1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker * Copyright 2020 Red Hat, Inc.
3*61046927SAndroid Build Coastguard Worker *
4*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a
5*61046927SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"),
6*61046927SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation
7*61046927SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8*61046927SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the
9*61046927SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions:
10*61046927SAndroid Build Coastguard Worker *
11*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the next
12*61046927SAndroid Build Coastguard Worker * paragraph) shall be included in all copies or substantial portions of the
13*61046927SAndroid Build Coastguard Worker * Software.
14*61046927SAndroid Build Coastguard Worker *
15*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16*61046927SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18*61046927SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19*61046927SAndroid Build Coastguard Worker * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20*61046927SAndroid Build Coastguard Worker * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21*61046927SAndroid Build Coastguard Worker * DEALINGS IN THE SOFTWARE.
22*61046927SAndroid Build Coastguard Worker */
23*61046927SAndroid Build Coastguard Worker
24*61046927SAndroid Build Coastguard Worker #include "mesa_interface.h"
25*61046927SAndroid Build Coastguard Worker #include "git_sha1.h"
26*61046927SAndroid Build Coastguard Worker #include "util/format/u_format.h"
27*61046927SAndroid Build Coastguard Worker #include "util/u_memory.h"
28*61046927SAndroid Build Coastguard Worker #include "util/u_inlines.h"
29*61046927SAndroid Build Coastguard Worker #include "util/box.h"
30*61046927SAndroid Build Coastguard Worker #include "util/log.h"
31*61046927SAndroid Build Coastguard Worker #include "pipe/p_context.h"
32*61046927SAndroid Build Coastguard Worker #include "pipe-loader/pipe_loader.h"
33*61046927SAndroid Build Coastguard Worker #include "state_tracker/st_context.h"
34*61046927SAndroid Build Coastguard Worker #include "zink/zink_public.h"
35*61046927SAndroid Build Coastguard Worker #include "zink/zink_kopper.h"
36*61046927SAndroid Build Coastguard Worker
37*61046927SAndroid Build Coastguard Worker #include "dri_screen.h"
38*61046927SAndroid Build Coastguard Worker #include "dri_context.h"
39*61046927SAndroid Build Coastguard Worker #include "dri_drawable.h"
40*61046927SAndroid Build Coastguard Worker #include "dri_helpers.h"
41*61046927SAndroid Build Coastguard Worker
42*61046927SAndroid Build Coastguard Worker #include <vulkan/vulkan.h>
43*61046927SAndroid Build Coastguard Worker
44*61046927SAndroid Build Coastguard Worker #ifdef VK_USE_PLATFORM_XCB_KHR
45*61046927SAndroid Build Coastguard Worker #include <xcb/xcb.h>
46*61046927SAndroid Build Coastguard Worker #include <xcb/dri3.h>
47*61046927SAndroid Build Coastguard Worker #include <xcb/present.h>
48*61046927SAndroid Build Coastguard Worker #include <xcb/xfixes.h>
49*61046927SAndroid Build Coastguard Worker #include "util/libsync.h"
50*61046927SAndroid Build Coastguard Worker #include <X11/Xlib-xcb.h>
51*61046927SAndroid Build Coastguard Worker #include "drm-uapi/drm_fourcc.h"
52*61046927SAndroid Build Coastguard Worker #include "loader_dri3_helper.h"
53*61046927SAndroid Build Coastguard Worker #endif
54*61046927SAndroid Build Coastguard Worker
55*61046927SAndroid Build Coastguard Worker static struct dri_drawable *
56*61046927SAndroid Build Coastguard Worker kopper_create_drawable(struct dri_screen *screen, const struct gl_config *visual,
57*61046927SAndroid Build Coastguard Worker bool isPixmap, void *loaderPrivate);
58*61046927SAndroid Build Coastguard Worker
59*61046927SAndroid Build Coastguard Worker struct pipe_screen *
kopper_init_screen(struct dri_screen * screen,bool driver_name_is_inferred)60*61046927SAndroid Build Coastguard Worker kopper_init_screen(struct dri_screen *screen, bool driver_name_is_inferred)
61*61046927SAndroid Build Coastguard Worker {
62*61046927SAndroid Build Coastguard Worker struct pipe_screen *pscreen = NULL;
63*61046927SAndroid Build Coastguard Worker
64*61046927SAndroid Build Coastguard Worker if (!screen->kopper_loader) {
65*61046927SAndroid Build Coastguard Worker fprintf(stderr, "mesa: Kopper interface not found!\n"
66*61046927SAndroid Build Coastguard Worker " Ensure the versions of %s built with this version of Zink are\n"
67*61046927SAndroid Build Coastguard Worker " in your library path!\n", KOPPER_LIB_NAMES);
68*61046927SAndroid Build Coastguard Worker return NULL;
69*61046927SAndroid Build Coastguard Worker }
70*61046927SAndroid Build Coastguard Worker
71*61046927SAndroid Build Coastguard Worker screen->can_share_buffer = true;
72*61046927SAndroid Build Coastguard Worker
73*61046927SAndroid Build Coastguard Worker bool success;
74*61046927SAndroid Build Coastguard Worker #ifdef HAVE_LIBDRM
75*61046927SAndroid Build Coastguard Worker if (screen->fd != -1)
76*61046927SAndroid Build Coastguard Worker success = pipe_loader_drm_probe_fd(&screen->dev, screen->fd, false);
77*61046927SAndroid Build Coastguard Worker else
78*61046927SAndroid Build Coastguard Worker success = pipe_loader_vk_probe_dri(&screen->dev);
79*61046927SAndroid Build Coastguard Worker #else
80*61046927SAndroid Build Coastguard Worker success = pipe_loader_vk_probe_dri(&screen->dev);
81*61046927SAndroid Build Coastguard Worker #endif
82*61046927SAndroid Build Coastguard Worker
83*61046927SAndroid Build Coastguard Worker if (success)
84*61046927SAndroid Build Coastguard Worker pscreen = pipe_loader_create_screen(screen->dev, driver_name_is_inferred);
