1*61046927SAndroid Build Coastguard Worker<?xml version="1.0"?> 2*61046927SAndroid Build Coastguard Worker<metrics version="1619078711" merge_md5=""> 3*61046927SAndroid Build Coastguard Worker <set name="Render Metrics Basic set" 4*61046927SAndroid Build Coastguard Worker chipset="ADL" 5*61046927SAndroid Build Coastguard Worker symbol_name="RenderBasic" 6*61046927SAndroid Build Coastguard Worker underscore_name="render_basic" 7*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 8*61046927SAndroid Build Coastguard Worker hw_config_guid="4b886bf3-61ff-4381-9994-ac9b91202fc7" 9*61046927SAndroid Build Coastguard Worker > 10*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 11*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 12*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 13*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 14*61046927SAndroid Build Coastguard Worker data_type="uint64" 15*61046927SAndroid Build Coastguard Worker units="ns" 16*61046927SAndroid Build Coastguard Worker semantic_type="duration" 17*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 18*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 19*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 20*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 21*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 22*61046927SAndroid Build Coastguard Worker /> 23*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 24*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 25*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 26*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 27*61046927SAndroid Build Coastguard Worker data_type="uint64" 28*61046927SAndroid Build Coastguard Worker units="cycles" 29*61046927SAndroid Build Coastguard Worker semantic_type="event" 30*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 31*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 32*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 33*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 34*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 35*61046927SAndroid Build Coastguard Worker /> 36*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 37*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 38*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 39*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 40*61046927SAndroid Build Coastguard Worker data_type="uint64" 41*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 42*61046927SAndroid Build Coastguard Worker units="hz" 43*61046927SAndroid Build Coastguard Worker semantic_type="event" 44*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 45*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 46*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 47*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 48*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 49*61046927SAndroid Build Coastguard Worker /> 50*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 51*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 52*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 53*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 54*61046927SAndroid Build Coastguard Worker data_type="uint64" 55*61046927SAndroid Build Coastguard Worker units="threads" 56*61046927SAndroid Build Coastguard Worker semantic_type="event" 57*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 58*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 59*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 60*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 61*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 62*61046927SAndroid Build Coastguard Worker /> 63*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 64*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 65*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 66*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 67*61046927SAndroid Build Coastguard Worker data_type="uint64" 68*61046927SAndroid Build Coastguard Worker units="threads" 69*61046927SAndroid Build Coastguard Worker semantic_type="event" 70*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 71*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 72*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 73*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 74*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 75*61046927SAndroid Build Coastguard Worker /> 76*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 77*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 78*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 79*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 80*61046927SAndroid Build Coastguard Worker data_type="uint64" 81*61046927SAndroid Build Coastguard Worker units="threads" 82*61046927SAndroid Build Coastguard Worker semantic_type="event" 83*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 84*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 85*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 86*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 87*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 88*61046927SAndroid Build Coastguard Worker /> 89*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 90*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 91*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 92*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 93*61046927SAndroid Build Coastguard Worker data_type="uint64" 94*61046927SAndroid Build Coastguard Worker units="threads" 95*61046927SAndroid Build Coastguard Worker semantic_type="event" 96*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 97*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 98*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 99*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 100*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 101*61046927SAndroid Build Coastguard Worker /> 102*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 103*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 104*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 105*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 106*61046927SAndroid Build Coastguard Worker data_type="uint64" 107*61046927SAndroid Build Coastguard Worker units="threads" 108*61046927SAndroid Build Coastguard Worker semantic_type="event" 109*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 110*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 111*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 112*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 113*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 114*61046927SAndroid Build Coastguard Worker /> 115*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 116*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 117*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 118*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 119*61046927SAndroid Build Coastguard Worker data_type="uint64" 120*61046927SAndroid Build Coastguard Worker units="threads" 121*61046927SAndroid Build Coastguard Worker semantic_type="event" 122*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 123*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 124*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 125*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 126*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 127*61046927SAndroid Build Coastguard Worker /> 128*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 129*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 130*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 131*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 132*61046927SAndroid Build Coastguard Worker data_type="float" 133*61046927SAndroid Build Coastguard Worker max_equation="100" 134*61046927SAndroid Build Coastguard Worker units="percent" 135*61046927SAndroid Build Coastguard Worker semantic_type="duration" 136*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 137*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 138*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 139*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 140*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 141*61046927SAndroid Build Coastguard Worker /> 142*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 143*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 144*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 145*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 146*61046927SAndroid Build Coastguard Worker data_type="float" 147*61046927SAndroid Build Coastguard Worker max_equation="100" 148*61046927SAndroid Build Coastguard Worker units="percent" 149*61046927SAndroid Build Coastguard Worker semantic_type="duration" 150*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 151*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 152*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 153*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 154*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 155*61046927SAndroid Build Coastguard Worker /> 156*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 157*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 158*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 159*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 160*61046927SAndroid Build Coastguard Worker data_type="float" 161*61046927SAndroid Build Coastguard Worker max_equation="100" 162*61046927SAndroid Build Coastguard Worker units="percent" 163*61046927SAndroid Build Coastguard Worker semantic_type="duration" 164*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 165*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 166*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 167*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 168*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 169*61046927SAndroid Build Coastguard Worker /> 170*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 171*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 172*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 173*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 174*61046927SAndroid Build Coastguard Worker data_type="float" 175*61046927SAndroid Build Coastguard Worker max_equation="100" 176*61046927SAndroid Build Coastguard Worker units="percent" 177*61046927SAndroid Build Coastguard Worker semantic_type="duration" 178*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 179*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 180*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 181*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 182*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 183*61046927SAndroid Build Coastguard Worker /> 184*61046927SAndroid Build Coastguard Worker <counter name="Sampler00 Busy" 185*61046927SAndroid Build Coastguard Worker symbol_name="Sampler00Busy" 186*61046927SAndroid Build Coastguard Worker underscore_name="sampler00_busy" 187*61046927SAndroid Build Coastguard Worker description="The percentage of time in which Slice0 Sampler0 has been processing EU requests." 188*61046927SAndroid Build Coastguard Worker data_type="float" 189*61046927SAndroid Build Coastguard Worker max_equation="100" 190*61046927SAndroid Build Coastguard Worker units="percent" 191*61046927SAndroid Build Coastguard Worker semantic_type="duration" 192*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 193*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 194*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler" 195*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 196*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 197*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 198*61046927SAndroid Build Coastguard Worker /> 199*61046927SAndroid Build Coastguard Worker <counter name="Sampler Slice0 Dualsubslice0 is bottleneck" 200*61046927SAndroid Build Coastguard Worker symbol_name="Sampler00Bottleneck" 201*61046927SAndroid Build Coastguard Worker underscore_name="sampler00_bottleneck" 202*61046927SAndroid Build Coastguard Worker description="The percentage of time when sampler slice0 dualsubslice0 is bottleneck" 203*61046927SAndroid Build Coastguard Worker data_type="float" 204*61046927SAndroid Build Coastguard Worker max_equation="100" 205*61046927SAndroid Build Coastguard Worker units="percent" 206*61046927SAndroid Build Coastguard Worker semantic_type="duration" 207*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 208*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 209*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 210*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 211*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 212*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 213*61046927SAndroid Build Coastguard Worker /> 214*61046927SAndroid Build Coastguard Worker <counter name="Samplers Busy" 215*61046927SAndroid Build Coastguard Worker symbol_name="SamplersBusy" 216*61046927SAndroid Build Coastguard Worker underscore_name="samplers_busy" 217*61046927SAndroid Build Coastguard Worker description="The percentage of time in which samplers have been processing EU requests." 218*61046927SAndroid Build Coastguard Worker data_type="float" 219*61046927SAndroid Build Coastguard Worker max_equation="100" 220*61046927SAndroid Build Coastguard Worker units="percent" 221*61046927SAndroid Build Coastguard Worker semantic_type="duration" 222*61046927SAndroid Build Coastguard Worker equation="$Sampler00Busy" 223*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 224*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler" 225*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 226*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 227*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 228*61046927SAndroid Build Coastguard Worker /> 229*61046927SAndroid Build Coastguard Worker <counter name="Samplers Bottleneck" 230*61046927SAndroid Build Coastguard Worker symbol_name="SamplerBottleneck" 231*61046927SAndroid Build Coastguard Worker underscore_name="sampler_bottleneck" 232*61046927SAndroid Build Coastguard Worker description="The percentage of time in which samplers have been slowing down the pipe when processing EU requests." 233*61046927SAndroid Build Coastguard Worker low_watermark="5" 234*61046927SAndroid Build Coastguard Worker high_watermark="15" 235*61046927SAndroid Build Coastguard Worker data_type="float" 236*61046927SAndroid Build Coastguard Worker max_equation="100" 237*61046927SAndroid Build Coastguard Worker units="percent" 238*61046927SAndroid Build Coastguard Worker semantic_type="duration" 239*61046927SAndroid Build Coastguard Worker equation="$Sampler00Bottleneck" 240*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 241*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler" 242*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Indicate System Frame Batch Draw" 243*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 244*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 245*61046927SAndroid Build Coastguard Worker /> 246*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 247*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 248*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 249*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 250*61046927SAndroid Build Coastguard Worker data_type="uint64" 251*61046927SAndroid Build Coastguard Worker units="pixels" 252*61046927SAndroid Build Coastguard Worker semantic_type="event" 253*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 254*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 255*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 256*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 257*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 258*61046927SAndroid Build Coastguard Worker /> 259*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 260*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 261*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 262*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 263*61046927SAndroid Build Coastguard Worker data_type="uint64" 264*61046927SAndroid Build Coastguard Worker units="pixels" 265*61046927SAndroid Build Coastguard Worker semantic_type="event" 266*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 267*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 268*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 269*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 270*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 271*61046927SAndroid Build Coastguard Worker /> 272*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 273*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 274*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 275*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 276*61046927SAndroid Build Coastguard Worker data_type="uint64" 277*61046927SAndroid Build Coastguard Worker units="pixels" 278*61046927SAndroid Build Coastguard Worker semantic_type="event" 279*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 280*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 281*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 282*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 283*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 284*61046927SAndroid Build Coastguard Worker /> 285*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 286*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 287*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 288*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 289*61046927SAndroid Build Coastguard Worker data_type="uint64" 290*61046927SAndroid Build Coastguard Worker units="pixels" 291*61046927SAndroid Build Coastguard Worker semantic_type="event" 292*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 293*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 294*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 295*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 296*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 297*61046927SAndroid Build Coastguard Worker /> 298*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 299*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 300*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 301*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 302*61046927SAndroid Build Coastguard Worker data_type="uint64" 303*61046927SAndroid Build Coastguard Worker units="pixels" 304*61046927SAndroid Build Coastguard Worker semantic_type="event" 305*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 306*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 307*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 308*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 309*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 310*61046927SAndroid Build Coastguard Worker /> 311*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 312*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 313*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 314*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 315*61046927SAndroid Build Coastguard Worker data_type="uint64" 316*61046927SAndroid Build Coastguard Worker units="pixels" 317*61046927SAndroid Build Coastguard Worker semantic_type="event" 318*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 319*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 320*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 321*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 322*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 323*61046927SAndroid Build Coastguard Worker /> 324*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 325*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 326*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 327*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 328*61046927SAndroid Build Coastguard Worker data_type="uint64" 329*61046927SAndroid Build Coastguard Worker units="pixels" 330*61046927SAndroid Build Coastguard Worker semantic_type="event" 331*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 332*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 333*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 334*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 335*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 336*61046927SAndroid Build Coastguard Worker /> 337*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 338*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 339*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 340*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 341*61046927SAndroid Build Coastguard Worker data_type="uint64" 342*61046927SAndroid Build Coastguard Worker units="texels" 343*61046927SAndroid Build Coastguard Worker semantic_type="event" 344*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 345*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 346*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 347*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 348*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 349*61046927SAndroid Build Coastguard Worker /> 350*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 351*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 352*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 353*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 354*61046927SAndroid Build Coastguard Worker data_type="uint64" 355*61046927SAndroid Build Coastguard Worker units="texels" 356*61046927SAndroid Build Coastguard Worker semantic_type="event" 357*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 358*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 359*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 360*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 361*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 362*61046927SAndroid Build Coastguard Worker /> 363*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 364*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 365*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 366*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 367*61046927SAndroid Build Coastguard Worker data_type="uint64" 368*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL" 369*61046927SAndroid Build Coastguard Worker units="bytes" 370*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 371*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 372*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 373*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 374*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 375*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 376*61046927SAndroid Build Coastguard Worker /> 377*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 378*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 379*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 380*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 381*61046927SAndroid Build Coastguard Worker data_type="uint64" 382*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL" 383*61046927SAndroid Build Coastguard Worker units="bytes" 384*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 385*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 386*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 387*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 388*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 389*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 390*61046927SAndroid Build Coastguard Worker /> 391*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 392*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 393*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 394*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 395*61046927SAndroid Build Coastguard Worker data_type="uint64" 396*61046927SAndroid Build Coastguard Worker units="messages" 397*61046927SAndroid Build Coastguard Worker semantic_type="event" 398*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 399*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 400*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 401*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 402*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 403*61046927SAndroid Build Coastguard Worker /> 404*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 405*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 406*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 407*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 408*61046927SAndroid Build Coastguard Worker data_type="uint64" 409*61046927SAndroid Build Coastguard Worker units="messages" 410*61046927SAndroid Build Coastguard Worker semantic_type="event" 411*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 412*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 413*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 414*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 415*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 416*61046927SAndroid Build Coastguard Worker /> 417*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 418*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 419*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 420*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 421*61046927SAndroid Build Coastguard Worker data_type="uint64" 422*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 423*61046927SAndroid Build Coastguard Worker units="bytes" 424*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 425*61046927SAndroid Build Coastguard Worker equation="$ShaderMemoryAccesses 64 UMUL" 426*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 427*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 428*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 429*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 430*61046927SAndroid Build Coastguard Worker /> 431*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 432*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 433*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 434*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 435*61046927SAndroid Build Coastguard Worker data_type="uint64" 436*61046927SAndroid Build Coastguard Worker units="messages" 437*61046927SAndroid Build Coastguard Worker semantic_type="event" 438*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 439*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 440*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 441*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 442*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 443*61046927SAndroid Build Coastguard Worker /> 444*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 445*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 446*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 447*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 448*61046927SAndroid Build Coastguard Worker data_type="uint64" 449*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 450*61046927SAndroid Build Coastguard Worker units="bytes" 451*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 452*61046927SAndroid Build Coastguard Worker equation="64 C 5 READ C 4 READ UADD C 3 READ UADD C 2 READ UADD UMUL" 453*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 454*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 455*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 456*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 457*61046927SAndroid Build Coastguard Worker /> 458*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 459*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 460*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 461*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 462*61046927SAndroid Build Coastguard Worker data_type="uint64" 463*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 464*61046927SAndroid Build Coastguard Worker units="bytes" 465*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 466*61046927SAndroid Build Coastguard Worker equation="64 C 1 READ C 0 READ UADD UMUL" 467*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 468*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 469*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 470*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 471*61046927SAndroid Build Coastguard Worker /> 472*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 473*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 474*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 475*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 476*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14150001" /> 477*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16150020" /> 478*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00124000" /> 479*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E124000" /> 480*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10124000" /> 481*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12124000" /> 482*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10138000" /> 483*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C130E00" /> 484*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00150050" /> 485*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06157000" /> 486*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08157151" /> 487*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10150000" /> 488*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18150000" /> 489*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C150000" /> 490*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18004000" /> 491*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x36000490" /> 492*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C058000" /> 493*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2405002A" /> 494*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 495*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05151D47" /> 496*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09151536" /> 497*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05351C00" /> 498*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09351400" /> 499*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41104000" /> 500*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B1050BB" /> 501*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D102C01" /> 502*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17144000" /> 503*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D1402A0" /> 504*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01124000" /> 505*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F124000" /> 506*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11124000" /> 507*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13124000" /> 508*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F150137" /> 509*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 510*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F168000" /> 511*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03164000" /> 512*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 513*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D350137" /> 514*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350147" /> 515*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07350136" /> 516*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 517*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F364000" /> 518*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 519*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03368000" /> 520*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47101000" /> 521*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100000" /> 522*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4F100000" /> 523*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51100000" /> 524*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 525*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 526*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55101210" /> 527*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100002" /> 528*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101212" /> 529*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100212" /> 530*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 531*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 532*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 533*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 534*61046927SAndroid Build Coastguard Worker </register_config> 535*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 536*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 537*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 538*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x30800000" /> 539*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 540*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 541*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00030000" /> 542*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00000018" /> 543*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FFFC" /> 544*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00000018" /> 545*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FFFC" /> 546*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D948" value="0x00000060" /> 547*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D94C" value="0x0000FFF3" /> 548*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC08" value="0x00000060" /> 549*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC0C" value="0x0000FFF3" /> 550*61046927SAndroid Build Coastguard Worker </register_config> 551*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 552*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 553*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 554*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 555*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 556*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 557*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 558*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0xFFFFFFFF" /> 559*61046927SAndroid Build Coastguard Worker </register_config> 560*61046927SAndroid Build Coastguard Worker </set> 561*61046927SAndroid Build Coastguard Worker 562*61046927SAndroid Build Coastguard Worker <set name="Compute Metrics Basic" 563*61046927SAndroid Build Coastguard Worker chipset="ADL" 564*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBasic" 565*61046927SAndroid Build Coastguard Worker underscore_name="compute_basic" 566*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 567*61046927SAndroid Build Coastguard Worker hw_config_guid="eb6a0ef8-4e8f-41fa-85ba-686835711f6b" 568*61046927SAndroid Build Coastguard Worker > 569*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 570*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 571*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 572*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 573*61046927SAndroid Build Coastguard Worker data_type="uint64" 574*61046927SAndroid Build Coastguard Worker units="ns" 575*61046927SAndroid Build Coastguard Worker semantic_type="duration" 576*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 577*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 578*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 579*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 580*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 581*61046927SAndroid Build Coastguard Worker /> 582*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 583*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 584*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 585*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 586*61046927SAndroid Build Coastguard Worker data_type="uint64" 587*61046927SAndroid Build Coastguard Worker units="cycles" 588*61046927SAndroid Build Coastguard Worker semantic_type="event" 589*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 590*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 591*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 592*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 593*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 594*61046927SAndroid Build Coastguard Worker /> 595*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 596*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 597*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 598*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 599*61046927SAndroid Build Coastguard Worker data_type="uint64" 600*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 601*61046927SAndroid Build Coastguard Worker units="hz" 602*61046927SAndroid Build Coastguard Worker semantic_type="event" 603*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 604*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 605*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 606*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 607*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 608*61046927SAndroid Build Coastguard Worker /> 609*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 610*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 611*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 612*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 613*61046927SAndroid Build Coastguard Worker data_type="float" 614*61046927SAndroid Build Coastguard Worker max_equation="100" 615*61046927SAndroid Build Coastguard Worker units="percent" 616*61046927SAndroid Build Coastguard Worker semantic_type="duration" 617*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 618*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 619*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 620*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 621*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 622*61046927SAndroid Build Coastguard Worker /> 623*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 624*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 625*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 626*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 627*61046927SAndroid Build Coastguard Worker data_type="uint64" 628*61046927SAndroid Build Coastguard Worker units="threads" 629*61046927SAndroid Build Coastguard Worker semantic_type="event" 630*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 631*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 632*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 633*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 634*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 635*61046927SAndroid Build Coastguard Worker /> 636*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 637*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 638*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 639*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 640*61046927SAndroid Build Coastguard Worker data_type="uint64" 641*61046927SAndroid Build Coastguard Worker units="threads" 642*61046927SAndroid Build Coastguard Worker semantic_type="event" 643*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 644*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 645*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 646*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 647*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 648*61046927SAndroid Build Coastguard Worker /> 649*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 650*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 651*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 652*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 653*61046927SAndroid Build Coastguard Worker data_type="uint64" 654*61046927SAndroid Build Coastguard Worker units="threads" 655*61046927SAndroid Build Coastguard Worker semantic_type="event" 656*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 657*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 658*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 659*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 660*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 661*61046927SAndroid Build Coastguard Worker /> 662*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 663*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 664*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 665*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 666*61046927SAndroid Build Coastguard Worker data_type="uint64" 667*61046927SAndroid Build Coastguard Worker units="threads" 668*61046927SAndroid Build Coastguard Worker semantic_type="event" 669*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 670*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 671*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 672*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 673*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 674*61046927SAndroid Build Coastguard Worker /> 675*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 676*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 677*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 678*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 679*61046927SAndroid Build Coastguard Worker data_type="uint64" 680*61046927SAndroid Build Coastguard Worker units="threads" 681*61046927SAndroid Build Coastguard Worker semantic_type="event" 682*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 683*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 684*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 685*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 686*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 687*61046927SAndroid Build Coastguard Worker /> 688*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 689*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 690*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 691*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 692*61046927SAndroid Build Coastguard Worker data_type="uint64" 693*61046927SAndroid Build Coastguard Worker units="threads" 694*61046927SAndroid Build Coastguard Worker semantic_type="event" 695*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 696*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 697*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 698*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 699*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 700*61046927SAndroid Build Coastguard Worker /> 701*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 702*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 703*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 704*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 705*61046927SAndroid Build Coastguard Worker data_type="float" 706*61046927SAndroid Build Coastguard Worker max_equation="100" 707*61046927SAndroid Build Coastguard Worker units="percent" 708*61046927SAndroid Build Coastguard Worker semantic_type="duration" 709*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 710*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 711*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 712*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 713*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 714*61046927SAndroid Build Coastguard Worker /> 715*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 716*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 717*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 718*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 719*61046927SAndroid Build Coastguard Worker data_type="float" 720*61046927SAndroid Build Coastguard Worker max_equation="100" 721*61046927SAndroid Build Coastguard Worker units="percent" 722*61046927SAndroid Build Coastguard Worker semantic_type="duration" 723*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 724*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 725*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 726*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 727*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 728*61046927SAndroid Build Coastguard Worker /> 729*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 730*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 731*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 732*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 733*61046927SAndroid Build Coastguard Worker data_type="float" 734*61046927SAndroid Build Coastguard Worker max_equation="100" 735*61046927SAndroid Build Coastguard Worker units="percent" 736*61046927SAndroid Build Coastguard Worker semantic_type="duration" 737*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 738*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 739*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 740*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 741*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 742*61046927SAndroid Build Coastguard Worker /> 743*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 744*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 745*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 746*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 747*61046927SAndroid Build Coastguard Worker data_type="uint64" 748*61046927SAndroid Build Coastguard Worker units="pixels" 749*61046927SAndroid Build Coastguard Worker semantic_type="event" 750*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 751*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 752*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 753*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 754*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 755*61046927SAndroid Build Coastguard Worker /> 756*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 757*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 758*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 759*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 760*61046927SAndroid Build Coastguard Worker data_type="uint64" 761*61046927SAndroid Build Coastguard Worker units="pixels" 762*61046927SAndroid Build Coastguard Worker semantic_type="event" 763*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 764*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 765*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 766*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 767*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 768*61046927SAndroid Build Coastguard Worker /> 769*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 770*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 771*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 772*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 773*61046927SAndroid Build Coastguard Worker data_type="uint64" 774*61046927SAndroid Build Coastguard Worker units="pixels" 775*61046927SAndroid Build Coastguard Worker semantic_type="event" 776*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 777*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 778*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 779*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 780*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 781*61046927SAndroid Build Coastguard Worker /> 782*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 783*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 784*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 785*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 786*61046927SAndroid Build Coastguard Worker data_type="uint64" 787*61046927SAndroid Build Coastguard Worker units="pixels" 788*61046927SAndroid Build Coastguard Worker semantic_type="event" 789*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 790*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 791*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 792*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 793*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 794*61046927SAndroid Build Coastguard Worker /> 795*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 796*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 797*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 798*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 799*61046927SAndroid Build Coastguard Worker data_type="uint64" 800*61046927SAndroid Build Coastguard Worker units="pixels" 801*61046927SAndroid Build Coastguard Worker semantic_type="event" 802*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 803*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 804*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 805*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 806*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 807*61046927SAndroid Build Coastguard Worker /> 808*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 809*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 810*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 811*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 812*61046927SAndroid Build Coastguard Worker data_type="uint64" 813*61046927SAndroid Build Coastguard Worker units="pixels" 814*61046927SAndroid Build Coastguard Worker semantic_type="event" 815*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 816*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 817*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 818*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 819*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 820*61046927SAndroid Build Coastguard Worker /> 821*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 822*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 823*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 824*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 825*61046927SAndroid Build Coastguard Worker data_type="uint64" 826*61046927SAndroid Build Coastguard Worker units="pixels" 827*61046927SAndroid Build Coastguard Worker semantic_type="event" 828*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 829*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 830*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 831*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 832*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 833*61046927SAndroid Build Coastguard Worker /> 834*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 835*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 836*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 837*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 838*61046927SAndroid Build Coastguard Worker data_type="uint64" 839*61046927SAndroid Build Coastguard Worker units="texels" 840*61046927SAndroid Build Coastguard Worker semantic_type="event" 841*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 842*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 843*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 844*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 845*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 846*61046927SAndroid Build Coastguard Worker /> 847*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 848*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 849*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 850*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 851*61046927SAndroid Build Coastguard Worker data_type="uint64" 852*61046927SAndroid Build Coastguard Worker units="texels" 853*61046927SAndroid Build Coastguard Worker semantic_type="event" 854*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 855*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 856*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 857*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 858*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 859*61046927SAndroid Build Coastguard Worker /> 860*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 861*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 862*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 863*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 864*61046927SAndroid Build Coastguard Worker data_type="uint64" 865*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL" 866*61046927SAndroid Build Coastguard Worker units="bytes" 867*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 868*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 869*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 870*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 871*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 872*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 873*61046927SAndroid Build Coastguard Worker /> 874*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 875*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 876*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 877*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 878*61046927SAndroid Build Coastguard Worker data_type="uint64" 879*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL" 880*61046927SAndroid Build Coastguard Worker units="bytes" 881*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 882*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 883*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 884*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 885*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 886*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 887*61046927SAndroid Build Coastguard Worker /> 888*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 889*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 890*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 891*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 892*61046927SAndroid Build Coastguard Worker data_type="uint64" 893*61046927SAndroid Build Coastguard Worker units="messages" 894*61046927SAndroid Build Coastguard Worker semantic_type="event" 895*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 896*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 897*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 898*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 899*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 900*61046927SAndroid Build Coastguard Worker /> 901*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 902*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 903*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 904*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 905*61046927SAndroid Build Coastguard Worker data_type="uint64" 906*61046927SAndroid Build Coastguard Worker units="messages" 907*61046927SAndroid Build Coastguard Worker semantic_type="event" 908*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 909*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 910*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 911*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 912*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 913*61046927SAndroid Build Coastguard Worker /> 914*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 915*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 916*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 917*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 918*61046927SAndroid Build Coastguard Worker data_type="uint64" 919*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 920*61046927SAndroid Build Coastguard Worker units="bytes" 921*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 922*61046927SAndroid Build Coastguard Worker equation="$ShaderMemoryAccesses 64 UMUL" 923*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 924*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 925*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 926*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 927*61046927SAndroid Build Coastguard Worker /> 928*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 929*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 930*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 931*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 932*61046927SAndroid Build Coastguard Worker data_type="uint64" 933*61046927SAndroid Build Coastguard Worker units="messages" 934*61046927SAndroid Build Coastguard Worker semantic_type="event" 935*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 936*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 937*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 938*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 939*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 940*61046927SAndroid Build Coastguard Worker /> 941*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 942*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 943*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 944*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 945*61046927SAndroid Build Coastguard Worker data_type="uint64" 946*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 947*61046927SAndroid Build Coastguard Worker units="bytes" 948*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 949*61046927SAndroid Build Coastguard Worker equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" 950*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 951*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 952*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 953*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 954*61046927SAndroid Build Coastguard Worker /> 955*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 956*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 957*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 958*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 959*61046927SAndroid Build Coastguard Worker data_type="uint64" 960*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 961*61046927SAndroid Build Coastguard Worker units="bytes" 962*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 963*61046927SAndroid Build Coastguard Worker equation="64 C 3 READ C 2 READ UADD UMUL" 964*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 965*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 966*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 967*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 968*61046927SAndroid Build Coastguard Worker /> 969*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 970*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 971*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 972*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 973*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05151D37" /> 974*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09151547" /> 975*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05351C00" /> 976*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09351400" /> 977*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100BBB" /> 978*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D150136" /> 979*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 980*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03164000" /> 981*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 982*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07164000" /> 983*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350137" /> 984*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07350147" /> 985*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B350136" /> 986*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 987*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 988*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03368000" /> 989*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05368000" /> 990*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 991*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47100000" /> 992*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49100000" /> 993*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100000" /> 994*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100000" /> 995*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 996*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 997*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 998*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 999*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 1000*61046927SAndroid Build Coastguard Worker </register_config> 1001*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 1002*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 1003*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 1004*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x00800000" /> 1005*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 1006*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 1007*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00000000" /> 1008*61046927SAndroid Build Coastguard Worker </register_config> 1009*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 1010*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 1011*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 1012*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 1013*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 1014*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 1015*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 1016*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0xFFFFFFFF" /> 1017*61046927SAndroid Build Coastguard Worker </register_config> 1018*61046927SAndroid Build Coastguard Worker </set> 1019*61046927SAndroid Build Coastguard Worker 1020*61046927SAndroid Build Coastguard Worker <set name="Render Metrics set for 3D Pipeline Profile" 1021*61046927SAndroid Build Coastguard Worker chipset="ADL" 1022*61046927SAndroid Build Coastguard Worker symbol_name="RenderPipeProfile" 1023*61046927SAndroid Build Coastguard Worker underscore_name="render_pipe_profile" 1024*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 1025*61046927SAndroid Build Coastguard Worker hw_config_guid="ee81cfab-667d-46c5-a2b7-17283b28c38d" 1026*61046927SAndroid Build Coastguard Worker > 1027*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 1028*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 1029*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 1030*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 1031*61046927SAndroid Build Coastguard Worker data_type="uint64" 1032*61046927SAndroid Build Coastguard Worker units="ns" 1033*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1034*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 1035*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1036*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 1037*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1038*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1039*61046927SAndroid Build Coastguard Worker /> 1040*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 1041*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 1042*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 1043*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 1044*61046927SAndroid Build Coastguard Worker data_type="uint64" 1045*61046927SAndroid Build Coastguard Worker units="cycles" 1046*61046927SAndroid Build Coastguard Worker semantic_type="event" 1047*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 1048*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1049*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 1050*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1051*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1052*61046927SAndroid Build Coastguard Worker /> 1053*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 1054*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 1055*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 1056*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 1057*61046927SAndroid Build Coastguard Worker data_type="uint64" 1058*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 1059*61046927SAndroid Build Coastguard Worker units="hz" 1060*61046927SAndroid Build Coastguard Worker semantic_type="event" 1061*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 1062*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1063*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 1064*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1065*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1066*61046927SAndroid Build Coastguard Worker /> 1067*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 1068*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 1069*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 1070*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 1071*61046927SAndroid Build Coastguard Worker data_type="float" 1072*61046927SAndroid Build Coastguard Worker max_equation="100" 1073*61046927SAndroid Build Coastguard Worker units="percent" 1074*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1075*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 1076*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1077*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 1078*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1079*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1080*61046927SAndroid Build Coastguard Worker /> 1081*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 1082*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 1083*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 1084*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 1085*61046927SAndroid Build Coastguard Worker data_type="uint64" 1086*61046927SAndroid Build Coastguard Worker units="threads" 1087*61046927SAndroid Build Coastguard Worker semantic_type="event" 1088*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 1089*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 1090*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1091*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1092*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1093*61046927SAndroid Build Coastguard Worker /> 1094*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 1095*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 1096*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 1097*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 1098*61046927SAndroid Build Coastguard Worker data_type="uint64" 1099*61046927SAndroid Build Coastguard Worker units="threads" 1100*61046927SAndroid Build Coastguard Worker semantic_type="event" 1101*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 1102*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 1103*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1104*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1105*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1106*61046927SAndroid Build Coastguard Worker /> 1107*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 1108*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 1109*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 1110*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 1111*61046927SAndroid Build Coastguard Worker data_type="uint64" 1112*61046927SAndroid Build Coastguard Worker units="threads" 1113*61046927SAndroid Build Coastguard Worker semantic_type="event" 1114*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 1115*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 1116*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1117*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1118*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1119*61046927SAndroid Build Coastguard Worker /> 1120*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 1121*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 1122*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 1123*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 1124*61046927SAndroid Build Coastguard Worker data_type="uint64" 1125*61046927SAndroid Build Coastguard Worker units="threads" 1126*61046927SAndroid Build Coastguard Worker semantic_type="event" 1127*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 1128*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 1129*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1130*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1131*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1132*61046927SAndroid Build Coastguard Worker /> 1133*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 1134*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 1135*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 1136*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 1137*61046927SAndroid Build Coastguard Worker data_type="uint64" 1138*61046927SAndroid Build Coastguard Worker units="threads" 1139*61046927SAndroid Build Coastguard Worker semantic_type="event" 1140*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 1141*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 1142*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1143*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1144*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1145*61046927SAndroid Build Coastguard Worker /> 1146*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 1147*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 1148*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 1149*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 1150*61046927SAndroid Build Coastguard Worker data_type="uint64" 1151*61046927SAndroid Build Coastguard Worker units="threads" 1152*61046927SAndroid Build Coastguard Worker semantic_type="event" 1153*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 1154*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 1155*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1156*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 1157*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1158*61046927SAndroid Build Coastguard Worker /> 1159*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 1160*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 1161*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 1162*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 1163*61046927SAndroid Build Coastguard Worker data_type="float" 1164*61046927SAndroid Build Coastguard Worker max_equation="100" 1165*61046927SAndroid Build Coastguard Worker units="percent" 1166*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1167*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1168*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 1169*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 1170*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1171*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1172*61046927SAndroid Build Coastguard Worker /> 1173*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 1174*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 1175*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 1176*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 1177*61046927SAndroid Build Coastguard Worker data_type="float" 1178*61046927SAndroid Build Coastguard Worker max_equation="100" 1179*61046927SAndroid Build Coastguard Worker units="percent" 1180*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1181*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1182*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 1183*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 1184*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1185*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1186*61046927SAndroid Build Coastguard Worker /> 1187*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 1188*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 1189*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 1190*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 1191*61046927SAndroid Build Coastguard Worker data_type="float" 1192*61046927SAndroid Build Coastguard Worker max_equation="100" 1193*61046927SAndroid Build Coastguard Worker units="percent" 1194*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1195*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1196*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 1197*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 1198*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1199*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1200*61046927SAndroid Build Coastguard Worker /> 1201*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 1202*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 1203*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 1204*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 1205*61046927SAndroid Build Coastguard Worker data_type="uint64" 1206*61046927SAndroid Build Coastguard Worker units="pixels" 1207*61046927SAndroid Build Coastguard Worker semantic_type="event" 1208*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 1209*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 1210*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1211*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1212*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1213*61046927SAndroid Build Coastguard Worker /> 1214*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 1215*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 1216*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 1217*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 1218*61046927SAndroid Build Coastguard Worker data_type="uint64" 1219*61046927SAndroid Build Coastguard Worker units="pixels" 1220*61046927SAndroid Build Coastguard Worker semantic_type="event" 1221*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 1222*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 1223*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1224*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1225*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1226*61046927SAndroid Build Coastguard Worker /> 1227*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 1228*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 1229*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 1230*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 1231*61046927SAndroid Build Coastguard Worker data_type="uint64" 1232*61046927SAndroid Build Coastguard Worker units="pixels" 1233*61046927SAndroid Build Coastguard Worker semantic_type="event" 1234*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 1235*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 1236*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1237*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1238*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1239*61046927SAndroid Build Coastguard Worker /> 1240*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 1241*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 1242*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 1243*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 1244*61046927SAndroid Build Coastguard Worker data_type="uint64" 1245*61046927SAndroid Build Coastguard Worker units="pixels" 1246*61046927SAndroid Build Coastguard Worker semantic_type="event" 1247*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 1248*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 1249*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 1250*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1251*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1252*61046927SAndroid Build Coastguard Worker /> 1253*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 1254*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 1255*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 1256*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 1257*61046927SAndroid Build Coastguard Worker data_type="uint64" 1258*61046927SAndroid Build Coastguard Worker units="pixels" 1259*61046927SAndroid Build Coastguard Worker semantic_type="event" 1260*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 1261*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 1262*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1263*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1264*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1265*61046927SAndroid Build Coastguard Worker /> 1266*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 1267*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 1268*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 1269*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 1270*61046927SAndroid Build Coastguard Worker data_type="uint64" 1271*61046927SAndroid Build Coastguard Worker units="pixels" 1272*61046927SAndroid Build Coastguard Worker semantic_type="event" 1273*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 1274*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 1275*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1276*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1277*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1278*61046927SAndroid Build Coastguard Worker /> 1279*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 1280*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 1281*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 1282*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 1283*61046927SAndroid Build Coastguard Worker data_type="uint64" 1284*61046927SAndroid Build Coastguard Worker units="pixels" 1285*61046927SAndroid Build Coastguard Worker semantic_type="event" 1286*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 1287*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 1288*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1289*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1290*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1291*61046927SAndroid Build Coastguard Worker /> 1292*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 1293*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 1294*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 1295*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 1296*61046927SAndroid Build Coastguard Worker data_type="uint64" 1297*61046927SAndroid Build Coastguard Worker units="texels" 1298*61046927SAndroid Build Coastguard Worker semantic_type="event" 1299*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 1300*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 1301*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1302*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1303*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1304*61046927SAndroid Build Coastguard Worker /> 1305*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 1306*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 1307*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 1308*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 1309*61046927SAndroid Build Coastguard Worker data_type="uint64" 1310*61046927SAndroid Build Coastguard Worker units="texels" 1311*61046927SAndroid Build Coastguard Worker semantic_type="event" 1312*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 1313*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 1314*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 1315*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1316*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1317*61046927SAndroid Build Coastguard Worker /> 1318*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 1319*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 1320*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 1321*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 1322*61046927SAndroid Build Coastguard Worker data_type="uint64" 1323*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL" 1324*61046927SAndroid Build Coastguard Worker units="bytes" 1325*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1326*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 1327*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 1328*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1329*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 1330*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1331*61046927SAndroid Build Coastguard Worker /> 1332*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 1333*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 1334*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 1335*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 1336*61046927SAndroid Build Coastguard Worker data_type="uint64" 1337*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL" 1338*61046927SAndroid Build Coastguard Worker units="bytes" 1339*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1340*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 1341*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 1342*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1343*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 1344*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1345*61046927SAndroid Build Coastguard Worker /> 1346*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 1347*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 1348*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 1349*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 1350*61046927SAndroid Build Coastguard Worker data_type="uint64" 1351*61046927SAndroid Build Coastguard Worker units="messages" 1352*61046927SAndroid Build Coastguard Worker semantic_type="event" 1353*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 1354*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 1355*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1356*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 1357*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1358*61046927SAndroid Build Coastguard Worker /> 1359*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 1360*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 1361*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 1362*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 1363*61046927SAndroid Build Coastguard Worker data_type="uint64" 1364*61046927SAndroid Build Coastguard Worker units="messages" 1365*61046927SAndroid Build Coastguard Worker semantic_type="event" 1366*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 1367*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 1368*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1369*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1370*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1371*61046927SAndroid Build Coastguard Worker /> 1372*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 1373*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 1374*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 1375*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 1376*61046927SAndroid Build Coastguard Worker data_type="uint64" 1377*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 1378*61046927SAndroid Build Coastguard Worker units="bytes" 1379*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 1380*61046927SAndroid Build Coastguard Worker equation="$ShaderMemoryAccesses 64 UMUL" 1381*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 1382*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 1383*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 1384*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1385*61046927SAndroid Build Coastguard Worker /> 1386*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 1387*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 1388*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 1389*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 1390*61046927SAndroid Build Coastguard Worker data_type="uint64" 1391*61046927SAndroid Build Coastguard Worker units="messages" 1392*61046927SAndroid Build Coastguard Worker semantic_type="event" 1393*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 1394*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 1395*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1396*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1397*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1398*61046927SAndroid Build Coastguard Worker /> 1399*61046927SAndroid Build Coastguard Worker <counter name="VF Bottleneck" 1400*61046927SAndroid Build Coastguard Worker symbol_name="VfBottleneck" 1401*61046927SAndroid Build Coastguard Worker underscore_name="vf_bottleneck" 1402*61046927SAndroid Build Coastguard Worker description="The percentage of time in which vertex fetch pipeline stage was slowing down the 3D pipeline." 1403*61046927SAndroid Build Coastguard Worker low_watermark="5" 1404*61046927SAndroid Build Coastguard Worker high_watermark="15" 1405*61046927SAndroid Build Coastguard Worker data_type="float" 1406*61046927SAndroid Build Coastguard Worker max_equation="100" 1407*61046927SAndroid Build Coastguard Worker units="percent" 1408*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1409*61046927SAndroid Build Coastguard Worker equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" 1410*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Input Assembler" 1411*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1412*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1413*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1414*61046927SAndroid Build Coastguard Worker /> 1415*61046927SAndroid Build Coastguard Worker <counter name="VS Bottleneck" 1416*61046927SAndroid Build Coastguard Worker symbol_name="VsBottleneck" 1417*61046927SAndroid Build Coastguard Worker underscore_name="vs_bottleneck" 1418*61046927SAndroid Build Coastguard Worker description="The percentage of time in which vertex shader pipeline stage was slowing down the 3D pipeline." 