xref: /aosp_15_r20/external/mesa3d/src/gallium/frontends/nine/resource9.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * Copyright 2011 Joakim Sindholt <[email protected]>
3*61046927SAndroid Build Coastguard Worker  * SPDX-License-Identifier: MIT
4*61046927SAndroid Build Coastguard Worker  */
5*61046927SAndroid Build Coastguard Worker 
6*61046927SAndroid Build Coastguard Worker #ifndef _NINE_RESOURCE9_H_
7*61046927SAndroid Build Coastguard Worker #define _NINE_RESOURCE9_H_
8*61046927SAndroid Build Coastguard Worker 
9*61046927SAndroid Build Coastguard Worker #include "iunknown.h"
10*61046927SAndroid Build Coastguard Worker #include "pipe/p_state.h"
11*61046927SAndroid Build Coastguard Worker 
12*61046927SAndroid Build Coastguard Worker struct pipe_screen;
13*61046927SAndroid Build Coastguard Worker struct hash_table;
14*61046927SAndroid Build Coastguard Worker struct NineDevice9;
15*61046927SAndroid Build Coastguard Worker 
16*61046927SAndroid Build Coastguard Worker struct NineResource9
17*61046927SAndroid Build Coastguard Worker {
18*61046927SAndroid Build Coastguard Worker     struct NineUnknown base;
19*61046927SAndroid Build Coastguard Worker 
20*61046927SAndroid Build Coastguard Worker     struct pipe_resource *resource; /* device resource */
21*61046927SAndroid Build Coastguard Worker 
22*61046927SAndroid Build Coastguard Worker     D3DRESOURCETYPE type;
23*61046927SAndroid Build Coastguard Worker     D3DPOOL pool;
24*61046927SAndroid Build Coastguard Worker     DWORD priority;
25*61046927SAndroid Build Coastguard Worker     DWORD usage;
26*61046927SAndroid Build Coastguard Worker 
27*61046927SAndroid Build Coastguard Worker     struct pipe_resource info; /* resource configuration */
28*61046927SAndroid Build Coastguard Worker 
29*61046927SAndroid Build Coastguard Worker     long long size;
30*61046927SAndroid Build Coastguard Worker };
31*61046927SAndroid Build Coastguard Worker static inline struct NineResource9 *
NineResource9(void * data)32*61046927SAndroid Build Coastguard Worker NineResource9( void *data )
33*61046927SAndroid Build Coastguard Worker {
34*61046927SAndroid Build Coastguard Worker     return (struct NineResource9 *)data;
35*61046927SAndroid Build Coastguard Worker }
36*61046927SAndroid Build Coastguard Worker 
37*61046927SAndroid Build Coastguard Worker HRESULT
38*61046927SAndroid Build Coastguard Worker NineResource9_ctor( struct NineResource9 *This,
39*61046927SAndroid Build Coastguard Worker                     struct NineUnknownParams *pParams,
40*61046927SAndroid Build Coastguard Worker                     struct pipe_resource *initResource,
41*61046927SAndroid Build Coastguard Worker                     BOOL Allocate,
42*61046927SAndroid Build Coastguard Worker                     D3DRESOURCETYPE Type,
43*61046927SAndroid Build Coastguard Worker                     D3DPOOL Pool,
44*61046927SAndroid Build Coastguard Worker                     DWORD Usage);
45*61046927SAndroid Build Coastguard Worker 
46*61046927SAndroid Build Coastguard Worker void
47*61046927SAndroid Build Coastguard Worker NineResource9_dtor( struct NineResource9 *This );
48*61046927SAndroid Build Coastguard Worker 
49*61046927SAndroid Build Coastguard Worker /*** Nine private methods ***/
50*61046927SAndroid Build Coastguard Worker 
51*61046927SAndroid Build Coastguard Worker struct pipe_resource *
52*61046927SAndroid Build Coastguard Worker NineResource9_GetResource( struct NineResource9 *This );
53*61046927SAndroid Build Coastguard Worker 
54*61046927SAndroid Build Coastguard Worker D3DPOOL
55*61046927SAndroid Build Coastguard Worker NineResource9_GetPool( struct NineResource9 *This );
56*61046927SAndroid Build Coastguard Worker 
57*61046927SAndroid Build Coastguard Worker /*** Direct3D public methods ***/
58*61046927SAndroid Build Coastguard Worker 
59*61046927SAndroid Build Coastguard Worker DWORD NINE_WINAPI
60*61046927SAndroid Build Coastguard Worker NineResource9_SetPriority( struct NineResource9 *This,
61*61046927SAndroid Build Coastguard Worker                            DWORD PriorityNew );
62*61046927SAndroid Build Coastguard Worker 
63*61046927SAndroid Build Coastguard Worker DWORD NINE_WINAPI
64*61046927SAndroid Build Coastguard Worker NineResource9_GetPriority( struct NineResource9 *This );
65*61046927SAndroid Build Coastguard Worker 
66*61046927SAndroid Build Coastguard Worker void NINE_WINAPI
67*61046927SAndroid Build Coastguard Worker NineResource9_PreLoad( struct NineResource9 *This );
68*61046927SAndroid Build Coastguard Worker 
69*61046927SAndroid Build Coastguard Worker D3DRESOURCETYPE NINE_WINAPI
70*61046927SAndroid Build Coastguard Worker NineResource9_GetType( struct NineResource9 *This );
71*61046927SAndroid Build Coastguard Worker 
72*61046927SAndroid Build Coastguard Worker #endif /* _NINE_RESOURCE9_H_ */
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