xref: /aosp_15_r20/external/mesa3d/src/broadcom/ci/broadcom-rpi4-flakes.txt (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerKHR-GLES31.core.shader_image_load_store.basic-glsl-earlyFragTests
2*61046927SAndroid Build Coastguard WorkerdEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.ivec4
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard Workerglx@glx-visuals-depth
5*61046927SAndroid Build Coastguard Workerglx@glx-visuals-stencil
6*61046927SAndroid Build Coastguard Workerglx@glx_arb_sync_control@waitformsc
7*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=2
8*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=4
9*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@depthstencil-default_fb-drawpixels-32f_24_8_rev samples=2
10*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@depthstencil-default_fb-drawpixels-32f_24_8_rev samples=4
11*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=2
12*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=4
13*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@masked-clear
14*61046927SAndroid Build Coastguard Workerspec@amd_performance_monitor@api
15*61046927SAndroid Build Coastguard Workerspec@amd_performance_monitor@vc4
16*61046927SAndroid Build Coastguard Workerspec@amd_performance_monitor@vc4@test_counter_string_normal_buffer
17*61046927SAndroid Build Coastguard Workerspec@amd_performance_monitor@vc4@test_counter_string_single_character_buffer
18*61046927SAndroid Build Coastguard Workerspec@amd_performance_monitor@vc4@test_counter_string_small_buffer
19*61046927SAndroid Build Coastguard Workerspec@arb_occlusion_query@occlusion_query_order
20*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats \(fs- arb\)@GL_ALPHA16F_ARB
21*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats \(fs- arb\)@GL_ALPHA32F_ARB
22*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats \(vs- arb\)@GL_ALPHA16F_ARB
23*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats \(vs- arb\)@GL_ALPHA32F_ARB
24*61046927SAndroid Build Coastguard Workerspec@arb_texture_multisample@large-float-texture
25*61046927SAndroid Build Coastguard Workerspec@egl_chromium_sync_control@conformance
26*61046927SAndroid Build Coastguard Workerspec@ext_packed_depth_stencil@depthstencil-render-miplevels 585 ds=z24_s8
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard Worker# Seen this one flake a few times already
29*61046927SAndroid Build Coastguard Workerspec@egl 1.4@largest possible eglcreatepbuffersurface and then glclear
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard Worker# This test works alone, but fails when executing all the tests together
32*61046927SAndroid Build Coastguard Worker# https://gitlab.freedesktop.org/mesa/mesa/-/issues/8684
33*61046927SAndroid Build Coastguard WorkerdEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba32f_cube
34*61046927SAndroid Build Coastguard WorkerdEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba32i_cube
35*61046927SAndroid Build Coastguard Worker
36*61046927SAndroid Build Coastguard Worker# Seem reliable on arm64, but they flake on armhf
37*61046927SAndroid Build Coastguard WorkerdEQP-VK.glsl.builtin.function.integer.findMSB.ivec2_mediump_geometry
38*61046927SAndroid Build Coastguard WorkerdEQP-VK.glsl.builtin.function.integer.findMSB.ivec2_highp_geometry
39*61046927SAndroid Build Coastguard Worker
40*61046927SAndroid Build Coastguard Worker# Failed twice one day with two different bad renders, and never since:
41*61046927SAndroid Build Coastguard Worker# https://gitlab.freedesktop.org/eric/mesa/-/jobs/37556931
42*61046927SAndroid Build Coastguard Worker# https://gitlab.freedesktop.org/eric/mesa/-/jobs/37596148
43*61046927SAndroid Build Coastguard WorkerdEQP-VK.renderpass2.suballocation.load_store_op_none.depthstencil_d24_unorm_s8_uint_load_op_depth_load_stencil_none_store_op_depth_store_stencil_none_stencil_write_off
44*61046927SAndroid Build Coastguard Worker
45*61046927SAndroid Build Coastguard Worker# first encounter 01/04/2023
46*61046927SAndroid Build Coastguard Workerspec@ext_framebuffer_blit@fbo-sys-blit
47*61046927SAndroid Build Coastguard Workerspec@ext_framebuffer_blit@fbo-sys-sub-blit
48*61046927SAndroid Build Coastguard Worker
49*61046927SAndroid Build Coastguard WorkerdEQP-VK.fragment_operations.occlusion_query.precise_test_scissors_depth_write_stencil_clear_stencil_write
50*61046927SAndroid Build Coastguard WorkerdEQP-VK.memory.pipeline_barrier.transfer_dst_uniform_texel_buffer.1024
51*61046927SAndroid Build Coastguard WorkerdEQP-VK.memory.pipeline_barrier.transfer_dst_uniform_texel_buffer.1048576
52*61046927SAndroid Build Coastguard WorkerdEQP-VK.memory_model.message_passing.ext.u32.noncoherent.atomic_atomic.atomicrmw.device.payload_local.image.guard_local.image.frag
53*61046927SAndroid Build Coastguard WorkerdEQP-VK.memory_model.message_passing.ext.u32.noncoherent.fence_fence.atomicwrite.device.payload_local.image.guard_local.buffer.frag
54*61046927SAndroid Build Coastguard WorkerdEQP-VK.pipeline.monolithic.image.suballocation.sampling_type.combined.view_type.1d_array.format.r8_unorm.count_1.size.443x1_array_of_6
55*61046927SAndroid Build Coastguard WorkerdEQP-VK.renderpass.suballocation.load_store_op_none.depthstencil_d24_unorm_s8_uint_load_op_depth_load_stencil_none_store_op_depth_store_stencil_none_stencil_write_off
56*61046927SAndroid Build Coastguard WorkerdEQP-VK.synchronization.basic.timeline_semaphore.one_queue
57*61046927SAndroid Build Coastguard WorkerdEQP-VK.synchronization2.basic.timeline_semaphore.one_queue
58*61046927SAndroid Build Coastguard WorkerdEQP-VK.synchronization2.signal_order.shared_binary_semaphore.write_ssbo_compute_indirect_read_ssbo_geometry.buffer_262144_opaque_fd
59*61046927SAndroid Build Coastguard WorkerdEQP-VK.texture.shadow.cube.linear.less_d24_unorm_s8_uint
60*61046927SAndroid Build Coastguard Worker
61*61046927SAndroid Build Coastguard Worker# uprev Piglit in Mesa
62*61046927SAndroid Build Coastguard Workerspec@egl_chromium_sync_control@conformance@eglGetSyncValuesCHROMIUM_msc_and_sbc_test
63*61046927SAndroid Build Coastguard Worker
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