1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker * Copyright 2011 Joakim Sindholt <[email protected]>
3*61046927SAndroid Build Coastguard Worker * SPDX-License-Identifier: MIT
4*61046927SAndroid Build Coastguard Worker */
5*61046927SAndroid Build Coastguard Worker
6*61046927SAndroid Build Coastguard Worker #ifndef _NINE_VERTEXDECLARATION9_H_
7*61046927SAndroid Build Coastguard Worker #define _NINE_VERTEXDECLARATION9_H_
8*61046927SAndroid Build Coastguard Worker
9*61046927SAndroid Build Coastguard Worker #include "nine_defines.h"
10*61046927SAndroid Build Coastguard Worker #include "iunknown.h"
11*61046927SAndroid Build Coastguard Worker
12*61046927SAndroid Build Coastguard Worker struct pipe_resource;
13*61046927SAndroid Build Coastguard Worker struct pipe_vertex_element;
14*61046927SAndroid Build Coastguard Worker struct pipe_stream_output_info;
15*61046927SAndroid Build Coastguard Worker struct NineDevice9;
16*61046927SAndroid Build Coastguard Worker struct NineVertexBuffer9;
17*61046927SAndroid Build Coastguard Worker struct nine_vs_output_info;
18*61046927SAndroid Build Coastguard Worker
19*61046927SAndroid Build Coastguard Worker struct NineVertexDeclaration9
20*61046927SAndroid Build Coastguard Worker {
21*61046927SAndroid Build Coastguard Worker struct NineUnknown base;
22*61046927SAndroid Build Coastguard Worker
23*61046927SAndroid Build Coastguard Worker /* G3D state */
24*61046927SAndroid Build Coastguard Worker struct pipe_vertex_element *elems;
25*61046927SAndroid Build Coastguard Worker unsigned nelems;
26*61046927SAndroid Build Coastguard Worker
27*61046927SAndroid Build Coastguard Worker /* index -> DECLUSAGE, for selecting the vertex element
28*61046927SAndroid Build Coastguard Worker * for each VS input */
29*61046927SAndroid Build Coastguard Worker uint16_t *usage_map;
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard Worker D3DVERTEXELEMENT9 *decls;
32*61046927SAndroid Build Coastguard Worker DWORD fvf;
33*61046927SAndroid Build Coastguard Worker
34*61046927SAndroid Build Coastguard Worker BOOL position_t;
35*61046927SAndroid Build Coastguard Worker };
36*61046927SAndroid Build Coastguard Worker static inline struct NineVertexDeclaration9 *
NineVertexDeclaration9(void * data)37*61046927SAndroid Build Coastguard Worker NineVertexDeclaration9( void *data )
38*61046927SAndroid Build Coastguard Worker {
39*61046927SAndroid Build Coastguard Worker return (struct NineVertexDeclaration9 *)data;
40*61046927SAndroid Build Coastguard Worker }
41*61046927SAndroid Build Coastguard Worker
42*61046927SAndroid Build Coastguard Worker HRESULT
43*61046927SAndroid Build Coastguard Worker NineVertexDeclaration9_new( struct NineDevice9 *pDevice,
44*61046927SAndroid Build Coastguard Worker const D3DVERTEXELEMENT9 *pElements,
45*61046927SAndroid Build Coastguard Worker struct NineVertexDeclaration9 **ppOut );
46*61046927SAndroid Build Coastguard Worker
47*61046927SAndroid Build Coastguard Worker HRESULT
48*61046927SAndroid Build Coastguard Worker NineVertexDeclaration9_new_from_fvf( struct NineDevice9 *pDevice,
49*61046927SAndroid Build Coastguard Worker DWORD FVF,
50*61046927SAndroid Build Coastguard Worker struct NineVertexDeclaration9 **ppOut );
51*61046927SAndroid Build Coastguard Worker
52*61046927SAndroid Build Coastguard Worker HRESULT
53*61046927SAndroid Build Coastguard Worker NineVertexDeclaration9_ctor( struct NineVertexDeclaration9 *This,
54*61046927SAndroid Build Coastguard Worker struct NineUnknownParams *pParams,
55*61046927SAndroid Build Coastguard Worker const D3DVERTEXELEMENT9 *pElements );
56*61046927SAndroid Build Coastguard Worker
57*61046927SAndroid Build Coastguard Worker void
58*61046927SAndroid Build Coastguard Worker NineVertexDeclaration9_dtor( struct NineVertexDeclaration9 *This );
59*61046927SAndroid Build Coastguard Worker
60*61046927SAndroid Build Coastguard Worker HRESULT NINE_WINAPI
61*61046927SAndroid Build Coastguard Worker NineVertexDeclaration9_GetDeclaration( struct NineVertexDeclaration9 *This,
62*61046927SAndroid Build Coastguard Worker D3DVERTEXELEMENT9 *pElement,
63*61046927SAndroid Build Coastguard Worker UINT *pNumElements );
64*61046927SAndroid Build Coastguard Worker
65*61046927SAndroid Build Coastguard Worker void
66*61046927SAndroid Build Coastguard Worker NineVertexDeclaration9_FillStreamOutputInfo(
67*61046927SAndroid Build Coastguard Worker struct NineVertexDeclaration9 *This,
68*61046927SAndroid Build Coastguard Worker struct nine_vs_output_info *ShaderOutputsInfo,
69*61046927SAndroid Build Coastguard Worker unsigned numOutputs,
70*61046927SAndroid Build Coastguard Worker struct pipe_stream_output_info *so );
71*61046927SAndroid Build Coastguard Worker
72*61046927SAndroid Build Coastguard Worker /* Convert stream output data to the vertex declaration's format. */
73*61046927SAndroid Build Coastguard Worker HRESULT
74*61046927SAndroid Build Coastguard Worker NineVertexDeclaration9_ConvertStreamOutput(
75*61046927SAndroid Build Coastguard Worker struct NineVertexDeclaration9 *This,
76*61046927SAndroid Build Coastguard Worker struct NineVertexBuffer9 *pDstBuf,
77*61046927SAndroid Build Coastguard Worker UINT DestIndex,
78*61046927SAndroid Build Coastguard Worker UINT VertexCount,
79*61046927SAndroid Build Coastguard Worker void *pSrcBuf,
80*61046927SAndroid Build Coastguard Worker const struct pipe_stream_output_info *so );
81*61046927SAndroid Build Coastguard Worker
82*61046927SAndroid Build Coastguard Worker #endif /* _NINE_VERTEXDECLARATION9_H_ */
83