xref: /aosp_15_r20/external/mesa3d/src/broadcom/ci/broadcom-rpi4-fails.txt (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Workerglx@glx-make-current,Fail
2*61046927SAndroid Build Coastguard Workerglx@glx-multi-window-single-context,Fail
3*61046927SAndroid Build Coastguard Workerglx@glx-swap-pixmap-bad,Fail
4*61046927SAndroid Build Coastguard Workerglx@glx-visuals-stencil -pixmap,Fail
5*61046927SAndroid Build Coastguard Workerglx@glx_arb_create_context_es2_profile@invalid opengl es version,Fail
6*61046927SAndroid Build Coastguard Workerglx@glx_arb_create_context_no_error@no error,Fail
7*61046927SAndroid Build Coastguard Workershaders@point-vertex-id divisor,Fail
8*61046927SAndroid Build Coastguard Workershaders@point-vertex-id gl_instanceid divisor,Fail
9*61046927SAndroid Build Coastguard Workershaders@point-vertex-id gl_instanceid,Fail
10*61046927SAndroid Build Coastguard Workershaders@point-vertex-id gl_vertexid divisor,Fail
11*61046927SAndroid Build Coastguard Workershaders@point-vertex-id gl_vertexid gl_instanceid divisor,Fail
12*61046927SAndroid Build Coastguard Workershaders@point-vertex-id gl_vertexid gl_instanceid,Fail
13*61046927SAndroid Build Coastguard Workershaders@point-vertex-id gl_vertexid,Fail
14*61046927SAndroid Build Coastguard Workerspec@!opengl [email protected],Fail
15*61046927SAndroid Build Coastguard Workerspec@!opengl [email protected],Fail
16*61046927SAndroid Build Coastguard Workerspec@!opengl [email protected],Fail
17*61046927SAndroid Build Coastguard Workerspec@!opengl [email protected],Fail
18*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@point-line-no-cull,Fail
19*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@teximage-colors gl_alpha16@Exact upload-download of GL_ALPHA16,Fail
20*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor,Fail
21*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor-swizzled,Fail
22*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_INTENSITY12- swizzled- border color only,Fail
23*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_INTENSITY16- swizzled- border color only,Fail
24*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_LUMINANCE12- swizzled- border color only,Fail
25*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_LUMINANCE12_ALPHA12- swizzled- border color only,Fail
26*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_LUMINANCE12_ALPHA4- swizzled- border color only,Fail
27*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_LUMINANCE16- swizzled- border color only,Fail
28*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_LUMINANCE16_ALPHA16- swizzled- border color only,Fail
29*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_RGB12- swizzled- border color only,Fail
30*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_RGB16- swizzled- border color only,Fail
31*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_RGBA12- swizzled- border color only,Fail
32*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_RGBA16- swizzled- border color only,Fail
33*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor@GL_INTENSITY12- border color only,Fail
34*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor@GL_INTENSITY16- border color only,Fail
35*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor@GL_LUMINANCE12- border color only,Fail
36*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor@GL_LUMINANCE12_ALPHA12- border color only,Fail
37*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor@GL_LUMINANCE12_ALPHA4- border color only,Fail
38*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor@GL_LUMINANCE16- border color only,Fail
39*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor@GL_LUMINANCE16_ALPHA16- border color only,Fail
40*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor@GL_RGB12- border color only,Fail
41*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor@GL_RGB16- border color only,Fail
42*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor@GL_RGBA12- border color only,Fail
43*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor@GL_RGBA16- border color only,Fail
44*61046927SAndroid Build Coastguard Workerspec@!opengl [email protected],Fail
45*61046927SAndroid Build Coastguard Workerspec@!opengl [email protected],Fail
46*61046927SAndroid Build Coastguard Workerspec@!opengl [email protected],Fail
47*61046927SAndroid Build Coastguard Workerspec@arb_color_buffer_float@gl_rgba32f-render,Fail
48*61046927SAndroid Build Coastguard Workerspec@arb_color_buffer_float@gl_rgba32f-render-fog,Fail
49*61046927SAndroid Build Coastguard Workerspec@arb_color_buffer_float@gl_rgba32f-render-sanity,Fail
50*61046927SAndroid Build Coastguard Workerspec@arb_color_buffer_float@gl_rgba32f-render-sanity-fog,Fail
51*61046927SAndroid Build Coastguard Workerspec@arb_copy_image@arb_copy_image-formats,Fail
52*61046927SAndroid Build Coastguard Workerspec@arb_copy_image@arb_copy_image-formats@Source: GL_ALPHA16/Destination: GL_ALPHA16,Fail
53*61046927SAndroid Build Coastguard Workerspec@arb_depth_buffer_float@fbo-generatemipmap-formats,Fail
