1*61046927SAndroid Build Coastguard Worker<?xml version="1.0"?> 2*61046927SAndroid Build Coastguard Worker<metrics version="1619078710" merge_md5=""> 3*61046927SAndroid Build Coastguard Worker <set name="Render Metrics Basic set" 4*61046927SAndroid Build Coastguard Worker chipset="BXT" 5*61046927SAndroid Build Coastguard Worker symbol_name="RenderBasic" 6*61046927SAndroid Build Coastguard Worker underscore_name="render_basic" 7*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 8*61046927SAndroid Build Coastguard Worker hw_config_guid="22b9519a-e9ba-4c41-8b54-f4f8ca14fa0a" 9*61046927SAndroid Build Coastguard Worker > 10*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 11*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 12*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 13*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 14*61046927SAndroid Build Coastguard Worker data_type="uint64" 15*61046927SAndroid Build Coastguard Worker units="ns" 16*61046927SAndroid Build Coastguard Worker semantic_type="duration" 17*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 18*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 19*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 20*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 21*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 22*61046927SAndroid Build Coastguard Worker /> 23*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 24*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 25*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 26*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 27*61046927SAndroid Build Coastguard Worker data_type="uint64" 28*61046927SAndroid Build Coastguard Worker units="cycles" 29*61046927SAndroid Build Coastguard Worker semantic_type="event" 30*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 31*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 32*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 33*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 34*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 35*61046927SAndroid Build Coastguard Worker /> 36*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 37*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 38*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 39*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 40*61046927SAndroid Build Coastguard Worker data_type="uint64" 41*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 42*61046927SAndroid Build Coastguard Worker units="hz" 43*61046927SAndroid Build Coastguard Worker semantic_type="event" 44*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 45*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 46*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 47*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 48*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 49*61046927SAndroid Build Coastguard Worker /> 50*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 51*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 52*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 53*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 54*61046927SAndroid Build Coastguard Worker data_type="uint64" 55*61046927SAndroid Build Coastguard Worker units="threads" 56*61046927SAndroid Build Coastguard Worker semantic_type="event" 57*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 58*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 59*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 60*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 61*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 62*61046927SAndroid Build Coastguard Worker /> 63*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 64*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 65*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 66*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 67*61046927SAndroid Build Coastguard Worker data_type="uint64" 68*61046927SAndroid Build Coastguard Worker units="threads" 69*61046927SAndroid Build Coastguard Worker semantic_type="event" 70*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 71*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 72*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 73*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 74*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 75*61046927SAndroid Build Coastguard Worker /> 76*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 77*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 78*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 79*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 80*61046927SAndroid Build Coastguard Worker data_type="uint64" 81*61046927SAndroid Build Coastguard Worker units="threads" 82*61046927SAndroid Build Coastguard Worker semantic_type="event" 83*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 84*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 85*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 86*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 87*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 88*61046927SAndroid Build Coastguard Worker /> 89*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 90*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 91*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 92*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 93*61046927SAndroid Build Coastguard Worker data_type="uint64" 94*61046927SAndroid Build Coastguard Worker units="threads" 95*61046927SAndroid Build Coastguard Worker semantic_type="event" 96*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 97*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 98*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 99*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 100*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 101*61046927SAndroid Build Coastguard Worker /> 102*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 103*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 104*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 105*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 106*61046927SAndroid Build Coastguard Worker data_type="uint64" 107*61046927SAndroid Build Coastguard Worker units="threads" 108*61046927SAndroid Build Coastguard Worker semantic_type="event" 109*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 110*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 111*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 112*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 113*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 114*61046927SAndroid Build Coastguard Worker /> 115*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 116*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 117*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 118*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 119*61046927SAndroid Build Coastguard Worker data_type="uint64" 120*61046927SAndroid Build Coastguard Worker units="threads" 121*61046927SAndroid Build Coastguard Worker semantic_type="event" 122*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 123*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 124*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 125*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 126*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 127*61046927SAndroid Build Coastguard Worker /> 128*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 129*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 130*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 131*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 132*61046927SAndroid Build Coastguard Worker data_type="float" 133*61046927SAndroid Build Coastguard Worker max_equation="100" 134*61046927SAndroid Build Coastguard Worker units="percent" 135*61046927SAndroid Build Coastguard Worker semantic_type="duration" 136*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 137*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 138*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 139*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 140*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 141*61046927SAndroid Build Coastguard Worker /> 142*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 143*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 144*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 145*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 146*61046927SAndroid Build Coastguard Worker data_type="float" 147*61046927SAndroid Build Coastguard Worker max_equation="100" 148*61046927SAndroid Build Coastguard Worker units="percent" 149*61046927SAndroid Build Coastguard Worker semantic_type="duration" 150*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 151*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 152*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 153*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 154*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 155*61046927SAndroid Build Coastguard Worker /> 156*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 157*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 158*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 159*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 160*61046927SAndroid Build Coastguard Worker data_type="float" 161*61046927SAndroid Build Coastguard Worker max_equation="100" 162*61046927SAndroid Build Coastguard Worker units="percent" 163*61046927SAndroid Build Coastguard Worker semantic_type="duration" 164*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 165*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 166*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 167*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 168*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 169*61046927SAndroid Build Coastguard Worker /> 170*61046927SAndroid Build Coastguard Worker <counter name="EU Both FPU Pipes Active" 171*61046927SAndroid Build Coastguard Worker symbol_name="EuFpuBothActive" 172*61046927SAndroid Build Coastguard Worker underscore_name="eu_fpu_both_active" 173*61046927SAndroid Build Coastguard Worker description="The percentage of time in which both EU FPU pipelines were actively processing." 174*61046927SAndroid Build Coastguard Worker data_type="float" 175*61046927SAndroid Build Coastguard Worker max_equation="100" 176*61046927SAndroid Build Coastguard Worker units="percent" 177*61046927SAndroid Build Coastguard Worker semantic_type="duration" 178*61046927SAndroid Build Coastguard Worker equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 179*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 180*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 181*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 182*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 183*61046927SAndroid Build Coastguard Worker /> 184*61046927SAndroid Build Coastguard Worker <counter name="VS FPU0 Pipe Active" 185*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu0Active" 186*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu0_active" 187*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." 188*61046927SAndroid Build Coastguard Worker data_type="float" 189*61046927SAndroid Build Coastguard Worker max_equation="100" 190*61046927SAndroid Build Coastguard Worker units="percent" 191*61046927SAndroid Build Coastguard Worker semantic_type="duration" 192*61046927SAndroid Build Coastguard Worker equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 193*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 194*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 195*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 196*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 197*61046927SAndroid Build Coastguard Worker /> 198*61046927SAndroid Build Coastguard Worker <counter name="VS FPU1 Pipe Active" 199*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu1Active" 200*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu1_active" 201*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." 202*61046927SAndroid Build Coastguard Worker data_type="float" 203*61046927SAndroid Build Coastguard Worker max_equation="100" 204*61046927SAndroid Build Coastguard Worker units="percent" 205*61046927SAndroid Build Coastguard Worker semantic_type="duration" 206*61046927SAndroid Build Coastguard Worker equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 207*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 208*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 209*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 210*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 211*61046927SAndroid Build Coastguard Worker /> 212*61046927SAndroid Build Coastguard Worker <counter name="VS Send Pipe Active" 213*61046927SAndroid Build Coastguard Worker symbol_name="VsSendActive" 214*61046927SAndroid Build Coastguard Worker underscore_name="vs_send_active" 215*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." 216*61046927SAndroid Build Coastguard Worker data_type="float" 217*61046927SAndroid Build Coastguard Worker max_equation="100" 218*61046927SAndroid Build Coastguard Worker units="percent" 219*61046927SAndroid Build Coastguard Worker semantic_type="duration" 220*61046927SAndroid Build Coastguard Worker equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 221*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 222*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 223*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 224*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 225*61046927SAndroid Build Coastguard Worker /> 226*61046927SAndroid Build Coastguard Worker <counter name="PS FPU0 Pipe Active" 227*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu0Active" 228*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu0_active" 229*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." 230*61046927SAndroid Build Coastguard Worker data_type="float" 231*61046927SAndroid Build Coastguard Worker max_equation="100" 232*61046927SAndroid Build Coastguard Worker units="percent" 233*61046927SAndroid Build Coastguard Worker semantic_type="duration" 234*61046927SAndroid Build Coastguard Worker equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 235*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 236*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 237*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 238*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 239*61046927SAndroid Build Coastguard Worker /> 240*61046927SAndroid Build Coastguard Worker <counter name="PS FPU1 Pipe Active" 241*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu1Active" 242*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu1_active" 243*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." 244*61046927SAndroid Build Coastguard Worker data_type="float" 245*61046927SAndroid Build Coastguard Worker max_equation="100" 246*61046927SAndroid Build Coastguard Worker units="percent" 247*61046927SAndroid Build Coastguard Worker semantic_type="duration" 248*61046927SAndroid Build Coastguard Worker equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 249*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 250*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 251*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 252*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 253*61046927SAndroid Build Coastguard Worker /> 254*61046927SAndroid Build Coastguard Worker <counter name="PS Send Pipeline Active" 255*61046927SAndroid Build Coastguard Worker symbol_name="PsSendActive" 256*61046927SAndroid Build Coastguard Worker underscore_name="ps_send_active" 257*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." 258*61046927SAndroid Build Coastguard Worker data_type="float" 259*61046927SAndroid Build Coastguard Worker max_equation="100" 260*61046927SAndroid Build Coastguard Worker units="percent" 261*61046927SAndroid Build Coastguard Worker semantic_type="duration" 262*61046927SAndroid Build Coastguard Worker equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 263*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 264*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 265*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 266*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 267*61046927SAndroid Build Coastguard Worker /> 268*61046927SAndroid Build Coastguard Worker <counter name="FS Both FPU Active" 269*61046927SAndroid Build Coastguard Worker symbol_name="PsEuBothFpuActive" 270*61046927SAndroid Build Coastguard Worker underscore_name="ps_eu_both_fpu_active" 271*61046927SAndroid Build Coastguard Worker description="The percentage of time in which fragment shaders were processed actively on the both FPUs." 272*61046927SAndroid Build Coastguard Worker data_type="float" 273*61046927SAndroid Build Coastguard Worker max_equation="100" 274*61046927SAndroid Build Coastguard Worker units="percent" 275*61046927SAndroid Build Coastguard Worker semantic_type="duration" 276*61046927SAndroid Build Coastguard Worker equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 277*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 278*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 279*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 280*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 281*61046927SAndroid Build Coastguard Worker /> 282*61046927SAndroid Build Coastguard Worker <counter name="Sampler 0 Busy" 283*61046927SAndroid Build Coastguard Worker symbol_name="Sampler0Busy" 284*61046927SAndroid Build Coastguard Worker underscore_name="sampler0_busy" 285*61046927SAndroid Build Coastguard Worker description="The percentage of time in which Sampler 0 has been processing EU requests." 286*61046927SAndroid Build Coastguard Worker data_type="float" 287*61046927SAndroid Build Coastguard Worker max_equation="100" 288*61046927SAndroid Build Coastguard Worker units="percent" 289*61046927SAndroid Build Coastguard Worker semantic_type="duration" 290*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 291*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x09 AND" 292*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler" 293*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 294*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 295*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 296*61046927SAndroid Build Coastguard Worker /> 297*61046927SAndroid Build Coastguard Worker <counter name="Sampler 1 Busy" 298*61046927SAndroid Build Coastguard Worker symbol_name="Sampler1Busy" 299*61046927SAndroid Build Coastguard Worker underscore_name="sampler1_busy" 300*61046927SAndroid Build Coastguard Worker description="The percentage of time in which Sampler 1 has been processing EU requests." 301*61046927SAndroid Build Coastguard Worker data_type="float" 302*61046927SAndroid Build Coastguard Worker max_equation="100" 303*61046927SAndroid Build Coastguard Worker units="percent" 304*61046927SAndroid Build Coastguard Worker semantic_type="duration" 305*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 306*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x12 AND" 307*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler" 308*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 309*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 310*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 311*61046927SAndroid Build Coastguard Worker /> 312*61046927SAndroid Build Coastguard Worker <counter name="Samplers Busy" 313*61046927SAndroid Build Coastguard Worker symbol_name="SamplersBusy" 314*61046927SAndroid Build Coastguard Worker underscore_name="samplers_busy" 315*61046927SAndroid Build Coastguard Worker description="The percentage of time in which samplers have been processing EU requests." 316*61046927SAndroid Build Coastguard Worker data_type="float" 317*61046927SAndroid Build Coastguard Worker max_equation="100" 318*61046927SAndroid Build Coastguard Worker units="percent" 319*61046927SAndroid Build Coastguard Worker semantic_type="duration" 320*61046927SAndroid Build Coastguard Worker equation="$Sampler0Busy $Sampler1Busy FMAX" 321*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler" 322*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 323*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 324*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 325*61046927SAndroid Build Coastguard Worker /> 326*61046927SAndroid Build Coastguard Worker <counter name="Sampler 0 Bottleneck" 327*61046927SAndroid Build Coastguard Worker symbol_name="Sampler0Bottleneck" 328*61046927SAndroid Build Coastguard Worker underscore_name="sampler0_bottleneck" 329*61046927SAndroid Build Coastguard Worker description="The percentage of time in which Sampler 0 has been slowing down the pipe when processing EU requests." 330*61046927SAndroid Build Coastguard Worker low_watermark="5" 331*61046927SAndroid Build Coastguard Worker high_watermark="15" 332*61046927SAndroid Build Coastguard Worker data_type="float" 333*61046927SAndroid Build Coastguard Worker max_equation="100" 334*61046927SAndroid Build Coastguard Worker units="percent" 335*61046927SAndroid Build Coastguard Worker semantic_type="duration" 336*61046927SAndroid Build Coastguard Worker equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" 337*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x09 AND" 338*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler" 339*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 340*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 341*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 342*61046927SAndroid Build Coastguard Worker /> 343*61046927SAndroid Build Coastguard Worker <counter name="Sampler 1 Bottleneck" 344*61046927SAndroid Build Coastguard Worker symbol_name="Sampler1Bottleneck" 345*61046927SAndroid Build Coastguard Worker underscore_name="sampler1_bottleneck" 346*61046927SAndroid Build Coastguard Worker description="The percentage of time in which Sampler 1 has been slowing down the pipe when processing EU requests." 347*61046927SAndroid Build Coastguard Worker low_watermark="5" 348*61046927SAndroid Build Coastguard Worker high_watermark="15" 349*61046927SAndroid Build Coastguard Worker data_type="float" 350*61046927SAndroid Build Coastguard Worker max_equation="100" 351*61046927SAndroid Build Coastguard Worker units="percent" 352*61046927SAndroid Build Coastguard Worker semantic_type="duration" 353*61046927SAndroid Build Coastguard Worker equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV" 354*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x12 AND" 355*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler" 356*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 357*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 358*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 359*61046927SAndroid Build Coastguard Worker /> 360*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 361*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 362*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 363*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 364*61046927SAndroid Build Coastguard Worker data_type="uint64" 365*61046927SAndroid Build Coastguard Worker units="pixels" 366*61046927SAndroid Build Coastguard Worker semantic_type="event" 367*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 368*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 369*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 370*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 371*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 372*61046927SAndroid Build Coastguard Worker /> 373*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 374*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 375*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 376*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 377*61046927SAndroid Build Coastguard Worker data_type="uint64" 378*61046927SAndroid Build Coastguard Worker units="pixels" 379*61046927SAndroid Build Coastguard Worker semantic_type="event" 380*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 381*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 382*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 383*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 384*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 385*61046927SAndroid Build Coastguard Worker /> 386*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 387*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 388*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 389*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 390*61046927SAndroid Build Coastguard Worker data_type="uint64" 391*61046927SAndroid Build Coastguard Worker units="pixels" 392*61046927SAndroid Build Coastguard Worker semantic_type="event" 393*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 394*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 395*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 396*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 397*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 398*61046927SAndroid Build Coastguard Worker /> 399*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 400*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 401*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 402*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 403*61046927SAndroid Build Coastguard Worker data_type="uint64" 404*61046927SAndroid Build Coastguard Worker units="pixels" 405*61046927SAndroid Build Coastguard Worker semantic_type="event" 406*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 407*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 408*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 409*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 410*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 411*61046927SAndroid Build Coastguard Worker /> 412*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 413*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 414*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 415*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 416*61046927SAndroid Build Coastguard Worker data_type="uint64" 417*61046927SAndroid Build Coastguard Worker units="pixels" 418*61046927SAndroid Build Coastguard Worker semantic_type="event" 419*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 420*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 421*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 422*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 423*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 424*61046927SAndroid Build Coastguard Worker /> 425*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 426*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 427*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 428*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 429*61046927SAndroid Build Coastguard Worker data_type="uint64" 430*61046927SAndroid Build Coastguard Worker units="pixels" 431*61046927SAndroid Build Coastguard Worker semantic_type="event" 432*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 433*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 434*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 435*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 436*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 437*61046927SAndroid Build Coastguard Worker /> 438*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 439*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 440*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 441*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 442*61046927SAndroid Build Coastguard Worker data_type="uint64" 443*61046927SAndroid Build Coastguard Worker units="pixels" 444*61046927SAndroid Build Coastguard Worker semantic_type="event" 445*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 446*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 447*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 448*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 449*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 450*61046927SAndroid Build Coastguard Worker /> 451*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 452*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 453*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 454*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 455*61046927SAndroid Build Coastguard Worker data_type="uint64" 456*61046927SAndroid Build Coastguard Worker units="texels" 457*61046927SAndroid Build Coastguard Worker semantic_type="event" 458*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 459*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 460*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 461*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 462*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 463*61046927SAndroid Build Coastguard Worker /> 464*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 465*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 466*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 467*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 468*61046927SAndroid Build Coastguard Worker data_type="uint64" 469*61046927SAndroid Build Coastguard Worker units="texels" 470*61046927SAndroid Build Coastguard Worker semantic_type="event" 471*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 472*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 473*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 474*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 475*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 476*61046927SAndroid Build Coastguard Worker /> 477*61046927SAndroid Build Coastguard Worker <counter name="Sampler Cache Misses" 478*61046927SAndroid Build Coastguard Worker symbol_name="SamplerL1Misses" 479*61046927SAndroid Build Coastguard Worker underscore_name="sampler_l1_misses" 480*61046927SAndroid Build Coastguard Worker description="The total number of sampler cache misses in all LODs in all sampler units." 481*61046927SAndroid Build Coastguard Worker data_type="uint64" 482*61046927SAndroid Build Coastguard Worker units="messages" 483*61046927SAndroid Build Coastguard Worker semantic_type="event" 484*61046927SAndroid Build Coastguard Worker equation="B 4 READ 8 UMUL" 485*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 486*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 487*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 488*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 489*61046927SAndroid Build Coastguard Worker /> 490*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 491*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 492*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 493*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 494*61046927SAndroid Build Coastguard Worker data_type="uint64" 495*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 496*61046927SAndroid Build Coastguard Worker units="bytes" 497*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 498*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 499*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 500*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 501*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 502*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 503*61046927SAndroid Build Coastguard Worker /> 504*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 505*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 506*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 507*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 508*61046927SAndroid Build Coastguard Worker data_type="uint64" 509*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 510*61046927SAndroid Build Coastguard Worker units="bytes" 511*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 512*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 513*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 514*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 515*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 516*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 517*61046927SAndroid Build Coastguard Worker /> 518*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 519*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 520*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 521*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 522*61046927SAndroid Build Coastguard Worker data_type="uint64" 523*61046927SAndroid Build Coastguard Worker units="messages" 524*61046927SAndroid Build Coastguard Worker semantic_type="event" 525*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 526*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 527*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 528*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 529*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 530*61046927SAndroid Build Coastguard Worker /> 531*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 532*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 533*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 534*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 535*61046927SAndroid Build Coastguard Worker data_type="uint64" 536*61046927SAndroid Build Coastguard Worker units="messages" 537*61046927SAndroid Build Coastguard Worker semantic_type="event" 538*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 539*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 540*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 541*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 542*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 543*61046927SAndroid Build Coastguard Worker /> 544*61046927SAndroid Build Coastguard Worker <counter name="L3 Lookup Accesses w/o IC" 545*61046927SAndroid Build Coastguard Worker symbol_name="L3Lookups" 546*61046927SAndroid Build Coastguard Worker underscore_name="l3_lookups" 547*61046927SAndroid Build Coastguard Worker description="The total number of L3 cache lookup accesses w/o IC." 548*61046927SAndroid Build Coastguard Worker data_type="uint64" 549*61046927SAndroid Build Coastguard Worker units="messages" 550*61046927SAndroid Build Coastguard Worker semantic_type="event" 551*61046927SAndroid Build Coastguard Worker equation="$SamplerL1Misses $ShaderMemoryAccesses UADD" 552*61046927SAndroid Build Coastguard Worker mdapi_group="L3/TAG" 553*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 554*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 555*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 556*61046927SAndroid Build Coastguard Worker /> 557*61046927SAndroid Build Coastguard Worker <counter name="L3 Misses" 558*61046927SAndroid Build Coastguard Worker symbol_name="L3Misses" 559*61046927SAndroid Build Coastguard Worker underscore_name="l3_misses" 560*61046927SAndroid Build Coastguard Worker description="The total number of L3 misses." 561*61046927SAndroid Build Coastguard Worker data_type="uint64" 562*61046927SAndroid Build Coastguard Worker units="messages" 563*61046927SAndroid Build Coastguard Worker semantic_type="event" 564*61046927SAndroid Build Coastguard Worker equation="C 4 READ" 565*61046927SAndroid Build Coastguard Worker mdapi_group="L3/TAG" 566*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 567*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 568*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 569*61046927SAndroid Build Coastguard Worker /> 570*61046927SAndroid Build Coastguard Worker <counter name="L3 Sampler Throughput" 571*61046927SAndroid Build Coastguard Worker symbol_name="L3SamplerThroughput" 572*61046927SAndroid Build Coastguard Worker underscore_name="l3_sampler_throughput" 573*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between samplers and L3 caches." 574*61046927SAndroid Build Coastguard Worker data_type="uint64" 575*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 576*61046927SAndroid Build Coastguard Worker units="bytes" 577*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 578*61046927SAndroid Build Coastguard Worker equation="$SamplerL1Misses 64 UMUL" 579*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Sampler" 580*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 581*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 582*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 583*61046927SAndroid Build Coastguard Worker /> 584*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 585*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 586*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 587*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 588*61046927SAndroid Build Coastguard Worker data_type="uint64" 589*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 590*61046927SAndroid Build Coastguard Worker units="bytes" 591*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 592*61046927SAndroid Build Coastguard Worker equation="A 30 READ A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL" 593*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 594*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 595*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 596*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 597*61046927SAndroid Build Coastguard Worker /> 598*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 599*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 600*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 601*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 602*61046927SAndroid Build Coastguard Worker data_type="uint64" 603*61046927SAndroid Build Coastguard Worker units="messages" 604*61046927SAndroid Build Coastguard Worker semantic_type="event" 605*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 606*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 607*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 608*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 609*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 610*61046927SAndroid Build Coastguard Worker /> 611*61046927SAndroid Build Coastguard Worker <counter name="GTI Fixed Pipe Throughput" 612*61046927SAndroid Build Coastguard Worker symbol_name="GtiVfThroughput" 613*61046927SAndroid Build Coastguard Worker underscore_name="gti_vf_throughput" 614*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between 3D Pipeline (Command Dispatch, Input Assembly and Stream Output) and GTI." 615*61046927SAndroid Build Coastguard Worker data_type="uint64" 616*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 617*61046927SAndroid Build Coastguard Worker units="bytes" 618*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 619*61046927SAndroid Build Coastguard Worker equation="B 6 READ B 7 READ UADD 64 UMUL" 620*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/3D Pipe" 621*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 622*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 623*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 624*61046927SAndroid Build Coastguard Worker /> 625*61046927SAndroid Build Coastguard Worker <counter name="GTI Depth Throughput" 626*61046927SAndroid Build Coastguard Worker symbol_name="GtiDepthThroughput" 627*61046927SAndroid Build Coastguard Worker underscore_name="gti_depth_throughput" 628*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between depth caches and GTI." 629*61046927SAndroid Build Coastguard Worker data_type="uint64" 630*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 631*61046927SAndroid Build Coastguard Worker units="bytes" 632*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 633*61046927SAndroid Build Coastguard Worker equation="C 0 READ C 1 READ UADD 64 UMUL" 634*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/Depth Cache" 635*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 636*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 637*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 638*61046927SAndroid Build Coastguard Worker /> 639*61046927SAndroid Build Coastguard Worker <counter name="GTI RCC Throughput" 640*61046927SAndroid Build Coastguard Worker symbol_name="GtiRccThroughput" 641*61046927SAndroid Build Coastguard Worker underscore_name="gti_rcc_throughput" 642*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between render color caches and GTI." 643*61046927SAndroid Build Coastguard Worker data_type="uint64" 644*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 645*61046927SAndroid Build Coastguard Worker units="bytes" 646*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 647*61046927SAndroid Build Coastguard Worker equation="C 2 READ C 3 READ UADD 64 UMUL" 648*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/Color Cache" 649*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 650*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 651*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 652*61046927SAndroid Build Coastguard Worker /> 653*61046927SAndroid Build Coastguard Worker <counter name="GTI L3 Throughput" 654*61046927SAndroid Build Coastguard Worker symbol_name="GtiL3Throughput" 655*61046927SAndroid Build Coastguard Worker underscore_name="gti_l3_throughput" 656*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between L3 caches and GTI." 657*61046927SAndroid Build Coastguard Worker data_type="uint64" 658*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 659*61046927SAndroid Build Coastguard Worker units="bytes" 660*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 661*61046927SAndroid Build Coastguard Worker equation="$L3Misses 64 UMUL" 662*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 663*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 664*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 665*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 666*61046927SAndroid Build Coastguard Worker /> 667*61046927SAndroid Build Coastguard Worker <counter name="GTI HDC TLB Lookup Throughput" 668*61046927SAndroid Build Coastguard Worker symbol_name="GtiHdcLookupsThroughput" 669*61046927SAndroid Build Coastguard Worker underscore_name="gti_hdc_lookups_throughput" 670*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between GTI and HDC, when HDC is doing TLB lookups." 671*61046927SAndroid Build Coastguard Worker data_type="uint64" 672*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 673*61046927SAndroid Build Coastguard Worker units="bytes" 674*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 675*61046927SAndroid Build Coastguard Worker equation="C 5 READ 64 UMUL" 676*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 677*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 678*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 679*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 680*61046927SAndroid Build Coastguard Worker /> 681*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 682*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 683*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 684*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 685*61046927SAndroid Build Coastguard Worker data_type="uint64" 686*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 687*61046927SAndroid Build Coastguard Worker units="bytes" 688*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 689*61046927SAndroid Build Coastguard Worker equation="C 6 READ 64 UMUL" 690*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 691*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 692*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 693*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 694*61046927SAndroid Build Coastguard Worker /> 695*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 696*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 697*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 698*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 699*61046927SAndroid Build Coastguard Worker data_type="uint64" 700*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 32 UMUL" 701*61046927SAndroid Build Coastguard Worker units="bytes" 702*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 703*61046927SAndroid Build Coastguard Worker equation="C 7 READ 64 UMUL" 704*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 705*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 706*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 707*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 708*61046927SAndroid Build Coastguard Worker /> 709*61046927SAndroid Build Coastguard Worker <counter name="Samplers Bottleneck" 710*61046927SAndroid Build Coastguard Worker symbol_name="SamplerBottleneck" 711*61046927SAndroid Build Coastguard Worker underscore_name="sampler_bottleneck" 712*61046927SAndroid Build Coastguard Worker description="The percentage of time in which samplers have been slowing down the pipe when processing EU requests." 713*61046927SAndroid Build Coastguard Worker low_watermark="5" 714*61046927SAndroid Build Coastguard Worker high_watermark="15" 715*61046927SAndroid Build Coastguard Worker data_type="float" 716*61046927SAndroid Build Coastguard Worker max_equation="100" 717*61046927SAndroid Build Coastguard Worker units="percent" 718*61046927SAndroid Build Coastguard Worker semantic_type="duration" 719*61046927SAndroid Build Coastguard Worker equation="$Sampler0Bottleneck $Sampler1Bottleneck FMAX" 720*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler" 721*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Indicate System Frame Batch Draw" 722*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 723*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 724*61046927SAndroid Build Coastguard Worker /> 725*61046927SAndroid Build Coastguard Worker <register_config type="NOA" 726*61046927SAndroid Build Coastguard Worker availability="$SkuRevisionId 0x03 UGTE" 727*61046927SAndroid Build Coastguard Worker priority="0" 728*61046927SAndroid Build Coastguard Worker > 729*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 730*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x166C00F0" /> 731*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12120280" /> 732*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12320280" /> 733*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11930317" /> 734*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x159303DF" /> 735*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x3F900C00" /> 736*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x419000A0" /> 737*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x002D1000" /> 738*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x062D4000" /> 739*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x082D5000" /> 740*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A2D1000" /> 741*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C2E0800" /> 742*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E2E5900" /> 743*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4C8000" /> 744*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C4C8000" /> 745*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E4C4000" /> 746*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x064E8000" /> 747*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x084E8000" /> 748*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4E2000" /> 749*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C4F0010" /> 750*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A6C0053" /> 751*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x106C0000" /> 752*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C6C0000" /> 753*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0FCC00" /> 754*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0F0002" /> 755*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C2C0040" /> 756*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00101000" /> 757*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04101000" /> 758*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00114000" /> 759*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08114000" /> 760*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00120020" /> 761*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08120021" /> 762*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00141000" /> 763*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08141000" /> 764*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02308000" /> 765*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04302000" /> 766*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06318000" /> 767*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08318000" /> 768*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06320800" /> 769*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08320840" /> 770*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00320000" /> 771*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06344000" /> 772*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08344000" /> 773*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D931831" /> 774*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F939F3F" /> 775*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01939E80" /> 776*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x039303BC" /> 777*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0593000E" /> 778*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1993002A" /> 779*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07930000" /> 780*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09930000" /> 781*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D900177" /> 782*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F900187" /> 783*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x35900000" /> 784*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13904000" /> 785*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x21904000" /> 786*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x23904000" /> 787*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x25904000" /> 788*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x27904000" /> 789*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2B904000" /> 790*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2D904000" /> 791*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2F904000" /> 792*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31904000" /> 793*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15904000" /> 794*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17904000" /> 795*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19904000" /> 796*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B904000" /> 797*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53901110" /> 798*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900423" /> 799*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900111" /> 800*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900C02" /> 801*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57900000" /> 802*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49900020" /> 803*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x59901111" /> 804*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B900421" /> 805*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 806*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 807*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D900001" /> 808*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900821" /> 809*61046927SAndroid Build Coastguard Worker </register_config> 810*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 811*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 812*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0x00800000" /> 813*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 814*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0x00800000" /> 815*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 816*61046927SAndroid Build Coastguard Worker </register_config> 817*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 818*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 819*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00010003" /> 820*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00012011" /> 821*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00015014" /> 822*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00051050" /> 823*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00053052" /> 824*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00055054" /> 825*61046927SAndroid Build Coastguard Worker </register_config> 826*61046927SAndroid Build Coastguard Worker </set> 827*61046927SAndroid Build Coastguard Worker 828*61046927SAndroid Build Coastguard Worker <set name="Compute Metrics Basic set" 829*61046927SAndroid Build Coastguard Worker chipset="BXT" 830*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBasic" 831*61046927SAndroid Build Coastguard Worker underscore_name="compute_basic" 832*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 833*61046927SAndroid Build Coastguard Worker hw_config_guid="012d72cf-82a9-4d25-8ddf-74076fd30797" 834*61046927SAndroid Build Coastguard Worker > 835*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 836*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 837*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 838*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 839*61046927SAndroid Build Coastguard Worker data_type="uint64" 840*61046927SAndroid Build Coastguard Worker units="ns" 841*61046927SAndroid Build Coastguard Worker semantic_type="duration" 842*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 843*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 844*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 845*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 846*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 847*61046927SAndroid Build Coastguard Worker /> 848*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 849*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 850*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 851*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 852*61046927SAndroid Build Coastguard Worker data_type="uint64" 853*61046927SAndroid Build Coastguard Worker units="cycles" 854*61046927SAndroid Build Coastguard Worker semantic_type="event" 855*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 856*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 857*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 858*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 859*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 860*61046927SAndroid Build Coastguard Worker /> 861*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 862*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 863*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 864*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 865*61046927SAndroid Build Coastguard Worker data_type="uint64" 866*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 867*61046927SAndroid Build Coastguard Worker units="hz" 868*61046927SAndroid Build Coastguard Worker semantic_type="event" 869*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 870*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 871*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 872*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 873*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 874*61046927SAndroid Build Coastguard Worker /> 875*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 876*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 877*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 878*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 879*61046927SAndroid Build Coastguard Worker data_type="float" 880*61046927SAndroid Build Coastguard Worker max_equation="100" 881*61046927SAndroid Build Coastguard Worker units="percent" 882*61046927SAndroid Build Coastguard Worker semantic_type="duration" 883*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 884*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 885*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 886*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 887*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 888*61046927SAndroid Build Coastguard Worker /> 889*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 890*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 891*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 892*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 893*61046927SAndroid Build Coastguard Worker data_type="uint64" 894*61046927SAndroid Build Coastguard Worker units="threads" 895*61046927SAndroid Build Coastguard Worker semantic_type="event" 896*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 897*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 898*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 899*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 900*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 901*61046927SAndroid Build Coastguard Worker /> 902*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 903*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 904*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 905*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 906*61046927SAndroid Build Coastguard Worker data_type="uint64" 907*61046927SAndroid Build Coastguard Worker units="threads" 908*61046927SAndroid Build Coastguard Worker semantic_type="event" 909*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 910*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 911*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 912*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 913*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 914*61046927SAndroid Build Coastguard Worker /> 915*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 916*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 917*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 918*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 919*61046927SAndroid Build Coastguard Worker data_type="uint64" 920*61046927SAndroid Build Coastguard Worker units="threads" 921*61046927SAndroid Build Coastguard Worker semantic_type="event" 922*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 923*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 924*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 925*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 926*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 927*61046927SAndroid Build Coastguard Worker /> 928*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 929*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 930*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 931*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 932*61046927SAndroid Build Coastguard Worker data_type="uint64" 933*61046927SAndroid Build Coastguard Worker units="threads" 934*61046927SAndroid Build Coastguard Worker semantic_type="event" 935*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 936*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 937*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 938*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 939*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 940*61046927SAndroid Build Coastguard Worker /> 941*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 942*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 943*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 944*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 945*61046927SAndroid Build Coastguard Worker data_type="uint64" 946*61046927SAndroid Build Coastguard Worker units="threads" 947*61046927SAndroid Build Coastguard Worker semantic_type="event" 948*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 949*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 950*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 951*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 952*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 953*61046927SAndroid Build Coastguard Worker /> 954*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 955*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 956*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 957*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 958*61046927SAndroid Build Coastguard Worker data_type="uint64" 959*61046927SAndroid Build Coastguard Worker units="threads" 960*61046927SAndroid Build Coastguard Worker semantic_type="event" 961*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 962*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 963*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 964*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 965*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 966*61046927SAndroid Build Coastguard Worker /> 967*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 968*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 969*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 970*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 971*61046927SAndroid Build Coastguard Worker data_type="float" 972*61046927SAndroid Build Coastguard Worker max_equation="100" 973*61046927SAndroid Build Coastguard Worker units="percent" 974*61046927SAndroid Build Coastguard Worker semantic_type="duration" 975*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 976*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 977*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 978*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 979*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 980*61046927SAndroid Build Coastguard Worker /> 981*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 982*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 983*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 984*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 985*61046927SAndroid Build Coastguard Worker data_type="float" 986*61046927SAndroid Build Coastguard Worker max_equation="100" 987*61046927SAndroid Build Coastguard Worker units="percent" 988*61046927SAndroid Build Coastguard Worker semantic_type="duration" 989*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 990*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 991*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 992*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 993*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 994*61046927SAndroid Build Coastguard Worker /> 995*61046927SAndroid Build Coastguard Worker <counter name="EU Both FPU Pipes Active" 996*61046927SAndroid Build Coastguard Worker symbol_name="EuFpuBothActive" 997*61046927SAndroid Build Coastguard Worker underscore_name="eu_fpu_both_active" 998*61046927SAndroid Build Coastguard Worker description="The percentage of time in which both EU FPU pipelines were actively processing." 999*61046927SAndroid Build Coastguard Worker data_type="float" 1000*61046927SAndroid Build Coastguard Worker max_equation="100" 1001*61046927SAndroid Build Coastguard Worker units="percent" 1002*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1003*61046927SAndroid Build Coastguard Worker equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1004*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 1005*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 1006*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 1007*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1008*61046927SAndroid Build Coastguard Worker /> 1009*61046927SAndroid Build Coastguard Worker <counter name="EU FPU0 Pipe Active" 1010*61046927SAndroid Build Coastguard Worker symbol_name="Fpu0Active" 1011*61046927SAndroid Build Coastguard Worker underscore_name="fpu0_active" 1012*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing." 1013*61046927SAndroid Build Coastguard Worker data_type="float" 1014*61046927SAndroid Build Coastguard Worker max_equation="100" 1015*61046927SAndroid Build Coastguard Worker units="percent" 1016*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1017*61046927SAndroid Build Coastguard Worker equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1018*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 1019*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 1020*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1021*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1022*61046927SAndroid Build Coastguard Worker /> 1023*61046927SAndroid Build Coastguard Worker <counter name="EU FPU1 Pipe Active" 1024*61046927SAndroid Build Coastguard Worker symbol_name="Fpu1Active" 1025*61046927SAndroid Build Coastguard Worker underscore_name="fpu1_active" 1026*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing." 1027*61046927SAndroid Build Coastguard Worker data_type="float" 1028*61046927SAndroid Build Coastguard Worker max_equation="100" 1029*61046927SAndroid Build Coastguard Worker units="percent" 1030*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1031*61046927SAndroid Build Coastguard Worker equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1032*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 1033*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 1034*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1035*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1036*61046927SAndroid Build Coastguard Worker /> 1037*61046927SAndroid Build Coastguard Worker <counter name="EU AVG IPC Rate" 1038*61046927SAndroid Build Coastguard Worker symbol_name="EuAvgIpcRate" 1039*61046927SAndroid Build Coastguard Worker underscore_name="eu_avg_ipc_rate" 1040*61046927SAndroid Build Coastguard Worker description="The average rate of IPC calculated for 2 FPU pipelines." 1041*61046927SAndroid Build Coastguard Worker data_type="float" 1042*61046927SAndroid Build Coastguard Worker max_equation="2" 1043*61046927SAndroid Build Coastguard Worker units="number" 1044*61046927SAndroid Build Coastguard Worker semantic_type="ratio" 1045*61046927SAndroid Build Coastguard Worker equation="A 9 READ A 10 READ A 11 READ UADD A 9 READ USUB FDIV 1 FADD" 1046*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 1047*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview System Frame Batch Draw" 1048*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 1049*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1050*61046927SAndroid Build Coastguard Worker /> 1051*61046927SAndroid Build Coastguard Worker <counter name="EU Send Pipe Active" 1052*61046927SAndroid Build Coastguard Worker symbol_name="EuSendActive" 1053*61046927SAndroid Build Coastguard Worker underscore_name="eu_send_active" 1054*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing." 1055*61046927SAndroid Build Coastguard Worker data_type="float" 1056*61046927SAndroid Build Coastguard Worker max_equation="100" 1057*61046927SAndroid Build Coastguard Worker units="percent" 1058*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1059*61046927SAndroid Build Coastguard Worker equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1060*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 1061*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 1062*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1063*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1064*61046927SAndroid Build Coastguard Worker /> 1065*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 1066*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 1067*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 1068*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 1069*61046927SAndroid Build Coastguard Worker data_type="float" 1070*61046927SAndroid Build Coastguard Worker max_equation="100" 1071*61046927SAndroid Build Coastguard Worker units="percent" 1072*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1073*61046927SAndroid Build Coastguard Worker equation="A 13 READ 8 UMUL $EuCoresTotalCount UDIV $EuThreadsCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1074*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 1075*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 1076*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1077*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1078*61046927SAndroid Build Coastguard Worker /> 1079*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 1080*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 1081*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 1082*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 1083*61046927SAndroid Build Coastguard Worker data_type="uint64" 1084*61046927SAndroid Build Coastguard Worker units="pixels" 1085*61046927SAndroid Build Coastguard Worker semantic_type="event" 1086*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 1087*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 1088*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1089*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1090*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1091*61046927SAndroid Build Coastguard Worker /> 1092*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 1093*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 1094*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 1095*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 1096*61046927SAndroid Build Coastguard Worker data_type="uint64" 1097*61046927SAndroid Build Coastguard Worker units="pixels" 1098*61046927SAndroid Build Coastguard Worker semantic_type="event" 1099*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 1100*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 1101*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1102*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1103*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1104*61046927SAndroid Build Coastguard Worker /> 1105*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 1106*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 1107*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 1108*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 1109*61046927SAndroid Build Coastguard Worker data_type="uint64" 1110*61046927SAndroid Build Coastguard Worker units="pixels" 1111*61046927SAndroid Build Coastguard Worker semantic_type="event" 1112*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 1113*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 1114*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1115*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1116*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1117*61046927SAndroid Build Coastguard Worker /> 1118*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 1119*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 1120*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 1121*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 1122*61046927SAndroid Build Coastguard Worker data_type="uint64" 1123*61046927SAndroid Build Coastguard Worker units="pixels" 1124*61046927SAndroid Build Coastguard Worker semantic_type="event" 1125*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 1126*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 1127*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 1128*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1129*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1130*61046927SAndroid Build Coastguard Worker /> 1131*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 1132*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 1133*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 1134*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 1135*61046927SAndroid Build Coastguard Worker data_type="uint64" 1136*61046927SAndroid Build Coastguard Worker units="pixels" 1137*61046927SAndroid Build Coastguard Worker semantic_type="event" 1138*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 1139*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 1140*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1141*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1142*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1143*61046927SAndroid Build Coastguard Worker /> 1144*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 1145*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 1146*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 1147*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 1148*61046927SAndroid Build Coastguard Worker data_type="uint64" 1149*61046927SAndroid Build Coastguard Worker units="pixels" 1150*61046927SAndroid Build Coastguard Worker semantic_type="event" 1151*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 1152*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 1153*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1154*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1155*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1156*61046927SAndroid Build Coastguard Worker /> 1157*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 1158*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 1159*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 1160*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 1161*61046927SAndroid Build Coastguard Worker data_type="uint64" 1162*61046927SAndroid Build Coastguard Worker units="pixels" 1163*61046927SAndroid Build Coastguard Worker semantic_type="event" 1164*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 1165*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 1166*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1167*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1168*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1169*61046927SAndroid Build Coastguard Worker /> 1170*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 1171*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 1172*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 1173*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 1174*61046927SAndroid Build Coastguard Worker data_type="uint64" 1175*61046927SAndroid Build Coastguard Worker units="texels" 1176*61046927SAndroid Build Coastguard Worker semantic_type="event" 1177*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 1178*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 1179*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1180*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 1181*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1182*61046927SAndroid Build Coastguard Worker /> 1183*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 1184*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 1185*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 1186*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 1187*61046927SAndroid Build Coastguard Worker data_type="uint64" 1188*61046927SAndroid Build Coastguard Worker units="texels" 1189*61046927SAndroid Build Coastguard Worker semantic_type="event" 1190*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 1191*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 1192*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 1193*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 1194*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1195*61046927SAndroid Build Coastguard Worker /> 1196*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 1197*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 1198*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 1199*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 1200*61046927SAndroid Build Coastguard Worker data_type="uint64" 1201*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 1202*61046927SAndroid Build Coastguard Worker units="bytes" 1203*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1204*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 1205*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 1206*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1207*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 1208*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1209*61046927SAndroid Build Coastguard Worker /> 1210*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 1211*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 1212*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 1213*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 1214*61046927SAndroid Build Coastguard Worker data_type="uint64" 1215*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 1216*61046927SAndroid Build Coastguard Worker units="bytes" 1217*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1218*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 1219*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 1220*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1221*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 1222*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1223*61046927SAndroid Build Coastguard Worker /> 1224*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 1225*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 1226*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 1227*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 1228*61046927SAndroid Build Coastguard Worker data_type="uint64" 1229*61046927SAndroid Build Coastguard Worker units="messages" 1230*61046927SAndroid Build Coastguard Worker semantic_type="event" 1231*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 1232*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 1233*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1234*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 1235*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1236*61046927SAndroid Build Coastguard Worker /> 1237*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 1238*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 1239*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 1240*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 1241*61046927SAndroid Build Coastguard Worker data_type="uint64" 1242*61046927SAndroid Build Coastguard Worker units="messages" 1243*61046927SAndroid Build Coastguard Worker semantic_type="event" 1244*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 1245*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 1246*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1247*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 1248*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1249*61046927SAndroid Build Coastguard Worker /> 1250*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 1251*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 1252*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 1253*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 1254*61046927SAndroid Build Coastguard Worker data_type="uint64" 1255*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 1256*61046927SAndroid Build Coastguard Worker units="bytes" 1257*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1258*61046927SAndroid Build Coastguard Worker equation="A 30 READ A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL" 1259*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 1260*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 1261*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 1262*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1263*61046927SAndroid Build Coastguard Worker /> 1264*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 1265*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 1266*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 1267*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 1268*61046927SAndroid Build Coastguard Worker data_type="uint64" 1269*61046927SAndroid Build Coastguard Worker units="messages" 1270*61046927SAndroid Build Coastguard Worker semantic_type="event" 1271*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 1272*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 