Coastguard Worker             />
2529*61046927SAndroid Build Coastguard Worker    <counter name="GtiCmdStreamerMemoryReads"
2530*61046927SAndroid Build Coastguard Worker             symbol_name="GtiCmdStreamerMemoryReads"
2531*61046927SAndroid Build Coastguard Worker             underscore_name="gti_cmd_streamer_memory_reads"
2532*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory reads from Command Streamer."
2533*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2534*61046927SAndroid Build Coastguard Worker             units="messages"
2535*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2536*61046927SAndroid Build Coastguard Worker             equation="B 0 READ"
2537*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/3D Pipe/Command Streamer"
2538*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2539*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2540*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2541*61046927SAndroid Build Coastguard Worker             />
2542*61046927SAndroid Build Coastguard Worker    <counter name="GtiRsMemoryReads"
2543*61046927SAndroid Build Coastguard Worker             symbol_name="GtiRsMemoryReads"
2544*61046927SAndroid Build Coastguard Worker             underscore_name="gti_rs_memory_reads"
2545*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory reads from Resource Streamer."
2546*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2547*61046927SAndroid Build Coastguard Worker             units="messages"
2548*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2549*61046927SAndroid Build Coastguard Worker             equation="B 2 READ"
2550*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/3D Pipe/Resource Streamer"
2551*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2552*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2553*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2554*61046927SAndroid Build Coastguard Worker             />
2555*61046927SAndroid Build Coastguard Worker    <counter name="GtiVfMemoryReads"
2556*61046927SAndroid Build Coastguard Worker             symbol_name="GtiVfMemoryReads"
2557*61046927SAndroid Build Coastguard Worker             underscore_name="gti_vf_memory_reads"
2558*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory reads from Vertex Fetch."
2559*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2560*61046927SAndroid Build Coastguard Worker             units="messages"
2561*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2562*61046927SAndroid Build Coastguard Worker             equation="B 1 READ"
2563*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/3D Pipe/Vertex Fetch"
2564*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2565*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2566*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2567*61046927SAndroid Build Coastguard Worker             />
2568*61046927SAndroid Build Coastguard Worker    <counter name="GtiRccMemoryReads"
2569*61046927SAndroid Build Coastguard Worker             symbol_name="GtiRccMemoryReads"
2570*61046927SAndroid Build Coastguard Worker             underscore_name="gti_rcc_memory_reads"
2571*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory reads from Render Color Cache (Render Color Cache misses)."
2572*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2573*61046927SAndroid Build Coastguard Worker             units="messages"
2574*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2575*61046927SAndroid Build Coastguard Worker             equation="B 3 READ"
2576*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/Color Cache"
2577*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2578*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2579*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2580*61046927SAndroid Build Coastguard Worker             />
2581*61046927SAndroid Build Coastguard Worker    <counter name="GtiMscMemoryReads"
2582*61046927SAndroid Build Coastguard Worker             symbol_name="GtiMscMemoryReads"
2583*61046927SAndroid Build Coastguard Worker             underscore_name="gti_msc_memory_reads"
2584*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory reads from Multisampling Color Cache (Multisampling Color Cache misses)."
2585*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2586*61046927SAndroid Build Coastguard Worker             units="messages"
2587*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2588*61046927SAndroid Build Coastguard Worker             equation="B 4 READ"
2589*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/Color Cache"
2590*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2591*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2592*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2593*61046927SAndroid Build Coastguard Worker             />
2594*61046927SAndroid Build Coastguard Worker    <counter name="GtiHizMemoryReads"
2595*61046927SAndroid Build Coastguard Worker             symbol_name="GtiHizMemoryReads"
2596*61046927SAndroid Build Coastguard Worker             underscore_name="gti_hiz_memory_reads"
2597*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory reads from Hierarchical Depth Cache (Hi-Depth Cache misses)."
2598*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2599*61046927SAndroid Build Coastguard Worker             units="messages"
2600*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2601*61046927SAndroid Build Coastguard Worker             equation="B 5 READ"
2602*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/Depth Cache"
2603*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2604*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2605*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2606*61046927SAndroid Build Coastguard Worker             />
2607*61046927SAndroid Build Coastguard Worker    <counter name="GtiStcMemoryReads"
2608*61046927SAndroid Build Coastguard Worker             symbol_name="GtiStcMemoryReads"
2609*61046927SAndroid Build Coastguard Worker             underscore_name="gti_stc_memory_reads"
2610*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory reads from Stencil Cache (Stencil Cache misses)."
2611*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2612*61046927SAndroid Build Coastguard Worker             units="messages"
2613*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2614*61046927SAndroid Build Coastguard Worker             equation="B 6 READ"
2615*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/Depth Cache"
2616*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2617*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2618*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2619*61046927SAndroid Build Coastguard Worker             />
2620*61046927SAndroid Build Coastguard Worker    <counter name="GtiRczMemoryReads"
2621*61046927SAndroid Build Coastguard Worker             symbol_name="GtiRczMemoryReads"
2622*61046927SAndroid Build Coastguard Worker             underscore_name="gti_rcz_memory_reads"
2623*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory reads from Render Depth Cache (Render Depth Cache misses)."
2624*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2625*61046927SAndroid Build Coastguard Worker             units="messages"
2626*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2627*61046927SAndroid Build Coastguard Worker             equation="B 7 READ"
2628*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/Depth Cache"
2629*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2630*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2631*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2632*61046927SAndroid Build Coastguard Worker             />
2633*61046927SAndroid Build Coastguard Worker    <counter name="GtiMemoryReads"
2634*61046927SAndroid Build Coastguard Worker             symbol_name="GtiMemoryReads"
2635*61046927SAndroid Build Coastguard Worker             underscore_name="gti_memory_reads"
2636*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory reads."
2637*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2638*61046927SAndroid Build Coastguard Worker             units="messages"
2639*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2640*61046927SAndroid Build Coastguard Worker             equation="C 0 READ"
2641*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
2642*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview Frame Batch Draw"
2643*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2644*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2645*61046927SAndroid Build Coastguard Worker             />
2646*61046927SAndroid Build Coastguard Worker    <counter name="GtiL3Bank0Reads"
2647*61046927SAndroid Build Coastguard Worker             symbol_name="GtiL3Bank0Reads"
2648*61046927SAndroid Build Coastguard Worker             underscore_name="gti_l3_bank0_reads"
2649*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory reads from L3 Bank 0 (L3 Cache misses)."
2650*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2651*61046927SAndroid Build Coastguard Worker             units="messages"
2652*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2653*61046927SAndroid Build Coastguard Worker             equation="C 4 READ"
2654*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
2655*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2656*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2657*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2658*61046927SAndroid Build Coastguard Worker             />
2659*61046927SAndroid Build Coastguard Worker    <counter name="GtiL3Bank1Reads"
2660*61046927SAndroid Build Coastguard Worker             symbol_name="GtiL3Bank1Reads"
2661*61046927SAndroid Build Coastguard Worker             underscore_name="gti_l3_bank1_reads"
2662*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory reads from L3 Bank 1 (L3 Cache misses)."
2663*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2664*61046927SAndroid Build Coastguard Worker             units="messages"
2665*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2666*61046927SAndroid Build Coastguard Worker             equation="C 5 READ"
2667*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
2668*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2669*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2670*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
2671*61046927SAndroid Build Coastguard Worker             />
2672*61046927SAndroid Build Coastguard Worker    <counter name="GtiL3Bank2Reads"
2673*61046927SAndroid Build Coastguard Worker             symbol_name="GtiL3Bank2Reads"
2674*61046927SAndroid Build Coastguard Worker             underscore_name="gti_l3_bank2_reads"
2675*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory reads from L3 Bank 2 (L3 Cache misses)."
2676*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2677*61046927SAndroid Build Coastguard Worker             units="messages"
2678*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2679*61046927SAndroid Build Coastguard Worker             equation="C 6 READ"
2680*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
2681*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2682*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2683*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
2684*61046927SAndroid Build Coastguard Worker             />
2685*61046927SAndroid Build Coastguard Worker    <counter name="GtiL3Bank3Reads"
2686*61046927SAndroid Build Coastguard Worker             symbol_name="GtiL3Bank3Reads"
2687*61046927SAndroid Build Coastguard Worker             underscore_name="gti_l3_bank3_reads"
2688*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory reads from L3 Bank 3 (L3 Cache misses)."
2689*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2690*61046927SAndroid Build Coastguard Worker             units="messages"
2691*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2692*61046927SAndroid Build Coastguard Worker             equation="C 7 READ"
2693*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
2694*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2695*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2696*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
2697*61046927SAndroid Build Coastguard Worker             />
2698*61046927SAndroid Build Coastguard Worker    <counter name="GtiL3Reads"
2699*61046927SAndroid Build Coastguard Worker             symbol_name="GtiL3Reads"
2700*61046927SAndroid Build Coastguard Worker             underscore_name="gti_l3_reads"
2701*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory reads from L3 (L3 Cache misses)."
2702*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2703*61046927SAndroid Build Coastguard Worker             units="messages"
2704*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2705*61046927SAndroid Build Coastguard Worker             equation="$GtiL3Bank0Reads $GtiL3Bank1Reads $GtiL3Bank2Reads $GtiL3Bank3Reads UADD UADD UADD"
2706*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
2707*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2708*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2709*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2710*61046927SAndroid Build Coastguard Worker             />
2711*61046927SAndroid Build Coastguard Worker    <counter name="GtiRingAccesses"
2712*61046927SAndroid Build Coastguard Worker             symbol_name="GtiRingAccesses"
2713*61046927SAndroid Build Coastguard Worker             underscore_name="gti_ring_accesses"
2714*61046927SAndroid Build Coastguard Worker             description="The total number of all accesses from GTI to the ring."
2715*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2716*61046927SAndroid Build Coastguard Worker             units="messages"
2717*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2718*61046927SAndroid Build Coastguard Worker             equation="C 3 READ 2 UMUL"
2719*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
2720*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2721*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2722*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2723*61046927SAndroid Build Coastguard Worker             />
2724*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
2725*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
2726*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19800343" />
2727*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x39900340" />
2728*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x3F901000" />
2729*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41900003" />
2730*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03803180" />
2731*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x058035E2" />
2732*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0780006A" />
2733*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11800000" />
2734*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2181A000" />
2735*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2381000A" />
2736*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D950550" />
2737*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B928000" />
2738*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D92A000" />
2739*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F922000" />
2740*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13900170" />
2741*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x21900171" />
2742*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x23900172" />
2743*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x25900173" />
2744*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x27900174" />
2745*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x29900175" />
2746*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2B900176" />
2747*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2D900177" />
2748*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2F90017F" />
2749*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31900125" />
2750*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15900123" />
2751*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17900121" />
2752*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x35900000" />
2753*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19908000" />
2754*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B908000" />
2755*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D908000" />
2756*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F908000" />
2757*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
2758*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43901084" />
2759*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900000" />
2760*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47901080" />
2761*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57900000" />
2762*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49901084" />
2763*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x59900000" />
2764*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B901084" />
2765*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
2766*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
2767*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D900004" />
2768*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900000" />
2769*61046927SAndroid Build Coastguard Worker    </register_config>
2770*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
2771*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000272C" value="0xFFFFFFFF" />
2772*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002728" value="0xFFFFFFFF" />
2773*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0xF0800000" />
2774*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
2775*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000271C" value="0xFFFFFFFF" />
2776*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002718" value="0xFFFFFFFF" />
2777*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0xF0800000" />
2778*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
2779*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000274C" value="0x86543210" />
2780*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002748" value="0x86543210" />
2781*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002744" value="0x00006667" />
2782*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
2783*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000275C" value="0x86543210" />
2784*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002758" value="0x86543210" />
2785*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002754" value="0x00006465" />
2786*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002750" value="0x00000000" />
2787*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002770" value="0x0007F81A" />
2788*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002774" value="0x0000FE00" />
2789*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002778" value="0x0007F82A" />
2790*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000277C" value="0x0000FE00" />
2791*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002780" value="0x0007F872" />
2792*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002784" value="0x0000FE00" />
2793*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002788" value="0x0007F8BA" />
2794*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000278C" value="0x0000FE00" />
2795*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002790" value="0x0007F87A" />
2796*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002794" value="0x0000FE00" />
2797*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002798" value="0x0007F8EA" />
2798*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000279C" value="0x0000FE00" />
2799*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A0" value="0x0007F8E2" />
2800*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A4" value="0x0000FE00" />
2801*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A8" value="0x0007F8F2" />
2802*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027AC" value="0x0000FE00" />
2803*61046927SAndroid Build Coastguard Worker    </register_config>
2804*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
2805*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
2806*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00015014" />
2807*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00025024" />
2808*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00035034" />
2809*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00045044" />
2810*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00055054" />
2811*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00065064" />
2812*61046927SAndroid Build Coastguard Worker    </register_config>
2813*61046927SAndroid Build Coastguard Worker  </set>
2814*61046927SAndroid Build Coastguard Worker
2815*61046927SAndroid Build Coastguard Worker  <set name="Memory Writes Distribution metric set"
2816*61046927SAndroid Build Coastguard Worker       chipset="BXT"
2817*61046927SAndroid Build Coastguard Worker       symbol_name="MemoryWrites"
2818*61046927SAndroid Build Coastguard Worker       underscore_name="memory_writes"
2819*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO BB"
2820*61046927SAndroid Build Coastguard Worker       hw_config_guid="d324a0d6-7269-4847-a5c2-6f71ddc7fed5"
2821*61046927SAndroid Build Coastguard Worker       >
2822*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
2823*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
2824*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
2825*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
2826*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2827*61046927SAndroid Build Coastguard Worker             units="ns"
2828*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2829*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
2830*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
2831*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
2832*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2833*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2834*61046927SAndroid Build Coastguard Worker             />
2835*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
2836*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
2837*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
2838*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
2839*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2840*61046927SAndroid Build Coastguard Worker             units="cycles"
2841*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2842*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
2843*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
2844*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
2845*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2846*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2847*61046927SAndroid Build Coastguard Worker             />
2848*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
2849*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
2850*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
2851*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
2852*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2853*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
2854*61046927SAndroid Build Coastguard Worker             units="hz"
2855*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2856*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
2857*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
2858*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
2859*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2860*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2861*61046927SAndroid Build Coastguard Worker             />
2862*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
2863*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
2864*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
2865*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
2866*61046927SAndroid Build Coastguard Worker             data_type="float"
2867*61046927SAndroid Build Coastguard Worker             max_equation="100"
2868*61046927SAndroid Build Coastguard Worker             units="percent"
2869*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2870*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
2871*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
2872*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
2873*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2874*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2875*61046927SAndroid Build Coastguard Worker             />
2876*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
2877*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
2878*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
2879*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
2880*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2881*61046927SAndroid Build Coastguard Worker             units="threads"
2882*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2883*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
2884*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
2885*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2886*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2887*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2888*61046927SAndroid Build Coastguard Worker             />
2889*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
2890*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
2891*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
2892*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
2893*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2894*61046927SAndroid Build Coastguard Worker             units="threads"
2895*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2896*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
2897*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
2898*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2899*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
2900*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2901*61046927SAndroid Build Coastguard Worker             />
2902*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
2903*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
2904*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
2905*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
2906*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2907*61046927SAndroid Build Coastguard Worker             units="threads"
2908*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2909*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
2910*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
2911*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2912*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
2913*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2914*61046927SAndroid Build Coastguard Worker             />
2915*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
2916*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
2917*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
2918*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
2919*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2920*61046927SAndroid Build Coastguard Worker             units="threads"
2921*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2922*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
2923*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
2924*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2925*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
2926*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2927*61046927SAndroid Build Coastguard Worker             />
2928*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
2929*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
2930*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
2931*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
2932*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2933*61046927SAndroid Build Coastguard Worker             units="threads"
2934*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2935*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
2936*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
2937*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2938*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2939*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2940*61046927SAndroid Build Coastguard Worker             />
2941*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
2942*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
2943*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
2944*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
2945*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2946*61046927SAndroid Build Coastguard Worker             units="threads"
2947*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2948*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
2949*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
2950*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2951*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
2952*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2953*61046927SAndroid Build Coastguard Worker             />
2954*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
2955*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
2956*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
2957*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
2958*61046927SAndroid Build Coastguard Worker             data_type="float"
2959*61046927SAndroid Build Coastguard Worker             max_equation="100"
2960*61046927SAndroid Build Coastguard Worker             units="percent"
2961*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2962*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2963*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
2964*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
2965*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2966*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2967*61046927SAndroid Build Coastguard Worker             />
2968*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
2969*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
2970*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
2971*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
2972*61046927SAndroid Build Coastguard Worker             data_type="float"
2973*61046927SAndroid Build Coastguard Worker             max_equation="100"
2974*61046927SAndroid Build Coastguard Worker             units="percent"
2975*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2976*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2977*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
2978*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
2979*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2980*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2981*61046927SAndroid Build Coastguard Worker             />
2982*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
2983*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
2984*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
2985*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
2986*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2987*61046927SAndroid Build Coastguard Worker             units="pixels"
2988*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2989*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
2990*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
2991*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2992*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
2993*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2994*61046927SAndroid Build Coastguard Worker             />
2995*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
2996*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
2997*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
2998*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
2999*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3000*61046927SAndroid Build Coastguard Worker             units="pixels"
3001*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3002*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
3003*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
3004*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3005*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
3006*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3007*61046927SAndroid Build Coastguard Worker             />
3008*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
3009*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
3010*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
3011*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
3012*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3013*61046927SAndroid Build Coastguard Worker             units="pixels"
3014*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3015*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
3016*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
3017*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3018*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
3019*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3020*61046927SAndroid Build Coastguard Worker             />
3021*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
3022*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
3023*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
3024*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
3025*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3026*61046927SAndroid Build Coastguard Worker             units="pixels"
3027*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3028*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
3029*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
3030*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
3031*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
3032*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3033*61046927SAndroid Build Coastguard Worker             />
3034*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
3035*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
3036*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
3037*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
3038*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3039*61046927SAndroid Build Coastguard Worker             units="pixels"
3040*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3041*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
3042*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
3043*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3044*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
3045*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3046*61046927SAndroid Build Coastguard Worker             />
3047*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
3048*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
3049*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
3050*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
3051*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3052*61046927SAndroid Build Coastguard Worker             units="pixels"
3053*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3054*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
3055*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
3056*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
3057*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
3058*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3059*61046927SAndroid Build Coastguard Worker             />
3060*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
3061*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
3062*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
3063*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
3064*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3065*61046927SAndroid Build Coastguard Worker             units="pixels"
3066*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3067*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
3068*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
3069*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
3070*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
3071*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3072*61046927SAndroid Build Coastguard Worker             />
3073*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
3074*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
3075*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
3076*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
3077*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3078*61046927SAndroid Build Coastguard Worker             units="texels"
3079*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3080*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
3081*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
3082*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
3083*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3084*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3085*61046927SAndroid Build Coastguard Worker             />
3086*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
3087*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
3088*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
3089*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
3090*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3091*61046927SAndroid Build Coastguard Worker             units="texels"
3092*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3093*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
3094*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
3095*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
3096*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3097*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3098*61046927SAndroid Build Coastguard Worker             />
3099*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
3100*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
3101*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
3102*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
3103*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3104*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
3105*61046927SAndroid Build Coastguard Worker             units="bytes"
3106*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
3107*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
3108*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
3109*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3110*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
3111*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3112*61046927SAndroid Build Coastguard Worker             />
3113*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
3114*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
3115*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
3116*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
3117*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3118*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
3119*61046927SAndroid Build Coastguard Worker             units="bytes"
3120*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
3121*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
3122*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
3123*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3124*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
3125*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3126*61046927SAndroid Build Coastguard Worker             />
3127*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
3128*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
3129*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
3130*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
3131*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3132*61046927SAndroid Build Coastguard Worker             units="messages"
3133*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3134*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
3135*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
3136*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3137*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3138*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3139*61046927SAndroid Build Coastguard Worker             />
3140*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
3141*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
3142*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
3143*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
3144*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3145*61046927SAndroid Build Coastguard Worker             units="messages"
3146*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3147*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
3148*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
3149*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3150*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
3151*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3152*61046927SAndroid Build Coastguard Worker             />
3153*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
3154*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
3155*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
3156*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
3157*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3158*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
3159*61046927SAndroid Build Coastguard Worker             units="bytes"
3160*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
3161*61046927SAndroid Build Coastguard Worker             equation="A 30 READ  A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL"
3162*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
3163*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
3164*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
3165*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3166*61046927SAndroid Build Coastguard Worker             />
3167*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
3168*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
3169*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
3170*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
3171*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3172*61046927SAndroid Build Coastguard Worker             units="messages"
3173*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3174*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
3175*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
3176*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3177*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
3178*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3179*61046927SAndroid Build Coastguard Worker             />
3180*61046927SAndroid Build Coastguard Worker    <counter name="GtiCmdStreamerMemoryWrites"
3181*61046927SAndroid Build Coastguard Worker             symbol_name="GtiCmdStreamerMemoryWrites"
3182*61046927SAndroid Build Coastguard Worker             underscore_name="gti_cmd_streamer_memory_writes"
3183*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory writes from Command Streamer."
3184*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3185*61046927SAndroid Build Coastguard Worker             units="messages"
3186*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3187*61046927SAndroid Build Coastguard Worker             equation="B 0 READ"
3188*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/3D Pipe/Command Streamer"
3189*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
3190*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3191*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3192*61046927SAndroid Build Coastguard Worker             />
3193*61046927SAndroid Build Coastguard Worker    <counter name="GtiSoMemoryWrites"
3194*61046927SAndroid Build Coastguard Worker             symbol_name="GtiSoMemoryWrites"
3195*61046927SAndroid Build Coastguard Worker             underscore_name="gti_so_memory_writes"
3196*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory writes from Stream Output."
3197*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3198*61046927SAndroid Build Coastguard Worker             units="messages"
3199*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3200*61046927SAndroid Build Coastguard Worker             equation="B 2 READ"
3201*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/3D Pipe/Stream Output"
3202*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
3203*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
3204*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3205*61046927SAndroid Build Coastguard Worker             />
3206*61046927SAndroid Build Coastguard Worker    <counter name="GtiRccMemoryWrites"
3207*61046927SAndroid Build Coastguard Worker             symbol_name="GtiRccMemoryWrites"
3208*61046927SAndroid Build Coastguard Worker             underscore_name="gti_rcc_memory_writes"
3209*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory writes from Render Color Cache (Render Color Cache invalidations)."
3210*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3211*61046927SAndroid Build Coastguard Worker             units="messages"
3212*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3213*61046927SAndroid Build Coastguard Worker             equation="B 3 READ"
3214*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/Color Cache"
3215*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
3216*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
3217*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3218*61046927SAndroid Build Coastguard Worker             />
3219*61046927SAndroid Build Coastguard Worker    <counter name="GtiMscMemoryWrites"
3220*61046927SAndroid Build Coastguard Worker             symbol_name="GtiMscMemoryWrites"
3221*61046927SAndroid Build Coastguard Worker             underscore_name="gti_msc_memory_writes"
3222*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory writes from Multisampling Color Cache (Multisampling Color Cache invalidations)."
3223*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3224*61046927SAndroid Build Coastguard Worker             units="messages"
3225*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3226*61046927SAndroid Build Coastguard Worker             equation="B 4 READ"
3227*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/Color Cache"
3228*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
3229*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
3230*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3231*61046927SAndroid Build Coastguard Worker             />
3232*61046927SAndroid Build Coastguard Worker    <counter name="GtiHizMemoryWrites"
3233*61046927SAndroid Build Coastguard Worker             symbol_name="GtiHizMemoryWrites"
3234*61046927SAndroid Build Coastguard Worker             underscore_name="gti_hiz_memory_writes"
3235*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory writes from Hierarchical Depth Cache."
3236*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3237*61046927SAndroid Build Coastguard Worker             units="messages"
3238*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3239*61046927SAndroid Build Coastguard Worker             equation="B 5 READ"
3240*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/Depth Cache"
3241*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
3242*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
3243*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3244*61046927SAndroid Build Coastguard Worker             />
3245*61046927SAndroid Build Coastguard Worker    <counter name="GtiStcMemoryWrites"
3246*61046927SAndroid Build Coastguard Worker             symbol_name="GtiStcMemoryWrites"
3247*61046927SAndroid Build Coastguard Worker             underscore_name="gti_stc_memory_writes"
3248*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory writes from Stencil Cache."
3249*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3250*61046927SAndroid Build Coastguard Worker             units="messages"
3251*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3252*61046927SAndroid Build Coastguard Worker             equation="B 6 READ"
3253*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/Depth Cache"
3254*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
3255*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
3256*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3257*61046927SAndroid Build Coastguard Worker             />
3258*61046927SAndroid Build Coastguard Worker    <counter name="GtiRczMemoryWrites"
3259*61046927SAndroid Build Coastguard Worker             symbol_name="GtiRczMemoryWrites"
3260*61046927SAndroid Build Coastguard Worker             underscore_name="gti_rcz_memory_writes"
3261*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory writes from Render Depth Cache."
3262*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3263*61046927SAndroid Build Coastguard Worker             units="messages"
3264*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3265*61046927SAndroid Build Coastguard Worker             equation="B 7 READ"
3266*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/Depth Cache"
3267*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
3268*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
3269*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3270*61046927SAndroid Build Coastguard Worker             />
3271*61046927SAndroid Build Coastguard Worker    <counter name="GtiMemoryWrites"
3272*61046927SAndroid Build Coastguard Worker             symbol_name="GtiMemoryWrites"
3273*61046927SAndroid Build Coastguard Worker             underscore_name="gti_memory_writes"
3274*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory writes."
3275*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3276*61046927SAndroid Build Coastguard Worker             units="messages"
3277*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3278*61046927SAndroid Build Coastguard Worker             equation="C 0 READ"
3279*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
3280*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview Frame Batch Draw"
3281*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3282*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3283*61046927SAndroid Build Coastguard Worker             />
3284*61046927SAndroid Build Coastguard Worker    <counter name="GtiL3Bank0Writes"
3285*61046927SAndroid Build Coastguard Worker             symbol_name="GtiL3Bank0Writes"
3286*61046927SAndroid Build Coastguard Worker             underscore_name="gti_l3_bank0_writes"
3287*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory writes from L3 Bank 0 (L3 Bank 0 invalidations)."
3288*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3289*61046927SAndroid Build Coastguard Worker             units="messages"
3290*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3291*61046927SAndroid Build Coastguard Worker             equation="C 4 READ"
3292*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
3293*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
3294*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3295*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3296*61046927SAndroid Build Coastguard Worker             />
3297*61046927SAndroid Build Coastguard Worker    <counter name="GtiL3Bank1Writes"
3298*61046927SAndroid Build Coastguard Worker             symbol_name="GtiL3Bank1Writes"
3299*61046927SAndroid Build Coastguard Worker             underscore_name="gti_l3_bank1_writes"
3300*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory writes from L3 Bank 1 (L3 Bank 1 invalidations)."
3301*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3302*61046927SAndroid Build Coastguard Worker             units="messages"
3303*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3304*61046927SAndroid Build Coastguard Worker             equation="C 5 READ"
3305*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
3306*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
3307*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3308*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3309*61046927SAndroid Build Coastguard Worker             />
3310*61046927SAndroid Build Coastguard Worker    <counter name="GtiL3Bank2Writes"
3311*61046927SAndroid Build Coastguard Worker             symbol_name="GtiL3Bank2Writes"
3312*61046927SAndroid Build Coastguard Worker             underscore_name="gti_l3_bank2_writes"
3313*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory writes from L3 Bank 2 (L3 Bank 2 invalidations)."
3314*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3315*61046927SAndroid Build Coastguard Worker             units="messages"
3316*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3317*61046927SAndroid Build Coastguard Worker             equation="C 6 READ"
3318*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
3319*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
3320*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3321*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3322*61046927SAndroid Build Coastguard Worker             />
3323*61046927SAndroid Build Coastguard Worker    <counter name="GtiL3Bank3Writes"
3324*61046927SAndroid Build Coastguard Worker             symbol_name="GtiL3Bank3Writes"
3325*61046927SAndroid Build Coastguard Worker             underscore_name="gti_l3_bank3_writes"
3326*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory writes from L3 Bank 3 (L3 Bank 3 invalidations)."
3327*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3328*61046927SAndroid Build Coastguard Worker             units="messages"
3329*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3330*61046927SAndroid Build Coastguard Worker             equation="C 7 READ"
3331*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
3332*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
3333*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3334*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3335*61046927SAndroid Build Coastguard Worker             />
3336*61046927SAndroid Build Coastguard Worker    <counter name="GtiL3Writes"
3337*61046927SAndroid Build Coastguard Worker             symbol_name="GtiL3Writes"
3338*61046927SAndroid Build Coastguard Worker             underscore_name="gti_l3_writes"
3339*61046927SAndroid Build Coastguard Worker             description="The total number of GTI memory writes from L3 (L3 invalidations)."
3340*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3341*61046927SAndroid Build Coastguard Worker             units="messages"
3342*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3343*61046927SAndroid Build Coastguard Worker             equation="$GtiL3Bank0Writes $GtiL3Bank1Writes $GtiL3Bank2Writes $GtiL3Bank3Writes UADD UADD UADD"
3344*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
3345*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
3346*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3347*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3348*61046927SAndroid Build Coastguard Worker             />
3349*61046927SAndroid Build Coastguard Worker    <counter name="GtiRingAccesses"
3350*61046927SAndroid Build Coastguard Worker             symbol_name="GtiRingAccesses"
3351*61046927SAndroid Build Coastguard Worker             underscore_name="gti_ring_accesses"
3352*61046927SAndroid Build Coastguard Worker             description="The total number of all GTI accesses to the ring."