1419*61046927SAndroid Build Coastguard Worker low_watermark="10" 1420*61046927SAndroid Build Coastguard Worker high_watermark="30" 1421*61046927SAndroid Build Coastguard Worker data_type="float" 1422*61046927SAndroid Build Coastguard Worker max_equation="100" 1423*61046927SAndroid Build Coastguard Worker units="percent" 1424*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1425*61046927SAndroid Build Coastguard Worker equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" 1426*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Vertex Shader" 1427*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1428*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1429*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1430*61046927SAndroid Build Coastguard Worker /> 1431*61046927SAndroid Build Coastguard Worker <counter name="HS Bottleneck" 1432*61046927SAndroid Build Coastguard Worker symbol_name="HsBottleneck" 1433*61046927SAndroid Build Coastguard Worker underscore_name="hs_bottleneck" 1434*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hull shader pipeline stage was slowing down the 3D pipeline." 1435*61046927SAndroid Build Coastguard Worker low_watermark="3" 1436*61046927SAndroid Build Coastguard Worker high_watermark="9" 1437*61046927SAndroid Build Coastguard Worker data_type="float" 1438*61046927SAndroid Build Coastguard Worker max_equation="100" 1439*61046927SAndroid Build Coastguard Worker units="percent" 1440*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1441*61046927SAndroid Build Coastguard Worker equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV" 1442*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Hull Shader" 1443*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1444*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1445*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1446*61046927SAndroid Build Coastguard Worker /> 1447*61046927SAndroid Build Coastguard Worker <counter name="DS Bottleneck" 1448*61046927SAndroid Build Coastguard Worker symbol_name="DsBottleneck" 1449*61046927SAndroid Build Coastguard Worker underscore_name="ds_bottleneck" 1450*61046927SAndroid Build Coastguard Worker description="The percentage of time in which domain shader pipeline stage was slowing down the 3D pipeline." 1451*61046927SAndroid Build Coastguard Worker low_watermark="5" 1452*61046927SAndroid Build Coastguard Worker high_watermark="15" 1453*61046927SAndroid Build Coastguard Worker data_type="float" 1454*61046927SAndroid Build Coastguard Worker max_equation="100" 1455*61046927SAndroid Build Coastguard Worker units="percent" 1456*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1457*61046927SAndroid Build Coastguard Worker equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" 1458*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Domain Shader" 1459*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1460*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1461*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1462*61046927SAndroid Build Coastguard Worker /> 1463*61046927SAndroid Build Coastguard Worker <counter name="GS Bottleneck" 1464*61046927SAndroid Build Coastguard Worker symbol_name="GsBottleneck" 1465*61046927SAndroid Build Coastguard Worker underscore_name="gs_bottleneck" 1466*61046927SAndroid Build Coastguard Worker description="The percentage of time in which geometry shader pipeline stage was slowing down the 3D pipeline." 1467*61046927SAndroid Build Coastguard Worker low_watermark="5" 1468*61046927SAndroid Build Coastguard Worker high_watermark="15" 1469*61046927SAndroid Build Coastguard Worker data_type="float" 1470*61046927SAndroid Build Coastguard Worker max_equation="100" 1471*61046927SAndroid Build Coastguard Worker units="percent" 1472*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1473*61046927SAndroid Build Coastguard Worker equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV" 1474*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Geometry Shader" 1475*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1476*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1477*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1478*61046927SAndroid Build Coastguard Worker /> 1479*61046927SAndroid Build Coastguard Worker <counter name="SO Bottleneck" 1480*61046927SAndroid Build Coastguard Worker symbol_name="SoBottleneck" 1481*61046927SAndroid Build Coastguard Worker underscore_name="so_bottleneck" 1482*61046927SAndroid Build Coastguard Worker description="The percentage of time in which stream output pipeline stage was slowing down the 3D pipeline." 1483*61046927SAndroid Build Coastguard Worker low_watermark="5" 1484*61046927SAndroid Build Coastguard Worker high_watermark="15" 1485*61046927SAndroid Build Coastguard Worker data_type="float" 1486*61046927SAndroid Build Coastguard Worker max_equation="100" 1487*61046927SAndroid Build Coastguard Worker units="percent" 1488*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1489*61046927SAndroid Build Coastguard Worker equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV" 1490*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Stream Output" 1491*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1492*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1493*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1494*61046927SAndroid Build Coastguard Worker /> 1495*61046927SAndroid Build Coastguard Worker <counter name="Clipper Bottleneck" 1496*61046927SAndroid Build Coastguard Worker symbol_name="ClBottleneck" 1497*61046927SAndroid Build Coastguard Worker underscore_name="cl_bottleneck" 1498*61046927SAndroid Build Coastguard Worker description="The percentage of time in which clipper pipeline stage was slowing down the 3D pipeline." 1499*61046927SAndroid Build Coastguard Worker low_watermark="10" 1500*61046927SAndroid Build Coastguard Worker high_watermark="30" 1501*61046927SAndroid Build Coastguard Worker data_type="float" 1502*61046927SAndroid Build Coastguard Worker max_equation="100" 1503*61046927SAndroid Build Coastguard Worker units="percent" 1504*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1505*61046927SAndroid Build Coastguard Worker equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV" 1506*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Clipper" 1507*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1508*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1509*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1510*61046927SAndroid Build Coastguard Worker /> 1511*61046927SAndroid Build Coastguard Worker <counter name="Strip-Fans Bottleneck" 1512*61046927SAndroid Build Coastguard Worker symbol_name="SfBottleneck" 1513*61046927SAndroid Build Coastguard Worker underscore_name="sf_bottleneck" 1514*61046927SAndroid Build Coastguard Worker description="The percentage of time in which strip-fans pipeline stage was slowing down the 3D pipeline." 1515*61046927SAndroid Build Coastguard Worker low_watermark="5" 1516*61046927SAndroid Build Coastguard Worker high_watermark="10" 1517*61046927SAndroid Build Coastguard Worker data_type="float" 1518*61046927SAndroid Build Coastguard Worker max_equation="100" 1519*61046927SAndroid Build Coastguard Worker units="percent" 1520*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1521*61046927SAndroid Build Coastguard Worker equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV" 1522*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Strip-Fans" 1523*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1524*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1525*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1526*61046927SAndroid Build Coastguard Worker /> 1527*61046927SAndroid Build Coastguard Worker <counter name="Hi-Depth Bottleneck" 1528*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthBottleneck" 1529*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_bottleneck" 1530*61046927SAndroid Build Coastguard Worker description="The percentage of time in which early hierarchical depth test pipeline stage was slowing down the 3D pipeline." 1531*61046927SAndroid Build Coastguard Worker low_watermark="5" 1532*61046927SAndroid Build Coastguard Worker high_watermark="15" 1533*61046927SAndroid Build Coastguard Worker data_type="float" 1534*61046927SAndroid Build Coastguard Worker max_equation="100" 1535*61046927SAndroid Build Coastguard Worker units="percent" 1536*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1537*61046927SAndroid Build Coastguard Worker equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV" 1538*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 1539*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1540*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1541*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1542*61046927SAndroid Build Coastguard Worker /> 1543*61046927SAndroid Build Coastguard Worker <counter name="BC Bottleneck" 1544*61046927SAndroid Build Coastguard Worker symbol_name="BcBottleneck" 1545*61046927SAndroid Build Coastguard Worker underscore_name="bc_bottleneck" 1546*61046927SAndroid Build Coastguard Worker description="The percentage of time in which barycentric coordinates calculation pipeline stage was slowing down the 3D pipeline." 1547*61046927SAndroid Build Coastguard Worker low_watermark="5" 1548*61046927SAndroid Build Coastguard Worker high_watermark="15" 1549*61046927SAndroid Build Coastguard Worker data_type="float" 1550*61046927SAndroid Build Coastguard Worker max_equation="100" 1551*61046927SAndroid Build Coastguard Worker units="percent" 1552*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1553*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 1554*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Barycentric Calc" 1555*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Indicate Draw" 1556*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1557*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1558*61046927SAndroid Build Coastguard Worker /> 1559*61046927SAndroid Build Coastguard Worker <counter name="HS Stall" 1560*61046927SAndroid Build Coastguard Worker symbol_name="HsStall" 1561*61046927SAndroid Build Coastguard Worker underscore_name="hs_stall" 1562*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hull stall pipeline stage was stalled." 1563*61046927SAndroid Build Coastguard Worker data_type="float" 1564*61046927SAndroid Build Coastguard Worker max_equation="100" 1565*61046927SAndroid Build Coastguard Worker units="percent" 1566*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1567*61046927SAndroid Build Coastguard Worker equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" 1568*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Hull Shader" 1569*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Correlate Draw" 1570*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1571*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1572*61046927SAndroid Build Coastguard Worker /> 1573*61046927SAndroid Build Coastguard Worker <counter name="DS Stall" 1574*61046927SAndroid Build Coastguard Worker symbol_name="DsStall" 1575*61046927SAndroid Build Coastguard Worker underscore_name="ds_stall" 1576*61046927SAndroid Build Coastguard Worker description="The percentage of time in which domain shader pipeline stage was stalled." 1577*61046927SAndroid Build Coastguard Worker data_type="float" 1578*61046927SAndroid Build Coastguard Worker max_equation="100" 1579*61046927SAndroid Build Coastguard Worker units="percent" 1580*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1581*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 1582*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Domain Shader" 1583*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Correlate Draw" 1584*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1585*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1586*61046927SAndroid Build Coastguard Worker /> 1587*61046927SAndroid Build Coastguard Worker <counter name="SO Stall" 1588*61046927SAndroid Build Coastguard Worker symbol_name="SoStall" 1589*61046927SAndroid Build Coastguard Worker underscore_name="so_stall" 1590*61046927SAndroid Build Coastguard Worker description="The percentage of time in which stream-output pipeline stage was stalled." 1591*61046927SAndroid Build Coastguard Worker data_type="float" 1592*61046927SAndroid Build Coastguard Worker max_equation="100" 1593*61046927SAndroid Build Coastguard Worker units="percent" 1594*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1595*61046927SAndroid Build Coastguard Worker equation="B 7 READ 100 UMUL $GpuCoreClocks FDIV" 1596*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Stream Output" 1597*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Correlate Draw" 1598*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1599*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1600*61046927SAndroid Build Coastguard Worker /> 1601*61046927SAndroid Build Coastguard Worker <counter name="CL Stall" 1602*61046927SAndroid Build Coastguard Worker symbol_name="ClStall" 1603*61046927SAndroid Build Coastguard Worker underscore_name="cl_stall" 1604*61046927SAndroid Build Coastguard Worker description="The percentage of time in which clipper pipeline stage was stalled." 1605*61046927SAndroid Build Coastguard Worker data_type="float" 1606*61046927SAndroid Build Coastguard Worker max_equation="100" 1607*61046927SAndroid Build Coastguard Worker units="percent" 1608*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1609*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 1610*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Clipper" 1611*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Correlate Draw" 1612*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1613*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1614*61046927SAndroid Build Coastguard Worker /> 1615*61046927SAndroid Build Coastguard Worker <counter name="SF Stall" 1616*61046927SAndroid Build Coastguard Worker symbol_name="SfStall" 1617*61046927SAndroid Build Coastguard Worker underscore_name="sf_stall" 1618*61046927SAndroid Build Coastguard Worker description="The percentage of time in which strip-fans pipeline stage was stalled." 1619*61046927SAndroid Build Coastguard Worker data_type="float" 1620*61046927SAndroid Build Coastguard Worker max_equation="100" 1621*61046927SAndroid Build Coastguard Worker units="percent" 1622*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1623*61046927SAndroid Build Coastguard Worker equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV" 1624*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Strip-Fans" 1625*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Correlate Draw" 1626*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1627*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1628*61046927SAndroid Build Coastguard Worker /> 1629*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 1630*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 1631*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 1632*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 1633*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00123E00" /> 1634*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060B00B3" /> 1635*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140B3C00" /> 1636*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0B0000" /> 1637*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120C8320" /> 1638*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040DBE00" /> 1639*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000D0000" /> 1640*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x280D0000" /> 1641*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2C0E7C00" /> 1642*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10087C00" /> 1643*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E120002" /> 1644*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x20120000" /> 1645*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E130002" /> 1646*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0B0031" /> 1647*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180B0092" /> 1648*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0B00B1" /> 1649*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x020B0093" /> 1650*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040B0033" /> 1651*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000B0000" /> 1652*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0C0022" /> 1653*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0C0030" /> 1654*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0C8000" /> 1655*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140C8000" /> 1656*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160C8000" /> 1657*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100DC017" /> 1658*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160D0013" /> 1659*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0D0081" /> 1660*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080D0082" /> 1661*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0D8102" /> 1662*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140D0000" /> 1663*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0D0000" /> 1664*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0D4000" /> 1665*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120D0000" /> 1666*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060DC000" /> 1667*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0EC1C5" /> 1668*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180E0000" /> 1669*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E8000" /> 1670*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100E4000" /> 1671*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120EC000" /> 1672*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140EC000" /> 1673*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160E4000" /> 1674*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080E8000" /> 1675*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0EC000" /> 1676*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0F5555" /> 1677*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0F0554" /> 1678*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E104000" /> 1679*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10104000" /> 1680*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14104000" /> 1681*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16104000" /> 1682*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18104000" /> 1683*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A104000" /> 1684*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C104000" /> 1685*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02104000" /> 1686*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04104000" /> 1687*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06104000" /> 1688*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08104000" /> 1689*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A104000" /> 1690*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C104000" /> 1691*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E024000" /> 1692*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10024000" /> 1693*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2C024000" /> 1694*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2E020055" /> 1695*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02024000" /> 1696*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04024000" /> 1697*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06024000" /> 1698*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08024000" /> 1699*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A024000" /> 1700*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C024000" /> 1701*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A032000" /> 1702*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C032000" /> 1703*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2A035500" /> 1704*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2C030001" /> 1705*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02034000" /> 1706*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04034000" /> 1707*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06034000" /> 1708*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08034000" /> 1709*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A034000" /> 1710*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18032000" /> 1711*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x360036DB" /> 1712*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x380026DB" /> 1713*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A006000" /> 1714*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C006000" /> 1715*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E006000" /> 1716*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x34001B00" /> 1717*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x26050002" /> 1718*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0A8000" /> 1719*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100A8000" /> 1720*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120A4000" /> 1721*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140A8000" /> 1722*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160A8000" /> 1723*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180A8000" /> 1724*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0A8000" /> 1725*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0A8000" /> 1726*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x020A8000" /> 1727*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040A8000" /> 1728*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060A8000" /> 1729*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080A8000" /> 1730*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0A8000" /> 1731*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0A8000" /> 1732*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08081000" /> 1733*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 1734*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B105555" /> 1735*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101555" /> 1736*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D14AAAA" /> 1737*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F14002A" /> 1738*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B14AA00" /> 1739*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F124000" /> 1740*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11124000" /> 1741*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13124000" /> 1742*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15124000" /> 1743*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17124000" /> 1744*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19124000" /> 1745*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B124000" /> 1746*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D124000" /> 1747*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F124000" /> 1748*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03124000" /> 1749*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05124000" /> 1750*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07124000" /> 1751*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09124000" /> 1752*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B124000" /> 1753*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D124000" /> 1754*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100604" /> 1755*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4F101400" /> 1756*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51100203" /> 1757*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53100004" /> 1758*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55101400" /> 1759*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 1760*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 1761*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100001" /> 1762*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47100000" /> 1763*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49100000" /> 1764*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100400" /> 1765*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 1766*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 1767*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 1768*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 1769*61046927SAndroid Build Coastguard Worker </register_config> 1770*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 1771*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 1772*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 1773*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x00800000" /> 1774*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 1775*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 1776*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00000000" /> 1777*61046927SAndroid Build Coastguard Worker </register_config> 1778*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 1779*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 1780*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 1781*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 1782*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 1783*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 1784*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 1785*61046927SAndroid Build Coastguard Worker </register_config> 1786*61046927SAndroid Build Coastguard Worker </set> 1787*61046927SAndroid Build Coastguard Worker 1788*61046927SAndroid Build Coastguard Worker <set name="Metric set HDCAndSF" 1789*61046927SAndroid Build Coastguard Worker chipset="ADL" 1790*61046927SAndroid Build Coastguard Worker symbol_name="HDCAndSF" 1791*61046927SAndroid Build Coastguard Worker underscore_name="hdc_and_sf" 1792*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 1793*61046927SAndroid Build Coastguard Worker hw_config_guid="73acd312-486b-4aa8-bcd1-232bfb29481b" 1794*61046927SAndroid Build Coastguard Worker > 1795*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 1796*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 1797*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 1798*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 1799*61046927SAndroid Build Coastguard Worker data_type="uint64" 1800*61046927SAndroid Build Coastguard Worker units="ns" 1801*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1802*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 1803*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1804*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 1805*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1806*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1807*61046927SAndroid Build Coastguard Worker /> 1808*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 1809*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 1810*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 1811*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 1812*61046927SAndroid Build Coastguard Worker data_type="uint64" 1813*61046927SAndroid Build Coastguard Worker units="cycles" 1814*61046927SAndroid Build Coastguard Worker semantic_type="event" 1815*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 1816*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1817*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 1818*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1819*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1820*61046927SAndroid Build Coastguard Worker /> 1821*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 1822*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 1823*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 1824*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 1825*61046927SAndroid Build Coastguard Worker data_type="uint64" 1826*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 1827*61046927SAndroid Build Coastguard Worker units="hz" 1828*61046927SAndroid Build Coastguard Worker semantic_type="event" 1829*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 1830*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1831*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 1832*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1833*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1834*61046927SAndroid Build Coastguard Worker /> 1835*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 1836*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 1837*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 1838*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 1839*61046927SAndroid Build Coastguard Worker data_type="float" 1840*61046927SAndroid Build Coastguard Worker max_equation="100" 1841*61046927SAndroid Build Coastguard Worker units="percent" 1842*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1843*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 1844*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 1845*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 1846*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1847*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1848*61046927SAndroid Build Coastguard Worker /> 1849*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 1850*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 1851*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 1852*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 1853*61046927SAndroid Build Coastguard Worker data_type="uint64" 1854*61046927SAndroid Build Coastguard Worker units="threads" 1855*61046927SAndroid Build Coastguard Worker semantic_type="event" 1856*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 1857*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 1858*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1859*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1860*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1861*61046927SAndroid Build Coastguard Worker /> 1862*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 1863*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 1864*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 1865*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 1866*61046927SAndroid Build Coastguard Worker data_type="uint64" 1867*61046927SAndroid Build Coastguard Worker units="threads" 1868*61046927SAndroid Build Coastguard Worker semantic_type="event" 1869*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 1870*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 1871*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1872*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1873*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1874*61046927SAndroid Build Coastguard Worker /> 1875*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 1876*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 1877*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 1878*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 1879*61046927SAndroid Build Coastguard Worker data_type="uint64" 1880*61046927SAndroid Build Coastguard Worker units="threads" 1881*61046927SAndroid Build Coastguard Worker semantic_type="event" 1882*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 1883*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 1884*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1885*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1886*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1887*61046927SAndroid Build Coastguard Worker /> 1888*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 1889*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 1890*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 1891*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 1892*61046927SAndroid Build Coastguard Worker data_type="uint64" 1893*61046927SAndroid Build Coastguard Worker units="threads" 1894*61046927SAndroid Build Coastguard Worker semantic_type="event" 1895*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 1896*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 1897*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1898*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1899*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1900*61046927SAndroid Build Coastguard Worker /> 1901*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 1902*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 1903*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 1904*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 1905*61046927SAndroid Build Coastguard Worker data_type="uint64" 1906*61046927SAndroid Build Coastguard Worker units="threads" 1907*61046927SAndroid Build Coastguard Worker semantic_type="event" 1908*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 1909*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 1910*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1911*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1912*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1913*61046927SAndroid Build Coastguard Worker /> 1914*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 1915*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 1916*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 1917*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 1918*61046927SAndroid Build Coastguard Worker data_type="uint64" 1919*61046927SAndroid Build Coastguard Worker units="threads" 1920*61046927SAndroid Build Coastguard Worker semantic_type="event" 1921*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 1922*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 1923*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1924*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 1925*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1926*61046927SAndroid Build Coastguard Worker /> 1927*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 1928*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 1929*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 1930*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 1931*61046927SAndroid Build Coastguard Worker data_type="float" 1932*61046927SAndroid Build Coastguard Worker max_equation="100" 1933*61046927SAndroid Build Coastguard Worker units="percent" 1934*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1935*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1936*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 1937*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 1938*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1939*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1940*61046927SAndroid Build Coastguard Worker /> 1941*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 1942*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 1943*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 1944*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 1945*61046927SAndroid Build Coastguard Worker data_type="float" 1946*61046927SAndroid Build Coastguard Worker max_equation="100" 1947*61046927SAndroid Build Coastguard Worker units="percent" 1948*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1949*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1950*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 1951*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 1952*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1953*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1954*61046927SAndroid Build Coastguard Worker /> 1955*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 1956*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 1957*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 1958*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 1959*61046927SAndroid Build Coastguard Worker data_type="float" 1960*61046927SAndroid Build Coastguard Worker max_equation="100" 1961*61046927SAndroid Build Coastguard Worker units="percent" 1962*61046927SAndroid Build Coastguard Worker semantic_type="duration" 1963*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1964*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 1965*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 1966*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 1967*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1968*61046927SAndroid Build Coastguard Worker /> 1969*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 1970*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 1971*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 1972*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 1973*61046927SAndroid Build Coastguard Worker data_type="uint64" 1974*61046927SAndroid Build Coastguard Worker units="pixels" 1975*61046927SAndroid Build Coastguard Worker semantic_type="event" 1976*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 1977*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 1978*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1979*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1980*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1981*61046927SAndroid Build Coastguard Worker /> 1982*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 1983*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 1984*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 1985*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 1986*61046927SAndroid Build Coastguard Worker data_type="uint64" 1987*61046927SAndroid Build Coastguard Worker units="pixels" 1988*61046927SAndroid Build Coastguard Worker semantic_type="event" 1989*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 1990*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 1991*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 1992*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 1993*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 1994*61046927SAndroid Build Coastguard Worker /> 1995*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 1996*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 1997*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 1998*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 1999*61046927SAndroid Build Coastguard Worker data_type="uint64" 2000*61046927SAndroid Build Coastguard Worker units="pixels" 2001*61046927SAndroid Build Coastguard Worker semantic_type="event" 2002*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 2003*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 2004*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2005*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2006*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2007*61046927SAndroid Build Coastguard Worker /> 2008*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 2009*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 2010*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 2011*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 2012*61046927SAndroid Build Coastguard Worker data_type="uint64" 2013*61046927SAndroid Build Coastguard Worker units="pixels" 2014*61046927SAndroid Build Coastguard Worker semantic_type="event" 2015*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 2016*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 2017*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 2018*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2019*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2020*61046927SAndroid Build Coastguard Worker /> 2021*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 2022*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 2023*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 2024*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 2025*61046927SAndroid Build Coastguard Worker data_type="uint64" 2026*61046927SAndroid Build Coastguard Worker units="pixels" 2027*61046927SAndroid Build Coastguard Worker semantic_type="event" 2028*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 2029*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 2030*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2031*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2032*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2033*61046927SAndroid Build Coastguard Worker /> 2034*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 2035*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 2036*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 2037*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 2038*61046927SAndroid Build Coastguard Worker data_type="uint64" 2039*61046927SAndroid Build Coastguard Worker units="pixels" 2040*61046927SAndroid Build Coastguard Worker semantic_type="event" 2041*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 2042*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 2043*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2044*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2045*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2046*61046927SAndroid Build Coastguard Worker /> 2047*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 2048*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 2049*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 2050*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 2051*61046927SAndroid Build Coastguard Worker data_type="uint64" 2052*61046927SAndroid Build Coastguard Worker units="pixels" 2053*61046927SAndroid Build Coastguard Worker semantic_type="event" 2054*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 2055*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 2056*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2057*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2058*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2059*61046927SAndroid Build Coastguard Worker /> 2060*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 2061*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 2062*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 2063*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 2064*61046927SAndroid Build Coastguard Worker data_type="uint64" 2065*61046927SAndroid Build Coastguard Worker units="texels" 2066*61046927SAndroid Build Coastguard Worker semantic_type="event" 2067*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 2068*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 2069*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2070*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2071*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2072*61046927SAndroid Build Coastguard Worker /> 2073*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 2074*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 2075*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 2076*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 2077*61046927SAndroid Build Coastguard Worker data_type="uint64" 2078*61046927SAndroid Build Coastguard Worker units="texels" 2079*61046927SAndroid Build Coastguard Worker semantic_type="event" 2080*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 2081*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 2082*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 2083*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2084*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2085*61046927SAndroid Build Coastguard Worker /> 2086*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 2087*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 2088*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 2089*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 2090*61046927SAndroid Build Coastguard Worker data_type="uint64" 2091*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL" 2092*61046927SAndroid Build Coastguard Worker units="bytes" 2093*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 2094*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 2095*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 2096*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2097*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 2098*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2099*61046927SAndroid Build Coastguard Worker /> 2100*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 2101*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 2102*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 2103*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 2104*61046927SAndroid Build Coastguard Worker data_type="uint64" 2105*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL" 2106*61046927SAndroid Build Coastguard Worker units="bytes" 2107*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 2108*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 2109*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 2110*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2111*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 2112*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2113*61046927SAndroid Build Coastguard Worker /> 2114*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 2115*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 2116*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 2117*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 2118*61046927SAndroid Build Coastguard Worker data_type="uint64" 2119*61046927SAndroid Build Coastguard Worker units="messages" 2120*61046927SAndroid Build Coastguard Worker semantic_type="event" 2121*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 2122*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 2123*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2124*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 2125*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2126*61046927SAndroid Build Coastguard Worker /> 2127*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 2128*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 2129*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 2130*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 2131*61046927SAndroid Build Coastguard Worker data_type="uint64" 2132*61046927SAndroid Build Coastguard Worker units="messages" 2133*61046927SAndroid Build Coastguard Worker semantic_type="event" 2134*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 2135*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 2136*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2137*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2138*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2139*61046927SAndroid Build Coastguard Worker /> 2140*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 2141*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 2142*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 2143*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 2144*61046927SAndroid Build Coastguard Worker data_type="uint64" 2145*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 2146*61046927SAndroid Build Coastguard Worker units="bytes" 2147*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 2148*61046927SAndroid Build Coastguard Worker equation="$ShaderMemoryAccesses 64 UMUL" 2149*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 2150*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2151*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 2152*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2153*61046927SAndroid Build Coastguard Worker /> 2154*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 2155*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 2156*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 2157*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 2158*61046927SAndroid Build Coastguard Worker data_type="uint64" 2159*61046927SAndroid Build Coastguard Worker units="messages" 2160*61046927SAndroid Build Coastguard Worker semantic_type="event" 2161*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 2162*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 2163*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2164*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2165*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2166*61046927SAndroid Build Coastguard Worker /> 2167*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Dualsubslice0 Non-sampler Shader Access Stalled On L3" 2168*61046927SAndroid Build Coastguard Worker symbol_name="NonSamplerShader00AccessStalledOnL3" 2169*61046927SAndroid Build Coastguard Worker underscore_name="non_sampler_shader00_access_stalled_on_l3" 2170*61046927SAndroid Build Coastguard Worker description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Dualsubslice0)" 2171*61046927SAndroid Build Coastguard Worker data_type="float" 2172*61046927SAndroid Build Coastguard Worker max_equation="100" 2173*61046927SAndroid Build Coastguard Worker units="percent" 2174*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2175*61046927SAndroid Build Coastguard Worker equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" 2176*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 2177*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Data Port" 2178*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2179*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2180*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 2181*61046927SAndroid Build Coastguard Worker /> 2182*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Dualsubslice1 Non-sampler Shader Access Stalled On L3" 2183*61046927SAndroid Build Coastguard Worker symbol_name="NonSamplerShader01AccessStalledOnL3" 2184*61046927SAndroid Build Coastguard Worker underscore_name="non_sampler_shader01_access_stalled_on_l3" 2185*61046927SAndroid Build Coastguard Worker description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Dualsubslice1)" 2186*61046927SAndroid Build Coastguard Worker data_type="float" 2187*61046927SAndroid Build Coastguard Worker max_equation="100" 2188*61046927SAndroid Build Coastguard Worker units="percent" 2189*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2190*61046927SAndroid Build Coastguard Worker equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV" 2191*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 2 AND" 2192*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Data Port" 2193*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2194*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2195*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 2196*61046927SAndroid Build Coastguard Worker /> 2197*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Dualsubslice2 Non-sampler Shader Access Stalled On L3" 2198*61046927SAndroid Build Coastguard Worker symbol_name="NonSamplerShader02AccessStalledOnL3" 2199*61046927SAndroid Build Coastguard Worker underscore_name="non_sampler_shader02_access_stalled_on_l3" 2200*61046927SAndroid Build Coastguard Worker description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Dualsubslice2)" 2201*61046927SAndroid Build Coastguard Worker data_type="float" 2202*61046927SAndroid Build Coastguard Worker max_equation="100" 2203*61046927SAndroid Build Coastguard Worker units="percent" 2204*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2205*61046927SAndroid Build Coastguard Worker equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV" 2206*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 4 AND" 2207*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Data Port" 2208*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2209*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2210*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 2211*61046927SAndroid Build Coastguard Worker /> 2212*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Dualsubslice3 Non-sampler Shader Access Stalled On L3" 2213*61046927SAndroid Build Coastguard Worker symbol_name="NonSamplerShader03AccessStalledOnL3" 2214*61046927SAndroid Build Coastguard Worker underscore_name="non_sampler_shader03_access_stalled_on_l3" 2215*61046927SAndroid Build Coastguard Worker description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Dualsubslice3)" 2216*61046927SAndroid Build Coastguard Worker data_type="float" 2217*61046927SAndroid Build Coastguard Worker max_equation="100" 2218*61046927SAndroid Build Coastguard Worker units="percent" 2219*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2220*61046927SAndroid Build Coastguard Worker equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV" 2221*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 8 AND" 2222*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Data Port" 2223*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2224*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2225*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 2226*61046927SAndroid Build Coastguard Worker /> 2227*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Dualsubslice4 Non-sampler Shader Access Stalled On L3" 2228*61046927SAndroid Build Coastguard Worker symbol_name="NonSamplerShader04AccessStalledOnL3" 2229*61046927SAndroid Build Coastguard Worker underscore_name="non_sampler_shader04_access_stalled_on_l3" 2230*61046927SAndroid Build Coastguard Worker description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Dualsubslice4)" 2231*61046927SAndroid Build Coastguard Worker data_type="float" 2232*61046927SAndroid Build Coastguard Worker max_equation="100" 2233*61046927SAndroid Build Coastguard Worker units="percent" 2234*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2235*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 2236*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 16 AND" 2237*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Data Port" 2238*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2239*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2240*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 2241*61046927SAndroid Build Coastguard Worker /> 2242*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Dualsubslice5 Non-sampler Shader Access Stalled On L3" 2243*61046927SAndroid Build Coastguard Worker symbol_name="NonSamplerShader05AccessStalledOnL3" 2244*61046927SAndroid Build Coastguard Worker underscore_name="non_sampler_shader05_access_stalled_on_l3" 2245*61046927SAndroid Build Coastguard Worker description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Dualsubslice5)" 2246*61046927SAndroid Build Coastguard Worker data_type="float" 2247*61046927SAndroid Build Coastguard Worker max_equation="100" 2248*61046927SAndroid Build Coastguard Worker units="percent" 2249*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2250*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 2251*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 32 AND" 2252*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Data Port" 2253*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2254*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2255*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 2256*61046927SAndroid Build Coastguard Worker /> 2257*61046927SAndroid Build Coastguard Worker <counter name="Polygon Data Ready" 2258*61046927SAndroid Build Coastguard Worker symbol_name="PolyDataReady" 2259*61046927SAndroid Build Coastguard Worker underscore_name="poly_data_ready" 2260*61046927SAndroid Build Coastguard Worker description="The percentage of time in which geometry pipeline output is ready" 2261*61046927SAndroid Build Coastguard Worker data_type="float" 2262*61046927SAndroid Build Coastguard Worker max_equation="100" 2263*61046927SAndroid Build Coastguard Worker units="percent" 2264*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2265*61046927SAndroid Build Coastguard Worker equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV" 2266*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/3D Pipe/Strip-Fans" 2267*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2268*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2269*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2270*61046927SAndroid Build Coastguard Worker /> 2271*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 2272*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 2273*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 2274*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 2275*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14112400" /> 2276*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14312400" /> 2277*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14512474" /> 2278*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14712400" /> 2279*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14912400" /> 2280*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14B12400" /> 2281*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x240A0019" /> 2282*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C07C000" /> 2283*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x24070002" /> 2284*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10110074" /> 2285*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08110000" /> 2286*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10128000" /> 2287*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C130400" /> 2288*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12310074" /> 2289*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10310000" /> 2290*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08310000" /> 2291*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12328000" /> 2292*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C330800" /> 2293*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10510000" /> 2294*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A510000" /> 2295*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14528000" /> 2296*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C531000" /> 2297*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16710074" /> 2298*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10710000" /> 2299*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A710000" /> 2300*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16728000" /> 2301*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C732000" /> 2302*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E910074" /> 2303*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10910000" /> 2304*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06910000" /> 2305*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E928000" /> 2306*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C930200" /> 2307*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00B10074" /> 2308*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10B10000" /> 2309*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00B28000" /> 2310*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10B38000" /> 2311*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0F0020" /> 2312*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16104000" /> 2313*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2E020001" /> 2314*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2A030600" /> 2315*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18002000" /> 2316*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x36003488" /> 2317*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x3800001B" /> 2318*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00014000" /> 2319*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A012000" /> 2320*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x24050038" /> 2321*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x24060080" /> 2322*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180A00F7" /> 2323*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x200A0000" /> 2324*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140A8000" /> 2325*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160A8000" /> 2326*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 2327*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41104000" /> 2328*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B105000" /> 2329*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D100055" /> 2330*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17144000" /> 2331*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D14AAA0" /> 2332*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01124000" /> 2333*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F124000" /> 2334*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11124000" /> 2335*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13124000" /> 2336*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15124000" /> 2337*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17124000" /> 2338*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19124000" /> 2339*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47100600" /> 2340*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100000" /> 2341*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4F100806" /> 2342*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51100408" /> 2343*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53100310" /> 2344*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 2345*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 2346*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 2347*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 2348*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 2349*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 2350*61046927SAndroid Build Coastguard Worker </register_config> 2351*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 2352*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 2353*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 2354*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0xF0800000" /> 2355*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 2356*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x70800000" /> 2357*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x007F0000" /> 2358*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00000002" /> 2359*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FFFE" /> 2360*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00000002" /> 2361*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FFFE" /> 2362*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D948" value="0x00000002" /> 2363*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D94C" value="0x0000FFFD" /> 2364*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC08" value="0x00000002" /> 2365*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC0C" value="0x0000FFFD" /> 2366*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D950" value="0x00000002" /> 2367*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D954" value="0x0000FFFB" /> 2368*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC10" value="0x00000002" /> 2369*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC14" value="0x0000FFFB" /> 2370*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D958" value="0x00000002" /> 2371*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D95C" value="0x0000FFF7" /> 2372*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC18" value="0x00000002" /> 2373*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC1C" value="0x0000FFF7" /> 2374*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D960" value="0x00000002" /> 2375*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D964" value="0x0000FFEF" /> 2376*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC20" value="0x00000002" /> 2377*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC24" value="0x0000FFEF" /> 2378*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D968" value="0x00000002" /> 2379*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D96C" value="0x0000FFDF" /> 2380*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC28" value="0x00000002" /> 2381*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC2C" value="0x0000FFDF" /> 2382*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D970" value="0x00000002" /> 2383*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D974" value="0x0000FFBF" /> 2384*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC30" value="0x00000002" /> 2385*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC34" value="0x0000FFBF" /> 2386*61046927SAndroid Build Coastguard Worker </register_config> 2387*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 2388*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 2389*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 2390*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 2391*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 2392*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 2393*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 2394*61046927SAndroid Build Coastguard Worker </register_config> 2395*61046927SAndroid Build Coastguard Worker </set> 2396*61046927SAndroid Build Coastguard Worker 2397*61046927SAndroid Build Coastguard Worker <set name="Metric set RasterizerAndPixelBackend" 2398*61046927SAndroid Build Coastguard Worker chipset="ADL" 2399*61046927SAndroid Build Coastguard Worker symbol_name="RasterizerAndPixelBackend" 2400*61046927SAndroid Build Coastguard Worker underscore_name="rasterizer_and_pixel_backend" 2401*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 2402*61046927SAndroid Build Coastguard Worker hw_config_guid="ef158e77-1bca-402c-b2d6-1654908fd977" 2403*61046927SAndroid Build Coastguard Worker > 2404*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 2405*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 2406*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 2407*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 2408*61046927SAndroid Build Coastguard Worker data_type="uint64" 2409*61046927SAndroid Build Coastguard Worker units="ns" 2410*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2411*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 2412*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2413*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 2414*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2415*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2416*61046927SAndroid Build Coastguard Worker /> 2417*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 2418*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 2419*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 2420*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 2421*61046927SAndroid Build Coastguard Worker data_type="uint64" 2422*61046927SAndroid Build Coastguard Worker units="cycles" 2423*61046927SAndroid Build Coastguard Worker semantic_type="event" 2424*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 2425*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2426*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 2427*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2428*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2429*61046927SAndroid Build Coastguard Worker /> 2430*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 2431*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 2432*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 2433*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 2434*61046927SAndroid Build Coastguard Worker data_type="uint64" 2435*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 2436*61046927SAndroid Build Coastguard Worker units="hz" 2437*61046927SAndroid Build Coastguard Worker semantic_type="event" 2438*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 2439*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2440*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 2441*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2442*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2443*61046927SAndroid Build Coastguard Worker /> 2444*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 2445*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 2446*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 2447*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 2448*61046927SAndroid Build Coastguard Worker data_type="float" 2449*61046927SAndroid Build Coastguard Worker max_equation="100" 2450*61046927SAndroid Build Coastguard Worker units="percent" 2451*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2452*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 2453*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 2454*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 2455*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2456*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2457*61046927SAndroid Build Coastguard Worker /> 2458*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 2459*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 2460*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 2461*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 2462*61046927SAndroid Build Coastguard Worker data_type="uint64" 2463*61046927SAndroid Build Coastguard Worker units="threads" 2464*61046927SAndroid Build Coastguard Worker semantic_type="event" 2465*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 2466*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 2467*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2468*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2469*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2470*61046927SAndroid Build Coastguard Worker /> 2471*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 2472*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 2473*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 2474*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 2475*61046927SAndroid Build Coastguard Worker data_type="uint64" 2476*61046927SAndroid Build Coastguard Worker units="threads" 2477*61046927SAndroid Build Coastguard Worker semantic_type="event" 2478*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 2479*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 2480*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2481*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2482*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2483*61046927SAndroid Build Coastguard Worker /> 2484*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 2485*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 2486*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 2487*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 2488*61046927SAndroid Build Coastguard Worker data_type="uint64" 2489*61046927SAndroid Build Coastguard Worker units="threads" 2490*61046927SAndroid Build Coastguard Worker semantic_type="event" 2491*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 2492*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 2493*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2494*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2495*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2496*61046927SAndroid Build Coastguard Worker /> 2497*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 2498*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 2499*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 2500*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 2501*61046927SAndroid Build Coastguard Worker data_type="uint64" 2502*61046927SAndroid Build Coastguard Worker units="threads" 2503*61046927SAndroid Build Coastguard Worker semantic_type="event" 2504*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 2505*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 2506*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2507*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2508*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2509*61046927SAndroid Build Coastguard Worker /> 2510*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 2511*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 2512*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 2513*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 2514*61046927SAndroid Build Coastguard Worker data_type="uint64" 2515*61046927SAndroid Build Coastguard Worker units="threads" 2516*61046927SAndroid Build Coastguard Worker semantic_type="event" 2517*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 2518*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 2519*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2520*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2521*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2522*61046927SAndroid Build Coastguard Worker /> 2523*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 2524*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 2525*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 2526*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 2527*61046927SAndroid Build Coastguard Worker data_type="uint64" 2528*61046927SAndroid Build Coastguard Worker units="threads" 2529*61046927SAndroid Build Coastguard Worker semantic_type="event" 2530*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 2531*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 2532*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2533*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 2534*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2535*61046927SAndroid Build Coastguard Worker /> 2536*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 2537*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 2538*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 2539*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 2540*61046927SAndroid Build Coastguard Worker data_type="float" 2541*61046927SAndroid Build Coastguard Worker max_equation="100" 2542*61046927SAndroid Build Coastguard Worker units="percent" 2543*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2544*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2545*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 2546*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 2547*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2548*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2549*61046927SAndroid Build Coastguard Worker /> 2550*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 2551*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 2552*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 2553*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 2554*61046927SAndroid Build Coastguard Worker data_type="float" 2555*61046927SAndroid Build Coastguard Worker max_equation="100" 2556*61046927SAndroid Build Coastguard Worker units="percent" 2557*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2558*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2559*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 2560*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 2561*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2562*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2563*61046927SAndroid Build Coastguard Worker /> 2564*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 2565*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 2566*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 2567*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 2568*61046927SAndroid Build Coastguard Worker data_type="float" 2569*61046927SAndroid Build Coastguard Worker max_equation="100" 2570*61046927SAndroid Build Coastguard Worker units="percent" 2571*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2572*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2573*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 2574*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 2575*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2576*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2577*61046927SAndroid Build Coastguard Worker /> 2578*61046927SAndroid Build Coastguard Worker <counter name="Rasterized Pixels" 2579*61046927SAndroid Build Coastguard Worker symbol_name="RasterizedPixels" 2580*61046927SAndroid Build Coastguard Worker underscore_name="rasterized_pixels" 2581*61046927SAndroid Build Coastguard Worker description="The total number of rasterized pixels." 2582*61046927SAndroid Build Coastguard Worker data_type="uint64" 2583*61046927SAndroid Build Coastguard Worker units="pixels" 2584*61046927SAndroid Build Coastguard Worker semantic_type="event" 2585*61046927SAndroid Build Coastguard Worker equation="A 21 READ 4 UMUL" 2586*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer" 2587*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2588*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2589*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2590*61046927SAndroid Build Coastguard Worker /> 2591*61046927SAndroid Build Coastguard Worker <counter name="Early Hi-Depth Test Fails" 2592*61046927SAndroid Build Coastguard Worker symbol_name="HiDepthTestFails" 2593*61046927SAndroid Build Coastguard Worker underscore_name="hi_depth_test_fails" 2594*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early hierarchical depth test." 2595*61046927SAndroid Build Coastguard Worker data_type="uint64" 2596*61046927SAndroid Build Coastguard Worker units="pixels" 2597*61046927SAndroid Build Coastguard Worker semantic_type="event" 2598*61046927SAndroid Build Coastguard Worker equation="A 22 READ 4 UMUL" 2599*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 2600*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2601*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2602*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2603*61046927SAndroid Build Coastguard Worker /> 2604*61046927SAndroid Build Coastguard Worker <counter name="Early Depth Test Fails" 2605*61046927SAndroid Build Coastguard Worker symbol_name="EarlyDepthTestFails" 2606*61046927SAndroid Build Coastguard Worker underscore_name="early_depth_test_fails" 2607*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on early depth test." 2608*61046927SAndroid Build Coastguard Worker data_type="uint64" 2609*61046927SAndroid Build Coastguard Worker units="pixels" 2610*61046927SAndroid Build Coastguard Worker semantic_type="event" 2611*61046927SAndroid Build Coastguard Worker equation="A 23 READ 4 UMUL" 2612*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 2613*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2614*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2615*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2616*61046927SAndroid Build Coastguard Worker /> 2617*61046927SAndroid Build Coastguard Worker <counter name="Samples Killed in FS" 2618*61046927SAndroid Build Coastguard Worker symbol_name="SamplesKilledInPs" 2619*61046927SAndroid Build Coastguard Worker underscore_name="samples_killed_in_ps" 2620*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels dropped in fragment shaders." 2621*61046927SAndroid Build Coastguard Worker data_type="uint64" 2622*61046927SAndroid Build Coastguard Worker units="pixels" 2623*61046927SAndroid Build Coastguard Worker semantic_type="event" 2624*61046927SAndroid Build Coastguard Worker equation="A 24 READ 4 UMUL" 2625*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Fragment Shader" 2626*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 2627*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2628*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2629*61046927SAndroid Build Coastguard Worker /> 2630*61046927SAndroid Build Coastguard Worker <counter name="Pixels Failing Tests" 2631*61046927SAndroid Build Coastguard Worker symbol_name="PixelsFailingPostPsTests" 2632*61046927SAndroid Build Coastguard Worker underscore_name="pixels_failing_post_ps_tests" 2633*61046927SAndroid Build Coastguard Worker description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." 2634*61046927SAndroid Build Coastguard Worker data_type="uint64" 2635*61046927SAndroid Build Coastguard Worker units="pixels" 2636*61046927SAndroid Build Coastguard Worker semantic_type="event" 2637*61046927SAndroid Build Coastguard Worker equation="A 25 READ 4 UMUL" 2638*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 2639*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2640*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2641*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2642*61046927SAndroid Build Coastguard Worker /> 2643*61046927SAndroid Build Coastguard Worker <counter name="Samples Written" 2644*61046927SAndroid Build Coastguard Worker symbol_name="SamplesWritten" 2645*61046927SAndroid Build Coastguard Worker underscore_name="samples_written" 2646*61046927SAndroid Build Coastguard Worker description="The total number of samples or pixels written to all render targets." 2647*61046927SAndroid Build Coastguard Worker data_type="uint64" 2648*61046927SAndroid Build Coastguard Worker units="pixels" 2649*61046927SAndroid Build Coastguard Worker semantic_type="event" 2650*61046927SAndroid Build Coastguard Worker equation="A 26 READ 4 UMUL" 2651*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 2652*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2653*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2654*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2655*61046927SAndroid Build Coastguard Worker /> 2656*61046927SAndroid Build Coastguard Worker <counter name="Samples Blended" 2657*61046927SAndroid Build Coastguard Worker symbol_name="SamplesBlended" 2658*61046927SAndroid Build Coastguard Worker underscore_name="samples_blended" 2659*61046927SAndroid Build Coastguard Worker description="The total number of blended samples or pixels written to all render targets." 2660*61046927SAndroid Build Coastguard Worker data_type="uint64" 2661*61046927SAndroid Build Coastguard Worker units="pixels" 2662*61046927SAndroid Build Coastguard Worker semantic_type="event" 2663*61046927SAndroid Build Coastguard Worker equation="A 27 READ 4 UMUL" 2664*61046927SAndroid Build Coastguard Worker mdapi_group="3D Pipe/Output Merger" 2665*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2666*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 2667*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2668*61046927SAndroid Build Coastguard Worker /> 2669*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels" 2670*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexels" 2671*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texels" 2672*61046927SAndroid Build Coastguard Worker description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." 2673*61046927SAndroid Build Coastguard Worker data_type="uint64" 2674*61046927SAndroid Build Coastguard Worker units="texels" 2675*61046927SAndroid Build Coastguard Worker semantic_type="event" 2676*61046927SAndroid Build Coastguard Worker equation="A 28 READ 4 UMUL" 2677*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Input" 2678*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2679*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2680*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2681*61046927SAndroid Build Coastguard Worker /> 2682*61046927SAndroid Build Coastguard Worker <counter name="Sampler Texels Misses" 2683*61046927SAndroid Build Coastguard Worker symbol_name="SamplerTexelMisses" 2684*61046927SAndroid Build Coastguard Worker underscore_name="sampler_texel_misses" 2685*61046927SAndroid Build Coastguard Worker description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." 2686*61046927SAndroid Build Coastguard Worker data_type="uint64" 2687*61046927SAndroid Build Coastguard Worker units="texels" 2688*61046927SAndroid Build Coastguard Worker semantic_type="event" 2689*61046927SAndroid Build Coastguard Worker equation="A 29 READ 4 UMUL" 2690*61046927SAndroid Build Coastguard Worker mdapi_group="Sampler/Sampler Cache" 2691*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Batch Frame Draw" 2692*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2693*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2694*61046927SAndroid Build Coastguard Worker /> 2695*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Read" 2696*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesRead" 2697*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_read" 2698*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from shared local memory." 2699*61046927SAndroid Build Coastguard Worker data_type="uint64" 2700*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL" 2701*61046927SAndroid Build Coastguard Worker units="bytes" 2702*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 2703*61046927SAndroid Build Coastguard Worker equation="A 30 READ 64 UMUL" 2704*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 2705*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2706*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 2707*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2708*61046927SAndroid Build Coastguard Worker /> 2709*61046927SAndroid Build Coastguard Worker <counter name="SLM Bytes Written" 2710*61046927SAndroid Build Coastguard Worker symbol_name="SlmBytesWritten" 2711*61046927SAndroid Build Coastguard Worker underscore_name="slm_bytes_written" 2712*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written into shared local memory." 2713*61046927SAndroid Build Coastguard Worker data_type="uint64" 2714*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 128 UMUL $EuSubslicesTotalCount UMUL" 2715*61046927SAndroid Build Coastguard Worker units="bytes" 2716*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 2717*61046927SAndroid Build Coastguard Worker equation="A 31 READ 64 UMUL" 2718*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/SLM" 2719*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2720*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 2721*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2722*61046927SAndroid Build Coastguard Worker /> 2723*61046927SAndroid Build Coastguard Worker <counter name="Shader Memory Accesses" 2724*61046927SAndroid Build Coastguard Worker symbol_name="ShaderMemoryAccesses" 2725*61046927SAndroid Build Coastguard Worker underscore_name="shader_memory_accesses" 2726*61046927SAndroid Build Coastguard Worker description="The total number of shader memory accesses to L3." 