1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker * Copyright 2003 VMware, Inc.
3*61046927SAndroid Build Coastguard Worker * Copyright © 2006 Intel Corporation
4*61046927SAndroid Build Coastguard Worker *
5*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a
6*61046927SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"),
7*61046927SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation
8*61046927SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9*61046927SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the
10*61046927SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions:
11*61046927SAndroid Build Coastguard Worker *
12*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the next
13*61046927SAndroid Build Coastguard Worker * paragraph) shall be included in all copies or substantial portions of the
14*61046927SAndroid Build Coastguard Worker * Software.
15*61046927SAndroid Build Coastguard Worker *
16*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17*61046927SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19*61046927SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20*61046927SAndroid Build Coastguard Worker * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21*61046927SAndroid Build Coastguard Worker * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22*61046927SAndroid Build Coastguard Worker * IN THE SOFTWARE.
23*61046927SAndroid Build Coastguard Worker */
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard Worker /**
26*61046927SAndroid Build Coastguard Worker * \file intel_debug.c
27*61046927SAndroid Build Coastguard Worker *
28*61046927SAndroid Build Coastguard Worker * Support for the INTEL_DEBUG environment variable, along with other
29*61046927SAndroid Build Coastguard Worker * miscellaneous debugging code.
30*61046927SAndroid Build Coastguard Worker */
31*61046927SAndroid Build Coastguard Worker
32*61046927SAndroid Build Coastguard Worker #include <stdio.h>
33*61046927SAndroid Build Coastguard Worker #include <stdlib.h>
34*61046927SAndroid Build Coastguard Worker #include <string.h>
35*61046927SAndroid Build Coastguard Worker
36*61046927SAndroid Build Coastguard Worker #include "dev/intel_debug.h"
37*61046927SAndroid Build Coastguard Worker #include "util/macros.h"
38*61046927SAndroid Build Coastguard Worker #include "util/u_debug.h"
39*61046927SAndroid Build Coastguard Worker #include "util/u_math.h"
40*61046927SAndroid Build Coastguard Worker #include "c11/threads.h"
41*61046927SAndroid Build Coastguard Worker
42*61046927SAndroid Build Coastguard Worker uint64_t intel_debug = 0;
43*61046927SAndroid Build Coastguard Worker
44*61046927SAndroid Build Coastguard Worker #define DEBUG_NO16 (1ull << 16)
45*61046927SAndroid Build Coastguard Worker #define DEBUG_NO8 (1ull << 20)
46*61046927SAndroid Build Coastguard Worker #define DEBUG_NO32 (1ull << 39)
47*61046927SAndroid Build Coastguard Worker
48*61046927SAndroid Build Coastguard Worker static const struct debug_control debug_control[] = {
49*61046927SAndroid Build Coastguard Worker { "tex", DEBUG_TEXTURE},
50*61046927SAndroid Build Coastguard Worker { "blit", DEBUG_BLIT},
51*61046927SAndroid Build Coastguard Worker { "fall", DEBUG_PERF},
52*61046927SAndroid Build Coastguard Worker { "perf", DEBUG_PERF},
53*61046927SAndroid Build Coastguard Worker { "perfmon", DEBUG_PERFMON},
54*61046927SAndroid Build Coastguard Worker { "bat", DEBUG_BATCH},
