1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker * Copyright © 2015 Intel Corporation
3*61046927SAndroid Build Coastguard Worker *
4*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a
5*61046927SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"),
6*61046927SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation
7*61046927SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8*61046927SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the
9*61046927SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions:
10*61046927SAndroid Build Coastguard Worker *
11*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the next
12*61046927SAndroid Build Coastguard Worker * paragraph) shall be included in all copies or substantial portions of the
13*61046927SAndroid Build Coastguard Worker * Software.
14*61046927SAndroid Build Coastguard Worker *
15*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16*61046927SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18*61046927SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19*61046927SAndroid Build Coastguard Worker * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20*61046927SAndroid Build Coastguard Worker * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21*61046927SAndroid Build Coastguard Worker * IN THE SOFTWARE.
22*61046927SAndroid Build Coastguard Worker */
23*61046927SAndroid Build Coastguard Worker
24*61046927SAndroid Build Coastguard Worker #include "vtn_private.h"
25*61046927SAndroid Build Coastguard Worker #include "spirv_info.h"
26*61046927SAndroid Build Coastguard Worker #include "nir_deref.h"
27*61046927SAndroid Build Coastguard Worker #include <vulkan/vulkan_core.h>
28*61046927SAndroid Build Coastguard Worker
29*61046927SAndroid Build Coastguard Worker static struct vtn_pointer*
vtn_align_pointer(struct vtn_builder * b,struct vtn_pointer * ptr,unsigned alignment)30*61046927SAndroid Build Coastguard Worker vtn_align_pointer(struct vtn_builder *b, struct vtn_pointer *ptr,
31*61046927SAndroid Build Coastguard Worker unsigned alignment)
32*61046927SAndroid Build Coastguard Worker {
33*61046927SAndroid Build Coastguard Worker if (alignment == 0)
34*61046927SAndroid Build Coastguard Worker return ptr;
35*61046927SAndroid Build Coastguard Worker
36*61046927SAndroid Build Coastguard Worker if (!util_is_power_of_two_nonzero(alignment)) {
37*61046927SAndroid Build Coastguard Worker vtn_warn("Provided alignment is not a power of two");
38*61046927SAndroid Build Coastguard Worker alignment = 1 << (ffs(alignment) - 1);
39*61046927SAndroid Build Coastguard Worker }
40*61046927SAndroid Build Coastguard Worker
41*61046927SAndroid Build Coastguard Worker /* If this pointer doesn't have a deref, bail. This either means we're
42*61046927SAndroid Build Coastguard Worker * using the old offset+alignment pointers which don't support carrying
43*61046927SAndroid Build Coastguard Worker * alignment information or we're a pointer that is below the block
44*61046927SAndroid Build Coastguard Worker * boundary in our access chain in which case alignment is meaningless.
45*61046927SAndroid Build Coastguard Worker */
46*61046927SAndroid Build Coastguard Worker if (ptr->deref == NULL)
47*61046927SAndroid Build Coastguard Worker return ptr;
48*61046927SAndroid Build Coastguard Worker
49*61046927SAndroid Build Coastguard Worker /* Ignore alignment information on logical pointers. This way, we don't
50*61046927SAndroid Build Coastguard Worker * trip up drivers with unnecessary casts.
51*61046927SAndroid Build Coastguard Worker */
52*61046927SAndroid Build Coastguard Worker nir_address_format addr_format = vtn_mode_to_address_format(b, ptr->mode);
53*61046927SAndroid Build Coastguard Worker if (addr_format == nir_address_format_logical)
54*61046927SAndroid Build Coastguard Worker return ptr;
55*61046927SAndroid Build Coastguard Worker
56*61046927SAndroid Build Coastguard Worker struct vtn_pointer *copy = vtn_alloc(b, struct vtn_pointer);
57*61046927SAndroid Build Coastguard Worker *copy = *ptr;
58*61046927SAndroid Build Coastguard Worker copy->deref = nir_alignment_deref_cast(&b->nb, ptr->deref, alignment, 0);
59*61046927SAndroid Build Coastguard Worker
60*61046927SAndroid Build Coastguard Worker return copy;
61*61046927SAndroid Build Coastguard Worker }
62*61046927SAndroid Build Coastguard Worker
63*61046927SAndroid Build Coastguard Worker static void
ptr_decoration_cb(struct vtn_builder * b,struct vtn_value * val,int member,const struct vtn_decoration * dec,void * void_ptr)64*61046927SAndroid Build Coastguard Worker ptr_decoration_cb(struct vtn_builder *b, struct vtn_value *val, int member,
65*61046927SAndroid Build Coastguard Worker const struct vtn_decoration *dec, void *void_ptr)
66*61046927SAndroid Build Coastguard Worker {
67*61046927SAndroid Build Coastguard Worker struct vtn_pointer *ptr = void_ptr;
68*61046927SAndroid Build Coastguard Worker
69*61046927SAndroid Build Coastguard Worker switch (dec->decoration) {
70*61046927SAndroid Build Coastguard Worker case SpvDecorationNonUniformEXT:
71*61046927SAndroid Build Coastguard Worker ptr->access |= ACCESS_NON_UNIFORM;
72*61046927SAndroid Build Coastguard Worker break;
73*61046927SAndroid Build Coastguard Worker
74*61046927SAndroid Build Coastguard Worker default:
75*61046927SAndroid Build Coastguard Worker break;
76*61046927SAndroid Build Coastguard Worker }
77*61046927SAndroid Build Coastguard Worker }
78*61046927SAndroid Build Coastguard Worker
79*61046927SAndroid Build Coastguard Worker struct access_align {
80*61046927SAndroid Build Coastguard Worker enum gl_access_qualifier access;
81*61046927SAndroid Build Coastguard Worker uint32_t alignment;
82*61046927SAndroid Build Coastguard Worker };
83*61046927SAndroid Build Coastguard Worker
84*61046927SAndroid Build Coastguard Worker static void
access_align_cb(struct vtn_builder * b,struct vtn_value * val,int member,const struct vtn_decoration * dec,void * void_ptr)85*61046927SAndroid Build Coastguard Worker access_align_cb(struct vtn_builder *b, struct vtn_value *val, int member,
86*61046927SAndroid Build Coastguard Worker const struct vtn_decoration *dec, void *void_ptr)
87*61046927SAndroid Build Coastguard Worker {
88*61046927SAndroid Build Coastguard Worker struct access_align *aa = void_ptr;
89*61046927SAndroid Build Coastguard Worker
90*61046927SAndroid Build Coastguard Worker switch (dec->decoration) {
91*61046927SAndroid Build Coastguard Worker case SpvDecorationAlignment:
92*61046927SAndroid Build Coastguard Worker aa->alignment = dec->operands[0];
93*61046927SAndroid Build Coastguard Worker break;
94*61046927SAndroid Build Coastguard Worker
95*61046927SAndroid Build Coastguard Worker case SpvDecorationNonUniformEXT:
96*61046927SAndroid Build Coastguard Worker aa->access |= ACCESS_NON_UNIFORM;
97*61046927SAndroid Build Coastguard Worker break;
98*61046927SAndroid Build Coastguard Worker
99*61046927SAndroid Build Coastguard Worker default:
100*61046927SAndroid Build Coastguard Worker break;
101*61046927SAndroid Build Coastguard Worker }
102*61046927SAndroid Build Coastguard Worker }
103*61046927SAndroid Build Coastguard Worker
104*61046927SAndroid Build Coastguard Worker static struct vtn_pointer*
vtn_decorate_pointer(struct vtn_builder * b,struct vtn_value * val,struct vtn_pointer * ptr)105*61046927SAndroid Build Coastguard Worker vtn_decorate_pointer(struct vtn_builder *b, struct vtn_value *val,
106*61046927SAndroid Build Coastguard Worker struct vtn_pointer *ptr)
107*61046927SAndroid Build Coastguard Worker {
108*61046927SAndroid Build Coastguard Worker struct access_align aa = { 0, };
109*61046927SAndroid Build Coastguard Worker vtn_foreach_decoration(b, val, access_align_cb, &aa);
110*61046927SAndroid Build Coastguard Worker
111*61046927SAndroid Build Coastguard Worker ptr = vtn_align_pointer(b, ptr, aa.alignment);
112*61046927SAndroid Build Coastguard Worker
113*61046927SAndroid Build Coastguard Worker /* If we're adding access flags, make a copy of the pointer. We could
114*61046927SAndroid Build Coastguard Worker * probably just OR them in without doing so but this prevents us from
115*61046927SAndroid Build Coastguard Worker * leaking them any further than actually specified in the SPIR-V.
116*61046927SAndroid Build Coastguard Worker */
117*61046927SAndroid Build Coastguard Worker if (aa.access & ~ptr->access) {
118*61046927SAndroid Build Coastguard Worker struct vtn_pointer *copy = vtn_alloc(b, struct vtn_pointer);
119*61046927SAndroid Build Coastguard Worker *copy = *ptr;
120*61046927SAndroid Build Coastguard Worker copy->access |= aa.access;
121*61046927SAndroid Build Coastguard Worker return copy;
122*61046927SAndroid Build Coastguard Worker }
123*61046927SAndroid Build Coastguard Worker
124*61046927SAndroid Build Coastguard Worker return ptr;
125*61046927SAndroid Build Coastguard Worker }
126*61046927SAndroid Build Coastguard Worker
127*61046927SAndroid Build Coastguard Worker struct vtn_value *
vtn_push_pointer(struct vtn_builder * b,uint32_t value_id,struct vtn_pointer * ptr)128*61046927SAndroid Build Coastguard Worker vtn_push_pointer(struct vtn_builder *b, uint32_t value_id,
129*61046927SAndroid Build Coastguard Worker struct vtn_pointer *ptr)
130*61046927SAndroid Build Coastguard Worker {
131*61046927SAndroid Build Coastguard Worker struct vtn_value *val = vtn_push_value(b, value_id, vtn_value_type_pointer);
132*61046927SAndroid Build Coastguard Worker val->pointer = vtn_decorate_pointer(b, val, ptr);
133*61046927SAndroid Build Coastguard Worker return val;
134*61046927SAndroid Build Coastguard Worker }
135*61046927SAndroid Build Coastguard Worker
136*61046927SAndroid Build Coastguard Worker void
vtn_copy_value(struct vtn_builder * b,uint32_t src_value_id,uint32_t dst_value_id)137*61046927SAndroid Build Coastguard Worker vtn_copy_value(struct vtn_builder *b, uint32_t src_value_id,
138*61046927SAndroid Build Coastguard Worker uint32_t dst_value_id)
139*61046927SAndroid Build Coastguard Worker {
140*61046927SAndroid Build Coastguard Worker struct vtn_value *src = vtn_untyped_value(b, src_value_id);
141*61046927SAndroid Build Coastguard Worker struct vtn_value *dst = vtn_untyped_value(b, dst_value_id);
142*61046927SAndroid Build Coastguard Worker
143*61046927SAndroid Build Coastguard Worker vtn_fail_if(dst->value_type != vtn_value_type_invalid,
144*61046927SAndroid Build Coastguard Worker "SPIR-V id %u has already been written by another instruction",
145*61046927SAndroid Build Coastguard Worker dst_value_id);
146*61046927SAndroid Build Coastguard Worker
147*61046927SAndroid Build Coastguard Worker vtn_fail_if(dst->type->id != src->type->id,
148*61046927SAndroid Build Coastguard Worker "Result Type must equal Operand type");
149*61046927SAndroid Build Coastguard Worker
150*61046927SAndroid Build Coastguard Worker if (src->value_type == vtn_value_type_ssa && src->ssa->is_variable) {
151*61046927SAndroid Build Coastguard Worker nir_variable *dst_var =
152*61046927SAndroid Build Coastguard Worker nir_local_variable_create(b->nb.impl, src->ssa->type, "var_copy");
153*61046927SAndroid Build Coastguard Worker nir_deref_instr *dst_deref = nir_build_deref_var(&b->nb, dst_var);
154*61046927SAndroid Build Coastguard Worker nir_deref_instr *src_deref = vtn_get_deref_for_ssa_value(b, src->ssa);
155*61046927SAndroid Build Coastguard Worker
156*61046927SAndroid Build Coastguard Worker vtn_local_store(b, vtn_local_load(b, src_deref, 0), dst_deref, 0);
157*61046927SAndroid Build Coastguard Worker
158*61046927SAndroid Build Coastguard Worker vtn_push_var_ssa(b, dst_value_id, dst_var);
159*61046927SAndroid Build Coastguard Worker return;
160*61046927SAndroid Build Coastguard Worker }
161*61046927SAndroid Build Coastguard Worker
162*61046927SAndroid Build Coastguard Worker struct vtn_value src_copy = *src;
163*61046927SAndroid Build Coastguard Worker src_copy.name = dst->name;
164*61046927SAndroid Build Coastguard Worker src_copy.decoration = dst->decoration;
165*61046927SAndroid Build Coastguard Worker src_copy.type = dst->type;
166*61046927SAndroid Build Coastguard Worker *dst = src_copy;
167*61046927SAndroid Build Coastguard Worker
168*61046927SAndroid Build Coastguard Worker if (dst->value_type == vtn_value_type_pointer)
169*61046927SAndroid Build Coastguard Worker dst->pointer = vtn_decorate_pointer(b, dst, dst->pointer);
170*61046927SAndroid Build Coastguard Worker }
171*61046927SAndroid Build Coastguard Worker
172*61046927SAndroid Build Coastguard Worker static struct vtn_access_chain *
vtn_access_chain_create(struct vtn_builder * b,unsigned length)173*61046927SAndroid Build Coastguard Worker vtn_access_chain_create(struct vtn_builder *b, unsigned length)
174*61046927SAndroid Build Coastguard Worker {
175*61046927SAndroid Build Coastguard Worker struct vtn_access_chain *chain;
176*61046927SAndroid Build Coastguard Worker
177*61046927SAndroid Build Coastguard Worker /* Subtract 1 from the length since there's already one built in */
178*61046927SAndroid Build Coastguard Worker size_t size = sizeof(*chain) +
179*61046927SAndroid Build Coastguard Worker (MAX2(length, 1) - 1) * sizeof(chain->link[0]);
180*61046927SAndroid Build Coastguard Worker chain = vtn_zalloc_size(b, size);
181*61046927SAndroid Build Coastguard Worker chain->length = length;
182*61046927SAndroid Build Coastguard Worker
183*61046927SAndroid Build Coastguard Worker return chain;
184*61046927SAndroid Build Coastguard Worker }
185*61046927SAndroid Build Coastguard Worker
186*61046927SAndroid Build Coastguard Worker static bool
vtn_mode_is_cross_invocation(struct vtn_builder * b,enum vtn_variable_mode mode)187*61046927SAndroid Build Coastguard Worker vtn_mode_is_cross_invocation(struct vtn_builder *b,
188*61046927SAndroid Build Coastguard Worker enum vtn_variable_mode mode)
189*61046927SAndroid Build Coastguard Worker {
190*61046927SAndroid Build Coastguard Worker /* TODO: add TCS here once nir_remove_unused_io_vars() can handle vector indexing. */
191*61046927SAndroid Build Coastguard Worker bool cross_invocation_outputs = b->shader->info.stage == MESA_SHADER_MESH;
192*61046927SAndroid Build Coastguard Worker return mode == vtn_variable_mode_ssbo ||
193*61046927SAndroid Build Coastguard Worker mode == vtn_variable_mode_ubo ||
194*61046927SAndroid Build Coastguard Worker mode == vtn_variable_mode_phys_ssbo ||
195*61046927SAndroid Build Coastguard Worker mode == vtn_variable_mode_push_constant ||
196*61046927SAndroid Build Coastguard Worker mode == vtn_variable_mode_workgroup ||
197*61046927SAndroid Build Coastguard Worker mode == vtn_variable_mode_cross_workgroup ||
198*61046927SAndroid Build Coastguard Worker mode == vtn_variable_mode_node_payload ||
199*61046927SAndroid Build Coastguard Worker (cross_invocation_outputs && mode == vtn_variable_mode_output) ||
200*61046927SAndroid Build Coastguard Worker (b->shader->info.stage == MESA_SHADER_TASK && mode == vtn_variable_mode_task_payload);
201*61046927SAndroid Build Coastguard Worker }
202*61046927SAndroid Build Coastguard Worker
203*61046927SAndroid Build Coastguard Worker static bool
vtn_pointer_is_external_block(struct vtn_builder * b,struct vtn_pointer * ptr)204*61046927SAndroid Build Coastguard Worker vtn_pointer_is_external_block(struct vtn_builder *b,
205*61046927SAndroid Build Coastguard Worker struct vtn_pointer *ptr)
206*61046927SAndroid Build Coastguard Worker {
207*61046927SAndroid Build Coastguard Worker return ptr->mode == vtn_variable_mode_ssbo ||
208*61046927SAndroid Build Coastguard Worker ptr->mode == vtn_variable_mode_ubo ||
209*61046927SAndroid Build Coastguard Worker ptr->mode == vtn_variable_mode_phys_ssbo;
210*61046927SAndroid Build Coastguard Worker }
211*61046927SAndroid Build Coastguard Worker
212*61046927SAndroid Build Coastguard Worker static nir_def *
vtn_access_link_as_ssa(struct vtn_builder * b,struct vtn_access_link link,unsigned stride,unsigned bit_size)213*61046927SAndroid Build Coastguard Worker vtn_access_link_as_ssa(struct vtn_builder *b, struct vtn_access_link link,
214*61046927SAndroid Build Coastguard Worker unsigned stride, unsigned bit_size)
215*61046927SAndroid Build Coastguard Worker {
216*61046927SAndroid Build Coastguard Worker vtn_assert(stride > 0);
217*61046927SAndroid Build Coastguard Worker if (link.mode == vtn_access_mode_literal) {
218*61046927SAndroid Build Coastguard Worker return nir_imm_intN_t(&b->nb, link.id * stride, bit_size);
219*61046927SAndroid Build Coastguard Worker } else {
220*61046927SAndroid Build Coastguard Worker nir_def *ssa = vtn_ssa_value(b, link.id)->def;
221*61046927SAndroid Build Coastguard Worker if (ssa->bit_size != bit_size)
222*61046927SAndroid Build Coastguard Worker ssa = nir_i2iN(&b->nb, ssa, bit_size);
223*61046927SAndroid Build Coastguard Worker return nir_imul_imm(&b->nb, ssa, stride);
224*61046927SAndroid Build Coastguard Worker }
225*61046927SAndroid Build Coastguard Worker }
226*61046927SAndroid Build Coastguard Worker
227*61046927SAndroid Build Coastguard Worker static VkDescriptorType
vk_desc_type_for_mode(struct vtn_builder * b,enum vtn_variable_mode mode)228*61046927SAndroid Build Coastguard Worker vk_desc_type_for_mode(struct vtn_builder *b, enum vtn_variable_mode mode)
229*61046927SAndroid Build Coastguard Worker {
230*61046927SAndroid Build Coastguard Worker switch (mode) {
231*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_ubo:
232*61046927SAndroid Build Coastguard Worker return VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
233*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_ssbo:
234*61046927SAndroid Build Coastguard Worker return VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
235*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_accel_struct:
236*61046927SAndroid Build Coastguard Worker return VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR;
237*61046927SAndroid Build Coastguard Worker default:
238*61046927SAndroid Build Coastguard Worker vtn_fail("Invalid mode for vulkan_resource_index");
239*61046927SAndroid Build Coastguard Worker }
240*61046927SAndroid Build Coastguard Worker }
241*61046927SAndroid Build Coastguard Worker
242*61046927SAndroid Build Coastguard Worker static nir_def *
vtn_variable_resource_index(struct vtn_builder * b,struct vtn_variable * var,nir_def * desc_array_index)243*61046927SAndroid Build Coastguard Worker vtn_variable_resource_index(struct vtn_builder *b, struct vtn_variable *var,
244*61046927SAndroid Build Coastguard Worker nir_def *desc_array_index)
245*61046927SAndroid Build Coastguard Worker {
246*61046927SAndroid Build Coastguard Worker vtn_assert(b->options->environment == NIR_SPIRV_VULKAN);
247*61046927SAndroid Build Coastguard Worker
248*61046927SAndroid Build Coastguard Worker if (!desc_array_index)
249*61046927SAndroid Build Coastguard Worker desc_array_index = nir_imm_int(&b->nb, 0);
250*61046927SAndroid Build Coastguard Worker
251*61046927SAndroid Build Coastguard Worker if (b->vars_used_indirectly) {
252*61046927SAndroid Build Coastguard Worker vtn_assert(var->var);
253*61046927SAndroid Build Coastguard Worker _mesa_set_add(b->vars_used_indirectly, var->var);
254*61046927SAndroid Build Coastguard Worker }
255*61046927SAndroid Build Coastguard Worker
256*61046927SAndroid Build Coastguard Worker nir_intrinsic_instr *instr =
257*61046927SAndroid Build Coastguard Worker nir_intrinsic_instr_create(b->nb.shader,
258*61046927SAndroid Build Coastguard Worker nir_intrinsic_vulkan_resource_index);
259*61046927SAndroid Build Coastguard Worker instr->src[0] = nir_src_for_ssa(desc_array_index);
260*61046927SAndroid Build Coastguard Worker nir_intrinsic_set_desc_set(instr, var->descriptor_set);
261*61046927SAndroid Build Coastguard Worker nir_intrinsic_set_binding(instr, var->binding);
262*61046927SAndroid Build Coastguard Worker nir_intrinsic_set_desc_type(instr, vk_desc_type_for_mode(b, var->mode));
263*61046927SAndroid Build Coastguard Worker
264*61046927SAndroid Build Coastguard Worker nir_address_format addr_format = vtn_mode_to_address_format(b, var->mode);
265*61046927SAndroid Build Coastguard Worker nir_def_init(&instr->instr, &instr->def,
266*61046927SAndroid Build Coastguard Worker nir_address_format_num_components(addr_format),
267*61046927SAndroid Build Coastguard Worker nir_address_format_bit_size(addr_format));
268*61046927SAndroid Build Coastguard Worker instr->num_components = instr->def.num_components;
269*61046927SAndroid Build Coastguard Worker nir_builder_instr_insert(&b->nb, &instr->instr);
270*61046927SAndroid Build Coastguard Worker
271*61046927SAndroid Build Coastguard Worker return &instr->def;
272*61046927SAndroid Build Coastguard Worker }
273*61046927SAndroid Build Coastguard Worker
274*61046927SAndroid Build Coastguard Worker static nir_def *
vtn_resource_reindex(struct vtn_builder * b,enum vtn_variable_mode mode,nir_def * base_index,nir_def * offset_index)275*61046927SAndroid Build Coastguard Worker vtn_resource_reindex(struct vtn_builder *b, enum vtn_variable_mode mode,
276*61046927SAndroid Build Coastguard Worker nir_def *base_index, nir_def *offset_index)
277*61046927SAndroid Build Coastguard Worker {
278*61046927SAndroid Build Coastguard Worker vtn_assert(b->options->environment == NIR_SPIRV_VULKAN);
279*61046927SAndroid Build Coastguard Worker
280*61046927SAndroid Build Coastguard Worker nir_intrinsic_instr *instr =
281*61046927SAndroid Build Coastguard Worker nir_intrinsic_instr_create(b->nb.shader,
282*61046927SAndroid Build Coastguard Worker nir_intrinsic_vulkan_resource_reindex);
283*61046927SAndroid Build Coastguard Worker instr->src[0] = nir_src_for_ssa(base_index);
284*61046927SAndroid Build Coastguard Worker instr->src[1] = nir_src_for_ssa(offset_index);
285*61046927SAndroid Build Coastguard Worker nir_intrinsic_set_desc_type(instr, vk_desc_type_for_mode(b, mode));
286*61046927SAndroid Build Coastguard Worker
287*61046927SAndroid Build Coastguard Worker nir_address_format addr_format = vtn_mode_to_address_format(b, mode);
288*61046927SAndroid Build Coastguard Worker nir_def_init(&instr->instr, &instr->def,
289*61046927SAndroid Build Coastguard Worker nir_address_format_num_components(addr_format),
290*61046927SAndroid Build Coastguard Worker nir_address_format_bit_size(addr_format));
291*61046927SAndroid Build Coastguard Worker instr->num_components = instr->def.num_components;
292*61046927SAndroid Build Coastguard Worker nir_builder_instr_insert(&b->nb, &instr->instr);
293*61046927SAndroid Build Coastguard Worker
294*61046927SAndroid Build Coastguard Worker return &instr->def;
295*61046927SAndroid Build Coastguard Worker }
296*61046927SAndroid Build Coastguard Worker
297*61046927SAndroid Build Coastguard Worker static nir_def *
vtn_descriptor_load(struct vtn_builder * b,enum vtn_variable_mode mode,nir_def * desc_index)298*61046927SAndroid Build Coastguard Worker vtn_descriptor_load(struct vtn_builder *b, enum vtn_variable_mode mode,
299*61046927SAndroid Build Coastguard Worker nir_def *desc_index)
300*61046927SAndroid Build Coastguard Worker {
301*61046927SAndroid Build Coastguard Worker vtn_assert(b->options->environment == NIR_SPIRV_VULKAN);
302*61046927SAndroid Build Coastguard Worker
303*61046927SAndroid Build Coastguard Worker nir_intrinsic_instr *desc_load =
304*61046927SAndroid Build Coastguard Worker nir_intrinsic_instr_create(b->nb.shader,
305*61046927SAndroid Build Coastguard Worker nir_intrinsic_load_vulkan_descriptor);
306*61046927SAndroid Build Coastguard Worker desc_load->src[0] = nir_src_for_ssa(desc_index);
307*61046927SAndroid Build Coastguard Worker nir_intrinsic_set_desc_type(desc_load, vk_desc_type_for_mode(b, mode));
308*61046927SAndroid Build Coastguard Worker
309*61046927SAndroid Build Coastguard Worker nir_address_format addr_format = vtn_mode_to_address_format(b, mode);
310*61046927SAndroid Build Coastguard Worker nir_def_init(&desc_load->instr, &desc_load->def,
311*61046927SAndroid Build Coastguard Worker nir_address_format_num_components(addr_format),
312*61046927SAndroid Build Coastguard Worker nir_address_format_bit_size(addr_format));
313*61046927SAndroid Build Coastguard Worker desc_load->num_components = desc_load->def.num_components;
314*61046927SAndroid Build Coastguard Worker nir_builder_instr_insert(&b->nb, &desc_load->instr);
315*61046927SAndroid Build Coastguard Worker
316*61046927SAndroid Build Coastguard Worker return &desc_load->def;
317*61046927SAndroid Build Coastguard Worker }
318*61046927SAndroid Build Coastguard Worker
319*61046927SAndroid Build Coastguard Worker static struct vtn_type *
vtn_create_internal_pointer_type(struct vtn_builder * b,struct vtn_type * original,struct vtn_type * pointed)320*61046927SAndroid Build Coastguard Worker vtn_create_internal_pointer_type(struct vtn_builder *b,
321*61046927SAndroid Build Coastguard Worker struct vtn_type *original,
322*61046927SAndroid Build Coastguard Worker struct vtn_type *pointed)
323*61046927SAndroid Build Coastguard Worker {
324*61046927SAndroid Build Coastguard Worker assert(original->base_type == vtn_base_type_pointer);
325*61046927SAndroid Build Coastguard Worker
326*61046927SAndroid Build Coastguard Worker /* Create a vtn_type that is not present on the SPIR-V module but
327*61046927SAndroid Build Coastguard Worker * is useful for the compilation process. Such type will have no id.
328*61046927SAndroid Build Coastguard Worker */
329*61046927SAndroid Build Coastguard Worker struct vtn_type *t = vtn_zalloc(b, struct vtn_type);
330*61046927SAndroid Build Coastguard Worker t->base_type = vtn_base_type_pointer;
331*61046927SAndroid Build Coastguard Worker t->pointed = pointed;
332*61046927SAndroid Build Coastguard Worker t->storage_class = original->storage_class;
333*61046927SAndroid Build Coastguard Worker t->type = original->type;
334*61046927SAndroid Build Coastguard Worker return t;
335*61046927SAndroid Build Coastguard Worker }
336*61046927SAndroid Build Coastguard Worker
337*61046927SAndroid Build Coastguard Worker static struct vtn_pointer *
vtn_pointer_dereference(struct vtn_builder * b,struct vtn_pointer * base,struct vtn_access_chain * deref_chain)338*61046927SAndroid Build Coastguard Worker vtn_pointer_dereference(struct vtn_builder *b,
339*61046927SAndroid Build Coastguard Worker struct vtn_pointer *base,
340*61046927SAndroid Build Coastguard Worker struct vtn_access_chain *deref_chain)
341*61046927SAndroid Build Coastguard Worker {
342*61046927SAndroid Build Coastguard Worker struct vtn_type *type = base->type->pointed;
343*61046927SAndroid Build Coastguard Worker enum gl_access_qualifier access = base->access | deref_chain->access;
344*61046927SAndroid Build Coastguard Worker unsigned idx = 0;
345*61046927SAndroid Build Coastguard Worker
346*61046927SAndroid Build Coastguard Worker nir_deref_instr *tail;
347*61046927SAndroid Build Coastguard Worker if (base->deref) {
348*61046927SAndroid Build Coastguard Worker tail = base->deref;
349*61046927SAndroid Build Coastguard Worker } else if (b->options->environment == NIR_SPIRV_VULKAN &&
350*61046927SAndroid Build Coastguard Worker (vtn_pointer_is_external_block(b, base) ||
351*61046927SAndroid Build Coastguard Worker base->mode == vtn_variable_mode_accel_struct)) {
352*61046927SAndroid Build Coastguard Worker nir_def *block_index = base->block_index;
353*61046927SAndroid Build Coastguard Worker
354*61046927SAndroid Build Coastguard Worker /* We dereferencing an external block pointer. Correctness of this
355*61046927SAndroid Build Coastguard Worker * operation relies on one particular line in the SPIR-V spec, section
356*61046927SAndroid Build Coastguard Worker * entitled "Validation Rules for Shader Capabilities":
357*61046927SAndroid Build Coastguard Worker *
358*61046927SAndroid Build Coastguard Worker * "Block and BufferBlock decorations cannot decorate a structure
359*61046927SAndroid Build Coastguard Worker * type that is nested at any level inside another structure type
360*61046927SAndroid Build Coastguard Worker * decorated with Block or BufferBlock."
361*61046927SAndroid Build Coastguard Worker *
362*61046927SAndroid Build Coastguard Worker * This means that we can detect the point where we cross over from
363*61046927SAndroid Build Coastguard Worker * descriptor indexing to buffer indexing by looking for the block
364*61046927SAndroid Build Coastguard Worker * decorated struct type. Anything before the block decorated struct
365*61046927SAndroid Build Coastguard Worker * type is a descriptor indexing operation and anything after the block
366*61046927SAndroid Build Coastguard Worker * decorated struct is a buffer offset operation.
367*61046927SAndroid Build Coastguard Worker */
368*61046927SAndroid Build Coastguard Worker
369*61046927SAndroid Build Coastguard Worker /* Figure out the descriptor array index if any
370*61046927SAndroid Build Coastguard Worker *
371*61046927SAndroid Build Coastguard Worker * Some of the Vulkan CTS tests with hand-rolled SPIR-V have been known
372*61046927SAndroid Build Coastguard Worker * to forget the Block or BufferBlock decoration from time to time.
373*61046927SAndroid Build Coastguard Worker * It's more robust if we check for both !block_index and for the type
374*61046927SAndroid Build Coastguard Worker * to contain a block. This way there's a decent chance that arrays of
375*61046927SAndroid Build Coastguard Worker * UBOs/SSBOs will work correctly even if variable pointers are
376*61046927SAndroid Build Coastguard Worker * completley toast.
