xref: /aosp_15_r20/external/mesa3d/src/intel/ci/iris-skips.txt (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker# 60s timeout in CI
2*61046927SAndroid Build Coastguard WorkerdEQP-GLES31.functional.ubo.random.all_per_block_buffers.20
3*61046927SAndroid Build Coastguard WorkerKHR-GL46.copy_image.functional
4*61046927SAndroid Build Coastguard WorkerKHR-GL46.enhanced_layouts.uniform_block_member_align_non_power_of_2
5*61046927SAndroid Build Coastguard WorkerKHR-GL46.enhanced_layouts.uniform_block_member_invalid_offset_alignment
6*61046927SAndroid Build Coastguard WorkerKHR-GL46.enhanced_layouts.ssb_member_align_non_power_of_2
7*61046927SAndroid Build Coastguard WorkerKHR-GL46.enhanced_layouts.ssb_member_invalid_offset_alignment
8*61046927SAndroid Build Coastguard WorkerKHR-GL46.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_MaxPatchVertices_Position_PointSize
9*61046927SAndroid Build Coastguard WorkerKHR-GL46.texture_swizzle.functional
10*61046927SAndroid Build Coastguard WorkerKHR-GL46.texture_swizzle.smoke
11*61046927SAndroid Build Coastguard WorkerKHR-GLES31.core.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_MaxPatchVertices_Position_PointSize
12*61046927SAndroid Build Coastguard Worker
13*61046927SAndroid Build Coastguard WorkerKHR-Single-GL46.arrays_of_arrays_gl.AtomicUsage
14*61046927SAndroid Build Coastguard WorkerKHR-Single-GL46.enhanced_layouts.ssb_member_align_non_power_of_2
15*61046927SAndroid Build Coastguard WorkerKHR-Single-GL46.enhanced_layouts.ssb_member_invalid_offset_alignment
16*61046927SAndroid Build Coastguard WorkerKHR-Single-GL46.enhanced_layouts.uniform_block_member_align_non_power_of_2
17*61046927SAndroid Build Coastguard WorkerKHR-Single-GL46.enhanced_layouts.uniform_block_member_invalid_offset_alignment
18