3353*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3354*61046927SAndroid Build Coastguard Worker             units="messages"
3355*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3356*61046927SAndroid Build Coastguard Worker             equation="C 3 READ 2 UMUL"
3357*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
3358*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
3359*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3360*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3361*61046927SAndroid Build Coastguard Worker             />
3362*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
3363*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
3364*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19800343" />
3365*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x39900340" />
3366*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x3F900000" />
3367*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41900080" />
3368*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03803180" />
3369*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x058035E2" />
3370*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0780006A" />
3371*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11800000" />
3372*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2181A000" />
3373*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2381000A" />
3374*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D950550" />
3375*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B928000" />
3376*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D92A000" />
3377*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F922000" />
3378*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13900180" />
3379*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x21900181" />
3380*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x23900182" />
3381*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x25900183" />
3382*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x27900184" />
3383*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x29900185" />
3384*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2B900186" />
3385*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2D900187" />
3386*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2F900170" />
3387*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31900125" />
3388*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15900123" />
3389*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17900121" />
3390*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x35900000" />
3391*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19908000" />
3392*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B908000" />
3393*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D908000" />
3394*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F908000" />
3395*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
3396*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43901084" />
3397*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900000" />
3398*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47901080" />
3399*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57900000" />
3400*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49901084" />
3401*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x59900000" />
3402*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B901084" />
3403*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
3404*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
3405*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D900004" />
3406*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900000" />
3407*61046927SAndroid Build Coastguard Worker    </register_config>
3408*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
3409*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000272C" value="0xFFFFFFFF" />
3410*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002728" value="0xFFFFFFFF" />
3411*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0xF0800000" />
3412*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
3413*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000271C" value="0xFFFFFFFF" />
3414*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002718" value="0xFFFFFFFF" />
3415*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0xF0800000" />
3416*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
3417*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000274C" value="0x86543210" />
3418*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002748" value="0x86543210" />
3419*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002744" value="0x00006667" />
3420*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
3421*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000275C" value="0x86543210" />
3422*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002758" value="0x86543210" />
3423*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002754" value="0x00006465" />
3424*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002750" value="0x00000000" />
3425*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002770" value="0x0007F81A" />
3426*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002774" value="0x0000FE00" />
3427*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002778" value="0x0007F82A" />
3428*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000277C" value="0x0000FE00" />
3429*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002780" value="0x0007F822" />
3430*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002784" value="0x0000FE00" />
3431*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002788" value="0x0007F8BA" />
3432*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000278C" value="0x0000FE00" />
3433*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002790" value="0x0007F87A" />
3434*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002794" value="0x0000FE00" />
3435*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002798" value="0x0007F8EA" />
3436*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000279C" value="0x0000FE00" />
3437*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A0" value="0x0007F8E2" />
3438*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A4" value="0x0000FE00" />
3439*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A8" value="0x0007F8F2" />
3440*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027AC" value="0x0000FE00" />
3441*61046927SAndroid Build Coastguard Worker    </register_config>
3442*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
3443*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
3444*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00015014" />
3445*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00025024" />
3446*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00035034" />
3447*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00045044" />
3448*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00055054" />
3449*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00065064" />
3450*61046927SAndroid Build Coastguard Worker    </register_config>
3451*61046927SAndroid Build Coastguard Worker  </set>
3452*61046927SAndroid Build Coastguard Worker
3453*61046927SAndroid Build Coastguard Worker  <set name="Compute Metrics Extended metric set"
3454*61046927SAndroid Build Coastguard Worker       chipset="BXT"
3455*61046927SAndroid Build Coastguard Worker       symbol_name="ComputeExtended"
3456*61046927SAndroid Build Coastguard Worker       underscore_name="compute_extended"
3457*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL4 OCL IO BB"
3458*61046927SAndroid Build Coastguard Worker       hw_config_guid="caf3596a-7bb1-4dec-b3b3-2a080d283b49"
3459*61046927SAndroid Build Coastguard Worker       >
3460*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
3461*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
3462*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
3463*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
3464*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3465*61046927SAndroid Build Coastguard Worker             units="ns"
3466*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3467*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
3468*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3469*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
3470*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3471*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3472*61046927SAndroid Build Coastguard Worker             />
3473*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
3474*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
3475*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
3476*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
3477*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3478*61046927SAndroid Build Coastguard Worker             units="cycles"
3479*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3480*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
3481*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3482*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
3483*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3484*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3485*61046927SAndroid Build Coastguard Worker             />
3486*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
3487*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
3488*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
3489*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
3490*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3491*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
3492*61046927SAndroid Build Coastguard Worker             units="hz"
3493*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3494*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
3495*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3496*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
3497*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
3498*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3499*61046927SAndroid Build Coastguard Worker             />
3500*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
3501*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
3502*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
3503*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
3504*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3505*61046927SAndroid Build Coastguard Worker             units="threads"
3506*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3507*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
3508*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
3509*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3510*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3511*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3512*61046927SAndroid Build Coastguard Worker             />
3513*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
3514*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
3515*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
3516*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
3517*61046927SAndroid Build Coastguard Worker             data_type="float"
3518*61046927SAndroid Build Coastguard Worker             max_equation="100"
3519*61046927SAndroid Build Coastguard Worker             units="percent"
3520*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3521*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3522*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
3523*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
3524*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3525*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3526*61046927SAndroid Build Coastguard Worker             />
3527*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
3528*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
3529*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
3530*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
3531*61046927SAndroid Build Coastguard Worker             data_type="float"
3532*61046927SAndroid Build Coastguard Worker             max_equation="100"
3533*61046927SAndroid Build Coastguard Worker             units="percent"
3534*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3535*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3536*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
3537*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
3538*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3539*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3540*61046927SAndroid Build Coastguard Worker             />
3541*61046927SAndroid Build Coastguard Worker    <counter name="EU Both FPU Pipes Active"
3542*61046927SAndroid Build Coastguard Worker             symbol_name="EuFpuBothActive"
3543*61046927SAndroid Build Coastguard Worker             underscore_name="eu_fpu_both_active"
3544*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which both EU FPU pipelines were actively processing."
3545*61046927SAndroid Build Coastguard Worker             data_type="float"
3546*61046927SAndroid Build Coastguard Worker             max_equation="100"
3547*61046927SAndroid Build Coastguard Worker             units="percent"
3548*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3549*61046927SAndroid Build Coastguard Worker             equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3550*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
3551*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
3552*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3553*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3554*61046927SAndroid Build Coastguard Worker             />
3555*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU0 Pipe Active"
3556*61046927SAndroid Build Coastguard Worker             symbol_name="Fpu0Active"
3557*61046927SAndroid Build Coastguard Worker             underscore_name="fpu0_active"
3558*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing."
3559*61046927SAndroid Build Coastguard Worker             data_type="float"
3560*61046927SAndroid Build Coastguard Worker             max_equation="100"
3561*61046927SAndroid Build Coastguard Worker             units="percent"
3562*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3563*61046927SAndroid Build Coastguard Worker             equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3564*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
3565*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
3566*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3567*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3568*61046927SAndroid Build Coastguard Worker             />
3569*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU1 Pipe Active"
3570*61046927SAndroid Build Coastguard Worker             symbol_name="Fpu1Active"
3571*61046927SAndroid Build Coastguard Worker             underscore_name="fpu1_active"
3572*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing."
3573*61046927SAndroid Build Coastguard Worker             data_type="float"
3574*61046927SAndroid Build Coastguard Worker             max_equation="100"
3575*61046927SAndroid Build Coastguard Worker             units="percent"
3576*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3577*61046927SAndroid Build Coastguard Worker             equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3578*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
3579*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
3580*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3581*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3582*61046927SAndroid Build Coastguard Worker             />
3583*61046927SAndroid Build Coastguard Worker    <counter name="EU AVG IPC Rate"
3584*61046927SAndroid Build Coastguard Worker             symbol_name="EuAvgIpcRate"
3585*61046927SAndroid Build Coastguard Worker             underscore_name="eu_avg_ipc_rate"
3586*61046927SAndroid Build Coastguard Worker             description="The average rate of IPC calculated for 2 FPU pipelines."
3587*61046927SAndroid Build Coastguard Worker             data_type="float"
3588*61046927SAndroid Build Coastguard Worker             max_equation="2"
3589*61046927SAndroid Build Coastguard Worker             units="number"
3590*61046927SAndroid Build Coastguard Worker             semantic_type="ratio"
3591*61046927SAndroid Build Coastguard Worker             equation="A 9 READ  A 10 READ  A 11 READ UADD  A 9 READ USUB FDIV 1 FADD"
3592*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
3593*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview System Frame Batch Draw"
3594*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3595*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3596*61046927SAndroid Build Coastguard Worker             />
3597*61046927SAndroid Build Coastguard Worker    <counter name="EU Send Pipe Active"
3598*61046927SAndroid Build Coastguard Worker             symbol_name="EuSendActive"
3599*61046927SAndroid Build Coastguard Worker             underscore_name="eu_send_active"
3600*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing."
3601*61046927SAndroid Build Coastguard Worker             data_type="float"
3602*61046927SAndroid Build Coastguard Worker             max_equation="100"
3603*61046927SAndroid Build Coastguard Worker             units="percent"
3604*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3605*61046927SAndroid Build Coastguard Worker             equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3606*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
3607*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
3608*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3609*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3610*61046927SAndroid Build Coastguard Worker             />
3611*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
3612*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
3613*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
3614*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
3615*61046927SAndroid Build Coastguard Worker             data_type="float"
3616*61046927SAndroid Build Coastguard Worker             max_equation="100"
3617*61046927SAndroid Build Coastguard Worker             units="percent"
3618*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3619*61046927SAndroid Build Coastguard Worker             equation="A 13 READ 8 UMUL $EuCoresTotalCount UDIV $EuThreadsCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3620*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
3621*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
3622*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3623*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3624*61046927SAndroid Build Coastguard Worker             />
3625*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
3626*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
3627*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
3628*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
3629*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3630*61046927SAndroid Build Coastguard Worker             units="texels"
3631*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3632*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
3633*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
3634*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
3635*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3636*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3637*61046927SAndroid Build Coastguard Worker             />
3638*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
3639*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
3640*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
3641*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
3642*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3643*61046927SAndroid Build Coastguard Worker             units="texels"
3644*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3645*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
3646*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
3647*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
3648*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3649*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3650*61046927SAndroid Build Coastguard Worker             />
3651*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
3652*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
3653*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
3654*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
3655*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3656*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
3657*61046927SAndroid Build Coastguard Worker             units="bytes"
3658*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
3659*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
3660*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
3661*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3662*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3663*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3664*61046927SAndroid Build Coastguard Worker             />
3665*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
3666*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
3667*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
3668*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
3669*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3670*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
3671*61046927SAndroid Build Coastguard Worker             units="bytes"
3672*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
3673*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
3674*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
3675*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3676*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3677*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3678*61046927SAndroid Build Coastguard Worker             />
3679*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
3680*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
3681*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
3682*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
3683*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3684*61046927SAndroid Build Coastguard Worker             units="messages"
3685*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3686*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
3687*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
3688*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3689*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3690*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3691*61046927SAndroid Build Coastguard Worker             />
3692*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
3693*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
3694*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
3695*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
3696*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3697*61046927SAndroid Build Coastguard Worker             units="messages"
3698*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3699*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
3700*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
3701*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3702*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3703*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3704*61046927SAndroid Build Coastguard Worker             />
3705*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
3706*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
3707*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
3708*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
3709*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3710*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
3711*61046927SAndroid Build Coastguard Worker             units="bytes"
3712*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
3713*61046927SAndroid Build Coastguard Worker             equation="A 30 READ  A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL"
3714*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
3715*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
3716*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3717*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3718*61046927SAndroid Build Coastguard Worker             />
3719*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
3720*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
3721*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
3722*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
3723*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3724*61046927SAndroid Build Coastguard Worker             units="messages"
3725*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3726*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
3727*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
3728*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3729*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3730*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3731*61046927SAndroid Build Coastguard Worker             />
3732*61046927SAndroid Build Coastguard Worker    <counter name="EuUntypedReads0"
3733*61046927SAndroid Build Coastguard Worker             symbol_name="EuUntypedReads0"
3734*61046927SAndroid Build Coastguard Worker             underscore_name="eu_untyped_reads0"
3735*61046927SAndroid Build Coastguard Worker             description="The subslice 0 EU Untyped Reads subslice 0."
3736*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3737*61046927SAndroid Build Coastguard Worker             units="messages"
3738*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3739*61046927SAndroid Build Coastguard Worker             equation="B 0 READ"
3740*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
3741*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3742*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3743*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
3744*61046927SAndroid Build Coastguard Worker             />
3745*61046927SAndroid Build Coastguard Worker    <counter name="EuTypedReads0"
3746*61046927SAndroid Build Coastguard Worker             symbol_name="EuTypedReads0"
3747*61046927SAndroid Build Coastguard Worker             underscore_name="eu_typed_reads0"
3748*61046927SAndroid Build Coastguard Worker             description="The subslice 0 EU Typed Reads subslice 0."
3749*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3750*61046927SAndroid Build Coastguard Worker             units="messages"
3751*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3752*61046927SAndroid Build Coastguard Worker             equation="B 2 READ"
3753*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
3754*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3755*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3756*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
3757*61046927SAndroid Build Coastguard Worker             />
3758*61046927SAndroid Build Coastguard Worker    <counter name="EuUntypedWrites0"
3759*61046927SAndroid Build Coastguard Worker             symbol_name="EuUntypedWrites0"
3760*61046927SAndroid Build Coastguard Worker             underscore_name="eu_untyped_writes0"
3761*61046927SAndroid Build Coastguard Worker             description="The subslice 0 EU Untyped Writes subslice 0."
3762*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3763*61046927SAndroid Build Coastguard Worker             units="messages"
3764*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3765*61046927SAndroid Build Coastguard Worker             equation="B 1 READ"
3766*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
3767*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3768*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3769*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
3770*61046927SAndroid Build Coastguard Worker             />
3771*61046927SAndroid Build Coastguard Worker    <counter name="EuTypedWrites0"
3772*61046927SAndroid Build Coastguard Worker             symbol_name="EuTypedWrites0"
3773*61046927SAndroid Build Coastguard Worker             underscore_name="eu_typed_writes0"
3774*61046927SAndroid Build Coastguard Worker             description="The subslice 0 EU Typed Writes subslice 0."
3775*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3776*61046927SAndroid Build Coastguard Worker             units="messages"
3777*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3778*61046927SAndroid Build Coastguard Worker             equation="B 3 READ"
3779*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
3780*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3781*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3782*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
3783*61046927SAndroid Build Coastguard Worker             />
3784*61046927SAndroid Build Coastguard Worker    <counter name="EuUntypedAtomics0"
3785*61046927SAndroid Build Coastguard Worker             symbol_name="EuUntypedAtomics0"
3786*61046927SAndroid Build Coastguard Worker             underscore_name="eu_untyped_atomics0"
3787*61046927SAndroid Build Coastguard Worker             description="The subslice 0 EU Untyped Atomics subslice 0."
3788*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3789*61046927SAndroid Build Coastguard Worker             units="messages"
3790*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3791*61046927SAndroid Build Coastguard Worker             equation="B 4 READ"
3792*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
3793*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3794*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3795*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
3796*61046927SAndroid Build Coastguard Worker             />
3797*61046927SAndroid Build Coastguard Worker    <counter name="EuTypedAtomics0"
3798*61046927SAndroid Build Coastguard Worker             symbol_name="EuTypedAtomics0"
3799*61046927SAndroid Build Coastguard Worker             underscore_name="eu_typed_atomics0"
3800*61046927SAndroid Build Coastguard Worker             description="The subslice 0 EU Typed Atomics subslice 0."
3801*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3802*61046927SAndroid Build Coastguard Worker             units="messages"
3803*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3804*61046927SAndroid Build Coastguard Worker             equation="B 5 READ"
3805*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
3806*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3807*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3808*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
3809*61046927SAndroid Build Coastguard Worker             />
3810*61046927SAndroid Build Coastguard Worker    <counter name="EuA64UntypedReads0"
3811*61046927SAndroid Build Coastguard Worker             symbol_name="EuA64UntypedReads0"
3812*61046927SAndroid Build Coastguard Worker             underscore_name="eu_a64_untyped_reads0"
3813*61046927SAndroid Build Coastguard Worker             description="The subslice 0 EU A64 Untyped Reads subslice 0."
3814*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3815*61046927SAndroid Build Coastguard Worker             units="messages"
3816*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3817*61046927SAndroid Build Coastguard Worker             equation="B 6 READ"
3818*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
3819*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3820*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3821*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
3822*61046927SAndroid Build Coastguard Worker             />
3823*61046927SAndroid Build Coastguard Worker    <counter name="EuA64UntypedWrites0"
3824*61046927SAndroid Build Coastguard Worker             symbol_name="EuA64UntypedWrites0"
3825*61046927SAndroid Build Coastguard Worker             underscore_name="eu_a64_untyped_writes0"
3826*61046927SAndroid Build Coastguard Worker             description="The subslice 0 EU A64 Untyped Writes subslice 0."
3827*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3828*61046927SAndroid Build Coastguard Worker             units="messages"
3829*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3830*61046927SAndroid Build Coastguard Worker             equation="B 7 READ"
3831*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
3832*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3833*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3834*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
3835*61046927SAndroid Build Coastguard Worker             />
3836*61046927SAndroid Build Coastguard Worker    <counter name="Typed Reads 0"
3837*61046927SAndroid Build Coastguard Worker             symbol_name="TypedReads0"
3838*61046927SAndroid Build Coastguard Worker             underscore_name="typed_reads0"
3839*61046927SAndroid Build Coastguard Worker             description="The subslice 0 typed reads."
3840*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3841*61046927SAndroid Build Coastguard Worker             units="messages"
3842*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3843*61046927SAndroid Build Coastguard Worker             equation="C 2 READ"
3844*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
3845*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3846*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3847*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
3848*61046927SAndroid Build Coastguard Worker             />
3849*61046927SAndroid Build Coastguard Worker    <counter name="Typed Writes 0"
3850*61046927SAndroid Build Coastguard Worker             symbol_name="TypedWrites0"
3851*61046927SAndroid Build Coastguard Worker             underscore_name="typed_writes0"
3852*61046927SAndroid Build Coastguard Worker             description="The subslice 0 typed writes."
3853*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3854*61046927SAndroid Build Coastguard Worker             units="messages"
3855*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3856*61046927SAndroid Build Coastguard Worker             equation="C 0 READ"
3857*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
3858*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3859*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3860*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
3861*61046927SAndroid Build Coastguard Worker             />
3862*61046927SAndroid Build Coastguard Worker    <counter name="Untyped Reads 0"
3863*61046927SAndroid Build Coastguard Worker             symbol_name="UntypedReads0"
3864*61046927SAndroid Build Coastguard Worker             underscore_name="untyped_reads0"
3865*61046927SAndroid Build Coastguard Worker             description="The subslice 0 untyped reads (including SLM reads)."
3866*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3867*61046927SAndroid Build Coastguard Worker             units="messages"
3868*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3869*61046927SAndroid Build Coastguard Worker             equation="C 3 READ"
3870*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
3871*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3872*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3873*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
3874*61046927SAndroid Build Coastguard Worker             />
3875*61046927SAndroid Build Coastguard Worker    <counter name="Untyped Writes 0"
3876*61046927SAndroid Build Coastguard Worker             symbol_name="UntypedWrites0"
3877*61046927SAndroid Build Coastguard Worker             underscore_name="untyped_writes0"
3878*61046927SAndroid Build Coastguard Worker             description="The subslice 0 untyped writes (including SLM writes)."
3879*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3880*61046927SAndroid Build Coastguard Worker             units="messages"
3881*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3882*61046927SAndroid Build Coastguard Worker             equation="C 1 READ"
3883*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
3884*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3885*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3886*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
3887*61046927SAndroid Build Coastguard Worker             />
3888*61046927SAndroid Build Coastguard Worker    <counter name="Typed Atomics 0"
3889*61046927SAndroid Build Coastguard Worker             symbol_name="TypedAtomics0"
3890*61046927SAndroid Build Coastguard Worker             underscore_name="typed_atomics0"
3891*61046927SAndroid Build Coastguard Worker             description="The subslice 0 typed atomics."
3892*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3893*61046927SAndroid Build Coastguard Worker             units="messages"
3894*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3895*61046927SAndroid Build Coastguard Worker             equation="C 4 READ"
3896*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
3897*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3898*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3899*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
3900*61046927SAndroid Build Coastguard Worker             />
3901*61046927SAndroid Build Coastguard Worker    <counter name="TypedReadsPerCacheLine"
3902*61046927SAndroid Build Coastguard Worker             symbol_name="TypedReadsPerCacheLine"
3903*61046927SAndroid Build Coastguard Worker             underscore_name="typed_reads_per_cache_line"
3904*61046927SAndroid Build Coastguard Worker             description="The ratio of EU typed read requests to L3 cache line reads."
3905*61046927SAndroid Build Coastguard Worker             data_type="float"
3906*61046927SAndroid Build Coastguard Worker             units="eu sends to l3 cache lines"
3907*61046927SAndroid Build Coastguard Worker             semantic_type="ratio"
3908*61046927SAndroid Build Coastguard Worker             equation="$EuTypedReads0 $TypedReads0 FDIV"
3909*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
3910*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3911*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3912*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
3913*61046927SAndroid Build Coastguard Worker             />
3914*61046927SAndroid Build Coastguard Worker    <counter name="TypedWritesPerCacheLine"
3915*61046927SAndroid Build Coastguard Worker             symbol_name="TypedWritesPerCacheLine"
3916*61046927SAndroid Build Coastguard Worker             underscore_name="typed_writes_per_cache_line"
3917*61046927SAndroid Build Coastguard Worker             description="The ratio of EU typed write requests to L3 cache line writes."
3918*61046927SAndroid Build Coastguard Worker             data_type="float"
3919*61046927SAndroid Build Coastguard Worker             units="eu sends to l3 cache lines"
3920*61046927SAndroid Build Coastguard Worker             semantic_type="ratio"
3921*61046927SAndroid Build Coastguard Worker             equation="$EuTypedWrites0 $TypedWrites0 FDIV"
3922*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
3923*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3924*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3925*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
3926*61046927SAndroid Build Coastguard Worker             />
3927*61046927SAndroid Build Coastguard Worker    <counter name="UntypedReadsPerCacheLine"
3928*61046927SAndroid Build Coastguard Worker             symbol_name="UntypedReadsPerCacheLine"
3929*61046927SAndroid Build Coastguard Worker             underscore_name="untyped_reads_per_cache_line"
3930*61046927SAndroid Build Coastguard Worker             description="The ratio of EU untyped read requests to L3 cache line reads."
3931*61046927SAndroid Build Coastguard Worker             data_type="float"
3932*61046927SAndroid Build Coastguard Worker             units="eu sends to l3 cache lines"
3933*61046927SAndroid Build Coastguard Worker             semantic_type="ratio"
3934*61046927SAndroid Build Coastguard Worker             equation="$EuUntypedReads0 $EuA64UntypedReads0 UADD $UntypedReads0 FDIV"
3935*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
3936*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3937*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3938*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
3939*61046927SAndroid Build Coastguard Worker             />
3940*61046927SAndroid Build Coastguard Worker    <counter name="UntypedWritesPerCacheLine"
3941*61046927SAndroid Build Coastguard Worker             symbol_name="UntypedWritesPerCacheLine"
3942*61046927SAndroid Build Coastguard Worker             underscore_name="untyped_writes_per_cache_line"
3943*61046927SAndroid Build Coastguard Worker             description="The ratio of EU untyped write requests to L3 cache line writes."
3944*61046927SAndroid Build Coastguard Worker             data_type="float"
3945*61046927SAndroid Build Coastguard Worker             units="eu sends to l3 cache lines"
3946*61046927SAndroid Build Coastguard Worker             semantic_type="ratio"
3947*61046927SAndroid Build Coastguard Worker             equation="$EuUntypedWrites0 $EuA64UntypedWrites0 UADD $UntypedWrites0 FDIV"
3948*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
3949*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3950*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3951*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
3952*61046927SAndroid Build Coastguard Worker             />
3953*61046927SAndroid Build Coastguard Worker    <counter name="TypedAtomicsPerCacheLine"
3954*61046927SAndroid Build Coastguard Worker             symbol_name="TypedAtomicsPerCacheLine"
3955*61046927SAndroid Build Coastguard Worker             underscore_name="typed_atomics_per_cache_line"
3956*61046927SAndroid Build Coastguard Worker             description="The ratio of EU typed atomics requests to L3 cache line writes."
3957*61046927SAndroid Build Coastguard Worker             data_type="float"
3958*61046927SAndroid Build Coastguard Worker             units="eu sends to l3 cache lines"
3959*61046927SAndroid Build Coastguard Worker             semantic_type="ratio"
3960*61046927SAndroid Build Coastguard Worker             equation="$EuTypedAtomics0 $TypedAtomics0 FDIV"
3961*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
3962*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3963*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3964*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
3965*61046927SAndroid Build Coastguard Worker             />
3966*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
3967*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
3968*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x104F00E0" />
3969*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x141C0160" />
3970*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x161C0015" />
3971*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x181C0120" />
3972*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x002D5000" />
3973*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x062D4000" />
3974*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x082D5000" />
3975*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A2D5000" />
3976*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C2D5000" />
3977*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E2D5000" />
3978*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x022D5000" />
3979*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x042D5000" />
3980*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C2E5400" />
3981*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E2E5515" />
3982*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x102E0155" />
3983*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x044CC000" />
3984*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4C8000" />
3985*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C4CC000" />
3986*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E4CC000" />
3987*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x104C8000" />
3988*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x124C8000" />
3989*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x144C8000" />
3990*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x164C2000" />
3991*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x064CC000" />
3992*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x084CC000" />
3993*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x004EA000" />
3994*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x064E8000" />
3995*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x084EA000" />
3996*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4EA000" />
3997*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C4EA000" />
3998*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E4EA000" />
3999*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x024EA000" />
4000*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x044EA000" />
4001*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E4F4B41" />
4002*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x004F4200" />
4003*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x024F404C" />
4004*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C4F0000" />
4005*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A4F0000" />
4006*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x001B4000" />
4007*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x061B8000" />
4008*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x081BC000" />
4009*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A1BC000" />
4010*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C1BC000" />
4011*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x041BC000" />
4012*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x001C0031" />
4013*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x061C1900" />
4014*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x081C1A33" />
4015*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A1C1B35" />
4016*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C1C3337" />
4017*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x041C31C7" />
4018*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180F5000" />
4019*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A0FA8AA" />
4020*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0F0AAA" />
4021*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x182C8000" />
4022*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C2C6AAA" />
4023*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E2C0001" />
4024*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A2C2950" />
4025*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01938000" />
4026*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F938000" />
4027*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1993AAAA" />
4028*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03938000" />
4029*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05938000" />
4030*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07938000" />
4031*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09938000" />
4032*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B938000" />
4033*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13904000" />
4034*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x21904000" />
4035*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x23904000" />
4036*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x25904000" />
4037*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x27904000" />
4038*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x29904000" />
4039*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2B904000" />
4040*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2D904000" />
4041*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2F904000" />
4042*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31904000" />
4043*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15904000" />
4044*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17904000" />
4045*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19904000" />
4046*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B904000" />
4047*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D904000" />
4048*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
4049*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900420" />
4050*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900000" />
4051*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900000" />
4052*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57900000" />
4053*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49900000" />
4054*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x59900000" />
4055*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B900400" />
4056*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
4057*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
4058*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D900001" />
4059*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900001" />
4060*61046927SAndroid Build Coastguard Worker    </register_config>
4061*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
4062*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0xF0800000" />
4063*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
4064*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0xF0800000" />
4065*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
4066*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
4067*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002770" value="0x0007FC2A" />
4068*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002774" value="0x0000BF00" />
4069*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002778" value="0x0007FC6A" />
4070*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000277C" value="0x0000BF00" />
4071*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002780" value="0x0007FC92" />
4072*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002784" value="0x0000BF00" />
4073*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002788" value="0x0007FCA2" />
4074*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000278C" value="0x0000BF00" />
4075*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002790" value="0x0007FC32" />
4076*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002794" value="0x0000BF00" />
4077*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002798" value="0x0007FC9A" />
4078*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000279C" value="0x0000BF00" />
4079*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A0" value="0x0007FE6A" />
4080*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A4" value="0x0000BF00" />
4081*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A8" value="0x0007FE7A" />
4082*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027AC" value="0x0000BF00" />
4083*61046927SAndroid Build Coastguard Worker    </register_config>
4084*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
4085*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
4086*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00000003" />
4087*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00002001" />
4088*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00778008" />
4089*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00088078" />
4090*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00808708" />
4091*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00A08908" />
4092*61046927SAndroid Build Coastguard Worker    </register_config>
4093*61046927SAndroid Build Coastguard Worker  </set>
4094*61046927SAndroid Build Coastguard Worker
4095*61046927SAndroid Build Coastguard Worker  <set name="Compute Metrics L3 Cache metric set"
4096*61046927SAndroid Build Coastguard Worker       chipset="BXT"
4097*61046927SAndroid Build Coastguard Worker       symbol_name="ComputeL3Cache"
4098*61046927SAndroid Build Coastguard Worker       underscore_name="compute_l3_cache"
4099*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL4 OCL IO BB"
4100*61046927SAndroid Build Coastguard Worker       hw_config_guid="49b956e2-d5b9-47e0-9d8a-cee5e8cec527"
4101*61046927SAndroid Build Coastguard Worker       >
4102*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
4103*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
4104*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
4105*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
4106*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4107*61046927SAndroid Build Coastguard Worker             units="ns"
4108*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4109*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
4110*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4111*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
4112*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4113*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4114*61046927SAndroid Build Coastguard Worker             />
4115*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
4116*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
4117*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
4118*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
4119*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4120*61046927SAndroid Build Coastguard Worker             units="cycles"
4121*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4122*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
4123*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4124*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
4125*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4126*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4127*61046927SAndroid Build Coastguard Worker             />
4128*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
4129*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
4130*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
4131*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
4132*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4133*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
4134*61046927SAndroid Build Coastguard Worker             units="hz"
4135*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4136*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
4137*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4138*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
4139*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4140*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4141*61046927SAndroid Build Coastguard Worker             />
4142*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
4143*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
4144*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
4145*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
4146*61046927SAndroid Build Coastguard Worker             data_type="float"
4147*61046927SAndroid Build Coastguard Worker             max_equation="100"
4148*61046927SAndroid Build Coastguard Worker             units="percent"
4149*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4150*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
4151*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4152*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
4153*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4154*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4155*61046927SAndroid Build Coastguard Worker             />
4156*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
4157*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
4158*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
4159*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
4160*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4161*61046927SAndroid Build Coastguard Worker             units="threads"
4162*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4163*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
4164*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
4165*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4166*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4167*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4168*61046927SAndroid Build Coastguard Worker             />
4169*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
4170*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
4171*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
4172*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
4173*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4174*61046927SAndroid Build Coastguard Worker             units="threads"
4175*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4176*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
4177*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
4178*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4179*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
4180*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4181*61046927SAndroid Build Coastguard Worker             />
4182*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
4183*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
4184*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
4185*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
4186*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4187*61046927SAndroid Build Coastguard Worker             units="threads"
4188*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4189*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
4190*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
4191*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4192*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
4193*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4194*61046927SAndroid Build Coastguard Worker             />
4195*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
4196*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
4197*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
4198*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
4199*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4200*61046927SAndroid Build Coastguard Worker             units="threads"
4201*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4202*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
4203*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
4204*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4205*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
4206*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4207*61046927SAndroid Build Coastguard Worker             />
4208*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
4209*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
4210*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
4211*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
4212*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4213*61046927SAndroid Build Coastguard Worker             units="threads"
4214*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4215*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
4216*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
4217*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4218*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4219*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4220*61046927SAndroid Build Coastguard Worker             />
4221*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
4222*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
4223*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
4224*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
4225*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4226*61046927SAndroid Build Coastguard Worker             units="threads"
4227*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4228*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
4229*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
4230*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4231*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
4232*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4233*61046927SAndroid Build Coastguard Worker             />
4234*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
4235*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
4236*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
4237*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
4238*61046927SAndroid Build Coastguard Worker             data_type="float"
4239*61046927SAndroid Build Coastguard Worker             max_equation="100"
4240*61046927SAndroid Build Coastguard Worker             units="percent"
4241*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4242*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4243*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
4244*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
4245*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4246*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4247*61046927SAndroid Build Coastguard Worker             />
4248*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
4249*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
4250*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
4251*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
4252*61046927SAndroid Build Coastguard Worker             data_type="float"
4253*61046927SAndroid Build Coastguard Worker             max_equation="100"
4254*61046927SAndroid Build Coastguard Worker             units="percent"
4255*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4256*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4257*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
4258*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
4259*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4260*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4261*61046927SAndroid Build Coastguard Worker             />
4262*61046927SAndroid Build Coastguard Worker    <counter name="EU Both FPU Pipes Active"
4263*61046927SAndroid Build Coastguard Worker             symbol_name="EuFpuBothActive"
4264*61046927SAndroid Build Coastguard Worker             underscore_name="eu_fpu_both_active"
4265*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which both EU FPU pipelines were actively processing."
