1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker * Copyright © 2022 Raspberry Pi Ltd
3*61046927SAndroid Build Coastguard Worker *
4*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a
5*61046927SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"),
6*61046927SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation
7*61046927SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8*61046927SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the
9*61046927SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions:
10*61046927SAndroid Build Coastguard Worker *
11*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the next
12*61046927SAndroid Build Coastguard Worker * paragraph) shall be included in all copies or substantial portions of the
13*61046927SAndroid Build Coastguard Worker * Software.
14*61046927SAndroid Build Coastguard Worker *
15*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16*61046927SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18*61046927SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19*61046927SAndroid Build Coastguard Worker * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20*61046927SAndroid Build Coastguard Worker * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21*61046927SAndroid Build Coastguard Worker * IN THE SOFTWARE.
22*61046927SAndroid Build Coastguard Worker */
23*61046927SAndroid Build Coastguard Worker
24*61046927SAndroid Build Coastguard Worker #include "v3dv_private.h"
25*61046927SAndroid Build Coastguard Worker #include "compiler/nir/nir_builder.h"
26*61046927SAndroid Build Coastguard Worker
27*61046927SAndroid Build Coastguard Worker #include "vk_common_entrypoints.h"
28*61046927SAndroid Build Coastguard Worker
29*61046927SAndroid Build Coastguard Worker static nir_shader *
get_set_event_cs(const nir_shader_compiler_options * options)30*61046927SAndroid Build Coastguard Worker get_set_event_cs(const nir_shader_compiler_options *options)
31*61046927SAndroid Build Coastguard Worker {
32*61046927SAndroid Build Coastguard Worker nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, options,
33*61046927SAndroid Build Coastguard Worker "set event cs");
34*61046927SAndroid Build Coastguard Worker
35*61046927SAndroid Build Coastguard Worker nir_def *buf =
36*61046927SAndroid Build Coastguard Worker nir_vulkan_resource_index(&b, 2, 32, nir_imm_int(&b, 0),
37*61046927SAndroid Build Coastguard Worker .desc_set = 0,
38*61046927SAndroid Build Coastguard Worker .binding = 0,
39*61046927SAndroid Build Coastguard Worker .desc_type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER);
40*61046927SAndroid Build Coastguard Worker
41*61046927SAndroid Build Coastguard Worker nir_def *offset =
42*61046927SAndroid Build Coastguard Worker nir_load_push_constant(&b, 1, 32, nir_imm_int(&b, 0), .base = 0, .range = 4);
43*61046927SAndroid Build Coastguard Worker
44*61046927SAndroid Build Coastguard Worker nir_def *value =
45*61046927SAndroid Build Coastguard Worker nir_load_push_constant(&b, 1, 8, nir_imm_int(&b, 0), .base = 4, .range = 4);
46*61046927SAndroid Build Coastguard Worker
47*61046927SAndroid Build Coastguard Worker nir_store_ssbo(&b, value, buf, offset,
48*61046927SAndroid Build Coastguard Worker .access = 0, .write_mask = 0x1, .align_mul = 4);
49*61046927SAndroid Build Coastguard Worker
50*61046927SAndroid Build Coastguard Worker return b.shader;
51*61046927SAndroid Build Coastguard Worker }
52*61046927SAndroid Build Coastguard Worker
53*61046927SAndroid Build Coastguard Worker static nir_shader *
get_wait_event_cs(const nir_shader_compiler_options * options)54*61046927SAndroid Build Coastguard Worker get_wait_event_cs(const nir_shader_compiler_options *options)
55*61046927SAndroid Build Coastguard Worker {
56*61046927SAndroid Build Coastguard Worker nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, options,
57*61046927SAndroid Build Coastguard Worker "wait event cs");
58*61046927SAndroid Build Coastguard Worker
59*61046927SAndroid Build Coastguard Worker nir_def *buf =
60*61046927SAndroid Build Coastguard Worker nir_vulkan_resource_index(&b, 2, 32, nir_imm_int(&b, 0),
61*61046927SAndroid Build Coastguard Worker .desc_set = 0,
62*61046927SAndroid Build Coastguard Worker .binding = 0,
63*61046927SAndroid Build Coastguard Worker .desc_type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER);
64*61046927SAndroid Build Coastguard Worker
65*61046927SAndroid Build Coastguard Worker nir_def *offset =
66*61046927SAndroid Build Coastguard Worker nir_load_push_constant(&b, 1, 32, nir_imm_int(&b, 0), .base = 0, .range = 4);
67*61046927SAndroid Build Coastguard Worker
68*61046927SAndroid Build Coastguard Worker nir_loop *loop = nir_push_loop(&b);
69*61046927SAndroid Build Coastguard Worker nir_def *load =
70*61046927SAndroid Build Coastguard Worker nir_load_ssbo(&b, 1, 8, buf, offset, .access = 0, .align_mul = 4);
71*61046927SAndroid Build Coastguard Worker nir_def *value = nir_i2i32(&b, load);
72*61046927SAndroid Build Coastguard Worker
73*61046927SAndroid Build Coastguard Worker nir_if *if_stmt = nir_push_if(&b, nir_ieq_imm(&b, value, 1));
74*61046927SAndroid Build Coastguard Worker nir_jump(&b, nir_jump_break);
75*61046927SAndroid Build Coastguard Worker nir_pop_if(&b, if_stmt);
76*61046927SAndroid Build Coastguard Worker nir_pop_loop(&b, loop);
77*61046927SAndroid Build Coastguard Worker
78*61046927SAndroid Build Coastguard Worker return b.shader;
79*61046927SAndroid Build Coastguard Worker }
80*61046927SAndroid Build Coastguard Worker
81*61046927SAndroid Build Coastguard Worker static bool
create_event_pipelines(struct v3dv_device * device)82*61046927SAndroid Build Coastguard Worker create_event_pipelines(struct v3dv_device *device)
83*61046927SAndroid Build Coastguard Worker {
84*61046927SAndroid Build Coastguard Worker VkResult result;
85*61046927SAndroid Build Coastguard Worker
86*61046927SAndroid Build Coastguard Worker if (!device->events.descriptor_set_layout) {
87*61046927SAndroid Build Coastguard Worker /* Pipeline layout:
88*61046927SAndroid Build Coastguard Worker * - 1 storage buffer for the BO with the events state.
89*61046927SAndroid Build Coastguard Worker * - 2 push constants:
90*61046927SAndroid Build Coastguard Worker * 0B: offset of the event in the buffer (4 bytes).
91*61046927SAndroid Build Coastguard Worker * 4B: value for the event (1 byte), only used with the set_event_pipeline.
