xref: /aosp_15_r20/external/mesa3d/src/gallium/drivers/freedreno/gmemtool.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * Copyright © 2020 Google, Inc.
3*61046927SAndroid Build Coastguard Worker  * SPDX-License-Identifier: MIT
4*61046927SAndroid Build Coastguard Worker  */
5*61046927SAndroid Build Coastguard Worker 
6*61046927SAndroid Build Coastguard Worker #include <getopt.h>
7*61046927SAndroid Build Coastguard Worker #include <stdbool.h>
8*61046927SAndroid Build Coastguard Worker 
9*61046927SAndroid Build Coastguard Worker static bool bin_debug = false;
10*61046927SAndroid Build Coastguard Worker #define BIN_DEBUG bin_debug
11*61046927SAndroid Build Coastguard Worker 
12*61046927SAndroid Build Coastguard Worker #include "freedreno_gmem.c"
13*61046927SAndroid Build Coastguard Worker 
14*61046927SAndroid Build Coastguard Worker /* NOTE, non-interesting gmem keys (ie. things that are small enough to fit
15*61046927SAndroid Build Coastguard Worker  * in a single bin) are commented out, but retained for posterity.
16*61046927SAndroid Build Coastguard Worker  */
17*61046927SAndroid Build Coastguard Worker /* clang-format off */
18*61046927SAndroid Build Coastguard Worker static const struct gmem_key keys[] = {
19*61046927SAndroid Build Coastguard Worker    { .minx=0, .miny=0, .width=1536, .height=2048, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {1,0,0,0,0,0,0,0,}, .zsbuf_cpp = {0,0,}},
20*61046927SAndroid Build Coastguard Worker    /* manhattan: */
21*61046927SAndroid Build Coastguard Worker    { .minx=0, .miny=0, .width=1920, .height=1080, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {4,0,0,0,0,0,0,0,}, .zsbuf_cpp = {0,0,}},
22*61046927SAndroid Build Coastguard Worker    { .minx=0, .miny=0, .width=1920, .height=1080, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {4,0,0,0,0,0,0,0,}, .zsbuf_cpp = {4,0,}},
23*61046927SAndroid Build Coastguard Worker // { .minx=0, .miny=0, .width=64, .height=64, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {4,0,0,0,0,0,0,0,}, .zsbuf_cpp = {0,0,}},
24*61046927SAndroid Build Coastguard Worker // { .minx=0, .miny=0, .width=32, .height=32, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {4,0,0,0,0,0,0,0,}, .zsbuf_cpp = {0,0,}},
25*61046927SAndroid Build Coastguard Worker // { .minx=0, .miny=0, .width=16, .height=16, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {4,0,0,0,0,0,0,0,}, .zsbuf_cpp = {0,0,}},
26*61046927SAndroid Build Coastguard Worker // { .minx=0, .miny=0, .width=8, .height=8, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {4,0,0,0,0,0,0,0,}, .zsbuf_cpp = {0,0,}},
27*61046927SAndroid Build Coastguard Worker // { .minx=0, .miny=0, .width=4, .height=4, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {4,0,0,0,0,0,0,0,}, .zsbuf_cpp = {0,0,}},
28*61046927SAndroid Build Coastguard Worker // { .minx=0, .miny=0, .width=2, .height=2, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {4,0,0,0,0,0,0,0,}, .zsbuf_cpp = {0,0,}},
29*61046927SAndroid Build Coastguard Worker // { .minx=0, .miny=0, .width=1, .height=1, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {4,0,0,0,0,0,0,0,}, .zsbuf_cpp = {0,0,}},
30*61046927SAndroid Build Coastguard Worker    { .minx=0, .miny=0, .width=1920, .height=1080, .gmem_page_align=1, .nr_cbufs=4, .cbuf_cpp = {4,4,4,4,0,0,0,0,}, .zsbuf_cpp = {4,0,}},