85*61046927SAndroid Build Coastguard Worker
86*61046927SAndroid Build Coastguard Worker if (!pscreen)
87*61046927SAndroid Build Coastguard Worker return NULL;
88*61046927SAndroid Build Coastguard Worker
89*61046927SAndroid Build Coastguard Worker assert(pscreen->get_param(pscreen, PIPE_CAP_DEVICE_RESET_STATUS_QUERY));
90*61046927SAndroid Build Coastguard Worker screen->is_sw = zink_kopper_is_cpu(pscreen);
91*61046927SAndroid Build Coastguard Worker
92*61046927SAndroid Build Coastguard Worker return pscreen;
93*61046927SAndroid Build Coastguard Worker }
94*61046927SAndroid Build Coastguard Worker
95*61046927SAndroid Build Coastguard Worker // copypasta alert
96*61046927SAndroid Build Coastguard Worker
97*61046927SAndroid Build Coastguard Worker extern bool
98*61046927SAndroid Build Coastguard Worker dri_image_drawable_get_buffers(struct dri_drawable *drawable,
99*61046927SAndroid Build Coastguard Worker struct __DRIimageList *images,
100*61046927SAndroid Build Coastguard Worker const enum st_attachment_type *statts,
101*61046927SAndroid Build Coastguard Worker unsigned statts_count);
102*61046927SAndroid Build Coastguard Worker
103*61046927SAndroid Build Coastguard Worker #ifdef VK_USE_PLATFORM_XCB_KHR
104*61046927SAndroid Build Coastguard Worker /* Translate from the pipe_format enums used by Gallium to the DRM FourCC
105*61046927SAndroid Build Coastguard Worker * codes used by dmabuf import */
106*61046927SAndroid Build Coastguard Worker static int
pipe_format_to_fourcc(enum pipe_format format)107*61046927SAndroid Build Coastguard Worker pipe_format_to_fourcc(enum pipe_format format)
108*61046927SAndroid Build Coastguard Worker {
109*61046927SAndroid Build Coastguard Worker switch (format) {
110*61046927SAndroid Build Coastguard Worker case PIPE_FORMAT_BGRA8888_SRGB: return __DRI_IMAGE_FOURCC_SABGR8888;
111*61046927SAndroid Build Coastguard Worker case PIPE_FORMAT_BGRX8888_SRGB: return __DRI_IMAGE_FOURCC_SXRGB8888;
112*61046927SAndroid Build Coastguard Worker case PIPE_FORMAT_RGBA8888_SRGB: return __DRI_IMAGE_FOURCC_SABGR8888;
113*61046927SAndroid Build Coastguard Worker case PIPE_FORMAT_B5G6R5_UNORM: return DRM_FORMAT_RGB565;
114*61046927SAndroid Build Coastguard Worker case PIPE_FORMAT_BGRX8888_UNORM: return DRM_FORMAT_XRGB8888;
115*61046927SAndroid Build Coastguard Worker case PIPE_FORMAT_BGRA8888_UNORM: return DRM_FORMAT_ARGB8888;
116*61046927SAndroid Build Coastguard Worker case PIPE_FORMAT_RGBA8888_UNORM: return DRM_FORMAT_ABGR8888;
117*61046927SAndroid Build Coastguard Worker case PIPE_FORMAT_RGBX8888_UNORM: return DRM_FORMAT_XBGR8888;
118*61046927SAndroid Build Coastguard Worker case PIPE_FORMAT_B10G10R10X2_UNORM: return DRM_FORMAT_XRGB2101010;
119*61046927SAndroid Build Coastguard Worker case PIPE_FORMAT_B10G10R10A2_UNORM: return DRM_FORMAT_ARGB2101010;
120*61046927SAndroid Build Coastguard Worker case PIPE_FORMAT_R10G10B10X2_UNORM: return DRM_FORMAT_XBGR2101010;
121*61046927SAndroid Build Coastguard Worker case PIPE_FORMAT_R10G10B10A2_UNORM: return DRM_FORMAT_ABGR2101010;
122*61046927SAndroid Build Coastguard Worker case PIPE_FORMAT_R16G16B16A16_FLOAT: return DRM_FORMAT_XBGR16161616F;
123*61046927SAndroid Build Coastguard Worker case PIPE_FORMAT_R16G16B16X16_FLOAT: return DRM_FORMAT_ABGR16161616F;
124*61046927SAndroid Build Coastguard Worker case PIPE_FORMAT_B5G5R5A1_UNORM: return DRM_FORMAT_ARGB1555;
125*61046927SAndroid Build Coastguard Worker case PIPE_FORMAT_R5G5B5A1_UNORM: return DRM_FORMAT_ABGR1555;
126*61046927SAndroid Build Coastguard Worker case PIPE_FORMAT_B4G4R4A4_UNORM: return DRM_FORMAT_ARGB4444;
127*61046927SAndroid Build Coastguard Worker case PIPE_FORMAT_R4G4B4A4_UNORM: return DRM_FORMAT_ABGR4444;
128*61046927SAndroid Build Coastguard Worker default: return DRM_FORMAT_INVALID;
129*61046927SAndroid Build Coastguard Worker }
130*61046927SAndroid Build Coastguard Worker }
131*61046927SAndroid Build Coastguard Worker
132*61046927SAndroid Build Coastguard Worker /** kopper_get_pixmap_buffer
133*61046927SAndroid Build Coastguard Worker *
134*61046927SAndroid Build Coastguard Worker * Get the DRM object for a pixmap from the X server and
135*61046927SAndroid Build Coastguard Worker * wrap that with a __DRIimage structure using createImageFromDmaBufs
136*61046927SAndroid Build Coastguard Worker */
137*61046927SAndroid Build Coastguard Worker static struct pipe_resource *
kopper_get_pixmap_buffer(struct dri_drawable * drawable,enum pipe_format pf)138*61046927SAndroid Build Coastguard Worker kopper_get_pixmap_buffer(struct dri_drawable *drawable,
139*61046927SAndroid Build Coastguard Worker enum pipe_format pf)
140*61046927SAndroid Build Coastguard Worker {
141*61046927SAndroid Build Coastguard Worker xcb_drawable_t pixmap;
142*61046927SAndroid Build Coastguard Worker int width;
143*61046927SAndroid Build Coastguard Worker int height;
144*61046927SAndroid Build Coastguard Worker uint32_t fourcc = pipe_format_to_fourcc(pf);
145*61046927SAndroid Build Coastguard Worker struct kopper_loader_info *info = &drawable->info;
146*61046927SAndroid Build Coastguard Worker assert(info->bos.sType == VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR);
147*61046927SAndroid Build Coastguard Worker VkXcbSurfaceCreateInfoKHR *xcb = (VkXcbSurfaceCreateInfoKHR *)&info->bos;
148*61046927SAndroid Build Coastguard Worker xcb_connection_t *conn = xcb->connection;
149*61046927SAndroid Build Coastguard Worker pixmap = xcb->window;
150*61046927SAndroid Build Coastguard Worker
151*61046927SAndroid Build Coastguard Worker if (drawable->image)
152*61046927SAndroid Build Coastguard Worker return drawable->image->texture;
153*61046927SAndroid Build Coastguard Worker
154*61046927SAndroid Build Coastguard Worker /* FIXME: probably broken for OBS studio?
