xref: /aosp_15_r20/external/mesa3d/src/intel/perf/oa-adl.xml (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker<?xml version="1.0"?>
2*61046927SAndroid Build Coastguard Worker<metrics version="1619078711" merge_md5="">
3*61046927SAndroid Build Coastguard Worker  <set name="Render Metrics Basic set"
4*61046927SAndroid Build Coastguard Worker       chipset="ADL"
5*61046927SAndroid Build Coastguard Worker       symbol_name="RenderBasic"
6*61046927SAndroid Build Coastguard Worker       underscore_name="render_basic"
7*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO"
8*61046927SAndroid Build Coastguard Worker       hw_config_guid="4b886bf3-61ff-4381-9994-ac9b91202fc7"
9*61046927SAndroid Build Coastguard Worker       >
10*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
11*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
12*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
13*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
14*61046927SAndroid Build Coastguard Worker             data_type="uint64"
15*61046927SAndroid Build Coastguard Worker             units="ns"
16*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
17*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
18*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
19*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
20*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
21*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
22*61046927SAndroid Build Coastguard Worker             />
23*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
24*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
25*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
26*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
27*61046927SAndroid Build Coastguard Worker             data_type="uint64"
28*61046927SAndroid Build Coastguard Worker             units="cycles"
29*61046927SAndroid Build Coastguard Worker             semantic_type="event"
30*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
31*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
32*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
33*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
34*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
35*61046927SAndroid Build Coastguard Worker             />
36*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
37*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
38*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
39*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
40*61046927SAndroid Build Coastguard Worker             data_type="uint64"
41*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
42*61046927SAndroid Build Coastguard Worker             units="hz"
43*61046927SAndroid Build Coastguard Worker             semantic_type="event"
44*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
45*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
46*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
47*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
48*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
49*61046927SAndroid Build Coastguard Worker             />
50*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
51*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
52*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
53*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
54*61046927SAndroid Build Coastguard Worker             data_type="uint64"
55*61046927SAndroid Build Coastguard Worker             units="threads"
56*61046927SAndroid Build Coastguard Worker             semantic_type="event"
57*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
58*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
59*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
60*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
61*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
62*61046927SAndroid Build Coastguard Worker             />
63*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
64*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
65*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
66*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
67*61046927SAndroid Build Coastguard Worker             data_type="uint64"
68*61046927SAndroid Build Coastguard Worker             units="threads"
69*61046927SAndroid Build Coastguard Worker             semantic_type="event"
70*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
71*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
72*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
73*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
74*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
75*61046927SAndroid Build Coastguard Worker             />
76*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
77*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
78*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
79*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
80*61046927SAndroid Build Coastguard Worker             data_type="uint64"
81*61046927SAndroid Build Coastguard Worker             units="threads"
82*61046927SAndroid Build Coastguard Worker             semantic_type="event"
83*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
84*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
85*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
86*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
87*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
88*61046927SAndroid Build Coastguard Worker             />
89*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
90*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
91*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
92*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
93*61046927SAndroid Build Coastguard Worker             data_type="uint64"
94*61046927SAndroid Build Coastguard Worker             units="threads"
95*61046927SAndroid Build Coastguard Worker             semantic_type="event"
96*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
97*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
98*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
99*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
100*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
101*61046927SAndroid Build Coastguard Worker             />
102*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
103*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
104*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
105*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
106*61046927SAndroid Build Coastguard Worker             data_type="uint64"
107*61046927SAndroid Build Coastguard Worker             units="threads"
108*61046927SAndroid Build Coastguard Worker             semantic_type="event"
109*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
110*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
111*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
112*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
113*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
114*61046927SAndroid Build Coastguard Worker             />
115*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
116*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
117*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
118*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
119*61046927SAndroid Build Coastguard Worker             data_type="uint64"
120*61046927SAndroid Build Coastguard Worker             units="threads"
121*61046927SAndroid Build Coastguard Worker             semantic_type="event"
122*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
123*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
124*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
125*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
126*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
127*61046927SAndroid Build Coastguard Worker             />
128*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
129*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
130*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
131*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
132*61046927SAndroid Build Coastguard Worker             data_type="float"
133*61046927SAndroid Build Coastguard Worker             max_equation="100"
134*61046927SAndroid Build Coastguard Worker             units="percent"
135*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
136*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
137*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
138*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
139*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
140*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
141*61046927SAndroid Build Coastguard Worker             />
142*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
143*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
144*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
145*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
146*61046927SAndroid Build Coastguard Worker             data_type="float"
147*61046927SAndroid Build Coastguard Worker             max_equation="100"
148*61046927SAndroid Build Coastguard Worker             units="percent"
149*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
150*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
151*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
152*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
153*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
154*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
155*61046927SAndroid Build Coastguard Worker             />
156*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
157*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
158*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
159*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
160*61046927SAndroid Build Coastguard Worker             data_type="float"
161*61046927SAndroid Build Coastguard Worker             max_equation="100"
162*61046927SAndroid Build Coastguard Worker             units="percent"
163*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
164*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
165*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
166*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
167*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
168*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
169*61046927SAndroid Build Coastguard Worker             />
170*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
171*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
172*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
173*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
174*61046927SAndroid Build Coastguard Worker             data_type="float"
175*61046927SAndroid Build Coastguard Worker             max_equation="100"
176*61046927SAndroid Build Coastguard Worker             units="percent"
177*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
178*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
179*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
180*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
181*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
182*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
183*61046927SAndroid Build Coastguard Worker             />
184*61046927SAndroid Build Coastguard Worker    <counter name="Sampler00 Busy"
185*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler00Busy"
186*61046927SAndroid Build Coastguard Worker             underscore_name="sampler00_busy"
187*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which Slice0 Sampler0 has been processing EU requests."
188*61046927SAndroid Build Coastguard Worker             data_type="float"
189*61046927SAndroid Build Coastguard Worker             max_equation="100"
190*61046927SAndroid Build Coastguard Worker             units="percent"
191*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
192*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
193*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 1 AND"
194*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler"
195*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
196*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
197*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
198*61046927SAndroid Build Coastguard Worker             />
199*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Slice0 Dualsubslice0 is bottleneck"
200*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler00Bottleneck"
201*61046927SAndroid Build Coastguard Worker             underscore_name="sampler00_bottleneck"
202*61046927SAndroid Build Coastguard Worker             description="The percentage of time when sampler slice0 dualsubslice0 is bottleneck"
203*61046927SAndroid Build Coastguard Worker             data_type="float"
204*61046927SAndroid Build Coastguard Worker             max_equation="100"
205*61046927SAndroid Build Coastguard Worker             units="percent"
206*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
207*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
208*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 1 AND"
209*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
210*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
211*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
212*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
213*61046927SAndroid Build Coastguard Worker             />
214*61046927SAndroid Build Coastguard Worker    <counter name="Samplers Busy"
215*61046927SAndroid Build Coastguard Worker             symbol_name="SamplersBusy"
216*61046927SAndroid Build Coastguard Worker             underscore_name="samplers_busy"
217*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which samplers have been processing EU requests."
218*61046927SAndroid Build Coastguard Worker             data_type="float"
219*61046927SAndroid Build Coastguard Worker             max_equation="100"
220*61046927SAndroid Build Coastguard Worker             units="percent"
221*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
222*61046927SAndroid Build Coastguard Worker             equation="$Sampler00Busy"
223*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 1 AND"
224*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler"
225*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
226*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
227*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
228*61046927SAndroid Build Coastguard Worker             />
229*61046927SAndroid Build Coastguard Worker    <counter name="Samplers Bottleneck"
230*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerBottleneck"
231*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_bottleneck"
232*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which samplers have been slowing down the pipe when processing EU requests."
233*61046927SAndroid Build Coastguard Worker             low_watermark="5"
234*61046927SAndroid Build Coastguard Worker             high_watermark="15"
235*61046927SAndroid Build Coastguard Worker             data_type="float"
236*61046927SAndroid Build Coastguard Worker             max_equation="100"
237*61046927SAndroid Build Coastguard Worker             units="percent"
238*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
239*61046927SAndroid Build Coastguard Worker             equation="$Sampler00Bottleneck"
240*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 1 AND"
241*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler"
242*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Indicate System Frame Batch Draw"
243*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
244*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
245*61046927SAndroid Build Coastguard Worker             />
246*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
247*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
248*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
249*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
250*61046927SAndroid Build Coastguard Worker             data_type="uint64"
251*61046927SAndroid Build Coastguard Worker             units="pixels"
252*61046927SAndroid Build Coastguard Worker             semantic_type="event"
253*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
254*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
255*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
256*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
257*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
258*61046927SAndroid Build Coastguard Worker             />
259*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
260*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
261*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
262*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
263*61046927SAndroid Build Coastguard Worker             data_type="uint64"
264*61046927SAndroid Build Coastguard Worker             units="pixels"
265*61046927SAndroid Build Coastguard Worker             semantic_type="event"
266*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
267*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
268*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
269*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
270*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
271*61046927SAndroid Build Coastguard Worker             />
272*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
273*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
274*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
275*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
276*61046927SAndroid Build Coastguard Worker             data_type="uint64"
277*61046927SAndroid Build Coastguard Worker             units="pixels"
278*61046927SAndroid Build Coastguard Worker             semantic_type="event"
279*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
280*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
281*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
282*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
283*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
284*61046927SAndroid Build Coastguard Worker             />
285*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
286*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
287*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
288*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
289*61046927SAndroid Build Coastguard Worker             data_type="uint64"
290*61046927SAndroid Build Coastguard Worker             units="pixels"
291*61046927SAndroid Build Coastguard Worker             semantic_type="event"
292*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
293*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
294*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
295*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
296*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
297*61046927SAndroid Build Coastguard Worker             />
298*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
299*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
300*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
301*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
302*61046927SAndroid Build Coastguard Worker             data_type="uint64"
303*61046927SAndroid Build Coastguard Worker             units="pixels"
304*61046927SAndroid Build Coastguard Worker             semantic_type="event"
305*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
306*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
307*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
308*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
309*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
310*61046927SAndroid Build Coastguard Worker             />
311*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
312*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
313*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
314*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
315*61046927SAndroid Build Coastguard Worker             data_type="uint64"
316*61046927SAndroid Build Coastguard Worker             units="pixels"
317*61046927SAndroid Build Coastguard Worker             semantic_type="event"
318*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
319*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
320*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
321*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
322*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
323*61046927SAndroid Build Coastguard Worker             />
324*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
325*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
326*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
327*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
328*61046927SAndroid Build Coastguard Worker             data_type="uint64"
329*61046927SAndroid Build Coastguard Worker             units="pixels"
330*61046927SAndroid Build Coastguard Worker             semantic_type="event"
331*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
332*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
333*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
334*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
335*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
336*61046927SAndroid Build Coastguard Worker             />
337*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
338*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
339*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
340*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
341*61046927SAndroid Build Coastguard Worker             data_type="uint64"
342*61046927SAndroid Build Coastguard Worker             units="texels"
343*61046927SAndroid Build Coastguard Worker             semantic_type="event"
344*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
345*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
346*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
347*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
348*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
349*61046927SAndroid Build Coastguard Worker             />
350*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
351*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
352*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
353*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
354*61046927SAndroid Build Coastguard Worker             data_type="uint64"
355*61046927SAndroid Build Coastguard Worker             units="texels"
356*61046927SAndroid Build Coastguard Worker             semantic_type="event"
357*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
358*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
359*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
360*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
361*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
362*61046927SAndroid Build Coastguard Worker             />
363*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
364*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
365*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
366*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
367*61046927SAndroid Build Coastguard Worker             data_type="uint64"
368*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL"
369*61046927SAndroid Build Coastguard Worker             units="bytes"
370*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
371*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
372*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
373*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
374*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
375*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
376*61046927SAndroid Build Coastguard Worker             />
377*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
378*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
379*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
380*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
381*61046927SAndroid Build Coastguard Worker             data_type="uint64"
382*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL"
383*61046927SAndroid Build Coastguard Worker             units="bytes"
384*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
385*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
386*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
387*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
388*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
389*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
390*61046927SAndroid Build Coastguard Worker             />
391*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
392*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
393*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
394*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
395*61046927SAndroid Build Coastguard Worker             data_type="uint64"
396*61046927SAndroid Build Coastguard Worker             units="messages"
397*61046927SAndroid Build Coastguard Worker             semantic_type="event"
398*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
399*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
400*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
401*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
402*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
403*61046927SAndroid Build Coastguard Worker             />
404*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
405*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
406*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
407*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
408*61046927SAndroid Build Coastguard Worker             data_type="uint64"
409*61046927SAndroid Build Coastguard Worker             units="messages"
410*61046927SAndroid Build Coastguard Worker             semantic_type="event"
411*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
412*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
413*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
414*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
415*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
416*61046927SAndroid Build Coastguard Worker             />
417*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
418*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
419*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
420*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
421*61046927SAndroid Build Coastguard Worker             data_type="uint64"
422*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
423*61046927SAndroid Build Coastguard Worker             units="bytes"
424*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
425*61046927SAndroid Build Coastguard Worker             equation="$ShaderMemoryAccesses 64 UMUL"
426*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
427*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
428*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
429*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
430*61046927SAndroid Build Coastguard Worker             />
431*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
432*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
433*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
434*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
435*61046927SAndroid Build Coastguard Worker             data_type="uint64"
436*61046927SAndroid Build Coastguard Worker             units="messages"
437*61046927SAndroid Build Coastguard Worker             semantic_type="event"
438*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
439*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
440*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
441*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
442*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
443*61046927SAndroid Build Coastguard Worker             />
444*61046927SAndroid Build Coastguard Worker    <counter name="GTI Read Throughput"
445*61046927SAndroid Build Coastguard Worker             symbol_name="GtiReadThroughput"
446*61046927SAndroid Build Coastguard Worker             underscore_name="gti_read_throughput"
447*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from GTI."
448*61046927SAndroid Build Coastguard Worker             data_type="uint64"
449*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
450*61046927SAndroid Build Coastguard Worker             units="bytes"
451*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
452*61046927SAndroid Build Coastguard Worker             equation="64  C 5 READ C 4 READ UADD C 3 READ UADD C 2 READ UADD UMUL"
453*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
454*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
455*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
456*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
457*61046927SAndroid Build Coastguard Worker             />
458*61046927SAndroid Build Coastguard Worker    <counter name="GTI Write Throughput"
459*61046927SAndroid Build Coastguard Worker             symbol_name="GtiWriteThroughput"
460*61046927SAndroid Build Coastguard Worker             underscore_name="gti_write_throughput"
461*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written to GTI."
462*61046927SAndroid Build Coastguard Worker             data_type="uint64"
463*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
464*61046927SAndroid Build Coastguard Worker             units="bytes"
465*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
466*61046927SAndroid Build Coastguard Worker             equation="64  C 1 READ C 0 READ UADD UMUL"
467*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
468*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
469*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
470*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
471*61046927SAndroid Build Coastguard Worker             />
472*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
473*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
474*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
475*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
476*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14150001" />
477*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16150020" />
478*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00124000" />
479*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E124000" />
480*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10124000" />
481*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12124000" />
482*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10138000" />
483*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C130E00" />
484*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00150050" />
485*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06157000" />
486*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08157151" />
487*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10150000" />
488*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18150000" />
489*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C150000" />
490*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18004000" />
491*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x36000490" />
492*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C058000" />
493*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2405002A" />
494*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
495*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05151D47" />
496*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09151536" />
497*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05351C00" />
498*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09351400" />
499*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41104000" />
500*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B1050BB" />
501*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D102C01" />
502*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17144000" />
503*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D1402A0" />
504*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01124000" />
505*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F124000" />
506*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11124000" />
507*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13124000" />
508*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F150137" />
509*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01150000" />
510*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F168000" />
511*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03164000" />
512*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05164000" />
513*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D350137" />
514*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03350147" />
515*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07350136" />
516*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01350000" />
517*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F364000" />
518*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01368000" />
519*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03368000" />
520*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47101000" />
521*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100000" />
522*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4F100000" />
523*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51100000" />
524*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
525*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
526*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55101210" />
527*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100002" />
528*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49101212" />
529*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B100212" />
530*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
531*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
532*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
533*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
534*61046927SAndroid Build Coastguard Worker    </register_config>
535*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
536*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
537*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
538*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x30800000" />
539*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
540*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
541*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00030000" />
542*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00000018" />
543*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FFFC" />
544*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00000018" />
545*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FFFC" />
546*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D948" value="0x00000060" />
547*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D94C" value="0x0000FFF3" />
548*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC08" value="0x00000060" />
549*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC0C" value="0x0000FFF3" />
550*61046927SAndroid Build Coastguard Worker    </register_config>
551*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
552*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
553*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
554*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
555*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
556*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
557*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
558*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0xFFFFFFFF" />
559*61046927SAndroid Build Coastguard Worker    </register_config>
560*61046927SAndroid Build Coastguard Worker  </set>
561*61046927SAndroid Build Coastguard Worker
562*61046927SAndroid Build Coastguard Worker  <set name="Compute Metrics Basic"
563*61046927SAndroid Build Coastguard Worker       chipset="ADL"
564*61046927SAndroid Build Coastguard Worker       symbol_name="ComputeBasic"
565*61046927SAndroid Build Coastguard Worker       underscore_name="compute_basic"
566*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO"
567*61046927SAndroid Build Coastguard Worker       hw_config_guid="eb6a0ef8-4e8f-41fa-85ba-686835711f6b"
568*61046927SAndroid Build Coastguard Worker       >
569*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
570*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
571*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
572*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
573*61046927SAndroid Build Coastguard Worker             data_type="uint64"
574*61046927SAndroid Build Coastguard Worker             units="ns"
575*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
576*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
577*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
578*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
579*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
580*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
581*61046927SAndroid Build Coastguard Worker             />
582*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
583*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
584*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
585*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
586*61046927SAndroid Build Coastguard Worker             data_type="uint64"
587*61046927SAndroid Build Coastguard Worker             units="cycles"
588*61046927SAndroid Build Coastguard Worker             semantic_type="event"
589*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
590*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
591*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
592*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
593*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
594*61046927SAndroid Build Coastguard Worker             />
595*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
596*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
597*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
598*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
599*61046927SAndroid Build Coastguard Worker             data_type="uint64"
600*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
601*61046927SAndroid Build Coastguard Worker             units="hz"
602*61046927SAndroid Build Coastguard Worker             semantic_type="event"
603*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
604*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
605*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
606*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
607*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
608*61046927SAndroid Build Coastguard Worker             />
609*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
610*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
611*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
612*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
613*61046927SAndroid Build Coastguard Worker             data_type="float"
614*61046927SAndroid Build Coastguard Worker             max_equation="100"
615*61046927SAndroid Build Coastguard Worker             units="percent"
616*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
617*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
618*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
619*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
620*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
621*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
622*61046927SAndroid Build Coastguard Worker             />
623*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
624*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
625*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
626*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
627*61046927SAndroid Build Coastguard Worker             data_type="uint64"
628*61046927SAndroid Build Coastguard Worker             units="threads"
629*61046927SAndroid Build Coastguard Worker             semantic_type="event"
630*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
631*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
632*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
633*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
634*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
635*61046927SAndroid Build Coastguard Worker             />
636*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
637*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
638*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
639*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
640*61046927SAndroid Build Coastguard Worker             data_type="uint64"
641*61046927SAndroid Build Coastguard Worker             units="threads"
642*61046927SAndroid Build Coastguard Worker             semantic_type="event"
643*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
644*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
645*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
646*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
647*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
648*61046927SAndroid Build Coastguard Worker             />
649*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
650*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
651*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
652*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
653*61046927SAndroid Build Coastguard Worker             data_type="uint64"
654*61046927SAndroid Build Coastguard Worker             units="threads"
655*61046927SAndroid Build Coastguard Worker             semantic_type="event"
656*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
657*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
658*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
659*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
660*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
661*61046927SAndroid Build Coastguard Worker             />
662*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
663*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
664*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
665*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
666*61046927SAndroid Build Coastguard Worker             data_type="uint64"
667*61046927SAndroid Build Coastguard Worker             units="threads"
668*61046927SAndroid Build Coastguard Worker             semantic_type="event"
669*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
670*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
671*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
672*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
673*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
674*61046927SAndroid Build Coastguard Worker             />
675*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
676*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
677*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
678*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
679*61046927SAndroid Build Coastguard Worker             data_type="uint64"
680*61046927SAndroid Build Coastguard Worker             units="threads"
681*61046927SAndroid Build Coastguard Worker             semantic_type="event"
682*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
683*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
684*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
685*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
686*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
687*61046927SAndroid Build Coastguard Worker             />
688*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
689*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
690*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
691*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
692*61046927SAndroid Build Coastguard Worker             data_type="uint64"
693*61046927SAndroid Build Coastguard Worker             units="threads"
694*61046927SAndroid Build Coastguard Worker             semantic_type="event"
695*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
696*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
697*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
698*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
699*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
700*61046927SAndroid Build Coastguard Worker             />
701*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
702*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
703*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
704*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
705*61046927SAndroid Build Coastguard Worker             data_type="float"
706*61046927SAndroid Build Coastguard Worker             max_equation="100"
707*61046927SAndroid Build Coastguard Worker             units="percent"
708*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
709*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
710*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
711*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
712*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
713*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
714*61046927SAndroid Build Coastguard Worker             />
715*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
716*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
717*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
718*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
719*61046927SAndroid Build Coastguard Worker             data_type="float"
720*61046927SAndroid Build Coastguard Worker             max_equation="100"
721*61046927SAndroid Build Coastguard Worker             units="percent"
722*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
723*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
724*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
725*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
726*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
727*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
728*61046927SAndroid Build Coastguard Worker             />
729*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
730*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
731*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
732*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
733*61046927SAndroid Build Coastguard Worker             data_type="float"
734*61046927SAndroid Build Coastguard Worker             max_equation="100"
735*61046927SAndroid Build Coastguard Worker             units="percent"
736*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
737*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
738*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
739*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
740*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
741*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
742*61046927SAndroid Build Coastguard Worker             />
743*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
744*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
745*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
746*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
747*61046927SAndroid Build Coastguard Worker             data_type="uint64"
748*61046927SAndroid Build Coastguard Worker             units="pixels"
749*61046927SAndroid Build Coastguard Worker             semantic_type="event"
750*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
751*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
752*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
753*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
754*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
755*61046927SAndroid Build Coastguard Worker             />
756*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
757*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
758*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
759*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
760*61046927SAndroid Build Coastguard Worker             data_type="uint64"
761*61046927SAndroid Build Coastguard Worker             units="pixels"
762*61046927SAndroid Build Coastguard Worker             semantic_type="event"
763*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
764*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
765*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
766*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
767*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
768*61046927SAndroid Build Coastguard Worker             />
769*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
770*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
771*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
772*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
773*61046927SAndroid Build Coastguard Worker             data_type="uint64"
774*61046927SAndroid Build Coastguard Worker             units="pixels"
775*61046927SAndroid Build Coastguard Worker             semantic_type="event"
776*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
777*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
778*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
779*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
780*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
781*61046927SAndroid Build Coastguard Worker             />
782*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
783*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
784*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
785*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
786*61046927SAndroid Build Coastguard Worker             data_type="uint64"
787*61046927SAndroid Build Coastguard Worker             units="pixels"
788*61046927SAndroid Build Coastguard Worker             semantic_type="event"
789*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
790*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
791*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
792*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
793*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
794*61046927SAndroid Build Coastguard Worker             />
795*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
796*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
797*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
798*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
799*61046927SAndroid Build Coastguard Worker             data_type="uint64"
800*61046927SAndroid Build Coastguard Worker             units="pixels"
801*61046927SAndroid Build Coastguard Worker             semantic_type="event"
802*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
803*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
804*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
805*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
806*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
807*61046927SAndroid Build Coastguard Worker             />
808*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
809*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
810*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
811*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
812*61046927SAndroid Build Coastguard Worker             data_type="uint64"
813*61046927SAndroid Build Coastguard Worker             units="pixels"
814*61046927SAndroid Build Coastguard Worker             semantic_type="event"
815*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
816*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
817*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
818*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
819*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
820*61046927SAndroid Build Coastguard Worker             />
821*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
822*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
823*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
824*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
825*61046927SAndroid Build Coastguard Worker             data_type="uint64"
826*61046927SAndroid Build Coastguard Worker             units="pixels"
827*61046927SAndroid Build Coastguard Worker             semantic_type="event"
828*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
829*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
830*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
831*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
832*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
833*61046927SAndroid Build Coastguard Worker             />
834*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
835*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
836*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
837*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
838*61046927SAndroid Build Coastguard Worker             data_type="uint64"
839*61046927SAndroid Build Coastguard Worker             units="texels"
840*61046927SAndroid Build Coastguard Worker             semantic_type="event"
841*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
842*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
843*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
844*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
845*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
846*61046927SAndroid Build Coastguard Worker             />
847*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
848*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
849*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
850*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
851*61046927SAndroid Build Coastguard Worker             data_type="uint64"
852*61046927SAndroid Build Coastguard Worker             units="texels"
853*61046927SAndroid Build Coastguard Worker             semantic_type="event"
854*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
855*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
856*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
857*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
858*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
859*61046927SAndroid Build Coastguard Worker             />
860*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
861*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
862*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
863*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
864*61046927SAndroid Build Coastguard Worker             data_type="uint64"
865*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL"
866*61046927SAndroid Build Coastguard Worker             units="bytes"
867*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
868*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
869*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
870*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
871*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
872*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
873*61046927SAndroid Build Coastguard Worker             />
874*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
875*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
876*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
877*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
878*61046927SAndroid Build Coastguard Worker             data_type="uint64"
879*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL"
880*61046927SAndroid Build Coastguard Worker             units="bytes"
881*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
882*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
883*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
884*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
885*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
886*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
887*61046927SAndroid Build Coastguard Worker             />
888*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
889*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
890*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
891*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
892*61046927SAndroid Build Coastguard Worker             data_type="uint64"
893*61046927SAndroid Build Coastguard Worker             units="messages"
894*61046927SAndroid Build Coastguard Worker             semantic_type="event"
895*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
896*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
897*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
898*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
899*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
900*61046927SAndroid Build Coastguard Worker             />
901*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
902*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
903*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
904*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
905*61046927SAndroid Build Coastguard Worker             data_type="uint64"
906*61046927SAndroid Build Coastguard Worker             units="messages"
907*61046927SAndroid Build Coastguard Worker             semantic_type="event"
908*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
909*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
910*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
911*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
912*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
913*61046927SAndroid Build Coastguard Worker             />
914*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
915*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
916*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
917*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
918*61046927SAndroid Build Coastguard Worker             data_type="uint64"
919*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
920*61046927SAndroid Build Coastguard Worker             units="bytes"
921*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
922*61046927SAndroid Build Coastguard Worker             equation="$ShaderMemoryAccesses 64 UMUL"
923*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
924*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
925*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
926*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
927*61046927SAndroid Build Coastguard Worker             />
928*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
929*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
930*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
931*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
932*61046927SAndroid Build Coastguard Worker             data_type="uint64"
933*61046927SAndroid Build Coastguard Worker             units="messages"
934*61046927SAndroid Build Coastguard Worker             semantic_type="event"
935*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
936*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
937*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
938*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
939*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
940*61046927SAndroid Build Coastguard Worker             />
941*61046927SAndroid Build Coastguard Worker    <counter name="GTI Read Throughput"
942*61046927SAndroid Build Coastguard Worker             symbol_name="GtiReadThroughput"
943*61046927SAndroid Build Coastguard Worker             underscore_name="gti_read_throughput"
944*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from GTI."
945*61046927SAndroid Build Coastguard Worker             data_type="uint64"
946*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
947*61046927SAndroid Build Coastguard Worker             units="bytes"
948*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
949*61046927SAndroid Build Coastguard Worker             equation="64  C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL"
950*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
951*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
952*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
953*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
954*61046927SAndroid Build Coastguard Worker             />
955*61046927SAndroid Build Coastguard Worker    <counter name="GTI Write Throughput"
956*61046927SAndroid Build Coastguard Worker             symbol_name="GtiWriteThroughput"
957*61046927SAndroid Build Coastguard Worker             underscore_name="gti_write_throughput"
958*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written to GTI."
959*61046927SAndroid Build Coastguard Worker             data_type="uint64"
960*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
961*61046927SAndroid Build Coastguard Worker             units="bytes"
962*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
963*61046927SAndroid Build Coastguard Worker             equation="64  C 3 READ C 2 READ UADD UMUL"
964*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
965*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
966*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
967*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
968*61046927SAndroid Build Coastguard Worker             />
969*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
970*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
971*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
972*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
973*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05151D37" />
974*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09151547" />
975*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05351C00" />
976*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09351400" />
977*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B100BBB" />
978*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D150136" />
979*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01150000" />
980*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03164000" />
981*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05164000" />
982*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07164000" />
983*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03350137" />
984*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07350147" />
985*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B350136" />
986*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01350000" />
987*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01368000" />
988*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03368000" />
989*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05368000" />
990*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
991*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47100000" />
992*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49100000" />
993*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B100000" />
994*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100000" />
995*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
996*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
997*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
998*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
999*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
1000*61046927SAndroid Build Coastguard Worker    </register_config>
1001*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
1002*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
1003*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
1004*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x00800000" />
1005*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
1006*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
1007*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00000000" />
1008*61046927SAndroid Build Coastguard Worker    </register_config>
1009*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
1010*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
1011*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
1012*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
1013*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
1014*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
1015*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
1016*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0xFFFFFFFF" />
1017*61046927SAndroid Build Coastguard Worker    </register_config>
1018*61046927SAndroid Build Coastguard Worker  </set>
1019*61046927SAndroid Build Coastguard Worker
1020*61046927SAndroid Build Coastguard Worker  <set name="Render Metrics set for 3D Pipeline Profile"
1021*61046927SAndroid Build Coastguard Worker       chipset="ADL"
1022*61046927SAndroid Build Coastguard Worker       symbol_name="RenderPipeProfile"
1023*61046927SAndroid Build Coastguard Worker       underscore_name="render_pipe_profile"
1024*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO"
1025*61046927SAndroid Build Coastguard Worker       hw_config_guid="ee81cfab-667d-46c5-a2b7-17283b28c38d"
1026*61046927SAndroid Build Coastguard Worker       >
1027*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
1028*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
1029*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
1030*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
1031*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1032*61046927SAndroid Build Coastguard Worker             units="ns"
1033*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1034*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
1035*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
1036*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
1037*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1038*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1039*61046927SAndroid Build Coastguard Worker             />
1040*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
1041*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
1042*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
1043*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
1044*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1045*61046927SAndroid Build Coastguard Worker             units="cycles"
1046*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1047*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
1048*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
1049*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
1050*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1051*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1052*61046927SAndroid Build Coastguard Worker             />
1053*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
1054*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
1055*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
1056*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
1057*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1058*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
1059*61046927SAndroid Build Coastguard Worker             units="hz"
1060*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1061*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
1062*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
1063*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
1064*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1065*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1066*61046927SAndroid Build Coastguard Worker             />
1067*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
1068*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
1069*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
1070*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
1071*61046927SAndroid Build Coastguard Worker             data_type="float"
1072*61046927SAndroid Build Coastguard Worker             max_equation="100"
1073*61046927SAndroid Build Coastguard Worker             units="percent"
1074*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1075*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
1076*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
1077*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
1078*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1079*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1080*61046927SAndroid Build Coastguard Worker             />
1081*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
1082*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
1083*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
1084*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
1085*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1086*61046927SAndroid Build Coastguard Worker             units="threads"
1087*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1088*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
1089*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
1090*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1091*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1092*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1093*61046927SAndroid Build Coastguard Worker             />
1094*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
1095*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
1096*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
1097*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
1098*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1099*61046927SAndroid Build Coastguard Worker             units="threads"
1100*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1101*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
1102*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
1103*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1104*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1105*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1106*61046927SAndroid Build Coastguard Worker             />
1107*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
1108*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
1109*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
1110*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
1111*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1112*61046927SAndroid Build Coastguard Worker             units="threads"
1113*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1114*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
1115*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
1116*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1117*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1118*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1119*61046927SAndroid Build Coastguard Worker             />
1120*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
1121*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
1122*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
1123*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
1124*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1125*61046927SAndroid Build Coastguard Worker             units="threads"
1126*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1127*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
1128*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
1129*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1130*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1131*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1132*61046927SAndroid Build Coastguard Worker             />
1133*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
1134*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
1135*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
1136*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
1137*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1138*61046927SAndroid Build Coastguard Worker             units="threads"
1139*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1140*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
1141*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
1142*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1143*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1144*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1145*61046927SAndroid Build Coastguard Worker             />
1146*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
1147*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
1148*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
1149*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
1150*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1151*61046927SAndroid Build Coastguard Worker             units="threads"
1152*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1153*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
1154*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
1155*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1156*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
1157*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1158*61046927SAndroid Build Coastguard Worker             />
1159*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
1160*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
1161*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
1162*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
1163*61046927SAndroid Build Coastguard Worker             data_type="float"
1164*61046927SAndroid Build Coastguard Worker             max_equation="100"
1165*61046927SAndroid Build Coastguard Worker             units="percent"
1166*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1167*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1168*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
1169*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
1170*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1171*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1172*61046927SAndroid Build Coastguard Worker             />
1173*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
1174*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
1175*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
1176*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
1177*61046927SAndroid Build Coastguard Worker             data_type="float"
1178*61046927SAndroid Build Coastguard Worker             max_equation="100"
1179*61046927SAndroid Build Coastguard Worker             units="percent"
1180*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1181*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1182*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
1183*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
1184*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1185*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1186*61046927SAndroid Build Coastguard Worker             />
1187*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
1188*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
1189*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
1190*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
1191*61046927SAndroid Build Coastguard Worker             data_type="float"
1192*61046927SAndroid Build Coastguard Worker             max_equation="100"
1193*61046927SAndroid Build Coastguard Worker             units="percent"
1194*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1195*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1196*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
1197*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
1198*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1199*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1200*61046927SAndroid Build Coastguard Worker             />
1201*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
1202*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
1203*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
1204*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
1205*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1206*61046927SAndroid Build Coastguard Worker             units="pixels"
1207*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1208*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
1209*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
1210*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1211*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1212*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1213*61046927SAndroid Build Coastguard Worker             />
1214*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
1215*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
1216*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
1217*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
1218*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1219*61046927SAndroid Build Coastguard Worker             units="pixels"
1220*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1221*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
1222*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
1223*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1224*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1225*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1226*61046927SAndroid Build Coastguard Worker             />
1227*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
1228*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
1229*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
1230*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
1231*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1232*61046927SAndroid Build Coastguard Worker             units="pixels"
1233*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1234*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
1235*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
1236*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1237*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1238*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1239*61046927SAndroid Build Coastguard Worker             />
1240*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
1241*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
1242*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
1243*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
1244*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1245*61046927SAndroid Build Coastguard Worker             units="pixels"
1246*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1247*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
1248*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
1249*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
1250*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1251*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1252*61046927SAndroid Build Coastguard Worker             />
1253*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
1254*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
1255*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
1256*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
1257*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1258*61046927SAndroid Build Coastguard Worker             units="pixels"
1259*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1260*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
1261*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
1262*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1263*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1264*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1265*61046927SAndroid Build Coastguard Worker             />
1266*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
1267*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
1268*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
1269*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
1270*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1271*61046927SAndroid Build Coastguard Worker             units="pixels"
1272*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1273*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
1274*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
1275*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
1276*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1277*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1278*61046927SAndroid Build Coastguard Worker             />
1279*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
1280*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
1281*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
1282*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
1283*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1284*61046927SAndroid Build Coastguard Worker             units="pixels"
1285*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1286*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
1287*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
1288*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
1289*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1290*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1291*61046927SAndroid Build Coastguard Worker             />
1292*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
1293*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
1294*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
1295*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
1296*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1297*61046927SAndroid Build Coastguard Worker             units="texels"
1298*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1299*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
1300*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
1301*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
1302*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1303*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1304*61046927SAndroid Build Coastguard Worker             />
1305*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
1306*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
1307*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
1308*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
1309*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1310*61046927SAndroid Build Coastguard Worker             units="texels"
1311*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1312*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
1313*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
1314*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
1315*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1316*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1317*61046927SAndroid Build Coastguard Worker             />
1318*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
1319*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
1320*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
1321*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
1322*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1323*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL"
1324*61046927SAndroid Build Coastguard Worker             units="bytes"
1325*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
1326*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
1327*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
1328*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1329*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
1330*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1331*61046927SAndroid Build Coastguard Worker             />
1332*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
1333*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
1334*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
1335*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
1336*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1337*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL"
1338*61046927SAndroid Build Coastguard Worker             units="bytes"
1339*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
1340*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
1341*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
1342*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1343*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
1344*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1345*61046927SAndroid Build Coastguard Worker             />
1346*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
1347*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
1348*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
1349*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
1350*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1351*61046927SAndroid Build Coastguard Worker             units="messages"
1352*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1353*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
1354*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
1355*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1356*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
1357*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1358*61046927SAndroid Build Coastguard Worker             />
1359*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
1360*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
1361*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
1362*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
1363*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1364*61046927SAndroid Build Coastguard Worker             units="messages"
1365*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1366*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
1367*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
1368*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1369*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1370*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1371*61046927SAndroid Build Coastguard Worker             />
1372*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
1373*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
1374*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
1375*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
1376*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1377*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
1378*61046927SAndroid Build Coastguard Worker             units="bytes"
1379*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
1380*61046927SAndroid Build Coastguard Worker             equation="$ShaderMemoryAccesses 64 UMUL"
1381*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
1382*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
1383*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
1384*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1385*61046927SAndroid Build Coastguard Worker             />
1386*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
1387*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
1388*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
1389*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
1390*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1391*61046927SAndroid Build Coastguard Worker             units="messages"
1392*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1393*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
1394*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
1395*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1396*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1397*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1398*61046927SAndroid Build Coastguard Worker             />
1399*61046927SAndroid Build Coastguard Worker    <counter name="VF Bottleneck"
1400*61046927SAndroid Build Coastguard Worker             symbol_name="VfBottleneck"
1401*61046927SAndroid Build Coastguard Worker             underscore_name="vf_bottleneck"
1402*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which vertex fetch pipeline stage was slowing down the 3D pipeline."
1403*61046927SAndroid Build Coastguard Worker             low_watermark="5"
1404*61046927SAndroid Build Coastguard Worker             high_watermark="15"
1405*61046927SAndroid Build Coastguard Worker             data_type="float"
1406*61046927SAndroid Build Coastguard Worker             max_equation="100"
1407*61046927SAndroid Build Coastguard Worker             units="percent"
1408*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1409*61046927SAndroid Build Coastguard Worker             equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
1410*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Input Assembler"
1411*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1412*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1413*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1414*61046927SAndroid Build Coastguard Worker             />
1415*61046927SAndroid Build Coastguard Worker    <counter name="VS Bottleneck"
1416*61046927SAndroid Build Coastguard Worker             symbol_name="VsBottleneck"
1417*61046927SAndroid Build Coastguard Worker             underscore_name="vs_bottleneck"
1418*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which vertex shader pipeline stage was slowing down the 3D pipeline."
1419*61046927SAndroid Build Coastguard Worker             low_watermark="10"
1420*61046927SAndroid Build Coastguard Worker             high_watermark="30"
1421*61046927SAndroid Build Coastguard Worker             data_type="float"
1422*61046927SAndroid Build Coastguard Worker             max_equation="100"
1423*61046927SAndroid Build Coastguard Worker             units="percent"
1424*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1425*61046927SAndroid Build Coastguard Worker             equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV"
1426*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Vertex Shader"
1427*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1428*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1429*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1430*61046927SAndroid Build Coastguard Worker             />
1431*61046927SAndroid Build Coastguard Worker    <counter name="HS Bottleneck"
1432*61046927SAndroid Build Coastguard Worker             symbol_name="HsBottleneck"
1433*61046927SAndroid Build Coastguard Worker             underscore_name="hs_bottleneck"
1434*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hull shader pipeline stage was slowing down the 3D pipeline."
1435*61046927SAndroid Build Coastguard Worker             low_watermark="3"
1436*61046927SAndroid Build Coastguard Worker             high_watermark="9"
1437*61046927SAndroid Build Coastguard Worker             data_type="float"
1438*61046927SAndroid Build Coastguard Worker             max_equation="100"
1439*61046927SAndroid Build Coastguard Worker             units="percent"
1440*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1441*61046927SAndroid Build Coastguard Worker             equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV"
1442*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Hull Shader"
1443*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1444*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1445*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1446*61046927SAndroid Build Coastguard Worker             />
1447*61046927SAndroid Build Coastguard Worker    <counter name="DS Bottleneck"
1448*61046927SAndroid Build Coastguard Worker             symbol_name="DsBottleneck"
1449*61046927SAndroid Build Coastguard Worker             underscore_name="ds_bottleneck"
1450*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which domain shader pipeline stage was slowing down the 3D pipeline."
1451*61046927SAndroid Build Coastguard Worker             low_watermark="5"
1452*61046927SAndroid Build Coastguard Worker             high_watermark="15"
1453*61046927SAndroid Build Coastguard Worker             data_type="float"
1454*61046927SAndroid Build Coastguard Worker             max_equation="100"
1455*61046927SAndroid Build Coastguard Worker             units="percent"
1456*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1457*61046927SAndroid Build Coastguard Worker             equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV"
1458*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Domain Shader"
1459*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1460*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1461*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1462*61046927SAndroid Build Coastguard Worker             />
1463*61046927SAndroid Build Coastguard Worker    <counter name="GS Bottleneck"
1464*61046927SAndroid Build Coastguard Worker             symbol_name="GsBottleneck"
1465*61046927SAndroid Build Coastguard Worker             underscore_name="gs_bottleneck"
1466*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which geometry shader pipeline stage was slowing down the 3D pipeline."