55*61046927SAndroid Build Coastguard Worker { "buf", DEBUG_BUFMGR},
56*61046927SAndroid Build Coastguard Worker { "fs", DEBUG_WM },
57*61046927SAndroid Build Coastguard Worker { "gs", DEBUG_GS},
58*61046927SAndroid Build Coastguard Worker { "sync", DEBUG_SYNC},
59*61046927SAndroid Build Coastguard Worker { "sf", DEBUG_SF },
60*61046927SAndroid Build Coastguard Worker { "submit", DEBUG_SUBMIT },
61*61046927SAndroid Build Coastguard Worker { "wm", DEBUG_WM },
62*61046927SAndroid Build Coastguard Worker { "urb", DEBUG_URB },
63*61046927SAndroid Build Coastguard Worker { "vs", DEBUG_VS },
64*61046927SAndroid Build Coastguard Worker { "clip", DEBUG_CLIP },
65*61046927SAndroid Build Coastguard Worker { "no16", DEBUG_NO16 },
66*61046927SAndroid Build Coastguard Worker { "blorp", DEBUG_BLORP },
67*61046927SAndroid Build Coastguard Worker { "nodualobj", DEBUG_NO_DUAL_OBJECT_GS },
68*61046927SAndroid Build Coastguard Worker { "optimizer", DEBUG_OPTIMIZER },
69*61046927SAndroid Build Coastguard Worker { "ann", DEBUG_ANNOTATION },
70*61046927SAndroid Build Coastguard Worker { "no8", DEBUG_NO8 },
71*61046927SAndroid Build Coastguard Worker { "no-oaconfig", DEBUG_NO_OACONFIG },
72*61046927SAndroid Build Coastguard Worker { "spill_fs", DEBUG_SPILL_FS },
73*61046927SAndroid Build Coastguard Worker { "spill_vec4", DEBUG_SPILL_VEC4 },
74*61046927SAndroid Build Coastguard Worker { "cs", DEBUG_CS },
75*61046927SAndroid Build Coastguard Worker { "hex", DEBUG_HEX },
76*61046927SAndroid Build Coastguard Worker { "nocompact", DEBUG_NO_COMPACTION },
77*61046927SAndroid Build Coastguard Worker { "hs", DEBUG_TCS },
78*61046927SAndroid Build Coastguard Worker { "tcs", DEBUG_TCS },
79*61046927SAndroid Build Coastguard Worker { "ds", DEBUG_TES },
80*61046927SAndroid Build Coastguard Worker { "tes", DEBUG_TES },
81*61046927SAndroid Build Coastguard Worker { "l3", DEBUG_L3 },
82*61046927SAndroid Build Coastguard Worker { "do32", DEBUG_DO32 },
83*61046927SAndroid Build Coastguard Worker { "norbc", DEBUG_NO_CCS },
84*61046927SAndroid Build Coastguard Worker { "noccs", DEBUG_NO_CCS },
85*61046927SAndroid Build Coastguard Worker { "nohiz", DEBUG_NO_HIZ },
86*61046927SAndroid Build Coastguard Worker { "color", DEBUG_COLOR },
87*61046927SAndroid Build Coastguard Worker { "reemit", DEBUG_REEMIT },
88*61046927SAndroid Build Coastguard Worker { "soft64", DEBUG_SOFT64 },
89*61046927SAndroid Build Coastguard Worker { "bt", DEBUG_BT },
90*61046927SAndroid Build Coastguard Worker { "pc", DEBUG_PIPE_CONTROL },
91*61046927SAndroid Build Coastguard Worker { "nofc", DEBUG_NO_FAST_CLEAR },
92*61046927SAndroid Build Coastguard Worker { "no32", DEBUG_NO32 },
93*61046927SAndroid Build Coastguard Worker { "shaders", DEBUG_WM | DEBUG_VS | DEBUG_TCS |
94*61046927SAndroid Build Coastguard Worker DEBUG_TES | DEBUG_GS | DEBUG_CS |
95*61046927SAndroid Build Coastguard Worker DEBUG_RT | DEBUG_TASK | DEBUG_MESH },
96*61046927SAndroid Build Coastguard Worker { "rt", DEBUG_RT },
97*61046927SAndroid Build Coastguard Worker { "task", DEBUG_TASK },
98*61046927SAndroid Build Coastguard Worker { "mesh", DEBUG_MESH },
99*61046927SAndroid Build Coastguard Worker { "stall", DEBUG_STALL },
100*61046927SAndroid Build Coastguard Worker { "capture-all", DEBUG_CAPTURE_ALL },
101*61046927SAndroid Build Coastguard Worker { "perf-symbol-names", DEBUG_PERF_SYMBOL_NAMES },