92*61046927SAndroid Build Coastguard Worker */
93*61046927SAndroid Build Coastguard Worker VkDescriptorSetLayoutBinding descriptor_set_layout_binding = {
94*61046927SAndroid Build Coastguard Worker .binding = 0,
95*61046927SAndroid Build Coastguard Worker .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
96*61046927SAndroid Build Coastguard Worker .descriptorCount = 1,
97*61046927SAndroid Build Coastguard Worker .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
98*61046927SAndroid Build Coastguard Worker };
99*61046927SAndroid Build Coastguard Worker
100*61046927SAndroid Build Coastguard Worker VkDescriptorSetLayoutCreateInfo descriptor_set_layout_info = {
101*61046927SAndroid Build Coastguard Worker .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
102*61046927SAndroid Build Coastguard Worker .bindingCount = 1,
103*61046927SAndroid Build Coastguard Worker .pBindings = &descriptor_set_layout_binding,
104*61046927SAndroid Build Coastguard Worker };
105*61046927SAndroid Build Coastguard Worker
106*61046927SAndroid Build Coastguard Worker result =
107*61046927SAndroid Build Coastguard Worker v3dv_CreateDescriptorSetLayout(v3dv_device_to_handle(device),
108*61046927SAndroid Build Coastguard Worker &descriptor_set_layout_info,
109*61046927SAndroid Build Coastguard Worker &device->vk.alloc,
110*61046927SAndroid Build Coastguard Worker &device->events.descriptor_set_layout);
111*61046927SAndroid Build Coastguard Worker
112*61046927SAndroid Build Coastguard Worker if (result != VK_SUCCESS)
113*61046927SAndroid Build Coastguard Worker return false;
114*61046927SAndroid Build Coastguard Worker }
115*61046927SAndroid Build Coastguard Worker
116*61046927SAndroid Build Coastguard Worker if (!device->events.pipeline_layout) {
117*61046927SAndroid Build Coastguard Worker VkPipelineLayoutCreateInfo pipeline_layout_info = {
118*61046927SAndroid Build Coastguard Worker .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
119*61046927SAndroid Build Coastguard Worker .setLayoutCount = 1,
120*61046927SAndroid Build Coastguard Worker .pSetLayouts = &device->events.descriptor_set_layout,
121*61046927SAndroid Build Coastguard Worker .pushConstantRangeCount = 1,
122*61046927SAndroid Build Coastguard Worker .pPushConstantRanges =
123*61046927SAndroid Build Coastguard Worker &(VkPushConstantRange) { VK_SHADER_STAGE_COMPUTE_BIT, 0, 5 },
124*61046927SAndroid Build Coastguard Worker };
125*61046927SAndroid Build Coastguard Worker
126*61046927SAndroid Build Coastguard Worker result =
127*61046927SAndroid Build Coastguard Worker v3dv_CreatePipelineLayout(v3dv_device_to_handle(device),
128*61046927SAndroid Build Coastguard Worker &pipeline_layout_info,
129*61046927SAndroid Build Coastguard Worker &device->vk.alloc,
130*61046927SAndroid Build Coastguard Worker &device->events.pipeline_layout);
131*61046927SAndroid Build Coastguard Worker
132*61046927SAndroid Build Coastguard Worker if (result != VK_SUCCESS)
133*61046927SAndroid Build Coastguard Worker return false;
134*61046927SAndroid Build Coastguard Worker }
135*61046927SAndroid Build Coastguard Worker
136*61046927SAndroid Build Coastguard Worker VkPipeline pipeline;
137*61046927SAndroid Build Coastguard Worker
138*61046927SAndroid Build Coastguard Worker const nir_shader_compiler_options *options =
139*61046927SAndroid Build Coastguard Worker v3dv_pipeline_get_nir_options(&device->devinfo);
140*61046927SAndroid Build Coastguard Worker
141*61046927SAndroid Build Coastguard Worker if (!device->events.set_event_pipeline) {
142*61046927SAndroid Build Coastguard Worker nir_shader *set_event_cs_nir = get_set_event_cs(options);
143*61046927SAndroid Build Coastguard Worker result = v3dv_create_compute_pipeline_from_nir(device,
144*61046927SAndroid Build Coastguard Worker set_event_cs_nir,
145*61046927SAndroid Build Coastguard Worker device->events.pipeline_layout,
146*61046927SAndroid Build Coastguard Worker &pipeline);
147*61046927SAndroid Build Coastguard Worker ralloc_free(set_event_cs_nir);
148*61046927SAndroid Build Coastguard Worker if (result != VK_SUCCESS)
149*61046927SAndroid Build Coastguard Worker return false;
150*61046927SAndroid Build Coastguard Worker
151*61046927SAndroid Build Coastguard Worker device->events.set_event_pipeline = pipeline;
152*61046927SAndroid Build Coastguard Worker }
153*61046927SAndroid Build Coastguard Worker
154*61046927SAndroid Build Coastguard Worker if (!device->events.wait_event_pipeline) {
155*61046927SAndroid Build Coastguard Worker nir_shader *wait_event_cs_nir = get_wait_event_cs(options);
156*61046927SAndroid Build Coastguard Worker result = v3dv_create_compute_pipeline_from_nir(device,
157*61046927SAndroid Build Coastguard Worker wait_event_cs_nir,
158*61046927SAndroid Build Coastguard Worker device->events.pipeline_layout,
159*61046927SAndroid Build Coastguard Worker &pipeline);
160*61046927SAndroid Build Coastguard Worker ralloc_free(wait_event_cs_nir);
161*61046927SAndroid Build Coastguard Worker if (result != VK_SUCCESS)
162*61046927SAndroid Build Coastguard Worker return false;
163*61046927SAndroid Build Coastguard Worker
164*61046927SAndroid Build Coastguard Worker device->events.wait_event_pipeline = pipeline;
165*61046927SAndroid Build Coastguard Worker }
166*61046927SAndroid Build Coastguard Worker
167*61046927SAndroid Build Coastguard Worker return true;
168*61046927SAndroid Build Coastguard Worker }
169*61046927SAndroid Build Coastguard Worker
170*61046927SAndroid Build Coastguard Worker static void
destroy_event_pipelines(struct v3dv_device * device)171*61046927SAndroid Build Coastguard Worker destroy_event_pipelines(struct v3dv_device *device)
172*61046927SAndroid Build Coastguard Worker {
173*61046927SAndroid Build Coastguard Worker VkDevice _device = v3dv_device_to_handle(device);
174*61046927SAndroid Build Coastguard Worker
175*61046927SAndroid Build Coastguard Worker v3dv_DestroyPipeline(_device, device->events.set_event_pipeline,
176*61046927SAndroid Build Coastguard Worker &device->vk.alloc);
177*61046927SAndroid Build Coastguard Worker device->events.set_event_pipeline = VK_NULL_HANDLE;
178*61046927SAndroid Build Coastguard Worker
179*61046927SAndroid Build Coastguard Worker v3dv_DestroyPipeline(_device, device->events.wait_event_pipeline,
180*61046927SAndroid Build Coastguard Worker &device->vk.alloc);
181*61046927SAndroid Build Coastguard Worker device->events.wait_event_pipeline = VK_NULL_HANDLE;
182*61046927SAndroid Build Coastguard Worker
183*61046927SAndroid Build Coastguard Worker v3dv_DestroyPipelineLayout(_device, device->events.pipeline_layout,
184*61046927SAndroid Build Coastguard Worker &device->vk.alloc);
185*61046927SAndroid Build Coastguard Worker device->events.pipeline_layout = VK_NULL_HANDLE;
186*61046927SAndroid Build Coastguard Worker
187*61046927SAndroid Build Coastguard Worker v3dv_DestroyDescriptorSetLayout(_device,
188*61046927SAndroid Build Coastguard Worker device->events.descriptor_set_layout,
189*61046927SAndroid Build Coastguard Worker &device->vk.alloc);
190*61046927SAndroid Build Coastguard Worker device->events.descriptor_set_layout = VK_NULL_HANDLE;
191*61046927SAndroid Build Coastguard Worker }
192*61046927SAndroid Build Coastguard Worker
193*61046927SAndroid Build Coastguard Worker static void
init_event(struct v3dv_device * device,struct v3dv_event * event,uint32_t index)194*61046927SAndroid Build Coastguard Worker init_event(struct v3dv_device *device, struct v3dv_event *event, uint32_t index)
195*61046927SAndroid Build Coastguard Worker {
196*61046927SAndroid Build Coastguard Worker vk_object_base_init(&device->vk, &event->base, VK_OBJECT_TYPE_EVENT);
197*61046927SAndroid Build Coastguard Worker event->index = index;
198*61046927SAndroid Build Coastguard Worker list_addtail(&event->link, &device->events.free_list);
199*61046927SAndroid Build Coastguard Worker }
200*61046927SAndroid Build Coastguard Worker
201*61046927SAndroid Build Coastguard Worker VkResult
v3dv_event_allocate_resources(struct v3dv_device * device)202*61046927SAndroid Build Coastguard Worker v3dv_event_allocate_resources(struct v3dv_device *device)
203*61046927SAndroid Build Coastguard Worker {
204*61046927SAndroid Build Coastguard Worker VkResult result = VK_SUCCESS;
205*61046927SAndroid Build Coastguard Worker VkDevice _device = v3dv_device_to_handle(device);
206*61046927SAndroid Build Coastguard Worker
207*61046927SAndroid Build Coastguard Worker /* BO with event states. Make sure we always align to a page size (4096)
208*61046927SAndroid Build Coastguard Worker * to ensure we use all the memory the kernel will allocate for the BO.