54*61046927SAndroid Build Coastguard Workerspec@arb_depth_buffer_float@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT32F NPOT,Fail
55*61046927SAndroid Build Coastguard Workerspec@arb_depth_buffer_float@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT32F,Fail
56*61046927SAndroid Build Coastguard Workerspec@arb_depth_buffer_float@texwrap formats bordercolor,Fail
57*61046927SAndroid Build Coastguard Workerspec@arb_depth_buffer_float@texwrap formats bordercolor-swizzled,Fail
58*61046927SAndroid Build Coastguard Workerspec@arb_depth_buffer_float@texwrap formats bordercolor-swizzled@GL_DEPTH32F_STENCIL8- swizzled- border color only,Fail
59*61046927SAndroid Build Coastguard Workerspec@arb_depth_buffer_float@texwrap formats bordercolor-swizzled@GL_DEPTH_COMPONENT32F- swizzled- border color only,Fail
60*61046927SAndroid Build Coastguard Workerspec@arb_depth_buffer_float@texwrap formats bordercolor@GL_DEPTH32F_STENCIL8- border color only,Fail
61*61046927SAndroid Build Coastguard Workerspec@arb_depth_buffer_float@texwrap formats bordercolor@GL_DEPTH_COMPONENT32F- border color only,Fail
62*61046927SAndroid Build Coastguard Workerspec@arb_depth_buffer_float@texwrap formats offset,Fail
63*61046927SAndroid Build Coastguard Workerspec@arb_depth_buffer_float@texwrap formats offset@GL_DEPTH32F_STENCIL8- NPOT,Fail
64*61046927SAndroid Build Coastguard Workerspec@arb_depth_buffer_float@texwrap formats offset@GL_DEPTH_COMPONENT32F- NPOT,Fail
65*61046927SAndroid Build Coastguard Workerspec@arb_depth_buffer_float@texwrap formats,Fail
66*61046927SAndroid Build Coastguard Workerspec@arb_depth_buffer_float@texwrap formats@GL_DEPTH32F_STENCIL8- NPOT,Fail
67*61046927SAndroid Build Coastguard Workerspec@arb_depth_buffer_float@texwrap formats@GL_DEPTH_COMPONENT32F- NPOT,Fail
68*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@fbo-generatemipmap-formats,Fail
69*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT NPOT,Fail
70*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT,Fail
71*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT16 NPOT,Fail
72*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT16,Fail
73*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT24 NPOT,Fail
74*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT24,Fail
75*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT32 NPOT,Fail
76*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT32,Fail
77*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats bordercolor,Fail
78*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats bordercolor-swizzled,Fail
79*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats bordercolor-swizzled@GL_DEPTH_COMPONENT16- swizzled- border color only,Fail
80*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats bordercolor-swizzled@GL_DEPTH_COMPONENT24- swizzled- border color only,Fail
81*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats bordercolor-swizzled@GL_DEPTH_COMPONENT32- swizzled- border color only,Fail
82*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats bordercolor@GL_DEPTH_COMPONENT16- border color only,Fail
83*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats bordercolor@GL_DEPTH_COMPONENT24- border color only,Fail
84*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats bordercolor@GL_DEPTH_COMPONENT32- border color only,Fail
85*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats offset,Fail
86*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats offset@GL_DEPTH_COMPONENT16- NPOT,Fail
87*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats offset@GL_DEPTH_COMPONENT24- NPOT,Fail
88*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats offset@GL_DEPTH_COMPONENT32- NPOT,Fail
89*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats,Fail
90*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats@GL_DEPTH_COMPONENT16- NPOT,Fail
91*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats@GL_DEPTH_COMPONENT24- NPOT,Fail
92*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats@GL_DEPTH_COMPONENT32- NPOT,Fail
93*61046927SAndroid Build Coastguard Workerspec@arb_direct_state_access@gettextureimage-formats init-by-rendering,Fail
94*61046927SAndroid Build Coastguard Workerspec@arb_direct_state_access@gettextureimage-formats,Fail
95*61046927SAndroid Build Coastguard Workerspec@arb_framebuffer_object@fbo-blit-scaled-linear,Fail
96*61046927SAndroid Build Coastguard Workerspec@arb_point_sprite@arb_point_sprite-checkerboard,Fail
97*61046927SAndroid Build Coastguard Workerspec@arb_point_sprite@arb_point_sprite-mipmap,Fail
98*61046927SAndroid Build Coastguard Workerspec@arb_shader_storage_buffer_object@[email protected],Fail
99*61046927SAndroid Build Coastguard Workerspec@arb_shader_texture_lod@execution@arb_shader_texture_lod-texgrad,Fail
100*61046927SAndroid Build Coastguard Workerspec@arb_shader_texture_lod@execution@arb_shader_texture_lod-texgradcube,Fail
101*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb),Fail
102*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16F_ARB,Fail
103*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32F_ARB,Fail
104*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY16F_ARB,Fail