102*61046927SAndroid Build Coastguard Worker { "swsb-stall", DEBUG_SWSB_STALL },
103*61046927SAndroid Build Coastguard Worker { "heaps", DEBUG_HEAPS },
104*61046927SAndroid Build Coastguard Worker { "isl", DEBUG_ISL },
105*61046927SAndroid Build Coastguard Worker { "sparse", DEBUG_SPARSE },
106*61046927SAndroid Build Coastguard Worker { "draw_bkp", DEBUG_DRAW_BKP },
107*61046927SAndroid Build Coastguard Worker { "bat-stats", DEBUG_BATCH_STATS },
108*61046927SAndroid Build Coastguard Worker { "reg-pressure", DEBUG_REG_PRESSURE },
109*61046927SAndroid Build Coastguard Worker { "shader-print", DEBUG_SHADER_PRINT },
110*61046927SAndroid Build Coastguard Worker { "cl-quiet", DEBUG_CL_QUIET },
111*61046927SAndroid Build Coastguard Worker { NULL, 0 }
112*61046927SAndroid Build Coastguard Worker };
113*61046927SAndroid Build Coastguard Worker
114*61046927SAndroid Build Coastguard Worker uint64_t intel_simd = 0;
115*61046927SAndroid Build Coastguard Worker
116*61046927SAndroid Build Coastguard Worker static const struct debug_control simd_control[] = {
117*61046927SAndroid Build Coastguard Worker { "fs8", DEBUG_FS_SIMD8 },
118*61046927SAndroid Build Coastguard Worker { "fs16", DEBUG_FS_SIMD16 },
119*61046927SAndroid Build Coastguard Worker { "fs32", DEBUG_FS_SIMD32 },
120*61046927SAndroid Build Coastguard Worker { "fs2x8", DEBUG_FS_SIMD2X8 },
121*61046927SAndroid Build Coastguard Worker { "fs4x8", DEBUG_FS_SIMD4X8 },
122*61046927SAndroid Build Coastguard Worker { "fs2x16", DEBUG_FS_SIMD2X16 },
123*61046927SAndroid Build Coastguard Worker { "cs8", DEBUG_CS_SIMD8 },
124*61046927SAndroid Build Coastguard Worker { "cs16", DEBUG_CS_SIMD16 },
125*61046927SAndroid Build Coastguard Worker { "cs32", DEBUG_CS_SIMD32 },
126*61046927SAndroid Build Coastguard Worker { "ts8", DEBUG_TS_SIMD8 },
127*61046927SAndroid Build Coastguard Worker { "ts16", DEBUG_TS_SIMD16 },
128*61046927SAndroid Build Coastguard Worker { "ts32", DEBUG_TS_SIMD32 },
129*61046927SAndroid Build Coastguard Worker { "ms8", DEBUG_MS_SIMD8 },
130*61046927SAndroid Build Coastguard Worker { "ms16", DEBUG_MS_SIMD16 },
131*61046927SAndroid Build Coastguard Worker { "ms32", DEBUG_MS_SIMD32 },
132*61046927SAndroid Build Coastguard Worker { "rt8", DEBUG_RT_SIMD8 },
133*61046927SAndroid Build Coastguard Worker { "rt16", DEBUG_RT_SIMD16 },
134*61046927SAndroid Build Coastguard Worker { "rt32", DEBUG_RT_SIMD32 },
135*61046927SAndroid Build Coastguard Worker { NULL, 0 }
136*61046927SAndroid Build Coastguard Worker };
137*61046927SAndroid Build Coastguard Worker
138*61046927SAndroid Build Coastguard Worker uint64_t
intel_debug_flag_for_shader_stage(gl_shader_stage stage)139*61046927SAndroid Build Coastguard Worker intel_debug_flag_for_shader_stage(gl_shader_stage stage)
140*61046927SAndroid Build Coastguard Worker {
141*61046927SAndroid Build Coastguard Worker uint64_t flags[] = {
142*61046927SAndroid Build Coastguard Worker [MESA_SHADER_VERTEX] = DEBUG_VS,
143*61046927SAndroid Build Coastguard Worker [MESA_SHADER_TESS_CTRL] = DEBUG_TCS,
144*61046927SAndroid Build Coastguard Worker [MESA_SHADER_TESS_EVAL] = DEBUG_TES,
145*61046927SAndroid Build Coastguard Worker [MESA_SHADER_GEOMETRY] = DEBUG_GS,
146*61046927SAndroid Build Coastguard Worker [MESA_SHADER_FRAGMENT] = DEBUG_WM,
147*61046927SAndroid Build Coastguard Worker [MESA_SHADER_COMPUTE] = DEBUG_CS,
148*61046927SAndroid Build Coastguard Worker [MESA_SHADER_KERNEL] = DEBUG_CS,
