xref: /aosp_15_r20/external/mesa3d/src/intel/ci/iris-kbl-fails.txt (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Workerglx@glx-make-current,Fail
2*61046927SAndroid Build Coastguard Worker
3*61046927SAndroid Build Coastguard Workerglx@glx-multi-window-single-context,Fail
4*61046927SAndroid Build Coastguard Worker
5*61046927SAndroid Build Coastguard Workerglx@glx-swap-pixmap-bad,Fail
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard Worker# failed to create drawable
8*61046927SAndroid Build Coastguard Worker# X Error of failed request:  BadValue (integer parameter out of range for operation)
9*61046927SAndroid Build Coastguard Worker#   Major opcode of failed request:  53 (X_CreatePixmap)
10*61046927SAndroid Build Coastguard Worker#   Value in failed request:  0x1e
11*61046927SAndroid Build Coastguard Worker#   Serial number of failed request:  1177
12*61046927SAndroid Build Coastguard Worker#   Current serial number in output stream:  1181
13*61046927SAndroid Build Coastguard Workerglx@glx-visuals-depth -pixmap,Crash
14*61046927SAndroid Build Coastguard Workerglx@glx-visuals-stencil -pixmap,Crash
15*61046927SAndroid Build Coastguard Worker
16*61046927SAndroid Build Coastguard Worker# X error 167 (GLXBadFBConfig (9)) was generated, but X error 8 was expected.
17*61046927SAndroid Build Coastguard Workerglx@glx_arb_create_context_no_error@no error,Fail
18*61046927SAndroid Build Coastguard Worker
19*61046927SAndroid Build Coastguard Worker# "X error 2 (non-GLX error (-1)) was generated, but X error 8 was expected."
20*61046927SAndroid Build Coastguard Workerglx@glx_arb_create_context_robustness@invalid reset notification strategy,Fail
21*61046927SAndroid Build Coastguard Worker
22*61046927SAndroid Build Coastguard Worker# X error 167 (GLXBadFBConfig (9)) was generated, but GLXBadProfileARB (13) was expected.
23*61046927SAndroid Build Coastguard Worker# Version = 1.2
24*61046927SAndroid Build Coastguard Worker# X error 167 (GLXBadFBConfig (9)) was generated, but GLXBadProfileARB (13) was expected.
25*61046927SAndroid Build Coastguard Worker# Version = 2.1
26*61046927SAndroid Build Coastguard Worker# X error 167 (GLXBadFBConfig (9)) was generated, but GLXBadProfileARB (13) was expected.
27*61046927SAndroid Build Coastguard Worker# Version = 3.3
28*61046927SAndroid Build Coastguard Workerglx@glx_arb_create_context_es2_profile@invalid opengl es version,Fail
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard Workerspec@!opengl 1.0@rasterpos,Fail
31*61046927SAndroid Build Coastguard Worker
32*61046927SAndroid Build Coastguard Workerspec@!opengl 1.0@rasterpos@glsl_vs_gs_linked,Fail
33*61046927SAndroid Build Coastguard Workerspec@!opengl 1.0@rasterpos@glsl_vs_tes_linked,Fail
34*61046927SAndroid Build Coastguard Worker
35*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@linestipple,Fail
36*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@linestipple@Factor 2x,Fail
37*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@linestipple@Factor 3x,Fail
38*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@linestipple@Line loop,Fail
39*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@linestipple@Line strip,Fail
40*61046927SAndroid Build Coastguard Worker
41*61046927SAndroid Build Coastguard Worker# Fail: nothing rendered.
42*61046927SAndroid Build Coastguard Workerspec@!opengl 2.0@vs-point_size-zero,Fail
43*61046927SAndroid Build Coastguard Worker
44*61046927SAndroid Build Coastguard Workerspec@!opengl [email protected] cull-back pv-first,Fail
45*61046927SAndroid Build Coastguard Workerspec@!opengl [email protected] cull-front pv-first,Fail
46*61046927SAndroid Build Coastguard Workerspec@!opengl [email protected] line cull-back pv-first,Fail
47*61046927SAndroid Build Coastguard Workerspec@!opengl [email protected] line cull-front pv-first,Fail
48*61046927SAndroid Build Coastguard Workerspec@!opengl [email protected] pv-first,Fail
49*61046927SAndroid Build Coastguard Worker
50*61046927SAndroid Build Coastguard Worker# The textures will be initialized by rendering to them using glDrawPixels.
