1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker * Copyright © 2022 Google LLC
3*61046927SAndroid Build Coastguard Worker * SPDX-License-Identifier: MIT
4*61046927SAndroid Build Coastguard Worker */
5*61046927SAndroid Build Coastguard Worker
6*61046927SAndroid Build Coastguard Worker /**
7*61046927SAndroid Build Coastguard Worker * Suballocator for space within BOs.
8*61046927SAndroid Build Coastguard Worker *
9*61046927SAndroid Build Coastguard Worker * BOs are allocated at PAGE_SIZE (typically 4k) granularity, so small
10*61046927SAndroid Build Coastguard Worker * allocations are a waste to have in their own BO. Moreover, on DRM we track a
11*61046927SAndroid Build Coastguard Worker * list of all BOs currently allocated and submit the whole list for validation
12*61046927SAndroid Build Coastguard Worker * (busy tracking and implicit sync) on every submit, and that validation is a
13*61046927SAndroid Build Coastguard Worker * non-trivial cost. So, being able to pack multiple allocations into a BO can
14*61046927SAndroid Build Coastguard Worker * be a significant performance win.
15*61046927SAndroid Build Coastguard Worker *
16*61046927SAndroid Build Coastguard Worker * The allocator tracks a current BO it is linearly allocating from, and up to
17*61046927SAndroid Build Coastguard Worker * one extra BO returned to the pool when all of its previous suballocations
18*61046927SAndroid Build Coastguard Worker * have been freed. This means that fragmentation can be an issue for
19*61046927SAndroid Build Coastguard Worker * default_size > PAGE_SIZE and small allocations. Also, excessive BO
20*61046927SAndroid Build Coastguard Worker * reallocation may happen for workloads where default size < working set size.
21*61046927SAndroid Build Coastguard Worker */
22*61046927SAndroid Build Coastguard Worker
23*61046927SAndroid Build Coastguard Worker #include "tu_suballoc.h"
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard Worker /* Initializes a BO sub-allocator using refcounts on BOs.
26*61046927SAndroid Build Coastguard Worker */
27*61046927SAndroid Build Coastguard Worker void
tu_bo_suballocator_init(struct tu_suballocator * suballoc,struct tu_device * dev,uint32_t default_size,enum tu_bo_alloc_flags flags,const char * name)28*61046927SAndroid Build Coastguard Worker tu_bo_suballocator_init(struct tu_suballocator *suballoc,
29*61046927SAndroid Build Coastguard Worker struct tu_device *dev,
30*61046927SAndroid Build Coastguard Worker uint32_t default_size,
31*61046927SAndroid Build Coastguard Worker enum tu_bo_alloc_flags flags,
32*61046927SAndroid Build Coastguard Worker const char *name)
33*61046927SAndroid Build Coastguard Worker {
34*61046927SAndroid Build Coastguard Worker suballoc->dev = dev;
35*61046927SAndroid Build Coastguard Worker suballoc->default_size = default_size;
36*61046927SAndroid Build Coastguard Worker suballoc->flags = flags;
37*61046927SAndroid Build Coastguard Worker suballoc->bo = NULL;
38*61046927SAndroid Build Coastguard Worker suballoc->cached_bo = NULL;
39*61046927SAndroid Build Coastguard Worker suballoc->name = name;
40*61046927SAndroid Build Coastguard Worker }
41*61046927SAndroid Build Coastguard Worker
42*61046927SAndroid Build Coastguard Worker void
tu_bo_suballocator_finish(struct tu_suballocator * suballoc)43*61046927SAndroid Build Coastguard Worker tu_bo_suballocator_finish(struct tu_suballocator *suballoc)
44*61046927SAndroid Build Coastguard Worker {
45*61046927SAndroid Build Coastguard Worker if (suballoc->bo)
46*61046927SAndroid Build Coastguard Worker tu_bo_finish(suballoc->dev, suballoc->bo);
47*61046927SAndroid Build Coastguard Worker if (suballoc->cached_bo)
48*61046927SAndroid Build Coastguard Worker tu_bo_finish(suballoc->dev, suballoc->cached_bo);
49*61046927SAndroid Build Coastguard Worker }
50*61046927SAndroid Build Coastguard Worker
51*61046927SAndroid Build Coastguard Worker VkResult
tu_suballoc_bo_alloc(struct tu_suballoc_bo * suballoc_bo,struct tu_suballocator * suballoc,uint32_t size,uint32_t alignment)52*61046927SAndroid Build Coastguard Worker tu_suballoc_bo_alloc(struct tu_suballoc_bo *suballoc_bo,
53*61046927SAndroid Build Coastguard Worker struct tu_suballocator *suballoc,
54*61046927SAndroid Build Coastguard Worker uint32_t size, uint32_t alignment)
55*61046927SAndroid Build Coastguard Worker {
56*61046927SAndroid Build Coastguard Worker struct tu_bo *bo = suballoc->bo;
57*61046927SAndroid Build Coastguard Worker if (bo) {
58*61046927SAndroid Build Coastguard Worker uint32_t offset = ALIGN(suballoc->next_offset, alignment);
59*61046927SAndroid Build Coastguard Worker if (offset + size <= bo->size) {
60*61046927SAndroid Build Coastguard Worker suballoc_bo->bo = tu_bo_get_ref(bo);