4266*61046927SAndroid Build Coastguard Worker             data_type="float"
4267*61046927SAndroid Build Coastguard Worker             max_equation="100"
4268*61046927SAndroid Build Coastguard Worker             units="percent"
4269*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4270*61046927SAndroid Build Coastguard Worker             equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4271*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
4272*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
4273*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4274*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4275*61046927SAndroid Build Coastguard Worker             />
4276*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU0 Pipe Active"
4277*61046927SAndroid Build Coastguard Worker             symbol_name="Fpu0Active"
4278*61046927SAndroid Build Coastguard Worker             underscore_name="fpu0_active"
4279*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing."
4280*61046927SAndroid Build Coastguard Worker             data_type="float"
4281*61046927SAndroid Build Coastguard Worker             max_equation="100"
4282*61046927SAndroid Build Coastguard Worker             units="percent"
4283*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4284*61046927SAndroid Build Coastguard Worker             equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4285*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
4286*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
4287*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4288*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4289*61046927SAndroid Build Coastguard Worker             />
4290*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU1 Pipe Active"
4291*61046927SAndroid Build Coastguard Worker             symbol_name="Fpu1Active"
4292*61046927SAndroid Build Coastguard Worker             underscore_name="fpu1_active"
4293*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing."
4294*61046927SAndroid Build Coastguard Worker             data_type="float"
4295*61046927SAndroid Build Coastguard Worker             max_equation="100"
4296*61046927SAndroid Build Coastguard Worker             units="percent"
4297*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4298*61046927SAndroid Build Coastguard Worker             equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4299*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
4300*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
4301*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4302*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4303*61046927SAndroid Build Coastguard Worker             />
4304*61046927SAndroid Build Coastguard Worker    <counter name="EU AVG IPC Rate"
4305*61046927SAndroid Build Coastguard Worker             symbol_name="EuAvgIpcRate"
4306*61046927SAndroid Build Coastguard Worker             underscore_name="eu_avg_ipc_rate"
4307*61046927SAndroid Build Coastguard Worker             description="The average rate of IPC calculated for 2 FPU pipelines."
4308*61046927SAndroid Build Coastguard Worker             data_type="float"
4309*61046927SAndroid Build Coastguard Worker             max_equation="2"
4310*61046927SAndroid Build Coastguard Worker             units="number"
4311*61046927SAndroid Build Coastguard Worker             semantic_type="ratio"
4312*61046927SAndroid Build Coastguard Worker             equation="A 9 READ  A 10 READ  A 11 READ UADD  A 9 READ USUB FDIV 1 FADD"
4313*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
4314*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview System Frame Batch Draw"
4315*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4316*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4317*61046927SAndroid Build Coastguard Worker             />
4318*61046927SAndroid Build Coastguard Worker    <counter name="EU Send Pipe Active"
4319*61046927SAndroid Build Coastguard Worker             symbol_name="EuSendActive"
4320*61046927SAndroid Build Coastguard Worker             underscore_name="eu_send_active"
4321*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing."
4322*61046927SAndroid Build Coastguard Worker             data_type="float"
4323*61046927SAndroid Build Coastguard Worker             max_equation="100"
4324*61046927SAndroid Build Coastguard Worker             units="percent"
4325*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4326*61046927SAndroid Build Coastguard Worker             equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4327*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
4328*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
4329*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4330*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4331*61046927SAndroid Build Coastguard Worker             />
4332*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU0 Hybrid Instruction"
4333*61046927SAndroid Build Coastguard Worker             symbol_name="EuHybridFpu0Instruction"
4334*61046927SAndroid Build Coastguard Worker             underscore_name="eu_hybrid_fpu0_instruction"
4335*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which execution units were actively processing hybrid instructions on FPU0."
4336*61046927SAndroid Build Coastguard Worker             data_type="float"
4337*61046927SAndroid Build Coastguard Worker             max_equation="100"
4338*61046927SAndroid Build Coastguard Worker             units="percent"
4339*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4340*61046927SAndroid Build Coastguard Worker             equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4341*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes/Instructions"
4342*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
4343*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4344*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4345*61046927SAndroid Build Coastguard Worker             />
4346*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU1 Hybrid Instruction"
4347*61046927SAndroid Build Coastguard Worker             symbol_name="EuHybridFpu1Instruction"
4348*61046927SAndroid Build Coastguard Worker             underscore_name="eu_hybrid_fpu1_instruction"
4349*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which execution units were actively processing hybrid instructions on FPU1."
4350*61046927SAndroid Build Coastguard Worker             data_type="float"
4351*61046927SAndroid Build Coastguard Worker             max_equation="100"
4352*61046927SAndroid Build Coastguard Worker             units="percent"
4353*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4354*61046927SAndroid Build Coastguard Worker             equation="A 14 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4355*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes/Instructions"
4356*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
4357*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4358*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4359*61046927SAndroid Build Coastguard Worker             />
4360*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU0 Ternary Instruction"
4361*61046927SAndroid Build Coastguard Worker             symbol_name="EuTernaryFpu0Instruction"
4362*61046927SAndroid Build Coastguard Worker             underscore_name="eu_ternary_fpu0_instruction"
4363*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which execution units were actively processing ternary instructions on FPU0."
4364*61046927SAndroid Build Coastguard Worker             data_type="float"
4365*61046927SAndroid Build Coastguard Worker             max_equation="100"
4366*61046927SAndroid Build Coastguard Worker             units="percent"
4367*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4368*61046927SAndroid Build Coastguard Worker             equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4369*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes/Instructions"
4370*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 System Frame Batch Draw"
4371*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4372*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4373*61046927SAndroid Build Coastguard Worker             />
4374*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU1 Ternary Instruction"
4375*61046927SAndroid Build Coastguard Worker             symbol_name="EuTernaryFpu1Instruction"
4376*61046927SAndroid Build Coastguard Worker             underscore_name="eu_ternary_fpu1_instruction"
4377*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which execution units were actively processing ternary instructions on FPU1."
4378*61046927SAndroid Build Coastguard Worker             data_type="float"
4379*61046927SAndroid Build Coastguard Worker             max_equation="100"
4380*61046927SAndroid Build Coastguard Worker             units="percent"
4381*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4382*61046927SAndroid Build Coastguard Worker             equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4383*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes/Instructions"
4384*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 System Frame Batch Draw"
4385*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4386*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4387*61046927SAndroid Build Coastguard Worker             />
4388*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU0 Binary Instruction"
4389*61046927SAndroid Build Coastguard Worker             symbol_name="EuBinaryFpu0Instruction"
4390*61046927SAndroid Build Coastguard Worker             underscore_name="eu_binary_fpu0_instruction"
4391*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which execution units were actively processing binary instructions on FPU0."
4392*61046927SAndroid Build Coastguard Worker             data_type="float"
4393*61046927SAndroid Build Coastguard Worker             max_equation="100"
4394*61046927SAndroid Build Coastguard Worker             units="percent"
4395*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4396*61046927SAndroid Build Coastguard Worker             equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4397*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes/Instructions"
4398*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 System Frame Batch Draw"
4399*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4400*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4401*61046927SAndroid Build Coastguard Worker             />
4402*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU1 Binary Instruction"
4403*61046927SAndroid Build Coastguard Worker             symbol_name="EuBinaryFpu1Instruction"
4404*61046927SAndroid Build Coastguard Worker             underscore_name="eu_binary_fpu1_instruction"
4405*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which execution units were actively processing binary instructions on FPU1."
4406*61046927SAndroid Build Coastguard Worker             data_type="float"
4407*61046927SAndroid Build Coastguard Worker             max_equation="100"
4408*61046927SAndroid Build Coastguard Worker             units="percent"
4409*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4410*61046927SAndroid Build Coastguard Worker             equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4411*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes/Instructions"
4412*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 System Frame Batch Draw"
4413*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4414*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4415*61046927SAndroid Build Coastguard Worker             />
4416*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU0 Move Instruction"
4417*61046927SAndroid Build Coastguard Worker             symbol_name="EuMoveFpu0Instruction"
4418*61046927SAndroid Build Coastguard Worker             underscore_name="eu_move_fpu0_instruction"
4419*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which execution units were actively processing move instructions on FPU0."
4420*61046927SAndroid Build Coastguard Worker             data_type="float"
4421*61046927SAndroid Build Coastguard Worker             max_equation="100"
4422*61046927SAndroid Build Coastguard Worker             units="percent"
4423*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4424*61046927SAndroid Build Coastguard Worker             equation="A 19 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4425*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes/Instructions"
4426*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 System Frame Batch Draw"
4427*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4428*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4429*61046927SAndroid Build Coastguard Worker             />
4430*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU1 Move Instruction"
4431*61046927SAndroid Build Coastguard Worker             symbol_name="EuMoveFpu1Instruction"
4432*61046927SAndroid Build Coastguard Worker             underscore_name="eu_move_fpu1_instruction"
4433*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which execution units were actively processing move instructions on FPU1."
4434*61046927SAndroid Build Coastguard Worker             data_type="float"
4435*61046927SAndroid Build Coastguard Worker             max_equation="100"
4436*61046927SAndroid Build Coastguard Worker             units="percent"
4437*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4438*61046927SAndroid Build Coastguard Worker             equation="A 20 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4439*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes/Instructions"
4440*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 System Frame Batch Draw"
4441*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4442*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4443*61046927SAndroid Build Coastguard Worker             />
4444*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
4445*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
4446*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
4447*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
4448*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4449*61046927SAndroid Build Coastguard Worker             units="pixels"
4450*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4451*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
4452*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
4453*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4454*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4455*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4456*61046927SAndroid Build Coastguard Worker             />
4457*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
4458*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
4459*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
4460*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
4461*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4462*61046927SAndroid Build Coastguard Worker             units="pixels"
4463*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4464*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
4465*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
4466*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4467*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4468*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4469*61046927SAndroid Build Coastguard Worker             />
4470*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
4471*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
4472*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
4473*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
4474*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4475*61046927SAndroid Build Coastguard Worker             units="pixels"
4476*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4477*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
4478*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
4479*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4480*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4481*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4482*61046927SAndroid Build Coastguard Worker             />
4483*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
4484*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
4485*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
4486*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
4487*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4488*61046927SAndroid Build Coastguard Worker             units="pixels"
4489*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4490*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
4491*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
4492*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
4493*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4494*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4495*61046927SAndroid Build Coastguard Worker             />
4496*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
4497*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
4498*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
4499*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
4500*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4501*61046927SAndroid Build Coastguard Worker             units="pixels"
4502*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4503*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
4504*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
4505*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4506*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4507*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4508*61046927SAndroid Build Coastguard Worker             />
4509*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
4510*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
4511*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
4512*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
4513*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4514*61046927SAndroid Build Coastguard Worker             units="pixels"
4515*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4516*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
4517*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
4518*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
4519*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4520*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4521*61046927SAndroid Build Coastguard Worker             />
4522*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
4523*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
4524*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
4525*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
4526*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4527*61046927SAndroid Build Coastguard Worker             units="pixels"
4528*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4529*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
4530*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
4531*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
4532*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
4533*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4534*61046927SAndroid Build Coastguard Worker             />
4535*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Accesses"
4536*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerAccesses"
4537*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_accesses"
4538*61046927SAndroid Build Coastguard Worker             description="The total number of messages send to samplers."
4539*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4540*61046927SAndroid Build Coastguard Worker             units="messages"
4541*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4542*61046927SAndroid Build Coastguard Worker             equation="A 28 READ"
4543*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler"
4544*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
4545*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4546*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4547*61046927SAndroid Build Coastguard Worker             />
4548*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
4549*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
4550*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
4551*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
4552*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4553*61046927SAndroid Build Coastguard Worker             units="texels"
4554*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4555*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
4556*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
4557*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
4558*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4559*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4560*61046927SAndroid Build Coastguard Worker             />
4561*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
4562*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
4563*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
4564*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
4565*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4566*61046927SAndroid Build Coastguard Worker             units="texels"
4567*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4568*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
4569*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
4570*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
4571*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4572*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4573*61046927SAndroid Build Coastguard Worker             />
4574*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
4575*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
4576*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
4577*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
4578*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4579*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
4580*61046927SAndroid Build Coastguard Worker             units="bytes"
4581*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
4582*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
4583*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
4584*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4585*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
4586*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4587*61046927SAndroid Build Coastguard Worker             />
4588*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
4589*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
4590*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
4591*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
4592*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4593*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
4594*61046927SAndroid Build Coastguard Worker             units="bytes"
4595*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
4596*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
4597*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
4598*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4599*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
4600*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4601*61046927SAndroid Build Coastguard Worker             />
4602*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
4603*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
4604*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
4605*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
4606*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4607*61046927SAndroid Build Coastguard Worker             units="messages"
4608*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4609*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
4610*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
4611*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4612*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4613*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4614*61046927SAndroid Build Coastguard Worker             />
4615*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
4616*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
4617*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
4618*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
4619*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4620*61046927SAndroid Build Coastguard Worker             units="messages"
4621*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4622*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
4623*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
4624*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4625*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4626*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4627*61046927SAndroid Build Coastguard Worker             />
4628*61046927SAndroid Build Coastguard Worker    <counter name="L3 Accesses"
4629*61046927SAndroid Build Coastguard Worker             symbol_name="L3Accesses"
4630*61046927SAndroid Build Coastguard Worker             underscore_name="l3_accesses"
4631*61046927SAndroid Build Coastguard Worker             description="The total number of L3 accesses from all entities."
4632*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4633*61046927SAndroid Build Coastguard Worker             units="messages"
4634*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4635*61046927SAndroid Build Coastguard Worker             equation="C 0 READ C 1 READ B 2 READ B 3 READ UADD UADD UADD 2 UMUL"
4636*61046927SAndroid Build Coastguard Worker             mdapi_group="L3"
4637*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4638*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4639*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4640*61046927SAndroid Build Coastguard Worker             />
4641*61046927SAndroid Build Coastguard Worker    <counter name="L3 Misses"
4642*61046927SAndroid Build Coastguard Worker             symbol_name="L3Misses"
4643*61046927SAndroid Build Coastguard Worker             underscore_name="l3_misses"
4644*61046927SAndroid Build Coastguard Worker             description="The total number of L3 misses."
4645*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4646*61046927SAndroid Build Coastguard Worker             units="messages"
4647*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4648*61046927SAndroid Build Coastguard Worker             equation="C 4 READ C 5 READ UADD"
4649*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/TAG"
4650*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4651*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4652*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4653*61046927SAndroid Build Coastguard Worker             />
4654*61046927SAndroid Build Coastguard Worker    <counter name="L3 Sampler Throughput"
4655*61046927SAndroid Build Coastguard Worker             symbol_name="L3SamplerThroughput"
4656*61046927SAndroid Build Coastguard Worker             underscore_name="l3_sampler_throughput"
4657*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between samplers and L3 caches."
4658*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4659*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
4660*61046927SAndroid Build Coastguard Worker             units="bytes"
4661*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
4662*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 64 UMUL"
4663*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Sampler"
4664*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
4665*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4666*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4667*61046927SAndroid Build Coastguard Worker             />
4668*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
4669*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
4670*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
4671*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
4672*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4673*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
4674*61046927SAndroid Build Coastguard Worker             units="bytes"
4675*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
4676*61046927SAndroid Build Coastguard Worker             equation="A 30 READ  A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL"
4677*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
4678*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
4679*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
4680*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4681*61046927SAndroid Build Coastguard Worker             />
4682*61046927SAndroid Build Coastguard Worker    <counter name="L3 Total Throughput"
4683*61046927SAndroid Build Coastguard Worker             symbol_name="L3TotalThroughput"
4684*61046927SAndroid Build Coastguard Worker             underscore_name="l3_total_throughput"
4685*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred via L3."
4686*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4687*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
4688*61046927SAndroid Build Coastguard Worker             units="bytes"
4689*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
4690*61046927SAndroid Build Coastguard Worker             equation="$L3Accesses 64 UMUL"
4691*61046927SAndroid Build Coastguard Worker             mdapi_group="L3"
4692*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4693*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4694*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4695*61046927SAndroid Build Coastguard Worker             />
4696*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
4697*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
4698*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
4699*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
4700*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4701*61046927SAndroid Build Coastguard Worker             units="messages"
4702*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4703*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
4704*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
4705*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4706*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4707*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4708*61046927SAndroid Build Coastguard Worker             />
4709*61046927SAndroid Build Coastguard Worker    <counter name="L3 Bank 00 Accesses"
4710*61046927SAndroid Build Coastguard Worker             symbol_name="L3Bank00Accesses"
4711*61046927SAndroid Build Coastguard Worker             underscore_name="l3_bank00_accesses"
4712*61046927SAndroid Build Coastguard Worker             description="The total number of accesses to L3 Bank 00."
4713*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4714*61046927SAndroid Build Coastguard Worker             units="messages"
4715*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4716*61046927SAndroid Build Coastguard Worker             equation="C 0 READ 2 UMUL"
4717*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x01 AND"
4718*61046927SAndroid Build Coastguard Worker             mdapi_group="L3"
4719*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
4720*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4721*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
4722*61046927SAndroid Build Coastguard Worker             />
4723*61046927SAndroid Build Coastguard Worker    <counter name="L3 Bank 01 Accesses"
4724*61046927SAndroid Build Coastguard Worker             symbol_name="L3Bank01Accesses"
4725*61046927SAndroid Build Coastguard Worker             underscore_name="l3_bank01_accesses"
4726*61046927SAndroid Build Coastguard Worker             description="The total number of accesses to L3 Bank 01."
4727*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4728*61046927SAndroid Build Coastguard Worker             units="messages"
4729*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4730*61046927SAndroid Build Coastguard Worker             equation="C 1 READ 2 UMUL"
4731*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x01 AND"
4732*61046927SAndroid Build Coastguard Worker             mdapi_group="L3"
4733*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
4734*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4735*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
4736*61046927SAndroid Build Coastguard Worker             />
4737*61046927SAndroid Build Coastguard Worker    <counter name="L3 Bank 02 Accesses"
4738*61046927SAndroid Build Coastguard Worker             symbol_name="L3Bank02Accesses"
4739*61046927SAndroid Build Coastguard Worker             underscore_name="l3_bank02_accesses"
4740*61046927SAndroid Build Coastguard Worker             description="The total number of accesses to L3 Bank 02."
4741*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4742*61046927SAndroid Build Coastguard Worker             units="messages"
4743*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4744*61046927SAndroid Build Coastguard Worker             equation="B 2 READ 2 UMUL"
4745*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x01 AND"
4746*61046927SAndroid Build Coastguard Worker             mdapi_group="L3"
4747*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
4748*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4749*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
4750*61046927SAndroid Build Coastguard Worker             />
4751*61046927SAndroid Build Coastguard Worker    <counter name="L3 Bank 03 Accesses"
4752*61046927SAndroid Build Coastguard Worker             symbol_name="L3Bank03Accesses"
4753*61046927SAndroid Build Coastguard Worker             underscore_name="l3_bank03_accesses"
4754*61046927SAndroid Build Coastguard Worker             description="The total number of accesses to L3 Bank 03."
4755*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4756*61046927SAndroid Build Coastguard Worker             units="messages"
4757*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4758*61046927SAndroid Build Coastguard Worker             equation="B 3 READ 2 UMUL"
4759*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x01 AND"
4760*61046927SAndroid Build Coastguard Worker             mdapi_group="L3"
4761*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
4762*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4763*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
4764*61046927SAndroid Build Coastguard Worker             />
4765*61046927SAndroid Build Coastguard Worker    <counter name="L3 Bank 00 IC Accesses"
4766*61046927SAndroid Build Coastguard Worker             symbol_name="L3Bank00IcAccesses"
4767*61046927SAndroid Build Coastguard Worker             underscore_name="l3_bank00_ic_accesses"
4768*61046927SAndroid Build Coastguard Worker             description="The total number of accesses to L3 Bank 00 from IC cache."
4769*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4770*61046927SAndroid Build Coastguard Worker             units="messages"
4771*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4772*61046927SAndroid Build Coastguard Worker             equation="B 0 READ B 1 READ UADD 2 UMUL $L3Bank00Accesses UMIN"
4773*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x01 AND"
4774*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/IC"
4775*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
4776*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4777*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
4778*61046927SAndroid Build Coastguard Worker             />
4779*61046927SAndroid Build Coastguard Worker    <counter name="L3 Bank 00 IC Hits"
4780*61046927SAndroid Build Coastguard Worker             symbol_name="L3Bank00IcHits"
4781*61046927SAndroid Build Coastguard Worker             underscore_name="l3_bank00_ic_hits"
4782*61046927SAndroid Build Coastguard Worker             description="The total number of hits in L3 Bank 00 from IC cache."
4783*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4784*61046927SAndroid Build Coastguard Worker             units="messages"
4785*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4786*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 2 UMUL $L3Bank00IcAccesses UMIN"
4787*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x01 AND"
4788*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/IC"
4789*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
4790*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4791*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
4792*61046927SAndroid Build Coastguard Worker             />
4793*61046927SAndroid Build Coastguard Worker    <counter name="GTI L3 Throughput"
4794*61046927SAndroid Build Coastguard Worker             symbol_name="GtiL3Throughput"
4795*61046927SAndroid Build Coastguard Worker             underscore_name="gti_l3_throughput"
4796*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between L3 caches and GTI."
4797*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4798*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
4799*61046927SAndroid Build Coastguard Worker             units="bytes"
4800*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
4801*61046927SAndroid Build Coastguard Worker             equation="C 4 READ C 5 READ UADD 64 UMUL"
4802*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
4803*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
4804*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4805*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4806*61046927SAndroid Build Coastguard Worker             />
4807*61046927SAndroid Build Coastguard Worker    <counter name="GTI Read Throughput"
4808*61046927SAndroid Build Coastguard Worker             symbol_name="GtiReadThroughput"
4809*61046927SAndroid Build Coastguard Worker             underscore_name="gti_read_throughput"
4810*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from GTI."
4811*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4812*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
4813*61046927SAndroid Build Coastguard Worker             units="bytes"
4814*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
4815*61046927SAndroid Build Coastguard Worker             equation="C 6 READ 64 UMUL"
4816*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
4817*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
4818*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4819*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4820*61046927SAndroid Build Coastguard Worker             />
4821*61046927SAndroid Build Coastguard Worker    <counter name="GTI Write Throughput"
4822*61046927SAndroid Build Coastguard Worker             symbol_name="GtiWriteThroughput"
4823*61046927SAndroid Build Coastguard Worker             underscore_name="gti_write_throughput"
4824*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written to GTI."
4825*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4826*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 32 UMUL"
4827*61046927SAndroid Build Coastguard Worker             units="bytes"
4828*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
4829*61046927SAndroid Build Coastguard Worker             equation="C 7 READ 64 UMUL"
4830*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
4831*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
4832*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
4833*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4834*61046927SAndroid Build Coastguard Worker             />
4835*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
4836*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
4837*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x166C03B0" />
4838*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1593001E" />
4839*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x3F900C00" />
4840*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41900000" />
4841*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x002D1000" />
4842*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x062D4000" />
4843*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x082D5000" />
4844*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E2D5000" />
4845*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C2E0400" />
4846*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E2E1500" />
4847*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x102E0140" />
4848*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x044C4000" />
4849*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4C8000" />
4850*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C4CC000" />
4851*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x144C8000" />
4852*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x164C2000" />
4853*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x004E2000" />
4854*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x064E8000" />
4855*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x084EA000" />
4856*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E4EA000" />
4857*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A4F4001" />
4858*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C4F5005" />
4859*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x006C0051" />
4860*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x066C5000" />
4861*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x086C5C5D" />
4862*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E6C5E5F" />
4863*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x106C0000" />
4864*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x146C0000" />
4865*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A6C0000" />
4866*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C6C0000" />
4867*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180F1000" />
4868*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A0FA800" />
4869*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0F0A00" />
4870*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x182C4000" />
4871*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C2C4015" />
4872*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E2C0001" />
4873*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03931980" />
4874*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05930032" />
4875*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11930000" />
4876*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01938000" />
4877*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F938000" />
4878*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1993A00A" />
4879*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07930000" />
4880*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09930000" />
4881*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D900177" />
4882*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F900178" />
4883*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x35900000" />
4884*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13904000" />
4885*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x21904000" />
4886*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x23904000" />
4887*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x25904000" />
4888*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2F904000" />
4889*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31904000" />
4890*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19904000" />
4891*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B904000" />
4892*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53901000" />
4893*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900000" />
4894*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900111" />
4895*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900001" />
4896*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57900000" />
4897*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49900000" />
4898*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
4899*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
4900*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x59900000" />
4901*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B900000" />
4902*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D900000" />
4903*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900400" />
4904*61046927SAndroid Build Coastguard Worker    </register_config>
4905*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
4906*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
4907*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0x30800000" />
4908*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
4909*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0x30800000" />
4910*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
4911*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002770" value="0x0007FFFA" />
4912*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002774" value="0x0000FEFE" />
4913*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002778" value="0x0007FFFA" />
4914*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000277C" value="0x0000FEFD" />
4915*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002790" value="0x0007FFFA" />
4916*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002794" value="0x0000FBEF" />
4917*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002798" value="0x0007FFFA" />
4918*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000279C" value="0x0000FBDF" />
4919*61046927SAndroid Build Coastguard Worker    </register_config>
4920*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
4921*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
4922*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00000003" />
4923*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00002001" />
4924*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00101100" />
4925*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00201200" />
4926*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00301300" />
4927*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00401400" />
4928*61046927SAndroid Build Coastguard Worker    </register_config>
4929*61046927SAndroid Build Coastguard Worker  </set>
4930*61046927SAndroid Build Coastguard Worker
4931*61046927SAndroid Build Coastguard Worker  <set name="Metric set HDCAndSF"
4932*61046927SAndroid Build Coastguard Worker       chipset="BXT"
4933*61046927SAndroid Build Coastguard Worker       symbol_name="HDCAndSF"
4934*61046927SAndroid Build Coastguard Worker       underscore_name="hdc_and_sf"
4935*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO BB"
4936*61046927SAndroid Build Coastguard Worker       hw_config_guid="ad9d9bc2-ccb7-4f5d-adbb-b4e67e615efd"
4937*61046927SAndroid Build Coastguard Worker       >
4938*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
4939*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
4940*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
4941*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
4942*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4943*61046927SAndroid Build Coastguard Worker             units="ns"
4944*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4945*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
4946*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4947*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
4948*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4949*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4950*61046927SAndroid Build Coastguard Worker             />
4951*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
4952*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
4953*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
4954*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
4955*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4956*61046927SAndroid Build Coastguard Worker             units="cycles"
4957*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4958*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
4959*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4960*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
4961*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4962*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4963*61046927SAndroid Build Coastguard Worker             />
4964*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
4965*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
4966*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
4967*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
4968*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4969*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
4970*61046927SAndroid Build Coastguard Worker             units="hz"
4971*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4972*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
4973*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4974*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
4975*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4976*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4977*61046927SAndroid Build Coastguard Worker             />
4978*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
4979*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
4980*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
4981*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
4982*61046927SAndroid Build Coastguard Worker             data_type="float"
4983*61046927SAndroid Build Coastguard Worker             max_equation="100"
4984*61046927SAndroid Build Coastguard Worker             units="percent"
4985*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4986*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
4987*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4988*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
4989*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4990*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4991*61046927SAndroid Build Coastguard Worker             />
4992*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
4993*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
4994*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
4995*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
4996*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4997*61046927SAndroid Build Coastguard Worker             units="threads"
4998*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4999*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
5000*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
5001*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5002*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5003*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5004*61046927SAndroid Build Coastguard Worker             />
5005*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
5006*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
5007*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
5008*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
5009*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5010*61046927SAndroid Build Coastguard Worker             units="threads"
5011*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5012*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
5013*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
5014*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5015*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
5016*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5017*61046927SAndroid Build Coastguard Worker             />
5018*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
5019*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
5020*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
5021*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
5022*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5023*61046927SAndroid Build Coastguard Worker             units="threads"
5024*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5025*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
5026*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
5027*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5028*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
5029*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5030*61046927SAndroid Build Coastguard Worker             />
5031*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
5032*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
5033*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
5034*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
5035*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5036*61046927SAndroid Build Coastguard Worker             units="threads"
5037*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5038*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
5039*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
5040*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5041*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
5042*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5043*61046927SAndroid Build Coastguard Worker             />
5044*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
5045*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
5046*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
5047*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
5048*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5049*61046927SAndroid Build Coastguard Worker             units="threads"
5050*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5051*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
5052*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
5053*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5054*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5055*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5056*61046927SAndroid Build Coastguard Worker             />
5057*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
5058*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
5059*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
5060*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
5061*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5062*61046927SAndroid Build Coastguard Worker             units="threads"
5063*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5064*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
5065*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
5066*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5067*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
5068*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5069*61046927SAndroid Build Coastguard Worker             />
5070*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
5071*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
5072*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
5073*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
5074*61046927SAndroid Build Coastguard Worker             data_type="float"
5075*61046927SAndroid Build Coastguard Worker             max_equation="100"
5076*61046927SAndroid Build Coastguard Worker             units="percent"
5077*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5078*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5079*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
5080*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
5081*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5082*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5083*61046927SAndroid Build Coastguard Worker             />
5084*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
5085*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
5086*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
5087*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
5088*61046927SAndroid Build Coastguard Worker             data_type="float"
5089*61046927SAndroid Build Coastguard Worker             max_equation="100"
5090*61046927SAndroid Build Coastguard Worker             units="percent"
5091*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5092*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5093*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
5094*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
5095*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5096*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5097*61046927SAndroid Build Coastguard Worker             />
5098*61046927SAndroid Build Coastguard Worker    <counter name="EU Both FPU Pipes Active"
5099*61046927SAndroid Build Coastguard Worker             symbol_name="EuFpuBothActive"
5100*61046927SAndroid Build Coastguard Worker             underscore_name="eu_fpu_both_active"
5101*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which both EU FPU pipelines were actively processing."