1273*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1274*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 1275*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1276*61046927SAndroid Build Coastguard Worker /> 1277*61046927SAndroid Build Coastguard Worker <counter name="Typed Bytes Read" 1278*61046927SAndroid Build Coastguard Worker symbol_name="TypedBytesRead" 1279*61046927SAndroid Build Coastguard Worker underscore_name="typed_bytes_read" 1280*61046927SAndroid Build Coastguard Worker description="The total number of typed memory bytes read via Data Port." 1281*61046927SAndroid Build Coastguard Worker data_type="uint64" 1282*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 1283*61046927SAndroid Build Coastguard Worker units="bytes" 1284*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1285*61046927SAndroid Build Coastguard Worker equation="B 0 READ B 1 READ UADD $EuSlicesTotalCount 64 UMUL UMUL" 1286*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 1287*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1288*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 1289*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1290*61046927SAndroid Build Coastguard Worker /> 1291*61046927SAndroid Build Coastguard Worker <counter name="Typed Bytes Written" 1292*61046927SAndroid Build Coastguard Worker symbol_name="TypedBytesWritten" 1293*61046927SAndroid Build Coastguard Worker underscore_name="typed_bytes_written" 1294*61046927SAndroid Build Coastguard Worker description="The total number of untyped memory bytes written via Data Port." 1295*61046927SAndroid Build Coastguard Worker data_type="uint64" 1296*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 1297*61046927SAndroid Build Coastguard Worker units="bytes" 1298*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1299*61046927SAndroid Build Coastguard Worker equation="B 3 READ B 4 READ UADD $EuSlicesTotalCount 64 UMUL UMUL" 1300*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 1301*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1302*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 1303*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1304*61046927SAndroid Build Coastguard Worker /> 1305*61046927SAndroid Build Coastguard Worker <counter name="Untyped Bytes Read" 1306*61046927SAndroid Build Coastguard Worker symbol_name="UntypedBytesRead" 1307*61046927SAndroid Build Coastguard Worker underscore_name="untyped_bytes_read" 1308*61046927SAndroid Build Coastguard Worker description="The total number of typed memory bytes read via Data Port." 1309*61046927SAndroid Build Coastguard Worker data_type="uint64" 1310*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 1311*61046927SAndroid Build Coastguard Worker units="bytes" 1312*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1313*61046927SAndroid Build Coastguard Worker equation="B 6 READ B 7 READ UADD $EuSlicesTotalCount 64 UMUL UMUL" 1314*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 1315*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1316*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 1317*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1318*61046927SAndroid Build Coastguard Worker /> 1319*61046927SAndroid Build Coastguard Worker <counter name="Untyped Writes" 1320*61046927SAndroid Build Coastguard Worker symbol_name="UntypedBytesWritten" 1321*61046927SAndroid Build Coastguard Worker underscore_name="untyped_bytes_written" 1322*61046927SAndroid Build Coastguard Worker description="The total number of untyped memory bytes written via Data Port." 1323*61046927SAndroid Build Coastguard Worker data_type="uint64" 1324*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 1325*61046927SAndroid Build Coastguard Worker units="bytes" 1326*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1327*61046927SAndroid Build Coastguard Worker equation="C 1 READ C 2 READ UADD $EuSlicesTotalCount 64 UMUL UMUL" 1328*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 1329*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1330*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 1331*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1332*61046927SAndroid Build Coastguard Worker /> 1333*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 1334*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 1335*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 1336*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 1337*61046927SAndroid Build Coastguard Worker data_type="uint64" 1338*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 1339*61046927SAndroid Build Coastguard Worker units="bytes" 1340*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1341*61046927SAndroid Build Coastguard Worker equation="C 4 READ 64 UMUL" 1342*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 1343*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 1344*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 1345*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1346*61046927SAndroid Build Coastguard Worker /> 1347*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 1348*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 1349*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 1350*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 1351*61046927SAndroid Build Coastguard Worker data_type="uint64" 1352*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 32 UMUL" 1353*61046927SAndroid Build Coastguard Worker units="bytes" 1354*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1355*61046927SAndroid Build Coastguard Worker equation="C 5 READ 64 UMUL" 1356*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 1357*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 1358*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 1359*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1360*61046927SAndroid Build Coastguard Worker /> 1361*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 1362*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 1363*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x104F00E0" /> 1364*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x124F1C00" /> 1365*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x39900340" /> 1366*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x3F900C00" /> 1367*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41900000" /> 1368*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x002D5000" /> 1369*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x062D4000" /> 1370*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x082D4000" /> 1371*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A2D1000" /> 1372*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C2D5000" /> 1373*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E2D4000" /> 1374*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C2E1400" /> 1375*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E2E5100" /> 1376*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x102E0114" /> 1377*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x044CC000" /> 1378*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4C8000" /> 1379*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C4C8000" /> 1380*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E4C4000" /> 1381*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x104C8000" /> 1382*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x124C8000" /> 1383*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x164C2000" /> 1384*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x004EA000" /> 1385*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x064E8000" /> 1386*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x084E8000" /> 1387*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4E2000" /> 1388*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C4EA000" /> 1389*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E4E8000" /> 1390*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x004F6B42" /> 1391*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x064F6200" /> 1392*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x084F4100" /> 1393*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4F0061" /> 1394*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C4F6C4C" /> 1395*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E4F4B00" /> 1396*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A4F0000" /> 1397*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C4F0000" /> 1398*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180F5000" /> 1399*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0F8800" /> 1400*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0F08A2" /> 1401*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x182C4000" /> 1402*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C2C1451" /> 1403*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E2C0001" /> 1404*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A2C0010" /> 1405*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01938000" /> 1406*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F938000" /> 1407*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19938A28" /> 1408*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03938000" /> 1409*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19900177" /> 1410*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B900178" /> 1411*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D900125" /> 1412*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F900123" /> 1413*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x35900000" /> 1414*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13904000" /> 1415*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x21904000" /> 1416*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x25904000" /> 1417*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x27904000" /> 1418*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2B904000" /> 1419*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2D904000" /> 1420*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31904000" /> 1421*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15904000" /> 1422*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53901000" /> 1423*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900000" /> 1424*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900111" /> 1425*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900000" /> 1426*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57900000" /> 1427*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49900000" /> 1428*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x59900000" /> 1429*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B900000" /> 1430*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 1431*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 1432*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D900000" /> 1433*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900000" /> 1434*61046927SAndroid Build Coastguard Worker </register_config> 1435*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 1436*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 1437*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0x00800000" /> 1438*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 1439*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0x00800000" /> 1440*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 1441*61046927SAndroid Build Coastguard Worker </register_config> 1442*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 1443*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 1444*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00000003" /> 1445*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00002001" /> 1446*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00778008" /> 1447*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00088078" /> 1448*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00808708" /> 1449*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00A08908" /> 1450*61046927SAndroid Build Coastguard Worker </register_config> 1451*61046927SAndroid Build Coastguard Worker </set> 1452*61046927SAndroid Build Coastguard Worker 1453*61046927SAndroid Build Coastguard Worker <set name="Render Metrics set for 3D Pipeline Profile" 1454*61046927SAndroid Build Coastguard Worker chipset="BXT" 1455*61046927SAndroid Build Coastguard Worker symbol_name="RenderPipeProfile" 1456*61046927SAndroid Build Coastguard Worker underscore_name="render_pipe_profile" 1457*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 1458*61046927SAndroid Build Coastguard Worker hw_config_guid="ce416533-e49e-4211-80af-ec513590a914" 1459*61046927SAndroid Build Coastguard Worker > 1460*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 1461*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 1462*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 1463*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 1464*61046927SAndroid Build Coastguard Worker data_type="uint64" 1465*61046927SAndroid Build Coastguard Worker units="ns" 1466*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1467*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 1468*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1469*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 1470*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1471*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1472*61046927SAndroid Build Coastguard Worker /> 1473*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 1474*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 1475*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 1476*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 1477*61046927SAndroid Build Coastguard Worker data_type="uint64" 1478*61046927SAndroid Build Coastguard Worker units="cycles" 1479*61046927SAndroid Build Coastguard Worker semantic_type="event" 1480*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 1481*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1482*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 1483*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1484*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1485*61046927SAndroid Build Coastguard Worker /> 1486*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 1487*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 1488*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 1489*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 1490*61046927SAndroid Build Coastguard Worker data_type="uint64" 1491*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 1492*61046927SAndroid Build Coastguard Worker units="hz" 1493*61046927SAndroid Build Coastguard Worker semantic_type="event" 1494*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 1495*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1496*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 1497*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1498*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1499*61046927SAndroid Build Coastguard Worker /> 1500*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 1501*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 1502*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 1503*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 1504*61046927SAndroid Build Coastguard Worker data_type="float" 1505*61046927SAndroid Build Coastguard Worker max_equation="100" 1506*61046927SAndroid Build Coastguard Worker units="percent" 1507*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1508*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 1509*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1510*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 1511*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1512*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1513*61046927SAndroid Build Coastguard Worker /> 1514*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 1515*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 1516*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 1517*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 1518*61046927SAndroid Build Coastguard Worker data_type="uint64" 1519*61046927SAndroid Build Coastguard Worker units="threads" 1520*61046927SAndroid Build Coastguard Worker semantic_type="event" 1521*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 1522*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 1523*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1524*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1525*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1526*61046927SAndroid Build Coastguard Worker /> 1527*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 1528*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 1529*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 1530*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 1531*61046927SAndroid Build Coastguard Worker data_type="uint64" 1532*61046927SAndroid Build Coastguard Worker units="threads" 1533*61046927SAndroid Build Coastguard Worker semantic_type="event" 1534*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 1535*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 1536*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1537*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 1538*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1539*61046927SAndroid Build Coastguard Worker /> 1540*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 1541*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 1542*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 1543*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 1544*61046927SAndroid Build Coastguard Worker data_type="uint64" 1545*61046927SAndroid Build Coastguard Worker units="threads" 1546*61046927SAndroid Build Coastguard Worker semantic_type="event" 1547*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 1548*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 1549*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1550*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 1551*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1552*61046927SAndroid Build Coastguard Worker /> 1553*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 1554*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 1555*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 1556*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 1557*61046927SAndroid Build Coastguard Worker data_type="uint64" 1558*61046927SAndroid Build Coastguard Worker units="threads" 1559*61046927SAndroid Build Coastguard Worker semantic_type="event" 1560*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 1561*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 1562*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1563*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 1564*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1565*61046927SAndroid Build Coastguard Worker /> 1566*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 1567*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 1568*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 1569*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 1570*61046927SAndroid Build Coastguard Worker data_type="uint64" 1571*61046927SAndroid Build Coastguard Worker units="threads" 1572*61046927SAndroid Build Coastguard Worker semantic_type="event" 1573*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 1574*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 1575*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1576*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1577*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1578*61046927SAndroid Build Coastguard Worker /> 1579*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 1580*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 1581*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 1582*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 1583*61046927SAndroid Build Coastguard Worker data_type="uint64" 1584*61046927SAndroid Build Coastguard Worker units="threads" 1585*61046927SAndroid Build Coastguard Worker semantic_type="event" 1586*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 1587*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 1588*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1589*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 1590*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1591*61046927SAndroid Build Coastguard Worker /> 1592*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 1593*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 1594*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 1595*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 1596*61046927SAndroid Build Coastguard Worker data_type="float" 1597*61046927SAndroid Build Coastguard Worker max_equation="100" 1598*61046927SAndroid Build Coastguard Worker units="percent" 1599*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1600*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1601*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 1602*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 1603*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1604*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1605*61046927SAndroid Build Coastguard Worker /> 1606*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 1607*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 1608*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 1609*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 1610*61046927SAndroid Build Coastguard Worker data_type="float" 1611*61046927SAndroid Build Coastguard Worker max_equation="100" 1612*61046927SAndroid Build Coastguard Worker units="percent" 1613*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1614*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1615*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 1616*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 1617*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1618*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1619*61046927SAndroid Build Coastguard Worker /> 1620*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 1621*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 1622*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 1623*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 1624*61046927SAndroid Build Coastguard Worker data_type="uint64" 1625*61046927SAndroid Build Coastguard Worker units="pixels" 1626*61046927SAndroid Build Coastguard Worker semantic_type="event" 1627*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 1628*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 1629*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1630*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1631*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1632*61046927SAndroid Build Coastguard Worker /> 1633*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 1634*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 1635*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 1636*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 1637*61046927SAndroid Build Coastguard Worker data_type="uint64" 1638*61046927SAndroid Build Coastguard Worker units="pixels" 1639*61046927SAndroid Build Coastguard Worker semantic_type="event" 1640*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 1641*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 1642*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1643*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1644*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1645*61046927SAndroid Build Coastguard Worker /> 1646*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 1647*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 1648*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 1649*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 1650*61046927SAndroid Build Coastguard Worker data_type="uint64" 1651*61046927SAndroid Build Coastguard Worker units="pixels" 1652*61046927SAndroid Build Coastguard Worker semantic_type="event" 1653*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 1654*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 1655*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1656*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1657*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1658*61046927SAndroid Build Coastguard Worker /> 1659*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 1660*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 1661*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 1662*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 1663*61046927SAndroid Build Coastguard Worker data_type="uint64" 1664*61046927SAndroid Build Coastguard Worker units="pixels" 1665*61046927SAndroid Build Coastguard Worker semantic_type="event" 1666*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 1667*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 1668*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 1669*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1670*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1671*61046927SAndroid Build Coastguard Worker /> 1672*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 1673*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 1674*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 1675*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 1676*61046927SAndroid Build Coastguard Worker data_type="uint64" 1677*61046927SAndroid Build Coastguard Worker units="pixels" 1678*61046927SAndroid Build Coastguard Worker semantic_type="event" 1679*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 1680*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 1681*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1682*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1683*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1684*61046927SAndroid Build Coastguard Worker /> 1685*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 1686*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 1687*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 1688*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 1689*61046927SAndroid Build Coastguard Worker data_type="uint64" 1690*61046927SAndroid Build Coastguard Worker units="pixels" 1691*61046927SAndroid Build Coastguard Worker semantic_type="event" 1692*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 1693*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 1694*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1695*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1696*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1697*61046927SAndroid Build Coastguard Worker /> 1698*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 1699*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 1700*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 1701*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 1702*61046927SAndroid Build Coastguard Worker data_type="uint64" 1703*61046927SAndroid Build Coastguard Worker units="pixels" 1704*61046927SAndroid Build Coastguard Worker semantic_type="event" 1705*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 1706*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 1707*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1708*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1709*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1710*61046927SAndroid Build Coastguard Worker /> 1711*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 1712*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 1713*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 1714*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 1715*61046927SAndroid Build Coastguard Worker data_type="uint64" 1716*61046927SAndroid Build Coastguard Worker units="texels" 1717*61046927SAndroid Build Coastguard Worker semantic_type="event" 1718*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 1719*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 1720*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1721*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1722*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1723*61046927SAndroid Build Coastguard Worker /> 1724*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 1725*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 1726*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 1727*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 1728*61046927SAndroid Build Coastguard Worker data_type="uint64" 1729*61046927SAndroid Build Coastguard Worker units="texels" 1730*61046927SAndroid Build Coastguard Worker semantic_type="event" 1731*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 1732*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 1733*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 1734*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1735*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1736*61046927SAndroid Build Coastguard Worker /> 1737*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 1738*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 1739*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 1740*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 1741*61046927SAndroid Build Coastguard Worker data_type="uint64" 1742*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 1743*61046927SAndroid Build Coastguard Worker units="bytes" 1744*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1745*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 1746*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 1747*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1748*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 1749*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1750*61046927SAndroid Build Coastguard Worker /> 1751*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 1752*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 1753*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 1754*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 1755*61046927SAndroid Build Coastguard Worker data_type="uint64" 1756*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 1757*61046927SAndroid Build Coastguard Worker units="bytes" 1758*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1759*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 1760*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 1761*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1762*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 1763*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1764*61046927SAndroid Build Coastguard Worker /> 1765*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 1766*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 1767*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 1768*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 1769*61046927SAndroid Build Coastguard Worker data_type="uint64" 1770*61046927SAndroid Build Coastguard Worker units="messages" 1771*61046927SAndroid Build Coastguard Worker semantic_type="event" 1772*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 1773*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 1774*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1775*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1776*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1777*61046927SAndroid Build Coastguard Worker /> 1778*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 1779*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 1780*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 1781*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 1782*61046927SAndroid Build Coastguard Worker data_type="uint64" 1783*61046927SAndroid Build Coastguard Worker units="messages" 1784*61046927SAndroid Build Coastguard Worker semantic_type="event" 1785*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 1786*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 1787*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1788*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 1789*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1790*61046927SAndroid Build Coastguard Worker /> 1791*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 1792*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 1793*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 1794*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 1795*61046927SAndroid Build Coastguard Worker data_type="uint64" 1796*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 1797*61046927SAndroid Build Coastguard Worker units="bytes" 1798*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1799*61046927SAndroid Build Coastguard Worker equation="A 30 READ A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL" 1800*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 1801*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 1802*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 1803*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1804*61046927SAndroid Build Coastguard Worker /> 1805*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 1806*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 1807*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 1808*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 1809*61046927SAndroid Build Coastguard Worker data_type="uint64" 1810*61046927SAndroid Build Coastguard Worker units="messages" 1811*61046927SAndroid Build Coastguard Worker semantic_type="event" 1812*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 1813*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 1814*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1815*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 1816*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1817*61046927SAndroid Build Coastguard Worker /> 1818*61046927SAndroid Build Coastguard Worker <counter name="VF Bottleneck" 1819*61046927SAndroid Build Coastguard Worker symbol_name="VfBottleneck" 1820*61046927SAndroid Build Coastguard Worker underscore_name="vf_bottleneck" 1821*61046927SAndroid Build Coastguard Worker description="The percentage of time in which vertex fetch pipeline stage was slowing down the 3D pipeline." 1822*61046927SAndroid Build Coastguard Worker low_watermark="5" 1823*61046927SAndroid Build Coastguard Worker high_watermark="15" 1824*61046927SAndroid Build Coastguard Worker data_type="float" 1825*61046927SAndroid Build Coastguard Worker units="percent" 1826*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1827*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 1828*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Input Assembler" 1829*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1830*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1831*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1832*61046927SAndroid Build Coastguard Worker /> 1833*61046927SAndroid Build Coastguard Worker <counter name="VS Bottleneck" 1834*61046927SAndroid Build Coastguard Worker symbol_name="VsBottleneck" 1835*61046927SAndroid Build Coastguard Worker underscore_name="vs_bottleneck" 1836*61046927SAndroid Build Coastguard Worker description="The percentage of time in which vertex shader pipeline stage was slowing down the 3D pipeline." 1837*61046927SAndroid Build Coastguard Worker low_watermark="10" 1838*61046927SAndroid Build Coastguard Worker high_watermark="30" 1839*61046927SAndroid Build Coastguard Worker data_type="float" 1840*61046927SAndroid Build Coastguard Worker units="percent" 1841*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1842*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 1843*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Vertex Shader" 1844*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1845*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1846*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1847*61046927SAndroid Build Coastguard Worker /> 1848*61046927SAndroid Build Coastguard Worker <counter name="HS Bottleneck" 1849*61046927SAndroid Build Coastguard Worker symbol_name="HsBottleneck" 1850*61046927SAndroid Build Coastguard Worker underscore_name="hs_bottleneck" 1851*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hull shader pipeline stage was slowing down the 3D pipeline." 1852*61046927SAndroid Build Coastguard Worker low_watermark="3" 1853*61046927SAndroid Build Coastguard Worker high_watermark="9" 1854*61046927SAndroid Build Coastguard Worker data_type="float" 1855*61046927SAndroid Build Coastguard Worker units="percent" 1856*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1857*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 1858*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Hull Shader" 1859*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1860*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1861*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1862*61046927SAndroid Build Coastguard Worker /> 1863*61046927SAndroid Build Coastguard Worker <counter name="DS Bottleneck" 1864*61046927SAndroid Build Coastguard Worker symbol_name="DsBottleneck" 1865*61046927SAndroid Build Coastguard Worker underscore_name="ds_bottleneck" 1866*61046927SAndroid Build Coastguard Worker description="The percentage of time in which domain shader pipeline stage was slowing down the 3D pipeline." 1867*61046927SAndroid Build Coastguard Worker low_watermark="5" 1868*61046927SAndroid Build Coastguard Worker high_watermark="15" 1869*61046927SAndroid Build Coastguard Worker data_type="float" 1870*61046927SAndroid Build Coastguard Worker units="percent" 1871*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1872*61046927SAndroid Build Coastguard Worker equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" 1873*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Domain Shader" 1874*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1875*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 1876*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1877*61046927SAndroid Build Coastguard Worker /> 1878*61046927SAndroid Build Coastguard Worker <counter name="GS Bottleneck" 1879*61046927SAndroid Build Coastguard Worker symbol_name="GsBottleneck" 1880*61046927SAndroid Build Coastguard Worker underscore_name="gs_bottleneck" 1881*61046927SAndroid Build Coastguard Worker description="The percentage of time in which geometry shader pipeline stage was slowing down the 3D pipeline." 1882*61046927SAndroid Build Coastguard Worker low_watermark="5" 1883*61046927SAndroid Build Coastguard Worker high_watermark="15" 1884*61046927SAndroid Build Coastguard Worker data_type="float" 1885*61046927SAndroid Build Coastguard Worker units="percent" 1886*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1887*61046927SAndroid Build Coastguard Worker equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV" 1888*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Geometry Shader" 1889*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1890*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1891*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1892*61046927SAndroid Build Coastguard Worker /> 1893*61046927SAndroid Build Coastguard Worker <counter name="SO Bottleneck" 1894*61046927SAndroid Build Coastguard Worker symbol_name="SoBottleneck" 1895*61046927SAndroid Build Coastguard Worker underscore_name="so_bottleneck" 1896*61046927SAndroid Build Coastguard Worker description="The percentage of time in which stream output pipeline stage was slowing down the 3D pipeline." 1897*61046927SAndroid Build Coastguard Worker low_watermark="5" 1898*61046927SAndroid Build Coastguard Worker high_watermark="15" 1899*61046927SAndroid Build Coastguard Worker data_type="float" 1900*61046927SAndroid Build Coastguard Worker units="percent" 1901*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1902*61046927SAndroid Build Coastguard Worker equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV" 1903*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Stream Output" 1904*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1905*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1906*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1907*61046927SAndroid Build Coastguard Worker /> 1908*61046927SAndroid Build Coastguard Worker <counter name="Clipper Bottleneck" 1909*61046927SAndroid Build Coastguard Worker symbol_name="ClBottleneck" 1910*61046927SAndroid Build Coastguard Worker underscore_name="cl_bottleneck" 1911*61046927SAndroid Build Coastguard Worker description="The percentage of time in which clipper pipeline stage was slowing down the 3D pipeline." 1912*61046927SAndroid Build Coastguard Worker low_watermark="10" 1913*61046927SAndroid Build Coastguard Worker high_watermark="30" 1914*61046927SAndroid Build Coastguard Worker data_type="float" 1915*61046927SAndroid Build Coastguard Worker units="percent" 1916*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1917*61046927SAndroid Build Coastguard Worker equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV" 1918*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Clipper" 1919*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1920*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1921*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1922*61046927SAndroid Build Coastguard Worker /> 1923*61046927SAndroid Build Coastguard Worker <counter name="Strip-Fans Bottleneck" 1924*61046927SAndroid Build Coastguard Worker symbol_name="SfBottleneck" 1925*61046927SAndroid Build Coastguard Worker underscore_name="sf_bottleneck" 1926*61046927SAndroid Build Coastguard Worker description="The percentage of time in which strip-fans pipeline stage was slowing down the 3D pipeline." 1927*61046927SAndroid Build Coastguard Worker low_watermark="5" 1928*61046927SAndroid Build Coastguard Worker high_watermark="10" 1929*61046927SAndroid Build Coastguard Worker data_type="float" 1930*61046927SAndroid Build Coastguard Worker units="percent" 1931*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1932*61046927SAndroid Build Coastguard Worker equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV" 1933*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Strip-Fans" 1934*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1935*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1936*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1937*61046927SAndroid Build Coastguard Worker /> 1938*61046927SAndroid Build Coastguard Worker <counter name="Hi-Depth Bottleneck" 1939*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthBottleneck" 1940*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_bottleneck" 1941*61046927SAndroid Build Coastguard Worker description="The percentage of time in which early hierarchical depth test pipeline stage was slowing down the 3D pipeline." 1942*61046927SAndroid Build Coastguard Worker low_watermark="5" 1943*61046927SAndroid Build Coastguard Worker high_watermark="15" 1944*61046927SAndroid Build Coastguard Worker data_type="float" 1945*61046927SAndroid Build Coastguard Worker units="percent" 1946*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1947*61046927SAndroid Build Coastguard Worker equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" 1948*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 1949*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1950*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1951*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1952*61046927SAndroid Build Coastguard Worker /> 1953*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Bottleneck" 1954*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthBottleneck" 1955*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_bottleneck" 1956*61046927SAndroid Build Coastguard Worker description="The percentage of time in which early depth test pipeline stage was slowing down the 3D pipeline." 1957*61046927SAndroid Build Coastguard Worker low_watermark="10" 1958*61046927SAndroid Build Coastguard Worker high_watermark="30" 1959*61046927SAndroid Build Coastguard Worker data_type="float" 1960*61046927SAndroid Build Coastguard Worker units="percent" 1961*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1962*61046927SAndroid Build Coastguard Worker equation="B 7 READ 100 UMUL $GpuCoreClocks FDIV" 1963*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 1964*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1965*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1966*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1967*61046927SAndroid Build Coastguard Worker /> 1968*61046927SAndroid Build Coastguard Worker <counter name="BC Bottleneck" 1969*61046927SAndroid Build Coastguard Worker symbol_name="BcBottleneck" 1970*61046927SAndroid Build Coastguard Worker underscore_name="bc_bottleneck" 1971*61046927SAndroid Build Coastguard Worker description="The percentage of time in which barycentric coordinates calculation pipeline stage was slowing down the 3D pipeline." 1972*61046927SAndroid Build Coastguard Worker low_watermark="5" 1973*61046927SAndroid Build Coastguard Worker high_watermark="15" 1974*61046927SAndroid Build Coastguard Worker data_type="float" 1975*61046927SAndroid Build Coastguard Worker units="percent" 1976*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1977*61046927SAndroid Build Coastguard Worker equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" 1978*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Barycentric Calc" 1979*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1980*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 1981*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1982*61046927SAndroid Build Coastguard Worker /> 1983*61046927SAndroid Build Coastguard Worker <counter name="HS Stall" 1984*61046927SAndroid Build Coastguard Worker symbol_name="HsStall" 1985*61046927SAndroid Build Coastguard Worker underscore_name="hs_stall" 1986*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hull stall pipeline stage was stalled." 1987*61046927SAndroid Build Coastguard Worker data_type="float" 1988*61046927SAndroid Build Coastguard Worker units="percent" 1989*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1990*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 1991*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Hull Shader" 1992*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Correlate Draw" 1993*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 1994*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1995*61046927SAndroid Build Coastguard Worker /> 1996*61046927SAndroid Build Coastguard Worker <counter name="DS Stall" 1997*61046927SAndroid Build Coastguard Worker symbol_name="DsStall" 1998*61046927SAndroid Build Coastguard Worker underscore_name="ds_stall" 1999*61046927SAndroid Build Coastguard Worker description="The percentage of time in which domain shader pipeline stage was stalled." 2000*61046927SAndroid Build Coastguard Worker data_type="float" 2001*61046927SAndroid Build Coastguard Worker units="percent" 2002*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2003*61046927SAndroid Build Coastguard Worker equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV" 2004*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Domain Shader" 2005*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Correlate Draw" 2006*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 2007*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2008*61046927SAndroid Build Coastguard Worker /> 2009*61046927SAndroid Build Coastguard Worker <counter name="SO Stall" 2010*61046927SAndroid Build Coastguard Worker symbol_name="SoStall" 2011*61046927SAndroid Build Coastguard Worker underscore_name="so_stall" 2012*61046927SAndroid Build Coastguard Worker description="The percentage of time in which stream-output pipeline stage was stalled." 2013*61046927SAndroid Build Coastguard Worker data_type="float" 2014*61046927SAndroid Build Coastguard Worker units="percent" 2015*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2016*61046927SAndroid Build Coastguard Worker equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV" 2017*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Stream Output" 2018*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Correlate Draw" 2019*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2020*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2021*61046927SAndroid Build Coastguard Worker /> 2022*61046927SAndroid Build Coastguard Worker <counter name="CL Stall" 2023*61046927SAndroid Build Coastguard Worker symbol_name="ClStall" 2024*61046927SAndroid Build Coastguard Worker underscore_name="cl_stall" 2025*61046927SAndroid Build Coastguard Worker description="The percentage of time in which clipper pipeline stage was stalled." 2026*61046927SAndroid Build Coastguard Worker data_type="float" 2027*61046927SAndroid Build Coastguard Worker units="percent" 2028*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2029*61046927SAndroid Build Coastguard Worker equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV" 2030*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Clipper" 2031*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Correlate Draw" 2032*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2033*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2034*61046927SAndroid Build Coastguard Worker /> 2035*61046927SAndroid Build Coastguard Worker <counter name="SF Stall" 2036*61046927SAndroid Build Coastguard Worker symbol_name="SfStall" 2037*61046927SAndroid Build Coastguard Worker underscore_name="sf_stall" 2038*61046927SAndroid Build Coastguard Worker description="The percentage of time in which strip-fans pipeline stage was stalled." 2039*61046927SAndroid Build Coastguard Worker data_type="float" 2040*61046927SAndroid Build Coastguard Worker units="percent" 2041*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2042*61046927SAndroid Build Coastguard Worker equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" 2043*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Strip-Fans" 2044*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Correlate Draw" 2045*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2046*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2047*61046927SAndroid Build Coastguard Worker /> 2048*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 2049*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 2050*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C2E001F" /> 2051*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A2F0000" /> 2052*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10186800" /> 2053*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11810019" /> 2054*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15810013" /> 2055*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13820020" /> 2056*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11830020" /> 2057*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17840000" /> 2058*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11860007" /> 2059*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x21860000" /> 2060*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x178703E0" /> 2061*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C2D8000" /> 2062*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x042D4000" /> 2063*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x062D1000" /> 2064*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x022E5400" /> 2065*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x002E0000" /> 2066*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E2E0080" /> 2067*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x082F0040" /> 2068*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x002F0000" /> 2069*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06143000" /> 2070*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06174000" /> 2071*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06180012" /> 2072*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00180000" /> 2073*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D804000" /> 2074*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F804000" /> 2075*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05804000" /> 2076*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09810200" /> 2077*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B810030" /> 2078*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03810003" /> 2079*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x21819140" /> 2080*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x23819050" /> 2081*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x25810018" /> 2082*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B820980" /> 2083*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03820D80" /> 2084*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11820000" /> 2085*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0182C000" /> 2086*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07828000" /> 2087*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09824000" /> 2088*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F828000" /> 2089*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D830004" /> 2090*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0583000C" /> 2091*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F831000" /> 2092*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01848072" /> 2093*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11840000" /> 2094*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07848000" /> 2095*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09844000" /> 2096*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F848000" /> 2097*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07860000" /> 2098*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09860092" /> 2099*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F860400" /> 2100*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01869100" /> 2101*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F870065" /> 2102*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01870000" /> 2103*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19930800" /> 2104*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B938000" /> 2105*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D938000" /> 2106*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B952000" /> 2107*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D955055" /> 2108*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F951455" /> 2109*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0992A000" /> 2110*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F928000" /> 2111*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1192A800" /> 2112*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1392028A" /> 2113*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B92A000" /> 2114*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D922000" /> 2115*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13908000" /> 2116*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x21908000" /> 2117*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x23908000" /> 2118*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x25908000" /> 2119*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x27908000" /> 2120*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x29908000" /> 2121*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2B908000" /> 2122*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2D904000" /> 2123*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2F908000" /> 2124*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31908000" /> 2125*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15908000" /> 2126*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17908000" /> 2127*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19908000" /> 2128*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B908000" /> 2129*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D904000" /> 2130*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F904000" /> 2131*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 2132*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900C01" /> 2133*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900000" /> 2134*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900000" /> 2135*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57900000" /> 2136*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49900863" /> 2137*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x59900000" /> 2138*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B900061" /> 2139*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 2140*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 2141*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D900000" /> 2142*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900C22" /> 2143*61046927SAndroid Build Coastguard Worker </register_config> 2144*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 2145*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0xF0800000" /> 2146*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 2147*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0xF0800000" /> 2148*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 2149*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 2150*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002770" value="0x0007FFEA" /> 2151*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002774" value="0x00007FFC" /> 2152*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002778" value="0x0007AFFA" /> 2153*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000277C" value="0x0000F5FD" /> 2154*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002780" value="0x00079FFA" /> 2155*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002784" value="0x0000F3FB" /> 2156*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002788" value="0x0007BF7A" /> 2157*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000278C" value="0x0000F7E7" /> 2158*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002790" value="0x0007FEFA" /> 2159*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002794" value="0x0000F7CF" /> 2160*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002798" value="0x00077FFA" /> 2161*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000279C" value="0x0000EFDF" /> 2162*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A0" value="0x0006FFFA" /> 2163*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A4" value="0x0000CFBF" /> 2164*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A8" value="0x0003FFFA" /> 2165*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027AC" value="0x00005F7F" /> 2166*61046927SAndroid Build Coastguard Worker </register_config> 2167*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 2168*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 2169*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00015014" /> 2170*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00025024" /> 2171*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00035034" /> 2172*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00045044" /> 2173*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00055054" /> 2174*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00065064" /> 2175*61046927SAndroid Build Coastguard Worker </register_config> 2176*61046927SAndroid Build Coastguard Worker </set> 2177*61046927SAndroid Build Coastguard Worker 2178*61046927SAndroid Build Coastguard Worker <set name="Memory Reads Distribution metric set" 2179*61046927SAndroid Build Coastguard Worker chipset="BXT" 2180*61046927SAndroid Build Coastguard Worker symbol_name="MemoryReads" 2181*61046927SAndroid Build Coastguard Worker underscore_name="memory_reads" 2182*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 2183*61046927SAndroid Build Coastguard Worker hw_config_guid="398e2452-18d7-42d0-b241-e4d0a9148ada" 2184*61046927SAndroid Build Coastguard Worker > 2185*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 2186*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 2187*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 2188*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 2189*61046927SAndroid Build Coastguard Worker data_type="uint64" 2190*61046927SAndroid Build Coastguard Worker units="ns" 2191*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2192*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 2193*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2194*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 2195*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2196*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2197*61046927SAndroid Build Coastguard Worker /> 2198*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 2199*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 2200*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 2201*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 2202*61046927SAndroid Build Coastguard Worker data_type="uint64" 2203*61046927SAndroid Build Coastguard Worker units="cycles" 2204*61046927SAndroid Build Coastguard Worker semantic_type="event" 2205*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 2206*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2207*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 2208*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2209*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2210*61046927SAndroid Build Coastguard Worker /> 2211*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 2212*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 2213*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 2214*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 2215*61046927SAndroid Build Coastguard Worker data_type="uint64" 2216*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 2217*61046927SAndroid Build Coastguard Worker units="hz" 2218*61046927SAndroid Build Coastguard Worker semantic_type="event" 2219*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 2220*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2221*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 2222*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2223*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2224*61046927SAndroid Build Coastguard Worker /> 2225*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 2226*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 2227*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 2228*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 2229*61046927SAndroid Build Coastguard Worker data_type="float" 2230*61046927SAndroid Build Coastguard Worker max_equation="100" 2231*61046927SAndroid Build Coastguard Worker units="percent" 2232*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2233*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 2234*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2235*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 2236*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2237*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2238*61046927SAndroid Build Coastguard Worker /> 2239*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 2240*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 2241*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 2242*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 2243*61046927SAndroid Build Coastguard Worker data_type="uint64" 2244*61046927SAndroid Build Coastguard Worker units="threads" 2245*61046927SAndroid Build Coastguard Worker semantic_type="event" 2246*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 2247*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 2248*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2249*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2250*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2251*61046927SAndroid Build Coastguard Worker /> 2252*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 2253*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 2254*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 2255*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 2256*61046927SAndroid Build Coastguard Worker data_type="uint64" 2257*61046927SAndroid Build Coastguard Worker units="threads" 2258*61046927SAndroid Build Coastguard Worker semantic_type="event" 2259*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 2260*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 2261*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2262*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 2263*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2264*61046927SAndroid Build Coastguard Worker /> 2265*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 2266*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 2267*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 2268*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 2269*61046927SAndroid Build Coastguard Worker data_type="uint64" 2270*61046927SAndroid Build Coastguard Worker units="threads" 2271*61046927SAndroid Build Coastguard Worker semantic_type="event" 2272*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 2273*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 2274*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2275*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 2276*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2277*61046927SAndroid Build Coastguard Worker /> 2278*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 2279*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 2280*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 2281*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 2282*61046927SAndroid Build Coastguard Worker data_type="uint64" 2283*61046927SAndroid Build Coastguard Worker units="threads" 2284*61046927SAndroid Build Coastguard Worker semantic_type="event" 2285*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 2286*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 2287*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2288*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 2289*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2290*61046927SAndroid Build Coastguard Worker /> 2291*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 2292*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 2293*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 2294*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 2295*61046927SAndroid Build Coastguard Worker data_type="uint64" 2296*61046927SAndroid Build Coastguard Worker units="threads" 2297*61046927SAndroid Build Coastguard Worker semantic_type="event" 2298*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 2299*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 2300*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2301*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2302*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2303*61046927SAndroid Build Coastguard Worker /> 2304*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 2305*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 2306*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 2307*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 2308*61046927SAndroid Build Coastguard Worker data_type="uint64" 2309*61046927SAndroid Build Coastguard Worker units="threads" 2310*61046927SAndroid Build Coastguard Worker semantic_type="event" 2311*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 2312*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 2313*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2314*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 2315*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2316*61046927SAndroid Build Coastguard Worker /> 2317*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 2318*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 2319*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 2320*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 2321*61046927SAndroid Build Coastguard Worker data_type="float" 2322*61046927SAndroid Build Coastguard Worker max_equation="100" 2323*61046927SAndroid Build Coastguard Worker units="percent" 2324*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2325*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2326*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 2327*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 2328*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2329*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2330*61046927SAndroid Build Coastguard Worker /> 2331*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 2332*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 2333*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 2334*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 2335*61046927SAndroid Build Coastguard Worker data_type="float" 2336*61046927SAndroid Build Coastguard Worker max_equation="100" 2337*61046927SAndroid Build Coastguard Worker units="percent" 2338*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2339*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2340*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 2341*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 2342*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2343*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2344*61046927SAndroid Build Coastguard Worker /> 2345*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 2346*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 2347*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 2348*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 2349*61046927SAndroid Build Coastguard Worker data_type="uint64" 2350*61046927SAndroid Build Coastguard Worker units="pixels" 2351*61046927SAndroid Build Coastguard Worker semantic_type="event" 2352*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 2353*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 2354*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2355*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2356*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2357*61046927SAndroid Build Coastguard Worker /> 2358*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 2359*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 2360*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 2361*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 2362*61046927SAndroid Build Coastguard Worker data_type="uint64" 2363*61046927SAndroid Build Coastguard Worker units="pixels" 2364*61046927SAndroid Build Coastguard Worker semantic_type="event" 2365*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 2366*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 2367*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2368*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2369*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2370*61046927SAndroid Build Coastguard Worker /> 2371*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 2372*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 2373*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 2374*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 2375*61046927SAndroid Build Coastguard Worker data_type="uint64" 2376*61046927SAndroid Build Coastguard Worker units="pixels" 2377*61046927SAndroid Build Coastguard Worker semantic_type="event" 2378*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 2379*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 2380*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2381*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2382*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2383*61046927SAndroid Build Coastguard Worker /> 2384*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 2385*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 2386*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 2387*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 2388*61046927SAndroid Build Coastguard Worker data_type="uint64" 2389*61046927SAndroid Build Coastguard Worker units="pixels" 2390*61046927SAndroid Build Coastguard Worker semantic_type="event" 2391*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 2392*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 2393*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 2394*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2395*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2396*61046927SAndroid Build Coastguard Worker /> 2397*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 2398*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 2399*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 2400*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 2401*61046927SAndroid Build Coastguard Worker data_type="uint64" 2402*61046927SAndroid Build Coastguard Worker units="pixels" 2403*61046927SAndroid Build Coastguard Worker semantic_type="event" 2404*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 2405*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 2406*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2407*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2408*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2409*61046927SAndroid Build Coastguard Worker /> 2410*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 2411*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 2412*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 2413*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 2414*61046927SAndroid Build Coastguard Worker data_type="uint64" 2415*61046927SAndroid Build Coastguard Worker units="pixels" 2416*61046927SAndroid Build Coastguard Worker semantic_type="event" 2417*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 2418*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 2419*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2420*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2421*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2422*61046927SAndroid Build Coastguard Worker /> 2423*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 2424*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 2425*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 2426*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 2427*61046927SAndroid Build Coastguard Worker data_type="uint64" 2428*61046927SAndroid Build Coastguard Worker units="pixels" 2429*61046927SAndroid Build Coastguard Worker semantic_type="event" 2430*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 2431*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 2432*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2433*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2434*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2435*61046927SAndroid Build Coastguard Worker /> 2436*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 2437*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 2438*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 2439*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 2440*61046927SAndroid Build Coastguard Worker data_type="uint64" 2441*61046927SAndroid Build Coastguard Worker units="texels" 2442*61046927SAndroid Build Coastguard Worker semantic_type="event" 2443*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 2444*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 2445*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2446*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2447*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2448*61046927SAndroid Build Coastguard Worker /> 2449*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 2450*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 2451*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 2452*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 2453*61046927SAndroid Build Coastguard Worker data_type="uint64" 2454*61046927SAndroid Build Coastguard Worker units="texels" 2455*61046927SAndroid Build Coastguard Worker semantic_type="event" 2456*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 2457*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 2458*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 2459*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2460*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2461*61046927SAndroid Build Coastguard Worker /> 2462*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 2463*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 2464*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 2465*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 2466*61046927SAndroid Build Coastguard Worker data_type="uint64" 2467*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 2468*61046927SAndroid Build Coastguard Worker units="bytes" 2469*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 2470*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 2471*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 2472*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2473*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 2474*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2475*61046927SAndroid Build Coastguard Worker /> 2476*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 2477*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 2478*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 2479*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 2480*61046927SAndroid Build Coastguard Worker data_type="uint64" 2481*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 2482*61046927SAndroid Build Coastguard Worker units="bytes" 2483*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 2484*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 2485*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 2486*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2487*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 2488*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2489*61046927SAndroid Build Coastguard Worker /> 2490*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 2491*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 2492*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 2493*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 2494*61046927SAndroid Build Coastguard Worker data_type="uint64" 2495*61046927SAndroid Build Coastguard Worker units="messages" 2496*61046927SAndroid Build Coastguard Worker semantic_type="event" 2497*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 2498*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 2499*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2500*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2501*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2502*61046927SAndroid Build Coastguard Worker /> 2503*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 2504*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 2505*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 2506*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 2507*61046927SAndroid Build Coastguard Worker data_type="uint64" 2508*61046927SAndroid Build Coastguard Worker units="messages" 2509*61046927SAndroid Build Coastguard Worker semantic_type="event" 2510*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 2511*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 2512*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2513*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 2514*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2515*61046927SAndroid Build Coastguard Worker /> 2516*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 2517*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 2518*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 2519*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 2520*61046927SAndroid Build Coastguard Worker data_type="uint64" 2521*61046927SAndroid Build Coastguard Worker units="messages" 2522*61046927SAndroid Build Coastguard Worker semantic_type="event" 2523*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 2524*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 2525*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2526*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 2527*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2528*61046927SAndroid Build Coastguard Worker /> 2529*61046927SAndroid Build Coastguard Worker <counter name="GtiCmdStreamerMemoryReads" 2530*61046927SAndroid Build Coastguard Worker symbol_name="GtiCmdStreamerMemoryReads" 2531*61046927SAndroid Build Coastguard Worker underscore_name="gti_cmd_streamer_memory_reads" 2532*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory reads from Command Streamer." 