1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker * Copyright © 2022 Imagination Technologies Ltd.
3*61046927SAndroid Build Coastguard Worker *
4*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a copy
5*61046927SAndroid Build Coastguard Worker * of this software and associated documentation files (the "Software"), to deal
6*61046927SAndroid Build Coastguard Worker * in the Software without restriction, including without limitation the rights
7*61046927SAndroid Build Coastguard Worker * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
8*61046927SAndroid Build Coastguard Worker * copies of the Software, and to permit persons to whom the Software is
9*61046927SAndroid Build Coastguard Worker * furnished to do so, subject to the following conditions:
10*61046927SAndroid Build Coastguard Worker *
11*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the next
12*61046927SAndroid Build Coastguard Worker * paragraph) shall be included in all copies or substantial portions of the
13*61046927SAndroid Build Coastguard Worker * Software.
14*61046927SAndroid Build Coastguard Worker *
15*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16*61046927SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18*61046927SAndroid Build Coastguard Worker * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19*61046927SAndroid Build Coastguard Worker * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20*61046927SAndroid Build Coastguard Worker * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21*61046927SAndroid Build Coastguard Worker * SOFTWARE.
22*61046927SAndroid Build Coastguard Worker */
23*61046927SAndroid Build Coastguard Worker
24*61046927SAndroid Build Coastguard Worker #ifndef PVR_CLEAR_H
25*61046927SAndroid Build Coastguard Worker #define PVR_CLEAR_H
26*61046927SAndroid Build Coastguard Worker
27*61046927SAndroid Build Coastguard Worker #include <stdbool.h>
28*61046927SAndroid Build Coastguard Worker #include <stdint.h>
29*61046927SAndroid Build Coastguard Worker #include <vulkan/vulkan_core.h>
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard Worker #include "pvr_csb.h"
32*61046927SAndroid Build Coastguard Worker #include "pvr_device_info.h"
33*61046927SAndroid Build Coastguard Worker #include "util/macros.h"
34*61046927SAndroid Build Coastguard Worker
35*61046927SAndroid Build Coastguard Worker #define PVR_CLEAR_VERTEX_COUNT 4
36*61046927SAndroid Build Coastguard Worker #define PVR_CLEAR_VERTEX_COORDINATES 3
37*61046927SAndroid Build Coastguard Worker
38*61046927SAndroid Build Coastguard Worker #define PVR_STATIC_CLEAR_PDS_STATE_COUNT \
39*61046927SAndroid Build Coastguard Worker (pvr_cmd_length(TA_STATE_PDS_SHADERBASE) + \
40*61046927SAndroid Build Coastguard Worker pvr_cmd_length(TA_STATE_PDS_TEXUNICODEBASE) + \
41*61046927SAndroid Build Coastguard Worker pvr_cmd_length(TA_STATE_PDS_SIZEINFO1) + \
42*61046927SAndroid Build Coastguard Worker pvr_cmd_length(TA_STATE_PDS_SIZEINFO2) + \
43*61046927SAndroid Build Coastguard Worker pvr_cmd_length(TA_STATE_PDS_VARYINGBASE) + \
44*61046927SAndroid Build Coastguard Worker pvr_cmd_length(TA_STATE_PDS_TEXTUREDATABASE))
45*61046927SAndroid Build Coastguard Worker
46*61046927SAndroid Build Coastguard Worker /* These can be used as offsets within a PVR_STATIC_CLEAR_PDS_STATE_COUNT dwords
47*61046927SAndroid Build Coastguard Worker * sized array to get the respective state word.
48*61046927SAndroid Build Coastguard Worker *
49*61046927SAndroid Build Coastguard Worker * The values are based on the lengths of the state words.
