1*61046927SAndroid Build Coastguard Worker /* 2*61046927SAndroid Build Coastguard Worker * (C) Copyright IBM Corporation 2003 3*61046927SAndroid Build Coastguard Worker * All Rights Reserved. 4*61046927SAndroid Build Coastguard Worker * 5*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a 6*61046927SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"), 7*61046927SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation 8*61046927SAndroid Build Coastguard Worker * on the rights to use, copy, modify, merge, publish, distribute, sub 9*61046927SAndroid Build Coastguard Worker * license, and/or sell copies of the Software, and to permit persons to whom 10*61046927SAndroid Build Coastguard Worker * the Software is furnished to do so, subject to the following conditions: 11*61046927SAndroid Build Coastguard Worker * 12*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the next 13*61046927SAndroid Build Coastguard Worker * paragraph) shall be included in all copies or substantial portions of the 14*61046927SAndroid Build Coastguard Worker * Software. 15*61046927SAndroid Build Coastguard Worker * 16*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17*61046927SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 19*61046927SAndroid Build Coastguard Worker * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 20*61046927SAndroid Build Coastguard Worker * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 21*61046927SAndroid Build Coastguard Worker * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 22*61046927SAndroid Build Coastguard Worker * USE OR OTHER DEALINGS IN THE SOFTWARE. 23*61046927SAndroid Build Coastguard Worker */ 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard Worker /** 26*61046927SAndroid Build Coastguard Worker * \file glcontextmodes.h 27*61046927SAndroid Build Coastguard Worker * \author Ian Romanick <[email protected]> 28*61046927SAndroid Build Coastguard Worker */ 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard Worker #ifndef GLCONTEXTMODES_H 31*61046927SAndroid Build Coastguard Worker #define GLCONTEXTMODES_H 32*61046927SAndroid Build Coastguard Worker 33*61046927SAndroid Build Coastguard Worker struct glx_config { 34*61046927SAndroid Build Coastguard Worker struct glx_config * next; 35*61046927SAndroid Build Coastguard Worker 36*61046927SAndroid Build Coastguard Worker GLuint doubleBufferMode; 37*61046927SAndroid Build Coastguard Worker GLuint stereoMode; 38*61046927SAndroid Build Coastguard Worker 39*61046927SAndroid Build Coastguard Worker GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */ 40*61046927SAndroid Build Coastguard Worker GLuint redMask, greenMask, blueMask, alphaMask; 41*61046927SAndroid Build Coastguard Worker GLuint redShift, greenShift, blueShift, alphaShift; 42*61046927SAndroid Build Coastguard Worker GLint rgbBits; /* total bits for rgb */ 43*61046927SAndroid Build Coastguard Worker GLint indexBits; /* total bits for colorindex */ 44*61046927SAndroid Build Coastguard Worker 45*61046927SAndroid Build Coastguard Worker GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits; 46*61046927SAndroid Build Coastguard Worker GLint depthBits; 47*61046927SAndroid Build Coastguard Worker GLint stencilBits; 48*61046927SAndroid Build Coastguard Worker 49*61046927SAndroid Build Coastguard Worker GLint numAuxBuffers; 50*61046927SAndroid Build Coastguard Worker 51*61046927SAndroid Build Coastguard Worker GLint level; 52*61046927SAndroid Build Coastguard Worker 53*61046927SAndroid Build Coastguard Worker /* GLX */ 54*61046927SAndroid Build Coastguard Worker GLint visualID; 55*61046927SAndroid Build Coastguard Worker GLint visualType; /**< One of the GLX X visual types. (i.e., 56*61046927SAndroid Build Coastguard Worker * \c GLX_TRUE_COLOR, etc.) 57*61046927SAndroid Build Coastguard Worker */ 58*61046927SAndroid Build Coastguard Worker 59*61046927SAndroid Build Coastguard Worker /* EXT_visual_rating / GLX 1.2 */ 60*61046927SAndroid Build Coastguard