2533*61046927SAndroid Build Coastguard Worker data_type="uint64" 2534*61046927SAndroid Build Coastguard Worker units="messages" 2535*61046927SAndroid Build Coastguard Worker semantic_type="event" 2536*61046927SAndroid Build Coastguard Worker equation="B 0 READ" 2537*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/3D Pipe/Command Streamer" 2538*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2539*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2540*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2541*61046927SAndroid Build Coastguard Worker /> 2542*61046927SAndroid Build Coastguard Worker <counter name="GtiRsMemoryReads" 2543*61046927SAndroid Build Coastguard Worker symbol_name="GtiRsMemoryReads" 2544*61046927SAndroid Build Coastguard Worker underscore_name="gti_rs_memory_reads" 2545*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory reads from Resource Streamer." 2546*61046927SAndroid Build Coastguard Worker data_type="uint64" 2547*61046927SAndroid Build Coastguard Worker units="messages" 2548*61046927SAndroid Build Coastguard Worker semantic_type="event" 2549*61046927SAndroid Build Coastguard Worker equation="B 2 READ" 2550*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/3D Pipe/Resource Streamer" 2551*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2552*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2553*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2554*61046927SAndroid Build Coastguard Worker /> 2555*61046927SAndroid Build Coastguard Worker <counter name="GtiVfMemoryReads" 2556*61046927SAndroid Build Coastguard Worker symbol_name="GtiVfMemoryReads" 2557*61046927SAndroid Build Coastguard Worker underscore_name="gti_vf_memory_reads" 2558*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory reads from Vertex Fetch." 2559*61046927SAndroid Build Coastguard Worker data_type="uint64" 2560*61046927SAndroid Build Coastguard Worker units="messages" 2561*61046927SAndroid Build Coastguard Worker semantic_type="event" 2562*61046927SAndroid Build Coastguard Worker equation="B 1 READ" 2563*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/3D Pipe/Vertex Fetch" 2564*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2565*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2566*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2567*61046927SAndroid Build Coastguard Worker /> 2568*61046927SAndroid Build Coastguard Worker <counter name="GtiRccMemoryReads" 2569*61046927SAndroid Build Coastguard Worker symbol_name="GtiRccMemoryReads" 2570*61046927SAndroid Build Coastguard Worker underscore_name="gti_rcc_memory_reads" 2571*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory reads from Render Color Cache (Render Color Cache misses)." 2572*61046927SAndroid Build Coastguard Worker data_type="uint64" 2573*61046927SAndroid Build Coastguard Worker units="messages" 2574*61046927SAndroid Build Coastguard Worker semantic_type="event" 2575*61046927SAndroid Build Coastguard Worker equation="B 3 READ" 2576*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/Color Cache" 2577*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2578*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2579*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2580*61046927SAndroid Build Coastguard Worker /> 2581*61046927SAndroid Build Coastguard Worker <counter name="GtiMscMemoryReads" 2582*61046927SAndroid Build Coastguard Worker symbol_name="GtiMscMemoryReads" 2583*61046927SAndroid Build Coastguard Worker underscore_name="gti_msc_memory_reads" 2584*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory reads from Multisampling Color Cache (Multisampling Color Cache misses)." 2585*61046927SAndroid Build Coastguard Worker data_type="uint64" 2586*61046927SAndroid Build Coastguard Worker units="messages" 2587*61046927SAndroid Build Coastguard Worker semantic_type="event" 2588*61046927SAndroid Build Coastguard Worker equation="B 4 READ" 2589*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/Color Cache" 2590*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2591*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2592*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2593*61046927SAndroid Build Coastguard Worker /> 2594*61046927SAndroid Build Coastguard Worker <counter name="GtiHizMemoryReads" 2595*61046927SAndroid Build Coastguard Worker symbol_name="GtiHizMemoryReads" 2596*61046927SAndroid Build Coastguard Worker underscore_name="gti_hiz_memory_reads" 2597*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory reads from Hierarchical Depth Cache (Hi-Depth Cache misses)." 2598*61046927SAndroid Build Coastguard Worker data_type="uint64" 2599*61046927SAndroid Build Coastguard Worker units="messages" 2600*61046927SAndroid Build Coastguard Worker semantic_type="event" 2601*61046927SAndroid Build Coastguard Worker equation="B 5 READ" 2602*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/Depth Cache" 2603*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2604*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2605*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2606*61046927SAndroid Build Coastguard Worker /> 2607*61046927SAndroid Build Coastguard Worker <counter name="GtiStcMemoryReads" 2608*61046927SAndroid Build Coastguard Worker symbol_name="GtiStcMemoryReads" 2609*61046927SAndroid Build Coastguard Worker underscore_name="gti_stc_memory_reads" 2610*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory reads from Stencil Cache (Stencil Cache misses)." 2611*61046927SAndroid Build Coastguard Worker data_type="uint64" 2612*61046927SAndroid Build Coastguard Worker units="messages" 2613*61046927SAndroid Build Coastguard Worker semantic_type="event" 2614*61046927SAndroid Build Coastguard Worker equation="B 6 READ" 2615*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/Depth Cache" 2616*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2617*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2618*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2619*61046927SAndroid Build Coastguard Worker /> 2620*61046927SAndroid Build Coastguard Worker <counter name="GtiRczMemoryReads" 2621*61046927SAndroid Build Coastguard Worker symbol_name="GtiRczMemoryReads" 2622*61046927SAndroid Build Coastguard Worker underscore_name="gti_rcz_memory_reads" 2623*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory reads from Render Depth Cache (Render Depth Cache misses)." 2624*61046927SAndroid Build Coastguard Worker data_type="uint64" 2625*61046927SAndroid Build Coastguard Worker units="messages" 2626*61046927SAndroid Build Coastguard Worker semantic_type="event" 2627*61046927SAndroid Build Coastguard Worker equation="B 7 READ" 2628*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/Depth Cache" 2629*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2630*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2631*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2632*61046927SAndroid Build Coastguard Worker /> 2633*61046927SAndroid Build Coastguard Worker <counter name="GtiMemoryReads" 2634*61046927SAndroid Build Coastguard Worker symbol_name="GtiMemoryReads" 2635*61046927SAndroid Build Coastguard Worker underscore_name="gti_memory_reads" 2636*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory reads." 2637*61046927SAndroid Build Coastguard Worker data_type="uint64" 2638*61046927SAndroid Build Coastguard Worker units="messages" 2639*61046927SAndroid Build Coastguard Worker semantic_type="event" 2640*61046927SAndroid Build Coastguard Worker equation="C 0 READ" 2641*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 2642*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview Frame Batch Draw" 2643*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2644*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2645*61046927SAndroid Build Coastguard Worker /> 2646*61046927SAndroid Build Coastguard Worker <counter name="GtiL3Bank0Reads" 2647*61046927SAndroid Build Coastguard Worker symbol_name="GtiL3Bank0Reads" 2648*61046927SAndroid Build Coastguard Worker underscore_name="gti_l3_bank0_reads" 2649*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory reads from L3 Bank 0 (L3 Cache misses)." 2650*61046927SAndroid Build Coastguard Worker data_type="uint64" 2651*61046927SAndroid Build Coastguard Worker units="messages" 2652*61046927SAndroid Build Coastguard Worker semantic_type="event" 2653*61046927SAndroid Build Coastguard Worker equation="C 4 READ" 2654*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 2655*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2656*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2657*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2658*61046927SAndroid Build Coastguard Worker /> 2659*61046927SAndroid Build Coastguard Worker <counter name="GtiL3Bank1Reads" 2660*61046927SAndroid Build Coastguard Worker symbol_name="GtiL3Bank1Reads" 2661*61046927SAndroid Build Coastguard Worker underscore_name="gti_l3_bank1_reads" 2662*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory reads from L3 Bank 1 (L3 Cache misses)." 2663*61046927SAndroid Build Coastguard Worker data_type="uint64" 2664*61046927SAndroid Build Coastguard Worker units="messages" 2665*61046927SAndroid Build Coastguard Worker semantic_type="event" 2666*61046927SAndroid Build Coastguard Worker equation="C 5 READ" 2667*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 2668*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2669*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2670*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 2671*61046927SAndroid Build Coastguard Worker /> 2672*61046927SAndroid Build Coastguard Worker <counter name="GtiL3Bank2Reads" 2673*61046927SAndroid Build Coastguard Worker symbol_name="GtiL3Bank2Reads" 2674*61046927SAndroid Build Coastguard Worker underscore_name="gti_l3_bank2_reads" 2675*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory reads from L3 Bank 2 (L3 Cache misses)." 2676*61046927SAndroid Build Coastguard Worker data_type="uint64" 2677*61046927SAndroid Build Coastguard Worker units="messages" 2678*61046927SAndroid Build Coastguard Worker semantic_type="event" 2679*61046927SAndroid Build Coastguard Worker equation="C 6 READ" 2680*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 2681*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2682*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2683*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 2684*61046927SAndroid Build Coastguard Worker /> 2685*61046927SAndroid Build Coastguard Worker <counter name="GtiL3Bank3Reads" 2686*61046927SAndroid Build Coastguard Worker symbol_name="GtiL3Bank3Reads" 2687*61046927SAndroid Build Coastguard Worker underscore_name="gti_l3_bank3_reads" 2688*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory reads from L3 Bank 3 (L3 Cache misses)." 2689*61046927SAndroid Build Coastguard Worker data_type="uint64" 2690*61046927SAndroid Build Coastguard Worker units="messages" 2691*61046927SAndroid Build Coastguard Worker semantic_type="event" 2692*61046927SAndroid Build Coastguard Worker equation="C 7 READ" 2693*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 2694*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2695*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2696*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 2697*61046927SAndroid Build Coastguard Worker /> 2698*61046927SAndroid Build Coastguard Worker <counter name="GtiL3Reads" 2699*61046927SAndroid Build Coastguard Worker symbol_name="GtiL3Reads" 2700*61046927SAndroid Build Coastguard Worker underscore_name="gti_l3_reads" 2701*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory reads from L3 (L3 Cache misses)." 2702*61046927SAndroid Build Coastguard Worker data_type="uint64" 2703*61046927SAndroid Build Coastguard Worker units="messages" 2704*61046927SAndroid Build Coastguard Worker semantic_type="event" 2705*61046927SAndroid Build Coastguard Worker equation="$GtiL3Bank0Reads $GtiL3Bank1Reads $GtiL3Bank2Reads $GtiL3Bank3Reads UADD UADD UADD" 2706*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 2707*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2708*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2709*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2710*61046927SAndroid Build Coastguard Worker /> 2711*61046927SAndroid Build Coastguard Worker <counter name="GtiRingAccesses" 2712*61046927SAndroid Build Coastguard Worker symbol_name="GtiRingAccesses" 2713*61046927SAndroid Build Coastguard Worker underscore_name="gti_ring_accesses" 2714*61046927SAndroid Build Coastguard Worker description="The total number of all accesses from GTI to the ring." 2715*61046927SAndroid Build Coastguard Worker data_type="uint64" 2716*61046927SAndroid Build Coastguard Worker units="messages" 2717*61046927SAndroid Build Coastguard Worker semantic_type="event" 2718*61046927SAndroid Build Coastguard Worker equation="C 3 READ 2 UMUL" 2719*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 2720*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2721*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2722*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2723*61046927SAndroid Build Coastguard Worker /> 2724*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 2725*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 2726*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19800343" /> 2727*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x39900340" /> 2728*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x3F901000" /> 2729*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41900003" /> 2730*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03803180" /> 2731*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x058035E2" /> 2732*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0780006A" /> 2733*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11800000" /> 2734*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2181A000" /> 2735*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2381000A" /> 2736*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D950550" /> 2737*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B928000" /> 2738*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D92A000" /> 2739*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F922000" /> 2740*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13900170" /> 2741*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x21900171" /> 2742*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x23900172" /> 2743*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x25900173" /> 2744*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x27900174" /> 2745*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x29900175" /> 2746*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2B900176" /> 2747*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2D900177" /> 2748*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2F90017F" /> 2749*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31900125" /> 2750*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15900123" /> 2751*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17900121" /> 2752*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x35900000" /> 2753*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19908000" /> 2754*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B908000" /> 2755*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D908000" /> 2756*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F908000" /> 2757*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 2758*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43901084" /> 2759*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900000" /> 2760*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47901080" /> 2761*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57900000" /> 2762*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49901084" /> 2763*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x59900000" /> 2764*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B901084" /> 2765*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 2766*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 2767*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D900004" /> 2768*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900000" /> 2769*61046927SAndroid Build Coastguard Worker </register_config> 2770*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 2771*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000272C" value="0xFFFFFFFF" /> 2772*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002728" value="0xFFFFFFFF" /> 2773*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0xF0800000" /> 2774*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 2775*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000271C" value="0xFFFFFFFF" /> 2776*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002718" value="0xFFFFFFFF" /> 2777*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0xF0800000" /> 2778*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 2779*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000274C" value="0x86543210" /> 2780*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002748" value="0x86543210" /> 2781*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002744" value="0x00006667" /> 2782*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 2783*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000275C" value="0x86543210" /> 2784*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002758" value="0x86543210" /> 2785*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002754" value="0x00006465" /> 2786*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002750" value="0x00000000" /> 2787*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002770" value="0x0007F81A" /> 2788*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002774" value="0x0000FE00" /> 2789*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002778" value="0x0007F82A" /> 2790*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000277C" value="0x0000FE00" /> 2791*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002780" value="0x0007F872" /> 2792*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002784" value="0x0000FE00" /> 2793*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002788" value="0x0007F8BA" /> 2794*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000278C" value="0x0000FE00" /> 2795*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002790" value="0x0007F87A" /> 2796*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002794" value="0x0000FE00" /> 2797*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002798" value="0x0007F8EA" /> 2798*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000279C" value="0x0000FE00" /> 2799*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A0" value="0x0007F8E2" /> 2800*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A4" value="0x0000FE00" /> 2801*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A8" value="0x0007F8F2" /> 2802*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027AC" value="0x0000FE00" /> 2803*61046927SAndroid Build Coastguard Worker </register_config> 2804*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 2805*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 2806*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00015014" /> 2807*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00025024" /> 2808*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00035034" /> 2809*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00045044" /> 2810*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00055054" /> 2811*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00065064" /> 2812*61046927SAndroid Build Coastguard Worker </register_config> 2813*61046927SAndroid Build Coastguard Worker </set> 2814*61046927SAndroid Build Coastguard Worker 2815*61046927SAndroid Build Coastguard Worker <set name="Memory Writes Distribution metric set" 2816*61046927SAndroid Build Coastguard Worker chipset="BXT" 2817*61046927SAndroid Build Coastguard Worker symbol_name="MemoryWrites" 2818*61046927SAndroid Build Coastguard Worker underscore_name="memory_writes" 2819*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 2820*61046927SAndroid Build Coastguard Worker hw_config_guid="d324a0d6-7269-4847-a5c2-6f71ddc7fed5" 2821*61046927SAndroid Build Coastguard Worker > 2822*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 2823*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 2824*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 2825*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 2826*61046927SAndroid Build Coastguard Worker data_type="uint64" 2827*61046927SAndroid Build Coastguard Worker units="ns" 2828*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2829*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 2830*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2831*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 2832*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2833*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2834*61046927SAndroid Build Coastguard Worker /> 2835*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 2836*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 2837*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 2838*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 2839*61046927SAndroid Build Coastguard Worker data_type="uint64" 2840*61046927SAndroid Build Coastguard Worker units="cycles" 2841*61046927SAndroid Build Coastguard Worker semantic_type="event" 2842*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 2843*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2844*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 2845*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2846*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2847*61046927SAndroid Build Coastguard Worker /> 2848*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 2849*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 2850*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 2851*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 2852*61046927SAndroid Build Coastguard Worker data_type="uint64" 2853*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 2854*61046927SAndroid Build Coastguard Worker units="hz" 2855*61046927SAndroid Build Coastguard Worker semantic_type="event" 2856*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 2857*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2858*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 2859*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2860*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2861*61046927SAndroid Build Coastguard Worker /> 2862*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 2863*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 2864*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 2865*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 2866*61046927SAndroid Build Coastguard Worker data_type="float" 2867*61046927SAndroid Build Coastguard Worker max_equation="100" 2868*61046927SAndroid Build Coastguard Worker units="percent" 2869*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2870*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 2871*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2872*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 2873*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2874*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2875*61046927SAndroid Build Coastguard Worker /> 2876*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 2877*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 2878*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 2879*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 2880*61046927SAndroid Build Coastguard Worker data_type="uint64" 2881*61046927SAndroid Build Coastguard Worker units="threads" 2882*61046927SAndroid Build Coastguard Worker semantic_type="event" 2883*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 2884*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 2885*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2886*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2887*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2888*61046927SAndroid Build Coastguard Worker /> 2889*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 2890*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 2891*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 2892*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 2893*61046927SAndroid Build Coastguard Worker data_type="uint64" 2894*61046927SAndroid Build Coastguard Worker units="threads" 2895*61046927SAndroid Build Coastguard Worker semantic_type="event" 2896*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 2897*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 2898*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2899*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 2900*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2901*61046927SAndroid Build Coastguard Worker /> 2902*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 2903*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 2904*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 2905*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 2906*61046927SAndroid Build Coastguard Worker data_type="uint64" 2907*61046927SAndroid Build Coastguard Worker units="threads" 2908*61046927SAndroid Build Coastguard Worker semantic_type="event" 2909*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 2910*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 2911*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2912*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 2913*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2914*61046927SAndroid Build Coastguard Worker /> 2915*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 2916*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 2917*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 2918*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 2919*61046927SAndroid Build Coastguard Worker data_type="uint64" 2920*61046927SAndroid Build Coastguard Worker units="threads" 2921*61046927SAndroid Build Coastguard Worker semantic_type="event" 2922*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 2923*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 2924*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2925*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 2926*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2927*61046927SAndroid Build Coastguard Worker /> 2928*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 2929*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 2930*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 2931*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 2932*61046927SAndroid Build Coastguard Worker data_type="uint64" 2933*61046927SAndroid Build Coastguard Worker units="threads" 2934*61046927SAndroid Build Coastguard Worker semantic_type="event" 2935*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 2936*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 2937*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2938*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2939*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2940*61046927SAndroid Build Coastguard Worker /> 2941*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 2942*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 2943*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 2944*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 2945*61046927SAndroid Build Coastguard Worker data_type="uint64" 2946*61046927SAndroid Build Coastguard Worker units="threads" 2947*61046927SAndroid Build Coastguard Worker semantic_type="event" 2948*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 2949*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 2950*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2951*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 2952*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2953*61046927SAndroid Build Coastguard Worker /> 2954*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 2955*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 2956*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 2957*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 2958*61046927SAndroid Build Coastguard Worker data_type="float" 2959*61046927SAndroid Build Coastguard Worker max_equation="100" 2960*61046927SAndroid Build Coastguard Worker units="percent" 2961*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2962*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2963*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 2964*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 2965*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2966*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2967*61046927SAndroid Build Coastguard Worker /> 2968*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 2969*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 2970*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 2971*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 2972*61046927SAndroid Build Coastguard Worker data_type="float" 2973*61046927SAndroid Build Coastguard Worker max_equation="100" 2974*61046927SAndroid Build Coastguard Worker units="percent" 2975*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2976*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2977*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 2978*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 2979*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2980*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2981*61046927SAndroid Build Coastguard Worker /> 2982*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 2983*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 2984*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 2985*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 2986*61046927SAndroid Build Coastguard Worker data_type="uint64" 2987*61046927SAndroid Build Coastguard Worker units="pixels" 2988*61046927SAndroid Build Coastguard Worker semantic_type="event" 2989*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 2990*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 2991*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2992*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 2993*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2994*61046927SAndroid Build Coastguard Worker /> 2995*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 2996*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 2997*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 2998*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 2999*61046927SAndroid Build Coastguard Worker data_type="uint64" 3000*61046927SAndroid Build Coastguard Worker units="pixels" 3001*61046927SAndroid Build Coastguard Worker semantic_type="event" 3002*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 3003*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 3004*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3005*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 3006*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3007*61046927SAndroid Build Coastguard Worker /> 3008*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 3009*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 3010*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 3011*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 3012*61046927SAndroid Build Coastguard Worker data_type="uint64" 3013*61046927SAndroid Build Coastguard Worker units="pixels" 3014*61046927SAndroid Build Coastguard Worker semantic_type="event" 3015*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 3016*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 3017*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3018*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 3019*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3020*61046927SAndroid Build Coastguard Worker /> 3021*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 3022*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 3023*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 3024*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 3025*61046927SAndroid Build Coastguard Worker data_type="uint64" 3026*61046927SAndroid Build Coastguard Worker units="pixels" 3027*61046927SAndroid Build Coastguard Worker semantic_type="event" 3028*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 3029*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 3030*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 3031*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 3032*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3033*61046927SAndroid Build Coastguard Worker /> 3034*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 3035*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 3036*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 3037*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 3038*61046927SAndroid Build Coastguard Worker data_type="uint64" 3039*61046927SAndroid Build Coastguard Worker units="pixels" 3040*61046927SAndroid Build Coastguard Worker semantic_type="event" 3041*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 3042*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 3043*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3044*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 3045*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3046*61046927SAndroid Build Coastguard Worker /> 3047*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 3048*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 3049*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 3050*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 3051*61046927SAndroid Build Coastguard Worker data_type="uint64" 3052*61046927SAndroid Build Coastguard Worker units="pixels" 3053*61046927SAndroid Build Coastguard Worker semantic_type="event" 3054*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 3055*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 3056*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3057*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 3058*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3059*61046927SAndroid Build Coastguard Worker /> 3060*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 3061*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 3062*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 3063*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 3064*61046927SAndroid Build Coastguard Worker data_type="uint64" 3065*61046927SAndroid Build Coastguard Worker units="pixels" 3066*61046927SAndroid Build Coastguard Worker semantic_type="event" 3067*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 3068*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 3069*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3070*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 3071*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3072*61046927SAndroid Build Coastguard Worker /> 3073*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 3074*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 3075*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 3076*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 3077*61046927SAndroid Build Coastguard Worker data_type="uint64" 3078*61046927SAndroid Build Coastguard Worker units="texels" 3079*61046927SAndroid Build Coastguard Worker semantic_type="event" 3080*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 3081*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 3082*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3083*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3084*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3085*61046927SAndroid Build Coastguard Worker /> 3086*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 3087*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 3088*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 3089*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 3090*61046927SAndroid Build Coastguard Worker data_type="uint64" 3091*61046927SAndroid Build Coastguard Worker units="texels" 3092*61046927SAndroid Build Coastguard Worker semantic_type="event" 3093*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 3094*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 3095*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 3096*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3097*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3098*61046927SAndroid Build Coastguard Worker /> 3099*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 3100*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 3101*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 3102*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 3103*61046927SAndroid Build Coastguard Worker data_type="uint64" 3104*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 3105*61046927SAndroid Build Coastguard Worker units="bytes" 3106*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 3107*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 3108*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 3109*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3110*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 3111*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3112*61046927SAndroid Build Coastguard Worker /> 3113*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 3114*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 3115*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 3116*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 3117*61046927SAndroid Build Coastguard Worker data_type="uint64" 3118*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 3119*61046927SAndroid Build Coastguard Worker units="bytes" 3120*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 3121*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 3122*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 3123*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3124*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 3125*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3126*61046927SAndroid Build Coastguard Worker /> 3127*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 3128*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 3129*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 3130*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 3131*61046927SAndroid Build Coastguard Worker data_type="uint64" 3132*61046927SAndroid Build Coastguard Worker units="messages" 3133*61046927SAndroid Build Coastguard Worker semantic_type="event" 3134*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 3135*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 3136*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3137*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3138*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3139*61046927SAndroid Build Coastguard Worker /> 3140*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 3141*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 3142*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 3143*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 3144*61046927SAndroid Build Coastguard Worker data_type="uint64" 3145*61046927SAndroid Build Coastguard Worker units="messages" 3146*61046927SAndroid Build Coastguard Worker semantic_type="event" 3147*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 3148*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 3149*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3150*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 3151*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3152*61046927SAndroid Build Coastguard Worker /> 3153*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 3154*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 3155*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 3156*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 3157*61046927SAndroid Build Coastguard Worker data_type="uint64" 3158*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 3159*61046927SAndroid Build Coastguard Worker units="bytes" 3160*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 3161*61046927SAndroid Build Coastguard Worker equation="A 30 READ A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL" 3162*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 3163*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 3164*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 3165*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3166*61046927SAndroid Build Coastguard Worker /> 3167*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 3168*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 3169*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 3170*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 3171*61046927SAndroid Build Coastguard Worker data_type="uint64" 3172*61046927SAndroid Build Coastguard Worker units="messages" 3173*61046927SAndroid Build Coastguard Worker semantic_type="event" 3174*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 3175*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 3176*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3177*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 3178*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3179*61046927SAndroid Build Coastguard Worker /> 3180*61046927SAndroid Build Coastguard Worker <counter name="GtiCmdStreamerMemoryWrites" 3181*61046927SAndroid Build Coastguard Worker symbol_name="GtiCmdStreamerMemoryWrites" 3182*61046927SAndroid Build Coastguard Worker underscore_name="gti_cmd_streamer_memory_writes" 3183*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory writes from Command Streamer." 3184*61046927SAndroid Build Coastguard Worker data_type="uint64" 3185*61046927SAndroid Build Coastguard Worker units="messages" 3186*61046927SAndroid Build Coastguard Worker semantic_type="event" 3187*61046927SAndroid Build Coastguard Worker equation="B 0 READ" 3188*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/3D Pipe/Command Streamer" 3189*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 3190*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3191*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3192*61046927SAndroid Build Coastguard Worker /> 3193*61046927SAndroid Build Coastguard Worker <counter name="GtiSoMemoryWrites" 3194*61046927SAndroid Build Coastguard Worker symbol_name="GtiSoMemoryWrites" 3195*61046927SAndroid Build Coastguard Worker underscore_name="gti_so_memory_writes" 3196*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory writes from Stream Output." 3197*61046927SAndroid Build Coastguard Worker data_type="uint64" 3198*61046927SAndroid Build Coastguard Worker units="messages" 3199*61046927SAndroid Build Coastguard Worker semantic_type="event" 3200*61046927SAndroid Build Coastguard Worker equation="B 2 READ" 3201*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/3D Pipe/Stream Output" 3202*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 3203*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 3204*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3205*61046927SAndroid Build Coastguard Worker /> 3206*61046927SAndroid Build Coastguard Worker <counter name="GtiRccMemoryWrites" 3207*61046927SAndroid Build Coastguard Worker symbol_name="GtiRccMemoryWrites" 3208*61046927SAndroid Build Coastguard Worker underscore_name="gti_rcc_memory_writes" 3209*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory writes from Render Color Cache (Render Color Cache invalidations)." 3210*61046927SAndroid Build Coastguard Worker data_type="uint64" 3211*61046927SAndroid Build Coastguard Worker units="messages" 3212*61046927SAndroid Build Coastguard Worker semantic_type="event" 3213*61046927SAndroid Build Coastguard Worker equation="B 3 READ" 3214*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/Color Cache" 3215*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 3216*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 3217*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3218*61046927SAndroid Build Coastguard Worker /> 3219*61046927SAndroid Build Coastguard Worker <counter name="GtiMscMemoryWrites" 3220*61046927SAndroid Build Coastguard Worker symbol_name="GtiMscMemoryWrites" 3221*61046927SAndroid Build Coastguard Worker underscore_name="gti_msc_memory_writes" 3222*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory writes from Multisampling Color Cache (Multisampling Color Cache invalidations)." 3223*61046927SAndroid Build Coastguard Worker data_type="uint64" 3224*61046927SAndroid Build Coastguard Worker units="messages" 3225*61046927SAndroid Build Coastguard Worker semantic_type="event" 3226*61046927SAndroid Build Coastguard Worker equation="B 4 READ" 3227*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/Color Cache" 3228*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 3229*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 3230*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3231*61046927SAndroid Build Coastguard Worker /> 3232*61046927SAndroid Build Coastguard Worker <counter name="GtiHizMemoryWrites" 3233*61046927SAndroid Build Coastguard Worker symbol_name="GtiHizMemoryWrites" 3234*61046927SAndroid Build Coastguard Worker underscore_name="gti_hiz_memory_writes" 3235*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory writes from Hierarchical Depth Cache." 3236*61046927SAndroid Build Coastguard Worker data_type="uint64" 3237*61046927SAndroid Build Coastguard Worker units="messages" 3238*61046927SAndroid Build Coastguard Worker semantic_type="event" 3239*61046927SAndroid Build Coastguard Worker equation="B 5 READ" 3240*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/Depth Cache" 3241*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 3242*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 3243*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3244*61046927SAndroid Build Coastguard Worker /> 3245*61046927SAndroid Build Coastguard Worker <counter name="GtiStcMemoryWrites" 3246*61046927SAndroid Build Coastguard Worker symbol_name="GtiStcMemoryWrites" 3247*61046927SAndroid Build Coastguard Worker underscore_name="gti_stc_memory_writes" 3248*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory writes from Stencil Cache." 3249*61046927SAndroid Build Coastguard Worker data_type="uint64" 3250*61046927SAndroid Build Coastguard Worker units="messages" 3251*61046927SAndroid Build Coastguard Worker semantic_type="event" 3252*61046927SAndroid Build Coastguard Worker equation="B 6 READ" 3253*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/Depth Cache" 3254*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 3255*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 3256*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3257*61046927SAndroid Build Coastguard Worker /> 3258*61046927SAndroid Build Coastguard Worker <counter name="GtiRczMemoryWrites" 3259*61046927SAndroid Build Coastguard Worker symbol_name="GtiRczMemoryWrites" 3260*61046927SAndroid Build Coastguard Worker underscore_name="gti_rcz_memory_writes" 3261*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory writes from Render Depth Cache." 3262*61046927SAndroid Build Coastguard Worker data_type="uint64" 3263*61046927SAndroid Build Coastguard Worker units="messages" 3264*61046927SAndroid Build Coastguard Worker semantic_type="event" 3265*61046927SAndroid Build Coastguard Worker equation="B 7 READ" 3266*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/Depth Cache" 3267*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 3268*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 3269*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3270*61046927SAndroid Build Coastguard Worker /> 3271*61046927SAndroid Build Coastguard Worker <counter name="GtiMemoryWrites" 3272*61046927SAndroid Build Coastguard Worker symbol_name="GtiMemoryWrites" 3273*61046927SAndroid Build Coastguard Worker underscore_name="gti_memory_writes" 3274*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory writes." 3275*61046927SAndroid Build Coastguard Worker data_type="uint64" 3276*61046927SAndroid Build Coastguard Worker units="messages" 3277*61046927SAndroid Build Coastguard Worker semantic_type="event" 3278*61046927SAndroid Build Coastguard Worker equation="C 0 READ" 3279*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 3280*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview Frame Batch Draw" 3281*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3282*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3283*61046927SAndroid Build Coastguard Worker /> 3284*61046927SAndroid Build Coastguard Worker <counter name="GtiL3Bank0Writes" 3285*61046927SAndroid Build Coastguard Worker symbol_name="GtiL3Bank0Writes" 3286*61046927SAndroid Build Coastguard Worker underscore_name="gti_l3_bank0_writes" 3287*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory writes from L3 Bank 0 (L3 Bank 0 invalidations)." 3288*61046927SAndroid Build Coastguard Worker data_type="uint64" 3289*61046927SAndroid Build Coastguard Worker units="messages" 3290*61046927SAndroid Build Coastguard Worker semantic_type="event" 3291*61046927SAndroid Build Coastguard Worker equation="C 4 READ" 3292*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3293*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 3294*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3295*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3296*61046927SAndroid Build Coastguard Worker /> 3297*61046927SAndroid Build Coastguard Worker <counter name="GtiL3Bank1Writes" 3298*61046927SAndroid Build Coastguard Worker symbol_name="GtiL3Bank1Writes" 3299*61046927SAndroid Build Coastguard Worker underscore_name="gti_l3_bank1_writes" 3300*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory writes from L3 Bank 1 (L3 Bank 1 invalidations)." 3301*61046927SAndroid Build Coastguard Worker data_type="uint64" 3302*61046927SAndroid Build Coastguard Worker units="messages" 3303*61046927SAndroid Build Coastguard Worker semantic_type="event" 3304*61046927SAndroid Build Coastguard Worker equation="C 5 READ" 3305*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3306*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 3307*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3308*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3309*61046927SAndroid Build Coastguard Worker /> 3310*61046927SAndroid Build Coastguard Worker <counter name="GtiL3Bank2Writes" 3311*61046927SAndroid Build Coastguard Worker symbol_name="GtiL3Bank2Writes" 3312*61046927SAndroid Build Coastguard Worker underscore_name="gti_l3_bank2_writes" 3313*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory writes from L3 Bank 2 (L3 Bank 2 invalidations)." 3314*61046927SAndroid Build Coastguard Worker data_type="uint64" 3315*61046927SAndroid Build Coastguard Worker units="messages" 3316*61046927SAndroid Build Coastguard Worker semantic_type="event" 3317*61046927SAndroid Build Coastguard Worker equation="C 6 READ" 3318*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3319*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 3320*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3321*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3322*61046927SAndroid Build Coastguard Worker /> 3323*61046927SAndroid Build Coastguard Worker <counter name="GtiL3Bank3Writes" 3324*61046927SAndroid Build Coastguard Worker symbol_name="GtiL3Bank3Writes" 3325*61046927SAndroid Build Coastguard Worker underscore_name="gti_l3_bank3_writes" 3326*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory writes from L3 Bank 3 (L3 Bank 3 invalidations)." 3327*61046927SAndroid Build Coastguard Worker data_type="uint64" 3328*61046927SAndroid Build Coastguard Worker units="messages" 3329*61046927SAndroid Build Coastguard Worker semantic_type="event" 3330*61046927SAndroid Build Coastguard Worker equation="C 7 READ" 3331*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3332*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 3333*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3334*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3335*61046927SAndroid Build Coastguard Worker /> 3336*61046927SAndroid Build Coastguard Worker <counter name="GtiL3Writes" 3337*61046927SAndroid Build Coastguard Worker symbol_name="GtiL3Writes" 3338*61046927SAndroid Build Coastguard Worker underscore_name="gti_l3_writes" 3339*61046927SAndroid Build Coastguard Worker description="The total number of GTI memory writes from L3 (L3 invalidations)." 3340*61046927SAndroid Build Coastguard Worker data_type="uint64" 3341*61046927SAndroid Build Coastguard Worker units="messages" 3342*61046927SAndroid Build Coastguard Worker semantic_type="event" 3343*61046927SAndroid Build Coastguard Worker equation="$GtiL3Bank0Writes $GtiL3Bank1Writes $GtiL3Bank2Writes $GtiL3Bank3Writes UADD UADD UADD" 3344*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3345*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 3346*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3347*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3348*61046927SAndroid Build Coastguard Worker /> 3349*61046927SAndroid Build Coastguard Worker <counter name="GtiRingAccesses" 3350*61046927SAndroid Build Coastguard Worker symbol_name="GtiRingAccesses" 3351*61046927SAndroid Build Coastguard Worker underscore_name="gti_ring_accesses" 3352*61046927SAndroid Build Coastguard Worker description="The total number of all GTI accesses to the ring." 3353*61046927SAndroid Build Coastguard Worker data_type="uint64" 3354*61046927SAndroid Build Coastguard Worker units="messages" 3355*61046927SAndroid Build Coastguard Worker semantic_type="event" 3356*61046927SAndroid Build Coastguard Worker equation="C 3 READ 2 UMUL" 3357*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 3358*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 3359*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3360*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3361*61046927SAndroid Build Coastguard Worker /> 3362*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 3363*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 3364*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19800343" /> 3365*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x39900340" /> 3366*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x3F900000" /> 3367*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41900080" /> 3368*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03803180" /> 3369*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x058035E2" /> 3370*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0780006A" /> 3371*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11800000" /> 3372*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2181A000" /> 3373*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2381000A" /> 3374*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D950550" /> 3375*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B928000" /> 3376*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D92A000" /> 3377*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F922000" /> 3378*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13900180" /> 3379*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x21900181" /> 3380*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x23900182" /> 3381*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x25900183" /> 3382*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x27900184" /> 3383*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x29900185" /> 3384*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2B900186" /> 3385*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2D900187" /> 3386*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2F900170" /> 3387*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31900125" /> 3388*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15900123" /> 3389*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17900121" /> 3390*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x35900000" /> 3391*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19908000" /> 3392*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B908000" /> 3393*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D908000" /> 3394*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F908000" /> 3395*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 3396*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43901084" /> 3397*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900000" /> 3398*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47901080" /> 3399*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57900000" /> 3400*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49901084" /> 3401*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x59900000" /> 3402*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B901084" /> 3403*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 3404*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 3405*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D900004" /> 3406*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900000" /> 3407*61046927SAndroid Build Coastguard Worker </register_config> 3408*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 3409*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000272C" value="0xFFFFFFFF" /> 3410*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002728" value="0xFFFFFFFF" /> 3411*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0xF0800000" /> 3412*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 3413*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000271C" value="0xFFFFFFFF" /> 3414*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002718" value="0xFFFFFFFF" /> 3415*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0xF0800000" /> 3416*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 3417*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000274C" value="0x86543210" /> 3418*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002748" value="0x86543210" /> 3419*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002744" value="0x00006667" /> 3420*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 3421*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000275C" value="0x86543210" /> 3422*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002758" value="0x86543210" /> 3423*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002754" value="0x00006465" /> 3424*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002750" value="0x00000000" /> 3425*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002770" value="0x0007F81A" /> 3426*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002774" value="0x0000FE00" /> 3427*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002778" value="0x0007F82A" /> 3428*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000277C" value="0x0000FE00" /> 3429*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002780" value="0x0007F822" /> 3430*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002784" value="0x0000FE00" /> 3431*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002788" value="0x0007F8BA" /> 3432*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000278C" value="0x0000FE00" /> 3433*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002790" value="0x0007F87A" /> 3434*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002794" value="0x0000FE00" /> 3435*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002798" value="0x0007F8EA" /> 3436*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000279C" value="0x0000FE00" /> 3437*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A0" value="0x0007F8E2" /> 3438*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A4" value="0x0000FE00" /> 3439*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A8" value="0x0007F8F2" /> 3440*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027AC" value="0x0000FE00" /> 3441*61046927SAndroid Build Coastguard Worker </register_config> 3442*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 3443*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 3444*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00015014" /> 3445*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00025024" /> 3446*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00035034" /> 3447*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00045044" /> 3448*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00055054" /> 3449*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00065064" /> 3450*61046927SAndroid Build Coastguard Worker </register_config> 3451*61046927SAndroid Build Coastguard Worker </set> 3452*61046927SAndroid Build Coastguard Worker 3453*61046927SAndroid Build Coastguard Worker <set name="Compute Metrics Extended metric set" 3454*61046927SAndroid Build Coastguard Worker chipset="BXT" 3455*61046927SAndroid Build Coastguard Worker symbol_name="ComputeExtended" 3456*61046927SAndroid Build Coastguard Worker underscore_name="compute_extended" 3457*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 3458*61046927SAndroid Build Coastguard Worker hw_config_guid="caf3596a-7bb1-4dec-b3b3-2a080d283b49" 3459*61046927SAndroid Build Coastguard Worker > 3460*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 3461*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 3462*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 3463*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 3464*61046927SAndroid Build Coastguard Worker data_type="uint64" 3465*61046927SAndroid Build Coastguard Worker units="ns" 3466*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3467*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 3468*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3469*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3470*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3471*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3472*61046927SAndroid Build Coastguard Worker /> 3473*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 3474*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 3475*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 3476*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 3477*61046927SAndroid Build Coastguard Worker data_type="uint64" 3478*61046927SAndroid Build Coastguard Worker units="cycles" 3479*61046927SAndroid Build Coastguard Worker semantic_type="event" 3480*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 3481*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3482*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 3483*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3484*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3485*61046927SAndroid Build Coastguard Worker /> 3486*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 3487*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 3488*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 3489*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 3490*61046927SAndroid Build Coastguard Worker data_type="uint64" 3491*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 3492*61046927SAndroid Build Coastguard Worker units="hz" 3493*61046927SAndroid Build Coastguard Worker semantic_type="event" 3494*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 3495*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3496*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3497*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 3498*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3499*61046927SAndroid Build Coastguard Worker /> 3500*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 3501*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 3502*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 3503*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 3504*61046927SAndroid Build Coastguard Worker data_type="uint64" 3505*61046927SAndroid Build Coastguard Worker units="threads" 3506*61046927SAndroid Build Coastguard Worker semantic_type="event" 3507*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 3508*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 3509*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3510*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3511*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3512*61046927SAndroid Build Coastguard Worker /> 3513*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 3514*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 3515*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 3516*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 3517*61046927SAndroid Build Coastguard Worker data_type="float" 3518*61046927SAndroid Build Coastguard Worker max_equation="100" 3519*61046927SAndroid Build Coastguard Worker units="percent" 3520*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3521*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3522*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3523*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3524*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3525*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3526*61046927SAndroid Build Coastguard Worker /> 3527*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 3528*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 3529*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 3530*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 3531*61046927SAndroid Build Coastguard Worker data_type="float" 3532*61046927SAndroid Build Coastguard Worker max_equation="100" 3533*61046927SAndroid Build Coastguard Worker units="percent" 3534*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3535*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3536*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3537*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3538*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3539*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3540*61046927SAndroid Build Coastguard Worker /> 3541*61046927SAndroid Build Coastguard Worker <counter name="EU Both FPU Pipes Active" 3542*61046927SAndroid Build Coastguard Worker symbol_name="EuFpuBothActive" 3543*61046927SAndroid Build Coastguard Worker underscore_name="eu_fpu_both_active" 3544*61046927SAndroid Build Coastguard Worker description="The percentage of time in which both EU FPU pipelines were actively processing." 3545*61046927SAndroid Build Coastguard Worker data_type="float" 3546*61046927SAndroid Build Coastguard Worker max_equation="100" 3547*61046927SAndroid Build Coastguard Worker units="percent" 3548*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3549*61046927SAndroid Build Coastguard Worker equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3550*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 3551*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 3552*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3553*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3554*61046927SAndroid Build Coastguard Worker /> 3555*61046927SAndroid Build Coastguard Worker <counter name="EU FPU0 Pipe Active" 3556*61046927SAndroid Build Coastguard Worker symbol_name="Fpu0Active" 3557*61046927SAndroid Build Coastguard Worker underscore_name="fpu0_active" 3558*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing." 3559*61046927SAndroid Build Coastguard Worker data_type="float" 3560*61046927SAndroid Build Coastguard Worker max_equation="100" 3561*61046927SAndroid Build Coastguard Worker units="percent" 3562*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3563*61046927SAndroid Build Coastguard Worker equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3564*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 3565*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 3566*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3567*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3568*61046927SAndroid Build Coastguard Worker /> 3569*61046927SAndroid Build Coastguard Worker <counter name="EU FPU1 Pipe Active" 3570*61046927SAndroid Build Coastguard Worker symbol_name="Fpu1Active" 3571*61046927SAndroid Build Coastguard Worker underscore_name="fpu1_active" 3572*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing." 3573*61046927SAndroid Build Coastguard Worker data_type="float" 3574*61046927SAndroid Build Coastguard Worker max_equation="100" 3575*61046927SAndroid Build Coastguard Worker units="percent" 3576*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3577*61046927SAndroid Build Coastguard Worker equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3578*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 3579*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 3580*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3581*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3582*61046927SAndroid Build Coastguard Worker /> 3583*61046927SAndroid Build Coastguard Worker <counter name="EU AVG IPC Rate" 3584*61046927SAndroid Build Coastguard Worker symbol_name="EuAvgIpcRate" 3585*61046927SAndroid Build Coastguard Worker underscore_name="eu_avg_ipc_rate" 3586*61046927SAndroid Build Coastguard Worker description="The average rate of IPC calculated for 2 FPU pipelines." 3587*61046927SAndroid Build Coastguard Worker data_type="float" 3588*61046927SAndroid Build Coastguard Worker max_equation="2" 3589*61046927SAndroid Build Coastguard Worker units="number" 3590*61046927SAndroid Build Coastguard Worker semantic_type="ratio" 3591*61046927SAndroid Build Coastguard Worker equation="A 9 READ A 10 READ A 11 READ UADD A 9 READ USUB FDIV 1 FADD" 3592*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3593*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview System Frame Batch Draw" 3594*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3595*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3596*61046927SAndroid Build Coastguard Worker /> 3597*61046927SAndroid Build Coastguard Worker <counter name="EU Send Pipe Active" 3598*61046927SAndroid Build Coastguard Worker symbol_name="EuSendActive" 3599*61046927SAndroid Build Coastguard Worker underscore_name="eu_send_active" 3600*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing." 3601*61046927SAndroid Build Coastguard Worker data_type="float" 3602*61046927SAndroid Build Coastguard Worker max_equation="100" 3603*61046927SAndroid Build Coastguard Worker units="percent" 3604*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3605*61046927SAndroid Build Coastguard Worker equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3606*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 3607*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 3608*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3609*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3610*61046927SAndroid Build Coastguard Worker /> 3611*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 3612*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 3613*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 3614*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 3615*61046927SAndroid Build Coastguard Worker data_type="float" 3616*61046927SAndroid Build Coastguard Worker max_equation="100" 3617*61046927SAndroid Build Coastguard Worker units="percent" 3618*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3619*61046927SAndroid Build Coastguard Worker equation="A 13 READ 8 UMUL $EuCoresTotalCount UDIV $EuThreadsCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3620*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3621*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3622*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3623*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3624*61046927SAndroid Build Coastguard Worker /> 3625*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 3626*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 3627*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 3628*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 3629*61046927SAndroid Build Coastguard Worker data_type="uint64" 3630*61046927SAndroid Build Coastguard Worker units="texels" 3631*61046927SAndroid Build Coastguard Worker semantic_type="event" 3632*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 3633*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 3634*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3635*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3636*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3637*61046927SAndroid Build Coastguard Worker /> 3638*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 3639*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 3640*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 3641*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 3642*61046927SAndroid Build Coastguard Worker data_type="uint64" 3643*61046927SAndroid Build Coastguard Worker units="texels" 3644*61046927SAndroid Build Coastguard Worker semantic_type="event" 3645*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 3646*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 3647*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 3648*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3649*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3650*61046927SAndroid Build Coastguard Worker /> 3651*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 3652*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 3653*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 3654*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 3655*61046927SAndroid Build Coastguard Worker data_type="uint64" 3656*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 3657*61046927SAndroid Build Coastguard Worker units="bytes" 3658*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 3659*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 3660*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 3661*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3662*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3663*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3664*61046927SAndroid Build Coastguard Worker /> 3665*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 3666*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 3667*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 3668*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 3669*61046927SAndroid Build Coastguard Worker data_type="uint64" 3670*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 3671*61046927SAndroid Build Coastguard Worker units="bytes" 3672*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 3673*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 3674*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 3675*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3676*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3677*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3678*61046927SAndroid Build Coastguard Worker /> 3679*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 3680*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 3681*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 3682*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 3683*61046927SAndroid Build Coastguard Worker data_type="uint64" 3684*61046927SAndroid Build Coastguard Worker units="messages" 3685*61046927SAndroid Build Coastguard Worker semantic_type="event" 3686*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 3687*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 3688*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3689*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3690*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3691*61046927SAndroid Build Coastguard Worker /> 3692*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 3693*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 3694*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 3695*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 3696*61046927SAndroid Build Coastguard Worker data_type="uint64" 3697*61046927SAndroid Build Coastguard Worker units="messages" 3698*61046927SAndroid Build Coastguard Worker semantic_type="event" 3699*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 3700*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 3701*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3702*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3703*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3704*61046927SAndroid Build Coastguard Worker /> 3705*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 3706*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 3707*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 3708*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 3709*61046927SAndroid Build Coastguard Worker data_type="uint64" 3710*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 3711*61046927SAndroid Build Coastguard Worker units="bytes" 3712*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 3713*61046927SAndroid Build Coastguard Worker equation="A 30 READ A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL" 3714*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 3715*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 3716*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3717*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3718*61046927SAndroid Build Coastguard Worker /> 3719*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 3720*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 3721*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 3722*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 3723*61046927SAndroid Build Coastguard Worker data_type="uint64" 3724*61046927SAndroid Build Coastguard Worker units="messages" 3725*61046927SAndroid Build Coastguard Worker semantic_type="event" 3726*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 3727*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 3728*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3729*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3730*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3731*61046927SAndroid Build Coastguard Worker /> 3732*61046927SAndroid Build Coastguard Worker <counter name="EuUntypedReads0" 3733*61046927SAndroid Build Coastguard Worker symbol_name="EuUntypedReads0" 3734*61046927SAndroid Build Coastguard Worker underscore_name="eu_untyped_reads0" 3735*61046927SAndroid Build Coastguard Worker description="The subslice 0 EU Untyped Reads subslice 0." 