2727*61046927SAndroid Build Coastguard Worker data_type="uint64" 2728*61046927SAndroid Build Coastguard Worker units="messages" 2729*61046927SAndroid Build Coastguard Worker semantic_type="event" 2730*61046927SAndroid Build Coastguard Worker equation="A 32 READ" 2731*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 2732*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2733*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 2734*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2735*61046927SAndroid Build Coastguard Worker /> 2736*61046927SAndroid Build Coastguard Worker <counter name="Shader Atomic Memory Accesses" 2737*61046927SAndroid Build Coastguard Worker symbol_name="ShaderAtomics" 2738*61046927SAndroid Build Coastguard Worker underscore_name="shader_atomics" 2739*61046927SAndroid Build Coastguard Worker description="The total number of shader atomic memory accesses." 2740*61046927SAndroid Build Coastguard Worker data_type="uint64" 2741*61046927SAndroid Build Coastguard Worker units="messages" 2742*61046927SAndroid Build Coastguard Worker semantic_type="event" 2743*61046927SAndroid Build Coastguard Worker equation="A 34 READ" 2744*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port/Atomics" 2745*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2746*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2747*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2748*61046927SAndroid Build Coastguard Worker /> 2749*61046927SAndroid Build Coastguard Worker <counter name="L3 Shader Throughput" 2750*61046927SAndroid Build Coastguard Worker symbol_name="L3ShaderThroughput" 2751*61046927SAndroid Build Coastguard Worker underscore_name="l3_shader_throughput" 2752*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." 2753*61046927SAndroid Build Coastguard Worker data_type="uint64" 2754*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" 2755*61046927SAndroid Build Coastguard Worker units="bytes" 2756*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 2757*61046927SAndroid Build Coastguard Worker equation="$ShaderMemoryAccesses 64 UMUL" 2758*61046927SAndroid Build Coastguard Worker mdapi_group="L3/Data Port" 2759*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Frame Batch Draw" 2760*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 2761*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2762*61046927SAndroid Build Coastguard Worker /> 2763*61046927SAndroid Build Coastguard Worker <counter name="Shader Barrier Messages" 2764*61046927SAndroid Build Coastguard Worker symbol_name="ShaderBarriers" 2765*61046927SAndroid Build Coastguard Worker underscore_name="shader_barriers" 2766*61046927SAndroid Build Coastguard Worker description="The total number of shader barrier messages." 2767*61046927SAndroid Build Coastguard Worker data_type="uint64" 2768*61046927SAndroid Build Coastguard Worker units="messages" 2769*61046927SAndroid Build Coastguard Worker semantic_type="event" 2770*61046927SAndroid Build Coastguard Worker equation="A 35 READ" 2771*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Barrier" 2772*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 2773*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2774*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2775*61046927SAndroid Build Coastguard Worker /> 2776*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Rasterizer Input Available" 2777*61046927SAndroid Build Coastguard Worker symbol_name="Rasterizer0InputAvailable" 2778*61046927SAndroid Build Coastguard Worker underscore_name="rasterizer0_input_available" 2779*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 rasterizer input is available" 2780*61046927SAndroid Build Coastguard Worker data_type="float" 2781*61046927SAndroid Build Coastguard Worker max_equation="100" 2782*61046927SAndroid Build Coastguard Worker units="percent" 2783*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2784*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 2785*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 2786*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Rasterizer" 2787*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2788*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2789*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 2790*61046927SAndroid Build Coastguard Worker /> 2791*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Rasterizer Output Ready" 2792*61046927SAndroid Build Coastguard Worker symbol_name="Rasterizer0OutputReady" 2793*61046927SAndroid Build Coastguard Worker underscore_name="rasterizer0_output_ready" 2794*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 rasterizer output is ready" 2795*61046927SAndroid Build Coastguard Worker data_type="float" 2796*61046927SAndroid Build Coastguard Worker max_equation="100" 2797*61046927SAndroid Build Coastguard Worker units="percent" 2798*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2799*61046927SAndroid Build Coastguard Worker equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV" 2800*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 2801*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Rasterizer" 2802*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2803*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2804*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 2805*61046927SAndroid Build Coastguard Worker /> 2806*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Pipe0 Post-EarlyZ Pixel Data Ready" 2807*61046927SAndroid Build Coastguard Worker symbol_name="PixelData00Ready" 2808*61046927SAndroid Build Coastguard Worker underscore_name="pixel_data00_ready" 2809*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 pipe0 post-EarlyZ pixel data is ready (after early Z tests have been applied)" 2810*61046927SAndroid Build Coastguard Worker data_type="float" 2811*61046927SAndroid Build Coastguard Worker max_equation="100" 2812*61046927SAndroid Build Coastguard Worker units="percent" 2813*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2814*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 2815*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Rasterizer/Early Depth Test" 2816*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2817*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2818*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 2819*61046927SAndroid Build Coastguard Worker /> 2820*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Pipe0 PS Output Available" 2821*61046927SAndroid Build Coastguard Worker symbol_name="PSOutput00Available" 2822*61046927SAndroid Build Coastguard Worker underscore_name="ps_output00_available" 2823*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 pipe0 PS output is available" 2824*61046927SAndroid Build Coastguard Worker data_type="float" 2825*61046927SAndroid Build Coastguard Worker max_equation="100" 2826*61046927SAndroid Build Coastguard Worker units="percent" 2827*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2828*61046927SAndroid Build Coastguard Worker equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV" 2829*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/3D Pipe" 2830*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2831*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2832*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 2833*61046927SAndroid Build Coastguard Worker /> 2834*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Pipe1 PS Output Available" 2835*61046927SAndroid Build Coastguard Worker symbol_name="PSOutput01Available" 2836*61046927SAndroid Build Coastguard Worker underscore_name="ps_output01_available" 2837*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 pipe1 PS output is available" 2838*61046927SAndroid Build Coastguard Worker data_type="float" 2839*61046927SAndroid Build Coastguard Worker max_equation="100" 2840*61046927SAndroid Build Coastguard Worker units="percent" 2841*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2842*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 2843*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/3D Pipe" 2844*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2845*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2846*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 2847*61046927SAndroid Build Coastguard Worker /> 2848*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Pipe2 PS Output Available" 2849*61046927SAndroid Build Coastguard Worker symbol_name="PSOutput02Available" 2850*61046927SAndroid Build Coastguard Worker underscore_name="ps_output02_available" 2851*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 pipe2 PS output is available" 2852*61046927SAndroid Build Coastguard Worker data_type="float" 2853*61046927SAndroid Build Coastguard Worker max_equation="100" 2854*61046927SAndroid Build Coastguard Worker units="percent" 2855*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2856*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 2857*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/3D Pipe" 2858*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2859*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2860*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 2861*61046927SAndroid Build Coastguard Worker /> 2862*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Pipe0 Pixel Values Ready" 2863*61046927SAndroid Build Coastguard Worker symbol_name="PixelValues00Ready" 2864*61046927SAndroid Build Coastguard Worker underscore_name="pixel_values00_ready" 2865*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 pipe0 pixel values are ready" 2866*61046927SAndroid Build Coastguard Worker data_type="float" 2867*61046927SAndroid Build Coastguard Worker max_equation="100" 2868*61046927SAndroid Build Coastguard Worker units="percent" 2869*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2870*61046927SAndroid Build Coastguard Worker equation="B 7 READ 100 UMUL $GpuCoreClocks FDIV" 2871*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/3D Pipe" 2872*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2873*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2874*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 2875*61046927SAndroid Build Coastguard Worker /> 2876*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Pipe1 Pixel Values Ready" 2877*61046927SAndroid Build Coastguard Worker symbol_name="PixelValues01Ready" 2878*61046927SAndroid Build Coastguard Worker underscore_name="pixel_values01_ready" 2879*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 pipe1 pixel values are ready" 2880*61046927SAndroid Build Coastguard Worker data_type="float" 2881*61046927SAndroid Build Coastguard Worker max_equation="100" 2882*61046927SAndroid Build Coastguard Worker units="percent" 2883*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2884*61046927SAndroid Build Coastguard Worker equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV" 2885*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/3D Pipe" 2886*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2887*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2888*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 2889*61046927SAndroid Build Coastguard Worker /> 2890*61046927SAndroid Build Coastguard Worker <counter name="Slice0 Pipe2 Pixel Values Ready" 2891*61046927SAndroid Build Coastguard Worker symbol_name="PixelValues02Ready" 2892*61046927SAndroid Build Coastguard Worker underscore_name="pixel_values02_ready" 2893*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 pipe2 pixel values are ready" 2894*61046927SAndroid Build Coastguard Worker data_type="float" 2895*61046927SAndroid Build Coastguard Worker max_equation="100" 2896*61046927SAndroid Build Coastguard Worker units="percent" 2897*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2898*61046927SAndroid Build Coastguard Worker equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV" 2899*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/3D Pipe" 2900*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2901*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2902*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 2903*61046927SAndroid Build Coastguard Worker /> 2904*61046927SAndroid Build Coastguard Worker <counter name="SQ00 is full" 2905*61046927SAndroid Build Coastguard Worker symbol_name="GTRequestQueue00Full" 2906*61046927SAndroid Build Coastguard Worker underscore_name="gt_request_queue00_full" 2907*61046927SAndroid Build Coastguard Worker description="The percentage of time when IDI0 SQ0 is filled above a threshold (usually 48 entries)" 2908*61046927SAndroid Build Coastguard Worker data_type="float" 2909*61046927SAndroid Build Coastguard Worker max_equation="100" 2910*61046927SAndroid Build Coastguard Worker units="percent" 2911*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2912*61046927SAndroid Build Coastguard Worker equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV" 2913*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 2914*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 2915*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2916*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2917*61046927SAndroid Build Coastguard Worker /> 2918*61046927SAndroid Build Coastguard Worker <counter name="SQ01 is full" 2919*61046927SAndroid Build Coastguard Worker symbol_name="GTRequestQueue01Full" 2920*61046927SAndroid Build Coastguard Worker underscore_name="gt_request_queue01_full" 2921*61046927SAndroid Build Coastguard Worker description="The percentage of time when IDI0 SQ1 is filled above a threshold (usually 48 entries)" 2922*61046927SAndroid Build Coastguard Worker data_type="float" 2923*61046927SAndroid Build Coastguard Worker max_equation="100" 2924*61046927SAndroid Build Coastguard Worker units="percent" 2925*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2926*61046927SAndroid Build Coastguard Worker equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" 2927*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 2928*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 2929*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2930*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2931*61046927SAndroid Build Coastguard Worker /> 2932*61046927SAndroid Build Coastguard Worker <counter name="SQ10 is full" 2933*61046927SAndroid Build Coastguard Worker symbol_name="GTRequestQueue10Full" 2934*61046927SAndroid Build Coastguard Worker underscore_name="gt_request_queue10_full" 2935*61046927SAndroid Build Coastguard Worker description="The percentage of time when IDI1 SQ0 is filled above a threshold (usually 48 entries)" 2936*61046927SAndroid Build Coastguard Worker data_type="float" 2937*61046927SAndroid Build Coastguard Worker max_equation="100" 2938*61046927SAndroid Build Coastguard Worker units="percent" 2939*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2940*61046927SAndroid Build Coastguard Worker equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" 2941*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 2942*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 2943*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2944*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2945*61046927SAndroid Build Coastguard Worker /> 2946*61046927SAndroid Build Coastguard Worker <counter name="SQ11 is full" 2947*61046927SAndroid Build Coastguard Worker symbol_name="GTRequestQueue11Full" 2948*61046927SAndroid Build Coastguard Worker underscore_name="gt_request_queue11_full" 2949*61046927SAndroid Build Coastguard Worker description="The percentage of time when IDI1 SQ1 is filled above a threshold (usually 48 entries)" 2950*61046927SAndroid Build Coastguard Worker data_type="float" 2951*61046927SAndroid Build Coastguard Worker max_equation="100" 2952*61046927SAndroid Build Coastguard Worker units="percent" 2953*61046927SAndroid Build Coastguard Worker semantic_type="duration" 2954*61046927SAndroid Build Coastguard Worker equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" 2955*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 2956*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 2957*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 2958*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 2959*61046927SAndroid Build Coastguard Worker /> 2960*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 2961*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 2962*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 2963*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 2964*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E075000" /> 2965*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0700C0" /> 2966*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E055000" /> 2967*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0500C0" /> 2968*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E065000" /> 2969*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0600C0" /> 2970*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2A0A7300" /> 2971*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2C0A0000" /> 2972*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120800A0" /> 2973*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A07C000" /> 2974*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E070027" /> 2975*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10070000" /> 2976*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x24070000" /> 2977*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2A032000" /> 2978*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2C030008" /> 2979*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18006000" /> 2980*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x360036D8" /> 2981*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x38003299" /> 2982*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A004000" /> 2983*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C006000" /> 2984*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2A010400" /> 2985*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2C010001" /> 2986*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C05C000" /> 2987*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00052700" /> 2988*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10050000" /> 2989*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x24050000" /> 2990*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x22050000" /> 2991*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0600C0" /> 2992*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E062700" /> 2993*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10060000" /> 2994*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x24060000" /> 2995*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x26060000" /> 2996*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000A0144" /> 2997*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0A0145" /> 2998*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100A0156" /> 2999*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040A014F" /> 3000*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x200A0000" /> 3001*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120A4000" /> 3002*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140A4000" /> 3003*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180A8000" /> 3004*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0A8000" /> 3005*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08081980" /> 3006*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A080032" /> 3007*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10080000" /> 3008*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 3009*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31152800" /> 3010*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x331500A0" /> 3011*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31352800" /> 3012*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x333500A0" /> 3013*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41104000" /> 3014*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B105FA5" /> 3015*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101555" /> 3016*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17144000" /> 3017*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D14AAA0" /> 3018*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F14002A" /> 3019*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B140A00" /> 3020*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01124000" /> 3021*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F124000" /> 3022*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11124000" /> 3023*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13124000" /> 3024*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15124000" /> 3025*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17124000" /> 3026*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19124000" /> 3027*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B124000" /> 3028*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D124000" /> 3029*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F124000" /> 3030*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03124000" /> 3031*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05124000" /> 3032*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07150016" /> 3033*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09150096" /> 3034*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 3035*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03168000" /> 3036*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 3037*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B350016" /> 3038*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D350096" /> 3039*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 3040*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05368000" /> 3041*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07364000" /> 3042*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47100400" /> 3043*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100010" /> 3044*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4F100404" /> 3045*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51100202" /> 3046*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53100002" /> 3047*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100204" /> 3048*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 3049*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 3050*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 3051*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101404" /> 3052*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B101010" /> 3053*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 3054*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 3055*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 3056*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 3057*61046927SAndroid Build Coastguard Worker </register_config> 3058*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 3059*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 3060*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 3061*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x30800000" /> 3062*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 3063*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 3064*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00030000" /> 3065*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00000038" /> 3066*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FFF8" /> 3067*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00000038" /> 3068*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FFF8" /> 3069*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D948" value="0x000000C0" /> 3070*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D94C" value="0x0000FFE7" /> 3071*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC08" value="0x000000C0" /> 3072*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC0C" value="0x0000FFE7" /> 3073*61046927SAndroid Build Coastguard Worker </register_config> 3074*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 3075*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 3076*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 3077*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 3078*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 3079*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 3080*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 3081*61046927SAndroid Build Coastguard Worker </register_config> 3082*61046927SAndroid Build Coastguard Worker </set> 3083*61046927SAndroid Build Coastguard Worker 3084*61046927SAndroid Build Coastguard Worker <set name="L3_1" 3085*61046927SAndroid Build Coastguard Worker chipset="ADL" 3086*61046927SAndroid Build Coastguard Worker symbol_name="L3_1" 3087*61046927SAndroid Build Coastguard Worker underscore_name="l3_1" 3088*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO" 3089*61046927SAndroid Build Coastguard Worker hw_config_guid="b997e963-d322-4d97-b631-f875b2135fc9" 3090*61046927SAndroid Build Coastguard Worker > 3091*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 3092*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 3093*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 3094*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 3095*61046927SAndroid Build Coastguard Worker data_type="uint64" 3096*61046927SAndroid Build Coastguard Worker units="ns" 3097*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3098*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 3099*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3100*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3101*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3102*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3103*61046927SAndroid Build Coastguard Worker /> 3104*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 3105*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 3106*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 3107*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 3108*61046927SAndroid Build Coastguard Worker data_type="uint64" 3109*61046927SAndroid Build Coastguard Worker units="cycles" 3110*61046927SAndroid Build Coastguard Worker semantic_type="event" 3111*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 3112*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3113*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 3114*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3115*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3116*61046927SAndroid Build Coastguard Worker /> 3117*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 3118*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 3119*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 3120*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 3121*61046927SAndroid Build Coastguard Worker data_type="uint64" 3122*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 3123*61046927SAndroid Build Coastguard Worker units="hz" 3124*61046927SAndroid Build Coastguard Worker semantic_type="event" 3125*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 3126*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3127*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3128*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3129*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3130*61046927SAndroid Build Coastguard Worker /> 3131*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 3132*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 3133*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 3134*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 3135*61046927SAndroid Build Coastguard Worker data_type="float" 3136*61046927SAndroid Build Coastguard Worker max_equation="100" 3137*61046927SAndroid Build Coastguard Worker units="percent" 3138*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3139*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 3140*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3141*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 3142*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3143*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3144*61046927SAndroid Build Coastguard Worker /> 3145*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 3146*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 3147*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 3148*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 3149*61046927SAndroid Build Coastguard Worker data_type="float" 3150*61046927SAndroid Build Coastguard Worker max_equation="100" 3151*61046927SAndroid Build Coastguard Worker units="percent" 3152*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3153*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3154*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3155*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3156*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3157*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3158*61046927SAndroid Build Coastguard Worker /> 3159*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 3160*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 3161*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 3162*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 3163*61046927SAndroid Build Coastguard Worker data_type="float" 3164*61046927SAndroid Build Coastguard Worker max_equation="100" 3165*61046927SAndroid Build Coastguard Worker units="percent" 3166*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3167*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3168*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3169*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3170*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3171*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3172*61046927SAndroid Build Coastguard Worker /> 3173*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 3174*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 3175*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 3176*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 3177*61046927SAndroid Build Coastguard Worker data_type="float" 3178*61046927SAndroid Build Coastguard Worker max_equation="100" 3179*61046927SAndroid Build Coastguard Worker units="percent" 3180*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3181*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3182*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3183*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3184*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3185*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3186*61046927SAndroid Build Coastguard Worker /> 3187*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 3188*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 3189*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 3190*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 3191*61046927SAndroid Build Coastguard Worker data_type="uint64" 3192*61046927SAndroid Build Coastguard Worker units="threads" 3193*61046927SAndroid Build Coastguard Worker semantic_type="event" 3194*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 3195*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 3196*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3197*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3198*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3199*61046927SAndroid Build Coastguard Worker /> 3200*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 3201*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 3202*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 3203*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 3204*61046927SAndroid Build Coastguard Worker data_type="uint64" 3205*61046927SAndroid Build Coastguard Worker units="threads" 3206*61046927SAndroid Build Coastguard Worker semantic_type="event" 3207*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 3208*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 3209*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3210*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3211*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3212*61046927SAndroid Build Coastguard Worker /> 3213*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 3214*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 3215*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 3216*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 3217*61046927SAndroid Build Coastguard Worker data_type="uint64" 3218*61046927SAndroid Build Coastguard Worker units="threads" 3219*61046927SAndroid Build Coastguard Worker semantic_type="event" 3220*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 3221*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 3222*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3223*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3224*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3225*61046927SAndroid Build Coastguard Worker /> 3226*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 3227*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 3228*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 3229*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 3230*61046927SAndroid Build Coastguard Worker data_type="uint64" 3231*61046927SAndroid Build Coastguard Worker units="threads" 3232*61046927SAndroid Build Coastguard Worker semantic_type="event" 3233*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 3234*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 3235*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3236*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3237*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3238*61046927SAndroid Build Coastguard Worker /> 3239*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 3240*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 3241*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 3242*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 3243*61046927SAndroid Build Coastguard Worker data_type="uint64" 3244*61046927SAndroid Build Coastguard Worker units="threads" 3245*61046927SAndroid Build Coastguard Worker semantic_type="event" 3246*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 3247*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 3248*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3249*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3250*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3251*61046927SAndroid Build Coastguard Worker /> 3252*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 3253*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 3254*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 3255*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 3256*61046927SAndroid Build Coastguard Worker data_type="uint64" 3257*61046927SAndroid Build Coastguard Worker units="threads" 3258*61046927SAndroid Build Coastguard Worker semantic_type="event" 3259*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 3260*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 3261*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3262*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 3263*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3264*61046927SAndroid Build Coastguard Worker /> 3265*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank0 Input Available" 3266*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank0InputAvailable" 3267*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank0_input_available" 3268*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank0 has input available" 3269*61046927SAndroid Build Coastguard Worker data_type="float" 3270*61046927SAndroid Build Coastguard Worker max_equation="100" 3271*61046927SAndroid Build Coastguard Worker units="percent" 3272*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3273*61046927SAndroid Build Coastguard Worker equation="C 7 READ C 6 READ FADD C 5 READ FADD C 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 3274*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 3275*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3276*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 3277*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3278*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 3279*61046927SAndroid Build Coastguard Worker /> 3280*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank1 Input Available" 3281*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank1InputAvailable" 3282*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank1_input_available" 3283*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank1 has input available" 3284*61046927SAndroid Build Coastguard Worker data_type="float" 3285*61046927SAndroid Build Coastguard Worker max_equation="100" 3286*61046927SAndroid Build Coastguard Worker units="percent" 3287*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3288*61046927SAndroid Build Coastguard Worker equation="C 3 READ C 2 READ FADD C 1 READ FADD C 0 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 3289*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 3290*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3291*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 3292*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3293*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 3294*61046927SAndroid Build Coastguard Worker /> 3295*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank4 Input Available" 3296*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank4InputAvailable" 3297*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank4_input_available" 3298*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank4 has input available" 3299*61046927SAndroid Build Coastguard Worker data_type="float" 3300*61046927SAndroid Build Coastguard Worker max_equation="100" 3301*61046927SAndroid Build Coastguard Worker units="percent" 3302*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3303*61046927SAndroid Build Coastguard Worker equation="B 3 READ B 2 READ FADD B 1 READ FADD B 0 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 3304*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 3305*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3306*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 3307*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3308*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 3309*61046927SAndroid Build Coastguard Worker /> 3310*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank5 Input Available" 3311*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank5InputAvailable" 3312*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank5_input_available" 3313*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank5 has input available" 3314*61046927SAndroid Build Coastguard Worker data_type="float" 3315*61046927SAndroid Build Coastguard Worker max_equation="100" 3316*61046927SAndroid Build Coastguard Worker units="percent" 3317*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3318*61046927SAndroid Build Coastguard Worker equation="B 7 READ B 6 READ FADD B 5 READ FADD B 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 3319*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 3320*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3321*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 3322*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3323*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 3324*61046927SAndroid Build Coastguard Worker /> 3325*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 3326*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 3327*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 3328*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 3329*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04022000" /> 3330*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06022800" /> 3331*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04002827" /> 3332*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0600202C" /> 3333*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00020024" /> 3334*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E020025" /> 3335*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10020026" /> 3336*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12020027" /> 3337*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1402002C" /> 3338*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1602002D" /> 3339*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1802002E" /> 3340*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A02002F" /> 3341*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2E020000" /> 3342*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2C020000" /> 3343*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00034000" /> 3344*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A032000" /> 3345*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C032000" /> 3346*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E032000" /> 3347*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2A035500" /> 3348*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C000024" /> 3349*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E000025" /> 3350*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02000026" /> 3351*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0800002D" /> 3352*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A00002E" /> 3353*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C00002F" /> 3354*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x360036D8" /> 3355*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18006000" /> 3356*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x380000DB" /> 3357*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A000000" /> 3358*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x34000000" /> 3359*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x000A8000" /> 3360*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0A8000" /> 3361*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100A8000" /> 3362*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120A8000" /> 3363*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140A8000" /> 3364*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160A8000" /> 3365*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180A8000" /> 3366*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0A8000" /> 3367*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 3368*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41104000" /> 3369*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B105555" /> 3370*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101555" /> 3371*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17144000" /> 3372*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D14AAAA" /> 3373*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F14002A" /> 3374*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B14AA00" /> 3375*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01124000" /> 3376*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F124000" /> 3377*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11124000" /> 3378*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13124000" /> 3379*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15124000" /> 3380*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17124000" /> 3381*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19124000" /> 3382*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B124000" /> 3383*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D124000" /> 3384*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F124000" /> 3385*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03124000" /> 3386*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05124000" /> 3387*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07124000" /> 3388*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09124000" /> 3389*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B124000" /> 3390*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D124000" /> 3391*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47100000" /> 3392*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100606" /> 3393*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4F100000" /> 3394*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51100000" /> 3395*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53100000" /> 3396*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100600" /> 3397*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 3398*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 3399*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100006" /> 3400*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49100606" /> 3401*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100606" /> 3402*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 3403*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 3404*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 3405*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 3406*61046927SAndroid Build Coastguard Worker </register_config> 3407*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 3408*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 3409*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 3410*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x00800000" /> 3411*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 3412*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 3413*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00000000" /> 3414*61046927SAndroid Build Coastguard Worker </register_config> 3415*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 3416*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 3417*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 3418*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 3419*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 3420*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 3421*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 3422*61046927SAndroid Build Coastguard Worker </register_config> 3423*61046927SAndroid Build Coastguard Worker </set> 3424*61046927SAndroid Build Coastguard Worker 3425*61046927SAndroid Build Coastguard Worker <set name="L3_2" 3426*61046927SAndroid Build Coastguard Worker chipset="ADL" 3427*61046927SAndroid Build Coastguard Worker symbol_name="L3_2" 3428*61046927SAndroid Build Coastguard Worker underscore_name="l3_2" 3429*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO" 3430*61046927SAndroid Build Coastguard Worker hw_config_guid="57c490ef-4993-465e-b1e0-774fbc104fdf" 3431*61046927SAndroid Build Coastguard Worker > 3432*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 3433*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 3434*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 3435*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 3436*61046927SAndroid Build Coastguard Worker data_type="uint64" 3437*61046927SAndroid Build Coastguard Worker units="ns" 3438*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3439*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 3440*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3441*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3442*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3443*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3444*61046927SAndroid Build Coastguard Worker /> 3445*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 3446*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 3447*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 3448*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 3449*61046927SAndroid Build Coastguard Worker data_type="uint64" 3450*61046927SAndroid Build Coastguard Worker units="cycles" 3451*61046927SAndroid Build Coastguard Worker semantic_type="event" 3452*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 3453*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3454*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 3455*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3456*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3457*61046927SAndroid Build Coastguard Worker /> 3458*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 3459*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 3460*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 3461*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 3462*61046927SAndroid Build Coastguard Worker data_type="uint64" 3463*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 3464*61046927SAndroid Build Coastguard Worker units="hz" 3465*61046927SAndroid Build Coastguard Worker semantic_type="event" 3466*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 3467*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3468*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3469*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3470*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3471*61046927SAndroid Build Coastguard Worker /> 3472*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 3473*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 3474*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 3475*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 3476*61046927SAndroid Build Coastguard Worker data_type="float" 3477*61046927SAndroid Build Coastguard Worker max_equation="100" 3478*61046927SAndroid Build Coastguard Worker units="percent" 3479*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3480*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 3481*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3482*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 3483*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3484*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3485*61046927SAndroid Build Coastguard Worker /> 3486*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 3487*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 3488*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 3489*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 3490*61046927SAndroid Build Coastguard Worker data_type="uint64" 3491*61046927SAndroid Build Coastguard Worker units="threads" 3492*61046927SAndroid Build Coastguard Worker semantic_type="event" 3493*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 3494*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 3495*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3496*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3497*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3498*61046927SAndroid Build Coastguard Worker /> 3499*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 3500*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 3501*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 3502*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 3503*61046927SAndroid Build Coastguard Worker data_type="uint64" 3504*61046927SAndroid Build Coastguard Worker units="threads" 3505*61046927SAndroid Build Coastguard Worker semantic_type="event" 3506*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 3507*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 3508*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3509*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3510*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3511*61046927SAndroid Build Coastguard Worker /> 3512*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 3513*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 3514*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 3515*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 3516*61046927SAndroid Build Coastguard Worker data_type="uint64" 3517*61046927SAndroid Build Coastguard Worker units="threads" 3518*61046927SAndroid Build Coastguard Worker semantic_type="event" 3519*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 3520*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 3521*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3522*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3523*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3524*61046927SAndroid Build Coastguard Worker /> 3525*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 3526*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 3527*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 3528*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 3529*61046927SAndroid Build Coastguard Worker data_type="uint64" 3530*61046927SAndroid Build Coastguard Worker units="threads" 3531*61046927SAndroid Build Coastguard Worker semantic_type="event" 3532*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 3533*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 3534*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3535*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3536*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3537*61046927SAndroid Build Coastguard Worker /> 3538*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 3539*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 3540*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 3541*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 3542*61046927SAndroid Build Coastguard Worker data_type="uint64" 3543*61046927SAndroid Build Coastguard Worker units="threads" 3544*61046927SAndroid Build Coastguard Worker semantic_type="event" 3545*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 3546*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 3547*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3548*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3549*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3550*61046927SAndroid Build Coastguard Worker /> 3551*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 3552*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 3553*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 3554*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 3555*61046927SAndroid Build Coastguard Worker data_type="uint64" 3556*61046927SAndroid Build Coastguard Worker units="threads" 3557*61046927SAndroid Build Coastguard Worker semantic_type="event" 3558*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 3559*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 3560*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3561*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 3562*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3563*61046927SAndroid Build Coastguard Worker /> 3564*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 3565*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 3566*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 3567*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 3568*61046927SAndroid Build Coastguard Worker data_type="float" 3569*61046927SAndroid Build Coastguard Worker max_equation="100" 3570*61046927SAndroid Build Coastguard Worker units="percent" 3571*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3572*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3573*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3574*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3575*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3576*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3577*61046927SAndroid Build Coastguard Worker /> 3578*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 3579*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 3580*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 3581*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 3582*61046927SAndroid Build Coastguard Worker data_type="float" 3583*61046927SAndroid Build Coastguard Worker max_equation="100" 3584*61046927SAndroid Build Coastguard Worker units="percent" 3585*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3586*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3587*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3588*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3589*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3590*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3591*61046927SAndroid Build Coastguard Worker /> 3592*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 3593*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 3594*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 3595*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 3596*61046927SAndroid Build Coastguard Worker data_type="float" 3597*61046927SAndroid Build Coastguard Worker max_equation="100" 3598*61046927SAndroid Build Coastguard Worker units="percent" 3599*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3600*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3601*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3602*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3603*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3604*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3605*61046927SAndroid Build Coastguard Worker /> 3606*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank2 Input Available" 3607*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank2InputAvailable" 3608*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank2_input_available" 3609*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank2 has input available" 3610*61046927SAndroid Build Coastguard Worker data_type="float" 3611*61046927SAndroid Build Coastguard Worker max_equation="100" 3612*61046927SAndroid Build Coastguard Worker units="percent" 3613*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3614*61046927SAndroid Build Coastguard Worker equation="B 3 READ B 2 READ FADD B 1 READ FADD B 0 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 3615*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 3616*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3617*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 3618*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3619*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 3620*61046927SAndroid Build Coastguard Worker /> 3621*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank3 Input Available" 3622*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank3InputAvailable" 3623*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank3_input_available" 3624*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank3 has input available" 3625*61046927SAndroid Build Coastguard Worker data_type="float" 3626*61046927SAndroid Build Coastguard Worker max_equation="100" 3627*61046927SAndroid Build Coastguard Worker units="percent" 3628*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3629*61046927SAndroid Build Coastguard Worker equation="B 7 READ B 6 READ FADD B 5 READ FADD B 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 3630*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 3631*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3632*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 3633*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3634*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 3635*61046927SAndroid Build Coastguard Worker /> 3636*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank6 Input Available" 3637*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank6InputAvailable" 3638*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank6_input_available" 3639*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank6 has input available" 3640*61046927SAndroid Build Coastguard Worker data_type="float" 3641*61046927SAndroid Build Coastguard Worker max_equation="100" 3642*61046927SAndroid Build Coastguard Worker units="percent" 3643*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3644*61046927SAndroid Build Coastguard Worker equation="C 3 READ C 2 READ FADD C 1 READ FADD C 0 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 3645*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 3646*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3647*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 3648*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3649*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 3650*61046927SAndroid Build Coastguard Worker /> 3651*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank7 Input Available" 3652*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank7InputAvailable" 3653*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank7_input_available" 3654*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank7 has input available" 3655*61046927SAndroid Build Coastguard Worker data_type="float" 3656*61046927SAndroid Build Coastguard Worker max_equation="100" 3657*61046927SAndroid Build Coastguard Worker units="percent" 3658*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3659*61046927SAndroid Build Coastguard Worker equation="C 7 READ C 6 READ FADD C 5 READ FADD C 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 3660*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 3661*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3662*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 3663*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3664*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 3665*61046927SAndroid Build Coastguard Worker /> 3666*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 3667*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 3668*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 3669*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 3670*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04023027" /> 3671*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0602382C" /> 3672*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04003000" /> 3673*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06003800" /> 3674*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C020024" /> 3675*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E020025" /> 3676*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02020026" /> 3677*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0802002D" /> 3678*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A02002E" /> 3679*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C02002F" /> 3680*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2E020000" /> 3681*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2C030005" /> 3682*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02034000" /> 3683*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04034000" /> 3684*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06034000" /> 3685*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08034000" /> 3686*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A034000" /> 3687*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18032000" /> 3688*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00000024" /> 3689*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E000025" /> 3690*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10000026" /> 3691*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12000027" /> 3692*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1400002C" /> 3693*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1600002D" /> 3694*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1800002E" /> 3695*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A00602F" /> 3696*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x36000003" /> 3697*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x38003600" /> 3698*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C006000" /> 3699*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E006000" /> 3700*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x34001B00" /> 3701*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0A8000" /> 3702*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0A8000" /> 3703*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x020A8000" /> 3704*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040A8000" /> 3705*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060A8000" /> 3706*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080A8000" /> 3707*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0A8000" /> 3708*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0A8000" /> 3709*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 3710*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41104000" /> 3711*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B105555" /> 3712*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101555" /> 3713*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17144000" /> 3714*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D14AAAA" /> 3715*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F14002A" /> 3716*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B14AA00" /> 3717*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01124000" /> 3718*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F124000" /> 3719*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11124000" /> 3720*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13124000" /> 3721*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15124000" /> 3722*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17124000" /> 3723*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19124000" /> 3724*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B124000" /> 3725*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D124000" /> 3726*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F124000" /> 3727*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03124000" /> 3728*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05124000" /> 3729*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07124000" /> 3730*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09124000" /> 3731*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B124000" /> 3732*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D124000" /> 3733*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47100600" /> 3734*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100000" /> 3735*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4F100606" /> 3736*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51100606" /> 3737*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53100606" /> 3738*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100006" /> 3739*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 3740*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 3741*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 3742*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49100000" /> 3743*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100000" /> 3744*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 3745*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 3746*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 3747*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 3748*61046927SAndroid Build Coastguard Worker </register_config> 3749*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 3750*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 3751*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 3752*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x00800000" /> 3753*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 3754*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 3755*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00000000" /> 3756*61046927SAndroid Build Coastguard Worker </register_config> 3757*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 3758*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 3759*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 3760*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 3761*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 3762*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 3763*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 3764*61046927SAndroid Build Coastguard Worker </register_config> 3765*61046927SAndroid Build Coastguard Worker </set> 3766*61046927SAndroid Build Coastguard Worker 3767*61046927SAndroid Build Coastguard Worker <set name="L3_3" 3768*61046927SAndroid Build Coastguard Worker chipset="ADL" 3769*61046927SAndroid Build Coastguard Worker symbol_name="L3_3" 3770*61046927SAndroid Build Coastguard Worker underscore_name="l3_3" 3771*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO" 3772*61046927SAndroid Build Coastguard Worker hw_config_guid="50d02e16-414e-4b4c-adbd-71c584f857b5" 3773*61046927SAndroid Build Coastguard Worker > 3774*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 3775*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 3776*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 3777*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 3778*61046927SAndroid Build Coastguard Worker data_type="uint64" 3779*61046927SAndroid Build Coastguard Worker units="ns" 3780*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3781*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 3782*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3783*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3784*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3785*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3786*61046927SAndroid Build Coastguard Worker /> 3787*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 3788*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 3789*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 3790*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 3791*61046927SAndroid Build Coastguard Worker data_type="uint64" 3792*61046927SAndroid Build Coastguard Worker units="cycles" 3793*61046927SAndroid Build Coastguard Worker semantic_type="event" 3794*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 3795*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3796*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 3797*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3798*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3799*61046927SAndroid Build Coastguard Worker /> 3800*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 3801*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 3802*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 3803*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 3804*61046927SAndroid Build Coastguard Worker data_type="uint64" 3805*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 3806*61046927SAndroid Build Coastguard Worker units="hz" 3807*61046927SAndroid Build Coastguard Worker semantic_type="event" 3808*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 3809*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3810*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3811*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3812*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3813*61046927SAndroid Build Coastguard Worker /> 3814*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 3815*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 3816*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 3817*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 3818*61046927SAndroid Build Coastguard Worker data_type="float" 3819*61046927SAndroid Build Coastguard Worker max_equation="100" 3820*61046927SAndroid Build Coastguard Worker units="percent" 3821*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3822*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 3823*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 3824*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 3825*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3826*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3827*61046927SAndroid Build Coastguard Worker /> 3828*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 3829*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 3830*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 3831*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 3832*61046927SAndroid Build Coastguard Worker data_type="uint64" 3833*61046927SAndroid Build Coastguard Worker units="threads" 3834*61046927SAndroid Build Coastguard Worker semantic_type="event" 3835*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 3836*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 3837*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3838*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3839*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3840*61046927SAndroid Build Coastguard Worker /> 3841*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 3842*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 3843*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 3844*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 3845*61046927SAndroid Build Coastguard Worker data_type="uint64" 3846*61046927SAndroid Build Coastguard Worker units="threads" 3847*61046927SAndroid Build Coastguard Worker semantic_type="event" 3848*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 3849*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 3850*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3851*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3852*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3853*61046927SAndroid Build Coastguard Worker /> 3854*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 3855*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 3856*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 3857*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 3858*61046927SAndroid Build Coastguard Worker data_type="uint64" 3859*61046927SAndroid Build Coastguard Worker units="threads" 3860*61046927SAndroid Build Coastguard Worker semantic_type="event" 3861*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 3862*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 3863*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3864*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3865*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3866*61046927SAndroid Build Coastguard Worker /> 3867*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 3868*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 3869*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 3870*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 3871*61046927SAndroid Build Coastguard Worker data_type="uint64" 3872*61046927SAndroid Build Coastguard Worker units="threads" 3873*61046927SAndroid Build Coastguard Worker semantic_type="event" 3874*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 3875*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 3876*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3877*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3878*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3879*61046927SAndroid Build Coastguard Worker /> 3880*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 3881*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 3882*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 3883*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 3884*61046927SAndroid Build Coastguard Worker data_type="uint64" 3885*61046927SAndroid Build Coastguard Worker units="threads" 3886*61046927SAndroid Build Coastguard Worker semantic_type="event" 3887*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 3888*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 3889*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3890*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 3891*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3892*61046927SAndroid Build Coastguard Worker /> 3893*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 3894*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 3895*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 3896*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 3897*61046927SAndroid Build Coastguard Worker data_type="uint64" 3898*61046927SAndroid Build Coastguard Worker units="threads" 3899*61046927SAndroid Build Coastguard Worker semantic_type="event" 3900*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 3901*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 3902*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 3903*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 3904*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3905*61046927SAndroid Build Coastguard Worker /> 3906*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 3907*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 3908*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 3909*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 3910*61046927SAndroid Build Coastguard Worker data_type="float" 3911*61046927SAndroid Build Coastguard Worker max_equation="100" 3912*61046927SAndroid Build Coastguard Worker units="percent" 3913*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3914*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3915*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3916*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3917*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3918*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3919*61046927SAndroid Build Coastguard Worker /> 3920*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 3921*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 3922*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 3923*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 3924*61046927SAndroid Build Coastguard Worker data_type="float" 3925*61046927SAndroid Build Coastguard Worker max_equation="100" 3926*61046927SAndroid Build Coastguard Worker units="percent" 3927*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3928*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3929*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3930*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3931*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3932*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3933*61046927SAndroid Build Coastguard Worker /> 3934*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 3935*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 3936*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 3937*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 3938*61046927SAndroid Build Coastguard Worker data_type="float" 3939*61046927SAndroid Build Coastguard Worker max_equation="100" 3940*61046927SAndroid Build Coastguard Worker units="percent" 3941*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3942*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3943*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 3944*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3945*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3946*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 3947*61046927SAndroid Build Coastguard Worker /> 3948*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank0 Output Ready" 3949*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank0OutputReady" 3950*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank0_output_ready" 3951*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank0 output is ready" 3952*61046927SAndroid Build Coastguard Worker data_type="float" 3953*61046927SAndroid Build Coastguard Worker max_equation="100" 3954*61046927SAndroid Build Coastguard Worker units="percent" 3955*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3956*61046927SAndroid Build Coastguard Worker equation="C 7 READ C 6 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 3957*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 3958*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3959*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 3960*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3961*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 3962*61046927SAndroid Build Coastguard Worker /> 3963*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank4 Output Ready" 3964*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank4OutputReady" 3965*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank4_output_ready" 3966*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank4 output is ready" 3967*61046927SAndroid Build Coastguard Worker data_type="float" 3968*61046927SAndroid Build Coastguard Worker max_equation="100" 3969*61046927SAndroid Build Coastguard Worker units="percent" 3970*61046927SAndroid Build Coastguard Worker semantic_type="duration" 3971*61046927SAndroid Build Coastguard Worker equation="C 5 READ C 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 3972*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 3973*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 3974*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 3975*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 3976*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 3977*61046927SAndroid Build Coastguard Worker /> 3978*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 3979*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 3980*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 3981*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 3982*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04020200" /> 3983*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06020020" /> 3984*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04000200" /> 3985*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06000000" /> 3986*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08020028" /> 3987*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2E020000" /> 3988*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06034000" /> 3989*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08034000" /> 3990*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A000020" /> 3991*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C000028" /> 3992*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x36000000" /> 3993*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E006000" /> 3994*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x34000300" /> 3995*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060A8000" /> 3996*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080A8000" /> 3997*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 3998*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100550" /> 3999*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B14A000" /> 4000*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D14000A" /> 4001*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07124000" /> 4002*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09124000" /> 4003*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B124000" /> 4004*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D124000" /> 4005*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 4006*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49100000" /> 4007*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100000" /> 4008*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100606" /> 4009*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 4010*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 4011*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 4012*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 4013*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 4014*61046927SAndroid Build Coastguard Worker </register_config> 4015*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 4016*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 4017*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 4018*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x00800000" /> 4019*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 4020*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 4021*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00000000" /> 4022*61046927SAndroid Build Coastguard Worker </register_config> 4023*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 4024*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 4025*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 4026*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 4027*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 4028*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 4029*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 4030*61046927SAndroid Build Coastguard Worker </register_config> 4031*61046927SAndroid Build Coastguard Worker </set> 4032*61046927SAndroid Build Coastguard Worker 4033*61046927SAndroid Build Coastguard Worker <set name="L3_4" 4034*61046927SAndroid Build Coastguard Worker chipset="ADL" 4035*61046927SAndroid Build Coastguard Worker symbol_name="L3_4" 4036*61046927SAndroid Build Coastguard Worker underscore_name="l3_4" 4037*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO" 4038*61046927SAndroid Build Coastguard Worker hw_config_guid="896dda0d-84b8-4d1d-b54b-c2e5ded94581" 4039*61046927SAndroid Build Coastguard Worker > 4040*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 4041*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 4042*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 4043*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 4044*61046927SAndroid Build Coastguard Worker data_type="uint64" 4045*61046927SAndroid Build Coastguard Worker units="ns" 4046*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4047*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 