377*61046927SAndroid Build Coastguard Worker */
378*61046927SAndroid Build Coastguard Worker nir_def *desc_arr_idx = NULL;
379*61046927SAndroid Build Coastguard Worker if (!block_index || vtn_type_contains_block(b, type) ||
380*61046927SAndroid Build Coastguard Worker base->mode == vtn_variable_mode_accel_struct) {
381*61046927SAndroid Build Coastguard Worker /* If our type contains a block, then we're still outside the block
382*61046927SAndroid Build Coastguard Worker * and we need to process enough levels of dereferences to get inside
383*61046927SAndroid Build Coastguard Worker * of it. Same applies to acceleration structures.
384*61046927SAndroid Build Coastguard Worker */
385*61046927SAndroid Build Coastguard Worker if (deref_chain->ptr_as_array) {
386*61046927SAndroid Build Coastguard Worker unsigned aoa_size = glsl_get_aoa_size(type->type);
387*61046927SAndroid Build Coastguard Worker desc_arr_idx = vtn_access_link_as_ssa(b, deref_chain->link[idx],
388*61046927SAndroid Build Coastguard Worker MAX2(aoa_size, 1), 32);
389*61046927SAndroid Build Coastguard Worker idx++;
390*61046927SAndroid Build Coastguard Worker }
391*61046927SAndroid Build Coastguard Worker
392*61046927SAndroid Build Coastguard Worker for (; idx < deref_chain->length; idx++) {
393*61046927SAndroid Build Coastguard Worker if (type->base_type != vtn_base_type_array) {
394*61046927SAndroid Build Coastguard Worker vtn_assert(type->base_type == vtn_base_type_struct);
395*61046927SAndroid Build Coastguard Worker break;
396*61046927SAndroid Build Coastguard Worker }
397*61046927SAndroid Build Coastguard Worker
398*61046927SAndroid Build Coastguard Worker unsigned aoa_size = glsl_get_aoa_size(type->array_element->type);
399*61046927SAndroid Build Coastguard Worker nir_def *arr_offset =
400*61046927SAndroid Build Coastguard Worker vtn_access_link_as_ssa(b, deref_chain->link[idx],
401*61046927SAndroid Build Coastguard Worker MAX2(aoa_size, 1), 32);
402*61046927SAndroid Build Coastguard Worker if (desc_arr_idx)
403*61046927SAndroid Build Coastguard Worker desc_arr_idx = nir_iadd(&b->nb, desc_arr_idx, arr_offset);
404*61046927SAndroid Build Coastguard Worker else
405*61046927SAndroid Build Coastguard Worker desc_arr_idx = arr_offset;
406*61046927SAndroid Build Coastguard Worker
407*61046927SAndroid Build Coastguard Worker type = type->array_element;
408*61046927SAndroid Build Coastguard Worker access |= type->access;
409*61046927SAndroid Build Coastguard Worker }
410*61046927SAndroid Build Coastguard Worker }
411*61046927SAndroid Build Coastguard Worker
412*61046927SAndroid Build Coastguard Worker if (!block_index) {
413*61046927SAndroid Build Coastguard Worker vtn_assert(base->var && base->type->pointed);
414*61046927SAndroid Build Coastguard Worker block_index = vtn_variable_resource_index(b, base->var, desc_arr_idx);
415*61046927SAndroid Build Coastguard Worker } else if (desc_arr_idx) {
416*61046927SAndroid Build Coastguard Worker block_index = vtn_resource_reindex(b, base->mode,
417*61046927SAndroid Build Coastguard Worker block_index, desc_arr_idx);
418*61046927SAndroid Build Coastguard Worker }
419*61046927SAndroid Build Coastguard Worker
420*61046927SAndroid Build Coastguard Worker if (idx == deref_chain->length) {
421*61046927SAndroid Build Coastguard Worker /* The entire deref was consumed in finding the block index. Return
422*61046927SAndroid Build Coastguard Worker * a pointer which just has a block index and a later access chain
423*61046927SAndroid Build Coastguard Worker * will dereference deeper.
424*61046927SAndroid Build Coastguard Worker */
425*61046927SAndroid Build Coastguard Worker struct vtn_pointer *ptr = vtn_zalloc(b, struct vtn_pointer);
426*61046927SAndroid Build Coastguard Worker ptr->type = vtn_create_internal_pointer_type(b, base->type, type);
427*61046927SAndroid Build Coastguard Worker ptr->mode = base->mode;
428*61046927SAndroid Build Coastguard Worker ptr->block_index = block_index;
429*61046927SAndroid Build Coastguard Worker ptr->access = access;
430*61046927SAndroid Build Coastguard Worker return ptr;
431*61046927SAndroid Build Coastguard Worker }
432*61046927SAndroid Build Coastguard Worker
433*61046927SAndroid Build Coastguard Worker /* If we got here, there's more access chain to handle and we have the
434*61046927SAndroid Build Coastguard Worker * final block index. Insert a descriptor load and cast to a deref to
435*61046927SAndroid Build Coastguard Worker * start the deref chain.
436*61046927SAndroid Build Coastguard Worker */
437*61046927SAndroid Build Coastguard Worker nir_def *desc = vtn_descriptor_load(b, base->mode, block_index);
438*61046927SAndroid Build Coastguard Worker
439*61046927SAndroid Build Coastguard Worker assert(base->mode == vtn_variable_mode_ssbo ||
440*61046927SAndroid Build Coastguard Worker base->mode == vtn_variable_mode_ubo);
441*61046927SAndroid Build Coastguard Worker nir_variable_mode nir_mode =
442*61046927SAndroid Build Coastguard Worker base->mode == vtn_variable_mode_ssbo ? nir_var_mem_ssbo : nir_var_mem_ubo;
443*61046927SAndroid Build Coastguard Worker const uint32_t align = base->mode == vtn_variable_mode_ssbo ?
444*61046927SAndroid Build Coastguard Worker b->options->min_ssbo_alignment : b->options->min_ubo_alignment;
445*61046927SAndroid Build Coastguard Worker
446*61046927SAndroid Build Coastguard Worker tail = nir_build_deref_cast(&b->nb, desc, nir_mode,
447*61046927SAndroid Build Coastguard Worker vtn_type_get_nir_type(b, type, base->mode),
448*61046927SAndroid Build Coastguard Worker base->type->stride);
449*61046927SAndroid Build Coastguard Worker tail->cast.align_mul = align;
450*61046927SAndroid Build Coastguard Worker tail->cast.align_offset = 0;
451*61046927SAndroid Build Coastguard Worker
452*61046927SAndroid Build Coastguard Worker } else if (base->mode == vtn_variable_mode_shader_record) {
453*61046927SAndroid Build Coastguard Worker /* For ShaderRecordBufferKHR variables, we don't have a nir_variable.
454*61046927SAndroid Build Coastguard Worker * It's just a fancy handle around a pointer to the shader record for
455*61046927SAndroid Build Coastguard Worker * the current shader.
456*61046927SAndroid Build Coastguard Worker */
457*61046927SAndroid Build Coastguard Worker tail = nir_build_deref_cast(&b->nb, nir_load_shader_record_ptr(&b->nb),
458*61046927SAndroid Build Coastguard Worker nir_var_mem_constant,
459*61046927SAndroid Build Coastguard Worker vtn_type_get_nir_type(b, base->type->pointed,
460*61046927SAndroid Build Coastguard Worker base->mode),
461*61046927SAndroid Build Coastguard Worker 0 /* ptr_as_array stride */);
462*61046927SAndroid Build Coastguard Worker } else {
463*61046927SAndroid Build Coastguard Worker assert(base->var && base->var->var);
464*61046927SAndroid Build Coastguard Worker tail = nir_build_deref_var(&b->nb, base->var->var);
465*61046927SAndroid Build Coastguard Worker if (base->type && base->type->type) {
466*61046927SAndroid Build Coastguard Worker tail->def.num_components =
467*61046927SAndroid Build Coastguard Worker glsl_get_vector_elements(base->type->type);
468*61046927SAndroid Build Coastguard Worker tail->def.bit_size = glsl_get_bit_size(base->type->type);
469*61046927SAndroid Build Coastguard Worker }
470*61046927SAndroid Build Coastguard Worker }
471*61046927SAndroid Build Coastguard Worker
472*61046927SAndroid Build Coastguard Worker if (idx == 0 && deref_chain->ptr_as_array) {
473*61046927SAndroid Build Coastguard Worker /* We start with a deref cast to get the stride. Hopefully, we'll be
474*61046927SAndroid Build Coastguard Worker * able to delete that cast eventually.
475*61046927SAndroid Build Coastguard Worker */
476*61046927SAndroid Build Coastguard Worker tail = nir_build_deref_cast(&b->nb, &tail->def, tail->modes,
477*61046927SAndroid Build Coastguard Worker tail->type, base->type->stride);
478*61046927SAndroid Build Coastguard Worker
479*61046927SAndroid Build Coastguard Worker nir_def *index = vtn_access_link_as_ssa(b, deref_chain->link[0], 1,
480*61046927SAndroid Build Coastguard Worker tail->def.bit_size);
481*61046927SAndroid Build Coastguard Worker tail = nir_build_deref_ptr_as_array(&b->nb, tail, index);
482*61046927SAndroid Build Coastguard Worker idx++;
483*61046927SAndroid Build Coastguard Worker }
484*61046927SAndroid Build Coastguard Worker
485*61046927SAndroid Build Coastguard Worker for (; idx < deref_chain->length; idx++) {
486*61046927SAndroid Build Coastguard Worker if (glsl_type_is_struct_or_ifc(type->type)) {
487*61046927SAndroid Build Coastguard Worker vtn_assert(deref_chain->link[idx].mode == vtn_access_mode_literal);
488*61046927SAndroid Build Coastguard Worker unsigned field = deref_chain->link[idx].id;
489*61046927SAndroid Build Coastguard Worker tail = nir_build_deref_struct(&b->nb, tail, field);
490*61046927SAndroid Build Coastguard Worker type = type->members[field];
491*61046927SAndroid Build Coastguard Worker } else {
492*61046927SAndroid Build Coastguard Worker nir_def *arr_index =
493*61046927SAndroid Build Coastguard Worker vtn_access_link_as_ssa(b, deref_chain->link[idx], 1,
494*61046927SAndroid Build Coastguard Worker tail->def.bit_size);
495*61046927SAndroid Build Coastguard Worker if (type->base_type == vtn_base_type_cooperative_matrix) {
496*61046927SAndroid Build Coastguard Worker const struct glsl_type *element_type = glsl_get_cmat_element(type->type);
497*61046927SAndroid Build Coastguard Worker tail = nir_build_deref_cast(&b->nb, &tail->def, tail->modes,
498*61046927SAndroid Build Coastguard Worker glsl_array_type(element_type, 0, 0), 0);
499*61046927SAndroid Build Coastguard Worker type = type->component_type;
500*61046927SAndroid Build Coastguard Worker } else {
501*61046927SAndroid Build Coastguard Worker type = type->array_element;
502*61046927SAndroid Build Coastguard Worker }
503*61046927SAndroid Build Coastguard Worker tail = nir_build_deref_array(&b->nb, tail, arr_index);
504*61046927SAndroid Build Coastguard Worker }
505*61046927SAndroid Build Coastguard Worker tail->arr.in_bounds = deref_chain->in_bounds;
506*61046927SAndroid Build Coastguard Worker
507*61046927SAndroid Build Coastguard Worker access |= type->access;
508*61046927SAndroid Build Coastguard Worker }
509*61046927SAndroid Build Coastguard Worker
510*61046927SAndroid Build Coastguard Worker struct vtn_pointer *ptr = vtn_zalloc(b, struct vtn_pointer);
511*61046927SAndroid Build Coastguard Worker ptr->type = vtn_create_internal_pointer_type(b, base->type, type);
512*61046927SAndroid Build Coastguard Worker ptr->mode = base->mode;
513*61046927SAndroid Build Coastguard Worker ptr->var = base->var;
514*61046927SAndroid Build Coastguard Worker ptr->deref = tail;
515*61046927SAndroid Build Coastguard Worker ptr->access = access;
516*61046927SAndroid Build Coastguard Worker
517*61046927SAndroid Build Coastguard Worker return ptr;
518*61046927SAndroid Build Coastguard Worker }
519*61046927SAndroid Build Coastguard Worker
520*61046927SAndroid Build Coastguard Worker nir_deref_instr *
vtn_pointer_to_deref(struct vtn_builder * b,struct vtn_pointer * ptr)521*61046927SAndroid Build Coastguard Worker vtn_pointer_to_deref(struct vtn_builder *b, struct vtn_pointer *ptr)
522*61046927SAndroid Build Coastguard Worker {
523*61046927SAndroid Build Coastguard Worker if (!ptr->deref) {
524*61046927SAndroid Build Coastguard Worker struct vtn_access_chain chain = {
525*61046927SAndroid Build Coastguard Worker .length = 0,
526*61046927SAndroid Build Coastguard Worker };
527*61046927SAndroid Build Coastguard Worker ptr = vtn_pointer_dereference(b, ptr, &chain);
528*61046927SAndroid Build Coastguard Worker }
529*61046927SAndroid Build Coastguard Worker
530*61046927SAndroid Build Coastguard Worker return ptr->deref;
531*61046927SAndroid Build Coastguard Worker }
532*61046927SAndroid Build Coastguard Worker
533*61046927SAndroid Build Coastguard Worker static void
_vtn_local_load_store(struct vtn_builder * b,bool load,nir_deref_instr * deref,struct vtn_ssa_value * inout,enum gl_access_qualifier access)534*61046927SAndroid Build Coastguard Worker _vtn_local_load_store(struct vtn_builder *b, bool load, nir_deref_instr *deref,
535*61046927SAndroid Build Coastguard Worker struct vtn_ssa_value *inout,
536*61046927SAndroid Build Coastguard Worker enum gl_access_qualifier access)
537*61046927SAndroid Build Coastguard Worker {
538*61046927SAndroid Build Coastguard Worker if (glsl_type_is_cmat(deref->type)) {
539*61046927SAndroid Build Coastguard Worker if (load) {
540*61046927SAndroid Build Coastguard Worker nir_deref_instr *temp = vtn_create_cmat_temporary(b, deref->type, "cmat_ssa");
541*61046927SAndroid Build Coastguard Worker nir_cmat_copy(&b->nb, &temp->def, &deref->def);
542*61046927SAndroid Build Coastguard Worker vtn_set_ssa_value_var(b, inout, temp->var);
543*61046927SAndroid Build Coastguard Worker } else {
544*61046927SAndroid Build Coastguard Worker nir_deref_instr *src_deref = vtn_get_deref_for_ssa_value(b, inout);
545*61046927SAndroid Build Coastguard Worker nir_cmat_copy(&b->nb, &deref->def, &src_deref->def);
546*61046927SAndroid Build Coastguard Worker }
547*61046927SAndroid Build Coastguard Worker } else if (glsl_type_is_vector_or_scalar(deref->type)) {
548*61046927SAndroid Build Coastguard Worker if (load) {
549*61046927SAndroid Build Coastguard Worker inout->def = nir_load_deref_with_access(&b->nb, deref, access);
550*61046927SAndroid Build Coastguard Worker } else {
551*61046927SAndroid Build Coastguard Worker nir_store_deref_with_access(&b->nb, deref, inout->def, ~0, access);
552*61046927SAndroid Build Coastguard Worker }
553*61046927SAndroid Build Coastguard Worker } else if (glsl_type_is_array(deref->type) ||
554*61046927SAndroid Build Coastguard Worker glsl_type_is_matrix(deref->type)) {
555*61046927SAndroid Build Coastguard Worker unsigned elems = glsl_get_length(deref->type);
556*61046927SAndroid Build Coastguard Worker for (unsigned i = 0; i < elems; i++) {
557*61046927SAndroid Build Coastguard Worker nir_deref_instr *child =
558*61046927SAndroid Build Coastguard Worker nir_build_deref_array_imm(&b->nb, deref, i);
559*61046927SAndroid Build Coastguard Worker _vtn_local_load_store(b, load, child, inout->elems[i], access);
560*61046927SAndroid Build Coastguard Worker }
561*61046927SAndroid Build Coastguard Worker } else {
562*61046927SAndroid Build Coastguard Worker vtn_assert(glsl_type_is_struct_or_ifc(deref->type));
563*61046927SAndroid Build Coastguard Worker unsigned elems = glsl_get_length(deref->type);
564*61046927SAndroid Build Coastguard Worker for (unsigned i = 0; i < elems; i++) {
565*61046927SAndroid Build Coastguard Worker nir_deref_instr *child = nir_build_deref_struct(&b->nb, deref, i);
566*61046927SAndroid Build Coastguard Worker _vtn_local_load_store(b, load, child, inout->elems[i], access);
567*61046927SAndroid Build Coastguard Worker }
568*61046927SAndroid Build Coastguard Worker }
569*61046927SAndroid Build Coastguard Worker }
570*61046927SAndroid Build Coastguard Worker
571*61046927SAndroid Build Coastguard Worker nir_deref_instr *
vtn_nir_deref(struct vtn_builder * b,uint32_t id)572*61046927SAndroid Build Coastguard Worker vtn_nir_deref(struct vtn_builder *b, uint32_t id)
573*61046927SAndroid Build Coastguard Worker {
574*61046927SAndroid Build Coastguard Worker struct vtn_pointer *ptr = vtn_pointer(b, id);
575*61046927SAndroid Build Coastguard Worker return vtn_pointer_to_deref(b, ptr);
576*61046927SAndroid Build Coastguard Worker }
577*61046927SAndroid Build Coastguard Worker
578*61046927SAndroid Build Coastguard Worker /*
579*61046927SAndroid Build Coastguard Worker * Gets the NIR-level deref tail, which may have as a child an array deref
580*61046927SAndroid Build Coastguard Worker * selecting which component due to OpAccessChain supporting per-component
581*61046927SAndroid Build Coastguard Worker * indexing in SPIR-V.
582*61046927SAndroid Build Coastguard Worker */
583*61046927SAndroid Build Coastguard Worker static nir_deref_instr *
get_deref_tail(nir_deref_instr * deref)584*61046927SAndroid Build Coastguard Worker get_deref_tail(nir_deref_instr *deref)
585*61046927SAndroid Build Coastguard Worker {
586*61046927SAndroid Build Coastguard Worker if (deref->deref_type != nir_deref_type_array)
587*61046927SAndroid Build Coastguard Worker return deref;
588*61046927SAndroid Build Coastguard Worker
589*61046927SAndroid Build Coastguard Worker nir_deref_instr *parent =
590*61046927SAndroid Build Coastguard Worker nir_instr_as_deref(deref->parent.ssa->parent_instr);
591*61046927SAndroid Build Coastguard Worker
592*61046927SAndroid Build Coastguard Worker if (parent->deref_type == nir_deref_type_cast &&
593*61046927SAndroid Build Coastguard Worker parent->parent.ssa->parent_instr->type == nir_instr_type_deref) {
594*61046927SAndroid Build Coastguard Worker nir_deref_instr *grandparent =
595*61046927SAndroid Build Coastguard Worker nir_instr_as_deref(parent->parent.ssa->parent_instr);
596*61046927SAndroid Build Coastguard Worker
597*61046927SAndroid Build Coastguard Worker if (glsl_type_is_cmat(grandparent->type))
598*61046927SAndroid Build Coastguard Worker return grandparent;
599*61046927SAndroid Build Coastguard Worker }
600*61046927SAndroid Build Coastguard Worker
601*61046927SAndroid Build Coastguard Worker if (glsl_type_is_vector(parent->type) ||
602*61046927SAndroid Build Coastguard Worker glsl_type_is_cmat(parent->type))
603*61046927SAndroid Build Coastguard Worker return parent;
604*61046927SAndroid Build Coastguard Worker else
605*61046927SAndroid Build Coastguard Worker return deref;
606*61046927SAndroid Build Coastguard Worker }
607*61046927SAndroid Build Coastguard Worker
608*61046927SAndroid Build Coastguard Worker struct vtn_ssa_value *
vtn_local_load(struct vtn_builder * b,nir_deref_instr * src,enum gl_access_qualifier access)609*61046927SAndroid Build Coastguard Worker vtn_local_load(struct vtn_builder *b, nir_deref_instr *src,
610*61046927SAndroid Build Coastguard Worker enum gl_access_qualifier access)
611*61046927SAndroid Build Coastguard Worker {
612*61046927SAndroid Build Coastguard Worker nir_deref_instr *src_tail = get_deref_tail(src);
613*61046927SAndroid Build Coastguard Worker struct vtn_ssa_value *val = vtn_create_ssa_value(b, src_tail->type);
614*61046927SAndroid Build Coastguard Worker _vtn_local_load_store(b, true, src_tail, val, access);
615*61046927SAndroid Build Coastguard Worker
616*61046927SAndroid Build Coastguard Worker if (src_tail != src) {
617*61046927SAndroid Build Coastguard Worker val->type = src->type;
618*61046927SAndroid Build Coastguard Worker
619*61046927SAndroid Build Coastguard Worker if (glsl_type_is_cmat(src_tail->type)) {
620*61046927SAndroid Build Coastguard Worker assert(val->is_variable);
621*61046927SAndroid Build Coastguard Worker nir_deref_instr *mat = vtn_get_deref_for_ssa_value(b, val);
622*61046927SAndroid Build Coastguard Worker
623*61046927SAndroid Build Coastguard Worker /* Reset is_variable because we are repurposing val. */
624*61046927SAndroid Build Coastguard Worker val->is_variable = false;
625*61046927SAndroid Build Coastguard Worker val->def = nir_cmat_extract(&b->nb,
626*61046927SAndroid Build Coastguard Worker glsl_get_bit_size(src->type),
627*61046927SAndroid Build Coastguard Worker &mat->def, src->arr.index.ssa);
628*61046927SAndroid Build Coastguard Worker } else {
629*61046927SAndroid Build Coastguard Worker val->def = nir_vector_extract(&b->nb, val->def, src->arr.index.ssa);
630*61046927SAndroid Build Coastguard Worker }
631*61046927SAndroid Build Coastguard Worker }
632*61046927SAndroid Build Coastguard Worker
633*61046927SAndroid Build Coastguard Worker return val;
634*61046927SAndroid Build Coastguard Worker }
635*61046927SAndroid Build Coastguard Worker
636*61046927SAndroid Build Coastguard Worker void
vtn_local_store(struct vtn_builder * b,struct vtn_ssa_value * src,nir_deref_instr * dest,enum gl_access_qualifier access)637*61046927SAndroid Build Coastguard Worker vtn_local_store(struct vtn_builder *b, struct vtn_ssa_value *src,
638*61046927SAndroid Build Coastguard Worker nir_deref_instr *dest, enum gl_access_qualifier access)
639*61046927SAndroid Build Coastguard Worker {
640*61046927SAndroid Build Coastguard Worker nir_deref_instr *dest_tail = get_deref_tail(dest);
641*61046927SAndroid Build Coastguard Worker
642*61046927SAndroid Build Coastguard Worker if (dest_tail != dest) {
643*61046927SAndroid Build Coastguard Worker struct vtn_ssa_value *val = vtn_create_ssa_value(b, dest_tail->type);
644*61046927SAndroid Build Coastguard Worker _vtn_local_load_store(b, true, dest_tail, val, access);
645*61046927SAndroid Build Coastguard Worker
646*61046927SAndroid Build Coastguard Worker if (glsl_type_is_cmat(dest_tail->type)) {
647*61046927SAndroid Build Coastguard Worker nir_deref_instr *mat = vtn_get_deref_for_ssa_value(b, val);
648*61046927SAndroid Build Coastguard Worker nir_deref_instr *dst = vtn_create_cmat_temporary(b, dest_tail->type, "cmat_insert");
649*61046927SAndroid Build Coastguard Worker nir_cmat_insert(&b->nb, &dst->def, src->def, &mat->def, dest->arr.index.ssa);
650*61046927SAndroid Build Coastguard Worker vtn_set_ssa_value_var(b, val, dst->var);
651*61046927SAndroid Build Coastguard Worker } else {
652*61046927SAndroid Build Coastguard Worker val->def = nir_vector_insert(&b->nb, val->def, src->def,
653*61046927SAndroid Build Coastguard Worker dest->arr.index.ssa);
654*61046927SAndroid Build Coastguard Worker }
655*61046927SAndroid Build Coastguard Worker
656*61046927SAndroid Build Coastguard Worker _vtn_local_load_store(b, false, dest_tail, val, access);
657*61046927SAndroid Build Coastguard Worker } else {
658*61046927SAndroid Build Coastguard Worker _vtn_local_load_store(b, false, dest_tail, src, access);
659*61046927SAndroid Build Coastguard Worker }
660*61046927SAndroid Build Coastguard Worker }
661*61046927SAndroid Build Coastguard Worker
662*61046927SAndroid Build Coastguard Worker static nir_def *
vtn_pointer_to_descriptor(struct vtn_builder * b,struct vtn_pointer * ptr)663*61046927SAndroid Build Coastguard Worker vtn_pointer_to_descriptor(struct vtn_builder *b, struct vtn_pointer *ptr)
664*61046927SAndroid Build Coastguard Worker {
665*61046927SAndroid Build Coastguard Worker assert(ptr->mode == vtn_variable_mode_accel_struct);
666*61046927SAndroid Build Coastguard Worker if (!ptr->block_index) {
667*61046927SAndroid Build Coastguard Worker struct vtn_access_chain chain = {
668*61046927SAndroid Build Coastguard Worker .length = 0,
669*61046927SAndroid Build Coastguard Worker };
670*61046927SAndroid Build Coastguard Worker ptr = vtn_pointer_dereference(b, ptr, &chain);
671*61046927SAndroid Build Coastguard Worker }
672*61046927SAndroid Build Coastguard Worker
673*61046927SAndroid Build Coastguard Worker vtn_assert(ptr->deref == NULL && ptr->block_index != NULL);
674*61046927SAndroid Build Coastguard Worker return vtn_descriptor_load(b, ptr->mode, ptr->block_index);
675*61046927SAndroid Build Coastguard Worker }
676*61046927SAndroid Build Coastguard Worker
677*61046927SAndroid Build Coastguard Worker static void
_vtn_variable_load_store(struct vtn_builder * b,bool load,struct vtn_pointer * ptr,enum gl_access_qualifier access,struct vtn_ssa_value ** inout)678*61046927SAndroid Build Coastguard Worker _vtn_variable_load_store(struct vtn_builder *b, bool load,
679*61046927SAndroid Build Coastguard Worker struct vtn_pointer *ptr,
680*61046927SAndroid Build Coastguard Worker enum gl_access_qualifier access,
681*61046927SAndroid Build Coastguard Worker struct vtn_ssa_value **inout)
682*61046927SAndroid Build Coastguard Worker {
683*61046927SAndroid Build Coastguard Worker if (ptr->mode == vtn_variable_mode_uniform ||
684*61046927SAndroid Build Coastguard Worker ptr->mode == vtn_variable_mode_image) {
685*61046927SAndroid Build Coastguard Worker if (ptr->type->pointed->base_type == vtn_base_type_image ||
686*61046927SAndroid Build Coastguard Worker ptr->type->pointed->base_type == vtn_base_type_sampler) {
687*61046927SAndroid Build Coastguard Worker /* See also our handling of OpTypeSampler and OpTypeImage */
688*61046927SAndroid Build Coastguard Worker vtn_assert(load);
689*61046927SAndroid Build Coastguard Worker (*inout)->def = vtn_pointer_to_ssa(b, ptr);
690*61046927SAndroid Build Coastguard Worker return;
691*61046927SAndroid Build Coastguard Worker } else if (ptr->type->pointed->base_type == vtn_base_type_sampled_image) {
692*61046927SAndroid Build Coastguard Worker /* See also our handling of OpTypeSampledImage */
693*61046927SAndroid Build Coastguard Worker vtn_assert(load);
694*61046927SAndroid Build Coastguard Worker struct vtn_sampled_image si = {
695*61046927SAndroid Build Coastguard Worker .image = vtn_pointer_to_deref(b, ptr),
696*61046927SAndroid Build Coastguard Worker .sampler = vtn_pointer_to_deref(b, ptr),
697*61046927SAndroid Build Coastguard Worker };
698*61046927SAndroid Build Coastguard Worker (*inout)->def = vtn_sampled_image_to_nir_ssa(b, si);
699*61046927SAndroid Build Coastguard Worker return;
700*61046927SAndroid Build Coastguard Worker }
701*61046927SAndroid Build Coastguard Worker } else if (ptr->mode == vtn_variable_mode_accel_struct) {
702*61046927SAndroid Build Coastguard Worker vtn_assert(load);
703*61046927SAndroid Build Coastguard Worker (*inout)->def = vtn_pointer_to_descriptor(b, ptr);
704*61046927SAndroid Build Coastguard Worker return;
705*61046927SAndroid Build Coastguard Worker }
706*61046927SAndroid Build Coastguard Worker
707*61046927SAndroid Build Coastguard Worker enum glsl_base_type base_type = glsl_get_base_type(ptr->type->pointed->type);
708*61046927SAndroid Build Coastguard Worker switch (base_type) {
709*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_UINT:
710*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_INT:
711*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_UINT16:
712*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_INT16:
713*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_UINT8:
714*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_INT8:
715*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_UINT64:
716*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_INT64:
717*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_FLOAT:
718*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_FLOAT16:
719*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_BOOL:
720*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_DOUBLE:
721*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_COOPERATIVE_MATRIX:
722*61046927SAndroid Build Coastguard Worker if (glsl_type_is_vector_or_scalar(ptr->type->pointed->type)) {
723*61046927SAndroid Build Coastguard Worker /* We hit a vector or scalar; go ahead and emit the load[s] */
724*61046927SAndroid Build Coastguard Worker nir_deref_instr *deref = vtn_pointer_to_deref(b, ptr);
725*61046927SAndroid Build Coastguard Worker if (vtn_mode_is_cross_invocation(b, ptr->mode)) {
726*61046927SAndroid Build Coastguard Worker /* If it's cross-invocation, we call nir_load/store_deref
727*61046927SAndroid Build Coastguard Worker * directly. The vtn_local_load/store helpers are too clever and
728*61046927SAndroid Build Coastguard Worker * do magic to avoid array derefs of vectors. That magic is both
729*61046927SAndroid Build Coastguard Worker * less efficient than the direct load/store and, in the case of
730*61046927SAndroid Build Coastguard Worker * stores, is broken because it creates a race condition if two
731*61046927SAndroid Build Coastguard Worker * threads are writing to different components of the same vector
732*61046927SAndroid Build Coastguard Worker * due to the load+insert+store it uses to emulate the array
733*61046927SAndroid Build Coastguard Worker * deref.