3736*61046927SAndroid Build Coastguard Worker data_type="uint64" 3737*61046927SAndroid Build Coastguard Worker units="messages" 3738*61046927SAndroid Build Coastguard Worker semantic_type="event" 3739*61046927SAndroid Build Coastguard Worker equation="B 0 READ" 3740*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 3741*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3742*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3743*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 3744*61046927SAndroid Build Coastguard Worker /> 3745*61046927SAndroid Build Coastguard Worker <counter name="EuTypedReads0" 3746*61046927SAndroid Build Coastguard Worker symbol_name="EuTypedReads0" 3747*61046927SAndroid Build Coastguard Worker underscore_name="eu_typed_reads0" 3748*61046927SAndroid Build Coastguard Worker description="The subslice 0 EU Typed Reads subslice 0." 3749*61046927SAndroid Build Coastguard Worker data_type="uint64" 3750*61046927SAndroid Build Coastguard Worker units="messages" 3751*61046927SAndroid Build Coastguard Worker semantic_type="event" 3752*61046927SAndroid Build Coastguard Worker equation="B 2 READ" 3753*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 3754*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3755*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3756*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 3757*61046927SAndroid Build Coastguard Worker /> 3758*61046927SAndroid Build Coastguard Worker <counter name="EuUntypedWrites0" 3759*61046927SAndroid Build Coastguard Worker symbol_name="EuUntypedWrites0" 3760*61046927SAndroid Build Coastguard Worker underscore_name="eu_untyped_writes0" 3761*61046927SAndroid Build Coastguard Worker description="The subslice 0 EU Untyped Writes subslice 0." 3762*61046927SAndroid Build Coastguard Worker data_type="uint64" 3763*61046927SAndroid Build Coastguard Worker units="messages" 3764*61046927SAndroid Build Coastguard Worker semantic_type="event" 3765*61046927SAndroid Build Coastguard Worker equation="B 1 READ" 3766*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 3767*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3768*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3769*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 3770*61046927SAndroid Build Coastguard Worker /> 3771*61046927SAndroid Build Coastguard Worker <counter name="EuTypedWrites0" 3772*61046927SAndroid Build Coastguard Worker symbol_name="EuTypedWrites0" 3773*61046927SAndroid Build Coastguard Worker underscore_name="eu_typed_writes0" 3774*61046927SAndroid Build Coastguard Worker description="The subslice 0 EU Typed Writes subslice 0." 3775*61046927SAndroid Build Coastguard Worker data_type="uint64" 3776*61046927SAndroid Build Coastguard Worker units="messages" 3777*61046927SAndroid Build Coastguard Worker semantic_type="event" 3778*61046927SAndroid Build Coastguard Worker equation="B 3 READ" 3779*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 3780*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3781*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3782*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 3783*61046927SAndroid Build Coastguard Worker /> 3784*61046927SAndroid Build Coastguard Worker <counter name="EuUntypedAtomics0" 3785*61046927SAndroid Build Coastguard Worker symbol_name="EuUntypedAtomics0" 3786*61046927SAndroid Build Coastguard Worker underscore_name="eu_untyped_atomics0" 3787*61046927SAndroid Build Coastguard Worker description="The subslice 0 EU Untyped Atomics subslice 0." 3788*61046927SAndroid Build Coastguard Worker data_type="uint64" 3789*61046927SAndroid Build Coastguard Worker units="messages" 3790*61046927SAndroid Build Coastguard Worker semantic_type="event" 3791*61046927SAndroid Build Coastguard Worker equation="B 4 READ" 3792*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 3793*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3794*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3795*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 3796*61046927SAndroid Build Coastguard Worker /> 3797*61046927SAndroid Build Coastguard Worker <counter name="EuTypedAtomics0" 3798*61046927SAndroid Build Coastguard Worker symbol_name="EuTypedAtomics0" 3799*61046927SAndroid Build Coastguard Worker underscore_name="eu_typed_atomics0" 3800*61046927SAndroid Build Coastguard Worker description="The subslice 0 EU Typed Atomics subslice 0." 3801*61046927SAndroid Build Coastguard Worker data_type="uint64" 3802*61046927SAndroid Build Coastguard Worker units="messages" 3803*61046927SAndroid Build Coastguard Worker semantic_type="event" 3804*61046927SAndroid Build Coastguard Worker equation="B 5 READ" 3805*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 3806*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3807*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3808*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 3809*61046927SAndroid Build Coastguard Worker /> 3810*61046927SAndroid Build Coastguard Worker <counter name="EuA64UntypedReads0" 3811*61046927SAndroid Build Coastguard Worker symbol_name="EuA64UntypedReads0" 3812*61046927SAndroid Build Coastguard Worker underscore_name="eu_a64_untyped_reads0" 3813*61046927SAndroid Build Coastguard Worker description="The subslice 0 EU A64 Untyped Reads subslice 0." 3814*61046927SAndroid Build Coastguard Worker data_type="uint64" 3815*61046927SAndroid Build Coastguard Worker units="messages" 3816*61046927SAndroid Build Coastguard Worker semantic_type="event" 3817*61046927SAndroid Build Coastguard Worker equation="B 6 READ" 3818*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 3819*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3820*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3821*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 3822*61046927SAndroid Build Coastguard Worker /> 3823*61046927SAndroid Build Coastguard Worker <counter name="EuA64UntypedWrites0" 3824*61046927SAndroid Build Coastguard Worker symbol_name="EuA64UntypedWrites0" 3825*61046927SAndroid Build Coastguard Worker underscore_name="eu_a64_untyped_writes0" 3826*61046927SAndroid Build Coastguard Worker description="The subslice 0 EU A64 Untyped Writes subslice 0." 3827*61046927SAndroid Build Coastguard Worker data_type="uint64" 3828*61046927SAndroid Build Coastguard Worker units="messages" 3829*61046927SAndroid Build Coastguard Worker semantic_type="event" 3830*61046927SAndroid Build Coastguard Worker equation="B 7 READ" 3831*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 3832*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3833*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3834*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 3835*61046927SAndroid Build Coastguard Worker /> 3836*61046927SAndroid Build Coastguard Worker <counter name="Typed Reads 0" 3837*61046927SAndroid Build Coastguard Worker symbol_name="TypedReads0" 3838*61046927SAndroid Build Coastguard Worker underscore_name="typed_reads0" 3839*61046927SAndroid Build Coastguard Worker description="The subslice 0 typed reads." 3840*61046927SAndroid Build Coastguard Worker data_type="uint64" 3841*61046927SAndroid Build Coastguard Worker units="messages" 3842*61046927SAndroid Build Coastguard Worker semantic_type="event" 3843*61046927SAndroid Build Coastguard Worker equation="C 2 READ" 3844*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 3845*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3846*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3847*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 3848*61046927SAndroid Build Coastguard Worker /> 3849*61046927SAndroid Build Coastguard Worker <counter name="Typed Writes 0" 3850*61046927SAndroid Build Coastguard Worker symbol_name="TypedWrites0" 3851*61046927SAndroid Build Coastguard Worker underscore_name="typed_writes0" 3852*61046927SAndroid Build Coastguard Worker description="The subslice 0 typed writes." 3853*61046927SAndroid Build Coastguard Worker data_type="uint64" 3854*61046927SAndroid Build Coastguard Worker units="messages" 3855*61046927SAndroid Build Coastguard Worker semantic_type="event" 3856*61046927SAndroid Build Coastguard Worker equation="C 0 READ" 3857*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 3858*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3859*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3860*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 3861*61046927SAndroid Build Coastguard Worker /> 3862*61046927SAndroid Build Coastguard Worker <counter name="Untyped Reads 0" 3863*61046927SAndroid Build Coastguard Worker symbol_name="UntypedReads0" 3864*61046927SAndroid Build Coastguard Worker underscore_name="untyped_reads0" 3865*61046927SAndroid Build Coastguard Worker description="The subslice 0 untyped reads (including SLM reads)." 3866*61046927SAndroid Build Coastguard Worker data_type="uint64" 3867*61046927SAndroid Build Coastguard Worker units="messages" 3868*61046927SAndroid Build Coastguard Worker semantic_type="event" 3869*61046927SAndroid Build Coastguard Worker equation="C 3 READ" 3870*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 3871*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3872*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3873*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 3874*61046927SAndroid Build Coastguard Worker /> 3875*61046927SAndroid Build Coastguard Worker <counter name="Untyped Writes 0" 3876*61046927SAndroid Build Coastguard Worker symbol_name="UntypedWrites0" 3877*61046927SAndroid Build Coastguard Worker underscore_name="untyped_writes0" 3878*61046927SAndroid Build Coastguard Worker description="The subslice 0 untyped writes (including SLM writes)." 3879*61046927SAndroid Build Coastguard Worker data_type="uint64" 3880*61046927SAndroid Build Coastguard Worker units="messages" 3881*61046927SAndroid Build Coastguard Worker semantic_type="event" 3882*61046927SAndroid Build Coastguard Worker equation="C 1 READ" 3883*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 3884*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3885*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3886*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 3887*61046927SAndroid Build Coastguard Worker /> 3888*61046927SAndroid Build Coastguard Worker <counter name="Typed Atomics 0" 3889*61046927SAndroid Build Coastguard Worker symbol_name="TypedAtomics0" 3890*61046927SAndroid Build Coastguard Worker underscore_name="typed_atomics0" 3891*61046927SAndroid Build Coastguard Worker description="The subslice 0 typed atomics." 3892*61046927SAndroid Build Coastguard Worker data_type="uint64" 3893*61046927SAndroid Build Coastguard Worker units="messages" 3894*61046927SAndroid Build Coastguard Worker semantic_type="event" 3895*61046927SAndroid Build Coastguard Worker equation="C 4 READ" 3896*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 3897*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3898*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3899*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 3900*61046927SAndroid Build Coastguard Worker /> 3901*61046927SAndroid Build Coastguard Worker <counter name="TypedReadsPerCacheLine" 3902*61046927SAndroid Build Coastguard Worker symbol_name="TypedReadsPerCacheLine" 3903*61046927SAndroid Build Coastguard Worker underscore_name="typed_reads_per_cache_line" 3904*61046927SAndroid Build Coastguard Worker description="The ratio of EU typed read requests to L3 cache line reads." 3905*61046927SAndroid Build Coastguard Worker data_type="float" 3906*61046927SAndroid Build Coastguard Worker units="eu sends to l3 cache lines" 3907*61046927SAndroid Build Coastguard Worker semantic_type="ratio" 3908*61046927SAndroid Build Coastguard Worker equation="$EuTypedReads0 $TypedReads0 FDIV" 3909*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 3910*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3911*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3912*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 3913*61046927SAndroid Build Coastguard Worker /> 3914*61046927SAndroid Build Coastguard Worker <counter name="TypedWritesPerCacheLine" 3915*61046927SAndroid Build Coastguard Worker symbol_name="TypedWritesPerCacheLine" 3916*61046927SAndroid Build Coastguard Worker underscore_name="typed_writes_per_cache_line" 3917*61046927SAndroid Build Coastguard Worker description="The ratio of EU typed write requests to L3 cache line writes." 3918*61046927SAndroid Build Coastguard Worker data_type="float" 3919*61046927SAndroid Build Coastguard Worker units="eu sends to l3 cache lines" 3920*61046927SAndroid Build Coastguard Worker semantic_type="ratio" 3921*61046927SAndroid Build Coastguard Worker equation="$EuTypedWrites0 $TypedWrites0 FDIV" 3922*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 3923*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3924*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3925*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 3926*61046927SAndroid Build Coastguard Worker /> 3927*61046927SAndroid Build Coastguard Worker <counter name="UntypedReadsPerCacheLine" 3928*61046927SAndroid Build Coastguard Worker symbol_name="UntypedReadsPerCacheLine" 3929*61046927SAndroid Build Coastguard Worker underscore_name="untyped_reads_per_cache_line" 3930*61046927SAndroid Build Coastguard Worker description="The ratio of EU untyped read requests to L3 cache line reads." 3931*61046927SAndroid Build Coastguard Worker data_type="float" 3932*61046927SAndroid Build Coastguard Worker units="eu sends to l3 cache lines" 3933*61046927SAndroid Build Coastguard Worker semantic_type="ratio" 3934*61046927SAndroid Build Coastguard Worker equation="$EuUntypedReads0 $EuA64UntypedReads0 UADD $UntypedReads0 FDIV" 3935*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 3936*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3937*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3938*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 3939*61046927SAndroid Build Coastguard Worker /> 3940*61046927SAndroid Build Coastguard Worker <counter name="UntypedWritesPerCacheLine" 3941*61046927SAndroid Build Coastguard Worker symbol_name="UntypedWritesPerCacheLine" 3942*61046927SAndroid Build Coastguard Worker underscore_name="untyped_writes_per_cache_line" 3943*61046927SAndroid Build Coastguard Worker description="The ratio of EU untyped write requests to L3 cache line writes." 3944*61046927SAndroid Build Coastguard Worker data_type="float" 3945*61046927SAndroid Build Coastguard Worker units="eu sends to l3 cache lines" 3946*61046927SAndroid Build Coastguard Worker semantic_type="ratio" 3947*61046927SAndroid Build Coastguard Worker equation="$EuUntypedWrites0 $EuA64UntypedWrites0 UADD $UntypedWrites0 FDIV" 3948*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 3949*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3950*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3951*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 3952*61046927SAndroid Build Coastguard Worker /> 3953*61046927SAndroid Build Coastguard Worker <counter name="TypedAtomicsPerCacheLine" 3954*61046927SAndroid Build Coastguard Worker symbol_name="TypedAtomicsPerCacheLine" 3955*61046927SAndroid Build Coastguard Worker underscore_name="typed_atomics_per_cache_line" 3956*61046927SAndroid Build Coastguard Worker description="The ratio of EU typed atomics requests to L3 cache line writes." 3957*61046927SAndroid Build Coastguard Worker data_type="float" 3958*61046927SAndroid Build Coastguard Worker units="eu sends to l3 cache lines" 3959*61046927SAndroid Build Coastguard Worker semantic_type="ratio" 3960*61046927SAndroid Build Coastguard Worker equation="$EuTypedAtomics0 $TypedAtomics0 FDIV" 3961*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 3962*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3963*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3964*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 3965*61046927SAndroid Build Coastguard Worker /> 3966*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 3967*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 3968*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x104F00E0" /> 3969*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x141C0160" /> 3970*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x161C0015" /> 3971*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x181C0120" /> 3972*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x002D5000" /> 3973*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x062D4000" /> 3974*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x082D5000" /> 3975*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A2D5000" /> 3976*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C2D5000" /> 3977*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E2D5000" /> 3978*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x022D5000" /> 3979*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x042D5000" /> 3980*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C2E5400" /> 3981*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E2E5515" /> 3982*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x102E0155" /> 3983*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x044CC000" /> 3984*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4C8000" /> 3985*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C4CC000" /> 3986*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E4CC000" /> 3987*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x104C8000" /> 3988*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x124C8000" /> 3989*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x144C8000" /> 3990*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x164C2000" /> 3991*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x064CC000" /> 3992*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x084CC000" /> 3993*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x004EA000" /> 3994*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x064E8000" /> 3995*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x084EA000" /> 3996*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4EA000" /> 3997*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C4EA000" /> 3998*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E4EA000" /> 3999*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x024EA000" /> 4000*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x044EA000" /> 4001*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E4F4B41" /> 4002*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x004F4200" /> 4003*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x024F404C" /> 4004*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C4F0000" /> 4005*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A4F0000" /> 4006*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x001B4000" /> 4007*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x061B8000" /> 4008*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x081BC000" /> 4009*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A1BC000" /> 4010*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C1BC000" /> 4011*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x041BC000" /> 4012*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x001C0031" /> 4013*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x061C1900" /> 4014*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x081C1A33" /> 4015*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A1C1B35" /> 4016*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C1C3337" /> 4017*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x041C31C7" /> 4018*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180F5000" /> 4019*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0FA8AA" /> 4020*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0F0AAA" /> 4021*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x182C8000" /> 4022*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C2C6AAA" /> 4023*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E2C0001" /> 4024*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A2C2950" /> 4025*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01938000" /> 4026*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F938000" /> 4027*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1993AAAA" /> 4028*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03938000" /> 4029*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05938000" /> 4030*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07938000" /> 4031*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09938000" /> 4032*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B938000" /> 4033*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13904000" /> 4034*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x21904000" /> 4035*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x23904000" /> 4036*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x25904000" /> 4037*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x27904000" /> 4038*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x29904000" /> 4039*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2B904000" /> 4040*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2D904000" /> 4041*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2F904000" /> 4042*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31904000" /> 4043*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15904000" /> 4044*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17904000" /> 4045*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19904000" /> 4046*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B904000" /> 4047*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D904000" /> 4048*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 4049*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900420" /> 4050*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900000" /> 4051*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900000" /> 4052*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57900000" /> 4053*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49900000" /> 4054*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x59900000" /> 4055*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B900400" /> 4056*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 4057*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 4058*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D900001" /> 4059*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900001" /> 4060*61046927SAndroid Build Coastguard Worker </register_config> 4061*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 4062*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0xF0800000" /> 4063*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 4064*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0xF0800000" /> 4065*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 4066*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 4067*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002770" value="0x0007FC2A" /> 4068*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002774" value="0x0000BF00" /> 4069*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002778" value="0x0007FC6A" /> 4070*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000277C" value="0x0000BF00" /> 4071*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002780" value="0x0007FC92" /> 4072*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002784" value="0x0000BF00" /> 4073*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002788" value="0x0007FCA2" /> 4074*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000278C" value="0x0000BF00" /> 4075*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002790" value="0x0007FC32" /> 4076*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002794" value="0x0000BF00" /> 4077*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002798" value="0x0007FC9A" /> 4078*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000279C" value="0x0000BF00" /> 4079*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A0" value="0x0007FE6A" /> 4080*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A4" value="0x0000BF00" /> 4081*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A8" value="0x0007FE7A" /> 4082*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027AC" value="0x0000BF00" /> 4083*61046927SAndroid Build Coastguard Worker </register_config> 4084*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 4085*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 4086*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00000003" /> 4087*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00002001" /> 4088*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00778008" /> 4089*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00088078" /> 4090*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00808708" /> 4091*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00A08908" /> 4092*61046927SAndroid Build Coastguard Worker </register_config> 4093*61046927SAndroid Build Coastguard Worker </set> 4094*61046927SAndroid Build Coastguard Worker 4095*61046927SAndroid Build Coastguard Worker <set name="Compute Metrics L3 Cache metric set" 4096*61046927SAndroid Build Coastguard Worker chipset="BXT" 4097*61046927SAndroid Build Coastguard Worker symbol_name="ComputeL3Cache" 4098*61046927SAndroid Build Coastguard Worker underscore_name="compute_l3_cache" 4099*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 4100*61046927SAndroid Build Coastguard Worker hw_config_guid="49b956e2-d5b9-47e0-9d8a-cee5e8cec527" 4101*61046927SAndroid Build Coastguard Worker > 4102*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 4103*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 4104*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 4105*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 4106*61046927SAndroid Build Coastguard Worker data_type="uint64" 4107*61046927SAndroid Build Coastguard Worker units="ns" 4108*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4109*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 4110*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4111*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4112*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4113*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4114*61046927SAndroid Build Coastguard Worker /> 4115*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 4116*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 4117*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 4118*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 4119*61046927SAndroid Build Coastguard Worker data_type="uint64" 4120*61046927SAndroid Build Coastguard Worker units="cycles" 4121*61046927SAndroid Build Coastguard Worker semantic_type="event" 4122*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 4123*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4124*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 4125*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4126*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4127*61046927SAndroid Build Coastguard Worker /> 4128*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 4129*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 4130*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 4131*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 4132*61046927SAndroid Build Coastguard Worker data_type="uint64" 4133*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 4134*61046927SAndroid Build Coastguard Worker units="hz" 4135*61046927SAndroid Build Coastguard Worker semantic_type="event" 4136*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 4137*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4138*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4139*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4140*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4141*61046927SAndroid Build Coastguard Worker /> 4142*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 4143*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 4144*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 4145*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 4146*61046927SAndroid Build Coastguard Worker data_type="float" 4147*61046927SAndroid Build Coastguard Worker max_equation="100" 4148*61046927SAndroid Build Coastguard Worker units="percent" 4149*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4150*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 4151*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4152*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 4153*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4154*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4155*61046927SAndroid Build Coastguard Worker /> 4156*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 4157*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 4158*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 4159*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 4160*61046927SAndroid Build Coastguard Worker data_type="uint64" 4161*61046927SAndroid Build Coastguard Worker units="threads" 4162*61046927SAndroid Build Coastguard Worker semantic_type="event" 4163*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 4164*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 4165*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4166*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4167*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4168*61046927SAndroid Build Coastguard Worker /> 4169*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 4170*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 4171*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 4172*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 4173*61046927SAndroid Build Coastguard Worker data_type="uint64" 4174*61046927SAndroid Build Coastguard Worker units="threads" 4175*61046927SAndroid Build Coastguard Worker semantic_type="event" 4176*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 4177*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 4178*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4179*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 4180*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4181*61046927SAndroid Build Coastguard Worker /> 4182*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 4183*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 4184*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 4185*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 4186*61046927SAndroid Build Coastguard Worker data_type="uint64" 4187*61046927SAndroid Build Coastguard Worker units="threads" 4188*61046927SAndroid Build Coastguard Worker semantic_type="event" 4189*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 4190*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 4191*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4192*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 4193*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4194*61046927SAndroid Build Coastguard Worker /> 4195*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 4196*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 4197*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 4198*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 4199*61046927SAndroid Build Coastguard Worker data_type="uint64" 4200*61046927SAndroid Build Coastguard Worker units="threads" 4201*61046927SAndroid Build Coastguard Worker semantic_type="event" 4202*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 4203*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 4204*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4205*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 4206*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4207*61046927SAndroid Build Coastguard Worker /> 4208*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 4209*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 4210*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 4211*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 4212*61046927SAndroid Build Coastguard Worker data_type="uint64" 4213*61046927SAndroid Build Coastguard Worker units="threads" 4214*61046927SAndroid Build Coastguard Worker semantic_type="event" 4215*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 4216*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 4217*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4218*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4219*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4220*61046927SAndroid Build Coastguard Worker /> 4221*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 4222*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 4223*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 4224*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 4225*61046927SAndroid Build Coastguard Worker data_type="uint64" 4226*61046927SAndroid Build Coastguard Worker units="threads" 4227*61046927SAndroid Build Coastguard Worker semantic_type="event" 4228*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 4229*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 4230*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4231*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 4232*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4233*61046927SAndroid Build Coastguard Worker /> 4234*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 4235*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 4236*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 4237*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 4238*61046927SAndroid Build Coastguard Worker data_type="float" 4239*61046927SAndroid Build Coastguard Worker max_equation="100" 4240*61046927SAndroid Build Coastguard Worker units="percent" 4241*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4242*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4243*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4244*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4245*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4246*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4247*61046927SAndroid Build Coastguard Worker /> 4248*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 4249*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 4250*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 4251*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 4252*61046927SAndroid Build Coastguard Worker data_type="float" 4253*61046927SAndroid Build Coastguard Worker max_equation="100" 4254*61046927SAndroid Build Coastguard Worker units="percent" 4255*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4256*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4257*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4258*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4259*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4260*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4261*61046927SAndroid Build Coastguard Worker /> 4262*61046927SAndroid Build Coastguard Worker <counter name="EU Both FPU Pipes Active" 4263*61046927SAndroid Build Coastguard Worker symbol_name="EuFpuBothActive" 4264*61046927SAndroid Build Coastguard Worker underscore_name="eu_fpu_both_active" 4265*61046927SAndroid Build Coastguard Worker description="The percentage of time in which both EU FPU pipelines were actively processing." 4266*61046927SAndroid Build Coastguard Worker data_type="float" 4267*61046927SAndroid Build Coastguard Worker max_equation="100" 4268*61046927SAndroid Build Coastguard Worker units="percent" 4269*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4270*61046927SAndroid Build Coastguard Worker equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4271*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 4272*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 4273*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4274*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4275*61046927SAndroid Build Coastguard Worker /> 4276*61046927SAndroid Build Coastguard Worker <counter name="EU FPU0 Pipe Active" 4277*61046927SAndroid Build Coastguard Worker symbol_name="Fpu0Active" 4278*61046927SAndroid Build Coastguard Worker underscore_name="fpu0_active" 4279*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing." 4280*61046927SAndroid Build Coastguard Worker data_type="float" 4281*61046927SAndroid Build Coastguard Worker max_equation="100" 4282*61046927SAndroid Build Coastguard Worker units="percent" 4283*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4284*61046927SAndroid Build Coastguard Worker equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4285*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 4286*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 4287*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4288*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4289*61046927SAndroid Build Coastguard Worker /> 4290*61046927SAndroid Build Coastguard Worker <counter name="EU FPU1 Pipe Active" 4291*61046927SAndroid Build Coastguard Worker symbol_name="Fpu1Active" 4292*61046927SAndroid Build Coastguard Worker underscore_name="fpu1_active" 4293*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing." 4294*61046927SAndroid Build Coastguard Worker data_type="float" 4295*61046927SAndroid Build Coastguard Worker max_equation="100" 4296*61046927SAndroid Build Coastguard Worker units="percent" 4297*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4298*61046927SAndroid Build Coastguard Worker equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4299*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 4300*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 4301*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4302*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4303*61046927SAndroid Build Coastguard Worker /> 4304*61046927SAndroid Build Coastguard Worker <counter name="EU AVG IPC Rate" 4305*61046927SAndroid Build Coastguard Worker symbol_name="EuAvgIpcRate" 4306*61046927SAndroid Build Coastguard Worker underscore_name="eu_avg_ipc_rate" 4307*61046927SAndroid Build Coastguard Worker description="The average rate of IPC calculated for 2 FPU pipelines." 4308*61046927SAndroid Build Coastguard Worker data_type="float" 4309*61046927SAndroid Build Coastguard Worker max_equation="2" 4310*61046927SAndroid Build Coastguard Worker units="number" 4311*61046927SAndroid Build Coastguard Worker semantic_type="ratio" 4312*61046927SAndroid Build Coastguard Worker equation="A 9 READ A 10 READ A 11 READ UADD A 9 READ USUB FDIV 1 FADD" 4313*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4314*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview System Frame Batch Draw" 4315*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4316*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4317*61046927SAndroid Build Coastguard Worker /> 4318*61046927SAndroid Build Coastguard Worker <counter name="EU Send Pipe Active" 4319*61046927SAndroid Build Coastguard Worker symbol_name="EuSendActive" 4320*61046927SAndroid Build Coastguard Worker underscore_name="eu_send_active" 4321*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing." 4322*61046927SAndroid Build Coastguard Worker data_type="float" 4323*61046927SAndroid Build Coastguard Worker max_equation="100" 4324*61046927SAndroid Build Coastguard Worker units="percent" 4325*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4326*61046927SAndroid Build Coastguard Worker equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4327*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 4328*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 4329*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4330*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4331*61046927SAndroid Build Coastguard Worker /> 4332*61046927SAndroid Build Coastguard Worker <counter name="EU FPU0 Hybrid Instruction" 4333*61046927SAndroid Build Coastguard Worker symbol_name="EuHybridFpu0Instruction" 4334*61046927SAndroid Build Coastguard Worker underscore_name="eu_hybrid_fpu0_instruction" 4335*61046927SAndroid Build Coastguard Worker description="The percentage of time in which execution units were actively processing hybrid instructions on FPU0." 4336*61046927SAndroid Build Coastguard Worker data_type="float" 4337*61046927SAndroid Build Coastguard Worker max_equation="100" 4338*61046927SAndroid Build Coastguard Worker units="percent" 4339*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4340*61046927SAndroid Build Coastguard Worker equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4341*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes/Instructions" 4342*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 4343*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4344*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4345*61046927SAndroid Build Coastguard Worker /> 4346*61046927SAndroid Build Coastguard Worker <counter name="EU FPU1 Hybrid Instruction" 4347*61046927SAndroid Build Coastguard Worker symbol_name="EuHybridFpu1Instruction" 4348*61046927SAndroid Build Coastguard Worker underscore_name="eu_hybrid_fpu1_instruction" 4349*61046927SAndroid Build Coastguard Worker description="The percentage of time in which execution units were actively processing hybrid instructions on FPU1." 4350*61046927SAndroid Build Coastguard Worker data_type="float" 4351*61046927SAndroid Build Coastguard Worker max_equation="100" 4352*61046927SAndroid Build Coastguard Worker units="percent" 4353*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4354*61046927SAndroid Build Coastguard Worker equation="A 14 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4355*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes/Instructions" 4356*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 4357*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4358*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4359*61046927SAndroid Build Coastguard Worker /> 4360*61046927SAndroid Build Coastguard Worker <counter name="EU FPU0 Ternary Instruction" 4361*61046927SAndroid Build Coastguard Worker symbol_name="EuTernaryFpu0Instruction" 4362*61046927SAndroid Build Coastguard Worker underscore_name="eu_ternary_fpu0_instruction" 4363*61046927SAndroid Build Coastguard Worker description="The percentage of time in which execution units were actively processing ternary instructions on FPU0." 4364*61046927SAndroid Build Coastguard Worker data_type="float" 4365*61046927SAndroid Build Coastguard Worker max_equation="100" 4366*61046927SAndroid Build Coastguard Worker units="percent" 4367*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4368*61046927SAndroid Build Coastguard Worker equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4369*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes/Instructions" 4370*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 System Frame Batch Draw" 4371*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4372*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4373*61046927SAndroid Build Coastguard Worker /> 4374*61046927SAndroid Build Coastguard Worker <counter name="EU FPU1 Ternary Instruction" 4375*61046927SAndroid Build Coastguard Worker symbol_name="EuTernaryFpu1Instruction" 4376*61046927SAndroid Build Coastguard Worker underscore_name="eu_ternary_fpu1_instruction" 4377*61046927SAndroid Build Coastguard Worker description="The percentage of time in which execution units were actively processing ternary instructions on FPU1." 4378*61046927SAndroid Build Coastguard Worker data_type="float" 4379*61046927SAndroid Build Coastguard Worker max_equation="100" 4380*61046927SAndroid Build Coastguard Worker units="percent" 4381*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4382*61046927SAndroid Build Coastguard Worker equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4383*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes/Instructions" 4384*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 System Frame Batch Draw" 4385*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4386*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4387*61046927SAndroid Build Coastguard Worker /> 4388*61046927SAndroid Build Coastguard Worker <counter name="EU FPU0 Binary Instruction" 4389*61046927SAndroid Build Coastguard Worker symbol_name="EuBinaryFpu0Instruction" 4390*61046927SAndroid Build Coastguard Worker underscore_name="eu_binary_fpu0_instruction" 4391*61046927SAndroid Build Coastguard Worker description="The percentage of time in which execution units were actively processing binary instructions on FPU0." 4392*61046927SAndroid Build Coastguard Worker data_type="float" 4393*61046927SAndroid Build Coastguard Worker max_equation="100" 4394*61046927SAndroid Build Coastguard Worker units="percent" 4395*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4396*61046927SAndroid Build Coastguard Worker equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4397*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes/Instructions" 4398*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 System Frame Batch Draw" 4399*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4400*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4401*61046927SAndroid Build Coastguard Worker /> 4402*61046927SAndroid Build Coastguard Worker <counter name="EU FPU1 Binary Instruction" 4403*61046927SAndroid Build Coastguard Worker symbol_name="EuBinaryFpu1Instruction" 4404*61046927SAndroid Build Coastguard Worker underscore_name="eu_binary_fpu1_instruction" 4405*61046927SAndroid Build Coastguard Worker description="The percentage of time in which execution units were actively processing binary instructions on FPU1." 4406*61046927SAndroid Build Coastguard Worker data_type="float" 4407*61046927SAndroid Build Coastguard Worker max_equation="100" 4408*61046927SAndroid Build Coastguard Worker units="percent" 4409*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4410*61046927SAndroid Build Coastguard Worker equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4411*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes/Instructions" 4412*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 System Frame Batch Draw" 4413*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4414*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4415*61046927SAndroid Build Coastguard Worker /> 4416*61046927SAndroid Build Coastguard Worker <counter name="EU FPU0 Move Instruction" 4417*61046927SAndroid Build Coastguard Worker symbol_name="EuMoveFpu0Instruction" 4418*61046927SAndroid Build Coastguard Worker underscore_name="eu_move_fpu0_instruction" 4419*61046927SAndroid Build Coastguard Worker description="The percentage of time in which execution units were actively processing move instructions on FPU0." 4420*61046927SAndroid Build Coastguard Worker data_type="float" 4421*61046927SAndroid Build Coastguard Worker max_equation="100" 4422*61046927SAndroid Build Coastguard Worker units="percent" 4423*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4424*61046927SAndroid Build Coastguard Worker equation="A 19 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4425*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes/Instructions" 4426*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 System Frame Batch Draw" 4427*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4428*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4429*61046927SAndroid Build Coastguard Worker /> 4430*61046927SAndroid Build Coastguard Worker <counter name="EU FPU1 Move Instruction" 4431*61046927SAndroid Build Coastguard Worker symbol_name="EuMoveFpu1Instruction" 4432*61046927SAndroid Build Coastguard Worker underscore_name="eu_move_fpu1_instruction" 4433*61046927SAndroid Build Coastguard Worker description="The percentage of time in which execution units were actively processing move instructions on FPU1." 4434*61046927SAndroid Build Coastguard Worker data_type="float" 4435*61046927SAndroid Build Coastguard Worker max_equation="100" 4436*61046927SAndroid Build Coastguard Worker units="percent" 4437*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4438*61046927SAndroid Build Coastguard Worker equation="A 20 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4439*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes/Instructions" 4440*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 System Frame Batch Draw" 4441*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4442*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4443*61046927SAndroid Build Coastguard Worker /> 4444*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 4445*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 4446*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 4447*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 4448*61046927SAndroid Build Coastguard Worker data_type="uint64" 4449*61046927SAndroid Build Coastguard Worker units="pixels" 4450*61046927SAndroid Build Coastguard Worker semantic_type="event" 4451*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 4452*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 4453*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4454*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4455*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4456*61046927SAndroid Build Coastguard Worker /> 4457*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 4458*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 4459*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 4460*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 4461*61046927SAndroid Build Coastguard Worker data_type="uint64" 4462*61046927SAndroid Build Coastguard Worker units="pixels" 4463*61046927SAndroid Build Coastguard Worker semantic_type="event" 4464*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 4465*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 4466*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4467*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4468*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4469*61046927SAndroid Build Coastguard Worker /> 4470*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 4471*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 4472*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 4473*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 4474*61046927SAndroid Build Coastguard Worker data_type="uint64" 4475*61046927SAndroid Build Coastguard Worker units="pixels" 4476*61046927SAndroid Build Coastguard Worker semantic_type="event" 4477*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 4478*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 4479*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4480*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4481*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4482*61046927SAndroid Build Coastguard Worker /> 4483*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 4484*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 4485*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 4486*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 4487*61046927SAndroid Build Coastguard Worker data_type="uint64" 4488*61046927SAndroid Build Coastguard Worker units="pixels" 4489*61046927SAndroid Build Coastguard Worker semantic_type="event" 4490*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 4491*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 4492*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 4493*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4494*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4495*61046927SAndroid Build Coastguard Worker /> 4496*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 4497*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 4498*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 4499*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 4500*61046927SAndroid Build Coastguard Worker data_type="uint64" 4501*61046927SAndroid Build Coastguard Worker units="pixels" 4502*61046927SAndroid Build Coastguard Worker semantic_type="event" 4503*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 4504*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 4505*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4506*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4507*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4508*61046927SAndroid Build Coastguard Worker /> 4509*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 4510*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 4511*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 4512*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 4513*61046927SAndroid Build Coastguard Worker data_type="uint64" 4514*61046927SAndroid Build Coastguard Worker units="pixels" 4515*61046927SAndroid Build Coastguard Worker semantic_type="event" 4516*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 4517*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 4518*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 4519*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4520*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4521*61046927SAndroid Build Coastguard Worker /> 4522*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 4523*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 4524*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 4525*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 4526*61046927SAndroid Build Coastguard Worker data_type="uint64" 4527*61046927SAndroid Build Coastguard Worker units="pixels" 4528*61046927SAndroid Build Coastguard Worker semantic_type="event" 4529*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 4530*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 4531*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 4532*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 4533*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4534*61046927SAndroid Build Coastguard Worker /> 4535*61046927SAndroid Build Coastguard Worker <counter name="Sampler Accesses" 4536*61046927SAndroid Build Coastguard Worker symbol_name="SamplerAccesses" 4537*61046927SAndroid Build Coastguard Worker underscore_name="sampler_accesses" 4538*61046927SAndroid Build Coastguard Worker description="The total number of messages send to samplers." 4539*61046927SAndroid Build Coastguard Worker data_type="uint64" 4540*61046927SAndroid Build Coastguard Worker units="messages" 4541*61046927SAndroid Build Coastguard Worker semantic_type="event" 4542*61046927SAndroid Build Coastguard Worker equation="A 28 READ" 4543*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler" 4544*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 4545*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4546*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4547*61046927SAndroid Build Coastguard Worker /> 4548*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 4549*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 4550*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 4551*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 4552*61046927SAndroid Build Coastguard Worker data_type="uint64" 4553*61046927SAndroid Build Coastguard Worker units="texels" 4554*61046927SAndroid Build Coastguard Worker semantic_type="event" 4555*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 4556*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 4557*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 4558*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4559*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4560*61046927SAndroid Build Coastguard Worker /> 4561*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 4562*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 4563*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 4564*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 4565*61046927SAndroid Build Coastguard Worker data_type="uint64" 4566*61046927SAndroid Build Coastguard Worker units="texels" 4567*61046927SAndroid Build Coastguard Worker semantic_type="event" 4568*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 4569*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 4570*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 4571*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4572*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4573*61046927SAndroid Build Coastguard Worker /> 4574*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 4575*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 4576*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 4577*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 4578*61046927SAndroid Build Coastguard Worker data_type="uint64" 4579*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 4580*61046927SAndroid Build Coastguard Worker units="bytes" 4581*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 4582*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 4583*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 4584*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4585*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 4586*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4587*61046927SAndroid Build Coastguard Worker /> 4588*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 4589*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 4590*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 4591*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 4592*61046927SAndroid Build Coastguard Worker data_type="uint64" 4593*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 4594*61046927SAndroid Build Coastguard Worker units="bytes" 4595*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 4596*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 4597*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 4598*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4599*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 4600*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4601*61046927SAndroid Build Coastguard Worker /> 4602*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 4603*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 4604*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 4605*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 4606*61046927SAndroid Build Coastguard Worker data_type="uint64" 4607*61046927SAndroid Build Coastguard Worker units="messages" 4608*61046927SAndroid Build Coastguard Worker semantic_type="event" 4609*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 4610*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 4611*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4612*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4613*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4614*61046927SAndroid Build Coastguard Worker /> 4615*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 4616*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 4617*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 4618*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 4619*61046927SAndroid Build Coastguard Worker data_type="uint64" 4620*61046927SAndroid Build Coastguard Worker units="messages" 4621*61046927SAndroid Build Coastguard Worker semantic_type="event" 4622*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 4623*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 4624*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4625*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4626*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4627*61046927SAndroid Build Coastguard Worker /> 4628*61046927SAndroid Build Coastguard Worker <counter name="L3 Accesses" 4629*61046927SAndroid Build Coastguard Worker symbol_name="L3Accesses" 4630*61046927SAndroid Build Coastguard Worker underscore_name="l3_accesses" 4631*61046927SAndroid Build Coastguard Worker description="The total number of L3 accesses from all entities." 4632*61046927SAndroid Build Coastguard Worker data_type="uint64" 4633*61046927SAndroid Build Coastguard Worker units="messages" 4634*61046927SAndroid Build Coastguard Worker semantic_type="event" 4635*61046927SAndroid Build Coastguard Worker equation="C 0 READ C 1 READ B 2 READ B 3 READ UADD UADD UADD 2 UMUL" 4636*61046927SAndroid Build Coastguard Worker mdapi_group="L3" 4637*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4638*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4639*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4640*61046927SAndroid Build Coastguard Worker /> 4641*61046927SAndroid Build Coastguard Worker <counter name="L3 Misses" 4642*61046927SAndroid Build Coastguard Worker symbol_name="L3Misses" 4643*61046927SAndroid Build Coastguard Worker underscore_name="l3_misses" 4644*61046927SAndroid Build Coastguard Worker description="The total number of L3 misses." 4645*61046927SAndroid Build Coastguard Worker data_type="uint64" 4646*61046927SAndroid Build Coastguard Worker units="messages" 4647*61046927SAndroid Build Coastguard Worker semantic_type="event" 4648*61046927SAndroid Build Coastguard Worker equation="C 4 READ C 5 READ UADD" 4649*61046927SAndroid Build Coastguard Worker mdapi_group="L3/TAG" 4650*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4651*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4652*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4653*61046927SAndroid Build Coastguard Worker /> 4654*61046927SAndroid Build Coastguard Worker <counter name="L3 Sampler Throughput" 4655*61046927SAndroid Build Coastguard Worker symbol_name="L3SamplerThroughput" 4656*61046927SAndroid Build Coastguard Worker underscore_name="l3_sampler_throughput" 4657*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between samplers and L3 caches." 4658*61046927SAndroid Build Coastguard Worker data_type="uint64" 4659*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 4660*61046927SAndroid Build Coastguard Worker units="bytes" 4661*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 4662*61046927SAndroid Build Coastguard Worker equation="A 29 READ 64 UMUL" 4663*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Sampler" 4664*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 4665*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4666*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4667*61046927SAndroid Build Coastguard Worker /> 4668*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 4669*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 4670*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 4671*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 4672*61046927SAndroid Build Coastguard Worker data_type="uint64" 4673*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 4674*61046927SAndroid Build Coastguard Worker units="bytes" 4675*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 4676*61046927SAndroid Build Coastguard Worker equation="A 30 READ A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL" 4677*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 4678*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 4679*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 4680*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4681*61046927SAndroid Build Coastguard Worker /> 4682*61046927SAndroid Build Coastguard Worker <counter name="L3 Total Throughput" 4683*61046927SAndroid Build Coastguard Worker symbol_name="L3TotalThroughput" 4684*61046927SAndroid Build Coastguard Worker underscore_name="l3_total_throughput" 4685*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred via L3." 4686*61046927SAndroid Build Coastguard Worker data_type="uint64" 4687*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 4688*61046927SAndroid Build Coastguard Worker units="bytes" 4689*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 4690*61046927SAndroid Build Coastguard Worker equation="$L3Accesses 64 UMUL" 4691*61046927SAndroid Build Coastguard Worker mdapi_group="L3" 4692*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4693*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4694*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4695*61046927SAndroid Build Coastguard Worker /> 4696*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 4697*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 4698*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 4699*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 4700*61046927SAndroid Build Coastguard Worker data_type="uint64" 4701*61046927SAndroid Build Coastguard Worker units="messages" 4702*61046927SAndroid Build Coastguard Worker semantic_type="event" 4703*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 4704*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 4705*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4706*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4707*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4708*61046927SAndroid Build Coastguard Worker /> 4709*61046927SAndroid Build Coastguard Worker <counter name="L3 Bank 00 Accesses" 4710*61046927SAndroid Build Coastguard Worker symbol_name="L3Bank00Accesses" 4711*61046927SAndroid Build Coastguard Worker underscore_name="l3_bank00_accesses" 4712*61046927SAndroid Build Coastguard Worker description="The total number of accesses to L3 Bank 00." 4713*61046927SAndroid Build Coastguard Worker data_type="uint64" 4714*61046927SAndroid Build Coastguard Worker units="messages" 4715*61046927SAndroid Build Coastguard Worker semantic_type="event" 4716*61046927SAndroid Build Coastguard Worker equation="C 0 READ 2 UMUL" 4717*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x01 AND" 4718*61046927SAndroid Build Coastguard Worker mdapi_group="L3" 4719*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 4720*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4721*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 4722*61046927SAndroid Build Coastguard Worker /> 4723*61046927SAndroid Build Coastguard Worker <counter name="L3 Bank 01 Accesses" 4724*61046927SAndroid Build Coastguard Worker symbol_name="L3Bank01Accesses" 4725*61046927SAndroid Build Coastguard Worker underscore_name="l3_bank01_accesses" 4726*61046927SAndroid Build Coastguard Worker description="The total number of accesses to L3 Bank 01." 4727*61046927SAndroid Build Coastguard Worker data_type="uint64" 4728*61046927SAndroid Build Coastguard Worker units="messages" 4729*61046927SAndroid Build Coastguard Worker semantic_type="event" 4730*61046927SAndroid Build Coastguard Worker equation="C 1 READ 2 UMUL" 4731*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x01 AND" 4732*61046927SAndroid Build Coastguard Worker mdapi_group="L3" 4733*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 4734*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4735*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 4736*61046927SAndroid Build Coastguard Worker /> 4737*61046927SAndroid Build Coastguard Worker <counter name="L3 Bank 02 Accesses" 4738*61046927SAndroid Build Coastguard Worker symbol_name="L3Bank02Accesses" 4739*61046927SAndroid Build Coastguard Worker underscore_name="l3_bank02_accesses" 4740*61046927SAndroid Build Coastguard Worker description="The total number of accesses to L3 Bank 02." 4741*61046927SAndroid Build Coastguard Worker data_type="uint64" 4742*61046927SAndroid Build Coastguard Worker units="messages" 4743*61046927SAndroid Build Coastguard Worker semantic_type="event" 4744*61046927SAndroid Build Coastguard Worker equation="B 2 READ 2 UMUL" 4745*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x01 AND" 4746*61046927SAndroid Build Coastguard Worker mdapi_group="L3" 4747*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 4748*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4749*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 4750*61046927SAndroid Build Coastguard Worker /> 4751*61046927SAndroid Build Coastguard Worker <counter name="L3 Bank 03 Accesses" 4752*61046927SAndroid Build Coastguard Worker symbol_name="L3Bank03Accesses" 4753*61046927SAndroid Build Coastguard Worker underscore_name="l3_bank03_accesses" 4754*61046927SAndroid Build Coastguard Worker description="The total number of accesses to L3 Bank 03." 4755*61046927SAndroid Build Coastguard Worker data_type="uint64" 4756*61046927SAndroid Build Coastguard Worker units="messages" 4757*61046927SAndroid Build Coastguard Worker semantic_type="event" 4758*61046927SAndroid Build Coastguard Worker equation="B 3 READ 2 UMUL" 4759*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x01 AND" 4760*61046927SAndroid Build Coastguard Worker mdapi_group="L3" 4761*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 4762*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4763*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 4764*61046927SAndroid Build Coastguard Worker /> 4765*61046927SAndroid Build Coastguard Worker <counter name="L3 Bank 00 IC Accesses" 4766*61046927SAndroid Build Coastguard Worker symbol_name="L3Bank00IcAccesses" 4767*61046927SAndroid Build Coastguard Worker underscore_name="l3_bank00_ic_accesses" 4768*61046927SAndroid Build Coastguard Worker description="The total number of accesses to L3 Bank 00 from IC cache." 4769*61046927SAndroid Build Coastguard Worker data_type="uint64" 4770*61046927SAndroid Build Coastguard Worker units="messages" 4771*61046927SAndroid Build Coastguard Worker semantic_type="event" 4772*61046927SAndroid Build Coastguard Worker equation="B 0 READ B 1 READ UADD 2 UMUL $L3Bank00Accesses UMIN" 4773*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x01 AND" 4774*61046927SAndroid Build Coastguard Worker mdapi_group="L3/IC" 4775*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 4776*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4777*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 4778*61046927SAndroid Build Coastguard Worker /> 4779*61046927SAndroid Build Coastguard Worker <counter name="L3 Bank 00 IC Hits" 4780*61046927SAndroid Build Coastguard Worker symbol_name="L3Bank00IcHits" 4781*61046927SAndroid Build Coastguard Worker underscore_name="l3_bank00_ic_hits" 4782*61046927SAndroid Build Coastguard Worker description="The total number of hits in L3 Bank 00 from IC cache." 