51*61046927SAndroid Build Coastguard Worker# gettextureimage-formats failure: format: GL_RGB10_A2, level 1 at pixel(369, 103)
52*61046927SAndroid Build Coastguard Worker#  Expected (0.597386, 0.597386, 0.433987, 0.111111)
53*61046927SAndroid Build Coastguard Worker# 	 Found (0.792157, 0.792157, 0.466667, 0.443137)
54*61046927SAndroid Build Coastguard Workerspec@arb_direct_state_access@gettextureimage-formats init-by-rendering,Fail
55*61046927SAndroid Build Coastguard Worker
56*61046927SAndroid Build Coastguard Worker# Invalid index for 'vs_input2[1][0]': expected INVALID_INDEX but got 1
57*61046927SAndroid Build Coastguard Workerspec@arb_program_interface_query@arb_program_interface_query-getprogramresourceindex,Fail
58*61046927SAndroid Build Coastguard Workerspec@arb_program_interface_query@arb_program_interface_query-getprogramresourceindex@'vs_input2[1][0]' on GL_PROGRAM_INPUT,Fail
59*61046927SAndroid Build Coastguard Worker
60*61046927SAndroid Build Coastguard Workerspec@arb_query_buffer_object@qbo,Fail
61*61046927SAndroid Build Coastguard Workerspec@arb_query_buffer_object@qbo@query-GL_TIMESTAMP-ASYNC_CPU_READ_AFTER-GL_INT,Fail
62*61046927SAndroid Build Coastguard Workerspec@arb_query_buffer_object@qbo@query-GL_TIMESTAMP-ASYNC_CPU_READ_AFTER-GL_UNSIGNED_INT,Fail
63*61046927SAndroid Build Coastguard Workerspec@arb_query_buffer_object@qbo@query-GL_TIMESTAMP-ASYNC_CPU_READ_AFTER-GL_UNSIGNED_INT64_ARB,Fail
64*61046927SAndroid Build Coastguard Workerspec@arb_query_buffer_object@qbo@query-GL_TIMESTAMP-ASYNC_CPU_READ_BEFORE-GL_INT,Fail
65*61046927SAndroid Build Coastguard Workerspec@arb_query_buffer_object@qbo@query-GL_TIMESTAMP-ASYNC_CPU_READ_BEFORE-GL_UNSIGNED_INT,Fail
66*61046927SAndroid Build Coastguard Workerspec@arb_query_buffer_object@qbo@query-GL_TIMESTAMP-SYNC_CPU_READ_AFTER_CACHE_TEST-GL_INT,Fail
67*61046927SAndroid Build Coastguard Workerspec@arb_query_buffer_object@qbo@query-GL_TIMESTAMP-SYNC_CPU_READ_AFTER_CACHE_TEST-GL_UNSIGNED_INT,Fail
68*61046927SAndroid Build Coastguard Workerspec@arb_query_buffer_object@qbo@query-GL_TIMESTAMP-SYNC_CPU_READ_AFTER_CACHE_TEST-GL_UNSIGNED_INT64_ARB,Fail
69*61046927SAndroid Build Coastguard Workerspec@arb_query_buffer_object@qbo@query-GL_TIME_ELAPSED-ASYNC_CPU_READ_AFTER-GL_INT,Fail
70*61046927SAndroid Build Coastguard Workerspec@arb_query_buffer_object@qbo@query-GL_TIME_ELAPSED-ASYNC_CPU_READ_AFTER-GL_UNSIGNED_INT,Fail
71*61046927SAndroid Build Coastguard Workerspec@arb_query_buffer_object@qbo@query-GL_TIME_ELAPSED-ASYNC_CPU_READ_AFTER-GL_UNSIGNED_INT64_ARB,Fail
72*61046927SAndroid Build Coastguard Workerspec@arb_query_buffer_object@qbo@query-GL_TIME_ELAPSED-SYNC_CPU_READ_AFTER_CACHE_TEST-GL_INT,Fail
73*61046927SAndroid Build Coastguard Workerspec@arb_query_buffer_object@qbo@query-GL_TIME_ELAPSED-SYNC_CPU_READ_AFTER_CACHE_TEST-GL_UNSIGNED_INT,Fail
74*61046927SAndroid Build Coastguard Workerspec@arb_query_buffer_object@qbo@query-GL_TIME_ELAPSED-SYNC_CPU_READ_AFTER_CACHE_TEST-GL_UNSIGNED_INT64_ARB,Fail
75*61046927SAndroid Build Coastguard Worker
76*61046927SAndroid Build Coastguard Workerspec@arb_shader_image_load_store@early-z,Fail
77*61046927SAndroid Build Coastguard Workerspec@arb_shader_image_load_store@early-z@occlusion query test/early-z pass,Fail
78*61046927SAndroid Build Coastguard Worker
79*61046927SAndroid Build Coastguard Workerspec@arb_shader_texture_lod@execution@arb_shader_texture_lod-texgradcube,Fail
80*61046927SAndroid Build Coastguard Worker
81*61046927SAndroid Build Coastguard Worker# error: main:90: eglChooseConfig() returned no configs
82*61046927SAndroid Build Coastguard Workerspec@egl 1.4@eglterminate then unbind context,Fail
83*61046927SAndroid Build Coastguard Worker
84*61046927SAndroid Build Coastguard Workerspec@egl_chromium_sync_control@conformance,Fail
85*61046927SAndroid Build Coastguard Worker# piglit: error: SBC did not change after second SwapBuffers: 0
86*61046927SAndroid Build Coastguard Workerspec@egl_chromium_sync_control@conformance@eglGetSyncValuesCHROMIUM_msc_and_sbc_test,Fail
87*61046927SAndroid Build Coastguard Worker
88*61046927SAndroid Build Coastguard Worker# Failed blit src(0,0;1,1) - dst(0,0;2147483647,2147483647)