155*61046927SAndroid Build Coastguard Worker * see dri3_get_pixmap_buffer()
156*61046927SAndroid Build Coastguard Worker */
157*61046927SAndroid Build Coastguard Worker struct dri_screen *screen = drawable->screen;
158*61046927SAndroid Build Coastguard Worker
159*61046927SAndroid Build Coastguard Worker drawable->image = loader_dri3_get_pixmap_buffer(conn, pixmap, opaque_dri_screen(screen),
160*61046927SAndroid Build Coastguard Worker fourcc, drawable->screen->dmabuf_import, &width, &height, drawable);
161*61046927SAndroid Build Coastguard Worker if (!drawable->image)
162*61046927SAndroid Build Coastguard Worker return NULL;
163*61046927SAndroid Build Coastguard Worker
164*61046927SAndroid Build Coastguard Worker drawable->w = width;
165*61046927SAndroid Build Coastguard Worker drawable->h = height;
166*61046927SAndroid Build Coastguard Worker
167*61046927SAndroid Build Coastguard Worker return drawable->image->texture;
168*61046927SAndroid Build Coastguard Worker }
169*61046927SAndroid Build Coastguard Worker #endif //VK_USE_PLATFORM_XCB_KHR
170*61046927SAndroid Build Coastguard Worker
171*61046927SAndroid Build Coastguard Worker static void
kopper_allocate_textures(struct dri_context * ctx,struct dri_drawable * drawable,const enum st_attachment_type * statts,unsigned statts_count)172*61046927SAndroid Build Coastguard Worker kopper_allocate_textures(struct dri_context *ctx,
173*61046927SAndroid Build Coastguard Worker struct dri_drawable *drawable,
174*61046927SAndroid Build Coastguard Worker const enum st_attachment_type *statts,
175*61046927SAndroid Build Coastguard Worker unsigned statts_count)
176*61046927SAndroid Build Coastguard Worker {
177*61046927SAndroid Build Coastguard Worker struct dri_screen *screen = drawable->screen;
178*61046927SAndroid Build Coastguard Worker struct pipe_resource templ;
179*61046927SAndroid Build Coastguard Worker unsigned width, height;
180*61046927SAndroid Build Coastguard Worker bool resized;
181*61046927SAndroid Build Coastguard Worker unsigned i;
182*61046927SAndroid Build Coastguard Worker struct __DRIimageList images;
183*61046927SAndroid Build Coastguard Worker const __DRIimageLoaderExtension *image = screen->image.loader;
184*61046927SAndroid Build Coastguard Worker
185*61046927SAndroid Build Coastguard Worker bool is_window = drawable->is_window;
186*61046927SAndroid Build Coastguard Worker bool is_pixmap = !is_window && drawable->info.bos.sType == VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR;
187*61046927SAndroid Build Coastguard Worker
188*61046927SAndroid Build Coastguard Worker /* Wait for glthread to finish because we can't use pipe_context from
189*61046927SAndroid Build Coastguard Worker * multiple threads.
190*61046927SAndroid Build Coastguard Worker */
191*61046927SAndroid Build Coastguard Worker _mesa_glthread_finish(ctx->st->ctx);
192*61046927SAndroid Build Coastguard Worker
193*61046927SAndroid Build Coastguard Worker /* First get the buffers from the loader */
194*61046927SAndroid Build Coastguard Worker if (image) {
195*61046927SAndroid Build Coastguard Worker if (!dri_image_drawable_get_buffers(drawable, &images,
196*61046927SAndroid Build Coastguard Worker statts, statts_count))
197*61046927SAndroid Build Coastguard Worker return;
198*61046927SAndroid Build Coastguard Worker }
199*61046927SAndroid Build Coastguard Worker
200*61046927SAndroid Build Coastguard Worker if (image) {
201*61046927SAndroid Build Coastguard Worker if (images.image_mask & __DRI_IMAGE_BUFFER_FRONT) {
202*61046927SAndroid Build Coastguard Worker struct pipe_resource **buf =
203*61046927SAndroid Build Coastguard Worker &drawable->textures[ST_ATTACHMENT_FRONT_LEFT];
204*61046927SAndroid Build Coastguard Worker struct pipe_resource *texture = images.front->texture;
205*61046927SAndroid Build Coastguard Worker
206*61046927SAndroid Build Coastguard Worker drawable->w = texture->width0;
207*61046927SAndroid Build Coastguard Worker drawable->h = texture->height0;
208*61046927SAndroid Build Coastguard Worker
209*61046927SAndroid Build Coastguard Worker pipe_resource_reference(buf, texture);
210*61046927SAndroid Build Coastguard Worker }
211*61046927SAndroid Build Coastguard Worker
212*61046927SAndroid Build Coastguard Worker if (images.image_mask & __DRI_IMAGE_BUFFER_BACK) {
213*61046927SAndroid Build Coastguard Worker struct pipe_resource **buf =
214*61046927SAndroid Build Coastguard Worker &drawable->textures[ST_ATTACHMENT_BACK_LEFT];
215*61046927SAndroid Build Coastguard Worker struct pipe_resource *texture = images.back->texture;
216*61046927SAndroid Build Coastguard Worker
217*61046927SAndroid Build Coastguard Worker drawable->w = texture->width0;
218*61046927SAndroid Build Coastguard Worker drawable->h = texture->height0;
219*61046927SAndroid Build Coastguard Worker
220*61046927SAndroid Build Coastguard Worker pipe_resource_reference(buf, texture);
221*61046927SAndroid Build Coastguard Worker }
222*61046927SAndroid Build Coastguard Worker
223*61046927SAndroid Build Coastguard Worker if (images.image_mask & __DRI_IMAGE_BUFFER_SHARED) {
224*61046927SAndroid Build Coastguard Worker struct pipe_resource **buf =
225*61046927SAndroid Build Coastguard Worker &drawable->textures[ST_ATTACHMENT_BACK_LEFT];
226*61046927SAndroid Build Coastguard Worker struct pipe_resource *texture = images.back->texture;
227*61046927SAndroid Build Coastguard Worker
228*61046927SAndroid Build Coastguard Worker drawable->w = texture->width0;
229*61046927SAndroid Build Coastguard Worker drawable->h = texture->height0;
230*61046927SAndroid Build Coastguard Worker
231*61046927SAndroid Build Coastguard Worker pipe_resource_reference(buf, texture);
232*61046927SAndroid Build Coastguard Worker
233*61046927SAndroid Build Coastguard Worker ctx->is_shared_buffer_bound = true;
234*61046927SAndroid Build Coastguard Worker } else {
235*61046927SAndroid Build Coastguard Worker ctx->is_shared_buffer_bound = false;
236*61046927SAndroid Build Coastguard Worker }
237*61046927SAndroid Build Coastguard Worker }
238*61046927SAndroid Build Coastguard Worker
239*61046927SAndroid Build Coastguard Worker /* check size after possible loader image resize */
240*61046927SAndroid Build Coastguard Worker width = drawable->w;
241*61046927SAndroid Build Coastguard Worker height = drawable->h;
242*61046927SAndroid Build Coastguard Worker
243*61046927SAndroid Build Coastguard Worker resized = (drawable->old_w != width ||
244*61046927SAndroid Build Coastguard Worker drawable->old_h != height);
245*61046927SAndroid Build Coastguard Worker
246*61046927SAndroid Build Coastguard Worker if (!image) {
247*61046927SAndroid Build Coastguard Worker /* remove outdated textures */
248*61046927SAndroid Build Coastguard Worker if (resized) {
249*61046927SAndroid Build Coastguard Worker for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
250*61046927SAndroid Build Coastguard Worker if (drawable->textures[i] && i < ST_ATTACHMENT_DEPTH_STENCIL && !is_pixmap) {
251*61046927SAndroid Build Coastguard Worker drawable->textures[i]->width0 = width;
252*61046927SAndroid Build Coastguard Worker drawable->textures[i]->height0 = height;
253*61046927SAndroid Build Coastguard Worker /* force all contexts to revalidate framebuffer */
254*61046927SAndroid Build Coastguard Worker p_atomic_inc(&drawable->base.stamp);
255*61046927SAndroid Build Coastguard Worker } else
256*61046927SAndroid Build Coastguard Worker pipe_resource_reference(&drawable->textures[i], NULL);
257*61046927SAndroid Build Coastguard Worker pipe_resource_reference(&drawable->msaa_textures[i], NULL);
258*61046927SAndroid Build Coastguard Worker if (is_pixmap && i == ST_ATTACHMENT_FRONT_LEFT) {
259*61046927SAndroid Build Coastguard Worker FREE(drawable->image);
260*61046927SAndroid Build Coastguard Worker drawable->image = NULL;
261*61046927SAndroid Build Coastguard Worker }
262*61046927SAndroid Build Coastguard Worker }
263*61046927SAndroid Build Coastguard Worker }
264*61046927SAndroid Build Coastguard Worker }
265*61046927SAndroid Build Coastguard Worker
266*61046927SAndroid Build Coastguard Worker drawable->old_w = width;
267*61046927SAndroid Build Coastguard Worker drawable->old_h = height;
268*61046927SAndroid Build Coastguard Worker
269*61046927SAndroid Build Coastguard Worker memset(&templ, 0, sizeof(templ));
270*61046927SAndroid Build Coastguard Worker templ.target = screen->target;
271*61046927SAndroid Build Coastguard Worker templ.width0 = width;
272*61046927SAndroid Build Coastguard Worker templ.height0 = height;
273*61046927SAndroid Build Coastguard Worker templ.depth0 = 1;
274*61046927SAndroid Build Coastguard Worker templ.array_size = 1;
275*61046927SAndroid Build Coastguard Worker templ.last_level = 0;
276*61046927SAndroid Build Coastguard Worker
277*61046927SAndroid Build Coastguard Worker #if 0
278*61046927SAndroid Build Coastguard Worker XXX do this once swapinterval is hooked up
279*61046927SAndroid Build Coastguard Worker /* pixmaps always have front buffers.
