xref: /aosp_15_r20/external/mesa3d/src/freedreno/ir3/ir3_dce.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * Copyright © 2014 Rob Clark <[email protected]>
3*61046927SAndroid Build Coastguard Worker  * SPDX-License-Identifier: MIT
4*61046927SAndroid Build Coastguard Worker  *
5*61046927SAndroid Build Coastguard Worker  * Authors:
6*61046927SAndroid Build Coastguard Worker  *    Rob Clark <[email protected]>
7*61046927SAndroid Build Coastguard Worker  */
8*61046927SAndroid Build Coastguard Worker 
9*61046927SAndroid Build Coastguard Worker #include "util/u_math.h"
10*61046927SAndroid Build Coastguard Worker 
11*61046927SAndroid Build Coastguard Worker #include "ir3.h"
12*61046927SAndroid Build Coastguard Worker #include "ir3_shader.h"
13*61046927SAndroid Build Coastguard Worker 
14*61046927SAndroid Build Coastguard Worker /*
15*61046927SAndroid Build Coastguard Worker  * Dead code elimination:
16*61046927SAndroid Build Coastguard Worker  */
17*61046927SAndroid Build Coastguard Worker 
18*61046927SAndroid Build Coastguard Worker static void
mark_array_use(struct ir3_instruction * instr,struct ir3_register * reg)19*61046927SAndroid Build Coastguard Worker mark_array_use(struct ir3_instruction *instr, struct ir3_register *reg)
20*61046927SAndroid Build Coastguard Worker {
21*61046927SAndroid Build Coastguard Worker    if (reg->flags & IR3_REG_ARRAY) {
22*61046927SAndroid Build Coastguard Worker       struct ir3_array *arr =
23*61046927SAndroid Build Coastguard Worker          ir3_lookup_array(instr->block->shader, reg->array.id);
24*61046927SAndroid Build Coastguard Worker       arr->unused = false;
25*61046927SAndroid Build Coastguard Worker    }
26*61046927SAndroid Build Coastguard Worker }
27*61046927SAndroid Build Coastguard Worker 
28*61046927SAndroid Build Coastguard Worker static void
instr_dce(struct ir3_instruction * instr,bool falsedep)29*61046927SAndroid Build Coastguard Worker instr_dce(struct ir3_instruction *instr, bool falsedep)
30*61046927SAndroid Build Coastguard Worker {
31*61046927SAndroid Build Coastguard Worker    /* don't mark falsedep's as used, but otherwise process them normally: */
32*61046927SAndroid Build Coastguard Worker    if (!falsedep)
33*61046927SAndroid Build Coastguard Worker       instr->flags &= ~IR3_INSTR_UNUSED;
34*61046927SAndroid Build Coastguard Worker 
35*61046927SAndroid Build Coastguard Worker    if (ir3_instr_check_mark(instr))
36*61046927SAndroid Build Coastguard Worker       return;
37*61046927SAndroid Build Coastguard Worker 
38*61046927SAndroid Build Coastguard Worker    foreach_dst (dst, instr) {
39*61046927SAndroid Build Coastguard Worker       if (is_dest_gpr(dst))
40*61046927SAndroid Build Coastguard Worker          mark_array_use(instr, dst);
41*61046927SAndroid Build Coastguard Worker    }
42*61046927SAndroid Build Coastguard Worker 
43*61046927SAndroid Build Coastguard Worker    foreach_src (reg, instr)
44*61046927SAndroid Build Coastguard Worker       mark_array_use(instr, reg); /* src */
45*61046927SAndroid Build Coastguard Worker 
46*61046927SAndroid Build Coastguard Worker    foreach_ssa_src_n (src, i, instr) {
47*61046927SAndroid Build Coastguard Worker       instr_dce(src, __is_false_dep(instr, i));
48*61046927SAndroid Build Coastguard Worker    }
49*61046927SAndroid Build Coastguard Worker }
50*61046927SAndroid Build Coastguard Worker 
51*61046927SAndroid Build Coastguard Worker static bool
remove_unused_by_block(struct ir3_block * block)52*61046927SAndroid Build Coastguard Worker remove_unused_by_block(struct ir3_block *block)
53*61046927SAndroid Build Coastguard Worker {
54*61046927SAndroid Build Coastguard Worker    bool progress = false;
55*61046927SAndroid Build Coastguard Worker    foreach_instr_safe (instr, &block->instr_list) {
56*61046927SAndroid Build Coastguard Worker       if (instr->opc == OPC_END || instr->opc == OPC_CHSH ||
57*61046927SAndroid Build Coastguard Worker           instr->opc == OPC_CHMASK || instr->opc == OPC_LOCK ||
58*61046927SAndroid Build Coastguard Worker           instr->opc == OPC_UNLOCK)
59*61046927SAndroid Build Coastguard Worker          continue;
60*61046927SAndroid Build Coastguard Worker       if (instr->flags & IR3_INSTR_UNUSED) {
61*61046927SAndroid Build Coastguard Worker          if (instr->opc == OPC_META_SPLIT) {
62*61046927SAndroid Build Coastguard Worker             struct ir3_instruction *src = ssa(instr->srcs[0]);
63*61046927SAndroid Build Coastguard Worker             /* tex (cat5) instructions have a writemask, so we can
64*61046927SAndroid Build Coastguard Worker              * mask off unused components.  Other instructions do not.
