xref: /aosp_15_r20/external/mesa3d/src/intel/dev/intel_debug.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * Copyright 2003 VMware, Inc.
3*61046927SAndroid Build Coastguard Worker  * Copyright © 2006 Intel Corporation
4*61046927SAndroid Build Coastguard Worker  *
5*61046927SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
6*61046927SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
7*61046927SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
8*61046927SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9*61046927SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
10*61046927SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
11*61046927SAndroid Build Coastguard Worker  *
12*61046927SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice (including the next
13*61046927SAndroid Build Coastguard Worker  * paragraph) shall be included in all copies or substantial portions of the
14*61046927SAndroid Build Coastguard Worker  * Software.
15*61046927SAndroid Build Coastguard Worker  *
16*61046927SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17*61046927SAndroid Build Coastguard Worker  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18*61046927SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19*61046927SAndroid Build Coastguard Worker  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20*61046927SAndroid Build Coastguard Worker  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21*61046927SAndroid Build Coastguard Worker  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22*61046927SAndroid Build Coastguard Worker  * IN THE SOFTWARE.
23*61046927SAndroid Build Coastguard Worker  */
24*61046927SAndroid Build Coastguard Worker 
25*61046927SAndroid Build Coastguard Worker /**
26*61046927SAndroid Build Coastguard Worker  * \file intel_debug.c
27*61046927SAndroid Build Coastguard Worker  *
28*61046927SAndroid Build Coastguard Worker  * Support for the INTEL_DEBUG environment variable, along with other
29*61046927SAndroid Build Coastguard Worker  * miscellaneous debugging code.
30*61046927SAndroid Build Coastguard Worker  */
31*61046927SAndroid Build Coastguard Worker 
32*61046927SAndroid Build Coastguard Worker #include <stdio.h>
33*61046927SAndroid Build Coastguard Worker #include <stdlib.h>
34*61046927SAndroid Build Coastguard Worker #include <string.h>
35*61046927SAndroid Build Coastguard Worker 
36*61046927SAndroid Build Coastguard Worker #include "dev/intel_debug.h"
37*61046927SAndroid Build Coastguard Worker #include "util/macros.h"
38*61046927SAndroid Build Coastguard Worker #include "util/u_debug.h"
39*61046927SAndroid Build Coastguard Worker #include "util/u_math.h"
40*61046927SAndroid Build Coastguard Worker #include "c11/threads.h"
41*61046927SAndroid Build Coastguard Worker 
42*61046927SAndroid Build Coastguard Worker uint64_t intel_debug = 0;
43*61046927SAndroid Build Coastguard Worker 
44*61046927SAndroid Build Coastguard Worker #define DEBUG_NO16                (1ull << 16)
45*61046927SAndroid Build Coastguard Worker #define DEBUG_NO8                 (1ull << 20)
46*61046927SAndroid Build Coastguard Worker #define DEBUG_NO32                (1ull << 39)
47*61046927SAndroid Build Coastguard Worker 
48*61046927SAndroid Build Coastguard Worker static const struct debug_control debug_control[] = {
49*61046927SAndroid Build Coastguard Worker    { "tex",         DEBUG_TEXTURE},
50*61046927SAndroid Build Coastguard Worker    { "blit",        DEBUG_BLIT},
51*61046927SAndroid Build Coastguard Worker    { "fall",        DEBUG_PERF},
52*61046927SAndroid Build Coastguard Worker    { "perf",        DEBUG_PERF},
53*61046927SAndroid Build Coastguard Worker    { "perfmon",     DEBUG_PERFMON},