31*61046927SAndroid Build Coastguard Worker // { .minx=0, .miny=0, .width=64, .height=64, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {2,0,0,0,0,0,0,0,}, .zsbuf_cpp = {0,0,}},
32*61046927SAndroid Build Coastguard Worker    { .minx=0, .miny=0, .width=1024, .height=1024, .gmem_page_align=1, .nr_cbufs=0, .cbuf_cpp = {0,0,0,0,0,0,0,0,}, .zsbuf_cpp = {2,0,}},
33*61046927SAndroid Build Coastguard Worker    { .minx=0, .miny=0, .width=1920, .height=1080, .gmem_page_align=1, .nr_cbufs=0, .cbuf_cpp = {0,0,0,0,0,0,0,0,}, .zsbuf_cpp = {4,0,}},
34*61046927SAndroid Build Coastguard Worker    { .minx=0, .miny=0, .width=960, .height=540, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {4,0,0,0,0,0,0,0,}, .zsbuf_cpp = {0,0,}},
35*61046927SAndroid Build Coastguard Worker    { .minx=0, .miny=0, .width=480, .height=270, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {4,0,0,0,0,0,0,0,}, .zsbuf_cpp = {0,0,}},
36*61046927SAndroid Build Coastguard Worker // { .minx=0, .miny=0, .width=240, .height=135, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {4,0,0,0,0,0,0,0,}, .zsbuf_cpp = {0,0,}},
37*61046927SAndroid Build Coastguard Worker // { .minx=0, .miny=0, .width=120, .height=67, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {4,0,0,0,0,0,0,0,}, .zsbuf_cpp = {0,0,}},
38*61046927SAndroid Build Coastguard Worker 
39*61046927SAndroid Build Coastguard Worker    /* trex: */
40*61046927SAndroid Build Coastguard Worker    { .minx=0, .miny=0, .width=1920, .height=1080, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {4,0,0,0,0,0,0,0,}, .zsbuf_cpp = {0,0,}},
41*61046927SAndroid Build Coastguard Worker    { .minx=0, .miny=0, .width=1920, .height=1080, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {4,0,0,0,0,0,0,0,}, .zsbuf_cpp = {4,0,}},
42*61046927SAndroid Build Coastguard Worker    { .minx=0, .miny=0, .width=1920, .height=1080, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {4,0,0,0,0,0,0,0,}, .zsbuf_cpp = {2,0,}},
43*61046927SAndroid Build Coastguard Worker    { .minx=0, .miny=0, .width=960, .height=540, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {2,0,0,0,0,0,0,0,}, .zsbuf_cpp = {2,0,}},
44*61046927SAndroid Build Coastguard Worker    { .minx=0, .miny=0, .width=1024, .height=1024, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {4,0,0,0,0,0,0,0,}, .zsbuf_cpp = {2,0,}},
45*61046927SAndroid Build Coastguard Worker // { .minx=0, .miny=0, .width=64, .height=64, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {2,0,0,0,0,0,0,0,}, .zsbuf_cpp = {0,0,}},
46*61046927SAndroid Build Coastguard Worker 
47*61046927SAndroid Build Coastguard Worker    /* supertuxkart: */
48*61046927SAndroid Build Coastguard Worker    { .minx=0, .miny=0, .width=1920, .height=1080, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {4,0,0,0,0,0,0,0,}, .zsbuf_cpp = {0,0,}},
49*61046927SAndroid Build Coastguard Worker    { .minx=0, .miny=0, .width=1920, .height=1080, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {4,0,0,0,0,0,0,0,}, .zsbuf_cpp = {2,0,}},
50*61046927SAndroid Build Coastguard Worker    { .minx=0, .miny=0, .width=810, .height=810, .gmem_page_align=1, .nr_cbufs=2, .cbuf_cpp = {4,4,0,0,0,0,0,0,}, .zsbuf_cpp = {4,0,}},