4048*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4049*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4050*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4051*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4052*61046927SAndroid Build Coastguard Worker /> 4053*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 4054*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 4055*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 4056*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 4057*61046927SAndroid Build Coastguard Worker data_type="uint64" 4058*61046927SAndroid Build Coastguard Worker units="cycles" 4059*61046927SAndroid Build Coastguard Worker semantic_type="event" 4060*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 4061*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4062*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 4063*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4064*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4065*61046927SAndroid Build Coastguard Worker /> 4066*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 4067*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 4068*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 4069*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 4070*61046927SAndroid Build Coastguard Worker data_type="uint64" 4071*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 4072*61046927SAndroid Build Coastguard Worker units="hz" 4073*61046927SAndroid Build Coastguard Worker semantic_type="event" 4074*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 4075*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4076*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4077*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4078*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4079*61046927SAndroid Build Coastguard Worker /> 4080*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 4081*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 4082*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 4083*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 4084*61046927SAndroid Build Coastguard Worker data_type="float" 4085*61046927SAndroid Build Coastguard Worker max_equation="100" 4086*61046927SAndroid Build Coastguard Worker units="percent" 4087*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4088*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 4089*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4090*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 4091*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4092*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4093*61046927SAndroid Build Coastguard Worker /> 4094*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 4095*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 4096*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 4097*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 4098*61046927SAndroid Build Coastguard Worker data_type="uint64" 4099*61046927SAndroid Build Coastguard Worker units="threads" 4100*61046927SAndroid Build Coastguard Worker semantic_type="event" 4101*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 4102*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 4103*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4104*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4105*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4106*61046927SAndroid Build Coastguard Worker /> 4107*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 4108*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 4109*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 4110*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 4111*61046927SAndroid Build Coastguard Worker data_type="uint64" 4112*61046927SAndroid Build Coastguard Worker units="threads" 4113*61046927SAndroid Build Coastguard Worker semantic_type="event" 4114*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 4115*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 4116*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4117*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4118*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4119*61046927SAndroid Build Coastguard Worker /> 4120*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 4121*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 4122*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 4123*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 4124*61046927SAndroid Build Coastguard Worker data_type="uint64" 4125*61046927SAndroid Build Coastguard Worker units="threads" 4126*61046927SAndroid Build Coastguard Worker semantic_type="event" 4127*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 4128*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 4129*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4130*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4131*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4132*61046927SAndroid Build Coastguard Worker /> 4133*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 4134*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 4135*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 4136*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 4137*61046927SAndroid Build Coastguard Worker data_type="uint64" 4138*61046927SAndroid Build Coastguard Worker units="threads" 4139*61046927SAndroid Build Coastguard Worker semantic_type="event" 4140*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 4141*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 4142*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4143*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4144*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4145*61046927SAndroid Build Coastguard Worker /> 4146*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 4147*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 4148*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 4149*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 4150*61046927SAndroid Build Coastguard Worker data_type="uint64" 4151*61046927SAndroid Build Coastguard Worker units="threads" 4152*61046927SAndroid Build Coastguard Worker semantic_type="event" 4153*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 4154*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 4155*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4156*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4157*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4158*61046927SAndroid Build Coastguard Worker /> 4159*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 4160*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 4161*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 4162*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 4163*61046927SAndroid Build Coastguard Worker data_type="uint64" 4164*61046927SAndroid Build Coastguard Worker units="threads" 4165*61046927SAndroid Build Coastguard Worker semantic_type="event" 4166*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 4167*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 4168*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4169*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 4170*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4171*61046927SAndroid Build Coastguard Worker /> 4172*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 4173*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 4174*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 4175*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 4176*61046927SAndroid Build Coastguard Worker data_type="float" 4177*61046927SAndroid Build Coastguard Worker max_equation="100" 4178*61046927SAndroid Build Coastguard Worker units="percent" 4179*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4180*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4181*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4182*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4183*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4184*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4185*61046927SAndroid Build Coastguard Worker /> 4186*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 4187*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 4188*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 4189*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 4190*61046927SAndroid Build Coastguard Worker data_type="float" 4191*61046927SAndroid Build Coastguard Worker max_equation="100" 4192*61046927SAndroid Build Coastguard Worker units="percent" 4193*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4194*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4195*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4196*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4197*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4198*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4199*61046927SAndroid Build Coastguard Worker /> 4200*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 4201*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 4202*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 4203*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 4204*61046927SAndroid Build Coastguard Worker data_type="float" 4205*61046927SAndroid Build Coastguard Worker max_equation="100" 4206*61046927SAndroid Build Coastguard Worker units="percent" 4207*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4208*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4209*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4210*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4211*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4212*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4213*61046927SAndroid Build Coastguard Worker /> 4214*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank1 Output Ready" 4215*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank1OutputReady" 4216*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank1_output_ready" 4217*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank1 output is ready" 4218*61046927SAndroid Build Coastguard Worker data_type="float" 4219*61046927SAndroid Build Coastguard Worker max_equation="100" 4220*61046927SAndroid Build Coastguard Worker units="percent" 4221*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4222*61046927SAndroid Build Coastguard Worker equation="C 5 READ C 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 4223*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 4224*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 4225*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 4226*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4227*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 4228*61046927SAndroid Build Coastguard Worker /> 4229*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank5 Output Ready" 4230*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank5OutputReady" 4231*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank5_output_ready" 4232*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank5 output is ready" 4233*61046927SAndroid Build Coastguard Worker data_type="float" 4234*61046927SAndroid Build Coastguard Worker max_equation="100" 4235*61046927SAndroid Build Coastguard Worker units="percent" 4236*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4237*61046927SAndroid Build Coastguard Worker equation="C 7 READ C 6 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 4238*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 4239*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 4240*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 4241*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4242*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 4243*61046927SAndroid Build Coastguard Worker /> 4244*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 4245*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 4246*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 4247*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 4248*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04020A00" /> 4249*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06020800" /> 4250*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04000A00" /> 4251*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06000820" /> 4252*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A020020" /> 4253*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C020028" /> 4254*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2E020000" /> 4255*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A034000" /> 4256*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18032000" /> 4257*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08000028" /> 4258*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x36000003" /> 4259*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E000000" /> 4260*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x34001800" /> 4261*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0A8000" /> 4262*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0A8000" /> 4263*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 4264*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100550" /> 4265*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B14A000" /> 4266*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D14000A" /> 4267*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07124000" /> 4268*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09124000" /> 4269*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B124000" /> 4270*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D124000" /> 4271*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 4272*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49100000" /> 4273*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100606" /> 4274*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100000" /> 4275*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 4276*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 4277*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 4278*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 4279*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 4280*61046927SAndroid Build Coastguard Worker </register_config> 4281*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 4282*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 4283*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 4284*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x00800000" /> 4285*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 4286*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 4287*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00000000" /> 4288*61046927SAndroid Build Coastguard Worker </register_config> 4289*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 4290*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 4291*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 4292*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 4293*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 4294*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 4295*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 4296*61046927SAndroid Build Coastguard Worker </register_config> 4297*61046927SAndroid Build Coastguard Worker </set> 4298*61046927SAndroid Build Coastguard Worker 4299*61046927SAndroid Build Coastguard Worker <set name="L3_5" 4300*61046927SAndroid Build Coastguard Worker chipset="ADL" 4301*61046927SAndroid Build Coastguard Worker symbol_name="L3_5" 4302*61046927SAndroid Build Coastguard Worker underscore_name="l3_5" 4303*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO" 4304*61046927SAndroid Build Coastguard Worker hw_config_guid="f5e936f0-aacb-4aea-80a5-d434f21d427d" 4305*61046927SAndroid Build Coastguard Worker > 4306*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 4307*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 4308*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 4309*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 4310*61046927SAndroid Build Coastguard Worker data_type="uint64" 4311*61046927SAndroid Build Coastguard Worker units="ns" 4312*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4313*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 4314*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4315*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4316*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4317*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4318*61046927SAndroid Build Coastguard Worker /> 4319*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 4320*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 4321*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 4322*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 4323*61046927SAndroid Build Coastguard Worker data_type="uint64" 4324*61046927SAndroid Build Coastguard Worker units="cycles" 4325*61046927SAndroid Build Coastguard Worker semantic_type="event" 4326*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 4327*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4328*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 4329*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4330*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4331*61046927SAndroid Build Coastguard Worker /> 4332*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 4333*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 4334*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 4335*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 4336*61046927SAndroid Build Coastguard Worker data_type="uint64" 4337*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 4338*61046927SAndroid Build Coastguard Worker units="hz" 4339*61046927SAndroid Build Coastguard Worker semantic_type="event" 4340*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 4341*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4342*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4343*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4344*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4345*61046927SAndroid Build Coastguard Worker /> 4346*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 4347*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 4348*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 4349*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 4350*61046927SAndroid Build Coastguard Worker data_type="float" 4351*61046927SAndroid Build Coastguard Worker max_equation="100" 4352*61046927SAndroid Build Coastguard Worker units="percent" 4353*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4354*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 4355*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4356*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 4357*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4358*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4359*61046927SAndroid Build Coastguard Worker /> 4360*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 4361*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 4362*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 4363*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 4364*61046927SAndroid Build Coastguard Worker data_type="uint64" 4365*61046927SAndroid Build Coastguard Worker units="threads" 4366*61046927SAndroid Build Coastguard Worker semantic_type="event" 4367*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 4368*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 4369*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4370*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4371*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4372*61046927SAndroid Build Coastguard Worker /> 4373*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 4374*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 4375*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 4376*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 4377*61046927SAndroid Build Coastguard Worker data_type="uint64" 4378*61046927SAndroid Build Coastguard Worker units="threads" 4379*61046927SAndroid Build Coastguard Worker semantic_type="event" 4380*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 4381*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 4382*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4383*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4384*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4385*61046927SAndroid Build Coastguard Worker /> 4386*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 4387*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 4388*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 4389*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 4390*61046927SAndroid Build Coastguard Worker data_type="uint64" 4391*61046927SAndroid Build Coastguard Worker units="threads" 4392*61046927SAndroid Build Coastguard Worker semantic_type="event" 4393*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 4394*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 4395*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4396*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4397*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4398*61046927SAndroid Build Coastguard Worker /> 4399*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 4400*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 4401*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 4402*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 4403*61046927SAndroid Build Coastguard Worker data_type="uint64" 4404*61046927SAndroid Build Coastguard Worker units="threads" 4405*61046927SAndroid Build Coastguard Worker semantic_type="event" 4406*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 4407*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 4408*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4409*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4410*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4411*61046927SAndroid Build Coastguard Worker /> 4412*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 4413*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 4414*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 4415*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 4416*61046927SAndroid Build Coastguard Worker data_type="uint64" 4417*61046927SAndroid Build Coastguard Worker units="threads" 4418*61046927SAndroid Build Coastguard Worker semantic_type="event" 4419*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 4420*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 4421*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4422*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4423*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4424*61046927SAndroid Build Coastguard Worker /> 4425*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 4426*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 4427*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 4428*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 4429*61046927SAndroid Build Coastguard Worker data_type="uint64" 4430*61046927SAndroid Build Coastguard Worker units="threads" 4431*61046927SAndroid Build Coastguard Worker semantic_type="event" 4432*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 4433*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 4434*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4435*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 4436*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4437*61046927SAndroid Build Coastguard Worker /> 4438*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 4439*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 4440*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 4441*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 4442*61046927SAndroid Build Coastguard Worker data_type="float" 4443*61046927SAndroid Build Coastguard Worker max_equation="100" 4444*61046927SAndroid Build Coastguard Worker units="percent" 4445*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4446*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4447*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4448*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4449*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4450*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4451*61046927SAndroid Build Coastguard Worker /> 4452*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 4453*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 4454*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 4455*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 4456*61046927SAndroid Build Coastguard Worker data_type="float" 4457*61046927SAndroid Build Coastguard Worker max_equation="100" 4458*61046927SAndroid Build Coastguard Worker units="percent" 4459*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4460*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4461*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4462*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4463*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4464*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4465*61046927SAndroid Build Coastguard Worker /> 4466*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 4467*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 4468*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 4469*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 4470*61046927SAndroid Build Coastguard Worker data_type="float" 4471*61046927SAndroid Build Coastguard Worker max_equation="100" 4472*61046927SAndroid Build Coastguard Worker units="percent" 4473*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4474*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4475*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4476*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4477*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4478*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4479*61046927SAndroid Build Coastguard Worker /> 4480*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank2 Output Ready" 4481*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank2OutputReady" 4482*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank2_output_ready" 4483*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank2 output is ready" 4484*61046927SAndroid Build Coastguard Worker data_type="float" 4485*61046927SAndroid Build Coastguard Worker max_equation="100" 4486*61046927SAndroid Build Coastguard Worker units="percent" 4487*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4488*61046927SAndroid Build Coastguard Worker equation="C 5 READ C 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 4489*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 4490*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 4491*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 4492*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4493*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 4494*61046927SAndroid Build Coastguard Worker /> 4495*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank6 Output Ready" 4496*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank6OutputReady" 4497*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank6_output_ready" 4498*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank6 output is ready" 4499*61046927SAndroid Build Coastguard Worker data_type="float" 4500*61046927SAndroid Build Coastguard Worker max_equation="100" 4501*61046927SAndroid Build Coastguard Worker units="percent" 4502*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4503*61046927SAndroid Build Coastguard Worker equation="C 7 READ C 6 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 4504*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 4505*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 4506*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 4507*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4508*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 4509*61046927SAndroid Build Coastguard Worker /> 4510*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 4511*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 4512*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 4513*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 4514*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04021200" /> 4515*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06021000" /> 4516*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04001200" /> 4517*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06001020" /> 4518*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A020020" /> 4519*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C020028" /> 4520*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2E020000" /> 4521*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A034000" /> 4522*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18032000" /> 4523*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08000028" /> 4524*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x36000003" /> 4525*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E000000" /> 4526*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x34001800" /> 4527*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0A8000" /> 4528*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0A8000" /> 4529*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 4530*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100550" /> 4531*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B14A000" /> 4532*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D14000A" /> 4533*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07124000" /> 4534*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09124000" /> 4535*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B124000" /> 4536*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D124000" /> 4537*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 4538*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49100000" /> 4539*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100606" /> 4540*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100000" /> 4541*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 4542*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 4543*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 4544*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 4545*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 4546*61046927SAndroid Build Coastguard Worker </register_config> 4547*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 4548*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 4549*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 4550*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x00800000" /> 4551*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 4552*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 4553*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00000000" /> 4554*61046927SAndroid Build Coastguard Worker </register_config> 4555*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 4556*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 4557*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 4558*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 4559*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 4560*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 4561*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 4562*61046927SAndroid Build Coastguard Worker </register_config> 4563*61046927SAndroid Build Coastguard Worker </set> 4564*61046927SAndroid Build Coastguard Worker 4565*61046927SAndroid Build Coastguard Worker <set name="L3_6" 4566*61046927SAndroid Build Coastguard Worker chipset="ADL" 4567*61046927SAndroid Build Coastguard Worker symbol_name="L3_6" 4568*61046927SAndroid Build Coastguard Worker underscore_name="l3_6" 4569*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO" 4570*61046927SAndroid Build Coastguard Worker hw_config_guid="c9b51681-9e54-49b0-918d-4e588078d5cd" 4571*61046927SAndroid Build Coastguard Worker > 4572*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 4573*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 4574*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 4575*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 4576*61046927SAndroid Build Coastguard Worker data_type="uint64" 4577*61046927SAndroid Build Coastguard Worker units="ns" 4578*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4579*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 4580*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4581*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4582*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4583*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4584*61046927SAndroid Build Coastguard Worker /> 4585*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 4586*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 4587*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 4588*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 4589*61046927SAndroid Build Coastguard Worker data_type="uint64" 4590*61046927SAndroid Build Coastguard Worker units="cycles" 4591*61046927SAndroid Build Coastguard Worker semantic_type="event" 4592*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 4593*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4594*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 4595*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4596*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4597*61046927SAndroid Build Coastguard Worker /> 4598*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 4599*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 4600*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 4601*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 4602*61046927SAndroid Build Coastguard Worker data_type="uint64" 4603*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 4604*61046927SAndroid Build Coastguard Worker units="hz" 4605*61046927SAndroid Build Coastguard Worker semantic_type="event" 4606*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 4607*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4608*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4609*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4610*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4611*61046927SAndroid Build Coastguard Worker /> 4612*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 4613*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 4614*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 4615*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 4616*61046927SAndroid Build Coastguard Worker data_type="float" 4617*61046927SAndroid Build Coastguard Worker max_equation="100" 4618*61046927SAndroid Build Coastguard Worker units="percent" 4619*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4620*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 4621*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4622*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 4623*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4624*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4625*61046927SAndroid Build Coastguard Worker /> 4626*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 4627*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 4628*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 4629*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 4630*61046927SAndroid Build Coastguard Worker data_type="uint64" 4631*61046927SAndroid Build Coastguard Worker units="threads" 4632*61046927SAndroid Build Coastguard Worker semantic_type="event" 4633*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 4634*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 4635*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4636*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4637*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4638*61046927SAndroid Build Coastguard Worker /> 4639*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 4640*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 4641*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 4642*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 4643*61046927SAndroid Build Coastguard Worker data_type="uint64" 4644*61046927SAndroid Build Coastguard Worker units="threads" 4645*61046927SAndroid Build Coastguard Worker semantic_type="event" 4646*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 4647*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 4648*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4649*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4650*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4651*61046927SAndroid Build Coastguard Worker /> 4652*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 4653*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 4654*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 4655*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 4656*61046927SAndroid Build Coastguard Worker data_type="uint64" 4657*61046927SAndroid Build Coastguard Worker units="threads" 4658*61046927SAndroid Build Coastguard Worker semantic_type="event" 4659*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 4660*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 4661*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4662*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4663*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4664*61046927SAndroid Build Coastguard Worker /> 4665*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 4666*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 4667*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 4668*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 4669*61046927SAndroid Build Coastguard Worker data_type="uint64" 4670*61046927SAndroid Build Coastguard Worker units="threads" 4671*61046927SAndroid Build Coastguard Worker semantic_type="event" 4672*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 4673*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 4674*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4675*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4676*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4677*61046927SAndroid Build Coastguard Worker /> 4678*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 4679*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 4680*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 4681*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 4682*61046927SAndroid Build Coastguard Worker data_type="uint64" 4683*61046927SAndroid Build Coastguard Worker units="threads" 4684*61046927SAndroid Build Coastguard Worker semantic_type="event" 4685*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 4686*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 4687*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4688*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4689*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4690*61046927SAndroid Build Coastguard Worker /> 4691*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 4692*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 4693*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 4694*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 4695*61046927SAndroid Build Coastguard Worker data_type="uint64" 4696*61046927SAndroid Build Coastguard Worker units="threads" 4697*61046927SAndroid Build Coastguard Worker semantic_type="event" 4698*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 4699*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 4700*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4701*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 4702*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4703*61046927SAndroid Build Coastguard Worker /> 4704*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 4705*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 4706*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 4707*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 4708*61046927SAndroid Build Coastguard Worker data_type="float" 4709*61046927SAndroid Build Coastguard Worker max_equation="100" 4710*61046927SAndroid Build Coastguard Worker units="percent" 4711*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4712*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4713*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4714*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4715*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4716*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4717*61046927SAndroid Build Coastguard Worker /> 4718*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 4719*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 4720*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 4721*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 4722*61046927SAndroid Build Coastguard Worker data_type="float" 4723*61046927SAndroid Build Coastguard Worker max_equation="100" 4724*61046927SAndroid Build Coastguard Worker units="percent" 4725*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4726*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4727*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4728*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4729*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4730*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4731*61046927SAndroid Build Coastguard Worker /> 4732*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 4733*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 4734*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 4735*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 4736*61046927SAndroid Build Coastguard Worker data_type="float" 4737*61046927SAndroid Build Coastguard Worker max_equation="100" 4738*61046927SAndroid Build Coastguard Worker units="percent" 4739*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4740*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4741*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4742*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4743*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4744*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4745*61046927SAndroid Build Coastguard Worker /> 4746*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank3 Output Ready" 4747*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank3OutputReady" 4748*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank3_output_ready" 4749*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank3 output is ready" 4750*61046927SAndroid Build Coastguard Worker data_type="float" 4751*61046927SAndroid Build Coastguard Worker max_equation="100" 4752*61046927SAndroid Build Coastguard Worker units="percent" 4753*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4754*61046927SAndroid Build Coastguard Worker equation="C 5 READ C 4 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 4755*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 4756*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 4757*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 4758*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4759*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 4760*61046927SAndroid Build Coastguard Worker /> 4761*61046927SAndroid Build Coastguard Worker <counter name="Slice0 L3 Bank7 Output Ready" 4762*61046927SAndroid Build Coastguard Worker symbol_name="L30Bank7OutputReady" 4763*61046927SAndroid Build Coastguard Worker underscore_name="l30_bank7_output_ready" 4764*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 L3 bank7 output is ready" 4765*61046927SAndroid Build Coastguard Worker data_type="float" 4766*61046927SAndroid Build Coastguard Worker max_equation="100" 4767*61046927SAndroid Build Coastguard Worker units="percent" 4768*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4769*61046927SAndroid Build Coastguard Worker equation="C 7 READ C 6 READ FADD 4 FDIV 100 UMUL $GpuCoreClocks FDIV" 4770*61046927SAndroid Build Coastguard Worker availability="$SliceMask 1 AND" 4771*61046927SAndroid Build Coastguard Worker mdapi_group="GTI/L3" 4772*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 4773*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4774*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="slice" 4775*61046927SAndroid Build Coastguard Worker /> 4776*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 4777*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 4778*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 4779*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 4780*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04021A00" /> 4781*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06021800" /> 4782*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04001A00" /> 4783*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06001820" /> 4784*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A020020" /> 4785*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C020028" /> 4786*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2E020000" /> 4787*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A034000" /> 4788*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18032000" /> 4789*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08000028" /> 4790*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x36000003" /> 4791*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E000000" /> 4792*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x34001800" /> 4793*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0A8000" /> 4794*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0A8000" /> 4795*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 4796*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100550" /> 4797*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B14A000" /> 4798*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D14000A" /> 4799*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07124000" /> 4800*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09124000" /> 4801*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B124000" /> 4802*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D124000" /> 4803*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 4804*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49100000" /> 4805*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100606" /> 4806*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100000" /> 4807*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 4808*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 4809*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 4810*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 4811*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 4812*61046927SAndroid Build Coastguard Worker </register_config> 4813*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 4814*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 4815*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 4816*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x00800000" /> 4817*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 4818*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 4819*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00000000" /> 4820*61046927SAndroid Build Coastguard Worker </register_config> 4821*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 4822*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 4823*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 4824*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 4825*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 4826*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 4827*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 4828*61046927SAndroid Build Coastguard Worker </register_config> 4829*61046927SAndroid Build Coastguard Worker </set> 4830*61046927SAndroid Build Coastguard Worker 4831*61046927SAndroid Build Coastguard Worker <set name="Sampler_1" 4832*61046927SAndroid Build Coastguard Worker chipset="ADL" 4833*61046927SAndroid Build Coastguard Worker symbol_name="Sampler_1" 4834*61046927SAndroid Build Coastguard Worker underscore_name="sampler_1" 4835*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO" 4836*61046927SAndroid Build Coastguard Worker hw_config_guid="c4a47a95-b80a-46d3-abf0-98a95a840407" 4837*61046927SAndroid Build Coastguard Worker > 4838*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 4839*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 4840*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 4841*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 4842*61046927SAndroid Build Coastguard Worker data_type="uint64" 4843*61046927SAndroid Build Coastguard Worker units="ns" 4844*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4845*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 4846*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4847*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4848*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4849*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4850*61046927SAndroid Build Coastguard Worker /> 4851*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 4852*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 4853*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 4854*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 4855*61046927SAndroid Build Coastguard Worker data_type="uint64" 4856*61046927SAndroid Build Coastguard Worker units="cycles" 4857*61046927SAndroid Build Coastguard Worker semantic_type="event" 4858*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 4859*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4860*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 4861*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4862*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4863*61046927SAndroid Build Coastguard Worker /> 4864*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 4865*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 4866*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 4867*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 4868*61046927SAndroid Build Coastguard Worker data_type="uint64" 4869*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 4870*61046927SAndroid Build Coastguard Worker units="hz" 4871*61046927SAndroid Build Coastguard Worker semantic_type="event" 4872*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 4873*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4874*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4875*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4876*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4877*61046927SAndroid Build Coastguard Worker /> 4878*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 4879*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 4880*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 4881*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 4882*61046927SAndroid Build Coastguard Worker data_type="float" 4883*61046927SAndroid Build Coastguard Worker max_equation="100" 4884*61046927SAndroid Build Coastguard Worker units="percent" 4885*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4886*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 4887*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 4888*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 4889*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4890*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4891*61046927SAndroid Build Coastguard Worker /> 4892*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 4893*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 4894*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 4895*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 4896*61046927SAndroid Build Coastguard Worker data_type="uint64" 4897*61046927SAndroid Build Coastguard Worker units="threads" 4898*61046927SAndroid Build Coastguard Worker semantic_type="event" 4899*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 4900*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 4901*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4902*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4903*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4904*61046927SAndroid Build Coastguard Worker /> 4905*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 4906*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 4907*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 4908*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 4909*61046927SAndroid Build Coastguard Worker data_type="uint64" 4910*61046927SAndroid Build Coastguard Worker units="threads" 4911*61046927SAndroid Build Coastguard Worker semantic_type="event" 4912*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 4913*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 4914*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4915*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4916*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4917*61046927SAndroid Build Coastguard Worker /> 4918*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 4919*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 4920*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 4921*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 4922*61046927SAndroid Build Coastguard Worker data_type="uint64" 4923*61046927SAndroid Build Coastguard Worker units="threads" 4924*61046927SAndroid Build Coastguard Worker semantic_type="event" 4925*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 4926*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 4927*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4928*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4929*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4930*61046927SAndroid Build Coastguard Worker /> 4931*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 4932*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 4933*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 4934*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 4935*61046927SAndroid Build Coastguard Worker data_type="uint64" 4936*61046927SAndroid Build Coastguard Worker units="threads" 4937*61046927SAndroid Build Coastguard Worker semantic_type="event" 4938*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 4939*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 4940*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4941*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4942*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4943*61046927SAndroid Build Coastguard Worker /> 4944*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 4945*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 4946*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 4947*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 4948*61046927SAndroid Build Coastguard Worker data_type="uint64" 4949*61046927SAndroid Build Coastguard Worker units="threads" 4950*61046927SAndroid Build Coastguard Worker semantic_type="event" 4951*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 4952*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 4953*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4954*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 4955*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4956*61046927SAndroid Build Coastguard Worker /> 4957*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 4958*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 4959*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 4960*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 4961*61046927SAndroid Build Coastguard Worker data_type="uint64" 4962*61046927SAndroid Build Coastguard Worker units="threads" 4963*61046927SAndroid Build Coastguard Worker semantic_type="event" 4964*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 4965*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 4966*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 4967*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 4968*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4969*61046927SAndroid Build Coastguard Worker /> 4970*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 4971*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 4972*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 4973*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 4974*61046927SAndroid Build Coastguard Worker data_type="float" 4975*61046927SAndroid Build Coastguard Worker max_equation="100" 4976*61046927SAndroid Build Coastguard Worker units="percent" 4977*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4978*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4979*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4980*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4981*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4982*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4983*61046927SAndroid Build Coastguard Worker /> 4984*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 4985*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 4986*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 4987*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 4988*61046927SAndroid Build Coastguard Worker data_type="float" 4989*61046927SAndroid Build Coastguard Worker max_equation="100" 4990*61046927SAndroid Build Coastguard Worker units="percent" 4991*61046927SAndroid Build Coastguard Worker semantic_type="duration" 4992*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 4993*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 4994*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4995*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 4996*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 4997*61046927SAndroid Build Coastguard Worker /> 4998*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 4999*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 5000*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 5001*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 5002*61046927SAndroid Build Coastguard Worker data_type="float" 5003*61046927SAndroid Build Coastguard Worker max_equation="100" 5004*61046927SAndroid Build Coastguard Worker units="percent" 5005*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5006*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5007*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 5008*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 5009*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5010*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5011*61046927SAndroid Build Coastguard Worker /> 5012*61046927SAndroid Build Coastguard Worker <counter name="Slice0 DualSubslice0 Input Available" 5013*61046927SAndroid Build Coastguard Worker symbol_name="Sampler00InputAvailable" 5014*61046927SAndroid Build Coastguard Worker underscore_name="sampler00_input_available" 5015*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 dualsubslice0 sampler input is available" 5016*61046927SAndroid Build Coastguard Worker data_type="float" 5017*61046927SAndroid Build Coastguard Worker max_equation="100" 5018*61046927SAndroid Build Coastguard Worker units="percent" 5019*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5020*61046927SAndroid Build Coastguard Worker equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV" 5021*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 5022*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 5023*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5024*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5025*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5026*61046927SAndroid Build Coastguard Worker /> 5027*61046927SAndroid Build Coastguard Worker <counter name="Slice0 DualSubslice1 Input Available" 5028*61046927SAndroid Build Coastguard Worker symbol_name="Sampler01InputAvailable" 5029*61046927SAndroid Build Coastguard Worker underscore_name="sampler01_input_available" 5030*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 dualsubslice1 sampler input is available" 5031*61046927SAndroid Build Coastguard Worker data_type="float" 5032*61046927SAndroid Build Coastguard Worker max_equation="100" 5033*61046927SAndroid Build Coastguard Worker units="percent" 5034*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5035*61046927SAndroid Build Coastguard Worker equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV" 5036*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 2 AND" 5037*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 5038*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5039*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5040*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5041*61046927SAndroid Build Coastguard Worker /> 5042*61046927SAndroid Build Coastguard Worker <counter name="Slice0 DualSubslice2 Input Available" 5043*61046927SAndroid Build Coastguard Worker symbol_name="Sampler02InputAvailable" 5044*61046927SAndroid Build Coastguard Worker underscore_name="sampler02_input_available" 5045*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 dualsubslice2 sampler input is available" 5046*61046927SAndroid Build Coastguard Worker data_type="float" 5047*61046927SAndroid Build Coastguard Worker max_equation="100" 5048*61046927SAndroid Build Coastguard Worker units="percent" 5049*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5050*61046927SAndroid Build Coastguard Worker equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV" 5051*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 4 AND" 5052*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 5053*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5054*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5055*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5056*61046927SAndroid Build Coastguard Worker /> 5057*61046927SAndroid Build Coastguard Worker <counter name="Slice0 DualSubslice3 Input Available" 5058*61046927SAndroid Build Coastguard Worker symbol_name="Sampler03InputAvailable" 5059*61046927SAndroid Build Coastguard Worker underscore_name="sampler03_input_available" 5060*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 dualsubslice3 sampler input is available" 5061*61046927SAndroid Build Coastguard Worker data_type="float" 5062*61046927SAndroid Build Coastguard Worker max_equation="100" 5063*61046927SAndroid Build Coastguard Worker units="percent" 5064*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5065*61046927SAndroid Build Coastguard Worker equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" 5066*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 8 AND" 5067*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 5068*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5069*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5070*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5071*61046927SAndroid Build Coastguard Worker /> 5072*61046927SAndroid Build Coastguard Worker <counter name="Slice0 DualSubslice4 Input Available" 5073*61046927SAndroid Build Coastguard Worker symbol_name="Sampler04InputAvailable" 5074*61046927SAndroid Build Coastguard Worker underscore_name="sampler04_input_available" 5075*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 dualsubslice4 sampler input is available" 5076*61046927SAndroid Build Coastguard Worker data_type="float" 5077*61046927SAndroid Build Coastguard Worker max_equation="100" 5078*61046927SAndroid Build Coastguard Worker units="percent" 5079*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5080*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 5081*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 16 AND" 5082*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 5083*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5084*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5085*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5086*61046927SAndroid Build Coastguard Worker /> 5087*61046927SAndroid Build Coastguard Worker <counter name="Slice0 DualSubslice5 Input Available" 5088*61046927SAndroid Build Coastguard Worker symbol_name="Sampler05InputAvailable" 5089*61046927SAndroid Build Coastguard Worker underscore_name="sampler05_input_available" 5090*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 dualsubslice5 sampler input is available" 5091*61046927SAndroid Build Coastguard Worker data_type="float" 5092*61046927SAndroid Build Coastguard Worker max_equation="100" 5093*61046927SAndroid Build Coastguard Worker units="percent" 5094*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5095*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 5096*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 32 AND" 5097*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 5098*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5099*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5100*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5101*61046927SAndroid Build Coastguard Worker /> 5102*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 5103*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 5104*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 5105*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 5106*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C121600" /> 5107*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18141600" /> 5108*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C325600" /> 5109*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18341600" /> 5110*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C521600" /> 5111*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x185416A6" /> 5112*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C721600" /> 5113*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18741600" /> 5114*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C921600" /> 5115*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18941600" /> 5116*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1CB21600" /> 5117*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18B41600" /> 5118*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C07C000" /> 5119*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2407002B" /> 5120*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04120086" /> 5121*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x20120000" /> 5122*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02124000" /> 5123*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12138000" /> 5124*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14138000" /> 5125*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x021400A6" /> 5126*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10140000" /> 5127*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00140000" /> 5128*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A150020" /> 5129*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E320086" /> 5130*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x20320000" /> 5131*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E330003" /> 5132*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C3400A6" /> 5133*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10340000" /> 5134*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E340000" /> 5135*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C358000" /> 5136*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A520086" /> 5137*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x20520000" /> 5138*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18524000" /> 5139*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C53C000" /> 5140*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10540000" /> 5141*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C540000" /> 5142*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C550800" /> 5143*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16720086" /> 5144*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x20720000" /> 5145*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14724000" /> 5146*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C733000" /> 5147*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x147400A6" /> 5148*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10740000" /> 5149*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A740000" /> 5150*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C750080" /> 5151*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12920086" /> 5152*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x20920000" /> 5153*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10924000" /> 5154*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C930C00" /> 5155*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x109400A6" /> 5156*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08940000" /> 5157*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C950008" /> 5158*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0EB20086" /> 5159*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x20B20000" /> 5160*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00B24000" /> 5161*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10B38000" /> 5162*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1CB30200" /> 5163*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00B400A6" /> 5164*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10B40000" /> 5165*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18B58000" /> 5166*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0F0028" /> 5167*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14104000" /> 5168*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16104000" /> 5169*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2C024000" /> 5170*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2E020001" /> 5171*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2A03A500" /> 5172*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18002000" /> 5173*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x36003248" /> 5174*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x380024DB" /> 5175*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A004000" /> 5176*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C004000" /> 5177*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00014000" /> 5178*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A012000" /> 5179*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C012000" /> 5180*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E012000" /> 5181*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2405C000" /> 5182*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x26050003" /> 5183*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220500A0" /> 5184*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x24062800" /> 5185*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140A8000" /> 5186*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160A8000" /> 5187*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180A8000" /> 5188*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0A8000" /> 5189*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 5190*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41104000" /> 5191*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B105005" /> 5192*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101555" /> 5193*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17144000" /> 5194*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D14AAA0" /> 5195*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F14002A" /> 5196*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B140A00" /> 5197*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01124000" /> 5198*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F124000" /> 5199*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11124000" /> 5200*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13124000" /> 5201*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15124000" /> 5202*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17124000" /> 5203*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19124000" /> 5204*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B124000" /> 5205*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D124000" /> 5206*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F124000" /> 5207*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03124000" /> 5208*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05124000" /> 5209*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47100600" /> 5210*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100000" /> 5211*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4F10060A" /> 5212*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5110000A" /> 5213*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53100404" /> 5214*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55101808" /> 5215*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 5216*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 5217*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100001" /> 5218*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49100118" /> 5219*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 5220*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 5221*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 5222*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 5223*61046927SAndroid Build Coastguard Worker </register_config> 5224*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 5225*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 5226*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 5227*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0xF0800000" /> 5228*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 5229*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x30800000" /> 5230*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x003F0000" /> 5231*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00000018" /> 5232*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FFFC" /> 5233*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00000018" /> 5234*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FFFC" /> 5235*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D948" value="0x00000060" /> 5236*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D94C" value="0x0000FFF3" /> 5237*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC08" value="0x00000060" /> 5238*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC0C" value="0x0000FFF3" /> 5239*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D950" value="0x00000180" /> 5240*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D954" value="0x0000FFCF" /> 5241*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC10" value="0x00000180" /> 5242*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC14" value="0x0000FFCF" /> 5243*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D958" value="0x00000600" /> 5244*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D95C" value="0x0000FF3F" /> 5245*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC18" value="0x00000600" /> 5246*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC1C" value="0x0000FF3F" /> 5247*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D960" value="0x00001800" /> 5248*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D964" value="0x0000FCFF" /> 5249*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC20" value="0x00001800" /> 5250*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC24" value="0x0000FCFF" /> 5251*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D968" value="0x00006000" /> 5252*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D96C" value="0x0000F3FF" /> 5253*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC28" value="0x00006000" /> 5254*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC2C" value="0x0000F3FF" /> 5255*61046927SAndroid Build Coastguard Worker </register_config> 5256*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 5257*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 5258*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 5259*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 5260*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 5261*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 5262*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 5263*61046927SAndroid Build Coastguard Worker </register_config> 5264*61046927SAndroid Build Coastguard Worker </set> 5265*61046927SAndroid Build Coastguard Worker 5266*61046927SAndroid Build Coastguard Worker <set name="Sampler_2" 5267*61046927SAndroid Build Coastguard Worker chipset="ADL" 5268*61046927SAndroid Build Coastguard Worker symbol_name="Sampler_2" 5269*61046927SAndroid Build Coastguard Worker underscore_name="sampler_2" 5270*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO" 5271*61046927SAndroid Build Coastguard Worker hw_config_guid="2d7c9960-0ec0-4aa2-9bd0-e6d76f214bf7" 5272*61046927SAndroid Build Coastguard Worker > 5273*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 5274*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 5275*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 5276*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 5277*61046927SAndroid Build Coastguard Worker data_type="uint64" 5278*61046927SAndroid Build Coastguard Worker units="ns" 5279*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5280*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 5281*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5282*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 5283*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5284*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5285*61046927SAndroid Build Coastguard Worker /> 5286*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 5287*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 5288*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 5289*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 5290*61046927SAndroid Build Coastguard Worker data_type="uint64" 5291*61046927SAndroid Build Coastguard Worker units="cycles" 5292*61046927SAndroid Build Coastguard Worker semantic_type="event" 5293*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 5294*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5295*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 5296*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5297*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5298*61046927SAndroid Build Coastguard Worker /> 5299*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 5300*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 5301*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 5302*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 5303*61046927SAndroid Build Coastguard Worker data_type="uint64" 5304*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 5305*61046927SAndroid Build Coastguard Worker units="hz" 5306*61046927SAndroid Build Coastguard Worker semantic_type="event" 5307*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 5308*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5309*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 5310*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5311*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5312*61046927SAndroid Build Coastguard Worker /> 5313*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 5314*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 5315*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 5316*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 5317*61046927SAndroid Build Coastguard Worker data_type="float" 5318*61046927SAndroid Build Coastguard Worker max_equation="100" 5319*61046927SAndroid Build Coastguard Worker units="percent" 5320*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5321*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 5322*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5323*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 5324*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5325*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5326*61046927SAndroid Build Coastguard Worker /> 5327*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 5328*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 5329*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 5330*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 5331*61046927SAndroid Build Coastguard Worker data_type="uint64" 5332*61046927SAndroid Build Coastguard Worker units="threads" 5333*61046927SAndroid Build Coastguard Worker semantic_type="event" 5334*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 5335*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 5336*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5337*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 5338*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5339*61046927SAndroid Build Coastguard Worker /> 5340*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 5341*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 5342*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 5343*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 5344*61046927SAndroid Build Coastguard Worker data_type="uint64" 5345*61046927SAndroid Build Coastguard Worker units="threads" 5346*61046927SAndroid Build Coastguard Worker semantic_type="event" 5347*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 5348*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 5349*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5350*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 5351*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5352*61046927SAndroid Build Coastguard Worker /> 5353*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 5354*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 5355*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 5356*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 5357*61046927SAndroid Build Coastguard Worker data_type="uint64" 5358*61046927SAndroid Build Coastguard Worker units="threads" 5359*61046927SAndroid Build Coastguard Worker semantic_type="event" 5360*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 5361*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 5362*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5363*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 5364*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5365*61046927SAndroid Build Coastguard Worker /> 5366*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 5367*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 5368*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 5369*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 5370*61046927SAndroid Build Coastguard Worker data_type="uint64" 5371*61046927SAndroid Build Coastguard Worker units="threads" 5372*61046927SAndroid Build Coastguard Worker semantic_type="event" 5373*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 5374*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 5375*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5376*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 5377*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5378*61046927SAndroid Build Coastguard Worker /> 5379*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 5380*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 5381*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 5382*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 5383*61046927SAndroid Build Coastguard Worker data_type="uint64" 5384*61046927SAndroid Build Coastguard Worker units="threads" 5385*61046927SAndroid Build Coastguard Worker semantic_type="event" 5386*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 5387*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 5388*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5389*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 5390*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5391*61046927SAndroid Build Coastguard Worker /> 5392*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 5393*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 5394*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 5395*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 5396*61046927SAndroid Build Coastguard Worker data_type="uint64" 5397*61046927SAndroid Build Coastguard Worker units="threads" 5398*61046927SAndroid Build Coastguard Worker semantic_type="event" 5399*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 5400*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 5401*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5402*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 5403*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5404*61046927SAndroid Build Coastguard Worker /> 5405*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 5406*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 5407*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 5408*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 5409*61046927SAndroid Build Coastguard Worker data_type="float" 5410*61046927SAndroid Build Coastguard Worker max_equation="100" 5411*61046927SAndroid Build Coastguard Worker units="percent" 5412*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5413*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5414*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 5415*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 