54*61046927SAndroid Build Coastguard Worker    { "bat",         DEBUG_BATCH},
55*61046927SAndroid Build Coastguard Worker    { "buf",         DEBUG_BUFMGR},
56*61046927SAndroid Build Coastguard Worker    { "fs",          DEBUG_WM },
57*61046927SAndroid Build Coastguard Worker    { "gs",          DEBUG_GS},
58*61046927SAndroid Build Coastguard Worker    { "sync",        DEBUG_SYNC},
59*61046927SAndroid Build Coastguard Worker    { "sf",          DEBUG_SF },
60*61046927SAndroid Build Coastguard Worker    { "submit",      DEBUG_SUBMIT },
61*61046927SAndroid Build Coastguard Worker    { "wm",          DEBUG_WM },
62*61046927SAndroid Build Coastguard Worker    { "urb",         DEBUG_URB },
63*61046927SAndroid Build Coastguard Worker    { "vs",          DEBUG_VS },
64*61046927SAndroid Build Coastguard Worker    { "clip",        DEBUG_CLIP },
65*61046927SAndroid Build Coastguard Worker    { "no16",        DEBUG_NO16 },
66*61046927SAndroid Build Coastguard Worker    { "blorp",       DEBUG_BLORP },
67*61046927SAndroid Build Coastguard Worker    { "nodualobj",   DEBUG_NO_DUAL_OBJECT_GS },
68*61046927SAndroid Build Coastguard Worker    { "optimizer",   DEBUG_OPTIMIZER },
69*61046927SAndroid Build Coastguard Worker    { "ann",         DEBUG_ANNOTATION },
70*61046927SAndroid Build Coastguard Worker    { "no8",         DEBUG_NO8 },
71*61046927SAndroid Build Coastguard Worker    { "no-oaconfig", DEBUG_NO_OACONFIG },
72*61046927SAndroid Build Coastguard Worker    { "spill_fs",    DEBUG_SPILL_FS },
73*61046927SAndroid Build Coastguard Worker    { "spill_vec4",  DEBUG_SPILL_VEC4 },
74*61046927SAndroid Build Coastguard Worker    { "cs",          DEBUG_CS },
75*61046927SAndroid Build Coastguard Worker    { "hex",         DEBUG_HEX },
76*61046927SAndroid Build Coastguard Worker    { "nocompact",   DEBUG_NO_COMPACTION },
77*61046927SAndroid Build Coastguard Worker    { "hs",          DEBUG_TCS },
78*61046927SAndroid Build Coastguard Worker    { "tcs",         DEBUG_TCS },
79*61046927SAndroid Build Coastguard Worker    { "ds",          DEBUG_TES },
80*61046927SAndroid Build Coastguard Worker    { "tes",         DEBUG_TES },
81*61046927SAndroid Build Coastguard Worker    { "l3",          DEBUG_L3 },
82*61046927SAndroid Build Coastguard Worker    { "do32",        DEBUG_DO32 },
83*61046927SAndroid Build Coastguard Worker    { "norbc",       DEBUG_NO_CCS },
84*61046927SAndroid Build Coastguard Worker    { "noccs",       DEBUG_NO_CCS },
85*61046927SAndroid Build Coastguard Worker    { "nohiz",       DEBUG_NO_HIZ },
86*61046927SAndroid Build Coastguard Worker    { "color",       DEBUG_COLOR },
87*61046927SAndroid Build Coastguard Worker    { "reemit",      DEBUG_REEMIT },
88*61046927SAndroid Build Coastguard Worker    { "soft64",      DEBUG_SOFT64 },
89*61046927SAndroid Build Coastguard Worker    { "bt",          DEBUG_BT },
90*61046927SAndroid Build Coastguard Worker    { "pc",          DEBUG_PIPE_CONTROL },
91*61046927SAndroid Build Coastguard Worker    { "nofc",        DEBUG_NO_FAST_CLEAR },
92*61046927SAndroid Build Coastguard Worker    { "no32",        DEBUG_NO32 },
93*61046927SAndroid Build Coastguard Worker    { "shaders",     DEBUG_WM | DEBUG_VS | DEBUG_TCS |
94*61046927SAndroid Build Coastguard Worker                     DEBUG_TES | DEBUG_GS | DEBUG_CS |
95*61046927SAndroid Build Coastguard Worker                     DEBUG_RT | DEBUG_TASK | DEBUG_MESH },
96*61046927SAndroid Build Coastguard Worker    { "rt",          DEBUG_RT },
97*61046927SAndroid Build Coastguard Worker    { "task",        DEBUG_TASK },
98*61046927SAndroid Build Coastguard Worker    { "mesh",        DEBUG_MESH },
