1*61046927SAndroid Build Coastguard Worker# Sometimes crashes with no log information 2*61046927SAndroid Build Coastguard WorkerdEQP-EGL.functional.sharing.gles2.multithread.random.images.copyteximage2d.1 3*61046927SAndroid Build Coastguard WorkerdEQP-EGL.functional.sharing.gles2.multithread.random.images.copyteximage2d.4 4*61046927SAndroid Build Coastguard WorkerdEQP-EGL.functional.sharing.gles2.multithread.random.images.copyteximage2d.12 5*61046927SAndroid Build Coastguard WorkerdEQP-EGL.functional.sharing.gles2.multithread.random.images.copytexsubimage2d.1 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerdEQP-EGL.functional.color_clears.*.rgb888_pbuffer 8*61046927SAndroid Build Coastguard WorkerdEQP-EGL.functional.color_clears.*.rgba8888_pbuffer 9*61046927SAndroid Build Coastguard WorkerdEQP-EGL.functional.render.*.rgb888_pbuffer 10*61046927SAndroid Build Coastguard WorkerdEQP-EGL.functional.render.*.rgba8888_pbuffer 11*61046927SAndroid Build Coastguard Worker 12*61046927SAndroid Build Coastguard Worker# Some flaky tests found: 13*61046927SAndroid Build Coastguard Worker# spec@arb_query_buffer_object@qbo@query-GL_ANY_SAMPLES_PASSED-SYNC-GL_INT 14*61046927SAndroid Build Coastguard Worker# spec@arb_query_buffer_object@qbo@query-GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED-ASYNC-GL_UNSIGNED_INT64_ARB 15*61046927SAndroid Build Coastguard Worker# spec@arb_query_buffer_object@qbo@query-GL_SAMPLES_PASSED-ASYNC-GL_UNSIGNED_INT64_ARB 16*61046927SAndroid Build Coastguard Worker# spec@arb_query_buffer_object@qbo@query-GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN-ASYNC_CPU_READ_AFTER-GL_UNSIGNED_INT64_ARB 17*61046927SAndroid Build Coastguard Worker# spec@arb_query_buffer_object@qbo@query-GL_VERTEX_SHADER_INVOCATIONS-ASYNC_CPU_READ_AFTER-GL_UNSIGNED_INT64_ARB 18*61046927SAndroid Build Coastguard Worker# spec@arb_query_buffer_object@qbo@query-GL_TIMESTAMP-ASYNC_CPU_READ_BEFORE-GL_UNSIGNED_INT 19*61046927SAndroid Build Coastguard Workerspec@arb_query_buffer_object@qbo@query-.* 20*61046927SAndroid Build Coastguard Worker# Some flaky tests found: 21*61046927SAndroid Build Coastguard Worker# spec@arb_query_buffer_object@qbo@query-GL_ANY_SAMPLES_PASSED-SYNC-GL_INT 22*61046927SAndroid Build Coastguard Worker# spec@arb_query_buffer_object@qbo@query-GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED-ASYNC-GL_UNSIGNED_INT64_ARB 23*61046927SAndroid Build Coastguard Worker# spec@arb_query_buffer_object@qbo@query-GL_SAMPLES_PASSED-ASYNC-GL_UNSIGNED_INT64_ARB 24*61046927SAndroid Build Coastguard Worker# spec@arb_query_buffer_object@qbo@query-GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN-ASYNC_CPU_READ_AFTER-GL_UNSIGNED_INT64_ARB 25*61046927SAndroid Build Coastguard Worker# spec@arb_query_buffer_object@qbo@query-GL_VERTEX_SHADER_INVOCATIONS-ASYNC_CPU_READ_AFTER-GL_UNSIGNED_INT64_ARB 26*61046927SAndroid Build Coastguard Worker# spec@arb_query_buffer_object@qbo@query-GL_TIMESTAMP-ASYNC_CPU_READ_BEFORE-GL_UNSIGNED_INT 27*61046927SAndroid Build Coastguard Workerspec@arb_query_buffer_object@qbo 28*61046927SAndroid Build Coastguard Worker 29*61046927SAndroid Build Coastguard Worker# The tests below are not actually detected as flaky, but they do behave as such 30*61046927SAndroid Build Coastguard Workerspec@egl_chromium_sync_control@conformance 31*61046927SAndroid Build Coastguard Workerspec@egl_chromium_sync_control@conformance@eglGetSyncValuesCHROMIUM_msc_and_sbc_test 32