149*61046927SAndroid Build Coastguard Worker
150*61046927SAndroid Build Coastguard Worker [MESA_SHADER_TASK] = DEBUG_TASK,
151*61046927SAndroid Build Coastguard Worker [MESA_SHADER_MESH] = DEBUG_MESH,
152*61046927SAndroid Build Coastguard Worker
153*61046927SAndroid Build Coastguard Worker [MESA_SHADER_RAYGEN] = DEBUG_RT,
154*61046927SAndroid Build Coastguard Worker [MESA_SHADER_ANY_HIT] = DEBUG_RT,
155*61046927SAndroid Build Coastguard Worker [MESA_SHADER_CLOSEST_HIT] = DEBUG_RT,
156*61046927SAndroid Build Coastguard Worker [MESA_SHADER_MISS] = DEBUG_RT,
157*61046927SAndroid Build Coastguard Worker [MESA_SHADER_INTERSECTION] = DEBUG_RT,
158*61046927SAndroid Build Coastguard Worker [MESA_SHADER_CALLABLE] = DEBUG_RT,
159*61046927SAndroid Build Coastguard Worker };
160*61046927SAndroid Build Coastguard Worker return flags[stage];
161*61046927SAndroid Build Coastguard Worker }
162*61046927SAndroid Build Coastguard Worker
163*61046927SAndroid Build Coastguard Worker #define DEBUG_FS_SIMD (DEBUG_FS_SIMD8 | DEBUG_FS_SIMD16 | \
164*61046927SAndroid Build Coastguard Worker DEBUG_FS_SIMD32)
165*61046927SAndroid Build Coastguard Worker #define DEBUG_CS_SIMD (DEBUG_CS_SIMD8 | DEBUG_CS_SIMD16 | DEBUG_CS_SIMD32)
166*61046927SAndroid Build Coastguard Worker #define DEBUG_TS_SIMD (DEBUG_TS_SIMD8 | DEBUG_TS_SIMD16 | DEBUG_TS_SIMD32)
167*61046927SAndroid Build Coastguard Worker #define DEBUG_MS_SIMD (DEBUG_MS_SIMD8 | DEBUG_MS_SIMD16 | DEBUG_MS_SIMD32)
168*61046927SAndroid Build Coastguard Worker #define DEBUG_RT_SIMD (DEBUG_RT_SIMD8 | DEBUG_RT_SIMD16 | DEBUG_RT_SIMD32)
169*61046927SAndroid Build Coastguard Worker
170*61046927SAndroid Build Coastguard Worker #define DEBUG_SIMD8_ALL \
171*61046927SAndroid Build Coastguard Worker (DEBUG_FS_SIMD8 | \
172*61046927SAndroid Build Coastguard Worker DEBUG_CS_SIMD8 | \
173*61046927SAndroid Build Coastguard Worker DEBUG_TS_SIMD8 | \
174*61046927SAndroid Build Coastguard Worker DEBUG_MS_SIMD8 | \
175*61046927SAndroid Build Coastguard Worker DEBUG_RT_SIMD8)
176*61046927SAndroid Build Coastguard Worker
177*61046927SAndroid Build Coastguard Worker #define DEBUG_SIMD16_ALL \
178*61046927SAndroid Build Coastguard Worker (DEBUG_FS_SIMD16 | \
179*61046927SAndroid Build Coastguard Worker DEBUG_CS_SIMD16 | \
180*61046927SAndroid Build Coastguard Worker DEBUG_TS_SIMD16 | \
181*61046927SAndroid Build Coastguard Worker DEBUG_MS_SIMD16 | \
182*61046927SAndroid Build Coastguard Worker DEBUG_RT_SIMD16)
183*61046927SAndroid Build Coastguard Worker
184*61046927SAndroid Build Coastguard Worker #define DEBUG_SIMD32_ALL \
185*61046927SAndroid Build Coastguard Worker (DEBUG_FS_SIMD32 | \
186*61046927SAndroid Build Coastguard Worker DEBUG_CS_SIMD32 | \
187*61046927SAndroid Build Coastguard Worker DEBUG_TS_SIMD32 | \
188*61046927SAndroid Build Coastguard Worker DEBUG_MS_SIMD32 | \
189*61046927SAndroid Build Coastguard Worker DEBUG_RT_SIMD32)
190*61046927SAndroid Build Coastguard Worker
191*61046927SAndroid Build Coastguard Worker uint64_t intel_debug_batch_frame_start = 0;
192*61046927SAndroid Build Coastguard Worker uint64_t intel_debug_batch_frame_stop = -1;
193*61046927SAndroid Build Coastguard Worker
194*61046927SAndroid Build Coastguard Worker uint32_t intel_debug_bkp_before_draw_count = 0;
195*61046927SAndroid Build Coastguard Worker uint32_t intel_debug_bkp_after_draw_count = 0;