5416*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5417*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5418*61046927SAndroid Build Coastguard Worker /> 5419*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 5420*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 5421*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 5422*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 5423*61046927SAndroid Build Coastguard Worker data_type="float" 5424*61046927SAndroid Build Coastguard Worker max_equation="100" 5425*61046927SAndroid Build Coastguard Worker units="percent" 5426*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5427*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5428*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 5429*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 5430*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5431*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5432*61046927SAndroid Build Coastguard Worker /> 5433*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 5434*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 5435*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 5436*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 5437*61046927SAndroid Build Coastguard Worker data_type="float" 5438*61046927SAndroid Build Coastguard Worker max_equation="100" 5439*61046927SAndroid Build Coastguard Worker units="percent" 5440*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5441*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5442*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 5443*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 5444*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5445*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5446*61046927SAndroid Build Coastguard Worker /> 5447*61046927SAndroid Build Coastguard Worker <counter name="Slice0 DualSubslice0 Sampler Output Ready" 5448*61046927SAndroid Build Coastguard Worker symbol_name="Sampler00OutputReady" 5449*61046927SAndroid Build Coastguard Worker underscore_name="sampler00_output_ready" 5450*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 dualsubslice0 sampler output is ready" 5451*61046927SAndroid Build Coastguard Worker data_type="float" 5452*61046927SAndroid Build Coastguard Worker max_equation="100" 5453*61046927SAndroid Build Coastguard Worker units="percent" 5454*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5455*61046927SAndroid Build Coastguard Worker equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV" 5456*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 5457*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 5458*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5459*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5460*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 5461*61046927SAndroid Build Coastguard Worker /> 5462*61046927SAndroid Build Coastguard Worker <counter name="Slice0 DualSubslice1 Sampler Output Ready" 5463*61046927SAndroid Build Coastguard Worker symbol_name="Sampler01OutputReady" 5464*61046927SAndroid Build Coastguard Worker underscore_name="sampler01_output_ready" 5465*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 dualsubslice1 sampler output is ready" 5466*61046927SAndroid Build Coastguard Worker data_type="float" 5467*61046927SAndroid Build Coastguard Worker max_equation="100" 5468*61046927SAndroid Build Coastguard Worker units="percent" 5469*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5470*61046927SAndroid Build Coastguard Worker equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV" 5471*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 2 AND" 5472*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 5473*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5474*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5475*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 5476*61046927SAndroid Build Coastguard Worker /> 5477*61046927SAndroid Build Coastguard Worker <counter name="Slice0 DualSubslice2 Sampler Output Ready" 5478*61046927SAndroid Build Coastguard Worker symbol_name="Sampler02OutputReady" 5479*61046927SAndroid Build Coastguard Worker underscore_name="sampler02_output_ready" 5480*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 dualsubslice2 sampler output is ready" 5481*61046927SAndroid Build Coastguard Worker data_type="float" 5482*61046927SAndroid Build Coastguard Worker max_equation="100" 5483*61046927SAndroid Build Coastguard Worker units="percent" 5484*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5485*61046927SAndroid Build Coastguard Worker equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV" 5486*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 4 AND" 5487*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 5488*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5489*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5490*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 5491*61046927SAndroid Build Coastguard Worker /> 5492*61046927SAndroid Build Coastguard Worker <counter name="Slice0 DualSubslice3 Sampler Output Ready" 5493*61046927SAndroid Build Coastguard Worker symbol_name="Sampler03OutputReady" 5494*61046927SAndroid Build Coastguard Worker underscore_name="sampler03_output_ready" 5495*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 dualsubslice3 sampler output is ready" 5496*61046927SAndroid Build Coastguard Worker data_type="float" 5497*61046927SAndroid Build Coastguard Worker max_equation="100" 5498*61046927SAndroid Build Coastguard Worker units="percent" 5499*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5500*61046927SAndroid Build Coastguard Worker equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" 5501*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 8 AND" 5502*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 5503*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5504*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5505*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 5506*61046927SAndroid Build Coastguard Worker /> 5507*61046927SAndroid Build Coastguard Worker <counter name="Slice0 DualSubslice4 Sampler Output Ready" 5508*61046927SAndroid Build Coastguard Worker symbol_name="Sampler04OutputReady" 5509*61046927SAndroid Build Coastguard Worker underscore_name="sampler04_output_ready" 5510*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 dualsubslice4 sampler output is ready" 5511*61046927SAndroid Build Coastguard Worker data_type="float" 5512*61046927SAndroid Build Coastguard Worker max_equation="100" 5513*61046927SAndroid Build Coastguard Worker units="percent" 5514*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5515*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 5516*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 16 AND" 5517*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 5518*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5519*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5520*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 5521*61046927SAndroid Build Coastguard Worker /> 5522*61046927SAndroid Build Coastguard Worker <counter name="Slice0 DualSubslice5 Sampler Output Ready" 5523*61046927SAndroid Build Coastguard Worker symbol_name="Sampler05OutputReady" 5524*61046927SAndroid Build Coastguard Worker underscore_name="sampler05_output_ready" 5525*61046927SAndroid Build Coastguard Worker description="The percentage of time in which slice0 dualsubslice5 sampler output is ready" 5526*61046927SAndroid Build Coastguard Worker data_type="float" 5527*61046927SAndroid Build Coastguard Worker max_equation="100" 5528*61046927SAndroid Build Coastguard Worker units="percent" 5529*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5530*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 5531*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 32 AND" 5532*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Sampler" 5533*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5534*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5535*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="subslice" 5536*61046927SAndroid Build Coastguard Worker /> 5537*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 5538*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 5539*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 5540*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 5541*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C123E00" /> 5542*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04143E00" /> 5543*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C323E00" /> 5544*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04343E00" /> 5545*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C523E00" /> 5546*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04543E00" /> 5547*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C723E00" /> 5548*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04743E00" /> 5549*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C923E00" /> 5550*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04943E00" /> 5551*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0CB23E00" /> 5552*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04B43E00" /> 5553*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C07C000" /> 5554*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2407002B" /> 5555*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04120033" /> 5556*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x20120000" /> 5557*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02124000" /> 5558*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12138000" /> 5559*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14138000" /> 5560*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02140013" /> 5561*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10140000" /> 5562*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00140000" /> 5563*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A150020" /> 5564*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E320033" /> 5565*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x20320000" /> 5566*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C324000" /> 5567*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E330003" /> 5568*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C340013" /> 5569*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10340000" /> 5570*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E340000" /> 5571*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C358000" /> 5572*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A520033" /> 5573*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x20520000" /> 5574*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18524000" /> 5575*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C53C000" /> 5576*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18540013" /> 5577*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10540000" /> 5578*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C540000" /> 5579*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C550800" /> 5580*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16720033" /> 5581*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x20720000" /> 5582*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14724000" /> 5583*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C733000" /> 5584*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14740013" /> 5585*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10740000" /> 5586*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A740000" /> 5587*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C750080" /> 5588*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12920033" /> 5589*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x20920000" /> 5590*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10924000" /> 5591*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C930C00" /> 5592*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10940013" /> 5593*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08940000" /> 5594*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C950008" /> 5595*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0EB20033" /> 5596*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x20B20000" /> 5597*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00B24000" /> 5598*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10B38000" /> 5599*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1CB30200" /> 5600*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00B40013" /> 5601*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10B40000" /> 5602*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18B58000" /> 5603*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0F0028" /> 5604*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14104000" /> 5605*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16104000" /> 5606*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2C024000" /> 5607*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2E020001" /> 5608*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2A03A500" /> 5609*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18002000" /> 5610*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x36003248" /> 5611*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x380024DB" /> 5612*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A004000" /> 5613*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C004000" /> 5614*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00014000" /> 5615*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A012000" /> 5616*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C012000" /> 5617*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E012000" /> 5618*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2405C000" /> 5619*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x26050003" /> 5620*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220500A0" /> 5621*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x24062800" /> 5622*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140A8000" /> 5623*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160A8000" /> 5624*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180A8000" /> 5625*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0A8000" /> 5626*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 5627*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41104000" /> 5628*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B105005" /> 5629*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101555" /> 5630*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17144000" /> 5631*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D14AAA0" /> 5632*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F14002A" /> 5633*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B140A00" /> 5634*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01124000" /> 5635*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F124000" /> 5636*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11124000" /> 5637*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13124000" /> 5638*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15124000" /> 5639*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17124000" /> 5640*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19124000" /> 5641*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B124000" /> 5642*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D124000" /> 5643*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F124000" /> 5644*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03124000" /> 5645*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05124000" /> 5646*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47100600" /> 5647*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100000" /> 5648*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4F10060A" /> 5649*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5110000A" /> 5650*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53100404" /> 5651*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55101808" /> 5652*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 5653*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 5654*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100001" /> 5655*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49100118" /> 5656*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 5657*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 5658*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 5659*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 5660*61046927SAndroid Build Coastguard Worker </register_config> 5661*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 5662*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 5663*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 5664*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0xF0800000" /> 5665*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 5666*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x30800000" /> 5667*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x003F0000" /> 5668*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00000018" /> 5669*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FFFC" /> 5670*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00000018" /> 5671*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FFFC" /> 5672*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D948" value="0x00000060" /> 5673*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D94C" value="0x0000FFF3" /> 5674*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC08" value="0x00000060" /> 5675*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC0C" value="0x0000FFF3" /> 5676*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D950" value="0x00000180" /> 5677*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D954" value="0x0000FFCF" /> 5678*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC10" value="0x00000180" /> 5679*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC14" value="0x0000FFCF" /> 5680*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D958" value="0x00000600" /> 5681*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D95C" value="0x0000FF3F" /> 5682*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC18" value="0x00000600" /> 5683*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC1C" value="0x0000FF3F" /> 5684*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D960" value="0x00001800" /> 5685*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D964" value="0x0000FCFF" /> 5686*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC20" value="0x00001800" /> 5687*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC24" value="0x0000FCFF" /> 5688*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D968" value="0x00006000" /> 5689*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D96C" value="0x0000F3FF" /> 5690*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC28" value="0x00006000" /> 5691*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC2C" value="0x0000F3FF" /> 5692*61046927SAndroid Build Coastguard Worker </register_config> 5693*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 5694*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 5695*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 5696*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 5697*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 5698*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 5699*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 5700*61046927SAndroid Build Coastguard Worker </register_config> 5701*61046927SAndroid Build Coastguard Worker </set> 5702*61046927SAndroid Build Coastguard Worker 5703*61046927SAndroid Build Coastguard Worker <set name="TDL_1" 5704*61046927SAndroid Build Coastguard Worker chipset="ADL" 5705*61046927SAndroid Build Coastguard Worker symbol_name="TDL_1" 5706*61046927SAndroid Build Coastguard Worker underscore_name="tdl_1" 5707*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO" 5708*61046927SAndroid Build Coastguard Worker hw_config_guid="85afcb2a-90a8-4b1a-adc3-61e322884520" 5709*61046927SAndroid Build Coastguard Worker > 5710*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 5711*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 5712*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 5713*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 5714*61046927SAndroid Build Coastguard Worker data_type="uint64" 5715*61046927SAndroid Build Coastguard Worker units="ns" 5716*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5717*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 5718*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5719*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 5720*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5721*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5722*61046927SAndroid Build Coastguard Worker /> 5723*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 5724*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 5725*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 5726*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 5727*61046927SAndroid Build Coastguard Worker data_type="uint64" 5728*61046927SAndroid Build Coastguard Worker units="cycles" 5729*61046927SAndroid Build Coastguard Worker semantic_type="event" 5730*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 5731*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5732*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 5733*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5734*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5735*61046927SAndroid Build Coastguard Worker /> 5736*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 5737*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 5738*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 5739*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 5740*61046927SAndroid Build Coastguard Worker data_type="uint64" 5741*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 5742*61046927SAndroid Build Coastguard Worker units="hz" 5743*61046927SAndroid Build Coastguard Worker semantic_type="event" 5744*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 5745*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5746*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 5747*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5748*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5749*61046927SAndroid Build Coastguard Worker /> 5750*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 5751*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 5752*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 5753*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 5754*61046927SAndroid Build Coastguard Worker data_type="float" 5755*61046927SAndroid Build Coastguard Worker max_equation="100" 5756*61046927SAndroid Build Coastguard Worker units="percent" 5757*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5758*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 5759*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 5760*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 5761*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5762*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5763*61046927SAndroid Build Coastguard Worker /> 5764*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 5765*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 5766*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 5767*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 5768*61046927SAndroid Build Coastguard Worker data_type="uint64" 5769*61046927SAndroid Build Coastguard Worker units="threads" 5770*61046927SAndroid Build Coastguard Worker semantic_type="event" 5771*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 5772*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 5773*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5774*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 5775*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5776*61046927SAndroid Build Coastguard Worker /> 5777*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 5778*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 5779*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 5780*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 5781*61046927SAndroid Build Coastguard Worker data_type="uint64" 5782*61046927SAndroid Build Coastguard Worker units="threads" 5783*61046927SAndroid Build Coastguard Worker semantic_type="event" 5784*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 5785*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 5786*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5787*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 5788*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5789*61046927SAndroid Build Coastguard Worker /> 5790*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 5791*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 5792*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 5793*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 5794*61046927SAndroid Build Coastguard Worker data_type="uint64" 5795*61046927SAndroid Build Coastguard Worker units="threads" 5796*61046927SAndroid Build Coastguard Worker semantic_type="event" 5797*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 5798*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 5799*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5800*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 5801*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5802*61046927SAndroid Build Coastguard Worker /> 5803*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 5804*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 5805*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 5806*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 5807*61046927SAndroid Build Coastguard Worker data_type="uint64" 5808*61046927SAndroid Build Coastguard Worker units="threads" 5809*61046927SAndroid Build Coastguard Worker semantic_type="event" 5810*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 5811*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 5812*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5813*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 5814*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5815*61046927SAndroid Build Coastguard Worker /> 5816*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 5817*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 5818*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 5819*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 5820*61046927SAndroid Build Coastguard Worker data_type="uint64" 5821*61046927SAndroid Build Coastguard Worker units="threads" 5822*61046927SAndroid Build Coastguard Worker semantic_type="event" 5823*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 5824*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 5825*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5826*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 5827*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5828*61046927SAndroid Build Coastguard Worker /> 5829*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 5830*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 5831*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 5832*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 5833*61046927SAndroid Build Coastguard Worker data_type="uint64" 5834*61046927SAndroid Build Coastguard Worker units="threads" 5835*61046927SAndroid Build Coastguard Worker semantic_type="event" 5836*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 5837*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 5838*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 5839*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 5840*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5841*61046927SAndroid Build Coastguard Worker /> 5842*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 5843*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 5844*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 5845*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 5846*61046927SAndroid Build Coastguard Worker data_type="float" 5847*61046927SAndroid Build Coastguard Worker max_equation="100" 5848*61046927SAndroid Build Coastguard Worker units="percent" 5849*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5850*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5851*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 5852*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 5853*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5854*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5855*61046927SAndroid Build Coastguard Worker /> 5856*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 5857*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 5858*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 5859*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 5860*61046927SAndroid Build Coastguard Worker data_type="float" 5861*61046927SAndroid Build Coastguard Worker max_equation="100" 5862*61046927SAndroid Build Coastguard Worker units="percent" 5863*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5864*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5865*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 5866*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 5867*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5868*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5869*61046927SAndroid Build Coastguard Worker /> 5870*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 5871*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 5872*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 5873*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 5874*61046927SAndroid Build Coastguard Worker data_type="float" 5875*61046927SAndroid Build Coastguard Worker max_equation="100" 5876*61046927SAndroid Build Coastguard Worker units="percent" 5877*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5878*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 5879*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 5880*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 5881*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5882*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 5883*61046927SAndroid Build Coastguard Worker /> 5884*61046927SAndroid Build Coastguard Worker <counter name="Non-PS Thread Ready For Dispatch on Slice0 DualSubslice0 Thread Dispatcher" 5885*61046927SAndroid Build Coastguard Worker symbol_name="NonPSThread00ReadyForDispatch" 5886*61046927SAndroid Build Coastguard Worker underscore_name="non_ps_thread00_ready_for_dispatch" 5887*61046927SAndroid Build Coastguard Worker description="The percentage of time in which non-PS thread is ready for dispatch on slice0 dualsubslice0 thread dispatcher" 5888*61046927SAndroid Build Coastguard Worker data_type="float" 5889*61046927SAndroid Build Coastguard Worker max_equation="100" 5890*61046927SAndroid Build Coastguard Worker units="percent" 5891*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5892*61046927SAndroid Build Coastguard Worker equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV" 5893*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 5894*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 5895*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5896*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5897*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5898*61046927SAndroid Build Coastguard Worker /> 5899*61046927SAndroid Build Coastguard Worker <counter name="Non-PS Thread Ready For Dispatch on Slice0 DualSubslice1 Thread Dispatcher" 5900*61046927SAndroid Build Coastguard Worker symbol_name="NonPSThread01ReadyForDispatch" 5901*61046927SAndroid Build Coastguard Worker underscore_name="non_ps_thread01_ready_for_dispatch" 5902*61046927SAndroid Build Coastguard Worker description="The percentage of time in which non-PS thread is ready for dispatch on slice0 dualsubslice1 thread dispatcher" 5903*61046927SAndroid Build Coastguard Worker data_type="float" 5904*61046927SAndroid Build Coastguard Worker max_equation="100" 5905*61046927SAndroid Build Coastguard Worker units="percent" 5906*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5907*61046927SAndroid Build Coastguard Worker equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV" 5908*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 2 AND" 5909*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 5910*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5911*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5912*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5913*61046927SAndroid Build Coastguard Worker /> 5914*61046927SAndroid Build Coastguard Worker <counter name="Non-PS Thread Ready For Dispatch on Slice0 DualSubslice2 Thread Dispatcher" 5915*61046927SAndroid Build Coastguard Worker symbol_name="NonPSThread02ReadyForDispatch" 5916*61046927SAndroid Build Coastguard Worker underscore_name="non_ps_thread02_ready_for_dispatch" 5917*61046927SAndroid Build Coastguard Worker description="The percentage of time in which non-PS thread is ready for dispatch on slice0 dualsubslice2 thread dispatcher" 5918*61046927SAndroid Build Coastguard Worker data_type="float" 5919*61046927SAndroid Build Coastguard Worker max_equation="100" 5920*61046927SAndroid Build Coastguard Worker units="percent" 5921*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5922*61046927SAndroid Build Coastguard Worker equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV" 5923*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 4 AND" 5924*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 5925*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5926*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5927*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5928*61046927SAndroid Build Coastguard Worker /> 5929*61046927SAndroid Build Coastguard Worker <counter name="Non-PS Thread Ready For Dispatch on Slice0 DualSubslice3 Thread Dispatcher" 5930*61046927SAndroid Build Coastguard Worker symbol_name="NonPSThread03ReadyForDispatch" 5931*61046927SAndroid Build Coastguard Worker underscore_name="non_ps_thread03_ready_for_dispatch" 5932*61046927SAndroid Build Coastguard Worker description="The percentage of time in which non-PS thread is ready for dispatch on slice0 dualsubslice3 thread dispatcher" 5933*61046927SAndroid Build Coastguard Worker data_type="float" 5934*61046927SAndroid Build Coastguard Worker max_equation="100" 5935*61046927SAndroid Build Coastguard Worker units="percent" 5936*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5937*61046927SAndroid Build Coastguard Worker equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" 5938*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 8 AND" 5939*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 5940*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5941*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5942*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5943*61046927SAndroid Build Coastguard Worker /> 5944*61046927SAndroid Build Coastguard Worker <counter name="Non-PS Thread Ready For Dispatch on Slice0 DualSubslice4 Thread Dispatcher" 5945*61046927SAndroid Build Coastguard Worker symbol_name="NonPSThread04ReadyForDispatch" 5946*61046927SAndroid Build Coastguard Worker underscore_name="non_ps_thread04_ready_for_dispatch" 5947*61046927SAndroid Build Coastguard Worker description="The percentage of time in which non-PS thread is ready for dispatch on slice0 dualsubslice4 thread dispatcher" 5948*61046927SAndroid Build Coastguard Worker data_type="float" 5949*61046927SAndroid Build Coastguard Worker max_equation="100" 5950*61046927SAndroid Build Coastguard Worker units="percent" 5951*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5952*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 5953*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 16 AND" 5954*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 5955*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5956*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5957*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5958*61046927SAndroid Build Coastguard Worker /> 5959*61046927SAndroid Build Coastguard Worker <counter name="Non-PS Thread Ready For Dispatch on Slice0 DualSubslice5 Thread Dispatcher" 5960*61046927SAndroid Build Coastguard Worker symbol_name="NonPSThread05ReadyForDispatch" 5961*61046927SAndroid Build Coastguard Worker underscore_name="non_ps_thread05_ready_for_dispatch" 5962*61046927SAndroid Build Coastguard Worker description="The percentage of time in which non-PS thread is ready for dispatch on slice0 dualsubslice5 thread dispatcher" 5963*61046927SAndroid Build Coastguard Worker data_type="float" 5964*61046927SAndroid Build Coastguard Worker max_equation="100" 5965*61046927SAndroid Build Coastguard Worker units="percent" 5966*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5967*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 5968*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 32 AND" 5969*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 5970*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5971*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5972*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5973*61046927SAndroid Build Coastguard Worker /> 5974*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice0 Thread Dispatcher Port 0" 5975*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader00ReadyPort0" 5976*61046927SAndroid Build Coastguard Worker underscore_name="thread_header00_ready_port0" 5977*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice0 thread dispatcher port 0" 5978*61046927SAndroid Build Coastguard Worker data_type="float" 5979*61046927SAndroid Build Coastguard Worker max_equation="100" 5980*61046927SAndroid Build Coastguard Worker units="percent" 5981*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5982*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 5983*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 5984*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 5985*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 5986*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 5987*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 5988*61046927SAndroid Build Coastguard Worker /> 5989*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice0 Thread Dispatcher Port 1" 5990*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader00ReadyPort1" 5991*61046927SAndroid Build Coastguard Worker underscore_name="thread_header00_ready_port1" 5992*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice0 thread dispatcher port 1" 5993*61046927SAndroid Build Coastguard Worker data_type="float" 5994*61046927SAndroid Build Coastguard Worker max_equation="100" 5995*61046927SAndroid Build Coastguard Worker units="percent" 5996*61046927SAndroid Build Coastguard Worker semantic_type="duration" 5997*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 5998*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 5999*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 6000*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6001*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6002*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 6003*61046927SAndroid Build Coastguard Worker /> 6004*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice0 Thread Dispatcher Port 2" 6005*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader00ReadyPort2" 6006*61046927SAndroid Build Coastguard Worker underscore_name="thread_header00_ready_port2" 6007*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice0 thread dispatcher port 2" 6008*61046927SAndroid Build Coastguard Worker data_type="float" 6009*61046927SAndroid Build Coastguard Worker max_equation="100" 6010*61046927SAndroid Build Coastguard Worker units="percent" 6011*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6012*61046927SAndroid Build Coastguard Worker equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV" 6013*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 6014*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 6015*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6016*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6017*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 6018*61046927SAndroid Build Coastguard Worker /> 6019*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice0 Thread Dispatcher Port 3" 6020*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader00ReadyPort3" 6021*61046927SAndroid Build Coastguard Worker underscore_name="thread_header00_ready_port3" 6022*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice0 thread dispatcher port 3" 6023*61046927SAndroid Build Coastguard Worker data_type="float" 6024*61046927SAndroid Build Coastguard Worker max_equation="100" 6025*61046927SAndroid Build Coastguard Worker units="percent" 6026*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6027*61046927SAndroid Build Coastguard Worker equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV" 6028*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 6029*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 6030*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6031*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6032*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 6033*61046927SAndroid Build Coastguard Worker /> 6034*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice1 Thread Dispatcher Port 0" 6035*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader01ReadyPort0" 6036*61046927SAndroid Build Coastguard Worker underscore_name="thread_header01_ready_port0" 6037*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice1 thread dispatcher port 0" 6038*61046927SAndroid Build Coastguard Worker data_type="float" 6039*61046927SAndroid Build Coastguard Worker max_equation="100" 6040*61046927SAndroid Build Coastguard Worker units="percent" 6041*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6042*61046927SAndroid Build Coastguard Worker equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV" 6043*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 2 AND" 6044*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 6045*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6046*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6047*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 6048*61046927SAndroid Build Coastguard Worker /> 6049*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice1 Thread Dispatcher Port 1" 6050*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader01ReadyPort1" 6051*61046927SAndroid Build Coastguard Worker underscore_name="thread_header01_ready_port1" 6052*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice1 thread dispatcher port 1" 6053*61046927SAndroid Build Coastguard Worker data_type="float" 6054*61046927SAndroid Build Coastguard Worker max_equation="100" 6055*61046927SAndroid Build Coastguard Worker units="percent" 6056*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6057*61046927SAndroid Build Coastguard Worker equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" 6058*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 2 AND" 6059*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 6060*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6061*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6062*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 6063*61046927SAndroid Build Coastguard Worker /> 6064*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice1 Thread Dispatcher Port 2" 6065*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader01ReadyPort2" 6066*61046927SAndroid Build Coastguard Worker underscore_name="thread_header01_ready_port2" 6067*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice1 thread dispatcher port 2" 6068*61046927SAndroid Build Coastguard Worker data_type="float" 6069*61046927SAndroid Build Coastguard Worker max_equation="100" 6070*61046927SAndroid Build Coastguard Worker units="percent" 6071*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6072*61046927SAndroid Build Coastguard Worker equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" 6073*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 2 AND" 6074*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 6075*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6076*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6077*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 6078*61046927SAndroid Build Coastguard Worker /> 6079*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice1 Thread Dispatcher Port 3" 6080*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader01ReadyPort3" 6081*61046927SAndroid Build Coastguard Worker underscore_name="thread_header01_ready_port3" 6082*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice1 thread dispatcher port 3" 6083*61046927SAndroid Build Coastguard Worker data_type="float" 6084*61046927SAndroid Build Coastguard Worker max_equation="100" 6085*61046927SAndroid Build Coastguard Worker units="percent" 6086*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6087*61046927SAndroid Build Coastguard Worker equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" 6088*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 2 AND" 6089*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 6090*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6091*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6092*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 6093*61046927SAndroid Build Coastguard Worker /> 6094*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice0 Thread Dispatcher" 6095*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader00Ready" 6096*61046927SAndroid Build Coastguard Worker underscore_name="thread_header00_ready" 6097*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice0 thread dispatcher" 6098*61046927SAndroid Build Coastguard Worker data_type="float" 6099*61046927SAndroid Build Coastguard Worker max_equation="100" 6100*61046927SAndroid Build Coastguard Worker units="percent" 6101*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6102*61046927SAndroid Build Coastguard Worker equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV" 6103*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 6104*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 6105*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6106*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6107*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 6108*61046927SAndroid Build Coastguard Worker /> 6109*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice1 Thread Dispatcher" 6110*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader01Ready" 6111*61046927SAndroid Build Coastguard Worker underscore_name="thread_header01_ready" 6112*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice1 thread dispatcher" 6113*61046927SAndroid Build Coastguard Worker data_type="float" 6114*61046927SAndroid Build Coastguard Worker max_equation="100" 6115*61046927SAndroid Build Coastguard Worker units="percent" 6116*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6117*61046927SAndroid Build Coastguard Worker equation="B 7 READ 100 UMUL $GpuCoreClocks FDIV" 6118*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 2 AND" 6119*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 6120*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6121*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6122*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 6123*61046927SAndroid Build Coastguard Worker /> 6124*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 6125*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 6126*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 6127*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 6128*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2611001C" /> 6129*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2631001C" /> 6130*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2651001C" /> 6131*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2671001C" /> 6132*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2691001C" /> 6133*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x26B1001C" /> 6134*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C07C000" /> 6135*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x24070002" /> 6136*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16110103" /> 6137*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C110104" /> 6138*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E110105" /> 6139*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02110106" /> 6140*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04110107" /> 6141*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10110000" /> 6142*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A110000" /> 6143*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E110000" /> 6144*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00110000" /> 6145*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16128000" /> 6146*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C128000" /> 6147*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E128000" /> 6148*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02128000" /> 6149*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04128000" /> 6150*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C132000" /> 6151*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E130003" /> 6152*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12138000" /> 6153*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14138000" /> 6154*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14310103" /> 6155*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06310104" /> 6156*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08310105" /> 6157*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A310106" /> 6158*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C310107" /> 6159*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10310000" /> 6160*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02310000" /> 6161*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04310000" /> 6162*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14328000" /> 6163*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06328000" /> 6164*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08328000" /> 6165*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A328000" /> 6166*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C328000" /> 6167*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C331100" /> 6168*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16338000" /> 6169*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18338000" /> 6170*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A338000" /> 6171*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12510103" /> 6172*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10510000" /> 6173*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08510000" /> 6174*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12528000" /> 6175*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C530800" /> 6176*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10710103" /> 6177*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08710000" /> 6178*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10728000" /> 6179*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C730400" /> 6180*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E910103" /> 6181*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10910000" /> 6182*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06910000" /> 6183*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E928000" /> 6184*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C930200" /> 6185*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00B10103" /> 6186*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10B10000" /> 6187*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00B28000" /> 6188*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10B38000" /> 6189*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0F8000" /> 6190*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10104000" /> 6191*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10024000" /> 6192*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C032000" /> 6193*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E034000" /> 6194*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18002000" /> 6195*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x360026CA" /> 6196*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x38002402" /> 6197*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A004000" /> 6198*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C004000" /> 6199*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E004000" /> 6200*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x34001200" /> 6201*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00014000" /> 6202*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A012000" /> 6203*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x240582C0" /> 6204*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x26050002" /> 6205*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2205FFA0" /> 6206*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x24060020" /> 6207*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x100A8000" /> 6208*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x120A8000" /> 6209*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 6210*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41104000" /> 6211*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B105555" /> 6212*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101415" /> 6213*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17144000" /> 6214*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D142AAA" /> 6215*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F140028" /> 6216*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B14AA00" /> 6217*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01124000" /> 6218*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F124000" /> 6219*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11124000" /> 6220*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13124000" /> 6221*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15124000" /> 6222*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17124000" /> 6223*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D124000" /> 6224*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F124000" /> 6225*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03124000" /> 6226*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05124000" /> 6227*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07124000" /> 6228*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09124000" /> 6229*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B124000" /> 6230*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D124000" /> 6231*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47100600" /> 6232*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100808" /> 6233*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4F100006" /> 6234*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51100804" /> 6235*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53100008" /> 6236*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 6237*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 6238*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100800" /> 6239*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100008" /> 6240*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49100808" /> 6241*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100808" /> 6242*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 6243*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 6244*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 6245*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 6246*61046927SAndroid Build Coastguard Worker </register_config> 6247*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 6248*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 6249*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 6250*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0xF0800000" /> 6251*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 6252*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0xF0800000" /> 6253*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00FF0000" /> 6254*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00000002" /> 6255*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FFFE" /> 6256*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00000002" /> 6257*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FFFE" /> 6258*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D948" value="0x00000002" /> 6259*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D94C" value="0x0000FFFD" /> 6260*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC08" value="0x00000002" /> 6261*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC0C" value="0x0000FFFD" /> 6262*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D950" value="0x00000002" /> 6263*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D954" value="0x0000FFFB" /> 6264*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC10" value="0x00000002" /> 6265*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC14" value="0x0000FFFB" /> 6266*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D958" value="0x00000002" /> 6267*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D95C" value="0x0000FFF7" /> 6268*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC18" value="0x00000002" /> 6269*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC1C" value="0x0000FFF7" /> 6270*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D960" value="0x00000002" /> 6271*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D964" value="0x0000FFEF" /> 6272*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC20" value="0x00000002" /> 6273*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC24" value="0x0000FFEF" /> 6274*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D968" value="0x00000002" /> 6275*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D96C" value="0x0000FFDF" /> 6276*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC28" value="0x00000002" /> 6277*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC2C" value="0x0000FFDF" /> 6278*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D970" value="0x00007800" /> 6279*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D974" value="0x0000F0FF" /> 6280*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC30" value="0x00007800" /> 6281*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC34" value="0x0000F0FF" /> 6282*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D978" value="0x00078000" /> 6283*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D97C" value="0x00000FFF" /> 6284*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC38" value="0x00078000" /> 6285*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC3C" value="0x00000FFF" /> 6286*61046927SAndroid Build Coastguard Worker </register_config> 6287*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 6288*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 6289*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 6290*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 6291*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 6292*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 6293*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 6294*61046927SAndroid Build Coastguard Worker </register_config> 6295*61046927SAndroid Build Coastguard Worker </set> 6296*61046927SAndroid Build Coastguard Worker 6297*61046927SAndroid Build Coastguard Worker <set name="TDL_2" 6298*61046927SAndroid Build Coastguard Worker chipset="ADL" 6299*61046927SAndroid Build Coastguard Worker symbol_name="TDL_2" 6300*61046927SAndroid Build Coastguard Worker underscore_name="tdl_2" 6301*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO" 6302*61046927SAndroid Build Coastguard Worker hw_config_guid="780e4dd7-8360-4294-9ff6-3bef25e0fe09" 6303*61046927SAndroid Build Coastguard Worker > 6304*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 6305*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 6306*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 6307*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 6308*61046927SAndroid Build Coastguard Worker data_type="uint64" 6309*61046927SAndroid Build Coastguard Worker units="ns" 6310*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6311*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 6312*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6313*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6314*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6315*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6316*61046927SAndroid Build Coastguard Worker /> 6317*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 6318*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 6319*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 6320*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 6321*61046927SAndroid Build Coastguard Worker data_type="uint64" 6322*61046927SAndroid Build Coastguard Worker units="cycles" 6323*61046927SAndroid Build Coastguard Worker semantic_type="event" 6324*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 6325*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6326*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 6327*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6328*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6329*61046927SAndroid Build Coastguard Worker /> 6330*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 6331*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 6332*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 6333*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 6334*61046927SAndroid Build Coastguard Worker data_type="uint64" 6335*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 6336*61046927SAndroid Build Coastguard Worker units="hz" 6337*61046927SAndroid Build Coastguard Worker semantic_type="event" 6338*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 6339*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6340*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6341*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6342*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6343*61046927SAndroid Build Coastguard Worker /> 6344*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 6345*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 6346*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 6347*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 6348*61046927SAndroid Build Coastguard Worker data_type="float" 6349*61046927SAndroid Build Coastguard Worker max_equation="100" 6350*61046927SAndroid Build Coastguard Worker units="percent" 6351*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6352*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 6353*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6354*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 6355*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6356*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6357*61046927SAndroid Build Coastguard Worker /> 6358*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 6359*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 6360*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 6361*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 6362*61046927SAndroid Build Coastguard Worker data_type="uint64" 6363*61046927SAndroid Build Coastguard Worker units="threads" 6364*61046927SAndroid Build Coastguard Worker semantic_type="event" 6365*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 6366*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 6367*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6368*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 6369*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6370*61046927SAndroid Build Coastguard Worker /> 6371*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 6372*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 6373*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 6374*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 6375*61046927SAndroid Build Coastguard Worker data_type="uint64" 6376*61046927SAndroid Build Coastguard Worker units="threads" 6377*61046927SAndroid Build Coastguard Worker semantic_type="event" 6378*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 6379*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 6380*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6381*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 6382*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6383*61046927SAndroid Build Coastguard Worker /> 6384*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 6385*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 6386*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 6387*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 6388*61046927SAndroid Build Coastguard Worker data_type="uint64" 6389*61046927SAndroid Build Coastguard Worker units="threads" 6390*61046927SAndroid Build Coastguard Worker semantic_type="event" 6391*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 6392*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 6393*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6394*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 6395*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6396*61046927SAndroid Build Coastguard Worker /> 6397*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 6398*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 6399*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 6400*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 6401*61046927SAndroid Build Coastguard Worker data_type="uint64" 6402*61046927SAndroid Build Coastguard Worker units="threads" 6403*61046927SAndroid Build Coastguard Worker semantic_type="event" 6404*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 6405*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 6406*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6407*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 6408*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6409*61046927SAndroid Build Coastguard Worker /> 6410*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 6411*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 6412*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 6413*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 6414*61046927SAndroid Build Coastguard Worker data_type="uint64" 6415*61046927SAndroid Build Coastguard Worker units="threads" 6416*61046927SAndroid Build Coastguard Worker semantic_type="event" 6417*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 6418*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 6419*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6420*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 6421*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6422*61046927SAndroid Build Coastguard Worker /> 6423*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 6424*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 6425*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 6426*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 6427*61046927SAndroid Build Coastguard Worker data_type="uint64" 6428*61046927SAndroid Build Coastguard Worker units="threads" 6429*61046927SAndroid Build Coastguard Worker semantic_type="event" 6430*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 6431*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 6432*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6433*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 6434*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6435*61046927SAndroid Build Coastguard Worker /> 6436*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 6437*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 6438*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 6439*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 6440*61046927SAndroid Build Coastguard Worker data_type="float" 6441*61046927SAndroid Build Coastguard Worker max_equation="100" 6442*61046927SAndroid Build Coastguard Worker units="percent" 6443*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6444*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6445*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 6446*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 6447*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6448*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6449*61046927SAndroid Build Coastguard Worker /> 6450*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 6451*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 6452*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 6453*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 6454*61046927SAndroid Build Coastguard Worker data_type="float" 6455*61046927SAndroid Build Coastguard Worker max_equation="100" 6456*61046927SAndroid Build Coastguard Worker units="percent" 6457*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6458*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6459*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 6460*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 6461*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6462*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6463*61046927SAndroid Build Coastguard Worker /> 6464*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 6465*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 6466*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 6467*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 6468*61046927SAndroid Build Coastguard Worker data_type="float" 6469*61046927SAndroid Build Coastguard Worker max_equation="100" 6470*61046927SAndroid Build Coastguard Worker units="percent" 6471*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6472*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6473*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 6474*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 6475*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6476*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6477*61046927SAndroid Build Coastguard Worker /> 6478*61046927SAndroid Build Coastguard Worker <counter name="PS Thread Ready For Dispatch on Slice0 Dualsubslice0 Thread Dispatcher" 6479*61046927SAndroid Build Coastguard Worker symbol_name="PSThread00ReadyForDispatch" 6480*61046927SAndroid Build Coastguard Worker underscore_name="ps_thread00_ready_for_dispatch" 6481*61046927SAndroid Build Coastguard Worker description="The percentage of time in which PS thread is ready for dispatch on slice0 dualsubslice0 thread dispatcher" 6482*61046927SAndroid Build Coastguard Worker data_type="float" 6483*61046927SAndroid Build Coastguard Worker max_equation="100" 6484*61046927SAndroid Build Coastguard Worker units="percent" 6485*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6486*61046927SAndroid Build Coastguard Worker equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV" 6487*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 1 AND" 6488*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 6489*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6490*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6491*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 6492*61046927SAndroid Build Coastguard Worker /> 6493*61046927SAndroid Build Coastguard Worker <counter name="PS Thread Ready For Dispatch on Slice0 Dualsubslice1 Thread Dispatcher" 6494*61046927SAndroid Build Coastguard Worker symbol_name="PSThread01ReadyForDispatch" 6495*61046927SAndroid Build Coastguard Worker underscore_name="ps_thread01_ready_for_dispatch" 6496*61046927SAndroid Build Coastguard Worker description="The percentage of time in which PS thread is ready for dispatch on slice0 dualsubslice1 thread dispatcher" 6497*61046927SAndroid Build Coastguard Worker data_type="float" 6498*61046927SAndroid Build Coastguard Worker max_equation="100" 6499*61046927SAndroid Build Coastguard Worker units="percent" 6500*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6501*61046927SAndroid Build Coastguard Worker equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV" 6502*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 2 AND" 6503*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 6504*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6505*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6506*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 6507*61046927SAndroid Build Coastguard Worker /> 6508*61046927SAndroid Build Coastguard Worker <counter name="PS Thread Ready For Dispatch on Slice0 Dualsubslice2 Thread Dispatcher" 6509*61046927SAndroid Build Coastguard Worker symbol_name="PSThread02ReadyForDispatch" 6510*61046927SAndroid Build Coastguard Worker underscore_name="ps_thread02_ready_for_dispatch" 6511*61046927SAndroid Build Coastguard Worker description="The percentage of time in which PS thread is ready for dispatch on slice0 dualsubslice2 thread dispatcher" 6512*61046927SAndroid Build Coastguard Worker data_type="float" 6513*61046927SAndroid Build Coastguard Worker max_equation="100" 6514*61046927SAndroid Build Coastguard Worker units="percent" 6515*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6516*61046927SAndroid Build Coastguard Worker equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV" 6517*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 4 AND" 6518*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 6519*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6520*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6521*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 6522*61046927SAndroid Build Coastguard Worker /> 6523*61046927SAndroid Build Coastguard Worker <counter name="PS Thread Ready For Dispatch on Slice0 Dualsubslice3 Thread Dispatcher" 6524*61046927SAndroid Build Coastguard Worker symbol_name="PSThread03ReadyForDispatch" 6525*61046927SAndroid Build Coastguard Worker underscore_name="ps_thread03_ready_for_dispatch" 6526*61046927SAndroid Build Coastguard Worker description="The percentage of time in which PS thread is ready for dispatch on slice0 dualsubslice3 thread dispatcher" 6527*61046927SAndroid Build Coastguard Worker data_type="float" 6528*61046927SAndroid Build Coastguard Worker max_equation="100" 6529*61046927SAndroid Build Coastguard Worker units="percent" 6530*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6531*61046927SAndroid Build Coastguard Worker equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" 6532*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 8 AND" 6533*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 6534*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6535*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6536*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 6537*61046927SAndroid Build Coastguard Worker /> 6538*61046927SAndroid Build Coastguard Worker <counter name="PS Thread Ready For Dispatch on Slice0 Dualsubslice4 Thread Dispatcher" 6539*61046927SAndroid Build Coastguard Worker symbol_name="PSThread04ReadyForDispatch" 6540*61046927SAndroid Build Coastguard Worker underscore_name="ps_thread04_ready_for_dispatch" 6541*61046927SAndroid Build Coastguard Worker description="The percentage of time in which PS thread is ready for dispatch on slice0 dualsubslice4 thread dispatcher" 6542*61046927SAndroid Build Coastguard Worker data_type="float" 6543*61046927SAndroid Build Coastguard Worker max_equation="100" 6544*61046927SAndroid Build Coastguard Worker units="percent" 6545*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6546*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 6547*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 16 AND" 6548*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 6549*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6550*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6551*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 6552*61046927SAndroid Build Coastguard Worker /> 6553*61046927SAndroid Build Coastguard Worker <counter name="PS Thread Ready For Dispatch on Slice0 Dualsubslice5 Thread Dispatcher" 6554*61046927SAndroid Build Coastguard Worker symbol_name="PSThread05ReadyForDispatch" 6555*61046927SAndroid Build Coastguard Worker underscore_name="ps_thread05_ready_for_dispatch" 6556*61046927SAndroid Build Coastguard Worker description="The percentage of time in which PS thread is ready for dispatch on slice0 dualsubslice5 thread dispatcher" 6557*61046927SAndroid Build Coastguard Worker data_type="float" 6558*61046927SAndroid Build Coastguard Worker max_equation="100" 6559*61046927SAndroid Build Coastguard Worker units="percent" 6560*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6561*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 6562*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 32 AND" 6563*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 6564*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6565*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6566*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 6567*61046927SAndroid Build Coastguard Worker /> 6568*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice5 Thread Dispatcher" 6569*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader05Ready" 6570*61046927SAndroid Build Coastguard Worker underscore_name="thread_header05_ready" 6571*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice5 thread dispatcher" 6572*61046927SAndroid Build Coastguard Worker data_type="float" 6573*61046927SAndroid Build Coastguard Worker max_equation="100" 6574*61046927SAndroid Build Coastguard Worker units="percent" 6575*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6576*61046927SAndroid Build Coastguard Worker equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV" 6577*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 32 AND" 6578*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 6579*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6580*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6581*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 6582*61046927SAndroid Build Coastguard Worker /> 6583*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice5 Thread Dispatcher Port 0" 6584*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader05ReadyPort0" 6585*61046927SAndroid Build Coastguard Worker underscore_name="thread_header05_ready_port0" 6586*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice5 thread dispatcher port 0" 6587*61046927SAndroid Build Coastguard Worker data_type="float" 6588*61046927SAndroid Build Coastguard Worker max_equation="100" 6589*61046927SAndroid Build Coastguard Worker units="percent" 6590*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6591*61046927SAndroid Build Coastguard Worker equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV" 6592*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 32 AND" 6593*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 6594*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6595*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6596*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 6597*61046927SAndroid Build Coastguard Worker /> 6598*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice5 Thread Dispatcher Port 1" 6599*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader05ReadyPort1" 6600*61046927SAndroid Build Coastguard Worker underscore_name="thread_header05_ready_port1" 6601*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice5 thread dispatcher port 1" 6602*61046927SAndroid Build Coastguard Worker data_type="float" 6603*61046927SAndroid Build Coastguard Worker max_equation="100" 6604*61046927SAndroid Build Coastguard Worker units="percent" 6605*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6606*61046927SAndroid Build Coastguard Worker equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" 6607*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 32 AND" 6608*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 6609*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6610*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6611*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 6612*61046927SAndroid Build Coastguard Worker /> 6613*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice5 Thread Dispatcher Port 2" 6614*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader05ReadyPort2" 6615*61046927SAndroid Build Coastguard Worker underscore_name="thread_header05_ready_port2" 6616*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice5 thread dispatcher port 2" 6617*61046927SAndroid Build Coastguard Worker data_type="float" 6618*61046927SAndroid Build Coastguard Worker max_equation="100" 6619*61046927SAndroid Build Coastguard Worker units="percent" 6620*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6621*61046927SAndroid Build Coastguard Worker equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" 6622*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 32 AND" 6623*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 6624*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6625*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6626*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 6627*61046927SAndroid Build Coastguard Worker /> 6628*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice5 Thread Dispatcher Port 3" 6629*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader05ReadyPort3" 6630*61046927SAndroid Build Coastguard Worker underscore_name="thread_header05_ready_port3" 6631*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice5 thread dispatcher port 3" 6632*61046927SAndroid Build Coastguard Worker data_type="float" 6633*61046927SAndroid Build Coastguard Worker max_equation="100" 6634*61046927SAndroid Build Coastguard Worker units="percent" 6635*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6636*61046927SAndroid Build Coastguard Worker equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" 6637*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 32 AND" 6638*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 6639*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 6640*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6641*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 6642*61046927SAndroid Build Coastguard Worker /> 6643*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 6644*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 6645*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 6646*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 6647*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x24110340" /> 6648*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x24310340" /> 6649*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x24510340" /> 6650*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x24710340" /> 6651*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x24910340" /> 6652*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x24B10340" /> 6653*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x26B1001C" /> 6654*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C07C000" /> 6655*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2407002B" /> 6656*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2207FF00" /> 6657*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x021100F3" /> 6658*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x041100F2" /> 6659*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10110000" /> 6660*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00110000" /> 6661*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02128000" /> 6662*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04128000" /> 6663*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12138000" /> 6664*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14138000" /> 6665*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C3100F3" /> 6666*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E3100F2" /> 6667*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10310000" /> 6668*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E310000" /> 6669*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C328000" /> 6670*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E328000" /> 6671*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E330003" /> 6672*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x185100F3" /> 6673*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A5100F2" /> 6674*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10510000" /> 6675*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C510000" /> 6676*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18528000" /> 6677*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A528000" /> 