51*61046927SAndroid Build Coastguard Worker // { .minx=0, .miny=0, .width=405, .height=405, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {2,0,0,0,0,0,0,0,}, .zsbuf_cpp = {0,0,}},
52*61046927SAndroid Build Coastguard Worker    { .minx=0, .miny=0, .width=405, .height=405, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {8,0,0,0,0,0,0,0,}, .zsbuf_cpp = {0,0,}},
53*61046927SAndroid Build Coastguard Worker    { .minx=0, .miny=0, .width=810, .height=810, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {8,0,0,0,0,0,0,0,}, .zsbuf_cpp = {4,0,}},
54*61046927SAndroid Build Coastguard Worker    { .minx=0, .miny=0, .width=810, .height=810, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {4,0,0,0,0,0,0,0,}, .zsbuf_cpp = {4,0,}},
55*61046927SAndroid Build Coastguard Worker    { .minx=0, .miny=0, .width=810, .height=810, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {4,0,0,0,0,0,0,0,}, .zsbuf_cpp = {0,0,}},
56*61046927SAndroid Build Coastguard Worker    { .minx=0, .miny=0, .width=960, .height=540, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {2,0,0,0,0,0,0,0,}, .zsbuf_cpp = {0,0,}},
57*61046927SAndroid Build Coastguard Worker    { .minx=0, .miny=0, .width=1920, .height=1080, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {8,0,0,0,0,0,0,0,}, .zsbuf_cpp = {0,0,}},
58*61046927SAndroid Build Coastguard Worker    { .minx=0, .miny=0, .width=960, .height=540, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {8,0,0,0,0,0,0,0,}, .zsbuf_cpp = {0,0,}},
59*61046927SAndroid Build Coastguard Worker    { .minx=0, .miny=0, .width=1920, .height=1080, .gmem_page_align=1, .nr_cbufs=2, .cbuf_cpp = {4,4,0,0,0,0,0,0,}, .zsbuf_cpp = {4,0,}},
60*61046927SAndroid Build Coastguard Worker    { .minx=0, .miny=0, .width=1920, .height=1080, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {8,0,0,0,0,0,0,0,}, .zsbuf_cpp = {4,0,}},
61*61046927SAndroid Build Coastguard Worker    { .minx=0, .miny=0, .width=1920, .height=1080, .gmem_page_align=1, .nr_cbufs=1, .cbuf_cpp = {4,0,0,0,0,0,0,0,}, .zsbuf_cpp = {4,0,}},
62*61046927SAndroid Build Coastguard Worker };
63*61046927SAndroid Build Coastguard Worker /* clang-format on */
64*61046927SAndroid Build Coastguard Worker 
65*61046927SAndroid Build Coastguard Worker struct gpu_info {
66*61046927SAndroid Build Coastguard Worker    const char *name;
67*61046927SAndroid Build Coastguard Worker    uint32_t gpu_id;
68*61046927SAndroid Build Coastguard Worker    uint8_t gmem_page_align;
69*61046927SAndroid Build Coastguard Worker    uint32_t gmemsize_bytes;
70*61046927SAndroid Build Coastguard Worker };
71*61046927SAndroid Build Coastguard Worker 
72*61046927SAndroid Build Coastguard Worker #define SZ_128K 0x00020000
73*61046927SAndroid Build Coastguard Worker #define SZ_256K 0x00040000
74*61046927SAndroid Build Coastguard Worker #define SZ_512K 0x00080000
75*61046927SAndroid Build Coastguard Worker #define SZ_1M   0x00100000
76*61046927SAndroid Build Coastguard Worker 
77*61046927SAndroid Build Coastguard Worker /* keep sorted by gpu name: */
78*61046927SAndroid Build Coastguard Worker static const struct gpu_info gpu_infos[] = {
79*61046927SAndroid Build Coastguard Worker    {"a306", 307, 4, SZ_128K},
80*61046927SAndroid Build Coastguard Worker    {"a405", 405, 4, SZ_256K},
81*61046927SAndroid Build Coastguard Worker    {"a530", 530, 4, SZ_1M},