Worker GLint visualRating; 61*61046927SAndroid Build Coastguard Worker 62*61046927SAndroid Build Coastguard Worker /* EXT_visual_info / GLX 1.2 */ 63*61046927SAndroid Build Coastguard Worker GLint transparentPixel; 64*61046927SAndroid Build Coastguard Worker /* colors are floats scaled to ints */ 65*61046927SAndroid Build Coastguard Worker GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha; 66*61046927SAndroid Build Coastguard Worker GLint transparentIndex; 67*61046927SAndroid Build Coastguard Worker 68*61046927SAndroid Build Coastguard Worker /* ARB_multisample / SGIS_multisample */ 69*61046927SAndroid Build Coastguard Worker GLint sampleBuffers; 70*61046927SAndroid Build Coastguard Worker GLint samples; 71*61046927SAndroid Build Coastguard Worker 72*61046927SAndroid Build Coastguard Worker /* SGIX_fbconfig / GLX 1.3 */ 73*61046927SAndroid Build Coastguard Worker GLint drawableType; 74*61046927SAndroid Build Coastguard Worker GLint renderType; 75*61046927SAndroid Build Coastguard Worker GLint xRenderable; 76*61046927SAndroid Build Coastguard Worker GLint fbconfigID; 77*61046927SAndroid Build Coastguard Worker 78*61046927SAndroid Build Coastguard Worker /* SGIX_pbuffer / GLX 1.3 */ 79*61046927SAndroid Build Coastguard Worker GLint maxPbufferWidth; 80*61046927SAndroid Build Coastguard Worker GLint maxPbufferHeight; 81*61046927SAndroid Build Coastguard Worker GLint maxPbufferPixels; 82*61046927SAndroid Build Coastguard Worker GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */ 83*61046927SAndroid Build Coastguard Worker GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */ 84*61046927SAndroid Build Coastguard Worker 85*61046927SAndroid Build Coastguard Worker /* SGIX_visual_select_group */ 86*61046927SAndroid Build Coastguard Worker GLint visualSelectGroup; 87*61046927SAndroid Build Coastguard Worker 88*61046927SAndroid Build Coastguard Worker GLint screen; 89*61046927SAndroid Build Coastguard Worker 90*61046927SAndroid Build Coastguard Worker /* EXT_texture_from_pixmap */ 91*61046927SAndroid Build Coastguard Worker GLint bindToTextureRgb; 92*61046927SAndroid Build Coastguard Worker GLint bindToTextureRgba; 93*61046927SAndroid Build Coastguard Worker GLint bindToMipmapTexture; 94*61046927SAndroid Build Coastguard Worker GLint bindToTextureTargets; 95*61046927SAndroid Build Coastguard Worker GLint yInverted; 96*61046927SAndroid Build Coastguard Worker 97*61046927SAndroid Build Coastguard Worker /* EXT_framebuffer_sRGB */ 98*61046927SAndroid Build Coastguard Worker GLint sRGBCapable; 99*61046927SAndroid Build Coastguard Worker 100*61046927SAndroid Build Coastguard Worker /* NV_float_buffer */ 101*61046927SAndroid Build Coastguard Worker GLint floatComponentsNV; 102*61046927SAndroid Build Coastguard Worker }; 103*61046927SAndroid Build Coastguard Worker 104*61046927SAndroid Build Coastguard Worker extern GLint _gl_convert_from_x_visual_type(int visualType); 105*61046927SAndroid Build Coastguard Worker 106*61046927SAndroid Build Coastguard Worker extern int 107*61046927SAndroid Build Coastguard Worker glx_config_get(struct glx_config * mode, int attribute, int *value_return); 108*61046927SAndroid Build Coastguard Worker extern struct glx_config * 109*61046927SAndroid Build Coastguard Worker glx_config_create_list(unsigned count); 110*61046927SAndroid Build Coastguard Worker extern void 111*61046927SAndroid Build Coastguard Worker glx_config_destroy_list(struct glx_config *configs); 112*61046927SAndroid Build Coastguard Worker extern struct glx_config * 113*61046927SAndroid Build Coastguard Worker glx_config_find_visual(struct glx_config *configs, int vid); 114*61046927SAndroid Build Coastguard Worker extern struct glx_config * 115*61046927SAndroid Build Coastguard Worker glx_config_find_fbconfig(struct glx_config *configs, int fbid); 116*61046927SAndroid Build Coastguard Worker 117*61046927SAndroid Build Coastguard Worker #endif /* GLCONTEXTMODES_H */ 118*61046927SAndroid Build Coastguard Worker 119