1467*61046927SAndroid Build Coastguard Worker             low_watermark="5"
1468*61046927SAndroid Build Coastguard Worker             high_watermark="15"
1469*61046927SAndroid Build Coastguard Worker             data_type="float"
1470*61046927SAndroid Build Coastguard Worker             max_equation="100"
1471*61046927SAndroid Build Coastguard Worker             units="percent"
1472*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1473*61046927SAndroid Build Coastguard Worker             equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV"
1474*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Geometry Shader"
1475*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1476*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1477*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1478*61046927SAndroid Build Coastguard Worker             />
1479*61046927SAndroid Build Coastguard Worker    <counter name="SO Bottleneck"
1480*61046927SAndroid Build Coastguard Worker             symbol_name="SoBottleneck"
1481*61046927SAndroid Build Coastguard Worker             underscore_name="so_bottleneck"
1482*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which stream output pipeline stage was slowing down the 3D pipeline."
1483*61046927SAndroid Build Coastguard Worker             low_watermark="5"
1484*61046927SAndroid Build Coastguard Worker             high_watermark="15"
1485*61046927SAndroid Build Coastguard Worker             data_type="float"
1486*61046927SAndroid Build Coastguard Worker             max_equation="100"
1487*61046927SAndroid Build Coastguard Worker             units="percent"
1488*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1489*61046927SAndroid Build Coastguard Worker             equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV"
1490*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Stream Output"
1491*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1492*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1493*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1494*61046927SAndroid Build Coastguard Worker             />
1495*61046927SAndroid Build Coastguard Worker    <counter name="Clipper Bottleneck"
1496*61046927SAndroid Build Coastguard Worker             symbol_name="ClBottleneck"
1497*61046927SAndroid Build Coastguard Worker             underscore_name="cl_bottleneck"
1498*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which clipper pipeline stage was slowing down the 3D pipeline."
1499*61046927SAndroid Build Coastguard Worker             low_watermark="10"
1500*61046927SAndroid Build Coastguard Worker             high_watermark="30"
1501*61046927SAndroid Build Coastguard Worker             data_type="float"
1502*61046927SAndroid Build Coastguard Worker             max_equation="100"
1503*61046927SAndroid Build Coastguard Worker             units="percent"
1504*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1505*61046927SAndroid Build Coastguard Worker             equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV"
1506*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Clipper"
1507*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1508*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1509*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1510*61046927SAndroid Build Coastguard Worker             />
1511*61046927SAndroid Build Coastguard Worker    <counter name="Strip-Fans Bottleneck"
1512*61046927SAndroid Build Coastguard Worker             symbol_name="SfBottleneck"
1513*61046927SAndroid Build Coastguard Worker             underscore_name="sf_bottleneck"
1514*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which strip-fans pipeline stage was slowing down the 3D pipeline."
1515*61046927SAndroid Build Coastguard Worker             low_watermark="5"
1516*61046927SAndroid Build Coastguard Worker             high_watermark="10"
1517*61046927SAndroid Build Coastguard Worker             data_type="float"
1518*61046927SAndroid Build Coastguard Worker             max_equation="100"
1519*61046927SAndroid Build Coastguard Worker             units="percent"
1520*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1521*61046927SAndroid Build Coastguard Worker             equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV"
1522*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Strip-Fans"
1523*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1524*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1525*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1526*61046927SAndroid Build Coastguard Worker             />
1527*61046927SAndroid Build Coastguard Worker    <counter name="Hi-Depth Bottleneck"
1528*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthBottleneck"
1529*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_bottleneck"
1530*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which early hierarchical depth test pipeline stage was slowing down the 3D pipeline."
1531*61046927SAndroid Build Coastguard Worker             low_watermark="5"
1532*61046927SAndroid Build Coastguard Worker             high_watermark="15"
1533*61046927SAndroid Build Coastguard Worker             data_type="float"
1534*61046927SAndroid Build Coastguard Worker             max_equation="100"
1535*61046927SAndroid Build Coastguard Worker             units="percent"
1536*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1537*61046927SAndroid Build Coastguard Worker             equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV"
1538*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
1539*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1540*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1541*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1542*61046927SAndroid Build Coastguard Worker             />
1543*61046927SAndroid Build Coastguard Worker    <counter name="BC Bottleneck"
1544*61046927SAndroid Build Coastguard Worker             symbol_name="BcBottleneck"
1545*61046927SAndroid Build Coastguard Worker             underscore_name="bc_bottleneck"
1546*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which barycentric coordinates calculation pipeline stage was slowing down the 3D pipeline."
1547*61046927SAndroid Build Coastguard Worker             low_watermark="5"
1548*61046927SAndroid Build Coastguard Worker             high_watermark="15"
1549*61046927SAndroid Build Coastguard Worker             data_type="float"
1550*61046927SAndroid Build Coastguard Worker             max_equation="100"
1551*61046927SAndroid Build Coastguard Worker             units="percent"
1552*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1553*61046927SAndroid Build Coastguard Worker             equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
1554*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Barycentric Calc"
1555*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Indicate Draw"
1556*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1557*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1558*61046927SAndroid Build Coastguard Worker             />
1559*61046927SAndroid Build Coastguard Worker    <counter name="HS Stall"
1560*61046927SAndroid Build Coastguard Worker             symbol_name="HsStall"
1561*61046927SAndroid Build Coastguard Worker             underscore_name="hs_stall"
1562*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hull stall pipeline stage was stalled."
1563*61046927SAndroid Build Coastguard Worker             data_type="float"
1564*61046927SAndroid Build Coastguard Worker             max_equation="100"
1565*61046927SAndroid Build Coastguard Worker             units="percent"
1566*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1567*61046927SAndroid Build Coastguard Worker             equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV"
1568*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Hull Shader"
1569*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Correlate Draw"
1570*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1571*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1572*61046927SAndroid Build Coastguard Worker             />
1573*61046927SAndroid Build Coastguard Worker    <counter name="DS Stall"
1574*61046927SAndroid Build Coastguard Worker             symbol_name="DsStall"
1575*61046927SAndroid Build Coastguard Worker             underscore_name="ds_stall"
1576*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which domain shader pipeline stage was stalled."
1577*61046927SAndroid Build Coastguard Worker             data_type="float"
1578*61046927SAndroid Build Coastguard Worker             max_equation="100"
1579*61046927SAndroid Build Coastguard Worker             units="percent"
1580*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1581*61046927SAndroid Build Coastguard Worker             equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
1582*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Domain Shader"
1583*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Correlate Draw"
1584*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1585*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1586*61046927SAndroid Build Coastguard Worker             />
1587*61046927SAndroid Build Coastguard Worker    <counter name="SO Stall"
1588*61046927SAndroid Build Coastguard Worker             symbol_name="SoStall"
1589*61046927SAndroid Build Coastguard Worker             underscore_name="so_stall"
1590*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which stream-output pipeline stage was stalled."
1591*61046927SAndroid Build Coastguard Worker             data_type="float"
1592*61046927SAndroid Build Coastguard Worker             max_equation="100"
1593*61046927SAndroid Build Coastguard Worker             units="percent"
1594*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1595*61046927SAndroid Build Coastguard Worker             equation="B 7 READ 100 UMUL $GpuCoreClocks FDIV"
1596*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Stream Output"
1597*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Correlate Draw"
1598*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1599*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1600*61046927SAndroid Build Coastguard Worker             />
1601*61046927SAndroid Build Coastguard Worker    <counter name="CL Stall"
1602*61046927SAndroid Build Coastguard Worker             symbol_name="ClStall"
1603*61046927SAndroid Build Coastguard Worker             underscore_name="cl_stall"
1604*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which clipper pipeline stage was stalled."
1605*61046927SAndroid Build Coastguard Worker             data_type="float"
1606*61046927SAndroid Build Coastguard Worker             max_equation="100"
1607*61046927SAndroid Build Coastguard Worker             units="percent"
1608*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1609*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
1610*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Clipper"
1611*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Correlate Draw"
1612*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1613*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1614*61046927SAndroid Build Coastguard Worker             />
1615*61046927SAndroid Build Coastguard Worker    <counter name="SF Stall"
1616*61046927SAndroid Build Coastguard Worker             symbol_name="SfStall"
1617*61046927SAndroid Build Coastguard Worker             underscore_name="sf_stall"
1618*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which strip-fans pipeline stage was stalled."
1619*61046927SAndroid Build Coastguard Worker             data_type="float"
1620*61046927SAndroid Build Coastguard Worker             max_equation="100"
1621*61046927SAndroid Build Coastguard Worker             units="percent"
1622*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1623*61046927SAndroid Build Coastguard Worker             equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV"
1624*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Strip-Fans"
1625*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Correlate Draw"
1626*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1627*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1628*61046927SAndroid Build Coastguard Worker             />
1629*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
1630*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
1631*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
1632*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
1633*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00123E00" />
1634*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060B00B3" />
1635*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x140B3C00" />
1636*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0B0000" />
1637*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x120C8320" />
1638*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x040DBE00" />
1639*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x000D0000" />
1640*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x280D0000" />
1641*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C0E7C00" />
1642*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10087C00" />
1643*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E120002" />
1644*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x20120000" />
1645*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E130002" />
1646*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0B0031" />
1647*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180B0092" />
1648*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A0B00B1" />
1649*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x020B0093" />
1650*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x040B0033" />
1651*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x000B0000" />
1652*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A0C0022" />
1653*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0C0030" />
1654*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0C8000" />
1655*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x140C8000" />
1656*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160C8000" />
1657*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x100DC017" />
1658*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160D0013" />
1659*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0D0081" />
1660*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x080D0082" />
1661*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A0D8102" />
1662*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x140D0000" />
1663*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0D0000" />
1664*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0D4000" />
1665*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x120D0000" />
1666*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060DC000" />
1667*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0EC1C5" />
1668*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180E0000" />
1669*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0E8000" />
1670*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x100E4000" />
1671*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x120EC000" />
1672*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x140EC000" />
1673*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160E4000" />
1674*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x080E8000" />
1675*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A0EC000" />
1676*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0F5555" />
1677*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0F0554" />
1678*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E104000" />
1679*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10104000" />
1680*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14104000" />
1681*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16104000" />
1682*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18104000" />
1683*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A104000" />
1684*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C104000" />
1685*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02104000" />
1686*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04104000" />
1687*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06104000" />
1688*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08104000" />
1689*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A104000" />
1690*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C104000" />
1691*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E024000" />
1692*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10024000" />
1693*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C024000" />
1694*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020055" />
1695*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02024000" />
1696*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04024000" />
1697*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06024000" />
1698*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08024000" />
1699*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A024000" />
1700*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C024000" />
1701*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A032000" />
1702*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C032000" />
1703*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2A035500" />
1704*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C030001" />
1705*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02034000" />
1706*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04034000" />
1707*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06034000" />
1708*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08034000" />
1709*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A034000" />
1710*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18032000" />
1711*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x360036DB" />
1712*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x380026DB" />
1713*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A006000" />
1714*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C006000" />
1715*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E006000" />
1716*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x34001B00" />
1717*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x26050002" />
1718*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0A8000" />
1719*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x100A8000" />
1720*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x120A4000" />
1721*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x140A8000" />
1722*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160A8000" />
1723*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180A8000" />
1724*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A0A8000" />
1725*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0A8000" />
1726*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x020A8000" />
1727*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x040A8000" />
1728*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060A8000" />
1729*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x080A8000" />
1730*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A0A8000" />
1731*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0A8000" />
1732*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08081000" />
1733*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
1734*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B105555" />
1735*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101555" />
1736*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D14AAAA" />
1737*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F14002A" />
1738*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B14AA00" />
1739*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F124000" />
1740*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11124000" />
1741*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13124000" />
1742*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15124000" />
1743*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17124000" />
1744*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19124000" />
1745*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B124000" />
1746*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D124000" />
1747*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F124000" />
1748*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03124000" />
1749*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05124000" />
1750*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07124000" />
1751*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09124000" />
1752*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B124000" />
1753*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D124000" />
1754*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100604" />
1755*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4F101400" />
1756*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51100203" />
1757*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53100004" />
1758*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55101400" />
1759*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
1760*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
1761*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100001" />
1762*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47100000" />
1763*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49100000" />
1764*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B100400" />
1765*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
1766*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
1767*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
1768*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
1769*61046927SAndroid Build Coastguard Worker    </register_config>
1770*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
1771*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
1772*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
1773*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x00800000" />
1774*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
1775*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
1776*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00000000" />
1777*61046927SAndroid Build Coastguard Worker    </register_config>
1778*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
1779*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
1780*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
1781*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
1782*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
1783*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
1784*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
1785*61046927SAndroid Build Coastguard Worker    </register_config>
1786*61046927SAndroid Build Coastguard Worker  </set>
1787*61046927SAndroid Build Coastguard Worker
1788*61046927SAndroid Build Coastguard Worker  <set name="Metric set HDCAndSF"
1789*61046927SAndroid Build Coastguard Worker       chipset="ADL"
1790*61046927SAndroid Build Coastguard Worker       symbol_name="HDCAndSF"
1791*61046927SAndroid Build Coastguard Worker       underscore_name="hdc_and_sf"
1792*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO"
1793*61046927SAndroid Build Coastguard Worker       hw_config_guid="73acd312-486b-4aa8-bcd1-232bfb29481b"
1794*61046927SAndroid Build Coastguard Worker       >
1795*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
1796*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
1797*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
1798*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
1799*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1800*61046927SAndroid Build Coastguard Worker             units="ns"
1801*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1802*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
1803*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
1804*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
1805*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1806*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1807*61046927SAndroid Build Coastguard Worker             />
1808*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
1809*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
1810*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
1811*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
1812*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1813*61046927SAndroid Build Coastguard Worker             units="cycles"
1814*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1815*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
1816*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
1817*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
1818*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1819*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1820*61046927SAndroid Build Coastguard Worker             />
1821*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
1822*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
1823*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
1824*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
1825*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1826*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
1827*61046927SAndroid Build Coastguard Worker             units="hz"
1828*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1829*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
1830*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
1831*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
1832*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1833*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1834*61046927SAndroid Build Coastguard Worker             />
1835*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
1836*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
1837*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
1838*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
1839*61046927SAndroid Build Coastguard Worker             data_type="float"
1840*61046927SAndroid Build Coastguard Worker             max_equation="100"
1841*61046927SAndroid Build Coastguard Worker             units="percent"
1842*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1843*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
1844*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
1845*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
1846*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1847*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1848*61046927SAndroid Build Coastguard Worker             />
1849*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
1850*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
1851*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
1852*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
1853*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1854*61046927SAndroid Build Coastguard Worker             units="threads"
1855*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1856*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
1857*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
1858*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1859*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1860*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1861*61046927SAndroid Build Coastguard Worker             />
1862*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
1863*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
1864*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
1865*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
1866*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1867*61046927SAndroid Build Coastguard Worker             units="threads"
1868*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1869*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
1870*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
1871*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1872*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1873*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1874*61046927SAndroid Build Coastguard Worker             />
1875*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
1876*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
1877*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
1878*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
1879*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1880*61046927SAndroid Build Coastguard Worker             units="threads"
1881*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1882*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
1883*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
1884*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1885*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1886*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1887*61046927SAndroid Build Coastguard Worker             />
1888*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
1889*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
1890*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
1891*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
1892*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1893*61046927SAndroid Build Coastguard Worker             units="threads"
1894*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1895*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
1896*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
1897*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1898*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1899*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1900*61046927SAndroid Build Coastguard Worker             />
1901*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
1902*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
1903*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
1904*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
1905*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1906*61046927SAndroid Build Coastguard Worker             units="threads"
1907*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1908*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
1909*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
1910*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1911*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1912*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1913*61046927SAndroid Build Coastguard Worker             />
1914*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
1915*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
1916*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
1917*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
1918*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1919*61046927SAndroid Build Coastguard Worker             units="threads"
1920*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1921*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
1922*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
1923*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1924*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
1925*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1926*61046927SAndroid Build Coastguard Worker             />
1927*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
1928*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
1929*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
1930*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
1931*61046927SAndroid Build Coastguard Worker             data_type="float"
1932*61046927SAndroid Build Coastguard Worker             max_equation="100"
1933*61046927SAndroid Build Coastguard Worker             units="percent"
1934*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1935*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1936*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
1937*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
1938*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1939*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1940*61046927SAndroid Build Coastguard Worker             />
1941*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
1942*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
1943*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
1944*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
1945*61046927SAndroid Build Coastguard Worker             data_type="float"
1946*61046927SAndroid Build Coastguard Worker             max_equation="100"
1947*61046927SAndroid Build Coastguard Worker             units="percent"
1948*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1949*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1950*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
1951*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
1952*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1953*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1954*61046927SAndroid Build Coastguard Worker             />
1955*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
1956*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
1957*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
1958*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
1959*61046927SAndroid Build Coastguard Worker             data_type="float"
1960*61046927SAndroid Build Coastguard Worker             max_equation="100"
1961*61046927SAndroid Build Coastguard Worker             units="percent"
1962*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
1963*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1964*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
1965*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
1966*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
1967*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1968*61046927SAndroid Build Coastguard Worker             />
1969*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
1970*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
1971*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
1972*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
1973*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1974*61046927SAndroid Build Coastguard Worker             units="pixels"
1975*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1976*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
1977*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
1978*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1979*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1980*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1981*61046927SAndroid Build Coastguard Worker             />
1982*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
1983*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
1984*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
1985*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
1986*61046927SAndroid Build Coastguard Worker             data_type="uint64"
1987*61046927SAndroid Build Coastguard Worker             units="pixels"
1988*61046927SAndroid Build Coastguard Worker             semantic_type="event"
1989*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
1990*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
1991*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
1992*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
1993*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
1994*61046927SAndroid Build Coastguard Worker             />
1995*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
1996*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
1997*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
1998*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
1999*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2000*61046927SAndroid Build Coastguard Worker             units="pixels"
2001*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2002*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
2003*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
2004*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2005*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2006*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2007*61046927SAndroid Build Coastguard Worker             />
2008*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
2009*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
2010*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
2011*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
2012*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2013*61046927SAndroid Build Coastguard Worker             units="pixels"
2014*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2015*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
2016*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
2017*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
2018*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2019*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2020*61046927SAndroid Build Coastguard Worker             />
2021*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
2022*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
2023*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
2024*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
2025*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2026*61046927SAndroid Build Coastguard Worker             units="pixels"
2027*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2028*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
2029*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
2030*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2031*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2032*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2033*61046927SAndroid Build Coastguard Worker             />
2034*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
2035*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
2036*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
2037*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
2038*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2039*61046927SAndroid Build Coastguard Worker             units="pixels"
2040*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2041*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
2042*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
2043*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2044*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2045*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2046*61046927SAndroid Build Coastguard Worker             />
2047*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
2048*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
2049*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
2050*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
2051*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2052*61046927SAndroid Build Coastguard Worker             units="pixels"
2053*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2054*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
2055*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
2056*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2057*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2058*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2059*61046927SAndroid Build Coastguard Worker             />
2060*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
2061*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
2062*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
2063*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
2064*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2065*61046927SAndroid Build Coastguard Worker             units="texels"
2066*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2067*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
2068*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
2069*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2070*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2071*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2072*61046927SAndroid Build Coastguard Worker             />
2073*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
2074*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
2075*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
2076*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
2077*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2078*61046927SAndroid Build Coastguard Worker             units="texels"
2079*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2080*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
2081*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
2082*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
2083*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2084*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2085*61046927SAndroid Build Coastguard Worker             />
2086*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
2087*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
2088*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
2089*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
2090*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2091*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL"
2092*61046927SAndroid Build Coastguard Worker             units="bytes"
2093*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
2094*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
2095*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
2096*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2097*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
2098*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2099*61046927SAndroid Build Coastguard Worker             />
2100*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
2101*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
2102*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
2103*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
2104*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2105*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL"
2106*61046927SAndroid Build Coastguard Worker             units="bytes"
2107*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
2108*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
2109*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
2110*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2111*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
2112*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2113*61046927SAndroid Build Coastguard Worker             />
2114*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
2115*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
2116*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
2117*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
2118*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2119*61046927SAndroid Build Coastguard Worker             units="messages"
2120*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2121*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
2122*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
2123*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2124*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
2125*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2126*61046927SAndroid Build Coastguard Worker             />
2127*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
2128*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
2129*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
2130*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
2131*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2132*61046927SAndroid Build Coastguard Worker             units="messages"
2133*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2134*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
2135*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
2136*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2137*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2138*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2139*61046927SAndroid Build Coastguard Worker             />
2140*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
2141*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
2142*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
2143*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
2144*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2145*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
2146*61046927SAndroid Build Coastguard Worker             units="bytes"
2147*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
2148*61046927SAndroid Build Coastguard Worker             equation="$ShaderMemoryAccesses 64 UMUL"
2149*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
2150*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2151*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
2152*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2153*61046927SAndroid Build Coastguard Worker             />
2154*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
2155*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
2156*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
2157*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
2158*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2159*61046927SAndroid Build Coastguard Worker             units="messages"
2160*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2161*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
2162*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
2163*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2164*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2165*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2166*61046927SAndroid Build Coastguard Worker             />
2167*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Dualsubslice0 Non-sampler Shader Access Stalled On L3"
2168*61046927SAndroid Build Coastguard Worker             symbol_name="NonSamplerShader00AccessStalledOnL3"
2169*61046927SAndroid Build Coastguard Worker             underscore_name="non_sampler_shader00_access_stalled_on_l3"
2170*61046927SAndroid Build Coastguard Worker             description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Dualsubslice0)"
2171*61046927SAndroid Build Coastguard Worker             data_type="float"
2172*61046927SAndroid Build Coastguard Worker             max_equation="100"
2173*61046927SAndroid Build Coastguard Worker             units="percent"
2174*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2175*61046927SAndroid Build Coastguard Worker             equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV"
2176*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 1 AND"
2177*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Data Port"
2178*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2179*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2180*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
2181*61046927SAndroid Build Coastguard Worker             />
2182*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Dualsubslice1 Non-sampler Shader Access Stalled On L3"
2183*61046927SAndroid Build Coastguard Worker             symbol_name="NonSamplerShader01AccessStalledOnL3"
2184*61046927SAndroid Build Coastguard Worker             underscore_name="non_sampler_shader01_access_stalled_on_l3"
2185*61046927SAndroid Build Coastguard Worker             description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Dualsubslice1)"
2186*61046927SAndroid Build Coastguard Worker             data_type="float"
2187*61046927SAndroid Build Coastguard Worker             max_equation="100"
2188*61046927SAndroid Build Coastguard Worker             units="percent"
2189*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2190*61046927SAndroid Build Coastguard Worker             equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV"
2191*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 2 AND"
2192*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Data Port"
2193*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2194*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2195*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
2196*61046927SAndroid Build Coastguard Worker             />
2197*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Dualsubslice2 Non-sampler Shader Access Stalled On L3"
2198*61046927SAndroid Build Coastguard Worker             symbol_name="NonSamplerShader02AccessStalledOnL3"
2199*61046927SAndroid Build Coastguard Worker             underscore_name="non_sampler_shader02_access_stalled_on_l3"
2200*61046927SAndroid Build Coastguard Worker             description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Dualsubslice2)"
2201*61046927SAndroid Build Coastguard Worker             data_type="float"
2202*61046927SAndroid Build Coastguard Worker             max_equation="100"
2203*61046927SAndroid Build Coastguard Worker             units="percent"
2204*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2205*61046927SAndroid Build Coastguard Worker             equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV"
2206*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 4 AND"
2207*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Data Port"
2208*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2209*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2210*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
2211*61046927SAndroid Build Coastguard Worker             />
2212*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Dualsubslice3 Non-sampler Shader Access Stalled On L3"
2213*61046927SAndroid Build Coastguard Worker             symbol_name="NonSamplerShader03AccessStalledOnL3"
2214*61046927SAndroid Build Coastguard Worker             underscore_name="non_sampler_shader03_access_stalled_on_l3"
2215*61046927SAndroid Build Coastguard Worker             description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Dualsubslice3)"
2216*61046927SAndroid Build Coastguard Worker             data_type="float"
2217*61046927SAndroid Build Coastguard Worker             max_equation="100"
2218*61046927SAndroid Build Coastguard Worker             units="percent"
2219*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2220*61046927SAndroid Build Coastguard Worker             equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV"
2221*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 8 AND"
2222*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Data Port"
2223*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2224*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2225*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
2226*61046927SAndroid Build Coastguard Worker             />
2227*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Dualsubslice4 Non-sampler Shader Access Stalled On L3"
2228*61046927SAndroid Build Coastguard Worker             symbol_name="NonSamplerShader04AccessStalledOnL3"
2229*61046927SAndroid Build Coastguard Worker             underscore_name="non_sampler_shader04_access_stalled_on_l3"
2230*61046927SAndroid Build Coastguard Worker             description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Dualsubslice4)"
2231*61046927SAndroid Build Coastguard Worker             data_type="float"
2232*61046927SAndroid Build Coastguard Worker             max_equation="100"
2233*61046927SAndroid Build Coastguard Worker             units="percent"
2234*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2235*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
2236*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 16 AND"
2237*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Data Port"
2238*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2239*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2240*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
2241*61046927SAndroid Build Coastguard Worker             />
2242*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Dualsubslice5 Non-sampler Shader Access Stalled On L3"
2243*61046927SAndroid Build Coastguard Worker             symbol_name="NonSamplerShader05AccessStalledOnL3"
2244*61046927SAndroid Build Coastguard Worker             underscore_name="non_sampler_shader05_access_stalled_on_l3"
2245*61046927SAndroid Build Coastguard Worker             description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Dualsubslice5)"
2246*61046927SAndroid Build Coastguard Worker             data_type="float"
2247*61046927SAndroid Build Coastguard Worker             max_equation="100"
2248*61046927SAndroid Build Coastguard Worker             units="percent"
2249*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2250*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
2251*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 32 AND"
2252*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Data Port"
2253*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2254*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2255*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
2256*61046927SAndroid Build Coastguard Worker             />
2257*61046927SAndroid Build Coastguard Worker    <counter name="Polygon Data Ready"
2258*61046927SAndroid Build Coastguard Worker             symbol_name="PolyDataReady"
2259*61046927SAndroid Build Coastguard Worker             underscore_name="poly_data_ready"
2260*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which geometry pipeline output is ready"
2261*61046927SAndroid Build Coastguard Worker             data_type="float"
2262*61046927SAndroid Build Coastguard Worker             max_equation="100"
2263*61046927SAndroid Build Coastguard Worker             units="percent"
2264*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2265*61046927SAndroid Build Coastguard Worker             equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV"
2266*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/3D Pipe/Strip-Fans"
2267*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2268*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2269*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2270*61046927SAndroid Build Coastguard Worker             />
2271*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
2272*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
2273*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
2274*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
2275*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14112400" />
2276*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14312400" />
2277*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14512474" />
2278*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14712400" />
2279*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14912400" />
2280*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14B12400" />
2281*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x240A0019" />
2282*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C07C000" />
2283*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24070002" />
2284*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10110074" />
2285*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08110000" />
2286*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10128000" />
2287*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C130400" />
2288*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12310074" />
2289*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10310000" />
2290*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08310000" />
2291*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12328000" />
2292*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C330800" />
2293*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10510000" />
2294*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A510000" />
2295*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14528000" />
2296*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C531000" />
2297*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16710074" />
2298*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10710000" />
2299*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A710000" />
2300*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16728000" />
2301*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C732000" />
2302*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E910074" />
2303*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10910000" />
2304*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06910000" />
2305*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E928000" />
2306*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C930200" />
2307*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00B10074" />
2308*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10B10000" />
2309*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00B28000" />
2310*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10B38000" />
2311*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0F0020" />
2312*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16104000" />
2313*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020001" />
2314*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2A030600" />
2315*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18002000" />
2316*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x36003488" />
2317*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x3800001B" />
2318*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00014000" />
2319*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A012000" />
2320*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24050038" />
2321*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24060080" />
2322*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180A00F7" />
2323*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x200A0000" />
2324*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x140A8000" />
2325*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160A8000" />
2326*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
2327*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41104000" />
2328*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B105000" />
2329*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D100055" />
2330*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17144000" />
2331*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D14AAA0" />
2332*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01124000" />
2333*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F124000" />
2334*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11124000" />
2335*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13124000" />
2336*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15124000" />
2337*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17124000" />
2338*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19124000" />
2339*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47100600" />
2340*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100000" />
2341*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4F100806" />
2342*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51100408" />
2343*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53100310" />
2344*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
2345*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
2346*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
2347*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
2348*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
2349*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
2350*61046927SAndroid Build Coastguard Worker    </register_config>
2351*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
2352*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
2353*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
2354*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0xF0800000" />
2355*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
2356*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x70800000" />
2357*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x007F0000" />
2358*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00000002" />
2359*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FFFE" />
2360*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00000002" />
2361*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FFFE" />
2362*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D948" value="0x00000002" />
2363*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D94C" value="0x0000FFFD" />
2364*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC08" value="0x00000002" />
2365*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC0C" value="0x0000FFFD" />
2366*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D950" value="0x00000002" />
2367*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D954" value="0x0000FFFB" />
2368*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC10" value="0x00000002" />
2369*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC14" value="0x0000FFFB" />
2370*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D958" value="0x00000002" />
2371*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D95C" value="0x0000FFF7" />
2372*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC18" value="0x00000002" />
2373*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC1C" value="0x0000FFF7" />
2374*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D960" value="0x00000002" />
2375*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D964" value="0x0000FFEF" />
2376*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC20" value="0x00000002" />
2377*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC24" value="0x0000FFEF" />
2378*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D968" value="0x00000002" />
2379*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D96C" value="0x0000FFDF" />
2380*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC28" value="0x00000002" />
2381*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC2C" value="0x0000FFDF" />
2382*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D970" value="0x00000002" />
2383*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D974" value="0x0000FFBF" />
2384*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC30" value="0x00000002" />
2385*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC34" value="0x0000FFBF" />
2386*61046927SAndroid Build Coastguard Worker    </register_config>
2387*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
2388*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
2389*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
2390*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
2391*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
2392*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
2393*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
2394*61046927SAndroid Build Coastguard Worker    </register_config>
2395*61046927SAndroid Build Coastguard Worker  </set>
2396*61046927SAndroid Build Coastguard Worker
2397*61046927SAndroid Build Coastguard Worker  <set name="Metric set RasterizerAndPixelBackend"
2398*61046927SAndroid Build Coastguard Worker       chipset="ADL"
2399*61046927SAndroid Build Coastguard Worker       symbol_name="RasterizerAndPixelBackend"
2400*61046927SAndroid Build Coastguard Worker       underscore_name="rasterizer_and_pixel_backend"
2401*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO"
2402*61046927SAndroid Build Coastguard Worker       hw_config_guid="ef158e77-1bca-402c-b2d6-1654908fd977"
2403*61046927SAndroid Build Coastguard Worker       >
2404*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
2405*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
2406*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
2407*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
2408*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2409*61046927SAndroid Build Coastguard Worker             units="ns"
2410*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2411*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
2412*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
2413*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
2414*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2415*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2416*61046927SAndroid Build Coastguard Worker             />
2417*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
2418*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
2419*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
2420*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
2421*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2422*61046927SAndroid Build Coastguard Worker             units="cycles"
2423*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2424*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
2425*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
2426*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
2427*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2428*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2429*61046927SAndroid Build Coastguard Worker             />
2430*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
2431*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
2432*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
2433*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
2434*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2435*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
2436*61046927SAndroid Build Coastguard Worker             units="hz"
2437*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2438*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
2439*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
2440*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
2441*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2442*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2443*61046927SAndroid Build Coastguard Worker             />
2444*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
2445*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
2446*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
2447*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
2448*61046927SAndroid Build Coastguard Worker             data_type="float"
2449*61046927SAndroid Build Coastguard Worker             max_equation="100"
2450*61046927SAndroid Build Coastguard Worker             units="percent"
2451*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2452*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
2453*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
2454*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
2455*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2456*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2457*61046927SAndroid Build Coastguard Worker             />
2458*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
2459*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
2460*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
2461*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
2462*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2463*61046927SAndroid Build Coastguard Worker             units="threads"
2464*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2465*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
2466*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
2467*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2468*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2469*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2470*61046927SAndroid Build Coastguard Worker             />
2471*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
2472*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
2473*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
2474*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
2475*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2476*61046927SAndroid Build Coastguard Worker             units="threads"
2477*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2478*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
2479*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
2480*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2481*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2482*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2483*61046927SAndroid Build Coastguard Worker             />
2484*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
2485*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
2486*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
2487*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
2488*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2489*61046927SAndroid Build Coastguard Worker             units="threads"
2490*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2491*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
2492*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
2493*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2494*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2495*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2496*61046927SAndroid Build Coastguard Worker             />
2497*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
2498*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
2499*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
2500*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
2501*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2502*61046927SAndroid Build Coastguard Worker             units="threads"
2503*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2504*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
2505*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
2506*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2507*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2508*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2509*61046927SAndroid Build Coastguard Worker             />
2510*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
2511*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
2512*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
2513*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
2514*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2515*61046927SAndroid Build Coastguard Worker             units="threads"
2516*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2517*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
2518*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
2519*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2520*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2521*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2522*61046927SAndroid Build Coastguard Worker             />
2523*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
2524*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
2525*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
2526*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
2527*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2528*61046927SAndroid Build Coastguard Worker             units="threads"
2529*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2530*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
2531*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
2532*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2533*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
2534*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2535*61046927SAndroid Build Coastguard Worker             />
2536*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
2537*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
2538*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
2539*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
2540*61046927SAndroid Build Coastguard Worker             data_type="float"
2541*61046927SAndroid Build Coastguard Worker             max_equation="100"
2542*61046927SAndroid Build Coastguard Worker             units="percent"
2543*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2544*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2545*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
2546*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
2547*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2548*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2549*61046927SAndroid Build Coastguard Worker             />
2550*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
2551*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
2552*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
2553*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
2554*61046927SAndroid Build Coastguard Worker             data_type="float"
2555*61046927SAndroid Build Coastguard Worker             max_equation="100"
2556*61046927SAndroid Build Coastguard Worker             units="percent"
2557*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2558*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2559*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
2560*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
2561*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2562*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2563*61046927SAndroid Build Coastguard Worker             />
2564*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
2565*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
2566*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
2567*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
2568*61046927SAndroid Build Coastguard Worker             data_type="float"
2569*61046927SAndroid Build Coastguard Worker             max_equation="100"
2570*61046927SAndroid Build Coastguard Worker             units="percent"
2571*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2572*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2573*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
2574*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
2575*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2576*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2577*61046927SAndroid Build Coastguard Worker             />
2578*61046927SAndroid Build Coastguard Worker    <counter name="Rasterized Pixels"
2579*61046927SAndroid Build Coastguard Worker             symbol_name="RasterizedPixels"
2580*61046927SAndroid Build Coastguard Worker             underscore_name="rasterized_pixels"
2581*61046927SAndroid Build Coastguard Worker             description="The total number of rasterized pixels."
2582*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2583*61046927SAndroid Build Coastguard Worker             units="pixels"
2584*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2585*61046927SAndroid Build Coastguard Worker             equation="A 21 READ 4 UMUL"
2586*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer"
2587*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2588*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2589*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2590*61046927SAndroid Build Coastguard Worker             />
2591*61046927SAndroid Build Coastguard Worker    <counter name="Early Hi-Depth Test Fails"
2592*61046927SAndroid Build Coastguard Worker             symbol_name="HiDepthTestFails"
2593*61046927SAndroid Build Coastguard Worker             underscore_name="hi_depth_test_fails"
2594*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early hierarchical depth test."
2595*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2596*61046927SAndroid Build Coastguard Worker             units="pixels"
2597*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2598*61046927SAndroid Build Coastguard Worker             equation="A 22 READ 4 UMUL"
2599*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test"
2600*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2601*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2602*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2603*61046927SAndroid Build Coastguard Worker             />
2604*61046927SAndroid Build Coastguard Worker    <counter name="Early Depth Test Fails"
2605*61046927SAndroid Build Coastguard Worker             symbol_name="EarlyDepthTestFails"
2606*61046927SAndroid Build Coastguard Worker             underscore_name="early_depth_test_fails"
2607*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on early depth test."
2608*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2609*61046927SAndroid Build Coastguard Worker             units="pixels"
2610*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2611*61046927SAndroid Build Coastguard Worker             equation="A 23 READ 4 UMUL"
2612*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Rasterizer/Early Depth Test"
2613*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2614*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2615*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2616*61046927SAndroid Build Coastguard Worker             />
2617*61046927SAndroid Build Coastguard Worker    <counter name="Samples Killed in FS"
2618*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesKilledInPs"
2619*61046927SAndroid Build Coastguard Worker             underscore_name="samples_killed_in_ps"
2620*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels dropped in fragment shaders."
2621*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2622*61046927SAndroid Build Coastguard Worker             units="pixels"
2623*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2624*61046927SAndroid Build Coastguard Worker             equation="A 24 READ 4 UMUL"
2625*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Fragment Shader"
2626*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview Frame Batch Draw"
2627*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2628*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2629*61046927SAndroid Build Coastguard Worker             />
2630*61046927SAndroid Build Coastguard Worker    <counter name="Pixels Failing Tests"
2631*61046927SAndroid Build Coastguard Worker             symbol_name="PixelsFailingPostPsTests"
2632*61046927SAndroid Build Coastguard Worker             underscore_name="pixels_failing_post_ps_tests"
2633*61046927SAndroid Build Coastguard Worker             description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
2634*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2635*61046927SAndroid Build Coastguard Worker             units="pixels"
2636*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2637*61046927SAndroid Build Coastguard Worker             equation="A 25 READ 4 UMUL"
2638*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
2639*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2640*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2641*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2642*61046927SAndroid Build Coastguard Worker             />
2643*61046927SAndroid Build Coastguard Worker    <counter name="Samples Written"
2644*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesWritten"
2645*61046927SAndroid Build Coastguard Worker             underscore_name="samples_written"
2646*61046927SAndroid Build Coastguard Worker             description="The total number of samples or pixels written to all render targets."
2647*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2648*61046927SAndroid Build Coastguard Worker             units="pixels"
2649*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2650*61046927SAndroid Build Coastguard Worker             equation="A 26 READ 4 UMUL"
2651*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
2652*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2653*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2654*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2655*61046927SAndroid Build Coastguard Worker             />
2656*61046927SAndroid Build Coastguard Worker    <counter name="Samples Blended"
2657*61046927SAndroid Build Coastguard Worker             symbol_name="SamplesBlended"
2658*61046927SAndroid Build Coastguard Worker             underscore_name="samples_blended"
2659*61046927SAndroid Build Coastguard Worker             description="The total number of blended samples or pixels written to all render targets."
2660*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2661*61046927SAndroid Build Coastguard Worker             units="pixels"
2662*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2663*61046927SAndroid Build Coastguard Worker             equation="A 27 READ 4 UMUL"
2664*61046927SAndroid Build Coastguard Worker             mdapi_group="3D Pipe/Output Merger"
2665*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2666*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
2667*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2668*61046927SAndroid Build Coastguard Worker             />
2669*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels"
2670*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexels"
2671*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texels"
2672*61046927SAndroid Build Coastguard Worker             description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
2673*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2674*61046927SAndroid Build Coastguard Worker             units="texels"
2675*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2676*61046927SAndroid Build Coastguard Worker             equation="A 28 READ 4 UMUL"
2677*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Input"
2678*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2679*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2680*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2681*61046927SAndroid Build Coastguard Worker             />
2682*61046927SAndroid Build Coastguard Worker    <counter name="Sampler Texels Misses"
2683*61046927SAndroid Build Coastguard Worker             symbol_name="SamplerTexelMisses"
2684*61046927SAndroid Build Coastguard Worker             underscore_name="sampler_texel_misses"
2685*61046927SAndroid Build Coastguard Worker             description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
2686*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2687*61046927SAndroid Build Coastguard Worker             units="texels"
2688*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2689*61046927SAndroid Build Coastguard Worker             equation="A 29 READ 4 UMUL"
2690*61046927SAndroid Build Coastguard Worker             mdapi_group="Sampler/Sampler Cache"
2691*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Batch Frame Draw"
2692*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2693*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2694*61046927SAndroid Build Coastguard Worker             />
2695*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Read"
2696*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesRead"
2697*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_read"
2698*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from shared local memory."
2699*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2700*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL"
2701*61046927SAndroid Build Coastguard Worker             units="bytes"
2702*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
2703*61046927SAndroid Build Coastguard Worker             equation="A 30 READ 64 UMUL"
2704*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
2705*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2706*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
2707*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2708*61046927SAndroid Build Coastguard Worker             />
2709*61046927SAndroid Build Coastguard Worker    <counter name="SLM Bytes Written"
2710*61046927SAndroid Build Coastguard Worker             symbol_name="SlmBytesWritten"
2711*61046927SAndroid Build Coastguard Worker             underscore_name="slm_bytes_written"
2712*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written into shared local memory."
2713*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2714*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL"
2715*61046927SAndroid Build Coastguard Worker             units="bytes"
2716*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
2717*61046927SAndroid Build Coastguard Worker             equation="A 31 READ 64 UMUL"
2718*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/SLM"
2719*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2720*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
2721*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2722*61046927SAndroid Build Coastguard Worker             />
2723*61046927SAndroid Build Coastguard Worker    <counter name="Shader Memory Accesses"
2724*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderMemoryAccesses"
2725*61046927SAndroid Build Coastguard Worker             underscore_name="shader_memory_accesses"
2726*61046927SAndroid Build Coastguard Worker             description="The total number of shader memory accesses to L3."
2727*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2728*61046927SAndroid Build Coastguard Worker             units="messages"
2729*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2730*61046927SAndroid Build Coastguard Worker             equation="A 32 READ"
2731*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
2732*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2733*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
2734*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2735*61046927SAndroid Build Coastguard Worker             />
2736*61046927SAndroid Build Coastguard Worker    <counter name="Shader Atomic Memory Accesses"
2737*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderAtomics"
2738*61046927SAndroid Build Coastguard Worker             underscore_name="shader_atomics"
2739*61046927SAndroid Build Coastguard Worker             description="The total number of shader atomic memory accesses."