5102*61046927SAndroid Build Coastguard Worker             data_type="float"
5103*61046927SAndroid Build Coastguard Worker             max_equation="100"
5104*61046927SAndroid Build Coastguard Worker             units="percent"
5105*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5106*61046927SAndroid Build Coastguard Worker             equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5107*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
5108*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
5109*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5110*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5111*61046927SAndroid Build Coastguard Worker             />
5112*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU0 Pipe Active"
5113*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu0Active"
5114*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu0_active"
5115*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
5116*61046927SAndroid Build Coastguard Worker             data_type="float"
5117*61046927SAndroid Build Coastguard Worker             max_equation="100"
5118*61046927SAndroid Build Coastguard Worker             units="percent"
5119*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5120*61046927SAndroid Build Coastguard Worker             equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5121*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
5122*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
5123*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5124*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5125*61046927SAndroid Build Coastguard Worker             />
5126*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU1 Pipe Active"
5127*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu1Active"
5128*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu1_active"
5129*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
5130*61046927SAndroid Build Coastguard Worker             data_type="float"
5131*61046927SAndroid Build Coastguard Worker             max_equation="100"
5132*61046927SAndroid Build Coastguard Worker             units="percent"
5133*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5134*61046927SAndroid Build Coastguard Worker             equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5135*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
5136*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
5137*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5138*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5139*61046927SAndroid Build Coastguard Worker             />
5140*61046927SAndroid Build Coastguard Worker    <counter name="VS Send Pipe Active"
5141*61046927SAndroid Build Coastguard Worker             symbol_name="VsSendActive"
5142*61046927SAndroid Build Coastguard Worker             underscore_name="vs_send_active"
5143*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
5144*61046927SAndroid Build Coastguard Worker             data_type="float"
5145*61046927SAndroid Build Coastguard Worker             max_equation="100"
5146*61046927SAndroid Build Coastguard Worker             units="percent"
5147*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5148*61046927SAndroid Build Coastguard Worker             equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5149*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
5150*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
5151*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5152*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5153*61046927SAndroid Build Coastguard Worker             />
5154*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU0 Pipe Active"
5155*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu0Active"
5156*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu0_active"
5157*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
5158*61046927SAndroid Build Coastguard Worker             data_type="float"
5159*61046927SAndroid Build Coastguard Worker             max_equation="100"
5160*61046927SAndroid Build Coastguard Worker             units="percent"
5161*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5162*61046927SAndroid Build Coastguard Worker             equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5163*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
5164*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
5165*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5166*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5167*61046927SAndroid Build Coastguard Worker             />
5168*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU1 Pipe Active"
5169*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu1Active"
5170*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu1_active"
5171*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
5172*61046927SAndroid Build Coastguard Worker             data_type="float"
5173*61046927SAndroid Build Coastguard Worker             max_equation="100"
5174*61046927SAndroid Build Coastguard Worker             units="percent"
5175*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5176*61046927SAndroid Build Coastguard Worker             equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5177*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
5178*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
5179*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5180*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5181*61046927SAndroid Build Coastguard Worker             />
5182*61046927SAndroid Build Coastguard Worker    <counter name="PS Send Pipeline Active"
5183*61046927SAndroid Build Coastguard Worker             symbol_name="PsSendActive"
5184*61046927SAndroid Build Coastguard Worker             underscore_name="ps_send_active"
5185*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
5186*61046927SAndroid Build Coastguard Worker             data_type="float"
5187*61046927SAndroid Build Coastguard Worker             max_equation="100"
5188*61046927SAndroid Build Coastguard Worker             units="percent"
5189*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5190*61046927SAndroid Build Coastguard Worker             equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5191*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
5192*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
5193*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5194*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5195*61046927SAndroid Build Coastguard Worker             />
5196*61046927SAndroid Build Coastguard Worker    <counter name="FS Both FPU Active"
5197*61046927SAndroid Build Coastguard Worker             symbol_name="PsEuBothFpuActive"
5198*61046927SAndroid Build Coastguard Worker             underscore_name="ps_eu_both_fpu_active"
5199*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which fragment shaders were processed actively on the both FPUs."
5200*61046927SAndroid Build Coastguard Worker             data_type="float"
5201*61046927SAndroid Build Coastguard Worker             max_equation="100"
5202*61046927SAndroid Build Coastguard Worker             units="percent"
5203*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5204*61046927SAndroid Build Coastguard Worker             equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5205*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
5206*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
5207*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5208*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5209*61046927SAndroid Build Coastguard Worker             />
5210*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
5211*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
5212*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
5213*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
5214*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5215*61046927SAndroid Build Coastguard Worker             units="pixels"
5216*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5217*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
5218*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
5219*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5220*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5221*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5222*61046927SAndroid Build Coastguard Worker             />
5223*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
5224*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
5225*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
5226*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
5227*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5228*61046927SAndroid Build Coastguard Worker             units="pixels"
5229*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5230*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
5231*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
5232*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5233*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5234*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5235*61046927SAndroid Build Coastguard Worker             />
5236*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
5237*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
5238*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
5239*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
5240*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5241*61046927SAndroid Build Coastguard Worker             units="pixels"
5242*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5243*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
5244*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
5245*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5246*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5247*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5248*61046927SAndroid Build Coastguard Worker             />
5249*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
5250*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
5251*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
5252*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
5253*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5254*61046927SAndroid Build Coastguard Worker             units="pixels"
5255*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5256*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
5257*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
5258*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
5259*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5260*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5261*61046927SAndroid Build Coastguard Worker             />
5262*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
5263*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
5264*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
5265*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
5266*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5267*61046927SAndroid Build Coastguard Worker             units="pixels"
5268*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5269*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
5270*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
5271*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5272*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5273*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5274*61046927SAndroid Build Coastguard Worker             />
5275*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
5276*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
5277*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
5278*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
5279*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5280*61046927SAndroid Build Coastguard Worker             units="pixels"
5281*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5282*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
5283*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
5284*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5285*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5286*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5287*61046927SAndroid Build Coastguard Worker             />
5288*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
5289*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
5290*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
5291*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
5292*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5293*61046927SAndroid Build Coastguard Worker             units="pixels"
5294*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5295*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
5296*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
5297*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5298*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5299*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5300*61046927SAndroid Build Coastguard Worker             />
5301*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
5302*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
5303*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
5304*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
5305*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5306*61046927SAndroid Build Coastguard Worker             units="texels"
5307*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5308*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
5309*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
5310*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5311*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5312*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5313*61046927SAndroid Build Coastguard Worker             />
5314*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
5315*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
5316*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
5317*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
5318*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5319*61046927SAndroid Build Coastguard Worker             units="texels"
5320*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5321*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
5322*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
5323*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
5324*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5325*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5326*61046927SAndroid Build Coastguard Worker             />
5327*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
5328*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
5329*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
5330*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
5331*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5332*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
5333*61046927SAndroid Build Coastguard Worker             units="bytes"
5334*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
5335*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
5336*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
5337*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5338*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
5339*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5340*61046927SAndroid Build Coastguard Worker             />
5341*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
5342*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
5343*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
5344*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
5345*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5346*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
5347*61046927SAndroid Build Coastguard Worker             units="bytes"
5348*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
5349*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
5350*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
5351*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5352*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
5353*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5354*61046927SAndroid Build Coastguard Worker             />
5355*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
5356*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
5357*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
5358*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
5359*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5360*61046927SAndroid Build Coastguard Worker             units="messages"
5361*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5362*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
5363*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
5364*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5365*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5366*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5367*61046927SAndroid Build Coastguard Worker             />
5368*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
5369*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
5370*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
5371*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
5372*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5373*61046927SAndroid Build Coastguard Worker             units="messages"
5374*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5375*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
5376*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
5377*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5378*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
5379*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5380*61046927SAndroid Build Coastguard Worker             />
5381*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
5382*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
5383*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
5384*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
5385*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5386*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
5387*61046927SAndroid Build Coastguard Worker             units="bytes"
5388*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
5389*61046927SAndroid Build Coastguard Worker             equation="A 30 READ  A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL"
5390*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
5391*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
5392*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
5393*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5394*61046927SAndroid Build Coastguard Worker             />
5395*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
5396*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
5397*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
5398*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
5399*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5400*61046927SAndroid Build Coastguard Worker             units="messages"
5401*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5402*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
5403*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
5404*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5405*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5406*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5407*61046927SAndroid Build Coastguard Worker             />
5408*61046927SAndroid Build Coastguard Worker    <counter name="Polygon Data Ready"
5409*61046927SAndroid Build Coastguard Worker             symbol_name="PolyDataReady"
5410*61046927SAndroid Build Coastguard Worker             underscore_name="poly_data_ready"
5411*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which geometry pipeline output is ready"
5412*61046927SAndroid Build Coastguard Worker             data_type="float"
5413*61046927SAndroid Build Coastguard Worker             max_equation="100"
5414*61046927SAndroid Build Coastguard Worker             units="percent"
5415*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5416*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
5417*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/3D Pipe/Strip-Fans"
5418*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5419*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5420*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5421*61046927SAndroid Build Coastguard Worker             />
5422*61046927SAndroid Build Coastguard Worker    <counter name="HDC stalled by L3 (s0.ss0)"
5423*61046927SAndroid Build Coastguard Worker             symbol_name="NonSamplerShader00AccessStalledOnL3"
5424*61046927SAndroid Build Coastguard Worker             underscore_name="non_sampler_shader00_access_stalled_on_l3"
5425*61046927SAndroid Build Coastguard Worker             description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (s0.ss0)"
5426*61046927SAndroid Build Coastguard Worker             data_type="float"
5427*61046927SAndroid Build Coastguard Worker             max_equation="100"
5428*61046927SAndroid Build Coastguard Worker             units="percent"
5429*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5430*61046927SAndroid Build Coastguard Worker             equation="C 7 READ C 6 READ USUB 100 UMUL $GpuCoreClocks FDIV"
5431*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x1 AND"
5432*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Data Port"
5433*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5434*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5435*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
5436*61046927SAndroid Build Coastguard Worker             />
5437*61046927SAndroid Build Coastguard Worker    <counter name="HDC stalled by L3 (s0.ss1)"
5438*61046927SAndroid Build Coastguard Worker             symbol_name="NonSamplerShader01AccessStalledOnL3"
5439*61046927SAndroid Build Coastguard Worker             underscore_name="non_sampler_shader01_access_stalled_on_l3"
5440*61046927SAndroid Build Coastguard Worker             description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (s0.ss1)"
5441*61046927SAndroid Build Coastguard Worker             data_type="float"
5442*61046927SAndroid Build Coastguard Worker             max_equation="100"
5443*61046927SAndroid Build Coastguard Worker             units="percent"
5444*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5445*61046927SAndroid Build Coastguard Worker             equation="C 5 READ C 4 READ USUB 100 UMUL $GpuCoreClocks FDIV"
5446*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x2 AND"
5447*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Data Port"
5448*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5449*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5450*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
5451*61046927SAndroid Build Coastguard Worker             />
5452*61046927SAndroid Build Coastguard Worker    <counter name="SQ is full"
5453*61046927SAndroid Build Coastguard Worker             symbol_name="GTRequestQueueFull"
5454*61046927SAndroid Build Coastguard Worker             underscore_name="gt_request_queue_full"
5455*61046927SAndroid Build Coastguard Worker             description="The percentage of time when SQ is filled above a threshold (usually 48 entries)"
5456*61046927SAndroid Build Coastguard Worker             data_type="float"
5457*61046927SAndroid Build Coastguard Worker             max_equation="100"
5458*61046927SAndroid Build Coastguard Worker             units="percent"
5459*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5460*61046927SAndroid Build Coastguard Worker             equation="PERFCNT 0 READ 100 UMUL $GpuCoreClocks FDIV"
5461*61046927SAndroid Build Coastguard Worker             availability="true $QueryMode &amp;&amp;"
5462*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
5463*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
5464*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL"
5465*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5466*61046927SAndroid Build Coastguard Worker             />
5467*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
5468*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x000091BC" value="0xE0500000" />
5469*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
5470*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x104F0232" />
5471*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x124F4640" />
5472*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11834400" />
5473*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x022D4000" />
5474*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x042D5000" />
5475*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x062D1000" />
5476*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E2E0055" />
5477*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x064C8000" />
5478*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x084CC000" />
5479*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4C4000" />
5480*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x024E8000" />
5481*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x044EA000" />
5482*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x064E2000" />
5483*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x024F6100" />
5484*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x044F416B" />
5485*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x064F004B" />
5486*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A4F0000" />
5487*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A0F02A8" />
5488*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A2C5500" />
5489*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F808000" />
5490*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x25810020" />
5491*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F8305C0" />
5492*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07938000" />
5493*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09938000" />
5494*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B938000" />
5495*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D938000" />
5496*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F951000" />
5497*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13920200" />
5498*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31908000" />
5499*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19904000" />
5500*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B904000" />
5501*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D904000" />
5502*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F904000" />
5503*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
5504*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x59900000" />
5505*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D900003" />
5506*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
5507*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900000" />
5508*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900000" />
5509*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900000" />
5510*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
5511*61046927SAndroid Build Coastguard Worker    </register_config>
5512*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
5513*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
5514*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002744" value="0x00800000" />
5515*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
5516*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0x10800000" />
5517*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
5518*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0x00800000" />
5519*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002770" value="0x00000002" />
5520*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002774" value="0x0000FDFF" />
5521*61046927SAndroid Build Coastguard Worker    </register_config>
5522*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
5523*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
5524*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00010003" />
5525*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00012011" />
5526*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00015014" />
5527*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00051050" />
5528*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00053052" />
5529*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00055054" />
5530*61046927SAndroid Build Coastguard Worker    </register_config>
5531*61046927SAndroid Build Coastguard Worker  </set>
5532*61046927SAndroid Build Coastguard Worker
5533*61046927SAndroid Build Coastguard Worker  <set name="Metric set L3_1"
5534*61046927SAndroid Build Coastguard Worker       chipset="BXT"
5535*61046927SAndroid Build Coastguard Worker       symbol_name="L3_1"
5536*61046927SAndroid Build Coastguard Worker       underscore_name="l3_1"
5537*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO BB"
5538*61046927SAndroid Build Coastguard Worker       hw_config_guid="bde7b434-349c-4aad-8596-eb23c0352168"
5539*61046927SAndroid Build Coastguard Worker       >
5540*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
5541*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
5542*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
5543*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
5544*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5545*61046927SAndroid Build Coastguard Worker             units="ns"
5546*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5547*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
5548*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
5549*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
5550*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5551*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5552*61046927SAndroid Build Coastguard Worker             />
5553*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
5554*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
5555*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
5556*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
5557*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5558*61046927SAndroid Build Coastguard Worker             units="cycles"
5559*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5560*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
5561*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
5562*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
5563*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5564*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5565*61046927SAndroid Build Coastguard Worker             />
5566*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
5567*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
5568*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
5569*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
5570*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5571*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
5572*61046927SAndroid Build Coastguard Worker             units="hz"
5573*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5574*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
5575*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
5576*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
5577*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5578*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5579*61046927SAndroid Build Coastguard Worker             />
5580*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
5581*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
5582*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
5583*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
5584*61046927SAndroid Build Coastguard Worker             data_type="float"
5585*61046927SAndroid Build Coastguard Worker             max_equation="100"
5586*61046927SAndroid Build Coastguard Worker             units="percent"
5587*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5588*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
5589*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
5590*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
5591*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5592*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5593*61046927SAndroid Build Coastguard Worker             />
5594*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
5595*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
5596*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
5597*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
5598*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5599*61046927SAndroid Build Coastguard Worker             units="threads"
5600*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5601*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
5602*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
5603*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5604*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5605*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5606*61046927SAndroid Build Coastguard Worker             />
5607*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
5608*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
5609*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
5610*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
5611*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5612*61046927SAndroid Build Coastguard Worker             units="threads"
5613*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5614*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
5615*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
5616*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5617*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
5618*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5619*61046927SAndroid Build Coastguard Worker             />
5620*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
5621*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
5622*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
5623*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
5624*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5625*61046927SAndroid Build Coastguard Worker             units="threads"
5626*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5627*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
5628*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
5629*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5630*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
5631*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5632*61046927SAndroid Build Coastguard Worker             />
5633*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
5634*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
5635*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
5636*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
5637*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5638*61046927SAndroid Build Coastguard Worker             units="threads"
5639*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5640*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
5641*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
5642*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5643*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
5644*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5645*61046927SAndroid Build Coastguard Worker             />
5646*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
5647*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
5648*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
5649*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
5650*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5651*61046927SAndroid Build Coastguard Worker             units="threads"
5652*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5653*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
5654*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
5655*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5656*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5657*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5658*61046927SAndroid Build Coastguard Worker             />
5659*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
5660*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
5661*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
5662*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
5663*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5664*61046927SAndroid Build Coastguard Worker             units="threads"
5665*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5666*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
5667*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
5668*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5669*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
5670*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5671*61046927SAndroid Build Coastguard Worker             />
5672*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
5673*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
5674*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
5675*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
5676*61046927SAndroid Build Coastguard Worker             data_type="float"
5677*61046927SAndroid Build Coastguard Worker             max_equation="100"
5678*61046927SAndroid Build Coastguard Worker             units="percent"
5679*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5680*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5681*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
5682*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
5683*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5684*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5685*61046927SAndroid Build Coastguard Worker             />
5686*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
5687*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
5688*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
5689*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
5690*61046927SAndroid Build Coastguard Worker             data_type="float"
5691*61046927SAndroid Build Coastguard Worker             max_equation="100"
5692*61046927SAndroid Build Coastguard Worker             units="percent"
5693*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5694*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5695*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
5696*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
5697*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5698*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5699*61046927SAndroid Build Coastguard Worker             />
5700*61046927SAndroid Build Coastguard Worker    <counter name="EU Both FPU Pipes Active"
5701*61046927SAndroid Build Coastguard Worker             symbol_name="EuFpuBothActive"
5702*61046927SAndroid Build Coastguard Worker             underscore_name="eu_fpu_both_active"
5703*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which both EU FPU pipelines were actively processing."
5704*61046927SAndroid Build Coastguard Worker             data_type="float"
5705*61046927SAndroid Build Coastguard Worker             max_equation="100"
5706*61046927SAndroid Build Coastguard Worker             units="percent"
5707*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5708*61046927SAndroid Build Coastguard Worker             equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5709*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
5710*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
5711*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5712*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5713*61046927SAndroid Build Coastguard Worker             />
5714*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU0 Pipe Active"
5715*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu0Active"
5716*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu0_active"
5717*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
5718*61046927SAndroid Build Coastguard Worker             data_type="float"
5719*61046927SAndroid Build Coastguard Worker             max_equation="100"
5720*61046927SAndroid Build Coastguard Worker             units="percent"
5721*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5722*61046927SAndroid Build Coastguard Worker             equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5723*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
5724*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
5725*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5726*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5727*61046927SAndroid Build Coastguard Worker             />
5728*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU1 Pipe Active"
5729*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu1Active"
5730*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu1_active"
5731*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
5732*61046927SAndroid Build Coastguard Worker             data_type="float"
5733*61046927SAndroid Build Coastguard Worker             max_equation="100"
5734*61046927SAndroid Build Coastguard Worker             units="percent"
5735*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5736*61046927SAndroid Build Coastguard Worker             equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5737*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
5738*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
5739*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5740*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5741*61046927SAndroid Build Coastguard Worker             />
5742*61046927SAndroid Build Coastguard Worker    <counter name="VS Send Pipe Active"
5743*61046927SAndroid Build Coastguard Worker             symbol_name="VsSendActive"
5744*61046927SAndroid Build Coastguard Worker             underscore_name="vs_send_active"
5745*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
5746*61046927SAndroid Build Coastguard Worker             data_type="float"
5747*61046927SAndroid Build Coastguard Worker             max_equation="100"
5748*61046927SAndroid Build Coastguard Worker             units="percent"
5749*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5750*61046927SAndroid Build Coastguard Worker             equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5751*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
5752*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
5753*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5754*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5755*61046927SAndroid Build Coastguard Worker             />
5756*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU0 Pipe Active"
5757*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu0Active"
5758*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu0_active"
5759*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
5760*61046927SAndroid Build Coastguard Worker             data_type="float"
5761*61046927SAndroid Build Coastguard Worker             max_equation="100"
5762*61046927SAndroid Build Coastguard Worker             units="percent"
5763*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5764*61046927SAndroid Build Coastguard Worker             equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5765*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
5766*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
5767*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5768*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5769*61046927SAndroid Build Coastguard Worker             />
5770*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU1 Pipe Active"
5771*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu1Active"
5772*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu1_active"
5773*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
5774*61046927SAndroid Build Coastguard Worker             data_type="float"
5775*61046927SAndroid Build Coastguard Worker             max_equation="100"
5776*61046927SAndroid Build Coastguard Worker             units="percent"
5777*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5778*61046927SAndroid Build Coastguard Worker             equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5779*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
5780*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
5781*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5782*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5783*61046927SAndroid Build Coastguard Worker             />
5784*61046927SAndroid Build Coastguard Worker    <counter name="PS Send Pipeline Active"
5785*61046927SAndroid Build Coastguard Worker             symbol_name="PsSendActive"
5786*61046927SAndroid Build Coastguard Worker             underscore_name="ps_send_active"
5787*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
5788*61046927SAndroid Build Coastguard Worker             data_type="float"
5789*61046927SAndroid Build Coastguard Worker             max_equation="100"
5790*61046927SAndroid Build Coastguard Worker             units="percent"
5791*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5792*61046927SAndroid Build Coastguard Worker             equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5793*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
5794*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
5795*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5796*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5797*61046927SAndroid Build Coastguard Worker             />
5798*61046927SAndroid Build Coastguard Worker    <counter name="FS Both FPU Active"
5799*61046927SAndroid Build Coastguard Worker             symbol_name="PsEuBothFpuActive"
5800*61046927SAndroid Build Coastguard Worker             underscore_name="ps_eu_both_fpu_active"
5801*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which fragment shaders were processed actively on the both FPUs."