61*61046927SAndroid Build Coastguard Worker suballoc_bo->iova = bo->iova + offset;
62*61046927SAndroid Build Coastguard Worker suballoc_bo->size = size;
63*61046927SAndroid Build Coastguard Worker
64*61046927SAndroid Build Coastguard Worker suballoc->next_offset = offset + size;
65*61046927SAndroid Build Coastguard Worker return VK_SUCCESS;
66*61046927SAndroid Build Coastguard Worker } else {
67*61046927SAndroid Build Coastguard Worker tu_bo_finish(suballoc->dev, bo);
68*61046927SAndroid Build Coastguard Worker suballoc->bo = NULL;
69*61046927SAndroid Build Coastguard Worker }
70*61046927SAndroid Build Coastguard Worker }
71*61046927SAndroid Build Coastguard Worker
72*61046927SAndroid Build Coastguard Worker uint32_t alloc_size = MAX2(size, suballoc->default_size);
73*61046927SAndroid Build Coastguard Worker
74*61046927SAndroid Build Coastguard Worker /* Reuse a recycled suballoc BO if we have one and it's big enough, otherwise free it. */
75*61046927SAndroid Build Coastguard Worker if (suballoc->cached_bo) {
76*61046927SAndroid Build Coastguard Worker if (alloc_size <= suballoc->cached_bo->size)
77*61046927SAndroid Build Coastguard Worker suballoc->bo = suballoc->cached_bo;
78*61046927SAndroid Build Coastguard Worker else
79*61046927SAndroid Build Coastguard Worker tu_bo_finish(suballoc->dev, suballoc->cached_bo);
80*61046927SAndroid Build Coastguard Worker suballoc->cached_bo = NULL;
81*61046927SAndroid Build Coastguard Worker }
82*61046927SAndroid Build Coastguard Worker
83*61046927SAndroid Build Coastguard Worker /* Allocate the new BO if we didn't have one cached. */
84*61046927SAndroid Build Coastguard Worker if (!suballoc->bo) {
85*61046927SAndroid Build Coastguard Worker VkResult result = tu_bo_init_new(suballoc->dev, NULL,
86*61046927SAndroid Build Coastguard Worker &suballoc->bo, alloc_size,
87*61046927SAndroid Build Coastguard Worker suballoc->flags, suballoc->name);
88*61046927SAndroid Build Coastguard Worker if (result != VK_SUCCESS)
89*61046927SAndroid Build Coastguard Worker return result;
90*61046927SAndroid Build Coastguard Worker }
91*61046927SAndroid Build Coastguard Worker
92*61046927SAndroid Build Coastguard Worker VkResult result = tu_bo_map(suballoc->dev, suballoc->bo, NULL);
93*61046927SAndroid Build Coastguard Worker if (result != VK_SUCCESS) {
94*61046927SAndroid Build Coastguard Worker tu_bo_finish(suballoc->dev, suballoc->bo);
95*61046927SAndroid Build Coastguard Worker return VK_ERROR_OUT_OF_HOST_MEMORY;
96*61046927SAndroid Build Coastguard Worker }
97*61046927SAndroid Build Coastguard Worker
98*61046927SAndroid Build Coastguard Worker suballoc_bo->bo = tu_bo_get_ref(suballoc->bo);
99*61046927SAndroid Build Coastguard Worker suballoc_bo->iova = suballoc_bo->bo->iova;
100*61046927SAndroid Build Coastguard Worker suballoc_bo->size = size;
101*61046927SAndroid Build Coastguard Worker suballoc->next_offset = size;
102*61046927SAndroid Build Coastguard Worker
103*61046927SAndroid Build Coastguard Worker return VK_SUCCESS;
104*61046927SAndroid Build Coastguard Worker }
105*61046927SAndroid Build Coastguard Worker
106*61046927SAndroid Build Coastguard Worker void
tu_suballoc_bo_free(struct tu_suballocator * suballoc,struct tu_suballoc_bo * bo)107*61046927SAndroid Build Coastguard Worker tu_suballoc_bo_free(struct tu_suballocator *suballoc, struct tu_suballoc_bo *bo)
108*61046927SAndroid Build Coastguard Worker {
109*61046927SAndroid Build Coastguard Worker if (!bo->bo)
110*61046927SAndroid Build Coastguard Worker return;
111*61046927SAndroid Build Coastguard Worker
112*61046927SAndroid Build Coastguard Worker /* If we we held the last reference to this BO, so just move it to the
113*61046927SAndroid Build Coastguard Worker * suballocator for the next time we need to allocate.
114*61046927SAndroid Build Coastguard Worker */
115*61046927SAndroid Build Coastguard Worker if (p_atomic_read(&bo->bo->refcnt) == 1 && !suballoc->cached_bo) {
116*61046927SAndroid Build Coastguard Worker suballoc->cached_bo = bo->bo;
117*61046927SAndroid Build Coastguard Worker return;
118*61046927SAndroid Build Coastguard Worker }
119*61046927SAndroid Build Coastguard Worker
120*61046927SAndroid Build Coastguard Worker /* Otherwise, drop the refcount on it normally. */
121*61046927SAndroid Build Coastguard Worker tu_bo_finish(suballoc->dev, bo->bo);
122*61046927SAndroid Build Coastguard Worker }
123*61046927SAndroid Build Coastguard Worker
124*61046927SAndroid Build Coastguard Worker void *
tu_suballoc_bo_map(struct tu_suballoc_bo * bo)125*61046927SAndroid Build Coastguard Worker tu_suballoc_bo_map(struct tu_suballoc_bo *bo)
126*61046927SAndroid Build Coastguard Worker {
127*61046927SAndroid Build Coastguard Worker return (char *)bo->bo->map + (bo->iova - bo->bo->iova);
128*61046927SAndroid Build Coastguard Worker }
129