1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker * Copyright 2011 Joakim Sindholt <[email protected]>
3*61046927SAndroid Build Coastguard Worker * SPDX-License-Identifier: MIT
4*61046927SAndroid Build Coastguard Worker */
5*61046927SAndroid Build Coastguard Worker
6*61046927SAndroid Build Coastguard Worker #ifndef _NINE_ADAPTER9_H_
7*61046927SAndroid Build Coastguard Worker #define _NINE_ADAPTER9_H_
8*61046927SAndroid Build Coastguard Worker
9*61046927SAndroid Build Coastguard Worker #include "iunknown.h"
10*61046927SAndroid Build Coastguard Worker
11*61046927SAndroid Build Coastguard Worker #include "d3dadapter/d3dadapter9.h"
12*61046927SAndroid Build Coastguard Worker
13*61046927SAndroid Build Coastguard Worker struct pipe_screen;
14*61046927SAndroid Build Coastguard Worker struct pipe_resource;
15*61046927SAndroid Build Coastguard Worker
16*61046927SAndroid Build Coastguard Worker struct d3dadapter9_context
17*61046927SAndroid Build Coastguard Worker {
18*61046927SAndroid Build Coastguard Worker struct pipe_screen *hal, *ref;
19*61046927SAndroid Build Coastguard Worker D3DADAPTER_IDENTIFIER9 identifier;
20*61046927SAndroid Build Coastguard Worker BOOL linear_framebuffer;
21*61046927SAndroid Build Coastguard Worker BOOL throttling;
22*61046927SAndroid Build Coastguard Worker int throttling_value;
23*61046927SAndroid Build Coastguard Worker int vblank_mode;
24*61046927SAndroid Build Coastguard Worker BOOL thread_submit;
25*61046927SAndroid Build Coastguard Worker BOOL discard_delayed_release;
26*61046927SAndroid Build Coastguard Worker BOOL tearfree_discard;
27*61046927SAndroid Build Coastguard Worker int csmt_force;
28*61046927SAndroid Build Coastguard Worker BOOL dynamic_texture_workaround;
29*61046927SAndroid Build Coastguard Worker BOOL shader_inline_constants;
30*61046927SAndroid Build Coastguard Worker int memfd_virtualsizelimit;
31*61046927SAndroid Build Coastguard Worker int override_vram_size;
32*61046927SAndroid Build Coastguard Worker BOOL force_emulation;
33*61046927SAndroid Build Coastguard Worker
34*61046927SAndroid Build Coastguard Worker void (*destroy)( struct d3dadapter9_context *ctx );
35*61046927SAndroid Build Coastguard Worker };
36*61046927SAndroid Build Coastguard Worker
37*61046927SAndroid Build Coastguard Worker struct NineAdapter9
38*61046927SAndroid Build Coastguard Worker {
39*61046927SAndroid Build Coastguard Worker struct NineUnknown base;
40*61046927SAndroid Build Coastguard Worker
41*61046927SAndroid Build Coastguard Worker struct d3dadapter9_context *ctx;
42*61046927SAndroid Build Coastguard Worker };
43*61046927SAndroid Build Coastguard Worker static inline struct NineAdapter9 *
NineAdapter9(void * data)44*61046927SAndroid Build Coastguard Worker NineAdapter9( void *data )
45*61046927SAndroid Build Coastguard Worker {
46*61046927SAndroid Build Coastguard Worker return (struct NineAdapter9 *)data;
47*61046927SAndroid Build Coastguard Worker }
48*61046927SAndroid Build Coastguard Worker
49*61046927SAndroid Build Coastguard Worker HRESULT
50*61046927SAndroid Build Coastguard Worker NineAdapter9_new( struct d3dadapter9_context *pCTX,
51*61046927SAndroid Build Coastguard Worker struct NineAdapter9 **ppOut );
52*61046927SAndroid Build Coastguard Worker
53*61046927SAndroid Build Coastguard Worker HRESULT
54*61046927SAndroid Build Coastguard Worker NineAdapter9_ctor( struct NineAdapter9 *This,
55*61046927SAndroid Build Coastguard Worker struct NineUnknownParams *pParams,
56*61046927SAndroid Build Coastguard Worker struct d3dadapter9_context *pCTX );
57*61046927SAndroid Build Coastguard Worker
58*61046927SAndroid Build Coastguard Worker void
59*61046927SAndroid Build Coastguard Worker NineAdapter9_dtor( struct NineAdapter9 *This );
60*61046927SAndroid Build Coastguard Worker
61*61046927SAndroid Build Coastguard Worker HRESULT NINE_WINAPI
62*61046927SAndroid Build Coastguard Worker NineAdapter9_GetAdapterIdentifier( struct NineAdapter9 *This,
63*61046927SAndroid Build Coastguard Worker DWORD Flags,
64*61046927SAndroid Build Coastguard Worker D3DADAPTER_IDENTIFIER9 *pIdentifier );
65*61046927SAndroid Build Coastguard Worker
66*61046927SAndroid Build Coastguard Worker HRESULT NINE_WINAPI
67*61046927SAndroid Build Coastguard Worker NineAdapter9_CheckDeviceType( struct NineAdapter9 *This,
68*61046927SAndroid Build Coastguard Worker D3DDEVTYPE DevType,
69*61046927SAndroid Build Coastguard Worker D3DFORMAT AdapterFormat,
