xref: /aosp_15_r20/external/mesa3d/src/compiler/glsl/glcpp/glcpp.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * Copyright © 2010 Intel Corporation
3*61046927SAndroid Build Coastguard Worker  *
4*61046927SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
5*61046927SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
6*61046927SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
7*61046927SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8*61046927SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
9*61046927SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
10*61046927SAndroid Build Coastguard Worker  *
11*61046927SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice (including the next
12*61046927SAndroid Build Coastguard Worker  * paragraph) shall be included in all copies or substantial portions of the
13*61046927SAndroid Build Coastguard Worker  * Software.
14*61046927SAndroid Build Coastguard Worker  *
15*61046927SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16*61046927SAndroid Build Coastguard Worker  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*61046927SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18*61046927SAndroid Build Coastguard Worker  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19*61046927SAndroid Build Coastguard Worker  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20*61046927SAndroid Build Coastguard Worker  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21*61046927SAndroid Build Coastguard Worker  * DEALINGS IN THE SOFTWARE.
22*61046927SAndroid Build Coastguard Worker  */
23*61046927SAndroid Build Coastguard Worker 
24*61046927SAndroid Build Coastguard Worker #include <stdio.h>
25*61046927SAndroid Build Coastguard Worker #include <string.h>
26*61046927SAndroid Build Coastguard Worker #include <errno.h>
27*61046927SAndroid Build Coastguard Worker #include <getopt.h>
28*61046927SAndroid Build Coastguard Worker 
29*61046927SAndroid Build Coastguard Worker #include "glcpp.h"
30*61046927SAndroid Build Coastguard Worker #include "main/mtypes.h"
31*61046927SAndroid Build Coastguard Worker #include "main/shaderobj.h"
32*61046927SAndroid Build Coastguard Worker #include "util/strtod.h"
33*61046927SAndroid Build Coastguard Worker 
34*61046927SAndroid Build Coastguard Worker extern int glcpp_parser_debug;
35*61046927SAndroid Build Coastguard Worker 
36*61046927SAndroid Build Coastguard Worker void
_mesa_reference_shader(struct gl_context * ctx,struct gl_shader ** ptr,struct gl_shader * sh)37*61046927SAndroid Build Coastguard Worker _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
38*61046927SAndroid Build Coastguard Worker                        struct gl_shader *sh)
39*61046927SAndroid Build Coastguard Worker {
40*61046927SAndroid Build Coastguard Worker    (void) ctx;
41*61046927SAndroid Build Coastguard Worker    *ptr = sh;
42*61046927SAndroid Build Coastguard Worker }
43*61046927SAndroid Build Coastguard Worker 
44*61046927SAndroid Build Coastguard Worker /* Read from fp until EOF and return a string of everything read.
45*61046927SAndroid Build Coastguard Worker  */
46*61046927SAndroid Build Coastguard Worker static char *
load_text_fp(void * ctx,FILE * fp)47*61046927SAndroid Build Coastguard Worker load_text_fp (void *ctx, FILE *fp)
48*61046927SAndroid Build Coastguard Worker {
49*61046927SAndroid Build Coastguard Worker #define CHUNK 4096
50*61046927SAndroid Build Coastguard Worker 	char *text = NULL;
51*61046927SAndroid Build Coastguard Worker 	size_t text_size = 0;
52*61046927SAndroid Build Coastguard Worker 	size_t total_read = 0;
53*61046927SAndroid Build Coastguard Worker 	size_t bytes;
54*61046927SAndroid Build Coastguard Worker 
55*61046927SAndroid Build Coastguard Worker 	while (1) {
56*61046927SAndroid Build Coastguard Worker 		if (total_read + CHUNK + 1 > text_size) {
57*61046927SAndroid Build Coastguard Worker 			text_size = text_size ? text_size * 2 : CHUNK + 1;
58*61046927SAndroid Build Coastguard Worker 			text = reralloc_size (ctx, text, text_size);
59*61046927SAndroid Build Coastguard Worker 			if (text == NULL) {