209*61046927SAndroid Build Coastguard Worker *
210*61046927SAndroid Build Coastguard Worker * CTS has tests that require over 8192 active events (yes, really) so
211*61046927SAndroid Build Coastguard Worker * let's make sure we allow for that.
212*61046927SAndroid Build Coastguard Worker */
213*61046927SAndroid Build Coastguard Worker const uint32_t bo_size = 3 * 4096;
214*61046927SAndroid Build Coastguard Worker struct v3dv_bo *bo = v3dv_bo_alloc(device, bo_size, "events", true);
215*61046927SAndroid Build Coastguard Worker if (!bo) {
216*61046927SAndroid Build Coastguard Worker result = vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
217*61046927SAndroid Build Coastguard Worker goto fail;
218*61046927SAndroid Build Coastguard Worker }
219*61046927SAndroid Build Coastguard Worker
220*61046927SAndroid Build Coastguard Worker device->events.bo = bo;
221*61046927SAndroid Build Coastguard Worker
222*61046927SAndroid Build Coastguard Worker if (!v3dv_bo_map(device, bo, bo_size)) {
223*61046927SAndroid Build Coastguard Worker result = vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
224*61046927SAndroid Build Coastguard Worker goto fail;
225*61046927SAndroid Build Coastguard Worker }
226*61046927SAndroid Build Coastguard Worker
227*61046927SAndroid Build Coastguard Worker /* Pre-allocate our events, each event requires 1 byte of BO storage */
228*61046927SAndroid Build Coastguard Worker device->events.event_count = bo_size;
229*61046927SAndroid Build Coastguard Worker device->events.events =
230*61046927SAndroid Build Coastguard Worker vk_zalloc2(&device->vk.alloc, NULL,
231*61046927SAndroid Build Coastguard Worker device->events.event_count * sizeof(struct v3dv_event), 8,
232*61046927SAndroid Build Coastguard Worker VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
233*61046927SAndroid Build Coastguard Worker if (!device->events.events) {
234*61046927SAndroid Build Coastguard Worker result = vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
235*61046927SAndroid Build Coastguard Worker goto fail;
236*61046927SAndroid Build Coastguard Worker }
237*61046927SAndroid Build Coastguard Worker
238*61046927SAndroid Build Coastguard Worker list_inithead(&device->events.free_list);
239*61046927SAndroid Build Coastguard Worker for (int i = 0; i < device->events.event_count; i++)
240*61046927SAndroid Build Coastguard Worker init_event(device, &device->events.events[i], i);
241*61046927SAndroid Build Coastguard Worker
242*61046927SAndroid Build Coastguard Worker /* Vulkan buffer for the event state BO */
243*61046927SAndroid Build Coastguard Worker VkBufferCreateInfo buf_info = {
244*61046927SAndroid Build Coastguard Worker .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
245*61046927SAndroid Build Coastguard Worker .size = bo->size,
246*61046927SAndroid Build Coastguard Worker .usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
247*61046927SAndroid Build Coastguard Worker };
248*61046927SAndroid Build Coastguard Worker result = v3dv_CreateBuffer(_device, &buf_info, NULL,
249*61046927SAndroid Build Coastguard Worker &device->events.buffer);
250*61046927SAndroid Build Coastguard Worker if (result != VK_SUCCESS)
251*61046927SAndroid Build Coastguard Worker goto fail;
252*61046927SAndroid Build Coastguard Worker
253*61046927SAndroid Build Coastguard Worker struct v3dv_device_memory *mem =
254*61046927SAndroid Build Coastguard Worker vk_object_zalloc(&device->vk, NULL, sizeof(*mem),
255*61046927SAndroid Build Coastguard Worker VK_OBJECT_TYPE_DEVICE_MEMORY);
256*61046927SAndroid Build Coastguard Worker if (!mem) {
257*61046927SAndroid Build Coastguard Worker result = VK_ERROR_OUT_OF_HOST_MEMORY;
258*61046927SAndroid Build Coastguard Worker goto fail;
259*61046927SAndroid Build Coastguard Worker }
260*61046927SAndroid Build Coastguard Worker
261*61046927SAndroid Build Coastguard Worker mem->bo = bo;
262*61046927SAndroid Build Coastguard Worker mem->type = &device->pdevice->memory.memoryTypes[0];
263*61046927SAndroid Build Coastguard Worker
264*61046927SAndroid Build Coastguard Worker device->events.mem = v3dv_device_memory_to_handle(mem);
265*61046927SAndroid Build Coastguard Worker VkBindBufferMemoryInfo bind_info = {
266*61046927SAndroid Build Coastguard Worker .sType = VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO,
267*61046927SAndroid Build Coastguard Worker .buffer = device->events.buffer,
268*61046927SAndroid Build Coastguard Worker .memory = device->events.mem,
269*61046927SAndroid Build Coastguard Worker .memoryOffset = 0,
270*61046927SAndroid Build Coastguard Worker };
271*61046927SAndroid Build Coastguard Worker v3dv_BindBufferMemory2(_device, 1, &bind_info);
272*61046927SAndroid Build Coastguard Worker
273*61046927SAndroid Build Coastguard Worker /* Pipelines */
274*61046927SAndroid Build Coastguard Worker if (!create_event_pipelines(device)) {
275*61046927SAndroid Build Coastguard Worker result = VK_ERROR_OUT_OF_HOST_MEMORY;
276*61046927SAndroid Build Coastguard Worker goto fail;
277*61046927SAndroid Build Coastguard Worker }
278*61046927SAndroid Build Coastguard Worker
279*61046927SAndroid Build Coastguard Worker /* Descriptor pool & set to access the buffer */
280*61046927SAndroid Build Coastguard Worker VkDescriptorPoolSize pool_size = {
281*61046927SAndroid Build Coastguard Worker .type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
282*61046927SAndroid Build Coastguard Worker .descriptorCount = 1,
283*61046927SAndroid Build Coastguard Worker };
284*61046927SAndroid Build Coastguard Worker VkDescriptorPoolCreateInfo pool_info = {
285*61046927SAndroid Build Coastguard Worker .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
286*61046927SAndroid Build Coastguard Worker .flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
287*61046927SAndroid Build Coastguard Worker .maxSets = 1,
288*61046927SAndroid Build Coastguard Worker .poolSizeCount = 1,
289*61046927SAndroid Build Coastguard Worker .pPoolSizes = &pool_size,
290*61046927SAndroid Build Coastguard Worker };
291*61046927SAndroid Build Coastguard Worker result =
292*61046927SAndroid Build Coastguard Worker v3dv_CreateDescriptorPool(_device, &pool_info, NULL,
293*61046927SAndroid Build Coastguard Worker &device->events.descriptor_pool);
294*61046927SAndroid Build Coastguard Worker
295*61046927SAndroid Build Coastguard Worker if (result != VK_SUCCESS)
296*61046927SAndroid Build Coastguard Worker goto fail;
297*61046927SAndroid Build Coastguard Worker