2740*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2741*61046927SAndroid Build Coastguard Worker             units="messages"
2742*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2743*61046927SAndroid Build Coastguard Worker             equation="A 34 READ"
2744*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port/Atomics"
2745*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2746*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2747*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2748*61046927SAndroid Build Coastguard Worker             />
2749*61046927SAndroid Build Coastguard Worker    <counter name="L3 Shader Throughput"
2750*61046927SAndroid Build Coastguard Worker             symbol_name="L3ShaderThroughput"
2751*61046927SAndroid Build Coastguard Worker             underscore_name="l3_shader_throughput"
2752*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
2753*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2754*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
2755*61046927SAndroid Build Coastguard Worker             units="bytes"
2756*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
2757*61046927SAndroid Build Coastguard Worker             equation="$ShaderMemoryAccesses 64 UMUL"
2758*61046927SAndroid Build Coastguard Worker             mdapi_group="L3/Data Port"
2759*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Frame Batch Draw"
2760*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO"
2761*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2762*61046927SAndroid Build Coastguard Worker             />
2763*61046927SAndroid Build Coastguard Worker    <counter name="Shader Barrier Messages"
2764*61046927SAndroid Build Coastguard Worker             symbol_name="ShaderBarriers"
2765*61046927SAndroid Build Coastguard Worker             underscore_name="shader_barriers"
2766*61046927SAndroid Build Coastguard Worker             description="The total number of shader barrier messages."
2767*61046927SAndroid Build Coastguard Worker             data_type="uint64"
2768*61046927SAndroid Build Coastguard Worker             units="messages"
2769*61046927SAndroid Build Coastguard Worker             semantic_type="event"
2770*61046927SAndroid Build Coastguard Worker             equation="A 35 READ"
2771*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Barrier"
2772*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
2773*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2774*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2775*61046927SAndroid Build Coastguard Worker             />
2776*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Rasterizer Input Available"
2777*61046927SAndroid Build Coastguard Worker             symbol_name="Rasterizer0InputAvailable"
2778*61046927SAndroid Build Coastguard Worker             underscore_name="rasterizer0_input_available"
2779*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 rasterizer input is available"
2780*61046927SAndroid Build Coastguard Worker             data_type="float"
2781*61046927SAndroid Build Coastguard Worker             max_equation="100"
2782*61046927SAndroid Build Coastguard Worker             units="percent"
2783*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2784*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
2785*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
2786*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Rasterizer"
2787*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2788*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2789*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
2790*61046927SAndroid Build Coastguard Worker             />
2791*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Rasterizer Output Ready"
2792*61046927SAndroid Build Coastguard Worker             symbol_name="Rasterizer0OutputReady"
2793*61046927SAndroid Build Coastguard Worker             underscore_name="rasterizer0_output_ready"
2794*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 rasterizer output is ready"
2795*61046927SAndroid Build Coastguard Worker             data_type="float"
2796*61046927SAndroid Build Coastguard Worker             max_equation="100"
2797*61046927SAndroid Build Coastguard Worker             units="percent"
2798*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2799*61046927SAndroid Build Coastguard Worker             equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV"
2800*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
2801*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Rasterizer"
2802*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2803*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2804*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
2805*61046927SAndroid Build Coastguard Worker             />
2806*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Pipe0 Post-EarlyZ Pixel Data Ready"
2807*61046927SAndroid Build Coastguard Worker             symbol_name="PixelData00Ready"
2808*61046927SAndroid Build Coastguard Worker             underscore_name="pixel_data00_ready"
2809*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0  pipe0 post-EarlyZ pixel data is ready (after early Z tests have been applied)"
2810*61046927SAndroid Build Coastguard Worker             data_type="float"
2811*61046927SAndroid Build Coastguard Worker             max_equation="100"
2812*61046927SAndroid Build Coastguard Worker             units="percent"
2813*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2814*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
2815*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Rasterizer/Early Depth Test"
2816*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2817*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2818*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
2819*61046927SAndroid Build Coastguard Worker             />
2820*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Pipe0 PS Output Available"
2821*61046927SAndroid Build Coastguard Worker             symbol_name="PSOutput00Available"
2822*61046927SAndroid Build Coastguard Worker             underscore_name="ps_output00_available"
2823*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 pipe0 PS output is available"
2824*61046927SAndroid Build Coastguard Worker             data_type="float"
2825*61046927SAndroid Build Coastguard Worker             max_equation="100"
2826*61046927SAndroid Build Coastguard Worker             units="percent"
2827*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2828*61046927SAndroid Build Coastguard Worker             equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV"
2829*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/3D Pipe"
2830*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2831*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2832*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
2833*61046927SAndroid Build Coastguard Worker             />
2834*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Pipe1 PS Output Available"
2835*61046927SAndroid Build Coastguard Worker             symbol_name="PSOutput01Available"
2836*61046927SAndroid Build Coastguard Worker             underscore_name="ps_output01_available"
2837*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 pipe1 PS output is available"
2838*61046927SAndroid Build Coastguard Worker             data_type="float"
2839*61046927SAndroid Build Coastguard Worker             max_equation="100"
2840*61046927SAndroid Build Coastguard Worker             units="percent"
2841*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2842*61046927SAndroid Build Coastguard Worker             equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
2843*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/3D Pipe"
2844*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2845*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2846*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
2847*61046927SAndroid Build Coastguard Worker             />
2848*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Pipe2 PS Output Available"
2849*61046927SAndroid Build Coastguard Worker             symbol_name="PSOutput02Available"
2850*61046927SAndroid Build Coastguard Worker             underscore_name="ps_output02_available"
2851*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 pipe2 PS output is available"
2852*61046927SAndroid Build Coastguard Worker             data_type="float"
2853*61046927SAndroid Build Coastguard Worker             max_equation="100"
2854*61046927SAndroid Build Coastguard Worker             units="percent"
2855*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2856*61046927SAndroid Build Coastguard Worker             equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
2857*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/3D Pipe"
2858*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2859*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2860*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
2861*61046927SAndroid Build Coastguard Worker             />
2862*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Pipe0 Pixel Values Ready"
2863*61046927SAndroid Build Coastguard Worker             symbol_name="PixelValues00Ready"
2864*61046927SAndroid Build Coastguard Worker             underscore_name="pixel_values00_ready"
2865*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 pipe0 pixel values are ready"
2866*61046927SAndroid Build Coastguard Worker             data_type="float"
2867*61046927SAndroid Build Coastguard Worker             max_equation="100"
2868*61046927SAndroid Build Coastguard Worker             units="percent"
2869*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2870*61046927SAndroid Build Coastguard Worker             equation="B 7 READ 100 UMUL $GpuCoreClocks FDIV"
2871*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/3D Pipe"
2872*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2873*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2874*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
2875*61046927SAndroid Build Coastguard Worker             />
2876*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Pipe1 Pixel Values Ready"
2877*61046927SAndroid Build Coastguard Worker             symbol_name="PixelValues01Ready"
2878*61046927SAndroid Build Coastguard Worker             underscore_name="pixel_values01_ready"
2879*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 pipe1 pixel values are ready"
2880*61046927SAndroid Build Coastguard Worker             data_type="float"
2881*61046927SAndroid Build Coastguard Worker             max_equation="100"
2882*61046927SAndroid Build Coastguard Worker             units="percent"
2883*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2884*61046927SAndroid Build Coastguard Worker             equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV"
2885*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/3D Pipe"
2886*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2887*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2888*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
2889*61046927SAndroid Build Coastguard Worker             />
2890*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 Pipe2 Pixel Values Ready"
2891*61046927SAndroid Build Coastguard Worker             symbol_name="PixelValues02Ready"
2892*61046927SAndroid Build Coastguard Worker             underscore_name="pixel_values02_ready"
2893*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 pipe2 pixel values are ready"
2894*61046927SAndroid Build Coastguard Worker             data_type="float"
2895*61046927SAndroid Build Coastguard Worker             max_equation="100"
2896*61046927SAndroid Build Coastguard Worker             units="percent"
2897*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2898*61046927SAndroid Build Coastguard Worker             equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV"
2899*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/3D Pipe"
2900*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
2901*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2902*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
2903*61046927SAndroid Build Coastguard Worker             />
2904*61046927SAndroid Build Coastguard Worker    <counter name="SQ00 is full"
2905*61046927SAndroid Build Coastguard Worker             symbol_name="GTRequestQueue00Full"
2906*61046927SAndroid Build Coastguard Worker             underscore_name="gt_request_queue00_full"
2907*61046927SAndroid Build Coastguard Worker             description="The percentage of time when IDI0 SQ0 is filled above a threshold (usually 48 entries)"
2908*61046927SAndroid Build Coastguard Worker             data_type="float"
2909*61046927SAndroid Build Coastguard Worker             max_equation="100"
2910*61046927SAndroid Build Coastguard Worker             units="percent"
2911*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2912*61046927SAndroid Build Coastguard Worker             equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV"
2913*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
2914*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
2915*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2916*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2917*61046927SAndroid Build Coastguard Worker             />
2918*61046927SAndroid Build Coastguard Worker    <counter name="SQ01 is full"
2919*61046927SAndroid Build Coastguard Worker             symbol_name="GTRequestQueue01Full"
2920*61046927SAndroid Build Coastguard Worker             underscore_name="gt_request_queue01_full"
2921*61046927SAndroid Build Coastguard Worker             description="The percentage of time when IDI0 SQ1 is filled above a threshold (usually 48 entries)"
2922*61046927SAndroid Build Coastguard Worker             data_type="float"
2923*61046927SAndroid Build Coastguard Worker             max_equation="100"
2924*61046927SAndroid Build Coastguard Worker             units="percent"
2925*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2926*61046927SAndroid Build Coastguard Worker             equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV"
2927*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
2928*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
2929*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2930*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2931*61046927SAndroid Build Coastguard Worker             />
2932*61046927SAndroid Build Coastguard Worker    <counter name="SQ10 is full"
2933*61046927SAndroid Build Coastguard Worker             symbol_name="GTRequestQueue10Full"
2934*61046927SAndroid Build Coastguard Worker             underscore_name="gt_request_queue10_full"
2935*61046927SAndroid Build Coastguard Worker             description="The percentage of time when IDI1 SQ0 is filled above a threshold (usually 48 entries)"
2936*61046927SAndroid Build Coastguard Worker             data_type="float"
2937*61046927SAndroid Build Coastguard Worker             max_equation="100"
2938*61046927SAndroid Build Coastguard Worker             units="percent"
2939*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2940*61046927SAndroid Build Coastguard Worker             equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV"
2941*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
2942*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
2943*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2944*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2945*61046927SAndroid Build Coastguard Worker             />
2946*61046927SAndroid Build Coastguard Worker    <counter name="SQ11 is full"
2947*61046927SAndroid Build Coastguard Worker             symbol_name="GTRequestQueue11Full"
2948*61046927SAndroid Build Coastguard Worker             underscore_name="gt_request_queue11_full"
2949*61046927SAndroid Build Coastguard Worker             description="The percentage of time when IDI1 SQ1 is filled above a threshold (usually 48 entries)"
2950*61046927SAndroid Build Coastguard Worker             data_type="float"
2951*61046927SAndroid Build Coastguard Worker             max_equation="100"
2952*61046927SAndroid Build Coastguard Worker             units="percent"
2953*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
2954*61046927SAndroid Build Coastguard Worker             equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
2955*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
2956*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
2957*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
2958*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
2959*61046927SAndroid Build Coastguard Worker             />
2960*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
2961*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
2962*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
2963*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
2964*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E075000" />
2965*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A0700C0" />
2966*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E055000" />
2967*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A0500C0" />
2968*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E065000" />
2969*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A0600C0" />
2970*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2A0A7300" />
2971*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C0A0000" />
2972*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x120800A0" />
2973*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A07C000" />
2974*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E070027" />
2975*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10070000" />
2976*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24070000" />
2977*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2A032000" />
2978*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C030008" />
2979*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18006000" />
2980*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x360036D8" />
2981*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x38003299" />
2982*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A004000" />
2983*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C006000" />
2984*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2A010400" />
2985*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C010001" />
2986*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C05C000" />
2987*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00052700" />
2988*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10050000" />
2989*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24050000" />
2990*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x22050000" />
2991*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0600C0" />
2992*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E062700" />
2993*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10060000" />
2994*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24060000" />
2995*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x26060000" />
2996*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x000A0144" />
2997*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0A0145" />
2998*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x100A0156" />
2999*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x040A014F" />
3000*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x200A0000" />
3001*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x120A4000" />
3002*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x140A4000" />
3003*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180A8000" />
3004*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0A8000" />
3005*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08081980" />
3006*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A080032" />
3007*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10080000" />
3008*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
3009*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31152800" />
3010*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x331500A0" />
3011*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31352800" />
3012*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x333500A0" />
3013*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41104000" />
3014*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B105FA5" />
3015*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101555" />
3016*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17144000" />
3017*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D14AAA0" />
3018*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F14002A" />
3019*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B140A00" />
3020*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01124000" />
3021*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F124000" />
3022*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11124000" />
3023*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13124000" />
3024*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15124000" />
3025*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17124000" />
3026*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19124000" />
3027*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B124000" />
3028*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D124000" />
3029*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F124000" />
3030*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03124000" />
3031*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05124000" />
3032*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07150016" />
3033*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09150096" />
3034*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01150000" />
3035*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03168000" />
3036*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05164000" />
3037*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B350016" />
3038*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D350096" />
3039*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01350000" />
3040*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05368000" />
3041*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07364000" />
3042*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47100400" />
3043*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100010" />
3044*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4F100404" />
3045*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51100202" />
3046*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53100002" />
3047*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55100204" />
3048*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
3049*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
3050*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100000" />
3051*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49101404" />
3052*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B101010" />
3053*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
3054*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
3055*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
3056*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
3057*61046927SAndroid Build Coastguard Worker    </register_config>
3058*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
3059*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
3060*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
3061*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x30800000" />
3062*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
3063*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
3064*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00030000" />
3065*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00000038" />
3066*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FFF8" />
3067*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00000038" />
3068*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FFF8" />
3069*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D948" value="0x000000C0" />
3070*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D94C" value="0x0000FFE7" />
3071*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC08" value="0x000000C0" />
3072*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC0C" value="0x0000FFE7" />
3073*61046927SAndroid Build Coastguard Worker    </register_config>
3074*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
3075*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
3076*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
3077*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
3078*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
3079*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
3080*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
3081*61046927SAndroid Build Coastguard Worker    </register_config>
3082*61046927SAndroid Build Coastguard Worker  </set>
3083*61046927SAndroid Build Coastguard Worker
3084*61046927SAndroid Build Coastguard Worker  <set name="L3_1"
3085*61046927SAndroid Build Coastguard Worker       chipset="ADL"
3086*61046927SAndroid Build Coastguard Worker       symbol_name="L3_1"
3087*61046927SAndroid Build Coastguard Worker       underscore_name="l3_1"
3088*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL MEDIA IO"
3089*61046927SAndroid Build Coastguard Worker       hw_config_guid="b997e963-d322-4d97-b631-f875b2135fc9"
3090*61046927SAndroid Build Coastguard Worker       >
3091*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
3092*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
3093*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
3094*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
3095*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3096*61046927SAndroid Build Coastguard Worker             units="ns"
3097*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3098*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
3099*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3100*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
3101*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3102*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3103*61046927SAndroid Build Coastguard Worker             />
3104*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
3105*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
3106*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
3107*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
3108*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3109*61046927SAndroid Build Coastguard Worker             units="cycles"
3110*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3111*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
3112*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3113*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
3114*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3115*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3116*61046927SAndroid Build Coastguard Worker             />
3117*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
3118*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
3119*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
3120*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
3121*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3122*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
3123*61046927SAndroid Build Coastguard Worker             units="hz"
3124*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3125*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
3126*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3127*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
3128*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3129*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3130*61046927SAndroid Build Coastguard Worker             />
3131*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
3132*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
3133*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
3134*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
3135*61046927SAndroid Build Coastguard Worker             data_type="float"
3136*61046927SAndroid Build Coastguard Worker             max_equation="100"
3137*61046927SAndroid Build Coastguard Worker             units="percent"
3138*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3139*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
3140*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3141*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
3142*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3143*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3144*61046927SAndroid Build Coastguard Worker             />
3145*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
3146*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
3147*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
3148*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
3149*61046927SAndroid Build Coastguard Worker             data_type="float"
3150*61046927SAndroid Build Coastguard Worker             max_equation="100"
3151*61046927SAndroid Build Coastguard Worker             units="percent"
3152*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3153*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3154*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
3155*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
3156*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3157*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3158*61046927SAndroid Build Coastguard Worker             />
3159*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
3160*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
3161*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
3162*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
3163*61046927SAndroid Build Coastguard Worker             data_type="float"
3164*61046927SAndroid Build Coastguard Worker             max_equation="100"
3165*61046927SAndroid Build Coastguard Worker             units="percent"
3166*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3167*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3168*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
3169*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
3170*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3171*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3172*61046927SAndroid Build Coastguard Worker             />
3173*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
3174*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
3175*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
3176*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
3177*61046927SAndroid Build Coastguard Worker             data_type="float"
3178*61046927SAndroid Build Coastguard Worker             max_equation="100"
3179*61046927SAndroid Build Coastguard Worker             units="percent"
3180*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3181*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3182*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
3183*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
3184*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3185*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3186*61046927SAndroid Build Coastguard Worker             />
3187*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
3188*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
3189*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
3190*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
3191*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3192*61046927SAndroid Build Coastguard Worker             units="threads"
3193*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3194*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
3195*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
3196*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3197*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
3198*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3199*61046927SAndroid Build Coastguard Worker             />
3200*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
3201*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
3202*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
3203*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
3204*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3205*61046927SAndroid Build Coastguard Worker             units="threads"
3206*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3207*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
3208*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
3209*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3210*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
3211*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3212*61046927SAndroid Build Coastguard Worker             />
3213*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
3214*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
3215*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
3216*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
3217*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3218*61046927SAndroid Build Coastguard Worker             units="threads"
3219*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3220*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
3221*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
3222*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3223*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
3224*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3225*61046927SAndroid Build Coastguard Worker             />
3226*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
3227*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
3228*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
3229*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
3230*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3231*61046927SAndroid Build Coastguard Worker             units="threads"
3232*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3233*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
3234*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
3235*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3236*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
3237*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3238*61046927SAndroid Build Coastguard Worker             />
3239*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
3240*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
3241*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
3242*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
3243*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3244*61046927SAndroid Build Coastguard Worker             units="threads"
3245*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3246*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
3247*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
3248*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3249*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
3250*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3251*61046927SAndroid Build Coastguard Worker             />
3252*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
3253*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
3254*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
3255*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
3256*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3257*61046927SAndroid Build Coastguard Worker             units="threads"
3258*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3259*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
3260*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
3261*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3262*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
3263*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3264*61046927SAndroid Build Coastguard Worker             />
3265*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank0 Input Available"
3266*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank0InputAvailable"
3267*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank0_input_available"
3268*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank0 has input available"
3269*61046927SAndroid Build Coastguard Worker             data_type="float"
3270*61046927SAndroid Build Coastguard Worker             max_equation="100"
3271*61046927SAndroid Build Coastguard Worker             units="percent"
3272*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3273*61046927SAndroid Build Coastguard Worker             equation="C 7 READ C 6 READ FADD C 5 READ FADD C 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
3274*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
3275*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
3276*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
3277*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3278*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
3279*61046927SAndroid Build Coastguard Worker             />
3280*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank1 Input Available"
3281*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank1InputAvailable"
3282*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank1_input_available"
3283*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank1 has input available"
3284*61046927SAndroid Build Coastguard Worker             data_type="float"
3285*61046927SAndroid Build Coastguard Worker             max_equation="100"
3286*61046927SAndroid Build Coastguard Worker             units="percent"
3287*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3288*61046927SAndroid Build Coastguard Worker             equation="C 3 READ C 2 READ FADD C 1 READ FADD C 0 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
3289*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
3290*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
3291*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
3292*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3293*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
3294*61046927SAndroid Build Coastguard Worker             />
3295*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank4 Input Available"
3296*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank4InputAvailable"
3297*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank4_input_available"
3298*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank4 has input available"
3299*61046927SAndroid Build Coastguard Worker             data_type="float"
3300*61046927SAndroid Build Coastguard Worker             max_equation="100"
3301*61046927SAndroid Build Coastguard Worker             units="percent"
3302*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3303*61046927SAndroid Build Coastguard Worker             equation="B 3 READ B 2 READ FADD B 1 READ FADD B 0 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
3304*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
3305*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
3306*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
3307*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3308*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
3309*61046927SAndroid Build Coastguard Worker             />
3310*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank5 Input Available"
3311*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank5InputAvailable"
3312*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank5_input_available"
3313*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank5 has input available"
3314*61046927SAndroid Build Coastguard Worker             data_type="float"
3315*61046927SAndroid Build Coastguard Worker             max_equation="100"
3316*61046927SAndroid Build Coastguard Worker             units="percent"
3317*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3318*61046927SAndroid Build Coastguard Worker             equation="B 7 READ B 6 READ FADD B 5 READ FADD B 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
3319*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
3320*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
3321*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
3322*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3323*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
3324*61046927SAndroid Build Coastguard Worker             />
3325*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
3326*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
3327*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
3328*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
3329*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04022000" />
3330*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06022800" />
3331*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04002827" />
3332*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0600202C" />
3333*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00020024" />
3334*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E020025" />
3335*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10020026" />
3336*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12020027" />
3337*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1402002C" />
3338*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1602002D" />
3339*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1802002E" />
3340*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A02002F" />
3341*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020000" />
3342*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C020000" />
3343*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00034000" />
3344*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A032000" />
3345*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C032000" />
3346*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E032000" />
3347*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2A035500" />
3348*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C000024" />
3349*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E000025" />
3350*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02000026" />
3351*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0800002D" />
3352*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A00002E" />
3353*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C00002F" />
3354*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x360036D8" />
3355*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18006000" />
3356*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x380000DB" />
3357*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A000000" />
3358*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x34000000" />
3359*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x000A8000" />
3360*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0A8000" />
3361*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x100A8000" />
3362*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x120A8000" />
3363*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x140A8000" />
3364*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160A8000" />
3365*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180A8000" />
3366*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A0A8000" />
3367*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
3368*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41104000" />
3369*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B105555" />
3370*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101555" />
3371*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17144000" />
3372*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D14AAAA" />
3373*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F14002A" />
3374*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B14AA00" />
3375*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01124000" />
3376*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F124000" />
3377*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11124000" />
3378*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13124000" />
3379*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15124000" />
3380*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17124000" />
3381*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19124000" />
3382*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B124000" />
3383*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D124000" />
3384*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F124000" />
3385*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03124000" />
3386*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05124000" />
3387*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07124000" />
3388*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09124000" />
3389*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B124000" />
3390*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D124000" />
3391*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47100000" />
3392*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100606" />
3393*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4F100000" />
3394*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51100000" />
3395*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53100000" />
3396*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55100600" />
3397*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
3398*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
3399*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100006" />
3400*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49100606" />
3401*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B100606" />
3402*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
3403*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
3404*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
3405*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
3406*61046927SAndroid Build Coastguard Worker    </register_config>
3407*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
3408*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
3409*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
3410*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x00800000" />
3411*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
3412*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
3413*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00000000" />
3414*61046927SAndroid Build Coastguard Worker    </register_config>
3415*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
3416*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
3417*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
3418*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
3419*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
3420*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
3421*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
3422*61046927SAndroid Build Coastguard Worker    </register_config>
3423*61046927SAndroid Build Coastguard Worker  </set>
3424*61046927SAndroid Build Coastguard Worker
3425*61046927SAndroid Build Coastguard Worker  <set name="L3_2"
3426*61046927SAndroid Build Coastguard Worker       chipset="ADL"
3427*61046927SAndroid Build Coastguard Worker       symbol_name="L3_2"
3428*61046927SAndroid Build Coastguard Worker       underscore_name="l3_2"
3429*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL MEDIA IO"
3430*61046927SAndroid Build Coastguard Worker       hw_config_guid="57c490ef-4993-465e-b1e0-774fbc104fdf"
3431*61046927SAndroid Build Coastguard Worker       >
3432*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
3433*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
3434*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
3435*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
3436*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3437*61046927SAndroid Build Coastguard Worker             units="ns"
3438*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3439*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
3440*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3441*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
3442*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3443*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3444*61046927SAndroid Build Coastguard Worker             />
3445*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
3446*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
3447*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
3448*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
3449*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3450*61046927SAndroid Build Coastguard Worker             units="cycles"
3451*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3452*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
3453*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3454*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
3455*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3456*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3457*61046927SAndroid Build Coastguard Worker             />
3458*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
3459*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
3460*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
3461*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
3462*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3463*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
3464*61046927SAndroid Build Coastguard Worker             units="hz"
3465*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3466*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
3467*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3468*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
3469*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3470*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3471*61046927SAndroid Build Coastguard Worker             />
3472*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
3473*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
3474*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
3475*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
3476*61046927SAndroid Build Coastguard Worker             data_type="float"
3477*61046927SAndroid Build Coastguard Worker             max_equation="100"
3478*61046927SAndroid Build Coastguard Worker             units="percent"
3479*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3480*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
3481*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3482*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
3483*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3484*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3485*61046927SAndroid Build Coastguard Worker             />
3486*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
3487*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
3488*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
3489*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
3490*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3491*61046927SAndroid Build Coastguard Worker             units="threads"
3492*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3493*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
3494*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
3495*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3496*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
3497*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3498*61046927SAndroid Build Coastguard Worker             />
3499*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
3500*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
3501*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
3502*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
3503*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3504*61046927SAndroid Build Coastguard Worker             units="threads"
3505*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3506*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
3507*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
3508*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3509*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
3510*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3511*61046927SAndroid Build Coastguard Worker             />
3512*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
3513*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
3514*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
3515*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
3516*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3517*61046927SAndroid Build Coastguard Worker             units="threads"
3518*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3519*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
3520*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
3521*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3522*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
3523*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3524*61046927SAndroid Build Coastguard Worker             />
3525*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
3526*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
3527*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
3528*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
3529*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3530*61046927SAndroid Build Coastguard Worker             units="threads"
3531*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3532*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
3533*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
3534*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3535*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
3536*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3537*61046927SAndroid Build Coastguard Worker             />
3538*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
3539*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
3540*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
3541*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
3542*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3543*61046927SAndroid Build Coastguard Worker             units="threads"
3544*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3545*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
3546*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
3547*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3548*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
3549*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3550*61046927SAndroid Build Coastguard Worker             />
3551*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
3552*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
3553*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
3554*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
3555*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3556*61046927SAndroid Build Coastguard Worker             units="threads"
3557*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3558*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
3559*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
3560*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3561*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
3562*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3563*61046927SAndroid Build Coastguard Worker             />
3564*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
3565*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
3566*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
3567*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
3568*61046927SAndroid Build Coastguard Worker             data_type="float"
3569*61046927SAndroid Build Coastguard Worker             max_equation="100"
3570*61046927SAndroid Build Coastguard Worker             units="percent"
3571*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3572*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3573*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
3574*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
3575*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3576*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3577*61046927SAndroid Build Coastguard Worker             />
3578*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
3579*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
3580*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
3581*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
3582*61046927SAndroid Build Coastguard Worker             data_type="float"
3583*61046927SAndroid Build Coastguard Worker             max_equation="100"
3584*61046927SAndroid Build Coastguard Worker             units="percent"
3585*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3586*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3587*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
3588*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
3589*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3590*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3591*61046927SAndroid Build Coastguard Worker             />
3592*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
3593*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
3594*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
3595*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
3596*61046927SAndroid Build Coastguard Worker             data_type="float"
3597*61046927SAndroid Build Coastguard Worker             max_equation="100"
3598*61046927SAndroid Build Coastguard Worker             units="percent"
3599*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3600*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3601*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
3602*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
3603*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3604*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3605*61046927SAndroid Build Coastguard Worker             />
3606*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank2 Input Available"
3607*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank2InputAvailable"
3608*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank2_input_available"
3609*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank2 has input available"
3610*61046927SAndroid Build Coastguard Worker             data_type="float"
3611*61046927SAndroid Build Coastguard Worker             max_equation="100"
3612*61046927SAndroid Build Coastguard Worker             units="percent"
3613*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3614*61046927SAndroid Build Coastguard Worker             equation="B 3 READ B 2 READ FADD B 1 READ FADD B 0 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
3615*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
3616*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
3617*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
3618*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3619*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
3620*61046927SAndroid Build Coastguard Worker             />
3621*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank3 Input Available"
3622*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank3InputAvailable"
3623*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank3_input_available"
3624*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank3 has input available"
3625*61046927SAndroid Build Coastguard Worker             data_type="float"
3626*61046927SAndroid Build Coastguard Worker             max_equation="100"
3627*61046927SAndroid Build Coastguard Worker             units="percent"
3628*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3629*61046927SAndroid Build Coastguard Worker             equation="B 7 READ B 6 READ FADD B 5 READ FADD B 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
3630*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
3631*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
3632*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
3633*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3634*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
3635*61046927SAndroid Build Coastguard Worker             />
3636*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank6 Input Available"
3637*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank6InputAvailable"
3638*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank6_input_available"
3639*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank6 has input available"
3640*61046927SAndroid Build Coastguard Worker             data_type="float"
3641*61046927SAndroid Build Coastguard Worker             max_equation="100"
3642*61046927SAndroid Build Coastguard Worker             units="percent"
3643*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3644*61046927SAndroid Build Coastguard Worker             equation="C 3 READ C 2 READ FADD C 1 READ FADD C 0 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
3645*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
3646*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
3647*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
3648*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3649*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
3650*61046927SAndroid Build Coastguard Worker             />
3651*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank7 Input Available"
3652*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank7InputAvailable"
3653*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank7_input_available"
3654*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank7 has input available"
3655*61046927SAndroid Build Coastguard Worker             data_type="float"
3656*61046927SAndroid Build Coastguard Worker             max_equation="100"
3657*61046927SAndroid Build Coastguard Worker             units="percent"
3658*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3659*61046927SAndroid Build Coastguard Worker             equation="C 7 READ C 6 READ FADD C 5 READ FADD C 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
3660*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
3661*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
3662*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
3663*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3664*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
3665*61046927SAndroid Build Coastguard Worker             />
3666*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
3667*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
3668*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
3669*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
3670*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04023027" />
3671*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0602382C" />
3672*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04003000" />
3673*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06003800" />
3674*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C020024" />
3675*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E020025" />
3676*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02020026" />
3677*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0802002D" />
3678*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A02002E" />
3679*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C02002F" />
3680*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020000" />
3681*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C030005" />
3682*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02034000" />
3683*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04034000" />
3684*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06034000" />
3685*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08034000" />
3686*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A034000" />
3687*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18032000" />
3688*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00000024" />
3689*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E000025" />
3690*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10000026" />
3691*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12000027" />
3692*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1400002C" />
3693*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1600002D" />
3694*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1800002E" />
3695*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A00602F" />
3696*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x36000003" />
3697*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x38003600" />
3698*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C006000" />
3699*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E006000" />
3700*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x34001B00" />
3701*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0A8000" />
3702*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0A8000" />
3703*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x020A8000" />
3704*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x040A8000" />
3705*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060A8000" />
3706*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x080A8000" />
3707*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A0A8000" />
3708*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0A8000" />
3709*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
3710*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41104000" />
3711*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B105555" />
3712*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101555" />
3713*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17144000" />
3714*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D14AAAA" />
3715*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F14002A" />
3716*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B14AA00" />
3717*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01124000" />
3718*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F124000" />
3719*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11124000" />
3720*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13124000" />
3721*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15124000" />
3722*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17124000" />
3723*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19124000" />
3724*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B124000" />
3725*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D124000" />
3726*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F124000" />
3727*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03124000" />
3728*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05124000" />
3729*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07124000" />
3730*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09124000" />
3731*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B124000" />
3732*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D124000" />
3733*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47100600" />
3734*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100000" />
3735*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4F100606" />
3736*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51100606" />
3737*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53100606" />
3738*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55100006" />
3739*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
3740*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
3741*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100000" />
3742*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49100000" />
3743*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B100000" />
3744*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
3745*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
3746*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
3747*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
3748*61046927SAndroid Build Coastguard Worker    </register_config>
3749*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
3750*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
3751*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
3752*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x00800000" />
3753*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
3754*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
3755*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00000000" />
3756*61046927SAndroid Build Coastguard Worker    </register_config>
3757*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
3758*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
3759*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
3760*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
3761*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
3762*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
3763*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
3764*61046927SAndroid Build Coastguard Worker    </register_config>
3765*61046927SAndroid Build Coastguard Worker  </set>
3766*61046927SAndroid Build Coastguard Worker
3767*61046927SAndroid Build Coastguard Worker  <set name="L3_3"
3768*61046927SAndroid Build Coastguard Worker       chipset="ADL"
3769*61046927SAndroid Build Coastguard Worker       symbol_name="L3_3"
3770*61046927SAndroid Build Coastguard Worker       underscore_name="l3_3"
3771*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL MEDIA IO"
3772*61046927SAndroid Build Coastguard Worker       hw_config_guid="50d02e16-414e-4b4c-adbd-71c584f857b5"
3773*61046927SAndroid Build Coastguard Worker       >
3774*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
3775*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
3776*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
3777*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
3778*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3779*61046927SAndroid Build Coastguard Worker             units="ns"
3780*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3781*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
3782*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3783*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
3784*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3785*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3786*61046927SAndroid Build Coastguard Worker             />
3787*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
3788*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
3789*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
3790*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
3791*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3792*61046927SAndroid Build Coastguard Worker             units="cycles"
3793*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3794*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
3795*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3796*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
3797*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3798*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3799*61046927SAndroid Build Coastguard Worker             />
3800*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
3801*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
3802*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
3803*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
3804*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3805*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
3806*61046927SAndroid Build Coastguard Worker             units="hz"
3807*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3808*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
3809*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3810*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
3811*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3812*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3813*61046927SAndroid Build Coastguard Worker             />
3814*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
3815*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
3816*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
3817*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
3818*61046927SAndroid Build Coastguard Worker             data_type="float"
3819*61046927SAndroid Build Coastguard Worker             max_equation="100"
3820*61046927SAndroid Build Coastguard Worker             units="percent"
3821*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3822*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
3823*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
3824*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
3825*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3826*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3827*61046927SAndroid Build Coastguard Worker             />
3828*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
3829*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
3830*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
3831*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
3832*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3833*61046927SAndroid Build Coastguard Worker             units="threads"
3834*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3835*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
3836*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
3837*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3838*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
3839*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3840*61046927SAndroid Build Coastguard Worker             />
3841*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
3842*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
3843*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
3844*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
3845*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3846*61046927SAndroid Build Coastguard Worker             units="threads"
3847*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3848*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
3849*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
3850*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3851*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
3852*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3853*61046927SAndroid Build Coastguard Worker             />
3854*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
3855*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
3856*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
3857*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
3858*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3859*61046927SAndroid Build Coastguard Worker             units="threads"
3860*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3861*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
3862*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
3863*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3864*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
3865*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3866*61046927SAndroid Build Coastguard Worker             />
3867*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
3868*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
3869*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
3870*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
3871*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3872*61046927SAndroid Build Coastguard Worker             units="threads"
3873*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3874*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
3875*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
3876*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3877*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
3878*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3879*61046927SAndroid Build Coastguard Worker             />
3880*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
3881*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
3882*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
3883*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
3884*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3885*61046927SAndroid Build Coastguard Worker             units="threads"
3886*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3887*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
3888*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
3889*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3890*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
3891*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3892*61046927SAndroid Build Coastguard Worker             />
3893*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
3894*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
3895*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
3896*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
3897*61046927SAndroid Build Coastguard Worker             data_type="uint64"
3898*61046927SAndroid Build Coastguard Worker             units="threads"
3899*61046927SAndroid Build Coastguard Worker             semantic_type="event"
3900*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
3901*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
3902*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
3903*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
3904*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3905*61046927SAndroid Build Coastguard Worker             />
3906*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
3907*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
3908*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
3909*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
3910*61046927SAndroid Build Coastguard Worker             data_type="float"
3911*61046927SAndroid Build Coastguard Worker             max_equation="100"
3912*61046927SAndroid Build Coastguard Worker             units="percent"
3913*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3914*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3915*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
3916*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
3917*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3918*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3919*61046927SAndroid Build Coastguard Worker             />
3920*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
3921*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
3922*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
3923*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
3924*61046927SAndroid Build Coastguard Worker             data_type="float"
3925*61046927SAndroid Build Coastguard Worker             max_equation="100"
3926*61046927SAndroid Build Coastguard Worker             units="percent"
3927*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3928*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3929*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
3930*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
3931*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3932*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3933*61046927SAndroid Build Coastguard Worker             />
3934*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
3935*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
3936*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
3937*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
3938*61046927SAndroid Build Coastguard Worker             data_type="float"
3939*61046927SAndroid Build Coastguard Worker             max_equation="100"
3940*61046927SAndroid Build Coastguard Worker             units="percent"
3941*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3942*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3943*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
3944*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
3945*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3946*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
3947*61046927SAndroid Build Coastguard Worker             />
3948*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank0 Output Ready"
3949*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank0OutputReady"
3950*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank0_output_ready"
3951*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank0 output is ready"
3952*61046927SAndroid Build Coastguard Worker             data_type="float"
3953*61046927SAndroid Build Coastguard Worker             max_equation="100"
3954*61046927SAndroid Build Coastguard Worker             units="percent"
3955*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3956*61046927SAndroid Build Coastguard Worker             equation="C 7 READ C 6 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
3957*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
3958*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
3959*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
3960*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3961*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
3962*61046927SAndroid Build Coastguard Worker             />
3963*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank4 Output Ready"
3964*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank4OutputReady"
3965*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank4_output_ready"
3966*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank4 output is ready"
3967*61046927SAndroid Build Coastguard Worker             data_type="float"
3968*61046927SAndroid Build Coastguard Worker             max_equation="100"
3969*61046927SAndroid Build Coastguard Worker             units="percent"
3970*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
3971*61046927SAndroid Build Coastguard Worker             equation="C 5 READ C 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
3972*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
3973*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
3974*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
3975*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
3976*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
3977*61046927SAndroid Build Coastguard Worker             />
3978*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
3979*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
3980*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
3981*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
3982*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04020200" />
3983*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06020020" />
3984*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04000200" />
3985*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06000000" />
3986*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08020028" />
3987*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020000" />
3988*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06034000" />
3989*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08034000" />
3990*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A000020" />
3991*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C000028" />
3992*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x36000000" />
3993*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E006000" />
3994*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x34000300" />
3995*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060A8000" />
3996*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x080A8000" />
3997*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
3998*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B100550" />
3999*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B14A000" />
4000*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D14000A" />
4001*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07124000" />
4002*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09124000" />
4003*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B124000" />
4004*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D124000" />
4005*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
4006*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49100000" />
4007*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B100000" />
4008*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100606" />
4009*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
4010*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
4011*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
4012*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
4013*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
4014*61046927SAndroid Build Coastguard Worker    </register_config>
4015*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
4016*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
4017*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
4018*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x00800000" />
4019*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
4020*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
4021*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00000000" />
4022*61046927SAndroid Build Coastguard Worker    </register_config>
4023*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
4024*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
4025*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
4026*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
4027*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
4028*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
4029*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
4030*61046927SAndroid Build Coastguard Worker    </register_config>
4031*61046927SAndroid Build Coastguard Worker  </set>
4032*61046927SAndroid Build Coastguard Worker
4033*61046927SAndroid Build Coastguard Worker  <set name="L3_4"
4034*61046927SAndroid Build Coastguard Worker       chipset="ADL"
4035*61046927SAndroid Build Coastguard Worker       symbol_name="L3_4"
4036*61046927SAndroid Build Coastguard Worker       underscore_name="l3_4"
4037*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL MEDIA IO"
4038*61046927SAndroid Build Coastguard Worker       hw_config_guid="896dda0d-84b8-4d1d-b54b-c2e5ded94581"
4039*61046927SAndroid Build Coastguard Worker       >
4040*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
4041*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
4042*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
4043*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
4044*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4045*61046927SAndroid Build Coastguard Worker             units="ns"
4046*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4047*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
4048*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4049*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
4050*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4051*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4052*61046927SAndroid Build Coastguard Worker             />
4053*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
4054*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
4055*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
4056*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
4057*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4058*61046927SAndroid Build Coastguard Worker             units="cycles"
4059*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4060*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
4061*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4062*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
4063*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4064*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4065*61046927SAndroid Build Coastguard Worker             />
4066*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
4067*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
4068*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
4069*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
4070*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4071*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
4072*61046927SAndroid Build Coastguard Worker             units="hz"
4073*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4074*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
4075*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4076*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
4077*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4078*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4079*61046927SAndroid Build Coastguard Worker             />
4080*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
4081*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
4082*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
4083*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
4084*61046927SAndroid Build Coastguard Worker             data_type="float"
4085*61046927SAndroid Build Coastguard Worker             max_equation="100"
4086*61046927SAndroid Build Coastguard Worker             units="percent"
4087*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4088*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
4089*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4090*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
4091*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4092*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4093*61046927SAndroid Build Coastguard Worker             />
4094*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
4095*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
4096*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
4097*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
4098*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4099*61046927SAndroid Build Coastguard Worker             units="threads"
4100*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4101*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
4102*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
4103*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4104*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4105*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4106*61046927SAndroid Build Coastguard Worker             />
4107*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
4108*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
4109*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
4110*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
4111*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4112*61046927SAndroid Build Coastguard Worker             units="threads"
4113*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4114*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
4115*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
4116*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4117*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4118*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4119*61046927SAndroid Build Coastguard Worker             />
4120*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
4121*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
4122*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
4123*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
4124*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4125*61046927SAndroid Build Coastguard Worker             units="threads"
4126*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4127*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
4128*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
4129*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4130*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4131*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4132*61046927SAndroid Build Coastguard Worker             />
4133*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
4134*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
4135*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
4136*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
4137*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4138*61046927SAndroid Build Coastguard Worker             units="threads"
4139*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4140*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