89*61046927SAndroid Build Coastguard Worker# Failed blit src(0,0;40,40) - dst(0,0;134217727,134217727)
90*61046927SAndroid Build Coastguard Worker# Failed blit src(0,0;40,40) - dst(0,0;2147483647,2147483647)
91*61046927SAndroid Build Coastguard Worker# Failed blit src(0,0;80,80) - dst(0,0;134217727,134217727)
92*61046927SAndroid Build Coastguard Worker# Failed blit src(0,0;80,80) - dst(0,0;2147483647,2147483647)
93*61046927SAndroid Build Coastguard Worker# Failed blit src(0,0;160,160) - dst(0,0;134217727,134217727)
94*61046927SAndroid Build Coastguard Worker# Failed blit src(0,0;160,160) - dst(0,0;2147483647,2147483647)
95*61046927SAndroid Build Coastguard Worker# Failed blit src(0,0;2147483647,2147483647) - dst(0,0;2147483647,2147483647)
96*61046927SAndroid Build Coastguard Workerspec@ext_framebuffer_blit@fbo-blit-check-limits,Fail
97*61046927SAndroid Build Coastguard Worker
98*61046927SAndroid Build Coastguard Worker# Unexpected GL error: GL_INVALID_OPERATION 0x502
99*61046927SAndroid Build Coastguard Worker# (Error at tests/egl/spec/egl_khr_gl_image/egl_khr_gl_renderbuffer_image-clear-shared-image.c:181)
100*61046927SAndroid Build Coastguard Workerspec@egl_khr_gl_image@egl_khr_gl_renderbuffer_image-clear-shared-image gl_depth_component24,Fail
101*61046927SAndroid Build Coastguard Worker
102*61046927SAndroid Build Coastguard Worker# eglChooseConfig() failed
103*61046927SAndroid Build Coastguard Workerspec@egl_khr_surfaceless_context@viewport,Fail
104*61046927SAndroid Build Coastguard Workerspec@egl_mesa_configless_context@basic,Fail
105*61046927SAndroid Build Coastguard Worker
106*61046927SAndroid Build Coastguard Workerspec@ext_transform_feedback@tessellation triangle_fan flat_first,Fail
107*61046927SAndroid Build Coastguard Worker
108*61046927SAndroid Build Coastguard Worker# Testing GL_POINTS(1 vertices)
109*61046927SAndroid Build Coastguard Worker#  Expected 0 GS invocations, got 1
110*61046927SAndroid Build Coastguard Worker#  Expected vertex IDs:
111*61046927SAndroid Build Coastguard Worker#  Actual vertex IDs:   1 1
112*61046927SAndroid Build Coastguard Worker[email protected]@execution@geometry@primitive-types gl_line_loop,Fail
113*61046927SAndroid Build Coastguard Worker
114*61046927SAndroid Build Coastguard Worker# piglit: error: Miplevel 0
115*61046927SAndroid Build Coastguard Worker# piglit: error: Mode ldrs Block 4x4.
116*61046927SAndroid Build Coastguard Workerspec@khr_texture_compression_astc@miptree-gl srgb-fp,Fail
117*61046927SAndroid Build Coastguard Workerspec@khr_texture_compression_astc@miptree-gl srgb-fp@sRGB decode full precision,Fail
118*61046927SAndroid Build Coastguard Workerspec@khr_texture_compression_astc@miptree-gles srgb-fp,Fail
119*61046927SAndroid Build Coastguard Workerspec@khr_texture_compression_astc@miptree-gles srgb-fp@sRGB decode full precision,Fail
120*61046927SAndroid Build Coastguard Workerspec@khr_texture_compression_astc@sliced-3d-miptree-gl srgb-fp,Fail
121*61046927SAndroid Build Coastguard Workerspec@khr_texture_compression_astc@sliced-3d-miptree-gl srgb-fp@sRGB decode full precision,Fail
122*61046927SAndroid Build Coastguard Worker# piglit: error: Mode: ldrs Block: 5x5.
123*61046927SAndroid Build Coastguard Workerspec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp,Fail
124*61046927SAndroid Build Coastguard Workerspec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp@sRGB decode full precision,Fail
125*61046927SAndroid Build Coastguard Worker
126*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@line-smooth-coverage,Fail
127*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@line-smooth-stipple,Fail
128*61046927SAndroid Build Coastguard Worker
129*61046927SAndroid Build Coastguard Worker# fails after Debian bookworm update
130*61046927SAndroid Build Coastguard Workerspec@arb_viewport_array@display-list,Fail
131*61046927SAndroid Build Coastguard Worker
132*61046927SAndroid Build Coastguard Worker# uprev Piglit in Mesa
133*61046927SAndroid Build Coastguard Workerspec@egl_ext_surface_compression@create,Crash
134*61046927SAndroid Build Coastguard Worker
135