298*61046927SAndroid Build Coastguard Worker VkDescriptorSetAllocateInfo alloc_info = {
299*61046927SAndroid Build Coastguard Worker .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
300*61046927SAndroid Build Coastguard Worker .descriptorPool = device->events.descriptor_pool,
301*61046927SAndroid Build Coastguard Worker .descriptorSetCount = 1,
302*61046927SAndroid Build Coastguard Worker .pSetLayouts = &device->events.descriptor_set_layout,
303*61046927SAndroid Build Coastguard Worker };
304*61046927SAndroid Build Coastguard Worker result = v3dv_AllocateDescriptorSets(_device, &alloc_info,
305*61046927SAndroid Build Coastguard Worker &device->events.descriptor_set);
306*61046927SAndroid Build Coastguard Worker if (result != VK_SUCCESS)
307*61046927SAndroid Build Coastguard Worker goto fail;
308*61046927SAndroid Build Coastguard Worker
309*61046927SAndroid Build Coastguard Worker VkDescriptorBufferInfo desc_buf_info = {
310*61046927SAndroid Build Coastguard Worker .buffer = device->events.buffer,
311*61046927SAndroid Build Coastguard Worker .offset = 0,
312*61046927SAndroid Build Coastguard Worker .range = VK_WHOLE_SIZE,
313*61046927SAndroid Build Coastguard Worker };
314*61046927SAndroid Build Coastguard Worker
315*61046927SAndroid Build Coastguard Worker VkWriteDescriptorSet write = {
316*61046927SAndroid Build Coastguard Worker .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
317*61046927SAndroid Build Coastguard Worker .dstSet = device->events.descriptor_set,
318*61046927SAndroid Build Coastguard Worker .dstBinding = 0,
319*61046927SAndroid Build Coastguard Worker .dstArrayElement = 0,
320*61046927SAndroid Build Coastguard Worker .descriptorCount = 1,
321*61046927SAndroid Build Coastguard Worker .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
322*61046927SAndroid Build Coastguard Worker .pBufferInfo = &desc_buf_info,
323*61046927SAndroid Build Coastguard Worker };
324*61046927SAndroid Build Coastguard Worker v3dv_UpdateDescriptorSets(_device, 1, &write, 0, NULL);
325*61046927SAndroid Build Coastguard Worker
326*61046927SAndroid Build Coastguard Worker return VK_SUCCESS;
327*61046927SAndroid Build Coastguard Worker
328*61046927SAndroid Build Coastguard Worker fail:
329*61046927SAndroid Build Coastguard Worker v3dv_event_free_resources(device);
330*61046927SAndroid Build Coastguard Worker return result;
331*61046927SAndroid Build Coastguard Worker }
332*61046927SAndroid Build Coastguard Worker
333*61046927SAndroid Build Coastguard Worker void
v3dv_event_free_resources(struct v3dv_device * device)334*61046927SAndroid Build Coastguard Worker v3dv_event_free_resources(struct v3dv_device *device)
335*61046927SAndroid Build Coastguard Worker {
336*61046927SAndroid Build Coastguard Worker if (device->events.bo) {
337*61046927SAndroid Build Coastguard Worker v3dv_bo_free(device, device->events.bo);
338*61046927SAndroid Build Coastguard Worker device->events.bo = NULL;
339*61046927SAndroid Build Coastguard Worker }
340*61046927SAndroid Build Coastguard Worker
341*61046927SAndroid Build Coastguard Worker if (device->events.events) {
342*61046927SAndroid Build Coastguard Worker vk_free2(&device->vk.alloc, NULL, device->events.events);
343*61046927SAndroid Build Coastguard Worker device->events.events = NULL;
344*61046927SAndroid Build Coastguard Worker }
345*61046927SAndroid Build Coastguard Worker
346*61046927SAndroid Build Coastguard Worker if (device->events.mem) {
347*61046927SAndroid Build Coastguard Worker vk_object_free(&device->vk, NULL,
348*61046927SAndroid Build Coastguard Worker v3dv_device_memory_from_handle(device->events.mem));
349*61046927SAndroid Build Coastguard Worker device->events.mem = VK_NULL_HANDLE;
350*61046927SAndroid Build Coastguard Worker }
351*61046927SAndroid Build Coastguard Worker
352*61046927SAndroid Build Coastguard Worker v3dv_DestroyBuffer(v3dv_device_to_handle(device),
353*61046927SAndroid Build Coastguard Worker device->events.buffer, NULL);
354*61046927SAndroid Build Coastguard Worker device->events.buffer = VK_NULL_HANDLE;
355*61046927SAndroid Build Coastguard Worker
356*61046927SAndroid Build Coastguard Worker v3dv_FreeDescriptorSets(v3dv_device_to_handle(device),
357*61046927SAndroid Build Coastguard Worker device->events.descriptor_pool,
358*61046927SAndroid Build Coastguard Worker 1, &device->events.descriptor_set);
359*61046927SAndroid Build Coastguard Worker device->events.descriptor_set = VK_NULL_HANDLE;
360*61046927SAndroid Build Coastguard Worker
361*61046927SAndroid Build Coastguard Worker v3dv_DestroyDescriptorPool(v3dv_device_to_handle(device),
362*61046927SAndroid Build Coastguard Worker device->events.descriptor_pool,
363*61046927SAndroid Build Coastguard Worker NULL);
364*61046927SAndroid Build Coastguard Worker device->events.descriptor_pool = VK_NULL_HANDLE;
365*61046927SAndroid Build Coastguard Worker
366*61046927SAndroid Build Coastguard Worker destroy_event_pipelines(device);
367*61046927SAndroid Build Coastguard Worker }
368*61046927SAndroid Build Coastguard Worker
369*61046927SAndroid Build Coastguard Worker static struct v3dv_event *
allocate_event(struct v3dv_device * device)370*61046927SAndroid Build Coastguard Worker allocate_event(struct v3dv_device *device)
371*61046927SAndroid Build Coastguard Worker {
372*61046927SAndroid Build Coastguard Worker mtx_lock(&device->events.lock);
373*61046927SAndroid Build Coastguard Worker if (list_is_empty(&device->events.free_list)) {
374*61046927SAndroid Build Coastguard Worker mtx_unlock(&device->events.lock);
375*61046927SAndroid Build Coastguard Worker return NULL;
376*61046927SAndroid Build Coastguard Worker }
377*61046927SAndroid Build Coastguard Worker
378*61046927SAndroid Build Coastguard Worker struct v3dv_event *event =
379*61046927SAndroid Build Coastguard Worker list_first_entry(&device->events.free_list, struct v3dv_event, link);
380*61046927SAndroid Build Coastguard Worker list_del(&event->link);
381*61046927SAndroid Build Coastguard Worker mtx_unlock(&device->events.lock);
382*61046927SAndroid Build Coastguard Worker
383*61046927SAndroid Build Coastguard Worker return event;
384*61046927SAndroid Build Coastguard Worker }
385*61046927SAndroid Build Coastguard Worker
386*61046927SAndroid Build Coastguard Worker static void
free_event(struct v3dv_device * device,uint32_t index)387*61046927SAndroid Build Coastguard Worker free_event(struct v3dv_device *device, uint32_t index)
388*61046927SAndroid Build Coastguard Worker {
389*61046927SAndroid Build Coastguard Worker assert(index < device->events.event_count);
