1# timeouts unless marked otherwise 2spec@!opengl 1.1@copypixels-sync 3spec@!opengl 1.1@draw-sync 4spec@!opengl 1.2@tex3d-maxsize 5 6# assert due to a malformed vert decl 7spec@!opengl 1.1@vertex-fallbacks 8 9# arb_compute_shader: a crash and a timeout 10spec@arb_compute_shader@compute-and-render-bug-109630 11spec@arb_compute_shader@local-id-explosion 12 13# arb_separate_shader_objects: three crashes 14spec@arb_separate_shader_objects@xfb-explicit-location-array_gs 15spec@arb_separate_shader_objects@xfb-explicit-location-array_gs_max 16spec@arb_separate_shader_objects@xfb-explicit-location-array_vs 17 18spec@arb_shader_image_load_store@max-size 19spec@arb_texture_cube_map_array@texsubimage cube_map_array 20spec@arb_vertex_buffer_object@vbo-subdata-many drawarrays 21spec@arb_vertex_buffer_object@vbo-subdata-many drawelements 22spec@arb_vertex_buffer_object@vbo-subdata-many drawrangeelements 23spec@ext_texture_array@fbo-depth-array stencil-layered-clear 24 25# low-freq intermittent tessellation failures 26spec@arb_tessellation_shader@execution@tcs-input@tcs-input-mat2 27spec@arb_tessellation_shader@execution@tcs-input@tcs-input-uvec2_2 28