1*61046927SAndroid Build Coastguard Worker /************************************************************************** 2*61046927SAndroid Build Coastguard Worker * 3*61046927SAndroid Build Coastguard Worker * Copyright 2013 Marek Olšák <[email protected]> 4*61046927SAndroid Build Coastguard Worker * All Rights Reserved. 5*61046927SAndroid Build Coastguard Worker * 6*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a 7*61046927SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the 8*61046927SAndroid Build Coastguard Worker * "Software"), to deal in the Software without restriction, including 9*61046927SAndroid Build Coastguard Worker * without limitation the rights to use, copy, modify, merge, publish, 10*61046927SAndroid Build Coastguard Worker * distribute, sub license, and/or sell copies of the Software, and to 11*61046927SAndroid Build Coastguard Worker * permit persons to whom the Software is furnished to do so, subject to 12*61046927SAndroid Build Coastguard Worker * the following conditions: 13*61046927SAndroid Build Coastguard Worker * 14*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the 15*61046927SAndroid Build Coastguard Worker * next paragraph) shall be included in all copies or substantial portions 16*61046927SAndroid Build Coastguard Worker * of the Software. 17*61046927SAndroid Build Coastguard Worker * 18*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19*61046927SAndroid Build Coastguard Worker * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20*61046927SAndroid Build Coastguard Worker * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21*61046927SAndroid Build Coastguard Worker * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR 22*61046927SAndroid Build Coastguard Worker * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23*61046927SAndroid Build Coastguard Worker * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24*61046927SAndroid Build Coastguard Worker * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25*61046927SAndroid Build Coastguard Worker * 26*61046927SAndroid Build Coastguard Worker **************************************************************************/ 27*61046927SAndroid Build Coastguard Worker 28*61046927SAndroid Build Coastguard Worker #ifndef FONT_H 29*61046927SAndroid Build Coastguard Worker #define FONT_H 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard Worker #include "util/compiler.h" 32*61046927SAndroid Build Coastguard Worker 33*61046927SAndroid Build Coastguard Worker struct pipe_resource; 34*61046927SAndroid Build Coastguard Worker struct pipe_context; 35*61046927SAndroid Build Coastguard Worker 36*61046927SAndroid Build Coastguard Worker enum util_font_name { 37*61046927SAndroid Build Coastguard Worker UTIL_FONT_FIXED_8X13 38*61046927SAndroid Build Coastguard Worker }; 39*61046927SAndroid Build Coastguard Worker 40*61046927SAndroid Build Coastguard Worker /* The font is stored in a 2D texture. There are 256 glyphs 41*61046927SAndroid Build Coastguard Worker * drawn in a 16x16 matrix. The texture coordinates of a glyph 42*61046927SAndroid Build Coastguard Worker * within the matrix should be calculated as follows: 43*61046927SAndroid Build Coastguard Worker * 44*61046927SAndroid Build Coastguard Worker * x1 = (glyph % 16) * glyph_width; 45*61046927SAndroid Build Coastguard Worker * y1 = (glyph / 16) * glyph_height; 46*61046927SAndroid Build Coastguard Worker * x2 = x1 + glyph_width; 47*61046927SAndroid Build Coastguard Worker * y2 = y1 + glyph_height; 48*61046927SAndroid Build Coastguard Worker */ 49*61046927SAndroid Build Coastguard Worker struct util_font { 50*61046927SAndroid Build Coastguard Worker struct pipe_resource *texture; 51*61046927SAndroid Build Coastguard Worker unsigned glyph_width; 52*61046927SAndroid Build Coastguard Worker unsigned glyph_height; 53*61046927SAndroid Build Coastguard Worker }; 54*61046927SAndroid Build Coastguard Worker 55*61046927SAndroid Build Coastguard Worker bool 56*61046927SAndroid Build Coastguard Worker util_font_create(struct pipe_context *pipe, enum util_font_name name, 57*61046927SAndroid Build Coastguard Worker struct util_font *out_font); 58*61046927SAndroid Build Coastguard Worker 59*61046927SAndroid Build Coastguard Worker #endif 60