1*61046927SAndroid Build Coastguard Worker /**************************************************************************
2*61046927SAndroid Build Coastguard Worker *
3*61046927SAndroid Build Coastguard Worker * Copyright 2010 LunarG, Inc.
4*61046927SAndroid Build Coastguard Worker * All Rights Reserved.
5*61046927SAndroid Build Coastguard Worker *
6*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a
7*61046927SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the
8*61046927SAndroid Build Coastguard Worker * "Software"), to deal in the Software without restriction, including
9*61046927SAndroid Build Coastguard Worker * without limitation the rights to use, copy, modify, merge, publish,
10*61046927SAndroid Build Coastguard Worker * distribute, sub license, and/or sell copies of the Software, and to
11*61046927SAndroid Build Coastguard Worker * permit persons to whom the Software is furnished to do so, subject to
12*61046927SAndroid Build Coastguard Worker * the following conditions:
13*61046927SAndroid Build Coastguard Worker *
14*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the
15*61046927SAndroid Build Coastguard Worker * next paragraph) shall be included in all copies or substantial portions
16*61046927SAndroid Build Coastguard Worker * of the Software.
17*61046927SAndroid Build Coastguard Worker *
18*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19*61046927SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21*61046927SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22*61046927SAndroid Build Coastguard Worker * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
23*61046927SAndroid Build Coastguard Worker * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
24*61046927SAndroid Build Coastguard Worker * DEALINGS IN THE SOFTWARE.
25*61046927SAndroid Build Coastguard Worker *
26*61046927SAndroid Build Coastguard Worker **************************************************************************/
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard Worker #include <assert.h>
29*61046927SAndroid Build Coastguard Worker #include <stdlib.h>
30*61046927SAndroid Build Coastguard Worker #include <string.h>
31*61046927SAndroid Build Coastguard Worker
32*61046927SAndroid Build Coastguard Worker #include "eglarray.h"
33*61046927SAndroid Build Coastguard Worker #include "egllog.h"
34*61046927SAndroid Build Coastguard Worker
35*61046927SAndroid Build Coastguard Worker /**
36*61046927SAndroid Build Coastguard Worker * Grow the size of the array.
37*61046927SAndroid Build Coastguard Worker */
38*61046927SAndroid Build Coastguard Worker static EGLBoolean
_eglGrowArray(_EGLArray * array)39*61046927SAndroid Build Coastguard Worker _eglGrowArray(_EGLArray *array)
40*61046927SAndroid Build Coastguard Worker {
41*61046927SAndroid Build Coastguard Worker EGLint new_size;
42*61046927SAndroid Build Coastguard Worker void **elems;
43*61046927SAndroid Build Coastguard Worker
44*61046927SAndroid Build Coastguard Worker new_size = array->MaxSize;
45*61046927SAndroid Build Coastguard Worker while (new_size <= array->Size)
46*61046927SAndroid Build Coastguard Worker new_size *= 2;
47*61046927SAndroid Build Coastguard Worker
48*61046927SAndroid Build Coastguard Worker elems = realloc(array->Elements, new_size * sizeof(array->Elements[0]));
49*61046927SAndroid Build Coastguard Worker if (!elems) {
50*61046927SAndroid Build Coastguard Worker _eglLog(_EGL_DEBUG, "failed to grow %s array to %d", array->Name,
51*61046927SAndroid Build Coastguard Worker new_size);
52*61046927SAndroid Build Coastguard Worker return EGL_FALSE;
53*61046927SAndroid Build Coastguard Worker }
54*61046927SAndroid Build Coastguard Worker
55*61046927SAndroid Build Coastguard Worker array->Elements = elems;
56*61046927SAndroid Build Coastguard Worker array->MaxSize = new_size;
57*61046927SAndroid Build Coastguard Worker
58*61046927SAndroid Build Coastguard Worker return EGL_TRUE;
59*61046927SAndroid Build Coastguard Worker }
60*61046927SAndroid Build Coastguard Worker
61*61046927SAndroid Build Coastguard Worker /**
62*61046927SAndroid Build Coastguard Worker * Create an array.