4141*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
4142*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4143*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4144*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4145*61046927SAndroid Build Coastguard Worker             />
4146*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
4147*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
4148*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
4149*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
4150*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4151*61046927SAndroid Build Coastguard Worker             units="threads"
4152*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4153*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
4154*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
4155*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4156*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4157*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4158*61046927SAndroid Build Coastguard Worker             />
4159*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
4160*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
4161*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
4162*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
4163*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4164*61046927SAndroid Build Coastguard Worker             units="threads"
4165*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4166*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
4167*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
4168*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4169*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
4170*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4171*61046927SAndroid Build Coastguard Worker             />
4172*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
4173*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
4174*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
4175*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
4176*61046927SAndroid Build Coastguard Worker             data_type="float"
4177*61046927SAndroid Build Coastguard Worker             max_equation="100"
4178*61046927SAndroid Build Coastguard Worker             units="percent"
4179*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4180*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4181*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
4182*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
4183*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4184*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4185*61046927SAndroid Build Coastguard Worker             />
4186*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
4187*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
4188*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
4189*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
4190*61046927SAndroid Build Coastguard Worker             data_type="float"
4191*61046927SAndroid Build Coastguard Worker             max_equation="100"
4192*61046927SAndroid Build Coastguard Worker             units="percent"
4193*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4194*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4195*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
4196*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
4197*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4198*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4199*61046927SAndroid Build Coastguard Worker             />
4200*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
4201*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
4202*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
4203*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
4204*61046927SAndroid Build Coastguard Worker             data_type="float"
4205*61046927SAndroid Build Coastguard Worker             max_equation="100"
4206*61046927SAndroid Build Coastguard Worker             units="percent"
4207*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4208*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4209*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
4210*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
4211*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4212*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4213*61046927SAndroid Build Coastguard Worker             />
4214*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank1 Output Ready"
4215*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank1OutputReady"
4216*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank1_output_ready"
4217*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank1 output is ready"
4218*61046927SAndroid Build Coastguard Worker             data_type="float"
4219*61046927SAndroid Build Coastguard Worker             max_equation="100"
4220*61046927SAndroid Build Coastguard Worker             units="percent"
4221*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4222*61046927SAndroid Build Coastguard Worker             equation="C 5 READ C 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
4223*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
4224*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
4225*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
4226*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4227*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
4228*61046927SAndroid Build Coastguard Worker             />
4229*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank5 Output Ready"
4230*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank5OutputReady"
4231*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank5_output_ready"
4232*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank5 output is ready"
4233*61046927SAndroid Build Coastguard Worker             data_type="float"
4234*61046927SAndroid Build Coastguard Worker             max_equation="100"
4235*61046927SAndroid Build Coastguard Worker             units="percent"
4236*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4237*61046927SAndroid Build Coastguard Worker             equation="C 7 READ C 6 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
4238*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
4239*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
4240*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
4241*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4242*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
4243*61046927SAndroid Build Coastguard Worker             />
4244*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
4245*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
4246*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
4247*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
4248*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04020A00" />
4249*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06020800" />
4250*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04000A00" />
4251*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06000820" />
4252*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A020020" />
4253*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C020028" />
4254*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020000" />
4255*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A034000" />
4256*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18032000" />
4257*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08000028" />
4258*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x36000003" />
4259*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E000000" />
4260*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x34001800" />
4261*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A0A8000" />
4262*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0A8000" />
4263*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
4264*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B100550" />
4265*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B14A000" />
4266*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D14000A" />
4267*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07124000" />
4268*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09124000" />
4269*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B124000" />
4270*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D124000" />
4271*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
4272*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49100000" />
4273*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B100606" />
4274*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100000" />
4275*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
4276*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
4277*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
4278*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
4279*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
4280*61046927SAndroid Build Coastguard Worker    </register_config>
4281*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
4282*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
4283*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
4284*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x00800000" />
4285*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
4286*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
4287*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00000000" />
4288*61046927SAndroid Build Coastguard Worker    </register_config>
4289*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
4290*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
4291*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
4292*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
4293*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
4294*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
4295*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
4296*61046927SAndroid Build Coastguard Worker    </register_config>
4297*61046927SAndroid Build Coastguard Worker  </set>
4298*61046927SAndroid Build Coastguard Worker
4299*61046927SAndroid Build Coastguard Worker  <set name="L3_5"
4300*61046927SAndroid Build Coastguard Worker       chipset="ADL"
4301*61046927SAndroid Build Coastguard Worker       symbol_name="L3_5"
4302*61046927SAndroid Build Coastguard Worker       underscore_name="l3_5"
4303*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL MEDIA IO"
4304*61046927SAndroid Build Coastguard Worker       hw_config_guid="f5e936f0-aacb-4aea-80a5-d434f21d427d"
4305*61046927SAndroid Build Coastguard Worker       >
4306*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
4307*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
4308*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
4309*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
4310*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4311*61046927SAndroid Build Coastguard Worker             units="ns"
4312*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4313*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
4314*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4315*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
4316*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4317*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4318*61046927SAndroid Build Coastguard Worker             />
4319*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
4320*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
4321*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
4322*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
4323*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4324*61046927SAndroid Build Coastguard Worker             units="cycles"
4325*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4326*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
4327*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4328*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
4329*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4330*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4331*61046927SAndroid Build Coastguard Worker             />
4332*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
4333*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
4334*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
4335*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
4336*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4337*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
4338*61046927SAndroid Build Coastguard Worker             units="hz"
4339*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4340*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
4341*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4342*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
4343*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4344*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4345*61046927SAndroid Build Coastguard Worker             />
4346*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
4347*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
4348*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
4349*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
4350*61046927SAndroid Build Coastguard Worker             data_type="float"
4351*61046927SAndroid Build Coastguard Worker             max_equation="100"
4352*61046927SAndroid Build Coastguard Worker             units="percent"
4353*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4354*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
4355*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4356*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
4357*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4358*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4359*61046927SAndroid Build Coastguard Worker             />
4360*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
4361*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
4362*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
4363*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
4364*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4365*61046927SAndroid Build Coastguard Worker             units="threads"
4366*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4367*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
4368*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
4369*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4370*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4371*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4372*61046927SAndroid Build Coastguard Worker             />
4373*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
4374*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
4375*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
4376*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
4377*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4378*61046927SAndroid Build Coastguard Worker             units="threads"
4379*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4380*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
4381*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
4382*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4383*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4384*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4385*61046927SAndroid Build Coastguard Worker             />
4386*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
4387*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
4388*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
4389*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
4390*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4391*61046927SAndroid Build Coastguard Worker             units="threads"
4392*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4393*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
4394*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
4395*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4396*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4397*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4398*61046927SAndroid Build Coastguard Worker             />
4399*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
4400*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
4401*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
4402*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
4403*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4404*61046927SAndroid Build Coastguard Worker             units="threads"
4405*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4406*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
4407*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
4408*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4409*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4410*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4411*61046927SAndroid Build Coastguard Worker             />
4412*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
4413*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
4414*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
4415*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
4416*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4417*61046927SAndroid Build Coastguard Worker             units="threads"
4418*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4419*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
4420*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
4421*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4422*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4423*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4424*61046927SAndroid Build Coastguard Worker             />
4425*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
4426*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
4427*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
4428*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
4429*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4430*61046927SAndroid Build Coastguard Worker             units="threads"
4431*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4432*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
4433*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
4434*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4435*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
4436*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4437*61046927SAndroid Build Coastguard Worker             />
4438*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
4439*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
4440*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
4441*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
4442*61046927SAndroid Build Coastguard Worker             data_type="float"
4443*61046927SAndroid Build Coastguard Worker             max_equation="100"
4444*61046927SAndroid Build Coastguard Worker             units="percent"
4445*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4446*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4447*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
4448*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
4449*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4450*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4451*61046927SAndroid Build Coastguard Worker             />
4452*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
4453*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
4454*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
4455*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
4456*61046927SAndroid Build Coastguard Worker             data_type="float"
4457*61046927SAndroid Build Coastguard Worker             max_equation="100"
4458*61046927SAndroid Build Coastguard Worker             units="percent"
4459*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4460*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4461*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
4462*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
4463*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4464*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4465*61046927SAndroid Build Coastguard Worker             />
4466*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
4467*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
4468*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
4469*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
4470*61046927SAndroid Build Coastguard Worker             data_type="float"
4471*61046927SAndroid Build Coastguard Worker             max_equation="100"
4472*61046927SAndroid Build Coastguard Worker             units="percent"
4473*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4474*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4475*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
4476*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
4477*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4478*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4479*61046927SAndroid Build Coastguard Worker             />
4480*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank2 Output Ready"
4481*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank2OutputReady"
4482*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank2_output_ready"
4483*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank2 output is ready"
4484*61046927SAndroid Build Coastguard Worker             data_type="float"
4485*61046927SAndroid Build Coastguard Worker             max_equation="100"
4486*61046927SAndroid Build Coastguard Worker             units="percent"
4487*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4488*61046927SAndroid Build Coastguard Worker             equation="C 5 READ C 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
4489*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
4490*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
4491*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
4492*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4493*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
4494*61046927SAndroid Build Coastguard Worker             />
4495*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank6 Output Ready"
4496*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank6OutputReady"
4497*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank6_output_ready"
4498*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank6 output is ready"
4499*61046927SAndroid Build Coastguard Worker             data_type="float"
4500*61046927SAndroid Build Coastguard Worker             max_equation="100"
4501*61046927SAndroid Build Coastguard Worker             units="percent"
4502*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4503*61046927SAndroid Build Coastguard Worker             equation="C 7 READ C 6 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
4504*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
4505*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
4506*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
4507*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4508*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
4509*61046927SAndroid Build Coastguard Worker             />
4510*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
4511*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
4512*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
4513*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
4514*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04021200" />
4515*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06021000" />
4516*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04001200" />
4517*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06001020" />
4518*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A020020" />
4519*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C020028" />
4520*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020000" />
4521*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A034000" />
4522*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18032000" />
4523*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08000028" />
4524*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x36000003" />
4525*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E000000" />
4526*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x34001800" />
4527*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A0A8000" />
4528*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0A8000" />
4529*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
4530*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B100550" />
4531*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B14A000" />
4532*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D14000A" />
4533*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07124000" />
4534*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09124000" />
4535*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B124000" />
4536*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D124000" />
4537*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
4538*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49100000" />
4539*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B100606" />
4540*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100000" />
4541*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
4542*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
4543*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
4544*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
4545*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
4546*61046927SAndroid Build Coastguard Worker    </register_config>
4547*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
4548*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
4549*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
4550*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x00800000" />
4551*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
4552*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
4553*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00000000" />
4554*61046927SAndroid Build Coastguard Worker    </register_config>
4555*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
4556*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
4557*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
4558*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
4559*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
4560*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
4561*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
4562*61046927SAndroid Build Coastguard Worker    </register_config>
4563*61046927SAndroid Build Coastguard Worker  </set>
4564*61046927SAndroid Build Coastguard Worker
4565*61046927SAndroid Build Coastguard Worker  <set name="L3_6"
4566*61046927SAndroid Build Coastguard Worker       chipset="ADL"
4567*61046927SAndroid Build Coastguard Worker       symbol_name="L3_6"
4568*61046927SAndroid Build Coastguard Worker       underscore_name="l3_6"
4569*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL MEDIA IO"
4570*61046927SAndroid Build Coastguard Worker       hw_config_guid="c9b51681-9e54-49b0-918d-4e588078d5cd"
4571*61046927SAndroid Build Coastguard Worker       >
4572*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
4573*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
4574*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
4575*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
4576*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4577*61046927SAndroid Build Coastguard Worker             units="ns"
4578*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4579*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
4580*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4581*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
4582*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4583*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4584*61046927SAndroid Build Coastguard Worker             />
4585*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
4586*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
4587*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
4588*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
4589*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4590*61046927SAndroid Build Coastguard Worker             units="cycles"
4591*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4592*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
4593*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4594*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
4595*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4596*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4597*61046927SAndroid Build Coastguard Worker             />
4598*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
4599*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
4600*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
4601*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
4602*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4603*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
4604*61046927SAndroid Build Coastguard Worker             units="hz"
4605*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4606*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
4607*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4608*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
4609*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4610*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4611*61046927SAndroid Build Coastguard Worker             />
4612*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
4613*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
4614*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
4615*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
4616*61046927SAndroid Build Coastguard Worker             data_type="float"
4617*61046927SAndroid Build Coastguard Worker             max_equation="100"
4618*61046927SAndroid Build Coastguard Worker             units="percent"
4619*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4620*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
4621*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4622*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
4623*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4624*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4625*61046927SAndroid Build Coastguard Worker             />
4626*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
4627*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
4628*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
4629*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
4630*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4631*61046927SAndroid Build Coastguard Worker             units="threads"
4632*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4633*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
4634*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
4635*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4636*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4637*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4638*61046927SAndroid Build Coastguard Worker             />
4639*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
4640*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
4641*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
4642*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
4643*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4644*61046927SAndroid Build Coastguard Worker             units="threads"
4645*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4646*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
4647*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
4648*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4649*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4650*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4651*61046927SAndroid Build Coastguard Worker             />
4652*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
4653*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
4654*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
4655*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
4656*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4657*61046927SAndroid Build Coastguard Worker             units="threads"
4658*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4659*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
4660*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
4661*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4662*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4663*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4664*61046927SAndroid Build Coastguard Worker             />
4665*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
4666*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
4667*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
4668*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
4669*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4670*61046927SAndroid Build Coastguard Worker             units="threads"
4671*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4672*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
4673*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
4674*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4675*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4676*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4677*61046927SAndroid Build Coastguard Worker             />
4678*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
4679*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
4680*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
4681*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
4682*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4683*61046927SAndroid Build Coastguard Worker             units="threads"
4684*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4685*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
4686*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
4687*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4688*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4689*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4690*61046927SAndroid Build Coastguard Worker             />
4691*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
4692*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
4693*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
4694*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
4695*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4696*61046927SAndroid Build Coastguard Worker             units="threads"
4697*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4698*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
4699*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
4700*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4701*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
4702*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4703*61046927SAndroid Build Coastguard Worker             />
4704*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
4705*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
4706*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
4707*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
4708*61046927SAndroid Build Coastguard Worker             data_type="float"
4709*61046927SAndroid Build Coastguard Worker             max_equation="100"
4710*61046927SAndroid Build Coastguard Worker             units="percent"
4711*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4712*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4713*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
4714*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
4715*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4716*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4717*61046927SAndroid Build Coastguard Worker             />
4718*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
4719*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
4720*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
4721*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
4722*61046927SAndroid Build Coastguard Worker             data_type="float"
4723*61046927SAndroid Build Coastguard Worker             max_equation="100"
4724*61046927SAndroid Build Coastguard Worker             units="percent"
4725*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4726*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4727*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
4728*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
4729*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4730*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4731*61046927SAndroid Build Coastguard Worker             />
4732*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
4733*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
4734*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
4735*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
4736*61046927SAndroid Build Coastguard Worker             data_type="float"
4737*61046927SAndroid Build Coastguard Worker             max_equation="100"
4738*61046927SAndroid Build Coastguard Worker             units="percent"
4739*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4740*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4741*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
4742*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
4743*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4744*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4745*61046927SAndroid Build Coastguard Worker             />
4746*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank3 Output Ready"
4747*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank3OutputReady"
4748*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank3_output_ready"
4749*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank3 output is ready"
4750*61046927SAndroid Build Coastguard Worker             data_type="float"
4751*61046927SAndroid Build Coastguard Worker             max_equation="100"
4752*61046927SAndroid Build Coastguard Worker             units="percent"
4753*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4754*61046927SAndroid Build Coastguard Worker             equation="C 5 READ C 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
4755*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
4756*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
4757*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
4758*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4759*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
4760*61046927SAndroid Build Coastguard Worker             />
4761*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 L3 Bank7 Output Ready"
4762*61046927SAndroid Build Coastguard Worker             symbol_name="L30Bank7OutputReady"
4763*61046927SAndroid Build Coastguard Worker             underscore_name="l30_bank7_output_ready"
4764*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 L3 bank7 output is ready"
4765*61046927SAndroid Build Coastguard Worker             data_type="float"
4766*61046927SAndroid Build Coastguard Worker             max_equation="100"
4767*61046927SAndroid Build Coastguard Worker             units="percent"
4768*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4769*61046927SAndroid Build Coastguard Worker             equation="C 7 READ C 6 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV"
4770*61046927SAndroid Build Coastguard Worker             availability="$SliceMask 1 AND"
4771*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI/L3"
4772*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
4773*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4774*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="slice"
4775*61046927SAndroid Build Coastguard Worker             />
4776*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
4777*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
4778*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
4779*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
4780*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04021A00" />
4781*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06021800" />
4782*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04001A00" />
4783*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06001820" />
4784*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A020020" />
4785*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C020028" />
4786*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020000" />
4787*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A034000" />
4788*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18032000" />
4789*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08000028" />
4790*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x36000003" />
4791*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E000000" />
4792*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x34001800" />
4793*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A0A8000" />
4794*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0A8000" />
4795*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
4796*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B100550" />
4797*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B14A000" />
4798*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D14000A" />
4799*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07124000" />
4800*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09124000" />
4801*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B124000" />
4802*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D124000" />
4803*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
4804*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49100000" />
4805*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B100606" />
4806*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100000" />
4807*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
4808*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
4809*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
4810*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
4811*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
4812*61046927SAndroid Build Coastguard Worker    </register_config>
4813*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
4814*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
4815*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
4816*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x00800000" />
4817*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
4818*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
4819*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00000000" />
4820*61046927SAndroid Build Coastguard Worker    </register_config>
4821*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
4822*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
4823*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
4824*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
4825*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
4826*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
4827*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
4828*61046927SAndroid Build Coastguard Worker    </register_config>
4829*61046927SAndroid Build Coastguard Worker  </set>
4830*61046927SAndroid Build Coastguard Worker
4831*61046927SAndroid Build Coastguard Worker  <set name="Sampler_1"
4832*61046927SAndroid Build Coastguard Worker       chipset="ADL"
4833*61046927SAndroid Build Coastguard Worker       symbol_name="Sampler_1"
4834*61046927SAndroid Build Coastguard Worker       underscore_name="sampler_1"
4835*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL MEDIA IO"
4836*61046927SAndroid Build Coastguard Worker       hw_config_guid="c4a47a95-b80a-46d3-abf0-98a95a840407"
4837*61046927SAndroid Build Coastguard Worker       >
4838*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
4839*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
4840*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
4841*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
4842*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4843*61046927SAndroid Build Coastguard Worker             units="ns"
4844*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4845*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
4846*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4847*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
4848*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4849*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4850*61046927SAndroid Build Coastguard Worker             />
4851*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
4852*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
4853*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
4854*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
4855*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4856*61046927SAndroid Build Coastguard Worker             units="cycles"
4857*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4858*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
4859*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4860*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
4861*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4862*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4863*61046927SAndroid Build Coastguard Worker             />
4864*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
4865*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
4866*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
4867*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
4868*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4869*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
4870*61046927SAndroid Build Coastguard Worker             units="hz"
4871*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4872*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
4873*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4874*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
4875*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4876*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4877*61046927SAndroid Build Coastguard Worker             />
4878*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
4879*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
4880*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
4881*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
4882*61046927SAndroid Build Coastguard Worker             data_type="float"
4883*61046927SAndroid Build Coastguard Worker             max_equation="100"
4884*61046927SAndroid Build Coastguard Worker             units="percent"
4885*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4886*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
4887*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
4888*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
4889*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4890*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4891*61046927SAndroid Build Coastguard Worker             />
4892*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
4893*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
4894*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
4895*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
4896*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4897*61046927SAndroid Build Coastguard Worker             units="threads"
4898*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4899*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
4900*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
4901*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4902*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4903*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4904*61046927SAndroid Build Coastguard Worker             />
4905*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
4906*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
4907*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
4908*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
4909*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4910*61046927SAndroid Build Coastguard Worker             units="threads"
4911*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4912*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
4913*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
4914*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4915*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4916*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4917*61046927SAndroid Build Coastguard Worker             />
4918*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
4919*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
4920*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
4921*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
4922*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4923*61046927SAndroid Build Coastguard Worker             units="threads"
4924*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4925*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
4926*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
4927*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4928*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4929*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4930*61046927SAndroid Build Coastguard Worker             />
4931*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
4932*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
4933*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
4934*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
4935*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4936*61046927SAndroid Build Coastguard Worker             units="threads"
4937*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4938*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
4939*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
4940*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4941*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4942*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4943*61046927SAndroid Build Coastguard Worker             />
4944*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
4945*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
4946*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
4947*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
4948*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4949*61046927SAndroid Build Coastguard Worker             units="threads"
4950*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4951*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
4952*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
4953*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4954*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
4955*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4956*61046927SAndroid Build Coastguard Worker             />
4957*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
4958*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
4959*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
4960*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
4961*61046927SAndroid Build Coastguard Worker             data_type="uint64"
4962*61046927SAndroid Build Coastguard Worker             units="threads"
4963*61046927SAndroid Build Coastguard Worker             semantic_type="event"
4964*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
4965*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
4966*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
4967*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
4968*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4969*61046927SAndroid Build Coastguard Worker             />
4970*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
4971*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
4972*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
4973*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
4974*61046927SAndroid Build Coastguard Worker             data_type="float"
4975*61046927SAndroid Build Coastguard Worker             max_equation="100"
4976*61046927SAndroid Build Coastguard Worker             units="percent"
4977*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4978*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4979*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
4980*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
4981*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4982*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4983*61046927SAndroid Build Coastguard Worker             />
4984*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
4985*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
4986*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
4987*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
4988*61046927SAndroid Build Coastguard Worker             data_type="float"
4989*61046927SAndroid Build Coastguard Worker             max_equation="100"
4990*61046927SAndroid Build Coastguard Worker             units="percent"
4991*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
4992*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4993*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
4994*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
4995*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
4996*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
4997*61046927SAndroid Build Coastguard Worker             />
4998*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
4999*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
5000*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
5001*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
5002*61046927SAndroid Build Coastguard Worker             data_type="float"
5003*61046927SAndroid Build Coastguard Worker             max_equation="100"
5004*61046927SAndroid Build Coastguard Worker             units="percent"
5005*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5006*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5007*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
5008*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
5009*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5010*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5011*61046927SAndroid Build Coastguard Worker             />
5012*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 DualSubslice0 Input Available"
5013*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler00InputAvailable"
5014*61046927SAndroid Build Coastguard Worker             underscore_name="sampler00_input_available"
5015*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 dualsubslice0 sampler input is available"
5016*61046927SAndroid Build Coastguard Worker             data_type="float"
5017*61046927SAndroid Build Coastguard Worker             max_equation="100"
5018*61046927SAndroid Build Coastguard Worker             units="percent"
5019*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5020*61046927SAndroid Build Coastguard Worker             equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV"
5021*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 1 AND"
5022*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
5023*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5024*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5025*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
5026*61046927SAndroid Build Coastguard Worker             />
5027*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 DualSubslice1 Input Available"
5028*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler01InputAvailable"
5029*61046927SAndroid Build Coastguard Worker             underscore_name="sampler01_input_available"
5030*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 dualsubslice1 sampler input is available"
5031*61046927SAndroid Build Coastguard Worker             data_type="float"
5032*61046927SAndroid Build Coastguard Worker             max_equation="100"
5033*61046927SAndroid Build Coastguard Worker             units="percent"
5034*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5035*61046927SAndroid Build Coastguard Worker             equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV"
5036*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 2 AND"
5037*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
5038*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5039*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5040*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
5041*61046927SAndroid Build Coastguard Worker             />
5042*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 DualSubslice2 Input Available"
5043*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler02InputAvailable"
5044*61046927SAndroid Build Coastguard Worker             underscore_name="sampler02_input_available"
5045*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 dualsubslice2 sampler input is available"
5046*61046927SAndroid Build Coastguard Worker             data_type="float"
5047*61046927SAndroid Build Coastguard Worker             max_equation="100"
5048*61046927SAndroid Build Coastguard Worker             units="percent"
5049*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5050*61046927SAndroid Build Coastguard Worker             equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV"
5051*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 4 AND"
5052*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
5053*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5054*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5055*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
5056*61046927SAndroid Build Coastguard Worker             />
5057*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 DualSubslice3 Input Available"
5058*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler03InputAvailable"
5059*61046927SAndroid Build Coastguard Worker             underscore_name="sampler03_input_available"
5060*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 dualsubslice3 sampler input is available"
5061*61046927SAndroid Build Coastguard Worker             data_type="float"
5062*61046927SAndroid Build Coastguard Worker             max_equation="100"
5063*61046927SAndroid Build Coastguard Worker             units="percent"
5064*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5065*61046927SAndroid Build Coastguard Worker             equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV"
5066*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 8 AND"
5067*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
5068*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5069*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5070*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
5071*61046927SAndroid Build Coastguard Worker             />
5072*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 DualSubslice4 Input Available"
5073*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler04InputAvailable"
5074*61046927SAndroid Build Coastguard Worker             underscore_name="sampler04_input_available"
5075*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 dualsubslice4 sampler input is available"
5076*61046927SAndroid Build Coastguard Worker             data_type="float"
5077*61046927SAndroid Build Coastguard Worker             max_equation="100"
5078*61046927SAndroid Build Coastguard Worker             units="percent"
5079*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5080*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
5081*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 16 AND"
5082*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
5083*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5084*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5085*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
5086*61046927SAndroid Build Coastguard Worker             />
5087*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 DualSubslice5 Input Available"
5088*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler05InputAvailable"
5089*61046927SAndroid Build Coastguard Worker             underscore_name="sampler05_input_available"
5090*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 dualsubslice5 sampler input is available"
5091*61046927SAndroid Build Coastguard Worker             data_type="float"
5092*61046927SAndroid Build Coastguard Worker             max_equation="100"
5093*61046927SAndroid Build Coastguard Worker             units="percent"
5094*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5095*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
5096*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 32 AND"
5097*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
5098*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5099*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5100*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
5101*61046927SAndroid Build Coastguard Worker             />
5102*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
5103*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
5104*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
5105*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
5106*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C121600" />
5107*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18141600" />
5108*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C325600" />
5109*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18341600" />
5110*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C521600" />
5111*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x185416A6" />
5112*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C721600" />
5113*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18741600" />
5114*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C921600" />
5115*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18941600" />
5116*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1CB21600" />
5117*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18B41600" />
5118*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C07C000" />
5119*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2407002B" />
5120*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04120086" />
5121*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x20120000" />
5122*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02124000" />
5123*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12138000" />
5124*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14138000" />
5125*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x021400A6" />
5126*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10140000" />
5127*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00140000" />
5128*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A150020" />
5129*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E320086" />
5130*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x20320000" />
5131*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E330003" />
5132*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C3400A6" />
5133*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10340000" />
5134*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E340000" />
5135*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C358000" />
5136*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A520086" />
5137*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x20520000" />
5138*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18524000" />
5139*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C53C000" />
5140*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10540000" />
5141*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C540000" />
5142*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C550800" />
5143*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16720086" />
5144*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x20720000" />
5145*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14724000" />
5146*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C733000" />
5147*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x147400A6" />
5148*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10740000" />
5149*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A740000" />
5150*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C750080" />
5151*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12920086" />
5152*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x20920000" />
5153*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10924000" />
5154*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C930C00" />
5155*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x109400A6" />
5156*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08940000" />
5157*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C950008" />
5158*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0EB20086" />
5159*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x20B20000" />
5160*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00B24000" />
5161*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10B38000" />
5162*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1CB30200" />
5163*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00B400A6" />
5164*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10B40000" />
5165*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18B58000" />
5166*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0F0028" />
5167*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14104000" />
5168*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16104000" />
5169*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C024000" />
5170*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020001" />
5171*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2A03A500" />
5172*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18002000" />
5173*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x36003248" />
5174*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x380024DB" />
5175*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A004000" />
5176*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C004000" />
5177*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00014000" />
5178*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A012000" />
5179*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C012000" />
5180*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E012000" />
5181*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2405C000" />
5182*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x26050003" />
5183*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x220500A0" />
5184*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24062800" />
5185*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x140A8000" />
5186*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160A8000" />
5187*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180A8000" />
5188*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A0A8000" />
5189*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
5190*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41104000" />
5191*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B105005" />
5192*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101555" />
5193*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17144000" />
5194*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D14AAA0" />
5195*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F14002A" />
5196*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B140A00" />
5197*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01124000" />
5198*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F124000" />
5199*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11124000" />
5200*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13124000" />
5201*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15124000" />
5202*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17124000" />
5203*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19124000" />
5204*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B124000" />
5205*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D124000" />
5206*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F124000" />
5207*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03124000" />
5208*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05124000" />
5209*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47100600" />
5210*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100000" />
5211*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4F10060A" />
5212*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5110000A" />
5213*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53100404" />
5214*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55101808" />
5215*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
5216*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
5217*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100001" />
5218*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49100118" />
5219*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
5220*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
5221*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
5222*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
5223*61046927SAndroid Build Coastguard Worker    </register_config>
5224*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
5225*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
5226*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
5227*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0xF0800000" />
5228*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
5229*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x30800000" />
5230*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x003F0000" />
5231*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00000018" />
5232*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FFFC" />
5233*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00000018" />
5234*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FFFC" />
5235*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D948" value="0x00000060" />
5236*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D94C" value="0x0000FFF3" />
5237*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC08" value="0x00000060" />
5238*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC0C" value="0x0000FFF3" />
5239*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D950" value="0x00000180" />
5240*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D954" value="0x0000FFCF" />
5241*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC10" value="0x00000180" />
5242*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC14" value="0x0000FFCF" />
5243*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D958" value="0x00000600" />
5244*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D95C" value="0x0000FF3F" />
5245*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC18" value="0x00000600" />
5246*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC1C" value="0x0000FF3F" />
5247*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D960" value="0x00001800" />
5248*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D964" value="0x0000FCFF" />
5249*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC20" value="0x00001800" />
5250*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC24" value="0x0000FCFF" />
5251*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D968" value="0x00006000" />
5252*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D96C" value="0x0000F3FF" />
5253*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC28" value="0x00006000" />
5254*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC2C" value="0x0000F3FF" />
5255*61046927SAndroid Build Coastguard Worker    </register_config>
5256*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
5257*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
5258*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
5259*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
5260*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
5261*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
5262*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
5263*61046927SAndroid Build Coastguard Worker    </register_config>
5264*61046927SAndroid Build Coastguard Worker  </set>
5265*61046927SAndroid Build Coastguard Worker
5266*61046927SAndroid Build Coastguard Worker  <set name="Sampler_2"
5267*61046927SAndroid Build Coastguard Worker       chipset="ADL"
5268*61046927SAndroid Build Coastguard Worker       symbol_name="Sampler_2"
5269*61046927SAndroid Build Coastguard Worker       underscore_name="sampler_2"
5270*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL MEDIA IO"
5271*61046927SAndroid Build Coastguard Worker       hw_config_guid="2d7c9960-0ec0-4aa2-9bd0-e6d76f214bf7"
5272*61046927SAndroid Build Coastguard Worker       >
5273*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
5274*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
5275*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
5276*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
5277*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5278*61046927SAndroid Build Coastguard Worker             units="ns"
5279*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5280*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
5281*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
5282*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
5283*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5284*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5285*61046927SAndroid Build Coastguard Worker             />
5286*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
5287*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
5288*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
5289*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
5290*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5291*61046927SAndroid Build Coastguard Worker             units="cycles"
5292*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5293*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
5294*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
5295*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
5296*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5297*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5298*61046927SAndroid Build Coastguard Worker             />
5299*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
5300*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
5301*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
5302*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
5303*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5304*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
5305*61046927SAndroid Build Coastguard Worker             units="hz"
5306*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5307*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
5308*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
5309*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
5310*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5311*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5312*61046927SAndroid Build Coastguard Worker             />
5313*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
5314*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
5315*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
5316*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
5317*61046927SAndroid Build Coastguard Worker             data_type="float"
5318*61046927SAndroid Build Coastguard Worker             max_equation="100"
5319*61046927SAndroid Build Coastguard Worker             units="percent"
5320*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5321*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
5322*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
5323*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
5324*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5325*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5326*61046927SAndroid Build Coastguard Worker             />
5327*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
5328*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
5329*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
5330*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
5331*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5332*61046927SAndroid Build Coastguard Worker             units="threads"
5333*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5334*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
5335*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
5336*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5337*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
5338*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5339*61046927SAndroid Build Coastguard Worker             />
5340*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
5341*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
5342*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
5343*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
5344*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5345*61046927SAndroid Build Coastguard Worker             units="threads"
5346*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5347*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
5348*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
5349*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5350*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
5351*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5352*61046927SAndroid Build Coastguard Worker             />
5353*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
5354*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
5355*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
5356*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
5357*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5358*61046927SAndroid Build Coastguard Worker             units="threads"
5359*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5360*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
5361*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
5362*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5363*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
5364*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5365*61046927SAndroid Build Coastguard Worker             />
5366*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
5367*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
5368*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
5369*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
5370*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5371*61046927SAndroid Build Coastguard Worker             units="threads"
5372*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5373*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
5374*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
5375*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5376*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
5377*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5378*61046927SAndroid Build Coastguard Worker             />
5379*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
5380*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
5381*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
5382*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
5383*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5384*61046927SAndroid Build Coastguard Worker             units="threads"
5385*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5386*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
5387*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
5388*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5389*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
5390*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5391*61046927SAndroid Build Coastguard Worker             />
5392*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
5393*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
5394*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
5395*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
5396*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5397*61046927SAndroid Build Coastguard Worker             units="threads"
5398*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5399*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
5400*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
5401*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5402*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
5403*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5404*61046927SAndroid Build Coastguard Worker             />
5405*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
5406*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
5407*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
5408*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
5409*61046927SAndroid Build Coastguard Worker             data_type="float"
5410*61046927SAndroid Build Coastguard Worker             max_equation="100"
5411*61046927SAndroid Build Coastguard Worker             units="percent"
5412*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5413*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5414*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
5415*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
5416*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5417*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5418*61046927SAndroid Build Coastguard Worker             />
5419*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
5420*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
5421*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
5422*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
5423*61046927SAndroid Build Coastguard Worker             data_type="float"
5424*61046927SAndroid Build Coastguard Worker             max_equation="100"
5425*61046927SAndroid Build Coastguard Worker             units="percent"
5426*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5427*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5428*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
5429*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
5430*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5431*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5432*61046927SAndroid Build Coastguard Worker             />
5433*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
5434*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
5435*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
5436*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
5437*61046927SAndroid Build Coastguard Worker             data_type="float"
5438*61046927SAndroid Build Coastguard Worker             max_equation="100"
5439*61046927SAndroid Build Coastguard Worker             units="percent"
5440*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5441*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5442*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
5443*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
5444*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5445*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5446*61046927SAndroid Build Coastguard Worker             />
5447*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 DualSubslice0 Sampler Output Ready"
5448*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler00OutputReady"
5449*61046927SAndroid Build Coastguard Worker             underscore_name="sampler00_output_ready"
5450*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 dualsubslice0 sampler output is ready"
5451*61046927SAndroid Build Coastguard Worker             data_type="float"
5452*61046927SAndroid Build Coastguard Worker             max_equation="100"
5453*61046927SAndroid Build Coastguard Worker             units="percent"
5454*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5455*61046927SAndroid Build Coastguard Worker             equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV"
5456*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 1 AND"
5457*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
5458*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5459*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5460*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
5461*61046927SAndroid Build Coastguard Worker             />
5462*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 DualSubslice1 Sampler Output Ready"
5463*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler01OutputReady"
5464*61046927SAndroid Build Coastguard Worker             underscore_name="sampler01_output_ready"
5465*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 dualsubslice1 sampler output is ready"
5466*61046927SAndroid Build Coastguard Worker             data_type="float"
5467*61046927SAndroid Build Coastguard Worker             max_equation="100"
5468*61046927SAndroid Build Coastguard Worker             units="percent"
5469*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5470*61046927SAndroid Build Coastguard Worker             equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV"
5471*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 2 AND"
5472*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
5473*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5474*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5475*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
5476*61046927SAndroid Build Coastguard Worker             />
5477*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 DualSubslice2 Sampler Output Ready"
5478*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler02OutputReady"
5479*61046927SAndroid Build Coastguard Worker             underscore_name="sampler02_output_ready"
5480*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 dualsubslice2 sampler output is ready"
5481*61046927SAndroid Build Coastguard Worker             data_type="float"
5482*61046927SAndroid Build Coastguard Worker             max_equation="100"
5483*61046927SAndroid Build Coastguard Worker             units="percent"
5484*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5485*61046927SAndroid Build Coastguard Worker             equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV"
5486*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 4 AND"
5487*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
5488*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5489*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5490*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
5491*61046927SAndroid Build Coastguard Worker             />
5492*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 DualSubslice3 Sampler Output Ready"
5493*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler03OutputReady"
5494*61046927SAndroid Build Coastguard Worker             underscore_name="sampler03_output_ready"
5495*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 dualsubslice3 sampler output is ready"
5496*61046927SAndroid Build Coastguard Worker             data_type="float"
5497*61046927SAndroid Build Coastguard Worker             max_equation="100"
5498*61046927SAndroid Build Coastguard Worker             units="percent"
5499*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5500*61046927SAndroid Build Coastguard Worker             equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV"
5501*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 8 AND"
5502*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
5503*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5504*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5505*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
5506*61046927SAndroid Build Coastguard Worker             />
5507*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 DualSubslice4 Sampler Output Ready"
5508*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler04OutputReady"
5509*61046927SAndroid Build Coastguard Worker             underscore_name="sampler04_output_ready"
5510*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 dualsubslice4 sampler output is ready"
5511*61046927SAndroid Build Coastguard Worker             data_type="float"
5512*61046927SAndroid Build Coastguard Worker             max_equation="100"
5513*61046927SAndroid Build Coastguard Worker             units="percent"
5514*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5515*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
5516*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 16 AND"
5517*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
5518*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5519*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5520*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
5521*61046927SAndroid Build Coastguard Worker             />
5522*61046927SAndroid Build Coastguard Worker    <counter name="Slice0 DualSubslice5 Sampler Output Ready"
5523*61046927SAndroid Build Coastguard Worker             symbol_name="Sampler05OutputReady"
5524*61046927SAndroid Build Coastguard Worker             underscore_name="sampler05_output_ready"
5525*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which slice0 dualsubslice5 sampler output is ready"
5526*61046927SAndroid Build Coastguard Worker             data_type="float"
5527*61046927SAndroid Build Coastguard Worker             max_equation="100"
5528*61046927SAndroid Build Coastguard Worker             units="percent"
5529*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5530*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
5531*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 32 AND"
5532*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Sampler"
5533*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5534*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5535*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="subslice"
5536*61046927SAndroid Build Coastguard Worker             />
5537*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
5538*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
5539*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
5540*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
5541*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C123E00" />
5542*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04143E00" />
5543*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C323E00" />
5544*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04343E00" />
5545*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C523E00" />
5546*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04543E00" />
5547*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C723E00" />
5548*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04743E00" />
5549*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C923E00" />
5550*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04943E00" />
5551*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0CB23E00" />
5552*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04B43E00" />
5553*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C07C000" />
5554*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2407002B" />
5555*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04120033" />
5556*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x20120000" />
5557*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02124000" />
5558*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12138000" />
5559*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14138000" />
5560*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02140013" />
5561*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10140000" />
5562*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00140000" />
5563*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A150020" />
5564*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E320033" />
5565*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x20320000" />
5566*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C324000" />
5567*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E330003" />
5568*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C340013" />
5569*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10340000" />
5570*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E340000" />