5802*61046927SAndroid Build Coastguard Worker             data_type="float"
5803*61046927SAndroid Build Coastguard Worker             max_equation="100"
5804*61046927SAndroid Build Coastguard Worker             units="percent"
5805*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5806*61046927SAndroid Build Coastguard Worker             equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5807*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
5808*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
5809*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5810*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5811*61046927SAndroid Build Coastguard Worker             />
5812*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
5813*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
5814*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
5815*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
5816*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5817*61046927SAndroid Build Coastguard Worker             units="pixels"
5818*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5819*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
5820*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
5821*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5822*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5823*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5824*61046927SAndroid Build Coastguard Worker             />
5825*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
5826*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
5827*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
5828*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
5829*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5830*61046927SAndroid Build Coastguard Worker             units="pixels"
5831*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5832*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
5833*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
5834*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5835*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5836*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5837*61046927SAndroid Build Coastguard Worker             />
5838*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
5839*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
5840*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
5841*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
5842*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5843*61046927SAndroid Build Coastguard Worker             units="pixels"
5844*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5845*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
5846*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
5847*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5848*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5849*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5850*61046927SAndroid Build Coastguard Worker             />
5851*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
5852*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
5853*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
5854*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
5855*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5856*61046927SAndroid Build Coastguard Worker             units="pixels"
5857*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5858*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
5859*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
5860*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
5861*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5862*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5863*61046927SAndroid Build Coastguard Worker             />
5864*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
5865*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
5866*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
5867*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
5868*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5869*61046927SAndroid Build Coastguard Worker             units="pixels"
5870*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5871*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
5872*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
5873*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5874*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5875*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5876*61046927SAndroid Build Coastguard Worker             />
5877*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
5878*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
5879*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
5880*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
5881*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5882*61046927SAndroid Build Coastguard Worker             units="pixels"
5883*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5884*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
5885*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
5886*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5887*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5888*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5889*61046927SAndroid Build Coastguard Worker             />
5890*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
5891*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
5892*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
5893*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
5894*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5895*61046927SAndroid Build Coastguard Worker             units="pixels"
5896*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5897*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
5898*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
5899*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5900*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
5901*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5902*61046927SAndroid Build Coastguard Worker             />
5903*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
5904*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
5905*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
5906*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
5907*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5908*61046927SAndroid Build Coastguard Worker             units="texels"
5909*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5910*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
5911*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
5912*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5913*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5914*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5915*61046927SAndroid Build Coastguard Worker             />
5916*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
5917*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
5918*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
5919*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
5920*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5921*61046927SAndroid Build Coastguard Worker             units="texels"
5922*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5923*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
5924*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
5925*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
5926*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5927*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5928*61046927SAndroid Build Coastguard Worker             />
5929*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
5930*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
5931*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
5932*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
5933*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5934*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
5935*61046927SAndroid Build Coastguard Worker             units="bytes"
5936*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
5937*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
5938*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
5939*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5940*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
5941*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5942*61046927SAndroid Build Coastguard Worker             />
5943*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
5944*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
5945*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
5946*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
5947*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5948*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
5949*61046927SAndroid Build Coastguard Worker             units="bytes"
5950*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
5951*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
5952*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
5953*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5954*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
5955*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5956*61046927SAndroid Build Coastguard Worker             />
5957*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
5958*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
5959*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
5960*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
5961*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5962*61046927SAndroid Build Coastguard Worker             units="messages"
5963*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5964*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
5965*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
5966*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5967*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5968*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5969*61046927SAndroid Build Coastguard Worker             />
5970*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
5971*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
5972*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
5973*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
5974*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5975*61046927SAndroid Build Coastguard Worker             units="messages"
5976*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5977*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
5978*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
5979*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5980*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
5981*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5982*61046927SAndroid Build Coastguard Worker             />
5983*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
5984*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
5985*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
5986*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
5987*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5988*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
5989*61046927SAndroid Build Coastguard Worker             units="bytes"
5990*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
5991*61046927SAndroid Build Coastguard Worker             equation="A 30 READ  A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL"
5992*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
5993*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
5994*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
5995*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5996*61046927SAndroid Build Coastguard Worker             />
5997*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
5998*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
5999*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
6000*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
6001*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6002*61046927SAndroid Build Coastguard Worker             units="messages"
6003*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6004*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
6005*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
6006*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6007*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6008*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6009*61046927SAndroid Build Coastguard Worker             />
6010*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank0 Stalled"
6011*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank0Stalled"
6012*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank0_stalled"
6013*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank0 is stalled"
6014*61046927SAndroid Build Coastguard Worker             data_type="float"
6015*61046927SAndroid Build Coastguard Worker             max_equation="100"
6016*61046927SAndroid Build Coastguard Worker             units="percent"
6017*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6018*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
6019*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x1 AND"
6020*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
6021*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6022*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6023*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
6024*61046927SAndroid Build Coastguard Worker             />
6025*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank1 Stalled"
6026*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank1Stalled"
6027*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank1_stalled"
6028*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank1 is stalled"
6029*61046927SAndroid Build Coastguard Worker             data_type="float"
6030*61046927SAndroid Build Coastguard Worker             max_equation="100"
6031*61046927SAndroid Build Coastguard Worker             units="percent"
6032*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6033*61046927SAndroid Build Coastguard Worker             equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV"
6034*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x1 AND"
6035*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
6036*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6037*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6038*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
6039*61046927SAndroid Build Coastguard Worker             />
6040*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank1 Active"
6041*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank1Active"
6042*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank1_active"
6043*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank1 is active"
6044*61046927SAndroid Build Coastguard Worker             data_type="float"
6045*61046927SAndroid Build Coastguard Worker             max_equation="100"
6046*61046927SAndroid Build Coastguard Worker             units="percent"
6047*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6048*61046927SAndroid Build Coastguard Worker             equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
6049*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x1 AND"
6050*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
6051*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6052*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6053*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
6054*61046927SAndroid Build Coastguard Worker             />
6055*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank0 Active"
6056*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank0Active"
6057*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank0_active"
6058*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank0 is active"
6059*61046927SAndroid Build Coastguard Worker             data_type="float"
6060*61046927SAndroid Build Coastguard Worker             max_equation="100"
6061*61046927SAndroid Build Coastguard Worker             units="percent"
6062*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6063*61046927SAndroid Build Coastguard Worker             equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV"
6064*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x1 AND"
6065*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
6066*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6067*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6068*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
6069*61046927SAndroid Build Coastguard Worker             />
6070*61046927SAndroid Build Coastguard Worker    <counter name="SQ is full"
6071*61046927SAndroid Build Coastguard Worker             symbol_name="GTRequestQueueFull"
6072*61046927SAndroid Build Coastguard Worker             underscore_name="gt_request_queue_full"
6073*61046927SAndroid Build Coastguard Worker             description="The percentage of time when SQ is filled above a threshold (usually 48 entries)"
6074*61046927SAndroid Build Coastguard Worker             data_type="float"
6075*61046927SAndroid Build Coastguard Worker             max_equation="100"
6076*61046927SAndroid Build Coastguard Worker             units="percent"
6077*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6078*61046927SAndroid Build Coastguard Worker             equation="PERFCNT 0 READ 100 UMUL $GpuCoreClocks FDIV"
6079*61046927SAndroid Build Coastguard Worker             availability="true $QueryMode &amp;&amp;"
6080*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
6081*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
6082*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL"
6083*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6084*61046927SAndroid Build Coastguard Worker             />
6085*61046927SAndroid Build Coastguard Worker    <register_config type="NOA"
6086*61046927SAndroid Build Coastguard Worker                     availability="$SkuRevisionId 0x03 UGTE"
6087*61046927SAndroid Build Coastguard Worker                     priority="0"
6088*61046927SAndroid Build Coastguard Worker                     >
6089*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x000091BC" value="0xE0500000" />
6090*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
6091*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12643400" />
6092*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12653400" />
6093*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x106C6800" />
6094*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x126C001E" />
6095*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x166C0010" />
6096*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C2D5000" />
6097*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E2D5000" />
6098*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x002D4000" />
6099*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x022D5000" />
6100*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x042D5000" />
6101*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x062D1000" />
6102*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x102E0154" />
6103*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C2E5000" />
6104*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E2E0055" />
6105*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x104C8000" />
6106*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x124C8000" />
6107*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x144C8000" />
6108*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x164C2000" />
6109*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x044C8000" />
6110*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x064CC000" />
6111*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x084CC000" />
6112*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4C4000" />
6113*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C4EA000" />
6114*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E4EA000" />
6115*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x004E8000" />
6116*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x024EA000" />
6117*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x044EA000" />
6118*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x064E2000" />
6119*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C4F5500" />
6120*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A4F1554" />
6121*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A640024" />
6122*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10640000" />
6123*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04640000" />
6124*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C650024" />
6125*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10650000" />
6126*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06650000" />
6127*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C6C5327" />
6128*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E6C5425" />
6129*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x006C2A00" />
6130*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x026C285B" />
6131*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x046C005C" />
6132*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C6C0000" />
6133*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A6C0900" />
6134*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0F0AA0" />
6135*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180F4000" />
6136*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A0F02AA" />
6137*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C2C5400" />
6138*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E2C0001" />
6139*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A2C5550" />
6140*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1993AA00" />
6141*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03938000" />
6142*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05938000" />
6143*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07938000" />
6144*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09938000" />
6145*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B938000" />
6146*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D938000" />
6147*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2B904000" />
6148*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2D904000" />
6149*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2F904000" />
6150*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31904000" />
6151*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15904000" />
6152*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17904000" />
6153*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19904000" />
6154*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B904000" />
6155*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D904000" />
6156*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F904000" />
6157*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x59900000" />
6158*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B900421" />
6159*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
6160*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
6161*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D900001" />
6162*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
6163*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900420" />
6164*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900021" />
6165*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900000" />
6166*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900000" />
6167*61046927SAndroid Build Coastguard Worker    </register_config>
6168*61046927SAndroid Build Coastguard Worker    <register_config type="NOA"
6169*61046927SAndroid Build Coastguard Worker                     availability="$SkuRevisionId 0x03 ULT"
6170*61046927SAndroid Build Coastguard Worker                     priority="0"
6171*61046927SAndroid Build Coastguard Worker                     >
6172*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x000091BC" value="0xE0500000" />
6173*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
6174*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14640340" />
6175*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14650340" />
6176*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x106C6800" />
6177*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x126C001E" />
6178*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x166C0010" />
6179*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C2D5000" />
6180*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E2D5000" />
6181*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x002D4000" />
6182*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x022D5000" />
6183*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x042D5000" />
6184*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x062D1000" />
6185*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x102E0154" />
6186*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C2E5000" />
6187*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E2E0055" />
6188*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x104C8000" />
6189*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x124C8000" />
6190*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x144C8000" />
6191*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x164C2000" />
6192*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x044C8000" />
6193*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x064CC000" />
6194*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x084CC000" />
6195*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4C4000" />
6196*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C4EA000" />
6197*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E4EA000" />
6198*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x004E8000" />
6199*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x024EA000" />
6200*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x044EA000" />
6201*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x064E2000" />
6202*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C4F5500" />
6203*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A4F1554" />
6204*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04642400" />
6205*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x22640000" />
6206*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A640000" />
6207*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06650024" />
6208*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x22650000" />
6209*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C650000" />
6210*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C6C5327" />
6211*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E6C5425" />
6212*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x006C2A00" />
6213*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x026C285B" />
6214*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x046C005C" />
6215*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C6C0000" />
6216*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A6C0900" />
6217*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0F0AA0" />
6218*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180F4000" />
6219*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A0F02AA" />
6220*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C2C5400" />
6221*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E2C0001" />
6222*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A2C5550" />
6223*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1993AA00" />
6224*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03938000" />
6225*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05938000" />
6226*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07938000" />
6227*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09938000" />
6228*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B938000" />
6229*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D938000" />
6230*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2B904000" />
6231*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2D904000" />
6232*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2F904000" />
6233*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31904000" />
6234*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15904000" />
6235*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17904000" />
6236*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19904000" />
6237*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B904000" />
6238*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D904000" />
6239*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F904000" />
6240*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x59900000" />
6241*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B900421" />
6242*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
6243*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
6244*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D900001" />
6245*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
6246*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900420" />
6247*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900021" />
6248*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900000" />
6249*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900000" />
6250*61046927SAndroid Build Coastguard Worker    </register_config>
6251*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
6252*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
6253*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002744" value="0x00800000" />
6254*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
6255*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0xF0800000" />
6256*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
6257*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0xF0800000" />
6258*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002770" value="0x00100070" />
6259*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002774" value="0x0000FFF1" />
6260*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002778" value="0x00014002" />
6261*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000277C" value="0x0000C3FF" />
6262*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002780" value="0x00010002" />
6263*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002784" value="0x0000C7FF" />
6264*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002788" value="0x00004002" />
6265*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000278C" value="0x0000D3FF" />
6266*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002790" value="0x00100700" />
6267*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002794" value="0x0000FF1F" />
6268*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002798" value="0x00001402" />
6269*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000279C" value="0x0000FC3F" />
6270*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A0" value="0x00001002" />
6271*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A4" value="0x0000FC7F" />
6272*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A8" value="0x00000402" />
6273*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027AC" value="0x0000FD3F" />
6274*61046927SAndroid Build Coastguard Worker    </register_config>
6275*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
6276*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
6277*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00010003" />
6278*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00012011" />
6279*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00015014" />
6280*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00051050" />
6281*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00053052" />
6282*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00055054" />
6283*61046927SAndroid Build Coastguard Worker    </register_config>
6284*61046927SAndroid Build Coastguard Worker  </set>
6285*61046927SAndroid Build Coastguard Worker
6286*61046927SAndroid Build Coastguard Worker  <set name="Metric set RasterizerAndPixelBackend"
6287*61046927SAndroid Build Coastguard Worker       chipset="BXT"
6288*61046927SAndroid Build Coastguard Worker       symbol_name="RasterizerAndPixelBackend"
6289*61046927SAndroid Build Coastguard Worker       underscore_name="rasterizer_and_pixel_backend"
6290*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO BB"
6291*61046927SAndroid Build Coastguard Worker       hw_config_guid="f3d845e6-bfc3-4ffe-b0e5-dddc80c21f07"
6292*61046927SAndroid Build Coastguard Worker       >
6293*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
6294*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
6295*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
6296*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
6297*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6298*61046927SAndroid Build Coastguard Worker             units="ns"
6299*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6300*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
6301*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6302*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
6303*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6304*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6305*61046927SAndroid Build Coastguard Worker             />
6306*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
6307*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
6308*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
6309*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
6310*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6311*61046927SAndroid Build Coastguard Worker             units="cycles"
6312*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6313*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
6314*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6315*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
6316*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6317*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6318*61046927SAndroid Build Coastguard Worker             />
6319*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
6320*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
6321*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
6322*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
6323*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6324*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
6325*61046927SAndroid Build Coastguard Worker             units="hz"
6326*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6327*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
6328*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6329*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
6330*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6331*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6332*61046927SAndroid Build Coastguard Worker             />
6333*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
6334*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
6335*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
6336*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
6337*61046927SAndroid Build Coastguard Worker             data_type="float"
6338*61046927SAndroid Build Coastguard Worker             max_equation="100"
6339*61046927SAndroid Build Coastguard Worker             units="percent"
6340*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6341*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
6342*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6343*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
6344*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6345*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6346*61046927SAndroid Build Coastguard Worker             />
6347*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
6348*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
6349*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
6350*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
6351*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6352*61046927SAndroid Build Coastguard Worker             units="threads"
6353*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6354*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
6355*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
6356*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6357*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6358*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6359*61046927SAndroid Build Coastguard Worker             />
6360*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
6361*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
6362*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
6363*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
6364*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6365*61046927SAndroid Build Coastguard Worker             units="threads"
6366*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6367*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
6368*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
6369*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6370*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
6371*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6372*61046927SAndroid Build Coastguard Worker             />
6373*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
6374*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
6375*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
6376*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
6377*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6378*61046927SAndroid Build Coastguard Worker             units="threads"
6379*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6380*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
6381*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
6382*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6383*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
6384*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6385*61046927SAndroid Build Coastguard Worker             />
6386*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
6387*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
6388*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
6389*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
6390*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6391*61046927SAndroid Build Coastguard Worker             units="threads"
6392*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6393*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
6394*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
6395*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6396*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
6397*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6398*61046927SAndroid Build Coastguard Worker             />
6399*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
6400*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
6401*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
6402*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
6403*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6404*61046927SAndroid Build Coastguard Worker             units="threads"
6405*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6406*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
6407*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
6408*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6409*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6410*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6411*61046927SAndroid Build Coastguard Worker             />
6412*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
6413*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
6414*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
6415*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
6416*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6417*61046927SAndroid Build Coastguard Worker             units="threads"
6418*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6419*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
6420*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
6421*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6422*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
6423*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6424*61046927SAndroid Build Coastguard Worker             />
6425*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
6426*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
6427*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
6428*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
6429*61046927SAndroid Build Coastguard Worker             data_type="float"
6430*61046927SAndroid Build Coastguard Worker             max_equation="100"
6431*61046927SAndroid Build Coastguard Worker             units="percent"
6432*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6433*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6434*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
6435*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
6436*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6437*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6438*61046927SAndroid Build Coastguard Worker             />
6439*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
6440*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
6441*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
6442*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
6443*61046927SAndroid Build Coastguard Worker             data_type="float"
6444*61046927SAndroid Build Coastguard Worker             max_equation="100"
6445*61046927SAndroid Build Coastguard Worker             units="percent"
6446*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6447*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6448*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
6449*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
6450*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6451*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6452*61046927SAndroid Build Coastguard Worker             />
6453*61046927SAndroid Build Coastguard Worker    <counter name="EU Both FPU Pipes Active"
6454*61046927SAndroid Build Coastguard Worker             symbol_name="EuFpuBothActive"
6455*61046927SAndroid Build Coastguard Worker             underscore_name="eu_fpu_both_active"
6456*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which both EU FPU pipelines were actively processing."
6457*61046927SAndroid Build Coastguard Worker             data_type="float"
6458*61046927SAndroid Build Coastguard Worker             max_equation="100"
6459*61046927SAndroid Build Coastguard Worker             units="percent"
6460*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6461*61046927SAndroid Build Coastguard Worker             equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6462*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
6463*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
6464*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6465*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6466*61046927SAndroid Build Coastguard Worker             />
6467*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU0 Pipe Active"
6468*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu0Active"
6469*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu0_active"
6470*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
6471*61046927SAndroid Build Coastguard Worker             data_type="float"
6472*61046927SAndroid Build Coastguard Worker             max_equation="100"
6473*61046927SAndroid Build Coastguard Worker             units="percent"
6474*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6475*61046927SAndroid Build Coastguard Worker             equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6476*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
6477*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
6478*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6479*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6480*61046927SAndroid Build Coastguard Worker             />
6481*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU1 Pipe Active"
6482*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu1Active"
6483*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu1_active"
6484*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
6485*61046927SAndroid Build Coastguard Worker             data_type="float"
6486*61046927SAndroid Build Coastguard Worker             max_equation="100"
6487*61046927SAndroid Build Coastguard Worker             units="percent"
6488*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6489*61046927SAndroid Build Coastguard Worker             equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6490*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
6491*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
6492*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6493*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6494*61046927SAndroid Build Coastguard Worker             />
6495*61046927SAndroid Build Coastguard Worker    <counter name="VS Send Pipe Active"
6496*61046927SAndroid Build Coastguard Worker             symbol_name="VsSendActive"
6497*61046927SAndroid Build Coastguard Worker             underscore_name="vs_send_active"
6498*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
6499*61046927SAndroid Build Coastguard Worker             data_type="float"
6500*61046927SAndroid Build Coastguard Worker             max_equation="100"
6501*61046927SAndroid Build Coastguard Worker             units="percent"
6502*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6503*61046927SAndroid Build Coastguard Worker             equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6504*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
6505*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
6506*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6507*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6508*61046927SAndroid Build Coastguard Worker             />
6509*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU0 Pipe Active"
6510*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu0Active"
6511*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu0_active"
6512*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
6513*61046927SAndroid Build Coastguard Worker             data_type="float"
6514*61046927SAndroid Build Coastguard Worker             max_equation="100"
6515*61046927SAndroid Build Coastguard Worker             units="percent"
6516*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6517*61046927SAndroid Build Coastguard Worker             equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6518*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
6519*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
6520*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6521*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6522*61046927SAndroid Build Coastguard Worker             />
6523*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU1 Pipe Active"
6524*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu1Active"
6525*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu1_active"
6526*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
6527*61046927SAndroid Build Coastguard Worker             data_type="float"
6528*61046927SAndroid Build Coastguard Worker             max_equation="100"
6529*61046927SAndroid Build Coastguard Worker             units="percent"
6530*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6531*61046927SAndroid Build Coastguard Worker             equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6532*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
6533*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
6534*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6535*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6536*61046927SAndroid Build Coastguard Worker             />
6537*61046927SAndroid Build Coastguard Worker    <counter name="PS Send Pipeline Active"
6538*61046927SAndroid Build Coastguard Worker             symbol_name="PsSendActive"
6539*61046927SAndroid Build Coastguard Worker             underscore_name="ps_send_active"
6540*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
6541*61046927SAndroid Build Coastguard Worker             data_type="float"
6542*61046927SAndroid Build Coastguard Worker             max_equation="100"
6543*61046927SAndroid Build Coastguard Worker             units="percent"
6544*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6545*61046927SAndroid Build Coastguard Worker             equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6546*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
6547*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
6548*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6549*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6550*61046927SAndroid Build Coastguard Worker             />
6551*61046927SAndroid Build Coastguard Worker    <counter name="FS Both FPU Active"
6552*61046927SAndroid Build Coastguard Worker             symbol_name="PsEuBothFpuActive"
6553*61046927SAndroid Build Coastguard Worker             underscore_name="ps_eu_both_fpu_active"
6554*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which fragment shaders were processed actively on the both FPUs."
6555*61046927SAndroid Build Coastguard Worker             data_type="float"
6556*61046927SAndroid Build Coastguard Worker             max_equation="100"
6557*61046927SAndroid Build Coastguard Worker             units="percent"
6558*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6559*61046927SAndroid Build Coastguard Worker             equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6560*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
6561*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
6562*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6563*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6564*61046927SAndroid Build Coastguard Worker             />
6565*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
6566*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
6567*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
6568*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
6569*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6570*61046927SAndroid Build Coastguard Worker             units="pixels"
6571*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6572*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
6573*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
6574*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6575*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6576*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6577*61046927SAndroid Build Coastguard Worker             />
6578*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
6579*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
6580*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
6581*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
6582*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6583*61046927SAndroid Build Coastguard Worker             units="pixels"
6584*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6585*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
6586*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
6587*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6588*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6589*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6590*61046927SAndroid Build Coastguard Worker             />
6591*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
6592*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
6593*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
6594*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
6595*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6596*61046927SAndroid Build Coastguard Worker             units="pixels"
6597*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6598*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
6599*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
6600*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6601*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6602*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6603*61046927SAndroid Build Coastguard Worker             />
6604*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
6605*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
6606*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
6607*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
6608*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6609*61046927SAndroid Build Coastguard Worker             units="pixels"
6610*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6611*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
6612*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
6613*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
6614*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6615*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6616*61046927SAndroid Build Coastguard Worker             />
6617*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
6618*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
6619*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
6620*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
6621*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6622*61046927SAndroid Build Coastguard Worker             units="pixels"
6623*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6624*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
6625*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
6626*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6627*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6628*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6629*61046927SAndroid Build Coastguard Worker             />
6630*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
6631*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
6632*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
6633*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
6634*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6635*61046927SAndroid Build Coastguard Worker             units="pixels"
6636*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6637*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
6638*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
6639*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6640*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6641*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6642*61046927SAndroid Build Coastguard Worker             />
6643*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
6644*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
6645*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
6646*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
6647*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6648*61046927SAndroid Build Coastguard Worker             units="pixels"
6649*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6650*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
6651*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
6652*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6653*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6654*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6655*61046927SAndroid Build Coastguard Worker             />
6656*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
6657*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
6658*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
6659*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
6660*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6661*61046927SAndroid Build Coastguard Worker             units="texels"
6662*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6663*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
6664*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
6665*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6666*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6667*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6668*61046927SAndroid Build Coastguard Worker             />
6669*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
6670*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
6671*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
6672*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
6673*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6674*61046927SAndroid Build Coastguard Worker             units="texels"
6675*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6676*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
6677*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
6678*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
6679*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6680*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6681*61046927SAndroid Build Coastguard Worker             />
6682*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
6683*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
6684*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
6685*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
6686*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6687*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
6688*61046927SAndroid Build Coastguard Worker             units="bytes"
6689*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
6690*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
6691*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
6692*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6693*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
6694*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6695*61046927SAndroid Build Coastguard Worker             />
6696*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
6697*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
6698*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
6699*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
6700*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6701*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
6702*61046927SAndroid Build Coastguard Worker             units="bytes"
6703*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
6704*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
6705*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
6706*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6707*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
6708*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6709*61046927SAndroid Build Coastguard Worker             />
6710*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
6711*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
6712*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
6713*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
6714*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6715*61046927SAndroid Build Coastguard Worker             units="messages"
6716*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6717*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
6718*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
6719*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6720*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6721*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6722*61046927SAndroid Build Coastguard Worker             />
6723*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
6724*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
6725*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
6726*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
6727*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6728*61046927SAndroid Build Coastguard Worker             units="messages"
6729*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6730*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
6731*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
6732*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6733*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
6734*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6735*61046927SAndroid Build Coastguard Worker             />
6736*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
6737*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
6738*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
6739*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
6740*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6741*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
6742*61046927SAndroid Build Coastguard Worker             units="bytes"
6743*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
6744*61046927SAndroid Build Coastguard Worker             equation="A 30 READ  A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL"
6745*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
6746*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
6747*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
6748*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6749*61046927SAndroid Build Coastguard Worker             />
6750*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
6751*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
6752*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
6753*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
6754*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6755*61046927SAndroid Build Coastguard Worker             units="messages"
6756*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6757*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
6758*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
6759*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6760*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6761*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6762*61046927SAndroid Build Coastguard Worker             />
6763*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Post-EarlyZ Pixel Data Ready"
6764*61046927SAndroid Build Coastguard Worker             symbol_name="PixelData0Ready"
6765*61046927SAndroid Build Coastguard Worker             underscore_name="pixel_data0_ready"
6766*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 post-EarlyZ pixel data is ready (after early Z tests have been applied)"
6767*61046927SAndroid Build Coastguard Worker             data_type="float"
6768*61046927SAndroid Build Coastguard Worker             max_equation="100"
6769*61046927SAndroid Build Coastguard Worker             units="percent"
6770*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6771*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
6772*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x1 AND"
6773*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Rasterizer/Early Depth Test"
6774*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6775*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6776*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
6777*61046927SAndroid Build Coastguard Worker             />
6778*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Rasterizer Input Available"
6779*61046927SAndroid Build Coastguard Worker             symbol_name="Rasterizer0InputAvailable"
6780*61046927SAndroid Build Coastguard Worker             underscore_name="rasterizer0_input_available"
6781*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 rasterizer input is available"
6782*61046927SAndroid Build Coastguard Worker             data_type="float"
6783*61046927SAndroid Build Coastguard Worker             max_equation="100"
6784*61046927SAndroid Build Coastguard Worker             units="percent"
6785*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6786*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
6787*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x1 AND"
6788*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Rasterizer"
6789*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6790*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6791*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
6792*61046927SAndroid Build Coastguard Worker             />
6793*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 PS Output Available"
6794*61046927SAndroid Build Coastguard Worker             symbol_name="PSOutput0Available"
6795*61046927SAndroid Build Coastguard Worker             underscore_name="ps_output0_available"
6796*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 PS output is available"
6797*61046927SAndroid Build Coastguard Worker             data_type="float"
6798*61046927SAndroid Build Coastguard Worker             max_equation="100"
6799*61046927SAndroid Build Coastguard Worker             units="percent"
6800*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6801*61046927SAndroid Build Coastguard Worker             equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
6802*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x1 AND"
6803*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/3D Pipe"
6804*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6805*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6806*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
6807*61046927SAndroid Build Coastguard Worker             />
6808*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Pixel Values Ready"
6809*61046927SAndroid Build Coastguard Worker             symbol_name="PixelValues0Ready"
6810*61046927SAndroid Build Coastguard Worker             underscore_name="pixel_values0_ready"
6811*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 pixel values are ready"
6812*61046927SAndroid Build Coastguard Worker             data_type="float"
6813*61046927SAndroid Build Coastguard Worker             max_equation="100"
6814*61046927SAndroid Build Coastguard Worker             units="percent"
6815*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6816*61046927SAndroid Build Coastguard Worker             equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV"
6817*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x1 AND"
6818*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/3D Pipe"
6819*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6820*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6821*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
6822*61046927SAndroid Build Coastguard Worker             />
6823*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Rasterizer Output Ready"
6824*61046927SAndroid Build Coastguard Worker             symbol_name="Rasterizer0OutputReady"
6825*61046927SAndroid Build Coastguard Worker             underscore_name="rasterizer0_output_ready"
6826*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 rasterizer output is ready"
6827*61046927SAndroid Build Coastguard Worker             data_type="float"
6828*61046927SAndroid Build Coastguard Worker             max_equation="100"
6829*61046927SAndroid Build Coastguard Worker             units="percent"
6830*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6831*61046927SAndroid Build Coastguard Worker             equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV"
6832*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 0x1 AND"
6833*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Rasterizer"
6834*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6835*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6836*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
6837*61046927SAndroid Build Coastguard Worker             />
6838*61046927SAndroid Build Coastguard Worker    <counter name="SQ is full"
6839*61046927SAndroid Build Coastguard Worker             symbol_name="GTRequestQueueFull"
6840*61046927SAndroid Build Coastguard Worker             underscore_name="gt_request_queue_full"
6841*61046927SAndroid Build Coastguard Worker             description="The percentage of time when SQ is filled above a threshold (usually 48 entries)"
6842*61046927SAndroid Build Coastguard Worker             data_type="float"
6843*61046927SAndroid Build Coastguard Worker             max_equation="100"
6844*61046927SAndroid Build Coastguard Worker             units="percent"
6845*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6846*61046927SAndroid Build Coastguard Worker             equation="PERFCNT 0 READ 100 UMUL $GpuCoreClocks FDIV"
6847*61046927SAndroid Build Coastguard Worker             availability="true $QueryMode &amp;&amp;"
6848*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
6849*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
6850*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL"
6851*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6852*61046927SAndroid Build Coastguard Worker             />
6853*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
6854*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x000091BC" value="0xE0500000" />
6855*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
6856*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x102D7800" />
6857*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x122D79E0" />
6858*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C2F0004" />
6859*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x100E3800" />
6860*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180F0005" />
6861*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x002D0940" />
6862*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x022D802F" />
6863*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x042D4013" />
6864*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x062D1000" />
6865*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E2E0050" />
6866*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x022F0010" />
6867*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x002F0000" />
6868*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x084C8000" />
6869*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4C4000" />
6870*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x044E8000" />
6871*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x064E2000" />
6872*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x040E0480" />
6873*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x000E0000" />
6874*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060F0027" />
6875*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x100F0000" />
6876*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A0F0040" />
6877*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03938000" />
6878*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05938000" />
6879*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07938000" />
6880*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09938000" />
6881*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B938000" />
6882*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D938000" />
6883*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15904000" />
6884*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17904000" />
6885*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19904000" />
6886*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B904000" />
6887*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D904000" />
6888*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F904000" />
6889*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
6890*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
6891*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x439014A0" />
6892*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x459000A4" />
6893*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900000" />
6894*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900001" />
6895*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
6896*61046927SAndroid Build Coastguard Worker    </register_config>
6897*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
6898*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
6899*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002744" value="0x00800000" />
6900*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
6901*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0x30800000" />
6902*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
6903*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0x00800000" />
6904*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002770" value="0x00000002" />
6905*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002774" value="0x0000EFFF" />
6906*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002778" value="0x00006000" />
6907*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000277C" value="0x0000F3FF" />
6908*61046927SAndroid Build Coastguard Worker    </register_config>
6909*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
6910*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
6911*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00010003" />
6912*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00012011" />
6913*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00015014" />
6914*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00051050" />
6915*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00053052" />
6916*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00055054" />
6917*61046927SAndroid Build Coastguard Worker    </register_config>
6918*61046927SAndroid Build Coastguard Worker  </set>
6919*61046927SAndroid Build Coastguard Worker
6920*61046927SAndroid Build Coastguard Worker  <set name="Metric set Sampler"
6921*61046927SAndroid Build Coastguard Worker       chipset="BXT"
6922*61046927SAndroid Build Coastguard Worker       symbol_name="Sampler"
6923*61046927SAndroid Build Coastguard Worker       underscore_name="sampler"
6924*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO BB"
6925*61046927SAndroid Build Coastguard Worker       hw_config_guid="a53d620b-c14e-49df-bd27-e076b3fb98f3"
6926*61046927SAndroid Build Coastguard Worker       >
6927*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
6928*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
6929*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
6930*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
6931*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6932*61046927SAndroid Build Coastguard Worker             units="ns"
6933*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6934*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
6935*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6936*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
6937*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6938*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6939*61046927SAndroid Build Coastguard Worker             />
6940*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
6941*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
6942*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
6943*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
6944*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6945*61046927SAndroid Build Coastguard Worker             units="cycles"
6946*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6947*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
6948*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6949*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
6950*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6951*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6952*61046927SAndroid Build Coastguard Worker             />
6953*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
6954*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
6955*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
6956*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
6957*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6958*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
6959*61046927SAndroid Build Coastguard Worker             units="hz"
6960*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6961*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
6962*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6963*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
6964*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6965*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6966*61046927SAndroid Build Coastguard Worker             />
6967*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
6968*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
6969*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
6970*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
6971*61046927SAndroid Build Coastguard Worker             data_type="float"
6972*61046927SAndroid Build Coastguard Worker             max_equation="100"
6973*61046927SAndroid Build Coastguard Worker             units="percent"
6974*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6975*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
6976*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6977*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
6978*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6979*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6980*61046927SAndroid Build Coastguard Worker             />
6981*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
6982*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
6983*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
6984*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
6985*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6986*61046927SAndroid Build Coastguard Worker             units="threads"
6987*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6988*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
6989*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
6990*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6991*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
6992*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6993*61046927SAndroid Build Coastguard Worker             />
6994*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
6995*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
6996*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
6997*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
6998*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6999*61046927SAndroid Build Coastguard Worker             units="threads"
7000*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7001*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
7002*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
7003*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7004*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
7005*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7006*61046927SAndroid Build Coastguard Worker             />
7007*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
7008*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
7009*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
7010*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
7011*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7012*61046927SAndroid Build Coastguard Worker             units="threads"
7013*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7014*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
7015*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
7016*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7017*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
7018*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7019*61046927SAndroid Build Coastguard Worker             />
7020*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
7021*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
7022*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
7023*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
7024*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7025*61046927SAndroid Build Coastguard Worker             units="threads"
7026*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7027*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
7028*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
7029*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7030*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
7031*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7032*61046927SAndroid Build Coastguard Worker             />
7033*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
7034*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
7035*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
7036*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
7037*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7038*61046927SAndroid Build Coastguard Worker             units="threads"
7039*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7040*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
7041*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
7042*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7043*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7044*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7045*61046927SAndroid Build Coastguard Worker             />
7046*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
7047*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
7048*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
7049*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
7050*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7051*61046927SAndroid Build Coastguard Worker             units="threads"
7052*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7053*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
7054*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
7055*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7056*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
7057*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7058*61046927SAndroid Build Coastguard Worker             />
7059*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
7060*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
7061*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
7062*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
7063*61046927SAndroid Build Coastguard Worker             data_type="float"
7064*61046927SAndroid Build Coastguard Worker             max_equation="100"
7065*61046927SAndroid Build Coastguard Worker             units="percent"
7066*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7067*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7068*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
7069*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
7070*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7071*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7072*61046927SAndroid Build Coastguard Worker             />
7073*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
7074*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
7075*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
7076*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
7077*61046927SAndroid Build Coastguard Worker             data_type="float"
7078*61046927SAndroid Build Coastguard Worker             max_equation="100"
7079*61046927SAndroid Build Coastguard Worker             units="percent"
7080*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7081*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7082*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
7083*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
7084*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7085*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7086*61046927SAndroid Build Coastguard Worker             />
7087*61046927SAndroid Build Coastguard Worker    <counter name="EU Both FPU Pipes Active"
7088*61046927SAndroid Build Coastguard Worker             symbol_name="EuFpuBothActive"
7089*61046927SAndroid Build Coastguard Worker             underscore_name="eu_fpu_both_active"
7090*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which both EU FPU pipelines were actively processing."