4783*61046927SAndroid Build Coastguard Worker data_type="uint64" 4784*61046927SAndroid Build Coastguard Worker units="messages" 4785*61046927SAndroid Build Coastguard Worker semantic_type="event" 4786*61046927SAndroid Build Coastguard Worker equation="B 1 READ 2 UMUL $L3Bank00IcAccesses UMIN" 4787*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x01 AND" 4788*61046927SAndroid Build Coastguard Worker mdapi_group="L3/IC" 4789*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 4790*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4791*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 4792*61046927SAndroid Build Coastguard Worker /> 4793*61046927SAndroid Build Coastguard Worker <counter name="GTI L3 Throughput" 4794*61046927SAndroid Build Coastguard Worker symbol_name="GtiL3Throughput" 4795*61046927SAndroid Build Coastguard Worker underscore_name="gti_l3_throughput" 4796*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between L3 caches and GTI." 4797*61046927SAndroid Build Coastguard Worker data_type="uint64" 4798*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 4799*61046927SAndroid Build Coastguard Worker units="bytes" 4800*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 4801*61046927SAndroid Build Coastguard Worker equation="C 4 READ C 5 READ UADD 64 UMUL" 4802*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 4803*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 4804*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4805*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4806*61046927SAndroid Build Coastguard Worker /> 4807*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 4808*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 4809*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 4810*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 4811*61046927SAndroid Build Coastguard Worker data_type="uint64" 4812*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 4813*61046927SAndroid Build Coastguard Worker units="bytes" 4814*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 4815*61046927SAndroid Build Coastguard Worker equation="C 6 READ 64 UMUL" 4816*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 4817*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4818*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4819*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4820*61046927SAndroid Build Coastguard Worker /> 4821*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 4822*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 4823*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 4824*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 4825*61046927SAndroid Build Coastguard Worker data_type="uint64" 4826*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 32 UMUL" 4827*61046927SAndroid Build Coastguard Worker units="bytes" 4828*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 4829*61046927SAndroid Build Coastguard Worker equation="C 7 READ 64 UMUL" 4830*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 4831*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4832*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4833*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4834*61046927SAndroid Build Coastguard Worker /> 4835*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 4836*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 4837*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x166C03B0" /> 4838*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1593001E" /> 4839*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x3F900C00" /> 4840*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41900000" /> 4841*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x002D1000" /> 4842*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x062D4000" /> 4843*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x082D5000" /> 4844*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E2D5000" /> 4845*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C2E0400" /> 4846*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E2E1500" /> 4847*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x102E0140" /> 4848*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x044C4000" /> 4849*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4C8000" /> 4850*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C4CC000" /> 4851*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x144C8000" /> 4852*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x164C2000" /> 4853*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x004E2000" /> 4854*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x064E8000" /> 4855*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x084EA000" /> 4856*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E4EA000" /> 4857*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A4F4001" /> 4858*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C4F5005" /> 4859*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x006C0051" /> 4860*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x066C5000" /> 4861*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x086C5C5D" /> 4862*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E6C5E5F" /> 4863*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x106C0000" /> 4864*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x146C0000" /> 4865*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A6C0000" /> 4866*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C6C0000" /> 4867*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180F1000" /> 4868*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0FA800" /> 4869*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0F0A00" /> 4870*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x182C4000" /> 4871*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C2C4015" /> 4872*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E2C0001" /> 4873*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03931980" /> 4874*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05930032" /> 4875*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11930000" /> 4876*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01938000" /> 4877*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F938000" /> 4878*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1993A00A" /> 4879*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07930000" /> 4880*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09930000" /> 4881*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D900177" /> 4882*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F900178" /> 4883*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x35900000" /> 4884*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13904000" /> 4885*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x21904000" /> 4886*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x23904000" /> 4887*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x25904000" /> 4888*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2F904000" /> 4889*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31904000" /> 4890*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19904000" /> 4891*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B904000" /> 4892*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53901000" /> 4893*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900000" /> 4894*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900111" /> 4895*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900001" /> 4896*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57900000" /> 4897*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49900000" /> 4898*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 4899*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 4900*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x59900000" /> 4901*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B900000" /> 4902*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D900000" /> 4903*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900400" /> 4904*61046927SAndroid Build Coastguard Worker </register_config> 4905*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 4906*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 4907*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0x30800000" /> 4908*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 4909*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0x30800000" /> 4910*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 4911*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002770" value="0x0007FFFA" /> 4912*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002774" value="0x0000FEFE" /> 4913*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002778" value="0x0007FFFA" /> 4914*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000277C" value="0x0000FEFD" /> 4915*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002790" value="0x0007FFFA" /> 4916*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002794" value="0x0000FBEF" /> 4917*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002798" value="0x0007FFFA" /> 4918*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000279C" value="0x0000FBDF" /> 4919*61046927SAndroid Build Coastguard Worker </register_config> 4920*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 4921*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 4922*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00000003" /> 4923*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00002001" /> 4924*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00101100" /> 4925*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00201200" /> 4926*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00301300" /> 4927*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00401400" /> 4928*61046927SAndroid Build Coastguard Worker </register_config> 4929*61046927SAndroid Build Coastguard Worker </set> 4930*61046927SAndroid Build Coastguard Worker 4931*61046927SAndroid Build Coastguard Worker <set name="Metric set HDCAndSF" 4932*61046927SAndroid Build Coastguard Worker chipset="BXT" 4933*61046927SAndroid Build Coastguard Worker symbol_name="HDCAndSF" 4934*61046927SAndroid Build Coastguard Worker underscore_name="hdc_and_sf" 4935*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 4936*61046927SAndroid Build Coastguard Worker hw_config_guid="ad9d9bc2-ccb7-4f5d-adbb-b4e67e615efd" 4937*61046927SAndroid Build Coastguard Worker > 4938*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 4939*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 4940*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 4941*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 4942*61046927SAndroid Build Coastguard Worker data_type="uint64" 4943*61046927SAndroid Build Coastguard Worker units="ns" 4944*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4945*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 4946*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4947*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4948*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4949*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4950*61046927SAndroid Build Coastguard Worker /> 4951*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 4952*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 4953*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 4954*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 4955*61046927SAndroid Build Coastguard Worker data_type="uint64" 4956*61046927SAndroid Build Coastguard Worker units="cycles" 4957*61046927SAndroid Build Coastguard Worker semantic_type="event" 4958*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 4959*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4960*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 4961*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4962*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4963*61046927SAndroid Build Coastguard Worker /> 4964*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 4965*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 4966*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 4967*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 4968*61046927SAndroid Build Coastguard Worker data_type="uint64" 4969*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 4970*61046927SAndroid Build Coastguard Worker units="hz" 4971*61046927SAndroid Build Coastguard Worker semantic_type="event" 4972*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 4973*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4974*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4975*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4976*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4977*61046927SAndroid Build Coastguard Worker /> 4978*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 4979*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 4980*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 4981*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 4982*61046927SAndroid Build Coastguard Worker data_type="float" 4983*61046927SAndroid Build Coastguard Worker max_equation="100" 4984*61046927SAndroid Build Coastguard Worker units="percent" 4985*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4986*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 4987*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4988*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 4989*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4990*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4991*61046927SAndroid Build Coastguard Worker /> 4992*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 4993*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 4994*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 4995*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 4996*61046927SAndroid Build Coastguard Worker data_type="uint64" 4997*61046927SAndroid Build Coastguard Worker units="threads" 4998*61046927SAndroid Build Coastguard Worker semantic_type="event" 4999*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 5000*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 5001*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5002*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5003*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5004*61046927SAndroid Build Coastguard Worker /> 5005*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 5006*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 5007*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 5008*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 5009*61046927SAndroid Build Coastguard Worker data_type="uint64" 5010*61046927SAndroid Build Coastguard Worker units="threads" 5011*61046927SAndroid Build Coastguard Worker semantic_type="event" 5012*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 5013*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 5014*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5015*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 5016*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5017*61046927SAndroid Build Coastguard Worker /> 5018*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 5019*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 5020*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 5021*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 5022*61046927SAndroid Build Coastguard Worker data_type="uint64" 5023*61046927SAndroid Build Coastguard Worker units="threads" 5024*61046927SAndroid Build Coastguard Worker semantic_type="event" 5025*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 5026*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 5027*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5028*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 5029*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5030*61046927SAndroid Build Coastguard Worker /> 5031*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 5032*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 5033*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 5034*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 5035*61046927SAndroid Build Coastguard Worker data_type="uint64" 5036*61046927SAndroid Build Coastguard Worker units="threads" 5037*61046927SAndroid Build Coastguard Worker semantic_type="event" 5038*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 5039*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 5040*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5041*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 5042*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5043*61046927SAndroid Build Coastguard Worker /> 5044*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 5045*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 5046*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 5047*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 5048*61046927SAndroid Build Coastguard Worker data_type="uint64" 5049*61046927SAndroid Build Coastguard Worker units="threads" 5050*61046927SAndroid Build Coastguard Worker semantic_type="event" 5051*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 5052*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 5053*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5054*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5055*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5056*61046927SAndroid Build Coastguard Worker /> 5057*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 5058*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 5059*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 5060*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 5061*61046927SAndroid Build Coastguard Worker data_type="uint64" 5062*61046927SAndroid Build Coastguard Worker units="threads" 5063*61046927SAndroid Build Coastguard Worker semantic_type="event" 5064*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 5065*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 5066*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5067*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 5068*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5069*61046927SAndroid Build Coastguard Worker /> 5070*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 5071*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 5072*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 5073*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 5074*61046927SAndroid Build Coastguard Worker data_type="float" 5075*61046927SAndroid Build Coastguard Worker max_equation="100" 5076*61046927SAndroid Build Coastguard Worker units="percent" 5077*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5078*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5079*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 5080*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 5081*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5082*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5083*61046927SAndroid Build Coastguard Worker /> 5084*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 5085*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 5086*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 5087*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 5088*61046927SAndroid Build Coastguard Worker data_type="float" 5089*61046927SAndroid Build Coastguard Worker max_equation="100" 5090*61046927SAndroid Build Coastguard Worker units="percent" 5091*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5092*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5093*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 5094*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 5095*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5096*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5097*61046927SAndroid Build Coastguard Worker /> 5098*61046927SAndroid Build Coastguard Worker <counter name="EU Both FPU Pipes Active" 5099*61046927SAndroid Build Coastguard Worker symbol_name="EuFpuBothActive" 5100*61046927SAndroid Build Coastguard Worker underscore_name="eu_fpu_both_active" 5101*61046927SAndroid Build Coastguard Worker description="The percentage of time in which both EU FPU pipelines were actively processing." 5102*61046927SAndroid Build Coastguard Worker data_type="float" 5103*61046927SAndroid Build Coastguard Worker max_equation="100" 5104*61046927SAndroid Build Coastguard Worker units="percent" 5105*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5106*61046927SAndroid Build Coastguard Worker equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5107*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 5108*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 5109*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5110*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5111*61046927SAndroid Build Coastguard Worker /> 5112*61046927SAndroid Build Coastguard Worker <counter name="VS FPU0 Pipe Active" 5113*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu0Active" 5114*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu0_active" 5115*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." 5116*61046927SAndroid Build Coastguard Worker data_type="float" 5117*61046927SAndroid Build Coastguard Worker max_equation="100" 5118*61046927SAndroid Build Coastguard Worker units="percent" 5119*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5120*61046927SAndroid Build Coastguard Worker equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5121*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 5122*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 5123*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5124*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5125*61046927SAndroid Build Coastguard Worker /> 5126*61046927SAndroid Build Coastguard Worker <counter name="VS FPU1 Pipe Active" 5127*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu1Active" 5128*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu1_active" 5129*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." 5130*61046927SAndroid Build Coastguard Worker data_type="float" 5131*61046927SAndroid Build Coastguard Worker max_equation="100" 5132*61046927SAndroid Build Coastguard Worker units="percent" 5133*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5134*61046927SAndroid Build Coastguard Worker equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5135*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 5136*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 5137*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5138*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5139*61046927SAndroid Build Coastguard Worker /> 5140*61046927SAndroid Build Coastguard Worker <counter name="VS Send Pipe Active" 5141*61046927SAndroid Build Coastguard Worker symbol_name="VsSendActive" 5142*61046927SAndroid Build Coastguard Worker underscore_name="vs_send_active" 5143*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." 5144*61046927SAndroid Build Coastguard Worker data_type="float" 5145*61046927SAndroid Build Coastguard Worker max_equation="100" 5146*61046927SAndroid Build Coastguard Worker units="percent" 5147*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5148*61046927SAndroid Build Coastguard Worker equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5149*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 5150*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 5151*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5152*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5153*61046927SAndroid Build Coastguard Worker /> 5154*61046927SAndroid Build Coastguard Worker <counter name="PS FPU0 Pipe Active" 5155*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu0Active" 5156*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu0_active" 5157*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." 5158*61046927SAndroid Build Coastguard Worker data_type="float" 5159*61046927SAndroid Build Coastguard Worker max_equation="100" 5160*61046927SAndroid Build Coastguard Worker units="percent" 5161*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5162*61046927SAndroid Build Coastguard Worker equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5163*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 5164*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 5165*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5166*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5167*61046927SAndroid Build Coastguard Worker /> 5168*61046927SAndroid Build Coastguard Worker <counter name="PS FPU1 Pipe Active" 5169*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu1Active" 5170*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu1_active" 5171*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." 5172*61046927SAndroid Build Coastguard Worker data_type="float" 5173*61046927SAndroid Build Coastguard Worker max_equation="100" 5174*61046927SAndroid Build Coastguard Worker units="percent" 5175*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5176*61046927SAndroid Build Coastguard Worker equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5177*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 5178*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 5179*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5180*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5181*61046927SAndroid Build Coastguard Worker /> 5182*61046927SAndroid Build Coastguard Worker <counter name="PS Send Pipeline Active" 5183*61046927SAndroid Build Coastguard Worker symbol_name="PsSendActive" 5184*61046927SAndroid Build Coastguard Worker underscore_name="ps_send_active" 5185*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." 5186*61046927SAndroid Build Coastguard Worker data_type="float" 5187*61046927SAndroid Build Coastguard Worker max_equation="100" 5188*61046927SAndroid Build Coastguard Worker units="percent" 5189*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5190*61046927SAndroid Build Coastguard Worker equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5191*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 5192*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 5193*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5194*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5195*61046927SAndroid Build Coastguard Worker /> 5196*61046927SAndroid Build Coastguard Worker <counter name="FS Both FPU Active" 5197*61046927SAndroid Build Coastguard Worker symbol_name="PsEuBothFpuActive" 5198*61046927SAndroid Build Coastguard Worker underscore_name="ps_eu_both_fpu_active" 5199*61046927SAndroid Build Coastguard Worker description="The percentage of time in which fragment shaders were processed actively on the both FPUs." 5200*61046927SAndroid Build Coastguard Worker data_type="float" 5201*61046927SAndroid Build Coastguard Worker max_equation="100" 5202*61046927SAndroid Build Coastguard Worker units="percent" 5203*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5204*61046927SAndroid Build Coastguard Worker equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5205*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 5206*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 5207*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5208*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5209*61046927SAndroid Build Coastguard Worker /> 5210*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 5211*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 5212*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 5213*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 5214*61046927SAndroid Build Coastguard Worker data_type="uint64" 5215*61046927SAndroid Build Coastguard Worker units="pixels" 5216*61046927SAndroid Build Coastguard Worker semantic_type="event" 5217*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 5218*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 5219*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5220*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5221*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5222*61046927SAndroid Build Coastguard Worker /> 5223*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 5224*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 5225*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 5226*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 5227*61046927SAndroid Build Coastguard Worker data_type="uint64" 5228*61046927SAndroid Build Coastguard Worker units="pixels" 5229*61046927SAndroid Build Coastguard Worker semantic_type="event" 5230*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 5231*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 5232*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5233*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5234*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5235*61046927SAndroid Build Coastguard Worker /> 5236*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 5237*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 5238*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 5239*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 5240*61046927SAndroid Build Coastguard Worker data_type="uint64" 5241*61046927SAndroid Build Coastguard Worker units="pixels" 5242*61046927SAndroid Build Coastguard Worker semantic_type="event" 5243*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 5244*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 5245*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5246*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5247*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5248*61046927SAndroid Build Coastguard Worker /> 5249*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 5250*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 5251*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 5252*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 5253*61046927SAndroid Build Coastguard Worker data_type="uint64" 5254*61046927SAndroid Build Coastguard Worker units="pixels" 5255*61046927SAndroid Build Coastguard Worker semantic_type="event" 5256*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 5257*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 5258*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 5259*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5260*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5261*61046927SAndroid Build Coastguard Worker /> 5262*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 5263*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 5264*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 5265*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 5266*61046927SAndroid Build Coastguard Worker data_type="uint64" 5267*61046927SAndroid Build Coastguard Worker units="pixels" 5268*61046927SAndroid Build Coastguard Worker semantic_type="event" 5269*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 5270*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 5271*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5272*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5273*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5274*61046927SAndroid Build Coastguard Worker /> 5275*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 5276*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 5277*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 5278*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 5279*61046927SAndroid Build Coastguard Worker data_type="uint64" 5280*61046927SAndroid Build Coastguard Worker units="pixels" 5281*61046927SAndroid Build Coastguard Worker semantic_type="event" 5282*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 5283*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 5284*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5285*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5286*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5287*61046927SAndroid Build Coastguard Worker /> 5288*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 5289*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 5290*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 5291*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 5292*61046927SAndroid Build Coastguard Worker data_type="uint64" 5293*61046927SAndroid Build Coastguard Worker units="pixels" 5294*61046927SAndroid Build Coastguard Worker semantic_type="event" 5295*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 5296*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 5297*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5298*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5299*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5300*61046927SAndroid Build Coastguard Worker /> 5301*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 5302*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 5303*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 5304*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 5305*61046927SAndroid Build Coastguard Worker data_type="uint64" 5306*61046927SAndroid Build Coastguard Worker units="texels" 5307*61046927SAndroid Build Coastguard Worker semantic_type="event" 5308*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 5309*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 5310*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5311*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5312*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5313*61046927SAndroid Build Coastguard Worker /> 5314*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 5315*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 5316*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 5317*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 5318*61046927SAndroid Build Coastguard Worker data_type="uint64" 5319*61046927SAndroid Build Coastguard Worker units="texels" 5320*61046927SAndroid Build Coastguard Worker semantic_type="event" 5321*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 5322*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 5323*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 5324*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5325*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5326*61046927SAndroid Build Coastguard Worker /> 5327*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 5328*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 5329*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 5330*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 5331*61046927SAndroid Build Coastguard Worker data_type="uint64" 5332*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 5333*61046927SAndroid Build Coastguard Worker units="bytes" 5334*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 5335*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 5336*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 5337*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5338*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 5339*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5340*61046927SAndroid Build Coastguard Worker /> 5341*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 5342*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 5343*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 5344*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 5345*61046927SAndroid Build Coastguard Worker data_type="uint64" 5346*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 5347*61046927SAndroid Build Coastguard Worker units="bytes" 5348*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 5349*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 5350*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 5351*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5352*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 5353*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5354*61046927SAndroid Build Coastguard Worker /> 5355*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 5356*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 5357*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 5358*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 5359*61046927SAndroid Build Coastguard Worker data_type="uint64" 5360*61046927SAndroid Build Coastguard Worker units="messages" 5361*61046927SAndroid Build Coastguard Worker semantic_type="event" 5362*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 5363*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 5364*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5365*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5366*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5367*61046927SAndroid Build Coastguard Worker /> 5368*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 5369*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 5370*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 5371*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 5372*61046927SAndroid Build Coastguard Worker data_type="uint64" 5373*61046927SAndroid Build Coastguard Worker units="messages" 5374*61046927SAndroid Build Coastguard Worker semantic_type="event" 5375*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 5376*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 5377*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5378*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 5379*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5380*61046927SAndroid Build Coastguard Worker /> 5381*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 5382*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 5383*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 5384*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 5385*61046927SAndroid Build Coastguard Worker data_type="uint64" 5386*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 5387*61046927SAndroid Build Coastguard Worker units="bytes" 5388*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 5389*61046927SAndroid Build Coastguard Worker equation="A 30 READ A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL" 5390*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 5391*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 5392*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 5393*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5394*61046927SAndroid Build Coastguard Worker /> 5395*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 5396*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 5397*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 5398*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 5399*61046927SAndroid Build Coastguard Worker data_type="uint64" 5400*61046927SAndroid Build Coastguard Worker units="messages" 5401*61046927SAndroid Build Coastguard Worker semantic_type="event" 5402*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 5403*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 5404*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5405*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5406*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5407*61046927SAndroid Build Coastguard Worker /> 5408*61046927SAndroid Build Coastguard Worker <counter name="Polygon Data Ready" 5409*61046927SAndroid Build Coastguard Worker symbol_name="PolyDataReady" 5410*61046927SAndroid Build Coastguard Worker underscore_name="poly_data_ready" 5411*61046927SAndroid Build Coastguard Worker description="The percentage of time in which geometry pipeline output is ready" 5412*61046927SAndroid Build Coastguard Worker data_type="float" 5413*61046927SAndroid Build Coastguard Worker max_equation="100" 5414*61046927SAndroid Build Coastguard Worker units="percent" 5415*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5416*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 5417*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/3D Pipe/Strip-Fans" 5418*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5419*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5420*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5421*61046927SAndroid Build Coastguard Worker /> 5422*61046927SAndroid Build Coastguard Worker <counter name="HDC stalled by L3 (s0.ss0)" 5423*61046927SAndroid Build Coastguard Worker symbol_name="NonSamplerShader00AccessStalledOnL3" 5424*61046927SAndroid Build Coastguard Worker underscore_name="non_sampler_shader00_access_stalled_on_l3" 5425*61046927SAndroid Build Coastguard Worker description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (s0.ss0)" 5426*61046927SAndroid Build Coastguard Worker data_type="float" 5427*61046927SAndroid Build Coastguard Worker max_equation="100" 5428*61046927SAndroid Build Coastguard Worker units="percent" 5429*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5430*61046927SAndroid Build Coastguard Worker equation="C 7 READ C 6 READ USUB 100 UMUL $GpuCoreClocks FDIV" 5431*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x1 AND" 5432*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Data Port" 5433*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5434*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5435*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 5436*61046927SAndroid Build Coastguard Worker /> 5437*61046927SAndroid Build Coastguard Worker <counter name="HDC stalled by L3 (s0.ss1)" 5438*61046927SAndroid Build Coastguard Worker symbol_name="NonSamplerShader01AccessStalledOnL3" 5439*61046927SAndroid Build Coastguard Worker underscore_name="non_sampler_shader01_access_stalled_on_l3" 5440*61046927SAndroid Build Coastguard Worker description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (s0.ss1)" 5441*61046927SAndroid Build Coastguard Worker data_type="float" 5442*61046927SAndroid Build Coastguard Worker max_equation="100" 5443*61046927SAndroid Build Coastguard Worker units="percent" 5444*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5445*61046927SAndroid Build Coastguard Worker equation="C 5 READ C 4 READ USUB 100 UMUL $GpuCoreClocks FDIV" 5446*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x2 AND" 5447*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Data Port" 5448*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5449*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5450*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 5451*61046927SAndroid Build Coastguard Worker /> 5452*61046927SAndroid Build Coastguard Worker <counter name="SQ is full" 5453*61046927SAndroid Build Coastguard Worker symbol_name="GTRequestQueueFull" 5454*61046927SAndroid Build Coastguard Worker underscore_name="gt_request_queue_full" 5455*61046927SAndroid Build Coastguard Worker description="The percentage of time when SQ is filled above a threshold (usually 48 entries)" 5456*61046927SAndroid Build Coastguard Worker data_type="float" 5457*61046927SAndroid Build Coastguard Worker max_equation="100" 5458*61046927SAndroid Build Coastguard Worker units="percent" 5459*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5460*61046927SAndroid Build Coastguard Worker equation="PERFCNT 0 READ 100 UMUL $GpuCoreClocks FDIV" 5461*61046927SAndroid Build Coastguard Worker availability="true $QueryMode &&" 5462*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 5463*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 5464*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL" 5465*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5466*61046927SAndroid Build Coastguard Worker /> 5467*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 5468*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x000091BC" value="0xE0500000" /> 5469*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 5470*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x104F0232" /> 5471*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x124F4640" /> 5472*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11834400" /> 5473*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x022D4000" /> 5474*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x042D5000" /> 5475*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x062D1000" /> 5476*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E2E0055" /> 5477*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x064C8000" /> 5478*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x084CC000" /> 5479*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4C4000" /> 5480*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x024E8000" /> 5481*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x044EA000" /> 5482*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x064E2000" /> 5483*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x024F6100" /> 5484*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x044F416B" /> 5485*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x064F004B" /> 5486*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A4F0000" /> 5487*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0F02A8" /> 5488*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A2C5500" /> 5489*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F808000" /> 5490*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x25810020" /> 5491*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F8305C0" /> 5492*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07938000" /> 5493*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09938000" /> 5494*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B938000" /> 5495*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D938000" /> 5496*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F951000" /> 5497*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13920200" /> 5498*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31908000" /> 5499*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19904000" /> 5500*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B904000" /> 5501*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D904000" /> 5502*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F904000" /> 5503*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 5504*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x59900000" /> 5505*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D900003" /> 5506*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 5507*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900000" /> 5508*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900000" /> 5509*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900000" /> 5510*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 5511*61046927SAndroid Build Coastguard Worker </register_config> 5512*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 5513*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 5514*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002744" value="0x00800000" /> 5515*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 5516*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0x10800000" /> 5517*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 5518*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0x00800000" /> 5519*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002770" value="0x00000002" /> 5520*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002774" value="0x0000FDFF" /> 5521*61046927SAndroid Build Coastguard Worker </register_config> 5522*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 5523*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 5524*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00010003" /> 5525*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00012011" /> 5526*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00015014" /> 5527*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00051050" /> 5528*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00053052" /> 5529*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00055054" /> 5530*61046927SAndroid Build Coastguard Worker </register_config> 5531*61046927SAndroid Build Coastguard Worker </set> 5532*61046927SAndroid Build Coastguard Worker 5533*61046927SAndroid Build Coastguard Worker <set name="Metric set L3_1" 5534*61046927SAndroid Build Coastguard Worker chipset="BXT" 5535*61046927SAndroid Build Coastguard Worker symbol_name="L3_1" 5536*61046927SAndroid Build Coastguard Worker underscore_name="l3_1" 5537*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 5538*61046927SAndroid Build Coastguard Worker hw_config_guid="bde7b434-349c-4aad-8596-eb23c0352168" 5539*61046927SAndroid Build Coastguard Worker > 5540*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 5541*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 5542*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 5543*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 5544*61046927SAndroid Build Coastguard Worker data_type="uint64" 5545*61046927SAndroid Build Coastguard Worker units="ns" 5546*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5547*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 5548*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5549*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 5550*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5551*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5552*61046927SAndroid Build Coastguard Worker /> 5553*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 5554*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 5555*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 5556*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 5557*61046927SAndroid Build Coastguard Worker data_type="uint64" 5558*61046927SAndroid Build Coastguard Worker units="cycles" 5559*61046927SAndroid Build Coastguard Worker semantic_type="event" 5560*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 5561*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5562*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 5563*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5564*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5565*61046927SAndroid Build Coastguard Worker /> 5566*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 5567*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 5568*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 5569*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 5570*61046927SAndroid Build Coastguard Worker data_type="uint64" 5571*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 5572*61046927SAndroid Build Coastguard Worker units="hz" 5573*61046927SAndroid Build Coastguard Worker semantic_type="event" 5574*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 5575*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5576*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 5577*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5578*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5579*61046927SAndroid Build Coastguard Worker /> 5580*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 5581*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 5582*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 5583*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 5584*61046927SAndroid Build Coastguard Worker data_type="float" 5585*61046927SAndroid Build Coastguard Worker max_equation="100" 5586*61046927SAndroid Build Coastguard Worker units="percent" 5587*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5588*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 5589*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5590*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 5591*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5592*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5593*61046927SAndroid Build Coastguard Worker /> 5594*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 5595*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 5596*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 5597*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 5598*61046927SAndroid Build Coastguard Worker data_type="uint64" 5599*61046927SAndroid Build Coastguard Worker units="threads" 5600*61046927SAndroid Build Coastguard Worker semantic_type="event" 5601*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 5602*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 5603*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5604*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5605*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5606*61046927SAndroid Build Coastguard Worker /> 5607*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 5608*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 5609*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 5610*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 5611*61046927SAndroid Build Coastguard Worker data_type="uint64" 5612*61046927SAndroid Build Coastguard Worker units="threads" 5613*61046927SAndroid Build Coastguard Worker semantic_type="event" 5614*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 5615*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 5616*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5617*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 5618*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5619*61046927SAndroid Build Coastguard Worker /> 5620*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 5621*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 5622*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 5623*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 5624*61046927SAndroid Build Coastguard Worker data_type="uint64" 5625*61046927SAndroid Build Coastguard Worker units="threads" 5626*61046927SAndroid Build Coastguard Worker semantic_type="event" 5627*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 5628*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 5629*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5630*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 5631*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5632*61046927SAndroid Build Coastguard Worker /> 5633*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 5634*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 5635*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 5636*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 5637*61046927SAndroid Build Coastguard Worker data_type="uint64" 5638*61046927SAndroid Build Coastguard Worker units="threads" 5639*61046927SAndroid Build Coastguard Worker semantic_type="event" 5640*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 5641*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 5642*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5643*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 5644*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5645*61046927SAndroid Build Coastguard Worker /> 5646*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 5647*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 5648*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 5649*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 5650*61046927SAndroid Build Coastguard Worker data_type="uint64" 5651*61046927SAndroid Build Coastguard Worker units="threads" 5652*61046927SAndroid Build Coastguard Worker semantic_type="event" 5653*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 5654*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 5655*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5656*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5657*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5658*61046927SAndroid Build Coastguard Worker /> 5659*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 5660*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 5661*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 5662*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 5663*61046927SAndroid Build Coastguard Worker data_type="uint64" 5664*61046927SAndroid Build Coastguard Worker units="threads" 5665*61046927SAndroid Build Coastguard Worker semantic_type="event" 5666*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 5667*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 5668*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5669*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 5670*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5671*61046927SAndroid Build Coastguard Worker /> 5672*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 5673*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 5674*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 5675*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 5676*61046927SAndroid Build Coastguard Worker data_type="float" 5677*61046927SAndroid Build Coastguard Worker max_equation="100" 5678*61046927SAndroid Build Coastguard Worker units="percent" 5679*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5680*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5681*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 5682*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 5683*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5684*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5685*61046927SAndroid Build Coastguard Worker /> 5686*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 5687*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 5688*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 5689*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 5690*61046927SAndroid Build Coastguard Worker data_type="float" 5691*61046927SAndroid Build Coastguard Worker max_equation="100" 5692*61046927SAndroid Build Coastguard Worker units="percent" 5693*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5694*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5695*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 5696*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 5697*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5698*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5699*61046927SAndroid Build Coastguard Worker /> 5700*61046927SAndroid Build Coastguard Worker <counter name="EU Both FPU Pipes Active" 5701*61046927SAndroid Build Coastguard Worker symbol_name="EuFpuBothActive" 5702*61046927SAndroid Build Coastguard Worker underscore_name="eu_fpu_both_active" 5703*61046927SAndroid Build Coastguard Worker description="The percentage of time in which both EU FPU pipelines were actively processing." 5704*61046927SAndroid Build Coastguard Worker data_type="float" 5705*61046927SAndroid Build Coastguard Worker max_equation="100" 5706*61046927SAndroid Build Coastguard Worker units="percent" 5707*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5708*61046927SAndroid Build Coastguard Worker equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5709*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 5710*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 5711*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5712*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5713*61046927SAndroid Build Coastguard Worker /> 5714*61046927SAndroid Build Coastguard Worker <counter name="VS FPU0 Pipe Active" 5715*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu0Active" 5716*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu0_active" 5717*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." 5718*61046927SAndroid Build Coastguard Worker data_type="float" 5719*61046927SAndroid Build Coastguard Worker max_equation="100" 5720*61046927SAndroid Build Coastguard Worker units="percent" 5721*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5722*61046927SAndroid Build Coastguard Worker equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5723*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 5724*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 5725*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5726*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5727*61046927SAndroid Build Coastguard Worker /> 5728*61046927SAndroid Build Coastguard Worker <counter name="VS FPU1 Pipe Active" 5729*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu1Active" 5730*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu1_active" 5731*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." 5732*61046927SAndroid Build Coastguard Worker data_type="float" 5733*61046927SAndroid Build Coastguard Worker max_equation="100" 5734*61046927SAndroid Build Coastguard Worker units="percent" 5735*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5736*61046927SAndroid Build Coastguard Worker equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5737*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 5738*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 5739*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5740*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5741*61046927SAndroid Build Coastguard Worker /> 5742*61046927SAndroid Build Coastguard Worker <counter name="VS Send Pipe Active" 5743*61046927SAndroid Build Coastguard Worker symbol_name="VsSendActive" 5744*61046927SAndroid Build Coastguard Worker underscore_name="vs_send_active" 5745*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." 5746*61046927SAndroid Build Coastguard Worker data_type="float" 5747*61046927SAndroid Build Coastguard Worker max_equation="100" 5748*61046927SAndroid Build Coastguard Worker units="percent" 5749*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5750*61046927SAndroid Build Coastguard Worker equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5751*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 5752*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 5753*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5754*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5755*61046927SAndroid Build Coastguard Worker /> 5756*61046927SAndroid Build Coastguard Worker <counter name="PS FPU0 Pipe Active" 5757*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu0Active" 5758*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu0_active" 5759*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." 5760*61046927SAndroid Build Coastguard Worker data_type="float" 5761*61046927SAndroid Build Coastguard Worker max_equation="100" 5762*61046927SAndroid Build Coastguard Worker units="percent" 5763*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5764*61046927SAndroid Build Coastguard Worker equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5765*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 5766*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 5767*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5768*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5769*61046927SAndroid Build Coastguard Worker /> 5770*61046927SAndroid Build Coastguard Worker <counter name="PS FPU1 Pipe Active" 5771*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu1Active" 5772*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu1_active" 5773*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." 5774*61046927SAndroid Build Coastguard Worker data_type="float" 5775*61046927SAndroid Build Coastguard Worker max_equation="100" 5776*61046927SAndroid Build Coastguard Worker units="percent" 5777*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5778*61046927SAndroid Build Coastguard Worker equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5779*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 5780*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 5781*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5782*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5783*61046927SAndroid Build Coastguard Worker /> 5784*61046927SAndroid Build Coastguard Worker <counter name="PS Send Pipeline Active" 5785*61046927SAndroid Build Coastguard Worker symbol_name="PsSendActive" 5786*61046927SAndroid Build Coastguard Worker underscore_name="ps_send_active" 5787*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." 5788*61046927SAndroid Build Coastguard Worker data_type="float" 5789*61046927SAndroid Build Coastguard Worker max_equation="100" 5790*61046927SAndroid Build Coastguard Worker units="percent" 5791*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5792*61046927SAndroid Build Coastguard Worker equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5793*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 5794*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 5795*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5796*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5797*61046927SAndroid Build Coastguard Worker /> 5798*61046927SAndroid Build Coastguard Worker <counter name="FS Both FPU Active" 5799*61046927SAndroid Build Coastguard Worker symbol_name="PsEuBothFpuActive" 5800*61046927SAndroid Build Coastguard Worker underscore_name="ps_eu_both_fpu_active" 5801*61046927SAndroid Build Coastguard Worker description="The percentage of time in which fragment shaders were processed actively on the both FPUs." 5802*61046927SAndroid Build Coastguard Worker data_type="float" 5803*61046927SAndroid Build Coastguard Worker max_equation="100" 5804*61046927SAndroid Build Coastguard Worker units="percent" 5805*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5806*61046927SAndroid Build Coastguard Worker equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5807*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 5808*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 5809*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5810*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5811*61046927SAndroid Build Coastguard Worker /> 5812*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 5813*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 5814*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 5815*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 5816*61046927SAndroid Build Coastguard Worker data_type="uint64" 5817*61046927SAndroid Build Coastguard Worker units="pixels" 5818*61046927SAndroid Build Coastguard Worker semantic_type="event" 5819*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 5820*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 5821*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5822*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5823*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5824*61046927SAndroid Build Coastguard Worker /> 5825*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 5826*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 5827*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 5828*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 5829*61046927SAndroid Build Coastguard Worker data_type="uint64" 5830*61046927SAndroid Build Coastguard Worker units="pixels" 5831*61046927SAndroid Build Coastguard Worker semantic_type="event" 5832*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 5833*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 5834*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5835*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5836*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5837*61046927SAndroid Build Coastguard Worker /> 5838*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 5839*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 5840*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 5841*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 5842*61046927SAndroid Build Coastguard Worker data_type="uint64" 5843*61046927SAndroid Build Coastguard Worker units="pixels" 5844*61046927SAndroid Build Coastguard Worker semantic_type="event" 5845*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 5846*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 5847*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5848*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5849*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5850*61046927SAndroid Build Coastguard Worker /> 5851*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 5852*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 5853*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 5854*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 5855*61046927SAndroid Build Coastguard Worker data_type="uint64" 5856*61046927SAndroid Build Coastguard Worker units="pixels" 5857*61046927SAndroid Build Coastguard Worker semantic_type="event" 5858*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 5859*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 5860*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 5861*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5862*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5863*61046927SAndroid Build Coastguard Worker /> 5864*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 5865*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 5866*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 5867*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 5868*61046927SAndroid Build Coastguard Worker data_type="uint64" 5869*61046927SAndroid Build Coastguard Worker units="pixels" 5870*61046927SAndroid Build Coastguard Worker semantic_type="event" 5871*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 5872*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 5873*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5874*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5875*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5876*61046927SAndroid Build Coastguard Worker /> 5877*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 5878*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 5879*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 5880*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 5881*61046927SAndroid Build Coastguard Worker data_type="uint64" 5882*61046927SAndroid Build Coastguard Worker units="pixels" 5883*61046927SAndroid Build Coastguard Worker semantic_type="event" 5884*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 5885*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 5886*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5887*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5888*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5889*61046927SAndroid Build Coastguard Worker /> 5890*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 5891*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 5892*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 5893*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 5894*61046927SAndroid Build Coastguard Worker data_type="uint64" 5895*61046927SAndroid Build Coastguard Worker units="pixels" 5896*61046927SAndroid Build Coastguard Worker semantic_type="event" 5897*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 5898*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 5899*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5900*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 5901*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5902*61046927SAndroid Build Coastguard Worker /> 5903*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 5904*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 5905*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 5906*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 5907*61046927SAndroid Build Coastguard Worker data_type="uint64" 5908*61046927SAndroid Build Coastguard Worker units="texels" 5909*61046927SAndroid Build Coastguard Worker semantic_type="event" 5910*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 5911*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 5912*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5913*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5914*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5915*61046927SAndroid Build Coastguard Worker /> 5916*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 5917*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 5918*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 5919*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 5920*61046927SAndroid Build Coastguard Worker data_type="uint64" 5921*61046927SAndroid Build Coastguard Worker units="texels" 5922*61046927SAndroid Build Coastguard Worker semantic_type="event" 5923*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 5924*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 5925*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 5926*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5927*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5928*61046927SAndroid Build Coastguard Worker /> 5929*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 5930*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 5931*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 5932*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 5933*61046927SAndroid Build Coastguard Worker data_type="uint64" 5934*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 5935*61046927SAndroid Build Coastguard Worker units="bytes" 5936*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 5937*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 5938*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 5939*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5940*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 5941*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5942*61046927SAndroid Build Coastguard Worker /> 5943*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 5944*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 5945*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 5946*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 5947*61046927SAndroid Build Coastguard Worker data_type="uint64" 5948*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 5949*61046927SAndroid Build Coastguard Worker units="bytes" 5950*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 5951*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 5952*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 5953*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5954*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 5955*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5956*61046927SAndroid Build Coastguard Worker /> 5957*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 5958*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 5959*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 5960*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 5961*61046927SAndroid Build Coastguard Worker data_type="uint64" 5962*61046927SAndroid Build Coastguard Worker units="messages" 5963*61046927SAndroid Build Coastguard Worker semantic_type="event" 5964*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 5965*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 5966*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5967*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5968*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5969*61046927SAndroid Build Coastguard Worker /> 5970*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 5971*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 5972*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 5973*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 5974*61046927SAndroid Build Coastguard Worker data_type="uint64" 5975*61046927SAndroid Build Coastguard Worker units="messages" 5976*61046927SAndroid Build Coastguard Worker semantic_type="event" 5977*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 5978*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 5979*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5980*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 5981*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5982*61046927SAndroid Build Coastguard Worker /> 5983*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 5984*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 5985*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 5986*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 5987*61046927SAndroid Build Coastguard Worker data_type="uint64" 5988*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 5989*61046927SAndroid Build Coastguard Worker units="bytes" 5990*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 5991*61046927SAndroid Build Coastguard Worker equation="A 30 READ A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL" 5992*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 5993*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 5994*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 5995*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5996*61046927SAndroid Build Coastguard Worker /> 5997*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 5998*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 5999*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 6000*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 6001*61046927SAndroid Build Coastguard Worker data_type="uint64" 6002*61046927SAndroid Build Coastguard Worker units="messages" 6003*61046927SAndroid Build Coastguard Worker semantic_type="event" 6004*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 6005*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 6006*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6007*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6008*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6009*61046927SAndroid Build Coastguard Worker /> 6010*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank0 Stalled" 6011*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank0Stalled" 6012*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank0_stalled" 6013*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank0 is stalled" 6014*61046927SAndroid Build Coastguard Worker data_type="float" 6015*61046927SAndroid Build Coastguard Worker max_equation="100" 6016*61046927SAndroid Build Coastguard Worker units="percent" 6017*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6018*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 6019*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x1 AND" 6020*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 6021*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6022*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6023*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 6024*61046927SAndroid Build Coastguard Worker /> 6025*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank1 Stalled" 6026*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank1Stalled" 6027*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank1_stalled" 6028*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank1 is stalled" 6029*61046927SAndroid Build Coastguard Worker data_type="float" 6030*61046927SAndroid Build Coastguard Worker max_equation="100" 6031*61046927SAndroid Build Coastguard Worker units="percent" 6032*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6033*61046927SAndroid Build Coastguard Worker equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV" 6034*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x1 AND" 6035*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 6036*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6037*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6038*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 6039*61046927SAndroid Build Coastguard Worker /> 6040*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank1 Active" 6041*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank1Active" 6042*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank1_active" 6043*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank1 is active" 6044*61046927SAndroid Build Coastguard Worker data_type="float" 6045*61046927SAndroid Build Coastguard Worker max_equation="100" 6046*61046927SAndroid Build Coastguard Worker units="percent" 6047*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6048*61046927SAndroid Build Coastguard Worker equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" 6049*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x1 AND" 6050*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 6051*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6052*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6053*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 6054*61046927SAndroid Build Coastguard Worker /> 6055*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank0 Active" 6056*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank0Active" 6057*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank0_active" 6058*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank0 is active" 6059*61046927SAndroid Build Coastguard Worker data_type="float" 6060*61046927SAndroid Build Coastguard Worker max_equation="100" 6061*61046927SAndroid Build Coastguard Worker units="percent" 6062*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6063*61046927SAndroid Build Coastguard Worker equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" 6064*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x1 AND" 6065*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 6066*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6067*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6068*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 6069*61046927SAndroid Build Coastguard Worker /> 6070*61046927SAndroid Build Coastguard Worker <counter name="SQ is full" 6071*61046927SAndroid Build Coastguard Worker symbol_name="GTRequestQueueFull" 6072*61046927SAndroid Build Coastguard Worker underscore_name="gt_request_queue_full" 6073*61046927SAndroid Build Coastguard Worker description="The percentage of time when SQ is filled above a threshold (usually 48 entries)" 6074*61046927SAndroid Build Coastguard Worker data_type="float" 6075*61046927SAndroid Build Coastguard Worker max_equation="100" 6076*61046927SAndroid Build Coastguard Worker units="percent" 6077*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6078*61046927SAndroid Build Coastguard Worker equation="PERFCNT 0 READ 100 UMUL $GpuCoreClocks FDIV" 6079*61046927SAndroid Build Coastguard Worker availability="true $QueryMode &&" 6080*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 6081*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6082*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL" 6083*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6084*61046927SAndroid Build Coastguard Worker /> 6085*61046927SAndroid Build Coastguard Worker <register_config type="NOA" 6086*61046927SAndroid Build Coastguard Worker availability="$SkuRevisionId 0x03 UGTE" 6087*61046927SAndroid Build Coastguard Worker priority="0" 6088*61046927SAndroid Build Coastguard Worker > 6089*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x000091BC" value="0xE0500000" /> 6090*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 6091*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12643400" /> 6092*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12653400" /> 6093*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x106C6800" /> 6094*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x126C001E" /> 6095*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x166C0010" /> 6096*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C2D5000" /> 6097*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E2D5000" /> 6098*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x002D4000" /> 6099*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x022D5000" /> 6100*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x042D5000" /> 6101*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x062D1000" /> 6102*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x102E0154" /> 6103*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C2E5000" /> 6104*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E2E0055" /> 6105*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x104C8000" /> 6106*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x124C8000" /> 6107*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x144C8000" /> 6108*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x164C2000" /> 6109*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x044C8000" /> 6110*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x064CC000" /> 6111*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x084CC000" /> 6112*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4C4000" /> 6113*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C4EA000" /> 6114*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E4EA000" /> 6115*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x004E8000" /> 6116*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x024EA000" /> 6117*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x044EA000" /> 6118*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x064E2000" /> 6119*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C4F5500" /> 6120*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A4F1554" /> 6121*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A640024" /> 6122*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10640000" /> 6123*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04640000" /> 6124*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C650024" /> 6125*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10650000" /> 6126*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06650000" /> 6127*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C6C5327" /> 6128*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E6C5425" /> 6129*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x006C2A00" /> 6130*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x026C285B" /> 6131*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x046C005C" /> 6132*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C6C0000" /> 6133*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A6C0900" /> 6134*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0F0AA0" /> 6135*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180F4000" /> 6136*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0F02AA" /> 6137*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C2C5400" /> 6138*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E2C0001" /> 6139*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A2C5550" /> 6140*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1993AA00" /> 6141*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03938000" /> 6142*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05938000" /> 6143*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07938000" /> 6144*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09938000" /> 6145*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B938000" /> 6146*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D938000" /> 6147*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2B904000" /> 6148*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2D904000" /> 6149*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2F904000" /> 6150*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31904000" /> 6151*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15904000" /> 6152*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17904000" /> 6153*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19904000" /> 6154*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B904000" /> 6155*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D904000" /> 6156*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F904000" /> 6157*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x59900000" /> 6158*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B900421" /> 6159*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 6160*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 6161*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D900001" /> 6162*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 6163*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900420" /> 6164*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900021" /> 6165*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900000" /> 6166*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900000" /> 6167*61046927SAndroid Build Coastguard Worker </register_config> 6168*61046927SAndroid Build Coastguard Worker <register_config type="NOA" 6169*61046927SAndroid Build Coastguard Worker availability="$SkuRevisionId 0x03 ULT" 6170*61046927SAndroid Build Coastguard Worker priority="0" 6171*61046927SAndroid Build Coastguard Worker > 6172*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x000091BC" value="0xE0500000" /> 6173*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 6174*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14640340" /> 6175*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14650340" /> 6176*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x106C6800" /> 6177*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x126C001E" /> 6178*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x166C0010" /> 6179*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C2D5000" /> 6180*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E2D5000" /> 6181*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x002D4000" /> 6182*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x022D5000" /> 6183*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x042D5000" /> 6184*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x062D1000" /> 6185*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x102E0154" /> 6186*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C2E5000" /> 6187*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E2E0055" /> 6188*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x104C8000" /> 6189*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x124C8000" /> 6190*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x144C8000" /> 