5571*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C358000" />
5572*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A520033" />
5573*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x20520000" />
5574*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18524000" />
5575*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C53C000" />
5576*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18540013" />
5577*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10540000" />
5578*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C540000" />
5579*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C550800" />
5580*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16720033" />
5581*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x20720000" />
5582*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14724000" />
5583*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C733000" />
5584*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14740013" />
5585*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10740000" />
5586*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A740000" />
5587*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C750080" />
5588*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12920033" />
5589*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x20920000" />
5590*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10924000" />
5591*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C930C00" />
5592*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10940013" />
5593*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08940000" />
5594*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C950008" />
5595*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0EB20033" />
5596*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x20B20000" />
5597*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00B24000" />
5598*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10B38000" />
5599*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1CB30200" />
5600*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00B40013" />
5601*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10B40000" />
5602*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18B58000" />
5603*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0F0028" />
5604*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14104000" />
5605*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16104000" />
5606*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C024000" />
5607*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020001" />
5608*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2A03A500" />
5609*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18002000" />
5610*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x36003248" />
5611*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x380024DB" />
5612*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A004000" />
5613*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C004000" />
5614*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00014000" />
5615*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A012000" />
5616*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C012000" />
5617*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E012000" />
5618*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2405C000" />
5619*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x26050003" />
5620*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x220500A0" />
5621*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24062800" />
5622*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x140A8000" />
5623*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160A8000" />
5624*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180A8000" />
5625*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A0A8000" />
5626*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
5627*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41104000" />
5628*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B105005" />
5629*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101555" />
5630*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17144000" />
5631*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D14AAA0" />
5632*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F14002A" />
5633*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B140A00" />
5634*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01124000" />
5635*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F124000" />
5636*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11124000" />
5637*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13124000" />
5638*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15124000" />
5639*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17124000" />
5640*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19124000" />
5641*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B124000" />
5642*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D124000" />
5643*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F124000" />
5644*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03124000" />
5645*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05124000" />
5646*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47100600" />
5647*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100000" />
5648*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4F10060A" />
5649*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5110000A" />
5650*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53100404" />
5651*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55101808" />
5652*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
5653*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
5654*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100001" />
5655*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49100118" />
5656*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
5657*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
5658*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
5659*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
5660*61046927SAndroid Build Coastguard Worker    </register_config>
5661*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
5662*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
5663*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
5664*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0xF0800000" />
5665*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
5666*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x30800000" />
5667*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x003F0000" />
5668*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00000018" />
5669*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FFFC" />
5670*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00000018" />
5671*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FFFC" />
5672*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D948" value="0x00000060" />
5673*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D94C" value="0x0000FFF3" />
5674*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC08" value="0x00000060" />
5675*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC0C" value="0x0000FFF3" />
5676*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D950" value="0x00000180" />
5677*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D954" value="0x0000FFCF" />
5678*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC10" value="0x00000180" />
5679*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC14" value="0x0000FFCF" />
5680*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D958" value="0x00000600" />
5681*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D95C" value="0x0000FF3F" />
5682*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC18" value="0x00000600" />
5683*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC1C" value="0x0000FF3F" />
5684*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D960" value="0x00001800" />
5685*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D964" value="0x0000FCFF" />
5686*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC20" value="0x00001800" />
5687*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC24" value="0x0000FCFF" />
5688*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D968" value="0x00006000" />
5689*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D96C" value="0x0000F3FF" />
5690*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC28" value="0x00006000" />
5691*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC2C" value="0x0000F3FF" />
5692*61046927SAndroid Build Coastguard Worker    </register_config>
5693*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
5694*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
5695*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
5696*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
5697*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
5698*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
5699*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
5700*61046927SAndroid Build Coastguard Worker    </register_config>
5701*61046927SAndroid Build Coastguard Worker  </set>
5702*61046927SAndroid Build Coastguard Worker
5703*61046927SAndroid Build Coastguard Worker  <set name="TDL_1"
5704*61046927SAndroid Build Coastguard Worker       chipset="ADL"
5705*61046927SAndroid Build Coastguard Worker       symbol_name="TDL_1"
5706*61046927SAndroid Build Coastguard Worker       underscore_name="tdl_1"
5707*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL MEDIA IO"
5708*61046927SAndroid Build Coastguard Worker       hw_config_guid="85afcb2a-90a8-4b1a-adc3-61e322884520"
5709*61046927SAndroid Build Coastguard Worker       >
5710*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
5711*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
5712*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
5713*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
5714*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5715*61046927SAndroid Build Coastguard Worker             units="ns"
5716*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5717*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
5718*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
5719*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
5720*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5721*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5722*61046927SAndroid Build Coastguard Worker             />
5723*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
5724*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
5725*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
5726*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
5727*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5728*61046927SAndroid Build Coastguard Worker             units="cycles"
5729*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5730*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
5731*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
5732*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
5733*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5734*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5735*61046927SAndroid Build Coastguard Worker             />
5736*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
5737*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
5738*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
5739*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
5740*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5741*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
5742*61046927SAndroid Build Coastguard Worker             units="hz"
5743*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5744*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
5745*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
5746*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
5747*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5748*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5749*61046927SAndroid Build Coastguard Worker             />
5750*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
5751*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
5752*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
5753*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
5754*61046927SAndroid Build Coastguard Worker             data_type="float"
5755*61046927SAndroid Build Coastguard Worker             max_equation="100"
5756*61046927SAndroid Build Coastguard Worker             units="percent"
5757*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5758*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
5759*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
5760*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
5761*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5762*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5763*61046927SAndroid Build Coastguard Worker             />
5764*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
5765*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
5766*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
5767*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
5768*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5769*61046927SAndroid Build Coastguard Worker             units="threads"
5770*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5771*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
5772*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
5773*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5774*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
5775*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5776*61046927SAndroid Build Coastguard Worker             />
5777*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
5778*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
5779*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
5780*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
5781*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5782*61046927SAndroid Build Coastguard Worker             units="threads"
5783*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5784*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
5785*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
5786*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5787*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
5788*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5789*61046927SAndroid Build Coastguard Worker             />
5790*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
5791*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
5792*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
5793*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
5794*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5795*61046927SAndroid Build Coastguard Worker             units="threads"
5796*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5797*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
5798*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
5799*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5800*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
5801*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5802*61046927SAndroid Build Coastguard Worker             />
5803*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
5804*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
5805*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
5806*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
5807*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5808*61046927SAndroid Build Coastguard Worker             units="threads"
5809*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5810*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
5811*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
5812*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5813*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
5814*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5815*61046927SAndroid Build Coastguard Worker             />
5816*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
5817*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
5818*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
5819*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
5820*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5821*61046927SAndroid Build Coastguard Worker             units="threads"
5822*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5823*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
5824*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
5825*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5826*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
5827*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5828*61046927SAndroid Build Coastguard Worker             />
5829*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
5830*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
5831*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
5832*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
5833*61046927SAndroid Build Coastguard Worker             data_type="uint64"
5834*61046927SAndroid Build Coastguard Worker             units="threads"
5835*61046927SAndroid Build Coastguard Worker             semantic_type="event"
5836*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
5837*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
5838*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
5839*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
5840*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5841*61046927SAndroid Build Coastguard Worker             />
5842*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
5843*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
5844*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
5845*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
5846*61046927SAndroid Build Coastguard Worker             data_type="float"
5847*61046927SAndroid Build Coastguard Worker             max_equation="100"
5848*61046927SAndroid Build Coastguard Worker             units="percent"
5849*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5850*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5851*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
5852*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
5853*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5854*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5855*61046927SAndroid Build Coastguard Worker             />
5856*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
5857*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
5858*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
5859*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
5860*61046927SAndroid Build Coastguard Worker             data_type="float"
5861*61046927SAndroid Build Coastguard Worker             max_equation="100"
5862*61046927SAndroid Build Coastguard Worker             units="percent"
5863*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5864*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5865*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
5866*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
5867*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5868*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5869*61046927SAndroid Build Coastguard Worker             />
5870*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
5871*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
5872*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
5873*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
5874*61046927SAndroid Build Coastguard Worker             data_type="float"
5875*61046927SAndroid Build Coastguard Worker             max_equation="100"
5876*61046927SAndroid Build Coastguard Worker             units="percent"
5877*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5878*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5879*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
5880*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
5881*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5882*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
5883*61046927SAndroid Build Coastguard Worker             />
5884*61046927SAndroid Build Coastguard Worker    <counter name="Non-PS Thread Ready For Dispatch on Slice0 DualSubslice0 Thread Dispatcher"
5885*61046927SAndroid Build Coastguard Worker             symbol_name="NonPSThread00ReadyForDispatch"
5886*61046927SAndroid Build Coastguard Worker             underscore_name="non_ps_thread00_ready_for_dispatch"
5887*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which non-PS thread is ready for dispatch on slice0 dualsubslice0 thread dispatcher"
5888*61046927SAndroid Build Coastguard Worker             data_type="float"
5889*61046927SAndroid Build Coastguard Worker             max_equation="100"
5890*61046927SAndroid Build Coastguard Worker             units="percent"
5891*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5892*61046927SAndroid Build Coastguard Worker             equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV"
5893*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 1 AND"
5894*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
5895*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5896*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5897*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
5898*61046927SAndroid Build Coastguard Worker             />
5899*61046927SAndroid Build Coastguard Worker    <counter name="Non-PS Thread Ready For Dispatch on Slice0 DualSubslice1 Thread Dispatcher"
5900*61046927SAndroid Build Coastguard Worker             symbol_name="NonPSThread01ReadyForDispatch"
5901*61046927SAndroid Build Coastguard Worker             underscore_name="non_ps_thread01_ready_for_dispatch"
5902*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which non-PS thread is ready for dispatch on slice0 dualsubslice1 thread dispatcher"
5903*61046927SAndroid Build Coastguard Worker             data_type="float"
5904*61046927SAndroid Build Coastguard Worker             max_equation="100"
5905*61046927SAndroid Build Coastguard Worker             units="percent"
5906*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5907*61046927SAndroid Build Coastguard Worker             equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV"
5908*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 2 AND"
5909*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
5910*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5911*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5912*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
5913*61046927SAndroid Build Coastguard Worker             />
5914*61046927SAndroid Build Coastguard Worker    <counter name="Non-PS Thread Ready For Dispatch on Slice0 DualSubslice2 Thread Dispatcher"
5915*61046927SAndroid Build Coastguard Worker             symbol_name="NonPSThread02ReadyForDispatch"
5916*61046927SAndroid Build Coastguard Worker             underscore_name="non_ps_thread02_ready_for_dispatch"
5917*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which non-PS thread is ready for dispatch on slice0 dualsubslice2 thread dispatcher"
5918*61046927SAndroid Build Coastguard Worker             data_type="float"
5919*61046927SAndroid Build Coastguard Worker             max_equation="100"
5920*61046927SAndroid Build Coastguard Worker             units="percent"
5921*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5922*61046927SAndroid Build Coastguard Worker             equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV"
5923*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 4 AND"
5924*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
5925*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5926*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5927*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
5928*61046927SAndroid Build Coastguard Worker             />
5929*61046927SAndroid Build Coastguard Worker    <counter name="Non-PS Thread Ready For Dispatch on Slice0 DualSubslice3 Thread Dispatcher"
5930*61046927SAndroid Build Coastguard Worker             symbol_name="NonPSThread03ReadyForDispatch"
5931*61046927SAndroid Build Coastguard Worker             underscore_name="non_ps_thread03_ready_for_dispatch"
5932*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which non-PS thread is ready for dispatch on slice0 dualsubslice3 thread dispatcher"
5933*61046927SAndroid Build Coastguard Worker             data_type="float"
5934*61046927SAndroid Build Coastguard Worker             max_equation="100"
5935*61046927SAndroid Build Coastguard Worker             units="percent"
5936*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5937*61046927SAndroid Build Coastguard Worker             equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV"
5938*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 8 AND"
5939*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
5940*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5941*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5942*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
5943*61046927SAndroid Build Coastguard Worker             />
5944*61046927SAndroid Build Coastguard Worker    <counter name="Non-PS Thread Ready For Dispatch on Slice0 DualSubslice4 Thread Dispatcher"
5945*61046927SAndroid Build Coastguard Worker             symbol_name="NonPSThread04ReadyForDispatch"
5946*61046927SAndroid Build Coastguard Worker             underscore_name="non_ps_thread04_ready_for_dispatch"
5947*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which non-PS thread is ready for dispatch on slice0 dualsubslice4 thread dispatcher"
5948*61046927SAndroid Build Coastguard Worker             data_type="float"
5949*61046927SAndroid Build Coastguard Worker             max_equation="100"
5950*61046927SAndroid Build Coastguard Worker             units="percent"
5951*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5952*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
5953*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 16 AND"
5954*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
5955*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5956*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5957*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
5958*61046927SAndroid Build Coastguard Worker             />
5959*61046927SAndroid Build Coastguard Worker    <counter name="Non-PS Thread Ready For Dispatch on Slice0 DualSubslice5 Thread Dispatcher"
5960*61046927SAndroid Build Coastguard Worker             symbol_name="NonPSThread05ReadyForDispatch"
5961*61046927SAndroid Build Coastguard Worker             underscore_name="non_ps_thread05_ready_for_dispatch"
5962*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which non-PS thread is ready for dispatch on slice0 dualsubslice5 thread dispatcher"
5963*61046927SAndroid Build Coastguard Worker             data_type="float"
5964*61046927SAndroid Build Coastguard Worker             max_equation="100"
5965*61046927SAndroid Build Coastguard Worker             units="percent"
5966*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5967*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
5968*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 32 AND"
5969*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
5970*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5971*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5972*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
5973*61046927SAndroid Build Coastguard Worker             />
5974*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice0 Thread Dispatcher Port 0"
5975*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader00ReadyPort0"
5976*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header00_ready_port0"
5977*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice0 thread dispatcher port 0"
5978*61046927SAndroid Build Coastguard Worker             data_type="float"
5979*61046927SAndroid Build Coastguard Worker             max_equation="100"
5980*61046927SAndroid Build Coastguard Worker             units="percent"
5981*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5982*61046927SAndroid Build Coastguard Worker             equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
5983*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 1 AND"
5984*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
5985*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
5986*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
5987*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
5988*61046927SAndroid Build Coastguard Worker             />
5989*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice0 Thread Dispatcher Port 1"
5990*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader00ReadyPort1"
5991*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header00_ready_port1"
5992*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice0 thread dispatcher port 1"
5993*61046927SAndroid Build Coastguard Worker             data_type="float"
5994*61046927SAndroid Build Coastguard Worker             max_equation="100"
5995*61046927SAndroid Build Coastguard Worker             units="percent"
5996*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
5997*61046927SAndroid Build Coastguard Worker             equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
5998*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 1 AND"
5999*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6000*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6001*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6002*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6003*61046927SAndroid Build Coastguard Worker             />
6004*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice0 Thread Dispatcher Port 2"
6005*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader00ReadyPort2"
6006*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header00_ready_port2"
6007*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice0 thread dispatcher port 2"
6008*61046927SAndroid Build Coastguard Worker             data_type="float"
6009*61046927SAndroid Build Coastguard Worker             max_equation="100"
6010*61046927SAndroid Build Coastguard Worker             units="percent"
6011*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6012*61046927SAndroid Build Coastguard Worker             equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV"
6013*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 1 AND"
6014*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6015*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6016*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6017*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6018*61046927SAndroid Build Coastguard Worker             />
6019*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice0 Thread Dispatcher Port 3"
6020*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader00ReadyPort3"
6021*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header00_ready_port3"
6022*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice0 thread dispatcher port 3"
6023*61046927SAndroid Build Coastguard Worker             data_type="float"
6024*61046927SAndroid Build Coastguard Worker             max_equation="100"
6025*61046927SAndroid Build Coastguard Worker             units="percent"
6026*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6027*61046927SAndroid Build Coastguard Worker             equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV"
6028*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 1 AND"
6029*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6030*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6031*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6032*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6033*61046927SAndroid Build Coastguard Worker             />
6034*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice1 Thread Dispatcher Port 0"
6035*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader01ReadyPort0"
6036*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header01_ready_port0"
6037*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice1 thread dispatcher port 0"
6038*61046927SAndroid Build Coastguard Worker             data_type="float"
6039*61046927SAndroid Build Coastguard Worker             max_equation="100"
6040*61046927SAndroid Build Coastguard Worker             units="percent"
6041*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6042*61046927SAndroid Build Coastguard Worker             equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV"
6043*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 2 AND"
6044*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6045*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6046*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6047*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6048*61046927SAndroid Build Coastguard Worker             />
6049*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice1 Thread Dispatcher Port 1"
6050*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader01ReadyPort1"
6051*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header01_ready_port1"
6052*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice1 thread dispatcher port 1"
6053*61046927SAndroid Build Coastguard Worker             data_type="float"
6054*61046927SAndroid Build Coastguard Worker             max_equation="100"
6055*61046927SAndroid Build Coastguard Worker             units="percent"
6056*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6057*61046927SAndroid Build Coastguard Worker             equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV"
6058*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 2 AND"
6059*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6060*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6061*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6062*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6063*61046927SAndroid Build Coastguard Worker             />
6064*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice1 Thread Dispatcher Port 2"
6065*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader01ReadyPort2"
6066*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header01_ready_port2"
6067*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice1 thread dispatcher port 2"
6068*61046927SAndroid Build Coastguard Worker             data_type="float"
6069*61046927SAndroid Build Coastguard Worker             max_equation="100"
6070*61046927SAndroid Build Coastguard Worker             units="percent"
6071*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6072*61046927SAndroid Build Coastguard Worker             equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV"
6073*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 2 AND"
6074*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6075*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6076*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6077*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6078*61046927SAndroid Build Coastguard Worker             />
6079*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice1 Thread Dispatcher Port 3"
6080*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader01ReadyPort3"
6081*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header01_ready_port3"
6082*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice1 thread dispatcher port 3"
6083*61046927SAndroid Build Coastguard Worker             data_type="float"
6084*61046927SAndroid Build Coastguard Worker             max_equation="100"
6085*61046927SAndroid Build Coastguard Worker             units="percent"
6086*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6087*61046927SAndroid Build Coastguard Worker             equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
6088*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 2 AND"
6089*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6090*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6091*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6092*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6093*61046927SAndroid Build Coastguard Worker             />
6094*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice0 Thread Dispatcher"
6095*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader00Ready"
6096*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header00_ready"
6097*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice0 thread dispatcher"
6098*61046927SAndroid Build Coastguard Worker             data_type="float"
6099*61046927SAndroid Build Coastguard Worker             max_equation="100"
6100*61046927SAndroid Build Coastguard Worker             units="percent"
6101*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6102*61046927SAndroid Build Coastguard Worker             equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV"
6103*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 1 AND"
6104*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6105*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6106*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6107*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6108*61046927SAndroid Build Coastguard Worker             />
6109*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice1 Thread Dispatcher"
6110*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader01Ready"
6111*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header01_ready"
6112*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice1 thread dispatcher"
6113*61046927SAndroid Build Coastguard Worker             data_type="float"
6114*61046927SAndroid Build Coastguard Worker             max_equation="100"
6115*61046927SAndroid Build Coastguard Worker             units="percent"
6116*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6117*61046927SAndroid Build Coastguard Worker             equation="B 7 READ 100 UMUL $GpuCoreClocks FDIV"
6118*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 2 AND"
6119*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6120*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6121*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6122*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6123*61046927SAndroid Build Coastguard Worker             />
6124*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
6125*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
6126*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
6127*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
6128*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2611001C" />
6129*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2631001C" />
6130*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2651001C" />
6131*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2671001C" />
6132*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2691001C" />
6133*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x26B1001C" />
6134*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C07C000" />
6135*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24070002" />
6136*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16110103" />
6137*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C110104" />
6138*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E110105" />
6139*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02110106" />
6140*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04110107" />
6141*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10110000" />
6142*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A110000" />
6143*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E110000" />
6144*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00110000" />
6145*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16128000" />
6146*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C128000" />
6147*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E128000" />
6148*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02128000" />
6149*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04128000" />
6150*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C132000" />
6151*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E130003" />
6152*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12138000" />
6153*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14138000" />
6154*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14310103" />
6155*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06310104" />
6156*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08310105" />
6157*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A310106" />
6158*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C310107" />
6159*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10310000" />
6160*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02310000" />
6161*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04310000" />
6162*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14328000" />
6163*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06328000" />
6164*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08328000" />
6165*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A328000" />
6166*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C328000" />
6167*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C331100" />
6168*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16338000" />
6169*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18338000" />
6170*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A338000" />
6171*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12510103" />
6172*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10510000" />
6173*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08510000" />
6174*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12528000" />
6175*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C530800" />
6176*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10710103" />
6177*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08710000" />
6178*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10728000" />
6179*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C730400" />
6180*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E910103" />
6181*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10910000" />
6182*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06910000" />
6183*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E928000" />
6184*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C930200" />
6185*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00B10103" />
6186*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10B10000" />
6187*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00B28000" />
6188*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10B38000" />
6189*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0F8000" />
6190*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10104000" />
6191*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10024000" />
6192*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C032000" />
6193*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E034000" />
6194*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18002000" />
6195*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x360026CA" />
6196*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x38002402" />
6197*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A004000" />
6198*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C004000" />
6199*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E004000" />
6200*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x34001200" />
6201*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00014000" />
6202*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A012000" />
6203*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x240582C0" />
6204*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x26050002" />
6205*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2205FFA0" />
6206*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24060020" />
6207*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x100A8000" />
6208*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x120A8000" />
6209*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
6210*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41104000" />
6211*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B105555" />
6212*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101415" />
6213*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17144000" />
6214*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D142AAA" />
6215*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F140028" />
6216*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B14AA00" />
6217*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01124000" />
6218*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F124000" />
6219*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11124000" />
6220*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13124000" />
6221*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15124000" />
6222*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17124000" />
6223*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D124000" />
6224*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F124000" />
6225*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03124000" />
6226*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05124000" />
6227*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07124000" />
6228*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09124000" />
6229*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B124000" />
6230*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D124000" />
6231*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47100600" />
6232*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100808" />
6233*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4F100006" />
6234*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51100804" />
6235*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53100008" />
6236*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
6237*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
6238*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55100800" />
6239*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100008" />
6240*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49100808" />
6241*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B100808" />
6242*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
6243*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
6244*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
6245*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
6246*61046927SAndroid Build Coastguard Worker    </register_config>
6247*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
6248*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
6249*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
6250*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0xF0800000" />
6251*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
6252*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0xF0800000" />
6253*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00FF0000" />
6254*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00000002" />
6255*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FFFE" />
6256*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00000002" />
6257*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FFFE" />
6258*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D948" value="0x00000002" />
6259*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D94C" value="0x0000FFFD" />
6260*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC08" value="0x00000002" />
6261*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC0C" value="0x0000FFFD" />
6262*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D950" value="0x00000002" />
6263*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D954" value="0x0000FFFB" />
6264*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC10" value="0x00000002" />
6265*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC14" value="0x0000FFFB" />
6266*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D958" value="0x00000002" />
6267*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D95C" value="0x0000FFF7" />
6268*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC18" value="0x00000002" />
6269*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC1C" value="0x0000FFF7" />
6270*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D960" value="0x00000002" />
6271*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D964" value="0x0000FFEF" />
6272*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC20" value="0x00000002" />
6273*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC24" value="0x0000FFEF" />
6274*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D968" value="0x00000002" />
6275*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D96C" value="0x0000FFDF" />
6276*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC28" value="0x00000002" />
6277*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC2C" value="0x0000FFDF" />
6278*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D970" value="0x00007800" />
6279*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D974" value="0x0000F0FF" />
6280*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC30" value="0x00007800" />
6281*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC34" value="0x0000F0FF" />
6282*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D978" value="0x00078000" />
6283*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D97C" value="0x00000FFF" />
6284*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC38" value="0x00078000" />
6285*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC3C" value="0x00000FFF" />
6286*61046927SAndroid Build Coastguard Worker    </register_config>
6287*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
6288*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
6289*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
6290*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
6291*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
6292*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
6293*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
6294*61046927SAndroid Build Coastguard Worker    </register_config>
6295*61046927SAndroid Build Coastguard Worker  </set>
6296*61046927SAndroid Build Coastguard Worker
6297*61046927SAndroid Build Coastguard Worker  <set name="TDL_2"
6298*61046927SAndroid Build Coastguard Worker       chipset="ADL"
6299*61046927SAndroid Build Coastguard Worker       symbol_name="TDL_2"
6300*61046927SAndroid Build Coastguard Worker       underscore_name="tdl_2"
6301*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL MEDIA IO"
6302*61046927SAndroid Build Coastguard Worker       hw_config_guid="780e4dd7-8360-4294-9ff6-3bef25e0fe09"
6303*61046927SAndroid Build Coastguard Worker       >
6304*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
6305*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
6306*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
6307*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
6308*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6309*61046927SAndroid Build Coastguard Worker             units="ns"
6310*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6311*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
6312*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6313*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
6314*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6315*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6316*61046927SAndroid Build Coastguard Worker             />
6317*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
6318*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
6319*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
6320*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
6321*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6322*61046927SAndroid Build Coastguard Worker             units="cycles"
6323*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6324*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
6325*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6326*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
6327*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6328*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6329*61046927SAndroid Build Coastguard Worker             />
6330*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
6331*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
6332*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
6333*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
6334*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6335*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
6336*61046927SAndroid Build Coastguard Worker             units="hz"
6337*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6338*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
6339*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6340*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
6341*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6342*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6343*61046927SAndroid Build Coastguard Worker             />
6344*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
6345*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
6346*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
6347*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
6348*61046927SAndroid Build Coastguard Worker             data_type="float"
6349*61046927SAndroid Build Coastguard Worker             max_equation="100"
6350*61046927SAndroid Build Coastguard Worker             units="percent"
6351*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6352*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
6353*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6354*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
6355*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6356*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6357*61046927SAndroid Build Coastguard Worker             />
6358*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
6359*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
6360*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
6361*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
6362*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6363*61046927SAndroid Build Coastguard Worker             units="threads"
6364*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6365*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
6366*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
6367*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6368*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
6369*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6370*61046927SAndroid Build Coastguard Worker             />
6371*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
6372*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
6373*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
6374*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
6375*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6376*61046927SAndroid Build Coastguard Worker             units="threads"
6377*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6378*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
6379*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
6380*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6381*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
6382*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6383*61046927SAndroid Build Coastguard Worker             />
6384*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
6385*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
6386*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
6387*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
6388*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6389*61046927SAndroid Build Coastguard Worker             units="threads"
6390*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6391*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
6392*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
6393*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6394*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
6395*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6396*61046927SAndroid Build Coastguard Worker             />
6397*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
6398*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
6399*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
6400*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
6401*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6402*61046927SAndroid Build Coastguard Worker             units="threads"
6403*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6404*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
6405*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
6406*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6407*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
6408*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6409*61046927SAndroid Build Coastguard Worker             />
6410*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
6411*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
6412*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
6413*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
6414*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6415*61046927SAndroid Build Coastguard Worker             units="threads"
6416*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6417*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
6418*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
6419*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6420*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
6421*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6422*61046927SAndroid Build Coastguard Worker             />
6423*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
6424*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
6425*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
6426*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
6427*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6428*61046927SAndroid Build Coastguard Worker             units="threads"
6429*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6430*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
6431*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
6432*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6433*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
6434*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6435*61046927SAndroid Build Coastguard Worker             />
6436*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
6437*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
6438*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
6439*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
6440*61046927SAndroid Build Coastguard Worker             data_type="float"
6441*61046927SAndroid Build Coastguard Worker             max_equation="100"
6442*61046927SAndroid Build Coastguard Worker             units="percent"
6443*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6444*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6445*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
6446*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
6447*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6448*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6449*61046927SAndroid Build Coastguard Worker             />
6450*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
6451*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
6452*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
6453*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
6454*61046927SAndroid Build Coastguard Worker             data_type="float"
6455*61046927SAndroid Build Coastguard Worker             max_equation="100"
6456*61046927SAndroid Build Coastguard Worker             units="percent"
6457*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6458*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6459*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
6460*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
6461*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6462*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6463*61046927SAndroid Build Coastguard Worker             />
6464*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
6465*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
6466*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
6467*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
6468*61046927SAndroid Build Coastguard Worker             data_type="float"
6469*61046927SAndroid Build Coastguard Worker             max_equation="100"
6470*61046927SAndroid Build Coastguard Worker             units="percent"
6471*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6472*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6473*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
6474*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
6475*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6476*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6477*61046927SAndroid Build Coastguard Worker             />
6478*61046927SAndroid Build Coastguard Worker    <counter name="PS Thread Ready For Dispatch on Slice0 Dualsubslice0 Thread Dispatcher"
6479*61046927SAndroid Build Coastguard Worker             symbol_name="PSThread00ReadyForDispatch"
6480*61046927SAndroid Build Coastguard Worker             underscore_name="ps_thread00_ready_for_dispatch"
6481*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which PS thread is ready for dispatch on slice0 dualsubslice0 thread dispatcher"
6482*61046927SAndroid Build Coastguard Worker             data_type="float"
6483*61046927SAndroid Build Coastguard Worker             max_equation="100"
6484*61046927SAndroid Build Coastguard Worker             units="percent"
6485*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6486*61046927SAndroid Build Coastguard Worker             equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV"
6487*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 1 AND"
6488*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6489*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6490*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6491*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6492*61046927SAndroid Build Coastguard Worker             />
6493*61046927SAndroid Build Coastguard Worker    <counter name="PS Thread Ready For Dispatch on Slice0 Dualsubslice1 Thread Dispatcher"
6494*61046927SAndroid Build Coastguard Worker             symbol_name="PSThread01ReadyForDispatch"
6495*61046927SAndroid Build Coastguard Worker             underscore_name="ps_thread01_ready_for_dispatch"
6496*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which PS thread is ready for dispatch on slice0 dualsubslice1 thread dispatcher"
6497*61046927SAndroid Build Coastguard Worker             data_type="float"
6498*61046927SAndroid Build Coastguard Worker             max_equation="100"
6499*61046927SAndroid Build Coastguard Worker             units="percent"
6500*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6501*61046927SAndroid Build Coastguard Worker             equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV"
6502*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 2 AND"
6503*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6504*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6505*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6506*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6507*61046927SAndroid Build Coastguard Worker             />
6508*61046927SAndroid Build Coastguard Worker    <counter name="PS Thread Ready For Dispatch on Slice0 Dualsubslice2 Thread Dispatcher"
6509*61046927SAndroid Build Coastguard Worker             symbol_name="PSThread02ReadyForDispatch"
6510*61046927SAndroid Build Coastguard Worker             underscore_name="ps_thread02_ready_for_dispatch"
6511*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which PS thread is ready for dispatch on slice0 dualsubslice2 thread dispatcher"
6512*61046927SAndroid Build Coastguard Worker             data_type="float"
6513*61046927SAndroid Build Coastguard Worker             max_equation="100"
6514*61046927SAndroid Build Coastguard Worker             units="percent"
6515*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6516*61046927SAndroid Build Coastguard Worker             equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV"
6517*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 4 AND"
6518*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6519*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6520*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6521*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6522*61046927SAndroid Build Coastguard Worker             />
6523*61046927SAndroid Build Coastguard Worker    <counter name="PS Thread Ready For Dispatch on Slice0 Dualsubslice3 Thread Dispatcher"
6524*61046927SAndroid Build Coastguard Worker             symbol_name="PSThread03ReadyForDispatch"
6525*61046927SAndroid Build Coastguard Worker             underscore_name="ps_thread03_ready_for_dispatch"
6526*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which PS thread is ready for dispatch on slice0 dualsubslice3 thread dispatcher"
6527*61046927SAndroid Build Coastguard Worker             data_type="float"
6528*61046927SAndroid Build Coastguard Worker             max_equation="100"
6529*61046927SAndroid Build Coastguard Worker             units="percent"
6530*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6531*61046927SAndroid Build Coastguard Worker             equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV"
6532*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 8 AND"
6533*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6534*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6535*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6536*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6537*61046927SAndroid Build Coastguard Worker             />
6538*61046927SAndroid Build Coastguard Worker    <counter name="PS Thread Ready For Dispatch on Slice0 Dualsubslice4 Thread Dispatcher"
6539*61046927SAndroid Build Coastguard Worker             symbol_name="PSThread04ReadyForDispatch"
6540*61046927SAndroid Build Coastguard Worker             underscore_name="ps_thread04_ready_for_dispatch"
6541*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which PS thread is ready for dispatch on slice0 dualsubslice4 thread dispatcher"
6542*61046927SAndroid Build Coastguard Worker             data_type="float"
6543*61046927SAndroid Build Coastguard Worker             max_equation="100"
6544*61046927SAndroid Build Coastguard Worker             units="percent"
6545*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6546*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
6547*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 16 AND"
6548*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6549*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6550*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6551*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6552*61046927SAndroid Build Coastguard Worker             />
6553*61046927SAndroid Build Coastguard Worker    <counter name="PS Thread Ready For Dispatch on Slice0 Dualsubslice5 Thread Dispatcher"
6554*61046927SAndroid Build Coastguard Worker             symbol_name="PSThread05ReadyForDispatch"
6555*61046927SAndroid Build Coastguard Worker             underscore_name="ps_thread05_ready_for_dispatch"
6556*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which PS thread is ready for dispatch on slice0 dualsubslice5 thread dispatcher"
6557*61046927SAndroid Build Coastguard Worker             data_type="float"
6558*61046927SAndroid Build Coastguard Worker             max_equation="100"
6559*61046927SAndroid Build Coastguard Worker             units="percent"
6560*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6561*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
6562*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 32 AND"
6563*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6564*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6565*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6566*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6567*61046927SAndroid Build Coastguard Worker             />
6568*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice5 Thread Dispatcher"
6569*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader05Ready"
6570*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header05_ready"
6571*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice5 thread dispatcher"
6572*61046927SAndroid Build Coastguard Worker             data_type="float"
6573*61046927SAndroid Build Coastguard Worker             max_equation="100"
6574*61046927SAndroid Build Coastguard Worker             units="percent"
6575*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6576*61046927SAndroid Build Coastguard Worker             equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV"
6577*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 32 AND"
6578*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6579*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6580*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6581*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6582*61046927SAndroid Build Coastguard Worker             />
6583*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice5 Thread Dispatcher Port 0"
6584*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader05ReadyPort0"
6585*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header05_ready_port0"
6586*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice5 thread dispatcher port 0"
6587*61046927SAndroid Build Coastguard Worker             data_type="float"
6588*61046927SAndroid Build Coastguard Worker             max_equation="100"
6589*61046927SAndroid Build Coastguard Worker             units="percent"
6590*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6591*61046927SAndroid Build Coastguard Worker             equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV"
6592*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 32 AND"
6593*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6594*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6595*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6596*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6597*61046927SAndroid Build Coastguard Worker             />
6598*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice5 Thread Dispatcher Port 1"
6599*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader05ReadyPort1"
6600*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header05_ready_port1"
6601*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice5 thread dispatcher port 1"
6602*61046927SAndroid Build Coastguard Worker             data_type="float"
6603*61046927SAndroid Build Coastguard Worker             max_equation="100"
6604*61046927SAndroid Build Coastguard Worker             units="percent"
6605*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6606*61046927SAndroid Build Coastguard Worker             equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV"
6607*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 32 AND"
6608*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6609*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6610*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6611*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6612*61046927SAndroid Build Coastguard Worker             />
6613*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice5 Thread Dispatcher Port 2"
6614*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader05ReadyPort2"
6615*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header05_ready_port2"
6616*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice5 thread dispatcher port 2"
6617*61046927SAndroid Build Coastguard Worker             data_type="float"
6618*61046927SAndroid Build Coastguard Worker             max_equation="100"
6619*61046927SAndroid Build Coastguard Worker             units="percent"
6620*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6621*61046927SAndroid Build Coastguard Worker             equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV"
6622*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 32 AND"
6623*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6624*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6625*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6626*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6627*61046927SAndroid Build Coastguard Worker             />
6628*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice5 Thread Dispatcher Port 3"
6629*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader05ReadyPort3"
6630*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header05_ready_port3"
6631*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice5 thread dispatcher port 3"
6632*61046927SAndroid Build Coastguard Worker             data_type="float"
6633*61046927SAndroid Build Coastguard Worker             max_equation="100"
6634*61046927SAndroid Build Coastguard Worker             units="percent"
6635*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6636*61046927SAndroid Build Coastguard Worker             equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
6637*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 32 AND"
6638*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
6639*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
6640*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6641*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
6642*61046927SAndroid Build Coastguard Worker             />
6643*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
6644*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
6645*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
6646*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
6647*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24110340" />
6648*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24310340" />
6649*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24510340" />
6650*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24710340" />
6651*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24910340" />
6652*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24B10340" />
6653*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x26B1001C" />
6654*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C07C000" />
6655*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2407002B" />
6656*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2207FF00" />
6657*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x021100F3" />
6658*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x041100F2" />
6659*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10110000" />
6660*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00110000" />
6661*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02128000" />
6662*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04128000" />
6663*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12138000" />
6664*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14138000" />
6665*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C3100F3" />
6666*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E3100F2" />
6667*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10310000" />
6668*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E310000" />
6669*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C328000" />
6670*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E328000" />
6671*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E330003" />
6672*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x185100F3" />
6673*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A5100F2" />
6674*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10510000" />
6675*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C510000" />
6676*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18528000" />
6677*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A528000" />
6678*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C53C000" />
6679*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x147100F3" />
6680*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x167100F2" />
6681*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10710000" />
6682*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A710000" />
6683*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14728000" />
6684*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16728000" />
6685*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C733000" />
6686*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x109100F3" />
6687*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x129100F2" />
6688*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08910000" />
6689*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10928000" />
6690*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12928000" />
6691*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C930C00" />
6692*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00B100F3" />
6693*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0EB100F2" />
6694*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06B10104" />
6695*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08B10105" />
6696*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0AB10106" />
6697*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0CB10107" />
6698*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10B10000" />
6699*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02B10000" />
6700*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04B10000" />
6701*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00B28000" />
6702*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0EB28000" />
6703*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06B28000" />
6704*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08B28000" />
6705*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0AB28000" />
6706*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0CB28000" />
6707*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10B38000" />
6708*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1CB30300" />
6709*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16B38000" />
6710*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18B38000" />
6711*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1AB38000" />
6712*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0F0028" />
6713*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14104000" />
6714*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16104000" />
6715*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C024000" />
6716*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020001" />
6717*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2A03A500" />
6718*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18002000" />
6719*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x36003249" />
6720*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x380024DB" />
6721*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A004000" />
6722*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C004000" />
6723*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E002000" />
6724*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x34000900" />
6725*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00014000" />
6726*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A012000" />
6727*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C012000" />
6728*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E012000" />
6729*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06014000" />
6730*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08014000" />
6731*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A014000" />
6732*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18012000" />
6733*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2405C000" />
6734*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x26050003" />
6735*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x220500A0" />
6736*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24062800" />
6737*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x140A8000" />
6738*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160A8000" />
6739*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180A8000" />
6740*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A0A8000" />
6741*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
6742*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x41104000" />
6743*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B105555" />
6744*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101555" />
6745*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17144000" />
6746*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D14AAAA" />
6747*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F14002A" />
6748*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B14AA00" />
6749*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01124000" />
6750*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F124000" />
6751*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11124000" />
6752*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13124000" />
6753*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15124000" />
6754*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17124000" />
6755*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19124000" />
6756*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B124000" />
6757*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D124000" />
6758*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F124000" />
6759*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03124000" />
6760*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05124000" />
6761*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07124000" />
6762*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09124000" />
6763*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B124000" />
6764*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D124000" />
6765*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47100600" />
6766*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100606" />
6767*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4F100606" />
6768*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51100006" />
6769*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53100400" />
6770*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55100804" />
6771*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
6772*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
6773*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100008" />
6774*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49100808" />
6775*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B100606" />
6776*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
6777*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
6778*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
6779*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
6780*61046927SAndroid Build Coastguard Worker    </register_config>
6781*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
6782*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
6783*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
6784*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0xF0800000" />
6785*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
6786*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x70800000" />
6787*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x007F0000" />
6788*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00000000" />
6789*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FFFC" />
6790*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00000000" />
6791*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FFFC" />
6792*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D948" value="0x00000000" />
6793*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D94C" value="0x0000FFF3" />
6794*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC08" value="0x00000000" />
6795*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC0C" value="0x0000FFF3" />
6796*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D950" value="0x00000000" />
6797*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D954" value="0x0000FFCF" />
6798*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC10" value="0x00000000" />
6799*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC14" value="0x0000FFCF" />
6800*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D958" value="0x00000000" />
6801*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D95C" value="0x0000FF3F" />
6802*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC18" value="0x00000000" />
6803*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC1C" value="0x0000FF3F" />
6804*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D960" value="0x00000000" />
6805*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D964" value="0x0000FCFF" />
6806*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC20" value="0x00000000" />
6807*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC24" value="0x0000FCFF" />
6808*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D968" value="0x00000000" />
6809*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D96C" value="0x0000F3FF" />
6810*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC28" value="0x00000000" />
6811*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC2C" value="0x0000F3FF" />
6812*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D970" value="0x00078000" />
6813*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D974" value="0x00000FFF" />
6814*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC30" value="0x00078000" />
6815*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC34" value="0x00000FFF" />
6816*61046927SAndroid Build Coastguard Worker    </register_config>
6817*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
6818*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
6819*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
6820*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
6821*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
6822*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
6823*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
6824*61046927SAndroid Build Coastguard Worker    </register_config>
6825*61046927SAndroid Build Coastguard Worker  </set>
6826*61046927SAndroid Build Coastguard Worker
6827*61046927SAndroid Build Coastguard Worker  <set name="TDL_3"
6828*61046927SAndroid Build Coastguard Worker       chipset="ADL"
6829*61046927SAndroid Build Coastguard Worker       symbol_name="TDL_3"
6830*61046927SAndroid Build Coastguard Worker       underscore_name="tdl_3"
6831*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL MEDIA IO"
6832*61046927SAndroid Build Coastguard Worker       hw_config_guid="0348b595-94ef-445f-b4e5-11d0076b6307"
6833*61046927SAndroid Build Coastguard Worker       >
6834*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
6835*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
6836*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
6837*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
6838*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6839*61046927SAndroid Build Coastguard Worker             units="ns"
6840*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6841*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
6842*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6843*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
6844*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6845*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6846*61046927SAndroid Build Coastguard Worker             />
6847*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
6848*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
6849*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
6850*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
6851*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6852*61046927SAndroid Build Coastguard Worker             units="cycles"
6853*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6854*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
6855*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6856*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
6857*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6858*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6859*61046927SAndroid Build Coastguard Worker             />
6860*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
6861*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
6862*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
6863*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
6864*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6865*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
6866*61046927SAndroid Build Coastguard Worker             units="hz"
6867*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6868*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
6869*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6870*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
6871*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6872*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6873*61046927SAndroid Build Coastguard Worker             />
6874*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
6875*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
6876*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
6877*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
6878*61046927SAndroid Build Coastguard Worker             data_type="float"
6879*61046927SAndroid Build Coastguard Worker             max_equation="100"
6880*61046927SAndroid Build Coastguard Worker             units="percent"
6881*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6882*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
6883*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
6884*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
6885*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6886*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6887*61046927SAndroid Build Coastguard Worker             />
6888*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
6889*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
6890*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
6891*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
6892*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6893*61046927SAndroid Build Coastguard Worker             units="threads"
6894*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6895*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
6896*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
6897*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6898*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
6899*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6900*61046927SAndroid Build Coastguard Worker             />
6901*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
6902*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
6903*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
6904*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
6905*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6906*61046927SAndroid Build Coastguard Worker             units="threads"
6907*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6908*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
6909*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
6910*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6911*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
6912*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6913*61046927SAndroid Build Coastguard Worker             />
6914*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