60*61046927SAndroid Build Coastguard Worker 				fprintf (stderr, "Out of memory\n");
61*61046927SAndroid Build Coastguard Worker 				return NULL;
62*61046927SAndroid Build Coastguard Worker 			}
63*61046927SAndroid Build Coastguard Worker 		}
64*61046927SAndroid Build Coastguard Worker 		bytes = fread (text + total_read, 1, CHUNK, fp);
65*61046927SAndroid Build Coastguard Worker 		total_read += bytes;
66*61046927SAndroid Build Coastguard Worker 
67*61046927SAndroid Build Coastguard Worker 		if (bytes < CHUNK) {
68*61046927SAndroid Build Coastguard Worker 			break;
69*61046927SAndroid Build Coastguard Worker 		}
70*61046927SAndroid Build Coastguard Worker 	}
71*61046927SAndroid Build Coastguard Worker 
72*61046927SAndroid Build Coastguard Worker 	text[total_read] = '\0';
73*61046927SAndroid Build Coastguard Worker 
74*61046927SAndroid Build Coastguard Worker 	return text;
75*61046927SAndroid Build Coastguard Worker }
76*61046927SAndroid Build Coastguard Worker 
77*61046927SAndroid Build Coastguard Worker static char *
load_text_file(void * ctx,const char * filename)78*61046927SAndroid Build Coastguard Worker load_text_file(void *ctx, const char *filename)
79*61046927SAndroid Build Coastguard Worker {
80*61046927SAndroid Build Coastguard Worker 	char *text;
81*61046927SAndroid Build Coastguard Worker 	FILE *fp;
82*61046927SAndroid Build Coastguard Worker 
83*61046927SAndroid Build Coastguard Worker 	if (filename == NULL || strcmp (filename, "-") == 0)
84*61046927SAndroid Build Coastguard Worker 		return load_text_fp (ctx, stdin);
85*61046927SAndroid Build Coastguard Worker 
86*61046927SAndroid Build Coastguard Worker 	fp = fopen (filename, "r");
87*61046927SAndroid Build Coastguard Worker 	if (fp == NULL) {
88*61046927SAndroid Build Coastguard Worker 		fprintf (stderr, "Failed to open file %s: %s\n",
89*61046927SAndroid Build Coastguard Worker 			 filename, strerror (errno));
90*61046927SAndroid Build Coastguard Worker 		return NULL;
91*61046927SAndroid Build Coastguard Worker 	}
92*61046927SAndroid Build Coastguard Worker 
93*61046927SAndroid Build Coastguard Worker 	text = load_text_fp (ctx, fp);
94*61046927SAndroid Build Coastguard Worker 
95*61046927SAndroid Build Coastguard Worker 	fclose(fp);
96*61046927SAndroid Build Coastguard Worker 
97*61046927SAndroid Build Coastguard Worker 	return text;
98*61046927SAndroid Build Coastguard Worker }
99*61046927SAndroid Build Coastguard Worker 
100*61046927SAndroid Build Coastguard Worker /* Initialize only those things that glcpp cares about.
101*61046927SAndroid Build Coastguard Worker  */
102*61046927SAndroid Build Coastguard Worker static void
init_fake_gl_context(struct gl_context * gl_ctx)103*61046927SAndroid Build Coastguard Worker init_fake_gl_context (struct gl_context *gl_ctx)
104*61046927SAndroid Build Coastguard Worker {
105*61046927SAndroid Build Coastguard Worker 	memset(gl_ctx, 0, sizeof(*gl_ctx));
106*61046927SAndroid Build Coastguard Worker 	gl_ctx->API = API_OPENGL_COMPAT;
107*61046927SAndroid Build Coastguard Worker 	gl_ctx->Const.DisableGLSLLineContinuations = false;
108*61046927SAndroid Build Coastguard Worker }
109*61046927SAndroid Build Coastguard Worker 
110*61046927SAndroid Build Coastguard Worker static void
usage(void)111*61046927SAndroid Build Coastguard Worker usage (void)
112*61046927SAndroid Build Coastguard Worker {
113*61046927SAndroid Build Coastguard Worker 	fprintf (stderr,
114*61046927SAndroid Build Coastguard Worker 		 "Usage: glcpp [OPTIONS] [--] [<filename>]\n"
115*61046927SAndroid Build Coastguard Worker 		 "\n"
116*61046927SAndroid Build Coastguard Worker 		 "Pre-process the given filename (stdin if no filename given).\n"
117*61046927SAndroid Build Coastguard Worker 		 "The following options are supported:\n"
118*61046927SAndroid Build Coastguard Worker 		 "    --disable-line-continuations      Do not interpret lines ending with a\n"
119*61046927SAndroid Build Coastguard Worker 		 "                                      backslash ('\\') as a line continuation.\n");
120*61046927SAndroid Build Coastguard Worker }
121*61046927SAndroid Build Coastguard Worker 