65*61046927SAndroid Build Coastguard Worker              */
66*61046927SAndroid Build Coastguard Worker             if (src && is_tex_or_prefetch(src) && (src->dsts[0]->wrmask > 1)) {
67*61046927SAndroid Build Coastguard Worker                src->dsts[0]->wrmask &= ~(1 << instr->split.off);
68*61046927SAndroid Build Coastguard Worker             }
69*61046927SAndroid Build Coastguard Worker          }
70*61046927SAndroid Build Coastguard Worker 
71*61046927SAndroid Build Coastguard Worker          /* prune false-deps, etc: */
72*61046927SAndroid Build Coastguard Worker          foreach_ssa_use (use, instr)
73*61046927SAndroid Build Coastguard Worker             foreach_ssa_srcp_n (srcp, n, use)
74*61046927SAndroid Build Coastguard Worker                if (*srcp == instr)
75*61046927SAndroid Build Coastguard Worker                   *srcp = NULL;
76*61046927SAndroid Build Coastguard Worker 
77*61046927SAndroid Build Coastguard Worker          ir3_instr_remove(instr);
78*61046927SAndroid Build Coastguard Worker          progress = true;
79*61046927SAndroid Build Coastguard Worker       }
80*61046927SAndroid Build Coastguard Worker    }
81*61046927SAndroid Build Coastguard Worker    return progress;
82*61046927SAndroid Build Coastguard Worker }
83*61046927SAndroid Build Coastguard Worker 
84*61046927SAndroid Build Coastguard Worker static bool
find_and_remove_unused(struct ir3 * ir,struct ir3_shader_variant * so)85*61046927SAndroid Build Coastguard Worker find_and_remove_unused(struct ir3 *ir, struct ir3_shader_variant *so)
86*61046927SAndroid Build Coastguard Worker {
87*61046927SAndroid Build Coastguard Worker    unsigned i;
88*61046927SAndroid Build Coastguard Worker    bool progress = false;
89*61046927SAndroid Build Coastguard Worker 
90*61046927SAndroid Build Coastguard Worker    ir3_clear_mark(ir);
91*61046927SAndroid Build Coastguard Worker 
92*61046927SAndroid Build Coastguard Worker    /* initially mark everything as unused, we'll clear the flag as we
93*61046927SAndroid Build Coastguard Worker     * visit the instructions:
94*61046927SAndroid Build Coastguard Worker     */
95*61046927SAndroid Build Coastguard Worker    foreach_block (block, &ir->block_list) {
96*61046927SAndroid Build Coastguard Worker       foreach_instr (instr, &block->instr_list) {
97*61046927SAndroid Build Coastguard Worker          if (instr->opc == OPC_META_INPUT) {
98*61046927SAndroid Build Coastguard Worker             /* Without GS header geometry shader is never invoked. */
99*61046927SAndroid Build Coastguard Worker             if (instr->input.sysval == SYSTEM_VALUE_GS_HEADER_IR3)
100*61046927SAndroid Build Coastguard Worker                continue;
101*61046927SAndroid Build Coastguard Worker          }
102*61046927SAndroid Build Coastguard Worker 
103*61046927SAndroid Build Coastguard Worker          instr->flags |= IR3_INSTR_UNUSED;
104*61046927SAndroid Build Coastguard Worker       }
105*61046927SAndroid Build Coastguard Worker    }
106*61046927SAndroid Build Coastguard Worker 
107*61046927SAndroid Build Coastguard Worker    foreach_array (arr, &ir->array_list)
108*61046927SAndroid Build Coastguard Worker       arr->unused = true;
109*61046927SAndroid Build Coastguard Worker 
110*61046927SAndroid Build Coastguard Worker    foreach_block (block, &ir->block_list) {
111*61046927SAndroid Build Coastguard Worker       for (i = 0; i < block->keeps_count; i++)
112*61046927SAndroid Build Coastguard Worker          instr_dce(block->keeps[i], false);
113*61046927SAndroid Build Coastguard Worker 
114*61046927SAndroid Build Coastguard Worker       /* We also need to account for if-condition: */
115*61046927SAndroid Build Coastguard Worker       struct ir3_instruction *terminator = ir3_block_get_terminator(block);
116*61046927SAndroid Build Coastguard Worker       if (terminator) {
117*61046927SAndroid Build Coastguard Worker          instr_dce(terminator, false);
118*61046927SAndroid Build Coastguard Worker       }
119*61046927SAndroid Build Coastguard Worker    }
120*61046927SAndroid Build Coastguard Worker 
121*61046927SAndroid Build Coastguard Worker    /* remove un-used instructions: */
122*61046927SAndroid Build Coastguard Worker    foreach_block (block, &ir->block_list) {
123*61046927SAndroid Build Coastguard Worker       progress |= remove_unused_by_block(block);