6915*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
6916*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
6917*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
6918*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6919*61046927SAndroid Build Coastguard Worker             units="threads"
6920*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6921*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
6922*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
6923*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6924*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
6925*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6926*61046927SAndroid Build Coastguard Worker             />
6927*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
6928*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
6929*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
6930*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
6931*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6932*61046927SAndroid Build Coastguard Worker             units="threads"
6933*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6934*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
6935*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
6936*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6937*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
6938*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6939*61046927SAndroid Build Coastguard Worker             />
6940*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
6941*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
6942*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
6943*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
6944*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6945*61046927SAndroid Build Coastguard Worker             units="threads"
6946*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6947*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
6948*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
6949*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6950*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
6951*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6952*61046927SAndroid Build Coastguard Worker             />
6953*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
6954*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
6955*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
6956*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
6957*61046927SAndroid Build Coastguard Worker             data_type="uint64"
6958*61046927SAndroid Build Coastguard Worker             units="threads"
6959*61046927SAndroid Build Coastguard Worker             semantic_type="event"
6960*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
6961*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
6962*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
6963*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
6964*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6965*61046927SAndroid Build Coastguard Worker             />
6966*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
6967*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
6968*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
6969*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
6970*61046927SAndroid Build Coastguard Worker             data_type="float"
6971*61046927SAndroid Build Coastguard Worker             max_equation="100"
6972*61046927SAndroid Build Coastguard Worker             units="percent"
6973*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6974*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6975*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
6976*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
6977*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6978*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6979*61046927SAndroid Build Coastguard Worker             />
6980*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
6981*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
6982*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
6983*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
6984*61046927SAndroid Build Coastguard Worker             data_type="float"
6985*61046927SAndroid Build Coastguard Worker             max_equation="100"
6986*61046927SAndroid Build Coastguard Worker             units="percent"
6987*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
6988*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6989*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
6990*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
6991*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
6992*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
6993*61046927SAndroid Build Coastguard Worker             />
6994*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
6995*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
6996*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
6997*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
6998*61046927SAndroid Build Coastguard Worker             data_type="float"
6999*61046927SAndroid Build Coastguard Worker             max_equation="100"
7000*61046927SAndroid Build Coastguard Worker             units="percent"
7001*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7002*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7003*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
7004*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
7005*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7006*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7007*61046927SAndroid Build Coastguard Worker             />
7008*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice2 Thread Dispatcher"
7009*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader02Ready"
7010*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header02_ready"
7011*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice2 thread dispatcher"
7012*61046927SAndroid Build Coastguard Worker             data_type="float"
7013*61046927SAndroid Build Coastguard Worker             max_equation="100"
7014*61046927SAndroid Build Coastguard Worker             units="percent"
7015*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7016*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
7017*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 4 AND"
7018*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
7019*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7020*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7021*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
7022*61046927SAndroid Build Coastguard Worker             />
7023*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice3 Thread Dispatcher"
7024*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader03Ready"
7025*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header03_ready"
7026*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice3 thread dispatcher"
7027*61046927SAndroid Build Coastguard Worker             data_type="float"
7028*61046927SAndroid Build Coastguard Worker             max_equation="100"
7029*61046927SAndroid Build Coastguard Worker             units="percent"
7030*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7031*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
7032*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 8 AND"
7033*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
7034*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7035*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7036*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
7037*61046927SAndroid Build Coastguard Worker             />
7038*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice4 Thread Dispatcher"
7039*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader04Ready"
7040*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header04_ready"
7041*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice4 thread dispatcher"
7042*61046927SAndroid Build Coastguard Worker             data_type="float"
7043*61046927SAndroid Build Coastguard Worker             max_equation="100"
7044*61046927SAndroid Build Coastguard Worker             units="percent"
7045*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7046*61046927SAndroid Build Coastguard Worker             equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV"
7047*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 16 AND"
7048*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
7049*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7050*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7051*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
7052*61046927SAndroid Build Coastguard Worker             />
7053*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice2 Thread Dispatcher Port 0"
7054*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader02ReadyPort0"
7055*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header02_ready_port0"
7056*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice2 thread dispatcher port 0"
7057*61046927SAndroid Build Coastguard Worker             data_type="float"
7058*61046927SAndroid Build Coastguard Worker             max_equation="100"
7059*61046927SAndroid Build Coastguard Worker             units="percent"
7060*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7061*61046927SAndroid Build Coastguard Worker             equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
7062*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 4 AND"
7063*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
7064*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7065*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7066*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
7067*61046927SAndroid Build Coastguard Worker             />
7068*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice2 Thread Dispatcher Port 1"
7069*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader02ReadyPort1"
7070*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header02_ready_port1"
7071*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice2 thread dispatcher port 1"
7072*61046927SAndroid Build Coastguard Worker             data_type="float"
7073*61046927SAndroid Build Coastguard Worker             max_equation="100"
7074*61046927SAndroid Build Coastguard Worker             units="percent"
7075*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7076*61046927SAndroid Build Coastguard Worker             equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV"
7077*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 4 AND"
7078*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
7079*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7080*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7081*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
7082*61046927SAndroid Build Coastguard Worker             />
7083*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice2 Thread Dispatcher Port 2"
7084*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader02ReadyPort2"
7085*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header02_ready_port2"
7086*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice2 thread dispatcher port 2"
7087*61046927SAndroid Build Coastguard Worker             data_type="float"
7088*61046927SAndroid Build Coastguard Worker             max_equation="100"
7089*61046927SAndroid Build Coastguard Worker             units="percent"
7090*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7091*61046927SAndroid Build Coastguard Worker             equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV"
7092*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 4 AND"
7093*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
7094*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7095*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7096*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
7097*61046927SAndroid Build Coastguard Worker             />
7098*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice2 Thread Dispatcher Port 3"
7099*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader02ReadyPort3"
7100*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header02_ready_port3"
7101*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice2 thread dispatcher port 3"
7102*61046927SAndroid Build Coastguard Worker             data_type="float"
7103*61046927SAndroid Build Coastguard Worker             max_equation="100"
7104*61046927SAndroid Build Coastguard Worker             units="percent"
7105*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7106*61046927SAndroid Build Coastguard Worker             equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV"
7107*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 4 AND"
7108*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
7109*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7110*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7111*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
7112*61046927SAndroid Build Coastguard Worker             />
7113*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice3 Thread Dispatcher Port 0"
7114*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader03ReadyPort0"
7115*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header03_ready_port0"
7116*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice3 thread dispatcher port 0"
7117*61046927SAndroid Build Coastguard Worker             data_type="float"
7118*61046927SAndroid Build Coastguard Worker             max_equation="100"
7119*61046927SAndroid Build Coastguard Worker             units="percent"
7120*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7121*61046927SAndroid Build Coastguard Worker             equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV"
7122*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 8 AND"
7123*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
7124*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7125*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7126*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
7127*61046927SAndroid Build Coastguard Worker             />
7128*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice3 Thread Dispatcher Port 1"
7129*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader03ReadyPort1"
7130*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header03_ready_port1"
7131*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice3 thread dispatcher port 1"
7132*61046927SAndroid Build Coastguard Worker             data_type="float"
7133*61046927SAndroid Build Coastguard Worker             max_equation="100"
7134*61046927SAndroid Build Coastguard Worker             units="percent"
7135*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7136*61046927SAndroid Build Coastguard Worker             equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV"
7137*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 8 AND"
7138*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
7139*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7140*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7141*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
7142*61046927SAndroid Build Coastguard Worker             />
7143*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice3 Thread Dispatcher Port 2"
7144*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader03ReadyPort2"
7145*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header03_ready_port2"
7146*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice3 thread dispatcher port 2"
7147*61046927SAndroid Build Coastguard Worker             data_type="float"
7148*61046927SAndroid Build Coastguard Worker             max_equation="100"
7149*61046927SAndroid Build Coastguard Worker             units="percent"
7150*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7151*61046927SAndroid Build Coastguard Worker             equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
7152*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 8 AND"
7153*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
7154*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7155*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7156*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
7157*61046927SAndroid Build Coastguard Worker             />
7158*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice3 Thread Dispatcher Port 3"
7159*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader03ReadyPort3"
7160*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header03_ready_port3"
7161*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice3 thread dispatcher port 3"
7162*61046927SAndroid Build Coastguard Worker             data_type="float"
7163*61046927SAndroid Build Coastguard Worker             max_equation="100"
7164*61046927SAndroid Build Coastguard Worker             units="percent"
7165*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7166*61046927SAndroid Build Coastguard Worker             equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
7167*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 8 AND"
7168*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
7169*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7170*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7171*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
7172*61046927SAndroid Build Coastguard Worker             />
7173*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice4 Thread Dispatcher Port 0"
7174*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader04ReadyPort0"
7175*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header04_ready_port0"
7176*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice4 thread dispatcher port 0"
7177*61046927SAndroid Build Coastguard Worker             data_type="float"
7178*61046927SAndroid Build Coastguard Worker             max_equation="100"
7179*61046927SAndroid Build Coastguard Worker             units="percent"
7180*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7181*61046927SAndroid Build Coastguard Worker             equation="B 7 READ 100 UMUL $GpuCoreClocks FDIV"
7182*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 16 AND"
7183*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
7184*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7185*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7186*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
7187*61046927SAndroid Build Coastguard Worker             />
7188*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice4 Thread Dispatcher Port 1"
7189*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader04ReadyPort1"
7190*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header04_ready_port1"
7191*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice4 thread dispatcher port 1"
7192*61046927SAndroid Build Coastguard Worker             data_type="float"
7193*61046927SAndroid Build Coastguard Worker             max_equation="100"
7194*61046927SAndroid Build Coastguard Worker             units="percent"
7195*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7196*61046927SAndroid Build Coastguard Worker             equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV"
7197*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 16 AND"
7198*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
7199*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7200*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7201*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
7202*61046927SAndroid Build Coastguard Worker             />
7203*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice4 Thread Dispatcher Port 2"
7204*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader04ReadyPort2"
7205*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header04_ready_port2"
7206*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice4 thread dispatcher port 2"
7207*61046927SAndroid Build Coastguard Worker             data_type="float"
7208*61046927SAndroid Build Coastguard Worker             max_equation="100"
7209*61046927SAndroid Build Coastguard Worker             units="percent"
7210*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7211*61046927SAndroid Build Coastguard Worker             equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV"
7212*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 16 AND"
7213*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
7214*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7215*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7216*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
7217*61046927SAndroid Build Coastguard Worker             />
7218*61046927SAndroid Build Coastguard Worker    <counter name="Thread Header Ready on Slice0 DualSubslice4 Thread Dispatcher Port 3"
7219*61046927SAndroid Build Coastguard Worker             symbol_name="ThreadHeader04ReadyPort3"
7220*61046927SAndroid Build Coastguard Worker             underscore_name="thread_header04_ready_port3"
7221*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which thread header is ready on slice0 dualsubslice4 thread dispatcher port 3"
7222*61046927SAndroid Build Coastguard Worker             data_type="float"
7223*61046927SAndroid Build Coastguard Worker             max_equation="100"
7224*61046927SAndroid Build Coastguard Worker             units="percent"
7225*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7226*61046927SAndroid Build Coastguard Worker             equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV"
7227*61046927SAndroid Build Coastguard Worker             availability="$DualSubsliceMask 16 AND"
7228*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU/Thread Dispatcher"
7229*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview Frame Batch Draw"
7230*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7231*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="dualsubslice"
7232*61046927SAndroid Build Coastguard Worker             />
7233*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
7234*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
7235*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
7236*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
7237*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2651001C" />
7238*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2671001C" />
7239*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2691001C" />
7240*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x24072A80" />
7241*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06510107" />
7242*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08510106" />
7243*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A510105" />
7244*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C510104" />
7245*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10510000" />
7246*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02510000" />
7247*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04510000" />
7248*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06528000" />
7249*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08528000" />
7250*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A528000" />
7251*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C528000" />
7252*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16538000" />
7253*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18538000" />
7254*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A538000" />
7255*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C530100" />
7256*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C710107" />
7257*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E710106" />
7258*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02710105" />
7259*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04710104" />
7260*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10710000" />
7261*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E710000" />
7262*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x00710000" />
7263*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C728000" />
7264*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E728000" />
7265*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02728000" />
7266*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04728000" />
7267*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E730003" />
7268*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x12738000" />
7269*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14738000" />
7270*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14910107" />
7271*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16910106" />
7272*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18910105" />
7273*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A910104" />
7274*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x10910000" />
7275*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A910000" />
7276*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C910000" />
7277*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x14928000" />
7278*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x16928000" />
7279*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18928000" />
7280*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A928000" />
7281*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C93F000" />
7282*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0F2800" />
7283*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0F000A" />
7284*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C104000" />
7285*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E104000" />
7286*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02104000" />
7287*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04104000" />
7288*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020140" />
7289*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02024000" />
7290*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04024000" />
7291*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C030005" />
7292*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x02034000" />
7293*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04034000" />
7294*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x06038000" />
7295*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08038000" />
7296*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A038000" />
7297*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x18034000" />
7298*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x36001003" />
7299*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x38003649" />
7300*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1A006000" />
7301*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C006000" />
7302*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E006000" />
7303*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x34001B00" />
7304*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2A015500" />
7305*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2206AA00" />
7306*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0A8000" />
7307*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0A8000" />
7308*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x020A8000" />
7309*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x040A8000" />
7310*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x060A8000" />
7311*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x080A8000" />
7312*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A0A8000" />
7313*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0A8000" />
7314*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
7315*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101554" />
7316*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B100555" />
7317*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D14A80A" />
7318*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F14002A" />
7319*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B14AA00" />
7320*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15124000" />
7321*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17124000" />
7322*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x19124000" />
7323*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B124000" />
7324*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D124000" />
7325*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F124000" />
7326*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03124000" />
7327*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05124000" />
7328*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07124000" />
7329*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09124000" />
7330*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B124000" />
7331*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D124000" />
7332*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x51100600" />
7333*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x53100606" />
7334*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55100006" />
7335*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
7336*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
7337*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100000" />
7338*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47100000" />
7339*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49100000" />
7340*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B100404" />
7341*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100404" />
7342*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
7343*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
7344*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
7345*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
7346*61046927SAndroid Build Coastguard Worker    </register_config>
7347*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
7348*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
7349*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
7350*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x70800000" />
7351*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
7352*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
7353*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00070000" />
7354*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00078000" />
7355*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x00000FFF" />
7356*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00078000" />
7357*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x00000FFF" />
7358*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D948" value="0x00007800" />
7359*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D94C" value="0x0000F0FF" />
7360*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC08" value="0x00007800" />
7361*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC0C" value="0x0000F0FF" />
7362*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D950" value="0x00000780" />
7363*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D954" value="0x0000FF0F" />
7364*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC10" value="0x00000780" />
7365*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC14" value="0x0000FF0F" />
7366*61046927SAndroid Build Coastguard Worker    </register_config>
7367*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
7368*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
7369*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
7370*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
7371*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
7372*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
7373*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
7374*61046927SAndroid Build Coastguard Worker    </register_config>
7375*61046927SAndroid Build Coastguard Worker  </set>
7376*61046927SAndroid Build Coastguard Worker
7377*61046927SAndroid Build Coastguard Worker  <set name="GpuBusyness"
7378*61046927SAndroid Build Coastguard Worker       chipset="ADL"
7379*61046927SAndroid Build Coastguard Worker       symbol_name="GpuBusyness"
7380*61046927SAndroid Build Coastguard Worker       underscore_name="gpu_busyness"
7381*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL MEDIA IO"
7382*61046927SAndroid Build Coastguard Worker       hw_config_guid="67577936-ac11-46a1-b07d-44ea1318df5b"
7383*61046927SAndroid Build Coastguard Worker       >
7384*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
7385*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
7386*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
7387*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
7388*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7389*61046927SAndroid Build Coastguard Worker             units="ns"
7390*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7391*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
7392*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7393*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
7394*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7395*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7396*61046927SAndroid Build Coastguard Worker             />
7397*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
7398*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
7399*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
7400*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
7401*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7402*61046927SAndroid Build Coastguard Worker             units="cycles"
7403*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7404*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
7405*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7406*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
7407*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7408*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7409*61046927SAndroid Build Coastguard Worker             />
7410*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
7411*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
7412*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
7413*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
7414*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7415*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
7416*61046927SAndroid Build Coastguard Worker             units="hz"
7417*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7418*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
7419*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7420*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
7421*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7422*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7423*61046927SAndroid Build Coastguard Worker             />
7424*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
7425*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
7426*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
7427*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
7428*61046927SAndroid Build Coastguard Worker             data_type="float"
7429*61046927SAndroid Build Coastguard Worker             max_equation="100"
7430*61046927SAndroid Build Coastguard Worker             units="percent"
7431*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7432*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
7433*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7434*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
7435*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7436*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7437*61046927SAndroid Build Coastguard Worker             />
7438*61046927SAndroid Build Coastguard Worker    <counter name="EU Active"
7439*61046927SAndroid Build Coastguard Worker             symbol_name="EuActive"
7440*61046927SAndroid Build Coastguard Worker             underscore_name="eu_active"
7441*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were actively processing."
7442*61046927SAndroid Build Coastguard Worker             data_type="float"
7443*61046927SAndroid Build Coastguard Worker             max_equation="100"
7444*61046927SAndroid Build Coastguard Worker             units="percent"
7445*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7446*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7447*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
7448*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
7449*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7450*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7451*61046927SAndroid Build Coastguard Worker             />
7452*61046927SAndroid Build Coastguard Worker    <counter name="EU Stall"
7453*61046927SAndroid Build Coastguard Worker             symbol_name="EuStall"
7454*61046927SAndroid Build Coastguard Worker             underscore_name="eu_stall"
7455*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the Execution Units were stalled."
7456*61046927SAndroid Build Coastguard Worker             data_type="float"
7457*61046927SAndroid Build Coastguard Worker             max_equation="100"
7458*61046927SAndroid Build Coastguard Worker             units="percent"
7459*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7460*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7461*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
7462*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
7463*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7464*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7465*61046927SAndroid Build Coastguard Worker             />
7466*61046927SAndroid Build Coastguard Worker    <counter name="EU Thread Occupancy"
7467*61046927SAndroid Build Coastguard Worker             symbol_name="EuThreadOccupancy"
7468*61046927SAndroid Build Coastguard Worker             underscore_name="eu_thread_occupancy"
7469*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which hardware threads occupied EUs."
7470*61046927SAndroid Build Coastguard Worker             data_type="float"
7471*61046927SAndroid Build Coastguard Worker             max_equation="100"
7472*61046927SAndroid Build Coastguard Worker             units="percent"
7473*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7474*61046927SAndroid Build Coastguard Worker             equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7475*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
7476*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
7477*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7478*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7479*61046927SAndroid Build Coastguard Worker             />
7480*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
7481*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
7482*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
7483*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
7484*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7485*61046927SAndroid Build Coastguard Worker             units="threads"
7486*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7487*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
7488*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
7489*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7490*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
7491*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7492*61046927SAndroid Build Coastguard Worker             />
7493*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
7494*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
7495*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
7496*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
7497*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7498*61046927SAndroid Build Coastguard Worker             units="threads"
7499*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7500*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
7501*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
7502*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7503*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
7504*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7505*61046927SAndroid Build Coastguard Worker             />
7506*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
7507*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
7508*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
7509*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
7510*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7511*61046927SAndroid Build Coastguard Worker             units="threads"
7512*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7513*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
7514*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
7515*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7516*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
7517*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7518*61046927SAndroid Build Coastguard Worker             />
7519*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
7520*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
7521*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
7522*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
7523*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7524*61046927SAndroid Build Coastguard Worker             units="threads"
7525*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7526*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
7527*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
7528*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7529*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
7530*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7531*61046927SAndroid Build Coastguard Worker             />
7532*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
7533*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
7534*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
7535*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
7536*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7537*61046927SAndroid Build Coastguard Worker             units="threads"
7538*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7539*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
7540*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
7541*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7542*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL IO"
7543*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7544*61046927SAndroid Build Coastguard Worker             />
7545*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
7546*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
7547*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
7548*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
7549*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7550*61046927SAndroid Build Coastguard Worker             units="threads"
7551*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7552*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
7553*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
7554*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7555*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="VK OGL OCL IO MEDIA"
7556*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7557*61046927SAndroid Build Coastguard Worker             />
7558*61046927SAndroid Build Coastguard Worker    <counter name="Render Ring Busy"
7559*61046927SAndroid Build Coastguard Worker             symbol_name="RenderBusy"
7560*61046927SAndroid Build Coastguard Worker             underscore_name="render_busy"
7561*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
7562*61046927SAndroid Build Coastguard Worker             data_type="float"
7563*61046927SAndroid Build Coastguard Worker             max_equation="100"
7564*61046927SAndroid Build Coastguard Worker             units="percent"
7565*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7566*61046927SAndroid Build Coastguard Worker             equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV"
7567*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7568*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
7569*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7570*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7571*61046927SAndroid Build Coastguard Worker             />
7572*61046927SAndroid Build Coastguard Worker    <counter name="Compute Ring Busy"
7573*61046927SAndroid Build Coastguard Worker             symbol_name="ComputeBusy"
7574*61046927SAndroid Build Coastguard Worker             underscore_name="compute_busy"
7575*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
7576*61046927SAndroid Build Coastguard Worker             data_type="float"
7577*61046927SAndroid Build Coastguard Worker             max_equation="100"
7578*61046927SAndroid Build Coastguard Worker             units="percent"
7579*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7580*61046927SAndroid Build Coastguard Worker             equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV"
7581*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7582*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
7583*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7584*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7585*61046927SAndroid Build Coastguard Worker             />
7586*61046927SAndroid Build Coastguard Worker    <counter name="Posh Ring Busy"
7587*61046927SAndroid Build Coastguard Worker             symbol_name="PoshEngineBusy"
7588*61046927SAndroid Build Coastguard Worker             underscore_name="posh_engine_busy"
7589*61046927SAndroid Build Coastguard Worker             description="The percentage of time when posh command streamer was busy."
7590*61046927SAndroid Build Coastguard Worker             data_type="float"
7591*61046927SAndroid Build Coastguard Worker             max_equation="100"
7592*61046927SAndroid Build Coastguard Worker             units="percent"
7593*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7594*61046927SAndroid Build Coastguard Worker             equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV"
7595*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7596*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
7597*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7598*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7599*61046927SAndroid Build Coastguard Worker             />
7600*61046927SAndroid Build Coastguard Worker    <counter name="Blitter Ring Busy"
7601*61046927SAndroid Build Coastguard Worker             symbol_name="BlitterBusy"
7602*61046927SAndroid Build Coastguard Worker             underscore_name="blitter_busy"
7603*61046927SAndroid Build Coastguard Worker             description="The percentage of time when blitter command streamer was busy."
7604*61046927SAndroid Build Coastguard Worker             data_type="float"
7605*61046927SAndroid Build Coastguard Worker             max_equation="100"
7606*61046927SAndroid Build Coastguard Worker             units="percent"
7607*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7608*61046927SAndroid Build Coastguard Worker             equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV"
7609*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7610*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
7611*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="IO"
7612*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7613*61046927SAndroid Build Coastguard Worker             />
7614*61046927SAndroid Build Coastguard Worker    <counter name="Vebox Ring Busy"
7615*61046927SAndroid Build Coastguard Worker             symbol_name="VeboxBusy"
7616*61046927SAndroid Build Coastguard Worker             underscore_name="vebox_busy"
7617*61046927SAndroid Build Coastguard Worker             description="The percentage of time when vebox command streamer was busy."
7618*61046927SAndroid Build Coastguard Worker             data_type="float"
7619*61046927SAndroid Build Coastguard Worker             max_equation="100"
7620*61046927SAndroid Build Coastguard Worker             units="percent"
7621*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7622*61046927SAndroid Build Coastguard Worker             equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV"
7623*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7624*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
7625*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="IO"
7626*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7627*61046927SAndroid Build Coastguard Worker             />
7628*61046927SAndroid Build Coastguard Worker    <counter name="Vdbox0 Ring Busy"
7629*61046927SAndroid Build Coastguard Worker             symbol_name="Vdbox0Busy"
7630*61046927SAndroid Build Coastguard Worker             underscore_name="vdbox0_busy"
7631*61046927SAndroid Build Coastguard Worker             description="The percentage of time when Vdbox0 command streamer was busy."
7632*61046927SAndroid Build Coastguard Worker             data_type="float"
7633*61046927SAndroid Build Coastguard Worker             max_equation="100"
7634*61046927SAndroid Build Coastguard Worker             units="percent"
7635*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7636*61046927SAndroid Build Coastguard Worker             equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV"
7637*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7638*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
7639*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="IO"
7640*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7641*61046927SAndroid Build Coastguard Worker             />
7642*61046927SAndroid Build Coastguard Worker    <counter name="Vdbox1 Ring Busy"
7643*61046927SAndroid Build Coastguard Worker             symbol_name="Vdbox1Busy"
7644*61046927SAndroid Build Coastguard Worker             underscore_name="vdbox1_busy"
7645*61046927SAndroid Build Coastguard Worker             description="The percentage of time when Vdbox1 command streamer was busy."
7646*61046927SAndroid Build Coastguard Worker             data_type="float"
7647*61046927SAndroid Build Coastguard Worker             max_equation="100"
7648*61046927SAndroid Build Coastguard Worker             units="percent"
7649*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7650*61046927SAndroid Build Coastguard Worker             equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
7651*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7652*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
7653*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="IO"
7654*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7655*61046927SAndroid Build Coastguard Worker             />
7656*61046927SAndroid Build Coastguard Worker    <counter name="Render and compute engines are simultaneously busy"
7657*61046927SAndroid Build Coastguard Worker             symbol_name="RenderAndComputeBusy"
7658*61046927SAndroid Build Coastguard Worker             underscore_name="render_and_compute_busy"
7659*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render and compute engines are simultaneously busy"
7660*61046927SAndroid Build Coastguard Worker             data_type="float"
7661*61046927SAndroid Build Coastguard Worker             max_equation="100"
7662*61046927SAndroid Build Coastguard Worker             units="percent"
7663*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7664*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
7665*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7666*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
7667*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7668*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7669*61046927SAndroid Build Coastguard Worker             />
7670*61046927SAndroid Build Coastguard Worker    <counter name="Any Engine Busy"
7671*61046927SAndroid Build Coastguard Worker             symbol_name="AnyEngineBusy"
7672*61046927SAndroid Build Coastguard Worker             underscore_name="any_engine_busy"
7673*61046927SAndroid Build Coastguard Worker             description="The percentage of time when any command streamer was busy."
7674*61046927SAndroid Build Coastguard Worker             data_type="float"
7675*61046927SAndroid Build Coastguard Worker             max_equation="100"
7676*61046927SAndroid Build Coastguard Worker             units="percent"
7677*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7678*61046927SAndroid Build Coastguard Worker             equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV"
7679*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7680*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
7681*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis="IO"
7682*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7683*61046927SAndroid Build Coastguard Worker             />
7684*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
7685*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
7686*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
7687*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
7688*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0E1200" />
7689*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x220E0009" />
7690*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E101200" />
7691*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x040E0043" />
7692*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A0E00B3" />
7693*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180E0000" />
7694*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0C0E0000" />
7695*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0F0104" />
7696*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08100053" />
7697*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x20100000" />
7698*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04104000" />
7699*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A104000" />
7700*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04024000" />
7701*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08024000" />
7702*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A024000" />
7703*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x04034000" />
7704*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x08034000" />
7705*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A034000" />
7706*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C006000" />
7707*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x34001B00" />
7708*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x040A8000" />
7709*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x080A8000" />
7710*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0A0A8000" />
7711*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
7712*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15102400" />
7713*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x23010120" />
7714*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x15182400" />
7715*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x23210120" />
7716*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100023" />
7717*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11100000" />
7718*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101000" />
7719*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B100545" />
7720*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1B148800" />
7721*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D140002" />
7722*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x61112000" />
7723*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5F110401" />
7724*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F128000" />
7725*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03128000" />
7726*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05124000" />
7727*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09124000" />
7728*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B124000" />
7729*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D128000" />
7730*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01008000" />
7731*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x13028000" />
7732*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x030100D3" />
7733*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x21010000" />
7734*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x071800A3" />
7735*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x11180000" />
7736*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x21180400" />
7737*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x23180000" />
7738*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0F208000" />
7739*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x21222000" />
7740*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F2100D3" />
7741*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x21210000" />
7742*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55100000" />
7743*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100000" />
7744*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47100000" />
7745*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49101007" />
7746*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B10040A" />
7747*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100210" />
7748*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
7749*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
7750*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
7751*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
7752*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
7753*61046927SAndroid Build Coastguard Worker    </register_config>
7754*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
7755*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
7756*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
7757*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x30800000" />
7758*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
7759*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
7760*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00030000" />
7761*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00024002" />
7762*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000B7FF" />
7763*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00024002" />
7764*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000B7FF" />
7765*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D948" value="0x0007F000" />
7766*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D94C" value="0x000001FF" />
7767*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC08" value="0x0007F000" />
7768*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC0C" value="0x000001FF" />
7769*61046927SAndroid Build Coastguard Worker    </register_config>
7770*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
7771*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00804704" />
7772*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A04904" />
7773*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00805705" />
7774*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A05905" />
7775*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00808708" />
7776*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A08908" />
7777*61046927SAndroid Build Coastguard Worker    </register_config>
7778*61046927SAndroid Build Coastguard Worker  </set>
7779*61046927SAndroid Build Coastguard Worker
7780*61046927SAndroid Build Coastguard Worker  <set name="EuActivity1"
7781*61046927SAndroid Build Coastguard Worker       chipset="ADL"
7782*61046927SAndroid Build Coastguard Worker       symbol_name="EuActivity1"
7783*61046927SAndroid Build Coastguard Worker       underscore_name="eu_activity1"
7784*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="OGL OGL4 OCL MEDIA IO"
7785*61046927SAndroid Build Coastguard Worker       hw_config_guid="b1c1cb56-f82f-444e-b408-aebbe4777f40"
7786*61046927SAndroid Build Coastguard Worker       >
7787*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
7788*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
7789*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
7790*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
7791*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7792*61046927SAndroid Build Coastguard Worker             units="ns"
7793*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7794*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
7795*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7796*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
7797*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7798*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7799*61046927SAndroid Build Coastguard Worker             />
7800*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
7801*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
7802*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
7803*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
7804*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7805*61046927SAndroid Build Coastguard Worker             units="cycles"
7806*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7807*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
7808*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7809*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
7810*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7811*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7812*61046927SAndroid Build Coastguard Worker             />
7813*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
7814*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
7815*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
7816*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
7817*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7818*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
7819*61046927SAndroid Build Coastguard Worker             units="hz"
7820*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7821*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
7822*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7823*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
7824*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7825*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7826*61046927SAndroid Build Coastguard Worker             />
7827*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
7828*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
7829*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
7830*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
7831*61046927SAndroid Build Coastguard Worker             data_type="float"
7832*61046927SAndroid Build Coastguard Worker             max_equation="100"
7833*61046927SAndroid Build Coastguard Worker             units="percent"
7834*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7835*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
7836*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7837*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
7838*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7839*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7840*61046927SAndroid Build Coastguard Worker             />
7841*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
7842*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
7843*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
7844*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
7845*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7846*61046927SAndroid Build Coastguard Worker             units="threads"
7847*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7848*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
7849*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
7850*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7851*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7852*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7853*61046927SAndroid Build Coastguard Worker             />
7854*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
7855*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
7856*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
7857*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
7858*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7859*61046927SAndroid Build Coastguard Worker             units="threads"
7860*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7861*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
7862*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
7863*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7864*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7865*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7866*61046927SAndroid Build Coastguard Worker             />
7867*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
7868*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
7869*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
7870*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
7871*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7872*61046927SAndroid Build Coastguard Worker             units="threads"
7873*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7874*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
7875*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
7876*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7877*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7878*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7879*61046927SAndroid Build Coastguard Worker             />
7880*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
7881*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
7882*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
7883*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
7884*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7885*61046927SAndroid Build Coastguard Worker             units="threads"
7886*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7887*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
7888*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
7889*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7890*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7891*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7892*61046927SAndroid Build Coastguard Worker             />
7893*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
7894*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
7895*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
7896*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
7897*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7898*61046927SAndroid Build Coastguard Worker             units="threads"
7899*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7900*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
7901*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
7902*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7903*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7904*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7905*61046927SAndroid Build Coastguard Worker             />
7906*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
7907*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
7908*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
7909*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
7910*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7911*61046927SAndroid Build Coastguard Worker             units="threads"
7912*61046927SAndroid Build Coastguard Worker             semantic_type="event"
7913*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
7914*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
7915*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
7916*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7917*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7918*61046927SAndroid Build Coastguard Worker             />
7919*61046927SAndroid Build Coastguard Worker    <counter name="Render Ring Busy"
7920*61046927SAndroid Build Coastguard Worker             symbol_name="RenderBusy"
7921*61046927SAndroid Build Coastguard Worker             underscore_name="render_busy"
7922*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
7923*61046927SAndroid Build Coastguard Worker             data_type="float"
7924*61046927SAndroid Build Coastguard Worker             max_equation="100"
7925*61046927SAndroid Build Coastguard Worker             units="percent"
7926*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7927*61046927SAndroid Build Coastguard Worker             equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
7928*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7929*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
7930*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7931*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7932*61046927SAndroid Build Coastguard Worker             />
7933*61046927SAndroid Build Coastguard Worker    <counter name="Compute Ring Busy"
7934*61046927SAndroid Build Coastguard Worker             symbol_name="ComputeBusy"
7935*61046927SAndroid Build Coastguard Worker             underscore_name="compute_busy"
7936*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
7937*61046927SAndroid Build Coastguard Worker             data_type="float"
7938*61046927SAndroid Build Coastguard Worker             max_equation="100"
7939*61046927SAndroid Build Coastguard Worker             units="percent"
7940*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7941*61046927SAndroid Build Coastguard Worker             equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
7942*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7943*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
7944*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7945*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7946*61046927SAndroid Build Coastguard Worker             />
7947*61046927SAndroid Build Coastguard Worker    <counter name="Render and compute engines are simultaneously busy"
7948*61046927SAndroid Build Coastguard Worker             symbol_name="RenderAndComputeBusy"
7949*61046927SAndroid Build Coastguard Worker             underscore_name="render_and_compute_busy"
7950*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render and compute engines are simultaneously busy"
7951*61046927SAndroid Build Coastguard Worker             data_type="float"
7952*61046927SAndroid Build Coastguard Worker             max_equation="100"
7953*61046927SAndroid Build Coastguard Worker             units="percent"
7954*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7955*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
7956*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
7957*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
7958*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7959*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7960*61046927SAndroid Build Coastguard Worker             />
7961*61046927SAndroid Build Coastguard Worker    <counter name="GTI Read Throughput"
7962*61046927SAndroid Build Coastguard Worker             symbol_name="GtiReadThroughput"
7963*61046927SAndroid Build Coastguard Worker             underscore_name="gti_read_throughput"
7964*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from GTI."
7965*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7966*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
7967*61046927SAndroid Build Coastguard Worker             units="bytes"
7968*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
7969*61046927SAndroid Build Coastguard Worker             equation="64  C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL"
7970*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
7971*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
7972*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7973*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7974*61046927SAndroid Build Coastguard Worker             />
7975*61046927SAndroid Build Coastguard Worker    <counter name="GTI Write Throughput"
7976*61046927SAndroid Build Coastguard Worker             symbol_name="GtiWriteThroughput"
7977*61046927SAndroid Build Coastguard Worker             underscore_name="gti_write_throughput"
7978*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written to GTI."
7979*61046927SAndroid Build Coastguard Worker             data_type="uint64"
7980*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
7981*61046927SAndroid Build Coastguard Worker             units="bytes"
7982*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
7983*61046927SAndroid Build Coastguard Worker             equation="64  C 3 READ C 2 READ UADD UMUL"
7984*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
7985*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
7986*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
7987*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
7988*61046927SAndroid Build Coastguard Worker             />
7989*61046927SAndroid Build Coastguard Worker    <counter name="VS FPU Pipe Active"
7990*61046927SAndroid Build Coastguard Worker             symbol_name="VsFpuActive"
7991*61046927SAndroid Build Coastguard Worker             underscore_name="vs_fpu_active"
7992*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU pipeline was actively processing a vertex shader instruction."
7993*61046927SAndroid Build Coastguard Worker             data_type="float"
7994*61046927SAndroid Build Coastguard Worker             max_equation="100"
7995*61046927SAndroid Build Coastguard Worker             units="percent"
7996*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
7997*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7998*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
7999*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8000*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8001*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8002*61046927SAndroid Build Coastguard Worker             />
8003*61046927SAndroid Build Coastguard Worker    <counter name="PS FPU Pipe Active"
8004*61046927SAndroid Build Coastguard Worker             symbol_name="PsFpuActive"
8005*61046927SAndroid Build Coastguard Worker             underscore_name="ps_fpu_active"
8006*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU pipeline was actively processing a pixel shader instruction."
8007*61046927SAndroid Build Coastguard Worker             data_type="float"
8008*61046927SAndroid Build Coastguard Worker             max_equation="100"
8009*61046927SAndroid Build Coastguard Worker             units="percent"
8010*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8011*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8012*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
8013*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8014*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8015*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8016*61046927SAndroid Build Coastguard Worker             />
8017*61046927SAndroid Build Coastguard Worker    <counter name="EU Send Pipe Active"
8018*61046927SAndroid Build Coastguard Worker             symbol_name="EuSendActive"
8019*61046927SAndroid Build Coastguard Worker             underscore_name="eu_send_active"
8020*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing."
8021*61046927SAndroid Build Coastguard Worker             data_type="float"
8022*61046927SAndroid Build Coastguard Worker             max_equation="100"
8023*61046927SAndroid Build Coastguard Worker             units="percent"
8024*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8025*61046927SAndroid Build Coastguard Worker             equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8026*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
8027*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8028*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8029*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8030*61046927SAndroid Build Coastguard Worker             />
8031*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
8032*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
8033*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
8034*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
8035*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0E1200" />
8036*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x220E0009" />
8037*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0E0043" />
8038*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0E00B3" />
8039*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180E0000" />
8040*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160E0000" />
8041*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0F1400" />
8042*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C104000" />
8043*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E104000" />
8044*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020140" />
8045*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C030005" />
8046*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x38003600" />
8047*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0A8000" />
8048*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0A8000" />
8049*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
8050*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05151D37" />
8051*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09151547" />
8052*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05351C00" />
8053*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09351400" />
8054*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101400" />
8055*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B100BBB" />
8056*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F140028" />
8057*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D124000" />
8058*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F124000" />
8059*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D150136" />
8060*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01150000" />
8061*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03164000" />
8062*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05164000" />
8063*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07164000" />
8064*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03350137" />
8065*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07350147" />
8066*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B350136" />
8067*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01350000" />
8068*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01368000" />
8069*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03368000" />
8070*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05368000" />
8071*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
8072*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55100000" />
8073*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100000" />
8074*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47101000" />
8075*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49101616" />
8076*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B101616" />
8077*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100616" />
8078*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
8079*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
8080*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
8081*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
8082*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
8083*61046927SAndroid Build Coastguard Worker    </register_config>
8084*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
8085*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
8086*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
8087*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x10800000" />
8088*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
8089*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
8090*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00010000" />
8091*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00001802" />
8092*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FCFF" />
8093*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00001802" />
8094*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FCFF" />
8095*61046927SAndroid Build Coastguard Worker    </register_config>
8096*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
8097*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00810710" />
8098*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A10910" />
8099*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00850750" />
8100*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A50950" />
8101*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00802702" />
8102*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A02902" />
8103*61046927SAndroid Build Coastguard Worker    </register_config>
8104*61046927SAndroid Build Coastguard Worker  </set>
8105*61046927SAndroid Build Coastguard Worker
8106*61046927SAndroid Build Coastguard Worker  <set name="EuActivity2"
8107*61046927SAndroid Build Coastguard Worker       chipset="ADL"
8108*61046927SAndroid Build Coastguard Worker       symbol_name="EuActivity2"
8109*61046927SAndroid Build Coastguard Worker       underscore_name="eu_activity2"
8110*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="OGL OGL4 OCL MEDIA IO"
8111*61046927SAndroid Build Coastguard Worker       hw_config_guid="b45c7714-75be-4639-83b8-258392695044"
8112*61046927SAndroid Build Coastguard Worker       >
8113*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
8114*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
8115*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
8116*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
8117*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8118*61046927SAndroid Build Coastguard Worker             units="ns"
8119*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8120*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
8121*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8122*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
8123*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8124*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8125*61046927SAndroid Build Coastguard Worker             />
8126*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
8127*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
8128*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
8129*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
8130*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8131*61046927SAndroid Build Coastguard Worker             units="cycles"
8132*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8133*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
8134*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8135*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
8136*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8137*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8138*61046927SAndroid Build Coastguard Worker             />
8139*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
8140*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
8141*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
8142*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
8143*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8144*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
8145*61046927SAndroid Build Coastguard Worker             units="hz"
8146*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8147*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
8148*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8149*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
8150*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8151*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8152*61046927SAndroid Build Coastguard Worker             />
8153*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
8154*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
8155*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
8156*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
8157*61046927SAndroid Build Coastguard Worker             data_type="float"
8158*61046927SAndroid Build Coastguard Worker             max_equation="100"
8159*61046927SAndroid Build Coastguard Worker             units="percent"
8160*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8161*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
8162*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8163*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
8164*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8165*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8166*61046927SAndroid Build Coastguard Worker             />
8167*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
8168*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
8169*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
8170*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
8171*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8172*61046927SAndroid Build Coastguard Worker             units="threads"
8173*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8174*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
8175*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
8176*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8177*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8178*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8179*61046927SAndroid Build Coastguard Worker             />
8180*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
8181*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
8182*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
8183*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
8184*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8185*61046927SAndroid Build Coastguard Worker             units="threads"
8186*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8187*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
8188*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
8189*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8190*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8191*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8192*61046927SAndroid Build Coastguard Worker             />
8193*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
8194*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
8195*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
8196*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
8197*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8198*61046927SAndroid Build Coastguard Worker             units="threads"
8199*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8200*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
8201*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
8202*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8203*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8204*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8205*61046927SAndroid Build Coastguard Worker             />
8206*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
8207*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
8208*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
8209*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
8210*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8211*61046927SAndroid Build Coastguard Worker             units="threads"
8212*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8213*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
8214*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
8215*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8216*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8217*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8218*61046927SAndroid Build Coastguard Worker             />
8219*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
8220*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
8221*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
8222*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
8223*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8224*61046927SAndroid Build Coastguard Worker             units="threads"
8225*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8226*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
8227*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
8228*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8229*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8230*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8231*61046927SAndroid Build Coastguard Worker             />
8232*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
8233*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
8234*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
8235*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
8236*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8237*61046927SAndroid Build Coastguard Worker             units="threads"
8238*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8239*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
8240*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
8241*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8242*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8243*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8244*61046927SAndroid Build Coastguard Worker             />
8245*61046927SAndroid Build Coastguard Worker    <counter name="Render Ring Busy"
8246*61046927SAndroid Build Coastguard Worker             symbol_name="RenderBusy"
8247*61046927SAndroid Build Coastguard Worker             underscore_name="render_busy"
8248*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
8249*61046927SAndroid Build Coastguard Worker             data_type="float"
8250*61046927SAndroid Build Coastguard Worker             max_equation="100"
8251*61046927SAndroid Build Coastguard Worker             units="percent"
8252*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8253*61046927SAndroid Build Coastguard Worker             equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
8254*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8255*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
8256*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8257*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8258*61046927SAndroid Build Coastguard Worker             />
8259*61046927SAndroid Build Coastguard Worker    <counter name="Compute Ring Busy"
8260*61046927SAndroid Build Coastguard Worker             symbol_name="ComputeBusy"
8261*61046927SAndroid Build Coastguard Worker             underscore_name="compute_busy"
8262*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
8263*61046927SAndroid Build Coastguard Worker             data_type="float"
8264*61046927SAndroid Build Coastguard Worker             max_equation="100"
8265*61046927SAndroid Build Coastguard Worker             units="percent"
8266*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8267*61046927SAndroid Build Coastguard Worker             equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
8268*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8269*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
8270*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8271*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8272*61046927SAndroid Build Coastguard Worker             />
8273*61046927SAndroid Build Coastguard Worker    <counter name="Render and compute engines are simultaneously busy"
8274*61046927SAndroid Build Coastguard Worker             symbol_name="RenderAndComputeBusy"
8275*61046927SAndroid Build Coastguard Worker             underscore_name="render_and_compute_busy"
8276*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render and compute engines are simultaneously busy"
8277*61046927SAndroid Build Coastguard Worker             data_type="float"
8278*61046927SAndroid Build Coastguard Worker             max_equation="100"
8279*61046927SAndroid Build Coastguard Worker             units="percent"
8280*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8281*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
8282*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8283*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
8284*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8285*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8286*61046927SAndroid Build Coastguard Worker             />
8287*61046927SAndroid Build Coastguard Worker    <counter name="GTI Read Throughput"
8288*61046927SAndroid Build Coastguard Worker             symbol_name="GtiReadThroughput"
8289*61046927SAndroid Build Coastguard Worker             underscore_name="gti_read_throughput"
8290*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from GTI."