122*61046927SAndroid Build Coastguard Worker enum {
123*61046927SAndroid Build Coastguard Worker 	DISABLE_LINE_CONTINUATIONS_OPT = CHAR_MAX + 1
124*61046927SAndroid Build Coastguard Worker };
125*61046927SAndroid Build Coastguard Worker 
126*61046927SAndroid Build Coastguard Worker static const struct option
127*61046927SAndroid Build Coastguard Worker long_options[] = {
128*61046927SAndroid Build Coastguard Worker 	{"disable-line-continuations", no_argument, 0, DISABLE_LINE_CONTINUATIONS_OPT },
129*61046927SAndroid Build Coastguard Worker         {"debug",                      no_argument, 0, 'd'},
130*61046927SAndroid Build Coastguard Worker 	{0,                            0,           0, 0 }
131*61046927SAndroid Build Coastguard Worker };
132*61046927SAndroid Build Coastguard Worker 
133*61046927SAndroid Build Coastguard Worker int
main(int argc,char * argv[])134*61046927SAndroid Build Coastguard Worker main (int argc, char *argv[])
135*61046927SAndroid Build Coastguard Worker {
136*61046927SAndroid Build Coastguard Worker 	char *filename = NULL;
137*61046927SAndroid Build Coastguard Worker 	void *ctx = ralloc(NULL, void*);
138*61046927SAndroid Build Coastguard Worker 	char *info_log = ralloc_strdup(ctx, "");
139*61046927SAndroid Build Coastguard Worker 	const char *shader;
140*61046927SAndroid Build Coastguard Worker 	int ret;
141*61046927SAndroid Build Coastguard Worker 	struct gl_context gl_ctx;
142*61046927SAndroid Build Coastguard Worker 	int c;
143*61046927SAndroid Build Coastguard Worker 
144*61046927SAndroid Build Coastguard Worker 	init_fake_gl_context (&gl_ctx);
145*61046927SAndroid Build Coastguard Worker 
146*61046927SAndroid Build Coastguard Worker 	while ((c = getopt_long(argc, argv, "d", long_options, NULL)) != -1) {
147*61046927SAndroid Build Coastguard Worker 		switch (c) {
148*61046927SAndroid Build Coastguard Worker 		case DISABLE_LINE_CONTINUATIONS_OPT:
149*61046927SAndroid Build Coastguard Worker 			gl_ctx.Const.DisableGLSLLineContinuations = true;
150*61046927SAndroid Build Coastguard Worker 			break;
151*61046927SAndroid Build Coastguard Worker                 case 'd':
152*61046927SAndroid Build Coastguard Worker 			glcpp_parser_debug = 1;
153*61046927SAndroid Build Coastguard Worker 			break;
154*61046927SAndroid Build Coastguard Worker 		default:
155*61046927SAndroid Build Coastguard Worker 			usage ();
156*61046927SAndroid Build Coastguard Worker 			exit (1);
157*61046927SAndroid Build Coastguard Worker 		}
158*61046927SAndroid Build Coastguard Worker 	}
159*61046927SAndroid Build Coastguard Worker 
160*61046927SAndroid Build Coastguard Worker 	if (optind + 1 < argc) {
161*61046927SAndroid Build Coastguard Worker 		printf ("Unexpected argument: %s\n", argv[optind+1]);
162*61046927SAndroid Build Coastguard Worker 		usage ();
163*61046927SAndroid Build Coastguard Worker 		exit (1);
164*61046927SAndroid Build Coastguard Worker 	}
165*61046927SAndroid Build Coastguard Worker 	if (optind < argc) {
166*61046927SAndroid Build Coastguard Worker 		filename = argv[optind];
167*61046927SAndroid Build Coastguard Worker 	}
168*61046927SAndroid Build Coastguard Worker 
169*61046927SAndroid Build Coastguard Worker 	shader = load_text_file (ctx, filename);
170*61046927SAndroid Build Coastguard Worker 	if (shader == NULL)
171*61046927SAndroid Build Coastguard Worker 	   return 1;
172*61046927SAndroid Build Coastguard Worker 
173*61046927SAndroid Build Coastguard Worker 	ret = glcpp_preprocess(ctx, &shader, &info_log, NULL, NULL, &gl_ctx);
174*61046927SAndroid Build Coastguard Worker 
175*61046927SAndroid Build Coastguard Worker 	fprintf(stderr, "%s", info_log);
176*61046927SAndroid Build Coastguard Worker 	fflush(stderr);
177*61046927SAndroid Build Coastguard Worker 	printf("%s", shader);
178*61046927SAndroid Build Coastguard Worker 	fflush(stdout);
179*61046927SAndroid Build Coastguard Worker 
180*61046927SAndroid Build Coastguard Worker 	ralloc_free(ctx);
181*61046927SAndroid Build Coastguard Worker 
182*61046927SAndroid Build Coastguard Worker 	return ret;
183*61046927SAndroid Build Coastguard Worker }
184