6678*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C53C000" /> 6679*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x147100F3" /> 6680*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x167100F2" /> 6681*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10710000" /> 6682*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A710000" /> 6683*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14728000" /> 6684*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16728000" /> 6685*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C733000" /> 6686*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x109100F3" /> 6687*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x129100F2" /> 6688*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08910000" /> 6689*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10928000" /> 6690*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12928000" /> 6691*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C930C00" /> 6692*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00B100F3" /> 6693*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0EB100F2" /> 6694*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06B10104" /> 6695*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08B10105" /> 6696*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0AB10106" /> 6697*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0CB10107" /> 6698*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10B10000" /> 6699*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02B10000" /> 6700*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04B10000" /> 6701*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00B28000" /> 6702*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0EB28000" /> 6703*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06B28000" /> 6704*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08B28000" /> 6705*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0AB28000" /> 6706*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0CB28000" /> 6707*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10B38000" /> 6708*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1CB30300" /> 6709*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16B38000" /> 6710*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18B38000" /> 6711*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1AB38000" /> 6712*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0F0028" /> 6713*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14104000" /> 6714*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16104000" /> 6715*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2C024000" /> 6716*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2E020001" /> 6717*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2A03A500" /> 6718*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18002000" /> 6719*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x36003249" /> 6720*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x380024DB" /> 6721*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A004000" /> 6722*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C004000" /> 6723*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E002000" /> 6724*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x34000900" /> 6725*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00014000" /> 6726*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A012000" /> 6727*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C012000" /> 6728*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E012000" /> 6729*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06014000" /> 6730*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08014000" /> 6731*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A014000" /> 6732*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18012000" /> 6733*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2405C000" /> 6734*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x26050003" /> 6735*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220500A0" /> 6736*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x24062800" /> 6737*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x140A8000" /> 6738*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160A8000" /> 6739*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180A8000" /> 6740*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A0A8000" /> 6741*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 6742*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x41104000" /> 6743*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B105555" /> 6744*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101555" /> 6745*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17144000" /> 6746*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D14AAAA" /> 6747*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F14002A" /> 6748*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B14AA00" /> 6749*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01124000" /> 6750*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F124000" /> 6751*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11124000" /> 6752*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13124000" /> 6753*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15124000" /> 6754*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17124000" /> 6755*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19124000" /> 6756*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B124000" /> 6757*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D124000" /> 6758*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F124000" /> 6759*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03124000" /> 6760*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05124000" /> 6761*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07124000" /> 6762*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09124000" /> 6763*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B124000" /> 6764*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D124000" /> 6765*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47100600" /> 6766*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100606" /> 6767*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4F100606" /> 6768*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51100006" /> 6769*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53100400" /> 6770*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100804" /> 6771*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 6772*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 6773*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100008" /> 6774*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49100808" /> 6775*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100606" /> 6776*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 6777*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 6778*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 6779*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 6780*61046927SAndroid Build Coastguard Worker </register_config> 6781*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 6782*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 6783*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 6784*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0xF0800000" /> 6785*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 6786*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x70800000" /> 6787*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x007F0000" /> 6788*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00000000" /> 6789*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FFFC" /> 6790*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00000000" /> 6791*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FFFC" /> 6792*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D948" value="0x00000000" /> 6793*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D94C" value="0x0000FFF3" /> 6794*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC08" value="0x00000000" /> 6795*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC0C" value="0x0000FFF3" /> 6796*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D950" value="0x00000000" /> 6797*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D954" value="0x0000FFCF" /> 6798*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC10" value="0x00000000" /> 6799*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC14" value="0x0000FFCF" /> 6800*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D958" value="0x00000000" /> 6801*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D95C" value="0x0000FF3F" /> 6802*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC18" value="0x00000000" /> 6803*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC1C" value="0x0000FF3F" /> 6804*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D960" value="0x00000000" /> 6805*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D964" value="0x0000FCFF" /> 6806*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC20" value="0x00000000" /> 6807*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC24" value="0x0000FCFF" /> 6808*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D968" value="0x00000000" /> 6809*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D96C" value="0x0000F3FF" /> 6810*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC28" value="0x00000000" /> 6811*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC2C" value="0x0000F3FF" /> 6812*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D970" value="0x00078000" /> 6813*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D974" value="0x00000FFF" /> 6814*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC30" value="0x00078000" /> 6815*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC34" value="0x00000FFF" /> 6816*61046927SAndroid Build Coastguard Worker </register_config> 6817*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 6818*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 6819*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 6820*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 6821*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 6822*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 6823*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 6824*61046927SAndroid Build Coastguard Worker </register_config> 6825*61046927SAndroid Build Coastguard Worker </set> 6826*61046927SAndroid Build Coastguard Worker 6827*61046927SAndroid Build Coastguard Worker <set name="TDL_3" 6828*61046927SAndroid Build Coastguard Worker chipset="ADL" 6829*61046927SAndroid Build Coastguard Worker symbol_name="TDL_3" 6830*61046927SAndroid Build Coastguard Worker underscore_name="tdl_3" 6831*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO" 6832*61046927SAndroid Build Coastguard Worker hw_config_guid="0348b595-94ef-445f-b4e5-11d0076b6307" 6833*61046927SAndroid Build Coastguard Worker > 6834*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 6835*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 6836*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 6837*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 6838*61046927SAndroid Build Coastguard Worker data_type="uint64" 6839*61046927SAndroid Build Coastguard Worker units="ns" 6840*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6841*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 6842*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6843*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6844*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6845*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6846*61046927SAndroid Build Coastguard Worker /> 6847*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 6848*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 6849*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 6850*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 6851*61046927SAndroid Build Coastguard Worker data_type="uint64" 6852*61046927SAndroid Build Coastguard Worker units="cycles" 6853*61046927SAndroid Build Coastguard Worker semantic_type="event" 6854*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 6855*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6856*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 6857*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6858*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6859*61046927SAndroid Build Coastguard Worker /> 6860*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 6861*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 6862*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 6863*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 6864*61046927SAndroid Build Coastguard Worker data_type="uint64" 6865*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 6866*61046927SAndroid Build Coastguard Worker units="hz" 6867*61046927SAndroid Build Coastguard Worker semantic_type="event" 6868*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 6869*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6870*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 6871*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6872*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6873*61046927SAndroid Build Coastguard Worker /> 6874*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 6875*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 6876*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 6877*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 6878*61046927SAndroid Build Coastguard Worker data_type="float" 6879*61046927SAndroid Build Coastguard Worker max_equation="100" 6880*61046927SAndroid Build Coastguard Worker units="percent" 6881*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6882*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 6883*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 6884*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 6885*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6886*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6887*61046927SAndroid Build Coastguard Worker /> 6888*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 6889*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 6890*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 6891*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 6892*61046927SAndroid Build Coastguard Worker data_type="uint64" 6893*61046927SAndroid Build Coastguard Worker units="threads" 6894*61046927SAndroid Build Coastguard Worker semantic_type="event" 6895*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 6896*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 6897*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6898*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 6899*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6900*61046927SAndroid Build Coastguard Worker /> 6901*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 6902*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 6903*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 6904*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 6905*61046927SAndroid Build Coastguard Worker data_type="uint64" 6906*61046927SAndroid Build Coastguard Worker units="threads" 6907*61046927SAndroid Build Coastguard Worker semantic_type="event" 6908*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 6909*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 6910*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6911*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 6912*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6913*61046927SAndroid Build Coastguard Worker /> 6914*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 6915*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 6916*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 6917*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 6918*61046927SAndroid Build Coastguard Worker data_type="uint64" 6919*61046927SAndroid Build Coastguard Worker units="threads" 6920*61046927SAndroid Build Coastguard Worker semantic_type="event" 6921*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 6922*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 6923*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6924*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 6925*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6926*61046927SAndroid Build Coastguard Worker /> 6927*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 6928*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 6929*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 6930*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 6931*61046927SAndroid Build Coastguard Worker data_type="uint64" 6932*61046927SAndroid Build Coastguard Worker units="threads" 6933*61046927SAndroid Build Coastguard Worker semantic_type="event" 6934*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 6935*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 6936*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6937*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 6938*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6939*61046927SAndroid Build Coastguard Worker /> 6940*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 6941*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 6942*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 6943*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 6944*61046927SAndroid Build Coastguard Worker data_type="uint64" 6945*61046927SAndroid Build Coastguard Worker units="threads" 6946*61046927SAndroid Build Coastguard Worker semantic_type="event" 6947*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 6948*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 6949*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6950*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 6951*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6952*61046927SAndroid Build Coastguard Worker /> 6953*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 6954*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 6955*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 6956*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 6957*61046927SAndroid Build Coastguard Worker data_type="uint64" 6958*61046927SAndroid Build Coastguard Worker units="threads" 6959*61046927SAndroid Build Coastguard Worker semantic_type="event" 6960*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 6961*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 6962*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 6963*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 6964*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6965*61046927SAndroid Build Coastguard Worker /> 6966*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 6967*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 6968*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 6969*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 6970*61046927SAndroid Build Coastguard Worker data_type="float" 6971*61046927SAndroid Build Coastguard Worker max_equation="100" 6972*61046927SAndroid Build Coastguard Worker units="percent" 6973*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6974*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6975*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 6976*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 6977*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6978*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6979*61046927SAndroid Build Coastguard Worker /> 6980*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 6981*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 6982*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 6983*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 6984*61046927SAndroid Build Coastguard Worker data_type="float" 6985*61046927SAndroid Build Coastguard Worker max_equation="100" 6986*61046927SAndroid Build Coastguard Worker units="percent" 6987*61046927SAndroid Build Coastguard Worker semantic_type="duration" 6988*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 6989*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 6990*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 6991*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 6992*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 6993*61046927SAndroid Build Coastguard Worker /> 6994*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 6995*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 6996*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 6997*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 6998*61046927SAndroid Build Coastguard Worker data_type="float" 6999*61046927SAndroid Build Coastguard Worker max_equation="100" 7000*61046927SAndroid Build Coastguard Worker units="percent" 7001*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7002*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7003*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 7004*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 7005*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7006*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7007*61046927SAndroid Build Coastguard Worker /> 7008*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice2 Thread Dispatcher" 7009*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader02Ready" 7010*61046927SAndroid Build Coastguard Worker underscore_name="thread_header02_ready" 7011*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice2 thread dispatcher" 7012*61046927SAndroid Build Coastguard Worker data_type="float" 7013*61046927SAndroid Build Coastguard Worker max_equation="100" 7014*61046927SAndroid Build Coastguard Worker units="percent" 7015*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7016*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 7017*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 4 AND" 7018*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 7019*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7020*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7021*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 7022*61046927SAndroid Build Coastguard Worker /> 7023*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice3 Thread Dispatcher" 7024*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader03Ready" 7025*61046927SAndroid Build Coastguard Worker underscore_name="thread_header03_ready" 7026*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice3 thread dispatcher" 7027*61046927SAndroid Build Coastguard Worker data_type="float" 7028*61046927SAndroid Build Coastguard Worker max_equation="100" 7029*61046927SAndroid Build Coastguard Worker units="percent" 7030*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7031*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 7032*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 8 AND" 7033*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 7034*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7035*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7036*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 7037*61046927SAndroid Build Coastguard Worker /> 7038*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice4 Thread Dispatcher" 7039*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader04Ready" 7040*61046927SAndroid Build Coastguard Worker underscore_name="thread_header04_ready" 7041*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice4 thread dispatcher" 7042*61046927SAndroid Build Coastguard Worker data_type="float" 7043*61046927SAndroid Build Coastguard Worker max_equation="100" 7044*61046927SAndroid Build Coastguard Worker units="percent" 7045*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7046*61046927SAndroid Build Coastguard Worker equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" 7047*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 16 AND" 7048*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 7049*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7050*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7051*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 7052*61046927SAndroid Build Coastguard Worker /> 7053*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice2 Thread Dispatcher Port 0" 7054*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader02ReadyPort0" 7055*61046927SAndroid Build Coastguard Worker underscore_name="thread_header02_ready_port0" 7056*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice2 thread dispatcher port 0" 7057*61046927SAndroid Build Coastguard Worker data_type="float" 7058*61046927SAndroid Build Coastguard Worker max_equation="100" 7059*61046927SAndroid Build Coastguard Worker units="percent" 7060*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7061*61046927SAndroid Build Coastguard Worker equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" 7062*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 4 AND" 7063*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 7064*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7065*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7066*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 7067*61046927SAndroid Build Coastguard Worker /> 7068*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice2 Thread Dispatcher Port 1" 7069*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader02ReadyPort1" 7070*61046927SAndroid Build Coastguard Worker underscore_name="thread_header02_ready_port1" 7071*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice2 thread dispatcher port 1" 7072*61046927SAndroid Build Coastguard Worker data_type="float" 7073*61046927SAndroid Build Coastguard Worker max_equation="100" 7074*61046927SAndroid Build Coastguard Worker units="percent" 7075*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7076*61046927SAndroid Build Coastguard Worker equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" 7077*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 4 AND" 7078*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 7079*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7080*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7081*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 7082*61046927SAndroid Build Coastguard Worker /> 7083*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice2 Thread Dispatcher Port 2" 7084*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader02ReadyPort2" 7085*61046927SAndroid Build Coastguard Worker underscore_name="thread_header02_ready_port2" 7086*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice2 thread dispatcher port 2" 7087*61046927SAndroid Build Coastguard Worker data_type="float" 7088*61046927SAndroid Build Coastguard Worker max_equation="100" 7089*61046927SAndroid Build Coastguard Worker units="percent" 7090*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7091*61046927SAndroid Build Coastguard Worker equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" 7092*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 4 AND" 7093*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 7094*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7095*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7096*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 7097*61046927SAndroid Build Coastguard Worker /> 7098*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice2 Thread Dispatcher Port 3" 7099*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader02ReadyPort3" 7100*61046927SAndroid Build Coastguard Worker underscore_name="thread_header02_ready_port3" 7101*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice2 thread dispatcher port 3" 7102*61046927SAndroid Build Coastguard Worker data_type="float" 7103*61046927SAndroid Build Coastguard Worker max_equation="100" 7104*61046927SAndroid Build Coastguard Worker units="percent" 7105*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7106*61046927SAndroid Build Coastguard Worker equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV" 7107*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 4 AND" 7108*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 7109*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7110*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7111*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 7112*61046927SAndroid Build Coastguard Worker /> 7113*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice3 Thread Dispatcher Port 0" 7114*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader03ReadyPort0" 7115*61046927SAndroid Build Coastguard Worker underscore_name="thread_header03_ready_port0" 7116*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice3 thread dispatcher port 0" 7117*61046927SAndroid Build Coastguard Worker data_type="float" 7118*61046927SAndroid Build Coastguard Worker max_equation="100" 7119*61046927SAndroid Build Coastguard Worker units="percent" 7120*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7121*61046927SAndroid Build Coastguard Worker equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV" 7122*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 8 AND" 7123*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 7124*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7125*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7126*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 7127*61046927SAndroid Build Coastguard Worker /> 7128*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice3 Thread Dispatcher Port 1" 7129*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader03ReadyPort1" 7130*61046927SAndroid Build Coastguard Worker underscore_name="thread_header03_ready_port1" 7131*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice3 thread dispatcher port 1" 7132*61046927SAndroid Build Coastguard Worker data_type="float" 7133*61046927SAndroid Build Coastguard Worker max_equation="100" 7134*61046927SAndroid Build Coastguard Worker units="percent" 7135*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7136*61046927SAndroid Build Coastguard Worker equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV" 7137*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 8 AND" 7138*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 7139*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7140*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7141*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 7142*61046927SAndroid Build Coastguard Worker /> 7143*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice3 Thread Dispatcher Port 2" 7144*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader03ReadyPort2" 7145*61046927SAndroid Build Coastguard Worker underscore_name="thread_header03_ready_port2" 7146*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice3 thread dispatcher port 2" 7147*61046927SAndroid Build Coastguard Worker data_type="float" 7148*61046927SAndroid Build Coastguard Worker max_equation="100" 7149*61046927SAndroid Build Coastguard Worker units="percent" 7150*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7151*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 7152*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 8 AND" 7153*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 7154*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7155*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7156*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 7157*61046927SAndroid Build Coastguard Worker /> 7158*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice3 Thread Dispatcher Port 3" 7159*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader03ReadyPort3" 7160*61046927SAndroid Build Coastguard Worker underscore_name="thread_header03_ready_port3" 7161*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice3 thread dispatcher port 3" 7162*61046927SAndroid Build Coastguard Worker data_type="float" 7163*61046927SAndroid Build Coastguard Worker max_equation="100" 7164*61046927SAndroid Build Coastguard Worker units="percent" 7165*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7166*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 7167*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 8 AND" 7168*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 7169*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7170*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7171*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 7172*61046927SAndroid Build Coastguard Worker /> 7173*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice4 Thread Dispatcher Port 0" 7174*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader04ReadyPort0" 7175*61046927SAndroid Build Coastguard Worker underscore_name="thread_header04_ready_port0" 7176*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice4 thread dispatcher port 0" 7177*61046927SAndroid Build Coastguard Worker data_type="float" 7178*61046927SAndroid Build Coastguard Worker max_equation="100" 7179*61046927SAndroid Build Coastguard Worker units="percent" 7180*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7181*61046927SAndroid Build Coastguard Worker equation="B 7 READ 100 UMUL $GpuCoreClocks FDIV" 7182*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 16 AND" 7183*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 7184*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7185*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7186*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 7187*61046927SAndroid Build Coastguard Worker /> 7188*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice4 Thread Dispatcher Port 1" 7189*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader04ReadyPort1" 7190*61046927SAndroid Build Coastguard Worker underscore_name="thread_header04_ready_port1" 7191*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice4 thread dispatcher port 1" 7192*61046927SAndroid Build Coastguard Worker data_type="float" 7193*61046927SAndroid Build Coastguard Worker max_equation="100" 7194*61046927SAndroid Build Coastguard Worker units="percent" 7195*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7196*61046927SAndroid Build Coastguard Worker equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV" 7197*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 16 AND" 7198*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 7199*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7200*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7201*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 7202*61046927SAndroid Build Coastguard Worker /> 7203*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice4 Thread Dispatcher Port 2" 7204*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader04ReadyPort2" 7205*61046927SAndroid Build Coastguard Worker underscore_name="thread_header04_ready_port2" 7206*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice4 thread dispatcher port 2" 7207*61046927SAndroid Build Coastguard Worker data_type="float" 7208*61046927SAndroid Build Coastguard Worker max_equation="100" 7209*61046927SAndroid Build Coastguard Worker units="percent" 7210*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7211*61046927SAndroid Build Coastguard Worker equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV" 7212*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 16 AND" 7213*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 7214*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7215*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7216*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 7217*61046927SAndroid Build Coastguard Worker /> 7218*61046927SAndroid Build Coastguard Worker <counter name="Thread Header Ready on Slice0 DualSubslice4 Thread Dispatcher Port 3" 7219*61046927SAndroid Build Coastguard Worker symbol_name="ThreadHeader04ReadyPort3" 7220*61046927SAndroid Build Coastguard Worker underscore_name="thread_header04_ready_port3" 7221*61046927SAndroid Build Coastguard Worker description="The percentage of time in which thread header is ready on slice0 dualsubslice4 thread dispatcher port 3" 7222*61046927SAndroid Build Coastguard Worker data_type="float" 7223*61046927SAndroid Build Coastguard Worker max_equation="100" 7224*61046927SAndroid Build Coastguard Worker units="percent" 7225*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7226*61046927SAndroid Build Coastguard Worker equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV" 7227*61046927SAndroid Build Coastguard Worker availability="$DualSubsliceMask 16 AND" 7228*61046927SAndroid Build Coastguard Worker mdapi_group="GPU/Thread Dispatcher" 7229*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 7230*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7231*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="dualsubslice" 7232*61046927SAndroid Build Coastguard Worker /> 7233*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 7234*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 7235*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 7236*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 7237*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2651001C" /> 7238*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2671001C" /> 7239*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2691001C" /> 7240*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x24072A80" /> 7241*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06510107" /> 7242*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08510106" /> 7243*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A510105" /> 7244*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C510104" /> 7245*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10510000" /> 7246*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02510000" /> 7247*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04510000" /> 7248*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06528000" /> 7249*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08528000" /> 7250*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A528000" /> 7251*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C528000" /> 7252*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16538000" /> 7253*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18538000" /> 7254*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A538000" /> 7255*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C530100" /> 7256*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C710107" /> 7257*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E710106" /> 7258*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02710105" /> 7259*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04710104" /> 7260*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10710000" /> 7261*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E710000" /> 7262*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x00710000" /> 7263*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C728000" /> 7264*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E728000" /> 7265*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02728000" /> 7266*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04728000" /> 7267*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E730003" /> 7268*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x12738000" /> 7269*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14738000" /> 7270*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14910107" /> 7271*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16910106" /> 7272*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18910105" /> 7273*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A910104" /> 7274*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x10910000" /> 7275*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A910000" /> 7276*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C910000" /> 7277*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x14928000" /> 7278*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x16928000" /> 7279*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18928000" /> 7280*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A928000" /> 7281*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C93F000" /> 7282*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0F2800" /> 7283*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0F000A" /> 7284*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C104000" /> 7285*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E104000" /> 7286*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02104000" /> 7287*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04104000" /> 7288*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2E020140" /> 7289*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02024000" /> 7290*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04024000" /> 7291*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2C030005" /> 7292*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x02034000" /> 7293*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04034000" /> 7294*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x06038000" /> 7295*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08038000" /> 7296*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A038000" /> 7297*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x18034000" /> 7298*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x36001003" /> 7299*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x38003649" /> 7300*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1A006000" /> 7301*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C006000" /> 7302*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E006000" /> 7303*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x34001B00" /> 7304*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2A015500" /> 7305*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2206AA00" /> 7306*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0A8000" /> 7307*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0A8000" /> 7308*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x020A8000" /> 7309*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040A8000" /> 7310*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x060A8000" /> 7311*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080A8000" /> 7312*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0A8000" /> 7313*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0A8000" /> 7314*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 7315*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101554" /> 7316*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100555" /> 7317*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D14A80A" /> 7318*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F14002A" /> 7319*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B14AA00" /> 7320*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15124000" /> 7321*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17124000" /> 7322*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x19124000" /> 7323*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B124000" /> 7324*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D124000" /> 7325*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F124000" /> 7326*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03124000" /> 7327*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05124000" /> 7328*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07124000" /> 7329*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09124000" /> 7330*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B124000" /> 7331*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D124000" /> 7332*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x51100600" /> 7333*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x53100606" /> 7334*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100006" /> 7335*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 7336*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 7337*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 7338*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47100000" /> 7339*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49100000" /> 7340*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B100404" /> 7341*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100404" /> 7342*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 7343*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 7344*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 7345*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 7346*61046927SAndroid Build Coastguard Worker </register_config> 7347*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 7348*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 7349*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 7350*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x70800000" /> 7351*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 7352*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 7353*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00070000" /> 7354*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00078000" /> 7355*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x00000FFF" /> 7356*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00078000" /> 7357*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x00000FFF" /> 7358*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D948" value="0x00007800" /> 7359*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D94C" value="0x0000F0FF" /> 7360*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC08" value="0x00007800" /> 7361*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC0C" value="0x0000F0FF" /> 7362*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D950" value="0x00000780" /> 7363*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D954" value="0x0000FF0F" /> 7364*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC10" value="0x00000780" /> 7365*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC14" value="0x0000FF0F" /> 7366*61046927SAndroid Build Coastguard Worker </register_config> 7367*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 7368*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 7369*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 7370*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 7371*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 7372*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 7373*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 7374*61046927SAndroid Build Coastguard Worker </register_config> 7375*61046927SAndroid Build Coastguard Worker </set> 7376*61046927SAndroid Build Coastguard Worker 7377*61046927SAndroid Build Coastguard Worker <set name="GpuBusyness" 7378*61046927SAndroid Build Coastguard Worker chipset="ADL" 7379*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusyness" 7380*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busyness" 7381*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL MEDIA IO" 7382*61046927SAndroid Build Coastguard Worker hw_config_guid="67577936-ac11-46a1-b07d-44ea1318df5b" 7383*61046927SAndroid Build Coastguard Worker > 7384*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 7385*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 7386*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 7387*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 7388*61046927SAndroid Build Coastguard Worker data_type="uint64" 7389*61046927SAndroid Build Coastguard Worker units="ns" 7390*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7391*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 7392*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7393*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7394*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7395*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7396*61046927SAndroid Build Coastguard Worker /> 7397*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 7398*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 7399*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 7400*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 7401*61046927SAndroid Build Coastguard Worker data_type="uint64" 7402*61046927SAndroid Build Coastguard Worker units="cycles" 7403*61046927SAndroid Build Coastguard Worker semantic_type="event" 7404*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 7405*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7406*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 7407*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7408*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7409*61046927SAndroid Build Coastguard Worker /> 7410*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 7411*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 7412*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 7413*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 7414*61046927SAndroid Build Coastguard Worker data_type="uint64" 7415*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 7416*61046927SAndroid Build Coastguard Worker units="hz" 7417*61046927SAndroid Build Coastguard Worker semantic_type="event" 7418*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 7419*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7420*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7421*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7422*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7423*61046927SAndroid Build Coastguard Worker /> 7424*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 7425*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 7426*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 7427*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 7428*61046927SAndroid Build Coastguard Worker data_type="float" 7429*61046927SAndroid Build Coastguard Worker max_equation="100" 7430*61046927SAndroid Build Coastguard Worker units="percent" 7431*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7432*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 7433*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7434*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 7435*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7436*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7437*61046927SAndroid Build Coastguard Worker /> 7438*61046927SAndroid Build Coastguard Worker <counter name="EU Active" 7439*61046927SAndroid Build Coastguard Worker symbol_name="EuActive" 7440*61046927SAndroid Build Coastguard Worker underscore_name="eu_active" 7441*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were actively processing." 7442*61046927SAndroid Build Coastguard Worker data_type="float" 7443*61046927SAndroid Build Coastguard Worker max_equation="100" 7444*61046927SAndroid Build Coastguard Worker units="percent" 7445*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7446*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7447*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 7448*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 7449*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7450*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7451*61046927SAndroid Build Coastguard Worker /> 7452*61046927SAndroid Build Coastguard Worker <counter name="EU Stall" 7453*61046927SAndroid Build Coastguard Worker symbol_name="EuStall" 7454*61046927SAndroid Build Coastguard Worker underscore_name="eu_stall" 7455*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the Execution Units were stalled." 7456*61046927SAndroid Build Coastguard Worker data_type="float" 7457*61046927SAndroid Build Coastguard Worker max_equation="100" 7458*61046927SAndroid Build Coastguard Worker units="percent" 7459*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7460*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7461*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 7462*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 7463*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7464*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7465*61046927SAndroid Build Coastguard Worker /> 7466*61046927SAndroid Build Coastguard Worker <counter name="EU Thread Occupancy" 7467*61046927SAndroid Build Coastguard Worker symbol_name="EuThreadOccupancy" 7468*61046927SAndroid Build Coastguard Worker underscore_name="eu_thread_occupancy" 7469*61046927SAndroid Build Coastguard Worker description="The percentage of time in which hardware threads occupied EUs." 7470*61046927SAndroid Build Coastguard Worker data_type="float" 7471*61046927SAndroid Build Coastguard Worker max_equation="100" 7472*61046927SAndroid Build Coastguard Worker units="percent" 7473*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7474*61046927SAndroid Build Coastguard Worker equation="8 A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7475*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 7476*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 7477*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7478*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7479*61046927SAndroid Build Coastguard Worker /> 7480*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 7481*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 7482*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 7483*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 7484*61046927SAndroid Build Coastguard Worker data_type="uint64" 7485*61046927SAndroid Build Coastguard Worker units="threads" 7486*61046927SAndroid Build Coastguard Worker semantic_type="event" 7487*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 7488*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 7489*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7490*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 7491*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7492*61046927SAndroid Build Coastguard Worker /> 7493*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 7494*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 7495*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 7496*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 7497*61046927SAndroid Build Coastguard Worker data_type="uint64" 7498*61046927SAndroid Build Coastguard Worker units="threads" 7499*61046927SAndroid Build Coastguard Worker semantic_type="event" 7500*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 7501*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 7502*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7503*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 7504*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7505*61046927SAndroid Build Coastguard Worker /> 7506*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 7507*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 7508*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 7509*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 7510*61046927SAndroid Build Coastguard Worker data_type="uint64" 7511*61046927SAndroid Build Coastguard Worker units="threads" 7512*61046927SAndroid Build Coastguard Worker semantic_type="event" 7513*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 7514*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 7515*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7516*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 7517*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7518*61046927SAndroid Build Coastguard Worker /> 7519*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 7520*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 7521*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 7522*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 7523*61046927SAndroid Build Coastguard Worker data_type="uint64" 7524*61046927SAndroid Build Coastguard Worker units="threads" 7525*61046927SAndroid Build Coastguard Worker semantic_type="event" 7526*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 7527*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 7528*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7529*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 7530*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7531*61046927SAndroid Build Coastguard Worker /> 7532*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 7533*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 7534*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 7535*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 7536*61046927SAndroid Build Coastguard Worker data_type="uint64" 7537*61046927SAndroid Build Coastguard Worker units="threads" 7538*61046927SAndroid Build Coastguard Worker semantic_type="event" 7539*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 7540*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 7541*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7542*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL IO" 7543*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7544*61046927SAndroid Build Coastguard Worker /> 7545*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 7546*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 7547*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 7548*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 7549*61046927SAndroid Build Coastguard Worker data_type="uint64" 7550*61046927SAndroid Build Coastguard Worker units="threads" 7551*61046927SAndroid Build Coastguard Worker semantic_type="event" 7552*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 7553*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 7554*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7555*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO MEDIA" 7556*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7557*61046927SAndroid Build Coastguard Worker /> 7558*61046927SAndroid Build Coastguard Worker <counter name="Render Ring Busy" 7559*61046927SAndroid Build Coastguard Worker symbol_name="RenderBusy" 7560*61046927SAndroid Build Coastguard Worker underscore_name="render_busy" 7561*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 7562*61046927SAndroid Build Coastguard Worker data_type="float" 7563*61046927SAndroid Build Coastguard Worker max_equation="100" 7564*61046927SAndroid Build Coastguard Worker units="percent" 7565*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7566*61046927SAndroid Build Coastguard Worker equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" 7567*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7568*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 7569*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7570*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7571*61046927SAndroid Build Coastguard Worker /> 7572*61046927SAndroid Build Coastguard Worker <counter name="Compute Ring Busy" 7573*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBusy" 7574*61046927SAndroid Build Coastguard Worker underscore_name="compute_busy" 7575*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 7576*61046927SAndroid Build Coastguard Worker data_type="float" 7577*61046927SAndroid Build Coastguard Worker max_equation="100" 7578*61046927SAndroid Build Coastguard Worker units="percent" 7579*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7580*61046927SAndroid Build Coastguard Worker equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV" 7581*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7582*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 7583*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7584*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7585*61046927SAndroid Build Coastguard Worker /> 7586*61046927SAndroid Build Coastguard Worker <counter name="Posh Ring Busy" 7587*61046927SAndroid Build Coastguard Worker symbol_name="PoshEngineBusy" 7588*61046927SAndroid Build Coastguard Worker underscore_name="posh_engine_busy" 7589*61046927SAndroid Build Coastguard Worker description="The percentage of time when posh command streamer was busy." 7590*61046927SAndroid Build Coastguard Worker data_type="float" 7591*61046927SAndroid Build Coastguard Worker max_equation="100" 7592*61046927SAndroid Build Coastguard Worker units="percent" 7593*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7594*61046927SAndroid Build Coastguard Worker equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" 7595*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7596*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 7597*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7598*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7599*61046927SAndroid Build Coastguard Worker /> 7600*61046927SAndroid Build Coastguard Worker <counter name="Blitter Ring Busy" 7601*61046927SAndroid Build Coastguard Worker symbol_name="BlitterBusy" 7602*61046927SAndroid Build Coastguard Worker underscore_name="blitter_busy" 7603*61046927SAndroid Build Coastguard Worker description="The percentage of time when blitter command streamer was busy." 7604*61046927SAndroid Build Coastguard Worker data_type="float" 7605*61046927SAndroid Build Coastguard Worker max_equation="100" 7606*61046927SAndroid Build Coastguard Worker units="percent" 7607*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7608*61046927SAndroid Build Coastguard Worker equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV" 7609*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7610*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 7611*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="IO" 7612*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7613*61046927SAndroid Build Coastguard Worker /> 7614*61046927SAndroid Build Coastguard Worker <counter name="Vebox Ring Busy" 7615*61046927SAndroid Build Coastguard Worker symbol_name="VeboxBusy" 7616*61046927SAndroid Build Coastguard Worker underscore_name="vebox_busy" 7617*61046927SAndroid Build Coastguard Worker description="The percentage of time when vebox command streamer was busy." 7618*61046927SAndroid Build Coastguard Worker data_type="float" 7619*61046927SAndroid Build Coastguard Worker max_equation="100" 7620*61046927SAndroid Build Coastguard Worker units="percent" 7621*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7622*61046927SAndroid Build Coastguard Worker equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" 7623*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7624*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 7625*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="IO" 7626*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7627*61046927SAndroid Build Coastguard Worker /> 7628*61046927SAndroid Build Coastguard Worker <counter name="Vdbox0 Ring Busy" 7629*61046927SAndroid Build Coastguard Worker symbol_name="Vdbox0Busy" 7630*61046927SAndroid Build Coastguard Worker underscore_name="vdbox0_busy" 7631*61046927SAndroid Build Coastguard Worker description="The percentage of time when Vdbox0 command streamer was busy." 7632*61046927SAndroid Build Coastguard Worker data_type="float" 7633*61046927SAndroid Build Coastguard Worker max_equation="100" 7634*61046927SAndroid Build Coastguard Worker units="percent" 7635*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7636*61046927SAndroid Build Coastguard Worker equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV" 7637*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7638*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 7639*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="IO" 7640*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7641*61046927SAndroid Build Coastguard Worker /> 7642*61046927SAndroid Build Coastguard Worker <counter name="Vdbox1 Ring Busy" 7643*61046927SAndroid Build Coastguard Worker symbol_name="Vdbox1Busy" 7644*61046927SAndroid Build Coastguard Worker underscore_name="vdbox1_busy" 7645*61046927SAndroid Build Coastguard Worker description="The percentage of time when Vdbox1 command streamer was busy." 7646*61046927SAndroid Build Coastguard Worker data_type="float" 7647*61046927SAndroid Build Coastguard Worker max_equation="100" 7648*61046927SAndroid Build Coastguard Worker units="percent" 7649*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7650*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 7651*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7652*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 7653*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="IO" 7654*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7655*61046927SAndroid Build Coastguard Worker /> 7656*61046927SAndroid Build Coastguard Worker <counter name="Render and compute engines are simultaneously busy" 7657*61046927SAndroid Build Coastguard Worker symbol_name="RenderAndComputeBusy" 7658*61046927SAndroid Build Coastguard Worker underscore_name="render_and_compute_busy" 7659*61046927SAndroid Build Coastguard Worker description="The percentage of time when render and compute engines are simultaneously busy" 7660*61046927SAndroid Build Coastguard Worker data_type="float" 7661*61046927SAndroid Build Coastguard Worker max_equation="100" 7662*61046927SAndroid Build Coastguard Worker units="percent" 7663*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7664*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 7665*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7666*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 7667*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7668*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7669*61046927SAndroid Build Coastguard Worker /> 7670*61046927SAndroid Build Coastguard Worker <counter name="Any Engine Busy" 7671*61046927SAndroid Build Coastguard Worker symbol_name="AnyEngineBusy" 7672*61046927SAndroid Build Coastguard Worker underscore_name="any_engine_busy" 7673*61046927SAndroid Build Coastguard Worker description="The percentage of time when any command streamer was busy." 7674*61046927SAndroid Build Coastguard Worker data_type="float" 7675*61046927SAndroid Build Coastguard Worker max_equation="100" 7676*61046927SAndroid Build Coastguard Worker units="percent" 7677*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7678*61046927SAndroid Build Coastguard Worker equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 7679*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7680*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 7681*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="IO" 7682*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7683*61046927SAndroid Build Coastguard Worker /> 7684*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 7685*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 7686*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 7687*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 7688*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E1200" /> 7689*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220E0009" /> 7690*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E101200" /> 7691*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040E0043" /> 7692*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0E00B3" /> 7693*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180E0000" /> 7694*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0C0E0000" /> 7695*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0F0104" /> 7696*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08100053" /> 7697*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x20100000" /> 7698*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04104000" /> 7699*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A104000" /> 7700*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04024000" /> 7701*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08024000" /> 7702*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A024000" /> 7703*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x04034000" /> 7704*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x08034000" /> 7705*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A034000" /> 7706*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C006000" /> 7707*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x34001B00" /> 7708*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x040A8000" /> 7709*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x080A8000" /> 7710*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0A0A8000" /> 7711*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 7712*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15102400" /> 7713*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x23010120" /> 7714*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x15182400" /> 7715*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x23210120" /> 7716*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100023" /> 7717*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11100000" /> 7718*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101000" /> 7719*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100545" /> 7720*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1B148800" /> 7721*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D140002" /> 7722*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61112000" /> 7723*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5F110401" /> 7724*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F128000" /> 7725*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03128000" /> 7726*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05124000" /> 7727*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09124000" /> 7728*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B124000" /> 7729*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D128000" /> 7730*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01008000" /> 7731*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x13028000" /> 7732*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x030100D3" /> 7733*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x21010000" /> 7734*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x071800A3" /> 7735*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x11180000" /> 7736*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x21180400" /> 7737*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x23180000" /> 7738*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0F208000" /> 7739*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x21222000" /> 7740*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F2100D3" /> 7741*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x21210000" /> 7742*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 7743*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 7744*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47100000" /> 7745*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101007" /> 7746*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B10040A" /> 7747*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100210" /> 7748*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 7749*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 7750*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 7751*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 7752*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 7753*61046927SAndroid Build Coastguard Worker </register_config> 7754*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 7755*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 7756*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 7757*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x30800000" /> 7758*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 7759*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 7760*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00030000" /> 7761*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00024002" /> 7762*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000B7FF" /> 7763*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00024002" /> 7764*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000B7FF" /> 7765*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D948" value="0x0007F000" /> 7766*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D94C" value="0x000001FF" /> 7767*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC08" value="0x0007F000" /> 7768*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC0C" value="0x000001FF" /> 7769*61046927SAndroid Build Coastguard Worker </register_config> 7770*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 7771*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00804704" /> 7772*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A04904" /> 7773*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00805705" /> 7774*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A05905" /> 7775*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00808708" /> 7776*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A08908" /> 7777*61046927SAndroid Build Coastguard Worker </register_config> 7778*61046927SAndroid Build Coastguard Worker </set> 7779*61046927SAndroid Build Coastguard Worker 7780*61046927SAndroid Build Coastguard Worker <set name="EuActivity1" 7781*61046927SAndroid Build Coastguard Worker chipset="ADL" 7782*61046927SAndroid Build Coastguard Worker symbol_name="EuActivity1" 7783*61046927SAndroid Build Coastguard Worker underscore_name="eu_activity1" 7784*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" 7785*61046927SAndroid Build Coastguard Worker hw_config_guid="b1c1cb56-f82f-444e-b408-aebbe4777f40" 7786*61046927SAndroid Build Coastguard Worker > 7787*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 7788*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 7789*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 7790*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 7791*61046927SAndroid Build Coastguard Worker data_type="uint64" 7792*61046927SAndroid Build Coastguard Worker units="ns" 7793*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7794*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 7795*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7796*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7797*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7798*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7799*61046927SAndroid Build Coastguard Worker /> 7800*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 7801*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 7802*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 7803*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 7804*61046927SAndroid Build Coastguard Worker data_type="uint64" 7805*61046927SAndroid Build Coastguard Worker units="cycles" 7806*61046927SAndroid Build Coastguard Worker semantic_type="event" 7807*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 7808*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7809*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 7810*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7811*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7812*61046927SAndroid Build Coastguard Worker /> 7813*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 7814*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 7815*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 7816*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 7817*61046927SAndroid Build Coastguard Worker data_type="uint64" 7818*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 7819*61046927SAndroid Build Coastguard Worker units="hz" 7820*61046927SAndroid Build Coastguard Worker semantic_type="event" 7821*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 7822*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7823*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7824*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7825*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7826*61046927SAndroid Build Coastguard Worker /> 7827*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 7828*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 7829*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 7830*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 7831*61046927SAndroid Build Coastguard Worker data_type="float" 7832*61046927SAndroid Build Coastguard Worker max_equation="100" 7833*61046927SAndroid Build Coastguard Worker units="percent" 7834*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7835*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 7836*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7837*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 7838*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7839*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7840*61046927SAndroid Build Coastguard Worker /> 7841*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 7842*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 7843*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 7844*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 7845*61046927SAndroid Build Coastguard Worker data_type="uint64" 7846*61046927SAndroid Build Coastguard Worker units="threads" 7847*61046927SAndroid Build Coastguard Worker semantic_type="event" 7848*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 7849*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 7850*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7851*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7852*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7853*61046927SAndroid Build Coastguard Worker /> 7854*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 7855*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 7856*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 7857*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 7858*61046927SAndroid Build Coastguard Worker data_type="uint64" 7859*61046927SAndroid Build Coastguard Worker units="threads" 7860*61046927SAndroid Build Coastguard Worker semantic_type="event" 7861*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 7862*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 7863*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7864*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7865*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7866*61046927SAndroid Build Coastguard Worker /> 7867*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 7868*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 7869*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 7870*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 7871*61046927SAndroid Build Coastguard Worker data_type="uint64" 7872*61046927SAndroid Build Coastguard Worker units="threads" 7873*61046927SAndroid Build Coastguard Worker semantic_type="event" 7874*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 7875*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 7876*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7877*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7878*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7879*61046927SAndroid Build Coastguard Worker /> 7880*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 7881*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 7882*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 7883*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 7884*61046927SAndroid Build Coastguard Worker data_type="uint64" 7885*61046927SAndroid Build Coastguard Worker units="threads" 7886*61046927SAndroid Build Coastguard Worker semantic_type="event" 7887*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 7888*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 7889*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7890*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7891*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7892*61046927SAndroid Build Coastguard Worker /> 7893*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 7894*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 7895*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 7896*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 7897*61046927SAndroid Build Coastguard Worker data_type="uint64" 7898*61046927SAndroid Build Coastguard Worker units="threads" 7899*61046927SAndroid Build Coastguard Worker semantic_type="event" 7900*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 7901*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 7902*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7903*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7904*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7905*61046927SAndroid Build Coastguard Worker /> 7906*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 7907*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 7908*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 7909*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 7910*61046927SAndroid Build Coastguard Worker data_type="uint64" 7911*61046927SAndroid Build Coastguard Worker units="threads" 7912*61046927SAndroid Build Coastguard Worker semantic_type="event" 7913*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 7914*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 7915*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 7916*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7917*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7918*61046927SAndroid Build Coastguard Worker /> 7919*61046927SAndroid Build Coastguard Worker <counter name="Render Ring Busy" 7920*61046927SAndroid Build Coastguard Worker symbol_name="RenderBusy" 7921*61046927SAndroid Build Coastguard Worker underscore_name="render_busy" 7922*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 7923*61046927SAndroid Build Coastguard Worker data_type="float" 7924*61046927SAndroid Build Coastguard Worker max_equation="100" 7925*61046927SAndroid Build Coastguard Worker units="percent" 7926*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7927*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 7928*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7929*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 7930*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7931*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7932*61046927SAndroid Build Coastguard Worker /> 7933*61046927SAndroid Build Coastguard Worker <counter name="Compute Ring Busy" 7934*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBusy" 7935*61046927SAndroid Build Coastguard Worker underscore_name="compute_busy" 7936*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 7937*61046927SAndroid Build Coastguard Worker data_type="float" 7938*61046927SAndroid Build Coastguard Worker max_equation="100" 7939*61046927SAndroid Build Coastguard Worker units="percent" 7940*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7941*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 7942*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7943*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 7944*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7945*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7946*61046927SAndroid Build Coastguard Worker /> 7947*61046927SAndroid Build Coastguard Worker <counter name="Render and compute engines are simultaneously busy" 7948*61046927SAndroid Build Coastguard Worker symbol_name="RenderAndComputeBusy" 7949*61046927SAndroid Build Coastguard Worker underscore_name="render_and_compute_busy" 7950*61046927SAndroid Build Coastguard Worker description="The percentage of time when render and compute engines are simultaneously busy" 7951*61046927SAndroid Build Coastguard Worker data_type="float" 7952*61046927SAndroid Build Coastguard Worker max_equation="100" 7953*61046927SAndroid Build Coastguard Worker units="percent" 7954*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7955*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 7956*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 7957*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 7958*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7959*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7960*61046927SAndroid Build Coastguard Worker /> 7961*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 7962*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 7963*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 7964*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 7965*61046927SAndroid Build Coastguard Worker data_type="uint64" 7966*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 7967*61046927SAndroid Build Coastguard Worker units="bytes" 7968*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 7969*61046927SAndroid Build Coastguard Worker equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" 7970*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 7971*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7972*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7973*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7974*61046927SAndroid Build Coastguard Worker /> 7975*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 7976*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 7977*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 7978*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 7979*61046927SAndroid Build Coastguard Worker data_type="uint64" 7980*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 7981*61046927SAndroid Build Coastguard Worker units="bytes" 7982*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 7983*61046927SAndroid Build Coastguard Worker equation="64 C 3 READ C 2 READ UADD UMUL" 7984*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 7985*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 7986*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 7987*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 7988*61046927SAndroid Build Coastguard Worker /> 7989*61046927SAndroid Build Coastguard Worker <counter name="VS FPU Pipe Active" 7990*61046927SAndroid Build Coastguard Worker symbol_name="VsFpuActive" 7991*61046927SAndroid Build Coastguard Worker underscore_name="vs_fpu_active" 7992*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU pipeline was actively processing a vertex shader instruction." 