280*61046927SAndroid Build Coastguard Worker * Exchange swaps also mandate fake front buffers.
281*61046927SAndroid Build Coastguard Worker */
282*61046927SAndroid Build Coastguard Worker if (draw->type != LOADER_DRI3_DRAWABLE_WINDOW)
283*61046927SAndroid Build Coastguard Worker buffer_mask |= __DRI_IMAGE_BUFFER_FRONT;
284*61046927SAndroid Build Coastguard Worker #endif
285*61046927SAndroid Build Coastguard Worker
286*61046927SAndroid Build Coastguard Worker uint32_t attachments = 0;
287*61046927SAndroid Build Coastguard Worker for (i = 0; i < statts_count; i++)
288*61046927SAndroid Build Coastguard Worker attachments |= BITFIELD_BIT(statts[i]);
289*61046927SAndroid Build Coastguard Worker bool front_only = attachments & ST_ATTACHMENT_FRONT_LEFT_MASK && !(attachments & ST_ATTACHMENT_BACK_LEFT_MASK);
290*61046927SAndroid Build Coastguard Worker
291*61046927SAndroid Build Coastguard Worker for (i = 0; i < statts_count; i++) {
292*61046927SAndroid Build Coastguard Worker enum pipe_format format;
293*61046927SAndroid Build Coastguard Worker unsigned bind;
294*61046927SAndroid Build Coastguard Worker
295*61046927SAndroid Build Coastguard Worker dri_drawable_get_format(drawable, statts[i], &format, &bind);
296*61046927SAndroid Build Coastguard Worker templ.format = format;
297*61046927SAndroid Build Coastguard Worker
298*61046927SAndroid Build Coastguard Worker /* the texture already exists or not requested */
299*61046927SAndroid Build Coastguard Worker if (!drawable->textures[statts[i]]) {
300*61046927SAndroid Build Coastguard Worker if (statts[i] == ST_ATTACHMENT_BACK_LEFT ||
301*61046927SAndroid Build Coastguard Worker statts[i] == ST_ATTACHMENT_DEPTH_STENCIL ||
302*61046927SAndroid Build Coastguard Worker (statts[i] == ST_ATTACHMENT_FRONT_LEFT && front_only))
303*61046927SAndroid Build Coastguard Worker bind |= PIPE_BIND_DISPLAY_TARGET;
304*61046927SAndroid Build Coastguard Worker
305*61046927SAndroid Build Coastguard Worker if (format == PIPE_FORMAT_NONE)
306*61046927SAndroid Build Coastguard Worker continue;
307*61046927SAndroid Build Coastguard Worker
308*61046927SAndroid Build Coastguard Worker templ.bind = bind;
309*61046927SAndroid Build Coastguard Worker templ.nr_samples = 0;
310*61046927SAndroid Build Coastguard Worker templ.nr_storage_samples = 0;
311*61046927SAndroid Build Coastguard Worker
312*61046927SAndroid Build Coastguard Worker if (statts[i] < ST_ATTACHMENT_DEPTH_STENCIL && is_window) {
313*61046927SAndroid Build Coastguard Worker void *data;
314*61046927SAndroid Build Coastguard Worker if (statts[i] == ST_ATTACHMENT_BACK_LEFT || (statts[i] == ST_ATTACHMENT_FRONT_LEFT && front_only))
315*61046927SAndroid Build Coastguard Worker data = &drawable->info;
316*61046927SAndroid Build Coastguard Worker else
317*61046927SAndroid Build Coastguard Worker data = drawable->textures[ST_ATTACHMENT_BACK_LEFT];
318*61046927SAndroid Build Coastguard Worker assert(data);
319*61046927SAndroid Build Coastguard Worker drawable->textures[statts[i]] =
320*61046927SAndroid Build Coastguard Worker screen->base.screen->resource_create_drawable(screen->base.screen, &templ, data);
321*61046927SAndroid Build Coastguard Worker drawable->window_valid = !!drawable->textures[statts[i]];
322*61046927SAndroid Build Coastguard Worker }
323*61046927SAndroid Build Coastguard Worker #ifdef VK_USE_PLATFORM_XCB_KHR
324*61046927SAndroid Build Coastguard Worker else if (is_pixmap && statts[i] == ST_ATTACHMENT_FRONT_LEFT && !screen->is_sw) {
325*61046927SAndroid Build Coastguard Worker drawable->textures[statts[i]] = kopper_get_pixmap_buffer(drawable, format);
326*61046927SAndroid Build Coastguard Worker if (drawable->textures[statts[i]])
327*61046927SAndroid Build Coastguard Worker dri_image_fence_sync(ctx, drawable->image);
328*61046927SAndroid Build Coastguard Worker }
329*61046927SAndroid Build Coastguard Worker #endif
330*61046927SAndroid Build Coastguard Worker if (!drawable->textures[statts[i]])
331*61046927SAndroid Build Coastguard Worker drawable->textures[statts[i]] =
332*61046927SAndroid Build Coastguard Worker screen->base.screen->resource_create(screen->base.screen, &templ);
333*61046927SAndroid Build Coastguard Worker }
334*61046927SAndroid Build Coastguard Worker if (drawable->stvis.samples > 1 && !drawable->msaa_textures[statts[i]]) {
335*61046927SAndroid Build Coastguard Worker templ.bind = bind &
336*61046927SAndroid Build Coastguard Worker ~(PIPE_BIND_SCANOUT | PIPE_BIND_SHARED | PIPE_BIND_DISPLAY_TARGET);
337*61046927SAndroid Build Coastguard Worker templ.nr_samples = drawable->stvis.samples;
338*61046927SAndroid Build Coastguard Worker templ.nr_storage_samples = drawable->stvis.samples;
339*61046927SAndroid Build Coastguard Worker drawable->msaa_textures[statts[i]] =
340*61046927SAndroid Build Coastguard Worker screen->base.screen->resource_create(screen->base.screen, &templ);
341*61046927SAndroid Build Coastguard Worker
342*61046927SAndroid Build Coastguard Worker dri_pipe_blit(ctx->st->pipe,
343*61046927SAndroid Build Coastguard Worker drawable->msaa_textures[statts[i]],
344*61046927SAndroid Build Coastguard Worker drawable->textures[statts[i]]);
345*61046927SAndroid Build Coastguard Worker }
346*61046927SAndroid Build Coastguard Worker }
347*61046927SAndroid Build Coastguard Worker }