734*61046927SAndroid Build Coastguard Worker */
735*61046927SAndroid Build Coastguard Worker if (load) {
736*61046927SAndroid Build Coastguard Worker (*inout)->def = nir_load_deref_with_access(&b->nb, deref,
737*61046927SAndroid Build Coastguard Worker ptr->type->pointed->access | access);
738*61046927SAndroid Build Coastguard Worker } else {
739*61046927SAndroid Build Coastguard Worker nir_store_deref_with_access(&b->nb, deref, (*inout)->def, ~0,
740*61046927SAndroid Build Coastguard Worker ptr->type->pointed->access | access);
741*61046927SAndroid Build Coastguard Worker }
742*61046927SAndroid Build Coastguard Worker } else {
743*61046927SAndroid Build Coastguard Worker if (load) {
744*61046927SAndroid Build Coastguard Worker *inout = vtn_local_load(b, deref, ptr->type->pointed->access | access);
745*61046927SAndroid Build Coastguard Worker } else {
746*61046927SAndroid Build Coastguard Worker vtn_local_store(b, *inout, deref, ptr->type->pointed->access | access);
747*61046927SAndroid Build Coastguard Worker }
748*61046927SAndroid Build Coastguard Worker }
749*61046927SAndroid Build Coastguard Worker return;
750*61046927SAndroid Build Coastguard Worker }
751*61046927SAndroid Build Coastguard Worker FALLTHROUGH;
752*61046927SAndroid Build Coastguard Worker
753*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_INTERFACE:
754*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_ARRAY:
755*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_STRUCT: {
756*61046927SAndroid Build Coastguard Worker unsigned elems = glsl_get_length(ptr->type->pointed->type);
757*61046927SAndroid Build Coastguard Worker struct vtn_access_chain chain = {
758*61046927SAndroid Build Coastguard Worker .length = 1,
759*61046927SAndroid Build Coastguard Worker .link = {
760*61046927SAndroid Build Coastguard Worker { .mode = vtn_access_mode_literal, },
761*61046927SAndroid Build Coastguard Worker }
762*61046927SAndroid Build Coastguard Worker };
763*61046927SAndroid Build Coastguard Worker for (unsigned i = 0; i < elems; i++) {
764*61046927SAndroid Build Coastguard Worker chain.link[0].id = i;
765*61046927SAndroid Build Coastguard Worker struct vtn_pointer *elem = vtn_pointer_dereference(b, ptr, &chain);
766*61046927SAndroid Build Coastguard Worker _vtn_variable_load_store(b, load, elem, ptr->type->pointed->access | access,
767*61046927SAndroid Build Coastguard Worker &(*inout)->elems[i]);
768*61046927SAndroid Build Coastguard Worker }
769*61046927SAndroid Build Coastguard Worker return;
770*61046927SAndroid Build Coastguard Worker }
771*61046927SAndroid Build Coastguard Worker
772*61046927SAndroid Build Coastguard Worker default:
773*61046927SAndroid Build Coastguard Worker vtn_fail("Invalid access chain type");
774*61046927SAndroid Build Coastguard Worker }
775*61046927SAndroid Build Coastguard Worker }
776*61046927SAndroid Build Coastguard Worker
777*61046927SAndroid Build Coastguard Worker struct vtn_ssa_value *
vtn_variable_load(struct vtn_builder * b,struct vtn_pointer * src,enum gl_access_qualifier access)778*61046927SAndroid Build Coastguard Worker vtn_variable_load(struct vtn_builder *b, struct vtn_pointer *src,
779*61046927SAndroid Build Coastguard Worker enum gl_access_qualifier access)
780*61046927SAndroid Build Coastguard Worker {
781*61046927SAndroid Build Coastguard Worker struct vtn_ssa_value *val = vtn_create_ssa_value(b, src->type->pointed->type);
782*61046927SAndroid Build Coastguard Worker _vtn_variable_load_store(b, true, src, src->access | access, &val);
783*61046927SAndroid Build Coastguard Worker return val;
784*61046927SAndroid Build Coastguard Worker }
785*61046927SAndroid Build Coastguard Worker
786*61046927SAndroid Build Coastguard Worker void
vtn_variable_store(struct vtn_builder * b,struct vtn_ssa_value * src,struct vtn_pointer * dest,enum gl_access_qualifier access)787*61046927SAndroid Build Coastguard Worker vtn_variable_store(struct vtn_builder *b, struct vtn_ssa_value *src,
788*61046927SAndroid Build Coastguard Worker struct vtn_pointer *dest, enum gl_access_qualifier access)
789*61046927SAndroid Build Coastguard Worker {
790*61046927SAndroid Build Coastguard Worker _vtn_variable_load_store(b, false, dest, dest->access | access, &src);
791*61046927SAndroid Build Coastguard Worker }
792*61046927SAndroid Build Coastguard Worker
793*61046927SAndroid Build Coastguard Worker static void
_vtn_variable_copy(struct vtn_builder * b,struct vtn_pointer * dest,struct vtn_pointer * src,enum gl_access_qualifier dest_access,enum gl_access_qualifier src_access)794*61046927SAndroid Build Coastguard Worker _vtn_variable_copy(struct vtn_builder *b, struct vtn_pointer *dest,
795*61046927SAndroid Build Coastguard Worker struct vtn_pointer *src, enum gl_access_qualifier dest_access,
796*61046927SAndroid Build Coastguard Worker enum gl_access_qualifier src_access)
797*61046927SAndroid Build Coastguard Worker {
798*61046927SAndroid Build Coastguard Worker vtn_assert(glsl_get_bare_type(src->type->pointed->type) ==
799*61046927SAndroid Build Coastguard Worker glsl_get_bare_type(dest->type->pointed->type));
800*61046927SAndroid Build Coastguard Worker enum glsl_base_type base_type = glsl_get_base_type(src->type->pointed->type);
801*61046927SAndroid Build Coastguard Worker switch (base_type) {
802*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_UINT:
803*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_INT:
804*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_UINT16:
805*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_INT16:
806*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_UINT8:
807*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_INT8:
808*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_UINT64:
809*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_INT64:
810*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_FLOAT:
811*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_FLOAT16:
812*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_DOUBLE:
813*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_BOOL:
814*61046927SAndroid Build Coastguard Worker /* At this point, we have a scalar, vector, or matrix so we know that
815*61046927SAndroid Build Coastguard Worker * there cannot be any structure splitting still in the way. By
816*61046927SAndroid Build Coastguard Worker * stopping at the matrix level rather than the vector level, we
817*61046927SAndroid Build Coastguard Worker * ensure that matrices get loaded in the optimal way even if they
818*61046927SAndroid Build Coastguard Worker * are storred row-major in a UBO.
819*61046927SAndroid Build Coastguard Worker */
820*61046927SAndroid Build Coastguard Worker vtn_variable_store(b, vtn_variable_load(b, src, src_access), dest, dest_access);
821*61046927SAndroid Build Coastguard Worker return;
822*61046927SAndroid Build Coastguard Worker
823*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_INTERFACE:
824*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_ARRAY:
825*61046927SAndroid Build Coastguard Worker case GLSL_TYPE_STRUCT: {
826*61046927SAndroid Build Coastguard Worker struct vtn_access_chain chain = {
827*61046927SAndroid Build Coastguard Worker .length = 1,
828*61046927SAndroid Build Coastguard Worker .link = {
829*61046927SAndroid Build Coastguard Worker { .mode = vtn_access_mode_literal, },
830*61046927SAndroid Build Coastguard Worker }
831*61046927SAndroid Build Coastguard Worker };
832*61046927SAndroid Build Coastguard Worker unsigned elems = glsl_get_length(src->type->pointed->type);
833*61046927SAndroid Build Coastguard Worker for (unsigned i = 0; i < elems; i++) {
834*61046927SAndroid Build Coastguard Worker chain.link[0].id = i;
835*61046927SAndroid Build Coastguard Worker struct vtn_pointer *src_elem =
836*61046927SAndroid Build Coastguard Worker vtn_pointer_dereference(b, src, &chain);
837*61046927SAndroid Build Coastguard Worker struct vtn_pointer *dest_elem =
838*61046927SAndroid Build Coastguard Worker vtn_pointer_dereference(b, dest, &chain);
839*61046927SAndroid Build Coastguard Worker
840*61046927SAndroid Build Coastguard Worker _vtn_variable_copy(b, dest_elem, src_elem, dest_access, src_access);
841*61046927SAndroid Build Coastguard Worker }
842*61046927SAndroid Build Coastguard Worker return;
843*61046927SAndroid Build Coastguard Worker }
844*61046927SAndroid Build Coastguard Worker
845*61046927SAndroid Build Coastguard Worker default:
846*61046927SAndroid Build Coastguard Worker vtn_fail("Invalid access chain type");
847*61046927SAndroid Build Coastguard Worker }
848*61046927SAndroid Build Coastguard Worker }
849*61046927SAndroid Build Coastguard Worker
850*61046927SAndroid Build Coastguard Worker static void
vtn_variable_copy(struct vtn_builder * b,struct vtn_pointer * dest,struct vtn_pointer * src,enum gl_access_qualifier dest_access,enum gl_access_qualifier src_access)851*61046927SAndroid Build Coastguard Worker vtn_variable_copy(struct vtn_builder *b, struct vtn_pointer *dest,
852*61046927SAndroid Build Coastguard Worker struct vtn_pointer *src, enum gl_access_qualifier dest_access,
853*61046927SAndroid Build Coastguard Worker enum gl_access_qualifier src_access)
854*61046927SAndroid Build Coastguard Worker {
855*61046927SAndroid Build Coastguard Worker /* TODO: At some point, we should add a special-case for when we can
856*61046927SAndroid Build Coastguard Worker * just emit a copy_var intrinsic.
857*61046927SAndroid Build Coastguard Worker */
858*61046927SAndroid Build Coastguard Worker _vtn_variable_copy(b, dest, src, dest_access, src_access);
859*61046927SAndroid Build Coastguard Worker }
860*61046927SAndroid Build Coastguard Worker
861*61046927SAndroid Build Coastguard Worker static void
set_mode_system_value(struct vtn_builder * b,nir_variable_mode * mode)862*61046927SAndroid Build Coastguard Worker set_mode_system_value(struct vtn_builder *b, nir_variable_mode *mode)
863*61046927SAndroid Build Coastguard Worker {
864*61046927SAndroid Build Coastguard Worker vtn_assert(*mode == nir_var_system_value || *mode == nir_var_shader_in ||
865*61046927SAndroid Build Coastguard Worker /* Hack for NV_mesh_shader due to lack of dedicated storage class. */
866*61046927SAndroid Build Coastguard Worker *mode == nir_var_mem_task_payload ||
867*61046927SAndroid Build Coastguard Worker /* Hack for DPCPP, see https://github.com/intel/llvm/issues/6703 */
868*61046927SAndroid Build Coastguard Worker *mode == nir_var_mem_global);
869*61046927SAndroid Build Coastguard Worker *mode = nir_var_system_value;
870*61046927SAndroid Build Coastguard Worker }
871*61046927SAndroid Build Coastguard Worker
872*61046927SAndroid Build Coastguard Worker static void
vtn_get_builtin_location(struct vtn_builder * b,SpvBuiltIn builtin,int * location,nir_variable_mode * mode)873*61046927SAndroid Build Coastguard Worker vtn_get_builtin_location(struct vtn_builder *b,
874*61046927SAndroid Build Coastguard Worker SpvBuiltIn builtin, int *location,
875*61046927SAndroid Build Coastguard Worker nir_variable_mode *mode)
876*61046927SAndroid Build Coastguard Worker {
877*61046927SAndroid Build Coastguard Worker switch (builtin) {
878*61046927SAndroid Build Coastguard Worker case SpvBuiltInPosition:
879*61046927SAndroid Build Coastguard Worker case SpvBuiltInPositionPerViewNV:
880*61046927SAndroid Build Coastguard Worker *location = VARYING_SLOT_POS;
881*61046927SAndroid Build Coastguard Worker break;
882*61046927SAndroid Build Coastguard Worker case SpvBuiltInPointSize:
883*61046927SAndroid Build Coastguard Worker *location = VARYING_SLOT_PSIZ;
884*61046927SAndroid Build Coastguard Worker break;
885*61046927SAndroid Build Coastguard Worker case SpvBuiltInClipDistance:
886*61046927SAndroid Build Coastguard Worker case SpvBuiltInClipDistancePerViewNV:
887*61046927SAndroid Build Coastguard Worker *location = VARYING_SLOT_CLIP_DIST0;
888*61046927SAndroid Build Coastguard Worker break;
889*61046927SAndroid Build Coastguard Worker case SpvBuiltInCullDistance:
890*61046927SAndroid Build Coastguard Worker case SpvBuiltInCullDistancePerViewNV:
891*61046927SAndroid Build Coastguard Worker *location = VARYING_SLOT_CULL_DIST0;
892*61046927SAndroid Build Coastguard Worker break;
893*61046927SAndroid Build Coastguard Worker case SpvBuiltInVertexId:
894*61046927SAndroid Build Coastguard Worker case SpvBuiltInVertexIndex:
895*61046927SAndroid Build Coastguard Worker /* The Vulkan spec defines VertexIndex to be non-zero-based and doesn't
896*61046927SAndroid Build Coastguard Worker * allow VertexId. The ARB_gl_spirv spec defines VertexId to be the
897*61046927SAndroid Build Coastguard Worker * same as gl_VertexID, which is non-zero-based, and removes
898*61046927SAndroid Build Coastguard Worker * VertexIndex. Since they're both defined to be non-zero-based, we use
899*61046927SAndroid Build Coastguard Worker * SYSTEM_VALUE_VERTEX_ID for both.
900*61046927SAndroid Build Coastguard Worker */
901*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_VERTEX_ID;
902*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
903*61046927SAndroid Build Coastguard Worker break;
904*61046927SAndroid Build Coastguard Worker case SpvBuiltInInstanceIndex:
905*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_INSTANCE_INDEX;
906*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
907*61046927SAndroid Build Coastguard Worker break;
908*61046927SAndroid Build Coastguard Worker case SpvBuiltInInstanceId:
909*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_INSTANCE_ID;
910*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
911*61046927SAndroid Build Coastguard Worker break;
912*61046927SAndroid Build Coastguard Worker case SpvBuiltInPrimitiveId:
913*61046927SAndroid Build Coastguard Worker if (b->shader->info.stage == MESA_SHADER_FRAGMENT) {
914*61046927SAndroid Build Coastguard Worker vtn_assert(*mode == nir_var_shader_in);
915*61046927SAndroid Build Coastguard Worker *location = VARYING_SLOT_PRIMITIVE_ID;
916*61046927SAndroid Build Coastguard Worker } else if (*mode == nir_var_shader_out) {
917*61046927SAndroid Build Coastguard Worker *location = VARYING_SLOT_PRIMITIVE_ID;
918*61046927SAndroid Build Coastguard Worker } else {
919*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_PRIMITIVE_ID;
920*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
921*61046927SAndroid Build Coastguard Worker }
922*61046927SAndroid Build Coastguard Worker break;
923*61046927SAndroid Build Coastguard Worker case SpvBuiltInInvocationId:
924*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_INVOCATION_ID;
925*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
926*61046927SAndroid Build Coastguard Worker break;
927*61046927SAndroid Build Coastguard Worker case SpvBuiltInLayer:
928*61046927SAndroid Build Coastguard Worker case SpvBuiltInLayerPerViewNV:
929*61046927SAndroid Build Coastguard Worker *location = VARYING_SLOT_LAYER;
930*61046927SAndroid Build Coastguard Worker if (b->shader->info.stage == MESA_SHADER_FRAGMENT)
931*61046927SAndroid Build Coastguard Worker *mode = nir_var_shader_in;
932*61046927SAndroid Build Coastguard Worker else if (b->shader->info.stage == MESA_SHADER_GEOMETRY)
933*61046927SAndroid Build Coastguard Worker *mode = nir_var_shader_out;
934*61046927SAndroid Build Coastguard Worker else if (b->supported_capabilities.ShaderViewportIndexLayerEXT &&
935*61046927SAndroid Build Coastguard Worker (b->shader->info.stage == MESA_SHADER_VERTEX ||
936*61046927SAndroid Build Coastguard Worker b->shader->info.stage == MESA_SHADER_TESS_EVAL ||
937*61046927SAndroid Build Coastguard Worker b->shader->info.stage == MESA_SHADER_MESH))
938*61046927SAndroid Build Coastguard Worker *mode = nir_var_shader_out;
939*61046927SAndroid Build Coastguard Worker else
940*61046927SAndroid Build Coastguard Worker vtn_fail("invalid stage for SpvBuiltInLayer");
941*61046927SAndroid Build Coastguard Worker break;
942*61046927SAndroid Build Coastguard Worker case SpvBuiltInViewportIndex:
943*61046927SAndroid Build Coastguard Worker *location = VARYING_SLOT_VIEWPORT;
944*61046927SAndroid Build Coastguard Worker if (b->shader->info.stage == MESA_SHADER_GEOMETRY)
945*61046927SAndroid Build Coastguard Worker *mode = nir_var_shader_out;
946*61046927SAndroid Build Coastguard Worker else if (b->supported_capabilities.ShaderViewportIndexLayerEXT &&
947*61046927SAndroid Build Coastguard Worker (b->shader->info.stage == MESA_SHADER_VERTEX ||
948*61046927SAndroid Build Coastguard Worker b->shader->info.stage == MESA_SHADER_TESS_EVAL ||
949*61046927SAndroid Build Coastguard Worker b->shader->info.stage == MESA_SHADER_MESH))
950*61046927SAndroid Build Coastguard Worker *mode = nir_var_shader_out;
951*61046927SAndroid Build Coastguard Worker else if (b->shader->info.stage == MESA_SHADER_FRAGMENT)
952*61046927SAndroid Build Coastguard Worker *mode = nir_var_shader_in;
953*61046927SAndroid Build Coastguard Worker else
954*61046927SAndroid Build Coastguard Worker vtn_fail("invalid stage for SpvBuiltInViewportIndex");
955*61046927SAndroid Build Coastguard Worker break;
956*61046927SAndroid Build Coastguard Worker case SpvBuiltInViewportMaskNV:
957*61046927SAndroid Build Coastguard Worker case SpvBuiltInViewportMaskPerViewNV:
958*61046927SAndroid Build Coastguard Worker *location = VARYING_SLOT_VIEWPORT_MASK;
959*61046927SAndroid Build Coastguard Worker *mode = nir_var_shader_out;
960*61046927SAndroid Build Coastguard Worker break;
961*61046927SAndroid Build Coastguard Worker case SpvBuiltInTessLevelOuter:
962*61046927SAndroid Build Coastguard Worker *location = VARYING_SLOT_TESS_LEVEL_OUTER;
963*61046927SAndroid Build Coastguard Worker break;
964*61046927SAndroid Build Coastguard Worker case SpvBuiltInTessLevelInner:
965*61046927SAndroid Build Coastguard Worker *location = VARYING_SLOT_TESS_LEVEL_INNER;
966*61046927SAndroid Build Coastguard Worker break;
967*61046927SAndroid Build Coastguard Worker case SpvBuiltInTessCoord:
968*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_TESS_COORD;
969*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
970*61046927SAndroid Build Coastguard Worker break;
971*61046927SAndroid Build Coastguard Worker case SpvBuiltInPatchVertices:
972*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_VERTICES_IN;
973*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
974*61046927SAndroid Build Coastguard Worker break;
975*61046927SAndroid Build Coastguard Worker case SpvBuiltInFragCoord:
976*61046927SAndroid Build Coastguard Worker vtn_assert(*mode == nir_var_shader_in);
977*61046927SAndroid Build Coastguard Worker *mode = nir_var_system_value;
978*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_FRAG_COORD;
979*61046927SAndroid Build Coastguard Worker break;
980*61046927SAndroid Build Coastguard Worker case SpvBuiltInPointCoord:
981*61046927SAndroid Build Coastguard Worker vtn_assert(*mode == nir_var_shader_in);
982*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
983*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_POINT_COORD;
984*61046927SAndroid Build Coastguard Worker break;
985*61046927SAndroid Build Coastguard Worker case SpvBuiltInFrontFacing:
986*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_FRONT_FACE;
987*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
988*61046927SAndroid Build Coastguard Worker break;
989*61046927SAndroid Build Coastguard Worker case SpvBuiltInSampleId:
990*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_SAMPLE_ID;
991*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
992*61046927SAndroid Build Coastguard Worker break;
993*61046927SAndroid Build Coastguard Worker case SpvBuiltInSamplePosition:
994*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_SAMPLE_POS;
995*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
996*61046927SAndroid Build Coastguard Worker break;
997*61046927SAndroid Build Coastguard Worker case SpvBuiltInSampleMask:
998*61046927SAndroid Build Coastguard Worker if (*mode == nir_var_shader_out) {
999*61046927SAndroid Build Coastguard Worker *location = FRAG_RESULT_SAMPLE_MASK;
1000*61046927SAndroid Build Coastguard Worker } else {
1001*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_SAMPLE_MASK_IN;
1002*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1003*61046927SAndroid Build Coastguard Worker }
1004*61046927SAndroid Build Coastguard Worker break;
1005*61046927SAndroid Build Coastguard Worker case SpvBuiltInFragDepth:
1006*61046927SAndroid Build Coastguard Worker *location = FRAG_RESULT_DEPTH;
1007*61046927SAndroid Build Coastguard Worker vtn_assert(*mode == nir_var_shader_out);
1008*61046927SAndroid Build Coastguard Worker break;
1009*61046927SAndroid Build Coastguard Worker case SpvBuiltInHelperInvocation:
1010*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_HELPER_INVOCATION;
1011*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1012*61046927SAndroid Build Coastguard Worker break;
1013*61046927SAndroid Build Coastguard Worker case SpvBuiltInNumWorkgroups:
1014*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_NUM_WORKGROUPS;
1015*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1016*61046927SAndroid Build Coastguard Worker break;
1017*61046927SAndroid Build Coastguard Worker case SpvBuiltInWorkgroupSize:
1018*61046927SAndroid Build Coastguard Worker case SpvBuiltInEnqueuedWorkgroupSize:
1019*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_WORKGROUP_SIZE;
1020*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1021*61046927SAndroid Build Coastguard Worker break;
1022*61046927SAndroid Build Coastguard Worker case SpvBuiltInWorkgroupId:
1023*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_WORKGROUP_ID;
1024*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1025*61046927SAndroid Build Coastguard Worker break;
1026*61046927SAndroid Build Coastguard Worker case SpvBuiltInLocalInvocationId:
1027*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_LOCAL_INVOCATION_ID;
1028*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1029*61046927SAndroid Build Coastguard Worker break;
1030*61046927SAndroid Build Coastguard Worker case SpvBuiltInLocalInvocationIndex:
1031*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_LOCAL_INVOCATION_INDEX;
1032*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1033*61046927SAndroid Build Coastguard Worker break;
1034*61046927SAndroid Build Coastguard Worker case SpvBuiltInGlobalInvocationId:
1035*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_GLOBAL_INVOCATION_ID;
1036*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1037*61046927SAndroid Build Coastguard Worker break;
1038*61046927SAndroid Build Coastguard Worker case SpvBuiltInGlobalLinearId:
1039*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_GLOBAL_INVOCATION_INDEX;
1040*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1041*61046927SAndroid Build Coastguard Worker break;
1042*61046927SAndroid Build Coastguard Worker case SpvBuiltInGlobalOffset:
1043*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_BASE_GLOBAL_INVOCATION_ID;
1044*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1045*61046927SAndroid Build Coastguard Worker break;
1046*61046927SAndroid Build Coastguard Worker case SpvBuiltInBaseVertex:
1047*61046927SAndroid Build Coastguard Worker /* OpenGL gl_BaseVertex (SYSTEM_VALUE_BASE_VERTEX) is not the same
1048*61046927SAndroid Build Coastguard Worker * semantic as Vulkan BaseVertex (SYSTEM_VALUE_FIRST_VERTEX).