390*61046927SAndroid Build Coastguard Worker mtx_lock(&device->events.lock);
391*61046927SAndroid Build Coastguard Worker list_addtail(&device->events.events[index].link, &device->events.free_list);
392*61046927SAndroid Build Coastguard Worker mtx_unlock(&device->events.lock);
393*61046927SAndroid Build Coastguard Worker }
394*61046927SAndroid Build Coastguard Worker
395*61046927SAndroid Build Coastguard Worker static void
event_set_value(struct v3dv_device * device,struct v3dv_event * event,uint8_t value)396*61046927SAndroid Build Coastguard Worker event_set_value(struct v3dv_device *device,
397*61046927SAndroid Build Coastguard Worker struct v3dv_event *event,
398*61046927SAndroid Build Coastguard Worker uint8_t value)
399*61046927SAndroid Build Coastguard Worker {
400*61046927SAndroid Build Coastguard Worker assert(value == 0 || value == 1);
401*61046927SAndroid Build Coastguard Worker uint8_t *data = (uint8_t *) device->events.bo->map;
402*61046927SAndroid Build Coastguard Worker data[event->index] = value;
403*61046927SAndroid Build Coastguard Worker }
404*61046927SAndroid Build Coastguard Worker
405*61046927SAndroid Build Coastguard Worker static uint8_t
event_get_value(struct v3dv_device * device,struct v3dv_event * event)406*61046927SAndroid Build Coastguard Worker event_get_value(struct v3dv_device *device, struct v3dv_event *event)
407*61046927SAndroid Build Coastguard Worker {
408*61046927SAndroid Build Coastguard Worker uint8_t *data = (uint8_t *) device->events.bo->map;
409*61046927SAndroid Build Coastguard Worker return data[event->index];
410*61046927SAndroid Build Coastguard Worker }
411*61046927SAndroid Build Coastguard Worker
412*61046927SAndroid Build Coastguard Worker VKAPI_ATTR VkResult VKAPI_CALL
v3dv_CreateEvent(VkDevice _device,const VkEventCreateInfo * pCreateInfo,const VkAllocationCallbacks * pAllocator,VkEvent * pEvent)413*61046927SAndroid Build Coastguard Worker v3dv_CreateEvent(VkDevice _device,
414*61046927SAndroid Build Coastguard Worker const VkEventCreateInfo *pCreateInfo,
415*61046927SAndroid Build Coastguard Worker const VkAllocationCallbacks *pAllocator,
416*61046927SAndroid Build Coastguard Worker VkEvent *pEvent)
417*61046927SAndroid Build Coastguard Worker {
418*61046927SAndroid Build Coastguard Worker V3DV_FROM_HANDLE(v3dv_device, device, _device);
419*61046927SAndroid Build Coastguard Worker VkResult result = VK_SUCCESS;
420*61046927SAndroid Build Coastguard Worker
421*61046927SAndroid Build Coastguard Worker struct v3dv_event *event = allocate_event(device);
422*61046927SAndroid Build Coastguard Worker if (!event) {
423*61046927SAndroid Build Coastguard Worker result = vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
424*61046927SAndroid Build Coastguard Worker goto fail;
425*61046927SAndroid Build Coastguard Worker }
426*61046927SAndroid Build Coastguard Worker
427*61046927SAndroid Build Coastguard Worker event_set_value(device, event, 0);
428*61046927SAndroid Build Coastguard Worker *pEvent = v3dv_event_to_handle(event);
429*61046927SAndroid Build Coastguard Worker return VK_SUCCESS;
430*61046927SAndroid Build Coastguard Worker
431*61046927SAndroid Build Coastguard Worker fail:
432*61046927SAndroid Build Coastguard Worker return result;
433*61046927SAndroid Build Coastguard Worker }
434*61046927SAndroid Build Coastguard Worker
435*61046927SAndroid Build Coastguard Worker VKAPI_ATTR void VKAPI_CALL
v3dv_DestroyEvent(VkDevice _device,VkEvent _event,const VkAllocationCallbacks * pAllocator)436*61046927SAndroid Build Coastguard Worker v3dv_DestroyEvent(VkDevice _device,
437*61046927SAndroid Build Coastguard Worker VkEvent _event,
438*61046927SAndroid Build Coastguard Worker const VkAllocationCallbacks *pAllocator)
439*61046927SAndroid Build Coastguard Worker {
440*61046927SAndroid Build Coastguard Worker V3DV_FROM_HANDLE(v3dv_device, device, _device);
441*61046927SAndroid Build Coastguard Worker V3DV_FROM_HANDLE(v3dv_event, event, _event);
442*61046927SAndroid Build Coastguard Worker
443*61046927SAndroid Build Coastguard Worker if (!event)
444*61046927SAndroid Build Coastguard Worker return;
445*61046927SAndroid Build Coastguard Worker
446*61046927SAndroid Build Coastguard Worker free_event(device, event->index);
447*61046927SAndroid Build Coastguard Worker }
448*61046927SAndroid Build Coastguard Worker
449*61046927SAndroid Build Coastguard Worker VKAPI_ATTR VkResult VKAPI_CALL
v3dv_GetEventStatus(VkDevice _device,VkEvent _event)450*61046927SAndroid Build Coastguard Worker v3dv_GetEventStatus(VkDevice _device, VkEvent _event)
451*61046927SAndroid Build Coastguard Worker {
452*61046927SAndroid Build Coastguard Worker V3DV_FROM_HANDLE(v3dv_device, device, _device);
453*61046927SAndroid Build Coastguard Worker V3DV_FROM_HANDLE(v3dv_event, event, _event);
454*61046927SAndroid Build Coastguard Worker if (vk_device_is_lost(&device->vk))
455*61046927SAndroid Build Coastguard Worker return VK_ERROR_DEVICE_LOST;
456*61046927SAndroid Build Coastguard Worker return event_get_value(device, event) ? VK_EVENT_SET : VK_EVENT_RESET;
457*61046927SAndroid Build Coastguard Worker }
458*61046927SAndroid Build Coastguard Worker
459*61046927SAndroid Build Coastguard Worker VKAPI_ATTR VkResult VKAPI_CALL
v3dv_SetEvent(VkDevice _device,VkEvent _event)460*61046927SAndroid Build Coastguard Worker v3dv_SetEvent(VkDevice _device, VkEvent _event)
461*61046927SAndroid Build Coastguard Worker {
462*61046927SAndroid Build Coastguard Worker V3DV_FROM_HANDLE(v3dv_device, device, _device);
463*61046927SAndroid Build Coastguard Worker V3DV_FROM_HANDLE(v3dv_event, event, _event);
464*61046927SAndroid Build Coastguard Worker event_set_value(device, event, 1);
465*61046927SAndroid Build Coastguard Worker return VK_SUCCESS;
466*61046927SAndroid Build Coastguard Worker }
467*61046927SAndroid Build Coastguard Worker
468*61046927SAndroid Build Coastguard Worker VKAPI_ATTR VkResult VKAPI_CALL
v3dv_ResetEvent(VkDevice _device,VkEvent _event)469*61046927SAndroid Build Coastguard Worker v3dv_ResetEvent(VkDevice _device, VkEvent _event)
470*61046927SAndroid Build Coastguard Worker {
471*61046927SAndroid Build Coastguard Worker V3DV_FROM_HANDLE(v3dv_device, device, _device);
472*61046927SAndroid Build Coastguard Worker V3DV_FROM_HANDLE(v3dv_event, event, _event);
473*61046927SAndroid Build Coastguard Worker event_set_value(device, event, 0);
474*61046927SAndroid Build Coastguard Worker return VK_SUCCESS;
475*61046927SAndroid Build Coastguard Worker }