82*61046927SAndroid Build Coastguard Worker    {"a618", 618, 1, SZ_512K},
83*61046927SAndroid Build Coastguard Worker    {"a630", 630, 1, SZ_1M},
84*61046927SAndroid Build Coastguard Worker    {"a650", 630, 1, SZ_1M + SZ_128K},
85*61046927SAndroid Build Coastguard Worker };
86*61046927SAndroid Build Coastguard Worker 
87*61046927SAndroid Build Coastguard Worker static const struct option opts[] = {
88*61046927SAndroid Build Coastguard Worker    {.name = "gpu",     .has_arg = 1, NULL, 'g'},
89*61046927SAndroid Build Coastguard Worker    {.name = "help",    .has_arg = 0, NULL, 'h'},
90*61046927SAndroid Build Coastguard Worker    {.name = "verbose", .has_arg = 0, NULL, 'v'},
91*61046927SAndroid Build Coastguard Worker    {}};
92*61046927SAndroid Build Coastguard Worker 
93*61046927SAndroid Build Coastguard Worker static void
usage(void)94*61046927SAndroid Build Coastguard Worker usage(void)
95*61046927SAndroid Build Coastguard Worker {
96*61046927SAndroid Build Coastguard Worker    fprintf(stderr, "Usage:\n\n"
97*61046927SAndroid Build Coastguard Worker                    "\tgmemtool [-hv] [-g GPU]\n\n"
98*61046927SAndroid Build Coastguard Worker                    "Options:\n"
99*61046927SAndroid Build Coastguard Worker                    "\t-g, --gpu=GPU   - use GMEM size/alignment/etc settings "
100*61046927SAndroid Build Coastguard Worker                    "for the specified GPU\n"
101*61046927SAndroid Build Coastguard Worker                    "\t-h, --help      - this usage message\n"
102*61046927SAndroid Build Coastguard Worker                    "\t-v, --verbose   - dump more verbose output\n"
103*61046927SAndroid Build Coastguard Worker                    "\n");
104*61046927SAndroid Build Coastguard Worker    fprintf(stderr, "Where GPU is one of:\n");
105*61046927SAndroid Build Coastguard Worker    for (int i = 0; i < ARRAY_SIZE(gpu_infos); i++)
106*61046927SAndroid Build Coastguard Worker       fprintf(stderr, "\t%s\n", gpu_infos[i].name);
107*61046927SAndroid Build Coastguard Worker    exit(2);
108*61046927SAndroid Build Coastguard Worker }
109*61046927SAndroid Build Coastguard Worker 
110*61046927SAndroid Build Coastguard Worker int
main(int argc,char ** argv)111*61046927SAndroid Build Coastguard Worker main(int argc, char **argv)
112*61046927SAndroid Build Coastguard Worker {
113*61046927SAndroid Build Coastguard Worker    const char *gpu_name = "a630";
114*61046927SAndroid Build Coastguard Worker    int c;
115*61046927SAndroid Build Coastguard Worker 
116*61046927SAndroid Build Coastguard Worker    while ((c = getopt_long(argc, argv, "g:hv", opts, NULL)) != -1) {
117*61046927SAndroid Build Coastguard Worker       switch (c) {
118*61046927SAndroid Build Coastguard Worker       case 'g':
119*61046927SAndroid Build Coastguard Worker          gpu_name = optarg;
120*61046927SAndroid Build Coastguard Worker          break;
121*61046927SAndroid Build Coastguard Worker       case 'v':
122*61046927SAndroid Build Coastguard Worker          bin_debug = true;
123*61046927SAndroid Build Coastguard Worker          break;
124*61046927SAndroid Build Coastguard Worker       case 'h':
125*61046927SAndroid Build Coastguard Worker       default:
126*61046927SAndroid Build Coastguard Worker          usage();
127*61046927SAndroid Build Coastguard Worker       }