6191*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x164C2000" /> 6192*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x044C8000" /> 6193*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x064CC000" /> 6194*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x084CC000" /> 6195*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4C4000" /> 6196*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C4EA000" /> 6197*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E4EA000" /> 6198*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x004E8000" /> 6199*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x024EA000" /> 6200*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x044EA000" /> 6201*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x064E2000" /> 6202*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C4F5500" /> 6203*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A4F1554" /> 6204*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04642400" /> 6205*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x22640000" /> 6206*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A640000" /> 6207*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06650024" /> 6208*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x22650000" /> 6209*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C650000" /> 6210*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C6C5327" /> 6211*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E6C5425" /> 6212*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x006C2A00" /> 6213*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x026C285B" /> 6214*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x046C005C" /> 6215*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C6C0000" /> 6216*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A6C0900" /> 6217*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0F0AA0" /> 6218*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180F4000" /> 6219*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0F02AA" /> 6220*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C2C5400" /> 6221*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E2C0001" /> 6222*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A2C5550" /> 6223*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1993AA00" /> 6224*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03938000" /> 6225*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05938000" /> 6226*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07938000" /> 6227*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09938000" /> 6228*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B938000" /> 6229*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D938000" /> 6230*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2B904000" /> 6231*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2D904000" /> 6232*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2F904000" /> 6233*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31904000" /> 6234*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15904000" /> 6235*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17904000" /> 6236*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19904000" /> 6237*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B904000" /> 6238*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D904000" /> 6239*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F904000" /> 6240*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x59900000" /> 6241*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B900421" /> 6242*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 6243*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 6244*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D900001" /> 6245*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 6246*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900420" /> 6247*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900021" /> 6248*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900000" /> 6249*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900000" /> 6250*61046927SAndroid Build Coastguard Worker </register_config> 6251*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 6252*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 6253*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002744" value="0x00800000" /> 6254*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 6255*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0xF0800000" /> 6256*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 6257*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0xF0800000" /> 6258*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002770" value="0x00100070" /> 6259*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002774" value="0x0000FFF1" /> 6260*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002778" value="0x00014002" /> 6261*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000277C" value="0x0000C3FF" /> 6262*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002780" value="0x00010002" /> 6263*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002784" value="0x0000C7FF" /> 6264*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002788" value="0x00004002" /> 6265*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000278C" value="0x0000D3FF" /> 6266*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002790" value="0x00100700" /> 6267*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002794" value="0x0000FF1F" /> 6268*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002798" value="0x00001402" /> 6269*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000279C" value="0x0000FC3F" /> 6270*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A0" value="0x00001002" /> 6271*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A4" value="0x0000FC7F" /> 6272*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A8" value="0x00000402" /> 6273*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027AC" value="0x0000FD3F" /> 6274*61046927SAndroid Build Coastguard Worker </register_config> 6275*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 6276*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 6277*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00010003" /> 6278*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00012011" /> 6279*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00015014" /> 6280*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00051050" /> 6281*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00053052" /> 6282*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00055054" /> 6283*61046927SAndroid Build Coastguard Worker </register_config> 6284*61046927SAndroid Build Coastguard Worker </set> 6285*61046927SAndroid Build Coastguard Worker 6286*61046927SAndroid Build Coastguard Worker <set name="Metric set RasterizerAndPixelBackend" 6287*61046927SAndroid Build Coastguard Worker chipset="BXT" 6288*61046927SAndroid Build Coastguard Worker symbol_name="RasterizerAndPixelBackend" 6289*61046927SAndroid Build Coastguard Worker underscore_name="rasterizer_and_pixel_backend" 6290*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 6291*61046927SAndroid Build Coastguard Worker hw_config_guid="f3d845e6-bfc3-4ffe-b0e5-dddc80c21f07" 6292*61046927SAndroid Build Coastguard Worker > 6293*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 6294*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 6295*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 6296*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 6297*61046927SAndroid Build Coastguard Worker data_type="uint64" 6298*61046927SAndroid Build Coastguard Worker units="ns" 6299*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6300*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 6301*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6302*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6303*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6304*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6305*61046927SAndroid Build Coastguard Worker /> 6306*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 6307*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 6308*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 6309*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 6310*61046927SAndroid Build Coastguard Worker data_type="uint64" 6311*61046927SAndroid Build Coastguard Worker units="cycles" 6312*61046927SAndroid Build Coastguard Worker semantic_type="event" 6313*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 6314*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6315*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 6316*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6317*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6318*61046927SAndroid Build Coastguard Worker /> 6319*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 6320*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 6321*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 6322*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 6323*61046927SAndroid Build Coastguard Worker data_type="uint64" 6324*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 6325*61046927SAndroid Build Coastguard Worker units="hz" 6326*61046927SAndroid Build Coastguard Worker semantic_type="event" 6327*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 6328*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6329*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6330*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6331*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6332*61046927SAndroid Build Coastguard Worker /> 6333*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 6334*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 6335*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 6336*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 6337*61046927SAndroid Build Coastguard Worker data_type="float" 6338*61046927SAndroid Build Coastguard Worker max_equation="100" 6339*61046927SAndroid Build Coastguard Worker units="percent" 6340*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6341*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 6342*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6343*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 6344*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6345*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6346*61046927SAndroid Build Coastguard Worker /> 6347*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 6348*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 6349*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 6350*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 6351*61046927SAndroid Build Coastguard Worker data_type="uint64" 6352*61046927SAndroid Build Coastguard Worker units="threads" 6353*61046927SAndroid Build Coastguard Worker semantic_type="event" 6354*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 6355*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 6356*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6357*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6358*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6359*61046927SAndroid Build Coastguard Worker /> 6360*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 6361*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 6362*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 6363*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 6364*61046927SAndroid Build Coastguard Worker data_type="uint64" 6365*61046927SAndroid Build Coastguard Worker units="threads" 6366*61046927SAndroid Build Coastguard Worker semantic_type="event" 6367*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 6368*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 6369*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6370*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 6371*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6372*61046927SAndroid Build Coastguard Worker /> 6373*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 6374*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 6375*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 6376*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 6377*61046927SAndroid Build Coastguard Worker data_type="uint64" 6378*61046927SAndroid Build Coastguard Worker units="threads" 6379*61046927SAndroid Build Coastguard Worker semantic_type="event" 6380*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 6381*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 6382*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6383*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 6384*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6385*61046927SAndroid Build Coastguard Worker /> 6386*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 6387*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 6388*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 6389*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 6390*61046927SAndroid Build Coastguard Worker data_type="uint64" 6391*61046927SAndroid Build Coastguard Worker units="threads" 6392*61046927SAndroid Build Coastguard Worker semantic_type="event" 6393*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 6394*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 6395*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6396*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 6397*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6398*61046927SAndroid Build Coastguard Worker /> 6399*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 6400*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 6401*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 6402*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 6403*61046927SAndroid Build Coastguard Worker data_type="uint64" 6404*61046927SAndroid Build Coastguard Worker units="threads" 6405*61046927SAndroid Build Coastguard Worker semantic_type="event" 6406*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 6407*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 6408*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6409*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6410*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6411*61046927SAndroid Build Coastguard Worker /> 6412*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 6413*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 6414*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 6415*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 6416*61046927SAndroid Build Coastguard Worker data_type="uint64" 6417*61046927SAndroid Build Coastguard Worker units="threads" 6418*61046927SAndroid Build Coastguard Worker semantic_type="event" 6419*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 6420*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 6421*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6422*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 6423*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6424*61046927SAndroid Build Coastguard Worker /> 6425*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 6426*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 6427*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 6428*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 6429*61046927SAndroid Build Coastguard Worker data_type="float" 6430*61046927SAndroid Build Coastguard Worker max_equation="100" 6431*61046927SAndroid Build Coastguard Worker units="percent" 6432*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6433*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6434*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 6435*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 6436*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6437*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6438*61046927SAndroid Build Coastguard Worker /> 6439*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 6440*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 6441*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 6442*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 6443*61046927SAndroid Build Coastguard Worker data_type="float" 6444*61046927SAndroid Build Coastguard Worker max_equation="100" 6445*61046927SAndroid Build Coastguard Worker units="percent" 6446*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6447*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6448*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 6449*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 6450*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6451*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6452*61046927SAndroid Build Coastguard Worker /> 6453*61046927SAndroid Build Coastguard Worker <counter name="EU Both FPU Pipes Active" 6454*61046927SAndroid Build Coastguard Worker symbol_name="EuFpuBothActive" 6455*61046927SAndroid Build Coastguard Worker underscore_name="eu_fpu_both_active" 6456*61046927SAndroid Build Coastguard Worker description="The percentage of time in which both EU FPU pipelines were actively processing." 6457*61046927SAndroid Build Coastguard Worker data_type="float" 6458*61046927SAndroid Build Coastguard Worker max_equation="100" 6459*61046927SAndroid Build Coastguard Worker units="percent" 6460*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6461*61046927SAndroid Build Coastguard Worker equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6462*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 6463*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6464*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6465*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6466*61046927SAndroid Build Coastguard Worker /> 6467*61046927SAndroid Build Coastguard Worker <counter name="VS FPU0 Pipe Active" 6468*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu0Active" 6469*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu0_active" 6470*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." 6471*61046927SAndroid Build Coastguard Worker data_type="float" 6472*61046927SAndroid Build Coastguard Worker max_equation="100" 6473*61046927SAndroid Build Coastguard Worker units="percent" 6474*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6475*61046927SAndroid Build Coastguard Worker equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6476*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 6477*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6478*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6479*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6480*61046927SAndroid Build Coastguard Worker /> 6481*61046927SAndroid Build Coastguard Worker <counter name="VS FPU1 Pipe Active" 6482*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu1Active" 6483*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu1_active" 6484*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." 6485*61046927SAndroid Build Coastguard Worker data_type="float" 6486*61046927SAndroid Build Coastguard Worker max_equation="100" 6487*61046927SAndroid Build Coastguard Worker units="percent" 6488*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6489*61046927SAndroid Build Coastguard Worker equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6490*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 6491*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6492*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6493*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6494*61046927SAndroid Build Coastguard Worker /> 6495*61046927SAndroid Build Coastguard Worker <counter name="VS Send Pipe Active" 6496*61046927SAndroid Build Coastguard Worker symbol_name="VsSendActive" 6497*61046927SAndroid Build Coastguard Worker underscore_name="vs_send_active" 6498*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." 6499*61046927SAndroid Build Coastguard Worker data_type="float" 6500*61046927SAndroid Build Coastguard Worker max_equation="100" 6501*61046927SAndroid Build Coastguard Worker units="percent" 6502*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6503*61046927SAndroid Build Coastguard Worker equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6504*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 6505*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6506*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6507*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6508*61046927SAndroid Build Coastguard Worker /> 6509*61046927SAndroid Build Coastguard Worker <counter name="PS FPU0 Pipe Active" 6510*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu0Active" 6511*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu0_active" 6512*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." 6513*61046927SAndroid Build Coastguard Worker data_type="float" 6514*61046927SAndroid Build Coastguard Worker max_equation="100" 6515*61046927SAndroid Build Coastguard Worker units="percent" 6516*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6517*61046927SAndroid Build Coastguard Worker equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6518*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 6519*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6520*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6521*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6522*61046927SAndroid Build Coastguard Worker /> 6523*61046927SAndroid Build Coastguard Worker <counter name="PS FPU1 Pipe Active" 6524*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu1Active" 6525*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu1_active" 6526*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." 6527*61046927SAndroid Build Coastguard Worker data_type="float" 6528*61046927SAndroid Build Coastguard Worker max_equation="100" 6529*61046927SAndroid Build Coastguard Worker units="percent" 6530*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6531*61046927SAndroid Build Coastguard Worker equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6532*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 6533*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6534*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6535*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6536*61046927SAndroid Build Coastguard Worker /> 6537*61046927SAndroid Build Coastguard Worker <counter name="PS Send Pipeline Active" 6538*61046927SAndroid Build Coastguard Worker symbol_name="PsSendActive" 6539*61046927SAndroid Build Coastguard Worker underscore_name="ps_send_active" 6540*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." 6541*61046927SAndroid Build Coastguard Worker data_type="float" 6542*61046927SAndroid Build Coastguard Worker max_equation="100" 6543*61046927SAndroid Build Coastguard Worker units="percent" 6544*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6545*61046927SAndroid Build Coastguard Worker equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6546*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 6547*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6548*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6549*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6550*61046927SAndroid Build Coastguard Worker /> 6551*61046927SAndroid Build Coastguard Worker <counter name="FS Both FPU Active" 6552*61046927SAndroid Build Coastguard Worker symbol_name="PsEuBothFpuActive" 6553*61046927SAndroid Build Coastguard Worker underscore_name="ps_eu_both_fpu_active" 6554*61046927SAndroid Build Coastguard Worker description="The percentage of time in which fragment shaders were processed actively on the both FPUs." 6555*61046927SAndroid Build Coastguard Worker data_type="float" 6556*61046927SAndroid Build Coastguard Worker max_equation="100" 6557*61046927SAndroid Build Coastguard Worker units="percent" 6558*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6559*61046927SAndroid Build Coastguard Worker equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6560*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 6561*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 6562*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6563*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6564*61046927SAndroid Build Coastguard Worker /> 6565*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 6566*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 6567*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 6568*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 6569*61046927SAndroid Build Coastguard Worker data_type="uint64" 6570*61046927SAndroid Build Coastguard Worker units="pixels" 6571*61046927SAndroid Build Coastguard Worker semantic_type="event" 6572*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 6573*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 6574*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6575*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6576*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6577*61046927SAndroid Build Coastguard Worker /> 6578*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 6579*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 6580*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 6581*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 6582*61046927SAndroid Build Coastguard Worker data_type="uint64" 6583*61046927SAndroid Build Coastguard Worker units="pixels" 6584*61046927SAndroid Build Coastguard Worker semantic_type="event" 6585*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 6586*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 6587*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6588*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6589*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6590*61046927SAndroid Build Coastguard Worker /> 6591*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 6592*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 6593*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 6594*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 6595*61046927SAndroid Build Coastguard Worker data_type="uint64" 6596*61046927SAndroid Build Coastguard Worker units="pixels" 6597*61046927SAndroid Build Coastguard Worker semantic_type="event" 6598*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 6599*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 6600*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6601*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6602*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6603*61046927SAndroid Build Coastguard Worker /> 6604*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 6605*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 6606*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 6607*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 6608*61046927SAndroid Build Coastguard Worker data_type="uint64" 6609*61046927SAndroid Build Coastguard Worker units="pixels" 6610*61046927SAndroid Build Coastguard Worker semantic_type="event" 6611*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 6612*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 6613*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 6614*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6615*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6616*61046927SAndroid Build Coastguard Worker /> 6617*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 6618*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 6619*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 6620*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 6621*61046927SAndroid Build Coastguard Worker data_type="uint64" 6622*61046927SAndroid Build Coastguard Worker units="pixels" 6623*61046927SAndroid Build Coastguard Worker semantic_type="event" 6624*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 6625*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 6626*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6627*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6628*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6629*61046927SAndroid Build Coastguard Worker /> 6630*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 6631*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 6632*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 6633*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 6634*61046927SAndroid Build Coastguard Worker data_type="uint64" 6635*61046927SAndroid Build Coastguard Worker units="pixels" 6636*61046927SAndroid Build Coastguard Worker semantic_type="event" 6637*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 6638*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 6639*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6640*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6641*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6642*61046927SAndroid Build Coastguard Worker /> 6643*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 6644*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 6645*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 6646*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 6647*61046927SAndroid Build Coastguard Worker data_type="uint64" 6648*61046927SAndroid Build Coastguard Worker units="pixels" 6649*61046927SAndroid Build Coastguard Worker semantic_type="event" 6650*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 6651*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 6652*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6653*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6654*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6655*61046927SAndroid Build Coastguard Worker /> 6656*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 6657*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 6658*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 6659*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 6660*61046927SAndroid Build Coastguard Worker data_type="uint64" 6661*61046927SAndroid Build Coastguard Worker units="texels" 6662*61046927SAndroid Build Coastguard Worker semantic_type="event" 6663*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 6664*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 6665*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6666*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6667*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6668*61046927SAndroid Build Coastguard Worker /> 6669*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 6670*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 6671*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 6672*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 6673*61046927SAndroid Build Coastguard Worker data_type="uint64" 6674*61046927SAndroid Build Coastguard Worker units="texels" 6675*61046927SAndroid Build Coastguard Worker semantic_type="event" 6676*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 6677*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 6678*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 6679*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6680*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6681*61046927SAndroid Build Coastguard Worker /> 6682*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 6683*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 6684*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 6685*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 6686*61046927SAndroid Build Coastguard Worker data_type="uint64" 6687*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 6688*61046927SAndroid Build Coastguard Worker units="bytes" 6689*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 6690*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 6691*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 6692*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6693*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 6694*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6695*61046927SAndroid Build Coastguard Worker /> 6696*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 6697*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 6698*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 6699*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 6700*61046927SAndroid Build Coastguard Worker data_type="uint64" 6701*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 6702*61046927SAndroid Build Coastguard Worker units="bytes" 6703*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 6704*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 6705*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 6706*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6707*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 6708*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6709*61046927SAndroid Build Coastguard Worker /> 6710*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 6711*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 6712*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 6713*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 6714*61046927SAndroid Build Coastguard Worker data_type="uint64" 6715*61046927SAndroid Build Coastguard Worker units="messages" 6716*61046927SAndroid Build Coastguard Worker semantic_type="event" 6717*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 6718*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 6719*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6720*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6721*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6722*61046927SAndroid Build Coastguard Worker /> 6723*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 6724*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 6725*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 6726*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 6727*61046927SAndroid Build Coastguard Worker data_type="uint64" 6728*61046927SAndroid Build Coastguard Worker units="messages" 6729*61046927SAndroid Build Coastguard Worker semantic_type="event" 6730*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 6731*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 6732*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6733*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 6734*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6735*61046927SAndroid Build Coastguard Worker /> 6736*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 6737*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 6738*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 6739*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 6740*61046927SAndroid Build Coastguard Worker data_type="uint64" 6741*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 6742*61046927SAndroid Build Coastguard Worker units="bytes" 6743*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 6744*61046927SAndroid Build Coastguard Worker equation="A 30 READ A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL" 6745*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 6746*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 6747*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 6748*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6749*61046927SAndroid Build Coastguard Worker /> 6750*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 6751*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 6752*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 6753*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 6754*61046927SAndroid Build Coastguard Worker data_type="uint64" 6755*61046927SAndroid Build Coastguard Worker units="messages" 6756*61046927SAndroid Build Coastguard Worker semantic_type="event" 6757*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 6758*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 6759*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6760*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6761*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6762*61046927SAndroid Build Coastguard Worker /> 6763*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Post-EarlyZ Pixel Data Ready" 6764*61046927SAndroid Build Coastguard Worker symbol_name="PixelData0Ready" 6765*61046927SAndroid Build Coastguard Worker underscore_name="pixel_data0_ready" 6766*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 post-EarlyZ pixel data is ready (after early Z tests have been applied)" 6767*61046927SAndroid Build Coastguard Worker data_type="float" 6768*61046927SAndroid Build Coastguard Worker max_equation="100" 6769*61046927SAndroid Build Coastguard Worker units="percent" 6770*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6771*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 6772*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x1 AND" 6773*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Rasterizer/Early Depth Test" 6774*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6775*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6776*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 6777*61046927SAndroid Build Coastguard Worker /> 6778*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Rasterizer Input Available" 6779*61046927SAndroid Build Coastguard Worker symbol_name="Rasterizer0InputAvailable" 6780*61046927SAndroid Build Coastguard Worker underscore_name="rasterizer0_input_available" 6781*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 rasterizer input is available" 6782*61046927SAndroid Build Coastguard Worker data_type="float" 6783*61046927SAndroid Build Coastguard Worker max_equation="100" 6784*61046927SAndroid Build Coastguard Worker units="percent" 6785*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6786*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 6787*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x1 AND" 6788*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Rasterizer" 6789*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6790*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6791*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 6792*61046927SAndroid Build Coastguard Worker /> 6793*61046927SAndroid Build Coastguard Worker <counter name="Slice0 PS Output Available" 6794*61046927SAndroid Build Coastguard Worker symbol_name="PSOutput0Available" 6795*61046927SAndroid Build Coastguard Worker underscore_name="ps_output0_available" 6796*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 PS output is available" 6797*61046927SAndroid Build Coastguard Worker data_type="float" 6798*61046927SAndroid Build Coastguard Worker max_equation="100" 6799*61046927SAndroid Build Coastguard Worker units="percent" 6800*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6801*61046927SAndroid Build Coastguard Worker equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" 6802*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x1 AND" 6803*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/3D Pipe" 6804*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6805*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6806*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 6807*61046927SAndroid Build Coastguard Worker /> 6808*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Pixel Values Ready" 6809*61046927SAndroid Build Coastguard Worker symbol_name="PixelValues0Ready" 6810*61046927SAndroid Build Coastguard Worker underscore_name="pixel_values0_ready" 6811*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 pixel values are ready" 6812*61046927SAndroid Build Coastguard Worker data_type="float" 6813*61046927SAndroid Build Coastguard Worker max_equation="100" 6814*61046927SAndroid Build Coastguard Worker units="percent" 6815*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6816*61046927SAndroid Build Coastguard Worker equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" 6817*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x1 AND" 6818*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/3D Pipe" 6819*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6820*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6821*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 6822*61046927SAndroid Build Coastguard Worker /> 6823*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Rasterizer Output Ready" 6824*61046927SAndroid Build Coastguard Worker symbol_name="Rasterizer0OutputReady" 6825*61046927SAndroid Build Coastguard Worker underscore_name="rasterizer0_output_ready" 6826*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 rasterizer output is ready" 6827*61046927SAndroid Build Coastguard Worker data_type="float" 6828*61046927SAndroid Build Coastguard Worker max_equation="100" 6829*61046927SAndroid Build Coastguard Worker units="percent" 6830*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6831*61046927SAndroid Build Coastguard Worker equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" 6832*61046927SAndroid Build Coastguard Worker availability="$SliceMask 0x1 AND" 6833*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Rasterizer" 6834*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6835*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6836*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 6837*61046927SAndroid Build Coastguard Worker /> 6838*61046927SAndroid Build Coastguard Worker <counter name="SQ is full" 6839*61046927SAndroid Build Coastguard Worker symbol_name="GTRequestQueueFull" 6840*61046927SAndroid Build Coastguard Worker underscore_name="gt_request_queue_full" 6841*61046927SAndroid Build Coastguard Worker description="The percentage of time when SQ is filled above a threshold (usually 48 entries)" 6842*61046927SAndroid Build Coastguard Worker data_type="float" 6843*61046927SAndroid Build Coastguard Worker max_equation="100" 6844*61046927SAndroid Build Coastguard Worker units="percent" 6845*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6846*61046927SAndroid Build Coastguard Worker equation="PERFCNT 0 READ 100 UMUL $GpuCoreClocks FDIV" 6847*61046927SAndroid Build Coastguard Worker availability="true $QueryMode &&" 6848*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 6849*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 6850*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL" 6851*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6852*61046927SAndroid Build Coastguard Worker /> 6853*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 6854*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x000091BC" value="0xE0500000" /> 6855*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 6856*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x102D7800" /> 6857*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x122D79E0" /> 6858*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C2F0004" /> 6859*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100E3800" /> 6860*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180F0005" /> 6861*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x002D0940" /> 6862*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x022D802F" /> 6863*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x042D4013" /> 6864*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x062D1000" /> 6865*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E2E0050" /> 6866*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x022F0010" /> 6867*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x002F0000" /> 6868*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x084C8000" /> 6869*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4C4000" /> 6870*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x044E8000" /> 6871*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x064E2000" /> 6872*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040E0480" /> 6873*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000E0000" /> 6874*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060F0027" /> 6875*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100F0000" /> 6876*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0F0040" /> 6877*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03938000" /> 6878*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05938000" /> 6879*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07938000" /> 6880*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09938000" /> 6881*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B938000" /> 6882*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D938000" /> 6883*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15904000" /> 6884*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17904000" /> 6885*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19904000" /> 6886*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B904000" /> 6887*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D904000" /> 6888*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F904000" /> 6889*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 6890*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 6891*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x439014A0" /> 6892*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x459000A4" /> 6893*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900000" /> 6894*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900001" /> 6895*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 6896*61046927SAndroid Build Coastguard Worker </register_config> 6897*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 6898*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 6899*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002744" value="0x00800000" /> 6900*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 6901*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0x30800000" /> 6902*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 6903*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0x00800000" /> 6904*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002770" value="0x00000002" /> 6905*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002774" value="0x0000EFFF" /> 6906*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002778" value="0x00006000" /> 6907*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000277C" value="0x0000F3FF" /> 6908*61046927SAndroid Build Coastguard Worker </register_config> 6909*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 6910*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 6911*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00010003" /> 6912*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00012011" /> 6913*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00015014" /> 6914*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00051050" /> 6915*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00053052" /> 6916*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00055054" /> 6917*61046927SAndroid Build Coastguard Worker </register_config> 6918*61046927SAndroid Build Coastguard Worker </set> 6919*61046927SAndroid Build Coastguard Worker 6920*61046927SAndroid Build Coastguard Worker <set name="Metric set Sampler" 6921*61046927SAndroid Build Coastguard Worker chipset="BXT" 6922*61046927SAndroid Build Coastguard Worker symbol_name="Sampler" 6923*61046927SAndroid Build Coastguard Worker underscore_name="sampler" 6924*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 6925*61046927SAndroid Build Coastguard Worker hw_config_guid="a53d620b-c14e-49df-bd27-e076b3fb98f3" 6926*61046927SAndroid Build Coastguard Worker > 6927*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 6928*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 6929*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 6930*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 6931*61046927SAndroid Build Coastguard Worker data_type="uint64" 6932*61046927SAndroid Build Coastguard Worker units="ns" 6933*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6934*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 6935*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6936*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6937*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6938*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6939*61046927SAndroid Build Coastguard Worker /> 6940*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 6941*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 6942*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 6943*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 6944*61046927SAndroid Build Coastguard Worker data_type="uint64" 6945*61046927SAndroid Build Coastguard Worker units="cycles" 6946*61046927SAndroid Build Coastguard Worker semantic_type="event" 6947*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 6948*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6949*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 6950*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6951*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6952*61046927SAndroid Build Coastguard Worker /> 6953*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 6954*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 6955*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 6956*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 6957*61046927SAndroid Build Coastguard Worker data_type="uint64" 6958*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 6959*61046927SAndroid Build Coastguard Worker units="hz" 6960*61046927SAndroid Build Coastguard Worker semantic_type="event" 6961*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 6962*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6963*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6964*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6965*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6966*61046927SAndroid Build Coastguard Worker /> 6967*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 6968*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 6969*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 6970*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 6971*61046927SAndroid Build Coastguard Worker data_type="float" 6972*61046927SAndroid Build Coastguard Worker max_equation="100" 6973*61046927SAndroid Build Coastguard Worker units="percent" 6974*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6975*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 6976*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6977*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 6978*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6979*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6980*61046927SAndroid Build Coastguard Worker /> 6981*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 6982*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 6983*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 6984*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 6985*61046927SAndroid Build Coastguard Worker data_type="uint64" 6986*61046927SAndroid Build Coastguard Worker units="threads" 6987*61046927SAndroid Build Coastguard Worker semantic_type="event" 6988*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 6989*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 6990*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6991*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 6992*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6993*61046927SAndroid Build Coastguard Worker /> 6994*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 6995*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 6996*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 6997*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 6998*61046927SAndroid Build Coastguard Worker data_type="uint64" 6999*61046927SAndroid Build Coastguard Worker units="threads" 7000*61046927SAndroid Build Coastguard Worker semantic_type="event" 7001*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 7002*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 7003*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7004*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 7005*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7006*61046927SAndroid Build Coastguard Worker /> 7007*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 7008*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 7009*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 7010*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 7011*61046927SAndroid Build Coastguard Worker data_type="uint64" 7012*61046927SAndroid Build Coastguard Worker units="threads" 7013*61046927SAndroid Build Coastguard Worker semantic_type="event" 7014*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 7015*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 7016*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7017*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 7018*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7019*61046927SAndroid Build Coastguard Worker /> 7020*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 7021*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 7022*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 7023*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 7024*61046927SAndroid Build Coastguard Worker data_type="uint64" 7025*61046927SAndroid Build Coastguard Worker units="threads" 7026*61046927SAndroid Build Coastguard Worker semantic_type="event" 7027*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 7028*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 7029*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7030*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 7031*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7032*61046927SAndroid Build Coastguard Worker /> 7033*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 7034*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 7035*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 7036*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 7037*61046927SAndroid Build Coastguard Worker data_type="uint64" 7038*61046927SAndroid Build Coastguard Worker units="threads" 7039*61046927SAndroid Build Coastguard Worker semantic_type="event" 7040*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 7041*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 7042*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7043*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7044*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7045*61046927SAndroid Build Coastguard Worker /> 7046*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 7047*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 7048*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 7049*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 7050*61046927SAndroid Build Coastguard Worker data_type="uint64" 7051*61046927SAndroid Build Coastguard Worker units="threads" 7052*61046927SAndroid Build Coastguard Worker semantic_type="event" 7053*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 7054*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 7055*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7056*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 7057*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7058*61046927SAndroid Build Coastguard Worker /> 7059*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 7060*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 7061*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 7062*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 7063*61046927SAndroid Build Coastguard Worker data_type="float" 7064*61046927SAndroid Build Coastguard Worker max_equation="100" 7065*61046927SAndroid Build Coastguard Worker units="percent" 7066*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7067*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7068*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 7069*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 7070*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7071*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7072*61046927SAndroid Build Coastguard Worker /> 7073*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 7074*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 7075*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 7076*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 7077*61046927SAndroid Build Coastguard Worker data_type="float" 7078*61046927SAndroid Build Coastguard Worker max_equation="100" 7079*61046927SAndroid Build Coastguard Worker units="percent" 7080*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7081*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7082*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 7083*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 7084*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7085*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7086*61046927SAndroid Build Coastguard Worker /> 7087*61046927SAndroid Build Coastguard Worker <counter name="EU Both FPU Pipes Active" 7088*61046927SAndroid Build Coastguard Worker symbol_name="EuFpuBothActive" 7089*61046927SAndroid Build Coastguard Worker underscore_name="eu_fpu_both_active" 7090*61046927SAndroid Build Coastguard Worker description="The percentage of time in which both EU FPU pipelines were actively processing." 7091*61046927SAndroid Build Coastguard Worker data_type="float" 7092*61046927SAndroid Build Coastguard Worker max_equation="100" 7093*61046927SAndroid Build Coastguard Worker units="percent" 7094*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7095*61046927SAndroid Build Coastguard Worker equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7096*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 7097*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7098*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7099*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7100*61046927SAndroid Build Coastguard Worker /> 7101*61046927SAndroid Build Coastguard Worker <counter name="VS FPU0 Pipe Active" 7102*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu0Active" 7103*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu0_active" 7104*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." 7105*61046927SAndroid Build Coastguard Worker data_type="float" 7106*61046927SAndroid Build Coastguard Worker max_equation="100" 7107*61046927SAndroid Build Coastguard Worker units="percent" 7108*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7109*61046927SAndroid Build Coastguard Worker equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7110*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 7111*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7112*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7113*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7114*61046927SAndroid Build Coastguard Worker /> 7115*61046927SAndroid Build Coastguard Worker <counter name="VS FPU1 Pipe Active" 7116*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu1Active" 7117*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu1_active" 7118*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." 7119*61046927SAndroid Build Coastguard Worker data_type="float" 7120*61046927SAndroid Build Coastguard Worker max_equation="100" 7121*61046927SAndroid Build Coastguard Worker units="percent" 7122*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7123*61046927SAndroid Build Coastguard Worker equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7124*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 7125*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7126*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7127*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7128*61046927SAndroid Build Coastguard Worker /> 7129*61046927SAndroid Build Coastguard Worker <counter name="VS Send Pipe Active" 7130*61046927SAndroid Build Coastguard Worker symbol_name="VsSendActive" 7131*61046927SAndroid Build Coastguard Worker underscore_name="vs_send_active" 7132*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." 7133*61046927SAndroid Build Coastguard Worker data_type="float" 7134*61046927SAndroid Build Coastguard Worker max_equation="100" 7135*61046927SAndroid Build Coastguard Worker units="percent" 7136*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7137*61046927SAndroid Build Coastguard Worker equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7138*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 7139*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7140*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7141*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7142*61046927SAndroid Build Coastguard Worker /> 7143*61046927SAndroid Build Coastguard Worker <counter name="PS FPU0 Pipe Active" 7144*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu0Active" 7145*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu0_active" 7146*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." 7147*61046927SAndroid Build Coastguard Worker data_type="float" 7148*61046927SAndroid Build Coastguard Worker max_equation="100" 7149*61046927SAndroid Build Coastguard Worker units="percent" 7150*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7151*61046927SAndroid Build Coastguard Worker equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7152*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 7153*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7154*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7155*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7156*61046927SAndroid Build Coastguard Worker /> 7157*61046927SAndroid Build Coastguard Worker <counter name="PS FPU1 Pipe Active" 7158*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu1Active" 7159*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu1_active" 7160*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." 7161*61046927SAndroid Build Coastguard Worker data_type="float" 7162*61046927SAndroid Build Coastguard Worker max_equation="100" 7163*61046927SAndroid Build Coastguard Worker units="percent" 7164*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7165*61046927SAndroid Build Coastguard Worker equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7166*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 7167*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7168*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7169*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7170*61046927SAndroid Build Coastguard Worker /> 7171*61046927SAndroid Build Coastguard Worker <counter name="PS Send Pipeline Active" 7172*61046927SAndroid Build Coastguard Worker symbol_name="PsSendActive" 7173*61046927SAndroid Build Coastguard Worker underscore_name="ps_send_active" 7174*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." 7175*61046927SAndroid Build Coastguard Worker data_type="float" 7176*61046927SAndroid Build Coastguard Worker max_equation="100" 7177*61046927SAndroid Build Coastguard Worker units="percent" 7178*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7179*61046927SAndroid Build Coastguard Worker equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7180*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 7181*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7182*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7183*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7184*61046927SAndroid Build Coastguard Worker /> 7185*61046927SAndroid Build Coastguard Worker <counter name="FS Both FPU Active" 7186*61046927SAndroid Build Coastguard Worker symbol_name="PsEuBothFpuActive" 7187*61046927SAndroid Build Coastguard Worker underscore_name="ps_eu_both_fpu_active" 7188*61046927SAndroid Build Coastguard Worker description="The percentage of time in which fragment shaders were processed actively on the both FPUs." 7189*61046927SAndroid Build Coastguard Worker data_type="float" 7190*61046927SAndroid Build Coastguard Worker max_equation="100" 7191*61046927SAndroid Build Coastguard Worker units="percent" 7192*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7193*61046927SAndroid Build Coastguard Worker equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7194*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 7195*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 7196*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7197*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7198*61046927SAndroid Build Coastguard Worker /> 7199*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 7200*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 7201*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 7202*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 7203*61046927SAndroid Build Coastguard Worker data_type="uint64" 7204*61046927SAndroid Build Coastguard Worker units="pixels" 7205*61046927SAndroid Build Coastguard Worker semantic_type="event" 7206*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 7207*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 7208*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7209*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7210*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7211*61046927SAndroid Build Coastguard Worker /> 7212*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 7213*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 7214*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 7215*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 7216*61046927SAndroid Build Coastguard Worker data_type="uint64" 7217*61046927SAndroid Build Coastguard Worker units="pixels" 7218*61046927SAndroid Build Coastguard Worker semantic_type="event" 7219*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 7220*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 7221*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7222*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7223*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7224*61046927SAndroid Build Coastguard Worker /> 7225*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 7226*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 7227*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 7228*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 7229*61046927SAndroid Build Coastguard Worker data_type="uint64" 7230*61046927SAndroid Build Coastguard Worker units="pixels" 7231*61046927SAndroid Build Coastguard Worker semantic_type="event" 7232*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 7233*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 7234*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7235*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7236*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7237*61046927SAndroid Build Coastguard Worker /> 7238*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 7239*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 7240*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 7241*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 7242*61046927SAndroid Build Coastguard Worker data_type="uint64" 7243*61046927SAndroid Build Coastguard Worker units="pixels" 7244*61046927SAndroid Build Coastguard Worker semantic_type="event" 7245*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 7246*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 7247*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 7248*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7249*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7250*61046927SAndroid Build Coastguard Worker /> 7251*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 7252*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 7253*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 7254*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 7255*61046927SAndroid Build Coastguard Worker data_type="uint64" 7256*61046927SAndroid Build Coastguard Worker units="pixels" 7257*61046927SAndroid Build Coastguard Worker semantic_type="event" 7258*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 7259*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 7260*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7261*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7262*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7263*61046927SAndroid Build Coastguard Worker /> 7264*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 7265*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 7266*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 7267*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 7268*61046927SAndroid Build Coastguard Worker data_type="uint64" 7269*61046927SAndroid Build Coastguard Worker units="pixels" 7270*61046927SAndroid Build Coastguard Worker semantic_type="event" 7271*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 7272*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 7273*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7274*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7275*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7276*61046927SAndroid Build Coastguard Worker /> 7277*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 7278*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 7279*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 7280*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 7281*61046927SAndroid Build Coastguard Worker data_type="uint64" 7282*61046927SAndroid Build Coastguard Worker units="pixels" 7283*61046927SAndroid Build Coastguard Worker semantic_type="event" 7284*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 7285*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 7286*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7287*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7288*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7289*61046927SAndroid Build Coastguard Worker /> 7290*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 7291*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 7292*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 7293*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 7294*61046927SAndroid Build Coastguard Worker data_type="uint64" 7295*61046927SAndroid Build Coastguard Worker units="texels" 7296*61046927SAndroid Build Coastguard Worker semantic_type="event" 7297*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 7298*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 7299*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7300*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7301*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7302*61046927SAndroid Build Coastguard Worker /> 7303*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 7304*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 7305*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 7306*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 7307*61046927SAndroid Build Coastguard Worker data_type="uint64" 7308*61046927SAndroid Build Coastguard Worker units="texels" 7309*61046927SAndroid Build Coastguard Worker semantic_type="event" 7310*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 7311*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 7312*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 7313*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7314*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7315*61046927SAndroid Build Coastguard Worker /> 7316*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 7317*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 7318*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 7319*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 7320*61046927SAndroid Build Coastguard Worker data_type="uint64" 7321*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 7322*61046927SAndroid Build Coastguard Worker units="bytes" 7323*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 7324*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 7325*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 7326*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7327*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 7328*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7329*61046927SAndroid Build Coastguard Worker /> 7330*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 7331*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 7332*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 7333*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 7334*61046927SAndroid Build Coastguard Worker data_type="uint64" 7335*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 7336*61046927SAndroid Build Coastguard Worker units="bytes" 7337*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 7338*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 7339*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 7340*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7341*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 7342*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7343*61046927SAndroid Build Coastguard Worker /> 7344*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 7345*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 7346*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 7347*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 7348*61046927SAndroid Build Coastguard Worker data_type="uint64" 7349*61046927SAndroid Build Coastguard Worker units="messages" 7350*61046927SAndroid Build Coastguard Worker semantic_type="event" 7351*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 7352*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 7353*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7354*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7355*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7356*61046927SAndroid Build Coastguard Worker /> 7357*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 7358*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 7359*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 7360*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 7361*61046927SAndroid Build Coastguard Worker data_type="uint64" 7362*61046927SAndroid Build Coastguard Worker units="messages" 7363*61046927SAndroid Build Coastguard Worker semantic_type="event" 7364*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 7365*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 7366*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7367*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 7368*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7369*61046927SAndroid Build Coastguard Worker /> 7370*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 7371*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 7372*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 7373*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 7374*61046927SAndroid Build Coastguard Worker data_type="uint64" 7375*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 7376*61046927SAndroid Build Coastguard Worker units="bytes" 7377*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 7378*61046927SAndroid Build Coastguard Worker equation="A 30 READ A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL" 7379*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 7380*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 7381*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 7382*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7383*61046927SAndroid Build Coastguard Worker /> 7384*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 7385*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 7386*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 7387*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 7388*61046927SAndroid Build Coastguard Worker data_type="uint64" 7389*61046927SAndroid Build Coastguard Worker units="messages" 7390*61046927SAndroid Build Coastguard Worker semantic_type="event" 7391*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 7392*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 7393*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7394*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7395*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7396*61046927SAndroid Build Coastguard Worker /> 7397*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Subslice1 Input Available" 7398*61046927SAndroid Build Coastguard Worker symbol_name="Sampler01InputAvailable" 7399*61046927SAndroid Build Coastguard Worker underscore_name="sampler01_input_available" 7400*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 subslice1 sampler input is available" 7401*61046927SAndroid Build Coastguard Worker data_type="float" 7402*61046927SAndroid Build Coastguard Worker max_equation="100" 7403*61046927SAndroid Build Coastguard Worker units="percent" 7404*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7405*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 7406*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x2 AND" 7407*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 7408*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7409*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7410*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 7411*61046927SAndroid Build Coastguard Worker /> 7412*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Subslice2 Input Available" 7413*61046927SAndroid Build Coastguard Worker symbol_name="Sampler02InputAvailable" 7414*61046927SAndroid Build Coastguard Worker underscore_name="sampler02_input_available" 7415*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 subslice2 sampler input is available" 7416*61046927SAndroid Build Coastguard Worker data_type="float" 7417*61046927SAndroid Build Coastguard Worker max_equation="100" 7418*61046927SAndroid Build Coastguard Worker units="percent" 7419*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7420*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 7421*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x4 AND" 7422*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 7423*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7424*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7425*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 7426*61046927SAndroid Build Coastguard Worker /> 7427*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Subslice0 Input Available" 7428*61046927SAndroid Build Coastguard Worker symbol_name="Sampler00InputAvailable" 7429*61046927SAndroid Build Coastguard Worker underscore_name="sampler00_input_available" 7430*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 subslice0 sampler input is available" 7431*61046927SAndroid Build Coastguard Worker data_type="float" 7432*61046927SAndroid Build Coastguard Worker max_equation="100" 7433*61046927SAndroid Build Coastguard Worker units="percent" 7434*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7435*61046927SAndroid Build Coastguard Worker equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" 7436*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x1 AND" 7437*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 7438*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7439*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7440*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 7441*61046927SAndroid Build Coastguard Worker /> 7442*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Subslice2 Sampler Output Ready" 7443*61046927SAndroid Build Coastguard Worker symbol_name="Sampler02OutputReady" 7444*61046927SAndroid Build Coastguard Worker underscore_name="sampler02_output_ready" 7445*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 subslice2 sampler output is ready" 7446*61046927SAndroid Build Coastguard Worker data_type="float" 7447*61046927SAndroid Build Coastguard Worker max_equation="100" 7448*61046927SAndroid Build Coastguard Worker units="percent" 