476*61046927SAndroid Build Coastguard Worker
477*61046927SAndroid Build Coastguard Worker static void
cmd_buffer_emit_set_event(struct v3dv_cmd_buffer * cmd_buffer,struct v3dv_event * event,uint8_t value)478*61046927SAndroid Build Coastguard Worker cmd_buffer_emit_set_event(struct v3dv_cmd_buffer *cmd_buffer,
479*61046927SAndroid Build Coastguard Worker struct v3dv_event *event,
480*61046927SAndroid Build Coastguard Worker uint8_t value)
481*61046927SAndroid Build Coastguard Worker {
482*61046927SAndroid Build Coastguard Worker assert(value == 0 || value == 1);
483*61046927SAndroid Build Coastguard Worker
484*61046927SAndroid Build Coastguard Worker struct v3dv_device *device = cmd_buffer->device;
485*61046927SAndroid Build Coastguard Worker VkCommandBuffer commandBuffer = v3dv_cmd_buffer_to_handle(cmd_buffer);
486*61046927SAndroid Build Coastguard Worker
487*61046927SAndroid Build Coastguard Worker v3dv_cmd_buffer_meta_state_push(cmd_buffer, true);
488*61046927SAndroid Build Coastguard Worker
489*61046927SAndroid Build Coastguard Worker v3dv_CmdBindPipeline(commandBuffer,
490*61046927SAndroid Build Coastguard Worker VK_PIPELINE_BIND_POINT_COMPUTE,
491*61046927SAndroid Build Coastguard Worker device->events.set_event_pipeline);
492*61046927SAndroid Build Coastguard Worker
493*61046927SAndroid Build Coastguard Worker v3dv_CmdBindDescriptorSets(commandBuffer,
494*61046927SAndroid Build Coastguard Worker VK_PIPELINE_BIND_POINT_COMPUTE,
495*61046927SAndroid Build Coastguard Worker device->events.pipeline_layout,
496*61046927SAndroid Build Coastguard Worker 0, 1, &device->events.descriptor_set, 0, NULL);
497*61046927SAndroid Build Coastguard Worker
498*61046927SAndroid Build Coastguard Worker assert(event->index < device->events.event_count);
499*61046927SAndroid Build Coastguard Worker uint32_t offset = event->index;
500*61046927SAndroid Build Coastguard Worker v3dv_CmdPushConstants(commandBuffer,
501*61046927SAndroid Build Coastguard Worker device->events.pipeline_layout,
502*61046927SAndroid Build Coastguard Worker VK_SHADER_STAGE_COMPUTE_BIT,
503*61046927SAndroid Build Coastguard Worker 0, 4, &offset);
504*61046927SAndroid Build Coastguard Worker
505*61046927SAndroid Build Coastguard Worker v3dv_CmdPushConstants(commandBuffer,
506*61046927SAndroid Build Coastguard Worker device->events.pipeline_layout,
507*61046927SAndroid Build Coastguard Worker VK_SHADER_STAGE_COMPUTE_BIT,
508*61046927SAndroid Build Coastguard Worker 4, 1, &value);
509*61046927SAndroid Build Coastguard Worker
510*61046927SAndroid Build Coastguard Worker vk_common_CmdDispatch(commandBuffer, 1, 1, 1);
511*61046927SAndroid Build Coastguard Worker
512*61046927SAndroid Build Coastguard Worker v3dv_cmd_buffer_meta_state_pop(cmd_buffer, false);
513*61046927SAndroid Build Coastguard Worker }
514*61046927SAndroid Build Coastguard Worker
515*61046927SAndroid Build Coastguard Worker static void
cmd_buffer_emit_wait_event(struct v3dv_cmd_buffer * cmd_buffer,struct v3dv_event * event)516*61046927SAndroid Build Coastguard Worker cmd_buffer_emit_wait_event(struct v3dv_cmd_buffer *cmd_buffer,
517*61046927SAndroid Build Coastguard Worker struct v3dv_event *event)
518*61046927SAndroid Build Coastguard Worker {
519*61046927SAndroid Build Coastguard Worker struct v3dv_device *device = cmd_buffer->device;
520*61046927SAndroid Build Coastguard Worker VkCommandBuffer commandBuffer = v3dv_cmd_buffer_to_handle(cmd_buffer);
521*61046927SAndroid Build Coastguard Worker
522*61046927SAndroid Build Coastguard Worker v3dv_cmd_buffer_meta_state_push(cmd_buffer, true);
523*61046927SAndroid Build Coastguard Worker
524*61046927SAndroid Build Coastguard Worker v3dv_CmdBindPipeline(commandBuffer,
525*61046927SAndroid Build Coastguard Worker VK_PIPELINE_BIND_POINT_COMPUTE,
526*61046927SAndroid Build Coastguard Worker device->events.wait_event_pipeline);
527*61046927SAndroid Build Coastguard Worker
528*61046927SAndroid Build Coastguard Worker v3dv_CmdBindDescriptorSets(commandBuffer,
529*61046927SAndroid Build Coastguard Worker VK_PIPELINE_BIND_POINT_COMPUTE,
530*61046927SAndroid Build Coastguard Worker device->events.pipeline_layout,
531*61046927SAndroid Build Coastguard Worker 0, 1, &device->events.descriptor_set, 0, NULL);
532*61046927SAndroid Build Coastguard Worker
533*61046927SAndroid Build Coastguard Worker assert(event->index < device->events.event_count);
534*61046927SAndroid Build Coastguard Worker uint32_t offset = event->index;
535*61046927SAndroid Build Coastguard Worker v3dv_CmdPushConstants(commandBuffer,
536*61046927SAndroid Build Coastguard Worker device->events.pipeline_layout,
537*61046927SAndroid Build Coastguard Worker VK_SHADER_STAGE_COMPUTE_BIT,
538*61046927SAndroid Build Coastguard Worker 0, 4, &offset);
539*61046927SAndroid Build Coastguard Worker
540*61046927SAndroid Build Coastguard Worker vk_common_CmdDispatch(commandBuffer, 1, 1, 1);
541*61046927SAndroid Build Coastguard Worker
542*61046927SAndroid Build Coastguard Worker v3dv_cmd_buffer_meta_state_pop(cmd_buffer, false);
543*61046927SAndroid Build Coastguard Worker }
544*61046927SAndroid Build Coastguard Worker
545*61046927SAndroid Build Coastguard Worker VKAPI_ATTR void VKAPI_CALL
v3dv_CmdSetEvent2(VkCommandBuffer commandBuffer,VkEvent _event,const VkDependencyInfo * pDependencyInfo)546*61046927SAndroid Build Coastguard Worker v3dv_CmdSetEvent2(VkCommandBuffer commandBuffer,
547*61046927SAndroid Build Coastguard Worker VkEvent _event,
548*61046927SAndroid Build Coastguard Worker const VkDependencyInfo *pDependencyInfo)
549*61046927SAndroid Build Coastguard Worker {
550*61046927SAndroid Build Coastguard Worker V3DV_FROM_HANDLE(v3dv_cmd_buffer, cmd_buffer, commandBuffer);
551*61046927SAndroid Build Coastguard Worker V3DV_FROM_HANDLE(v3dv_event, event, _event);
552*61046927SAndroid Build Coastguard Worker
553*61046927SAndroid Build Coastguard Worker /* Event (re)sets can only happen outside a render pass instance so we
554*61046927SAndroid Build Coastguard Worker * should not be in the middle of job recording.
555*61046927SAndroid Build Coastguard Worker */
556*61046927SAndroid Build Coastguard Worker assert(cmd_buffer->state.pass == NULL);
557*61046927SAndroid Build Coastguard Worker assert(cmd_buffer->state.job == NULL);
558*61046927SAndroid Build Coastguard Worker
559*61046927SAndroid Build Coastguard Worker /* We need to add the compute stage to the dstStageMask of all dependencies,
560*61046927SAndroid Build Coastguard Worker * so let's go ahead and patch the dependency info we receive.