50*61046927SAndroid Build Coastguard Worker */
51*61046927SAndroid Build Coastguard Worker enum pvr_static_clear_ppp_pds_state_type {
52*61046927SAndroid Build Coastguard Worker /* Words enabled by pres_pds_state_ptr0. */
53*61046927SAndroid Build Coastguard Worker PVR_STATIC_CLEAR_PPP_PDS_TYPE_SHADERBASE = 0,
54*61046927SAndroid Build Coastguard Worker PVR_STATIC_CLEAR_PPP_PDS_TYPE_TEXUNICODEBASE = 1,
55*61046927SAndroid Build Coastguard Worker PVR_STATIC_CLEAR_PPP_PDS_TYPE_SIZEINFO1 = 2,
56*61046927SAndroid Build Coastguard Worker PVR_STATIC_CLEAR_PPP_PDS_TYPE_SIZEINFO2 = 3,
57*61046927SAndroid Build Coastguard Worker
58*61046927SAndroid Build Coastguard Worker /* Word enabled by pres_pds_state_ptr1. */
59*61046927SAndroid Build Coastguard Worker PVR_STATIC_CLEAR_PPP_PDS_TYPE_VARYINGBASE = 4,
60*61046927SAndroid Build Coastguard Worker
61*61046927SAndroid Build Coastguard Worker /* Word enabled by pres_pds_state_ptr2. */
62*61046927SAndroid Build Coastguard Worker PVR_STATIC_CLEAR_PPP_PDS_TYPE_TEXTUREDATABASE = 5,
63*61046927SAndroid Build Coastguard Worker };
64*61046927SAndroid Build Coastguard Worker
65*61046927SAndroid Build Coastguard Worker static_assert(PVR_STATIC_CLEAR_PPP_PDS_TYPE_TEXTUREDATABASE + 1 ==
66*61046927SAndroid Build Coastguard Worker PVR_STATIC_CLEAR_PDS_STATE_COUNT,
67*61046927SAndroid Build Coastguard Worker "pvr_static_clear_ppp_pds_state_type might require fixing.");
68*61046927SAndroid Build Coastguard Worker
69*61046927SAndroid Build Coastguard Worker #define PVR_STATIC_CLEAR_VARIANT_COUNT (VK_IMAGE_ASPECT_STENCIL_BIT << 1U)
70*61046927SAndroid Build Coastguard Worker
71*61046927SAndroid Build Coastguard Worker struct pvr_bo;
72*61046927SAndroid Build Coastguard Worker struct pvr_cmd_buffer;
73*61046927SAndroid Build Coastguard Worker struct pvr_device;
74*61046927SAndroid Build Coastguard Worker struct pvr_pds_upload;
75*61046927SAndroid Build Coastguard Worker struct pvr_pds_vertex_shader_program;
76*61046927SAndroid Build Coastguard Worker
77*61046927SAndroid Build Coastguard Worker struct pvr_static_clear_ppp_base {
78*61046927SAndroid Build Coastguard Worker uint32_t wclamp;
79*61046927SAndroid Build Coastguard Worker uint32_t varying_word[3];
80*61046927SAndroid Build Coastguard Worker uint32_t ppp_ctrl;
81*61046927SAndroid Build Coastguard Worker uint32_t stream_out0;
82*61046927SAndroid Build Coastguard Worker };
83*61046927SAndroid Build Coastguard Worker
84*61046927SAndroid Build Coastguard Worker struct pvr_static_clear_ppp_template {
85*61046927SAndroid Build Coastguard Worker /* Pre-packed control words. */
86*61046927SAndroid Build Coastguard Worker uint32_t header;
87*61046927SAndroid Build Coastguard Worker uint32_t ispb;
88*61046927SAndroid Build Coastguard Worker
89*61046927SAndroid Build Coastguard Worker bool requires_pds_state;
90*61046927SAndroid Build Coastguard Worker
91*61046927SAndroid Build Coastguard Worker /* Configurable control words.
92*61046927SAndroid Build Coastguard Worker * These are initialized and can be modified as needed before emitting them.
93*61046927SAndroid Build Coastguard Worker */
94*61046927SAndroid Build Coastguard Worker struct {
95*61046927SAndroid Build Coastguard Worker struct PVRX(TA_STATE_ISPCTL) ispctl;
96*61046927SAndroid Build Coastguard Worker struct PVRX(TA_STATE_ISPA) ispa;
97*61046927SAndroid Build Coastguard Worker
98*61046927SAndroid Build Coastguard Worker /* In case the template requires_pds_state this needs to be a valid
99*61046927SAndroid Build Coastguard Worker * pointer to a pre-packed PDS state before emitting.
100*61046927SAndroid Build Coastguard Worker *
101*61046927SAndroid Build Coastguard Worker * Note: this is a pointer to an array of const uint32_t and not an array
102*61046927SAndroid Build Coastguard Worker * of pointers or a function pointer.