70*61046927SAndroid Build Coastguard Worker D3DFORMAT BackBufferFormat,
71*61046927SAndroid Build Coastguard Worker BOOL bWindowed );
72*61046927SAndroid Build Coastguard Worker
73*61046927SAndroid Build Coastguard Worker HRESULT NINE_WINAPI
74*61046927SAndroid Build Coastguard Worker NineAdapter9_CheckDeviceFormat( struct NineAdapter9 *This,
75*61046927SAndroid Build Coastguard Worker D3DDEVTYPE DeviceType,
76*61046927SAndroid Build Coastguard Worker D3DFORMAT AdapterFormat,
77*61046927SAndroid Build Coastguard Worker DWORD Usage,
78*61046927SAndroid Build Coastguard Worker D3DRESOURCETYPE RType,
79*61046927SAndroid Build Coastguard Worker D3DFORMAT CheckFormat );
80*61046927SAndroid Build Coastguard Worker
81*61046927SAndroid Build Coastguard Worker HRESULT NINE_WINAPI
82*61046927SAndroid Build Coastguard Worker NineAdapter9_CheckDeviceMultiSampleType( struct NineAdapter9 *This,
83*61046927SAndroid Build Coastguard Worker D3DDEVTYPE DeviceType,
84*61046927SAndroid Build Coastguard Worker D3DFORMAT SurfaceFormat,
85*61046927SAndroid Build Coastguard Worker BOOL Windowed,
86*61046927SAndroid Build Coastguard Worker D3DMULTISAMPLE_TYPE MultiSampleType,
87*61046927SAndroid Build Coastguard Worker DWORD *pQualityLevels );
88*61046927SAndroid Build Coastguard Worker
89*61046927SAndroid Build Coastguard Worker HRESULT NINE_WINAPI
90*61046927SAndroid Build Coastguard Worker NineAdapter9_CheckDepthStencilMatch( struct NineAdapter9 *This,
91*61046927SAndroid Build Coastguard Worker D3DDEVTYPE DeviceType,
92*61046927SAndroid Build Coastguard Worker D3DFORMAT AdapterFormat,
93*61046927SAndroid Build Coastguard Worker D3DFORMAT RenderTargetFormat,
94*61046927SAndroid Build Coastguard Worker D3DFORMAT DepthStencilFormat );
95*61046927SAndroid Build Coastguard Worker
96*61046927SAndroid Build Coastguard Worker HRESULT NINE_WINAPI
97*61046927SAndroid Build Coastguard Worker NineAdapter9_CheckDeviceFormatConversion( struct NineAdapter9 *This,
98*61046927SAndroid Build Coastguard Worker D3DDEVTYPE DeviceType,
99*61046927SAndroid Build Coastguard Worker D3DFORMAT SourceFormat,
100*61046927SAndroid Build Coastguard Worker D3DFORMAT TargetFormat );
101*61046927SAndroid Build Coastguard Worker
102*61046927SAndroid Build Coastguard Worker HRESULT NINE_WINAPI
103*61046927SAndroid Build Coastguard Worker NineAdapter9_GetDeviceCaps( struct NineAdapter9 *This,
104*61046927SAndroid Build Coastguard Worker D3DDEVTYPE DeviceType,
105*61046927SAndroid Build Coastguard Worker D3DCAPS9 *pCaps );
106*61046927SAndroid Build Coastguard Worker
107*61046927SAndroid Build Coastguard Worker HRESULT NINE_WINAPI
108*61046927SAndroid Build Coastguard Worker NineAdapter9_CreateDevice( struct NineAdapter9 *This,
109*61046927SAndroid Build Coastguard Worker UINT RealAdapter,
110*61046927SAndroid Build Coastguard Worker D3DDEVTYPE DeviceType,
111*61046927SAndroid Build Coastguard Worker HWND hFocusWindow,
112*61046927SAndroid Build Coastguard Worker DWORD BehaviorFlags,
113*61046927SAndroid Build Coastguard Worker D3DPRESENT_PARAMETERS *pPresentationParameters,
114*61046927SAndroid Build Coastguard Worker IDirect3D9 *pD3D9,
115*61046927SAndroid Build Coastguard Worker ID3DPresentGroup *pPresentationGroup,
116*61046927SAndroid Build Coastguard Worker IDirect3DDevice9 **ppReturnedDeviceInterface );
117*61046927SAndroid Build Coastguard Worker
118*61046927SAndroid Build Coastguard Worker HRESULT NINE_WINAPI
119*61046927SAndroid Build Coastguard Worker NineAdapter9_CreateDeviceEx( struct NineAdapter9 *This,
120*61046927SAndroid Build Coastguard Worker UINT RealAdapter,
121*61046927SAndroid Build Coastguard Worker D3DDEVTYPE DeviceType,
122*61046927SAndroid Build Coastguard Worker HWND hFocusWindow,
123*61046927SAndroid Build Coastguard Worker DWORD BehaviorFlags,
124*61046927SAndroid Build Coastguard Worker D3DPRESENT_PARAMETERS *pPresentationParameters,
125*61046927SAndroid Build Coastguard Worker D3DDISPLAYMODEEX *pFullscreenDisplayMode,
126*61046927SAndroid Build Coastguard Worker IDirect3D9Ex *pD3D9Ex,
127*61046927SAndroid Build Coastguard Worker ID3DPresentGroup *pPresentationGroup,
128*61046927SAndroid Build Coastguard Worker IDirect3DDevice9Ex **ppReturnedDeviceInterface );
129*61046927SAndroid Build Coastguard Worker
130*61046927SAndroid Build Coastguard Worker #endif /* _NINE_ADAPTER9_H_ */
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