1*61046927SAndroid Build Coastguard Worker# Basic test set 2*61046927SAndroid Build Coastguard Worker[[deqp]] 3*61046927SAndroid Build Coastguard Workerdeqp = "/deqp/external/vulkancts/modules/vulkan/deqp-vk" 4*61046927SAndroid Build Coastguard Workercaselists = ["/deqp/mustpass/vk-main.txt"] 5*61046927SAndroid Build Coastguard Workerskips = ["install/anv-tgl-skips.txt"] 6*61046927SAndroid Build Coastguard Workerfraction = 6 7*61046927SAndroid Build Coastguard Workerrenderer_check = "TGL GT2" 8*61046927SAndroid Build Coastguard Worker 9*61046927SAndroid Build Coastguard Worker# Rerun query tests with shader query optimizations (14443 tests) 10*61046927SAndroid Build Coastguard Worker[[deqp]] 11*61046927SAndroid Build Coastguard Workerdeqp = "/deqp/external/vulkancts/modules/vulkan/deqp-vk" 12*61046927SAndroid Build Coastguard Workercaselists = ["/deqp/mustpass/vk-main.txt"] 13*61046927SAndroid Build Coastguard Workerrenderer_check = "TGL GT2" 14*61046927SAndroid Build Coastguard Workerinclude = ["dEQP-VK.query_pool.*"] 15*61046927SAndroid Build Coastguard Workerprefix = "shaderquery-" 16*61046927SAndroid Build Coastguard Worker[deqp.env] 17*61046927SAndroid Build Coastguard Worker query_clear_with_blorp_threshold = "0" 18*61046927SAndroid Build Coastguard Worker query_copy_with_shader_threshold = "0" 19*61046927SAndroid Build Coastguard Worker 20*61046927SAndroid Build Coastguard Worker# Rerun indirect tests with in-place generation shader optimizations 21*61046927SAndroid Build Coastguard Worker# (3814 tests) 22*61046927SAndroid Build Coastguard Worker[[deqp]] 23*61046927SAndroid Build Coastguard Workerdeqp = "/deqp/external/vulkancts/modules/vulkan/deqp-vk" 24*61046927SAndroid Build Coastguard Workercaselists = ["/deqp/mustpass/vk-main.txt"] 25*61046927SAndroid Build Coastguard Workerrenderer_check = "TGL GT2" 26*61046927SAndroid Build Coastguard Workerinclude = ["dEQP-VK.draw.*indirect*"] 27*61046927SAndroid Build Coastguard Workerprefix = "indirectgen-inplace-" 28*61046927SAndroid Build Coastguard Worker[deqp.env] 29*61046927SAndroid Build Coastguard Worker generated_indirect_threshold = "0" 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard Worker# Rerun indirect tests with ring-buffer generation shader optimizations 32*61046927SAndroid Build Coastguard Worker# (3814 tests) 33*61046927SAndroid Build Coastguard Worker[[deqp]] 34*61046927SAndroid Build Coastguard Workerdeqp = "/deqp/external/vulkancts/modules/vulkan/deqp-vk" 35*61046927SAndroid Build Coastguard Workercaselists = ["/deqp/mustpass/vk-main.txt"] 36*61046927SAndroid Build Coastguard Workerrenderer_check = "TGL GT2" 37*61046927SAndroid Build Coastguard Workerinclude = ["dEQP-VK.draw.*indirect*"] 38*61046927SAndroid Build Coastguard Workerprefix = "indirectgen-inring-" 39*61046927SAndroid Build Coastguard Worker[deqp.env] 40*61046927SAndroid Build Coastguard Worker generated_indirect_threshold = "0" 41*61046927SAndroid Build Coastguard Worker generated_indirect_ring_threshold = "0" 42