7993*61046927SAndroid Build Coastguard Worker data_type="float" 7994*61046927SAndroid Build Coastguard Worker max_equation="100" 7995*61046927SAndroid Build Coastguard Worker units="percent" 7996*61046927SAndroid Build Coastguard Worker semantic_type="duration" 7997*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 7998*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 7999*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8000*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8001*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8002*61046927SAndroid Build Coastguard Worker /> 8003*61046927SAndroid Build Coastguard Worker <counter name="PS FPU Pipe Active" 8004*61046927SAndroid Build Coastguard Worker symbol_name="PsFpuActive" 8005*61046927SAndroid Build Coastguard Worker underscore_name="ps_fpu_active" 8006*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU pipeline was actively processing a pixel shader instruction." 8007*61046927SAndroid Build Coastguard Worker data_type="float" 8008*61046927SAndroid Build Coastguard Worker max_equation="100" 8009*61046927SAndroid Build Coastguard Worker units="percent" 8010*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8011*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8012*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 8013*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8014*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8015*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8016*61046927SAndroid Build Coastguard Worker /> 8017*61046927SAndroid Build Coastguard Worker <counter name="EU Send Pipe Active" 8018*61046927SAndroid Build Coastguard Worker symbol_name="EuSendActive" 8019*61046927SAndroid Build Coastguard Worker underscore_name="eu_send_active" 8020*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing." 8021*61046927SAndroid Build Coastguard Worker data_type="float" 8022*61046927SAndroid Build Coastguard Worker max_equation="100" 8023*61046927SAndroid Build Coastguard Worker units="percent" 8024*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8025*61046927SAndroid Build Coastguard Worker equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8026*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 8027*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8028*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8029*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8030*61046927SAndroid Build Coastguard Worker /> 8031*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 8032*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 8033*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 8034*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 8035*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E1200" /> 8036*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220E0009" /> 8037*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0E0043" /> 8038*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0E00B3" /> 8039*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180E0000" /> 8040*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160E0000" /> 8041*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0F1400" /> 8042*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C104000" /> 8043*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E104000" /> 8044*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2E020140" /> 8045*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2C030005" /> 8046*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x38003600" /> 8047*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0A8000" /> 8048*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0A8000" /> 8049*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 8050*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05151D37" /> 8051*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09151547" /> 8052*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05351C00" /> 8053*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09351400" /> 8054*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101400" /> 8055*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100BBB" /> 8056*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F140028" /> 8057*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D124000" /> 8058*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F124000" /> 8059*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D150136" /> 8060*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 8061*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03164000" /> 8062*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 8063*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07164000" /> 8064*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350137" /> 8065*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07350147" /> 8066*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B350136" /> 8067*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 8068*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 8069*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03368000" /> 8070*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05368000" /> 8071*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 8072*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 8073*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 8074*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47101000" /> 8075*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101616" /> 8076*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B101616" /> 8077*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100616" /> 8078*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 8079*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 8080*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 8081*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 8082*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 8083*61046927SAndroid Build Coastguard Worker </register_config> 8084*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 8085*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 8086*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 8087*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x10800000" /> 8088*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 8089*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 8090*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00010000" /> 8091*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00001802" /> 8092*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FCFF" /> 8093*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00001802" /> 8094*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FCFF" /> 8095*61046927SAndroid Build Coastguard Worker </register_config> 8096*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 8097*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00810710" /> 8098*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A10910" /> 8099*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00850750" /> 8100*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A50950" /> 8101*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00802702" /> 8102*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A02902" /> 8103*61046927SAndroid Build Coastguard Worker </register_config> 8104*61046927SAndroid Build Coastguard Worker </set> 8105*61046927SAndroid Build Coastguard Worker 8106*61046927SAndroid Build Coastguard Worker <set name="EuActivity2" 8107*61046927SAndroid Build Coastguard Worker chipset="ADL" 8108*61046927SAndroid Build Coastguard Worker symbol_name="EuActivity2" 8109*61046927SAndroid Build Coastguard Worker underscore_name="eu_activity2" 8110*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" 8111*61046927SAndroid Build Coastguard Worker hw_config_guid="b45c7714-75be-4639-83b8-258392695044" 8112*61046927SAndroid Build Coastguard Worker > 8113*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 8114*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 8115*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 8116*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 8117*61046927SAndroid Build Coastguard Worker data_type="uint64" 8118*61046927SAndroid Build Coastguard Worker units="ns" 8119*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8120*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 8121*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8122*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 8123*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8124*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8125*61046927SAndroid Build Coastguard Worker /> 8126*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 8127*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 8128*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 8129*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 8130*61046927SAndroid Build Coastguard Worker data_type="uint64" 8131*61046927SAndroid Build Coastguard Worker units="cycles" 8132*61046927SAndroid Build Coastguard Worker semantic_type="event" 8133*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 8134*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8135*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 8136*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8137*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8138*61046927SAndroid Build Coastguard Worker /> 8139*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 8140*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 8141*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 8142*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 8143*61046927SAndroid Build Coastguard Worker data_type="uint64" 8144*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 8145*61046927SAndroid Build Coastguard Worker units="hz" 8146*61046927SAndroid Build Coastguard Worker semantic_type="event" 8147*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 8148*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8149*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 8150*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8151*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8152*61046927SAndroid Build Coastguard Worker /> 8153*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 8154*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 8155*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 8156*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 8157*61046927SAndroid Build Coastguard Worker data_type="float" 8158*61046927SAndroid Build Coastguard Worker max_equation="100" 8159*61046927SAndroid Build Coastguard Worker units="percent" 8160*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8161*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 8162*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8163*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 8164*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8165*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8166*61046927SAndroid Build Coastguard Worker /> 8167*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 8168*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 8169*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 8170*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 8171*61046927SAndroid Build Coastguard Worker data_type="uint64" 8172*61046927SAndroid Build Coastguard Worker units="threads" 8173*61046927SAndroid Build Coastguard Worker semantic_type="event" 8174*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 8175*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 8176*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8177*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8178*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8179*61046927SAndroid Build Coastguard Worker /> 8180*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 8181*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 8182*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 8183*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 8184*61046927SAndroid Build Coastguard Worker data_type="uint64" 8185*61046927SAndroid Build Coastguard Worker units="threads" 8186*61046927SAndroid Build Coastguard Worker semantic_type="event" 8187*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 8188*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 8189*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8190*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8191*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8192*61046927SAndroid Build Coastguard Worker /> 8193*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 8194*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 8195*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 8196*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 8197*61046927SAndroid Build Coastguard Worker data_type="uint64" 8198*61046927SAndroid Build Coastguard Worker units="threads" 8199*61046927SAndroid Build Coastguard Worker semantic_type="event" 8200*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 8201*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 8202*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8203*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8204*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8205*61046927SAndroid Build Coastguard Worker /> 8206*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 8207*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 8208*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 8209*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 8210*61046927SAndroid Build Coastguard Worker data_type="uint64" 8211*61046927SAndroid Build Coastguard Worker units="threads" 8212*61046927SAndroid Build Coastguard Worker semantic_type="event" 8213*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 8214*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 8215*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8216*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8217*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8218*61046927SAndroid Build Coastguard Worker /> 8219*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 8220*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 8221*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 8222*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 8223*61046927SAndroid Build Coastguard Worker data_type="uint64" 8224*61046927SAndroid Build Coastguard Worker units="threads" 8225*61046927SAndroid Build Coastguard Worker semantic_type="event" 8226*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 8227*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 8228*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8229*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8230*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8231*61046927SAndroid Build Coastguard Worker /> 8232*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 8233*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 8234*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 8235*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 8236*61046927SAndroid Build Coastguard Worker data_type="uint64" 8237*61046927SAndroid Build Coastguard Worker units="threads" 8238*61046927SAndroid Build Coastguard Worker semantic_type="event" 8239*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 8240*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 8241*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8242*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8243*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8244*61046927SAndroid Build Coastguard Worker /> 8245*61046927SAndroid Build Coastguard Worker <counter name="Render Ring Busy" 8246*61046927SAndroid Build Coastguard Worker symbol_name="RenderBusy" 8247*61046927SAndroid Build Coastguard Worker underscore_name="render_busy" 8248*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 8249*61046927SAndroid Build Coastguard Worker data_type="float" 8250*61046927SAndroid Build Coastguard Worker max_equation="100" 8251*61046927SAndroid Build Coastguard Worker units="percent" 8252*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8253*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 8254*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8255*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 8256*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8257*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8258*61046927SAndroid Build Coastguard Worker /> 8259*61046927SAndroid Build Coastguard Worker <counter name="Compute Ring Busy" 8260*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBusy" 8261*61046927SAndroid Build Coastguard Worker underscore_name="compute_busy" 8262*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 8263*61046927SAndroid Build Coastguard Worker data_type="float" 8264*61046927SAndroid Build Coastguard Worker max_equation="100" 8265*61046927SAndroid Build Coastguard Worker units="percent" 8266*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8267*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 8268*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8269*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 8270*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8271*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8272*61046927SAndroid Build Coastguard Worker /> 8273*61046927SAndroid Build Coastguard Worker <counter name="Render and compute engines are simultaneously busy" 8274*61046927SAndroid Build Coastguard Worker symbol_name="RenderAndComputeBusy" 8275*61046927SAndroid Build Coastguard Worker underscore_name="render_and_compute_busy" 8276*61046927SAndroid Build Coastguard Worker description="The percentage of time when render and compute engines are simultaneously busy" 8277*61046927SAndroid Build Coastguard Worker data_type="float" 8278*61046927SAndroid Build Coastguard Worker max_equation="100" 8279*61046927SAndroid Build Coastguard Worker units="percent" 8280*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8281*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 8282*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8283*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 8284*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8285*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8286*61046927SAndroid Build Coastguard Worker /> 8287*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 8288*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 8289*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 8290*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 8291*61046927SAndroid Build Coastguard Worker data_type="uint64" 8292*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 8293*61046927SAndroid Build Coastguard Worker units="bytes" 8294*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 8295*61046927SAndroid Build Coastguard Worker equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" 8296*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 8297*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 8298*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8299*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8300*61046927SAndroid Build Coastguard Worker /> 8301*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 8302*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 8303*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 8304*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 8305*61046927SAndroid Build Coastguard Worker data_type="uint64" 8306*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 8307*61046927SAndroid Build Coastguard Worker units="bytes" 8308*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 8309*61046927SAndroid Build Coastguard Worker equation="64 C 3 READ C 2 READ UADD UMUL" 8310*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 8311*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 8312*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8313*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8314*61046927SAndroid Build Coastguard Worker /> 8315*61046927SAndroid Build Coastguard Worker <counter name="CS EM Pipe Active" 8316*61046927SAndroid Build Coastguard Worker symbol_name="CsEmActive" 8317*61046927SAndroid Build Coastguard Worker underscore_name="cs_em_active" 8318*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU1 pipeline was actively processing a compute shader instruction." 8319*61046927SAndroid Build Coastguard Worker data_type="float" 8320*61046927SAndroid Build Coastguard Worker max_equation="100" 8321*61046927SAndroid Build Coastguard Worker units="percent" 8322*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8323*61046927SAndroid Build Coastguard Worker equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8324*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 8325*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8326*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8327*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8328*61046927SAndroid Build Coastguard Worker /> 8329*61046927SAndroid Build Coastguard Worker <counter name="CS FPU Pipe Active" 8330*61046927SAndroid Build Coastguard Worker symbol_name="CsFpuActive" 8331*61046927SAndroid Build Coastguard Worker underscore_name="cs_fpu_active" 8332*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU pipeline was actively processing a compute shader instruction." 8333*61046927SAndroid Build Coastguard Worker data_type="float" 8334*61046927SAndroid Build Coastguard Worker max_equation="100" 8335*61046927SAndroid Build Coastguard Worker units="percent" 8336*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8337*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8338*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 8339*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8340*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8341*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8342*61046927SAndroid Build Coastguard Worker /> 8343*61046927SAndroid Build Coastguard Worker <counter name="CS Send Pipeline Active" 8344*61046927SAndroid Build Coastguard Worker symbol_name="CsSendActive" 8345*61046927SAndroid Build Coastguard Worker underscore_name="cs_send_active" 8346*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a compute shader instruction." 8347*61046927SAndroid Build Coastguard Worker data_type="float" 8348*61046927SAndroid Build Coastguard Worker max_equation="100" 8349*61046927SAndroid Build Coastguard Worker units="percent" 8350*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8351*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8352*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 8353*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8354*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8355*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8356*61046927SAndroid Build Coastguard Worker /> 8357*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 8358*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 8359*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 8360*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 8361*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E1200" /> 8362*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220E0009" /> 8363*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0E0043" /> 8364*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0E00B3" /> 8365*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180E0000" /> 8366*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160E0000" /> 8367*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0F1400" /> 8368*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C104000" /> 8369*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E104000" /> 8370*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2E020140" /> 8371*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2C030005" /> 8372*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x38003600" /> 8373*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0A8000" /> 8374*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0A8000" /> 8375*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 8376*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05151D37" /> 8377*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09151547" /> 8378*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05351C00" /> 8379*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09351400" /> 8380*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101400" /> 8381*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100BBB" /> 8382*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F140028" /> 8383*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D124000" /> 8384*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F124000" /> 8385*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D150136" /> 8386*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 8387*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03164000" /> 8388*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 8389*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07164000" /> 8390*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350137" /> 8391*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07350147" /> 8392*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B350136" /> 8393*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 8394*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 8395*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03368000" /> 8396*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05368000" /> 8397*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 8398*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 8399*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 8400*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47101000" /> 8401*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101616" /> 8402*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B101616" /> 8403*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100616" /> 8404*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 8405*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 8406*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 8407*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 8408*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 8409*61046927SAndroid Build Coastguard Worker </register_config> 8410*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 8411*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 8412*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 8413*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x10800000" /> 8414*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 8415*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 8416*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00010000" /> 8417*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00001802" /> 8418*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FCFF" /> 8419*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00001802" /> 8420*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FCFF" /> 8421*61046927SAndroid Build Coastguard Worker </register_config> 8422*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 8423*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00862762" /> 8424*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A62962" /> 8425*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00860760" /> 8426*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A60960" /> 8427*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00861761" /> 8428*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A61961" /> 8429*61046927SAndroid Build Coastguard Worker </register_config> 8430*61046927SAndroid Build Coastguard Worker </set> 8431*61046927SAndroid Build Coastguard Worker 8432*61046927SAndroid Build Coastguard Worker <set name="EuActivity3" 8433*61046927SAndroid Build Coastguard Worker chipset="ADL" 8434*61046927SAndroid Build Coastguard Worker symbol_name="EuActivity3" 8435*61046927SAndroid Build Coastguard Worker underscore_name="eu_activity3" 8436*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" 8437*61046927SAndroid Build Coastguard Worker hw_config_guid="e63fc92b-0c14-48b8-b832-52631f75b1c6" 8438*61046927SAndroid Build Coastguard Worker > 8439*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 8440*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 8441*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 8442*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 8443*61046927SAndroid Build Coastguard Worker data_type="uint64" 8444*61046927SAndroid Build Coastguard Worker units="ns" 8445*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8446*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 8447*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8448*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 8449*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8450*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8451*61046927SAndroid Build Coastguard Worker /> 8452*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 8453*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 8454*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 8455*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 8456*61046927SAndroid Build Coastguard Worker data_type="uint64" 8457*61046927SAndroid Build Coastguard Worker units="cycles" 8458*61046927SAndroid Build Coastguard Worker semantic_type="event" 8459*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 8460*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8461*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 8462*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8463*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8464*61046927SAndroid Build Coastguard Worker /> 8465*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 8466*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 8467*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 8468*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 8469*61046927SAndroid Build Coastguard Worker data_type="uint64" 8470*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 8471*61046927SAndroid Build Coastguard Worker units="hz" 8472*61046927SAndroid Build Coastguard Worker semantic_type="event" 8473*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 8474*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8475*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 8476*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8477*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8478*61046927SAndroid Build Coastguard Worker /> 8479*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 8480*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 8481*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 8482*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 8483*61046927SAndroid Build Coastguard Worker data_type="float" 8484*61046927SAndroid Build Coastguard Worker max_equation="100" 8485*61046927SAndroid Build Coastguard Worker units="percent" 8486*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8487*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 8488*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8489*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 8490*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8491*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8492*61046927SAndroid Build Coastguard Worker /> 8493*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 8494*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 8495*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 8496*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 8497*61046927SAndroid Build Coastguard Worker data_type="uint64" 8498*61046927SAndroid Build Coastguard Worker units="threads" 8499*61046927SAndroid Build Coastguard Worker semantic_type="event" 8500*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 8501*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 8502*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8503*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8504*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8505*61046927SAndroid Build Coastguard Worker /> 8506*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 8507*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 8508*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 8509*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 8510*61046927SAndroid Build Coastguard Worker data_type="uint64" 8511*61046927SAndroid Build Coastguard Worker units="threads" 8512*61046927SAndroid Build Coastguard Worker semantic_type="event" 8513*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 8514*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 8515*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8516*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8517*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8518*61046927SAndroid Build Coastguard Worker /> 8519*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 8520*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 8521*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 8522*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 8523*61046927SAndroid Build Coastguard Worker data_type="uint64" 8524*61046927SAndroid Build Coastguard Worker units="threads" 8525*61046927SAndroid Build Coastguard Worker semantic_type="event" 8526*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 8527*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 8528*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8529*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8530*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8531*61046927SAndroid Build Coastguard Worker /> 8532*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 8533*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 8534*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 8535*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 8536*61046927SAndroid Build Coastguard Worker data_type="uint64" 8537*61046927SAndroid Build Coastguard Worker units="threads" 8538*61046927SAndroid Build Coastguard Worker semantic_type="event" 8539*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 8540*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 8541*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8542*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8543*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8544*61046927SAndroid Build Coastguard Worker /> 8545*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 8546*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 8547*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 8548*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 8549*61046927SAndroid Build Coastguard Worker data_type="uint64" 8550*61046927SAndroid Build Coastguard Worker units="threads" 8551*61046927SAndroid Build Coastguard Worker semantic_type="event" 8552*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 8553*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 8554*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8555*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8556*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8557*61046927SAndroid Build Coastguard Worker /> 8558*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 8559*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 8560*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 8561*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 8562*61046927SAndroid Build Coastguard Worker data_type="uint64" 8563*61046927SAndroid Build Coastguard Worker units="threads" 8564*61046927SAndroid Build Coastguard Worker semantic_type="event" 8565*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 8566*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 8567*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8568*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8569*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8570*61046927SAndroid Build Coastguard Worker /> 8571*61046927SAndroid Build Coastguard Worker <counter name="Render Ring Busy" 8572*61046927SAndroid Build Coastguard Worker symbol_name="RenderBusy" 8573*61046927SAndroid Build Coastguard Worker underscore_name="render_busy" 8574*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 8575*61046927SAndroid Build Coastguard Worker data_type="float" 8576*61046927SAndroid Build Coastguard Worker max_equation="100" 8577*61046927SAndroid Build Coastguard Worker units="percent" 8578*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8579*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 8580*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8581*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 8582*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8583*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8584*61046927SAndroid Build Coastguard Worker /> 8585*61046927SAndroid Build Coastguard Worker <counter name="Compute Ring Busy" 8586*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBusy" 8587*61046927SAndroid Build Coastguard Worker underscore_name="compute_busy" 8588*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 8589*61046927SAndroid Build Coastguard Worker data_type="float" 8590*61046927SAndroid Build Coastguard Worker max_equation="100" 8591*61046927SAndroid Build Coastguard Worker units="percent" 8592*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8593*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 8594*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8595*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 8596*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8597*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8598*61046927SAndroid Build Coastguard Worker /> 8599*61046927SAndroid Build Coastguard Worker <counter name="Render and compute engines are simultaneously busy" 8600*61046927SAndroid Build Coastguard Worker symbol_name="RenderAndComputeBusy" 8601*61046927SAndroid Build Coastguard Worker underscore_name="render_and_compute_busy" 8602*61046927SAndroid Build Coastguard Worker description="The percentage of time when render and compute engines are simultaneously busy" 8603*61046927SAndroid Build Coastguard Worker data_type="float" 8604*61046927SAndroid Build Coastguard Worker max_equation="100" 8605*61046927SAndroid Build Coastguard Worker units="percent" 8606*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8607*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 8608*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8609*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 8610*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8611*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8612*61046927SAndroid Build Coastguard Worker /> 8613*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 8614*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 8615*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 8616*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 8617*61046927SAndroid Build Coastguard Worker data_type="uint64" 8618*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 8619*61046927SAndroid Build Coastguard Worker units="bytes" 8620*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 8621*61046927SAndroid Build Coastguard Worker equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" 8622*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 8623*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 8624*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8625*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8626*61046927SAndroid Build Coastguard Worker /> 8627*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 8628*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 8629*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 8630*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 8631*61046927SAndroid Build Coastguard Worker data_type="uint64" 8632*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 8633*61046927SAndroid Build Coastguard Worker units="bytes" 8634*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 8635*61046927SAndroid Build Coastguard Worker equation="64 C 3 READ C 2 READ UADD UMUL" 8636*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 8637*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 8638*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8639*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8640*61046927SAndroid Build Coastguard Worker /> 8641*61046927SAndroid Build Coastguard Worker <counter name="VS EM Pipe Active" 8642*61046927SAndroid Build Coastguard Worker symbol_name="VsEmActive" 8643*61046927SAndroid Build Coastguard Worker underscore_name="vs_em_active" 8644*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU EM pipeline was actively processing a vertex shader instruction." 8645*61046927SAndroid Build Coastguard Worker data_type="float" 8646*61046927SAndroid Build Coastguard Worker max_equation="100" 8647*61046927SAndroid Build Coastguard Worker units="percent" 8648*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8649*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8650*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 8651*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8652*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8653*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8654*61046927SAndroid Build Coastguard Worker /> 8655*61046927SAndroid Build Coastguard Worker <counter name="PS EM Pipe Active" 8656*61046927SAndroid Build Coastguard Worker symbol_name="PsEmActive" 8657*61046927SAndroid Build Coastguard Worker underscore_name="ps_em_active" 8658*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU EM pipeline was actively processing a pixel shader instruction." 8659*61046927SAndroid Build Coastguard Worker data_type="float" 8660*61046927SAndroid Build Coastguard Worker max_equation="100" 8661*61046927SAndroid Build Coastguard Worker units="percent" 8662*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8663*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8664*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 8665*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8666*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8667*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8668*61046927SAndroid Build Coastguard Worker /> 8669*61046927SAndroid Build Coastguard Worker <counter name="PS Send Pipeline Active" 8670*61046927SAndroid Build Coastguard Worker symbol_name="PsSendActive" 8671*61046927SAndroid Build Coastguard Worker underscore_name="ps_send_active" 8672*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." 8673*61046927SAndroid Build Coastguard Worker data_type="float" 8674*61046927SAndroid Build Coastguard Worker max_equation="100" 8675*61046927SAndroid Build Coastguard Worker units="percent" 8676*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8677*61046927SAndroid Build Coastguard Worker equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8678*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pixel Shader" 8679*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8680*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8681*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8682*61046927SAndroid Build Coastguard Worker /> 8683*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 8684*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 8685*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 8686*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 8687*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E1200" /> 8688*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220E0009" /> 8689*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0E0043" /> 8690*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0E00B3" /> 8691*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180E0000" /> 8692*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160E0000" /> 8693*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0F1400" /> 8694*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C104000" /> 8695*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E104000" /> 8696*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2E020140" /> 8697*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2C030005" /> 8698*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x38003600" /> 8699*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0A8000" /> 8700*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0A8000" /> 8701*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 8702*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05151D37" /> 8703*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09151547" /> 8704*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05351C00" /> 8705*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09351400" /> 8706*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101400" /> 8707*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100BBB" /> 8708*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F140028" /> 8709*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D124000" /> 8710*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F124000" /> 8711*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D150136" /> 8712*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 8713*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03164000" /> 8714*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 8715*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07164000" /> 8716*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350137" /> 8717*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07350147" /> 8718*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B350136" /> 8719*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 8720*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 8721*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03368000" /> 8722*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05368000" /> 8723*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 8724*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 8725*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 8726*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47101000" /> 8727*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101616" /> 8728*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B101616" /> 8729*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100616" /> 8730*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 8731*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 8732*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 8733*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 8734*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 8735*61046927SAndroid Build Coastguard Worker </register_config> 8736*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 8737*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 8738*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 8739*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x10800000" /> 8740*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 8741*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 8742*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00010000" /> 8743*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00001802" /> 8744*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FCFF" /> 8745*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00001802" /> 8746*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FCFF" /> 8747*61046927SAndroid Build Coastguard Worker </register_config> 8748*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 8749*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00811711" /> 8750*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A11911" /> 8751*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00851751" /> 8752*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A51951" /> 8753*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00852752" /> 8754*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A52952" /> 8755*61046927SAndroid Build Coastguard Worker </register_config> 8756*61046927SAndroid Build Coastguard Worker </set> 8757*61046927SAndroid Build Coastguard Worker 8758*61046927SAndroid Build Coastguard Worker <set name="EuActivity4" 8759*61046927SAndroid Build Coastguard Worker chipset="ADL" 8760*61046927SAndroid Build Coastguard Worker symbol_name="EuActivity4" 8761*61046927SAndroid Build Coastguard Worker underscore_name="eu_activity4" 8762*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" 8763*61046927SAndroid Build Coastguard Worker hw_config_guid="a5bd7cc2-3b17-4287-bdb2-a6814998daa1" 8764*61046927SAndroid Build Coastguard Worker > 8765*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 8766*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 8767*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 8768*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 8769*61046927SAndroid Build Coastguard Worker data_type="uint64" 8770*61046927SAndroid Build Coastguard Worker units="ns" 8771*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8772*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 8773*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8774*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 8775*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8776*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8777*61046927SAndroid Build Coastguard Worker /> 8778*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 8779*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 8780*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 8781*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 8782*61046927SAndroid Build Coastguard Worker data_type="uint64" 8783*61046927SAndroid Build Coastguard Worker units="cycles" 8784*61046927SAndroid Build Coastguard Worker semantic_type="event" 8785*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 8786*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8787*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 8788*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8789*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8790*61046927SAndroid Build Coastguard Worker /> 8791*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 8792*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 8793*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 8794*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 8795*61046927SAndroid Build Coastguard Worker data_type="uint64" 8796*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 8797*61046927SAndroid Build Coastguard Worker units="hz" 8798*61046927SAndroid Build Coastguard Worker semantic_type="event" 8799*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 8800*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8801*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 8802*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8803*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8804*61046927SAndroid Build Coastguard Worker /> 8805*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 8806*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 8807*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 8808*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 8809*61046927SAndroid Build Coastguard Worker data_type="float" 8810*61046927SAndroid Build Coastguard Worker max_equation="100" 8811*61046927SAndroid Build Coastguard Worker units="percent" 8812*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8813*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 8814*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8815*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 8816*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8817*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8818*61046927SAndroid Build Coastguard Worker /> 8819*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 8820*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 8821*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 8822*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 8823*61046927SAndroid Build Coastguard Worker data_type="uint64" 8824*61046927SAndroid Build Coastguard Worker units="threads" 8825*61046927SAndroid Build Coastguard Worker semantic_type="event" 8826*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 8827*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 8828*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8829*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8830*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8831*61046927SAndroid Build Coastguard Worker /> 8832*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 8833*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 8834*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 8835*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 8836*61046927SAndroid Build Coastguard Worker data_type="uint64" 8837*61046927SAndroid Build Coastguard Worker units="threads" 8838*61046927SAndroid Build Coastguard Worker semantic_type="event" 8839*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 8840*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 8841*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8842*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8843*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8844*61046927SAndroid Build Coastguard Worker /> 8845*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 8846*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 8847*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 8848*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 8849*61046927SAndroid Build Coastguard Worker data_type="uint64" 8850*61046927SAndroid Build Coastguard Worker units="threads" 8851*61046927SAndroid Build Coastguard Worker semantic_type="event" 8852*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 8853*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 8854*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8855*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8856*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8857*61046927SAndroid Build Coastguard Worker /> 8858*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 8859*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 8860*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 8861*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 8862*61046927SAndroid Build Coastguard Worker data_type="uint64" 8863*61046927SAndroid Build Coastguard Worker units="threads" 8864*61046927SAndroid Build Coastguard Worker semantic_type="event" 8865*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 8866*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 8867*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8868*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8869*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8870*61046927SAndroid Build Coastguard Worker /> 8871*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 8872*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 8873*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 8874*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 8875*61046927SAndroid Build Coastguard Worker data_type="uint64" 8876*61046927SAndroid Build Coastguard Worker units="threads" 8877*61046927SAndroid Build Coastguard Worker semantic_type="event" 8878*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 8879*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 8880*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8881*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8882*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8883*61046927SAndroid Build Coastguard Worker /> 8884*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 8885*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 8886*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 8887*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 8888*61046927SAndroid Build Coastguard Worker data_type="uint64" 8889*61046927SAndroid Build Coastguard Worker units="threads" 8890*61046927SAndroid Build Coastguard Worker semantic_type="event" 8891*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 8892*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 8893*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 8894*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8895*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8896*61046927SAndroid Build Coastguard Worker /> 8897*61046927SAndroid Build Coastguard Worker <counter name="Render Ring Busy" 8898*61046927SAndroid Build Coastguard Worker symbol_name="RenderBusy" 8899*61046927SAndroid Build Coastguard Worker underscore_name="render_busy" 8900*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 8901*61046927SAndroid Build Coastguard Worker data_type="float" 8902*61046927SAndroid Build Coastguard Worker max_equation="100" 8903*61046927SAndroid Build Coastguard Worker units="percent" 8904*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8905*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 8906*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8907*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 8908*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8909*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8910*61046927SAndroid Build Coastguard Worker /> 8911*61046927SAndroid Build Coastguard Worker <counter name="Compute Ring Busy" 8912*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBusy" 8913*61046927SAndroid Build Coastguard Worker underscore_name="compute_busy" 8914*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 8915*61046927SAndroid Build Coastguard Worker data_type="float" 8916*61046927SAndroid Build Coastguard Worker max_equation="100" 8917*61046927SAndroid Build Coastguard Worker units="percent" 8918*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8919*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 8920*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8921*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 8922*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8923*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8924*61046927SAndroid Build Coastguard Worker /> 8925*61046927SAndroid Build Coastguard Worker <counter name="Render and compute engines are simultaneously busy" 8926*61046927SAndroid Build Coastguard Worker symbol_name="RenderAndComputeBusy" 8927*61046927SAndroid Build Coastguard Worker underscore_name="render_and_compute_busy" 8928*61046927SAndroid Build Coastguard Worker description="The percentage of time when render and compute engines are simultaneously busy" 8929*61046927SAndroid Build Coastguard Worker data_type="float" 8930*61046927SAndroid Build Coastguard Worker max_equation="100" 8931*61046927SAndroid Build Coastguard Worker units="percent" 8932*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8933*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 8934*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 8935*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 8936*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8937*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8938*61046927SAndroid Build Coastguard Worker /> 8939*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 8940*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 8941*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 8942*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 8943*61046927SAndroid Build Coastguard Worker data_type="uint64" 8944*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 8945*61046927SAndroid Build Coastguard Worker units="bytes" 8946*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 8947*61046927SAndroid Build Coastguard Worker equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" 8948*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 8949*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 8950*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8951*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8952*61046927SAndroid Build Coastguard Worker /> 8953*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 8954*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 8955*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 8956*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 8957*61046927SAndroid Build Coastguard Worker data_type="uint64" 8958*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 8959*61046927SAndroid Build Coastguard Worker units="bytes" 8960*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 8961*61046927SAndroid Build Coastguard Worker equation="64 C 3 READ C 2 READ UADD UMUL" 8962*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 8963*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 8964*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8965*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8966*61046927SAndroid Build Coastguard Worker /> 8967*61046927SAndroid Build Coastguard Worker <counter name="HS FPU Pipe Active" 8968*61046927SAndroid Build Coastguard Worker symbol_name="HsFpuActive" 8969*61046927SAndroid Build Coastguard Worker underscore_name="hs_fpu_active" 8970*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU pipeline was actively processing a hull shader instruction." 8971*61046927SAndroid Build Coastguard Worker data_type="float" 8972*61046927SAndroid Build Coastguard Worker max_equation="100" 8973*61046927SAndroid Build Coastguard Worker units="percent" 8974*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8975*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8976*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 8977*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8978*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8979*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8980*61046927SAndroid Build Coastguard Worker /> 8981*61046927SAndroid Build Coastguard Worker <counter name="DS FPU Pipe Active" 8982*61046927SAndroid Build Coastguard Worker symbol_name="DsFpuActive" 8983*61046927SAndroid Build Coastguard Worker underscore_name="ds_fpu_active" 8984*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU pipeline was actively processing a domain shader instructions." 8985*61046927SAndroid Build Coastguard Worker data_type="float" 8986*61046927SAndroid Build Coastguard Worker max_equation="100" 8987*61046927SAndroid Build Coastguard Worker units="percent" 8988*61046927SAndroid Build Coastguard Worker semantic_type="duration" 8989*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 8990*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 8991*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 8992*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 8993*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 8994*61046927SAndroid Build Coastguard Worker /> 8995*61046927SAndroid Build Coastguard Worker <counter name="VS Send Pipe Active" 8996*61046927SAndroid Build Coastguard Worker symbol_name="VsSendActive" 8997*61046927SAndroid Build Coastguard Worker underscore_name="vs_send_active" 8998*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." 8999*61046927SAndroid Build Coastguard Worker data_type="float" 9000*61046927SAndroid Build Coastguard Worker max_equation="100" 9001*61046927SAndroid Build Coastguard Worker units="percent" 9002*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9003*61046927SAndroid Build Coastguard Worker equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9004*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 9005*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 9006*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9007*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9008*61046927SAndroid Build Coastguard Worker /> 9009*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 9010*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 9011*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 9012*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 9013*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E1200" /> 9014*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220E0009" /> 9015*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0E0043" /> 9016*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0E00B3" /> 9017*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180E0000" /> 9018*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160E0000" /> 9019*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0F1400" /> 9020*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C104000" /> 9021*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E104000" /> 9022*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2E020140" /> 9023*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2C030005" /> 9024*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x38003600" /> 9025*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0A8000" /> 9026*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0A8000" /> 9027*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 9028*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05151D37" /> 9029*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09151547" /> 9030*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05351C00" /> 9031*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09351400" /> 9032*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101400" /> 9033*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100BBB" /> 9034*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F140028" /> 9035*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D124000" /> 9036*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F124000" /> 9037*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D150136" /> 9038*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 9039*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03164000" /> 9040*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 9041*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07164000" /> 9042*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350137" /> 9043*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07350147" /> 9044*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B350136" /> 9045*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 9046*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 9047*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03368000" /> 9048*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05368000" /> 9049*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 9050*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 9051*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 9052*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47101000" /> 9053*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101616" /> 9054*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B101616" /> 9055*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100616" /> 9056*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 9057*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 9058*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 9059*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 9060*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 9061*61046927SAndroid Build Coastguard Worker </register_config> 9062*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 9063*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 9064*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 9065*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x10800000" /> 9066*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 9067*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 9068*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00010000" /> 9069*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00001802" /> 9070*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FCFF" /> 9071*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00001802" /> 9072*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FCFF" /> 9073*61046927SAndroid Build Coastguard Worker </register_config> 9074*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 9075*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00820720" /> 9076*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A20920" /> 9077*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00830730" /> 9078*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A30930" /> 9079*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00812712" /> 9080*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A12912" /> 9081*61046927SAndroid Build Coastguard Worker </register_config> 9082*61046927SAndroid Build Coastguard Worker </set> 9083*61046927SAndroid Build Coastguard Worker 9084*61046927SAndroid Build Coastguard Worker <set name="EuActivity5" 9085*61046927SAndroid Build Coastguard Worker chipset="ADL" 9086*61046927SAndroid Build Coastguard Worker symbol_name="EuActivity5" 9087*61046927SAndroid Build Coastguard Worker underscore_name="eu_activity5" 9088*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" 9089*61046927SAndroid Build Coastguard Worker hw_config_guid="036c9033-142d-438f-a5ec-ea0ec62a6f43" 9090*61046927SAndroid Build Coastguard Worker > 9091*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 9092*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 9093*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 9094*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 9095*61046927SAndroid Build Coastguard Worker data_type="uint64" 9096*61046927SAndroid Build Coastguard Worker units="ns" 9097*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9098*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 9099*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9100*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 9101*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9102*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9103*61046927SAndroid Build Coastguard Worker /> 9104*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 9105*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 9106*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 9107*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 9108*61046927SAndroid Build Coastguard Worker data_type="uint64" 9109*61046927SAndroid Build Coastguard Worker units="cycles" 9110*61046927SAndroid Build Coastguard Worker semantic_type="event" 9111*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 9112*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9113*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 9114*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9115*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9116*61046927SAndroid Build Coastguard Worker /> 9117*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 9118*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 9119*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 9120*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 9121*61046927SAndroid Build Coastguard Worker data_type="uint64" 9122*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 9123*61046927SAndroid Build Coastguard Worker units="hz" 9124*61046927SAndroid Build Coastguard Worker semantic_type="event" 9125*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 9126*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9127*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 9128*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9129*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9130*61046927SAndroid Build Coastguard Worker /> 9131*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 9132*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 9133*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 9134*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 9135*61046927SAndroid Build Coastguard Worker data_type="float" 9136*61046927SAndroid Build Coastguard Worker max_equation="100" 9137*61046927SAndroid Build Coastguard Worker units="percent" 9138*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9139*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 9140*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9141*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 9142*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9143*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9144*61046927SAndroid Build Coastguard Worker /> 9145*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 9146*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 9147*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 9148*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 9149*61046927SAndroid Build Coastguard Worker data_type="uint64" 9150*61046927SAndroid Build Coastguard Worker units="threads" 9151*61046927SAndroid Build Coastguard Worker semantic_type="event" 9152*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 9153*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 9154*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9155*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9156*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9157*61046927SAndroid Build Coastguard Worker /> 9158*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 9159*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 9160*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 9161*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 9162*61046927SAndroid Build Coastguard Worker data_type="uint64" 9163*61046927SAndroid Build Coastguard Worker units="threads" 9164*61046927SAndroid Build Coastguard Worker semantic_type="event" 9165*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 9166*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 9167*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9168*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9169*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9170*61046927SAndroid Build Coastguard Worker /> 9171*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 9172*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 9173*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 9174*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 9175*61046927SAndroid Build Coastguard Worker data_type="uint64" 9176*61046927SAndroid Build Coastguard Worker units="threads" 9177*61046927SAndroid Build Coastguard Worker semantic_type="event" 9178*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 9179*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 9180*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9181*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9182*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9183*61046927SAndroid Build Coastguard Worker /> 9184*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 9185*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 9186*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 9187*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 9188*61046927SAndroid Build Coastguard Worker data_type="uint64" 9189*61046927SAndroid Build Coastguard Worker units="threads" 9190*61046927SAndroid Build Coastguard Worker semantic_type="event" 9191*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 9192*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 9193*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9194*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9195*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9196*61046927SAndroid Build Coastguard Worker /> 9197*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 9198*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 9199*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 9200*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 9201*61046927SAndroid Build Coastguard Worker data_type="uint64" 9202*61046927SAndroid Build Coastguard Worker units="threads" 9203*61046927SAndroid Build Coastguard Worker semantic_type="event" 9204*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 9205*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 9206*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9207*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9208*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9209*61046927SAndroid Build Coastguard Worker /> 9210*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 9211*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 9212*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 9213*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 9214*61046927SAndroid Build Coastguard Worker data_type="uint64" 9215*61046927SAndroid Build Coastguard Worker units="threads" 9216*61046927SAndroid Build Coastguard Worker semantic_type="event" 9217*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 9218*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 9219*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9220*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9221*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9222*61046927SAndroid Build Coastguard Worker /> 9223*61046927SAndroid Build Coastguard Worker <counter name="Render Ring Busy" 9224*61046927SAndroid Build Coastguard Worker symbol_name="RenderBusy" 9225*61046927SAndroid Build Coastguard Worker underscore_name="render_busy" 9226*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 9227*61046927SAndroid Build Coastguard Worker data_type="float" 9228*61046927SAndroid Build Coastguard Worker max_equation="100" 9229*61046927SAndroid Build Coastguard Worker units="percent" 9230*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9231*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 9232*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9233*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 9234*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9235*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9236*61046927SAndroid Build Coastguard Worker /> 9237*61046927SAndroid Build Coastguard Worker <counter name="Compute Ring Busy" 9238*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBusy" 9239*61046927SAndroid Build Coastguard Worker underscore_name="compute_busy" 9240*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 9241*61046927SAndroid Build Coastguard Worker data_type="float" 9242*61046927SAndroid Build Coastguard Worker max_equation="100" 9243*61046927SAndroid Build Coastguard Worker units="percent" 9244*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9245*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 9246*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9247*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 9248*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9249*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9250*61046927SAndroid Build Coastguard Worker /> 9251*61046927SAndroid Build Coastguard Worker <counter name="Render and compute engines are simultaneously busy" 9252*61046927SAndroid Build Coastguard Worker symbol_name="RenderAndComputeBusy" 9253*61046927SAndroid Build Coastguard Worker underscore_name="render_and_compute_busy" 9254*61046927SAndroid Build Coastguard Worker description="The percentage of time when render and compute engines are simultaneously busy" 9255*61046927SAndroid Build Coastguard Worker data_type="float" 9256*61046927SAndroid Build Coastguard Worker max_equation="100" 9257*61046927SAndroid Build Coastguard Worker units="percent" 9258*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9259*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 9260*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9261*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 9262*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9263*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9264*61046927SAndroid Build Coastguard Worker /> 9265*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 9266*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 9267*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 9268*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 9269*61046927SAndroid Build Coastguard Worker data_type="uint64" 9270*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 9271*61046927SAndroid Build Coastguard Worker units="bytes" 9272*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 9273*61046927SAndroid Build Coastguard Worker equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" 9274*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 9275*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 9276*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9277*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9278*61046927SAndroid Build Coastguard Worker /> 9279*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 9280*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 9281*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 9282*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 9283*61046927SAndroid Build Coastguard Worker data_type="uint64" 9284*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 9285*61046927SAndroid Build Coastguard Worker units="bytes" 9286*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 9287*61046927SAndroid Build Coastguard Worker equation="64 C 3 READ C 2 READ UADD UMUL" 9288*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 9289*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 9290*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9291*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9292*61046927SAndroid Build Coastguard Worker /> 9293*61046927SAndroid Build Coastguard Worker <counter name="HS EM Pipe Active" 9294*61046927SAndroid Build Coastguard Worker symbol_name="HsEmActive" 9295*61046927SAndroid Build Coastguard Worker underscore_name="hs_em_active" 9296*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU EM pipeline was actively processing a hull shader instructions." 9297*61046927SAndroid Build Coastguard Worker data_type="float" 9298*61046927SAndroid Build Coastguard Worker max_equation="100" 9299*61046927SAndroid Build Coastguard Worker units="percent" 9300*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9301*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9302*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 9303*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 9304*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9305*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9306*61046927SAndroid Build Coastguard Worker /> 9307*61046927SAndroid Build Coastguard Worker <counter name="DS EM Pipe Active" 9308*61046927SAndroid Build Coastguard Worker symbol_name="DsEmActive" 9309*61046927SAndroid Build Coastguard Worker underscore_name="ds_em_active" 9310*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU EM pipeline was actively processing a domain shader instructions." 9311*61046927SAndroid Build Coastguard Worker data_type="float" 9312*61046927SAndroid Build Coastguard Worker max_equation="100" 9313*61046927SAndroid Build Coastguard Worker units="percent" 9314*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9315*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9316*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 9317*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 9318*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9319*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9320*61046927SAndroid Build Coastguard Worker /> 9321*61046927SAndroid Build Coastguard Worker <counter name="HS Send Pipe Active" 9322*61046927SAndroid Build Coastguard Worker symbol_name="HsSendActive" 9323*61046927SAndroid Build Coastguard Worker underscore_name="hs_send_active" 9324*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a hull shader instruction." 