348*61046927SAndroid Build Coastguard Worker
349*61046927SAndroid Build Coastguard Worker static inline void
get_drawable_info(struct dri_drawable * drawable,int * x,int * y,int * w,int * h)350*61046927SAndroid Build Coastguard Worker get_drawable_info(struct dri_drawable *drawable, int *x, int *y, int *w, int *h)
351*61046927SAndroid Build Coastguard Worker {
352*61046927SAndroid Build Coastguard Worker const __DRIswrastLoaderExtension *loader = drawable->screen->swrast_loader;
353*61046927SAndroid Build Coastguard Worker
354*61046927SAndroid Build Coastguard Worker if (loader)
355*61046927SAndroid Build Coastguard Worker loader->getDrawableInfo(opaque_dri_drawable(drawable),
356*61046927SAndroid Build Coastguard Worker x, y, w, h,
357*61046927SAndroid Build Coastguard Worker drawable->loaderPrivate);
358*61046927SAndroid Build Coastguard Worker }
359*61046927SAndroid Build Coastguard Worker
360*61046927SAndroid Build Coastguard Worker static void
kopper_update_drawable_info(struct dri_drawable * drawable)361*61046927SAndroid Build Coastguard Worker kopper_update_drawable_info(struct dri_drawable *drawable)
362*61046927SAndroid Build Coastguard Worker {
363*61046927SAndroid Build Coastguard Worker struct dri_screen *screen = drawable->screen;
364*61046927SAndroid Build Coastguard Worker bool is_window = drawable->info.bos.sType != 0;
365*61046927SAndroid Build Coastguard Worker int x, y;
366*61046927SAndroid Build Coastguard Worker struct pipe_resource *ptex = drawable->textures[ST_ATTACHMENT_BACK_LEFT] ?
367*61046927SAndroid Build Coastguard Worker drawable->textures[ST_ATTACHMENT_BACK_LEFT] :
368*61046927SAndroid Build Coastguard Worker drawable->textures[ST_ATTACHMENT_FRONT_LEFT];
369*61046927SAndroid Build Coastguard Worker
370*61046927SAndroid Build Coastguard Worker bool do_kopper_update = is_window && ptex && screen->fd == -1;
371*61046927SAndroid Build Coastguard Worker if (drawable->info.bos.sType == VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR && do_kopper_update)
372*61046927SAndroid Build Coastguard Worker zink_kopper_update(kopper_get_zink_screen(screen->base.screen), ptex, &drawable->w, &drawable->h);
373*61046927SAndroid Build Coastguard Worker else
374*61046927SAndroid Build Coastguard Worker get_drawable_info(drawable, &x, &y, &drawable->w, &drawable->h);
375*61046927SAndroid Build Coastguard Worker }
376*61046927SAndroid Build Coastguard Worker
377*61046927SAndroid Build Coastguard Worker static inline void
kopper_present_texture(struct pipe_context * pipe,struct dri_drawable * drawable,struct pipe_resource * ptex,unsigned nboxes,struct pipe_box * sub_box)378*61046927SAndroid Build Coastguard Worker kopper_present_texture(struct pipe_context *pipe, struct dri_drawable *drawable,
379*61046927SAndroid Build Coastguard Worker struct pipe_resource *ptex, unsigned nboxes, struct pipe_box *sub_box)
380*61046927SAndroid Build Coastguard Worker {
381*61046927SAndroid Build Coastguard Worker struct dri_screen *screen = drawable->screen;
382*61046927SAndroid Build Coastguard Worker
383*61046927SAndroid Build Coastguard Worker screen->base.screen->flush_frontbuffer(screen->base.screen, pipe, ptex, 0, 0, drawable, nboxes, sub_box);
384*61046927SAndroid Build Coastguard Worker }
385*61046927SAndroid Build Coastguard Worker
386*61046927SAndroid Build Coastguard Worker static inline void
kopper_copy_to_front(struct pipe_context * pipe,struct dri_drawable * drawable,struct pipe_resource * ptex,unsigned nrects,struct pipe_box * boxes)387*61046927SAndroid Build Coastguard Worker kopper_copy_to_front(struct pipe_context *pipe,
388*61046927SAndroid Build Coastguard Worker struct dri_drawable *drawable,
389*61046927SAndroid Build Coastguard Worker struct pipe_resource *ptex,
390*61046927SAndroid Build Coastguard Worker unsigned nrects,
391*61046927SAndroid Build Coastguard Worker struct pipe_box *boxes)
392*61046927SAndroid Build Coastguard Worker {
393*61046927SAndroid Build Coastguard Worker kopper_present_texture(pipe, drawable, ptex, nrects, boxes);
394*61046927SAndroid Build Coastguard Worker
395*61046927SAndroid Build Coastguard Worker drawable->lastStamp++;
396*61046927SAndroid Build Coastguard Worker p_atomic_inc(&drawable->base.stamp);
397*61046927SAndroid Build Coastguard Worker }
398*61046927SAndroid Build Coastguard Worker
399*61046927SAndroid Build Coastguard Worker static bool
kopper_flush_frontbuffer(struct dri_context * ctx,struct dri_drawable * drawable,enum st_attachment_type statt)400*61046927SAndroid Build Coastguard Worker kopper_flush_frontbuffer(struct dri_context *ctx,
401*61046927SAndroid Build Coastguard Worker struct dri_drawable *drawable,
402*61046927SAndroid Build Coastguard Worker enum st_attachment_type statt)
403*61046927SAndroid Build Coastguard Worker {
404*61046927SAndroid Build Coastguard Worker struct pipe_resource *ptex;
405*61046927SAndroid Build Coastguard Worker
406*61046927SAndroid Build Coastguard Worker if (!ctx || statt != ST_ATTACHMENT_FRONT_LEFT)
407*61046927SAndroid Build Coastguard Worker return false;
408*61046927SAndroid Build Coastguard Worker
409*61046927SAndroid Build Coastguard Worker /* Wait for glthread to finish because we can't use pipe_context from
410*61046927SAndroid Build Coastguard Worker * multiple threads.