8291*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8292*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
8293*61046927SAndroid Build Coastguard Worker             units="bytes"
8294*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
8295*61046927SAndroid Build Coastguard Worker             equation="64  C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL"
8296*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
8297*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
8298*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8299*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8300*61046927SAndroid Build Coastguard Worker             />
8301*61046927SAndroid Build Coastguard Worker    <counter name="GTI Write Throughput"
8302*61046927SAndroid Build Coastguard Worker             symbol_name="GtiWriteThroughput"
8303*61046927SAndroid Build Coastguard Worker             underscore_name="gti_write_throughput"
8304*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written to GTI."
8305*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8306*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
8307*61046927SAndroid Build Coastguard Worker             units="bytes"
8308*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
8309*61046927SAndroid Build Coastguard Worker             equation="64  C 3 READ C 2 READ UADD UMUL"
8310*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
8311*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
8312*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8313*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8314*61046927SAndroid Build Coastguard Worker             />
8315*61046927SAndroid Build Coastguard Worker    <counter name="CS EM Pipe Active"
8316*61046927SAndroid Build Coastguard Worker             symbol_name="CsEmActive"
8317*61046927SAndroid Build Coastguard Worker             underscore_name="cs_em_active"
8318*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU1 pipeline was actively processing a compute shader instruction."
8319*61046927SAndroid Build Coastguard Worker             data_type="float"
8320*61046927SAndroid Build Coastguard Worker             max_equation="100"
8321*61046927SAndroid Build Coastguard Worker             units="percent"
8322*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8323*61046927SAndroid Build Coastguard Worker             equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8324*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
8325*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8326*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8327*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8328*61046927SAndroid Build Coastguard Worker             />
8329*61046927SAndroid Build Coastguard Worker    <counter name="CS FPU Pipe Active"
8330*61046927SAndroid Build Coastguard Worker             symbol_name="CsFpuActive"
8331*61046927SAndroid Build Coastguard Worker             underscore_name="cs_fpu_active"
8332*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU pipeline was actively processing a compute shader instruction."
8333*61046927SAndroid Build Coastguard Worker             data_type="float"
8334*61046927SAndroid Build Coastguard Worker             max_equation="100"
8335*61046927SAndroid Build Coastguard Worker             units="percent"
8336*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8337*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8338*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
8339*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8340*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8341*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8342*61046927SAndroid Build Coastguard Worker             />
8343*61046927SAndroid Build Coastguard Worker    <counter name="CS Send Pipeline Active"
8344*61046927SAndroid Build Coastguard Worker             symbol_name="CsSendActive"
8345*61046927SAndroid Build Coastguard Worker             underscore_name="cs_send_active"
8346*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a compute shader instruction."
8347*61046927SAndroid Build Coastguard Worker             data_type="float"
8348*61046927SAndroid Build Coastguard Worker             max_equation="100"
8349*61046927SAndroid Build Coastguard Worker             units="percent"
8350*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8351*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8352*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
8353*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8354*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8355*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8356*61046927SAndroid Build Coastguard Worker             />
8357*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
8358*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
8359*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
8360*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
8361*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0E1200" />
8362*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x220E0009" />
8363*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0E0043" />
8364*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0E00B3" />
8365*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180E0000" />
8366*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160E0000" />
8367*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0F1400" />
8368*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C104000" />
8369*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E104000" />
8370*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020140" />
8371*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C030005" />
8372*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x38003600" />
8373*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0A8000" />
8374*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0A8000" />
8375*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
8376*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05151D37" />
8377*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09151547" />
8378*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05351C00" />
8379*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09351400" />
8380*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101400" />
8381*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B100BBB" />
8382*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F140028" />
8383*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D124000" />
8384*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F124000" />
8385*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D150136" />
8386*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01150000" />
8387*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03164000" />
8388*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05164000" />
8389*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07164000" />
8390*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03350137" />
8391*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07350147" />
8392*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B350136" />
8393*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01350000" />
8394*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01368000" />
8395*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03368000" />
8396*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05368000" />
8397*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
8398*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55100000" />
8399*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100000" />
8400*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47101000" />
8401*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49101616" />
8402*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B101616" />
8403*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100616" />
8404*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
8405*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
8406*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
8407*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
8408*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
8409*61046927SAndroid Build Coastguard Worker    </register_config>
8410*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
8411*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
8412*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
8413*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x10800000" />
8414*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
8415*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
8416*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00010000" />
8417*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00001802" />
8418*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FCFF" />
8419*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00001802" />
8420*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FCFF" />
8421*61046927SAndroid Build Coastguard Worker    </register_config>
8422*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
8423*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00862762" />
8424*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A62962" />
8425*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00860760" />
8426*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A60960" />
8427*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00861761" />
8428*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A61961" />
8429*61046927SAndroid Build Coastguard Worker    </register_config>
8430*61046927SAndroid Build Coastguard Worker  </set>
8431*61046927SAndroid Build Coastguard Worker
8432*61046927SAndroid Build Coastguard Worker  <set name="EuActivity3"
8433*61046927SAndroid Build Coastguard Worker       chipset="ADL"
8434*61046927SAndroid Build Coastguard Worker       symbol_name="EuActivity3"
8435*61046927SAndroid Build Coastguard Worker       underscore_name="eu_activity3"
8436*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="OGL OGL4 OCL MEDIA IO"
8437*61046927SAndroid Build Coastguard Worker       hw_config_guid="e63fc92b-0c14-48b8-b832-52631f75b1c6"
8438*61046927SAndroid Build Coastguard Worker       >
8439*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
8440*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
8441*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
8442*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
8443*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8444*61046927SAndroid Build Coastguard Worker             units="ns"
8445*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8446*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
8447*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8448*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
8449*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8450*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8451*61046927SAndroid Build Coastguard Worker             />
8452*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
8453*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
8454*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
8455*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
8456*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8457*61046927SAndroid Build Coastguard Worker             units="cycles"
8458*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8459*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
8460*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8461*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
8462*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8463*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8464*61046927SAndroid Build Coastguard Worker             />
8465*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
8466*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
8467*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
8468*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
8469*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8470*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
8471*61046927SAndroid Build Coastguard Worker             units="hz"
8472*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8473*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
8474*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8475*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
8476*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8477*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8478*61046927SAndroid Build Coastguard Worker             />
8479*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
8480*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
8481*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
8482*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
8483*61046927SAndroid Build Coastguard Worker             data_type="float"
8484*61046927SAndroid Build Coastguard Worker             max_equation="100"
8485*61046927SAndroid Build Coastguard Worker             units="percent"
8486*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8487*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
8488*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8489*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
8490*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8491*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8492*61046927SAndroid Build Coastguard Worker             />
8493*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
8494*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
8495*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
8496*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
8497*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8498*61046927SAndroid Build Coastguard Worker             units="threads"
8499*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8500*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
8501*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
8502*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8503*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8504*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8505*61046927SAndroid Build Coastguard Worker             />
8506*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
8507*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
8508*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
8509*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
8510*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8511*61046927SAndroid Build Coastguard Worker             units="threads"
8512*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8513*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
8514*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
8515*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8516*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8517*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8518*61046927SAndroid Build Coastguard Worker             />
8519*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
8520*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
8521*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
8522*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
8523*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8524*61046927SAndroid Build Coastguard Worker             units="threads"
8525*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8526*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
8527*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
8528*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8529*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8530*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8531*61046927SAndroid Build Coastguard Worker             />
8532*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
8533*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
8534*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
8535*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
8536*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8537*61046927SAndroid Build Coastguard Worker             units="threads"
8538*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8539*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
8540*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
8541*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8542*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8543*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8544*61046927SAndroid Build Coastguard Worker             />
8545*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
8546*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
8547*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
8548*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
8549*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8550*61046927SAndroid Build Coastguard Worker             units="threads"
8551*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8552*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
8553*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
8554*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8555*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8556*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8557*61046927SAndroid Build Coastguard Worker             />
8558*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
8559*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
8560*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
8561*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
8562*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8563*61046927SAndroid Build Coastguard Worker             units="threads"
8564*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8565*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
8566*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
8567*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8568*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8569*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8570*61046927SAndroid Build Coastguard Worker             />
8571*61046927SAndroid Build Coastguard Worker    <counter name="Render Ring Busy"
8572*61046927SAndroid Build Coastguard Worker             symbol_name="RenderBusy"
8573*61046927SAndroid Build Coastguard Worker             underscore_name="render_busy"
8574*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
8575*61046927SAndroid Build Coastguard Worker             data_type="float"
8576*61046927SAndroid Build Coastguard Worker             max_equation="100"
8577*61046927SAndroid Build Coastguard Worker             units="percent"
8578*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8579*61046927SAndroid Build Coastguard Worker             equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
8580*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8581*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
8582*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8583*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8584*61046927SAndroid Build Coastguard Worker             />
8585*61046927SAndroid Build Coastguard Worker    <counter name="Compute Ring Busy"
8586*61046927SAndroid Build Coastguard Worker             symbol_name="ComputeBusy"
8587*61046927SAndroid Build Coastguard Worker             underscore_name="compute_busy"
8588*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
8589*61046927SAndroid Build Coastguard Worker             data_type="float"
8590*61046927SAndroid Build Coastguard Worker             max_equation="100"
8591*61046927SAndroid Build Coastguard Worker             units="percent"
8592*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8593*61046927SAndroid Build Coastguard Worker             equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
8594*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8595*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
8596*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8597*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8598*61046927SAndroid Build Coastguard Worker             />
8599*61046927SAndroid Build Coastguard Worker    <counter name="Render and compute engines are simultaneously busy"
8600*61046927SAndroid Build Coastguard Worker             symbol_name="RenderAndComputeBusy"
8601*61046927SAndroid Build Coastguard Worker             underscore_name="render_and_compute_busy"
8602*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render and compute engines are simultaneously busy"
8603*61046927SAndroid Build Coastguard Worker             data_type="float"
8604*61046927SAndroid Build Coastguard Worker             max_equation="100"
8605*61046927SAndroid Build Coastguard Worker             units="percent"
8606*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8607*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
8608*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8609*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
8610*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8611*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8612*61046927SAndroid Build Coastguard Worker             />
8613*61046927SAndroid Build Coastguard Worker    <counter name="GTI Read Throughput"
8614*61046927SAndroid Build Coastguard Worker             symbol_name="GtiReadThroughput"
8615*61046927SAndroid Build Coastguard Worker             underscore_name="gti_read_throughput"
8616*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from GTI."
8617*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8618*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
8619*61046927SAndroid Build Coastguard Worker             units="bytes"
8620*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
8621*61046927SAndroid Build Coastguard Worker             equation="64  C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL"
8622*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
8623*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
8624*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8625*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8626*61046927SAndroid Build Coastguard Worker             />
8627*61046927SAndroid Build Coastguard Worker    <counter name="GTI Write Throughput"
8628*61046927SAndroid Build Coastguard Worker             symbol_name="GtiWriteThroughput"
8629*61046927SAndroid Build Coastguard Worker             underscore_name="gti_write_throughput"
8630*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written to GTI."
8631*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8632*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
8633*61046927SAndroid Build Coastguard Worker             units="bytes"
8634*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
8635*61046927SAndroid Build Coastguard Worker             equation="64  C 3 READ C 2 READ UADD UMUL"
8636*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
8637*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
8638*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8639*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8640*61046927SAndroid Build Coastguard Worker             />
8641*61046927SAndroid Build Coastguard Worker    <counter name="VS EM Pipe Active"
8642*61046927SAndroid Build Coastguard Worker             symbol_name="VsEmActive"
8643*61046927SAndroid Build Coastguard Worker             underscore_name="vs_em_active"
8644*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU EM pipeline was actively processing a vertex shader instruction."
8645*61046927SAndroid Build Coastguard Worker             data_type="float"
8646*61046927SAndroid Build Coastguard Worker             max_equation="100"
8647*61046927SAndroid Build Coastguard Worker             units="percent"
8648*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8649*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8650*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
8651*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8652*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8653*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8654*61046927SAndroid Build Coastguard Worker             />
8655*61046927SAndroid Build Coastguard Worker    <counter name="PS EM Pipe Active"
8656*61046927SAndroid Build Coastguard Worker             symbol_name="PsEmActive"
8657*61046927SAndroid Build Coastguard Worker             underscore_name="ps_em_active"
8658*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU EM pipeline was actively processing a pixel shader instruction."
8659*61046927SAndroid Build Coastguard Worker             data_type="float"
8660*61046927SAndroid Build Coastguard Worker             max_equation="100"
8661*61046927SAndroid Build Coastguard Worker             units="percent"
8662*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8663*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8664*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
8665*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8666*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8667*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8668*61046927SAndroid Build Coastguard Worker             />
8669*61046927SAndroid Build Coastguard Worker    <counter name="PS Send Pipeline Active"
8670*61046927SAndroid Build Coastguard Worker             symbol_name="PsSendActive"
8671*61046927SAndroid Build Coastguard Worker             underscore_name="ps_send_active"
8672*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
8673*61046927SAndroid Build Coastguard Worker             data_type="float"
8674*61046927SAndroid Build Coastguard Worker             max_equation="100"
8675*61046927SAndroid Build Coastguard Worker             units="percent"
8676*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8677*61046927SAndroid Build Coastguard Worker             equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8678*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pixel Shader"
8679*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8680*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8681*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8682*61046927SAndroid Build Coastguard Worker             />
8683*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
8684*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
8685*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
8686*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
8687*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0E1200" />
8688*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x220E0009" />
8689*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0E0043" />
8690*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0E00B3" />
8691*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180E0000" />
8692*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160E0000" />
8693*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0F1400" />
8694*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C104000" />
8695*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E104000" />
8696*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020140" />
8697*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C030005" />
8698*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x38003600" />
8699*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0A8000" />
8700*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0A8000" />
8701*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
8702*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05151D37" />
8703*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09151547" />
8704*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05351C00" />
8705*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09351400" />
8706*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101400" />
8707*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B100BBB" />
8708*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F140028" />
8709*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D124000" />
8710*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F124000" />
8711*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D150136" />
8712*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01150000" />
8713*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03164000" />
8714*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05164000" />
8715*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07164000" />
8716*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03350137" />
8717*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07350147" />
8718*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B350136" />
8719*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01350000" />
8720*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01368000" />
8721*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03368000" />
8722*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05368000" />
8723*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
8724*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55100000" />
8725*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100000" />
8726*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47101000" />
8727*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49101616" />
8728*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B101616" />
8729*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100616" />
8730*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
8731*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
8732*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
8733*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
8734*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
8735*61046927SAndroid Build Coastguard Worker    </register_config>
8736*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
8737*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
8738*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
8739*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x10800000" />
8740*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
8741*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
8742*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00010000" />
8743*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00001802" />
8744*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FCFF" />
8745*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00001802" />
8746*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FCFF" />
8747*61046927SAndroid Build Coastguard Worker    </register_config>
8748*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
8749*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00811711" />
8750*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A11911" />
8751*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00851751" />
8752*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A51951" />
8753*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00852752" />
8754*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A52952" />
8755*61046927SAndroid Build Coastguard Worker    </register_config>
8756*61046927SAndroid Build Coastguard Worker  </set>
8757*61046927SAndroid Build Coastguard Worker
8758*61046927SAndroid Build Coastguard Worker  <set name="EuActivity4"
8759*61046927SAndroid Build Coastguard Worker       chipset="ADL"
8760*61046927SAndroid Build Coastguard Worker       symbol_name="EuActivity4"
8761*61046927SAndroid Build Coastguard Worker       underscore_name="eu_activity4"
8762*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="OGL OGL4 OCL MEDIA IO"
8763*61046927SAndroid Build Coastguard Worker       hw_config_guid="a5bd7cc2-3b17-4287-bdb2-a6814998daa1"
8764*61046927SAndroid Build Coastguard Worker       >
8765*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
8766*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
8767*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
8768*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
8769*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8770*61046927SAndroid Build Coastguard Worker             units="ns"
8771*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8772*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
8773*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8774*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
8775*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8776*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8777*61046927SAndroid Build Coastguard Worker             />
8778*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
8779*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
8780*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
8781*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
8782*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8783*61046927SAndroid Build Coastguard Worker             units="cycles"
8784*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8785*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
8786*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8787*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
8788*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8789*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8790*61046927SAndroid Build Coastguard Worker             />
8791*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
8792*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
8793*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
8794*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
8795*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8796*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
8797*61046927SAndroid Build Coastguard Worker             units="hz"
8798*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8799*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
8800*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8801*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
8802*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8803*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8804*61046927SAndroid Build Coastguard Worker             />
8805*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
8806*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
8807*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
8808*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
8809*61046927SAndroid Build Coastguard Worker             data_type="float"
8810*61046927SAndroid Build Coastguard Worker             max_equation="100"
8811*61046927SAndroid Build Coastguard Worker             units="percent"
8812*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8813*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
8814*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8815*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
8816*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8817*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8818*61046927SAndroid Build Coastguard Worker             />
8819*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
8820*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
8821*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
8822*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
8823*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8824*61046927SAndroid Build Coastguard Worker             units="threads"
8825*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8826*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
8827*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
8828*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8829*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8830*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8831*61046927SAndroid Build Coastguard Worker             />
8832*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
8833*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
8834*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
8835*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
8836*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8837*61046927SAndroid Build Coastguard Worker             units="threads"
8838*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8839*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
8840*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
8841*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8842*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8843*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8844*61046927SAndroid Build Coastguard Worker             />
8845*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
8846*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
8847*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
8848*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
8849*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8850*61046927SAndroid Build Coastguard Worker             units="threads"
8851*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8852*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
8853*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
8854*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8855*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8856*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8857*61046927SAndroid Build Coastguard Worker             />
8858*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
8859*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
8860*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
8861*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
8862*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8863*61046927SAndroid Build Coastguard Worker             units="threads"
8864*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8865*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
8866*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
8867*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8868*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8869*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8870*61046927SAndroid Build Coastguard Worker             />
8871*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
8872*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
8873*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
8874*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
8875*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8876*61046927SAndroid Build Coastguard Worker             units="threads"
8877*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8878*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
8879*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
8880*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8881*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8882*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8883*61046927SAndroid Build Coastguard Worker             />
8884*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
8885*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
8886*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
8887*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
8888*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8889*61046927SAndroid Build Coastguard Worker             units="threads"
8890*61046927SAndroid Build Coastguard Worker             semantic_type="event"
8891*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
8892*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
8893*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
8894*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8895*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8896*61046927SAndroid Build Coastguard Worker             />
8897*61046927SAndroid Build Coastguard Worker    <counter name="Render Ring Busy"
8898*61046927SAndroid Build Coastguard Worker             symbol_name="RenderBusy"
8899*61046927SAndroid Build Coastguard Worker             underscore_name="render_busy"
8900*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
8901*61046927SAndroid Build Coastguard Worker             data_type="float"
8902*61046927SAndroid Build Coastguard Worker             max_equation="100"
8903*61046927SAndroid Build Coastguard Worker             units="percent"
8904*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8905*61046927SAndroid Build Coastguard Worker             equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
8906*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8907*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
8908*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8909*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8910*61046927SAndroid Build Coastguard Worker             />
8911*61046927SAndroid Build Coastguard Worker    <counter name="Compute Ring Busy"
8912*61046927SAndroid Build Coastguard Worker             symbol_name="ComputeBusy"
8913*61046927SAndroid Build Coastguard Worker             underscore_name="compute_busy"
8914*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
8915*61046927SAndroid Build Coastguard Worker             data_type="float"
8916*61046927SAndroid Build Coastguard Worker             max_equation="100"
8917*61046927SAndroid Build Coastguard Worker             units="percent"
8918*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8919*61046927SAndroid Build Coastguard Worker             equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
8920*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8921*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
8922*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8923*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8924*61046927SAndroid Build Coastguard Worker             />
8925*61046927SAndroid Build Coastguard Worker    <counter name="Render and compute engines are simultaneously busy"
8926*61046927SAndroid Build Coastguard Worker             symbol_name="RenderAndComputeBusy"
8927*61046927SAndroid Build Coastguard Worker             underscore_name="render_and_compute_busy"
8928*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render and compute engines are simultaneously busy"
8929*61046927SAndroid Build Coastguard Worker             data_type="float"
8930*61046927SAndroid Build Coastguard Worker             max_equation="100"
8931*61046927SAndroid Build Coastguard Worker             units="percent"
8932*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8933*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
8934*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
8935*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
8936*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8937*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8938*61046927SAndroid Build Coastguard Worker             />
8939*61046927SAndroid Build Coastguard Worker    <counter name="GTI Read Throughput"
8940*61046927SAndroid Build Coastguard Worker             symbol_name="GtiReadThroughput"
8941*61046927SAndroid Build Coastguard Worker             underscore_name="gti_read_throughput"
8942*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from GTI."
8943*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8944*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
8945*61046927SAndroid Build Coastguard Worker             units="bytes"
8946*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
8947*61046927SAndroid Build Coastguard Worker             equation="64  C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL"
8948*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
8949*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
8950*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8951*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8952*61046927SAndroid Build Coastguard Worker             />
8953*61046927SAndroid Build Coastguard Worker    <counter name="GTI Write Throughput"
8954*61046927SAndroid Build Coastguard Worker             symbol_name="GtiWriteThroughput"
8955*61046927SAndroid Build Coastguard Worker             underscore_name="gti_write_throughput"
8956*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written to GTI."
8957*61046927SAndroid Build Coastguard Worker             data_type="uint64"
8958*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
8959*61046927SAndroid Build Coastguard Worker             units="bytes"
8960*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
8961*61046927SAndroid Build Coastguard Worker             equation="64  C 3 READ C 2 READ UADD UMUL"
8962*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
8963*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
8964*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8965*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8966*61046927SAndroid Build Coastguard Worker             />
8967*61046927SAndroid Build Coastguard Worker    <counter name="HS FPU Pipe Active"
8968*61046927SAndroid Build Coastguard Worker             symbol_name="HsFpuActive"
8969*61046927SAndroid Build Coastguard Worker             underscore_name="hs_fpu_active"
8970*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU pipeline was actively processing a hull shader instruction."
8971*61046927SAndroid Build Coastguard Worker             data_type="float"
8972*61046927SAndroid Build Coastguard Worker             max_equation="100"
8973*61046927SAndroid Build Coastguard Worker             units="percent"
8974*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8975*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8976*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
8977*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8978*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8979*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8980*61046927SAndroid Build Coastguard Worker             />
8981*61046927SAndroid Build Coastguard Worker    <counter name="DS FPU Pipe Active"
8982*61046927SAndroid Build Coastguard Worker             symbol_name="DsFpuActive"
8983*61046927SAndroid Build Coastguard Worker             underscore_name="ds_fpu_active"
8984*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU pipeline was actively processing a domain shader instructions."
8985*61046927SAndroid Build Coastguard Worker             data_type="float"
8986*61046927SAndroid Build Coastguard Worker             max_equation="100"
8987*61046927SAndroid Build Coastguard Worker             units="percent"
8988*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
8989*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8990*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
8991*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
8992*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
8993*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
8994*61046927SAndroid Build Coastguard Worker             />
8995*61046927SAndroid Build Coastguard Worker    <counter name="VS Send Pipe Active"
8996*61046927SAndroid Build Coastguard Worker             symbol_name="VsSendActive"
8997*61046927SAndroid Build Coastguard Worker             underscore_name="vs_send_active"
8998*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
8999*61046927SAndroid Build Coastguard Worker             data_type="float"
9000*61046927SAndroid Build Coastguard Worker             max_equation="100"
9001*61046927SAndroid Build Coastguard Worker             units="percent"
9002*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9003*61046927SAndroid Build Coastguard Worker             equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9004*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
9005*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9006*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9007*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9008*61046927SAndroid Build Coastguard Worker             />
9009*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
9010*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
9011*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
9012*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
9013*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0E1200" />
9014*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x220E0009" />
9015*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0E0043" />
9016*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0E00B3" />
9017*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180E0000" />
9018*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160E0000" />
9019*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0F1400" />
9020*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C104000" />
9021*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E104000" />
9022*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020140" />
9023*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C030005" />
9024*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x38003600" />
9025*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0A8000" />
9026*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0A8000" />
9027*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
9028*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05151D37" />
9029*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09151547" />
9030*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05351C00" />
9031*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09351400" />
9032*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101400" />
9033*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B100BBB" />
9034*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F140028" />
9035*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D124000" />
9036*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F124000" />
9037*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D150136" />
9038*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01150000" />
9039*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03164000" />
9040*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05164000" />
9041*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07164000" />
9042*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03350137" />
9043*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07350147" />
9044*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B350136" />
9045*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01350000" />
9046*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01368000" />
9047*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03368000" />
9048*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05368000" />
9049*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
9050*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55100000" />
9051*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100000" />
9052*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47101000" />
9053*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49101616" />
9054*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B101616" />
9055*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100616" />
9056*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
9057*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
9058*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
9059*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
9060*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
9061*61046927SAndroid Build Coastguard Worker    </register_config>
9062*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
9063*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
9064*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
9065*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x10800000" />
9066*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
9067*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
9068*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00010000" />
9069*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00001802" />
9070*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FCFF" />
9071*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00001802" />
9072*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FCFF" />
9073*61046927SAndroid Build Coastguard Worker    </register_config>
9074*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
9075*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00820720" />
9076*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A20920" />
9077*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00830730" />
9078*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A30930" />
9079*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00812712" />
9080*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A12912" />
9081*61046927SAndroid Build Coastguard Worker    </register_config>
9082*61046927SAndroid Build Coastguard Worker  </set>
9083*61046927SAndroid Build Coastguard Worker
9084*61046927SAndroid Build Coastguard Worker  <set name="EuActivity5"
9085*61046927SAndroid Build Coastguard Worker       chipset="ADL"
9086*61046927SAndroid Build Coastguard Worker       symbol_name="EuActivity5"
9087*61046927SAndroid Build Coastguard Worker       underscore_name="eu_activity5"
9088*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="OGL OGL4 OCL MEDIA IO"
9089*61046927SAndroid Build Coastguard Worker       hw_config_guid="036c9033-142d-438f-a5ec-ea0ec62a6f43"
9090*61046927SAndroid Build Coastguard Worker       >
9091*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
9092*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
9093*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
9094*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
9095*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9096*61046927SAndroid Build Coastguard Worker             units="ns"
9097*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9098*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
9099*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9100*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9101*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9102*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9103*61046927SAndroid Build Coastguard Worker             />
9104*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
9105*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
9106*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
9107*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
9108*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9109*61046927SAndroid Build Coastguard Worker             units="cycles"
9110*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9111*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
9112*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9113*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
9114*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9115*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9116*61046927SAndroid Build Coastguard Worker             />
9117*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
9118*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
9119*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
9120*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
9121*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9122*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
9123*61046927SAndroid Build Coastguard Worker             units="hz"
9124*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9125*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
9126*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9127*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9128*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9129*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9130*61046927SAndroid Build Coastguard Worker             />
9131*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
9132*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
9133*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
9134*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
9135*61046927SAndroid Build Coastguard Worker             data_type="float"
9136*61046927SAndroid Build Coastguard Worker             max_equation="100"
9137*61046927SAndroid Build Coastguard Worker             units="percent"
9138*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9139*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
9140*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9141*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
9142*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9143*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9144*61046927SAndroid Build Coastguard Worker             />
9145*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
9146*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
9147*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
9148*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
9149*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9150*61046927SAndroid Build Coastguard Worker             units="threads"
9151*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9152*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
9153*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
9154*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9155*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9156*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9157*61046927SAndroid Build Coastguard Worker             />
9158*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
9159*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
9160*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
9161*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
9162*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9163*61046927SAndroid Build Coastguard Worker             units="threads"
9164*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9165*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
9166*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
9167*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9168*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9169*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9170*61046927SAndroid Build Coastguard Worker             />
9171*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
9172*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
9173*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
9174*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
9175*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9176*61046927SAndroid Build Coastguard Worker             units="threads"
9177*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9178*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
9179*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
9180*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9181*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9182*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9183*61046927SAndroid Build Coastguard Worker             />
9184*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
9185*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
9186*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
9187*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
9188*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9189*61046927SAndroid Build Coastguard Worker             units="threads"
9190*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9191*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
9192*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
9193*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9194*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9195*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9196*61046927SAndroid Build Coastguard Worker             />
9197*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
9198*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
9199*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
9200*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
9201*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9202*61046927SAndroid Build Coastguard Worker             units="threads"
9203*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9204*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
9205*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
9206*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9207*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9208*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9209*61046927SAndroid Build Coastguard Worker             />
9210*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
9211*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
9212*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
9213*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
9214*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9215*61046927SAndroid Build Coastguard Worker             units="threads"
9216*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9217*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
9218*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
9219*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9220*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9221*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9222*61046927SAndroid Build Coastguard Worker             />
9223*61046927SAndroid Build Coastguard Worker    <counter name="Render Ring Busy"
9224*61046927SAndroid Build Coastguard Worker             symbol_name="RenderBusy"
9225*61046927SAndroid Build Coastguard Worker             underscore_name="render_busy"
9226*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
9227*61046927SAndroid Build Coastguard Worker             data_type="float"
9228*61046927SAndroid Build Coastguard Worker             max_equation="100"
9229*61046927SAndroid Build Coastguard Worker             units="percent"
9230*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9231*61046927SAndroid Build Coastguard Worker             equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
9232*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9233*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
9234*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9235*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9236*61046927SAndroid Build Coastguard Worker             />
9237*61046927SAndroid Build Coastguard Worker    <counter name="Compute Ring Busy"
9238*61046927SAndroid Build Coastguard Worker             symbol_name="ComputeBusy"
9239*61046927SAndroid Build Coastguard Worker             underscore_name="compute_busy"
9240*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
9241*61046927SAndroid Build Coastguard Worker             data_type="float"
9242*61046927SAndroid Build Coastguard Worker             max_equation="100"
9243*61046927SAndroid Build Coastguard Worker             units="percent"
9244*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9245*61046927SAndroid Build Coastguard Worker             equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
9246*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9247*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
9248*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9249*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9250*61046927SAndroid Build Coastguard Worker             />
9251*61046927SAndroid Build Coastguard Worker    <counter name="Render and compute engines are simultaneously busy"
9252*61046927SAndroid Build Coastguard Worker             symbol_name="RenderAndComputeBusy"
9253*61046927SAndroid Build Coastguard Worker             underscore_name="render_and_compute_busy"
9254*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render and compute engines are simultaneously busy"
9255*61046927SAndroid Build Coastguard Worker             data_type="float"
9256*61046927SAndroid Build Coastguard Worker             max_equation="100"
9257*61046927SAndroid Build Coastguard Worker             units="percent"
9258*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9259*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
9260*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9261*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
9262*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9263*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9264*61046927SAndroid Build Coastguard Worker             />
9265*61046927SAndroid Build Coastguard Worker    <counter name="GTI Read Throughput"
9266*61046927SAndroid Build Coastguard Worker             symbol_name="GtiReadThroughput"
9267*61046927SAndroid Build Coastguard Worker             underscore_name="gti_read_throughput"
9268*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from GTI."
9269*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9270*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
9271*61046927SAndroid Build Coastguard Worker             units="bytes"
9272*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
9273*61046927SAndroid Build Coastguard Worker             equation="64  C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL"
9274*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
9275*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9276*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9277*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9278*61046927SAndroid Build Coastguard Worker             />
9279*61046927SAndroid Build Coastguard Worker    <counter name="GTI Write Throughput"
9280*61046927SAndroid Build Coastguard Worker             symbol_name="GtiWriteThroughput"
9281*61046927SAndroid Build Coastguard Worker             underscore_name="gti_write_throughput"
9282*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written to GTI."
9283*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9284*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
9285*61046927SAndroid Build Coastguard Worker             units="bytes"
9286*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
9287*61046927SAndroid Build Coastguard Worker             equation="64  C 3 READ C 2 READ UADD UMUL"
9288*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
9289*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9290*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9291*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9292*61046927SAndroid Build Coastguard Worker             />
9293*61046927SAndroid Build Coastguard Worker    <counter name="HS EM Pipe Active"
9294*61046927SAndroid Build Coastguard Worker             symbol_name="HsEmActive"
9295*61046927SAndroid Build Coastguard Worker             underscore_name="hs_em_active"
9296*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU EM pipeline was actively processing a hull shader instructions."
9297*61046927SAndroid Build Coastguard Worker             data_type="float"
9298*61046927SAndroid Build Coastguard Worker             max_equation="100"
9299*61046927SAndroid Build Coastguard Worker             units="percent"
9300*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9301*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9302*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
9303*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9304*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9305*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9306*61046927SAndroid Build Coastguard Worker             />
9307*61046927SAndroid Build Coastguard Worker    <counter name="DS EM Pipe Active"
9308*61046927SAndroid Build Coastguard Worker             symbol_name="DsEmActive"
9309*61046927SAndroid Build Coastguard Worker             underscore_name="ds_em_active"
9310*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU EM pipeline was actively processing a domain shader instructions."
9311*61046927SAndroid Build Coastguard Worker             data_type="float"
9312*61046927SAndroid Build Coastguard Worker             max_equation="100"
9313*61046927SAndroid Build Coastguard Worker             units="percent"
9314*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9315*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9316*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
9317*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9318*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9319*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9320*61046927SAndroid Build Coastguard Worker             />
9321*61046927SAndroid Build Coastguard Worker    <counter name="HS Send Pipe Active"
9322*61046927SAndroid Build Coastguard Worker             symbol_name="HsSendActive"
9323*61046927SAndroid Build Coastguard Worker             underscore_name="hs_send_active"
9324*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a hull shader instruction."
9325*61046927SAndroid Build Coastguard Worker             data_type="float"
9326*61046927SAndroid Build Coastguard Worker             max_equation="100"
9327*61046927SAndroid Build Coastguard Worker             units="percent"
9328*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9329*61046927SAndroid Build Coastguard Worker             equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9330*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
9331*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9332*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9333*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9334*61046927SAndroid Build Coastguard Worker             />
9335*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
9336*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
9337*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
9338*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
9339*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0E1200" />
9340*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x220E0009" />
9341*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0E0043" />
9342*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0E00B3" />
9343*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180E0000" />
9344*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160E0000" />
9345*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0F1400" />
9346*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C104000" />
9347*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E104000" />
9348*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020140" />
9349*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C030005" />
9350*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x38003600" />
9351*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0A8000" />
9352*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0A8000" />
9353*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
9354*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05151D37" />
9355*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09151547" />
9356*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05351C00" />
9357*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09351400" />
9358*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101400" />
9359*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B100BBB" />
9360*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F140028" />
9361*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D124000" />
9362*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F124000" />
9363*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D150136" />
9364*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01150000" />
9365*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03164000" />
9366*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05164000" />
9367*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07164000" />
9368*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03350137" />
9369*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07350147" />
9370*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B350136" />
9371*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01350000" />
9372*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01368000" />
9373*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03368000" />
9374*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05368000" />
9375*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
9376*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55100000" />
9377*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100000" />
9378*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47101000" />
9379*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49101616" />
9380*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B101616" />
9381*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100616" />
9382*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
9383*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
9384*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
9385*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
9386*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
9387*61046927SAndroid Build Coastguard Worker    </register_config>
9388*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
9389*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
9390*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
9391*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x10800000" />
9392*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
9393*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
9394*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00010000" />
9395*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00001802" />
9396*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FCFF" />
9397*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00001802" />
9398*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FCFF" />
9399*61046927SAndroid Build Coastguard Worker    </register_config>
9400*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
9401*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00821721" />
9402*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A21921" />
9403*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00831731" />
9404*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A31931" />
9405*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00822722" />
9406*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A22922" />
9407*61046927SAndroid Build Coastguard Worker    </register_config>
9408*61046927SAndroid Build Coastguard Worker  </set>
9409*61046927SAndroid Build Coastguard Worker
9410*61046927SAndroid Build Coastguard Worker  <set name="EuActivity6"
9411*61046927SAndroid Build Coastguard Worker       chipset="ADL"
9412*61046927SAndroid Build Coastguard Worker       symbol_name="EuActivity6"
9413*61046927SAndroid Build Coastguard Worker       underscore_name="eu_activity6"
9414*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="OGL OGL4 OCL MEDIA IO"
9415*61046927SAndroid Build Coastguard Worker       hw_config_guid="fbba3669-b6db-4aa8-a993-b2e51998a8dd"
9416*61046927SAndroid Build Coastguard Worker       >
9417*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
9418*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
9419*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
9420*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
9421*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9422*61046927SAndroid Build Coastguard Worker             units="ns"
9423*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9424*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
9425*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9426*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9427*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9428*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9429*61046927SAndroid Build Coastguard Worker             />
9430*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
9431*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
9432*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
9433*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
9434*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9435*61046927SAndroid Build Coastguard Worker             units="cycles"
9436*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9437*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
9438*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9439*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
9440*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9441*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9442*61046927SAndroid Build Coastguard Worker             />
9443*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
9444*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
9445*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
9446*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
9447*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9448*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
9449*61046927SAndroid Build Coastguard Worker             units="hz"
9450*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9451*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
9452*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9453*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9454*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9455*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9456*61046927SAndroid Build Coastguard Worker             />
9457*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
9458*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
9459*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
9460*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
9461*61046927SAndroid Build Coastguard Worker             data_type="float"
9462*61046927SAndroid Build Coastguard Worker             max_equation="100"
9463*61046927SAndroid Build Coastguard Worker             units="percent"
9464*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9465*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
9466*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9467*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
9468*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9469*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9470*61046927SAndroid Build Coastguard Worker             />
9471*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
9472*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
9473*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
9474*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
9475*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9476*61046927SAndroid Build Coastguard Worker             units="threads"
9477*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9478*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
9479*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
9480*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9481*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9482*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9483*61046927SAndroid Build Coastguard Worker             />
9484*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
9485*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
9486*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
9487*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
9488*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9489*61046927SAndroid Build Coastguard Worker             units="threads"
9490*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9491*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
9492*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
9493*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9494*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9495*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9496*61046927SAndroid Build Coastguard Worker             />
9497*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
9498*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
9499*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
9500*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
9501*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9502*61046927SAndroid Build Coastguard Worker             units="threads"
9503*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9504*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
9505*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
9506*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9507*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9508*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9509*61046927SAndroid Build Coastguard Worker             />
9510*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
9511*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
9512*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
9513*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
9514*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9515*61046927SAndroid Build Coastguard Worker             units="threads"
9516*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9517*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
9518*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
9519*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9520*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9521*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9522*61046927SAndroid Build Coastguard Worker             />
9523*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
9524*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
9525*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
9526*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
9527*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9528*61046927SAndroid Build Coastguard Worker             units="threads"
9529*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9530*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
9531*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
9532*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9533*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9534*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9535*61046927SAndroid Build Coastguard Worker             />
9536*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
9537*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
9538*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
9539*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
9540*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9541*61046927SAndroid Build Coastguard Worker             units="threads"
9542*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9543*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
9544*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
9545*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9546*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9547*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9548*61046927SAndroid Build Coastguard Worker             />
9549*61046927SAndroid Build Coastguard Worker    <counter name="Render Ring Busy"
9550*61046927SAndroid Build Coastguard Worker             symbol_name="RenderBusy"
9551*61046927SAndroid Build Coastguard Worker             underscore_name="render_busy"
9552*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
9553*61046927SAndroid Build Coastguard Worker             data_type="float"
9554*61046927SAndroid Build Coastguard Worker             max_equation="100"
9555*61046927SAndroid Build Coastguard Worker             units="percent"
9556*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9557*61046927SAndroid Build Coastguard Worker             equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
9558*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9559*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
9560*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9561*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9562*61046927SAndroid Build Coastguard Worker             />
9563*61046927SAndroid Build Coastguard Worker    <counter name="Compute Ring Busy"
9564*61046927SAndroid Build Coastguard Worker             symbol_name="ComputeBusy"
9565*61046927SAndroid Build Coastguard Worker             underscore_name="compute_busy"
9566*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
9567*61046927SAndroid Build Coastguard Worker             data_type="float"
9568*61046927SAndroid Build Coastguard Worker             max_equation="100"
9569*61046927SAndroid Build Coastguard Worker             units="percent"
9570*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9571*61046927SAndroid Build Coastguard Worker             equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
9572*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9573*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
9574*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9575*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9576*61046927SAndroid Build Coastguard Worker             />
9577*61046927SAndroid Build Coastguard Worker    <counter name="Render and compute engines are simultaneously busy"
9578*61046927SAndroid Build Coastguard Worker             symbol_name="RenderAndComputeBusy"
9579*61046927SAndroid Build Coastguard Worker             underscore_name="render_and_compute_busy"
9580*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render and compute engines are simultaneously busy"
9581*61046927SAndroid Build Coastguard Worker             data_type="float"
9582*61046927SAndroid Build Coastguard Worker             max_equation="100"
9583*61046927SAndroid Build Coastguard Worker             units="percent"
9584*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9585*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
9586*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9587*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
9588*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9589*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9590*61046927SAndroid Build Coastguard Worker             />
9591*61046927SAndroid Build Coastguard Worker    <counter name="GTI Read Throughput"
9592*61046927SAndroid Build Coastguard Worker             symbol_name="GtiReadThroughput"
9593*61046927SAndroid Build Coastguard Worker             underscore_name="gti_read_throughput"
9594*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from GTI."