63*61046927SAndroid Build Coastguard Worker */
64*61046927SAndroid Build Coastguard Worker _EGLArray *
_eglCreateArray(const char * name,EGLint init_size)65*61046927SAndroid Build Coastguard Worker _eglCreateArray(const char *name, EGLint init_size)
66*61046927SAndroid Build Coastguard Worker {
67*61046927SAndroid Build Coastguard Worker _EGLArray *array;
68*61046927SAndroid Build Coastguard Worker
69*61046927SAndroid Build Coastguard Worker array = calloc(1, sizeof(*array));
70*61046927SAndroid Build Coastguard Worker if (array) {
71*61046927SAndroid Build Coastguard Worker array->Name = name;
72*61046927SAndroid Build Coastguard Worker array->MaxSize = (init_size > 0) ? init_size : 1;
73*61046927SAndroid Build Coastguard Worker if (!_eglGrowArray(array)) {
74*61046927SAndroid Build Coastguard Worker free(array);
75*61046927SAndroid Build Coastguard Worker array = NULL;
76*61046927SAndroid Build Coastguard Worker }
77*61046927SAndroid Build Coastguard Worker }
78*61046927SAndroid Build Coastguard Worker
79*61046927SAndroid Build Coastguard Worker return array;
80*61046927SAndroid Build Coastguard Worker }
81*61046927SAndroid Build Coastguard Worker
82*61046927SAndroid Build Coastguard Worker /**
83*61046927SAndroid Build Coastguard Worker * Destroy an array, optionally free the data.
84*61046927SAndroid Build Coastguard Worker */
85*61046927SAndroid Build Coastguard Worker void
_eglDestroyArray(_EGLArray * array,void (* free_cb)(void *))86*61046927SAndroid Build Coastguard Worker _eglDestroyArray(_EGLArray *array, void (*free_cb)(void *))
87*61046927SAndroid Build Coastguard Worker {
88*61046927SAndroid Build Coastguard Worker if (free_cb) {
89*61046927SAndroid Build Coastguard Worker EGLint i;
90*61046927SAndroid Build Coastguard Worker for (i = 0; i < array->Size; i++)
91*61046927SAndroid Build Coastguard Worker free_cb(array->Elements[i]);
92*61046927SAndroid Build Coastguard Worker }
93*61046927SAndroid Build Coastguard Worker free(array->Elements);
94*61046927SAndroid Build Coastguard Worker free(array);
95*61046927SAndroid Build Coastguard Worker }
96*61046927SAndroid Build Coastguard Worker
97*61046927SAndroid Build Coastguard Worker /**
98*61046927SAndroid Build Coastguard Worker * Append a element to an array.
99*61046927SAndroid Build Coastguard Worker */
100*61046927SAndroid Build Coastguard Worker void
_eglAppendArray(_EGLArray * array,void * elem)101*61046927SAndroid Build Coastguard Worker _eglAppendArray(_EGLArray *array, void *elem)
102*61046927SAndroid Build Coastguard Worker {
103*61046927SAndroid Build Coastguard Worker if (array->Size >= array->MaxSize && !_eglGrowArray(array))
104*61046927SAndroid Build Coastguard Worker return;
105*61046927SAndroid Build Coastguard Worker
106*61046927SAndroid Build Coastguard Worker array->Elements[array->Size++] = elem;
107*61046927SAndroid Build Coastguard Worker }
108*61046927SAndroid Build Coastguard Worker
109*61046927SAndroid Build Coastguard Worker /**
110*61046927SAndroid Build Coastguard Worker * Erase an element from an array.
111*61046927SAndroid Build Coastguard Worker */
112*61046927SAndroid Build Coastguard Worker void
_eglEraseArray(_EGLArray * array,EGLint i,void (* free_cb)(void *))113*61046927SAndroid Build Coastguard Worker _eglEraseArray(_EGLArray *array, EGLint i, void (*free_cb)(void *))
114*61046927SAndroid Build Coastguard Worker {
115*61046927SAndroid Build Coastguard Worker if (free_cb)
116*61046927SAndroid Build Coastguard Worker free_cb(array->Elements[i]);
117*61046927SAndroid Build Coastguard Worker if (i < array->Size - 1) {
118*61046927SAndroid Build Coastguard Worker memmove(&array->Elements[i], &array->Elements[i + 1],
119*61046927SAndroid Build Coastguard Worker (array->Size - i - 1) * sizeof(array->Elements[0]));
120*61046927SAndroid Build Coastguard Worker }
121*61046927SAndroid Build Coastguard Worker array->Size--;
122*61046927SAndroid Build Coastguard Worker }
123*61046927SAndroid Build Coastguard Worker
124*61046927SAndroid Build Coastguard Worker /**
125*61046927SAndroid Build Coastguard Worker * Find in an array for the given element.