411*61046927SAndroid Build Coastguard Worker */
412*61046927SAndroid Build Coastguard Worker _mesa_glthread_finish(ctx->st->ctx);
413*61046927SAndroid Build Coastguard Worker
414*61046927SAndroid Build Coastguard Worker /* prevent recursion */
415*61046927SAndroid Build Coastguard Worker if (drawable->flushing)
416*61046927SAndroid Build Coastguard Worker return true;
417*61046927SAndroid Build Coastguard Worker
418*61046927SAndroid Build Coastguard Worker drawable->flushing = true;
419*61046927SAndroid Build Coastguard Worker
420*61046927SAndroid Build Coastguard Worker if (drawable->stvis.samples > 1) {
421*61046927SAndroid Build Coastguard Worker /* Resolve the front buffer. */
422*61046927SAndroid Build Coastguard Worker dri_pipe_blit(ctx->st->pipe,
423*61046927SAndroid Build Coastguard Worker drawable->textures[ST_ATTACHMENT_FRONT_LEFT],
424*61046927SAndroid Build Coastguard Worker drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT]);
425*61046927SAndroid Build Coastguard Worker }
426*61046927SAndroid Build Coastguard Worker ptex = drawable->textures[statt];
427*61046927SAndroid Build Coastguard Worker
428*61046927SAndroid Build Coastguard Worker if (ptex) {
429*61046927SAndroid Build Coastguard Worker ctx->st->pipe->flush_resource(ctx->st->pipe, drawable->textures[ST_ATTACHMENT_FRONT_LEFT]);
430*61046927SAndroid Build Coastguard Worker struct pipe_screen *screen = drawable->screen->base.screen;
431*61046927SAndroid Build Coastguard Worker struct st_context *st;
432*61046927SAndroid Build Coastguard Worker struct pipe_fence_handle *new_fence = NULL;
433*61046927SAndroid Build Coastguard Worker
434*61046927SAndroid Build Coastguard Worker st = ctx->st;
435*61046927SAndroid Build Coastguard Worker
436*61046927SAndroid Build Coastguard Worker st_context_flush(st, ST_FLUSH_FRONT, &new_fence, NULL, NULL);
437*61046927SAndroid Build Coastguard Worker drawable->flushing = false;
438*61046927SAndroid Build Coastguard Worker
439*61046927SAndroid Build Coastguard Worker /* throttle on the previous fence */
440*61046927SAndroid Build Coastguard Worker if (drawable->throttle_fence) {
441*61046927SAndroid Build Coastguard Worker screen->fence_finish(screen, NULL, drawable->throttle_fence, OS_TIMEOUT_INFINITE);
442*61046927SAndroid Build Coastguard Worker screen->fence_reference(screen, &drawable->throttle_fence, NULL);
443*61046927SAndroid Build Coastguard Worker }
444*61046927SAndroid Build Coastguard Worker drawable->throttle_fence = new_fence;
445*61046927SAndroid Build Coastguard Worker kopper_copy_to_front(st->pipe, ctx->draw, ptex, 0, NULL);
446*61046927SAndroid Build Coastguard Worker }
447*61046927SAndroid Build Coastguard Worker
448*61046927SAndroid Build Coastguard Worker return true;
449*61046927SAndroid Build Coastguard Worker }
450*61046927SAndroid Build Coastguard Worker
451*61046927SAndroid Build Coastguard Worker static inline void
get_image(struct dri_drawable * drawable,int x,int y,int width,int height,void * data)452*61046927SAndroid Build Coastguard Worker get_image(struct dri_drawable *drawable, int x, int y, int width, int height, void *data)
453*61046927SAndroid Build Coastguard Worker {
454*61046927SAndroid Build Coastguard Worker const __DRIswrastLoaderExtension *loader = drawable->screen->swrast_loader;
455*61046927SAndroid Build Coastguard Worker
456*61046927SAndroid Build Coastguard Worker loader->getImage(opaque_dri_drawable(drawable),
457*61046927SAndroid Build Coastguard Worker x, y, width, height,
458*61046927SAndroid Build Coastguard Worker data, drawable->loaderPrivate);
459*61046927SAndroid Build Coastguard Worker }
460*61046927SAndroid Build Coastguard Worker
461*61046927SAndroid Build Coastguard Worker static inline bool
get_image_shm(struct dri_drawable * drawable,int x,int y,int width,int height,struct pipe_resource * res)462*61046927SAndroid Build Coastguard Worker get_image_shm(struct dri_drawable *drawable, int x, int y, int width, int height,
463*61046927SAndroid Build Coastguard Worker struct pipe_resource *res)
464*61046927SAndroid Build Coastguard Worker {
465*61046927SAndroid Build Coastguard Worker const __DRIswrastLoaderExtension *loader = drawable->screen->swrast_loader;
466*61046927SAndroid Build Coastguard Worker struct winsys_handle whandle;
467*61046927SAndroid Build Coastguard Worker
468*61046927SAndroid Build Coastguard Worker whandle.type = WINSYS_HANDLE_TYPE_SHMID;
469*61046927SAndroid Build Coastguard Worker
470*61046927SAndroid Build Coastguard Worker if (loader->base.version < 4 || !loader->getImageShm)
471*61046927SAndroid Build Coastguard Worker return false;
472*61046927SAndroid Build Coastguard Worker
473*61046927SAndroid Build Coastguard Worker if (!res->screen->resource_get_handle(res->screen, NULL, res, &whandle, PIPE_HANDLE_USAGE_FRAMEBUFFER_WRITE))
474*61046927SAndroid Build Coastguard Worker return false;
475*61046927SAndroid Build Coastguard Worker
476*61046927SAndroid Build Coastguard Worker if (loader->base.version > 5 && loader->getImageShm2)
477*61046927SAndroid Build Coastguard Worker return loader->getImageShm2(opaque_dri_drawable(drawable), x, y, width, height, whandle.handle, drawable->loaderPrivate);
478*61046927SAndroid Build Coastguard Worker
479*61046927SAndroid Build Coastguard Worker loader->getImageShm(opaque_dri_drawable(drawable), x, y, width, height, whandle.handle, drawable->loaderPrivate);