99*61046927SAndroid Build Coastguard Worker    { "stall",       DEBUG_STALL },
100*61046927SAndroid Build Coastguard Worker    { "capture-all", DEBUG_CAPTURE_ALL },
101*61046927SAndroid Build Coastguard Worker    { "perf-symbol-names", DEBUG_PERF_SYMBOL_NAMES },
102*61046927SAndroid Build Coastguard Worker    { "swsb-stall",  DEBUG_SWSB_STALL },
103*61046927SAndroid Build Coastguard Worker    { "heaps",       DEBUG_HEAPS },
104*61046927SAndroid Build Coastguard Worker    { "isl",         DEBUG_ISL },
105*61046927SAndroid Build Coastguard Worker    { "sparse",      DEBUG_SPARSE },
106*61046927SAndroid Build Coastguard Worker    { "draw_bkp",    DEBUG_DRAW_BKP },
107*61046927SAndroid Build Coastguard Worker    { "bat-stats",   DEBUG_BATCH_STATS },
108*61046927SAndroid Build Coastguard Worker    { "reg-pressure", DEBUG_REG_PRESSURE },
109*61046927SAndroid Build Coastguard Worker    { "shader-print", DEBUG_SHADER_PRINT },
110*61046927SAndroid Build Coastguard Worker    { "cl-quiet",     DEBUG_CL_QUIET },
111*61046927SAndroid Build Coastguard Worker    { NULL,    0 }
112*61046927SAndroid Build Coastguard Worker };
113*61046927SAndroid Build Coastguard Worker 
114*61046927SAndroid Build Coastguard Worker uint64_t intel_simd = 0;
115*61046927SAndroid Build Coastguard Worker 
116*61046927SAndroid Build Coastguard Worker static const struct debug_control simd_control[] = {
117*61046927SAndroid Build Coastguard Worker    { "fs8",    DEBUG_FS_SIMD8 },
118*61046927SAndroid Build Coastguard Worker    { "fs16",   DEBUG_FS_SIMD16 },
119*61046927SAndroid Build Coastguard Worker    { "fs32",   DEBUG_FS_SIMD32 },
120*61046927SAndroid Build Coastguard Worker    { "fs2x8",  DEBUG_FS_SIMD2X8 },
121*61046927SAndroid Build Coastguard Worker    { "fs4x8",  DEBUG_FS_SIMD4X8 },
122*61046927SAndroid Build Coastguard Worker    { "fs2x16", DEBUG_FS_SIMD2X16 },
123*61046927SAndroid Build Coastguard Worker    { "cs8",    DEBUG_CS_SIMD8 },
124*61046927SAndroid Build Coastguard Worker    { "cs16",   DEBUG_CS_SIMD16 },
125*61046927SAndroid Build Coastguard Worker    { "cs32",   DEBUG_CS_SIMD32 },
126*61046927SAndroid Build Coastguard Worker    { "ts8",    DEBUG_TS_SIMD8 },
127*61046927SAndroid Build Coastguard Worker    { "ts16",   DEBUG_TS_SIMD16 },
128*61046927SAndroid Build Coastguard Worker    { "ts32",   DEBUG_TS_SIMD32 },
129*61046927SAndroid Build Coastguard Worker    { "ms8",    DEBUG_MS_SIMD8 },
130*61046927SAndroid Build Coastguard Worker    { "ms16",   DEBUG_MS_SIMD16 },
131*61046927SAndroid Build Coastguard Worker    { "ms32",   DEBUG_MS_SIMD32 },
132*61046927SAndroid Build Coastguard Worker    { "rt8",    DEBUG_RT_SIMD8 },
133*61046927SAndroid Build Coastguard Worker    { "rt16",   DEBUG_RT_SIMD16 },
134*61046927SAndroid Build Coastguard Worker    { "rt32",   DEBUG_RT_SIMD32 },
135*61046927SAndroid Build Coastguard Worker    { NULL,     0 }
136*61046927SAndroid Build Coastguard Worker };
137*61046927SAndroid Build Coastguard Worker 
138*61046927SAndroid Build Coastguard Worker uint64_t
intel_debug_flag_for_shader_stage(gl_shader_stage stage)139*61046927SAndroid Build Coastguard Worker intel_debug_flag_for_shader_stage(gl_shader_stage stage)
140*61046927SAndroid Build Coastguard Worker {
141*61046927SAndroid Build Coastguard Worker    uint64_t flags[] = {
142*61046927SAndroid Build Coastguard Worker       [MESA_SHADER_VERTEX] = DEBUG_VS,
143*61046927SAndroid Build Coastguard Worker       [MESA_SHADER_TESS_CTRL] = DEBUG_TCS,
144*61046927SAndroid Build Coastguard Worker       [MESA_SHADER_TESS_EVAL] = DEBUG_TES,
145*61046927SAndroid Build Coastguard Worker       [MESA_SHADER_GEOMETRY] = DEBUG_GS,