7091*61046927SAndroid Build Coastguard Worker             data_type="float"
7092*61046927SAndroid Build Coastguard Worker             max_equation="100"
7093*61046927SAndroid Build Coastguard Worker             units="percent"
7094*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7095*61046927SAndroid Build Coastguard Worker             equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7096*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
7097*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
7098*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7099*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7100*61046927SAndroid Build Coastguard Worker             />
7101*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU0 Pipe Active"
7102*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu0Active"
7103*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu0_active"
7104*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
7105*61046927SAndroid Build Coastguard Worker             data_type="float"
7106*61046927SAndroid Build Coastguard Worker             max_equation="100"
7107*61046927SAndroid Build Coastguard Worker             units="percent"
7108*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7109*61046927SAndroid Build Coastguard Worker             equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7110*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
7111*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
7112*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7113*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7114*61046927SAndroid Build Coastguard Worker             />
7115*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU1 Pipe Active"
7116*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu1Active"
7117*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu1_active"
7118*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
7119*61046927SAndroid Build Coastguard Worker             data_type="float"
7120*61046927SAndroid Build Coastguard Worker             max_equation="100"
7121*61046927SAndroid Build Coastguard Worker             units="percent"
7122*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7123*61046927SAndroid Build Coastguard Worker             equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7124*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
7125*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
7126*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7127*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7128*61046927SAndroid Build Coastguard Worker             />
7129*61046927SAndroid Build Coastguard Worker    <counter name="VS Send Pipe Active"
7130*61046927SAndroid Build Coastguard Worker             symbol_name="VsSendActive"
7131*61046927SAndroid Build Coastguard Worker             underscore_name="vs_send_active"
7132*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
7133*61046927SAndroid Build Coastguard Worker             data_type="float"
7134*61046927SAndroid Build Coastguard Worker             max_equation="100"
7135*61046927SAndroid Build Coastguard Worker             units="percent"
7136*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7137*61046927SAndroid Build Coastguard Worker             equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7138*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
7139*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
7140*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7141*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7142*61046927SAndroid Build Coastguard Worker             />
7143*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU0 Pipe Active"
7144*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu0Active"
7145*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu0_active"
7146*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
7147*61046927SAndroid Build Coastguard Worker             data_type="float"
7148*61046927SAndroid Build Coastguard Worker             max_equation="100"
7149*61046927SAndroid Build Coastguard Worker             units="percent"
7150*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7151*61046927SAndroid Build Coastguard Worker             equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7152*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
7153*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
7154*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7155*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7156*61046927SAndroid Build Coastguard Worker             />
7157*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU1 Pipe Active"
7158*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu1Active"
7159*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu1_active"
7160*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
7161*61046927SAndroid Build Coastguard Worker             data_type="float"
7162*61046927SAndroid Build Coastguard Worker             max_equation="100"
7163*61046927SAndroid Build Coastguard Worker             units="percent"
7164*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7165*61046927SAndroid Build Coastguard Worker             equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7166*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
7167*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
7168*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7169*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7170*61046927SAndroid Build Coastguard Worker             />
7171*61046927SAndroid Build Coastguard Worker    <counter name="PS Send Pipeline Active"
7172*61046927SAndroid Build Coastguard Worker             symbol_name="PsSendActive"
7173*61046927SAndroid Build Coastguard Worker             underscore_name="ps_send_active"
7174*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
7175*61046927SAndroid Build Coastguard Worker             data_type="float"
7176*61046927SAndroid Build Coastguard Worker             max_equation="100"
7177*61046927SAndroid Build Coastguard Worker             units="percent"
7178*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7179*61046927SAndroid Build Coastguard Worker             equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7180*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
7181*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
7182*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7183*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7184*61046927SAndroid Build Coastguard Worker             />
7185*61046927SAndroid Build Coastguard Worker    <counter name="FS Both FPU Active"
7186*61046927SAndroid Build Coastguard Worker             symbol_name="PsEuBothFpuActive"
7187*61046927SAndroid Build Coastguard Worker             underscore_name="ps_eu_both_fpu_active"
7188*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which fragment shaders were processed actively on the both FPUs."
7189*61046927SAndroid Build Coastguard Worker             data_type="float"
7190*61046927SAndroid Build Coastguard Worker             max_equation="100"
7191*61046927SAndroid Build Coastguard Worker             units="percent"
7192*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7193*61046927SAndroid Build Coastguard Worker             equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7194*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
7195*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
7196*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7197*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7198*61046927SAndroid Build Coastguard Worker             />
7199*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
7200*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
7201*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
7202*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
7203*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7204*61046927SAndroid Build Coastguard Worker             units="pixels"
7205*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7206*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
7207*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
7208*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7209*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7210*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7211*61046927SAndroid Build Coastguard Worker             />
7212*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
7213*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
7214*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
7215*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
7216*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7217*61046927SAndroid Build Coastguard Worker             units="pixels"
7218*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7219*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
7220*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
7221*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7222*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7223*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7224*61046927SAndroid Build Coastguard Worker             />
7225*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
7226*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
7227*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
7228*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
7229*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7230*61046927SAndroid Build Coastguard Worker             units="pixels"
7231*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7232*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
7233*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
7234*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7235*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7236*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7237*61046927SAndroid Build Coastguard Worker             />
7238*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
7239*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
7240*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
7241*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
7242*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7243*61046927SAndroid Build Coastguard Worker             units="pixels"
7244*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7245*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
7246*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
7247*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
7248*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7249*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7250*61046927SAndroid Build Coastguard Worker             />
7251*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
7252*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
7253*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
7254*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
7255*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7256*61046927SAndroid Build Coastguard Worker             units="pixels"
7257*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7258*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
7259*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
7260*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7261*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7262*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7263*61046927SAndroid Build Coastguard Worker             />
7264*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
7265*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
7266*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
7267*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
7268*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7269*61046927SAndroid Build Coastguard Worker             units="pixels"
7270*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7271*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
7272*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
7273*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7274*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7275*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7276*61046927SAndroid Build Coastguard Worker             />
7277*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
7278*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
7279*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
7280*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
7281*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7282*61046927SAndroid Build Coastguard Worker             units="pixels"
7283*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7284*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
7285*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
7286*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7287*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7288*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7289*61046927SAndroid Build Coastguard Worker             />
7290*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
7291*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
7292*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
7293*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
7294*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7295*61046927SAndroid Build Coastguard Worker             units="texels"
7296*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7297*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
7298*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
7299*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7300*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7301*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7302*61046927SAndroid Build Coastguard Worker             />
7303*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
7304*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
7305*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
7306*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
7307*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7308*61046927SAndroid Build Coastguard Worker             units="texels"
7309*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7310*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
7311*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
7312*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
7313*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7314*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7315*61046927SAndroid Build Coastguard Worker             />
7316*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
7317*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
7318*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
7319*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
7320*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7321*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
7322*61046927SAndroid Build Coastguard Worker             units="bytes"
7323*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
7324*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
7325*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
7326*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7327*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
7328*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7329*61046927SAndroid Build Coastguard Worker             />
7330*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
7331*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
7332*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
7333*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
7334*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7335*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
7336*61046927SAndroid Build Coastguard Worker             units="bytes"
7337*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
7338*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
7339*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
7340*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7341*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
7342*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7343*61046927SAndroid Build Coastguard Worker             />
7344*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
7345*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
7346*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
7347*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
7348*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7349*61046927SAndroid Build Coastguard Worker             units="messages"
7350*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7351*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
7352*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
7353*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7354*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7355*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7356*61046927SAndroid Build Coastguard Worker             />
7357*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
7358*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
7359*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
7360*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
7361*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7362*61046927SAndroid Build Coastguard Worker             units="messages"
7363*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7364*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
7365*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
7366*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7367*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
7368*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7369*61046927SAndroid Build Coastguard Worker             />
7370*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
7371*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
7372*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
7373*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
7374*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7375*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
7376*61046927SAndroid Build Coastguard Worker             units="bytes"
7377*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
7378*61046927SAndroid Build Coastguard Worker             equation="A 30 READ  A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL"
7379*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
7380*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
7381*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
7382*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7383*61046927SAndroid Build Coastguard Worker             />
7384*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
7385*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
7386*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
7387*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
7388*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7389*61046927SAndroid Build Coastguard Worker             units="messages"
7390*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7391*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
7392*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
7393*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7394*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7395*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7396*61046927SAndroid Build Coastguard Worker             />
7397*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Subslice1 Input Available"
7398*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler01InputAvailable"
7399*61046927SAndroid Build Coastguard Worker             underscore_name="sampler01_input_available"
7400*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 subslice1 sampler input is available"
7401*61046927SAndroid Build Coastguard Worker             data_type="float"
7402*61046927SAndroid Build Coastguard Worker             max_equation="100"
7403*61046927SAndroid Build Coastguard Worker             units="percent"
7404*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7405*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
7406*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x2 AND"
7407*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
7408*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7409*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7410*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
7411*61046927SAndroid Build Coastguard Worker             />
7412*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Subslice2 Input Available"
7413*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler02InputAvailable"
7414*61046927SAndroid Build Coastguard Worker             underscore_name="sampler02_input_available"
7415*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 subslice2 sampler input is available"
7416*61046927SAndroid Build Coastguard Worker             data_type="float"
7417*61046927SAndroid Build Coastguard Worker             max_equation="100"
7418*61046927SAndroid Build Coastguard Worker             units="percent"
7419*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7420*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
7421*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x4 AND"
7422*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
7423*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7424*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7425*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
7426*61046927SAndroid Build Coastguard Worker             />
7427*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Subslice0 Input Available"
7428*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler00InputAvailable"
7429*61046927SAndroid Build Coastguard Worker             underscore_name="sampler00_input_available"
7430*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 subslice0 sampler input is available"
7431*61046927SAndroid Build Coastguard Worker             data_type="float"
7432*61046927SAndroid Build Coastguard Worker             max_equation="100"
7433*61046927SAndroid Build Coastguard Worker             units="percent"
7434*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7435*61046927SAndroid Build Coastguard Worker             equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV"
7436*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x1 AND"
7437*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
7438*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7439*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7440*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
7441*61046927SAndroid Build Coastguard Worker             />
7442*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Subslice2 Sampler Output Ready"
7443*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler02OutputReady"
7444*61046927SAndroid Build Coastguard Worker             underscore_name="sampler02_output_ready"
7445*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 subslice2 sampler output is ready"
7446*61046927SAndroid Build Coastguard Worker             data_type="float"
7447*61046927SAndroid Build Coastguard Worker             max_equation="100"
7448*61046927SAndroid Build Coastguard Worker             units="percent"
7449*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7450*61046927SAndroid Build Coastguard Worker             equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
7451*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x4 AND"
7452*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
7453*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7454*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7455*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
7456*61046927SAndroid Build Coastguard Worker             />
7457*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Subslice0 Sampler Output Ready"
7458*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler00OutputReady"
7459*61046927SAndroid Build Coastguard Worker             underscore_name="sampler00_output_ready"
7460*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 subslice0 sampler output is ready"
7461*61046927SAndroid Build Coastguard Worker             data_type="float"
7462*61046927SAndroid Build Coastguard Worker             max_equation="100"
7463*61046927SAndroid Build Coastguard Worker             units="percent"
7464*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7465*61046927SAndroid Build Coastguard Worker             equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV"
7466*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x1 AND"
7467*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
7468*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7469*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7470*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
7471*61046927SAndroid Build Coastguard Worker             />
7472*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Subslice1 Sampler Output Ready"
7473*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler01OutputReady"
7474*61046927SAndroid Build Coastguard Worker             underscore_name="sampler01_output_ready"
7475*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 subslice1 sampler output is ready"
7476*61046927SAndroid Build Coastguard Worker             data_type="float"
7477*61046927SAndroid Build Coastguard Worker             max_equation="100"
7478*61046927SAndroid Build Coastguard Worker             units="percent"
7479*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7480*61046927SAndroid Build Coastguard Worker             equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV"
7481*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x2 AND"
7482*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
7483*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7484*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7485*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
7486*61046927SAndroid Build Coastguard Worker             />
7487*61046927SAndroid Build Coastguard Worker    <counter name="SQ is full"
7488*61046927SAndroid Build Coastguard Worker             symbol_name="GTRequestQueueFull"
7489*61046927SAndroid Build Coastguard Worker             underscore_name="gt_request_queue_full"
7490*61046927SAndroid Build Coastguard Worker             description="The percentage of time when SQ is filled above a threshold (usually 48 entries)"
7491*61046927SAndroid Build Coastguard Worker             data_type="float"
7492*61046927SAndroid Build Coastguard Worker             max_equation="100"
7493*61046927SAndroid Build Coastguard Worker             units="percent"
7494*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7495*61046927SAndroid Build Coastguard Worker             equation="PERFCNT 0 READ 100 UMUL $GpuCoreClocks FDIV"
7496*61046927SAndroid Build Coastguard Worker             availability="true $QueryMode &amp;&amp;"
7497*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
7498*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
7499*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL"
7500*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7501*61046927SAndroid Build Coastguard Worker             />
7502*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
7503*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x000091BC" value="0xE0500000" />
7504*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
7505*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x121300A0" />
7506*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x141600AB" />
7507*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x123300A0" />
7508*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x143600AB" />
7509*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x125300A0" />
7510*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x145600AB" />
7511*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C2D4000" />
7512*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E2D5000" />
7513*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x002D4000" />
7514*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x022D5000" />
7515*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x042D5000" />
7516*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x062D1000" />
7517*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x102E01A0" />
7518*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C2E5000" />
7519*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E2E0065" />
7520*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x164C2000" />
7521*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x044C8000" />
7522*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x064CC000" />
7523*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x084C4000" />
7524*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4C4000" />
7525*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E4E8000" />
7526*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x004E8000" />
7527*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x024EA000" />
7528*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x044E2000" />
7529*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x064E2000" />
7530*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0F0800" />
7531*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180F4000" />
7532*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A0F023F" />
7533*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E2C0003" />
7534*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A2CC030" />
7535*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04132180" />
7536*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02130000" />
7537*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C148000" />
7538*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E142000" />
7539*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04148000" />
7540*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E150140" />
7541*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C150040" />
7542*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C163000" />
7543*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E160068" />
7544*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10160000" />
7545*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18160000" />
7546*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A164000" />
7547*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04330043" />
7548*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02330000" />
7549*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0234A000" />
7550*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04342000" />
7551*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C350015" />
7552*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02363460" />
7553*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10360000" />
7554*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04360000" />
7555*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06360000" />
7556*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08364000" />
7557*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06530043" />
7558*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02530000" />
7559*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E548000" />
7560*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00548000" />
7561*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06542000" />
7562*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E550400" />
7563*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A552000" />
7564*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C550100" />
7565*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E563000" />
7566*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00563400" />
7567*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10560000" />
7568*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18560000" />
7569*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02560000" />
7570*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C564000" />
7571*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1993A800" />
7572*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03938000" />
7573*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05938000" />
7574*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07938000" />
7575*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09938000" />
7576*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B938000" />
7577*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D938000" />
7578*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2D904000" />
7579*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2F904000" />
7580*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31904000" />
7581*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15904000" />
7582*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17904000" />
7583*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19904000" />
7584*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B904000" />
7585*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D904000" />
7586*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F904000" />
7587*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x59900000" />
7588*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B9014A0" />
7589*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
7590*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
7591*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D900001" />
7592*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
7593*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900820" />
7594*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45901022" />
7595*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900000" />
7596*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900000" />
7597*61046927SAndroid Build Coastguard Worker    </register_config>
7598*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
7599*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
7600*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002744" value="0x00800000" />
7601*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
7602*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0x70800000" />
7603*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
7604*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0x00800000" />
7605*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002770" value="0x0000C000" />
7606*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002774" value="0x0000E7FF" />
7607*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002778" value="0x00003000" />
7608*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000277C" value="0x0000F9FF" />
7609*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002780" value="0x00000C00" />
7610*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002784" value="0x0000FE7F" />
7611*61046927SAndroid Build Coastguard Worker    </register_config>
7612*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
7613*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
7614*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00010003" />
7615*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00012011" />
7616*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00015014" />
7617*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00051050" />
7618*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00053052" />
7619*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00055054" />
7620*61046927SAndroid Build Coastguard Worker    </register_config>
7621*61046927SAndroid Build Coastguard Worker  </set>
7622*61046927SAndroid Build Coastguard Worker
7623*61046927SAndroid Build Coastguard Worker  <set name="Metric set TDL_1"
7624*61046927SAndroid Build Coastguard Worker       chipset="BXT"
7625*61046927SAndroid Build Coastguard Worker       symbol_name="TDL_1"
7626*61046927SAndroid Build Coastguard Worker       underscore_name="tdl_1"
7627*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO BB"
7628*61046927SAndroid Build Coastguard Worker       hw_config_guid="8a44b172-6e1d-445f-8937-c06cc487ba39"
7629*61046927SAndroid Build Coastguard Worker       >
7630*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
7631*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
7632*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
7633*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
7634*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7635*61046927SAndroid Build Coastguard Worker             units="ns"
7636*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7637*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
7638*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7639*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
7640*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7641*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7642*61046927SAndroid Build Coastguard Worker             />
7643*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
7644*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
7645*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
7646*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
7647*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7648*61046927SAndroid Build Coastguard Worker             units="cycles"
7649*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7650*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
7651*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7652*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
7653*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7654*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7655*61046927SAndroid Build Coastguard Worker             />
7656*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
7657*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
7658*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
7659*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
7660*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7661*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
7662*61046927SAndroid Build Coastguard Worker             units="hz"
7663*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7664*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
7665*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7666*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
7667*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7668*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7669*61046927SAndroid Build Coastguard Worker             />
7670*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
7671*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
7672*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
7673*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
7674*61046927SAndroid Build Coastguard Worker             data_type="float"
7675*61046927SAndroid Build Coastguard Worker             max_equation="100"
7676*61046927SAndroid Build Coastguard Worker             units="percent"
7677*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7678*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
7679*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7680*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
7681*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7682*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7683*61046927SAndroid Build Coastguard Worker             />
7684*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
7685*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
7686*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
7687*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
7688*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7689*61046927SAndroid Build Coastguard Worker             units="threads"
7690*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7691*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
7692*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
7693*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7694*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7695*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7696*61046927SAndroid Build Coastguard Worker             />
7697*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
7698*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
7699*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
7700*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
7701*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7702*61046927SAndroid Build Coastguard Worker             units="threads"
7703*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7704*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
7705*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
7706*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7707*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
7708*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7709*61046927SAndroid Build Coastguard Worker             />
7710*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
7711*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
7712*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
7713*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
7714*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7715*61046927SAndroid Build Coastguard Worker             units="threads"
7716*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7717*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
7718*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
7719*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7720*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
7721*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7722*61046927SAndroid Build Coastguard Worker             />
7723*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
7724*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
7725*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
7726*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
7727*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7728*61046927SAndroid Build Coastguard Worker             units="threads"
7729*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7730*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
7731*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
7732*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7733*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
7734*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7735*61046927SAndroid Build Coastguard Worker             />
7736*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
7737*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
7738*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
7739*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
7740*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7741*61046927SAndroid Build Coastguard Worker             units="threads"
7742*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7743*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
7744*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
7745*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7746*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7747*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7748*61046927SAndroid Build Coastguard Worker             />
7749*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
7750*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
7751*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
7752*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
7753*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7754*61046927SAndroid Build Coastguard Worker             units="threads"
7755*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7756*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
7757*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
7758*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7759*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
7760*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7761*61046927SAndroid Build Coastguard Worker             />
7762*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
7763*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
7764*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
7765*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
7766*61046927SAndroid Build Coastguard Worker             data_type="float"
7767*61046927SAndroid Build Coastguard Worker             max_equation="100"
7768*61046927SAndroid Build Coastguard Worker             units="percent"
7769*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7770*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7771*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
7772*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
7773*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7774*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7775*61046927SAndroid Build Coastguard Worker             />
7776*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
7777*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
7778*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
7779*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
7780*61046927SAndroid Build Coastguard Worker             data_type="float"
7781*61046927SAndroid Build Coastguard Worker             max_equation="100"
7782*61046927SAndroid Build Coastguard Worker             units="percent"
7783*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7784*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7785*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
7786*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
7787*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7788*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7789*61046927SAndroid Build Coastguard Worker             />
7790*61046927SAndroid Build Coastguard Worker    <counter name="EU Both FPU Pipes Active"
7791*61046927SAndroid Build Coastguard Worker             symbol_name="EuFpuBothActive"
7792*61046927SAndroid Build Coastguard Worker             underscore_name="eu_fpu_both_active"
7793*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which both EU FPU pipelines were actively processing."
7794*61046927SAndroid Build Coastguard Worker             data_type="float"
7795*61046927SAndroid Build Coastguard Worker             max_equation="100"
7796*61046927SAndroid Build Coastguard Worker             units="percent"
7797*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7798*61046927SAndroid Build Coastguard Worker             equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7799*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
7800*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
7801*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7802*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7803*61046927SAndroid Build Coastguard Worker             />
7804*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU0 Pipe Active"
7805*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu0Active"
7806*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu0_active"
7807*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
7808*61046927SAndroid Build Coastguard Worker             data_type="float"
7809*61046927SAndroid Build Coastguard Worker             max_equation="100"
7810*61046927SAndroid Build Coastguard Worker             units="percent"
7811*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7812*61046927SAndroid Build Coastguard Worker             equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7813*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
7814*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
7815*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7816*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7817*61046927SAndroid Build Coastguard Worker             />
7818*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU1 Pipe Active"
7819*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu1Active"
7820*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu1_active"
7821*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
7822*61046927SAndroid Build Coastguard Worker             data_type="float"
7823*61046927SAndroid Build Coastguard Worker             max_equation="100"
7824*61046927SAndroid Build Coastguard Worker             units="percent"
7825*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7826*61046927SAndroid Build Coastguard Worker             equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7827*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
7828*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
7829*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7830*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7831*61046927SAndroid Build Coastguard Worker             />
7832*61046927SAndroid Build Coastguard Worker    <counter name="VS Send Pipe Active"
7833*61046927SAndroid Build Coastguard Worker             symbol_name="VsSendActive"
7834*61046927SAndroid Build Coastguard Worker             underscore_name="vs_send_active"
7835*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
7836*61046927SAndroid Build Coastguard Worker             data_type="float"
7837*61046927SAndroid Build Coastguard Worker             max_equation="100"
7838*61046927SAndroid Build Coastguard Worker             units="percent"
7839*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7840*61046927SAndroid Build Coastguard Worker             equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7841*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
7842*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
7843*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7844*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7845*61046927SAndroid Build Coastguard Worker             />
7846*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU0 Pipe Active"
7847*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu0Active"
7848*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu0_active"
7849*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
7850*61046927SAndroid Build Coastguard Worker             data_type="float"
7851*61046927SAndroid Build Coastguard Worker             max_equation="100"
7852*61046927SAndroid Build Coastguard Worker             units="percent"
7853*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7854*61046927SAndroid Build Coastguard Worker             equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7855*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
7856*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
7857*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7858*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7859*61046927SAndroid Build Coastguard Worker             />
7860*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU1 Pipe Active"
7861*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu1Active"
7862*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu1_active"
7863*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
7864*61046927SAndroid Build Coastguard Worker             data_type="float"
7865*61046927SAndroid Build Coastguard Worker             max_equation="100"
7866*61046927SAndroid Build Coastguard Worker             units="percent"
7867*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7868*61046927SAndroid Build Coastguard Worker             equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7869*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
7870*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
7871*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7872*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7873*61046927SAndroid Build Coastguard Worker             />
7874*61046927SAndroid Build Coastguard Worker    <counter name="PS Send Pipeline Active"
7875*61046927SAndroid Build Coastguard Worker             symbol_name="PsSendActive"
7876*61046927SAndroid Build Coastguard Worker             underscore_name="ps_send_active"
7877*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
7878*61046927SAndroid Build Coastguard Worker             data_type="float"
7879*61046927SAndroid Build Coastguard Worker             max_equation="100"
7880*61046927SAndroid Build Coastguard Worker             units="percent"
7881*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7882*61046927SAndroid Build Coastguard Worker             equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7883*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
7884*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
7885*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7886*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7887*61046927SAndroid Build Coastguard Worker             />
7888*61046927SAndroid Build Coastguard Worker    <counter name="FS Both FPU Active"
7889*61046927SAndroid Build Coastguard Worker             symbol_name="PsEuBothFpuActive"
7890*61046927SAndroid Build Coastguard Worker             underscore_name="ps_eu_both_fpu_active"
7891*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which fragment shaders were processed actively on the both FPUs."