1049*61046927SAndroid Build Coastguard Worker */
1050*61046927SAndroid Build Coastguard Worker if (b->options->environment == NIR_SPIRV_OPENGL)
1051*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_BASE_VERTEX;
1052*61046927SAndroid Build Coastguard Worker else
1053*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_FIRST_VERTEX;
1054*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1055*61046927SAndroid Build Coastguard Worker break;
1056*61046927SAndroid Build Coastguard Worker case SpvBuiltInBaseInstance:
1057*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_BASE_INSTANCE;
1058*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1059*61046927SAndroid Build Coastguard Worker break;
1060*61046927SAndroid Build Coastguard Worker case SpvBuiltInDrawIndex:
1061*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_DRAW_ID;
1062*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1063*61046927SAndroid Build Coastguard Worker break;
1064*61046927SAndroid Build Coastguard Worker case SpvBuiltInSubgroupSize:
1065*61046927SAndroid Build Coastguard Worker /* TODO once we support non uniform work groups we have to fix this */
1066*61046927SAndroid Build Coastguard Worker case SpvBuiltInSubgroupMaxSize:
1067*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_SUBGROUP_SIZE;
1068*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1069*61046927SAndroid Build Coastguard Worker break;
1070*61046927SAndroid Build Coastguard Worker case SpvBuiltInSubgroupId:
1071*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_SUBGROUP_ID;
1072*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1073*61046927SAndroid Build Coastguard Worker break;
1074*61046927SAndroid Build Coastguard Worker case SpvBuiltInSubgroupLocalInvocationId:
1075*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_SUBGROUP_INVOCATION;
1076*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1077*61046927SAndroid Build Coastguard Worker break;
1078*61046927SAndroid Build Coastguard Worker case SpvBuiltInNumSubgroups:
1079*61046927SAndroid Build Coastguard Worker /* TODO once we support non uniform work groups we have to fix this */
1080*61046927SAndroid Build Coastguard Worker case SpvBuiltInNumEnqueuedSubgroups:
1081*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_NUM_SUBGROUPS;
1082*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1083*61046927SAndroid Build Coastguard Worker break;
1084*61046927SAndroid Build Coastguard Worker case SpvBuiltInDeviceIndex:
1085*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_DEVICE_INDEX;
1086*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1087*61046927SAndroid Build Coastguard Worker break;
1088*61046927SAndroid Build Coastguard Worker case SpvBuiltInViewIndex:
1089*61046927SAndroid Build Coastguard Worker if (b->options && b->options->view_index_is_input) {
1090*61046927SAndroid Build Coastguard Worker *location = VARYING_SLOT_VIEW_INDEX;
1091*61046927SAndroid Build Coastguard Worker vtn_assert(*mode == nir_var_shader_in);
1092*61046927SAndroid Build Coastguard Worker } else {
1093*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_VIEW_INDEX;
1094*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1095*61046927SAndroid Build Coastguard Worker }
1096*61046927SAndroid Build Coastguard Worker break;
1097*61046927SAndroid Build Coastguard Worker case SpvBuiltInSubgroupEqMask:
1098*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_SUBGROUP_EQ_MASK,
1099*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1100*61046927SAndroid Build Coastguard Worker break;
1101*61046927SAndroid Build Coastguard Worker case SpvBuiltInSubgroupGeMask:
1102*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_SUBGROUP_GE_MASK,
1103*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1104*61046927SAndroid Build Coastguard Worker break;
1105*61046927SAndroid Build Coastguard Worker case SpvBuiltInSubgroupGtMask:
1106*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_SUBGROUP_GT_MASK,
1107*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1108*61046927SAndroid Build Coastguard Worker break;
1109*61046927SAndroid Build Coastguard Worker case SpvBuiltInSubgroupLeMask:
1110*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_SUBGROUP_LE_MASK,
1111*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1112*61046927SAndroid Build Coastguard Worker break;
1113*61046927SAndroid Build Coastguard Worker case SpvBuiltInSubgroupLtMask:
1114*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_SUBGROUP_LT_MASK,
1115*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1116*61046927SAndroid Build Coastguard Worker break;
1117*61046927SAndroid Build Coastguard Worker case SpvBuiltInFragStencilRefEXT:
1118*61046927SAndroid Build Coastguard Worker *location = FRAG_RESULT_STENCIL;
1119*61046927SAndroid Build Coastguard Worker vtn_assert(*mode == nir_var_shader_out);
1120*61046927SAndroid Build Coastguard Worker break;
1121*61046927SAndroid Build Coastguard Worker case SpvBuiltInWorkDim:
1122*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_WORK_DIM;
1123*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1124*61046927SAndroid Build Coastguard Worker break;
1125*61046927SAndroid Build Coastguard Worker case SpvBuiltInGlobalSize:
1126*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_GLOBAL_GROUP_SIZE;
1127*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1128*61046927SAndroid Build Coastguard Worker break;
1129*61046927SAndroid Build Coastguard Worker case SpvBuiltInBaryCoordNoPerspAMD:
1130*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_BARYCENTRIC_LINEAR_PIXEL;
1131*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1132*61046927SAndroid Build Coastguard Worker break;
1133*61046927SAndroid Build Coastguard Worker case SpvBuiltInBaryCoordNoPerspCentroidAMD:
1134*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_BARYCENTRIC_LINEAR_CENTROID;
1135*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1136*61046927SAndroid Build Coastguard Worker break;
1137*61046927SAndroid Build Coastguard Worker case SpvBuiltInBaryCoordNoPerspSampleAMD:
1138*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_BARYCENTRIC_LINEAR_SAMPLE;
1139*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1140*61046927SAndroid Build Coastguard Worker break;
1141*61046927SAndroid Build Coastguard Worker case SpvBuiltInBaryCoordSmoothAMD:
1142*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL;
1143*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1144*61046927SAndroid Build Coastguard Worker break;
1145*61046927SAndroid Build Coastguard Worker case SpvBuiltInBaryCoordSmoothCentroidAMD:
1146*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_BARYCENTRIC_PERSP_CENTROID;
1147*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1148*61046927SAndroid Build Coastguard Worker break;
1149*61046927SAndroid Build Coastguard Worker case SpvBuiltInBaryCoordSmoothSampleAMD:
1150*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_BARYCENTRIC_PERSP_SAMPLE;
1151*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1152*61046927SAndroid Build Coastguard Worker break;
1153*61046927SAndroid Build Coastguard Worker case SpvBuiltInBaryCoordPullModelAMD:
1154*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_BARYCENTRIC_PULL_MODEL;
1155*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1156*61046927SAndroid Build Coastguard Worker break;
1157*61046927SAndroid Build Coastguard Worker case SpvBuiltInLaunchIdKHR:
1158*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_RAY_LAUNCH_ID;
1159*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1160*61046927SAndroid Build Coastguard Worker break;
1161*61046927SAndroid Build Coastguard Worker case SpvBuiltInLaunchSizeKHR:
1162*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_RAY_LAUNCH_SIZE;
1163*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1164*61046927SAndroid Build Coastguard Worker break;
1165*61046927SAndroid Build Coastguard Worker case SpvBuiltInWorldRayOriginKHR:
1166*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_RAY_WORLD_ORIGIN;
1167*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1168*61046927SAndroid Build Coastguard Worker break;
1169*61046927SAndroid Build Coastguard Worker case SpvBuiltInWorldRayDirectionKHR:
1170*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_RAY_WORLD_DIRECTION;
1171*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1172*61046927SAndroid Build Coastguard Worker break;
1173*61046927SAndroid Build Coastguard Worker case SpvBuiltInObjectRayOriginKHR:
1174*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_RAY_OBJECT_ORIGIN;
1175*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1176*61046927SAndroid Build Coastguard Worker break;
1177*61046927SAndroid Build Coastguard Worker case SpvBuiltInObjectRayDirectionKHR:
1178*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_RAY_OBJECT_DIRECTION;
1179*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1180*61046927SAndroid Build Coastguard Worker break;
1181*61046927SAndroid Build Coastguard Worker case SpvBuiltInObjectToWorldKHR:
1182*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_RAY_OBJECT_TO_WORLD;
1183*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1184*61046927SAndroid Build Coastguard Worker break;
1185*61046927SAndroid Build Coastguard Worker case SpvBuiltInWorldToObjectKHR:
1186*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_RAY_WORLD_TO_OBJECT;
1187*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1188*61046927SAndroid Build Coastguard Worker break;
1189*61046927SAndroid Build Coastguard Worker case SpvBuiltInRayTminKHR:
1190*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_RAY_T_MIN;
1191*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1192*61046927SAndroid Build Coastguard Worker break;
1193*61046927SAndroid Build Coastguard Worker case SpvBuiltInRayTmaxKHR:
1194*61046927SAndroid Build Coastguard Worker case SpvBuiltInHitTNV:
1195*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_RAY_T_MAX;
1196*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1197*61046927SAndroid Build Coastguard Worker break;
1198*61046927SAndroid Build Coastguard Worker case SpvBuiltInInstanceCustomIndexKHR:
1199*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_RAY_INSTANCE_CUSTOM_INDEX;
1200*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1201*61046927SAndroid Build Coastguard Worker break;
1202*61046927SAndroid Build Coastguard Worker case SpvBuiltInHitKindKHR:
1203*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_RAY_HIT_KIND;
1204*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1205*61046927SAndroid Build Coastguard Worker break;
1206*61046927SAndroid Build Coastguard Worker case SpvBuiltInIncomingRayFlagsKHR:
1207*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_RAY_FLAGS;
1208*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1209*61046927SAndroid Build Coastguard Worker break;
1210*61046927SAndroid Build Coastguard Worker case SpvBuiltInRayGeometryIndexKHR:
1211*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_RAY_GEOMETRY_INDEX;
1212*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1213*61046927SAndroid Build Coastguard Worker break;
1214*61046927SAndroid Build Coastguard Worker case SpvBuiltInCullMaskKHR:
1215*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_CULL_MASK;
1216*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1217*61046927SAndroid Build Coastguard Worker break;
1218*61046927SAndroid Build Coastguard Worker case SpvBuiltInShadingRateKHR:
1219*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_FRAG_SHADING_RATE;
1220*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1221*61046927SAndroid Build Coastguard Worker break;
1222*61046927SAndroid Build Coastguard Worker case SpvBuiltInPrimitiveShadingRateKHR:
1223*61046927SAndroid Build Coastguard Worker if (b->shader->info.stage == MESA_SHADER_VERTEX ||
1224*61046927SAndroid Build Coastguard Worker b->shader->info.stage == MESA_SHADER_GEOMETRY ||
1225*61046927SAndroid Build Coastguard Worker b->shader->info.stage == MESA_SHADER_MESH) {
1226*61046927SAndroid Build Coastguard Worker *location = VARYING_SLOT_PRIMITIVE_SHADING_RATE;
1227*61046927SAndroid Build Coastguard Worker *mode = nir_var_shader_out;
1228*61046927SAndroid Build Coastguard Worker } else {
1229*61046927SAndroid Build Coastguard Worker vtn_fail("invalid stage for SpvBuiltInPrimitiveShadingRateKHR");
1230*61046927SAndroid Build Coastguard Worker }
1231*61046927SAndroid Build Coastguard Worker break;
1232*61046927SAndroid Build Coastguard Worker case SpvBuiltInPrimitiveCountNV:
1233*61046927SAndroid Build Coastguard Worker *location = VARYING_SLOT_PRIMITIVE_COUNT;
1234*61046927SAndroid Build Coastguard Worker break;
1235*61046927SAndroid Build Coastguard Worker case SpvBuiltInPrimitivePointIndicesEXT:
1236*61046927SAndroid Build Coastguard Worker case SpvBuiltInPrimitiveLineIndicesEXT:
1237*61046927SAndroid Build Coastguard Worker case SpvBuiltInPrimitiveTriangleIndicesEXT:
1238*61046927SAndroid Build Coastguard Worker case SpvBuiltInPrimitiveIndicesNV:
1239*61046927SAndroid Build Coastguard Worker *location = VARYING_SLOT_PRIMITIVE_INDICES;
1240*61046927SAndroid Build Coastguard Worker break;
1241*61046927SAndroid Build Coastguard Worker case SpvBuiltInTaskCountNV:
1242*61046927SAndroid Build Coastguard Worker /* NV_mesh_shader only. */
1243*61046927SAndroid Build Coastguard Worker *location = VARYING_SLOT_TASK_COUNT;
1244*61046927SAndroid Build Coastguard Worker *mode = nir_var_shader_out;
1245*61046927SAndroid Build Coastguard Worker break;
1246*61046927SAndroid Build Coastguard Worker case SpvBuiltInMeshViewCountNV:
1247*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_MESH_VIEW_COUNT;
1248*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1249*61046927SAndroid Build Coastguard Worker break;
1250*61046927SAndroid Build Coastguard Worker case SpvBuiltInMeshViewIndicesNV:
1251*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_MESH_VIEW_INDICES;
1252*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1253*61046927SAndroid Build Coastguard Worker break;
1254*61046927SAndroid Build Coastguard Worker case SpvBuiltInCullPrimitiveEXT:
1255*61046927SAndroid Build Coastguard Worker *location = VARYING_SLOT_CULL_PRIMITIVE;
1256*61046927SAndroid Build Coastguard Worker break;
1257*61046927SAndroid Build Coastguard Worker case SpvBuiltInFullyCoveredEXT:
1258*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_FULLY_COVERED;
1259*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1260*61046927SAndroid Build Coastguard Worker break;
1261*61046927SAndroid Build Coastguard Worker case SpvBuiltInFragSizeEXT:
1262*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_FRAG_SIZE;
1263*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1264*61046927SAndroid Build Coastguard Worker break;
1265*61046927SAndroid Build Coastguard Worker case SpvBuiltInFragInvocationCountEXT:
1266*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_FRAG_INVOCATION_COUNT;
1267*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1268*61046927SAndroid Build Coastguard Worker break;
1269*61046927SAndroid Build Coastguard Worker case SpvBuiltInHitTriangleVertexPositionsKHR:
1270*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_RAY_TRIANGLE_VERTEX_POSITIONS;
1271*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1272*61046927SAndroid Build Coastguard Worker break;
1273*61046927SAndroid Build Coastguard Worker case SpvBuiltInBaryCoordKHR:
1274*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_BARYCENTRIC_PERSP_COORD;
1275*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1276*61046927SAndroid Build Coastguard Worker break;
1277*61046927SAndroid Build Coastguard Worker case SpvBuiltInBaryCoordNoPerspKHR:
1278*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_BARYCENTRIC_LINEAR_COORD;
1279*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1280*61046927SAndroid Build Coastguard Worker break;
1281*61046927SAndroid Build Coastguard Worker case SpvBuiltInShaderIndexAMDX:
1282*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_SHADER_INDEX;
1283*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1284*61046927SAndroid Build Coastguard Worker break;
1285*61046927SAndroid Build Coastguard Worker case SpvBuiltInCoalescedInputCountAMDX:
1286*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_COALESCED_INPUT_COUNT;
1287*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1288*61046927SAndroid Build Coastguard Worker break;
1289*61046927SAndroid Build Coastguard Worker
1290*61046927SAndroid Build Coastguard Worker case SpvBuiltInWarpsPerSMNV:
1291*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_WARPS_PER_SM_NV;
1292*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1293*61046927SAndroid Build Coastguard Worker break;
1294*61046927SAndroid Build Coastguard Worker
1295*61046927SAndroid Build Coastguard Worker case SpvBuiltInSMCountNV:
1296*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_SM_COUNT_NV;
1297*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1298*61046927SAndroid Build Coastguard Worker break;
1299*61046927SAndroid Build Coastguard Worker
1300*61046927SAndroid Build Coastguard Worker case SpvBuiltInWarpIDNV:
1301*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_WARP_ID_NV;
1302*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1303*61046927SAndroid Build Coastguard Worker break;
1304*61046927SAndroid Build Coastguard Worker
1305*61046927SAndroid Build Coastguard Worker case SpvBuiltInSMIDNV:
1306*61046927SAndroid Build Coastguard Worker *location = SYSTEM_VALUE_SM_ID_NV;
1307*61046927SAndroid Build Coastguard Worker set_mode_system_value(b, mode);
1308*61046927SAndroid Build Coastguard Worker break;
1309*61046927SAndroid Build Coastguard Worker
1310*61046927SAndroid Build Coastguard Worker default:
1311*61046927SAndroid Build Coastguard Worker vtn_fail("Unsupported builtin: %s (%u)",
1312*61046927SAndroid Build Coastguard Worker spirv_builtin_to_string(builtin), builtin);
1313*61046927SAndroid Build Coastguard Worker }
1314*61046927SAndroid Build Coastguard Worker }
1315*61046927SAndroid Build Coastguard Worker
1316*61046927SAndroid Build Coastguard Worker static void
apply_var_decoration(struct vtn_builder * b,struct nir_variable_data * var_data,const struct vtn_decoration * dec)1317*61046927SAndroid Build Coastguard Worker apply_var_decoration(struct vtn_builder *b,
1318*61046927SAndroid Build Coastguard Worker struct nir_variable_data *var_data,
1319*61046927SAndroid Build Coastguard Worker const struct vtn_decoration *dec)
1320*61046927SAndroid Build Coastguard Worker {
1321*61046927SAndroid Build Coastguard Worker switch (dec->decoration) {
1322*61046927SAndroid Build Coastguard Worker case SpvDecorationRelaxedPrecision:
1323*61046927SAndroid Build Coastguard Worker var_data->precision = GLSL_PRECISION_MEDIUM;
1324*61046927SAndroid Build Coastguard Worker break;
1325*61046927SAndroid Build Coastguard Worker case SpvDecorationNoPerspective:
1326*61046927SAndroid Build Coastguard Worker var_data->interpolation = INTERP_MODE_NOPERSPECTIVE;
1327*61046927SAndroid Build Coastguard Worker break;
1328*61046927SAndroid Build Coastguard Worker case SpvDecorationFlat:
1329*61046927SAndroid Build Coastguard Worker var_data->interpolation = INTERP_MODE_FLAT;
1330*61046927SAndroid Build Coastguard Worker break;
1331*61046927SAndroid Build Coastguard Worker case SpvDecorationExplicitInterpAMD:
1332*61046927SAndroid Build Coastguard Worker var_data->interpolation = INTERP_MODE_EXPLICIT;
1333*61046927SAndroid Build Coastguard Worker break;
1334*61046927SAndroid Build Coastguard Worker case SpvDecorationCentroid:
1335*61046927SAndroid Build Coastguard Worker var_data->centroid = true;
1336*61046927SAndroid Build Coastguard Worker break;
1337*61046927SAndroid Build Coastguard Worker case SpvDecorationSample:
1338*61046927SAndroid Build Coastguard Worker var_data->sample = true;
1339*61046927SAndroid Build Coastguard Worker break;
1340*61046927SAndroid Build Coastguard Worker case SpvDecorationInvariant:
1341*61046927SAndroid Build Coastguard Worker var_data->invariant = true;
1342*61046927SAndroid Build Coastguard Worker break;
1343*61046927SAndroid Build Coastguard Worker case SpvDecorationConstant:
1344*61046927SAndroid Build Coastguard Worker var_data->read_only = true;
1345*61046927SAndroid Build Coastguard Worker break;
1346*61046927SAndroid Build Coastguard Worker case SpvDecorationNonReadable:
1347*61046927SAndroid Build Coastguard Worker var_data->access |= ACCESS_NON_READABLE;
1348*61046927SAndroid Build Coastguard Worker break;
1349*61046927SAndroid Build Coastguard Worker case SpvDecorationNonWritable:
1350*61046927SAndroid Build Coastguard Worker var_data->read_only = true;
1351*61046927SAndroid Build Coastguard Worker var_data->access |= ACCESS_NON_WRITEABLE;
1352*61046927SAndroid Build Coastguard Worker break;
1353*61046927SAndroid Build Coastguard Worker case SpvDecorationRestrict:
1354*61046927SAndroid Build Coastguard Worker var_data->access |= ACCESS_RESTRICT;
1355*61046927SAndroid Build Coastguard Worker break;
1356*61046927SAndroid Build Coastguard Worker case SpvDecorationAliased:
1357*61046927SAndroid Build Coastguard Worker var_data->access &= ~ACCESS_RESTRICT;
1358*61046927SAndroid Build Coastguard Worker break;
1359*61046927SAndroid Build Coastguard Worker case SpvDecorationVolatile:
1360*61046927SAndroid Build Coastguard Worker var_data->access |= ACCESS_VOLATILE;
1361*61046927SAndroid Build Coastguard Worker break;
1362*61046927SAndroid Build Coastguard Worker case SpvDecorationCoherent:
1363*61046927SAndroid Build Coastguard Worker var_data->access |= ACCESS_COHERENT;
1364*61046927SAndroid Build Coastguard Worker break;
1365*61046927SAndroid Build Coastguard Worker case SpvDecorationComponent:
1366*61046927SAndroid Build Coastguard Worker var_data->location_frac = dec->operands[0];
1367*61046927SAndroid Build Coastguard Worker break;
1368*61046927SAndroid Build Coastguard Worker case SpvDecorationIndex:
1369*61046927SAndroid Build Coastguard Worker var_data->index = dec->operands[0];
1370*61046927SAndroid Build Coastguard Worker break;
1371*61046927SAndroid Build Coastguard Worker case SpvDecorationBuiltIn: {
1372*61046927SAndroid Build Coastguard Worker SpvBuiltIn builtin = dec->operands[0];
1373*61046927SAndroid Build Coastguard Worker
1374*61046927SAndroid Build Coastguard Worker nir_variable_mode mode = var_data->mode;
1375*61046927SAndroid Build Coastguard Worker vtn_get_builtin_location(b, builtin, &var_data->location, &mode);
1376*61046927SAndroid Build Coastguard Worker var_data->mode = mode;
1377*61046927SAndroid Build Coastguard Worker
1378*61046927SAndroid Build Coastguard Worker switch (builtin) {
1379*61046927SAndroid Build Coastguard Worker case SpvBuiltInTessLevelOuter:
1380*61046927SAndroid Build Coastguard Worker case SpvBuiltInTessLevelInner:
1381*61046927SAndroid Build Coastguard Worker case SpvBuiltInClipDistance:
1382*61046927SAndroid Build Coastguard Worker case SpvBuiltInClipDistancePerViewNV:
1383*61046927SAndroid Build Coastguard Worker case SpvBuiltInCullDistance:
1384*61046927SAndroid Build Coastguard Worker case SpvBuiltInCullDistancePerViewNV:
1385*61046927SAndroid Build Coastguard Worker var_data->compact = true;
1386*61046927SAndroid Build Coastguard Worker break;
1387*61046927SAndroid Build Coastguard Worker case SpvBuiltInPrimitivePointIndicesEXT:
1388*61046927SAndroid Build Coastguard Worker case SpvBuiltInPrimitiveLineIndicesEXT:
1389*61046927SAndroid Build Coastguard Worker case SpvBuiltInPrimitiveTriangleIndicesEXT:
1390*61046927SAndroid Build Coastguard Worker /* Not defined as per-primitive in the EXT, but they behave
1391*61046927SAndroid Build Coastguard Worker * like per-primitive outputs so it's easier to treat them like that.
1392*61046927SAndroid Build Coastguard Worker * They may still require special treatment in the backend in order to
1393*61046927SAndroid Build Coastguard Worker * control where and how they are stored.
1394*61046927SAndroid Build Coastguard Worker *
1395*61046927SAndroid Build Coastguard Worker * EXT_mesh_shader: write-only array of vectors indexed by the primitive index
1396*61046927SAndroid Build Coastguard Worker * NV_mesh_shader: read/write flat array
1397*61046927SAndroid Build Coastguard Worker */
1398*61046927SAndroid Build Coastguard Worker var_data->per_primitive = true;
1399*61046927SAndroid Build Coastguard Worker break;
1400*61046927SAndroid Build Coastguard Worker default:
1401*61046927SAndroid Build Coastguard Worker break;
1402*61046927SAndroid Build Coastguard Worker }
1403*61046927SAndroid Build Coastguard Worker
1404*61046927SAndroid Build Coastguard Worker break;
1405*61046927SAndroid Build Coastguard Worker }
1406*61046927SAndroid Build Coastguard Worker
1407*61046927SAndroid Build Coastguard Worker case SpvDecorationSpecId:
1408*61046927SAndroid Build Coastguard Worker case SpvDecorationRowMajor:
1409*61046927SAndroid Build Coastguard Worker case SpvDecorationColMajor:
1410*61046927SAndroid Build Coastguard Worker case SpvDecorationMatrixStride:
1411*61046927SAndroid Build Coastguard Worker case SpvDecorationUniform:
1412*61046927SAndroid Build Coastguard Worker case SpvDecorationUniformId:
1413*61046927SAndroid Build Coastguard Worker case SpvDecorationLinkageAttributes:
1414*61046927SAndroid Build Coastguard Worker break; /* Do nothing with these here */
1415*61046927SAndroid Build Coastguard Worker
1416*61046927SAndroid Build Coastguard Worker case SpvDecorationPatch:
1417*61046927SAndroid Build Coastguard Worker var_data->patch = true;
1418*61046927SAndroid Build Coastguard Worker break;
1419*61046927SAndroid Build Coastguard Worker
1420*61046927SAndroid Build Coastguard Worker case SpvDecorationLocation:
1421*61046927SAndroid Build Coastguard Worker vtn_fail("Should be handled earlier by var_decoration_cb()");
1422*61046927SAndroid Build Coastguard Worker
1423*61046927SAndroid Build Coastguard Worker case SpvDecorationBlock:
1424*61046927SAndroid Build Coastguard Worker case SpvDecorationBufferBlock:
1425*61046927SAndroid Build Coastguard Worker case SpvDecorationArrayStride:
1426*61046927SAndroid Build Coastguard Worker case SpvDecorationGLSLShared:
1427*61046927SAndroid Build Coastguard Worker case SpvDecorationGLSLPacked:
1428*61046927SAndroid Build Coastguard Worker break; /* These can apply to a type but we don't care about them */
1429*61046927SAndroid Build Coastguard Worker
1430*61046927SAndroid Build Coastguard Worker case SpvDecorationBinding:
1431*61046927SAndroid Build Coastguard Worker case SpvDecorationDescriptorSet:
1432*61046927SAndroid Build Coastguard Worker case SpvDecorationNoContraction:
1433*61046927SAndroid Build Coastguard Worker case SpvDecorationInputAttachmentIndex:
1434*61046927SAndroid Build Coastguard Worker vtn_warn("Decoration not allowed for variable or structure member: %s",
1435*61046927SAndroid Build Coastguard Worker spirv_decoration_to_string(dec->decoration));
1436*61046927SAndroid Build Coastguard Worker break;
1437*61046927SAndroid Build Coastguard Worker
1438*61046927SAndroid Build Coastguard Worker case SpvDecorationXfbBuffer:
1439*61046927SAndroid Build Coastguard Worker var_data->explicit_xfb_buffer = true;
1440*61046927SAndroid Build Coastguard Worker var_data->xfb.buffer = dec->operands[0];
1441*61046927SAndroid Build Coastguard Worker var_data->always_active_io = true;
1442*61046927SAndroid Build Coastguard Worker break;
1443*61046927SAndroid Build Coastguard Worker case SpvDecorationXfbStride:
1444*61046927SAndroid Build Coastguard Worker var_data->explicit_xfb_stride = true;
1445*61046927SAndroid Build Coastguard Worker var_data->xfb.stride = dec->operands[0];
1446*61046927SAndroid Build Coastguard Worker break;
1447*61046927SAndroid Build Coastguard Worker case SpvDecorationOffset:
1448*61046927SAndroid Build Coastguard Worker var_data->explicit_offset = true;
1449*61046927SAndroid Build Coastguard Worker var_data->offset = dec->operands[0];
1450*61046927SAndroid Build Coastguard Worker break;
1451*61046927SAndroid Build Coastguard Worker
1452*61046927SAndroid Build Coastguard Worker case SpvDecorationStream:
1453*61046927SAndroid Build Coastguard Worker var_data->stream = dec->operands[0];
1454*61046927SAndroid Build Coastguard Worker break;
1455*61046927SAndroid Build Coastguard Worker
1456*61046927SAndroid Build Coastguard Worker case SpvDecorationCPacked:
1457*61046927SAndroid Build Coastguard Worker case SpvDecorationSaturatedConversion:
1458*61046927SAndroid Build Coastguard Worker case SpvDecorationFuncParamAttr:
1459*61046927SAndroid Build Coastguard Worker case SpvDecorationFPRoundingMode:
1460*61046927SAndroid Build Coastguard Worker case SpvDecorationAlignment:
1461*61046927SAndroid Build Coastguard Worker if (b->shader->info.stage != MESA_SHADER_KERNEL) {
1462*61046927SAndroid Build Coastguard Worker vtn_warn("Decoration only allowed for CL-style kernels: %s",
1463*61046927SAndroid Build Coastguard Worker spirv_decoration_to_string(dec->decoration));
1464*61046927SAndroid Build Coastguard Worker }
1465*61046927SAndroid Build Coastguard Worker break;
1466*61046927SAndroid Build Coastguard Worker
1467*61046927SAndroid Build Coastguard Worker case SpvDecorationFPFastMathMode:
1468*61046927SAndroid Build Coastguard Worker /* See handle_fp_fast_math(). */
1469*61046927SAndroid Build Coastguard Worker break;
1470*61046927SAndroid Build Coastguard Worker
1471*61046927SAndroid Build Coastguard Worker case SpvDecorationUserSemantic:
1472*61046927SAndroid Build Coastguard Worker case SpvDecorationUserTypeGOOGLE:
1473*61046927SAndroid Build Coastguard Worker /* User semantic decorations can safely be ignored by the driver. */
1474*61046927SAndroid Build Coastguard Worker break;
1475*61046927SAndroid Build Coastguard Worker
1476*61046927SAndroid Build Coastguard Worker case SpvDecorationRestrictPointerEXT:
1477*61046927SAndroid Build Coastguard Worker case SpvDecorationAliasedPointerEXT:
1478*61046927SAndroid Build Coastguard Worker /* TODO: We should actually plumb alias information through NIR. */
1479*61046927SAndroid Build Coastguard Worker break;
1480*61046927SAndroid Build Coastguard Worker
1481*61046927SAndroid Build Coastguard Worker case SpvDecorationPerPrimitiveNV:
1482*61046927SAndroid Build Coastguard Worker vtn_fail_if(
1483*61046927SAndroid Build Coastguard Worker !(b->shader->info.stage == MESA_SHADER_MESH && var_data->mode == nir_var_shader_out) &&
1484*61046927SAndroid Build Coastguard Worker !(b->shader->info.stage == MESA_SHADER_FRAGMENT && var_data->mode == nir_var_shader_in),
1485*61046927SAndroid Build Coastguard Worker "PerPrimitiveNV decoration only allowed for Mesh shader outputs or Fragment shader inputs");
1486*61046927SAndroid Build Coastguard Worker var_data->per_primitive = true;
1487*61046927SAndroid Build Coastguard Worker break;
1488*61046927SAndroid Build Coastguard Worker
1489*61046927SAndroid Build Coastguard Worker case SpvDecorationPerTaskNV:
1490*61046927SAndroid Build Coastguard Worker vtn_fail_if(
1491*61046927SAndroid Build Coastguard Worker (b->shader->info.stage != MESA_SHADER_MESH &&
1492*61046927SAndroid Build Coastguard Worker b->shader->info.stage != MESA_SHADER_TASK) ||
1493*61046927SAndroid Build Coastguard Worker var_data->mode != nir_var_mem_task_payload,
1494*61046927SAndroid Build Coastguard Worker "PerTaskNV decoration only allowed on Task/Mesh payload variables.");
1495*61046927SAndroid Build Coastguard Worker break;
1496*61046927SAndroid Build Coastguard Worker
1497*61046927SAndroid Build Coastguard Worker case SpvDecorationPerViewNV:
1498*61046927SAndroid Build Coastguard Worker vtn_fail_if(b->shader->info.stage != MESA_SHADER_MESH,
1499*61046927SAndroid Build Coastguard Worker "PerViewNV decoration only allowed in Mesh shaders");
1500*61046927SAndroid Build Coastguard Worker var_data->per_view = true;
1501*61046927SAndroid Build Coastguard Worker break;
1502*61046927SAndroid Build Coastguard Worker
1503*61046927SAndroid Build Coastguard Worker case SpvDecorationPerVertexKHR:
1504*61046927SAndroid Build Coastguard Worker vtn_fail_if(b->shader->info.stage != MESA_SHADER_FRAGMENT,
1505*61046927SAndroid Build Coastguard Worker "PerVertexKHR decoration only allowed in Fragment shaders");
1506*61046927SAndroid Build Coastguard Worker var_data->per_vertex = true;
1507*61046927SAndroid Build Coastguard Worker break;
1508*61046927SAndroid Build Coastguard Worker
1509*61046927SAndroid Build Coastguard Worker case SpvDecorationNodeMaxPayloadsAMDX:
1510*61046927SAndroid Build Coastguard Worker vtn_fail_if(b->shader->info.stage != MESA_SHADER_COMPUTE,
1511*61046927SAndroid Build Coastguard Worker "NodeMaxPayloadsAMDX decoration only allowed in compute shaders");
1512*61046927SAndroid Build Coastguard Worker break;
1513*61046927SAndroid Build Coastguard Worker
1514*61046927SAndroid Build Coastguard Worker case SpvDecorationNodeSharesPayloadLimitsWithAMDX:
1515*61046927SAndroid Build Coastguard Worker vtn_fail_if(b->shader->info.stage != MESA_SHADER_COMPUTE,
1516*61046927SAndroid Build Coastguard Worker "NodeMaxPayloadsAMDX decoration only allowed in compute shaders");
1517*61046927SAndroid Build Coastguard Worker break;
1518*61046927SAndroid Build Coastguard Worker
1519*61046927SAndroid Build Coastguard Worker case SpvDecorationPayloadNodeNameAMDX:
1520*61046927SAndroid Build Coastguard Worker vtn_fail_if(b->shader->info.stage != MESA_SHADER_COMPUTE,
1521*61046927SAndroid Build Coastguard Worker "NodeMaxPayloadsAMDX decoration only allowed in compute shaders");
1522*61046927SAndroid Build Coastguard Worker var_data->node_name = vtn_string_literal(b, dec->operands, dec->num_operands, NULL);
1523*61046927SAndroid Build Coastguard Worker break;
1524*61046927SAndroid Build Coastguard Worker
1525*61046927SAndroid Build Coastguard Worker case SpvDecorationTrackFinishWritingAMDX:
1526*61046927SAndroid Build Coastguard Worker vtn_fail_if(b->shader->info.stage != MESA_SHADER_COMPUTE,
1527*61046927SAndroid Build Coastguard Worker "NodeMaxPayloadsAMDX decoration only allowed in compute shaders");
1528*61046927SAndroid Build Coastguard Worker break;
1529*61046927SAndroid Build Coastguard Worker
1530*61046927SAndroid Build Coastguard Worker default:
1531*61046927SAndroid Build Coastguard Worker vtn_fail_with_decoration("Unhandled decoration", dec->decoration);
1532*61046927SAndroid Build Coastguard Worker }
1533*61046927SAndroid Build Coastguard Worker }
1534*61046927SAndroid Build Coastguard Worker
1535*61046927SAndroid Build Coastguard Worker static void
gather_var_kind_cb(struct vtn_builder * b,struct vtn_value * val,int member,const struct vtn_decoration * dec,void * void_var)1536*61046927SAndroid Build Coastguard Worker gather_var_kind_cb(struct vtn_builder *b, struct vtn_value *val, int member,
1537*61046927SAndroid Build Coastguard Worker const struct vtn_decoration *dec, void *void_var)
1538*61046927SAndroid Build Coastguard Worker {
1539*61046927SAndroid Build Coastguard Worker struct vtn_variable *vtn_var = void_var;
1540*61046927SAndroid Build Coastguard Worker switch (dec->decoration) {
1541*61046927SAndroid Build Coastguard Worker case SpvDecorationPatch:
1542*61046927SAndroid Build Coastguard Worker vtn_var->var->data.patch = true;
1543*61046927SAndroid Build Coastguard Worker break;
1544*61046927SAndroid Build Coastguard Worker case SpvDecorationPerPrimitiveNV:
1545*61046927SAndroid Build Coastguard Worker vtn_var->var->data.per_primitive = true;
1546*61046927SAndroid Build Coastguard Worker break;
1547*61046927SAndroid Build Coastguard Worker case SpvDecorationPerViewNV:
1548*61046927SAndroid Build Coastguard Worker vtn_var->var->data.per_view = true;
1549*61046927SAndroid Build Coastguard Worker break;
1550*61046927SAndroid Build Coastguard Worker default:
1551*61046927SAndroid Build Coastguard Worker /* Nothing to do. */
1552*61046927SAndroid Build Coastguard Worker break;
1553*61046927SAndroid Build Coastguard Worker }
1554*61046927SAndroid Build Coastguard Worker }
1555*61046927SAndroid Build Coastguard Worker
1556*61046927SAndroid Build Coastguard Worker static void
var_set_alignment(struct vtn_builder * b,struct vtn_variable * vtn_var,uint32_t alignment)1557*61046927SAndroid Build Coastguard Worker var_set_alignment(struct vtn_builder *b, struct vtn_variable *vtn_var,
1558*61046927SAndroid Build Coastguard Worker uint32_t alignment)
1559*61046927SAndroid Build Coastguard Worker {
1560*61046927SAndroid Build Coastguard Worker if (alignment == 0) {
1561*61046927SAndroid Build Coastguard Worker vtn_warn("Specified alignment is zero, ignoring");
1562*61046927SAndroid Build Coastguard Worker return;
1563*61046927SAndroid Build Coastguard Worker }
1564*61046927SAndroid Build Coastguard Worker
1565*61046927SAndroid Build Coastguard Worker if (!util_is_power_of_two_or_zero(alignment)) {
1566*61046927SAndroid Build Coastguard Worker /* This isn't actually a requirement anywhere in any spec but it seems
1567*61046927SAndroid Build Coastguard Worker * reasonable to enforce.
1568*61046927SAndroid Build Coastguard Worker */
1569*61046927SAndroid Build Coastguard Worker unsigned real_align = 1 << (ffs(alignment) - 1);
1570*61046927SAndroid Build Coastguard Worker vtn_warn("Alignment of %u specified, which not a power of two, "
1571*61046927SAndroid Build Coastguard Worker "using %u instead", alignment, real_align);
1572*61046927SAndroid Build Coastguard Worker alignment = real_align;
1573*61046927SAndroid Build Coastguard Worker }
1574*61046927SAndroid Build Coastguard Worker
1575*61046927SAndroid Build Coastguard Worker vtn_var->var->data.alignment = alignment;
1576*61046927SAndroid Build Coastguard Worker }
1577*61046927SAndroid Build Coastguard Worker
1578*61046927SAndroid Build Coastguard Worker static void
var_decoration_cb(struct vtn_builder * b,struct vtn_value * val,int member,const struct vtn_decoration * dec,void * void_var)1579*61046927SAndroid Build Coastguard Worker var_decoration_cb(struct vtn_builder *b, struct vtn_value *val, int member,
1580*61046927SAndroid Build Coastguard Worker const struct vtn_decoration *dec, void *void_var)
1581*61046927SAndroid Build Coastguard Worker {
1582*61046927SAndroid Build Coastguard Worker struct vtn_variable *vtn_var = void_var;
1583*61046927SAndroid Build Coastguard Worker
1584*61046927SAndroid Build Coastguard Worker /* Handle decorations that apply to a vtn_variable as a whole */
1585*61046927SAndroid Build Coastguard Worker switch (dec->decoration) {
1586*61046927SAndroid Build Coastguard Worker case SpvDecorationBinding:
1587*61046927SAndroid Build Coastguard Worker vtn_var->binding = dec->operands[0];
1588*61046927SAndroid Build Coastguard Worker vtn_var->explicit_binding = true;
1589*61046927SAndroid Build Coastguard Worker return;
1590*61046927SAndroid Build Coastguard Worker case SpvDecorationDescriptorSet:
1591*61046927SAndroid Build Coastguard Worker vtn_var->descriptor_set = dec->operands[0];
1592*61046927SAndroid Build Coastguard Worker return;
1593*61046927SAndroid Build Coastguard Worker case SpvDecorationInputAttachmentIndex:
1594*61046927SAndroid Build Coastguard Worker vtn_var->input_attachment_index = dec->operands[0];
1595*61046927SAndroid Build Coastguard Worker vtn_var->access |= ACCESS_NON_WRITEABLE;
1596*61046927SAndroid Build Coastguard Worker return;
1597*61046927SAndroid Build Coastguard Worker case SpvDecorationAlignment:
1598*61046927SAndroid Build Coastguard Worker var_set_alignment(b, vtn_var, dec->operands[0]);
1599*61046927SAndroid Build Coastguard Worker break;
1600*61046927SAndroid Build Coastguard Worker case SpvDecorationAlignmentId:
1601*61046927SAndroid Build Coastguard Worker var_set_alignment(b, vtn_var, vtn_constant_uint(b, dec->operands[0]));
1602*61046927SAndroid Build Coastguard Worker break;
1603*61046927SAndroid Build Coastguard Worker case SpvDecorationPatch:
1604*61046927SAndroid Build Coastguard Worker vtn_var->var->data.patch = true;
1605*61046927SAndroid Build Coastguard Worker break;
1606*61046927SAndroid Build Coastguard Worker case SpvDecorationOffset:
1607*61046927SAndroid Build Coastguard Worker vtn_var->offset = dec->operands[0];
1608*61046927SAndroid Build Coastguard Worker break;
1609*61046927SAndroid Build Coastguard Worker case SpvDecorationNonWritable:
1610*61046927SAndroid Build Coastguard Worker vtn_var->access |= ACCESS_NON_WRITEABLE;
1611*61046927SAndroid Build Coastguard Worker break;
1612*61046927SAndroid Build Coastguard Worker case SpvDecorationNonReadable:
1613*61046927SAndroid Build Coastguard Worker vtn_var->access |= ACCESS_NON_READABLE;
1614*61046927SAndroid Build Coastguard Worker break;
1615*61046927SAndroid Build Coastguard Worker case SpvDecorationVolatile:
1616*61046927SAndroid Build Coastguard Worker vtn_var->access |= ACCESS_VOLATILE;
1617*61046927SAndroid Build Coastguard Worker break;
1618*61046927SAndroid Build Coastguard Worker case SpvDecorationCoherent:
1619*61046927SAndroid Build Coastguard Worker vtn_var->access |= ACCESS_COHERENT;
1620*61046927SAndroid Build Coastguard Worker break;
1621*61046927SAndroid Build Coastguard Worker case SpvDecorationCounterBuffer:
1622*61046927SAndroid Build Coastguard Worker /* Counter buffer decorations can safely be ignored by the driver. */
1623*61046927SAndroid Build Coastguard Worker return;
1624*61046927SAndroid Build Coastguard Worker case SpvDecorationBuiltIn:
1625*61046927SAndroid Build Coastguard Worker /* Non-volatile gl_HelperInvocation after demote is undefined.
