xref: /aosp_15_r20/external/mesa3d/src/gallium/frontends/d3d10umd/InputAssembly.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /**************************************************************************
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27*61046927SAndroid Build Coastguard Worker 
28*61046927SAndroid Build Coastguard Worker /*
29*61046927SAndroid Build Coastguard Worker  * InputAssembly.h --
30*61046927SAndroid Build Coastguard Worker  *    Functions that manipulate the input assembly stage.
31*61046927SAndroid Build Coastguard Worker  */
32*61046927SAndroid Build Coastguard Worker 
33*61046927SAndroid Build Coastguard Worker #ifndef INPUT_ASSEMBLY_H
34*61046927SAndroid Build Coastguard Worker #define INPUT_ASSEMBLY_H
35*61046927SAndroid Build Coastguard Worker 
36*61046927SAndroid Build Coastguard Worker #include "DriverIncludes.h"
37*61046927SAndroid Build Coastguard Worker 
38*61046927SAndroid Build Coastguard Worker void APIENTRY IaSetTopology(D3D10DDI_HDEVICE hDevice,
39*61046927SAndroid Build Coastguard Worker                    D3D10_DDI_PRIMITIVE_TOPOLOGY PrimitiveTopology);
40*61046927SAndroid Build Coastguard Worker 
41*61046927SAndroid Build Coastguard Worker void APIENTRY IaSetVertexBuffers(D3D10DDI_HDEVICE hDevice, UINT StartBuffer, UINT NumBuffers,
42*61046927SAndroid Build Coastguard Worker                         __in_ecount (NumBuffers) const D3D10DDI_HRESOURCE *phBuffers,
43*61046927SAndroid Build Coastguard Worker                         __in_ecount (NumBuffers) const UINT *pStrides,
44*61046927SAndroid Build Coastguard Worker                         __in_ecount (NumBuffers) const UINT *pOffsets);
45*61046927SAndroid Build Coastguard Worker 
46*61046927SAndroid Build Coastguard Worker void APIENTRY IaSetIndexBuffer(D3D10DDI_HDEVICE hDevice, D3D10DDI_HRESOURCE hBuffer,
47*61046927SAndroid Build Coastguard Worker                       DXGI_FORMAT Format, UINT Offset);
48*61046927SAndroid Build Coastguard Worker void APIENTRY IaSetInputLayout(D3D10DDI_HDEVICE hDevice, D3D10DDI_HELEMENTLAYOUT hInputLayout);
49*61046927SAndroid Build Coastguard Worker 
50*61046927SAndroid Build Coastguard Worker SIZE_T APIENTRY CalcPrivateElementLayoutSize(
51*61046927SAndroid Build Coastguard Worker    D3D10DDI_HDEVICE hDevice,
52*61046927SAndroid Build Coastguard Worker    __in const D3D10DDIARG_CREATEELEMENTLAYOUT *pCreateElementLayout);
53*61046927SAndroid Build Coastguard Worker 
54*61046927SAndroid Build Coastguard Worker void APIENTRY CreateElementLayout(
55*61046927SAndroid Build Coastguard Worker    D3D10DDI_HDEVICE hDevice,
56*61046927SAndroid Build Coastguard Worker    __in const D3D10DDIARG_CREATEELEMENTLAYOUT *pCreateElementLayout,
57*61046927SAndroid Build Coastguard Worker    D3D10DDI_HELEMENTLAYOUT hElementLayout,
58*61046927SAndroid Build Coastguard Worker    D3D10DDI_HRTELEMENTLAYOUT hRTElementLayout);
59*61046927SAndroid Build Coastguard Worker 
60*61046927SAndroid Build Coastguard Worker void APIENTRY DestroyElementLayout(D3D10DDI_HDEVICE hDevice,
61*61046927SAndroid Build Coastguard Worker                          D3D10DDI_HELEMENTLAYOUT hElementLayout);
62*61046927SAndroid Build Coastguard Worker 
63*61046927SAndroid Build Coastguard Worker #endif   /* INPUT_ASSEMBLY_H */
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