561*61046927SAndroid Build Coastguard Worker */
562*61046927SAndroid Build Coastguard Worker struct v3dv_device *device = cmd_buffer->device;
563*61046927SAndroid Build Coastguard Worker
564*61046927SAndroid Build Coastguard Worker uint32_t memory_barrier_count = pDependencyInfo->memoryBarrierCount;
565*61046927SAndroid Build Coastguard Worker VkMemoryBarrier2 *memory_barriers = memory_barrier_count ?
566*61046927SAndroid Build Coastguard Worker vk_alloc2(&device->vk.alloc, NULL,
567*61046927SAndroid Build Coastguard Worker memory_barrier_count * sizeof(memory_barriers[0]), 8,
568*61046927SAndroid Build Coastguard Worker VK_SYSTEM_ALLOCATION_SCOPE_COMMAND) : NULL;
569*61046927SAndroid Build Coastguard Worker for (int i = 0; i < memory_barrier_count; i++) {
570*61046927SAndroid Build Coastguard Worker memory_barriers[i] = pDependencyInfo->pMemoryBarriers[i];
571*61046927SAndroid Build Coastguard Worker memory_barriers[i].dstStageMask |= VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT;
572*61046927SAndroid Build Coastguard Worker }
573*61046927SAndroid Build Coastguard Worker
574*61046927SAndroid Build Coastguard Worker uint32_t buffer_barrier_count = pDependencyInfo->bufferMemoryBarrierCount;
575*61046927SAndroid Build Coastguard Worker VkBufferMemoryBarrier2 *buffer_barriers = buffer_barrier_count ?
576*61046927SAndroid Build Coastguard Worker vk_alloc2(&device->vk.alloc, NULL,
577*61046927SAndroid Build Coastguard Worker buffer_barrier_count * sizeof(buffer_barriers[0]), 8,
578*61046927SAndroid Build Coastguard Worker VK_SYSTEM_ALLOCATION_SCOPE_COMMAND) : NULL;
579*61046927SAndroid Build Coastguard Worker for (int i = 0; i < buffer_barrier_count; i++) {
580*61046927SAndroid Build Coastguard Worker buffer_barriers[i] = pDependencyInfo->pBufferMemoryBarriers[i];
581*61046927SAndroid Build Coastguard Worker buffer_barriers[i].dstStageMask |= VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT;
582*61046927SAndroid Build Coastguard Worker }
583*61046927SAndroid Build Coastguard Worker
584*61046927SAndroid Build Coastguard Worker uint32_t image_barrier_count = pDependencyInfo->imageMemoryBarrierCount;
585*61046927SAndroid Build Coastguard Worker VkImageMemoryBarrier2 *image_barriers = image_barrier_count ?
586*61046927SAndroid Build Coastguard Worker vk_alloc2(&device->vk.alloc, NULL,
587*61046927SAndroid Build Coastguard Worker image_barrier_count * sizeof(image_barriers[0]), 8,
588*61046927SAndroid Build Coastguard Worker VK_SYSTEM_ALLOCATION_SCOPE_COMMAND) : NULL;
589*61046927SAndroid Build Coastguard Worker for (int i = 0; i < image_barrier_count; i++) {
590*61046927SAndroid Build Coastguard Worker image_barriers[i] = pDependencyInfo->pImageMemoryBarriers[i];
591*61046927SAndroid Build Coastguard Worker image_barriers[i].dstStageMask |= VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT;
592*61046927SAndroid Build Coastguard Worker }
593*61046927SAndroid Build Coastguard Worker
594*61046927SAndroid Build Coastguard Worker VkDependencyInfo info = {
595*61046927SAndroid Build Coastguard Worker .sType = pDependencyInfo->sType,
596*61046927SAndroid Build Coastguard Worker .dependencyFlags = pDependencyInfo->dependencyFlags,
597*61046927SAndroid Build Coastguard Worker .memoryBarrierCount = memory_barrier_count,
598*61046927SAndroid Build Coastguard Worker .pMemoryBarriers = memory_barriers,
599*61046927SAndroid Build Coastguard Worker .bufferMemoryBarrierCount = buffer_barrier_count,
600*61046927SAndroid Build Coastguard Worker .pBufferMemoryBarriers = buffer_barriers,
601*61046927SAndroid Build Coastguard Worker .imageMemoryBarrierCount = image_barrier_count,
602*61046927SAndroid Build Coastguard Worker .pImageMemoryBarriers = image_barriers,
603*61046927SAndroid Build Coastguard Worker };
604*61046927SAndroid Build Coastguard Worker
605*61046927SAndroid Build Coastguard Worker v3dv_cmd_buffer_emit_pipeline_barrier(cmd_buffer, &info);
606*61046927SAndroid Build Coastguard Worker
607*61046927SAndroid Build Coastguard Worker cmd_buffer_emit_set_event(cmd_buffer, event, 1);
608*61046927SAndroid Build Coastguard Worker
609*61046927SAndroid Build Coastguard Worker if (memory_barriers)
610*61046927SAndroid Build Coastguard Worker vk_free2(&device->vk.alloc, NULL, memory_barriers);
611*61046927SAndroid Build Coastguard Worker if (buffer_barriers)
612*61046927SAndroid Build Coastguard Worker vk_free2(&device->vk.alloc, NULL, buffer_barriers);
613*61046927SAndroid Build Coastguard Worker if (image_barriers)
614*61046927SAndroid Build Coastguard Worker vk_free2(&device->vk.alloc, NULL, image_barriers);
615*61046927SAndroid Build Coastguard Worker }
616*61046927SAndroid Build Coastguard Worker
617*61046927SAndroid Build Coastguard Worker VKAPI_ATTR void VKAPI_CALL
v3dv_CmdResetEvent2(VkCommandBuffer commandBuffer,VkEvent _event,VkPipelineStageFlags2 stageMask)618*61046927SAndroid Build Coastguard Worker v3dv_CmdResetEvent2(VkCommandBuffer commandBuffer,
619*61046927SAndroid Build Coastguard Worker VkEvent _event,
620*61046927SAndroid Build Coastguard Worker VkPipelineStageFlags2 stageMask)
621*61046927SAndroid Build Coastguard Worker {
622*61046927SAndroid Build Coastguard Worker V3DV_FROM_HANDLE(v3dv_cmd_buffer, cmd_buffer, commandBuffer);
623*61046927SAndroid Build Coastguard Worker V3DV_FROM_HANDLE(v3dv_event, event, _event);
624*61046927SAndroid Build Coastguard Worker
625*61046927SAndroid Build Coastguard Worker /* Event (re)sets can only happen outside a render pass instance so we
626*61046927SAndroid Build Coastguard Worker * should not be in the middle of job recording.