1626*61046927SAndroid Build Coastguard Worker * In order to avoid application bugs, make it volatile if we use demote.
1627*61046927SAndroid Build Coastguard Worker */
1628*61046927SAndroid Build Coastguard Worker if (dec->operands[0] == SpvBuiltInHelperInvocation &&
1629*61046927SAndroid Build Coastguard Worker (b->enabled_capabilities.DemoteToHelperInvocation ||
1630*61046927SAndroid Build Coastguard Worker b->convert_discard_to_demote))
1631*61046927SAndroid Build Coastguard Worker vtn_var->access |= ACCESS_VOLATILE;
1632*61046927SAndroid Build Coastguard Worker break;
1633*61046927SAndroid Build Coastguard Worker default:
1634*61046927SAndroid Build Coastguard Worker break;
1635*61046927SAndroid Build Coastguard Worker }
1636*61046927SAndroid Build Coastguard Worker
1637*61046927SAndroid Build Coastguard Worker if (val->value_type == vtn_value_type_pointer) {
1638*61046927SAndroid Build Coastguard Worker assert(val->pointer->var == void_var);
1639*61046927SAndroid Build Coastguard Worker assert(member == -1);
1640*61046927SAndroid Build Coastguard Worker } else {
1641*61046927SAndroid Build Coastguard Worker assert(val->value_type == vtn_value_type_type);
1642*61046927SAndroid Build Coastguard Worker }
1643*61046927SAndroid Build Coastguard Worker
1644*61046927SAndroid Build Coastguard Worker /* Location is odd. If applied to a split structure, we have to walk the
1645*61046927SAndroid Build Coastguard Worker * whole thing and accumulate the location. It's easier to handle as a
1646*61046927SAndroid Build Coastguard Worker * special case.
1647*61046927SAndroid Build Coastguard Worker */
1648*61046927SAndroid Build Coastguard Worker if (dec->decoration == SpvDecorationLocation) {
1649*61046927SAndroid Build Coastguard Worker unsigned location = dec->operands[0];
1650*61046927SAndroid Build Coastguard Worker if (b->shader->info.stage == MESA_SHADER_FRAGMENT &&
1651*61046927SAndroid Build Coastguard Worker vtn_var->mode == vtn_variable_mode_output) {
1652*61046927SAndroid Build Coastguard Worker location += FRAG_RESULT_DATA0;
1653*61046927SAndroid Build Coastguard Worker } else if (b->shader->info.stage == MESA_SHADER_VERTEX &&
1654*61046927SAndroid Build Coastguard Worker vtn_var->mode == vtn_variable_mode_input) {
1655*61046927SAndroid Build Coastguard Worker location += VERT_ATTRIB_GENERIC0;
1656*61046927SAndroid Build Coastguard Worker } else if (vtn_var->mode == vtn_variable_mode_input ||
1657*61046927SAndroid Build Coastguard Worker vtn_var->mode == vtn_variable_mode_output) {
1658*61046927SAndroid Build Coastguard Worker location += VARYING_SLOT_VAR0;
1659*61046927SAndroid Build Coastguard Worker } else if (vtn_var->mode == vtn_variable_mode_call_data ||
1660*61046927SAndroid Build Coastguard Worker vtn_var->mode == vtn_variable_mode_ray_payload) {
1661*61046927SAndroid Build Coastguard Worker /* This location is fine as-is */
1662*61046927SAndroid Build Coastguard Worker } else if (vtn_var->mode != vtn_variable_mode_uniform &&
1663*61046927SAndroid Build Coastguard Worker vtn_var->mode != vtn_variable_mode_image) {
1664*61046927SAndroid Build Coastguard Worker vtn_warn("Location must be on input, output, uniform, sampler or "
1665*61046927SAndroid Build Coastguard Worker "image variable");
1666*61046927SAndroid Build Coastguard Worker return;
1667*61046927SAndroid Build Coastguard Worker }
1668*61046927SAndroid Build Coastguard Worker
1669*61046927SAndroid Build Coastguard Worker if (vtn_var->var->num_members == 0) {
1670*61046927SAndroid Build Coastguard Worker /* This handles the member and lone variable cases */
1671*61046927SAndroid Build Coastguard Worker vtn_var->var->data.location = location;
1672*61046927SAndroid Build Coastguard Worker } else {
1673*61046927SAndroid Build Coastguard Worker /* This handles the structure member case */
1674*61046927SAndroid Build Coastguard Worker assert(vtn_var->var->members);
1675*61046927SAndroid Build Coastguard Worker
1676*61046927SAndroid Build Coastguard Worker if (member == -1)
1677*61046927SAndroid Build Coastguard Worker vtn_var->base_location = location;
1678*61046927SAndroid Build Coastguard Worker else
1679*61046927SAndroid Build Coastguard Worker vtn_var->var->members[member].location = location;
1680*61046927SAndroid Build Coastguard Worker }
1681*61046927SAndroid Build Coastguard Worker
1682*61046927SAndroid Build Coastguard Worker return;
1683*61046927SAndroid Build Coastguard Worker } else {
1684*61046927SAndroid Build Coastguard Worker if (vtn_var->var) {
1685*61046927SAndroid Build Coastguard Worker if (vtn_var->var->num_members == 0) {
1686*61046927SAndroid Build Coastguard Worker /* We call this function on types as well as variables and not all
1687*61046927SAndroid Build Coastguard Worker * struct types get split so we can end up having stray member
1688*61046927SAndroid Build Coastguard Worker * decorations; just ignore them.
1689*61046927SAndroid Build Coastguard Worker */
1690*61046927SAndroid Build Coastguard Worker if (member == -1)
1691*61046927SAndroid Build Coastguard Worker apply_var_decoration(b, &vtn_var->var->data, dec);
1692*61046927SAndroid Build Coastguard Worker } else if (member >= 0) {
1693*61046927SAndroid Build Coastguard Worker /* Member decorations must come from a type */
1694*61046927SAndroid Build Coastguard Worker assert(val->value_type == vtn_value_type_type);
1695*61046927SAndroid Build Coastguard Worker apply_var_decoration(b, &vtn_var->var->members[member], dec);
1696*61046927SAndroid Build Coastguard Worker } else {
1697*61046927SAndroid Build Coastguard Worker unsigned length =
1698*61046927SAndroid Build Coastguard Worker glsl_get_length(glsl_without_array(vtn_var->type->type));
1699*61046927SAndroid Build Coastguard Worker for (unsigned i = 0; i < length; i++)
1700*61046927SAndroid Build Coastguard Worker apply_var_decoration(b, &vtn_var->var->members[i], dec);
1701*61046927SAndroid Build Coastguard Worker }
1702*61046927SAndroid Build Coastguard Worker } else {
1703*61046927SAndroid Build Coastguard Worker /* A few variables, those with external storage, have no actual
1704*61046927SAndroid Build Coastguard Worker * nir_variables associated with them. Fortunately, all decorations
1705*61046927SAndroid Build Coastguard Worker * we care about for those variables are on the type only.
1706*61046927SAndroid Build Coastguard Worker */
1707*61046927SAndroid Build Coastguard Worker vtn_assert(vtn_var->mode == vtn_variable_mode_ubo ||
1708*61046927SAndroid Build Coastguard Worker vtn_var->mode == vtn_variable_mode_ssbo ||
1709*61046927SAndroid Build Coastguard Worker vtn_var->mode == vtn_variable_mode_push_constant);
1710*61046927SAndroid Build Coastguard Worker }
1711*61046927SAndroid Build Coastguard Worker }
1712*61046927SAndroid Build Coastguard Worker }
1713*61046927SAndroid Build Coastguard Worker
1714*61046927SAndroid Build Coastguard Worker enum vtn_variable_mode
vtn_storage_class_to_mode(struct vtn_builder * b,SpvStorageClass class,struct vtn_type * interface_type,nir_variable_mode * nir_mode_out)1715*61046927SAndroid Build Coastguard Worker vtn_storage_class_to_mode(struct vtn_builder *b,
1716*61046927SAndroid Build Coastguard Worker SpvStorageClass class,
1717*61046927SAndroid Build Coastguard Worker struct vtn_type *interface_type,
1718*61046927SAndroid Build Coastguard Worker nir_variable_mode *nir_mode_out)
1719*61046927SAndroid Build Coastguard Worker {
1720*61046927SAndroid Build Coastguard Worker enum vtn_variable_mode mode;
1721*61046927SAndroid Build Coastguard Worker nir_variable_mode nir_mode;
1722*61046927SAndroid Build Coastguard Worker switch (class) {
1723*61046927SAndroid Build Coastguard Worker case SpvStorageClassUniform:
1724*61046927SAndroid Build Coastguard Worker /* Assume it's an UBO if we lack the interface_type. */
1725*61046927SAndroid Build Coastguard Worker if (!interface_type || interface_type->block) {
1726*61046927SAndroid Build Coastguard Worker mode = vtn_variable_mode_ubo;
1727*61046927SAndroid Build Coastguard Worker nir_mode = nir_var_mem_ubo;
1728*61046927SAndroid Build Coastguard Worker } else if (interface_type->buffer_block) {
1729*61046927SAndroid Build Coastguard Worker mode = vtn_variable_mode_ssbo;
1730*61046927SAndroid Build Coastguard Worker nir_mode = nir_var_mem_ssbo;
1731*61046927SAndroid Build Coastguard Worker } else {
1732*61046927SAndroid Build Coastguard Worker /* Default-block uniforms, coming from gl_spirv */
1733*61046927SAndroid Build Coastguard Worker mode = vtn_variable_mode_uniform;
1734*61046927SAndroid Build Coastguard Worker nir_mode = nir_var_uniform;
1735*61046927SAndroid Build Coastguard Worker }
1736*61046927SAndroid Build Coastguard Worker break;
1737*61046927SAndroid Build Coastguard Worker case SpvStorageClassStorageBuffer:
1738*61046927SAndroid Build Coastguard Worker mode = vtn_variable_mode_ssbo;
1739*61046927SAndroid Build Coastguard Worker nir_mode = nir_var_mem_ssbo;
1740*61046927SAndroid Build Coastguard Worker break;
1741*61046927SAndroid Build Coastguard Worker case SpvStorageClassPhysicalStorageBuffer:
1742*61046927SAndroid Build Coastguard Worker mode = vtn_variable_mode_phys_ssbo;
1743*61046927SAndroid Build Coastguard Worker nir_mode = nir_var_mem_global;
1744*61046927SAndroid Build Coastguard Worker break;
1745*61046927SAndroid Build Coastguard Worker case SpvStorageClassUniformConstant:
1746*61046927SAndroid Build Coastguard Worker /* interface_type is only NULL when OpTypeForwardPointer is used and
1747*61046927SAndroid Build Coastguard Worker * OpTypeForwardPointer can only be used for struct types, not images or
1748*61046927SAndroid Build Coastguard Worker * acceleration structures.
1749*61046927SAndroid Build Coastguard Worker */
1750*61046927SAndroid Build Coastguard Worker if (interface_type)
1751*61046927SAndroid Build Coastguard Worker interface_type = vtn_type_without_array(interface_type);
1752*61046927SAndroid Build Coastguard Worker
1753*61046927SAndroid Build Coastguard Worker if (interface_type &&
1754*61046927SAndroid Build Coastguard Worker interface_type->base_type == vtn_base_type_image &&
1755*61046927SAndroid Build Coastguard Worker glsl_type_is_image(interface_type->glsl_image)) {
1756*61046927SAndroid Build Coastguard Worker mode = vtn_variable_mode_image;
1757*61046927SAndroid Build Coastguard Worker nir_mode = nir_var_image;
1758*61046927SAndroid Build Coastguard Worker } else if (b->shader->info.stage == MESA_SHADER_KERNEL) {
1759*61046927SAndroid Build Coastguard Worker mode = vtn_variable_mode_constant;
1760*61046927SAndroid Build Coastguard Worker nir_mode = nir_var_mem_constant;
1761*61046927SAndroid Build Coastguard Worker } else {
1762*61046927SAndroid Build Coastguard Worker /* interface_type is only NULL when OpTypeForwardPointer is used and
1763*61046927SAndroid Build Coastguard Worker * OpTypeForwardPointer cannot be used with the UniformConstant
1764*61046927SAndroid Build Coastguard Worker * storage class.
1765*61046927SAndroid Build Coastguard Worker */
1766*61046927SAndroid Build Coastguard Worker assert(interface_type != NULL);
1767*61046927SAndroid Build Coastguard Worker if (interface_type->base_type == vtn_base_type_accel_struct) {
1768*61046927SAndroid Build Coastguard Worker mode = vtn_variable_mode_accel_struct;
1769*61046927SAndroid Build Coastguard Worker nir_mode = nir_var_uniform;
1770*61046927SAndroid Build Coastguard Worker } else {
1771*61046927SAndroid Build Coastguard Worker mode = vtn_variable_mode_uniform;
1772*61046927SAndroid Build Coastguard Worker nir_mode = nir_var_uniform;
1773*61046927SAndroid Build Coastguard Worker }
1774*61046927SAndroid Build Coastguard Worker }
1775*61046927SAndroid Build Coastguard Worker break;
1776*61046927SAndroid Build Coastguard Worker case SpvStorageClassPushConstant:
1777*61046927SAndroid Build Coastguard Worker mode = vtn_variable_mode_push_constant;
1778*61046927SAndroid Build Coastguard Worker nir_mode = nir_var_mem_push_const;
1779*61046927SAndroid Build Coastguard Worker break;
1780*61046927SAndroid Build Coastguard Worker case SpvStorageClassInput:
1781*61046927SAndroid Build Coastguard Worker mode = vtn_variable_mode_input;
1782*61046927SAndroid Build Coastguard Worker nir_mode = nir_var_shader_in;
1783*61046927SAndroid Build Coastguard Worker
1784*61046927SAndroid Build Coastguard Worker /* NV_mesh_shader: fixup due to lack of dedicated storage class */
1785*61046927SAndroid Build Coastguard Worker if (b->shader->info.stage == MESA_SHADER_MESH) {
1786*61046927SAndroid Build Coastguard Worker mode = vtn_variable_mode_task_payload;
1787*61046927SAndroid Build Coastguard Worker nir_mode = nir_var_mem_task_payload;
1788*61046927SAndroid Build Coastguard Worker }
1789*61046927SAndroid Build Coastguard Worker break;
1790*61046927SAndroid Build Coastguard Worker case SpvStorageClassOutput:
1791*61046927SAndroid Build Coastguard Worker mode = vtn_variable_mode_output;
1792*61046927SAndroid Build Coastguard Worker nir_mode = nir_var_shader_out;
1793*61046927SAndroid Build Coastguard Worker
1794*61046927SAndroid Build Coastguard Worker /* NV_mesh_shader: fixup due to lack of dedicated storage class */
1795*61046927SAndroid Build Coastguard Worker if (b->shader->info.stage == MESA_SHADER_TASK) {
1796*61046927SAndroid Build Coastguard Worker mode = vtn_variable_mode_task_payload;
1797*61046927SAndroid Build Coastguard Worker nir_mode = nir_var_mem_task_payload;
1798*61046927SAndroid Build Coastguard Worker }
1799*61046927SAndroid Build Coastguard Worker break;
1800*61046927SAndroid Build Coastguard Worker case SpvStorageClassPrivate:
1801*61046927SAndroid Build Coastguard Worker mode = vtn_variable_mode_private;
1802*61046927SAndroid Build Coastguard Worker nir_mode = nir_var_shader_temp;
1803*61046927SAndroid Build Coastguard Worker break;
1804*61046927SAndroid Build Coastguard Worker case SpvStorageClassFunction:
1805*61046927SAndroid Build Coastguard Worker mode = vtn_variable_mode_function;
1806*61046927SAndroid Build Coastguard Worker nir_mode = nir_var_function_temp;
1807*61046927SAndroid Build Coastguard Worker break;
1808*61046927SAndroid Build Coastguard Worker case SpvStorageClassWorkgroup:
1809*61046927SAndroid Build Coastguard Worker mode = vtn_variable_mode_workgroup;
1810*61046927SAndroid Build Coastguard Worker nir_mode = nir_var_mem_shared;
1811*61046927SAndroid Build Coastguard Worker break;
1812*61046927SAndroid Build Coastguard Worker case SpvStorageClassTaskPayloadWorkgroupEXT:
1813*61046927SAndroid Build Coastguard Worker mode = vtn_variable_mode_task_payload;
1814*61046927SAndroid Build Coastguard Worker nir_mode = nir_var_mem_task_payload;
1815*61046927SAndroid Build Coastguard Worker break;
1816*61046927SAndroid Build Coastguard Worker case SpvStorageClassAtomicCounter:
1817*61046927SAndroid Build Coastguard Worker mode = vtn_variable_mode_atomic_counter;
1818*61046927SAndroid Build Coastguard Worker nir_mode = nir_var_uniform;
1819*61046927SAndroid Build Coastguard Worker break;
1820*61046927SAndroid Build Coastguard Worker case SpvStorageClassCrossWorkgroup:
1821*61046927SAndroid Build Coastguard Worker mode = vtn_variable_mode_cross_workgroup;
1822*61046927SAndroid Build Coastguard Worker nir_mode = nir_var_mem_global;
1823*61046927SAndroid Build Coastguard Worker break;
1824*61046927SAndroid Build Coastguard Worker case SpvStorageClassImage:
1825*61046927SAndroid Build Coastguard Worker mode = vtn_variable_mode_image;
1826*61046927SAndroid Build Coastguard Worker nir_mode = nir_var_image;
1827*61046927SAndroid Build Coastguard Worker break;
1828*61046927SAndroid Build Coastguard Worker case SpvStorageClassCallableDataKHR:
1829*61046927SAndroid Build Coastguard Worker mode = vtn_variable_mode_call_data;
1830*61046927SAndroid Build Coastguard Worker nir_mode = nir_var_shader_temp;
1831*61046927SAndroid Build Coastguard Worker break;
1832*61046927SAndroid Build Coastguard Worker case SpvStorageClassIncomingCallableDataKHR:
1833*61046927SAndroid Build Coastguard Worker mode = vtn_variable_mode_call_data_in;
1834*61046927SAndroid Build Coastguard Worker nir_mode = nir_var_shader_call_data;
1835*61046927SAndroid Build Coastguard Worker break;
1836*61046927SAndroid Build Coastguard Worker case SpvStorageClassRayPayloadKHR:
1837*61046927SAndroid Build Coastguard Worker mode = vtn_variable_mode_ray_payload;
1838*61046927SAndroid Build Coastguard Worker nir_mode = nir_var_shader_temp;
1839*61046927SAndroid Build Coastguard Worker break;
1840*61046927SAndroid Build Coastguard Worker case SpvStorageClassIncomingRayPayloadKHR:
1841*61046927SAndroid Build Coastguard Worker mode = vtn_variable_mode_ray_payload_in;
1842*61046927SAndroid Build Coastguard Worker nir_mode = nir_var_shader_call_data;
1843*61046927SAndroid Build Coastguard Worker break;
1844*61046927SAndroid Build Coastguard Worker case SpvStorageClassHitAttributeKHR:
1845*61046927SAndroid Build Coastguard Worker mode = vtn_variable_mode_hit_attrib;
1846*61046927SAndroid Build Coastguard Worker nir_mode = nir_var_ray_hit_attrib;
1847*61046927SAndroid Build Coastguard Worker break;
1848*61046927SAndroid Build Coastguard Worker case SpvStorageClassShaderRecordBufferKHR:
1849*61046927SAndroid Build Coastguard Worker mode = vtn_variable_mode_shader_record;
1850*61046927SAndroid Build Coastguard Worker nir_mode = nir_var_mem_constant;
1851*61046927SAndroid Build Coastguard Worker break;
1852*61046927SAndroid Build Coastguard Worker case SpvStorageClassNodePayloadAMDX:
1853*61046927SAndroid Build Coastguard Worker mode = vtn_variable_mode_node_payload;
1854*61046927SAndroid Build Coastguard Worker nir_mode = nir_var_mem_node_payload_in;
1855*61046927SAndroid Build Coastguard Worker break;
1856*61046927SAndroid Build Coastguard Worker case SpvStorageClassNodeOutputPayloadAMDX:
1857*61046927SAndroid Build Coastguard Worker mode = vtn_variable_mode_node_payload;
1858*61046927SAndroid Build Coastguard Worker nir_mode = nir_var_mem_node_payload;
1859*61046927SAndroid Build Coastguard Worker break;
1860*61046927SAndroid Build Coastguard Worker
1861*61046927SAndroid Build Coastguard Worker case SpvStorageClassGeneric:
1862*61046927SAndroid Build Coastguard Worker mode = vtn_variable_mode_generic;
1863*61046927SAndroid Build Coastguard Worker nir_mode = nir_var_mem_generic;
1864*61046927SAndroid Build Coastguard Worker break;
1865*61046927SAndroid Build Coastguard Worker default:
1866*61046927SAndroid Build Coastguard Worker vtn_fail("Unhandled variable storage class: %s (%u)",
1867*61046927SAndroid Build Coastguard Worker spirv_storageclass_to_string(class), class);
1868*61046927SAndroid Build Coastguard Worker }
1869*61046927SAndroid Build Coastguard Worker
1870*61046927SAndroid Build Coastguard Worker if (nir_mode_out)
1871*61046927SAndroid Build Coastguard Worker *nir_mode_out = nir_mode;
1872*61046927SAndroid Build Coastguard Worker
1873*61046927SAndroid Build Coastguard Worker return mode;
1874*61046927SAndroid Build Coastguard Worker }
1875*61046927SAndroid Build Coastguard Worker
1876*61046927SAndroid Build Coastguard Worker nir_address_format
vtn_mode_to_address_format(struct vtn_builder * b,enum vtn_variable_mode mode)1877*61046927SAndroid Build Coastguard Worker vtn_mode_to_address_format(struct vtn_builder *b, enum vtn_variable_mode mode)
1878*61046927SAndroid Build Coastguard Worker {
1879*61046927SAndroid Build Coastguard Worker switch (mode) {
1880*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_ubo:
1881*61046927SAndroid Build Coastguard Worker return b->options->ubo_addr_format;
1882*61046927SAndroid Build Coastguard Worker
1883*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_ssbo:
1884*61046927SAndroid Build Coastguard Worker return b->options->ssbo_addr_format;
1885*61046927SAndroid Build Coastguard Worker
1886*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_phys_ssbo:
1887*61046927SAndroid Build Coastguard Worker return b->options->phys_ssbo_addr_format;
1888*61046927SAndroid Build Coastguard Worker
1889*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_push_constant:
1890*61046927SAndroid Build Coastguard Worker return b->options->push_const_addr_format;
1891*61046927SAndroid Build Coastguard Worker
1892*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_workgroup:
1893*61046927SAndroid Build Coastguard Worker return b->options->shared_addr_format;
1894*61046927SAndroid Build Coastguard Worker
1895*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_generic:
1896*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_cross_workgroup:
1897*61046927SAndroid Build Coastguard Worker return b->options->global_addr_format;
1898*61046927SAndroid Build Coastguard Worker
1899*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_shader_record:
1900*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_constant:
1901*61046927SAndroid Build Coastguard Worker return b->options->constant_addr_format;
1902*61046927SAndroid Build Coastguard Worker
1903*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_accel_struct:
1904*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_node_payload:
1905*61046927SAndroid Build Coastguard Worker return nir_address_format_64bit_global;
1906*61046927SAndroid Build Coastguard Worker
1907*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_task_payload:
1908*61046927SAndroid Build Coastguard Worker return b->options->task_payload_addr_format;
1909*61046927SAndroid Build Coastguard Worker
1910*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_function:
1911*61046927SAndroid Build Coastguard Worker if (b->physical_ptrs)
1912*61046927SAndroid Build Coastguard Worker return b->options->temp_addr_format;
1913*61046927SAndroid Build Coastguard Worker FALLTHROUGH;
1914*61046927SAndroid Build Coastguard Worker
1915*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_private:
1916*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_uniform:
1917*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_atomic_counter:
1918*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_input:
1919*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_output:
1920*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_image:
1921*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_call_data:
1922*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_call_data_in:
1923*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_ray_payload:
1924*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_ray_payload_in:
1925*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_hit_attrib:
1926*61046927SAndroid Build Coastguard Worker return nir_address_format_logical;
1927*61046927SAndroid Build Coastguard Worker }
1928*61046927SAndroid Build Coastguard Worker
1929*61046927SAndroid Build Coastguard Worker unreachable("Invalid variable mode");
1930*61046927SAndroid Build Coastguard Worker }
1931*61046927SAndroid Build Coastguard Worker
1932*61046927SAndroid Build Coastguard Worker nir_def *
vtn_pointer_to_ssa(struct vtn_builder * b,struct vtn_pointer * ptr)1933*61046927SAndroid Build Coastguard Worker vtn_pointer_to_ssa(struct vtn_builder *b, struct vtn_pointer *ptr)
1934*61046927SAndroid Build Coastguard Worker {
1935*61046927SAndroid Build Coastguard Worker if ((vtn_pointer_is_external_block(b, ptr) &&
1936*61046927SAndroid Build Coastguard Worker vtn_type_contains_block(b, ptr->type->pointed) &&
1937*61046927SAndroid Build Coastguard Worker ptr->mode != vtn_variable_mode_phys_ssbo) ||
1938*61046927SAndroid Build Coastguard Worker ptr->mode == vtn_variable_mode_accel_struct) {
1939*61046927SAndroid Build Coastguard Worker /* In this case, we're looking for a block index and not an actual
1940*61046927SAndroid Build Coastguard Worker * deref.
1941*61046927SAndroid Build Coastguard Worker *
1942*61046927SAndroid Build Coastguard Worker * For PhysicalStorageBuffer pointers, we don't have a block index
1943*61046927SAndroid Build Coastguard Worker * at all because we get the pointer directly from the client. This
1944*61046927SAndroid Build Coastguard Worker * assumes that there will never be a SSBO binding variable using the
1945*61046927SAndroid Build Coastguard Worker * PhysicalStorageBuffer storage class. This assumption appears
1946*61046927SAndroid Build Coastguard Worker * to be correct according to the Vulkan spec because the table,
1947*61046927SAndroid Build Coastguard Worker * "Shader Resource and Storage Class Correspondence," the only the
1948*61046927SAndroid Build Coastguard Worker * Uniform storage class with BufferBlock or the StorageBuffer
1949*61046927SAndroid Build Coastguard Worker * storage class with Block can be used.
1950*61046927SAndroid Build Coastguard Worker */
1951*61046927SAndroid Build Coastguard Worker if (!ptr->block_index) {
1952*61046927SAndroid Build Coastguard Worker /* If we don't have a block_index then we must be a pointer to the
1953*61046927SAndroid Build Coastguard Worker * variable itself.
1954*61046927SAndroid Build Coastguard Worker */
1955*61046927SAndroid Build Coastguard Worker vtn_assert(!ptr->deref);
1956*61046927SAndroid Build Coastguard Worker
1957*61046927SAndroid Build Coastguard Worker struct vtn_access_chain chain = {
1958*61046927SAndroid Build Coastguard Worker .length = 0,
1959*61046927SAndroid Build Coastguard Worker };
1960*61046927SAndroid Build Coastguard Worker ptr = vtn_pointer_dereference(b, ptr, &chain);
1961*61046927SAndroid Build Coastguard Worker }
1962*61046927SAndroid Build Coastguard Worker
1963*61046927SAndroid Build Coastguard Worker return ptr->block_index;
1964*61046927SAndroid Build Coastguard Worker } else {
1965*61046927SAndroid Build Coastguard Worker return &vtn_pointer_to_deref(b, ptr)->def;
1966*61046927SAndroid Build Coastguard Worker }
1967*61046927SAndroid Build Coastguard Worker }
1968*61046927SAndroid Build Coastguard Worker
1969*61046927SAndroid Build Coastguard Worker struct vtn_pointer *
vtn_pointer_from_ssa(struct vtn_builder * b,nir_def * ssa,struct vtn_type * ptr_type)1970*61046927SAndroid Build Coastguard Worker vtn_pointer_from_ssa(struct vtn_builder *b, nir_def *ssa,
1971*61046927SAndroid Build Coastguard Worker struct vtn_type *ptr_type)
1972*61046927SAndroid Build Coastguard Worker {
1973*61046927SAndroid Build Coastguard Worker vtn_assert(ptr_type->base_type == vtn_base_type_pointer);
1974*61046927SAndroid Build Coastguard Worker
1975*61046927SAndroid Build Coastguard Worker struct vtn_pointer *ptr = vtn_zalloc(b, struct vtn_pointer);
1976*61046927SAndroid Build Coastguard Worker struct vtn_type *without_array =
1977*61046927SAndroid Build Coastguard Worker vtn_type_without_array(ptr_type->pointed);
1978*61046927SAndroid Build Coastguard Worker
1979*61046927SAndroid Build Coastguard Worker nir_variable_mode nir_mode;
1980*61046927SAndroid Build Coastguard Worker ptr->mode = vtn_storage_class_to_mode(b, ptr_type->storage_class,
1981*61046927SAndroid Build Coastguard Worker without_array, &nir_mode);
1982*61046927SAndroid Build Coastguard Worker ptr->type = ptr_type;
1983*61046927SAndroid Build Coastguard Worker
1984*61046927SAndroid Build Coastguard Worker const struct glsl_type *deref_type =
1985*61046927SAndroid Build Coastguard Worker vtn_type_get_nir_type(b, ptr_type->pointed, ptr->mode);
1986*61046927SAndroid Build Coastguard Worker if (!vtn_pointer_is_external_block(b, ptr) &&
1987*61046927SAndroid Build Coastguard Worker ptr->mode != vtn_variable_mode_accel_struct) {
1988*61046927SAndroid Build Coastguard Worker ptr->deref = nir_build_deref_cast(&b->nb, ssa, nir_mode,
1989*61046927SAndroid Build Coastguard Worker deref_type, ptr_type->stride);
1990*61046927SAndroid Build Coastguard Worker } else if ((vtn_type_contains_block(b, ptr->type->pointed) &&
1991*61046927SAndroid Build Coastguard Worker ptr->mode != vtn_variable_mode_phys_ssbo) ||
1992*61046927SAndroid Build Coastguard Worker ptr->mode == vtn_variable_mode_accel_struct) {
1993*61046927SAndroid Build Coastguard Worker /* This is a pointer to somewhere in an array of blocks, not a
1994*61046927SAndroid Build Coastguard Worker * pointer to somewhere inside the block. Set the block index
1995*61046927SAndroid Build Coastguard Worker * instead of making a cast.