9325*61046927SAndroid Build Coastguard Worker data_type="float" 9326*61046927SAndroid Build Coastguard Worker max_equation="100" 9327*61046927SAndroid Build Coastguard Worker units="percent" 9328*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9329*61046927SAndroid Build Coastguard Worker equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9330*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 9331*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 9332*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9333*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9334*61046927SAndroid Build Coastguard Worker /> 9335*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 9336*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 9337*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 9338*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 9339*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E1200" /> 9340*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220E0009" /> 9341*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0E0043" /> 9342*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0E00B3" /> 9343*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180E0000" /> 9344*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160E0000" /> 9345*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0F1400" /> 9346*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C104000" /> 9347*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E104000" /> 9348*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2E020140" /> 9349*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2C030005" /> 9350*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x38003600" /> 9351*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0A8000" /> 9352*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0A8000" /> 9353*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 9354*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05151D37" /> 9355*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09151547" /> 9356*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05351C00" /> 9357*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09351400" /> 9358*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101400" /> 9359*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100BBB" /> 9360*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F140028" /> 9361*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D124000" /> 9362*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F124000" /> 9363*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D150136" /> 9364*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 9365*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03164000" /> 9366*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 9367*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07164000" /> 9368*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350137" /> 9369*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07350147" /> 9370*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B350136" /> 9371*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 9372*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 9373*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03368000" /> 9374*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05368000" /> 9375*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 9376*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 9377*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 9378*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47101000" /> 9379*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101616" /> 9380*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B101616" /> 9381*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100616" /> 9382*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 9383*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 9384*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 9385*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 9386*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 9387*61046927SAndroid Build Coastguard Worker </register_config> 9388*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 9389*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 9390*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 9391*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x10800000" /> 9392*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 9393*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 9394*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00010000" /> 9395*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00001802" /> 9396*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FCFF" /> 9397*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00001802" /> 9398*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FCFF" /> 9399*61046927SAndroid Build Coastguard Worker </register_config> 9400*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 9401*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00821721" /> 9402*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A21921" /> 9403*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00831731" /> 9404*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A31931" /> 9405*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00822722" /> 9406*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A22922" /> 9407*61046927SAndroid Build Coastguard Worker </register_config> 9408*61046927SAndroid Build Coastguard Worker </set> 9409*61046927SAndroid Build Coastguard Worker 9410*61046927SAndroid Build Coastguard Worker <set name="EuActivity6" 9411*61046927SAndroid Build Coastguard Worker chipset="ADL" 9412*61046927SAndroid Build Coastguard Worker symbol_name="EuActivity6" 9413*61046927SAndroid Build Coastguard Worker underscore_name="eu_activity6" 9414*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" 9415*61046927SAndroid Build Coastguard Worker hw_config_guid="fbba3669-b6db-4aa8-a993-b2e51998a8dd" 9416*61046927SAndroid Build Coastguard Worker > 9417*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 9418*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 9419*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 9420*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 9421*61046927SAndroid Build Coastguard Worker data_type="uint64" 9422*61046927SAndroid Build Coastguard Worker units="ns" 9423*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9424*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 9425*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9426*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 9427*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9428*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9429*61046927SAndroid Build Coastguard Worker /> 9430*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 9431*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 9432*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 9433*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 9434*61046927SAndroid Build Coastguard Worker data_type="uint64" 9435*61046927SAndroid Build Coastguard Worker units="cycles" 9436*61046927SAndroid Build Coastguard Worker semantic_type="event" 9437*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 9438*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9439*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 9440*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9441*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9442*61046927SAndroid Build Coastguard Worker /> 9443*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 9444*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 9445*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 9446*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 9447*61046927SAndroid Build Coastguard Worker data_type="uint64" 9448*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 9449*61046927SAndroid Build Coastguard Worker units="hz" 9450*61046927SAndroid Build Coastguard Worker semantic_type="event" 9451*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 9452*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9453*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 9454*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9455*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9456*61046927SAndroid Build Coastguard Worker /> 9457*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 9458*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 9459*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 9460*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 9461*61046927SAndroid Build Coastguard Worker data_type="float" 9462*61046927SAndroid Build Coastguard Worker max_equation="100" 9463*61046927SAndroid Build Coastguard Worker units="percent" 9464*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9465*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 9466*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9467*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 9468*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9469*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9470*61046927SAndroid Build Coastguard Worker /> 9471*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 9472*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 9473*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 9474*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 9475*61046927SAndroid Build Coastguard Worker data_type="uint64" 9476*61046927SAndroid Build Coastguard Worker units="threads" 9477*61046927SAndroid Build Coastguard Worker semantic_type="event" 9478*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 9479*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 9480*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9481*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9482*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9483*61046927SAndroid Build Coastguard Worker /> 9484*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 9485*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 9486*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 9487*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 9488*61046927SAndroid Build Coastguard Worker data_type="uint64" 9489*61046927SAndroid Build Coastguard Worker units="threads" 9490*61046927SAndroid Build Coastguard Worker semantic_type="event" 9491*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 9492*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 9493*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9494*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9495*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9496*61046927SAndroid Build Coastguard Worker /> 9497*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 9498*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 9499*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 9500*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 9501*61046927SAndroid Build Coastguard Worker data_type="uint64" 9502*61046927SAndroid Build Coastguard Worker units="threads" 9503*61046927SAndroid Build Coastguard Worker semantic_type="event" 9504*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 9505*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 9506*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9507*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9508*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9509*61046927SAndroid Build Coastguard Worker /> 9510*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 9511*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 9512*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 9513*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 9514*61046927SAndroid Build Coastguard Worker data_type="uint64" 9515*61046927SAndroid Build Coastguard Worker units="threads" 9516*61046927SAndroid Build Coastguard Worker semantic_type="event" 9517*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 9518*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 9519*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9520*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9521*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9522*61046927SAndroid Build Coastguard Worker /> 9523*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 9524*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 9525*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 9526*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 9527*61046927SAndroid Build Coastguard Worker data_type="uint64" 9528*61046927SAndroid Build Coastguard Worker units="threads" 9529*61046927SAndroid Build Coastguard Worker semantic_type="event" 9530*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 9531*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 9532*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9533*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9534*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9535*61046927SAndroid Build Coastguard Worker /> 9536*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 9537*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 9538*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 9539*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 9540*61046927SAndroid Build Coastguard Worker data_type="uint64" 9541*61046927SAndroid Build Coastguard Worker units="threads" 9542*61046927SAndroid Build Coastguard Worker semantic_type="event" 9543*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 9544*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 9545*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9546*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9547*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9548*61046927SAndroid Build Coastguard Worker /> 9549*61046927SAndroid Build Coastguard Worker <counter name="Render Ring Busy" 9550*61046927SAndroid Build Coastguard Worker symbol_name="RenderBusy" 9551*61046927SAndroid Build Coastguard Worker underscore_name="render_busy" 9552*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 9553*61046927SAndroid Build Coastguard Worker data_type="float" 9554*61046927SAndroid Build Coastguard Worker max_equation="100" 9555*61046927SAndroid Build Coastguard Worker units="percent" 9556*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9557*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 9558*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9559*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 9560*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9561*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9562*61046927SAndroid Build Coastguard Worker /> 9563*61046927SAndroid Build Coastguard Worker <counter name="Compute Ring Busy" 9564*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBusy" 9565*61046927SAndroid Build Coastguard Worker underscore_name="compute_busy" 9566*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 9567*61046927SAndroid Build Coastguard Worker data_type="float" 9568*61046927SAndroid Build Coastguard Worker max_equation="100" 9569*61046927SAndroid Build Coastguard Worker units="percent" 9570*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9571*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 9572*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9573*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 9574*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9575*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9576*61046927SAndroid Build Coastguard Worker /> 9577*61046927SAndroid Build Coastguard Worker <counter name="Render and compute engines are simultaneously busy" 9578*61046927SAndroid Build Coastguard Worker symbol_name="RenderAndComputeBusy" 9579*61046927SAndroid Build Coastguard Worker underscore_name="render_and_compute_busy" 9580*61046927SAndroid Build Coastguard Worker description="The percentage of time when render and compute engines are simultaneously busy" 9581*61046927SAndroid Build Coastguard Worker data_type="float" 9582*61046927SAndroid Build Coastguard Worker max_equation="100" 9583*61046927SAndroid Build Coastguard Worker units="percent" 9584*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9585*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 9586*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9587*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 9588*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9589*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9590*61046927SAndroid Build Coastguard Worker /> 9591*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 9592*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 9593*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 9594*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 9595*61046927SAndroid Build Coastguard Worker data_type="uint64" 9596*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 9597*61046927SAndroid Build Coastguard Worker units="bytes" 9598*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 9599*61046927SAndroid Build Coastguard Worker equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" 9600*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 9601*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 9602*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9603*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9604*61046927SAndroid Build Coastguard Worker /> 9605*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 9606*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 9607*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 9608*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 9609*61046927SAndroid Build Coastguard Worker data_type="uint64" 9610*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 9611*61046927SAndroid Build Coastguard Worker units="bytes" 9612*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 9613*61046927SAndroid Build Coastguard Worker equation="64 C 3 READ C 2 READ UADD UMUL" 9614*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 9615*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 9616*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9617*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9618*61046927SAndroid Build Coastguard Worker /> 9619*61046927SAndroid Build Coastguard Worker <counter name="GS FPU Pipe Active" 9620*61046927SAndroid Build Coastguard Worker symbol_name="GsFpuActive" 9621*61046927SAndroid Build Coastguard Worker underscore_name="gs_fpu_active" 9622*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU pipeline was actively processing a geometry shader instructions." 9623*61046927SAndroid Build Coastguard Worker data_type="float" 9624*61046927SAndroid Build Coastguard Worker max_equation="100" 9625*61046927SAndroid Build Coastguard Worker units="percent" 9626*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9627*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9628*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 9629*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 9630*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9631*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9632*61046927SAndroid Build Coastguard Worker /> 9633*61046927SAndroid Build Coastguard Worker <counter name="GS EM Pipe Active" 9634*61046927SAndroid Build Coastguard Worker symbol_name="GsEmActive" 9635*61046927SAndroid Build Coastguard Worker underscore_name="gs_em_active" 9636*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU EM pipeline was actively processing a geometry shader instructions." 9637*61046927SAndroid Build Coastguard Worker data_type="float" 9638*61046927SAndroid Build Coastguard Worker max_equation="100" 9639*61046927SAndroid Build Coastguard Worker units="percent" 9640*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9641*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9642*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 9643*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 9644*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9645*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9646*61046927SAndroid Build Coastguard Worker /> 9647*61046927SAndroid Build Coastguard Worker <counter name="GS Send Pipe Active" 9648*61046927SAndroid Build Coastguard Worker symbol_name="GsSendActive" 9649*61046927SAndroid Build Coastguard Worker underscore_name="gs_send_active" 9650*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a geometry shader instruction." 9651*61046927SAndroid Build Coastguard Worker data_type="float" 9652*61046927SAndroid Build Coastguard Worker max_equation="100" 9653*61046927SAndroid Build Coastguard Worker units="percent" 9654*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9655*61046927SAndroid Build Coastguard Worker equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9656*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 9657*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 9658*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9659*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9660*61046927SAndroid Build Coastguard Worker /> 9661*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 9662*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 9663*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 9664*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 9665*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E1200" /> 9666*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220E0009" /> 9667*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0E0043" /> 9668*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0E00B3" /> 9669*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180E0000" /> 9670*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160E0000" /> 9671*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0F1400" /> 9672*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C104000" /> 9673*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E104000" /> 9674*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2E020140" /> 9675*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2C030005" /> 9676*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x38003600" /> 9677*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0A8000" /> 9678*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0A8000" /> 9679*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 9680*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05151D37" /> 9681*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09151547" /> 9682*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05351C00" /> 9683*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09351400" /> 9684*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101400" /> 9685*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100BBB" /> 9686*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F140028" /> 9687*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D124000" /> 9688*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F124000" /> 9689*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D150136" /> 9690*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 9691*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03164000" /> 9692*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 9693*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07164000" /> 9694*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350137" /> 9695*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07350147" /> 9696*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B350136" /> 9697*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 9698*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 9699*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03368000" /> 9700*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05368000" /> 9701*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 9702*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 9703*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 9704*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47101000" /> 9705*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101616" /> 9706*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B101616" /> 9707*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100616" /> 9708*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 9709*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 9710*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 9711*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 9712*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 9713*61046927SAndroid Build Coastguard Worker </register_config> 9714*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 9715*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 9716*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 9717*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x10800000" /> 9718*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 9719*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 9720*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00010000" /> 9721*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00001802" /> 9722*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FCFF" /> 9723*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00001802" /> 9724*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FCFF" /> 9725*61046927SAndroid Build Coastguard Worker </register_config> 9726*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 9727*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00840740" /> 9728*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A40940" /> 9729*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00841741" /> 9730*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A41941" /> 9731*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00842742" /> 9732*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A42942" /> 9733*61046927SAndroid Build Coastguard Worker </register_config> 9734*61046927SAndroid Build Coastguard Worker </set> 9735*61046927SAndroid Build Coastguard Worker 9736*61046927SAndroid Build Coastguard Worker <set name="EuActivity7" 9737*61046927SAndroid Build Coastguard Worker chipset="ADL" 9738*61046927SAndroid Build Coastguard Worker symbol_name="EuActivity7" 9739*61046927SAndroid Build Coastguard Worker underscore_name="eu_activity7" 9740*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" 9741*61046927SAndroid Build Coastguard Worker hw_config_guid="c3ea2a23-f1c7-4a19-9da2-b569226fb6de" 9742*61046927SAndroid Build Coastguard Worker > 9743*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 9744*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 9745*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 9746*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 9747*61046927SAndroid Build Coastguard Worker data_type="uint64" 9748*61046927SAndroid Build Coastguard Worker units="ns" 9749*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9750*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 9751*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9752*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 9753*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9754*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9755*61046927SAndroid Build Coastguard Worker /> 9756*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 9757*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 9758*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 9759*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 9760*61046927SAndroid Build Coastguard Worker data_type="uint64" 9761*61046927SAndroid Build Coastguard Worker units="cycles" 9762*61046927SAndroid Build Coastguard Worker semantic_type="event" 9763*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 9764*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9765*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 9766*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9767*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9768*61046927SAndroid Build Coastguard Worker /> 9769*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 9770*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 9771*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 9772*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 9773*61046927SAndroid Build Coastguard Worker data_type="uint64" 9774*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 9775*61046927SAndroid Build Coastguard Worker units="hz" 9776*61046927SAndroid Build Coastguard Worker semantic_type="event" 9777*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 9778*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9779*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 9780*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9781*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9782*61046927SAndroid Build Coastguard Worker /> 9783*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 9784*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 9785*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 9786*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 9787*61046927SAndroid Build Coastguard Worker data_type="float" 9788*61046927SAndroid Build Coastguard Worker max_equation="100" 9789*61046927SAndroid Build Coastguard Worker units="percent" 9790*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9791*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 9792*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9793*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 9794*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9795*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9796*61046927SAndroid Build Coastguard Worker /> 9797*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 9798*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 9799*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 9800*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 9801*61046927SAndroid Build Coastguard Worker data_type="uint64" 9802*61046927SAndroid Build Coastguard Worker units="threads" 9803*61046927SAndroid Build Coastguard Worker semantic_type="event" 9804*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 9805*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 9806*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9807*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9808*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9809*61046927SAndroid Build Coastguard Worker /> 9810*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 9811*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 9812*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 9813*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 9814*61046927SAndroid Build Coastguard Worker data_type="uint64" 9815*61046927SAndroid Build Coastguard Worker units="threads" 9816*61046927SAndroid Build Coastguard Worker semantic_type="event" 9817*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 9818*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 9819*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9820*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9821*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9822*61046927SAndroid Build Coastguard Worker /> 9823*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 9824*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 9825*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 9826*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 9827*61046927SAndroid Build Coastguard Worker data_type="uint64" 9828*61046927SAndroid Build Coastguard Worker units="threads" 9829*61046927SAndroid Build Coastguard Worker semantic_type="event" 9830*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 9831*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 9832*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9833*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9834*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9835*61046927SAndroid Build Coastguard Worker /> 9836*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 9837*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 9838*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 9839*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 9840*61046927SAndroid Build Coastguard Worker data_type="uint64" 9841*61046927SAndroid Build Coastguard Worker units="threads" 9842*61046927SAndroid Build Coastguard Worker semantic_type="event" 9843*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 9844*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 9845*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9846*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9847*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9848*61046927SAndroid Build Coastguard Worker /> 9849*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 9850*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 9851*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 9852*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 9853*61046927SAndroid Build Coastguard Worker data_type="uint64" 9854*61046927SAndroid Build Coastguard Worker units="threads" 9855*61046927SAndroid Build Coastguard Worker semantic_type="event" 9856*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 9857*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 9858*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9859*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9860*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9861*61046927SAndroid Build Coastguard Worker /> 9862*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 9863*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 9864*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 9865*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 9866*61046927SAndroid Build Coastguard Worker data_type="uint64" 9867*61046927SAndroid Build Coastguard Worker units="threads" 9868*61046927SAndroid Build Coastguard Worker semantic_type="event" 9869*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 9870*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 9871*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 9872*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9873*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9874*61046927SAndroid Build Coastguard Worker /> 9875*61046927SAndroid Build Coastguard Worker <counter name="EU FPU Pipe Active" 9876*61046927SAndroid Build Coastguard Worker symbol_name="FpuActive" 9877*61046927SAndroid Build Coastguard Worker underscore_name="fpu_active" 9878*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU pipeline was actively processing." 9879*61046927SAndroid Build Coastguard Worker data_type="float" 9880*61046927SAndroid Build Coastguard Worker max_equation="100" 9881*61046927SAndroid Build Coastguard Worker units="percent" 9882*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9883*61046927SAndroid Build Coastguard Worker equation="A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9884*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 9885*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 9886*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9887*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9888*61046927SAndroid Build Coastguard Worker /> 9889*61046927SAndroid Build Coastguard Worker <counter name="EM Pipe Active" 9890*61046927SAndroid Build Coastguard Worker symbol_name="EmActive" 9891*61046927SAndroid Build Coastguard Worker underscore_name="em_active" 9892*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU EM pipeline was actively processing." 9893*61046927SAndroid Build Coastguard Worker data_type="float" 9894*61046927SAndroid Build Coastguard Worker max_equation="100" 9895*61046927SAndroid Build Coastguard Worker units="percent" 9896*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9897*61046927SAndroid Build Coastguard Worker equation="A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9898*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 9899*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 9900*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9901*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9902*61046927SAndroid Build Coastguard Worker /> 9903*61046927SAndroid Build Coastguard Worker <counter name="EU FPU And EM Pipes Active" 9904*61046927SAndroid Build Coastguard Worker symbol_name="EuFpuEmActive" 9905*61046927SAndroid Build Coastguard Worker underscore_name="eu_fpu_em_active" 9906*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU FPU and EM pipelines were actively processing." 9907*61046927SAndroid Build Coastguard Worker data_type="float" 9908*61046927SAndroid Build Coastguard Worker max_equation="100" 9909*61046927SAndroid Build Coastguard Worker units="percent" 9910*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9911*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 9912*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Pipes" 9913*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 9914*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9915*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9916*61046927SAndroid Build Coastguard Worker /> 9917*61046927SAndroid Build Coastguard Worker <counter name="EU AVG IPC Rate" 9918*61046927SAndroid Build Coastguard Worker symbol_name="EuAvgIpcRate" 9919*61046927SAndroid Build Coastguard Worker underscore_name="eu_avg_ipc_rate" 9920*61046927SAndroid Build Coastguard Worker description="The average rate of IPC calculated for 2 FPU pipelines." 9921*61046927SAndroid Build Coastguard Worker data_type="float" 9922*61046927SAndroid Build Coastguard Worker max_equation="2" 9923*61046927SAndroid Build Coastguard Worker units="number" 9924*61046927SAndroid Build Coastguard Worker semantic_type="ratio" 9925*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD A 11 READ A 12 READ FADD A 13 READ FADD A 14 READ FADD A 15 READ A 16 READ FADD A 17 READ FADD A 18 READ FADD FADD A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD FSUB FDIV 1 FADD" 9926*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array" 9927*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier4 Overview System Frame Batch Draw" 9928*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9929*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9930*61046927SAndroid Build Coastguard Worker /> 9931*61046927SAndroid Build Coastguard Worker <counter name="Render Ring Busy" 9932*61046927SAndroid Build Coastguard Worker symbol_name="RenderBusy" 9933*61046927SAndroid Build Coastguard Worker underscore_name="render_busy" 9934*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 9935*61046927SAndroid Build Coastguard Worker data_type="float" 9936*61046927SAndroid Build Coastguard Worker max_equation="100" 9937*61046927SAndroid Build Coastguard Worker units="percent" 9938*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9939*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 9940*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9941*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 9942*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9943*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9944*61046927SAndroid Build Coastguard Worker /> 9945*61046927SAndroid Build Coastguard Worker <counter name="Compute Ring Busy" 9946*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBusy" 9947*61046927SAndroid Build Coastguard Worker underscore_name="compute_busy" 9948*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 9949*61046927SAndroid Build Coastguard Worker data_type="float" 9950*61046927SAndroid Build Coastguard Worker max_equation="100" 9951*61046927SAndroid Build Coastguard Worker units="percent" 9952*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9953*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 9954*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9955*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 9956*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9957*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9958*61046927SAndroid Build Coastguard Worker /> 9959*61046927SAndroid Build Coastguard Worker <counter name="Render and compute engines are simultaneously busy" 9960*61046927SAndroid Build Coastguard Worker symbol_name="RenderAndComputeBusy" 9961*61046927SAndroid Build Coastguard Worker underscore_name="render_and_compute_busy" 9962*61046927SAndroid Build Coastguard Worker description="The percentage of time when render and compute engines are simultaneously busy" 9963*61046927SAndroid Build Coastguard Worker data_type="float" 9964*61046927SAndroid Build Coastguard Worker max_equation="100" 9965*61046927SAndroid Build Coastguard Worker units="percent" 9966*61046927SAndroid Build Coastguard Worker semantic_type="duration" 9967*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 9968*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 9969*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 9970*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9971*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9972*61046927SAndroid Build Coastguard Worker /> 9973*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 9974*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 9975*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 9976*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 9977*61046927SAndroid Build Coastguard Worker data_type="uint64" 9978*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 9979*61046927SAndroid Build Coastguard Worker units="bytes" 9980*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 9981*61046927SAndroid Build Coastguard Worker equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" 9982*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 9983*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 9984*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9985*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 9986*61046927SAndroid Build Coastguard Worker /> 9987*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 9988*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 9989*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 9990*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 9991*61046927SAndroid Build Coastguard Worker data_type="uint64" 9992*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 9993*61046927SAndroid Build Coastguard Worker units="bytes" 9994*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 9995*61046927SAndroid Build Coastguard Worker equation="64 C 3 READ C 2 READ UADD UMUL" 9996*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 9997*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 9998*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 9999*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10000*61046927SAndroid Build Coastguard Worker /> 10001*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 10002*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 10003*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 10004*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 10005*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E1200" /> 10006*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220E0009" /> 10007*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0E0043" /> 10008*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0E00B3" /> 10009*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180E0000" /> 10010*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160E0000" /> 10011*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0F1400" /> 10012*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C104000" /> 10013*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E104000" /> 10014*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2E020140" /> 10015*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2C030005" /> 10016*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x38003600" /> 10017*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0A8000" /> 10018*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0A8000" /> 10019*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 10020*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05151D37" /> 10021*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09151547" /> 10022*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05351C00" /> 10023*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09351400" /> 10024*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101400" /> 10025*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100BBB" /> 10026*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F140028" /> 10027*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D124000" /> 10028*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F124000" /> 10029*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D150136" /> 10030*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 10031*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03164000" /> 10032*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 10033*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07164000" /> 10034*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350137" /> 10035*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07350147" /> 10036*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B350136" /> 10037*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 10038*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 10039*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03368000" /> 10040*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05368000" /> 10041*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 10042*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 10043*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 10044*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47101000" /> 10045*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101616" /> 10046*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B101616" /> 10047*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100616" /> 10048*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 10049*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 10050*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 10051*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 10052*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 10053*61046927SAndroid Build Coastguard Worker </register_config> 10054*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 10055*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 10056*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 10057*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x10800000" /> 10058*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 10059*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 10060*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00010000" /> 10061*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00001802" /> 10062*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FCFF" /> 10063*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00001802" /> 10064*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FCFF" /> 10065*61046927SAndroid Build Coastguard Worker </register_config> 10066*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 10067*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00803703" /> 10068*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A03903" /> 10069*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E658" value="0x00800700" /> 10070*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E758" value="0x00A00900" /> 10071*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E45C" value="0x00801701" /> 10072*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E55C" value="0x00A01901" /> 10073*61046927SAndroid Build Coastguard Worker </register_config> 10074*61046927SAndroid Build Coastguard Worker </set> 10075*61046927SAndroid Build Coastguard Worker 10076*61046927SAndroid Build Coastguard Worker <set name="EuActivity8" 10077*61046927SAndroid Build Coastguard Worker chipset="ADL" 10078*61046927SAndroid Build Coastguard Worker symbol_name="EuActivity8" 10079*61046927SAndroid Build Coastguard Worker underscore_name="eu_activity8" 10080*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="OGL OGL4 OCL MEDIA IO" 10081*61046927SAndroid Build Coastguard Worker hw_config_guid="a5e2f79b-cecb-4eff-8f29-cda8e2a58749" 10082*61046927SAndroid Build Coastguard Worker > 10083*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 10084*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 10085*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 10086*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 10087*61046927SAndroid Build Coastguard Worker data_type="uint64" 10088*61046927SAndroid Build Coastguard Worker units="ns" 10089*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10090*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 10091*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10092*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 10093*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10094*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10095*61046927SAndroid Build Coastguard Worker /> 10096*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 10097*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 10098*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 10099*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 10100*61046927SAndroid Build Coastguard Worker data_type="uint64" 10101*61046927SAndroid Build Coastguard Worker units="cycles" 10102*61046927SAndroid Build Coastguard Worker semantic_type="event" 10103*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 10104*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10105*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 10106*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10107*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10108*61046927SAndroid Build Coastguard Worker /> 10109*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 10110*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 10111*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 10112*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 10113*61046927SAndroid Build Coastguard Worker data_type="uint64" 10114*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 10115*61046927SAndroid Build Coastguard Worker units="hz" 10116*61046927SAndroid Build Coastguard Worker semantic_type="event" 10117*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 10118*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10119*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 10120*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10121*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10122*61046927SAndroid Build Coastguard Worker /> 10123*61046927SAndroid Build Coastguard Worker <counter name="GPU Busy" 10124*61046927SAndroid Build Coastguard Worker symbol_name="GpuBusy" 10125*61046927SAndroid Build Coastguard Worker underscore_name="gpu_busy" 10126*61046927SAndroid Build Coastguard Worker description="The percentage of time in which the GPU has been processing GPU commands." 10127*61046927SAndroid Build Coastguard Worker data_type="float" 10128*61046927SAndroid Build Coastguard Worker max_equation="100" 10129*61046927SAndroid Build Coastguard Worker units="percent" 10130*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10131*61046927SAndroid Build Coastguard Worker equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" 10132*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10133*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame" 10134*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10135*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10136*61046927SAndroid Build Coastguard Worker /> 10137*61046927SAndroid Build Coastguard Worker <counter name="VS Threads Dispatched" 10138*61046927SAndroid Build Coastguard Worker symbol_name="VsThreads" 10139*61046927SAndroid Build Coastguard Worker underscore_name="vs_threads" 10140*61046927SAndroid Build Coastguard Worker description="The total number of vertex shader hardware threads dispatched." 10141*61046927SAndroid Build Coastguard Worker data_type="uint64" 10142*61046927SAndroid Build Coastguard Worker units="threads" 10143*61046927SAndroid Build Coastguard Worker semantic_type="event" 10144*61046927SAndroid Build Coastguard Worker equation="A 1 READ" 10145*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Vertex Shader" 10146*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 10147*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10148*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10149*61046927SAndroid Build Coastguard Worker /> 10150*61046927SAndroid Build Coastguard Worker <counter name="HS Threads Dispatched" 10151*61046927SAndroid Build Coastguard Worker symbol_name="HsThreads" 10152*61046927SAndroid Build Coastguard Worker underscore_name="hs_threads" 10153*61046927SAndroid Build Coastguard Worker description="The total number of hull shader hardware threads dispatched." 10154*61046927SAndroid Build Coastguard Worker data_type="uint64" 10155*61046927SAndroid Build Coastguard Worker units="threads" 10156*61046927SAndroid Build Coastguard Worker semantic_type="event" 10157*61046927SAndroid Build Coastguard Worker equation="A 2 READ" 10158*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Hull Shader" 10159*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 10160*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10161*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10162*61046927SAndroid Build Coastguard Worker /> 10163*61046927SAndroid Build Coastguard Worker <counter name="DS Threads Dispatched" 10164*61046927SAndroid Build Coastguard Worker symbol_name="DsThreads" 10165*61046927SAndroid Build Coastguard Worker underscore_name="ds_threads" 10166*61046927SAndroid Build Coastguard Worker description="The total number of domain shader hardware threads dispatched." 10167*61046927SAndroid Build Coastguard Worker data_type="uint64" 10168*61046927SAndroid Build Coastguard Worker units="threads" 10169*61046927SAndroid Build Coastguard Worker semantic_type="event" 10170*61046927SAndroid Build Coastguard Worker equation="A 3 READ" 10171*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 10172*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 10173*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10174*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10175*61046927SAndroid Build Coastguard Worker /> 10176*61046927SAndroid Build Coastguard Worker <counter name="GS Threads Dispatched" 10177*61046927SAndroid Build Coastguard Worker symbol_name="GsThreads" 10178*61046927SAndroid Build Coastguard Worker underscore_name="gs_threads" 10179*61046927SAndroid Build Coastguard Worker description="The total number of geometry shader hardware threads dispatched." 10180*61046927SAndroid Build Coastguard Worker data_type="uint64" 10181*61046927SAndroid Build Coastguard Worker units="threads" 10182*61046927SAndroid Build Coastguard Worker semantic_type="event" 10183*61046927SAndroid Build Coastguard Worker equation="A 5 READ" 10184*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Geometry Shader" 10185*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 10186*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10187*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10188*61046927SAndroid Build Coastguard Worker /> 10189*61046927SAndroid Build Coastguard Worker <counter name="FS Threads Dispatched" 10190*61046927SAndroid Build Coastguard Worker symbol_name="PsThreads" 10191*61046927SAndroid Build Coastguard Worker underscore_name="ps_threads" 10192*61046927SAndroid Build Coastguard Worker description="The total number of fragment shader hardware threads dispatched." 10193*61046927SAndroid Build Coastguard Worker data_type="uint64" 10194*61046927SAndroid Build Coastguard Worker units="threads" 10195*61046927SAndroid Build Coastguard Worker semantic_type="event" 10196*61046927SAndroid Build Coastguard Worker equation="A 6 READ" 10197*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Fragment Shader" 10198*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 10199*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10200*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10201*61046927SAndroid Build Coastguard Worker /> 10202*61046927SAndroid Build Coastguard Worker <counter name="CS Threads Dispatched" 10203*61046927SAndroid Build Coastguard Worker symbol_name="CsThreads" 10204*61046927SAndroid Build Coastguard Worker underscore_name="cs_threads" 10205*61046927SAndroid Build Coastguard Worker description="The total number of compute shader hardware threads dispatched." 10206*61046927SAndroid Build Coastguard Worker data_type="uint64" 10207*61046927SAndroid Build Coastguard Worker units="threads" 10208*61046927SAndroid Build Coastguard Worker semantic_type="event" 10209*61046927SAndroid Build Coastguard Worker equation="A 4 READ" 10210*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Compute Shader" 10211*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Frame Batch Draw" 10212*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10213*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10214*61046927SAndroid Build Coastguard Worker /> 10215*61046927SAndroid Build Coastguard Worker <counter name="Render Ring Busy" 10216*61046927SAndroid Build Coastguard Worker symbol_name="RenderBusy" 10217*61046927SAndroid Build Coastguard Worker underscore_name="render_busy" 10218*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 10219*61046927SAndroid Build Coastguard Worker data_type="float" 10220*61046927SAndroid Build Coastguard Worker max_equation="100" 10221*61046927SAndroid Build Coastguard Worker units="percent" 10222*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10223*61046927SAndroid Build Coastguard Worker equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" 10224*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10225*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 10226*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10227*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10228*61046927SAndroid Build Coastguard Worker /> 10229*61046927SAndroid Build Coastguard Worker <counter name="Compute Ring Busy" 10230*61046927SAndroid Build Coastguard Worker symbol_name="ComputeBusy" 10231*61046927SAndroid Build Coastguard Worker underscore_name="compute_busy" 10232*61046927SAndroid Build Coastguard Worker description="The percentage of time when render command streamer was busy." 10233*61046927SAndroid Build Coastguard Worker data_type="float" 10234*61046927SAndroid Build Coastguard Worker max_equation="100" 10235*61046927SAndroid Build Coastguard Worker units="percent" 10236*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10237*61046927SAndroid Build Coastguard Worker equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" 10238*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10239*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="System Frame Batch" 10240*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10241*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10242*61046927SAndroid Build Coastguard Worker /> 10243*61046927SAndroid Build Coastguard Worker <counter name="Render and compute engines are simultaneously busy" 10244*61046927SAndroid Build Coastguard Worker symbol_name="RenderAndComputeBusy" 10245*61046927SAndroid Build Coastguard Worker underscore_name="render_and_compute_busy" 10246*61046927SAndroid Build Coastguard Worker description="The percentage of time when render and compute engines are simultaneously busy" 10247*61046927SAndroid Build Coastguard Worker data_type="float" 10248*61046927SAndroid Build Coastguard Worker max_equation="100" 10249*61046927SAndroid Build Coastguard Worker units="percent" 10250*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10251*61046927SAndroid Build Coastguard Worker equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 10252*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10253*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 10254*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10255*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10256*61046927SAndroid Build Coastguard Worker /> 10257*61046927SAndroid Build Coastguard Worker <counter name="GTI Read Throughput" 10258*61046927SAndroid Build Coastguard Worker symbol_name="GtiReadThroughput" 10259*61046927SAndroid Build Coastguard Worker underscore_name="gti_read_throughput" 10260*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes read from GTI." 10261*61046927SAndroid Build Coastguard Worker data_type="uint64" 10262*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 10263*61046927SAndroid Build Coastguard Worker units="bytes" 10264*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 10265*61046927SAndroid Build Coastguard Worker equation="64 C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD UMUL" 10266*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 10267*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 10268*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10269*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10270*61046927SAndroid Build Coastguard Worker /> 10271*61046927SAndroid Build Coastguard Worker <counter name="GTI Write Throughput" 10272*61046927SAndroid Build Coastguard Worker symbol_name="GtiWriteThroughput" 10273*61046927SAndroid Build Coastguard Worker underscore_name="gti_write_throughput" 10274*61046927SAndroid Build Coastguard Worker description="The total number of GPU memory bytes written to GTI." 10275*61046927SAndroid Build Coastguard Worker data_type="uint64" 10276*61046927SAndroid Build Coastguard Worker max_equation="$GpuCoreClocks 64 UMUL" 10277*61046927SAndroid Build Coastguard Worker units="bytes" 10278*61046927SAndroid Build Coastguard Worker semantic_type="throughput" 10279*61046927SAndroid Build Coastguard Worker equation="64 C 3 READ C 2 READ UADD UMUL" 10280*61046927SAndroid Build Coastguard Worker mdapi_group="GTI" 10281*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 10282*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10283*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10284*61046927SAndroid Build Coastguard Worker /> 10285*61046927SAndroid Build Coastguard Worker <counter name="DS Send Pipe Active" 10286*61046927SAndroid Build Coastguard Worker symbol_name="DsSendActive" 10287*61046927SAndroid Build Coastguard Worker underscore_name="ds_send_active" 10288*61046927SAndroid Build Coastguard Worker description="The percentage of time in which EU send pipeline was actively processing a domain shader instruction." 10289*61046927SAndroid Build Coastguard Worker data_type="float" 10290*61046927SAndroid Build Coastguard Worker max_equation="100" 10291*61046927SAndroid Build Coastguard Worker units="percent" 10292*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10293*61046927SAndroid Build Coastguard Worker equation="A 7 READ A 8 READ FADD A 9 READ FADD A 10 READ FADD $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 10294*61046927SAndroid Build Coastguard Worker mdapi_group="EU Array/Domain Shader" 10295*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" 10296*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10297*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10298*61046927SAndroid Build Coastguard Worker /> 10299*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 10300*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 10301*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 10302*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 10303*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0E0E1200" /> 10304*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x220E0009" /> 10305*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0E0043" /> 10306*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0E00B3" /> 10307*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180E0000" /> 10308*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160E0000" /> 10309*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0F1400" /> 10310*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C104000" /> 10311*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E104000" /> 10312*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2E020140" /> 10313*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2C030005" /> 10314*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x38003600" /> 10315*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1C0A8000" /> 10316*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0A8000" /> 10317*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 10318*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05151D37" /> 10319*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09151547" /> 10320*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05351C00" /> 10321*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x09351400" /> 10322*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101400" /> 10323*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5B100BBB" /> 10324*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F140028" /> 10325*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D124000" /> 10326*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F124000" /> 10327*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0D150136" /> 10328*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01150000" /> 10329*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03164000" /> 10330*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05164000" /> 10331*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07164000" /> 10332*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03350137" /> 10333*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x07350147" /> 10334*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x0B350136" /> 10335*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01350000" /> 10336*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01368000" /> 10337*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x03368000" /> 10338*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x05368000" /> 10339*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 10340*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100000" /> 10341*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 10342*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x47101000" /> 10343*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49101616" /> 10344*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4B101616" /> 10345*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x4D100616" /> 10346*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 10347*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 10348*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 10349*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 10350*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 10351*61046927SAndroid Build Coastguard Worker </register_config> 10352*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 10353*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 10354*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 10355*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0x10800000" /> 10356*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 10357*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0x00800000" /> 10358*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00010000" /> 10359*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00001802" /> 10360*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FCFF" /> 10361*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00001802" /> 10362*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FCFF" /> 10363*61046927SAndroid Build Coastguard Worker </register_config> 10364*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 10365*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E458" value="0x00832732" /> 10366*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E558" value="0x00A32932" /> 10367*61046927SAndroid Build Coastguard Worker </register_config> 10368*61046927SAndroid Build Coastguard Worker </set> 10369*61046927SAndroid Build Coastguard Worker 10370*61046927SAndroid Build Coastguard Worker <set name="Metric set TestOa" 10371*61046927SAndroid Build Coastguard Worker chipset="ADL" 10372*61046927SAndroid Build Coastguard Worker symbol_name="TestOa" 10373*61046927SAndroid Build Coastguard Worker underscore_name="test_oa" 10374*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="VK OGL OCL IO" 10375*61046927SAndroid Build Coastguard Worker hw_config_guid="89173c19-fcfe-48da-ac26-fb64425f141b" 10376*61046927SAndroid Build Coastguard Worker > 10377*61046927SAndroid Build Coastguard Worker <counter name="GPU Time Elapsed" 10378*61046927SAndroid Build Coastguard Worker symbol_name="GpuTime" 10379*61046927SAndroid Build Coastguard Worker underscore_name="gpu_time" 10380*61046927SAndroid Build Coastguard Worker description="Time elapsed on the GPU during the measurement." 10381*61046927SAndroid Build Coastguard Worker data_type="uint64" 10382*61046927SAndroid Build Coastguard Worker units="ns" 10383*61046927SAndroid Build Coastguard Worker semantic_type="duration" 10384*61046927SAndroid Build Coastguard Worker equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 10385*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10386*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 10387*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10388*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10389*61046927SAndroid Build Coastguard Worker /> 10390*61046927SAndroid Build Coastguard Worker <counter name="GPU Core Clocks" 10391*61046927SAndroid Build Coastguard Worker symbol_name="GpuCoreClocks" 10392*61046927SAndroid Build Coastguard Worker underscore_name="gpu_core_clocks" 10393*61046927SAndroid Build Coastguard Worker description="The total number of GPU core clocks elapsed during the measurement." 10394*61046927SAndroid Build Coastguard Worker data_type="uint64" 10395*61046927SAndroid Build Coastguard Worker units="cycles" 10396*61046927SAndroid Build Coastguard Worker semantic_type="event" 10397*61046927SAndroid Build Coastguard Worker equation="GPU_CLOCK 0 READ" 10398*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10399*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Frame Batch Draw" 10400*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10401*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10402*61046927SAndroid Build Coastguard Worker /> 10403*61046927SAndroid Build Coastguard Worker <counter name="AVG GPU Core Frequency" 10404*61046927SAndroid Build Coastguard Worker symbol_name="AvgGpuCoreFrequency" 10405*61046927SAndroid Build Coastguard Worker underscore_name="avg_gpu_core_frequency" 10406*61046927SAndroid Build Coastguard Worker description="Average GPU Core Frequency in the measurement." 10407*61046927SAndroid Build Coastguard Worker data_type="uint64" 10408*61046927SAndroid Build Coastguard Worker max_equation="$GpuMaxFrequency" 10409*61046927SAndroid Build Coastguard Worker units="hz" 10410*61046927SAndroid Build Coastguard Worker semantic_type="event" 10411*61046927SAndroid Build Coastguard Worker equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 10412*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10413*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 10414*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10415*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10416*61046927SAndroid Build Coastguard Worker /> 10417*61046927SAndroid Build Coastguard Worker <counter name="TestCounter0" 10418*61046927SAndroid Build Coastguard Worker symbol_name="Counter0" 10419*61046927SAndroid Build Coastguard Worker underscore_name="counter0" 10420*61046927SAndroid Build Coastguard Worker description="HW test counter 0. Factor: 0.0" 10421*61046927SAndroid Build Coastguard Worker data_type="uint64" 10422*61046927SAndroid Build Coastguard Worker units="events" 10423*61046927SAndroid Build Coastguard Worker semantic_type="event" 10424*61046927SAndroid Build Coastguard Worker equation="B 0 READ" 10425*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10426*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 10427*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10428*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10429*61046927SAndroid Build Coastguard Worker /> 10430*61046927SAndroid Build Coastguard Worker <counter name="TestCounter1" 10431*61046927SAndroid Build Coastguard Worker symbol_name="Counter1" 10432*61046927SAndroid Build Coastguard Worker underscore_name="counter1" 10433*61046927SAndroid Build Coastguard Worker description="HW test counter 1. Factor: 1.0" 10434*61046927SAndroid Build Coastguard Worker data_type="uint64" 10435*61046927SAndroid Build Coastguard Worker units="events" 10436*61046927SAndroid Build Coastguard Worker semantic_type="event" 10437*61046927SAndroid Build Coastguard Worker equation="B 1 READ" 10438*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10439*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 10440*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10441*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10442*61046927SAndroid Build Coastguard Worker /> 10443*61046927SAndroid Build Coastguard Worker <counter name="TestCounter2" 10444*61046927SAndroid Build Coastguard Worker symbol_name="Counter2" 10445*61046927SAndroid Build Coastguard Worker underscore_name="counter2" 10446*61046927SAndroid Build Coastguard Worker description="HW test counter 2. Factor: 1.0" 10447*61046927SAndroid Build Coastguard Worker data_type="uint64" 10448*61046927SAndroid Build Coastguard Worker units="events" 10449*61046927SAndroid Build Coastguard Worker semantic_type="event" 10450*61046927SAndroid Build Coastguard Worker equation="B 2 READ" 10451*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10452*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 10453*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10454*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10455*61046927SAndroid Build Coastguard Worker /> 10456*61046927SAndroid Build Coastguard Worker <counter name="TestCounter3" 10457*61046927SAndroid Build Coastguard Worker symbol_name="Counter3" 10458*61046927SAndroid Build Coastguard Worker underscore_name="counter3" 10459*61046927SAndroid Build Coastguard Worker description="HW test counter 3. Factor: 0.5" 10460*61046927SAndroid Build Coastguard Worker data_type="uint64" 10461*61046927SAndroid Build Coastguard Worker units="events" 10462*61046927SAndroid Build Coastguard Worker semantic_type="event" 10463*61046927SAndroid Build Coastguard Worker equation="B 3 READ" 10464*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10465*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 10466*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10467*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10468*61046927SAndroid Build Coastguard Worker /> 10469*61046927SAndroid Build Coastguard Worker <counter name="TestCounter4" 10470*61046927SAndroid Build Coastguard Worker symbol_name="Counter4" 10471*61046927SAndroid Build Coastguard Worker underscore_name="counter4" 10472*61046927SAndroid Build Coastguard Worker description="HW test counter 4. Factor: 0.3333" 10473*61046927SAndroid Build Coastguard Worker data_type="uint64" 10474*61046927SAndroid Build Coastguard Worker units="events" 10475*61046927SAndroid Build Coastguard Worker semantic_type="event" 10476*61046927SAndroid Build Coastguard Worker equation="B 4 READ" 10477*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10478*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 10479*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10480*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10481*61046927SAndroid Build Coastguard Worker /> 10482*61046927SAndroid Build Coastguard Worker <counter name="TestCounter5" 10483*61046927SAndroid Build Coastguard Worker symbol_name="Counter5" 10484*61046927SAndroid Build Coastguard Worker underscore_name="counter5" 10485*61046927SAndroid Build Coastguard Worker description="HW test counter 5. Factor: 0.3333" 10486*61046927SAndroid Build Coastguard Worker data_type="uint64" 10487*61046927SAndroid Build Coastguard Worker units="events" 10488*61046927SAndroid Build Coastguard Worker semantic_type="event" 10489*61046927SAndroid Build Coastguard Worker equation="B 5 READ" 10490*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10491*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 10492*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10493*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10494*61046927SAndroid Build Coastguard Worker /> 10495*61046927SAndroid Build Coastguard Worker <counter name="TestCounter6" 10496*61046927SAndroid Build Coastguard Worker symbol_name="Counter6" 10497*61046927SAndroid Build Coastguard Worker underscore_name="counter6" 10498*61046927SAndroid Build Coastguard Worker description="HW test counter 6. Factor: 0.16666" 10499*61046927SAndroid Build Coastguard Worker data_type="uint64" 10500*61046927SAndroid Build Coastguard Worker units="events" 10501*61046927SAndroid Build Coastguard Worker semantic_type="event" 10502*61046927SAndroid Build Coastguard Worker equation="B 6 READ" 10503*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10504*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 10505*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10506*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10507*61046927SAndroid Build Coastguard Worker /> 10508*61046927SAndroid Build Coastguard Worker <counter name="TestCounter7" 10509*61046927SAndroid Build Coastguard Worker symbol_name="Counter7" 10510*61046927SAndroid Build Coastguard Worker underscore_name="counter7" 10511*61046927SAndroid Build Coastguard Worker description="HW test counter 7. Factor: 0.6666" 10512*61046927SAndroid Build Coastguard Worker data_type="uint64" 10513*61046927SAndroid Build Coastguard Worker units="events" 10514*61046927SAndroid Build Coastguard Worker semantic_type="event" 10515*61046927SAndroid Build Coastguard Worker equation="B 7 READ" 10516*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10517*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 10518*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10519*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10520*61046927SAndroid Build Coastguard Worker /> 10521*61046927SAndroid Build Coastguard Worker <counter name="TestCounter8" 10522*61046927SAndroid Build Coastguard Worker symbol_name="Counter8" 10523*61046927SAndroid Build Coastguard Worker underscore_name="counter8" 10524*61046927SAndroid Build Coastguard Worker description="HW test counter 8. Should be equal to 1 in IOStream or in OAG query mode" 10525*61046927SAndroid Build Coastguard Worker data_type="uint64" 10526*61046927SAndroid Build Coastguard Worker units="events" 10527*61046927SAndroid Build Coastguard Worker semantic_type="event" 10528*61046927SAndroid Build Coastguard Worker equation="C 0 READ" 10529*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10530*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 10531*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10532*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10533*61046927SAndroid Build Coastguard Worker /> 10534*61046927SAndroid Build Coastguard Worker <counter name="TestCounter9 - OAR enable" 10535*61046927SAndroid Build Coastguard Worker symbol_name="Counter9" 10536*61046927SAndroid Build Coastguard Worker underscore_name="counter9" 10537*61046927SAndroid Build Coastguard Worker description="HW test counter 9. Should be equal to 1 in query." 10538*61046927SAndroid Build Coastguard Worker data_type="uint64" 10539*61046927SAndroid Build Coastguard Worker units="events" 10540*61046927SAndroid Build Coastguard Worker semantic_type="event" 10541*61046927SAndroid Build Coastguard Worker equation="C 1 READ" 10542*61046927SAndroid Build Coastguard Worker mdapi_group="GPU" 10543*61046927SAndroid Build Coastguard Worker mdapi_usage_flags="Frame Batch Draw" 10544*61046927SAndroid Build Coastguard Worker mdapi_supported_apis="" 10545*61046927SAndroid Build Coastguard Worker mdapi_hw_unit_type="gpu" 10546*61046927SAndroid Build Coastguard Worker /> 10547*61046927SAndroid Build Coastguard Worker <register_config type="NOA"> 10548*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00000D04" value="0x00000200" /> 10549*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009840" value="0x00000000" /> 10550*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 10551*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x280E0000" /> 10552*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0E0147" /> 10553*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x180E0000" /> 10554*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x160E0000" /> 10555*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0F1000" /> 10556*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E104000" /> 10557*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2E020100" /> 10558*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x2C030004" /> 10559*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x38003000" /> 10560*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1E0A8000" /> 10561*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 10562*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x49110000" /> 10563*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x5D101400" /> 10564*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F140020" /> 10565*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D1103B3" /> 10566*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x01110000" /> 10567*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x61110000" /> 10568*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1D128000" /> 10569*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x1F124000" /> 10570*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x17100000" /> 10571*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x55100510" /> 10572*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x57100000" /> 10573*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x31100000" /> 10574*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000003" /> 10575*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x65100002" /> 10576*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009884" value="0x00000000" /> 10577*61046927SAndroid Build Coastguard Worker <register type="NOA" address="0x00009888" value="0x42000001" /> 10578*61046927SAndroid Build Coastguard Worker </register_config> 10579*61046927SAndroid Build Coastguard Worker <register_config type="OA"> 10580*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D920" value="0x00000000" /> 10581*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D900" value="0x00000000" /> 10582*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D904" value="0xF0800000" /> 10583*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D910" value="0x00000000" /> 10584*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D914" value="0xF0800000" /> 10585*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC40" value="0x00FF0000" /> 10586*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D940" value="0x00000004" /> 10587*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D944" value="0x0000FFFF" /> 10588*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC00" value="0x00000004" /> 10589*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC04" value="0x0000FFFF" /> 10590*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D948" value="0x00000003" /> 10591*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D94C" value="0x0000FFFF" /> 10592*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC08" value="0x00000003" /> 10593*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC0C" value="0x0000FFFF" /> 10594*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D950" value="0x00000007" /> 10595*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D954" value="0x0000FFFF" /> 10596*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC10" value="0x00000007" /> 10597*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC14" value="0x0000FFFF" /> 10598*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D958" value="0x00100002" /> 10599*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D95C" value="0x0000FFF7" /> 10600*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC18" value="0x00100002" /> 10601*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC1C" value="0x0000FFF7" /> 10602*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D960" value="0x00100002" /> 10603*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D964" value="0x0000FFCF" /> 10604*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC20" value="0x00100002" /> 10605*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC24" value="0x0000FFCF" /> 10606*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D968" value="0x00100082" /> 10607*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D96C" value="0x0000FFEF" /> 10608*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC28" value="0x00100082" /> 10609*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC2C" value="0x0000FFEF" /> 10610*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D970" value="0x001000C2" /> 10611*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D974" value="0x0000FFE7" /> 10612*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC30" value="0x001000C2" /> 10613*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC34" value="0x0000FFE7" /> 10614*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D978" value="0x00100001" /> 10615*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000D97C" value="0x0000FFE7" /> 10616*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC38" value="0x00100001" /> 10617*61046927SAndroid Build Coastguard Worker <register type="OA" address="0x0000DC3C" value="0x0000FFE7" /> 10618*61046927SAndroid Build Coastguard Worker </register_config> 10619*61046927SAndroid Build Coastguard Worker <register_config type="FLEX"> 10620*61046927SAndroid Build Coastguard Worker <register type="FLEX" address="0x0000E65C" value="0xFFFFFFFF" /> 10621*61046927SAndroid Build Coastguard Worker </register_config> 10622*61046927SAndroid Build Coastguard Worker </set> 10623*61046927SAndroid Build Coastguard Worker 10624*61046927SAndroid Build Coastguard Worker</metrics> 10625