124*61046927SAndroid Build Coastguard Worker    }
125*61046927SAndroid Build Coastguard Worker 
126*61046927SAndroid Build Coastguard Worker    /* remove un-used arrays: */
127*61046927SAndroid Build Coastguard Worker    foreach_array_safe (arr, &ir->array_list) {
128*61046927SAndroid Build Coastguard Worker       if (arr->unused)
129*61046927SAndroid Build Coastguard Worker          list_delinit(&arr->node);
130*61046927SAndroid Build Coastguard Worker    }
131*61046927SAndroid Build Coastguard Worker 
132*61046927SAndroid Build Coastguard Worker    /* fixup wrmask of split instructions to account for adjusted tex
133*61046927SAndroid Build Coastguard Worker     * wrmask's:
134*61046927SAndroid Build Coastguard Worker     */
135*61046927SAndroid Build Coastguard Worker    foreach_block (block, &ir->block_list) {
136*61046927SAndroid Build Coastguard Worker       foreach_instr (instr, &block->instr_list) {
137*61046927SAndroid Build Coastguard Worker          if (instr->opc != OPC_META_SPLIT)
138*61046927SAndroid Build Coastguard Worker             continue;
139*61046927SAndroid Build Coastguard Worker 
140*61046927SAndroid Build Coastguard Worker          struct ir3_instruction *src = ssa(instr->srcs[0]);
141*61046927SAndroid Build Coastguard Worker          if (!is_tex_or_prefetch(src))
142*61046927SAndroid Build Coastguard Worker             continue;
143*61046927SAndroid Build Coastguard Worker 
144*61046927SAndroid Build Coastguard Worker          instr->srcs[0]->wrmask = src->dsts[0]->wrmask;
145*61046927SAndroid Build Coastguard Worker       }
146*61046927SAndroid Build Coastguard Worker    }
147*61046927SAndroid Build Coastguard Worker 
148*61046927SAndroid Build Coastguard Worker    for (i = 0; i < ir->a0_users_count; i++) {
149*61046927SAndroid Build Coastguard Worker       struct ir3_instruction *instr = ir->a0_users[i];
150*61046927SAndroid Build Coastguard Worker       if (instr && (instr->flags & IR3_INSTR_UNUSED))
151*61046927SAndroid Build Coastguard Worker          ir->a0_users[i] = NULL;
152*61046927SAndroid Build Coastguard Worker    }
153*61046927SAndroid Build Coastguard Worker 
154*61046927SAndroid Build Coastguard Worker    for (i = 0; i < ir->a1_users_count; i++) {
155*61046927SAndroid Build Coastguard Worker       struct ir3_instruction *instr = ir->a1_users[i];
156*61046927SAndroid Build Coastguard Worker       if (instr && (instr->flags & IR3_INSTR_UNUSED))
157*61046927SAndroid Build Coastguard Worker          ir->a1_users[i] = NULL;
158*61046927SAndroid Build Coastguard Worker    }
159*61046927SAndroid Build Coastguard Worker 
160*61046927SAndroid Build Coastguard Worker    /* cleanup unused inputs: */
161*61046927SAndroid Build Coastguard Worker    foreach_input_n (in, n, ir)
162*61046927SAndroid Build Coastguard Worker       if (in->flags & IR3_INSTR_UNUSED)
163*61046927SAndroid Build Coastguard Worker          ir->inputs[n] = NULL;
164*61046927SAndroid Build Coastguard Worker 
165*61046927SAndroid Build Coastguard Worker    return progress;
166*61046927SAndroid Build Coastguard Worker }
167*61046927SAndroid Build Coastguard Worker 
168*61046927SAndroid Build Coastguard Worker bool
ir3_dce(struct ir3 * ir,struct ir3_shader_variant * so)169*61046927SAndroid Build Coastguard Worker ir3_dce(struct ir3 *ir, struct ir3_shader_variant *so)
170*61046927SAndroid Build Coastguard Worker {
171*61046927SAndroid Build Coastguard Worker    void *mem_ctx = ralloc_context(NULL);
172*61046927SAndroid Build Coastguard Worker    bool progress, made_progress = false;
173*61046927SAndroid Build Coastguard Worker 
174*61046927SAndroid Build Coastguard Worker    ir3_find_ssa_uses(ir, mem_ctx, true);
175*61046927SAndroid Build Coastguard Worker 
176*61046927SAndroid Build Coastguard Worker    do {
177*61046927SAndroid Build Coastguard Worker       progress = find_and_remove_unused(ir, so);
178*61046927SAndroid Build Coastguard Worker       made_progress |= progress;
179*61046927SAndroid Build Coastguard Worker    } while (progress);
180*61046927SAndroid Build Coastguard Worker 
181*61046927SAndroid Build Coastguard Worker    ralloc_free(mem_ctx);
182*61046927SAndroid Build Coastguard Worker 
183*61046927SAndroid Build Coastguard Worker    return made_progress;
184*61046927SAndroid Build Coastguard Worker }
185