1996*61046927SAndroid Build Coastguard Worker */
1997*61046927SAndroid Build Coastguard Worker ptr->block_index = ssa;
1998*61046927SAndroid Build Coastguard Worker } else {
1999*61046927SAndroid Build Coastguard Worker /* This is a pointer to something internal or a pointer inside a
2000*61046927SAndroid Build Coastguard Worker * block. It's just a regular cast.
2001*61046927SAndroid Build Coastguard Worker *
2002*61046927SAndroid Build Coastguard Worker * For PhysicalStorageBuffer pointers, we don't have a block index
2003*61046927SAndroid Build Coastguard Worker * at all because we get the pointer directly from the client. This
2004*61046927SAndroid Build Coastguard Worker * assumes that there will never be a SSBO binding variable using the
2005*61046927SAndroid Build Coastguard Worker * PhysicalStorageBuffer storage class. This assumption appears
2006*61046927SAndroid Build Coastguard Worker * to be correct according to the Vulkan spec because the table,
2007*61046927SAndroid Build Coastguard Worker * "Shader Resource and Storage Class Correspondence," the only the
2008*61046927SAndroid Build Coastguard Worker * Uniform storage class with BufferBlock or the StorageBuffer
2009*61046927SAndroid Build Coastguard Worker * storage class with Block can be used.
2010*61046927SAndroid Build Coastguard Worker */
2011*61046927SAndroid Build Coastguard Worker ptr->deref = nir_build_deref_cast(&b->nb, ssa, nir_mode,
2012*61046927SAndroid Build Coastguard Worker deref_type, ptr_type->stride);
2013*61046927SAndroid Build Coastguard Worker ptr->deref->def.num_components =
2014*61046927SAndroid Build Coastguard Worker glsl_get_vector_elements(ptr_type->type);
2015*61046927SAndroid Build Coastguard Worker ptr->deref->def.bit_size = glsl_get_bit_size(ptr_type->type);
2016*61046927SAndroid Build Coastguard Worker }
2017*61046927SAndroid Build Coastguard Worker
2018*61046927SAndroid Build Coastguard Worker return ptr;
2019*61046927SAndroid Build Coastguard Worker }
2020*61046927SAndroid Build Coastguard Worker
2021*61046927SAndroid Build Coastguard Worker static void
assign_missing_member_locations(struct vtn_variable * var)2022*61046927SAndroid Build Coastguard Worker assign_missing_member_locations(struct vtn_variable *var)
2023*61046927SAndroid Build Coastguard Worker {
2024*61046927SAndroid Build Coastguard Worker unsigned length =
2025*61046927SAndroid Build Coastguard Worker glsl_get_length(glsl_without_array(var->type->type));
2026*61046927SAndroid Build Coastguard Worker int location = var->base_location;
2027*61046927SAndroid Build Coastguard Worker
2028*61046927SAndroid Build Coastguard Worker for (unsigned i = 0; i < length; i++) {
2029*61046927SAndroid Build Coastguard Worker /* From the Vulkan spec:
2030*61046927SAndroid Build Coastguard Worker *
2031*61046927SAndroid Build Coastguard Worker * “If the structure type is a Block but without a Location, then each
2032*61046927SAndroid Build Coastguard Worker * of its members must have a Location decoration.”
2033*61046927SAndroid Build Coastguard Worker *
2034*61046927SAndroid Build Coastguard Worker */
2035*61046927SAndroid Build Coastguard Worker if (var->type->block) {
2036*61046927SAndroid Build Coastguard Worker assert(var->base_location != -1 ||
2037*61046927SAndroid Build Coastguard Worker var->var->members[i].location != -1);
2038*61046927SAndroid Build Coastguard Worker }
2039*61046927SAndroid Build Coastguard Worker
2040*61046927SAndroid Build Coastguard Worker /* From the Vulkan spec:
2041*61046927SAndroid Build Coastguard Worker *
2042*61046927SAndroid Build Coastguard Worker * “Any member with its own Location decoration is assigned that
2043*61046927SAndroid Build Coastguard Worker * location. Each remaining member is assigned the location after the
2044*61046927SAndroid Build Coastguard Worker * immediately preceding member in declaration order.”
2045*61046927SAndroid Build Coastguard Worker */
2046*61046927SAndroid Build Coastguard Worker if (var->var->members[i].location != -1)
2047*61046927SAndroid Build Coastguard Worker location = var->var->members[i].location;
2048*61046927SAndroid Build Coastguard Worker else
2049*61046927SAndroid Build Coastguard Worker var->var->members[i].location = location;
2050*61046927SAndroid Build Coastguard Worker
2051*61046927SAndroid Build Coastguard Worker /* Below we use type instead of interface_type, because interface_type
2052*61046927SAndroid Build Coastguard Worker * is only available when it is a Block. This code also supports
2053*61046927SAndroid Build Coastguard Worker * input/outputs that are just structs
2054*61046927SAndroid Build Coastguard Worker */
2055*61046927SAndroid Build Coastguard Worker const struct glsl_type *member_type =
2056*61046927SAndroid Build Coastguard Worker glsl_get_struct_field(glsl_without_array(var->type->type), i);
2057*61046927SAndroid Build Coastguard Worker
2058*61046927SAndroid Build Coastguard Worker location +=
2059*61046927SAndroid Build Coastguard Worker glsl_count_attribute_slots(member_type,
2060*61046927SAndroid Build Coastguard Worker false /* is_gl_vertex_input */);
2061*61046927SAndroid Build Coastguard Worker }
2062*61046927SAndroid Build Coastguard Worker }
2063*61046927SAndroid Build Coastguard Worker
2064*61046927SAndroid Build Coastguard Worker static void
adjust_patch_locations(struct vtn_builder * b,struct vtn_variable * var)2065*61046927SAndroid Build Coastguard Worker adjust_patch_locations(struct vtn_builder *b, struct vtn_variable *var)
2066*61046927SAndroid Build Coastguard Worker {
2067*61046927SAndroid Build Coastguard Worker uint16_t num_data = 1;
2068*61046927SAndroid Build Coastguard Worker struct nir_variable_data *data = &var->var->data;
2069*61046927SAndroid Build Coastguard Worker if (var->var->members) {
2070*61046927SAndroid Build Coastguard Worker num_data = var->var->num_members;
2071*61046927SAndroid Build Coastguard Worker data = var->var->members;
2072*61046927SAndroid Build Coastguard Worker }
2073*61046927SAndroid Build Coastguard Worker
2074*61046927SAndroid Build Coastguard Worker for (uint16_t i = 0; i < num_data; i++) {
2075*61046927SAndroid Build Coastguard Worker vtn_assert(data[i].location < VARYING_SLOT_PATCH0);
2076*61046927SAndroid Build Coastguard Worker if (data[i].patch &&
2077*61046927SAndroid Build Coastguard Worker (data[i].mode == nir_var_shader_in || data[i].mode == nir_var_shader_out) &&
2078*61046927SAndroid Build Coastguard Worker data[i].location >= VARYING_SLOT_VAR0)
2079*61046927SAndroid Build Coastguard Worker data[i].location += VARYING_SLOT_PATCH0 - VARYING_SLOT_VAR0;
2080*61046927SAndroid Build Coastguard Worker }
2081*61046927SAndroid Build Coastguard Worker }
2082*61046927SAndroid Build Coastguard Worker
2083*61046927SAndroid Build Coastguard Worker nir_deref_instr *
vtn_get_call_payload_for_location(struct vtn_builder * b,uint32_t location_id)2084*61046927SAndroid Build Coastguard Worker vtn_get_call_payload_for_location(struct vtn_builder *b, uint32_t location_id)
2085*61046927SAndroid Build Coastguard Worker {
2086*61046927SAndroid Build Coastguard Worker uint32_t location = vtn_constant_uint(b, location_id);
2087*61046927SAndroid Build Coastguard Worker nir_foreach_variable_with_modes(var, b->nb.shader, nir_var_shader_temp) {
2088*61046927SAndroid Build Coastguard Worker if (var->data.explicit_location &&
2089*61046927SAndroid Build Coastguard Worker var->data.location == location)
2090*61046927SAndroid Build Coastguard Worker return nir_build_deref_var(&b->nb, var);
2091*61046927SAndroid Build Coastguard Worker }
2092*61046927SAndroid Build Coastguard Worker vtn_fail("Couldn't find variable with a storage class of CallableDataKHR "
2093*61046927SAndroid Build Coastguard Worker "or RayPayloadKHR and location %d", location);
2094*61046927SAndroid Build Coastguard Worker }
2095*61046927SAndroid Build Coastguard Worker
2096*61046927SAndroid Build Coastguard Worker static bool
vtn_type_is_ray_query(struct vtn_type * type)2097*61046927SAndroid Build Coastguard Worker vtn_type_is_ray_query(struct vtn_type *type)
2098*61046927SAndroid Build Coastguard Worker {
2099*61046927SAndroid Build Coastguard Worker return vtn_type_without_array(type)->base_type == vtn_base_type_ray_query;
2100*61046927SAndroid Build Coastguard Worker }
2101*61046927SAndroid Build Coastguard Worker
2102*61046927SAndroid Build Coastguard Worker static void
vtn_create_variable(struct vtn_builder * b,struct vtn_value * val,struct vtn_type * ptr_type,SpvStorageClass storage_class,struct vtn_value * initializer)2103*61046927SAndroid Build Coastguard Worker vtn_create_variable(struct vtn_builder *b, struct vtn_value *val,
2104*61046927SAndroid Build Coastguard Worker struct vtn_type *ptr_type, SpvStorageClass storage_class,
2105*61046927SAndroid Build Coastguard Worker struct vtn_value *initializer)
2106*61046927SAndroid Build Coastguard Worker {
2107*61046927SAndroid Build Coastguard Worker vtn_assert(ptr_type->base_type == vtn_base_type_pointer);
2108*61046927SAndroid Build Coastguard Worker struct vtn_type *type = ptr_type->pointed;
2109*61046927SAndroid Build Coastguard Worker
2110*61046927SAndroid Build Coastguard Worker struct vtn_type *without_array = vtn_type_without_array(ptr_type->pointed);
2111*61046927SAndroid Build Coastguard Worker
2112*61046927SAndroid Build Coastguard Worker enum vtn_variable_mode mode;
2113*61046927SAndroid Build Coastguard Worker nir_variable_mode nir_mode;
2114*61046927SAndroid Build Coastguard Worker mode = vtn_storage_class_to_mode(b, storage_class, without_array, &nir_mode);
2115*61046927SAndroid Build Coastguard Worker
2116*61046927SAndroid Build Coastguard Worker switch (mode) {
2117*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_ubo:
2118*61046927SAndroid Build Coastguard Worker /* There's no other way to get vtn_variable_mode_ubo */
2119*61046927SAndroid Build Coastguard Worker vtn_assert(without_array->block);
2120*61046927SAndroid Build Coastguard Worker break;
2121*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_ssbo:
2122*61046927SAndroid Build Coastguard Worker if (storage_class == SpvStorageClassStorageBuffer &&
2123*61046927SAndroid Build Coastguard Worker !without_array->block) {
2124*61046927SAndroid Build Coastguard Worker if (!b->enabled_capabilities.VariablePointers &&
2125*61046927SAndroid Build Coastguard Worker !b->enabled_capabilities.VariablePointersStorageBuffer) {
2126*61046927SAndroid Build Coastguard Worker vtn_fail("Variables in the StorageBuffer storage class must "
2127*61046927SAndroid Build Coastguard Worker "have a struct type with the Block decoration");
2128*61046927SAndroid Build Coastguard Worker } else {
2129*61046927SAndroid Build Coastguard Worker /* If variable pointers are not present, it's still malformed
2130*61046927SAndroid Build Coastguard Worker * SPIR-V but we can parse it and do the right thing anyway.
2131*61046927SAndroid Build Coastguard Worker * Since some of the 8-bit storage tests have bugs in this are,
2132*61046927SAndroid Build Coastguard Worker * just make it a warning for now.
2133*61046927SAndroid Build Coastguard Worker */
2134*61046927SAndroid Build Coastguard Worker vtn_warn("Variables in the StorageBuffer storage class must "
2135*61046927SAndroid Build Coastguard Worker "have a struct type with the Block decoration");
2136*61046927SAndroid Build Coastguard Worker }
2137*61046927SAndroid Build Coastguard Worker }
2138*61046927SAndroid Build Coastguard Worker break;
2139*61046927SAndroid Build Coastguard Worker
2140*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_generic:
2141*61046927SAndroid Build Coastguard Worker vtn_fail("Cannot create a variable with the Generic storage class");
2142*61046927SAndroid Build Coastguard Worker break;
2143*61046927SAndroid Build Coastguard Worker
2144*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_image:
2145*61046927SAndroid Build Coastguard Worker if (storage_class == SpvStorageClassImage)
2146*61046927SAndroid Build Coastguard Worker vtn_fail("Cannot create a variable with the Image storage class");
2147*61046927SAndroid Build Coastguard Worker else
2148*61046927SAndroid Build Coastguard Worker vtn_assert(storage_class == SpvStorageClassUniformConstant);
2149*61046927SAndroid Build Coastguard Worker break;
2150*61046927SAndroid Build Coastguard Worker
2151*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_phys_ssbo:
2152*61046927SAndroid Build Coastguard Worker vtn_fail("Cannot create a variable with the "
2153*61046927SAndroid Build Coastguard Worker "PhysicalStorageBuffer storage class");
2154*61046927SAndroid Build Coastguard Worker break;
2155*61046927SAndroid Build Coastguard Worker
2156*61046927SAndroid Build Coastguard Worker default:
2157*61046927SAndroid Build Coastguard Worker /* No tallying is needed */
2158*61046927SAndroid Build Coastguard Worker break;
2159*61046927SAndroid Build Coastguard Worker }
2160*61046927SAndroid Build Coastguard Worker
2161*61046927SAndroid Build Coastguard Worker struct vtn_variable *var = vtn_zalloc(b, struct vtn_variable);
2162*61046927SAndroid Build Coastguard Worker var->type = type;
2163*61046927SAndroid Build Coastguard Worker var->mode = mode;
2164*61046927SAndroid Build Coastguard Worker var->base_location = -1;
2165*61046927SAndroid Build Coastguard Worker
2166*61046927SAndroid Build Coastguard Worker val->pointer = vtn_zalloc(b, struct vtn_pointer);
2167*61046927SAndroid Build Coastguard Worker val->pointer->mode = var->mode;
2168*61046927SAndroid Build Coastguard Worker val->pointer->type = ptr_type;
2169*61046927SAndroid Build Coastguard Worker val->pointer->var = var;
2170*61046927SAndroid Build Coastguard Worker val->pointer->access = var->type->access;
2171*61046927SAndroid Build Coastguard Worker
2172*61046927SAndroid Build Coastguard Worker switch (var->mode) {
2173*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_function:
2174*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_private:
2175*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_uniform:
2176*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_atomic_counter:
2177*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_constant:
2178*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_call_data:
2179*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_call_data_in:
2180*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_image:
2181*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_ray_payload:
2182*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_ray_payload_in:
2183*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_hit_attrib:
2184*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_node_payload:
2185*61046927SAndroid Build Coastguard Worker /* For these, we create the variable normally */
2186*61046927SAndroid Build Coastguard Worker var->var = rzalloc(b->shader, nir_variable);
2187*61046927SAndroid Build Coastguard Worker var->var->name = ralloc_strdup(var->var, val->name);
2188*61046927SAndroid Build Coastguard Worker var->var->type = vtn_type_get_nir_type(b, var->type, var->mode);
2189*61046927SAndroid Build Coastguard Worker
2190*61046927SAndroid Build Coastguard Worker /* This is a total hack but we need some way to flag variables which are
2191*61046927SAndroid Build Coastguard Worker * going to be call payloads. See get_call_payload_deref.
2192*61046927SAndroid Build Coastguard Worker */
2193*61046927SAndroid Build Coastguard Worker if (storage_class == SpvStorageClassCallableDataKHR ||
2194*61046927SAndroid Build Coastguard Worker storage_class == SpvStorageClassRayPayloadKHR)
2195*61046927SAndroid Build Coastguard Worker var->var->data.explicit_location = true;
2196*61046927SAndroid Build Coastguard Worker
2197*61046927SAndroid Build Coastguard Worker var->var->data.mode = nir_mode;
2198*61046927SAndroid Build Coastguard Worker var->var->data.location = -1;
2199*61046927SAndroid Build Coastguard Worker var->var->data.ray_query = vtn_type_is_ray_query(var->type);
2200*61046927SAndroid Build Coastguard Worker var->var->interface_type = NULL;
2201*61046927SAndroid Build Coastguard Worker break;
2202*61046927SAndroid Build Coastguard Worker
2203*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_ubo:
2204*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_ssbo:
2205*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_push_constant:
2206*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_accel_struct:
2207*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_shader_record:
2208*61046927SAndroid Build Coastguard Worker var->var = rzalloc(b->shader, nir_variable);
2209*61046927SAndroid Build Coastguard Worker var->var->name = ralloc_strdup(var->var, val->name);
2210*61046927SAndroid Build Coastguard Worker
2211*61046927SAndroid Build Coastguard Worker var->var->type = vtn_type_get_nir_type(b, var->type, var->mode);
2212*61046927SAndroid Build Coastguard Worker var->var->interface_type = var->var->type;
2213*61046927SAndroid Build Coastguard Worker
2214*61046927SAndroid Build Coastguard Worker var->var->data.mode = nir_mode;
2215*61046927SAndroid Build Coastguard Worker var->var->data.location = -1;
2216*61046927SAndroid Build Coastguard Worker var->var->data.driver_location = 0;
2217*61046927SAndroid Build Coastguard Worker var->var->data.access = var->type->access;
2218*61046927SAndroid Build Coastguard Worker break;
2219*61046927SAndroid Build Coastguard Worker
2220*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_workgroup:
2221*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_cross_workgroup:
2222*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_task_payload:
2223*61046927SAndroid Build Coastguard Worker /* Create the variable normally */
2224*61046927SAndroid Build Coastguard Worker var->var = rzalloc(b->shader, nir_variable);
2225*61046927SAndroid Build Coastguard Worker var->var->name = ralloc_strdup(var->var, val->name);
2226*61046927SAndroid Build Coastguard Worker var->var->type = vtn_type_get_nir_type(b, var->type, var->mode);
2227*61046927SAndroid Build Coastguard Worker var->var->data.mode = nir_mode;
2228*61046927SAndroid Build Coastguard Worker break;
2229*61046927SAndroid Build Coastguard Worker
2230*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_input:
2231*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_output: {
2232*61046927SAndroid Build Coastguard Worker var->var = rzalloc(b->shader, nir_variable);
2233*61046927SAndroid Build Coastguard Worker var->var->name = ralloc_strdup(var->var, val->name);
2234*61046927SAndroid Build Coastguard Worker var->var->type = vtn_type_get_nir_type(b, var->type, var->mode);
2235*61046927SAndroid Build Coastguard Worker var->var->data.mode = nir_mode;
2236*61046927SAndroid Build Coastguard Worker
2237*61046927SAndroid Build Coastguard Worker /* In order to know whether or not we're a per-vertex inout, we need
2238*61046927SAndroid Build Coastguard Worker * the patch qualifier. This means walking the variable decorations
2239*61046927SAndroid Build Coastguard Worker * early before we actually create any variables. Not a big deal.
2240*61046927SAndroid Build Coastguard Worker *
2241*61046927SAndroid Build Coastguard Worker * GLSLang really likes to place decorations in the most interior
2242*61046927SAndroid Build Coastguard Worker * thing it possibly can. In particular, if you have a struct, it
2243*61046927SAndroid Build Coastguard Worker * will place the patch decorations on the struct members. This
2244*61046927SAndroid Build Coastguard Worker * should be handled by the variable splitting below just fine.
2245*61046927SAndroid Build Coastguard Worker *
2246*61046927SAndroid Build Coastguard Worker * If you have an array-of-struct, things get even more weird as it
2247*61046927SAndroid Build Coastguard Worker * will place the patch decorations on the struct even though it's
2248*61046927SAndroid Build Coastguard Worker * inside an array and some of the members being patch and others not
2249*61046927SAndroid Build Coastguard Worker * makes no sense whatsoever. Since the only sensible thing is for
2250*61046927SAndroid Build Coastguard Worker * it to be all or nothing, we'll call it patch if any of the members
2251*61046927SAndroid Build Coastguard Worker * are declared patch.
2252*61046927SAndroid Build Coastguard Worker */
2253*61046927SAndroid Build Coastguard Worker vtn_foreach_decoration(b, val, gather_var_kind_cb, var);
2254*61046927SAndroid Build Coastguard Worker if (glsl_type_is_array(var->type->type) &&
2255*61046927SAndroid Build Coastguard Worker glsl_type_is_struct_or_ifc(without_array->type)) {
2256*61046927SAndroid Build Coastguard Worker vtn_foreach_decoration(b, vtn_value(b, without_array->id,
2257*61046927SAndroid Build Coastguard Worker vtn_value_type_type),
2258*61046927SAndroid Build Coastguard Worker gather_var_kind_cb, var);
2259*61046927SAndroid Build Coastguard Worker }
2260*61046927SAndroid Build Coastguard Worker
2261*61046927SAndroid Build Coastguard Worker struct vtn_type *per_vertex_type = var->type;
2262*61046927SAndroid Build Coastguard Worker if (nir_is_arrayed_io(var->var, b->shader->info.stage))
2263*61046927SAndroid Build Coastguard Worker per_vertex_type = var->type->array_element;
2264*61046927SAndroid Build Coastguard Worker
2265*61046927SAndroid Build Coastguard Worker /* Figure out the interface block type. */
2266*61046927SAndroid Build Coastguard Worker struct vtn_type *iface_type = per_vertex_type;
2267*61046927SAndroid Build Coastguard Worker if (var->mode == vtn_variable_mode_output &&
2268*61046927SAndroid Build Coastguard Worker (b->shader->info.stage == MESA_SHADER_VERTEX ||
2269*61046927SAndroid Build Coastguard Worker b->shader->info.stage == MESA_SHADER_TESS_EVAL ||
2270*61046927SAndroid Build Coastguard Worker b->shader->info.stage == MESA_SHADER_GEOMETRY)) {
2271*61046927SAndroid Build Coastguard Worker /* For vertex data outputs, we can end up with arrays of blocks for
2272*61046927SAndroid Build Coastguard Worker * transform feedback where each array element corresponds to a
2273*61046927SAndroid Build Coastguard Worker * different XFB output buffer.
2274*61046927SAndroid Build Coastguard Worker */
2275*61046927SAndroid Build Coastguard Worker while (iface_type->base_type == vtn_base_type_array)
2276*61046927SAndroid Build Coastguard Worker iface_type = iface_type->array_element;
2277*61046927SAndroid Build Coastguard Worker }
2278*61046927SAndroid Build Coastguard Worker if (iface_type->base_type == vtn_base_type_struct && iface_type->block)
2279*61046927SAndroid Build Coastguard Worker var->var->interface_type = vtn_type_get_nir_type(b, iface_type,
2280*61046927SAndroid Build Coastguard Worker var->mode);
2281*61046927SAndroid Build Coastguard Worker
2282*61046927SAndroid Build Coastguard Worker /* If it's a block, set it up as per-member so can be splitted later by
2283*61046927SAndroid Build Coastguard Worker * nir_split_per_member_structs.
2284*61046927SAndroid Build Coastguard Worker *
2285*61046927SAndroid Build Coastguard Worker * This is for a couple of reasons. For one, builtins may all come in a
2286*61046927SAndroid Build Coastguard Worker * block and we really want those split out into separate variables.
2287*61046927SAndroid Build Coastguard Worker * For another, interpolation qualifiers can be applied to members of
2288*61046927SAndroid Build Coastguard Worker * the top-level struct and we need to be able to preserve that
2289*61046927SAndroid Build Coastguard Worker * information.
2290*61046927SAndroid Build Coastguard Worker */
2291*61046927SAndroid Build Coastguard Worker if (per_vertex_type->base_type == vtn_base_type_struct &&
2292*61046927SAndroid Build Coastguard Worker per_vertex_type->block) {
2293*61046927SAndroid Build Coastguard Worker var->var->num_members = glsl_get_length(per_vertex_type->type);
2294*61046927SAndroid Build Coastguard Worker var->var->members = rzalloc_array(var->var, struct nir_variable_data,
2295*61046927SAndroid Build Coastguard Worker var->var->num_members);
2296*61046927SAndroid Build Coastguard Worker
2297*61046927SAndroid Build Coastguard Worker for (unsigned i = 0; i < var->var->num_members; i++) {
2298*61046927SAndroid Build Coastguard Worker var->var->members[i].mode = nir_mode;
2299*61046927SAndroid Build Coastguard Worker var->var->members[i].patch = var->var->data.patch;
2300*61046927SAndroid Build Coastguard Worker var->var->members[i].location = -1;
2301*61046927SAndroid Build Coastguard Worker }
2302*61046927SAndroid Build Coastguard Worker }
2303*61046927SAndroid Build Coastguard Worker
2304*61046927SAndroid Build Coastguard Worker /* For inputs and outputs, we need to grab locations and builtin
2305*61046927SAndroid Build Coastguard Worker * information from the per-vertex type.
2306*61046927SAndroid Build Coastguard Worker */
2307*61046927SAndroid Build Coastguard Worker vtn_foreach_decoration(b, vtn_value(b, per_vertex_type->id,
2308*61046927SAndroid Build Coastguard Worker vtn_value_type_type),
2309*61046927SAndroid Build Coastguard Worker var_decoration_cb, var);
2310*61046927SAndroid Build Coastguard Worker
2311*61046927SAndroid Build Coastguard Worker break;
2312*61046927SAndroid Build Coastguard Worker }
2313*61046927SAndroid Build Coastguard Worker
2314*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_phys_ssbo:
2315*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_generic:
2316*61046927SAndroid Build Coastguard Worker unreachable("Should have been caught before");
2317*61046927SAndroid Build Coastguard Worker }
2318*61046927SAndroid Build Coastguard Worker
2319*61046927SAndroid Build Coastguard Worker /* Ignore incorrectly generated Undef initializers. */
2320*61046927SAndroid Build Coastguard Worker if (b->wa_llvm_spirv_ignore_workgroup_initializer &&
2321*61046927SAndroid Build Coastguard Worker initializer &&
2322*61046927SAndroid Build Coastguard Worker storage_class == SpvStorageClassWorkgroup)
2323*61046927SAndroid Build Coastguard Worker initializer = NULL;
2324*61046927SAndroid Build Coastguard Worker
2325*61046927SAndroid Build Coastguard Worker /* Only initialize variable when there is an initializer and it's not
2326*61046927SAndroid Build Coastguard Worker * undef.