7892*61046927SAndroid Build Coastguard Worker             data_type="float"
7893*61046927SAndroid Build Coastguard Worker             max_equation="100"
7894*61046927SAndroid Build Coastguard Worker             units="percent"
7895*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7896*61046927SAndroid Build Coastguard Worker             equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7897*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
7898*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
7899*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7900*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7901*61046927SAndroid Build Coastguard Worker             />
7902*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
7903*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
7904*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
7905*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
7906*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7907*61046927SAndroid Build Coastguard Worker             units="pixels"
7908*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7909*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
7910*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
7911*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7912*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7913*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7914*61046927SAndroid Build Coastguard Worker             />
7915*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
7916*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
7917*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
7918*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
7919*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7920*61046927SAndroid Build Coastguard Worker             units="pixels"
7921*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7922*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
7923*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
7924*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7925*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7926*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7927*61046927SAndroid Build Coastguard Worker             />
7928*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
7929*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
7930*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
7931*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
7932*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7933*61046927SAndroid Build Coastguard Worker             units="pixels"
7934*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7935*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
7936*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
7937*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7938*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7939*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7940*61046927SAndroid Build Coastguard Worker             />
7941*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
7942*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
7943*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
7944*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
7945*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7946*61046927SAndroid Build Coastguard Worker             units="pixels"
7947*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7948*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
7949*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
7950*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
7951*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7952*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7953*61046927SAndroid Build Coastguard Worker             />
7954*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
7955*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
7956*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
7957*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
7958*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7959*61046927SAndroid Build Coastguard Worker             units="pixels"
7960*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7961*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
7962*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
7963*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7964*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7965*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7966*61046927SAndroid Build Coastguard Worker             />
7967*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
7968*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
7969*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
7970*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
7971*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7972*61046927SAndroid Build Coastguard Worker             units="pixels"
7973*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7974*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
7975*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
7976*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7977*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7978*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7979*61046927SAndroid Build Coastguard Worker             />
7980*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
7981*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
7982*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
7983*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
7984*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7985*61046927SAndroid Build Coastguard Worker             units="pixels"
7986*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7987*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
7988*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
7989*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7990*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
7991*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7992*61046927SAndroid Build Coastguard Worker             />
7993*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
7994*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
7995*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
7996*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
7997*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7998*61046927SAndroid Build Coastguard Worker             units="texels"
7999*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8000*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
8001*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
8002*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
8003*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8004*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8005*61046927SAndroid Build Coastguard Worker             />
8006*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
8007*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
8008*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
8009*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
8010*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8011*61046927SAndroid Build Coastguard Worker             units="texels"
8012*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8013*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
8014*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
8015*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
8016*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8017*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8018*61046927SAndroid Build Coastguard Worker             />
8019*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
8020*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
8021*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
8022*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
8023*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8024*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
8025*61046927SAndroid Build Coastguard Worker             units="bytes"
8026*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
8027*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
8028*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
8029*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8030*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
8031*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8032*61046927SAndroid Build Coastguard Worker             />
8033*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
8034*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
8035*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
8036*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
8037*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8038*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
8039*61046927SAndroid Build Coastguard Worker             units="bytes"
8040*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
8041*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
8042*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
8043*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8044*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
8045*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8046*61046927SAndroid Build Coastguard Worker             />
8047*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
8048*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
8049*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
8050*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
8051*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8052*61046927SAndroid Build Coastguard Worker             units="messages"
8053*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8054*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
8055*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
8056*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8057*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8058*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8059*61046927SAndroid Build Coastguard Worker             />
8060*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
8061*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
8062*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
8063*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
8064*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8065*61046927SAndroid Build Coastguard Worker             units="messages"
8066*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8067*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
8068*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
8069*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8070*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
8071*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8072*61046927SAndroid Build Coastguard Worker             />
8073*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
8074*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
8075*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
8076*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
8077*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8078*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
8079*61046927SAndroid Build Coastguard Worker             units="bytes"
8080*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
8081*61046927SAndroid Build Coastguard Worker             equation="A 30 READ  A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL"
8082*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
8083*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
8084*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
8085*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8086*61046927SAndroid Build Coastguard Worker             />
8087*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
8088*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
8089*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
8090*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
8091*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8092*61046927SAndroid Build Coastguard Worker             units="messages"
8093*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8094*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
8095*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
8096*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8097*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8098*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8099*61046927SAndroid Build Coastguard Worker             />
8100*61046927SAndroid Build Coastguard Worker    <counter name="NonPS Thread Ready For Dispatch on Slice0 Subslice1"
8101*61046927SAndroid Build Coastguard Worker             symbol_name="NonPSThread01ReadyForDispatch"
8102*61046927SAndroid Build Coastguard Worker             underscore_name="non_ps_thread01_ready_for_dispatch"
8103*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which non-PS thread is ready for dispatch on slice0 subslice1 thread dispatcher"
8104*61046927SAndroid Build Coastguard Worker             data_type="float"
8105*61046927SAndroid Build Coastguard Worker             max_equation="100"
8106*61046927SAndroid Build Coastguard Worker             units="percent"
8107*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8108*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
8109*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x2 AND"
8110*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
8111*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
8112*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8113*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
8114*61046927SAndroid Build Coastguard Worker             />
8115*61046927SAndroid Build Coastguard Worker    <counter name="PS Thread Ready For Dispatch on Slice0 Subslice0"
8116*61046927SAndroid Build Coastguard Worker             symbol_name="PSThread00ReadyForDispatch"
8117*61046927SAndroid Build Coastguard Worker             underscore_name="ps_thread00_ready_for_dispatch"
8118*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which PS thread is ready for dispatch on slice0 subslice0 thread dispatcher"
8119*61046927SAndroid Build Coastguard Worker             data_type="float"
8120*61046927SAndroid Build Coastguard Worker             max_equation="100"
8121*61046927SAndroid Build Coastguard Worker             units="percent"
8122*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8123*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
8124*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x1 AND"
8125*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
8126*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
8127*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8128*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
8129*61046927SAndroid Build Coastguard Worker             />
8130*61046927SAndroid Build Coastguard Worker    <counter name="NonPS Thread Ready For Dispatch on Slice0 Subslice0"
8131*61046927SAndroid Build Coastguard Worker             symbol_name="NonPSThread00ReadyForDispatch"
8132*61046927SAndroid Build Coastguard Worker             underscore_name="non_ps_thread00_ready_for_dispatch"
8133*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which non-PS thread is ready for dispatch on slice0 subslice0 thread dispatcher"
8134*61046927SAndroid Build Coastguard Worker             data_type="float"
8135*61046927SAndroid Build Coastguard Worker             max_equation="100"
8136*61046927SAndroid Build Coastguard Worker             units="percent"
8137*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8138*61046927SAndroid Build Coastguard Worker             equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV"
8139*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x1 AND"
8140*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
8141*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
8142*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8143*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
8144*61046927SAndroid Build Coastguard Worker             />
8145*61046927SAndroid Build Coastguard Worker    <counter name="PS Thread Ready For Dispatch on Slice0 Subslice2"
8146*61046927SAndroid Build Coastguard Worker             symbol_name="PSThread02ReadyForDispatch"
8147*61046927SAndroid Build Coastguard Worker             underscore_name="ps_thread02_ready_for_dispatch"
8148*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which PS thread is ready for dispatch on slice0 subslice2 thread dispatcher"
8149*61046927SAndroid Build Coastguard Worker             data_type="float"
8150*61046927SAndroid Build Coastguard Worker             max_equation="100"
8151*61046927SAndroid Build Coastguard Worker             units="percent"
8152*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8153*61046927SAndroid Build Coastguard Worker             equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV"
8154*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x4 AND"
8155*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
8156*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
8157*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8158*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
8159*61046927SAndroid Build Coastguard Worker             />
8160*61046927SAndroid Build Coastguard Worker    <counter name="NonPS Thread Ready For Dispatch on Slice0 Subslice2"
8161*61046927SAndroid Build Coastguard Worker             symbol_name="NonPSThread02ReadyForDispatch"
8162*61046927SAndroid Build Coastguard Worker             underscore_name="non_ps_thread02_ready_for_dispatch"
8163*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which non-PS thread is ready for dispatch on slice0 subslice2 thread dispatcher"
8164*61046927SAndroid Build Coastguard Worker             data_type="float"
8165*61046927SAndroid Build Coastguard Worker             max_equation="100"
8166*61046927SAndroid Build Coastguard Worker             units="percent"
8167*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8168*61046927SAndroid Build Coastguard Worker             equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV"
8169*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x4 AND"
8170*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
8171*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
8172*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8173*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
8174*61046927SAndroid Build Coastguard Worker             />
8175*61046927SAndroid Build Coastguard Worker    <counter name="PS Thread Ready For Dispatch on Slice0 Subslice1"
8176*61046927SAndroid Build Coastguard Worker             symbol_name="PSThread01ReadyForDispatch"
8177*61046927SAndroid Build Coastguard Worker             underscore_name="ps_thread01_ready_for_dispatch"
8178*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which PS thread is ready for dispatch on slice0 subslice1 thread dispatcher"
8179*61046927SAndroid Build Coastguard Worker             data_type="float"
8180*61046927SAndroid Build Coastguard Worker             max_equation="100"
8181*61046927SAndroid Build Coastguard Worker             units="percent"
8182*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8183*61046927SAndroid Build Coastguard Worker             equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV"
8184*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x2 AND"
8185*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
8186*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
8187*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8188*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
8189*61046927SAndroid Build Coastguard Worker             />
8190*61046927SAndroid Build Coastguard Worker    <counter name="SQ is full"
8191*61046927SAndroid Build Coastguard Worker             symbol_name="GTRequestQueueFull"
8192*61046927SAndroid Build Coastguard Worker             underscore_name="gt_request_queue_full"
8193*61046927SAndroid Build Coastguard Worker             description="The percentage of time when SQ is filled above a threshold (usually 48 entries)"
8194*61046927SAndroid Build Coastguard Worker             data_type="float"
8195*61046927SAndroid Build Coastguard Worker             max_equation="100"
8196*61046927SAndroid Build Coastguard Worker             units="percent"
8197*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8198*61046927SAndroid Build Coastguard Worker             equation="PERFCNT 0 READ 100 UMUL $GpuCoreClocks FDIV"
8199*61046927SAndroid Build Coastguard Worker             availability="true $QueryMode &amp;&amp;"
8200*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
8201*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8202*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL"
8203*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8204*61046927SAndroid Build Coastguard Worker             />
8205*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
8206*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x000091BC" value="0xE0500000" />
8207*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
8208*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x141A0000" />
8209*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x143A0000" />
8210*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x145A0000" />
8211*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C2D4000" />
8212*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E2D5000" />
8213*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x002D4000" />
8214*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x022D5000" />
8215*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x042D5000" />
8216*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x062D1000" />
8217*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x102E0150" />
8218*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C2E5000" />
8219*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E2E006A" />
8220*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x124C8000" />
8221*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x144C8000" />
8222*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x164C2000" />
8223*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x044C8000" />
8224*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x064C4000" />
8225*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4C4000" />
8226*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C4E8000" />
8227*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E4EA000" />
8228*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x004E8000" />
8229*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x024E2000" />
8230*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x064E2000" />
8231*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0F0BC0" />
8232*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180F4000" />
8233*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A0F0302" />
8234*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E2C0003" />
8235*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A2C00F0" />
8236*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x021A3080" />
8237*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x041A31E5" />
8238*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02148000" />
8239*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0414A000" />
8240*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C150054" />
8241*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06168000" />
8242*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08168000" />
8243*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A168000" />
8244*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C3A3280" />
8245*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E3A0063" />
8246*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x063A0061" />
8247*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x023A0000" />
8248*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C348000" />
8249*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E342000" />
8250*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06342000" />
8251*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E350140" />
8252*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C350100" />
8253*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18360028" />
8254*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C368000" />
8255*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E5A3080" />
8256*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x005A3280" />
8257*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x025A0063" />
8258*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E548000" />
8259*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00548000" />
8260*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02542000" />
8261*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E550400" />
8262*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A552000" />
8263*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C550001" />
8264*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18560080" />
8265*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02568000" />
8266*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04568000" />
8267*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1993A800" />
8268*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03938000" />
8269*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05938000" />
8270*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07938000" />
8271*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09938000" />
8272*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B938000" />
8273*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D938000" />
8274*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2D904000" />
8275*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2F904000" />
8276*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31904000" />
8277*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15904000" />
8278*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17904000" />
8279*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19904000" />
8280*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B904000" />
8281*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D904000" />
8282*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F904000" />
8283*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x59900000" />
8284*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B900420" />
8285*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
8286*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
8287*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D900000" />
8288*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
8289*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900000" />
8290*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45901084" />
8291*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900000" />
8292*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900001" />
8293*61046927SAndroid Build Coastguard Worker    </register_config>
8294*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
8295*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
8296*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002744" value="0x00800000" />
8297*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
8298*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0xF0800000" />
8299*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
8300*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0x30800000" />
8301*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002770" value="0x00000002" />
8302*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002774" value="0x00007FFF" />
8303*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002778" value="0x00000000" />
8304*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000277C" value="0x00009FFF" />
8305*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002780" value="0x00000002" />
8306*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002784" value="0x0000EFFF" />
8307*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002788" value="0x00000000" />
8308*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000278C" value="0x0000F3FF" />
8309*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002790" value="0x00000002" />
8310*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002794" value="0x0000FDFF" />
8311*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002798" value="0x00000000" />
8312*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000279C" value="0x0000FE7F" />
8313*61046927SAndroid Build Coastguard Worker    </register_config>
8314*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
8315*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
8316*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00010003" />
8317*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00012011" />
8318*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00015014" />
8319*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00051050" />
8320*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00053052" />
8321*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00055054" />
8322*61046927SAndroid Build Coastguard Worker    </register_config>
8323*61046927SAndroid Build Coastguard Worker  </set>
8324*61046927SAndroid Build Coastguard Worker
8325*61046927SAndroid Build Coastguard Worker  <set name="Metric set TDL_2"
8326*61046927SAndroid Build Coastguard Worker       chipset="BXT"
8327*61046927SAndroid Build Coastguard Worker       symbol_name="TDL_2"
8328*61046927SAndroid Build Coastguard Worker       underscore_name="tdl_2"
8329*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO BB"
8330*61046927SAndroid Build Coastguard Worker       hw_config_guid="9d4643f8-aa05-482e-8193-070a8ab0d117"
8331*61046927SAndroid Build Coastguard Worker       >
8332*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
8333*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
8334*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
8335*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
8336*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8337*61046927SAndroid Build Coastguard Worker             units="ns"
8338*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8339*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
8340*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8341*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
8342*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8343*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8344*61046927SAndroid Build Coastguard Worker             />
8345*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
8346*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
8347*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
8348*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
8349*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8350*61046927SAndroid Build Coastguard Worker             units="cycles"
8351*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8352*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
8353*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8354*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
8355*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8356*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8357*61046927SAndroid Build Coastguard Worker             />
8358*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
8359*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
8360*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
8361*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
8362*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8363*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
8364*61046927SAndroid Build Coastguard Worker             units="hz"
8365*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8366*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
8367*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8368*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
8369*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8370*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8371*61046927SAndroid Build Coastguard Worker             />
8372*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
8373*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
8374*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
8375*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
8376*61046927SAndroid Build Coastguard Worker             data_type="float"
8377*61046927SAndroid Build Coastguard Worker             max_equation="100"
8378*61046927SAndroid Build Coastguard Worker             units="percent"
8379*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8380*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
8381*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8382*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
8383*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8384*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8385*61046927SAndroid Build Coastguard Worker             />
8386*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
8387*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
8388*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
8389*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
8390*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8391*61046927SAndroid Build Coastguard Worker             units="threads"
8392*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8393*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
8394*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
8395*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8396*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8397*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8398*61046927SAndroid Build Coastguard Worker             />
8399*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
8400*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
8401*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
8402*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
8403*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8404*61046927SAndroid Build Coastguard Worker             units="threads"
8405*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8406*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
8407*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
8408*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8409*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
8410*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8411*61046927SAndroid Build Coastguard Worker             />
8412*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
8413*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
8414*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
8415*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
8416*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8417*61046927SAndroid Build Coastguard Worker             units="threads"
8418*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8419*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
8420*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
8421*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8422*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
8423*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8424*61046927SAndroid Build Coastguard Worker             />
8425*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
8426*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
8427*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
8428*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
8429*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8430*61046927SAndroid Build Coastguard Worker             units="threads"
8431*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8432*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
8433*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
8434*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8435*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 IO BB"
8436*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8437*61046927SAndroid Build Coastguard Worker             />
8438*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
8439*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
8440*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
8441*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
8442*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8443*61046927SAndroid Build Coastguard Worker             units="threads"
8444*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8445*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
8446*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
8447*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8448*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8449*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8450*61046927SAndroid Build Coastguard Worker             />
8451*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
8452*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
8453*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
8454*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
8455*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8456*61046927SAndroid Build Coastguard Worker             units="threads"
8457*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8458*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
8459*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
8460*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8461*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
8462*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8463*61046927SAndroid Build Coastguard Worker             />
8464*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
8465*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
8466*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
8467*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
8468*61046927SAndroid Build Coastguard Worker             data_type="float"
8469*61046927SAndroid Build Coastguard Worker             max_equation="100"
8470*61046927SAndroid Build Coastguard Worker             units="percent"
8471*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8472*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8473*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
8474*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
8475*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8476*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8477*61046927SAndroid Build Coastguard Worker             />
8478*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
8479*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
8480*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
8481*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
8482*61046927SAndroid Build Coastguard Worker             data_type="float"
8483*61046927SAndroid Build Coastguard Worker             max_equation="100"
8484*61046927SAndroid Build Coastguard Worker             units="percent"
8485*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8486*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8487*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
8488*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
8489*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8490*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8491*61046927SAndroid Build Coastguard Worker             />
8492*61046927SAndroid Build Coastguard Worker    <counter name="EU Both FPU Pipes Active"
8493*61046927SAndroid Build Coastguard Worker             symbol_name="EuFpuBothActive"
8494*61046927SAndroid Build Coastguard Worker             underscore_name="eu_fpu_both_active"
8495*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which both EU FPU pipelines were actively processing."
8496*61046927SAndroid Build Coastguard Worker             data_type="float"
8497*61046927SAndroid Build Coastguard Worker             max_equation="100"
8498*61046927SAndroid Build Coastguard Worker             units="percent"
8499*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8500*61046927SAndroid Build Coastguard Worker             equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8501*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
8502*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8503*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8504*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8505*61046927SAndroid Build Coastguard Worker             />
8506*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU0 Pipe Active"
8507*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu0Active"
8508*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu0_active"
8509*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
8510*61046927SAndroid Build Coastguard Worker             data_type="float"
8511*61046927SAndroid Build Coastguard Worker             max_equation="100"
8512*61046927SAndroid Build Coastguard Worker             units="percent"
8513*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8514*61046927SAndroid Build Coastguard Worker             equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8515*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
8516*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8517*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8518*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8519*61046927SAndroid Build Coastguard Worker             />
8520*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU1 Pipe Active"
8521*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu1Active"
8522*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu1_active"
8523*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
8524*61046927SAndroid Build Coastguard Worker             data_type="float"
8525*61046927SAndroid Build Coastguard Worker             max_equation="100"
8526*61046927SAndroid Build Coastguard Worker             units="percent"
8527*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8528*61046927SAndroid Build Coastguard Worker             equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8529*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
8530*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8531*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8532*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8533*61046927SAndroid Build Coastguard Worker             />
8534*61046927SAndroid Build Coastguard Worker    <counter name="VS Send Pipe Active"
8535*61046927SAndroid Build Coastguard Worker             symbol_name="VsSendActive"
8536*61046927SAndroid Build Coastguard Worker             underscore_name="vs_send_active"
8537*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
8538*61046927SAndroid Build Coastguard Worker             data_type="float"
8539*61046927SAndroid Build Coastguard Worker             max_equation="100"
8540*61046927SAndroid Build Coastguard Worker             units="percent"
8541*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8542*61046927SAndroid Build Coastguard Worker             equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8543*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
8544*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8545*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8546*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8547*61046927SAndroid Build Coastguard Worker             />
8548*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU0 Pipe Active"
8549*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu0Active"
8550*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu0_active"
8551*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
8552*61046927SAndroid Build Coastguard Worker             data_type="float"
8553*61046927SAndroid Build Coastguard Worker             max_equation="100"
8554*61046927SAndroid Build Coastguard Worker             units="percent"
8555*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8556*61046927SAndroid Build Coastguard Worker             equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8557*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
8558*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8559*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8560*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8561*61046927SAndroid Build Coastguard Worker             />
8562*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU1 Pipe Active"
8563*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu1Active"
8564*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu1_active"
8565*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
8566*61046927SAndroid Build Coastguard Worker             data_type="float"
8567*61046927SAndroid Build Coastguard Worker             max_equation="100"
8568*61046927SAndroid Build Coastguard Worker             units="percent"
8569*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8570*61046927SAndroid Build Coastguard Worker             equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8571*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
8572*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8573*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8574*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8575*61046927SAndroid Build Coastguard Worker             />
8576*61046927SAndroid Build Coastguard Worker    <counter name="PS Send Pipeline Active"
8577*61046927SAndroid Build Coastguard Worker             symbol_name="PsSendActive"
8578*61046927SAndroid Build Coastguard Worker             underscore_name="ps_send_active"
8579*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
8580*61046927SAndroid Build Coastguard Worker             data_type="float"
8581*61046927SAndroid Build Coastguard Worker             max_equation="100"
8582*61046927SAndroid Build Coastguard Worker             units="percent"
8583*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8584*61046927SAndroid Build Coastguard Worker             equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8585*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
8586*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8587*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8588*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8589*61046927SAndroid Build Coastguard Worker             />
8590*61046927SAndroid Build Coastguard Worker    <counter name="FS Both FPU Active"
8591*61046927SAndroid Build Coastguard Worker             symbol_name="PsEuBothFpuActive"
8592*61046927SAndroid Build Coastguard Worker             underscore_name="ps_eu_both_fpu_active"
8593*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which fragment shaders were processed actively on the both FPUs."
8594*61046927SAndroid Build Coastguard Worker             data_type="float"
8595*61046927SAndroid Build Coastguard Worker             max_equation="100"
8596*61046927SAndroid Build Coastguard Worker             units="percent"
8597*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8598*61046927SAndroid Build Coastguard Worker             equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8599*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
8600*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Frame Batch Draw"
8601*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8602*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8603*61046927SAndroid Build Coastguard Worker             />
8604*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
8605*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
8606*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
8607*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
8608*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8609*61046927SAndroid Build Coastguard Worker             units="pixels"
8610*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8611*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
8612*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
8613*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8614*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8615*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8616*61046927SAndroid Build Coastguard Worker             />
8617*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
8618*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
8619*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
8620*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
8621*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8622*61046927SAndroid Build Coastguard Worker             units="pixels"
8623*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8624*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
8625*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
8626*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8627*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8628*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8629*61046927SAndroid Build Coastguard Worker             />
8630*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
8631*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
8632*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
8633*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
8634*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8635*61046927SAndroid Build Coastguard Worker             units="pixels"
8636*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8637*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
8638*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
8639*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8640*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8641*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8642*61046927SAndroid Build Coastguard Worker             />
8643*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
8644*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
8645*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
8646*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
8647*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8648*61046927SAndroid Build Coastguard Worker             units="pixels"
8649*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8650*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
8651*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
8652*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
8653*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8654*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8655*61046927SAndroid Build Coastguard Worker             />
8656*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
8657*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
8658*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
8659*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
8660*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8661*61046927SAndroid Build Coastguard Worker             units="pixels"
8662*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8663*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
8664*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
8665*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8666*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8667*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8668*61046927SAndroid Build Coastguard Worker             />
8669*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
8670*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
8671*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
8672*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
8673*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8674*61046927SAndroid Build Coastguard Worker             units="pixels"
8675*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8676*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
8677*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
8678*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
8679*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8680*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8681*61046927SAndroid Build Coastguard Worker             />
8682*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
8683*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
8684*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
8685*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
8686*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8687*61046927SAndroid Build Coastguard Worker             units="pixels"
8688*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8689*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
8690*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
8691*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
8692*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO BB"
8693*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8694*61046927SAndroid Build Coastguard Worker             />
8695*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
8696*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
8697*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
8698*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
8699*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8700*61046927SAndroid Build Coastguard Worker             units="texels"
8701*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8702*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
8703*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
8704*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
8705*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8706*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8707*61046927SAndroid Build Coastguard Worker             />
8708*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
8709*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
8710*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
8711*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
8712*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8713*61046927SAndroid Build Coastguard Worker             units="texels"
8714*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8715*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
8716*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
8717*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
8718*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8719*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8720*61046927SAndroid Build Coastguard Worker             />
8721*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
8722*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
8723*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
8724*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
8725*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8726*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
8727*61046927SAndroid Build Coastguard Worker             units="bytes"
8728*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
8729*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
8730*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
8731*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8732*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
8733*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8734*61046927SAndroid Build Coastguard Worker             />
8735*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
8736*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
8737*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
8738*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
8739*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8740*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
8741*61046927SAndroid Build Coastguard Worker             units="bytes"
8742*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
8743*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
8744*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
8745*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8746*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
8747*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8748*61046927SAndroid Build Coastguard Worker             />
8749*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
8750*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
8751*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
8752*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
8753*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8754*61046927SAndroid Build Coastguard Worker             units="messages"
8755*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8756*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
8757*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
8758*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8759*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8760*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8761*61046927SAndroid Build Coastguard Worker             />
8762*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
8763*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
8764*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
8765*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
8766*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8767*61046927SAndroid Build Coastguard Worker             units="messages"
8768*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8769*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
8770*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
8771*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8772*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO BB"
8773*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8774*61046927SAndroid Build Coastguard Worker             />
8775*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
8776*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
8777*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
8778*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
8779*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8780*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
8781*61046927SAndroid Build Coastguard Worker             units="bytes"
8782*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
8783*61046927SAndroid Build Coastguard Worker             equation="A 30 READ  A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL"
8784*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
8785*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
8786*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL IO BB"
8787*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8788*61046927SAndroid Build Coastguard Worker             />
8789*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
8790*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
8791*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
8792*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
8793*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8794*61046927SAndroid Build Coastguard Worker             units="messages"
8795*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8796*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
8797*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
8798*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8799*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8800*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8801*61046927SAndroid Build Coastguard Worker             />
8802*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 Subslice1 Port 0"
8803*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader01ReadyPort0"
8804*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header01_ready_port0"
8805*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 subslice1 thread dispatcher port 0"
8806*61046927SAndroid Build Coastguard Worker             data_type="float"
8807*61046927SAndroid Build Coastguard Worker             max_equation="100"
8808*61046927SAndroid Build Coastguard Worker             units="percent"
8809*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8810*61046927SAndroid Build Coastguard Worker             equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
8811*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x2 AND"
8812*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
8813*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
8814*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8815*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
8816*61046927SAndroid Build Coastguard Worker             />
8817*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 Subslice0 Port 1"
8818*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader00ReadyPort1"
8819*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header00_ready_port1"
8820*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 subslice0 thread dispatcher port 1"
8821*61046927SAndroid Build Coastguard Worker             data_type="float"
8822*61046927SAndroid Build Coastguard Worker             max_equation="100"
8823*61046927SAndroid Build Coastguard Worker             units="percent"
8824*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8825*61046927SAndroid Build Coastguard Worker             equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV"
8826*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x1 AND"
8827*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
8828*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
8829*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8830*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
8831*61046927SAndroid Build Coastguard Worker             />
8832*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 Subslice0 Port 0"
8833*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader00ReadyPort0"
8834*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header00_ready_port0"
8835*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 subslice0 thread dispatcher port 0"
8836*61046927SAndroid Build Coastguard Worker             data_type="float"
8837*61046927SAndroid Build Coastguard Worker             max_equation="100"
8838*61046927SAndroid Build Coastguard Worker             units="percent"
8839*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8840*61046927SAndroid Build Coastguard Worker             equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV"
8841*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x1 AND"
8842*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
8843*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
8844*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8845*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
8846*61046927SAndroid Build Coastguard Worker             />
8847*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 Subslice2 Port 1"
8848*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader02ReadyPort1"
8849*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header02_ready_port1"
8850*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 subslice2 thread dispatcher port 1"
8851*61046927SAndroid Build Coastguard Worker             data_type="float"
8852*61046927SAndroid Build Coastguard Worker             max_equation="100"
8853*61046927SAndroid Build Coastguard Worker             units="percent"
8854*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8855*61046927SAndroid Build Coastguard Worker             equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV"
8856*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x4 AND"
8857*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
8858*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
8859*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8860*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
8861*61046927SAndroid Build Coastguard Worker             />
8862*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 Subslice2 Port 0"
8863*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader02ReadyPort0"
8864*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header02_ready_port0"
8865*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 subslice2 thread dispatcher port 0"
8866*61046927SAndroid Build Coastguard Worker             data_type="float"
8867*61046927SAndroid Build Coastguard Worker             max_equation="100"
8868*61046927SAndroid Build Coastguard Worker             units="percent"
8869*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8870*61046927SAndroid Build Coastguard Worker             equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV"
8871*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x4 AND"
8872*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
8873*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
8874*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8875*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
8876*61046927SAndroid Build Coastguard Worker             />
8877*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 Subslice1 Port 1"
8878*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader01ReadyPort1"
8879*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header01_ready_port1"
8880*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 subslice1 thread dispatcher port 1"
8881*61046927SAndroid Build Coastguard Worker             data_type="float"
8882*61046927SAndroid Build Coastguard Worker             max_equation="100"
8883*61046927SAndroid Build Coastguard Worker             units="percent"
8884*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8885*61046927SAndroid Build Coastguard Worker             equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV"
8886*61046927SAndroid Build Coastguard Worker             availability="$SubsliceMask 0x2 AND"
8887*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
8888*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
8889*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8890*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
8891*61046927SAndroid Build Coastguard Worker             />
8892*61046927SAndroid Build Coastguard Worker    <counter name="SQ is full"
8893*61046927SAndroid Build Coastguard Worker             symbol_name="GTRequestQueueFull"
8894*61046927SAndroid Build Coastguard Worker             underscore_name="gt_request_queue_full"
8895*61046927SAndroid Build Coastguard Worker             description="The percentage of time when SQ is filled above a threshold (usually 48 entries)"
8896*61046927SAndroid Build Coastguard Worker             data_type="float"
8897*61046927SAndroid Build Coastguard Worker             max_equation="100"
8898*61046927SAndroid Build Coastguard Worker             units="percent"
8899*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8900*61046927SAndroid Build Coastguard Worker             equation="PERFCNT 0 READ 100 UMUL $GpuCoreClocks FDIV"
8901*61046927SAndroid Build Coastguard Worker             availability="true $QueryMode &amp;&amp;"
8902*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
8903*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8904*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL4 OCL"
8905*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8906*61046927SAndroid Build Coastguard Worker             />
8907*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
8908*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x000091BC" value="0xE0500000" />
8909*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
8910*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x141A026B" />
8911*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x143A0173" />
8912*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x145A026B" />
8913*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x002D4000" />
8914*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x022D5000" />
8915*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x042D5000" />
8916*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x062D1000" />
8917*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C2E5000" />
8918*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E2E0069" />
8919*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x044C8000" />
8920*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x064CC000" />
8921*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4C4000" />
8922*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x004E8000" />
8923*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x024EA000" />
8924*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x064E2000" />
8925*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180F6000" />
8926*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A0F030A" />
8927*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A2C03C0" />
8928*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x041A37E7" />
8929*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x021A0000" />
8930*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0414A000" />
8931*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C150050" />
8932*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08168000" />
8933*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A168000" />
8934*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x003A3380" />
8935*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x063A006F" />
8936*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x023A0000" />
8937*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00348000" />
8938*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06342000" />
8939*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A352000" />
8940*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C350100" />
8941*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02368000" />
8942*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C368000" />
8943*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x025A37E7" />
8944*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0254A000" />
8945*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C550005" />
8946*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04568000" />
8947*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06568000" />
8948*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03938000" />
8949*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05938000" />
8950*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07938000" />
8951*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09938000" />
8952*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B938000" />
8953*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D938000" />
8954*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15904000" />
8955*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17904000" />
8956*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19904000" />
8957*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B904000" />
8958*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D904000" />
8959*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F904000" />
8960*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
8961*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
8962*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900020" />
8963*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45901080" />
8964*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900000" />
8965*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900001" />
8966*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
8967*61046927SAndroid Build Coastguard Worker    </register_config>
8968*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
8969*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
8970*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002744" value="0x00800000" />
8971*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
8972*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0x00800000" />
8973*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
8974*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0x00800000" />
8975*61046927SAndroid Build Coastguard Worker    </register_config>
8976*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
8977*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
8978*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00010003" />
8979*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00012011" />
8980*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00015014" />
8981*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00051050" />
8982*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00053052" />
8983*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00055054" />
8984*61046927SAndroid Build Coastguard Worker    </register_config>
8985*61046927SAndroid Build Coastguard Worker  </set>
8986*61046927SAndroid Build Coastguard Worker
8987*61046927SAndroid Build Coastguard Worker  <set name="Compute Metrics Extra set"
8988*61046927SAndroid Build Coastguard Worker       chipset="BXT"
8989*61046927SAndroid Build Coastguard Worker       symbol_name="ComputeExtra"
8990*61046927SAndroid Build Coastguard Worker       underscore_name="compute_extra"
8991*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL4 OCL IO BB"
8992*61046927SAndroid Build Coastguard Worker       hw_config_guid="fa6ecf21-2cb8-4d0b-9308-6e4a7b4ca87a"
8993*61046927SAndroid Build Coastguard Worker       >
8994*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
8995*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
8996*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
8997*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
8998*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8999*61046927SAndroid Build Coastguard Worker             units="ns"
9000*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9001*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
9002*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9003*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9004*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9005*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9006*61046927SAndroid Build Coastguard Worker             />
9007*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
9008*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
9009*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
9010*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
9011*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9012*61046927SAndroid Build Coastguard Worker             units="cycles"
9013*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9014*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
9015*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9016*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
9017*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9018*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9019*61046927SAndroid Build Coastguard Worker             />
9020*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
9021*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
9022*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
9023*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
9024*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9025*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
9026*61046927SAndroid Build Coastguard Worker             units="hz"
9027*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9028*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
9029*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9030*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9031*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9032*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9033*61046927SAndroid Build Coastguard Worker             />
9034*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU1 Pipe Active"
9035*61046927SAndroid Build Coastguard Worker             symbol_name="Fpu1Active"
9036*61046927SAndroid Build Coastguard Worker             underscore_name="fpu1_active"
9037*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing."