103*61046927SAndroid Build Coastguard Worker */
104*61046927SAndroid Build Coastguard Worker const uint32_t (*pds_state)[PVR_STATIC_CLEAR_PDS_STATE_COUNT];
105*61046927SAndroid Build Coastguard Worker
106*61046927SAndroid Build Coastguard Worker struct PVRX(TA_REGION_CLIP0) region_clip0;
107*61046927SAndroid Build Coastguard Worker struct PVRX(TA_REGION_CLIP1) region_clip1;
108*61046927SAndroid Build Coastguard Worker
109*61046927SAndroid Build Coastguard Worker struct PVRX(TA_OUTPUT_SEL) output_sel;
110*61046927SAndroid Build Coastguard Worker } config;
111*61046927SAndroid Build Coastguard Worker };
112*61046927SAndroid Build Coastguard Worker
113*61046927SAndroid Build Coastguard Worker VkResult pvr_device_init_graphics_static_clear_state(struct pvr_device *device);
114*61046927SAndroid Build Coastguard Worker void pvr_device_finish_graphics_static_clear_state(struct pvr_device *device);
115*61046927SAndroid Build Coastguard Worker
116*61046927SAndroid Build Coastguard Worker VkResult pvr_emit_ppp_from_template(
117*61046927SAndroid Build Coastguard Worker struct pvr_csb *const csb,
118*61046927SAndroid Build Coastguard Worker const struct pvr_static_clear_ppp_template *const template,
119*61046927SAndroid Build Coastguard Worker struct pvr_suballoc_bo **const pvr_bo_out);
120*61046927SAndroid Build Coastguard Worker
121*61046927SAndroid Build Coastguard Worker void pvr_pds_clear_vertex_shader_program_init_base(
122*61046927SAndroid Build Coastguard Worker struct pvr_pds_vertex_shader_program *program,
123*61046927SAndroid Build Coastguard Worker const struct pvr_suballoc_bo *usc_shader_bo);
124*61046927SAndroid Build Coastguard Worker
125*61046927SAndroid Build Coastguard Worker VkResult pvr_pds_clear_vertex_shader_program_create_and_upload(
126*61046927SAndroid Build Coastguard Worker struct pvr_pds_vertex_shader_program *program,
127*61046927SAndroid Build Coastguard Worker struct pvr_device *device,
128*61046927SAndroid Build Coastguard Worker const struct pvr_suballoc_bo *vertices_bo,
129*61046927SAndroid Build Coastguard Worker struct pvr_pds_upload *const upload_out);
130*61046927SAndroid Build Coastguard Worker VkResult pvr_pds_clear_vertex_shader_program_create_and_upload_data(
131*61046927SAndroid Build Coastguard Worker struct pvr_pds_vertex_shader_program *program,
132*61046927SAndroid Build Coastguard Worker struct pvr_cmd_buffer *cmd_buffer,
133*61046927SAndroid Build Coastguard Worker struct pvr_suballoc_bo *vertices_bo,
134*61046927SAndroid Build Coastguard Worker struct pvr_pds_upload *const pds_upload_out);
135*61046927SAndroid Build Coastguard Worker
136*61046927SAndroid Build Coastguard Worker void pvr_pds_clear_rta_vertex_shader_program_init_base(
137*61046927SAndroid Build Coastguard Worker struct pvr_pds_vertex_shader_program *program,
138*61046927SAndroid Build Coastguard Worker const struct pvr_suballoc_bo *usc_shader_bo);
139*61046927SAndroid Build Coastguard Worker
140*61046927SAndroid Build Coastguard Worker /* Each code and data upload function clears the other's fields in the
141*61046927SAndroid Build Coastguard Worker * pds_upload_out. So when uploading the code, the data fields will be 0.