146*61046927SAndroid Build Coastguard Worker       [MESA_SHADER_FRAGMENT] = DEBUG_WM,
147*61046927SAndroid Build Coastguard Worker       [MESA_SHADER_COMPUTE] = DEBUG_CS,
148*61046927SAndroid Build Coastguard Worker       [MESA_SHADER_KERNEL] = DEBUG_CS,
149*61046927SAndroid Build Coastguard Worker 
150*61046927SAndroid Build Coastguard Worker       [MESA_SHADER_TASK]         = DEBUG_TASK,
151*61046927SAndroid Build Coastguard Worker       [MESA_SHADER_MESH]         = DEBUG_MESH,
152*61046927SAndroid Build Coastguard Worker 
153*61046927SAndroid Build Coastguard Worker       [MESA_SHADER_RAYGEN]       = DEBUG_RT,
154*61046927SAndroid Build Coastguard Worker       [MESA_SHADER_ANY_HIT]      = DEBUG_RT,
155*61046927SAndroid Build Coastguard Worker       [MESA_SHADER_CLOSEST_HIT]  = DEBUG_RT,
156*61046927SAndroid Build Coastguard Worker       [MESA_SHADER_MISS]         = DEBUG_RT,
157*61046927SAndroid Build Coastguard Worker       [MESA_SHADER_INTERSECTION] = DEBUG_RT,
158*61046927SAndroid Build Coastguard Worker       [MESA_SHADER_CALLABLE]     = DEBUG_RT,
159*61046927SAndroid Build Coastguard Worker    };
160*61046927SAndroid Build Coastguard Worker    return flags[stage];
161*61046927SAndroid Build Coastguard Worker }
162*61046927SAndroid Build Coastguard Worker 
163*61046927SAndroid Build Coastguard Worker #define DEBUG_FS_SIMD  (DEBUG_FS_SIMD8  | DEBUG_FS_SIMD16  | \
164*61046927SAndroid Build Coastguard Worker                         DEBUG_FS_SIMD32)
165*61046927SAndroid Build Coastguard Worker #define DEBUG_CS_SIMD  (DEBUG_CS_SIMD8  | DEBUG_CS_SIMD16  | DEBUG_CS_SIMD32)
166*61046927SAndroid Build Coastguard Worker #define DEBUG_TS_SIMD  (DEBUG_TS_SIMD8  | DEBUG_TS_SIMD16  | DEBUG_TS_SIMD32)
167*61046927SAndroid Build Coastguard Worker #define DEBUG_MS_SIMD  (DEBUG_MS_SIMD8  | DEBUG_MS_SIMD16  | DEBUG_MS_SIMD32)
168*61046927SAndroid Build Coastguard Worker #define DEBUG_RT_SIMD  (DEBUG_RT_SIMD8  | DEBUG_RT_SIMD16  | DEBUG_RT_SIMD32)
169*61046927SAndroid Build Coastguard Worker 
170*61046927SAndroid Build Coastguard Worker #define DEBUG_SIMD8_ALL \
171*61046927SAndroid Build Coastguard Worker    (DEBUG_FS_SIMD8  | \
172*61046927SAndroid Build Coastguard Worker     DEBUG_CS_SIMD8  | \
173*61046927SAndroid Build Coastguard Worker     DEBUG_TS_SIMD8  | \
174*61046927SAndroid Build Coastguard Worker     DEBUG_MS_SIMD8  | \
175*61046927SAndroid Build Coastguard Worker     DEBUG_RT_SIMD8)
176*61046927SAndroid Build Coastguard Worker 
177*61046927SAndroid Build Coastguard Worker #define DEBUG_SIMD16_ALL \
178*61046927SAndroid Build Coastguard Worker    (DEBUG_FS_SIMD16 | \
179*61046927SAndroid Build Coastguard Worker     DEBUG_CS_SIMD16 | \
180*61046927SAndroid Build Coastguard Worker     DEBUG_TS_SIMD16 | \
181*61046927SAndroid Build Coastguard Worker     DEBUG_MS_SIMD16 | \
182*61046927SAndroid Build Coastguard Worker     DEBUG_RT_SIMD16)
183*61046927SAndroid Build Coastguard Worker 
184*61046927SAndroid Build Coastguard Worker #define DEBUG_SIMD32_ALL \
185*61046927SAndroid Build Coastguard Worker    (DEBUG_FS_SIMD32 | \
186*61046927SAndroid Build Coastguard Worker     DEBUG_CS_SIMD32 | \
187*61046927SAndroid Build Coastguard Worker     DEBUG_TS_SIMD32 | \
188*61046927SAndroid Build Coastguard Worker     DEBUG_MS_SIMD32 | \
189*61046927SAndroid Build Coastguard Worker     DEBUG_RT_SIMD32)
190*61046927SAndroid Build Coastguard Worker 
191*61046927SAndroid Build Coastguard Worker uint64_t intel_debug_batch_frame_start = 0;
192*61046927SAndroid Build Coastguard Worker uint64_t intel_debug_batch_frame_stop = -1;
193*61046927SAndroid Build Coastguard Worker 
194*61046927SAndroid Build Coastguard Worker uint32_t intel_debug_bkp_before_draw_count = 0;