9038*61046927SAndroid Build Coastguard Worker             data_type="float"
9039*61046927SAndroid Build Coastguard Worker             max_equation="100"
9040*61046927SAndroid Build Coastguard Worker             units="percent"
9041*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9042*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9043*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
9044*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9045*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9046*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9047*61046927SAndroid Build Coastguard Worker             />
9048*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU1 Pipe Active including Ext Math"
9049*61046927SAndroid Build Coastguard Worker             symbol_name="Fpu1ActiveAdjusted"
9050*61046927SAndroid Build Coastguard Worker             underscore_name="fpu1_active_adjusted"
9051*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing including Extended Math processing"
9052*61046927SAndroid Build Coastguard Worker             data_type="float"
9053*61046927SAndroid Build Coastguard Worker             max_equation="100"
9054*61046927SAndroid Build Coastguard Worker             units="percent"
9055*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9056*61046927SAndroid Build Coastguard Worker             equation="A 8 READ  C 7 READ C 6 READ FADD C 5 READ FADD 8 FMUL FADD 100 FMUL $EuCoresTotalCount FDIV $GpuCoreClocks FDIV"
9057*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
9058*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 System Frame Batch Draw"
9059*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9060*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9061*61046927SAndroid Build Coastguard Worker             />
9062*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
9063*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
9064*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x141A001F" />
9065*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x143A001F" />
9066*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x145A001F" />
9067*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x042D5000" />
9068*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x062D1000" />
9069*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E2E0094" />
9070*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x084CC000" />
9071*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x044EA000" />
9072*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A0F00E0" />
9073*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A2C0C00" />
9074*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x061A0063" />
9075*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x021A0000" />
9076*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06142000" />
9077*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C150100" />
9078*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C168000" />
9079*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x043A3180" />
9080*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x023A0000" />
9081*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04348000" />
9082*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C350040" />
9083*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A368000" />
9084*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x045A0063" />
9085*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x025A0000" />
9086*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04542000" />
9087*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C550010" />
9088*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08568000" />
9089*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09938000" />
9090*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B938000" />
9091*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D938000" />
9092*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B904000" />
9093*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D904000" />
9094*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F904000" />
9095*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
9096*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900000" />
9097*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900400" />
9098*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900004" />
9099*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
9100*61046927SAndroid Build Coastguard Worker    </register_config>
9101*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
9102*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
9103*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002744" value="0x00800000" />
9104*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
9105*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0x00800000" />
9106*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
9107*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0x00800000" />
9108*61046927SAndroid Build Coastguard Worker    </register_config>
9109*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
9110*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00001000" />
9111*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00003002" />
9112*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00005004" />
9113*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00011010" />
9114*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00050012" />
9115*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00052051" />
9116*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0x00000008" />
9117*61046927SAndroid Build Coastguard Worker    </register_config>
9118*61046927SAndroid Build Coastguard Worker  </set>
9119*61046927SAndroid Build Coastguard Worker
9120*61046927SAndroid Build Coastguard Worker  <set name="Gpu Rings Busyness metrics set"
9121*61046927SAndroid Build Coastguard Worker       chipset="BXT"
9122*61046927SAndroid Build Coastguard Worker       symbol_name="GpuBusyness"
9123*61046927SAndroid Build Coastguard Worker       underscore_name="gpu_busyness"
9124*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL MEDIA IO BB"
9125*61046927SAndroid Build Coastguard Worker       hw_config_guid="c9f5fa3a-d14f-400c-a89a-211206b00ee7"
9126*61046927SAndroid Build Coastguard Worker       >
9127*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
9128*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
9129*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
9130*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
9131*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9132*61046927SAndroid Build Coastguard Worker             units="ns"
9133*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9134*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
9135*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9136*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9137*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9138*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9139*61046927SAndroid Build Coastguard Worker             />
9140*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
9141*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
9142*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
9143*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
9144*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9145*61046927SAndroid Build Coastguard Worker             units="cycles"
9146*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9147*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
9148*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9149*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
9150*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9151*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9152*61046927SAndroid Build Coastguard Worker             />
9153*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
9154*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
9155*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
9156*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
9157*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9158*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
9159*61046927SAndroid Build Coastguard Worker             units="hz"
9160*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9161*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
9162*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9163*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9164*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9165*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9166*61046927SAndroid Build Coastguard Worker             />
9167*61046927SAndroid Build Coastguard Worker    <counter name="Render Ring Busy"
9168*61046927SAndroid Build Coastguard Worker             symbol_name="RenderBusy"
9169*61046927SAndroid Build Coastguard Worker             underscore_name="render_busy"
9170*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
9171*61046927SAndroid Build Coastguard Worker             data_type="float"
9172*61046927SAndroid Build Coastguard Worker             max_equation="100"
9173*61046927SAndroid Build Coastguard Worker             units="percent"
9174*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9175*61046927SAndroid Build Coastguard Worker             equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
9176*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9177*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
9178*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9179*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9180*61046927SAndroid Build Coastguard Worker             />
9181*61046927SAndroid Build Coastguard Worker    <counter name="Vdbox0 Ring Busy"
9182*61046927SAndroid Build Coastguard Worker             symbol_name="Vdbox0Busy"
9183*61046927SAndroid Build Coastguard Worker             underscore_name="vdbox0_busy"
9184*61046927SAndroid Build Coastguard Worker             description="The percentage of time when Vdbox0 command streamer was busy."
9185*61046927SAndroid Build Coastguard Worker             data_type="float"
9186*61046927SAndroid Build Coastguard Worker             max_equation="100"
9187*61046927SAndroid Build Coastguard Worker             units="percent"
9188*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9189*61046927SAndroid Build Coastguard Worker             equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV"
9190*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9191*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
9192*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9193*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9194*61046927SAndroid Build Coastguard Worker             />
9195*61046927SAndroid Build Coastguard Worker    <counter name="Vebox Ring Busy"
9196*61046927SAndroid Build Coastguard Worker             symbol_name="VeboxBusy"
9197*61046927SAndroid Build Coastguard Worker             underscore_name="vebox_busy"
9198*61046927SAndroid Build Coastguard Worker             description="The percentage of time when vebox command streamer was busy."
9199*61046927SAndroid Build Coastguard Worker             data_type="float"
9200*61046927SAndroid Build Coastguard Worker             max_equation="100"
9201*61046927SAndroid Build Coastguard Worker             units="percent"
9202*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9203*61046927SAndroid Build Coastguard Worker             equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV"
9204*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9205*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
9206*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9207*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9208*61046927SAndroid Build Coastguard Worker             />
9209*61046927SAndroid Build Coastguard Worker    <counter name="Blitter Ring Busy"
9210*61046927SAndroid Build Coastguard Worker             symbol_name="BlitterBusy"
9211*61046927SAndroid Build Coastguard Worker             underscore_name="blitter_busy"
9212*61046927SAndroid Build Coastguard Worker             description="The percentage of time when blitter command streamer was busy."
9213*61046927SAndroid Build Coastguard Worker             data_type="float"
9214*61046927SAndroid Build Coastguard Worker             max_equation="100"
9215*61046927SAndroid Build Coastguard Worker             units="percent"
9216*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9217*61046927SAndroid Build Coastguard Worker             equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV"
9218*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9219*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
9220*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9221*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9222*61046927SAndroid Build Coastguard Worker             />
9223*61046927SAndroid Build Coastguard Worker    <counter name="AnyRingBusy"
9224*61046927SAndroid Build Coastguard Worker             symbol_name="AnyRingBusy"
9225*61046927SAndroid Build Coastguard Worker             underscore_name="any_ring_busy"
9226*61046927SAndroid Build Coastguard Worker             description="The percentage of time when any command streamer was busy."
9227*61046927SAndroid Build Coastguard Worker             data_type="float"
9228*61046927SAndroid Build Coastguard Worker             max_equation="100"
9229*61046927SAndroid Build Coastguard Worker             units="percent"
9230*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9231*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
9232*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9233*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
9234*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9235*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9236*61046927SAndroid Build Coastguard Worker             />
9237*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
9238*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
9239*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13805800" />
9240*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05962C00" />
9241*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19950016" />
9242*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x21C05800" />
9243*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07800035" />
9244*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11800000" />
9245*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x23810008" />
9246*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07960025" />
9247*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D960000" />
9248*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F960000" />
9249*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B934000" />
9250*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09948000" />
9251*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05950085" />
9252*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11950000" />
9253*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D950400" />
9254*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B924000" />
9255*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D922000" />
9256*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F922000" />
9257*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19908000" />
9258*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B908000" />
9259*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D904000" />
9260*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F908000" />
9261*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0BC000A5" />
9262*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
9263*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
9264*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x45900442" />
9265*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900000" />
9266*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900000" />
9267*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
9268*61046927SAndroid Build Coastguard Worker    </register_config>
9269*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
9270*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
9271*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
9272*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0x10800000" />
9273*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
9274*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0x00800000" />
9275*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002770" value="0x00078000" />
9276*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002774" value="0x00000FFF" />
9277*61046927SAndroid Build Coastguard Worker    </register_config>
9278*61046927SAndroid Build Coastguard Worker  </set>
9279*61046927SAndroid Build Coastguard Worker
9280*61046927SAndroid Build Coastguard Worker  <set name="MDAPI testing set"
9281*61046927SAndroid Build Coastguard Worker       chipset="BXT"
9282*61046927SAndroid Build Coastguard Worker       symbol_name="TestOa"
9283*61046927SAndroid Build Coastguard Worker       underscore_name="test_oa"
9284*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO BB"
9285*61046927SAndroid Build Coastguard Worker       hw_config_guid="5ee72f5c-092f-421e-8b70-225f7c3e9612"
9286*61046927SAndroid Build Coastguard Worker       >
9287*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
9288*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
9289*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
9290*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
9291*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9292*61046927SAndroid Build Coastguard Worker             units="ns"
9293*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9294*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
9295*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9296*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9297*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9298*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9299*61046927SAndroid Build Coastguard Worker             />
9300*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
9301*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
9302*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
9303*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
9304*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9305*61046927SAndroid Build Coastguard Worker             units="cycles"
9306*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9307*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
9308*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9309*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
9310*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9311*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9312*61046927SAndroid Build Coastguard Worker             />
9313*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
9314*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
9315*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
9316*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
9317*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9318*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
9319*61046927SAndroid Build Coastguard Worker             units="hz"
9320*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9321*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
9322*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9323*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9324*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9325*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9326*61046927SAndroid Build Coastguard Worker             />
9327*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter0"
9328*61046927SAndroid Build Coastguard Worker             symbol_name="Counter0"
9329*61046927SAndroid Build Coastguard Worker             underscore_name="counter0"
9330*61046927SAndroid Build Coastguard Worker             description="HW test counter 0. Factor: 0.0"
9331*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9332*61046927SAndroid Build Coastguard Worker             units="events"
9333*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9334*61046927SAndroid Build Coastguard Worker             equation="B 0 READ"
9335*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9336*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
9337*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9338*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9339*61046927SAndroid Build Coastguard Worker             />
9340*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter1"
9341*61046927SAndroid Build Coastguard Worker             symbol_name="Counter1"
9342*61046927SAndroid Build Coastguard Worker             underscore_name="counter1"
9343*61046927SAndroid Build Coastguard Worker             description="HW test counter 1. Factor: 1.0"
9344*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9345*61046927SAndroid Build Coastguard Worker             units="events"
9346*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9347*61046927SAndroid Build Coastguard Worker             equation="B 1 READ"
9348*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9349*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
9350*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9351*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9352*61046927SAndroid Build Coastguard Worker             />
9353*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter2"
9354*61046927SAndroid Build Coastguard Worker             symbol_name="Counter2"
9355*61046927SAndroid Build Coastguard Worker             underscore_name="counter2"
9356*61046927SAndroid Build Coastguard Worker             description="HW test counter 2. Factor: 1.0"
9357*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9358*61046927SAndroid Build Coastguard Worker             units="events"
9359*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9360*61046927SAndroid Build Coastguard Worker             equation="B 2 READ"
9361*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9362*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
9363*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9364*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9365*61046927SAndroid Build Coastguard Worker             />
9366*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter3"
9367*61046927SAndroid Build Coastguard Worker             symbol_name="Counter3"
9368*61046927SAndroid Build Coastguard Worker             underscore_name="counter3"
9369*61046927SAndroid Build Coastguard Worker             description="HW test counter 3. Factor: 0.5"
9370*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9371*61046927SAndroid Build Coastguard Worker             units="events"
9372*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9373*61046927SAndroid Build Coastguard Worker             equation="B 3 READ"
9374*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9375*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
9376*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9377*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9378*61046927SAndroid Build Coastguard Worker             />
9379*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter4"
9380*61046927SAndroid Build Coastguard Worker             symbol_name="Counter4"
9381*61046927SAndroid Build Coastguard Worker             underscore_name="counter4"
9382*61046927SAndroid Build Coastguard Worker             description="HW test counter 4. Factor: 0.333"
9383*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9384*61046927SAndroid Build Coastguard Worker             units="events"
9385*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9386*61046927SAndroid Build Coastguard Worker             equation="B 4 READ"
9387*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9388*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
9389*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9390*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9391*61046927SAndroid Build Coastguard Worker             />
9392*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter5"
9393*61046927SAndroid Build Coastguard Worker             symbol_name="Counter5"
9394*61046927SAndroid Build Coastguard Worker             underscore_name="counter5"
9395*61046927SAndroid Build Coastguard Worker             description="HW test counter 5. Factor: 0.333"
9396*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9397*61046927SAndroid Build Coastguard Worker             units="events"
9398*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9399*61046927SAndroid Build Coastguard Worker             equation="B 5 READ"
9400*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9401*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
9402*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9403*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9404*61046927SAndroid Build Coastguard Worker             />
9405*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter6"
9406*61046927SAndroid Build Coastguard Worker             symbol_name="Counter6"
9407*61046927SAndroid Build Coastguard Worker             underscore_name="counter6"
9408*61046927SAndroid Build Coastguard Worker             description="HW test counter 6. Factor: 0.166"
9409*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9410*61046927SAndroid Build Coastguard Worker             units="events"
9411*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9412*61046927SAndroid Build Coastguard Worker             equation="B 6 READ"
9413*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9414*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
9415*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9416*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9417*61046927SAndroid Build Coastguard Worker             />
9418*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter7"
9419*61046927SAndroid Build Coastguard Worker             symbol_name="Counter7"
9420*61046927SAndroid Build Coastguard Worker             underscore_name="counter7"
9421*61046927SAndroid Build Coastguard Worker             description="HW test counter 7. Factor: 0.666"
9422*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9423*61046927SAndroid Build Coastguard Worker             units="events"
9424*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9425*61046927SAndroid Build Coastguard Worker             equation="B 7 READ"
9426*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9427*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
9428*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9429*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9430*61046927SAndroid Build Coastguard Worker             />
9431*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter8"
9432*61046927SAndroid Build Coastguard Worker             symbol_name="Counter8"
9433*61046927SAndroid Build Coastguard Worker             underscore_name="counter8"
9434*61046927SAndroid Build Coastguard Worker             description="HW test counter 8. Should be equal to 1."
9435*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9436*61046927SAndroid Build Coastguard Worker             units="events"
9437*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9438*61046927SAndroid Build Coastguard Worker             equation="C 7 READ"
9439*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9440*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
9441*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9442*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9443*61046927SAndroid Build Coastguard Worker             />
9444*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
9445*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
9446*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19800000" />
9447*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07800063" />
9448*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11800000" />
9449*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x23810008" />
9450*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D950400" />
9451*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F922000" />
9452*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F908000" />
9453*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
9454*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900000" />
9455*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900000" />
9456*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
9457*61046927SAndroid Build Coastguard Worker    </register_config>
9458*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
9459*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
9460*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002744" value="0x00800000" />
9461*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0xF0800000" />
9462*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
9463*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0xF0800000" />
9464*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
9465*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002770" value="0x00000004" />
9466*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002774" value="0x00000000" />
9467*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002778" value="0x00000003" />
9468*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000277C" value="0x00000000" />
9469*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002780" value="0x00000007" />
9470*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002784" value="0x00000000" />
9471*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002788" value="0x00100002" />
9472*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000278C" value="0x0000FFF7" />
9473*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002790" value="0x00100002" />
9474*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002794" value="0x0000FFCF" />
9475*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002798" value="0x00100082" />
9476*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000279C" value="0x0000FFEF" />
9477*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A0" value="0x001000C2" />
9478*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A4" value="0x0000FFE7" />
9479*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027A8" value="0x00100001" />
9480*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x000027AC" value="0x0000FFE7" />
9481*61046927SAndroid Build Coastguard Worker    </register_config>
9482*61046927SAndroid Build Coastguard Worker  </set>
9483*61046927SAndroid Build Coastguard Worker
9484*61046927SAndroid Build Coastguard Worker  <set name="Metric set PMA Stall"
9485*61046927SAndroid Build Coastguard Worker       chipset="BXT"
9486*61046927SAndroid Build Coastguard Worker       symbol_name="PMA_Stall"
9487*61046927SAndroid Build Coastguard Worker       underscore_name="pma__stall"
9488*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OGL4 OCL IO MEDIA"
9489*61046927SAndroid Build Coastguard Worker       hw_config_guid="d49cd0d8-8c7f-4465-94fc-51e08c9050bc"
9490*61046927SAndroid Build Coastguard Worker       >
9491*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
9492*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
9493*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
9494*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
9495*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9496*61046927SAndroid Build Coastguard Worker             units="ns"
9497*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9498*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
9499*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9500*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9501*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9502*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9503*61046927SAndroid Build Coastguard Worker             />
9504*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
9505*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
9506*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
9507*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
9508*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9509*61046927SAndroid Build Coastguard Worker             units="cycles"
9510*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9511*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
9512*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9513*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
9514*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9515*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9516*61046927SAndroid Build Coastguard Worker             />
9517*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
9518*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
9519*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
9520*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
9521*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9522*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
9523*61046927SAndroid Build Coastguard Worker             units="hz"
9524*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9525*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
9526*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9527*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9528*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9529*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9530*61046927SAndroid Build Coastguard Worker             />
9531*61046927SAndroid Build Coastguard Worker    <counter name="STC PMA stall"
9532*61046927SAndroid Build Coastguard Worker             symbol_name="StcPMAStall"
9533*61046927SAndroid Build Coastguard Worker             underscore_name="stc_pma_stall"
9534*61046927SAndroid Build Coastguard Worker             description="Percentage of time when stencil cache line and an overlapping pixel are causing stalls"
9535*61046927SAndroid Build Coastguard Worker             data_type="float"
9536*61046927SAndroid Build Coastguard Worker             max_equation="100"
9537*61046927SAndroid Build Coastguard Worker             units="percent"
9538*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9539*61046927SAndroid Build Coastguard Worker             equation="B 0 READ B 1 READ FADD 2 FDIV 100 UMUL $GpuCoreClocks FDIV"
9540*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
9541*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Stencil Cache"
9542*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
9543*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9544*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9545*61046927SAndroid Build Coastguard Worker             />
9546*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
9547*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000080" />
9548*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x124C3080" />
9549*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x002D1000" />
9550*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x062D4000" />
9551*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x082D5000" />
9552*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A2D5000" />
9553*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C2E0400" />
9554*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E2E5500" />
9555*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x102E0001" />
9556*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x004C0045" />
9557*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x064C2300" />
9558*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x084C26C4" />
9559*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A4C264E" />
9560*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x164C0000" />
9561*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x044C0000" />
9562*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C4C0000" />
9563*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E4C0000" />
9564*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01938000" />
9565*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F938000" />
9566*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x199300AA" />
9567*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13904000" />
9568*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x21904000" />
9569*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x23904000" />
9570*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x25904000" />
9571*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x27904000" />
9572*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x29904000" />
9573*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53900000" />
9574*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x43900000" />
9575*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55900000" />
9576*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47900000" />
9577*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57900000" />
9578*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49900000" />
9579*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x37900000" />
9580*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x33900000" />
9581*61046927SAndroid Build Coastguard Worker    </register_config>
9582*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
9583*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
9584*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
9585*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0x30800000" />
9586*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
9587*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0x00800000" />
9588*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002770" value="0x00E00021" />
9589*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002774" value="0x0007FFF8" />
9590*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002778" value="0x07000101" />
9591*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000277C" value="0x0038FFC7" />
9592*61046927SAndroid Build Coastguard Worker    </register_config>
9593*61046927SAndroid Build Coastguard Worker  </set>
9594*61046927SAndroid Build Coastguard Worker
9595*61046927SAndroid Build Coastguard Worker  <set name="AsyncCompute metrics set"
9596*61046927SAndroid Build Coastguard Worker       chipset="BXT"
9597*61046927SAndroid Build Coastguard Worker       symbol_name="AsyncCompute"
9598*61046927SAndroid Build Coastguard Worker       underscore_name="async_compute"
9599*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OGL4 OCL MEDIA IO BB"
9600*61046927SAndroid Build Coastguard Worker       hw_config_guid="b890cb09-42f7-4644-8aac-a7beca4b9181"
9601*61046927SAndroid Build Coastguard Worker       >
9602*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
9603*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
9604*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
9605*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
9606*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9607*61046927SAndroid Build Coastguard Worker             units="ns"
9608*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9609*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
9610*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9611*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9612*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9613*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9614*61046927SAndroid Build Coastguard Worker             />
9615*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
9616*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
9617*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
9618*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
9619*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9620*61046927SAndroid Build Coastguard Worker             units="cycles"
9621*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9622*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
9623*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9624*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
9625*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9626*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9627*61046927SAndroid Build Coastguard Worker             />
9628*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
9629*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
9630*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
9631*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
9632*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9633*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
9634*61046927SAndroid Build Coastguard Worker             units="hz"
9635*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9636*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
9637*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9638*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9639*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9640*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9641*61046927SAndroid Build Coastguard Worker             />
9642*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
9643*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
9644*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
9645*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
9646*61046927SAndroid Build Coastguard Worker             data_type="float"
9647*61046927SAndroid Build Coastguard Worker             max_equation="100"
9648*61046927SAndroid Build Coastguard Worker             units="percent"
9649*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9650*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
9651*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9652*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
9653*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9654*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9655*61046927SAndroid Build Coastguard Worker             />
9656*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
9657*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
9658*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
9659*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
9660*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9661*61046927SAndroid Build Coastguard Worker             units="threads"
9662*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9663*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
9664*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
9665*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9666*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9667*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9668*61046927SAndroid Build Coastguard Worker             />
9669*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
9670*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
9671*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
9672*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
9673*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9674*61046927SAndroid Build Coastguard Worker             units="threads"
9675*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9676*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
9677*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
9678*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9679*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9680*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9681*61046927SAndroid Build Coastguard Worker             />
9682*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
9683*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
9684*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
9685*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
9686*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9687*61046927SAndroid Build Coastguard Worker             units="threads"
9688*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9689*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
9690*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
9691*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9692*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9693*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9694*61046927SAndroid Build Coastguard Worker             />
9695*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
9696*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
9697*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
9698*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
9699*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9700*61046927SAndroid Build Coastguard Worker             units="threads"
9701*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9702*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
9703*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
9704*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9705*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9706*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9707*61046927SAndroid Build Coastguard Worker             />
9708*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
9709*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
9710*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
9711*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
9712*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9713*61046927SAndroid Build Coastguard Worker             units="threads"
9714*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9715*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
9716*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
9717*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9718*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9719*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9720*61046927SAndroid Build Coastguard Worker             />
9721*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
9722*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
9723*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
9724*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
9725*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9726*61046927SAndroid Build Coastguard Worker             units="threads"
9727*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9728*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
9729*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
9730*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9731*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9732*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9733*61046927SAndroid Build Coastguard Worker             />
9734*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU0 Pipe Active"
9735*61046927SAndroid Build Coastguard Worker             symbol_name="Fpu0Active"
9736*61046927SAndroid Build Coastguard Worker             underscore_name="fpu0_active"
9737*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing."
9738*61046927SAndroid Build Coastguard Worker             data_type="float"
9739*61046927SAndroid Build Coastguard Worker             max_equation="100"
9740*61046927SAndroid Build Coastguard Worker             units="percent"
9741*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9742*61046927SAndroid Build Coastguard Worker             equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9743*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
9744*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9745*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9746*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9747*61046927SAndroid Build Coastguard Worker             />
9748*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU0 Pipe Active"
9749*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu0Active"
9750*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu0_active"
9751*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
9752*61046927SAndroid Build Coastguard Worker             data_type="float"
9753*61046927SAndroid Build Coastguard Worker             max_equation="100"
9754*61046927SAndroid Build Coastguard Worker             units="percent"
9755*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9756*61046927SAndroid Build Coastguard Worker             equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9757*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
9758*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9759*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9760*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9761*61046927SAndroid Build Coastguard Worker             />
9762*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU0 Pipe Active"
9763*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu0Active"
9764*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu0_active"
9765*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
9766*61046927SAndroid Build Coastguard Worker             data_type="float"
9767*61046927SAndroid Build Coastguard Worker             max_equation="100"
9768*61046927SAndroid Build Coastguard Worker             units="percent"
9769*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9770*61046927SAndroid Build Coastguard Worker             equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9771*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
9772*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9773*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9774*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9775*61046927SAndroid Build Coastguard Worker             />
9776*61046927SAndroid Build Coastguard Worker    <counter name="CS FPU0 Pipe Active"
9777*61046927SAndroid Build Coastguard Worker             symbol_name="CsFpu0Active"
9778*61046927SAndroid Build Coastguard Worker             underscore_name="cs_fpu0_active"
9779*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU0 pipeline was actively processing a compute shader instruction."
9780*61046927SAndroid Build Coastguard Worker             data_type="float"
9781*61046927SAndroid Build Coastguard Worker             max_equation="100"
9782*61046927SAndroid Build Coastguard Worker             units="percent"
9783*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9784*61046927SAndroid Build Coastguard Worker             equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9785*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
9786*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9787*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9788*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9789*61046927SAndroid Build Coastguard Worker             />
9790*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU1 Pipe Active"
9791*61046927SAndroid Build Coastguard Worker             symbol_name="Fpu1Active"
9792*61046927SAndroid Build Coastguard Worker             underscore_name="fpu1_active"
9793*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing."
9794*61046927SAndroid Build Coastguard Worker             data_type="float"
9795*61046927SAndroid Build Coastguard Worker             max_equation="100"
9796*61046927SAndroid Build Coastguard Worker             units="percent"
9797*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9798*61046927SAndroid Build Coastguard Worker             equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9799*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
9800*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9801*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9802*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9803*61046927SAndroid Build Coastguard Worker             />
9804*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU1 Pipe Active"
9805*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpu1Active"
9806*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu1_active"
9807*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
9808*61046927SAndroid Build Coastguard Worker             data_type="float"
9809*61046927SAndroid Build Coastguard Worker             max_equation="100"
9810*61046927SAndroid Build Coastguard Worker             units="percent"
9811*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9812*61046927SAndroid Build Coastguard Worker             equation="A 14 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9813*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
9814*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9815*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9816*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9817*61046927SAndroid Build Coastguard Worker             />
9818*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU1 Pipe Active"
9819*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpu1Active"
9820*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu1_active"
9821*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
9822*61046927SAndroid Build Coastguard Worker             data_type="float"
9823*61046927SAndroid Build Coastguard Worker             max_equation="100"
9824*61046927SAndroid Build Coastguard Worker             units="percent"
9825*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9826*61046927SAndroid Build Coastguard Worker             equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9827*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
9828*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9829*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9830*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9831*61046927SAndroid Build Coastguard Worker             />
9832*61046927SAndroid Build Coastguard Worker    <counter name="CS FPU1 Pipe Active"
9833*61046927SAndroid Build Coastguard Worker             symbol_name="CsFpu1Active"
9834*61046927SAndroid Build Coastguard Worker             underscore_name="cs_fpu1_active"
9835*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a compute shader instruction."
9836*61046927SAndroid Build Coastguard Worker             data_type="float"
9837*61046927SAndroid Build Coastguard Worker             max_equation="100"
9838*61046927SAndroid Build Coastguard Worker             units="percent"
9839*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9840*61046927SAndroid Build Coastguard Worker             equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9841*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
9842*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9843*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9844*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9845*61046927SAndroid Build Coastguard Worker             />
9846*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
9847*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
9848*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
9849*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
9850*61046927SAndroid Build Coastguard Worker             data_type="float"
9851*61046927SAndroid Build Coastguard Worker             max_equation="100"
9852*61046927SAndroid Build Coastguard Worker             units="percent"
9853*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9854*61046927SAndroid Build Coastguard Worker             equation="8 A 17 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9855*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
9856*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
9857*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9858*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9859*61046927SAndroid Build Coastguard Worker             />
9860*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
9861*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
9862*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
9863*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
9864*61046927SAndroid Build Coastguard Worker             data_type="float"
9865*61046927SAndroid Build Coastguard Worker             max_equation="100"
9866*61046927SAndroid Build Coastguard Worker             units="percent"
9867*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9868*61046927SAndroid Build Coastguard Worker             equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9869*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
9870*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
9871*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9872*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9873*61046927SAndroid Build Coastguard Worker             />
9874*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
9875*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
9876*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
9877*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
9878*61046927SAndroid Build Coastguard Worker             data_type="float"
9879*61046927SAndroid Build Coastguard Worker             max_equation="100"
9880*61046927SAndroid Build Coastguard Worker             units="percent"
9881*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9882*61046927SAndroid Build Coastguard Worker             equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9883*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
9884*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
9885*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9886*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9887*61046927SAndroid Build Coastguard Worker             />
9888*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
9889*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002740" value="0x00000000" />
9890*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002710" value="0x00000000" />
9891*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002714" value="0x00800000" />
9892*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002720" value="0x00000000" />
9893*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x00002724" value="0x00800000" />
9894*61046927SAndroid Build Coastguard Worker    </register_config>
9895*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
9896*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00005004" />
9897*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00001000" />
9898*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00051050" />
9899*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00011010" />
9900*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00061060" />
9901*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00000008" />
9902*61046927SAndroid Build Coastguard Worker    </register_config>
9903*61046927SAndroid Build Coastguard Worker  </set>
9904*61046927SAndroid Build Coastguard Worker
9905*61046927SAndroid Build Coastguard Worker</metrics>
9906