142*61046927SAndroid Build Coastguard Worker */
143*61046927SAndroid Build Coastguard Worker VkResult pvr_pds_clear_rta_vertex_shader_program_create_and_upload_code(
144*61046927SAndroid Build Coastguard Worker struct pvr_pds_vertex_shader_program *program,
145*61046927SAndroid Build Coastguard Worker struct pvr_cmd_buffer *cmd_buffer,
146*61046927SAndroid Build Coastguard Worker uint32_t base_array_layer,
147*61046927SAndroid Build Coastguard Worker struct pvr_pds_upload *const pds_upload_out);
148*61046927SAndroid Build Coastguard Worker
149*61046927SAndroid Build Coastguard Worker static inline VkResult
pvr_pds_clear_rta_vertex_shader_program_create_and_upload_data(struct pvr_pds_vertex_shader_program * program,struct pvr_cmd_buffer * cmd_buffer,struct pvr_suballoc_bo * vertices_bo,struct pvr_pds_upload * const pds_upload_out)150*61046927SAndroid Build Coastguard Worker pvr_pds_clear_rta_vertex_shader_program_create_and_upload_data(
151*61046927SAndroid Build Coastguard Worker struct pvr_pds_vertex_shader_program *program,
152*61046927SAndroid Build Coastguard Worker struct pvr_cmd_buffer *cmd_buffer,
153*61046927SAndroid Build Coastguard Worker struct pvr_suballoc_bo *vertices_bo,
154*61046927SAndroid Build Coastguard Worker struct pvr_pds_upload *const pds_upload_out)
155*61046927SAndroid Build Coastguard Worker {
156*61046927SAndroid Build Coastguard Worker return pvr_pds_clear_vertex_shader_program_create_and_upload_data(
157*61046927SAndroid Build Coastguard Worker program,
158*61046927SAndroid Build Coastguard Worker cmd_buffer,
159*61046927SAndroid Build Coastguard Worker vertices_bo,
160*61046927SAndroid Build Coastguard Worker pds_upload_out);
161*61046927SAndroid Build Coastguard Worker }
162*61046927SAndroid Build Coastguard Worker
163*61046927SAndroid Build Coastguard Worker static inline uint32_t
pvr_clear_vdm_state_get_size_in_dw(const struct pvr_device_info * const dev_info,uint32_t layer_count)164*61046927SAndroid Build Coastguard Worker pvr_clear_vdm_state_get_size_in_dw(const struct pvr_device_info *const dev_info,
165*61046927SAndroid Build Coastguard Worker uint32_t layer_count)
166*61046927SAndroid Build Coastguard Worker {
167*61046927SAndroid Build Coastguard Worker uint32_t size_in_dw =
168*61046927SAndroid Build Coastguard Worker pvr_cmd_length(VDMCTRL_VDM_STATE0) + pvr_cmd_length(VDMCTRL_VDM_STATE2) +
169*61046927SAndroid Build Coastguard Worker pvr_cmd_length(VDMCTRL_VDM_STATE3) + pvr_cmd_length(VDMCTRL_VDM_STATE4) +
170*61046927SAndroid Build Coastguard Worker pvr_cmd_length(VDMCTRL_VDM_STATE5) + pvr_cmd_length(VDMCTRL_INDEX_LIST0) +
171*61046927SAndroid Build Coastguard Worker pvr_cmd_length(VDMCTRL_INDEX_LIST2);
172*61046927SAndroid Build Coastguard Worker
173*61046927SAndroid Build Coastguard Worker const bool needs_instance_count =
174*61046927SAndroid Build Coastguard Worker !PVR_HAS_FEATURE(dev_info, gs_rta_support) && layer_count > 1;
175*61046927SAndroid Build Coastguard Worker
176*61046927SAndroid Build Coastguard Worker if (needs_instance_count)
177*61046927SAndroid Build Coastguard Worker size_in_dw += pvr_cmd_length(VDMCTRL_INDEX_LIST3);
178*61046927SAndroid Build Coastguard Worker
179*61046927SAndroid Build Coastguard Worker return size_in_dw;
180*61046927SAndroid Build Coastguard Worker }
181*61046927SAndroid Build Coastguard Worker
182*61046927SAndroid Build Coastguard Worker void pvr_pack_clear_vdm_state(const struct pvr_device_info *const dev_info,
183*61046927SAndroid Build Coastguard Worker const struct pvr_pds_upload *const program,
184*61046927SAndroid Build Coastguard Worker uint32_t temps,
185*61046927SAndroid Build Coastguard Worker uint32_t index_count,
186*61046927SAndroid Build Coastguard Worker uint32_t vs_output_size_in_bytes,
187*61046927SAndroid Build Coastguard Worker uint32_t layer_count,
188*61046927SAndroid Build Coastguard Worker uint32_t *const state_buffer);
189*61046927SAndroid Build Coastguard Worker
190*61046927SAndroid Build Coastguard Worker VkResult pvr_clear_vertices_upload(struct pvr_device *device,
191*61046927SAndroid Build Coastguard Worker const VkRect2D *rect,
192*61046927SAndroid Build Coastguard Worker float depth,
193*61046927SAndroid Build Coastguard Worker struct pvr_suballoc_bo **const pvr_bo_out);
194*61046927SAndroid Build Coastguard Worker
195*61046927SAndroid Build Coastguard Worker #endif /* PVR_CLEAR_H */
196