195*61046927SAndroid Build Coastguard Worker uint32_t intel_debug_bkp_after_draw_count = 0;
196*61046927SAndroid Build Coastguard Worker 
197*61046927SAndroid Build Coastguard Worker static void
process_intel_debug_variable_once(void)198*61046927SAndroid Build Coastguard Worker process_intel_debug_variable_once(void)
199*61046927SAndroid Build Coastguard Worker {
200*61046927SAndroid Build Coastguard Worker    intel_debug = parse_debug_string(getenv("INTEL_DEBUG"), debug_control);
201*61046927SAndroid Build Coastguard Worker    intel_simd = parse_debug_string(getenv("INTEL_SIMD_DEBUG"), simd_control);
202*61046927SAndroid Build Coastguard Worker    intel_debug_batch_frame_start =
203*61046927SAndroid Build Coastguard Worker       debug_get_num_option("INTEL_DEBUG_BATCH_FRAME_START", 0);
204*61046927SAndroid Build Coastguard Worker    intel_debug_batch_frame_stop =
205*61046927SAndroid Build Coastguard Worker       debug_get_num_option("INTEL_DEBUG_BATCH_FRAME_STOP", -1);
206*61046927SAndroid Build Coastguard Worker 
207*61046927SAndroid Build Coastguard Worker    intel_debug_bkp_before_draw_count =
208*61046927SAndroid Build Coastguard Worker       debug_get_num_option("INTEL_DEBUG_BKP_BEFORE_DRAW_COUNT", 0);
209*61046927SAndroid Build Coastguard Worker    intel_debug_bkp_after_draw_count =
210*61046927SAndroid Build Coastguard Worker       debug_get_num_option("INTEL_DEBUG_BKP_AFTER_DRAW_COUNT", 0);
211*61046927SAndroid Build Coastguard Worker 
212*61046927SAndroid Build Coastguard Worker    if (!(intel_simd & DEBUG_FS_SIMD))
213*61046927SAndroid Build Coastguard Worker       intel_simd |=   DEBUG_FS_SIMD;
214*61046927SAndroid Build Coastguard Worker    if (!(intel_simd & DEBUG_CS_SIMD))
215*61046927SAndroid Build Coastguard Worker       intel_simd |=   DEBUG_CS_SIMD;
216*61046927SAndroid Build Coastguard Worker    if (!(intel_simd & DEBUG_TS_SIMD))
217*61046927SAndroid Build Coastguard Worker       intel_simd |=   DEBUG_TS_SIMD;
218*61046927SAndroid Build Coastguard Worker    if (!(intel_simd & DEBUG_MS_SIMD))
219*61046927SAndroid Build Coastguard Worker       intel_simd |=   DEBUG_MS_SIMD;
220*61046927SAndroid Build Coastguard Worker    if (!(intel_simd & DEBUG_RT_SIMD))
221*61046927SAndroid Build Coastguard Worker       intel_simd |=   DEBUG_RT_SIMD;
222*61046927SAndroid Build Coastguard Worker 
223*61046927SAndroid Build Coastguard Worker    if (intel_debug & DEBUG_NO8)
224*61046927SAndroid Build Coastguard Worker       intel_simd &= ~DEBUG_SIMD8_ALL;
225*61046927SAndroid Build Coastguard Worker    if (intel_debug & DEBUG_NO16)
226*61046927SAndroid Build Coastguard Worker       intel_simd &= ~DEBUG_SIMD16_ALL;
227*61046927SAndroid Build Coastguard Worker    if (intel_debug & DEBUG_NO32)
228*61046927SAndroid Build Coastguard Worker       intel_simd &= ~DEBUG_SIMD32_ALL;
229*61046927SAndroid Build Coastguard Worker    intel_debug &= ~(DEBUG_NO8 | DEBUG_NO16 | DEBUG_NO32);
230*61046927SAndroid Build Coastguard Worker }
231*61046927SAndroid Build Coastguard Worker 
232*61046927SAndroid Build Coastguard Worker void
process_intel_debug_variable(void)233*61046927SAndroid Build Coastguard Worker process_intel_debug_variable(void)
234*61046927SAndroid Build Coastguard Worker {
235*61046927SAndroid Build Coastguard Worker    static once_flag process_intel_debug_variable_flag = ONCE_FLAG_INIT;
236*61046927SAndroid Build Coastguard Worker 
237*61046927SAndroid Build Coastguard Worker    call_once(&process_intel_debug_variable_flag,
238*61046927SAndroid Build Coastguard Worker              process_intel_debug_variable_once);
239*61046927SAndroid Build Coastguard Worker }
240