7449*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7450*61046927SAndroid Build Coastguard Worker equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" 7451*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x4 AND" 7452*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 7453*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7454*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7455*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 7456*61046927SAndroid Build Coastguard Worker /> 7457*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Subslice0 Sampler Output Ready" 7458*61046927SAndroid Build Coastguard Worker symbol_name="Sampler00OutputReady" 7459*61046927SAndroid Build Coastguard Worker underscore_name="sampler00_output_ready" 7460*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 subslice0 sampler output is ready" 7461*61046927SAndroid Build Coastguard Worker data_type="float" 7462*61046927SAndroid Build Coastguard Worker max_equation="100" 7463*61046927SAndroid Build Coastguard Worker units="percent" 7464*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7465*61046927SAndroid Build Coastguard Worker equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" 7466*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x1 AND" 7467*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 7468*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7469*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7470*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 7471*61046927SAndroid Build Coastguard Worker /> 7472*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Subslice1 Sampler Output Ready" 7473*61046927SAndroid Build Coastguard Worker symbol_name="Sampler01OutputReady" 7474*61046927SAndroid Build Coastguard Worker underscore_name="sampler01_output_ready" 7475*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 subslice1 sampler output is ready" 7476*61046927SAndroid Build Coastguard Worker data_type="float" 7477*61046927SAndroid Build Coastguard Worker max_equation="100" 7478*61046927SAndroid Build Coastguard Worker units="percent" 7479*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7480*61046927SAndroid Build Coastguard Worker equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" 7481*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x2 AND" 7482*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 7483*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7484*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7485*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 7486*61046927SAndroid Build Coastguard Worker /> 7487*61046927SAndroid Build Coastguard Worker <counter name="SQ is full" 7488*61046927SAndroid Build Coastguard Worker symbol_name="GTRequestQueueFull" 7489*61046927SAndroid Build Coastguard Worker underscore_name="gt_request_queue_full" 7490*61046927SAndroid Build Coastguard Worker description="The percentage of time when SQ is filled above a threshold (usually 48 entries)" 7491*61046927SAndroid Build Coastguard Worker data_type="float" 7492*61046927SAndroid Build Coastguard Worker max_equation="100" 7493*61046927SAndroid Build Coastguard Worker units="percent" 7494*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7495*61046927SAndroid Build Coastguard Worker equation="PERFCNT 0 READ 100 UMUL $GpuCoreClocks FDIV" 7496*61046927SAndroid Build Coastguard Worker availability="true $QueryMode &&" 7497*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 7498*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7499*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL" 7500*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7501*61046927SAndroid Build Coastguard Worker /> 7502*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 7503*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x000091BC" value="0xE0500000" /> 7504*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 7505*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x121300A0" /> 7506*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x141600AB" /> 7507*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x123300A0" /> 7508*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x143600AB" /> 7509*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x125300A0" /> 7510*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x145600AB" /> 7511*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C2D4000" /> 7512*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E2D5000" /> 7513*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x002D4000" /> 7514*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x022D5000" /> 7515*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x042D5000" /> 7516*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x062D1000" /> 7517*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x102E01A0" /> 7518*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C2E5000" /> 7519*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E2E0065" /> 7520*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x164C2000" /> 7521*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x044C8000" /> 7522*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x064CC000" /> 7523*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x084C4000" /> 7524*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4C4000" /> 7525*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E4E8000" /> 7526*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x004E8000" /> 7527*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x024EA000" /> 7528*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x044E2000" /> 7529*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x064E2000" /> 7530*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0F0800" /> 7531*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180F4000" /> 7532*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0F023F" /> 7533*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E2C0003" /> 7534*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A2CC030" /> 7535*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04132180" /> 7536*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02130000" /> 7537*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C148000" /> 7538*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E142000" /> 7539*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04148000" /> 7540*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E150140" /> 7541*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C150040" /> 7542*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C163000" /> 7543*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E160068" /> 7544*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10160000" /> 7545*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18160000" /> 7546*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A164000" /> 7547*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04330043" /> 7548*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02330000" /> 7549*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0234A000" /> 7550*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04342000" /> 7551*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C350015" /> 7552*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02363460" /> 7553*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10360000" /> 7554*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04360000" /> 7555*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06360000" /> 7556*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08364000" /> 7557*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06530043" /> 7558*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02530000" /> 7559*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E548000" /> 7560*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00548000" /> 7561*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06542000" /> 7562*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E550400" /> 7563*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A552000" /> 7564*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C550100" /> 7565*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E563000" /> 7566*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00563400" /> 7567*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10560000" /> 7568*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18560000" /> 7569*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02560000" /> 7570*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C564000" /> 7571*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1993A800" /> 7572*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03938000" /> 7573*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05938000" /> 7574*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07938000" /> 7575*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09938000" /> 7576*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B938000" /> 7577*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D938000" /> 7578*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2D904000" /> 7579*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2F904000" /> 7580*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31904000" /> 7581*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15904000" /> 7582*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17904000" /> 7583*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19904000" /> 7584*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B904000" /> 7585*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D904000" /> 7586*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F904000" /> 7587*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x59900000" /> 7588*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B9014A0" /> 7589*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 7590*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 7591*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D900001" /> 7592*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 7593*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900820" /> 7594*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45901022" /> 7595*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900000" /> 7596*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900000" /> 7597*61046927SAndroid Build Coastguard Worker </register_config> 7598*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 7599*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 7600*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002744" value="0x00800000" /> 7601*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 7602*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0x70800000" /> 7603*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 7604*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0x00800000" /> 7605*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002770" value="0x0000C000" /> 7606*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002774" value="0x0000E7FF" /> 7607*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002778" value="0x00003000" /> 7608*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000277C" value="0x0000F9FF" /> 7609*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002780" value="0x00000C00" /> 7610*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002784" value="0x0000FE7F" /> 7611*61046927SAndroid Build Coastguard Worker </register_config> 7612*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 7613*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 7614*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00010003" /> 7615*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00012011" /> 7616*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00015014" /> 7617*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00051050" /> 7618*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00053052" /> 7619*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00055054" /> 7620*61046927SAndroid Build Coastguard Worker </register_config> 7621*61046927SAndroid Build Coastguard Worker </set> 7622*61046927SAndroid Build Coastguard Worker 7623*61046927SAndroid Build Coastguard Worker <set name="Metric set TDL_1" 7624*61046927SAndroid Build Coastguard Worker chipset="BXT" 7625*61046927SAndroid Build Coastguard Worker symbol_name="TDL_1" 7626*61046927SAndroid Build Coastguard Worker underscore_name="tdl_1" 7627*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 7628*61046927SAndroid Build Coastguard Worker hw_config_guid="8a44b172-6e1d-445f-8937-c06cc487ba39" 7629*61046927SAndroid Build Coastguard Worker > 7630*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 7631*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 7632*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 7633*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 7634*61046927SAndroid Build Coastguard Worker data_type="uint64" 7635*61046927SAndroid Build Coastguard Worker units="ns" 7636*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7637*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 7638*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7639*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7640*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7641*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7642*61046927SAndroid Build Coastguard Worker /> 7643*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 7644*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 7645*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 7646*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 7647*61046927SAndroid Build Coastguard Worker data_type="uint64" 7648*61046927SAndroid Build Coastguard Worker units="cycles" 7649*61046927SAndroid Build Coastguard Worker semantic_type="event" 7650*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 7651*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7652*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 7653*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7654*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7655*61046927SAndroid Build Coastguard Worker /> 7656*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 7657*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 7658*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 7659*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 7660*61046927SAndroid Build Coastguard Worker data_type="uint64" 7661*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 7662*61046927SAndroid Build Coastguard Worker units="hz" 7663*61046927SAndroid Build Coastguard Worker semantic_type="event" 7664*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 7665*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7666*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7667*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7668*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7669*61046927SAndroid Build Coastguard Worker /> 7670*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 7671*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 7672*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 7673*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 7674*61046927SAndroid Build Coastguard Worker data_type="float" 7675*61046927SAndroid Build Coastguard Worker max_equation="100" 7676*61046927SAndroid Build Coastguard Worker units="percent" 7677*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7678*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 7679*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7680*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 7681*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7682*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7683*61046927SAndroid Build Coastguard Worker /> 7684*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 7685*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 7686*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 7687*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 7688*61046927SAndroid Build Coastguard Worker data_type="uint64" 7689*61046927SAndroid Build Coastguard Worker units="threads" 7690*61046927SAndroid Build Coastguard Worker semantic_type="event" 7691*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 7692*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 7693*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7694*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7695*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7696*61046927SAndroid Build Coastguard Worker /> 7697*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 7698*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 7699*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 7700*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 7701*61046927SAndroid Build Coastguard Worker data_type="uint64" 7702*61046927SAndroid Build Coastguard Worker units="threads" 7703*61046927SAndroid Build Coastguard Worker semantic_type="event" 7704*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 7705*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 7706*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7707*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 7708*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7709*61046927SAndroid Build Coastguard Worker /> 7710*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 7711*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 7712*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 7713*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 7714*61046927SAndroid Build Coastguard Worker data_type="uint64" 7715*61046927SAndroid Build Coastguard Worker units="threads" 7716*61046927SAndroid Build Coastguard Worker semantic_type="event" 7717*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 7718*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 7719*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7720*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 7721*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7722*61046927SAndroid Build Coastguard Worker /> 7723*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 7724*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 7725*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 7726*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 7727*61046927SAndroid Build Coastguard Worker data_type="uint64" 7728*61046927SAndroid Build Coastguard Worker units="threads" 7729*61046927SAndroid Build Coastguard Worker semantic_type="event" 7730*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 7731*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 7732*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7733*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 7734*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7735*61046927SAndroid Build Coastguard Worker /> 7736*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 7737*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 7738*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 7739*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 7740*61046927SAndroid Build Coastguard Worker data_type="uint64" 7741*61046927SAndroid Build Coastguard Worker units="threads" 7742*61046927SAndroid Build Coastguard Worker semantic_type="event" 7743*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 7744*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 7745*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7746*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7747*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7748*61046927SAndroid Build Coastguard Worker /> 7749*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 7750*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 7751*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 7752*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 7753*61046927SAndroid Build Coastguard Worker data_type="uint64" 7754*61046927SAndroid Build Coastguard Worker units="threads" 7755*61046927SAndroid Build Coastguard Worker semantic_type="event" 7756*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 7757*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 7758*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7759*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 7760*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7761*61046927SAndroid Build Coastguard Worker /> 7762*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 7763*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 7764*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 7765*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 7766*61046927SAndroid Build Coastguard Worker data_type="float" 7767*61046927SAndroid Build Coastguard Worker max_equation="100" 7768*61046927SAndroid Build Coastguard Worker units="percent" 7769*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7770*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7771*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 7772*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 7773*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7774*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7775*61046927SAndroid Build Coastguard Worker /> 7776*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 7777*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 7778*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 7779*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 7780*61046927SAndroid Build Coastguard Worker data_type="float" 7781*61046927SAndroid Build Coastguard Worker max_equation="100" 7782*61046927SAndroid Build Coastguard Worker units="percent" 7783*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7784*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7785*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 7786*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 7787*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7788*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7789*61046927SAndroid Build Coastguard Worker /> 7790*61046927SAndroid Build Coastguard Worker <counter name="EU Both FPU Pipes Active" 7791*61046927SAndroid Build Coastguard Worker symbol_name="EuFpuBothActive" 7792*61046927SAndroid Build Coastguard Worker underscore_name="eu_fpu_both_active" 7793*61046927SAndroid Build Coastguard Worker description="The percentage of time in which both EU FPU pipelines were actively processing." 7794*61046927SAndroid Build Coastguard Worker data_type="float" 7795*61046927SAndroid Build Coastguard Worker max_equation="100" 7796*61046927SAndroid Build Coastguard Worker units="percent" 7797*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7798*61046927SAndroid Build Coastguard Worker equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7799*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 7800*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7801*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7802*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7803*61046927SAndroid Build Coastguard Worker /> 7804*61046927SAndroid Build Coastguard Worker <counter name="VS FPU0 Pipe Active" 7805*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu0Active" 7806*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu0_active" 7807*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." 7808*61046927SAndroid Build Coastguard Worker data_type="float" 7809*61046927SAndroid Build Coastguard Worker max_equation="100" 7810*61046927SAndroid Build Coastguard Worker units="percent" 7811*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7812*61046927SAndroid Build Coastguard Worker equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7813*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 7814*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7815*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7816*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7817*61046927SAndroid Build Coastguard Worker /> 7818*61046927SAndroid Build Coastguard Worker <counter name="VS FPU1 Pipe Active" 7819*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu1Active" 7820*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu1_active" 7821*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." 7822*61046927SAndroid Build Coastguard Worker data_type="float" 7823*61046927SAndroid Build Coastguard Worker max_equation="100" 7824*61046927SAndroid Build Coastguard Worker units="percent" 7825*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7826*61046927SAndroid Build Coastguard Worker equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7827*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 7828*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7829*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7830*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7831*61046927SAndroid Build Coastguard Worker /> 7832*61046927SAndroid Build Coastguard Worker <counter name="VS Send Pipe Active" 7833*61046927SAndroid Build Coastguard Worker symbol_name="VsSendActive" 7834*61046927SAndroid Build Coastguard Worker underscore_name="vs_send_active" 7835*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." 7836*61046927SAndroid Build Coastguard Worker data_type="float" 7837*61046927SAndroid Build Coastguard Worker max_equation="100" 7838*61046927SAndroid Build Coastguard Worker units="percent" 7839*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7840*61046927SAndroid Build Coastguard Worker equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7841*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 7842*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7843*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7844*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7845*61046927SAndroid Build Coastguard Worker /> 7846*61046927SAndroid Build Coastguard Worker <counter name="PS FPU0 Pipe Active" 7847*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu0Active" 7848*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu0_active" 7849*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." 7850*61046927SAndroid Build Coastguard Worker data_type="float" 7851*61046927SAndroid Build Coastguard Worker max_equation="100" 7852*61046927SAndroid Build Coastguard Worker units="percent" 7853*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7854*61046927SAndroid Build Coastguard Worker equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7855*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 7856*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7857*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7858*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7859*61046927SAndroid Build Coastguard Worker /> 7860*61046927SAndroid Build Coastguard Worker <counter name="PS FPU1 Pipe Active" 7861*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu1Active" 7862*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu1_active" 7863*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." 7864*61046927SAndroid Build Coastguard Worker data_type="float" 7865*61046927SAndroid Build Coastguard Worker max_equation="100" 7866*61046927SAndroid Build Coastguard Worker units="percent" 7867*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7868*61046927SAndroid Build Coastguard Worker equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7869*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 7870*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7871*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7872*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7873*61046927SAndroid Build Coastguard Worker /> 7874*61046927SAndroid Build Coastguard Worker <counter name="PS Send Pipeline Active" 7875*61046927SAndroid Build Coastguard Worker symbol_name="PsSendActive" 7876*61046927SAndroid Build Coastguard Worker underscore_name="ps_send_active" 7877*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." 7878*61046927SAndroid Build Coastguard Worker data_type="float" 7879*61046927SAndroid Build Coastguard Worker max_equation="100" 7880*61046927SAndroid Build Coastguard Worker units="percent" 7881*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7882*61046927SAndroid Build Coastguard Worker equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7883*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 7884*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 7885*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7886*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7887*61046927SAndroid Build Coastguard Worker /> 7888*61046927SAndroid Build Coastguard Worker <counter name="FS Both FPU Active" 7889*61046927SAndroid Build Coastguard Worker symbol_name="PsEuBothFpuActive" 7890*61046927SAndroid Build Coastguard Worker underscore_name="ps_eu_both_fpu_active" 7891*61046927SAndroid Build Coastguard Worker description="The percentage of time in which fragment shaders were processed actively on the both FPUs." 7892*61046927SAndroid Build Coastguard Worker data_type="float" 7893*61046927SAndroid Build Coastguard Worker max_equation="100" 7894*61046927SAndroid Build Coastguard Worker units="percent" 7895*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7896*61046927SAndroid Build Coastguard Worker equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7897*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 7898*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 7899*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7900*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7901*61046927SAndroid Build Coastguard Worker /> 7902*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 7903*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 7904*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 7905*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 7906*61046927SAndroid Build Coastguard Worker data_type="uint64" 7907*61046927SAndroid Build Coastguard Worker units="pixels" 7908*61046927SAndroid Build Coastguard Worker semantic_type="event" 7909*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 7910*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 7911*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7912*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7913*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7914*61046927SAndroid Build Coastguard Worker /> 7915*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 7916*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 7917*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 7918*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 7919*61046927SAndroid Build Coastguard Worker data_type="uint64" 7920*61046927SAndroid Build Coastguard Worker units="pixels" 7921*61046927SAndroid Build Coastguard Worker semantic_type="event" 7922*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 7923*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 7924*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7925*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7926*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7927*61046927SAndroid Build Coastguard Worker /> 7928*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 7929*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 7930*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 7931*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 7932*61046927SAndroid Build Coastguard Worker data_type="uint64" 7933*61046927SAndroid Build Coastguard Worker units="pixels" 7934*61046927SAndroid Build Coastguard Worker semantic_type="event" 7935*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 7936*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 7937*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7938*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7939*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7940*61046927SAndroid Build Coastguard Worker /> 7941*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 7942*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 7943*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 7944*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 7945*61046927SAndroid Build Coastguard Worker data_type="uint64" 7946*61046927SAndroid Build Coastguard Worker units="pixels" 7947*61046927SAndroid Build Coastguard Worker semantic_type="event" 7948*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 7949*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 7950*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 7951*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7952*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7953*61046927SAndroid Build Coastguard Worker /> 7954*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 7955*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 7956*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 7957*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 7958*61046927SAndroid Build Coastguard Worker data_type="uint64" 7959*61046927SAndroid Build Coastguard Worker units="pixels" 7960*61046927SAndroid Build Coastguard Worker semantic_type="event" 7961*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 7962*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 7963*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7964*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7965*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7966*61046927SAndroid Build Coastguard Worker /> 7967*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 7968*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 7969*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 7970*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 7971*61046927SAndroid Build Coastguard Worker data_type="uint64" 7972*61046927SAndroid Build Coastguard Worker units="pixels" 7973*61046927SAndroid Build Coastguard Worker semantic_type="event" 7974*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 7975*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 7976*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7977*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7978*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7979*61046927SAndroid Build Coastguard Worker /> 7980*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 7981*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 7982*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 7983*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 7984*61046927SAndroid Build Coastguard Worker data_type="uint64" 7985*61046927SAndroid Build Coastguard Worker units="pixels" 7986*61046927SAndroid Build Coastguard Worker semantic_type="event" 7987*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 7988*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 7989*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7990*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 7991*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7992*61046927SAndroid Build Coastguard Worker /> 7993*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 7994*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 7995*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 7996*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 7997*61046927SAndroid Build Coastguard Worker data_type="uint64" 7998*61046927SAndroid Build Coastguard Worker units="texels" 7999*61046927SAndroid Build Coastguard Worker semantic_type="event" 8000*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 8001*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 8002*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 8003*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8004*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8005*61046927SAndroid Build Coastguard Worker /> 8006*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 8007*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 8008*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 8009*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 8010*61046927SAndroid Build Coastguard Worker data_type="uint64" 8011*61046927SAndroid Build Coastguard Worker units="texels" 8012*61046927SAndroid Build Coastguard Worker semantic_type="event" 8013*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 8014*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 8015*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 8016*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8017*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8018*61046927SAndroid Build Coastguard Worker /> 8019*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 8020*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 8021*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 8022*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 8023*61046927SAndroid Build Coastguard Worker data_type="uint64" 8024*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 8025*61046927SAndroid Build Coastguard Worker units="bytes" 8026*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 8027*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 8028*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 8029*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8030*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 8031*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8032*61046927SAndroid Build Coastguard Worker /> 8033*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 8034*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 8035*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 8036*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 8037*61046927SAndroid Build Coastguard Worker data_type="uint64" 8038*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 8039*61046927SAndroid Build Coastguard Worker units="bytes" 8040*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 8041*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 8042*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 8043*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8044*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 8045*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8046*61046927SAndroid Build Coastguard Worker /> 8047*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 8048*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 8049*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 8050*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 8051*61046927SAndroid Build Coastguard Worker data_type="uint64" 8052*61046927SAndroid Build Coastguard Worker units="messages" 8053*61046927SAndroid Build Coastguard Worker semantic_type="event" 8054*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 8055*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 8056*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8057*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8058*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8059*61046927SAndroid Build Coastguard Worker /> 8060*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 8061*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 8062*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 8063*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 8064*61046927SAndroid Build Coastguard Worker data_type="uint64" 8065*61046927SAndroid Build Coastguard Worker units="messages" 8066*61046927SAndroid Build Coastguard Worker semantic_type="event" 8067*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 8068*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 8069*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8070*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 8071*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8072*61046927SAndroid Build Coastguard Worker /> 8073*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 8074*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 8075*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 8076*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 8077*61046927SAndroid Build Coastguard Worker data_type="uint64" 8078*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 8079*61046927SAndroid Build Coastguard Worker units="bytes" 8080*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 8081*61046927SAndroid Build Coastguard Worker equation="A 30 READ A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL" 8082*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 8083*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 8084*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 8085*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8086*61046927SAndroid Build Coastguard Worker /> 8087*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 8088*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 8089*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 8090*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 8091*61046927SAndroid Build Coastguard Worker data_type="uint64" 8092*61046927SAndroid Build Coastguard Worker units="messages" 8093*61046927SAndroid Build Coastguard Worker semantic_type="event" 8094*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 8095*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 8096*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8097*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8098*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8099*61046927SAndroid Build Coastguard Worker /> 8100*61046927SAndroid Build Coastguard Worker <counter name="NonPS Thread Ready For Dispatch on Slice0 Subslice1" 8101*61046927SAndroid Build Coastguard Worker symbol_name="NonPSThread01ReadyForDispatch" 8102*61046927SAndroid Build Coastguard Worker underscore_name="non_ps_thread01_ready_for_dispatch" 8103*61046927SAndroid Build Coastguard Worker description="The percentage of time in which non-PS thread is ready for dispatch on slice0 subslice1 thread dispatcher" 8104*61046927SAndroid Build Coastguard Worker data_type="float" 8105*61046927SAndroid Build Coastguard Worker max_equation="100" 8106*61046927SAndroid Build Coastguard Worker units="percent" 8107*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8108*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 8109*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x2 AND" 8110*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 8111*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 8112*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8113*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 8114*61046927SAndroid Build Coastguard Worker /> 8115*61046927SAndroid Build Coastguard Worker <counter name="PS Thread Ready For Dispatch on Slice0 Subslice0" 8116*61046927SAndroid Build Coastguard Worker symbol_name="PSThread00ReadyForDispatch" 8117*61046927SAndroid Build Coastguard Worker underscore_name="ps_thread00_ready_for_dispatch" 8118*61046927SAndroid Build Coastguard Worker description="The percentage of time in which PS thread is ready for dispatch on slice0 subslice0 thread dispatcher" 8119*61046927SAndroid Build Coastguard Worker data_type="float" 8120*61046927SAndroid Build Coastguard Worker max_equation="100" 8121*61046927SAndroid Build Coastguard Worker units="percent" 8122*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8123*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 8124*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x1 AND" 8125*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 8126*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 8127*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8128*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 8129*61046927SAndroid Build Coastguard Worker /> 8130*61046927SAndroid Build Coastguard Worker <counter name="NonPS Thread Ready For Dispatch on Slice0 Subslice0" 8131*61046927SAndroid Build Coastguard Worker symbol_name="NonPSThread00ReadyForDispatch" 8132*61046927SAndroid Build Coastguard Worker underscore_name="non_ps_thread00_ready_for_dispatch" 8133*61046927SAndroid Build Coastguard Worker description="The percentage of time in which non-PS thread is ready for dispatch on slice0 subslice0 thread dispatcher" 8134*61046927SAndroid Build Coastguard Worker data_type="float" 8135*61046927SAndroid Build Coastguard Worker max_equation="100" 8136*61046927SAndroid Build Coastguard Worker units="percent" 8137*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8138*61046927SAndroid Build Coastguard Worker equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" 8139*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x1 AND" 8140*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 8141*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 8142*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8143*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 8144*61046927SAndroid Build Coastguard Worker /> 8145*61046927SAndroid Build Coastguard Worker <counter name="PS Thread Ready For Dispatch on Slice0 Subslice2" 8146*61046927SAndroid Build Coastguard Worker symbol_name="PSThread02ReadyForDispatch" 8147*61046927SAndroid Build Coastguard Worker underscore_name="ps_thread02_ready_for_dispatch" 8148*61046927SAndroid Build Coastguard Worker description="The percentage of time in which PS thread is ready for dispatch on slice0 subslice2 thread dispatcher" 8149*61046927SAndroid Build Coastguard Worker data_type="float" 8150*61046927SAndroid Build Coastguard Worker max_equation="100" 8151*61046927SAndroid Build Coastguard Worker units="percent" 8152*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8153*61046927SAndroid Build Coastguard Worker equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV" 8154*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x4 AND" 8155*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 8156*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 8157*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8158*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 8159*61046927SAndroid Build Coastguard Worker /> 8160*61046927SAndroid Build Coastguard Worker <counter name="NonPS Thread Ready For Dispatch on Slice0 Subslice2" 8161*61046927SAndroid Build Coastguard Worker symbol_name="NonPSThread02ReadyForDispatch" 8162*61046927SAndroid Build Coastguard Worker underscore_name="non_ps_thread02_ready_for_dispatch" 8163*61046927SAndroid Build Coastguard Worker description="The percentage of time in which non-PS thread is ready for dispatch on slice0 subslice2 thread dispatcher" 8164*61046927SAndroid Build Coastguard Worker data_type="float" 8165*61046927SAndroid Build Coastguard Worker max_equation="100" 8166*61046927SAndroid Build Coastguard Worker units="percent" 8167*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8168*61046927SAndroid Build Coastguard Worker equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV" 8169*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x4 AND" 8170*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 8171*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 8172*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8173*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 8174*61046927SAndroid Build Coastguard Worker /> 8175*61046927SAndroid Build Coastguard Worker <counter name="PS Thread Ready For Dispatch on Slice0 Subslice1" 8176*61046927SAndroid Build Coastguard Worker symbol_name="PSThread01ReadyForDispatch" 8177*61046927SAndroid Build Coastguard Worker underscore_name="ps_thread01_ready_for_dispatch" 8178*61046927SAndroid Build Coastguard Worker description="The percentage of time in which PS thread is ready for dispatch on slice0 subslice1 thread dispatcher" 8179*61046927SAndroid Build Coastguard Worker data_type="float" 8180*61046927SAndroid Build Coastguard Worker max_equation="100" 8181*61046927SAndroid Build Coastguard Worker units="percent" 8182*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8183*61046927SAndroid Build Coastguard Worker equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV" 8184*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x2 AND" 8185*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 8186*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 8187*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8188*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 8189*61046927SAndroid Build Coastguard Worker /> 8190*61046927SAndroid Build Coastguard Worker <counter name="SQ is full" 8191*61046927SAndroid Build Coastguard Worker symbol_name="GTRequestQueueFull" 8192*61046927SAndroid Build Coastguard Worker underscore_name="gt_request_queue_full" 8193*61046927SAndroid Build Coastguard Worker description="The percentage of time when SQ is filled above a threshold (usually 48 entries)" 8194*61046927SAndroid Build Coastguard Worker data_type="float" 8195*61046927SAndroid Build Coastguard Worker max_equation="100" 8196*61046927SAndroid Build Coastguard Worker units="percent" 8197*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8198*61046927SAndroid Build Coastguard Worker equation="PERFCNT 0 READ 100 UMUL $GpuCoreClocks FDIV" 8199*61046927SAndroid Build Coastguard Worker availability="true $QueryMode &&" 8200*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 8201*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8202*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL" 8203*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8204*61046927SAndroid Build Coastguard Worker /> 8205*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 8206*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x000091BC" value="0xE0500000" /> 8207*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 8208*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x141A0000" /> 8209*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x143A0000" /> 8210*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x145A0000" /> 8211*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C2D4000" /> 8212*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E2D5000" /> 8213*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x002D4000" /> 8214*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x022D5000" /> 8215*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x042D5000" /> 8216*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x062D1000" /> 8217*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x102E0150" /> 8218*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C2E5000" /> 8219*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E2E006A" /> 8220*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x124C8000" /> 8221*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x144C8000" /> 8222*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x164C2000" /> 8223*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x044C8000" /> 8224*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x064C4000" /> 8225*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4C4000" /> 8226*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C4E8000" /> 8227*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E4EA000" /> 8228*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x004E8000" /> 8229*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x024E2000" /> 8230*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x064E2000" /> 8231*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0F0BC0" /> 8232*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180F4000" /> 8233*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0F0302" /> 8234*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E2C0003" /> 8235*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A2C00F0" /> 8236*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x021A3080" /> 8237*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x041A31E5" /> 8238*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02148000" /> 8239*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0414A000" /> 8240*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C150054" /> 8241*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06168000" /> 8242*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08168000" /> 8243*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A168000" /> 8244*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C3A3280" /> 8245*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E3A0063" /> 8246*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x063A0061" /> 8247*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x023A0000" /> 8248*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C348000" /> 8249*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E342000" /> 8250*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06342000" /> 8251*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E350140" /> 8252*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C350100" /> 8253*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18360028" /> 8254*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C368000" /> 8255*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E5A3080" /> 8256*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x005A3280" /> 8257*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x025A0063" /> 8258*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E548000" /> 8259*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00548000" /> 8260*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02542000" /> 8261*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E550400" /> 8262*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A552000" /> 8263*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C550001" /> 8264*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18560080" /> 8265*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02568000" /> 8266*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04568000" /> 8267*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1993A800" /> 8268*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03938000" /> 8269*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05938000" /> 8270*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07938000" /> 8271*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09938000" /> 8272*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B938000" /> 8273*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D938000" /> 8274*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2D904000" /> 8275*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2F904000" /> 8276*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31904000" /> 8277*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15904000" /> 8278*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17904000" /> 8279*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19904000" /> 8280*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B904000" /> 8281*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D904000" /> 8282*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F904000" /> 8283*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x59900000" /> 8284*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B900420" /> 8285*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 8286*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 8287*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D900000" /> 8288*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 8289*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900000" /> 8290*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45901084" /> 8291*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900000" /> 8292*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900001" /> 8293*61046927SAndroid Build Coastguard Worker </register_config> 8294*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 8295*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 8296*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002744" value="0x00800000" /> 8297*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 8298*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0xF0800000" /> 8299*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 8300*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0x30800000" /> 8301*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002770" value="0x00000002" /> 8302*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002774" value="0x00007FFF" /> 8303*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002778" value="0x00000000" /> 8304*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000277C" value="0x00009FFF" /> 8305*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002780" value="0x00000002" /> 8306*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002784" value="0x0000EFFF" /> 8307*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002788" value="0x00000000" /> 8308*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000278C" value="0x0000F3FF" /> 8309*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002790" value="0x00000002" /> 8310*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002794" value="0x0000FDFF" /> 8311*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002798" value="0x00000000" /> 8312*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000279C" value="0x0000FE7F" /> 8313*61046927SAndroid Build Coastguard Worker </register_config> 8314*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 8315*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 8316*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00010003" /> 8317*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00012011" /> 8318*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00015014" /> 8319*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00051050" /> 8320*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00053052" /> 8321*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00055054" /> 8322*61046927SAndroid Build Coastguard Worker </register_config> 8323*61046927SAndroid Build Coastguard Worker </set> 8324*61046927SAndroid Build Coastguard Worker 8325*61046927SAndroid Build Coastguard Worker <set name="Metric set TDL_2" 8326*61046927SAndroid Build Coastguard Worker chipset="BXT" 8327*61046927SAndroid Build Coastguard Worker symbol_name="TDL_2" 8328*61046927SAndroid Build Coastguard Worker underscore_name="tdl_2" 8329*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 8330*61046927SAndroid Build Coastguard Worker hw_config_guid="9d4643f8-aa05-482e-8193-070a8ab0d117" 8331*61046927SAndroid Build Coastguard Worker > 8332*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 8333*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 8334*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 8335*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 8336*61046927SAndroid Build Coastguard Worker data_type="uint64" 8337*61046927SAndroid Build Coastguard Worker units="ns" 8338*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8339*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 8340*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8341*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 8342*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8343*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8344*61046927SAndroid Build Coastguard Worker /> 8345*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 8346*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 8347*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 8348*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 8349*61046927SAndroid Build Coastguard Worker data_type="uint64" 8350*61046927SAndroid Build Coastguard Worker units="cycles" 8351*61046927SAndroid Build Coastguard Worker semantic_type="event" 8352*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 8353*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8354*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 8355*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8356*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8357*61046927SAndroid Build Coastguard Worker /> 8358*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 8359*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 8360*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 8361*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 8362*61046927SAndroid Build Coastguard Worker data_type="uint64" 8363*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 8364*61046927SAndroid Build Coastguard Worker units="hz" 8365*61046927SAndroid Build Coastguard Worker semantic_type="event" 8366*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 8367*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8368*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 8369*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8370*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8371*61046927SAndroid Build Coastguard Worker /> 8372*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 8373*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 8374*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 8375*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 8376*61046927SAndroid Build Coastguard Worker data_type="float" 8377*61046927SAndroid Build Coastguard Worker max_equation="100" 8378*61046927SAndroid Build Coastguard Worker units="percent" 8379*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8380*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 8381*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8382*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 8383*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8384*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8385*61046927SAndroid Build Coastguard Worker /> 8386*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 8387*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 8388*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 8389*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 8390*61046927SAndroid Build Coastguard Worker data_type="uint64" 8391*61046927SAndroid Build Coastguard Worker units="threads" 8392*61046927SAndroid Build Coastguard Worker semantic_type="event" 8393*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 8394*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 8395*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8396*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8397*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8398*61046927SAndroid Build Coastguard Worker /> 8399*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 8400*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 8401*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 8402*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 8403*61046927SAndroid Build Coastguard Worker data_type="uint64" 8404*61046927SAndroid Build Coastguard Worker units="threads" 8405*61046927SAndroid Build Coastguard Worker semantic_type="event" 8406*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 8407*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 8408*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8409*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 8410*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8411*61046927SAndroid Build Coastguard Worker /> 8412*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 8413*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 8414*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 8415*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 8416*61046927SAndroid Build Coastguard Worker data_type="uint64" 8417*61046927SAndroid Build Coastguard Worker units="threads" 8418*61046927SAndroid Build Coastguard Worker semantic_type="event" 8419*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 8420*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 8421*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8422*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 8423*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8424*61046927SAndroid Build Coastguard Worker /> 8425*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 8426*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 8427*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 8428*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 8429*61046927SAndroid Build Coastguard Worker data_type="uint64" 8430*61046927SAndroid Build Coastguard Worker units="threads" 8431*61046927SAndroid Build Coastguard Worker semantic_type="event" 8432*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 8433*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 8434*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8435*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 IO BB" 8436*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8437*61046927SAndroid Build Coastguard Worker /> 8438*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 8439*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 8440*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 8441*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 8442*61046927SAndroid Build Coastguard Worker data_type="uint64" 8443*61046927SAndroid Build Coastguard Worker units="threads" 8444*61046927SAndroid Build Coastguard Worker semantic_type="event" 8445*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 8446*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 8447*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8448*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8449*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8450*61046927SAndroid Build Coastguard Worker /> 8451*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 8452*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 8453*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 8454*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 8455*61046927SAndroid Build Coastguard Worker data_type="uint64" 8456*61046927SAndroid Build Coastguard Worker units="threads" 8457*61046927SAndroid Build Coastguard Worker semantic_type="event" 8458*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 8459*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 8460*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8461*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 8462*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8463*61046927SAndroid Build Coastguard Worker /> 8464*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 8465*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 8466*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 8467*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 8468*61046927SAndroid Build Coastguard Worker data_type="float" 8469*61046927SAndroid Build Coastguard Worker max_equation="100" 8470*61046927SAndroid Build Coastguard Worker units="percent" 8471*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8472*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8473*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 8474*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 8475*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8476*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8477*61046927SAndroid Build Coastguard Worker /> 8478*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 8479*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 8480*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 8481*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 8482*61046927SAndroid Build Coastguard Worker data_type="float" 8483*61046927SAndroid Build Coastguard Worker max_equation="100" 8484*61046927SAndroid Build Coastguard Worker units="percent" 8485*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8486*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8487*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 8488*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 8489*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8490*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8491*61046927SAndroid Build Coastguard Worker /> 8492*61046927SAndroid Build Coastguard Worker <counter name="EU Both FPU Pipes Active" 8493*61046927SAndroid Build Coastguard Worker symbol_name="EuFpuBothActive" 8494*61046927SAndroid Build Coastguard Worker underscore_name="eu_fpu_both_active" 8495*61046927SAndroid Build Coastguard Worker description="The percentage of time in which both EU FPU pipelines were actively processing." 8496*61046927SAndroid Build Coastguard Worker data_type="float" 8497*61046927SAndroid Build Coastguard Worker max_equation="100" 8498*61046927SAndroid Build Coastguard Worker units="percent" 8499*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8500*61046927SAndroid Build Coastguard Worker equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8501*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 8502*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8503*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8504*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8505*61046927SAndroid Build Coastguard Worker /> 8506*61046927SAndroid Build Coastguard Worker <counter name="VS FPU0 Pipe Active" 8507*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu0Active" 8508*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu0_active" 8509*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." 8510*61046927SAndroid Build Coastguard Worker data_type="float" 8511*61046927SAndroid Build Coastguard Worker max_equation="100" 8512*61046927SAndroid Build Coastguard Worker units="percent" 8513*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8514*61046927SAndroid Build Coastguard Worker equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8515*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 8516*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8517*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8518*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8519*61046927SAndroid Build Coastguard Worker /> 8520*61046927SAndroid Build Coastguard Worker <counter name="VS FPU1 Pipe Active" 8521*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu1Active" 8522*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu1_active" 8523*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." 8524*61046927SAndroid Build Coastguard Worker data_type="float" 8525*61046927SAndroid Build Coastguard Worker max_equation="100" 8526*61046927SAndroid Build Coastguard Worker units="percent" 8527*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8528*61046927SAndroid Build Coastguard Worker equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8529*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 8530*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8531*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8532*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8533*61046927SAndroid Build Coastguard Worker /> 8534*61046927SAndroid Build Coastguard Worker <counter name="VS Send Pipe Active" 8535*61046927SAndroid Build Coastguard Worker symbol_name="VsSendActive" 8536*61046927SAndroid Build Coastguard Worker underscore_name="vs_send_active" 8537*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." 8538*61046927SAndroid Build Coastguard Worker data_type="float" 8539*61046927SAndroid Build Coastguard Worker max_equation="100" 8540*61046927SAndroid Build Coastguard Worker units="percent" 8541*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8542*61046927SAndroid Build Coastguard Worker equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8543*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 8544*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8545*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8546*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8547*61046927SAndroid Build Coastguard Worker /> 8548*61046927SAndroid Build Coastguard Worker <counter name="PS FPU0 Pipe Active" 8549*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu0Active" 8550*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu0_active" 8551*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." 8552*61046927SAndroid Build Coastguard Worker data_type="float" 8553*61046927SAndroid Build Coastguard Worker max_equation="100" 8554*61046927SAndroid Build Coastguard Worker units="percent" 8555*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8556*61046927SAndroid Build Coastguard Worker equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8557*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 8558*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8559*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8560*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8561*61046927SAndroid Build Coastguard Worker /> 8562*61046927SAndroid Build Coastguard Worker <counter name="PS FPU1 Pipe Active" 8563*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu1Active" 8564*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu1_active" 8565*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." 8566*61046927SAndroid Build Coastguard Worker data_type="float" 8567*61046927SAndroid Build Coastguard Worker max_equation="100" 8568*61046927SAndroid Build Coastguard Worker units="percent" 8569*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8570*61046927SAndroid Build Coastguard Worker equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8571*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 8572*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8573*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8574*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8575*61046927SAndroid Build Coastguard Worker /> 8576*61046927SAndroid Build Coastguard Worker <counter name="PS Send Pipeline Active" 8577*61046927SAndroid Build Coastguard Worker symbol_name="PsSendActive" 8578*61046927SAndroid Build Coastguard Worker underscore_name="ps_send_active" 8579*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." 