9595*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9596*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
9597*61046927SAndroid Build Coastguard Worker             units="bytes"
9598*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
9599*61046927SAndroid Build Coastguard Worker             equation="64  C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL"
9600*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
9601*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9602*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9603*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9604*61046927SAndroid Build Coastguard Worker             />
9605*61046927SAndroid Build Coastguard Worker    <counter name="GTI Write Throughput"
9606*61046927SAndroid Build Coastguard Worker             symbol_name="GtiWriteThroughput"
9607*61046927SAndroid Build Coastguard Worker             underscore_name="gti_write_throughput"
9608*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written to GTI."
9609*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9610*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
9611*61046927SAndroid Build Coastguard Worker             units="bytes"
9612*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
9613*61046927SAndroid Build Coastguard Worker             equation="64  C 3 READ C 2 READ UADD UMUL"
9614*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
9615*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9616*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9617*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9618*61046927SAndroid Build Coastguard Worker             />
9619*61046927SAndroid Build Coastguard Worker    <counter name="GS FPU Pipe Active"
9620*61046927SAndroid Build Coastguard Worker             symbol_name="GsFpuActive"
9621*61046927SAndroid Build Coastguard Worker             underscore_name="gs_fpu_active"
9622*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU pipeline was actively processing a geometry shader instructions."
9623*61046927SAndroid Build Coastguard Worker             data_type="float"
9624*61046927SAndroid Build Coastguard Worker             max_equation="100"
9625*61046927SAndroid Build Coastguard Worker             units="percent"
9626*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9627*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9628*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
9629*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9630*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9631*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9632*61046927SAndroid Build Coastguard Worker             />
9633*61046927SAndroid Build Coastguard Worker    <counter name="GS EM Pipe Active"
9634*61046927SAndroid Build Coastguard Worker             symbol_name="GsEmActive"
9635*61046927SAndroid Build Coastguard Worker             underscore_name="gs_em_active"
9636*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU EM pipeline was actively processing a geometry shader instructions."
9637*61046927SAndroid Build Coastguard Worker             data_type="float"
9638*61046927SAndroid Build Coastguard Worker             max_equation="100"
9639*61046927SAndroid Build Coastguard Worker             units="percent"
9640*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9641*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9642*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
9643*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9644*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9645*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9646*61046927SAndroid Build Coastguard Worker             />
9647*61046927SAndroid Build Coastguard Worker    <counter name="GS Send Pipe Active"
9648*61046927SAndroid Build Coastguard Worker             symbol_name="GsSendActive"
9649*61046927SAndroid Build Coastguard Worker             underscore_name="gs_send_active"
9650*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a geometry shader instruction."
9651*61046927SAndroid Build Coastguard Worker             data_type="float"
9652*61046927SAndroid Build Coastguard Worker             max_equation="100"
9653*61046927SAndroid Build Coastguard Worker             units="percent"
9654*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9655*61046927SAndroid Build Coastguard Worker             equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9656*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
9657*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9658*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9659*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9660*61046927SAndroid Build Coastguard Worker             />
9661*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
9662*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
9663*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
9664*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
9665*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0E1200" />
9666*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x220E0009" />
9667*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0E0043" />
9668*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0E00B3" />
9669*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180E0000" />
9670*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160E0000" />
9671*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0F1400" />
9672*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C104000" />
9673*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E104000" />
9674*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020140" />
9675*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C030005" />
9676*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x38003600" />
9677*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0A8000" />
9678*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0A8000" />
9679*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
9680*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05151D37" />
9681*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09151547" />
9682*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05351C00" />
9683*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09351400" />
9684*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101400" />
9685*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B100BBB" />
9686*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F140028" />
9687*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D124000" />
9688*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F124000" />
9689*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D150136" />
9690*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01150000" />
9691*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03164000" />
9692*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05164000" />
9693*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07164000" />
9694*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03350137" />
9695*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07350147" />
9696*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B350136" />
9697*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01350000" />
9698*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01368000" />
9699*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03368000" />
9700*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05368000" />
9701*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
9702*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55100000" />
9703*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100000" />
9704*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47101000" />
9705*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49101616" />
9706*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B101616" />
9707*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100616" />
9708*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
9709*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
9710*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
9711*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
9712*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
9713*61046927SAndroid Build Coastguard Worker    </register_config>
9714*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
9715*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
9716*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
9717*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x10800000" />
9718*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
9719*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
9720*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00010000" />
9721*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00001802" />
9722*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FCFF" />
9723*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00001802" />
9724*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FCFF" />
9725*61046927SAndroid Build Coastguard Worker    </register_config>
9726*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
9727*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00840740" />
9728*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A40940" />
9729*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00841741" />
9730*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A41941" />
9731*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00842742" />
9732*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A42942" />
9733*61046927SAndroid Build Coastguard Worker    </register_config>
9734*61046927SAndroid Build Coastguard Worker  </set>
9735*61046927SAndroid Build Coastguard Worker
9736*61046927SAndroid Build Coastguard Worker  <set name="EuActivity7"
9737*61046927SAndroid Build Coastguard Worker       chipset="ADL"
9738*61046927SAndroid Build Coastguard Worker       symbol_name="EuActivity7"
9739*61046927SAndroid Build Coastguard Worker       underscore_name="eu_activity7"
9740*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="OGL OGL4 OCL MEDIA IO"
9741*61046927SAndroid Build Coastguard Worker       hw_config_guid="c3ea2a23-f1c7-4a19-9da2-b569226fb6de"
9742*61046927SAndroid Build Coastguard Worker       >
9743*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
9744*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
9745*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
9746*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
9747*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9748*61046927SAndroid Build Coastguard Worker             units="ns"
9749*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9750*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
9751*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9752*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9753*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9754*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9755*61046927SAndroid Build Coastguard Worker             />
9756*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
9757*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
9758*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
9759*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
9760*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9761*61046927SAndroid Build Coastguard Worker             units="cycles"
9762*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9763*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
9764*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9765*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
9766*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9767*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9768*61046927SAndroid Build Coastguard Worker             />
9769*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
9770*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
9771*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
9772*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
9773*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9774*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
9775*61046927SAndroid Build Coastguard Worker             units="hz"
9776*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9777*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
9778*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9779*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9780*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9781*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9782*61046927SAndroid Build Coastguard Worker             />
9783*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
9784*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
9785*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
9786*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
9787*61046927SAndroid Build Coastguard Worker             data_type="float"
9788*61046927SAndroid Build Coastguard Worker             max_equation="100"
9789*61046927SAndroid Build Coastguard Worker             units="percent"
9790*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9791*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
9792*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9793*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
9794*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9795*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9796*61046927SAndroid Build Coastguard Worker             />
9797*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
9798*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
9799*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
9800*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
9801*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9802*61046927SAndroid Build Coastguard Worker             units="threads"
9803*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9804*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
9805*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
9806*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9807*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9808*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9809*61046927SAndroid Build Coastguard Worker             />
9810*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
9811*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
9812*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
9813*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
9814*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9815*61046927SAndroid Build Coastguard Worker             units="threads"
9816*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9817*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
9818*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
9819*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9820*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9821*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9822*61046927SAndroid Build Coastguard Worker             />
9823*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
9824*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
9825*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
9826*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
9827*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9828*61046927SAndroid Build Coastguard Worker             units="threads"
9829*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9830*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
9831*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
9832*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9833*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9834*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9835*61046927SAndroid Build Coastguard Worker             />
9836*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
9837*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
9838*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
9839*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
9840*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9841*61046927SAndroid Build Coastguard Worker             units="threads"
9842*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9843*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
9844*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
9845*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9846*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9847*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9848*61046927SAndroid Build Coastguard Worker             />
9849*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
9850*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
9851*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
9852*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
9853*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9854*61046927SAndroid Build Coastguard Worker             units="threads"
9855*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9856*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
9857*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
9858*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9859*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9860*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9861*61046927SAndroid Build Coastguard Worker             />
9862*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
9863*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
9864*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
9865*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
9866*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9867*61046927SAndroid Build Coastguard Worker             units="threads"
9868*61046927SAndroid Build Coastguard Worker             semantic_type="event"
9869*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
9870*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
9871*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
9872*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9873*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9874*61046927SAndroid Build Coastguard Worker             />
9875*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU Pipe Active"
9876*61046927SAndroid Build Coastguard Worker             symbol_name="FpuActive"
9877*61046927SAndroid Build Coastguard Worker             underscore_name="fpu_active"
9878*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU pipeline was actively processing."
9879*61046927SAndroid Build Coastguard Worker             data_type="float"
9880*61046927SAndroid Build Coastguard Worker             max_equation="100"
9881*61046927SAndroid Build Coastguard Worker             units="percent"
9882*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9883*61046927SAndroid Build Coastguard Worker             equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9884*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
9885*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9886*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9887*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9888*61046927SAndroid Build Coastguard Worker             />
9889*61046927SAndroid Build Coastguard Worker    <counter name="EM Pipe Active"
9890*61046927SAndroid Build Coastguard Worker             symbol_name="EmActive"
9891*61046927SAndroid Build Coastguard Worker             underscore_name="em_active"
9892*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU EM pipeline was actively processing."
9893*61046927SAndroid Build Coastguard Worker             data_type="float"
9894*61046927SAndroid Build Coastguard Worker             max_equation="100"
9895*61046927SAndroid Build Coastguard Worker             units="percent"
9896*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9897*61046927SAndroid Build Coastguard Worker             equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9898*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
9899*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9900*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9901*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9902*61046927SAndroid Build Coastguard Worker             />
9903*61046927SAndroid Build Coastguard Worker    <counter name="EU FPU And EM Pipes Active"
9904*61046927SAndroid Build Coastguard Worker             symbol_name="EuFpuEmActive"
9905*61046927SAndroid Build Coastguard Worker             underscore_name="eu_fpu_em_active"
9906*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU FPU and EM pipelines were actively processing."
9907*61046927SAndroid Build Coastguard Worker             data_type="float"
9908*61046927SAndroid Build Coastguard Worker             max_equation="100"
9909*61046927SAndroid Build Coastguard Worker             units="percent"
9910*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9911*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9912*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Pipes"
9913*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
9914*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9915*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9916*61046927SAndroid Build Coastguard Worker             />
9917*61046927SAndroid Build Coastguard Worker    <counter name="EU AVG IPC Rate"
9918*61046927SAndroid Build Coastguard Worker             symbol_name="EuAvgIpcRate"
9919*61046927SAndroid Build Coastguard Worker             underscore_name="eu_avg_ipc_rate"
9920*61046927SAndroid Build Coastguard Worker             description="The average rate of IPC calculated for 2 FPU pipelines."
9921*61046927SAndroid Build Coastguard Worker             data_type="float"
9922*61046927SAndroid Build Coastguard Worker             max_equation="2"
9923*61046927SAndroid Build Coastguard Worker             units="number"
9924*61046927SAndroid Build Coastguard Worker             semantic_type="ratio"
9925*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD  A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD  A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FADD  A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD FSUB FDIV 1 FADD"
9926*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array"
9927*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier4 Overview System Frame Batch Draw"
9928*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9929*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9930*61046927SAndroid Build Coastguard Worker             />
9931*61046927SAndroid Build Coastguard Worker    <counter name="Render Ring Busy"
9932*61046927SAndroid Build Coastguard Worker             symbol_name="RenderBusy"
9933*61046927SAndroid Build Coastguard Worker             underscore_name="render_busy"
9934*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
9935*61046927SAndroid Build Coastguard Worker             data_type="float"
9936*61046927SAndroid Build Coastguard Worker             max_equation="100"
9937*61046927SAndroid Build Coastguard Worker             units="percent"
9938*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9939*61046927SAndroid Build Coastguard Worker             equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
9940*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9941*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
9942*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9943*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9944*61046927SAndroid Build Coastguard Worker             />
9945*61046927SAndroid Build Coastguard Worker    <counter name="Compute Ring Busy"
9946*61046927SAndroid Build Coastguard Worker             symbol_name="ComputeBusy"
9947*61046927SAndroid Build Coastguard Worker             underscore_name="compute_busy"
9948*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
9949*61046927SAndroid Build Coastguard Worker             data_type="float"
9950*61046927SAndroid Build Coastguard Worker             max_equation="100"
9951*61046927SAndroid Build Coastguard Worker             units="percent"
9952*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9953*61046927SAndroid Build Coastguard Worker             equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
9954*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9955*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
9956*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9957*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9958*61046927SAndroid Build Coastguard Worker             />
9959*61046927SAndroid Build Coastguard Worker    <counter name="Render and compute engines are simultaneously busy"
9960*61046927SAndroid Build Coastguard Worker             symbol_name="RenderAndComputeBusy"
9961*61046927SAndroid Build Coastguard Worker             underscore_name="render_and_compute_busy"
9962*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render and compute engines are simultaneously busy"
9963*61046927SAndroid Build Coastguard Worker             data_type="float"
9964*61046927SAndroid Build Coastguard Worker             max_equation="100"
9965*61046927SAndroid Build Coastguard Worker             units="percent"
9966*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
9967*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
9968*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
9969*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
9970*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9971*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9972*61046927SAndroid Build Coastguard Worker             />
9973*61046927SAndroid Build Coastguard Worker    <counter name="GTI Read Throughput"
9974*61046927SAndroid Build Coastguard Worker             symbol_name="GtiReadThroughput"
9975*61046927SAndroid Build Coastguard Worker             underscore_name="gti_read_throughput"
9976*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from GTI."
9977*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9978*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
9979*61046927SAndroid Build Coastguard Worker             units="bytes"
9980*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
9981*61046927SAndroid Build Coastguard Worker             equation="64  C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL"
9982*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
9983*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9984*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9985*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
9986*61046927SAndroid Build Coastguard Worker             />
9987*61046927SAndroid Build Coastguard Worker    <counter name="GTI Write Throughput"
9988*61046927SAndroid Build Coastguard Worker             symbol_name="GtiWriteThroughput"
9989*61046927SAndroid Build Coastguard Worker             underscore_name="gti_write_throughput"
9990*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written to GTI."
9991*61046927SAndroid Build Coastguard Worker             data_type="uint64"
9992*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
9993*61046927SAndroid Build Coastguard Worker             units="bytes"
9994*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
9995*61046927SAndroid Build Coastguard Worker             equation="64  C 3 READ C 2 READ UADD UMUL"
9996*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
9997*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
9998*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
9999*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10000*61046927SAndroid Build Coastguard Worker             />
10001*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
10002*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
10003*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
10004*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
10005*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0E1200" />
10006*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x220E0009" />
10007*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0E0043" />
10008*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0E00B3" />
10009*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180E0000" />
10010*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160E0000" />
10011*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0F1400" />
10012*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C104000" />
10013*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E104000" />
10014*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020140" />
10015*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C030005" />
10016*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x38003600" />
10017*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0A8000" />
10018*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0A8000" />
10019*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
10020*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05151D37" />
10021*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09151547" />
10022*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05351C00" />
10023*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09351400" />
10024*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101400" />
10025*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B100BBB" />
10026*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F140028" />
10027*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D124000" />
10028*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F124000" />
10029*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D150136" />
10030*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01150000" />
10031*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03164000" />
10032*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05164000" />
10033*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07164000" />
10034*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03350137" />
10035*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07350147" />
10036*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B350136" />
10037*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01350000" />
10038*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01368000" />
10039*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03368000" />
10040*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05368000" />
10041*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
10042*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55100000" />
10043*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100000" />
10044*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47101000" />
10045*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49101616" />
10046*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B101616" />
10047*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100616" />
10048*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
10049*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
10050*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
10051*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
10052*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
10053*61046927SAndroid Build Coastguard Worker    </register_config>
10054*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
10055*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
10056*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
10057*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x10800000" />
10058*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
10059*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
10060*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00010000" />
10061*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00001802" />
10062*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FCFF" />
10063*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00001802" />
10064*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FCFF" />
10065*61046927SAndroid Build Coastguard Worker    </register_config>
10066*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
10067*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00803703" />
10068*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A03903" />
10069*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E658" value="0x00800700" />
10070*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E758" value="0x00A00900" />
10071*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E45C" value="0x00801701" />
10072*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E55C" value="0x00A01901" />
10073*61046927SAndroid Build Coastguard Worker    </register_config>
10074*61046927SAndroid Build Coastguard Worker  </set>
10075*61046927SAndroid Build Coastguard Worker
10076*61046927SAndroid Build Coastguard Worker  <set name="EuActivity8"
10077*61046927SAndroid Build Coastguard Worker       chipset="ADL"
10078*61046927SAndroid Build Coastguard Worker       symbol_name="EuActivity8"
10079*61046927SAndroid Build Coastguard Worker       underscore_name="eu_activity8"
10080*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="OGL OGL4 OCL MEDIA IO"
10081*61046927SAndroid Build Coastguard Worker       hw_config_guid="a5e2f79b-cecb-4eff-8f29-cda8e2a58749"
10082*61046927SAndroid Build Coastguard Worker       >
10083*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
10084*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
10085*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
10086*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
10087*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10088*61046927SAndroid Build Coastguard Worker             units="ns"
10089*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10090*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
10091*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10092*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
10093*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10094*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10095*61046927SAndroid Build Coastguard Worker             />
10096*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
10097*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
10098*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
10099*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
10100*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10101*61046927SAndroid Build Coastguard Worker             units="cycles"
10102*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10103*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
10104*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10105*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
10106*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10107*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10108*61046927SAndroid Build Coastguard Worker             />
10109*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
10110*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
10111*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
10112*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
10113*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10114*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
10115*61046927SAndroid Build Coastguard Worker             units="hz"
10116*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10117*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
10118*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10119*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
10120*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10121*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10122*61046927SAndroid Build Coastguard Worker             />
10123*61046927SAndroid Build Coastguard Worker    <counter name="GPU Busy"
10124*61046927SAndroid Build Coastguard Worker             symbol_name="GpuBusy"
10125*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_busy"
10126*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which the GPU has been processing GPU commands."
10127*61046927SAndroid Build Coastguard Worker             data_type="float"
10128*61046927SAndroid Build Coastguard Worker             max_equation="100"
10129*61046927SAndroid Build Coastguard Worker             units="percent"
10130*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10131*61046927SAndroid Build Coastguard Worker             equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
10132*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10133*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame"
10134*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10135*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10136*61046927SAndroid Build Coastguard Worker             />
10137*61046927SAndroid Build Coastguard Worker    <counter name="VS Threads Dispatched"
10138*61046927SAndroid Build Coastguard Worker             symbol_name="VsThreads"
10139*61046927SAndroid Build Coastguard Worker             underscore_name="vs_threads"
10140*61046927SAndroid Build Coastguard Worker             description="The total number of vertex shader hardware threads dispatched."
10141*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10142*61046927SAndroid Build Coastguard Worker             units="threads"
10143*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10144*61046927SAndroid Build Coastguard Worker             equation="A 1 READ"
10145*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Vertex Shader"
10146*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
10147*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10148*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10149*61046927SAndroid Build Coastguard Worker             />
10150*61046927SAndroid Build Coastguard Worker    <counter name="HS Threads Dispatched"
10151*61046927SAndroid Build Coastguard Worker             symbol_name="HsThreads"
10152*61046927SAndroid Build Coastguard Worker             underscore_name="hs_threads"
10153*61046927SAndroid Build Coastguard Worker             description="The total number of hull shader hardware threads dispatched."
10154*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10155*61046927SAndroid Build Coastguard Worker             units="threads"
10156*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10157*61046927SAndroid Build Coastguard Worker             equation="A 2 READ"
10158*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Hull Shader"
10159*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
10160*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10161*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10162*61046927SAndroid Build Coastguard Worker             />
10163*61046927SAndroid Build Coastguard Worker    <counter name="DS Threads Dispatched"
10164*61046927SAndroid Build Coastguard Worker             symbol_name="DsThreads"
10165*61046927SAndroid Build Coastguard Worker             underscore_name="ds_threads"
10166*61046927SAndroid Build Coastguard Worker             description="The total number of domain shader hardware threads dispatched."
10167*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10168*61046927SAndroid Build Coastguard Worker             units="threads"
10169*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10170*61046927SAndroid Build Coastguard Worker             equation="A 3 READ"
10171*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
10172*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
10173*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10174*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10175*61046927SAndroid Build Coastguard Worker             />
10176*61046927SAndroid Build Coastguard Worker    <counter name="GS Threads Dispatched"
10177*61046927SAndroid Build Coastguard Worker             symbol_name="GsThreads"
10178*61046927SAndroid Build Coastguard Worker             underscore_name="gs_threads"
10179*61046927SAndroid Build Coastguard Worker             description="The total number of geometry shader hardware threads dispatched."
10180*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10181*61046927SAndroid Build Coastguard Worker             units="threads"
10182*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10183*61046927SAndroid Build Coastguard Worker             equation="A 5 READ"
10184*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Geometry Shader"
10185*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
10186*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10187*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10188*61046927SAndroid Build Coastguard Worker             />
10189*61046927SAndroid Build Coastguard Worker    <counter name="FS Threads Dispatched"
10190*61046927SAndroid Build Coastguard Worker             symbol_name="PsThreads"
10191*61046927SAndroid Build Coastguard Worker             underscore_name="ps_threads"
10192*61046927SAndroid Build Coastguard Worker             description="The total number of fragment shader hardware threads dispatched."
10193*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10194*61046927SAndroid Build Coastguard Worker             units="threads"
10195*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10196*61046927SAndroid Build Coastguard Worker             equation="A 6 READ"
10197*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Fragment Shader"
10198*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
10199*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10200*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10201*61046927SAndroid Build Coastguard Worker             />
10202*61046927SAndroid Build Coastguard Worker    <counter name="CS Threads Dispatched"
10203*61046927SAndroid Build Coastguard Worker             symbol_name="CsThreads"
10204*61046927SAndroid Build Coastguard Worker             underscore_name="cs_threads"
10205*61046927SAndroid Build Coastguard Worker             description="The total number of compute shader hardware threads dispatched."
10206*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10207*61046927SAndroid Build Coastguard Worker             units="threads"
10208*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10209*61046927SAndroid Build Coastguard Worker             equation="A 4 READ"
10210*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Compute Shader"
10211*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Frame Batch Draw"
10212*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10213*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10214*61046927SAndroid Build Coastguard Worker             />
10215*61046927SAndroid Build Coastguard Worker    <counter name="Render Ring Busy"
10216*61046927SAndroid Build Coastguard Worker             symbol_name="RenderBusy"
10217*61046927SAndroid Build Coastguard Worker             underscore_name="render_busy"
10218*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
10219*61046927SAndroid Build Coastguard Worker             data_type="float"
10220*61046927SAndroid Build Coastguard Worker             max_equation="100"
10221*61046927SAndroid Build Coastguard Worker             units="percent"
10222*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10223*61046927SAndroid Build Coastguard Worker             equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV"
10224*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10225*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
10226*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10227*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10228*61046927SAndroid Build Coastguard Worker             />
10229*61046927SAndroid Build Coastguard Worker    <counter name="Compute Ring Busy"
10230*61046927SAndroid Build Coastguard Worker             symbol_name="ComputeBusy"
10231*61046927SAndroid Build Coastguard Worker             underscore_name="compute_busy"
10232*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render command streamer was busy."
10233*61046927SAndroid Build Coastguard Worker             data_type="float"
10234*61046927SAndroid Build Coastguard Worker             max_equation="100"
10235*61046927SAndroid Build Coastguard Worker             units="percent"
10236*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10237*61046927SAndroid Build Coastguard Worker             equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV"
10238*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10239*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="System Frame Batch"
10240*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10241*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10242*61046927SAndroid Build Coastguard Worker             />
10243*61046927SAndroid Build Coastguard Worker    <counter name="Render and compute engines are simultaneously busy"
10244*61046927SAndroid Build Coastguard Worker             symbol_name="RenderAndComputeBusy"
10245*61046927SAndroid Build Coastguard Worker             underscore_name="render_and_compute_busy"
10246*61046927SAndroid Build Coastguard Worker             description="The percentage of time when render and compute engines are simultaneously busy"
10247*61046927SAndroid Build Coastguard Worker             data_type="float"
10248*61046927SAndroid Build Coastguard Worker             max_equation="100"
10249*61046927SAndroid Build Coastguard Worker             units="percent"
10250*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10251*61046927SAndroid Build Coastguard Worker             equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV"
10252*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10253*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
10254*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10255*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10256*61046927SAndroid Build Coastguard Worker             />
10257*61046927SAndroid Build Coastguard Worker    <counter name="GTI Read Throughput"
10258*61046927SAndroid Build Coastguard Worker             symbol_name="GtiReadThroughput"
10259*61046927SAndroid Build Coastguard Worker             underscore_name="gti_read_throughput"
10260*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes read from GTI."
10261*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10262*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
10263*61046927SAndroid Build Coastguard Worker             units="bytes"
10264*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
10265*61046927SAndroid Build Coastguard Worker             equation="64  C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL"
10266*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
10267*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
10268*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10269*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10270*61046927SAndroid Build Coastguard Worker             />
10271*61046927SAndroid Build Coastguard Worker    <counter name="GTI Write Throughput"
10272*61046927SAndroid Build Coastguard Worker             symbol_name="GtiWriteThroughput"
10273*61046927SAndroid Build Coastguard Worker             underscore_name="gti_write_throughput"
10274*61046927SAndroid Build Coastguard Worker             description="The total number of GPU memory bytes written to GTI."
10275*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10276*61046927SAndroid Build Coastguard Worker             max_equation="$GpuCoreClocks 64 UMUL"
10277*61046927SAndroid Build Coastguard Worker             units="bytes"
10278*61046927SAndroid Build Coastguard Worker             semantic_type="throughput"
10279*61046927SAndroid Build Coastguard Worker             equation="64  C 3 READ C 2 READ UADD UMUL"
10280*61046927SAndroid Build Coastguard Worker             mdapi_group="GTI"
10281*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
10282*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10283*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10284*61046927SAndroid Build Coastguard Worker             />
10285*61046927SAndroid Build Coastguard Worker    <counter name="DS Send Pipe Active"
10286*61046927SAndroid Build Coastguard Worker             symbol_name="DsSendActive"
10287*61046927SAndroid Build Coastguard Worker             underscore_name="ds_send_active"
10288*61046927SAndroid Build Coastguard Worker             description="The percentage of time in which EU send pipeline was actively processing a domain shader instruction."
10289*61046927SAndroid Build Coastguard Worker             data_type="float"
10290*61046927SAndroid Build Coastguard Worker             max_equation="100"
10291*61046927SAndroid Build Coastguard Worker             units="percent"
10292*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10293*61046927SAndroid Build Coastguard Worker             equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
10294*61046927SAndroid Build Coastguard Worker             mdapi_group="EU Array/Domain Shader"
10295*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
10296*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10297*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10298*61046927SAndroid Build Coastguard Worker             />
10299*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
10300*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
10301*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
10302*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
10303*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0E0E1200" />
10304*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x220E0009" />
10305*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0E0043" />
10306*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0E00B3" />
10307*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180E0000" />
10308*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160E0000" />
10309*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0F1400" />
10310*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C104000" />
10311*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E104000" />
10312*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020140" />
10313*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C030005" />
10314*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x38003600" />
10315*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1C0A8000" />
10316*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0A8000" />
10317*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
10318*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05151D37" />
10319*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09151547" />
10320*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05351C00" />
10321*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x09351400" />
10322*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101400" />
10323*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5B100BBB" />
10324*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F140028" />
10325*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D124000" />
10326*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F124000" />
10327*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0D150136" />
10328*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01150000" />
10329*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03164000" />
10330*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05164000" />
10331*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07164000" />
10332*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03350137" />
10333*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x07350147" />
10334*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x0B350136" />
10335*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01350000" />
10336*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01368000" />
10337*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x03368000" />
10338*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x05368000" />
10339*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
10340*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55100000" />
10341*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100000" />
10342*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x47101000" />
10343*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49101616" />
10344*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4B101616" />
10345*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x4D100616" />
10346*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
10347*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
10348*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
10349*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
10350*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
10351*61046927SAndroid Build Coastguard Worker    </register_config>
10352*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
10353*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
10354*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
10355*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0x10800000" />
10356*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
10357*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0x00800000" />
10358*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00010000" />
10359*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00001802" />
10360*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FCFF" />
10361*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00001802" />
10362*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FCFF" />
10363*61046927SAndroid Build Coastguard Worker    </register_config>
10364*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
10365*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E458" value="0x00832732" />
10366*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E558" value="0x00A32932" />
10367*61046927SAndroid Build Coastguard Worker    </register_config>
10368*61046927SAndroid Build Coastguard Worker  </set>
10369*61046927SAndroid Build Coastguard Worker
10370*61046927SAndroid Build Coastguard Worker  <set name="Metric set TestOa"
10371*61046927SAndroid Build Coastguard Worker       chipset="ADL"
10372*61046927SAndroid Build Coastguard Worker       symbol_name="TestOa"
10373*61046927SAndroid Build Coastguard Worker       underscore_name="test_oa"
10374*61046927SAndroid Build Coastguard Worker       mdapi_supported_apis="VK OGL OCL IO"
10375*61046927SAndroid Build Coastguard Worker       hw_config_guid="89173c19-fcfe-48da-ac26-fb64425f141b"
10376*61046927SAndroid Build Coastguard Worker       >
10377*61046927SAndroid Build Coastguard Worker    <counter name="GPU Time Elapsed"
10378*61046927SAndroid Build Coastguard Worker             symbol_name="GpuTime"
10379*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_time"
10380*61046927SAndroid Build Coastguard Worker             description="Time elapsed on the GPU during the measurement."
10381*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10382*61046927SAndroid Build Coastguard Worker             units="ns"
10383*61046927SAndroid Build Coastguard Worker             semantic_type="duration"
10384*61046927SAndroid Build Coastguard Worker             equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
10385*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10386*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
10387*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10388*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10389*61046927SAndroid Build Coastguard Worker             />
10390*61046927SAndroid Build Coastguard Worker    <counter name="GPU Core Clocks"
10391*61046927SAndroid Build Coastguard Worker             symbol_name="GpuCoreClocks"
10392*61046927SAndroid Build Coastguard Worker             underscore_name="gpu_core_clocks"
10393*61046927SAndroid Build Coastguard Worker             description="The total number of GPU core clocks elapsed during the measurement."
10394*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10395*61046927SAndroid Build Coastguard Worker             units="cycles"
10396*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10397*61046927SAndroid Build Coastguard Worker             equation="GPU_CLOCK 0 READ"
10398*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10399*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Frame Batch Draw"
10400*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10401*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10402*61046927SAndroid Build Coastguard Worker             />
10403*61046927SAndroid Build Coastguard Worker    <counter name="AVG GPU Core Frequency"
10404*61046927SAndroid Build Coastguard Worker             symbol_name="AvgGpuCoreFrequency"
10405*61046927SAndroid Build Coastguard Worker             underscore_name="avg_gpu_core_frequency"
10406*61046927SAndroid Build Coastguard Worker             description="Average GPU Core Frequency in the measurement."
10407*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10408*61046927SAndroid Build Coastguard Worker             max_equation="$GpuMaxFrequency"
10409*61046927SAndroid Build Coastguard Worker             units="hz"
10410*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10411*61046927SAndroid Build Coastguard Worker             equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
10412*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10413*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
10414*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10415*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10416*61046927SAndroid Build Coastguard Worker             />
10417*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter0"
10418*61046927SAndroid Build Coastguard Worker             symbol_name="Counter0"
10419*61046927SAndroid Build Coastguard Worker             underscore_name="counter0"
10420*61046927SAndroid Build Coastguard Worker             description="HW test counter 0. Factor: 0.0"
10421*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10422*61046927SAndroid Build Coastguard Worker             units="events"
10423*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10424*61046927SAndroid Build Coastguard Worker             equation="B 0 READ"
10425*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10426*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
10427*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10428*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10429*61046927SAndroid Build Coastguard Worker             />
10430*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter1"
10431*61046927SAndroid Build Coastguard Worker             symbol_name="Counter1"
10432*61046927SAndroid Build Coastguard Worker             underscore_name="counter1"
10433*61046927SAndroid Build Coastguard Worker             description="HW test counter 1. Factor: 1.0"
10434*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10435*61046927SAndroid Build Coastguard Worker             units="events"
10436*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10437*61046927SAndroid Build Coastguard Worker             equation="B 1 READ"
10438*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10439*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
10440*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10441*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10442*61046927SAndroid Build Coastguard Worker             />
10443*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter2"
10444*61046927SAndroid Build Coastguard Worker             symbol_name="Counter2"
10445*61046927SAndroid Build Coastguard Worker             underscore_name="counter2"
10446*61046927SAndroid Build Coastguard Worker             description="HW test counter 2. Factor: 1.0"
10447*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10448*61046927SAndroid Build Coastguard Worker             units="events"
10449*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10450*61046927SAndroid Build Coastguard Worker             equation="B 2 READ"
10451*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10452*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
10453*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10454*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10455*61046927SAndroid Build Coastguard Worker             />
10456*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter3"
10457*61046927SAndroid Build Coastguard Worker             symbol_name="Counter3"
10458*61046927SAndroid Build Coastguard Worker             underscore_name="counter3"
10459*61046927SAndroid Build Coastguard Worker             description="HW test counter 3. Factor: 0.5"
10460*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10461*61046927SAndroid Build Coastguard Worker             units="events"
10462*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10463*61046927SAndroid Build Coastguard Worker             equation="B 3 READ"
10464*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10465*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
10466*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10467*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10468*61046927SAndroid Build Coastguard Worker             />
10469*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter4"
10470*61046927SAndroid Build Coastguard Worker             symbol_name="Counter4"
10471*61046927SAndroid Build Coastguard Worker             underscore_name="counter4"
10472*61046927SAndroid Build Coastguard Worker             description="HW test counter 4. Factor: 0.3333"
10473*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10474*61046927SAndroid Build Coastguard Worker             units="events"
10475*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10476*61046927SAndroid Build Coastguard Worker             equation="B 4 READ"
10477*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10478*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
10479*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10480*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10481*61046927SAndroid Build Coastguard Worker             />
10482*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter5"
10483*61046927SAndroid Build Coastguard Worker             symbol_name="Counter5"
10484*61046927SAndroid Build Coastguard Worker             underscore_name="counter5"
10485*61046927SAndroid Build Coastguard Worker             description="HW test counter 5. Factor: 0.3333"
10486*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10487*61046927SAndroid Build Coastguard Worker             units="events"
10488*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10489*61046927SAndroid Build Coastguard Worker             equation="B 5 READ"
10490*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10491*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
10492*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10493*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10494*61046927SAndroid Build Coastguard Worker             />
10495*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter6"
10496*61046927SAndroid Build Coastguard Worker             symbol_name="Counter6"
10497*61046927SAndroid Build Coastguard Worker             underscore_name="counter6"
10498*61046927SAndroid Build Coastguard Worker             description="HW test counter 6. Factor: 0.16666"
10499*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10500*61046927SAndroid Build Coastguard Worker             units="events"
10501*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10502*61046927SAndroid Build Coastguard Worker             equation="B 6 READ"
10503*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10504*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
10505*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10506*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10507*61046927SAndroid Build Coastguard Worker             />
10508*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter7"
10509*61046927SAndroid Build Coastguard Worker             symbol_name="Counter7"
10510*61046927SAndroid Build Coastguard Worker             underscore_name="counter7"
10511*61046927SAndroid Build Coastguard Worker             description="HW test counter 7. Factor: 0.6666"
10512*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10513*61046927SAndroid Build Coastguard Worker             units="events"
10514*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10515*61046927SAndroid Build Coastguard Worker             equation="B 7 READ"
10516*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10517*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
10518*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10519*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10520*61046927SAndroid Build Coastguard Worker             />
10521*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter8"
10522*61046927SAndroid Build Coastguard Worker             symbol_name="Counter8"
10523*61046927SAndroid Build Coastguard Worker             underscore_name="counter8"
10524*61046927SAndroid Build Coastguard Worker             description="HW test counter 8. Should be equal to 1 in IOStream or in OAG query mode"
10525*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10526*61046927SAndroid Build Coastguard Worker             units="events"
10527*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10528*61046927SAndroid Build Coastguard Worker             equation="C 0 READ"
10529*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10530*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
10531*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10532*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10533*61046927SAndroid Build Coastguard Worker             />
10534*61046927SAndroid Build Coastguard Worker    <counter name="TestCounter9 - OAR enable"
10535*61046927SAndroid Build Coastguard Worker             symbol_name="Counter9"
10536*61046927SAndroid Build Coastguard Worker             underscore_name="counter9"
10537*61046927SAndroid Build Coastguard Worker             description="HW test counter 9. Should be equal to 1 in query."
10538*61046927SAndroid Build Coastguard Worker             data_type="uint64"
10539*61046927SAndroid Build Coastguard Worker             units="events"
10540*61046927SAndroid Build Coastguard Worker             semantic_type="event"
10541*61046927SAndroid Build Coastguard Worker             equation="C 1 READ"
10542*61046927SAndroid Build Coastguard Worker             mdapi_group="GPU"
10543*61046927SAndroid Build Coastguard Worker             mdapi_usage_flags="Frame Batch Draw"
10544*61046927SAndroid Build Coastguard Worker             mdapi_supported_apis=""
10545*61046927SAndroid Build Coastguard Worker             mdapi_hw_unit_type="gpu"
10546*61046927SAndroid Build Coastguard Worker             />
10547*61046927SAndroid Build Coastguard Worker    <register_config type="NOA">
10548*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00000D04" value="0x00000200" />
10549*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009840" value="0x00000000" />
10550*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
10551*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x280E0000" />
10552*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0E0147" />
10553*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x180E0000" />
10554*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x160E0000" />
10555*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0F1000" />
10556*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E104000" />
10557*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2E020100" />
10558*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x2C030004" />
10559*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x38003000" />
10560*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1E0A8000" />
10561*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
10562*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x49110000" />
10563*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x5D101400" />
10564*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F140020" />
10565*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D1103B3" />
10566*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x01110000" />
10567*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x61110000" />
10568*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1D128000" />
10569*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x1F124000" />
10570*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x17100000" />
10571*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x55100510" />
10572*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x57100000" />
10573*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x31100000" />
10574*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000003" />
10575*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x65100002" />
10576*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009884" value="0x00000000" />
10577*61046927SAndroid Build Coastguard Worker        <register type="NOA" address="0x00009888" value="0x42000001" />
10578*61046927SAndroid Build Coastguard Worker    </register_config>
10579*61046927SAndroid Build Coastguard Worker    <register_config type="OA">
10580*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D920" value="0x00000000" />
10581*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D900" value="0x00000000" />
10582*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D904" value="0xF0800000" />
10583*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D910" value="0x00000000" />
10584*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D914" value="0xF0800000" />
10585*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC40" value="0x00FF0000" />
10586*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D940" value="0x00000004" />
10587*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D944" value="0x0000FFFF" />
10588*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC00" value="0x00000004" />
10589*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC04" value="0x0000FFFF" />
10590*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D948" value="0x00000003" />
10591*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D94C" value="0x0000FFFF" />
10592*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC08" value="0x00000003" />
10593*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC0C" value="0x0000FFFF" />
10594*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D950" value="0x00000007" />
10595*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D954" value="0x0000FFFF" />
10596*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC10" value="0x00000007" />
10597*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC14" value="0x0000FFFF" />
10598*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D958" value="0x00100002" />
10599*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D95C" value="0x0000FFF7" />
10600*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC18" value="0x00100002" />
10601*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC1C" value="0x0000FFF7" />
10602*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D960" value="0x00100002" />
10603*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D964" value="0x0000FFCF" />
10604*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC20" value="0x00100002" />
10605*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC24" value="0x0000FFCF" />
10606*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D968" value="0x00100082" />
10607*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D96C" value="0x0000FFEF" />
10608*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC28" value="0x00100082" />
10609*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC2C" value="0x0000FFEF" />
10610*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D970" value="0x001000C2" />
10611*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D974" value="0x0000FFE7" />
10612*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC30" value="0x001000C2" />
10613*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC34" value="0x0000FFE7" />
10614*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D978" value="0x00100001" />
10615*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000D97C" value="0x0000FFE7" />
10616*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC38" value="0x00100001" />
10617*61046927SAndroid Build Coastguard Worker        <register type="OA" address="0x0000DC3C" value="0x0000FFE7" />
10618*61046927SAndroid Build Coastguard Worker    </register_config>
10619*61046927SAndroid Build Coastguard Worker    <register_config type="FLEX">
10620*61046927SAndroid Build Coastguard Worker        <register type="FLEX" address="0x0000E65C" value="0xFFFFFFFF" />
10621*61046927SAndroid Build Coastguard Worker    </register_config>
10622*61046927SAndroid Build Coastguard Worker  </set>
10623*61046927SAndroid Build Coastguard Worker
10624*61046927SAndroid Build Coastguard Worker</metrics>
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