2327*61046927SAndroid Build Coastguard Worker */
2328*61046927SAndroid Build Coastguard Worker if (initializer && !initializer->is_undef_constant) {
2329*61046927SAndroid Build Coastguard Worker switch (storage_class) {
2330*61046927SAndroid Build Coastguard Worker case SpvStorageClassWorkgroup:
2331*61046927SAndroid Build Coastguard Worker /* VK_KHR_zero_initialize_workgroup_memory. */
2332*61046927SAndroid Build Coastguard Worker vtn_fail_if(b->options->environment != NIR_SPIRV_VULKAN,
2333*61046927SAndroid Build Coastguard Worker "Only Vulkan supports variable initializer "
2334*61046927SAndroid Build Coastguard Worker "for Workgroup variable %u",
2335*61046927SAndroid Build Coastguard Worker vtn_id_for_value(b, val));
2336*61046927SAndroid Build Coastguard Worker vtn_fail_if(initializer->value_type != vtn_value_type_constant ||
2337*61046927SAndroid Build Coastguard Worker !initializer->is_null_constant,
2338*61046927SAndroid Build Coastguard Worker "Workgroup variable %u can only have OpConstantNull "
2339*61046927SAndroid Build Coastguard Worker "as initializer, but have %u instead",
2340*61046927SAndroid Build Coastguard Worker vtn_id_for_value(b, val),
2341*61046927SAndroid Build Coastguard Worker vtn_id_for_value(b, initializer));
2342*61046927SAndroid Build Coastguard Worker b->shader->info.zero_initialize_shared_memory = true;
2343*61046927SAndroid Build Coastguard Worker break;
2344*61046927SAndroid Build Coastguard Worker
2345*61046927SAndroid Build Coastguard Worker case SpvStorageClassUniformConstant:
2346*61046927SAndroid Build Coastguard Worker vtn_fail_if(b->options->environment != NIR_SPIRV_OPENGL &&
2347*61046927SAndroid Build Coastguard Worker b->options->environment != NIR_SPIRV_OPENCL,
2348*61046927SAndroid Build Coastguard Worker "Only OpenGL and OpenCL support variable initializer "
2349*61046927SAndroid Build Coastguard Worker "for UniformConstant variable %u\n",
2350*61046927SAndroid Build Coastguard Worker vtn_id_for_value(b, val));
2351*61046927SAndroid Build Coastguard Worker vtn_fail_if(initializer->value_type != vtn_value_type_constant,
2352*61046927SAndroid Build Coastguard Worker "UniformConstant variable %u can only have a constant "
2353*61046927SAndroid Build Coastguard Worker "initializer, but have %u instead",
2354*61046927SAndroid Build Coastguard Worker vtn_id_for_value(b, val),
2355*61046927SAndroid Build Coastguard Worker vtn_id_for_value(b, initializer));
2356*61046927SAndroid Build Coastguard Worker break;
2357*61046927SAndroid Build Coastguard Worker
2358*61046927SAndroid Build Coastguard Worker case SpvStorageClassOutput:
2359*61046927SAndroid Build Coastguard Worker case SpvStorageClassPrivate:
2360*61046927SAndroid Build Coastguard Worker vtn_assert(b->options->environment != NIR_SPIRV_OPENCL);
2361*61046927SAndroid Build Coastguard Worker /* These can have any initializer. */
2362*61046927SAndroid Build Coastguard Worker break;
2363*61046927SAndroid Build Coastguard Worker
2364*61046927SAndroid Build Coastguard Worker case SpvStorageClassFunction:
2365*61046927SAndroid Build Coastguard Worker /* These can have any initializer. */
2366*61046927SAndroid Build Coastguard Worker break;
2367*61046927SAndroid Build Coastguard Worker
2368*61046927SAndroid Build Coastguard Worker case SpvStorageClassCrossWorkgroup:
2369*61046927SAndroid Build Coastguard Worker vtn_assert(b->options->environment == NIR_SPIRV_OPENCL);
2370*61046927SAndroid Build Coastguard Worker vtn_fail("Initializer for CrossWorkgroup variable %u "
2371*61046927SAndroid Build Coastguard Worker "not yet supported in Mesa.",
2372*61046927SAndroid Build Coastguard Worker vtn_id_for_value(b, val));
2373*61046927SAndroid Build Coastguard Worker break;
2374*61046927SAndroid Build Coastguard Worker
2375*61046927SAndroid Build Coastguard Worker default: {
2376*61046927SAndroid Build Coastguard Worker const enum nir_spirv_execution_environment env =
2377*61046927SAndroid Build Coastguard Worker b->options->environment;
2378*61046927SAndroid Build Coastguard Worker const char *env_name =
2379*61046927SAndroid Build Coastguard Worker env == NIR_SPIRV_VULKAN ? "Vulkan" :
2380*61046927SAndroid Build Coastguard Worker env == NIR_SPIRV_OPENCL ? "OpenCL" :
2381*61046927SAndroid Build Coastguard Worker env == NIR_SPIRV_OPENGL ? "OpenGL" :
2382*61046927SAndroid Build Coastguard Worker NULL;
2383*61046927SAndroid Build Coastguard Worker vtn_assert(env_name);
2384*61046927SAndroid Build Coastguard Worker vtn_fail("In %s, any OpVariable with an Initializer operand "
2385*61046927SAndroid Build Coastguard Worker "must have %s%s%s, or Function as "
2386*61046927SAndroid Build Coastguard Worker "its Storage Class operand. Variable %u has an "
2387*61046927SAndroid Build Coastguard Worker "Initializer but its Storage Class is %s.",
2388*61046927SAndroid Build Coastguard Worker env_name,
2389*61046927SAndroid Build Coastguard Worker env == NIR_SPIRV_VULKAN ? "Private, Output, Workgroup" : "",
2390*61046927SAndroid Build Coastguard Worker env == NIR_SPIRV_OPENCL ? "CrossWorkgroup, UniformConstant" : "",
2391*61046927SAndroid Build Coastguard Worker env == NIR_SPIRV_OPENGL ? "Private, Output, UniformConstant" : "",
2392*61046927SAndroid Build Coastguard Worker vtn_id_for_value(b, val),
2393*61046927SAndroid Build Coastguard Worker spirv_storageclass_to_string(storage_class));
2394*61046927SAndroid Build Coastguard Worker }
2395*61046927SAndroid Build Coastguard Worker }
2396*61046927SAndroid Build Coastguard Worker
2397*61046927SAndroid Build Coastguard Worker switch (initializer->value_type) {
2398*61046927SAndroid Build Coastguard Worker case vtn_value_type_constant:
2399*61046927SAndroid Build Coastguard Worker var->var->constant_initializer =
2400*61046927SAndroid Build Coastguard Worker nir_constant_clone(initializer->constant, var->var);
2401*61046927SAndroid Build Coastguard Worker break;
2402*61046927SAndroid Build Coastguard Worker case vtn_value_type_pointer:
2403*61046927SAndroid Build Coastguard Worker var->var->pointer_initializer = initializer->pointer->var->var;
2404*61046927SAndroid Build Coastguard Worker break;
2405*61046927SAndroid Build Coastguard Worker default:
2406*61046927SAndroid Build Coastguard Worker vtn_fail("SPIR-V variable initializer %u must be constant or pointer",
2407*61046927SAndroid Build Coastguard Worker vtn_id_for_value(b, initializer));
2408*61046927SAndroid Build Coastguard Worker }
2409*61046927SAndroid Build Coastguard Worker }
2410*61046927SAndroid Build Coastguard Worker
2411*61046927SAndroid Build Coastguard Worker if (var->mode == vtn_variable_mode_uniform ||
2412*61046927SAndroid Build Coastguard Worker var->mode == vtn_variable_mode_image ||
2413*61046927SAndroid Build Coastguard Worker var->mode == vtn_variable_mode_ssbo) {
2414*61046927SAndroid Build Coastguard Worker /* SSBOs and images are assumed to not alias in the Simple, GLSL and Vulkan memory models */
2415*61046927SAndroid Build Coastguard Worker var->var->data.access |= b->mem_model != SpvMemoryModelOpenCL ? ACCESS_RESTRICT : 0;
2416*61046927SAndroid Build Coastguard Worker }
2417*61046927SAndroid Build Coastguard Worker
2418*61046927SAndroid Build Coastguard Worker vtn_foreach_decoration(b, val, var_decoration_cb, var);
2419*61046927SAndroid Build Coastguard Worker vtn_foreach_decoration(b, val, ptr_decoration_cb, val->pointer);
2420*61046927SAndroid Build Coastguard Worker
2421*61046927SAndroid Build Coastguard Worker /* Propagate access flags from the OpVariable decorations. */
2422*61046927SAndroid Build Coastguard Worker val->pointer->access |= var->access;
2423*61046927SAndroid Build Coastguard Worker
2424*61046927SAndroid Build Coastguard Worker if ((var->mode == vtn_variable_mode_input ||
2425*61046927SAndroid Build Coastguard Worker var->mode == vtn_variable_mode_output) &&
2426*61046927SAndroid Build Coastguard Worker var->var->members) {
2427*61046927SAndroid Build Coastguard Worker assign_missing_member_locations(var);
2428*61046927SAndroid Build Coastguard Worker }
2429*61046927SAndroid Build Coastguard Worker
2430*61046927SAndroid Build Coastguard Worker if ((b->shader->info.stage == MESA_SHADER_TESS_CTRL &&
2431*61046927SAndroid Build Coastguard Worker var->mode == vtn_variable_mode_output) ||
2432*61046927SAndroid Build Coastguard Worker (b->shader->info.stage == MESA_SHADER_TESS_EVAL &&
2433*61046927SAndroid Build Coastguard Worker var->mode == vtn_variable_mode_input))
2434*61046927SAndroid Build Coastguard Worker adjust_patch_locations(b, var);
2435*61046927SAndroid Build Coastguard Worker
2436*61046927SAndroid Build Coastguard Worker if (var->mode == vtn_variable_mode_uniform ||
2437*61046927SAndroid Build Coastguard Worker var->mode == vtn_variable_mode_image ||
2438*61046927SAndroid Build Coastguard Worker var->mode == vtn_variable_mode_ubo ||
2439*61046927SAndroid Build Coastguard Worker var->mode == vtn_variable_mode_ssbo ||
2440*61046927SAndroid Build Coastguard Worker var->mode == vtn_variable_mode_atomic_counter) {
2441*61046927SAndroid Build Coastguard Worker /* XXX: We still need the binding information in the nir_variable
2442*61046927SAndroid Build Coastguard Worker * for these. We should fix that.
2443*61046927SAndroid Build Coastguard Worker */
2444*61046927SAndroid Build Coastguard Worker var->var->data.binding = var->binding;
2445*61046927SAndroid Build Coastguard Worker var->var->data.explicit_binding = var->explicit_binding;
2446*61046927SAndroid Build Coastguard Worker var->var->data.descriptor_set = var->descriptor_set;
2447*61046927SAndroid Build Coastguard Worker var->var->data.index = var->input_attachment_index;
2448*61046927SAndroid Build Coastguard Worker var->var->data.offset = var->offset;
2449*61046927SAndroid Build Coastguard Worker
2450*61046927SAndroid Build Coastguard Worker if (glsl_type_is_image(glsl_without_array(var->var->type)))
2451*61046927SAndroid Build Coastguard Worker var->var->data.image.format = without_array->image_format;
2452*61046927SAndroid Build Coastguard Worker }
2453*61046927SAndroid Build Coastguard Worker
2454*61046927SAndroid Build Coastguard Worker if (var->mode == vtn_variable_mode_function) {
2455*61046927SAndroid Build Coastguard Worker vtn_assert(var->var != NULL && var->var->members == NULL);
2456*61046927SAndroid Build Coastguard Worker nir_function_impl_add_variable(b->nb.impl, var->var);
2457*61046927SAndroid Build Coastguard Worker } else if (var->var) {
2458*61046927SAndroid Build Coastguard Worker nir_shader_add_variable(b->shader, var->var);
2459*61046927SAndroid Build Coastguard Worker } else {
2460*61046927SAndroid Build Coastguard Worker vtn_assert(vtn_pointer_is_external_block(b, val->pointer) ||
2461*61046927SAndroid Build Coastguard Worker var->mode == vtn_variable_mode_accel_struct ||
2462*61046927SAndroid Build Coastguard Worker var->mode == vtn_variable_mode_shader_record);
2463*61046927SAndroid Build Coastguard Worker }
2464*61046927SAndroid Build Coastguard Worker }
2465*61046927SAndroid Build Coastguard Worker
2466*61046927SAndroid Build Coastguard Worker static void
vtn_assert_types_equal(struct vtn_builder * b,SpvOp opcode,struct vtn_type * dst_type,struct vtn_type * src_type)2467*61046927SAndroid Build Coastguard Worker vtn_assert_types_equal(struct vtn_builder *b, SpvOp opcode,
2468*61046927SAndroid Build Coastguard Worker struct vtn_type *dst_type,
2469*61046927SAndroid Build Coastguard Worker struct vtn_type *src_type)
2470*61046927SAndroid Build Coastguard Worker {
2471*61046927SAndroid Build Coastguard Worker if (!dst_type->id || !src_type->id) {
2472*61046927SAndroid Build Coastguard Worker /* Either of those are internal types, so just check for compatibility. */
2473*61046927SAndroid Build Coastguard Worker vtn_assert(vtn_types_compatible(b, dst_type, src_type));
2474*61046927SAndroid Build Coastguard Worker return;
2475*61046927SAndroid Build Coastguard Worker }
2476*61046927SAndroid Build Coastguard Worker
2477*61046927SAndroid Build Coastguard Worker if (dst_type->id == src_type->id)
2478*61046927SAndroid Build Coastguard Worker return;
2479*61046927SAndroid Build Coastguard Worker
2480*61046927SAndroid Build Coastguard Worker if (vtn_types_compatible(b, dst_type, src_type)) {
2481*61046927SAndroid Build Coastguard Worker /* Early versions of GLSLang would re-emit types unnecessarily and you
2482*61046927SAndroid Build Coastguard Worker * would end up with OpLoad, OpStore, or OpCopyMemory opcodes which have
2483*61046927SAndroid Build Coastguard Worker * mismatched source and destination types.
2484*61046927SAndroid Build Coastguard Worker *
2485*61046927SAndroid Build Coastguard Worker * https://github.com/KhronosGroup/glslang/issues/304
2486*61046927SAndroid Build Coastguard Worker * https://github.com/KhronosGroup/glslang/issues/307
2487*61046927SAndroid Build Coastguard Worker * https://bugs.freedesktop.org/show_bug.cgi?id=104338
2488*61046927SAndroid Build Coastguard Worker * https://bugs.freedesktop.org/show_bug.cgi?id=104424
2489*61046927SAndroid Build Coastguard Worker */
2490*61046927SAndroid Build Coastguard Worker vtn_warn("Source and destination types of %s do not have the same "
2491*61046927SAndroid Build Coastguard Worker "ID (but are compatible): %u vs %u",
2492*61046927SAndroid Build Coastguard Worker spirv_op_to_string(opcode), dst_type->id, src_type->id);
2493*61046927SAndroid Build Coastguard Worker return;
2494*61046927SAndroid Build Coastguard Worker }
2495*61046927SAndroid Build Coastguard Worker
2496*61046927SAndroid Build Coastguard Worker vtn_fail("Source and destination types of %s do not match: %s (%%%u) vs. %s (%%%u)",
2497*61046927SAndroid Build Coastguard Worker spirv_op_to_string(opcode),
2498*61046927SAndroid Build Coastguard Worker glsl_get_type_name(dst_type->type), dst_type->id,
2499*61046927SAndroid Build Coastguard Worker glsl_get_type_name(src_type->type), src_type->id);
2500*61046927SAndroid Build Coastguard Worker }
2501*61046927SAndroid Build Coastguard Worker
2502*61046927SAndroid Build Coastguard Worker static nir_def *
nir_shrink_zero_pad_vec(nir_builder * b,nir_def * val,unsigned num_components)2503*61046927SAndroid Build Coastguard Worker nir_shrink_zero_pad_vec(nir_builder *b, nir_def *val,
2504*61046927SAndroid Build Coastguard Worker unsigned num_components)
2505*61046927SAndroid Build Coastguard Worker {
2506*61046927SAndroid Build Coastguard Worker if (val->num_components == num_components)
2507*61046927SAndroid Build Coastguard Worker return val;
2508*61046927SAndroid Build Coastguard Worker
2509*61046927SAndroid Build Coastguard Worker nir_def *comps[NIR_MAX_VEC_COMPONENTS];
2510*61046927SAndroid Build Coastguard Worker for (unsigned i = 0; i < num_components; i++) {
2511*61046927SAndroid Build Coastguard Worker if (i < val->num_components)
2512*61046927SAndroid Build Coastguard Worker comps[i] = nir_channel(b, val, i);
2513*61046927SAndroid Build Coastguard Worker else
2514*61046927SAndroid Build Coastguard Worker comps[i] = nir_imm_intN_t(b, 0, val->bit_size);
2515*61046927SAndroid Build Coastguard Worker }
2516*61046927SAndroid Build Coastguard Worker return nir_vec(b, comps, num_components);
2517*61046927SAndroid Build Coastguard Worker }
2518*61046927SAndroid Build Coastguard Worker
2519*61046927SAndroid Build Coastguard Worker static nir_def *
nir_sloppy_bitcast(nir_builder * b,nir_def * val,const struct glsl_type * type)2520*61046927SAndroid Build Coastguard Worker nir_sloppy_bitcast(nir_builder *b, nir_def *val,
2521*61046927SAndroid Build Coastguard Worker const struct glsl_type *type)
2522*61046927SAndroid Build Coastguard Worker {
2523*61046927SAndroid Build Coastguard Worker const unsigned num_components = glsl_get_vector_elements(type);
2524*61046927SAndroid Build Coastguard Worker const unsigned bit_size = glsl_get_bit_size(type);
2525*61046927SAndroid Build Coastguard Worker
2526*61046927SAndroid Build Coastguard Worker /* First, zero-pad to ensure that the value is big enough that when we
2527*61046927SAndroid Build Coastguard Worker * bit-cast it, we don't loose anything.
2528*61046927SAndroid Build Coastguard Worker */
2529*61046927SAndroid Build Coastguard Worker if (val->bit_size < bit_size) {
2530*61046927SAndroid Build Coastguard Worker const unsigned src_num_components_needed =
2531*61046927SAndroid Build Coastguard Worker vtn_align_u32(val->num_components, bit_size / val->bit_size);
2532*61046927SAndroid Build Coastguard Worker val = nir_shrink_zero_pad_vec(b, val, src_num_components_needed);
2533*61046927SAndroid Build Coastguard Worker }
2534*61046927SAndroid Build Coastguard Worker
2535*61046927SAndroid Build Coastguard Worker val = nir_bitcast_vector(b, val, bit_size);
2536*61046927SAndroid Build Coastguard Worker
2537*61046927SAndroid Build Coastguard Worker return nir_shrink_zero_pad_vec(b, val, num_components);
2538*61046927SAndroid Build Coastguard Worker }
2539*61046927SAndroid Build Coastguard Worker
2540*61046927SAndroid Build Coastguard Worker bool
vtn_get_mem_operands(struct vtn_builder * b,const uint32_t * w,unsigned count,unsigned * idx,SpvMemoryAccessMask * access,unsigned * alignment,SpvScope * dest_scope,SpvScope * src_scope)2541*61046927SAndroid Build Coastguard Worker vtn_get_mem_operands(struct vtn_builder *b, const uint32_t *w, unsigned count,
2542*61046927SAndroid Build Coastguard Worker unsigned *idx, SpvMemoryAccessMask *access, unsigned *alignment,
2543*61046927SAndroid Build Coastguard Worker SpvScope *dest_scope, SpvScope *src_scope)
2544*61046927SAndroid Build Coastguard Worker {
2545*61046927SAndroid Build Coastguard Worker *access = 0;
2546*61046927SAndroid Build Coastguard Worker *alignment = 0;
2547*61046927SAndroid Build Coastguard Worker if (*idx >= count)
2548*61046927SAndroid Build Coastguard Worker return false;
2549*61046927SAndroid Build Coastguard Worker
2550*61046927SAndroid Build Coastguard Worker *access = w[(*idx)++];
2551*61046927SAndroid Build Coastguard Worker if (*access & SpvMemoryAccessAlignedMask) {
2552*61046927SAndroid Build Coastguard Worker vtn_assert(*idx < count);
2553*61046927SAndroid Build Coastguard Worker *alignment = w[(*idx)++];
2554*61046927SAndroid Build Coastguard Worker }
2555*61046927SAndroid Build Coastguard Worker
2556*61046927SAndroid Build Coastguard Worker if (*access & SpvMemoryAccessMakePointerAvailableMask) {
2557*61046927SAndroid Build Coastguard Worker vtn_assert(*idx < count);
2558*61046927SAndroid Build Coastguard Worker vtn_assert(dest_scope);
2559*61046927SAndroid Build Coastguard Worker *dest_scope = vtn_constant_uint(b, w[(*idx)++]);
2560*61046927SAndroid Build Coastguard Worker }
2561*61046927SAndroid Build Coastguard Worker
2562*61046927SAndroid Build Coastguard Worker if (*access & SpvMemoryAccessMakePointerVisibleMask) {
2563*61046927SAndroid Build Coastguard Worker vtn_assert(*idx < count);
2564*61046927SAndroid Build Coastguard Worker vtn_assert(src_scope);
2565*61046927SAndroid Build Coastguard Worker *src_scope = vtn_constant_uint(b, w[(*idx)++]);
2566*61046927SAndroid Build Coastguard Worker }
2567*61046927SAndroid Build Coastguard Worker
2568*61046927SAndroid Build Coastguard Worker return true;
2569*61046927SAndroid Build Coastguard Worker }
2570*61046927SAndroid Build Coastguard Worker
2571*61046927SAndroid Build Coastguard Worker static enum gl_access_qualifier
spv_access_to_gl_access(SpvMemoryAccessMask access)2572*61046927SAndroid Build Coastguard Worker spv_access_to_gl_access(SpvMemoryAccessMask access)
2573*61046927SAndroid Build Coastguard Worker {
2574*61046927SAndroid Build Coastguard Worker unsigned result = 0;
2575*61046927SAndroid Build Coastguard Worker
2576*61046927SAndroid Build Coastguard Worker if (access & SpvMemoryAccessVolatileMask)
2577*61046927SAndroid Build Coastguard Worker result |= ACCESS_VOLATILE;
2578*61046927SAndroid Build Coastguard Worker if (access & SpvMemoryAccessNontemporalMask)
2579*61046927SAndroid Build Coastguard Worker result |= ACCESS_NON_TEMPORAL;
2580*61046927SAndroid Build Coastguard Worker
2581*61046927SAndroid Build Coastguard Worker return result;
2582*61046927SAndroid Build Coastguard Worker }
2583*61046927SAndroid Build Coastguard Worker
2584*61046927SAndroid Build Coastguard Worker
2585*61046927SAndroid Build Coastguard Worker SpvMemorySemanticsMask
vtn_mode_to_memory_semantics(enum vtn_variable_mode mode)2586*61046927SAndroid Build Coastguard Worker vtn_mode_to_memory_semantics(enum vtn_variable_mode mode)
2587*61046927SAndroid Build Coastguard Worker {
2588*61046927SAndroid Build Coastguard Worker switch (mode) {
2589*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_ssbo:
2590*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_phys_ssbo:
2591*61046927SAndroid Build Coastguard Worker return SpvMemorySemanticsUniformMemoryMask;
2592*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_workgroup:
2593*61046927SAndroid Build Coastguard Worker return SpvMemorySemanticsWorkgroupMemoryMask;
2594*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_cross_workgroup:
2595*61046927SAndroid Build Coastguard Worker return SpvMemorySemanticsCrossWorkgroupMemoryMask;
2596*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_atomic_counter:
2597*61046927SAndroid Build Coastguard Worker return SpvMemorySemanticsAtomicCounterMemoryMask;
2598*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_image:
2599*61046927SAndroid Build Coastguard Worker return SpvMemorySemanticsImageMemoryMask;
2600*61046927SAndroid Build Coastguard Worker case vtn_variable_mode_output:
2601*61046927SAndroid Build Coastguard Worker return SpvMemorySemanticsOutputMemoryMask;
2602*61046927SAndroid Build Coastguard Worker default:
2603*61046927SAndroid Build Coastguard Worker return SpvMemorySemanticsMaskNone;
2604*61046927SAndroid Build Coastguard Worker }
2605*61046927SAndroid Build Coastguard Worker }
2606*61046927SAndroid Build Coastguard Worker
2607*61046927SAndroid Build Coastguard Worker void
vtn_emit_make_visible_barrier(struct vtn_builder * b,SpvMemoryAccessMask access,SpvScope scope,enum vtn_variable_mode mode)2608*61046927SAndroid Build Coastguard Worker vtn_emit_make_visible_barrier(struct vtn_builder *b, SpvMemoryAccessMask access,
2609*61046927SAndroid Build Coastguard Worker SpvScope scope, enum vtn_variable_mode mode)
2610*61046927SAndroid Build Coastguard Worker {
2611*61046927SAndroid Build Coastguard Worker if (!(access & SpvMemoryAccessMakePointerVisibleMask))
2612*61046927SAndroid Build Coastguard Worker return;
2613*61046927SAndroid Build Coastguard Worker
2614*61046927SAndroid Build Coastguard Worker vtn_emit_memory_barrier(b, scope, SpvMemorySemanticsMakeVisibleMask |
2615*61046927SAndroid Build Coastguard Worker SpvMemorySemanticsAcquireMask |
2616*61046927SAndroid Build Coastguard Worker vtn_mode_to_memory_semantics(mode));
2617*61046927SAndroid Build Coastguard Worker }
2618*61046927SAndroid Build Coastguard Worker
2619*61046927SAndroid Build Coastguard Worker void
vtn_emit_make_available_barrier(struct vtn_builder * b,SpvMemoryAccessMask access,SpvScope scope,enum vtn_variable_mode mode)2620*61046927SAndroid Build Coastguard Worker vtn_emit_make_available_barrier(struct vtn_builder *b, SpvMemoryAccessMask access,
2621*61046927SAndroid Build Coastguard Worker SpvScope scope, enum vtn_variable_mode mode)
2622*61046927SAndroid Build Coastguard Worker {
2623*61046927SAndroid Build Coastguard Worker if (!(access & SpvMemoryAccessMakePointerAvailableMask))
2624*61046927SAndroid Build Coastguard Worker return;
2625*61046927SAndroid Build Coastguard Worker
2626*61046927SAndroid Build Coastguard Worker vtn_emit_memory_barrier(b, scope, SpvMemorySemanticsMakeAvailableMask |
2627*61046927SAndroid Build Coastguard Worker SpvMemorySemanticsReleaseMask |
2628*61046927SAndroid Build Coastguard Worker vtn_mode_to_memory_semantics(mode));
2629*61046927SAndroid Build Coastguard Worker }
2630*61046927SAndroid Build Coastguard Worker
2631*61046927SAndroid Build Coastguard Worker static void
ptr_nonuniform_workaround_cb(struct vtn_builder * b,struct vtn_value * val,int member,const struct vtn_decoration * dec,void * void_ptr)2632*61046927SAndroid Build Coastguard Worker ptr_nonuniform_workaround_cb(struct vtn_builder *b, struct vtn_value *val,
2633*61046927SAndroid Build Coastguard Worker int member, const struct vtn_decoration *dec, void *void_ptr)
2634*61046927SAndroid Build Coastguard Worker {
2635*61046927SAndroid Build Coastguard Worker enum gl_access_qualifier *access = void_ptr;
2636*61046927SAndroid Build Coastguard Worker
2637*61046927SAndroid Build Coastguard Worker switch (dec->decoration) {
2638*61046927SAndroid Build Coastguard Worker case SpvDecorationNonUniformEXT:
2639*61046927SAndroid Build Coastguard Worker *access |= ACCESS_NON_UNIFORM;
2640*61046927SAndroid Build Coastguard Worker break;
2641*61046927SAndroid Build Coastguard Worker
2642*61046927SAndroid Build Coastguard Worker default:
2643*61046927SAndroid Build Coastguard Worker break;
2644*61046927SAndroid Build Coastguard Worker }
2645*61046927SAndroid Build Coastguard Worker }
2646*61046927SAndroid Build Coastguard Worker
2647*61046927SAndroid Build Coastguard Worker void
vtn_handle_variables(struct vtn_builder * b,SpvOp opcode,const uint32_t * w,unsigned count)2648*61046927SAndroid Build Coastguard Worker vtn_handle_variables(struct vtn_builder *b, SpvOp opcode,
2649*61046927SAndroid Build Coastguard Worker const uint32_t *w, unsigned count)
2650*61046927SAndroid Build Coastguard Worker {
2651*61046927SAndroid Build Coastguard Worker switch (opcode) {
2652*61046927SAndroid Build Coastguard Worker case SpvOpUndef: {
2653*61046927SAndroid Build Coastguard Worker struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_undef);
2654*61046927SAndroid Build Coastguard Worker val->type = vtn_get_type(b, w[1]);
2655*61046927SAndroid Build Coastguard Worker val->is_undef_constant = true;
2656*61046927SAndroid Build Coastguard Worker break;
2657*61046927SAndroid Build Coastguard Worker }
2658*61046927SAndroid Build Coastguard Worker
2659*61046927SAndroid Build Coastguard Worker case SpvOpVariable: {
2660*61046927SAndroid Build Coastguard Worker struct vtn_type *ptr_type = vtn_get_type(b, w[1]);
2661*61046927SAndroid Build Coastguard Worker
2662*61046927SAndroid Build Coastguard Worker SpvStorageClass storage_class = w[3];
2663*61046927SAndroid Build Coastguard Worker
2664*61046927SAndroid Build Coastguard Worker const bool is_global = storage_class != SpvStorageClassFunction;
2665*61046927SAndroid Build Coastguard Worker const bool is_io = storage_class == SpvStorageClassInput ||
2666*61046927SAndroid Build Coastguard Worker storage_class == SpvStorageClassOutput;
2667*61046927SAndroid Build Coastguard Worker
2668*61046927SAndroid Build Coastguard Worker /* Skip global variables that are not used by the entrypoint. Before
2669*61046927SAndroid Build Coastguard Worker * SPIR-V 1.4 the interface is only used for I/O variables, so extra
2670*61046927SAndroid Build Coastguard Worker * variables will still need to be removed later.