8580*61046927SAndroid Build Coastguard Worker data_type="float" 8581*61046927SAndroid Build Coastguard Worker max_equation="100" 8582*61046927SAndroid Build Coastguard Worker units="percent" 8583*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8584*61046927SAndroid Build Coastguard Worker equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8585*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 8586*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8587*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8588*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8589*61046927SAndroid Build Coastguard Worker /> 8590*61046927SAndroid Build Coastguard Worker <counter name="FS Both FPU Active" 8591*61046927SAndroid Build Coastguard Worker symbol_name="PsEuBothFpuActive" 8592*61046927SAndroid Build Coastguard Worker underscore_name="ps_eu_both_fpu_active" 8593*61046927SAndroid Build Coastguard Worker description="The percentage of time in which fragment shaders were processed actively on the both FPUs." 8594*61046927SAndroid Build Coastguard Worker data_type="float" 8595*61046927SAndroid Build Coastguard Worker max_equation="100" 8596*61046927SAndroid Build Coastguard Worker units="percent" 8597*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8598*61046927SAndroid Build Coastguard Worker equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8599*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 8600*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Frame Batch Draw" 8601*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8602*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8603*61046927SAndroid Build Coastguard Worker /> 8604*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 8605*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 8606*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 8607*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 8608*61046927SAndroid Build Coastguard Worker data_type="uint64" 8609*61046927SAndroid Build Coastguard Worker units="pixels" 8610*61046927SAndroid Build Coastguard Worker semantic_type="event" 8611*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 8612*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 8613*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8614*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8615*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8616*61046927SAndroid Build Coastguard Worker /> 8617*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 8618*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 8619*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 8620*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 8621*61046927SAndroid Build Coastguard Worker data_type="uint64" 8622*61046927SAndroid Build Coastguard Worker units="pixels" 8623*61046927SAndroid Build Coastguard Worker semantic_type="event" 8624*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 8625*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 8626*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8627*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8628*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8629*61046927SAndroid Build Coastguard Worker /> 8630*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 8631*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 8632*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 8633*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 8634*61046927SAndroid Build Coastguard Worker data_type="uint64" 8635*61046927SAndroid Build Coastguard Worker units="pixels" 8636*61046927SAndroid Build Coastguard Worker semantic_type="event" 8637*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 8638*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 8639*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8640*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8641*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8642*61046927SAndroid Build Coastguard Worker /> 8643*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 8644*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 8645*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 8646*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 8647*61046927SAndroid Build Coastguard Worker data_type="uint64" 8648*61046927SAndroid Build Coastguard Worker units="pixels" 8649*61046927SAndroid Build Coastguard Worker semantic_type="event" 8650*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 8651*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 8652*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 8653*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8654*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8655*61046927SAndroid Build Coastguard Worker /> 8656*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 8657*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 8658*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 8659*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 8660*61046927SAndroid Build Coastguard Worker data_type="uint64" 8661*61046927SAndroid Build Coastguard Worker units="pixels" 8662*61046927SAndroid Build Coastguard Worker semantic_type="event" 8663*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 8664*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 8665*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8666*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8667*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8668*61046927SAndroid Build Coastguard Worker /> 8669*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 8670*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 8671*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 8672*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 8673*61046927SAndroid Build Coastguard Worker data_type="uint64" 8674*61046927SAndroid Build Coastguard Worker units="pixels" 8675*61046927SAndroid Build Coastguard Worker semantic_type="event" 8676*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 8677*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 8678*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 8679*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8680*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8681*61046927SAndroid Build Coastguard Worker /> 8682*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 8683*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 8684*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 8685*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 8686*61046927SAndroid Build Coastguard Worker data_type="uint64" 8687*61046927SAndroid Build Coastguard Worker units="pixels" 8688*61046927SAndroid Build Coastguard Worker semantic_type="event" 8689*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 8690*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 8691*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 8692*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO BB" 8693*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8694*61046927SAndroid Build Coastguard Worker /> 8695*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 8696*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 8697*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 8698*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 8699*61046927SAndroid Build Coastguard Worker data_type="uint64" 8700*61046927SAndroid Build Coastguard Worker units="texels" 8701*61046927SAndroid Build Coastguard Worker semantic_type="event" 8702*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 8703*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 8704*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 8705*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8706*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8707*61046927SAndroid Build Coastguard Worker /> 8708*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 8709*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 8710*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 8711*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 8712*61046927SAndroid Build Coastguard Worker data_type="uint64" 8713*61046927SAndroid Build Coastguard Worker units="texels" 8714*61046927SAndroid Build Coastguard Worker semantic_type="event" 8715*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 8716*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 8717*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 8718*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8719*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8720*61046927SAndroid Build Coastguard Worker /> 8721*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 8722*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 8723*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 8724*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 8725*61046927SAndroid Build Coastguard Worker data_type="uint64" 8726*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 8727*61046927SAndroid Build Coastguard Worker units="bytes" 8728*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 8729*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 8730*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 8731*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8732*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 8733*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8734*61046927SAndroid Build Coastguard Worker /> 8735*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 8736*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 8737*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 8738*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 8739*61046927SAndroid Build Coastguard Worker data_type="uint64" 8740*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 8741*61046927SAndroid Build Coastguard Worker units="bytes" 8742*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 8743*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 8744*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 8745*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8746*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 8747*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8748*61046927SAndroid Build Coastguard Worker /> 8749*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 8750*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 8751*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 8752*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 8753*61046927SAndroid Build Coastguard Worker data_type="uint64" 8754*61046927SAndroid Build Coastguard Worker units="messages" 8755*61046927SAndroid Build Coastguard Worker semantic_type="event" 8756*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 8757*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 8758*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8759*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8760*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8761*61046927SAndroid Build Coastguard Worker /> 8762*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 8763*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 8764*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 8765*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 8766*61046927SAndroid Build Coastguard Worker data_type="uint64" 8767*61046927SAndroid Build Coastguard Worker units="messages" 8768*61046927SAndroid Build Coastguard Worker semantic_type="event" 8769*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 8770*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 8771*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8772*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 8773*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8774*61046927SAndroid Build Coastguard Worker /> 8775*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 8776*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 8777*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 8778*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 8779*61046927SAndroid Build Coastguard Worker data_type="uint64" 8780*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 8781*61046927SAndroid Build Coastguard Worker units="bytes" 8782*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 8783*61046927SAndroid Build Coastguard Worker equation="A 30 READ A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL" 8784*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 8785*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 8786*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 8787*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8788*61046927SAndroid Build Coastguard Worker /> 8789*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 8790*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 8791*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 8792*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 8793*61046927SAndroid Build Coastguard Worker data_type="uint64" 8794*61046927SAndroid Build Coastguard Worker units="messages" 8795*61046927SAndroid Build Coastguard Worker semantic_type="event" 8796*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 8797*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 8798*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8799*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8800*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8801*61046927SAndroid Build Coastguard Worker /> 8802*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 Subslice1 Port 0" 8803*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader01ReadyPort0" 8804*61046927SAndroid Build Coastguard Worker underscore_name="thread_header01_ready_port0" 8805*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 subslice1 thread dispatcher port 0" 8806*61046927SAndroid Build Coastguard Worker data_type="float" 8807*61046927SAndroid Build Coastguard Worker max_equation="100" 8808*61046927SAndroid Build Coastguard Worker units="percent" 8809*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8810*61046927SAndroid Build Coastguard Worker equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" 8811*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x2 AND" 8812*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 8813*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 8814*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8815*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 8816*61046927SAndroid Build Coastguard Worker /> 8817*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 Subslice0 Port 1" 8818*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader00ReadyPort1" 8819*61046927SAndroid Build Coastguard Worker underscore_name="thread_header00_ready_port1" 8820*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 subslice0 thread dispatcher port 1" 8821*61046927SAndroid Build Coastguard Worker data_type="float" 8822*61046927SAndroid Build Coastguard Worker max_equation="100" 8823*61046927SAndroid Build Coastguard Worker units="percent" 8824*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8825*61046927SAndroid Build Coastguard Worker equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" 8826*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x1 AND" 8827*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 8828*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 8829*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8830*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 8831*61046927SAndroid Build Coastguard Worker /> 8832*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 Subslice0 Port 0" 8833*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader00ReadyPort0" 8834*61046927SAndroid Build Coastguard Worker underscore_name="thread_header00_ready_port0" 8835*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 subslice0 thread dispatcher port 0" 8836*61046927SAndroid Build Coastguard Worker data_type="float" 8837*61046927SAndroid Build Coastguard Worker max_equation="100" 8838*61046927SAndroid Build Coastguard Worker units="percent" 8839*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8840*61046927SAndroid Build Coastguard Worker equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" 8841*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x1 AND" 8842*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 8843*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 8844*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8845*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 8846*61046927SAndroid Build Coastguard Worker /> 8847*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 Subslice2 Port 1" 8848*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader02ReadyPort1" 8849*61046927SAndroid Build Coastguard Worker underscore_name="thread_header02_ready_port1" 8850*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 subslice2 thread dispatcher port 1" 8851*61046927SAndroid Build Coastguard Worker data_type="float" 8852*61046927SAndroid Build Coastguard Worker max_equation="100" 8853*61046927SAndroid Build Coastguard Worker units="percent" 8854*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8855*61046927SAndroid Build Coastguard Worker equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV" 8856*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x4 AND" 8857*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 8858*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 8859*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8860*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 8861*61046927SAndroid Build Coastguard Worker /> 8862*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 Subslice2 Port 0" 8863*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader02ReadyPort0" 8864*61046927SAndroid Build Coastguard Worker underscore_name="thread_header02_ready_port0" 8865*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 subslice2 thread dispatcher port 0" 8866*61046927SAndroid Build Coastguard Worker data_type="float" 8867*61046927SAndroid Build Coastguard Worker max_equation="100" 8868*61046927SAndroid Build Coastguard Worker units="percent" 8869*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8870*61046927SAndroid Build Coastguard Worker equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV" 8871*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x4 AND" 8872*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 8873*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 8874*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8875*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 8876*61046927SAndroid Build Coastguard Worker /> 8877*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 Subslice1 Port 1" 8878*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader01ReadyPort1" 8879*61046927SAndroid Build Coastguard Worker underscore_name="thread_header01_ready_port1" 8880*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 subslice1 thread dispatcher port 1" 8881*61046927SAndroid Build Coastguard Worker data_type="float" 8882*61046927SAndroid Build Coastguard Worker max_equation="100" 8883*61046927SAndroid Build Coastguard Worker units="percent" 8884*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8885*61046927SAndroid Build Coastguard Worker equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV" 8886*61046927SAndroid Build Coastguard Worker availability="$SubsliceMask 0x2 AND" 8887*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 8888*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 8889*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8890*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 8891*61046927SAndroid Build Coastguard Worker /> 8892*61046927SAndroid Build Coastguard Worker <counter name="SQ is full" 8893*61046927SAndroid Build Coastguard Worker symbol_name="GTRequestQueueFull" 8894*61046927SAndroid Build Coastguard Worker underscore_name="gt_request_queue_full" 8895*61046927SAndroid Build Coastguard Worker description="The percentage of time when SQ is filled above a threshold (usually 48 entries)" 8896*61046927SAndroid Build Coastguard Worker data_type="float" 8897*61046927SAndroid Build Coastguard Worker max_equation="100" 8898*61046927SAndroid Build Coastguard Worker units="percent" 8899*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8900*61046927SAndroid Build Coastguard Worker equation="PERFCNT 0 READ 100 UMUL $GpuCoreClocks FDIV" 8901*61046927SAndroid Build Coastguard Worker availability="true $QueryMode &&" 8902*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 8903*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8904*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL" 8905*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8906*61046927SAndroid Build Coastguard Worker /> 8907*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 8908*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x000091BC" value="0xE0500000" /> 8909*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 8910*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x141A026B" /> 8911*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x143A0173" /> 8912*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x145A026B" /> 8913*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x002D4000" /> 8914*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x022D5000" /> 8915*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x042D5000" /> 8916*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x062D1000" /> 8917*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C2E5000" /> 8918*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E2E0069" /> 8919*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x044C8000" /> 8920*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x064CC000" /> 8921*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4C4000" /> 8922*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x004E8000" /> 8923*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x024EA000" /> 8924*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x064E2000" /> 8925*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180F6000" /> 8926*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0F030A" /> 8927*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A2C03C0" /> 8928*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x041A37E7" /> 8929*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x021A0000" /> 8930*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0414A000" /> 8931*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C150050" /> 8932*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08168000" /> 8933*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A168000" /> 8934*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x003A3380" /> 8935*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x063A006F" /> 8936*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x023A0000" /> 8937*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00348000" /> 8938*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06342000" /> 8939*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A352000" /> 8940*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C350100" /> 8941*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02368000" /> 8942*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C368000" /> 8943*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x025A37E7" /> 8944*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0254A000" /> 8945*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C550005" /> 8946*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04568000" /> 8947*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06568000" /> 8948*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03938000" /> 8949*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05938000" /> 8950*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07938000" /> 8951*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09938000" /> 8952*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B938000" /> 8953*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D938000" /> 8954*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15904000" /> 8955*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17904000" /> 8956*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19904000" /> 8957*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B904000" /> 8958*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D904000" /> 8959*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F904000" /> 8960*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 8961*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 8962*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900020" /> 8963*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45901080" /> 8964*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900000" /> 8965*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900001" /> 8966*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 8967*61046927SAndroid Build Coastguard Worker </register_config> 8968*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 8969*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 8970*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002744" value="0x00800000" /> 8971*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 8972*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0x00800000" /> 8973*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 8974*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0x00800000" /> 8975*61046927SAndroid Build Coastguard Worker </register_config> 8976*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 8977*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 8978*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00010003" /> 8979*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00012011" /> 8980*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00015014" /> 8981*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00051050" /> 8982*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00053052" /> 8983*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00055054" /> 8984*61046927SAndroid Build Coastguard Worker </register_config> 8985*61046927SAndroid Build Coastguard Worker </set> 8986*61046927SAndroid Build Coastguard Worker 8987*61046927SAndroid Build Coastguard Worker <set name="Compute Metrics Extra set" 8988*61046927SAndroid Build Coastguard Worker chipset="BXT" 8989*61046927SAndroid Build Coastguard Worker symbol_name="ComputeExtra" 8990*61046927SAndroid Build Coastguard Worker underscore_name="compute_extra" 8991*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL4 OCL IO BB" 8992*61046927SAndroid Build Coastguard Worker hw_config_guid="fa6ecf21-2cb8-4d0b-9308-6e4a7b4ca87a" 8993*61046927SAndroid Build Coastguard Worker > 8994*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 8995*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 8996*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 8997*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 8998*61046927SAndroid Build Coastguard Worker data_type="uint64" 8999*61046927SAndroid Build Coastguard Worker units="ns" 9000*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9001*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 9002*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9003*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 9004*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9005*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9006*61046927SAndroid Build Coastguard Worker /> 9007*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 9008*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 9009*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 9010*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 9011*61046927SAndroid Build Coastguard Worker data_type="uint64" 9012*61046927SAndroid Build Coastguard Worker units="cycles" 9013*61046927SAndroid Build Coastguard Worker semantic_type="event" 9014*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 9015*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9016*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 9017*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9018*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9019*61046927SAndroid Build Coastguard Worker /> 9020*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 9021*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 9022*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 9023*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 9024*61046927SAndroid Build Coastguard Worker data_type="uint64" 9025*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 9026*61046927SAndroid Build Coastguard Worker units="hz" 9027*61046927SAndroid Build Coastguard Worker semantic_type="event" 9028*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 9029*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9030*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 9031*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9032*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9033*61046927SAndroid Build Coastguard Worker /> 9034*61046927SAndroid Build Coastguard Worker <counter name="EU FPU1 Pipe Active" 9035*61046927SAndroid Build Coastguard Worker symbol_name="Fpu1Active" 9036*61046927SAndroid Build Coastguard Worker underscore_name="fpu1_active" 9037*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing." 9038*61046927SAndroid Build Coastguard Worker data_type="float" 9039*61046927SAndroid Build Coastguard Worker max_equation="100" 9040*61046927SAndroid Build Coastguard Worker units="percent" 9041*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9042*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9043*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 9044*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 9045*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9046*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9047*61046927SAndroid Build Coastguard Worker /> 9048*61046927SAndroid Build Coastguard Worker <counter name="EU FPU1 Pipe Active including Ext Math" 9049*61046927SAndroid Build Coastguard Worker symbol_name="Fpu1ActiveAdjusted" 9050*61046927SAndroid Build Coastguard Worker underscore_name="fpu1_active_adjusted" 9051*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing including Extended Math processing" 9052*61046927SAndroid Build Coastguard Worker data_type="float" 9053*61046927SAndroid Build Coastguard Worker max_equation="100" 9054*61046927SAndroid Build Coastguard Worker units="percent" 9055*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9056*61046927SAndroid Build Coastguard Worker equation="A 8 READ C 7 READ C 6 READ FADD C 5 READ FADD 8 FMUL FADD 100 FMUL $EuCoresTotalCount FDIV $GpuCoreClocks FDIV" 9057*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 9058*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 System Frame Batch Draw" 9059*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9060*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9061*61046927SAndroid Build Coastguard Worker /> 9062*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 9063*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 9064*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x141A001F" /> 9065*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x143A001F" /> 9066*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x145A001F" /> 9067*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x042D5000" /> 9068*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x062D1000" /> 9069*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E2E0094" /> 9070*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x084CC000" /> 9071*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x044EA000" /> 9072*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0F00E0" /> 9073*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A2C0C00" /> 9074*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x061A0063" /> 9075*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x021A0000" /> 9076*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06142000" /> 9077*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C150100" /> 9078*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C168000" /> 9079*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x043A3180" /> 9080*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x023A0000" /> 9081*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04348000" /> 9082*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C350040" /> 9083*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A368000" /> 9084*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x045A0063" /> 9085*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x025A0000" /> 9086*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04542000" /> 9087*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C550010" /> 9088*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08568000" /> 9089*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09938000" /> 9090*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B938000" /> 9091*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D938000" /> 9092*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B904000" /> 9093*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D904000" /> 9094*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F904000" /> 9095*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 9096*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900000" /> 9097*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900400" /> 9098*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900004" /> 9099*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 9100*61046927SAndroid Build Coastguard Worker </register_config> 9101*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 9102*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 9103*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002744" value="0x00800000" /> 9104*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 9105*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0x00800000" /> 9106*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 9107*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0x00800000" /> 9108*61046927SAndroid Build Coastguard Worker </register_config> 9109*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 9110*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00001000" /> 9111*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00003002" /> 9112*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00005004" /> 9113*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00011010" /> 9114*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00050012" /> 9115*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00052051" /> 9116*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0x00000008" /> 9117*61046927SAndroid Build Coastguard Worker </register_config> 9118*61046927SAndroid Build Coastguard Worker </set> 9119*61046927SAndroid Build Coastguard Worker 9120*61046927SAndroid Build Coastguard Worker <set name="Gpu Rings Busyness metrics set" 9121*61046927SAndroid Build Coastguard Worker chipset="BXT" 9122*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusyness" 9123*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busyness" 9124*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO BB" 9125*61046927SAndroid Build Coastguard Worker hw_config_guid="c9f5fa3a-d14f-400c-a89a-211206b00ee7" 9126*61046927SAndroid Build Coastguard Worker > 9127*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 9128*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 9129*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 9130*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 9131*61046927SAndroid Build Coastguard Worker data_type="uint64" 9132*61046927SAndroid Build Coastguard Worker units="ns" 9133*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9134*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 9135*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9136*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 9137*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9138*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9139*61046927SAndroid Build Coastguard Worker /> 9140*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 9141*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 9142*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 9143*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 9144*61046927SAndroid Build Coastguard Worker data_type="uint64" 9145*61046927SAndroid Build Coastguard Worker units="cycles" 9146*61046927SAndroid Build Coastguard Worker semantic_type="event" 9147*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 9148*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9149*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 9150*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9151*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9152*61046927SAndroid Build Coastguard Worker /> 9153*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 9154*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 9155*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 9156*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 9157*61046927SAndroid Build Coastguard Worker data_type="uint64" 9158*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 9159*61046927SAndroid Build Coastguard Worker units="hz" 9160*61046927SAndroid Build Coastguard Worker semantic_type="event" 9161*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 9162*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9163*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 9164*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9165*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9166*61046927SAndroid Build Coastguard Worker /> 9167*61046927SAndroid Build Coastguard Worker <counter name="Render Ring Busy" 9168*61046927SAndroid Build Coastguard Worker symbol_name="RenderBusy" 9169*61046927SAndroid Build Coastguard Worker underscore_name="render_busy" 9170*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 9171*61046927SAndroid Build Coastguard Worker data_type="float" 9172*61046927SAndroid Build Coastguard Worker max_equation="100" 9173*61046927SAndroid Build Coastguard Worker units="percent" 9174*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9175*61046927SAndroid Build Coastguard Worker equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" 9176*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9177*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 9178*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9179*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9180*61046927SAndroid Build Coastguard Worker /> 9181*61046927SAndroid Build Coastguard Worker <counter name="Vdbox0 Ring Busy" 9182*61046927SAndroid Build Coastguard Worker symbol_name="Vdbox0Busy" 9183*61046927SAndroid Build Coastguard Worker underscore_name="vdbox0_busy" 9184*61046927SAndroid Build Coastguard Worker description="The percentage of time when Vdbox0 command streamer was busy." 9185*61046927SAndroid Build Coastguard Worker data_type="float" 9186*61046927SAndroid Build Coastguard Worker max_equation="100" 9187*61046927SAndroid Build Coastguard Worker units="percent" 9188*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9189*61046927SAndroid Build Coastguard Worker equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" 9190*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9191*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 9192*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9193*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9194*61046927SAndroid Build Coastguard Worker /> 9195*61046927SAndroid Build Coastguard Worker <counter name="Vebox Ring Busy" 9196*61046927SAndroid Build Coastguard Worker symbol_name="VeboxBusy" 9197*61046927SAndroid Build Coastguard Worker underscore_name="vebox_busy" 9198*61046927SAndroid Build Coastguard Worker description="The percentage of time when vebox command streamer was busy." 9199*61046927SAndroid Build Coastguard Worker data_type="float" 9200*61046927SAndroid Build Coastguard Worker max_equation="100" 9201*61046927SAndroid Build Coastguard Worker units="percent" 9202*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9203*61046927SAndroid Build Coastguard Worker equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" 9204*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9205*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 9206*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9207*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9208*61046927SAndroid Build Coastguard Worker /> 9209*61046927SAndroid Build Coastguard Worker <counter name="Blitter Ring Busy" 9210*61046927SAndroid Build Coastguard Worker symbol_name="BlitterBusy" 9211*61046927SAndroid Build Coastguard Worker underscore_name="blitter_busy" 9212*61046927SAndroid Build Coastguard Worker description="The percentage of time when blitter command streamer was busy." 9213*61046927SAndroid Build Coastguard Worker data_type="float" 9214*61046927SAndroid Build Coastguard Worker max_equation="100" 9215*61046927SAndroid Build Coastguard Worker units="percent" 9216*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9217*61046927SAndroid Build Coastguard Worker equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV" 9218*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9219*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 9220*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9221*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9222*61046927SAndroid Build Coastguard Worker /> 9223*61046927SAndroid Build Coastguard Worker <counter name="AnyRingBusy" 9224*61046927SAndroid Build Coastguard Worker symbol_name="AnyRingBusy" 9225*61046927SAndroid Build Coastguard Worker underscore_name="any_ring_busy" 9226*61046927SAndroid Build Coastguard Worker description="The percentage of time when any command streamer was busy." 9227*61046927SAndroid Build Coastguard Worker data_type="float" 9228*61046927SAndroid Build Coastguard Worker max_equation="100" 9229*61046927SAndroid Build Coastguard Worker units="percent" 9230*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9231*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 9232*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9233*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 9234*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9235*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9236*61046927SAndroid Build Coastguard Worker /> 9237*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 9238*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 9239*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13805800" /> 9240*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05962C00" /> 9241*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19950016" /> 9242*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x21C05800" /> 9243*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07800035" /> 9244*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11800000" /> 9245*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x23810008" /> 9246*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07960025" /> 9247*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D960000" /> 9248*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F960000" /> 9249*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B934000" /> 9250*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09948000" /> 9251*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05950085" /> 9252*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11950000" /> 9253*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D950400" /> 9254*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B924000" /> 9255*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D922000" /> 9256*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F922000" /> 9257*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19908000" /> 9258*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B908000" /> 9259*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D904000" /> 9260*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F908000" /> 9261*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0BC000A5" /> 9262*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 9263*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 9264*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x45900442" /> 9265*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900000" /> 9266*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900000" /> 9267*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 9268*61046927SAndroid Build Coastguard Worker </register_config> 9269*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 9270*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 9271*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 9272*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0x10800000" /> 9273*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 9274*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0x00800000" /> 9275*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002770" value="0x00078000" /> 9276*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002774" value="0x00000FFF" /> 9277*61046927SAndroid Build Coastguard Worker </register_config> 9278*61046927SAndroid Build Coastguard Worker </set> 9279*61046927SAndroid Build Coastguard Worker 9280*61046927SAndroid Build Coastguard Worker <set name="MDAPI testing set" 9281*61046927SAndroid Build Coastguard Worker chipset="BXT" 9282*61046927SAndroid Build Coastguard Worker symbol_name="TestOa" 9283*61046927SAndroid Build Coastguard Worker underscore_name="test_oa" 9284*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO BB" 9285*61046927SAndroid Build Coastguard Worker hw_config_guid="5ee72f5c-092f-421e-8b70-225f7c3e9612" 9286*61046927SAndroid Build Coastguard Worker > 9287*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 9288*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 9289*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 9290*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 9291*61046927SAndroid Build Coastguard Worker data_type="uint64" 9292*61046927SAndroid Build Coastguard Worker units="ns" 9293*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9294*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 9295*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9296*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 9297*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9298*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9299*61046927SAndroid Build Coastguard Worker /> 9300*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 9301*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 9302*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 9303*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 9304*61046927SAndroid Build Coastguard Worker data_type="uint64" 9305*61046927SAndroid Build Coastguard Worker units="cycles" 9306*61046927SAndroid Build Coastguard Worker semantic_type="event" 9307*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 9308*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9309*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 9310*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9311*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9312*61046927SAndroid Build Coastguard Worker /> 9313*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 9314*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 9315*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 9316*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 9317*61046927SAndroid Build Coastguard Worker data_type="uint64" 9318*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 9319*61046927SAndroid Build Coastguard Worker units="hz" 9320*61046927SAndroid Build Coastguard Worker semantic_type="event" 9321*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 9322*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9323*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 9324*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9325*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9326*61046927SAndroid Build Coastguard Worker /> 9327*61046927SAndroid Build Coastguard Worker <counter name="TestCounter0" 9328*61046927SAndroid Build Coastguard Worker symbol_name="Counter0" 9329*61046927SAndroid Build Coastguard Worker underscore_name="counter0" 9330*61046927SAndroid Build Coastguard Worker description="HW test counter 0. Factor: 0.0" 9331*61046927SAndroid Build Coastguard Worker data_type="uint64" 9332*61046927SAndroid Build Coastguard Worker units="events" 9333*61046927SAndroid Build Coastguard Worker semantic_type="event" 9334*61046927SAndroid Build Coastguard Worker equation="B 0 READ" 9335*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9336*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 9337*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9338*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9339*61046927SAndroid Build Coastguard Worker /> 9340*61046927SAndroid Build Coastguard Worker <counter name="TestCounter1" 9341*61046927SAndroid Build Coastguard Worker symbol_name="Counter1" 9342*61046927SAndroid Build Coastguard Worker underscore_name="counter1" 9343*61046927SAndroid Build Coastguard Worker description="HW test counter 1. Factor: 1.0" 9344*61046927SAndroid Build Coastguard Worker data_type="uint64" 9345*61046927SAndroid Build Coastguard Worker units="events" 9346*61046927SAndroid Build Coastguard Worker semantic_type="event" 9347*61046927SAndroid Build Coastguard Worker equation="B 1 READ" 9348*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9349*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 9350*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9351*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9352*61046927SAndroid Build Coastguard Worker /> 9353*61046927SAndroid Build Coastguard Worker <counter name="TestCounter2" 9354*61046927SAndroid Build Coastguard Worker symbol_name="Counter2" 9355*61046927SAndroid Build Coastguard Worker underscore_name="counter2" 9356*61046927SAndroid Build Coastguard Worker description="HW test counter 2. Factor: 1.0" 9357*61046927SAndroid Build Coastguard Worker data_type="uint64" 9358*61046927SAndroid Build Coastguard Worker units="events" 9359*61046927SAndroid Build Coastguard Worker semantic_type="event" 9360*61046927SAndroid Build Coastguard Worker equation="B 2 READ" 9361*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9362*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 9363*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9364*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9365*61046927SAndroid Build Coastguard Worker /> 9366*61046927SAndroid Build Coastguard Worker <counter name="TestCounter3" 9367*61046927SAndroid Build Coastguard Worker symbol_name="Counter3" 9368*61046927SAndroid Build Coastguard Worker underscore_name="counter3" 9369*61046927SAndroid Build Coastguard Worker description="HW test counter 3. Factor: 0.5" 9370*61046927SAndroid Build Coastguard Worker data_type="uint64" 9371*61046927SAndroid Build Coastguard Worker units="events" 9372*61046927SAndroid Build Coastguard Worker semantic_type="event" 9373*61046927SAndroid Build Coastguard Worker equation="B 3 READ" 9374*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9375*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 9376*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9377*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9378*61046927SAndroid Build Coastguard Worker /> 9379*61046927SAndroid Build Coastguard Worker <counter name="TestCounter4" 9380*61046927SAndroid Build Coastguard Worker symbol_name="Counter4" 9381*61046927SAndroid Build Coastguard Worker underscore_name="counter4" 9382*61046927SAndroid Build Coastguard Worker description="HW test counter 4. Factor: 0.333" 9383*61046927SAndroid Build Coastguard Worker data_type="uint64" 9384*61046927SAndroid Build Coastguard Worker units="events" 9385*61046927SAndroid Build Coastguard Worker semantic_type="event" 9386*61046927SAndroid Build Coastguard Worker equation="B 4 READ" 9387*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9388*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 9389*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9390*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9391*61046927SAndroid Build Coastguard Worker /> 9392*61046927SAndroid Build Coastguard Worker <counter name="TestCounter5" 9393*61046927SAndroid Build Coastguard Worker symbol_name="Counter5" 9394*61046927SAndroid Build Coastguard Worker underscore_name="counter5" 9395*61046927SAndroid Build Coastguard Worker description="HW test counter 5. Factor: 0.333" 9396*61046927SAndroid Build Coastguard Worker data_type="uint64" 9397*61046927SAndroid Build Coastguard Worker units="events" 9398*61046927SAndroid Build Coastguard Worker semantic_type="event" 9399*61046927SAndroid Build Coastguard Worker equation="B 5 READ" 9400*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9401*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 9402*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9403*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9404*61046927SAndroid Build Coastguard Worker /> 9405*61046927SAndroid Build Coastguard Worker <counter name="TestCounter6" 9406*61046927SAndroid Build Coastguard Worker symbol_name="Counter6" 9407*61046927SAndroid Build Coastguard Worker underscore_name="counter6" 9408*61046927SAndroid Build Coastguard Worker description="HW test counter 6. Factor: 0.166" 9409*61046927SAndroid Build Coastguard Worker data_type="uint64" 9410*61046927SAndroid Build Coastguard Worker units="events" 9411*61046927SAndroid Build Coastguard Worker semantic_type="event" 9412*61046927SAndroid Build Coastguard Worker equation="B 6 READ" 9413*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9414*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 9415*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9416*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9417*61046927SAndroid Build Coastguard Worker /> 9418*61046927SAndroid Build Coastguard Worker <counter name="TestCounter7" 9419*61046927SAndroid Build Coastguard Worker symbol_name="Counter7" 9420*61046927SAndroid Build Coastguard Worker underscore_name="counter7" 9421*61046927SAndroid Build Coastguard Worker description="HW test counter 7. Factor: 0.666" 9422*61046927SAndroid Build Coastguard Worker data_type="uint64" 9423*61046927SAndroid Build Coastguard Worker units="events" 9424*61046927SAndroid Build Coastguard Worker semantic_type="event" 9425*61046927SAndroid Build Coastguard Worker equation="B 7 READ" 9426*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9427*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 9428*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9429*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9430*61046927SAndroid Build Coastguard Worker /> 9431*61046927SAndroid Build Coastguard Worker <counter name="TestCounter8" 9432*61046927SAndroid Build Coastguard Worker symbol_name="Counter8" 9433*61046927SAndroid Build Coastguard Worker underscore_name="counter8" 9434*61046927SAndroid Build Coastguard Worker description="HW test counter 8. Should be equal to 1." 9435*61046927SAndroid Build Coastguard Worker data_type="uint64" 9436*61046927SAndroid Build Coastguard Worker units="events" 9437*61046927SAndroid Build Coastguard Worker semantic_type="event" 9438*61046927SAndroid Build Coastguard Worker equation="C 7 READ" 9439*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9440*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 9441*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9442*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9443*61046927SAndroid Build Coastguard Worker /> 9444*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 9445*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 9446*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19800000" /> 9447*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07800063" /> 9448*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11800000" /> 9449*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x23810008" /> 9450*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D950400" /> 9451*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F922000" /> 9452*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F908000" /> 9453*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 9454*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900000" /> 9455*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900000" /> 9456*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 9457*61046927SAndroid Build Coastguard Worker </register_config> 9458*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 9459*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 9460*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002744" value="0x00800000" /> 9461*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0xF0800000" /> 9462*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 9463*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0xF0800000" /> 9464*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 9465*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002770" value="0x00000004" /> 9466*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002774" value="0x00000000" /> 9467*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002778" value="0x00000003" /> 9468*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000277C" value="0x00000000" /> 9469*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002780" value="0x00000007" /> 9470*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002784" value="0x00000000" /> 9471*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002788" value="0x00100002" /> 9472*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000278C" value="0x0000FFF7" /> 9473*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002790" value="0x00100002" /> 9474*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002794" value="0x0000FFCF" /> 9475*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002798" value="0x00100082" /> 9476*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000279C" value="0x0000FFEF" /> 9477*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A0" value="0x001000C2" /> 9478*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A4" value="0x0000FFE7" /> 9479*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027A8" value="0x00100001" /> 9480*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x000027AC" value="0x0000FFE7" /> 9481*61046927SAndroid Build Coastguard Worker </register_config> 9482*61046927SAndroid Build Coastguard Worker </set> 9483*61046927SAndroid Build Coastguard Worker 9484*61046927SAndroid Build Coastguard Worker <set name="Metric set PMA Stall" 9485*61046927SAndroid Build Coastguard Worker chipset="BXT" 9486*61046927SAndroid Build Coastguard Worker symbol_name="PMA_Stall" 9487*61046927SAndroid Build Coastguard Worker underscore_name="pma__stall" 9488*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OGL4 OCL IO MEDIA" 9489*61046927SAndroid Build Coastguard Worker hw_config_guid="d49cd0d8-8c7f-4465-94fc-51e08c9050bc" 9490*61046927SAndroid Build Coastguard Worker > 9491*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 9492*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 9493*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 9494*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 9495*61046927SAndroid Build Coastguard Worker data_type="uint64" 9496*61046927SAndroid Build Coastguard Worker units="ns" 9497*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9498*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 9499*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9500*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 9501*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9502*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9503*61046927SAndroid Build Coastguard Worker /> 9504*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 9505*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 9506*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 9507*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 9508*61046927SAndroid Build Coastguard Worker data_type="uint64" 9509*61046927SAndroid Build Coastguard Worker units="cycles" 9510*61046927SAndroid Build Coastguard Worker semantic_type="event" 9511*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 9512*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9513*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 9514*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9515*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9516*61046927SAndroid Build Coastguard Worker /> 9517*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 9518*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 9519*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 9520*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 9521*61046927SAndroid Build Coastguard Worker data_type="uint64" 9522*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 9523*61046927SAndroid Build Coastguard Worker units="hz" 9524*61046927SAndroid Build Coastguard Worker semantic_type="event" 9525*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 9526*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9527*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 9528*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9529*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9530*61046927SAndroid Build Coastguard Worker /> 9531*61046927SAndroid Build Coastguard Worker <counter name="STC PMA stall" 9532*61046927SAndroid Build Coastguard Worker symbol_name="StcPMAStall" 9533*61046927SAndroid Build Coastguard Worker underscore_name="stc_pma_stall" 9534*61046927SAndroid Build Coastguard Worker description="Percentage of time when stencil cache line and an overlapping pixel are causing stalls" 9535*61046927SAndroid Build Coastguard Worker data_type="float" 9536*61046927SAndroid Build Coastguard Worker max_equation="100" 9537*61046927SAndroid Build Coastguard Worker units="percent" 9538*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9539*61046927SAndroid Build Coastguard Worker equation="B 0 READ B 1 READ FADD 2 FDIV 100 UMUL $GpuCoreClocks FDIV" 9540*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 9541*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Stencil Cache" 9542*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 9543*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9544*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9545*61046927SAndroid Build Coastguard Worker /> 9546*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 9547*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000080" /> 9548*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x124C3080" /> 9549*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x002D1000" /> 9550*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x062D4000" /> 9551*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x082D5000" /> 9552*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A2D5000" /> 9553*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C2E0400" /> 9554*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E2E5500" /> 9555*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x102E0001" /> 9556*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x004C0045" /> 9557*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x064C2300" /> 9558*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x084C26C4" /> 9559*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A4C264E" /> 9560*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x164C0000" /> 9561*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x044C0000" /> 9562*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C4C0000" /> 9563*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E4C0000" /> 9564*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01938000" /> 9565*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F938000" /> 9566*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x199300AA" /> 9567*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13904000" /> 9568*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x21904000" /> 9569*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x23904000" /> 9570*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x25904000" /> 9571*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x27904000" /> 9572*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x29904000" /> 9573*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53900000" /> 9574*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x43900000" /> 9575*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55900000" /> 9576*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47900000" /> 9577*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57900000" /> 9578*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49900000" /> 9579*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x37900000" /> 9580*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x33900000" /> 9581*61046927SAndroid Build Coastguard Worker </register_config> 9582*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 9583*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 9584*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 9585*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0x30800000" /> 9586*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 9587*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0x00800000" /> 9588*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002770" value="0x00E00021" /> 9589*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002774" value="0x0007FFF8" /> 9590*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002778" value="0x07000101" /> 9591*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000277C" value="0x0038FFC7" /> 9592*61046927SAndroid Build Coastguard Worker </register_config> 9593*61046927SAndroid Build Coastguard Worker </set> 9594*61046927SAndroid Build Coastguard Worker 9595*61046927SAndroid Build Coastguard Worker <set name="AsyncCompute metrics set" 9596*61046927SAndroid Build Coastguard Worker chipset="BXT" 9597*61046927SAndroid Build Coastguard Worker symbol_name="AsyncCompute" 9598*61046927SAndroid Build Coastguard Worker underscore_name="async_compute" 9599*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OGL4 OCL MEDIA IO BB" 9600*61046927SAndroid Build Coastguard Worker hw_config_guid="b890cb09-42f7-4644-8aac-a7beca4b9181" 9601*61046927SAndroid Build Coastguard Worker > 9602*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 9603*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 9604*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 9605*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 9606*61046927SAndroid Build Coastguard Worker data_type="uint64" 9607*61046927SAndroid Build Coastguard Worker units="ns" 9608*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9609*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 9610*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9611*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 9612*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9613*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9614*61046927SAndroid Build Coastguard Worker /> 9615*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 9616*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 9617*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 9618*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 9619*61046927SAndroid Build Coastguard Worker data_type="uint64" 9620*61046927SAndroid Build Coastguard Worker units="cycles" 9621*61046927SAndroid Build Coastguard Worker semantic_type="event" 9622*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 9623*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9624*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 9625*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9626*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9627*61046927SAndroid Build Coastguard Worker /> 9628*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 9629*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 9630*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 9631*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 9632*61046927SAndroid Build Coastguard Worker data_type="uint64" 9633*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 9634*61046927SAndroid Build Coastguard Worker units="hz" 9635*61046927SAndroid Build Coastguard Worker semantic_type="event" 9636*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 9637*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9638*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 9639*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9640*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9641*61046927SAndroid Build Coastguard Worker /> 9642*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 9643*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 9644*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 9645*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 9646*61046927SAndroid Build Coastguard Worker data_type="float" 9647*61046927SAndroid Build Coastguard Worker max_equation="100" 9648*61046927SAndroid Build Coastguard Worker units="percent" 9649*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9650*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 9651*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9652*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 9653*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9654*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9655*61046927SAndroid Build Coastguard Worker /> 9656*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 9657*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 9658*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 9659*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 9660*61046927SAndroid Build Coastguard Worker data_type="uint64" 9661*61046927SAndroid Build Coastguard Worker units="threads" 9662*61046927SAndroid Build Coastguard Worker semantic_type="event" 9663*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 9664*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 9665*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9666*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9667*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9668*61046927SAndroid Build Coastguard Worker /> 9669*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 9670*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 9671*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 9672*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 9673*61046927SAndroid Build Coastguard Worker data_type="uint64" 9674*61046927SAndroid Build Coastguard Worker units="threads" 9675*61046927SAndroid Build Coastguard Worker semantic_type="event" 9676*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 9677*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 9678*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9679*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9680*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9681*61046927SAndroid Build Coastguard Worker /> 9682*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 9683*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 9684*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 9685*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 9686*61046927SAndroid Build Coastguard Worker data_type="uint64" 9687*61046927SAndroid Build Coastguard Worker units="threads" 9688*61046927SAndroid Build Coastguard Worker semantic_type="event" 9689*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 9690*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 9691*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9692*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9693*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9694*61046927SAndroid Build Coastguard Worker /> 9695*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 9696*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 9697*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 9698*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 9699*61046927SAndroid Build Coastguard Worker data_type="uint64" 9700*61046927SAndroid Build Coastguard Worker units="threads" 9701*61046927SAndroid Build Coastguard Worker semantic_type="event" 9702*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 9703*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 9704*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9705*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9706*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9707*61046927SAndroid Build Coastguard Worker /> 9708*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 9709*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 9710*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 9711*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 9712*61046927SAndroid Build Coastguard Worker data_type="uint64" 9713*61046927SAndroid Build Coastguard Worker units="threads" 9714*61046927SAndroid Build Coastguard Worker semantic_type="event" 9715*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 9716*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 9717*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9718*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9719*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9720*61046927SAndroid Build Coastguard Worker /> 9721*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 9722*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 9723*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 9724*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 9725*61046927SAndroid Build Coastguard Worker data_type="uint64" 9726*61046927SAndroid Build Coastguard Worker units="threads" 9727*61046927SAndroid Build Coastguard Worker semantic_type="event" 9728*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 9729*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 9730*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9731*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9732*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9733*61046927SAndroid Build Coastguard Worker /> 9734*61046927SAndroid Build Coastguard Worker <counter name="EU FPU0 Pipe Active" 9735*61046927SAndroid Build Coastguard Worker symbol_name="Fpu0Active" 9736*61046927SAndroid Build Coastguard Worker underscore_name="fpu0_active" 9737*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing." 9738*61046927SAndroid Build Coastguard Worker data_type="float" 9739*61046927SAndroid Build Coastguard Worker max_equation="100" 9740*61046927SAndroid Build Coastguard Worker units="percent" 9741*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9742*61046927SAndroid Build Coastguard Worker equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9743*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 9744*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 9745*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9746*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9747*61046927SAndroid Build Coastguard Worker /> 9748*61046927SAndroid Build Coastguard Worker <counter name="VS FPU0 Pipe Active" 9749*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu0Active" 9750*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu0_active" 9751*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." 9752*61046927SAndroid Build Coastguard Worker data_type="float" 9753*61046927SAndroid Build Coastguard Worker max_equation="100" 9754*61046927SAndroid Build Coastguard Worker units="percent" 9755*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9756*61046927SAndroid Build Coastguard Worker equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9757*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 9758*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 9759*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9760*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9761*61046927SAndroid Build Coastguard Worker /> 9762*61046927SAndroid Build Coastguard Worker <counter name="PS FPU0 Pipe Active" 9763*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu0Active" 9764*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu0_active" 9765*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." 9766*61046927SAndroid Build Coastguard Worker data_type="float" 9767*61046927SAndroid Build Coastguard Worker max_equation="100" 9768*61046927SAndroid Build Coastguard Worker units="percent" 9769*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9770*61046927SAndroid Build Coastguard Worker equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9771*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 9772*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 9773*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9774*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9775*61046927SAndroid Build Coastguard Worker /> 9776*61046927SAndroid Build Coastguard Worker <counter name="CS FPU0 Pipe Active" 9777*61046927SAndroid Build Coastguard Worker symbol_name="CsFpu0Active" 9778*61046927SAndroid Build Coastguard Worker underscore_name="cs_fpu0_active" 9779*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU0 pipeline was actively processing a compute shader instruction." 9780*61046927SAndroid Build Coastguard Worker data_type="float" 9781*61046927SAndroid Build Coastguard Worker max_equation="100" 9782*61046927SAndroid Build Coastguard Worker units="percent" 9783*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9784*61046927SAndroid Build Coastguard Worker equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9785*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 9786*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 9787*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9788*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9789*61046927SAndroid Build Coastguard Worker /> 9790*61046927SAndroid Build Coastguard Worker <counter name="EU FPU1 Pipe Active" 9791*61046927SAndroid Build Coastguard Worker symbol_name="Fpu1Active" 9792*61046927SAndroid Build Coastguard Worker underscore_name="fpu1_active" 9793*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing." 9794*61046927SAndroid Build Coastguard Worker data_type="float" 9795*61046927SAndroid Build Coastguard Worker max_equation="100" 9796*61046927SAndroid Build Coastguard Worker units="percent" 9797*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9798*61046927SAndroid Build Coastguard Worker equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9799*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 9800*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 9801*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9802*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9803*61046927SAndroid Build Coastguard Worker /> 9804*61046927SAndroid Build Coastguard Worker <counter name="VS FPU1 Pipe Active" 9805*61046927SAndroid Build Coastguard Worker symbol_name="VsFpu1Active" 9806*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu1_active" 9807*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." 9808*61046927SAndroid Build Coastguard Worker data_type="float" 9809*61046927SAndroid Build Coastguard Worker max_equation="100" 9810*61046927SAndroid Build Coastguard Worker units="percent" 9811*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9812*61046927SAndroid Build Coastguard Worker equation="A 14 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9813*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 9814*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 9815*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9816*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9817*61046927SAndroid Build Coastguard Worker /> 9818*61046927SAndroid Build Coastguard Worker <counter name="PS FPU1 Pipe Active" 9819*61046927SAndroid Build Coastguard Worker symbol_name="PsFpu1Active" 9820*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu1_active" 9821*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." 9822*61046927SAndroid Build Coastguard Worker data_type="float" 9823*61046927SAndroid Build Coastguard Worker max_equation="100" 9824*61046927SAndroid Build Coastguard Worker units="percent" 9825*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9826*61046927SAndroid Build Coastguard Worker equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9827*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 9828*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 9829*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9830*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9831*61046927SAndroid Build Coastguard Worker /> 9832*61046927SAndroid Build Coastguard Worker <counter name="CS FPU1 Pipe Active" 9833*61046927SAndroid Build Coastguard Worker symbol_name="CsFpu1Active" 9834*61046927SAndroid Build Coastguard Worker underscore_name="cs_fpu1_active" 9835*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a compute shader instruction." 9836*61046927SAndroid Build Coastguard Worker data_type="float" 9837*61046927SAndroid Build Coastguard Worker max_equation="100" 9838*61046927SAndroid Build Coastguard Worker units="percent" 9839*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9840*61046927SAndroid Build Coastguard Worker equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9841*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 9842*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 9843*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9844*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9845*61046927SAndroid Build Coastguard Worker /> 9846*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 9847*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 9848*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 9849*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 9850*61046927SAndroid Build Coastguard Worker data_type="float" 9851*61046927SAndroid Build Coastguard Worker max_equation="100" 9852*61046927SAndroid Build Coastguard Worker units="percent" 9853*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9854*61046927SAndroid Build Coastguard Worker equation="8 A 17 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9855*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 9856*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 9857*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9858*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9859*61046927SAndroid Build Coastguard Worker /> 9860*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 9861*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 9862*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 9863*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 9864*61046927SAndroid Build Coastguard Worker data_type="float" 9865*61046927SAndroid Build Coastguard Worker max_equation="100" 9866*61046927SAndroid Build Coastguard Worker units="percent" 9867*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9868*61046927SAndroid Build Coastguard Worker equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9869*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 9870*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 9871*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9872*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9873*61046927SAndroid Build Coastguard Worker /> 9874*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 9875*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 9876*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 9877*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 9878*61046927SAndroid Build Coastguard Worker data_type="float" 9879*61046927SAndroid Build Coastguard Worker max_equation="100" 9880*61046927SAndroid Build Coastguard Worker units="percent" 9881*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9882*61046927SAndroid Build Coastguard Worker equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9883*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 9884*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 9885*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9886*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9887*61046927SAndroid Build Coastguard Worker /> 9888*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 9889*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002740" value="0x00000000" /> 9890*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002710" value="0x00000000" /> 9891*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002714" value="0x00800000" /> 9892*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002720" value="0x00000000" /> 9893*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x00002724" value="0x00800000" /> 9894*61046927SAndroid Build Coastguard Worker </register_config> 9895*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 9896*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00005004" /> 9897*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00001000" /> 9898*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00051050" /> 9899*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00011010" /> 9900*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00061060" /> 9901*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00000008" /> 9902*61046927SAndroid Build Coastguard Worker </register_config> 9903*61046927SAndroid Build Coastguard Worker </set> 9904*61046927SAndroid Build Coastguard Worker 9905*61046927SAndroid Build Coastguard Worker</metrics> 9906