627*61046927SAndroid Build Coastguard Worker */
628*61046927SAndroid Build Coastguard Worker assert(cmd_buffer->state.pass == NULL);
629*61046927SAndroid Build Coastguard Worker assert(cmd_buffer->state.job == NULL);
630*61046927SAndroid Build Coastguard Worker
631*61046927SAndroid Build Coastguard Worker VkMemoryBarrier2 barrier = {
632*61046927SAndroid Build Coastguard Worker .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER_2,
633*61046927SAndroid Build Coastguard Worker .srcStageMask = stageMask,
634*61046927SAndroid Build Coastguard Worker .dstStageMask = VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,
635*61046927SAndroid Build Coastguard Worker };
636*61046927SAndroid Build Coastguard Worker VkDependencyInfo info = {
637*61046927SAndroid Build Coastguard Worker .sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO,
638*61046927SAndroid Build Coastguard Worker .memoryBarrierCount = 1,
639*61046927SAndroid Build Coastguard Worker .pMemoryBarriers = &barrier,
640*61046927SAndroid Build Coastguard Worker };
641*61046927SAndroid Build Coastguard Worker v3dv_cmd_buffer_emit_pipeline_barrier(cmd_buffer, &info);
642*61046927SAndroid Build Coastguard Worker
643*61046927SAndroid Build Coastguard Worker cmd_buffer_emit_set_event(cmd_buffer, event, 0);
644*61046927SAndroid Build Coastguard Worker }
645*61046927SAndroid Build Coastguard Worker
646*61046927SAndroid Build Coastguard Worker VKAPI_ATTR void VKAPI_CALL
v3dv_CmdWaitEvents2(VkCommandBuffer commandBuffer,uint32_t eventCount,const VkEvent * pEvents,const VkDependencyInfo * pDependencyInfo)647*61046927SAndroid Build Coastguard Worker v3dv_CmdWaitEvents2(VkCommandBuffer commandBuffer,
648*61046927SAndroid Build Coastguard Worker uint32_t eventCount,
649*61046927SAndroid Build Coastguard Worker const VkEvent *pEvents,
650*61046927SAndroid Build Coastguard Worker const VkDependencyInfo *pDependencyInfo)
651*61046927SAndroid Build Coastguard Worker {
652*61046927SAndroid Build Coastguard Worker V3DV_FROM_HANDLE(v3dv_cmd_buffer, cmd_buffer, commandBuffer);
653*61046927SAndroid Build Coastguard Worker for (uint32_t i = 0; i < eventCount; i++) {
654*61046927SAndroid Build Coastguard Worker struct v3dv_event *event = v3dv_event_from_handle(pEvents[i]);;
655*61046927SAndroid Build Coastguard Worker cmd_buffer_emit_wait_event(cmd_buffer, event);
656*61046927SAndroid Build Coastguard Worker }
657*61046927SAndroid Build Coastguard Worker
658*61046927SAndroid Build Coastguard Worker /* We need to add the compute stage to the srcStageMask of all dependencies,
659*61046927SAndroid Build Coastguard Worker * so let's go ahead and patch the dependency info we receive.
660*61046927SAndroid Build Coastguard Worker */
661*61046927SAndroid Build Coastguard Worker struct v3dv_device *device = cmd_buffer->device;
662*61046927SAndroid Build Coastguard Worker for (int e = 0; e < eventCount; e++) {
663*61046927SAndroid Build Coastguard Worker const VkDependencyInfo *info = &pDependencyInfo[e];
664*61046927SAndroid Build Coastguard Worker
665*61046927SAndroid Build Coastguard Worker uint32_t memory_barrier_count = info->memoryBarrierCount;
666*61046927SAndroid Build Coastguard Worker VkMemoryBarrier2 *memory_barriers = memory_barrier_count ?
667*61046927SAndroid Build Coastguard Worker vk_alloc2(&device->vk.alloc, NULL,
668*61046927SAndroid Build Coastguard Worker memory_barrier_count * sizeof(memory_barriers[0]), 8,
669*61046927SAndroid Build Coastguard Worker VK_SYSTEM_ALLOCATION_SCOPE_COMMAND) : NULL;
670*61046927SAndroid Build Coastguard Worker for (int i = 0; i < memory_barrier_count; i++) {
671*61046927SAndroid Build Coastguard Worker memory_barriers[i] = info->pMemoryBarriers[i];
672*61046927SAndroid Build Coastguard Worker memory_barriers[i].srcStageMask |= VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT;
673*61046927SAndroid Build Coastguard Worker }
674*61046927SAndroid Build Coastguard Worker
675*61046927SAndroid Build Coastguard Worker uint32_t buffer_barrier_count = info->bufferMemoryBarrierCount;
676*61046927SAndroid Build Coastguard Worker VkBufferMemoryBarrier2 *buffer_barriers = buffer_barrier_count ?
677*61046927SAndroid Build Coastguard Worker vk_alloc2(&device->vk.alloc, NULL,
678*61046927SAndroid Build Coastguard Worker buffer_barrier_count * sizeof(buffer_barriers[0]), 8,
679*61046927SAndroid Build Coastguard Worker VK_SYSTEM_ALLOCATION_SCOPE_COMMAND) : NULL;
680*61046927SAndroid Build Coastguard Worker for (int i = 0; i < buffer_barrier_count; i++) {
681*61046927SAndroid Build Coastguard Worker buffer_barriers[i] = info->pBufferMemoryBarriers[i];
682*61046927SAndroid Build Coastguard Worker buffer_barriers[i].srcStageMask |= VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT;
683*61046927SAndroid Build Coastguard Worker }
684*61046927SAndroid Build Coastguard Worker
685*61046927SAndroid Build Coastguard Worker uint32_t image_barrier_count = info->imageMemoryBarrierCount;
686*61046927SAndroid Build Coastguard Worker VkImageMemoryBarrier2 *image_barriers = image_barrier_count ?
687*61046927SAndroid Build Coastguard Worker vk_alloc2(&device->vk.alloc, NULL,
688*61046927SAndroid Build Coastguard Worker image_barrier_count * sizeof(image_barriers[0]), 8,
689*61046927SAndroid Build Coastguard Worker VK_SYSTEM_ALLOCATION_SCOPE_COMMAND) : NULL;
690*61046927SAndroid Build Coastguard Worker for (int i = 0; i < image_barrier_count; i++) {
691*61046927SAndroid Build Coastguard Worker image_barriers[i] = info->pImageMemoryBarriers[i];
692*61046927SAndroid Build Coastguard Worker image_barriers[i].srcStageMask |= VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT;
693*61046927SAndroid Build Coastguard Worker }
694*61046927SAndroid Build Coastguard Worker
695*61046927SAndroid Build Coastguard Worker VkDependencyInfo new_info = {
696*61046927SAndroid Build Coastguard Worker .sType = info->sType,
697*61046927SAndroid Build Coastguard Worker .dependencyFlags = info->dependencyFlags,
698*61046927SAndroid Build Coastguard Worker .memoryBarrierCount = memory_barrier_count,
699*61046927SAndroid Build Coastguard Worker .pMemoryBarriers = memory_barriers,
700*61046927SAndroid Build Coastguard Worker .bufferMemoryBarrierCount = buffer_barrier_count,
701*61046927SAndroid Build Coastguard Worker .pBufferMemoryBarriers = buffer_barriers,
702*61046927SAndroid Build Coastguard Worker .imageMemoryBarrierCount = image_barrier_count,
703*61046927SAndroid Build Coastguard Worker .pImageMemoryBarriers = image_barriers,
704*61046927SAndroid Build Coastguard Worker };
705*61046927SAndroid Build Coastguard Worker
706*61046927SAndroid Build Coastguard Worker v3dv_cmd_buffer_emit_pipeline_barrier(cmd_buffer, &new_info);
707*61046927SAndroid Build Coastguard Worker
708*61046927SAndroid Build Coastguard Worker if (memory_barriers)
709*61046927SAndroid Build Coastguard Worker vk_free2(&device->vk.alloc, NULL, memory_barriers);
710*61046927SAndroid Build Coastguard Worker if (buffer_barriers)
711*61046927SAndroid Build Coastguard Worker vk_free2(&device->vk.alloc, NULL, buffer_barriers);
712*61046927SAndroid Build Coastguard Worker if (image_barriers)
713*61046927SAndroid Build Coastguard Worker vk_free2(&device->vk.alloc, NULL, image_barriers);
714*61046927SAndroid Build Coastguard Worker }
715*61046927SAndroid Build Coastguard Worker }
716