128*61046927SAndroid Build Coastguard Worker    }
129*61046927SAndroid Build Coastguard Worker 
130*61046927SAndroid Build Coastguard Worker    const struct gpu_info *gpu_info = NULL;
131*61046927SAndroid Build Coastguard Worker 
132*61046927SAndroid Build Coastguard Worker    for (int i = 0; i < ARRAY_SIZE(gpu_infos); i++) {
133*61046927SAndroid Build Coastguard Worker       if (strcmp(gpu_name, gpu_infos[i].name) == 0) {
134*61046927SAndroid Build Coastguard Worker          gpu_info = &gpu_infos[i];
135*61046927SAndroid Build Coastguard Worker          break;
136*61046927SAndroid Build Coastguard Worker       }
137*61046927SAndroid Build Coastguard Worker    }
138*61046927SAndroid Build Coastguard Worker 
139*61046927SAndroid Build Coastguard Worker    if (!gpu_info) {
140*61046927SAndroid Build Coastguard Worker       printf("unrecognized gpu name: %s\n", gpu_name);
141*61046927SAndroid Build Coastguard Worker       usage();
142*61046927SAndroid Build Coastguard Worker    }
143*61046927SAndroid Build Coastguard Worker 
144*61046927SAndroid Build Coastguard Worker    struct fd_dev_id dev_id = {
145*61046927SAndroid Build Coastguard Worker          .gpu_id = gpu_info->gpu_id,
146*61046927SAndroid Build Coastguard Worker    };
147*61046927SAndroid Build Coastguard Worker    /* Setup a fake screen with enough GMEM related configuration
148*61046927SAndroid Build Coastguard Worker     * to make gmem_stateobj_init() happy:
149*61046927SAndroid Build Coastguard Worker     */
150*61046927SAndroid Build Coastguard Worker    struct fd_screen screen = {
151*61046927SAndroid Build Coastguard Worker       .dev_id = &dev_id,
152*61046927SAndroid Build Coastguard Worker       .gmemsize_bytes = gpu_info->gmemsize_bytes,
153*61046927SAndroid Build Coastguard Worker    };
154*61046927SAndroid Build Coastguard Worker 
155*61046927SAndroid Build Coastguard Worker    screen.info = fd_dev_info_raw(&dev_id);
156*61046927SAndroid Build Coastguard Worker 
157*61046927SAndroid Build Coastguard Worker    /* And finally run thru all the GMEM keys: */
158*61046927SAndroid Build Coastguard Worker    for (int i = 0; i < ARRAY_SIZE(keys); i++) {
159*61046927SAndroid Build Coastguard Worker       struct gmem_key key = keys[i];
160*61046927SAndroid Build Coastguard Worker       key.gmem_page_align = gpu_info->gmem_page_align;
161*61046927SAndroid Build Coastguard Worker       struct fd_gmem_stateobj *gmem = gmem_stateobj_init(&screen, &key);
162*61046927SAndroid Build Coastguard Worker       dump_gmem_state(gmem);
163*61046927SAndroid Build Coastguard Worker 
164*61046927SAndroid Build Coastguard Worker       assert((gmem->bin_w * gmem->nbins_x) >= key.width);
165*61046927SAndroid Build Coastguard Worker       assert((gmem->bin_h * gmem->nbins_y) >= key.height);
166*61046927SAndroid Build Coastguard Worker       assert(gmem->bin_w < screen.info->tile_max_w);
167*61046927SAndroid Build Coastguard Worker       assert(gmem->bin_h < screen.info->tile_max_h);
168*61046927SAndroid Build Coastguard Worker 
169*61046927SAndroid Build Coastguard Worker       ralloc_free(gmem);
170*61046927SAndroid Build Coastguard Worker    }
171*61046927SAndroid Build Coastguard Worker 
172*61046927SAndroid Build Coastguard Worker    return 0;
173*61046927SAndroid Build Coastguard Worker }
174