480*61046927SAndroid Build Coastguard Worker return true;
481*61046927SAndroid Build Coastguard Worker }
482*61046927SAndroid Build Coastguard Worker
483*61046927SAndroid Build Coastguard Worker static void
kopper_update_tex_buffer(struct dri_drawable * drawable,struct dri_context * ctx,struct pipe_resource * res)484*61046927SAndroid Build Coastguard Worker kopper_update_tex_buffer(struct dri_drawable *drawable,
485*61046927SAndroid Build Coastguard Worker struct dri_context *ctx,
486*61046927SAndroid Build Coastguard Worker struct pipe_resource *res)
487*61046927SAndroid Build Coastguard Worker {
488*61046927SAndroid Build Coastguard Worker struct dri_screen *screen = drawable->screen;
489*61046927SAndroid Build Coastguard Worker if (screen->has_dmabuf || drawable->is_window || drawable->info.bos.sType != VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR)
490*61046927SAndroid Build Coastguard Worker return;
491*61046927SAndroid Build Coastguard Worker drisw_update_tex_buffer(drawable, ctx, res);
492*61046927SAndroid Build Coastguard Worker }
493*61046927SAndroid Build Coastguard Worker
494*61046927SAndroid Build Coastguard Worker static void
kopper_flush_swapbuffers(struct dri_context * ctx,struct dri_drawable * drawable)495*61046927SAndroid Build Coastguard Worker kopper_flush_swapbuffers(struct dri_context *ctx,
496*61046927SAndroid Build Coastguard Worker struct dri_drawable *drawable)
497*61046927SAndroid Build Coastguard Worker {
498*61046927SAndroid Build Coastguard Worker /* does this actually need to do anything? */
499*61046927SAndroid Build Coastguard Worker }
500*61046927SAndroid Build Coastguard Worker
501*61046927SAndroid Build Coastguard Worker static void
502*61046927SAndroid Build Coastguard Worker kopper_swap_buffers(struct dri_drawable *drawable);
503*61046927SAndroid Build Coastguard Worker static void
504*61046927SAndroid Build Coastguard Worker kopper_swap_buffers_with_damage(struct dri_drawable *drawable, int nrects, const int *rects);
505*61046927SAndroid Build Coastguard Worker
506*61046927SAndroid Build Coastguard Worker void
kopper_init_drawable(struct dri_drawable * drawable,bool isPixmap,int alphaBits)507*61046927SAndroid Build Coastguard Worker kopper_init_drawable(struct dri_drawable *drawable, bool isPixmap, int alphaBits)
508*61046927SAndroid Build Coastguard Worker {
509*61046927SAndroid Build Coastguard Worker struct dri_screen *screen = drawable->screen;
510*61046927SAndroid Build Coastguard Worker
511*61046927SAndroid Build Coastguard Worker drawable->allocate_textures = kopper_allocate_textures;
512*61046927SAndroid Build Coastguard Worker drawable->update_drawable_info = kopper_update_drawable_info;
513*61046927SAndroid Build Coastguard Worker drawable->flush_frontbuffer = kopper_flush_frontbuffer;
514*61046927SAndroid Build Coastguard Worker drawable->update_tex_buffer = kopper_update_tex_buffer;
515*61046927SAndroid Build Coastguard Worker drawable->flush_swapbuffers = kopper_flush_swapbuffers;
516*61046927SAndroid Build Coastguard Worker drawable->swap_buffers = kopper_swap_buffers;
517*61046927SAndroid Build Coastguard Worker drawable->swap_buffers_with_damage = kopper_swap_buffers_with_damage;
518*61046927SAndroid Build Coastguard Worker
519*61046927SAndroid Build Coastguard Worker drawable->info.has_alpha = alphaBits > 0;
520*61046927SAndroid Build Coastguard Worker if (screen->kopper_loader->SetSurfaceCreateInfo)
521*61046927SAndroid Build Coastguard Worker screen->kopper_loader->SetSurfaceCreateInfo(drawable->loaderPrivate,
522*61046927SAndroid Build Coastguard Worker &drawable->info);
523*61046927SAndroid Build Coastguard Worker drawable->is_window = !isPixmap && drawable->info.bos.sType != 0;
524*61046927SAndroid Build Coastguard Worker }
525*61046927SAndroid Build Coastguard Worker
526*61046927SAndroid Build Coastguard Worker int64_t
kopperSwapBuffersWithDamage(__DRIdrawable * dPriv,uint32_t flush_flags,int nrects,const int * rects)527*61046927SAndroid Build Coastguard Worker kopperSwapBuffersWithDamage(__DRIdrawable *dPriv, uint32_t flush_flags, int nrects, const int *rects)
528*61046927SAndroid Build Coastguard Worker {
529*61046927SAndroid Build Coastguard Worker struct dri_drawable *drawable = dri_drawable(dPriv);
530*61046927SAndroid Build Coastguard Worker struct dri_context *ctx = dri_get_current();
531*61046927SAndroid Build Coastguard Worker struct pipe_resource *ptex;
532*61046927SAndroid Build Coastguard Worker
533*61046927SAndroid Build Coastguard Worker if (!ctx)
534*61046927SAndroid Build Coastguard Worker return 0;
535*61046927SAndroid Build Coastguard Worker
536*61046927SAndroid Build Coastguard Worker ptex = drawable->textures[ST_ATTACHMENT_BACK_LEFT];
537*61046927SAndroid Build Coastguard Worker if (!ptex)
538*61046927SAndroid Build Coastguard Worker return 0;
539*61046927SAndroid Build Coastguard Worker
540*61046927SAndroid Build Coastguard Worker /* ensure invalidation is applied before renderpass ends */
541*61046927SAndroid Build Coastguard Worker if (flush_flags & __DRI2_FLUSH_INVALIDATE_ANCILLARY)
542*61046927SAndroid Build Coastguard Worker _mesa_glthread_invalidate_zsbuf(ctx->st->ctx);
543*61046927SAndroid Build Coastguard Worker
544*61046927SAndroid Build Coastguard Worker /* Wait for glthread to finish because we can't use pipe_context from
545*61046927SAndroid Build Coastguard Worker * multiple threads.