2671*61046927SAndroid Build Coastguard Worker */
2672*61046927SAndroid Build Coastguard Worker if (!b->options->create_library &&
2673*61046927SAndroid Build Coastguard Worker (is_io || (b->version >= 0x10400 && is_global))) {
2674*61046927SAndroid Build Coastguard Worker if (!bsearch(&w[2], b->interface_ids, b->interface_ids_count, 4, cmp_uint32_t))
2675*61046927SAndroid Build Coastguard Worker break;
2676*61046927SAndroid Build Coastguard Worker }
2677*61046927SAndroid Build Coastguard Worker
2678*61046927SAndroid Build Coastguard Worker struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_pointer);
2679*61046927SAndroid Build Coastguard Worker struct vtn_value *initializer = count > 4 ? vtn_untyped_value(b, w[4]) : NULL;
2680*61046927SAndroid Build Coastguard Worker
2681*61046927SAndroid Build Coastguard Worker vtn_create_variable(b, val, ptr_type, storage_class, initializer);
2682*61046927SAndroid Build Coastguard Worker
2683*61046927SAndroid Build Coastguard Worker break;
2684*61046927SAndroid Build Coastguard Worker }
2685*61046927SAndroid Build Coastguard Worker
2686*61046927SAndroid Build Coastguard Worker case SpvOpConstantSampler: {
2687*61046927SAndroid Build Coastguard Worker /* Synthesize a pointer-to-sampler type, create a variable of that type,
2688*61046927SAndroid Build Coastguard Worker * and give the variable a constant initializer with the sampler params */
2689*61046927SAndroid Build Coastguard Worker struct vtn_type *sampler_type = vtn_value(b, w[1], vtn_value_type_type)->type;
2690*61046927SAndroid Build Coastguard Worker struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_pointer);
2691*61046927SAndroid Build Coastguard Worker
2692*61046927SAndroid Build Coastguard Worker struct vtn_type *ptr_type = vtn_zalloc(b, struct vtn_type);
2693*61046927SAndroid Build Coastguard Worker ptr_type->base_type = vtn_base_type_pointer;
2694*61046927SAndroid Build Coastguard Worker ptr_type->pointed = sampler_type;
2695*61046927SAndroid Build Coastguard Worker ptr_type->storage_class = SpvStorageClassUniform;
2696*61046927SAndroid Build Coastguard Worker
2697*61046927SAndroid Build Coastguard Worker ptr_type->type = nir_address_format_to_glsl_type(
2698*61046927SAndroid Build Coastguard Worker vtn_mode_to_address_format(b, vtn_variable_mode_function));
2699*61046927SAndroid Build Coastguard Worker
2700*61046927SAndroid Build Coastguard Worker vtn_create_variable(b, val, ptr_type, ptr_type->storage_class, NULL);
2701*61046927SAndroid Build Coastguard Worker
2702*61046927SAndroid Build Coastguard Worker nir_variable *nir_var = val->pointer->var->var;
2703*61046927SAndroid Build Coastguard Worker nir_var->data.sampler.is_inline_sampler = true;
2704*61046927SAndroid Build Coastguard Worker nir_var->data.sampler.addressing_mode = w[3];
2705*61046927SAndroid Build Coastguard Worker nir_var->data.sampler.normalized_coordinates = w[4];
2706*61046927SAndroid Build Coastguard Worker nir_var->data.sampler.filter_mode = w[5];
2707*61046927SAndroid Build Coastguard Worker
2708*61046927SAndroid Build Coastguard Worker break;
2709*61046927SAndroid Build Coastguard Worker }
2710*61046927SAndroid Build Coastguard Worker
2711*61046927SAndroid Build Coastguard Worker case SpvOpAccessChain:
2712*61046927SAndroid Build Coastguard Worker case SpvOpPtrAccessChain:
2713*61046927SAndroid Build Coastguard Worker case SpvOpInBoundsAccessChain:
2714*61046927SAndroid Build Coastguard Worker case SpvOpInBoundsPtrAccessChain: {
2715*61046927SAndroid Build Coastguard Worker struct vtn_access_chain *chain = vtn_access_chain_create(b, count - 4);
2716*61046927SAndroid Build Coastguard Worker enum gl_access_qualifier access = 0;
2717*61046927SAndroid Build Coastguard Worker chain->ptr_as_array = (opcode == SpvOpPtrAccessChain || opcode == SpvOpInBoundsPtrAccessChain);
2718*61046927SAndroid Build Coastguard Worker
2719*61046927SAndroid Build Coastguard Worker unsigned idx = 0;
2720*61046927SAndroid Build Coastguard Worker for (int i = 4; i < count; i++) {
2721*61046927SAndroid Build Coastguard Worker struct vtn_value *link_val = vtn_untyped_value(b, w[i]);
2722*61046927SAndroid Build Coastguard Worker if (link_val->value_type == vtn_value_type_constant) {
2723*61046927SAndroid Build Coastguard Worker chain->link[idx].mode = vtn_access_mode_literal;
2724*61046927SAndroid Build Coastguard Worker chain->link[idx].id = vtn_constant_int(b, w[i]);
2725*61046927SAndroid Build Coastguard Worker } else {
2726*61046927SAndroid Build Coastguard Worker chain->link[idx].mode = vtn_access_mode_id;
2727*61046927SAndroid Build Coastguard Worker chain->link[idx].id = w[i];
2728*61046927SAndroid Build Coastguard Worker }
2729*61046927SAndroid Build Coastguard Worker
2730*61046927SAndroid Build Coastguard Worker /* Workaround for https://gitlab.freedesktop.org/mesa/mesa/-/issues/3406 */
2731*61046927SAndroid Build Coastguard Worker vtn_foreach_decoration(b, link_val, ptr_nonuniform_workaround_cb, &access);
2732*61046927SAndroid Build Coastguard Worker
2733*61046927SAndroid Build Coastguard Worker idx++;
2734*61046927SAndroid Build Coastguard Worker }
2735*61046927SAndroid Build Coastguard Worker
2736*61046927SAndroid Build Coastguard Worker struct vtn_type *ptr_type = vtn_get_type(b, w[1]);
2737*61046927SAndroid Build Coastguard Worker
2738*61046927SAndroid Build Coastguard Worker struct vtn_pointer *base = vtn_pointer(b, w[3]);
2739*61046927SAndroid Build Coastguard Worker
2740*61046927SAndroid Build Coastguard Worker chain->in_bounds = (opcode == SpvOpInBoundsAccessChain || opcode == SpvOpInBoundsPtrAccessChain);
2741*61046927SAndroid Build Coastguard Worker
2742*61046927SAndroid Build Coastguard Worker /* Workaround for https://gitlab.freedesktop.org/mesa/mesa/-/issues/3406 */
2743*61046927SAndroid Build Coastguard Worker access |= base->access & ACCESS_NON_UNIFORM;
2744*61046927SAndroid Build Coastguard Worker
2745*61046927SAndroid Build Coastguard Worker if (base->mode == vtn_variable_mode_ssbo && b->options->force_ssbo_non_uniform)
2746*61046927SAndroid Build Coastguard Worker access |= ACCESS_NON_UNIFORM;
2747*61046927SAndroid Build Coastguard Worker
2748*61046927SAndroid Build Coastguard Worker struct vtn_pointer *ptr = vtn_pointer_dereference(b, base, chain);
2749*61046927SAndroid Build Coastguard Worker ptr->type = ptr_type;
2750*61046927SAndroid Build Coastguard Worker ptr->access |= access;
2751*61046927SAndroid Build Coastguard Worker vtn_push_pointer(b, w[2], ptr);
2752*61046927SAndroid Build Coastguard Worker break;
2753*61046927SAndroid Build Coastguard Worker }
2754*61046927SAndroid Build Coastguard Worker
2755*61046927SAndroid Build Coastguard Worker case SpvOpCopyMemory: {
2756*61046927SAndroid Build Coastguard Worker struct vtn_value *dest_val = vtn_pointer_value(b, w[1]);
2757*61046927SAndroid Build Coastguard Worker struct vtn_value *src_val = vtn_pointer_value(b, w[2]);
2758*61046927SAndroid Build Coastguard Worker struct vtn_pointer *dest = vtn_value_to_pointer(b, dest_val);
2759*61046927SAndroid Build Coastguard Worker struct vtn_pointer *src = vtn_value_to_pointer(b, src_val);
2760*61046927SAndroid Build Coastguard Worker
2761*61046927SAndroid Build Coastguard Worker vtn_assert_types_equal(b, opcode, dest_val->type->pointed,
2762*61046927SAndroid Build Coastguard Worker src_val->type->pointed);
2763*61046927SAndroid Build Coastguard Worker
2764*61046927SAndroid Build Coastguard Worker unsigned idx = 3, dest_alignment, src_alignment;
2765*61046927SAndroid Build Coastguard Worker SpvMemoryAccessMask dest_access, src_access;
2766*61046927SAndroid Build Coastguard Worker SpvScope dest_scope, src_scope;
2767*61046927SAndroid Build Coastguard Worker vtn_get_mem_operands(b, w, count, &idx, &dest_access, &dest_alignment,
2768*61046927SAndroid Build Coastguard Worker &dest_scope, &src_scope);
2769*61046927SAndroid Build Coastguard Worker if (!vtn_get_mem_operands(b, w, count, &idx, &src_access, &src_alignment,
2770*61046927SAndroid Build Coastguard Worker NULL, &src_scope)) {
2771*61046927SAndroid Build Coastguard Worker src_alignment = dest_alignment;
2772*61046927SAndroid Build Coastguard Worker src_access = dest_access;
2773*61046927SAndroid Build Coastguard Worker }
2774*61046927SAndroid Build Coastguard Worker src = vtn_align_pointer(b, src, src_alignment);
2775*61046927SAndroid Build Coastguard Worker dest = vtn_align_pointer(b, dest, dest_alignment);
2776*61046927SAndroid Build Coastguard Worker
2777*61046927SAndroid Build Coastguard Worker vtn_emit_make_visible_barrier(b, src_access, src_scope, src->mode);
2778*61046927SAndroid Build Coastguard Worker
2779*61046927SAndroid Build Coastguard Worker vtn_variable_copy(b, dest, src,
2780*61046927SAndroid Build Coastguard Worker spv_access_to_gl_access(dest_access),
2781*61046927SAndroid Build Coastguard Worker spv_access_to_gl_access(src_access));
2782*61046927SAndroid Build Coastguard Worker
2783*61046927SAndroid Build Coastguard Worker vtn_emit_make_available_barrier(b, dest_access, dest_scope, dest->mode);
2784*61046927SAndroid Build Coastguard Worker break;
2785*61046927SAndroid Build Coastguard Worker }
2786*61046927SAndroid Build Coastguard Worker
2787*61046927SAndroid Build Coastguard Worker case SpvOpCopyMemorySized: {
2788*61046927SAndroid Build Coastguard Worker struct vtn_value *dest_val = vtn_pointer_value(b, w[1]);
2789*61046927SAndroid Build Coastguard Worker struct vtn_value *src_val = vtn_pointer_value(b, w[2]);
2790*61046927SAndroid Build Coastguard Worker nir_def *size = vtn_get_nir_ssa(b, w[3]);
2791*61046927SAndroid Build Coastguard Worker struct vtn_pointer *dest = vtn_value_to_pointer(b, dest_val);
2792*61046927SAndroid Build Coastguard Worker struct vtn_pointer *src = vtn_value_to_pointer(b, src_val);
2793*61046927SAndroid Build Coastguard Worker
2794*61046927SAndroid Build Coastguard Worker unsigned idx = 4, dest_alignment, src_alignment;
2795*61046927SAndroid Build Coastguard Worker SpvMemoryAccessMask dest_access, src_access;
2796*61046927SAndroid Build Coastguard Worker SpvScope dest_scope, src_scope;
2797*61046927SAndroid Build Coastguard Worker vtn_get_mem_operands(b, w, count, &idx, &dest_access, &dest_alignment,
2798*61046927SAndroid Build Coastguard Worker &dest_scope, &src_scope);
2799*61046927SAndroid Build Coastguard Worker if (!vtn_get_mem_operands(b, w, count, &idx, &src_access, &src_alignment,
2800*61046927SAndroid Build Coastguard Worker NULL, &src_scope)) {
2801*61046927SAndroid Build Coastguard Worker src_alignment = dest_alignment;
2802*61046927SAndroid Build Coastguard Worker src_access = dest_access;
2803*61046927SAndroid Build Coastguard Worker }
2804*61046927SAndroid Build Coastguard Worker src = vtn_align_pointer(b, src, src_alignment);
2805*61046927SAndroid Build Coastguard Worker dest = vtn_align_pointer(b, dest, dest_alignment);
2806*61046927SAndroid Build Coastguard Worker
2807*61046927SAndroid Build Coastguard Worker vtn_emit_make_visible_barrier(b, src_access, src_scope, src->mode);
2808*61046927SAndroid Build Coastguard Worker
2809*61046927SAndroid Build Coastguard Worker nir_memcpy_deref_with_access(&b->nb,
2810*61046927SAndroid Build Coastguard Worker vtn_pointer_to_deref(b, dest),
2811*61046927SAndroid Build Coastguard Worker vtn_pointer_to_deref(b, src),
2812*61046927SAndroid Build Coastguard Worker size,
2813*61046927SAndroid Build Coastguard Worker spv_access_to_gl_access(dest_access),
2814*61046927SAndroid Build Coastguard Worker spv_access_to_gl_access(src_access));
2815*61046927SAndroid Build Coastguard Worker
2816*61046927SAndroid Build Coastguard Worker vtn_emit_make_available_barrier(b, dest_access, dest_scope, dest->mode);
2817*61046927SAndroid Build Coastguard Worker break;
2818*61046927SAndroid Build Coastguard Worker }
2819*61046927SAndroid Build Coastguard Worker
2820*61046927SAndroid Build Coastguard Worker case SpvOpLoad: {
2821*61046927SAndroid Build Coastguard Worker struct vtn_type *res_type = vtn_get_type(b, w[1]);
2822*61046927SAndroid Build Coastguard Worker struct vtn_value *src_val = vtn_value(b, w[3], vtn_value_type_pointer);
2823*61046927SAndroid Build Coastguard Worker struct vtn_pointer *src = vtn_value_to_pointer(b, src_val);
2824*61046927SAndroid Build Coastguard Worker
2825*61046927SAndroid Build Coastguard Worker vtn_assert_types_equal(b, opcode, res_type, src_val->type->pointed);
2826*61046927SAndroid Build Coastguard Worker
2827*61046927SAndroid Build Coastguard Worker unsigned idx = 4, alignment;
2828*61046927SAndroid Build Coastguard Worker SpvMemoryAccessMask access;
2829*61046927SAndroid Build Coastguard Worker SpvScope scope;
2830*61046927SAndroid Build Coastguard Worker vtn_get_mem_operands(b, w, count, &idx, &access, &alignment, NULL, &scope);
2831*61046927SAndroid Build Coastguard Worker src = vtn_align_pointer(b, src, alignment);
2832*61046927SAndroid Build Coastguard Worker
2833*61046927SAndroid Build Coastguard Worker vtn_emit_make_visible_barrier(b, access, scope, src->mode);
2834*61046927SAndroid Build Coastguard Worker
2835*61046927SAndroid Build Coastguard Worker vtn_push_ssa_value(b, w[2], vtn_variable_load(b, src, spv_access_to_gl_access(access)));
2836*61046927SAndroid Build Coastguard Worker break;
2837*61046927SAndroid Build Coastguard Worker }
2838*61046927SAndroid Build Coastguard Worker
2839*61046927SAndroid Build Coastguard Worker case SpvOpStore: {
2840*61046927SAndroid Build Coastguard Worker struct vtn_value *dest_val = vtn_pointer_value(b, w[1]);
2841*61046927SAndroid Build Coastguard Worker struct vtn_pointer *dest = vtn_value_to_pointer(b, dest_val);
2842*61046927SAndroid Build Coastguard Worker struct vtn_value *src_val = vtn_untyped_value(b, w[2]);
2843*61046927SAndroid Build Coastguard Worker
2844*61046927SAndroid Build Coastguard Worker /* OpStore requires us to actually have a storage type */
2845*61046927SAndroid Build Coastguard Worker vtn_fail_if(dest->type->pointed->type == NULL,
2846*61046927SAndroid Build Coastguard Worker "Invalid destination type for OpStore");
2847*61046927SAndroid Build Coastguard Worker
2848*61046927SAndroid Build Coastguard Worker if (glsl_get_base_type(dest->type->pointed->type) == GLSL_TYPE_BOOL &&
2849*61046927SAndroid Build Coastguard Worker glsl_get_base_type(src_val->type->type) == GLSL_TYPE_UINT) {
2850*61046927SAndroid Build Coastguard Worker /* Early versions of GLSLang would use uint types for UBOs/SSBOs but
2851*61046927SAndroid Build Coastguard Worker * would then store them to a local variable as bool. Work around
2852*61046927SAndroid Build Coastguard Worker * the issue by doing an implicit conversion.
2853*61046927SAndroid Build Coastguard Worker *
2854*61046927SAndroid Build Coastguard Worker * https://github.com/KhronosGroup/glslang/issues/170
2855*61046927SAndroid Build Coastguard Worker * https://bugs.freedesktop.org/show_bug.cgi?id=104424
2856*61046927SAndroid Build Coastguard Worker */
2857*61046927SAndroid Build Coastguard Worker vtn_warn("OpStore of value of type OpTypeInt to a pointer to type "
2858*61046927SAndroid Build Coastguard Worker "OpTypeBool. Doing an implicit conversion to work around "
2859*61046927SAndroid Build Coastguard Worker "the problem.");
2860*61046927SAndroid Build Coastguard Worker struct vtn_ssa_value *bool_ssa =
2861*61046927SAndroid Build Coastguard Worker vtn_create_ssa_value(b, dest->type->pointed->type);
2862*61046927SAndroid Build Coastguard Worker bool_ssa->def = nir_i2b(&b->nb, vtn_ssa_value(b, w[2])->def);
2863*61046927SAndroid Build Coastguard Worker vtn_variable_store(b, bool_ssa, dest, 0);
2864*61046927SAndroid Build Coastguard Worker break;
2865*61046927SAndroid Build Coastguard Worker }
2866*61046927SAndroid Build Coastguard Worker
2867*61046927SAndroid Build Coastguard Worker vtn_assert_types_equal(b, opcode, dest_val->type->pointed, src_val->type);
2868*61046927SAndroid Build Coastguard Worker
2869*61046927SAndroid Build Coastguard Worker unsigned idx = 3, alignment;
2870*61046927SAndroid Build Coastguard Worker SpvMemoryAccessMask access;
2871*61046927SAndroid Build Coastguard Worker SpvScope scope;
2872*61046927SAndroid Build Coastguard Worker vtn_get_mem_operands(b, w, count, &idx, &access, &alignment, &scope, NULL);
2873*61046927SAndroid Build Coastguard Worker dest = vtn_align_pointer(b, dest, alignment);
2874*61046927SAndroid Build Coastguard Worker
2875*61046927SAndroid Build Coastguard Worker struct vtn_ssa_value *src = vtn_ssa_value(b, w[2]);
2876*61046927SAndroid Build Coastguard Worker vtn_variable_store(b, src, dest, spv_access_to_gl_access(access));
2877*61046927SAndroid Build Coastguard Worker
2878*61046927SAndroid Build Coastguard Worker vtn_emit_make_available_barrier(b, access, scope, dest->mode);
2879*61046927SAndroid Build Coastguard Worker break;
2880*61046927SAndroid Build Coastguard Worker }
2881*61046927SAndroid Build Coastguard Worker
2882*61046927SAndroid Build Coastguard Worker case SpvOpArrayLength: {
2883*61046927SAndroid Build Coastguard Worker struct vtn_pointer *ptr = vtn_pointer(b, w[3]);
2884*61046927SAndroid Build Coastguard Worker const uint32_t field = w[4];
2885*61046927SAndroid Build Coastguard Worker
2886*61046927SAndroid Build Coastguard Worker vtn_fail_if(ptr->type->pointed->base_type != vtn_base_type_struct,
2887*61046927SAndroid Build Coastguard Worker "OpArrayLength must take a pointer to a structure type");
2888*61046927SAndroid Build Coastguard Worker vtn_fail_if(field != ptr->type->pointed->length - 1 ||
2889*61046927SAndroid Build Coastguard Worker ptr->type->pointed->members[field]->base_type != vtn_base_type_array,
2890*61046927SAndroid Build Coastguard Worker "OpArrayLength must reference the last member of the "
2891*61046927SAndroid Build Coastguard Worker "structure and that must be an array");
2892*61046927SAndroid Build Coastguard Worker
2893*61046927SAndroid Build Coastguard Worker struct vtn_access_chain chain = {
2894*61046927SAndroid Build Coastguard Worker .length = 1,
2895*61046927SAndroid Build Coastguard Worker .link = {
2896*61046927SAndroid Build Coastguard Worker { .mode = vtn_access_mode_literal, .id = field },
2897*61046927SAndroid Build Coastguard Worker }
2898*61046927SAndroid Build Coastguard Worker };
2899*61046927SAndroid Build Coastguard Worker struct vtn_pointer *array = vtn_pointer_dereference(b, ptr, &chain);
2900*61046927SAndroid Build Coastguard Worker
2901*61046927SAndroid Build Coastguard Worker nir_def *array_length =
2902*61046927SAndroid Build Coastguard Worker nir_deref_buffer_array_length(&b->nb, 32,
2903*61046927SAndroid Build Coastguard Worker vtn_pointer_to_ssa(b, array),
2904*61046927SAndroid Build Coastguard Worker .access=ptr->access | ptr->type->pointed->access);
2905*61046927SAndroid Build Coastguard Worker
2906*61046927SAndroid Build Coastguard Worker vtn_push_nir_ssa(b, w[2], array_length);
2907*61046927SAndroid Build Coastguard Worker break;
2908*61046927SAndroid Build Coastguard Worker }
2909*61046927SAndroid Build Coastguard Worker
2910*61046927SAndroid Build Coastguard Worker case SpvOpConvertPtrToU: {
2911*61046927SAndroid Build Coastguard Worker struct vtn_type *u_type = vtn_get_type(b, w[1]);
2912*61046927SAndroid Build Coastguard Worker struct vtn_type *ptr_type = vtn_get_value_type(b, w[3]);
2913*61046927SAndroid Build Coastguard Worker
2914*61046927SAndroid Build Coastguard Worker vtn_fail_if(ptr_type->base_type != vtn_base_type_pointer ||
2915*61046927SAndroid Build Coastguard Worker ptr_type->type == NULL,
2916*61046927SAndroid Build Coastguard Worker "OpConvertPtrToU can only be used on physical pointers");
2917*61046927SAndroid Build Coastguard Worker
2918*61046927SAndroid Build Coastguard Worker vtn_fail_if(u_type->base_type != vtn_base_type_vector &&
2919*61046927SAndroid Build Coastguard Worker u_type->base_type != vtn_base_type_scalar,
2920*61046927SAndroid Build Coastguard Worker "OpConvertPtrToU can only be used to cast to a vector or "
2921*61046927SAndroid Build Coastguard Worker "scalar type");
2922*61046927SAndroid Build Coastguard Worker
2923*61046927SAndroid Build Coastguard Worker /* The pointer will be converted to an SSA value automatically */
2924*61046927SAndroid Build Coastguard Worker nir_def *ptr = vtn_get_nir_ssa(b, w[3]);
2925*61046927SAndroid Build Coastguard Worker nir_def *u = nir_sloppy_bitcast(&b->nb, ptr, u_type->type);
2926*61046927SAndroid Build Coastguard Worker vtn_push_nir_ssa(b, w[2], u);
2927*61046927SAndroid Build Coastguard Worker break;
2928*61046927SAndroid Build Coastguard Worker }
2929*61046927SAndroid Build Coastguard Worker
2930*61046927SAndroid Build Coastguard Worker case SpvOpConvertUToPtr: {
2931*61046927SAndroid Build Coastguard Worker struct vtn_type *ptr_type = vtn_get_type(b, w[1]);
2932*61046927SAndroid Build Coastguard Worker struct vtn_type *u_type = vtn_get_value_type(b, w[3]);
2933*61046927SAndroid Build Coastguard Worker
2934*61046927SAndroid Build Coastguard Worker vtn_fail_if(ptr_type->base_type != vtn_base_type_pointer ||
2935*61046927SAndroid Build Coastguard Worker ptr_type->type == NULL,
2936*61046927SAndroid Build Coastguard Worker "OpConvertUToPtr can only be used on physical pointers");
2937*61046927SAndroid Build Coastguard Worker
2938*61046927SAndroid Build Coastguard Worker vtn_fail_if(u_type->base_type != vtn_base_type_vector &&
2939*61046927SAndroid Build Coastguard Worker u_type->base_type != vtn_base_type_scalar,
2940*61046927SAndroid Build Coastguard Worker "OpConvertUToPtr can only be used to cast from a vector or "
2941*61046927SAndroid Build Coastguard Worker "scalar type");
2942*61046927SAndroid Build Coastguard Worker
2943*61046927SAndroid Build Coastguard Worker nir_def *u = vtn_get_nir_ssa(b, w[3]);
2944*61046927SAndroid Build Coastguard Worker nir_def *ptr = nir_sloppy_bitcast(&b->nb, u, ptr_type->type);
2945*61046927SAndroid Build Coastguard Worker vtn_push_pointer(b, w[2], vtn_pointer_from_ssa(b, ptr, ptr_type));
2946*61046927SAndroid Build Coastguard Worker break;
2947*61046927SAndroid Build Coastguard Worker }
2948*61046927SAndroid Build Coastguard Worker
2949*61046927SAndroid Build Coastguard Worker case SpvOpGenericCastToPtrExplicit: {
2950*61046927SAndroid Build Coastguard Worker struct vtn_type *dst_type = vtn_get_type(b, w[1]);
2951*61046927SAndroid Build Coastguard Worker struct vtn_type *src_type = vtn_get_value_type(b, w[3]);
2952*61046927SAndroid Build Coastguard Worker SpvStorageClass storage_class = w[4];
2953*61046927SAndroid Build Coastguard Worker
2954*61046927SAndroid Build Coastguard Worker vtn_fail_if(dst_type->base_type != vtn_base_type_pointer ||
2955*61046927SAndroid Build Coastguard Worker dst_type->storage_class != storage_class,
2956*61046927SAndroid Build Coastguard Worker "Result type of an SpvOpGenericCastToPtrExplicit must be "
2957*61046927SAndroid Build Coastguard Worker "an OpTypePointer. Its Storage Class must match the "
2958*61046927SAndroid Build Coastguard Worker "storage class specified in the instruction");
2959*61046927SAndroid Build Coastguard Worker
2960*61046927SAndroid Build Coastguard Worker vtn_fail_if(src_type->base_type != vtn_base_type_pointer ||
2961*61046927SAndroid Build Coastguard Worker src_type->pointed->id != dst_type->pointed->id,
2962*61046927SAndroid Build Coastguard Worker "Source pointer of an SpvOpGenericCastToPtrExplicit must "
2963*61046927SAndroid Build Coastguard Worker "have a type of OpTypePointer whose Type is the same as "
2964*61046927SAndroid Build Coastguard Worker "the Type of Result Type");
2965*61046927SAndroid Build Coastguard Worker
2966*61046927SAndroid Build Coastguard Worker vtn_fail_if(src_type->storage_class != SpvStorageClassGeneric,
2967*61046927SAndroid Build Coastguard Worker "Source pointer of an SpvOpGenericCastToPtrExplicit must "
2968*61046927SAndroid Build Coastguard Worker "point to the Generic Storage Class.");
2969*61046927SAndroid Build Coastguard Worker
2970*61046927SAndroid Build Coastguard Worker vtn_fail_if(storage_class != SpvStorageClassWorkgroup &&
2971*61046927SAndroid Build Coastguard Worker storage_class != SpvStorageClassCrossWorkgroup &&
2972*61046927SAndroid Build Coastguard Worker storage_class != SpvStorageClassFunction,
2973*61046927SAndroid Build Coastguard Worker "Storage must be one of the following literal values from "
2974*61046927SAndroid Build Coastguard Worker "Storage Class: Workgroup, CrossWorkgroup, or Function.");
2975*61046927SAndroid Build Coastguard Worker
2976*61046927SAndroid Build Coastguard Worker nir_deref_instr *src_deref = vtn_nir_deref(b, w[3]);
2977*61046927SAndroid Build Coastguard Worker
2978*61046927SAndroid Build Coastguard Worker nir_variable_mode nir_mode;
2979*61046927SAndroid Build Coastguard Worker enum vtn_variable_mode mode =
2980*61046927SAndroid Build Coastguard Worker vtn_storage_class_to_mode(b, storage_class, dst_type->pointed, &nir_mode);
2981*61046927SAndroid Build Coastguard Worker nir_address_format addr_format = vtn_mode_to_address_format(b, mode);
2982*61046927SAndroid Build Coastguard Worker
2983*61046927SAndroid Build Coastguard Worker nir_def *null_value =
2984*61046927SAndroid Build Coastguard Worker nir_build_imm(&b->nb, nir_address_format_num_components(addr_format),
2985*61046927SAndroid Build Coastguard Worker nir_address_format_bit_size(addr_format),
2986*61046927SAndroid Build Coastguard Worker nir_address_format_null_value(addr_format));
2987*61046927SAndroid Build Coastguard Worker
2988*61046927SAndroid Build Coastguard Worker nir_def *valid = nir_build_deref_mode_is(&b->nb, 1, &src_deref->def, nir_mode);
2989*61046927SAndroid Build Coastguard Worker vtn_push_nir_ssa(b, w[2], nir_bcsel(&b->nb, valid,
2990*61046927SAndroid Build Coastguard Worker &src_deref->def,
2991*61046927SAndroid Build Coastguard Worker null_value));
2992*61046927SAndroid Build Coastguard Worker break;
2993*61046927SAndroid Build Coastguard Worker }
2994*61046927SAndroid Build Coastguard Worker
2995*61046927SAndroid Build Coastguard Worker case SpvOpGenericPtrMemSemantics: {
2996*61046927SAndroid Build Coastguard Worker struct vtn_type *dst_type = vtn_get_type(b, w[1]);
2997*61046927SAndroid Build Coastguard Worker struct vtn_type *src_type = vtn_get_value_type(b, w[3]);
2998*61046927SAndroid Build Coastguard Worker
2999*61046927SAndroid Build Coastguard Worker vtn_fail_if(dst_type->base_type != vtn_base_type_scalar ||
3000*61046927SAndroid Build Coastguard Worker dst_type->type != glsl_uint_type(),
3001*61046927SAndroid Build Coastguard Worker "Result type of an SpvOpGenericPtrMemSemantics must be "
3002*61046927SAndroid Build Coastguard Worker "an OpTypeInt with 32-bit Width and 0 Signedness.");
3003*61046927SAndroid Build Coastguard Worker
3004*61046927SAndroid Build Coastguard Worker vtn_fail_if(src_type->base_type != vtn_base_type_pointer ||
3005*61046927SAndroid Build Coastguard Worker src_type->storage_class != SpvStorageClassGeneric,
3006*61046927SAndroid Build Coastguard Worker "Source pointer of an SpvOpGenericPtrMemSemantics must "
3007*61046927SAndroid Build Coastguard Worker "point to the Generic Storage Class");
3008*61046927SAndroid Build Coastguard Worker
3009*61046927SAndroid Build Coastguard Worker nir_deref_instr *src_deref = vtn_nir_deref(b, w[3]);
3010*61046927SAndroid Build Coastguard Worker
3011*61046927SAndroid Build Coastguard Worker nir_def *global_bit =
3012*61046927SAndroid Build Coastguard Worker nir_bcsel(&b->nb, nir_build_deref_mode_is(&b->nb, 1, &src_deref->def,
3013*61046927SAndroid Build Coastguard Worker nir_var_mem_global),
3014*61046927SAndroid Build Coastguard Worker nir_imm_int(&b->nb, SpvMemorySemanticsCrossWorkgroupMemoryMask),
3015*61046927SAndroid Build Coastguard Worker nir_imm_int(&b->nb, 0));
3016*61046927SAndroid Build Coastguard Worker
3017*61046927SAndroid Build Coastguard Worker nir_def *shared_bit =
3018*61046927SAndroid Build Coastguard Worker nir_bcsel(&b->nb, nir_build_deref_mode_is(&b->nb, 1, &src_deref->def,
3019*61046927SAndroid Build Coastguard Worker nir_var_mem_shared),
3020*61046927SAndroid Build Coastguard Worker nir_imm_int(&b->nb, SpvMemorySemanticsWorkgroupMemoryMask),
3021*61046927SAndroid Build Coastguard Worker nir_imm_int(&b->nb, 0));
3022*61046927SAndroid Build Coastguard Worker
3023*61046927SAndroid Build Coastguard Worker vtn_push_nir_ssa(b, w[2], nir_iand(&b->nb, global_bit, shared_bit));
3024*61046927SAndroid Build Coastguard Worker break;
3025*61046927SAndroid Build Coastguard Worker }
3026*61046927SAndroid Build Coastguard Worker
3027*61046927SAndroid Build Coastguard Worker case SpvOpSubgroupBlockReadINTEL: {
3028*61046927SAndroid Build Coastguard Worker struct vtn_type *res_type = vtn_get_type(b, w[1]);
3029*61046927SAndroid Build Coastguard Worker nir_deref_instr *src = vtn_nir_deref(b, w[3]);
3030*61046927SAndroid Build Coastguard Worker
3031*61046927SAndroid Build Coastguard Worker nir_intrinsic_instr *load =
3032*61046927SAndroid Build Coastguard Worker nir_intrinsic_instr_create(b->nb.shader,
3033*61046927SAndroid Build Coastguard Worker nir_intrinsic_load_deref_block_intel);
3034*61046927SAndroid Build Coastguard Worker load->src[0] = nir_src_for_ssa(&src->def);
3035*61046927SAndroid Build Coastguard Worker nir_def_init_for_type(&load->instr, &load->def, res_type->type);
3036*61046927SAndroid Build Coastguard Worker load->num_components = load->def.num_components;
3037*61046927SAndroid Build Coastguard Worker nir_builder_instr_insert(&b->nb, &load->instr);
3038*61046927SAndroid Build Coastguard Worker
3039*61046927SAndroid Build Coastguard Worker vtn_push_nir_ssa(b, w[2], &load->def);
3040*61046927SAndroid Build Coastguard Worker break;
3041*61046927SAndroid Build Coastguard Worker }
3042*61046927SAndroid Build Coastguard Worker
3043*61046927SAndroid Build Coastguard Worker case SpvOpSubgroupBlockWriteINTEL: {
3044*61046927SAndroid Build Coastguard Worker nir_deref_instr *dest = vtn_nir_deref(b, w[1]);
3045*61046927SAndroid Build Coastguard Worker nir_def *data = vtn_ssa_value(b, w[2])->def;
3046*61046927SAndroid Build Coastguard Worker
3047*61046927SAndroid Build Coastguard Worker nir_intrinsic_instr *store =
3048*61046927SAndroid Build Coastguard Worker nir_intrinsic_instr_create(b->nb.shader,
3049*61046927SAndroid Build Coastguard Worker nir_intrinsic_store_deref_block_intel);
3050*61046927SAndroid Build Coastguard Worker store->src[0] = nir_src_for_ssa(&dest->def);
3051*61046927SAndroid Build Coastguard Worker store->src[1] = nir_src_for_ssa(data);
3052*61046927SAndroid Build Coastguard Worker store->num_components = data->num_components;
3053*61046927SAndroid Build Coastguard Worker nir_builder_instr_insert(&b->nb, &store->instr);
3054*61046927SAndroid Build Coastguard Worker break;
3055*61046927SAndroid Build Coastguard Worker }
3056*61046927SAndroid Build Coastguard Worker
3057*61046927SAndroid Build Coastguard Worker case SpvOpConvertUToAccelerationStructureKHR: {
3058*61046927SAndroid Build Coastguard Worker struct vtn_type *as_type = vtn_get_type(b, w[1]);
3059*61046927SAndroid Build Coastguard Worker struct vtn_type *u_type = vtn_get_value_type(b, w[3]);
3060*61046927SAndroid Build Coastguard Worker vtn_fail_if(!((u_type->base_type == vtn_base_type_vector &&
3061*61046927SAndroid Build Coastguard Worker u_type->type == glsl_vector_type(GLSL_TYPE_UINT, 2)) ||
3062*61046927SAndroid Build Coastguard Worker (u_type->base_type == vtn_base_type_scalar &&
3063*61046927SAndroid Build Coastguard Worker u_type->type == glsl_uint64_t_type())),
3064*61046927SAndroid Build Coastguard Worker "OpConvertUToAccelerationStructure may only be used to "
3065*61046927SAndroid Build Coastguard Worker "cast from a 64-bit scalar integer or a 2-component vector "
3066*61046927SAndroid Build Coastguard Worker "of 32-bit integers");
3067*61046927SAndroid Build Coastguard Worker vtn_fail_if(as_type->base_type != vtn_base_type_accel_struct,
3068*61046927SAndroid Build Coastguard Worker "The result type of an OpConvertUToAccelerationStructure "
3069*61046927SAndroid Build Coastguard Worker "must be OpTypeAccelerationStructure");
3070*61046927SAndroid Build Coastguard Worker
3071*61046927SAndroid Build Coastguard Worker nir_def *u = vtn_get_nir_ssa(b, w[3]);
3072*61046927SAndroid Build Coastguard Worker vtn_push_nir_ssa(b, w[2], nir_sloppy_bitcast(&b->nb, u, as_type->type));
3073*61046927SAndroid Build Coastguard Worker break;
3074*61046927SAndroid Build Coastguard Worker }
3075*61046927SAndroid Build Coastguard Worker
3076*61046927SAndroid Build Coastguard Worker default:
3077*61046927SAndroid Build Coastguard Worker vtn_fail_with_opcode("Unhandled opcode", opcode);
3078*61046927SAndroid Build Coastguard Worker }
3079*61046927SAndroid Build Coastguard Worker }
3080