196*61046927SAndroid Build Coastguard Worker
197*61046927SAndroid Build Coastguard Worker static void
process_intel_debug_variable_once(void)198*61046927SAndroid Build Coastguard Worker process_intel_debug_variable_once(void)
199*61046927SAndroid Build Coastguard Worker {
200*61046927SAndroid Build Coastguard Worker intel_debug = parse_debug_string(getenv("INTEL_DEBUG"), debug_control);
201*61046927SAndroid Build Coastguard Worker intel_simd = parse_debug_string(getenv("INTEL_SIMD_DEBUG"), simd_control);
202*61046927SAndroid Build Coastguard Worker intel_debug_batch_frame_start =
203*61046927SAndroid Build Coastguard Worker debug_get_num_option("INTEL_DEBUG_BATCH_FRAME_START", 0);
204*61046927SAndroid Build Coastguard Worker intel_debug_batch_frame_stop =
205*61046927SAndroid Build Coastguard Worker debug_get_num_option("INTEL_DEBUG_BATCH_FRAME_STOP", -1);
206*61046927SAndroid Build Coastguard Worker
207*61046927SAndroid Build Coastguard Worker intel_debug_bkp_before_draw_count =
208*61046927SAndroid Build Coastguard Worker debug_get_num_option("INTEL_DEBUG_BKP_BEFORE_DRAW_COUNT", 0);
209*61046927SAndroid Build Coastguard Worker intel_debug_bkp_after_draw_count =
210*61046927SAndroid Build Coastguard Worker debug_get_num_option("INTEL_DEBUG_BKP_AFTER_DRAW_COUNT", 0);
211*61046927SAndroid Build Coastguard Worker
212*61046927SAndroid Build Coastguard Worker if (!(intel_simd & DEBUG_FS_SIMD))
213*61046927SAndroid Build Coastguard Worker intel_simd |= DEBUG_FS_SIMD;
214*61046927SAndroid Build Coastguard Worker if (!(intel_simd & DEBUG_CS_SIMD))
215*61046927SAndroid Build Coastguard Worker intel_simd |= DEBUG_CS_SIMD;
216*61046927SAndroid Build Coastguard Worker if (!(intel_simd & DEBUG_TS_SIMD))
217*61046927SAndroid Build Coastguard Worker intel_simd |= DEBUG_TS_SIMD;
218*61046927SAndroid Build Coastguard Worker if (!(intel_simd & DEBUG_MS_SIMD))
219*61046927SAndroid Build Coastguard Worker intel_simd |= DEBUG_MS_SIMD;
220*61046927SAndroid Build Coastguard Worker if (!(intel_simd & DEBUG_RT_SIMD))
221*61046927SAndroid Build Coastguard Worker intel_simd |= DEBUG_RT_SIMD;
222*61046927SAndroid Build Coastguard Worker
223*61046927SAndroid Build Coastguard Worker if (intel_debug & DEBUG_NO8)
224*61046927SAndroid Build Coastguard Worker intel_simd &= ~DEBUG_SIMD8_ALL;
225*61046927SAndroid Build Coastguard Worker if (intel_debug & DEBUG_NO16)
226*61046927SAndroid Build Coastguard Worker intel_simd &= ~DEBUG_SIMD16_ALL;
227*61046927SAndroid Build Coastguard Worker if (intel_debug & DEBUG_NO32)
228*61046927SAndroid Build Coastguard Worker intel_simd &= ~DEBUG_SIMD32_ALL;
229*61046927SAndroid Build Coastguard Worker intel_debug &= ~(DEBUG_NO8 | DEBUG_NO16 | DEBUG_NO32);
230*61046927SAndroid Build Coastguard Worker }
231*61046927SAndroid Build Coastguard Worker
232*61046927SAndroid Build Coastguard Worker void
process_intel_debug_variable(void)233*61046927SAndroid Build Coastguard Worker process_intel_debug_variable(void)
234*61046927SAndroid Build Coastguard Worker {
235*61046927SAndroid Build Coastguard Worker static once_flag process_intel_debug_variable_flag = ONCE_FLAG_INIT;
236*61046927SAndroid Build Coastguard Worker
237*61046927SAndroid Build Coastguard Worker call_once(&process_intel_debug_variable_flag,
238*61046927SAndroid Build Coastguard Worker process_intel_debug_variable_once);
239*61046927SAndroid Build Coastguard Worker }
240