546*61046927SAndroid Build Coastguard Worker */
547*61046927SAndroid Build Coastguard Worker _mesa_glthread_finish(ctx->st->ctx);
548*61046927SAndroid Build Coastguard Worker
549*61046927SAndroid Build Coastguard Worker drawable->texture_stamp = drawable->lastStamp - 1;
550*61046927SAndroid Build Coastguard Worker
551*61046927SAndroid Build Coastguard Worker dri_flush(opaque_dri_context(ctx), opaque_dri_drawable(drawable),
552*61046927SAndroid Build Coastguard Worker __DRI2_FLUSH_DRAWABLE | __DRI2_FLUSH_CONTEXT | flush_flags,
553*61046927SAndroid Build Coastguard Worker __DRI2_THROTTLE_SWAPBUFFER);
554*61046927SAndroid Build Coastguard Worker
555*61046927SAndroid Build Coastguard Worker struct pipe_box stack_boxes[64];
556*61046927SAndroid Build Coastguard Worker if (nrects > ARRAY_SIZE(stack_boxes))
557*61046927SAndroid Build Coastguard Worker nrects = 0;
558*61046927SAndroid Build Coastguard Worker if (nrects) {
559*61046927SAndroid Build Coastguard Worker for (unsigned int i = 0; i < nrects; i++) {
560*61046927SAndroid Build Coastguard Worker const int *rect = &rects[i * 4];
561*61046927SAndroid Build Coastguard Worker
562*61046927SAndroid Build Coastguard Worker u_box_2d(rect[0], rect[1], rect[2], rect[3], &stack_boxes[i]);
563*61046927SAndroid Build Coastguard Worker }
564*61046927SAndroid Build Coastguard Worker }
565*61046927SAndroid Build Coastguard Worker
566*61046927SAndroid Build Coastguard Worker kopper_copy_to_front(ctx->st->pipe, drawable, ptex, nrects, stack_boxes);
567*61046927SAndroid Build Coastguard Worker if (drawable->is_window && !zink_kopper_check(ptex))
568*61046927SAndroid Build Coastguard Worker return -1;
569*61046927SAndroid Build Coastguard Worker if (!drawable->textures[ST_ATTACHMENT_FRONT_LEFT]) {
570*61046927SAndroid Build Coastguard Worker return 0;
571*61046927SAndroid Build Coastguard Worker }
572*61046927SAndroid Build Coastguard Worker
573*61046927SAndroid Build Coastguard Worker /* have to manually swap the pointers here to make frontbuffer readback work */
574*61046927SAndroid Build Coastguard Worker drawable->textures[ST_ATTACHMENT_BACK_LEFT] = drawable->textures[ST_ATTACHMENT_FRONT_LEFT];
575*61046927SAndroid Build Coastguard Worker drawable->textures[ST_ATTACHMENT_FRONT_LEFT] = ptex;
576*61046927SAndroid Build Coastguard Worker
577*61046927SAndroid Build Coastguard Worker return 0;
578*61046927SAndroid Build Coastguard Worker }
579*61046927SAndroid Build Coastguard Worker
580*61046927SAndroid Build Coastguard Worker int64_t
kopperSwapBuffers(__DRIdrawable * dPriv,uint32_t flush_flags)581*61046927SAndroid Build Coastguard Worker kopperSwapBuffers(__DRIdrawable *dPriv, uint32_t flush_flags)
582*61046927SAndroid Build Coastguard Worker {
583*61046927SAndroid Build Coastguard Worker return kopperSwapBuffersWithDamage(dPriv, flush_flags, 0, NULL);
584*61046927SAndroid Build Coastguard Worker }
585*61046927SAndroid Build Coastguard Worker
586*61046927SAndroid Build Coastguard Worker static void
kopper_swap_buffers_with_damage(struct dri_drawable * drawable,int nrects,const int * rects)587*61046927SAndroid Build Coastguard Worker kopper_swap_buffers_with_damage(struct dri_drawable *drawable, int nrects, const int *rects)
588*61046927SAndroid Build Coastguard Worker {
589*61046927SAndroid Build Coastguard Worker
590*61046927SAndroid Build Coastguard Worker kopperSwapBuffersWithDamage(opaque_dri_drawable(drawable), 0, nrects, rects);
591*61046927SAndroid Build Coastguard Worker }
592*61046927SAndroid Build Coastguard Worker
593*61046927SAndroid Build Coastguard Worker static void
kopper_swap_buffers(struct dri_drawable * drawable)594*61046927SAndroid Build Coastguard Worker kopper_swap_buffers(struct dri_drawable *drawable)
595*61046927SAndroid Build Coastguard Worker {
596*61046927SAndroid Build Coastguard Worker kopper_swap_buffers_with_damage(drawable, 0, NULL);
597*61046927SAndroid Build Coastguard Worker }
598*61046927SAndroid Build Coastguard Worker
599*61046927SAndroid Build Coastguard Worker void
kopperSetSwapInterval(__DRIdrawable * dPriv,int interval)600*61046927SAndroid Build Coastguard Worker kopperSetSwapInterval(__DRIdrawable *dPriv, int interval)
601*61046927SAndroid Build Coastguard Worker {
602*61046927SAndroid Build Coastguard Worker struct dri_drawable *drawable = dri_drawable(dPriv);
603*61046927SAndroid Build Coastguard Worker struct dri_screen *screen = drawable->screen;
604*61046927SAndroid Build Coastguard Worker struct pipe_resource *ptex = drawable->textures[ST_ATTACHMENT_BACK_LEFT] ?
605*61046927SAndroid Build Coastguard Worker drawable->textures[ST_ATTACHMENT_BACK_LEFT] :
606*61046927SAndroid Build Coastguard Worker drawable->textures[ST_ATTACHMENT_FRONT_LEFT];
607*61046927SAndroid Build Coastguard Worker
608*61046927SAndroid Build Coastguard Worker /* can't set swap interval on non-windows */
609*61046927SAndroid Build Coastguard Worker if (!drawable->window_valid)
610*61046927SAndroid Build Coastguard Worker return;
611*61046927SAndroid Build Coastguard Worker /* the conditional is because we can be called before buffer allocation. If
612*61046927SAndroid Build Coastguard Worker * we're before allocation, then the initial_swap_interval will be used when
613*61046927SAndroid Build Coastguard Worker * the swapchain is eventually created.
614*61046927SAndroid Build Coastguard Worker */
615*61046927SAndroid Build Coastguard Worker if (ptex) {
616*61046927SAndroid Build Coastguard Worker struct pipe_screen *pscreen = kopper_get_zink_screen(screen->base.screen);
617*61046927SAndroid Build Coastguard Worker zink_kopper_set_swap_interval(pscreen, ptex, interval);
618*61046927SAndroid Build Coastguard Worker }
619*61046927SAndroid Build Coastguard Worker drawable->info.initial_swap_interval = interval;
620*61046927SAndroid Build Coastguard Worker }
621*61046927SAndroid Build Coastguard Worker
622*61046927SAndroid Build Coastguard Worker int
kopperQueryBufferAge(__DRIdrawable * dPriv)623*61046927SAndroid Build Coastguard Worker kopperQueryBufferAge(__DRIdrawable *dPriv)
624*61046927SAndroid Build Coastguard Worker {
625*61046927SAndroid Build Coastguard Worker struct dri_drawable *drawable = dri_drawable(dPriv);
626*61046927SAndroid Build Coastguard Worker struct dri_context *ctx = dri_get_current();
627*61046927SAndroid Build Coastguard Worker struct pipe_resource *ptex = drawable->textures[ST_ATTACHMENT_BACK_LEFT] ?
628*61046927SAndroid Build Coastguard Worker drawable->textures[ST_ATTACHMENT_BACK_LEFT] :
629*61046927SAndroid Build Coastguard Worker drawable->textures[ST_ATTACHMENT_FRONT_LEFT];
630*61046927SAndroid Build Coastguard Worker
631*61046927SAndroid Build Coastguard Worker /* can't get buffer age from non-window swapchain */
632*61046927SAndroid Build Coastguard Worker if (!drawable->window_valid)
633*61046927SAndroid Build Coastguard Worker return 0;
634*61046927SAndroid Build Coastguard Worker
635*61046927SAndroid Build Coastguard Worker /* Wait for glthread to finish because we can't use pipe_context from
636*61046927SAndroid Build Coastguard Worker * multiple threads.
637*61046927SAndroid Build Coastguard Worker */
638*61046927SAndroid Build Coastguard Worker _mesa_glthread_finish(ctx->st->ctx);
639*61046927SAndroid Build Coastguard Worker
640*61046927SAndroid Build Coastguard Worker return zink_kopper_query_buffer_age(ctx->st->pipe, ptex);
641*61046927SAndroid Build Coastguard Worker }
642*61046927SAndroid Build Coastguard Worker
643*61046927SAndroid Build Coastguard Worker
644*61046927SAndroid Build Coastguard Worker /* vim: set sw=3 ts=8 sts=3 expandtab: */
645