126*61046927SAndroid Build Coastguard Worker */
127*61046927SAndroid Build Coastguard Worker void *
_eglFindArray(_EGLArray * array,void * elem)128*61046927SAndroid Build Coastguard Worker _eglFindArray(_EGLArray *array, void *elem)
129*61046927SAndroid Build Coastguard Worker {
130*61046927SAndroid Build Coastguard Worker EGLint i;
131*61046927SAndroid Build Coastguard Worker
132*61046927SAndroid Build Coastguard Worker if (!array)
133*61046927SAndroid Build Coastguard Worker return NULL;
134*61046927SAndroid Build Coastguard Worker
135*61046927SAndroid Build Coastguard Worker for (i = 0; i < array->Size; i++)
136*61046927SAndroid Build Coastguard Worker if (array->Elements[i] == elem)
137*61046927SAndroid Build Coastguard Worker return elem;
138*61046927SAndroid Build Coastguard Worker return NULL;
139*61046927SAndroid Build Coastguard Worker }
140*61046927SAndroid Build Coastguard Worker
141*61046927SAndroid Build Coastguard Worker /**
142*61046927SAndroid Build Coastguard Worker * Filter an array and return the number of filtered elements.
143*61046927SAndroid Build Coastguard Worker */
144*61046927SAndroid Build Coastguard Worker EGLint
_eglFilterArray(_EGLArray * array,void ** data,EGLint size,_EGLArrayForEach filter,void * filter_data)145*61046927SAndroid Build Coastguard Worker _eglFilterArray(_EGLArray *array, void **data, EGLint size,
146*61046927SAndroid Build Coastguard Worker _EGLArrayForEach filter, void *filter_data)
147*61046927SAndroid Build Coastguard Worker {
148*61046927SAndroid Build Coastguard Worker EGLint count = 0, i;
149*61046927SAndroid Build Coastguard Worker
150*61046927SAndroid Build Coastguard Worker if (!array)
151*61046927SAndroid Build Coastguard Worker return 0;
152*61046927SAndroid Build Coastguard Worker
153*61046927SAndroid Build Coastguard Worker assert(filter);
154*61046927SAndroid Build Coastguard Worker for (i = 0; i < array->Size; i++) {
155*61046927SAndroid Build Coastguard Worker if (filter(array->Elements[i], filter_data)) {
156*61046927SAndroid Build Coastguard Worker if (data && count < size)
157*61046927SAndroid Build Coastguard Worker data[count] = array->Elements[i];
158*61046927SAndroid Build Coastguard Worker count++;
159*61046927SAndroid Build Coastguard Worker }
160*61046927SAndroid Build Coastguard Worker if (data && count >= size)
161*61046927SAndroid Build Coastguard Worker break;
162*61046927SAndroid Build Coastguard Worker }
163*61046927SAndroid Build Coastguard Worker
164*61046927SAndroid Build Coastguard Worker return count;
165*61046927SAndroid Build Coastguard Worker }
166*61046927SAndroid Build Coastguard Worker
167*61046927SAndroid Build Coastguard Worker /**
168*61046927SAndroid Build Coastguard Worker * Flatten an array by converting array elements into another form and store
169*61046927SAndroid Build Coastguard Worker * them in a buffer.
170*61046927SAndroid Build Coastguard Worker */
171*61046927SAndroid Build Coastguard Worker EGLint
_eglFlattenArray(_EGLArray * array,void * buffer,EGLint elem_size,EGLint size,_EGLArrayForEach flatten)172*61046927SAndroid Build Coastguard Worker _eglFlattenArray(_EGLArray *array, void *buffer, EGLint elem_size, EGLint size,
173*61046927SAndroid Build Coastguard Worker _EGLArrayForEach flatten)
174*61046927SAndroid Build Coastguard Worker {
175*61046927SAndroid Build Coastguard Worker EGLint i, count;
176*61046927SAndroid Build Coastguard Worker
177*61046927SAndroid Build Coastguard Worker if (!array)
178*61046927SAndroid Build Coastguard Worker return 0;
179*61046927SAndroid Build Coastguard Worker
180*61046927SAndroid Build Coastguard Worker count = array->Size;
181*61046927SAndroid Build Coastguard Worker if (buffer) {
182*61046927SAndroid Build Coastguard Worker /* clamp size to 0 */
183*61046927SAndroid Build Coastguard Worker if (size < 0)
184*61046927SAndroid Build Coastguard Worker size = 0;
185*61046927SAndroid Build Coastguard Worker /* do not exceed buffer size */
186*61046927SAndroid Build Coastguard Worker if (count > size)
187*61046927SAndroid Build Coastguard Worker count = size;
188*61046927SAndroid Build Coastguard Worker for (i = 0; i < count; i++)
189*61046927SAndroid Build Coastguard Worker flatten(array->Elements[i], (void *)((char *)buffer + elem_size * i));
190*61046927SAndroid Build Coastguard Worker }
191*61046927SAndroid Build Coastguard Worker
192*61046927SAndroid Build Coastguard Worker return count;
193*61046927SAndroid Build Coastguard Worker }
194