xref: /aosp_15_r20/external/mesa3d/src/intel/ci/deqp-anv-tgl.toml (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker# Basic test set
2*61046927SAndroid Build Coastguard Worker[[deqp]]
3*61046927SAndroid Build Coastguard Workerdeqp = "/deqp/external/vulkancts/modules/vulkan/deqp-vk"
4*61046927SAndroid Build Coastguard Workercaselists = ["/deqp/mustpass/vk-main.txt"]
5*61046927SAndroid Build Coastguard Workerskips = ["install/anv-tgl-skips.txt"]
6*61046927SAndroid Build Coastguard Workerfraction = 6
7*61046927SAndroid Build Coastguard Workerrenderer_check = "TGL GT2"
8*61046927SAndroid Build Coastguard Worker
9*61046927SAndroid Build Coastguard Worker# Rerun query tests with shader query optimizations (14443 tests)
10*61046927SAndroid Build Coastguard Worker[[deqp]]
11*61046927SAndroid Build Coastguard Workerdeqp = "/deqp/external/vulkancts/modules/vulkan/deqp-vk"
12*61046927SAndroid Build Coastguard Workercaselists = ["/deqp/mustpass/vk-main.txt"]
13*61046927SAndroid Build Coastguard Workerrenderer_check = "TGL GT2"
14*61046927SAndroid Build Coastguard Workerinclude = ["dEQP-VK.query_pool.*"]
15*61046927SAndroid Build Coastguard Workerprefix = "shaderquery-"
16*61046927SAndroid Build Coastguard Worker[deqp.env]
17*61046927SAndroid Build Coastguard Worker  query_clear_with_blorp_threshold = "0"
18*61046927SAndroid Build Coastguard Worker  query_copy_with_shader_threshold = "0"
19*61046927SAndroid Build Coastguard Worker
20*61046927SAndroid Build Coastguard Worker# Rerun indirect tests with in-place generation shader optimizations
21*61046927SAndroid Build Coastguard Worker# (3814 tests)
22*61046927SAndroid Build Coastguard Worker[[deqp]]
23*61046927SAndroid Build Coastguard Workerdeqp = "/deqp/external/vulkancts/modules/vulkan/deqp-vk"
24*61046927SAndroid Build Coastguard Workercaselists = ["/deqp/mustpass/vk-main.txt"]
25*61046927SAndroid Build Coastguard Workerrenderer_check = "TGL GT2"
26*61046927SAndroid Build Coastguard Workerinclude = ["dEQP-VK.draw.*indirect*"]
27*61046927SAndroid Build Coastguard Workerprefix = "indirectgen-inplace-"
28*61046927SAndroid Build Coastguard Worker[deqp.env]
29*61046927SAndroid Build Coastguard Worker  generated_indirect_threshold = "0"
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard Worker# Rerun indirect tests with ring-buffer generation shader optimizations
32*61046927SAndroid Build Coastguard Worker# (3814 tests)
33*61046927SAndroid Build Coastguard Worker[[deqp]]
34*61046927SAndroid Build Coastguard Workerdeqp = "/deqp/external/vulkancts/modules/vulkan/deqp-vk"
35*61046927SAndroid Build Coastguard Workercaselists = ["/deqp/mustpass/vk-main.txt"]
36*61046927SAndroid Build Coastguard Workerrenderer_check = "TGL GT2"
37*61046927SAndroid Build Coastguard Workerinclude = ["dEQP-VK.draw.*indirect*"]
38*61046927SAndroid Build Coastguard Workerprefix = "indirectgen-inring-"
39*61046927SAndroid Build Coastguard Worker[deqp.env]
40*61046927SAndroid Build Coastguard Worker  generated_indirect_threshold = "0"
41*61046927SAndroid Build Coastguard Worker  generated_indirect_ring_threshold = "0"
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