105*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY16I_EXT,Fail
106*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY16UI_EXT,Fail
107*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY32F_ARB,Fail
108*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY32I_EXT,Fail
109*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY32UI_EXT,Fail
110*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY8I_EXT,Fail
111*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY8UI_EXT,Fail
112*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE16F_ARB,Fail
113*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE16I_EXT,Fail
114*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE16UI_EXT,Fail
115*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE32F_ARB,Fail
116*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE32I_EXT,Fail
117*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE32UI_EXT,Fail
118*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE8I_EXT,Fail
119*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE8UI_EXT,Fail
120*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16F_ARB,Fail
121*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16I_EXT,Fail
122*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16UI_EXT,Fail
123*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32F_ARB,Fail
124*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32I_EXT,Fail
125*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32UI_EXT,Fail
126*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA8I_EXT,Fail
127*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA8UI_EXT,Fail
128*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb),Fail
129*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY16F_ARB,Fail
130*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY16I_EXT,Fail
131*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY16UI_EXT,Fail
132*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY32F_ARB,Fail
133*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY32I_EXT,Fail
134*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY32UI_EXT,Fail
135*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY8I_EXT,Fail
136*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY8UI_EXT,Fail
137*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE16F_ARB,Fail
138*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE16I_EXT,Fail
139*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE16UI_EXT,Fail
140*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE32F_ARB,Fail
141*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE32I_EXT,Fail
142*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE32UI_EXT,Fail
143*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE8I_EXT,Fail
144*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE8UI_EXT,Fail
145*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16F_ARB,Fail
146*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16I_EXT,Fail
147*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16UI_EXT,Fail
148*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32F_ARB,Fail
149*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32I_EXT,Fail
150*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32UI_EXT,Fail
151*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA8I_EXT,Fail
152*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA8UI_EXT,Fail
153*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@texture-buffer-size-clamp,Fail
154*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@texture-buffer-size-clamp@r8ui_texture_buffer_size_via_sampler,Fail
155*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@texture-buffer-size-clamp@rg8ui_texture_buffer_size_via_sampler,Fail
156*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@texture-buffer-size-clamp@rgba8ui_texture_buffer_size_via_sampler,Fail
157*61046927SAndroid Build Coastguard Workerspec@arb_texture_float@texwrap formats bordercolor-swizzled,Fail
158*61046927SAndroid Build Coastguard Workerspec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_ALPHA32F_ARB- swizzled- border color only,Fail
159*61046927SAndroid Build Coastguard Workerspec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_INTENSITY32F_ARB- swizzled- border color only,Fail
160*61046927SAndroid Build Coastguard Workerspec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_LUMINANCE32F_ARB- swizzled- border color only,Fail
161*61046927SAndroid Build Coastguard Workerspec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_LUMINANCE_ALPHA32F_ARB- swizzled- border color only,Fail
162*61046927SAndroid Build Coastguard Workerspec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_RGB32F- swizzled- border color only,Fail
163*61046927SAndroid Build Coastguard Workerspec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_RGBA32F- swizzled- border color only,Fail
164*61046927SAndroid Build Coastguard Workerspec@arb_texture_rectangle@1-1-linear-texture,Fail
165*61046927SAndroid Build Coastguard Workerspec@arb_texture_rg@texwrap formats bordercolor,Fail
166*61046927SAndroid Build Coastguard Workerspec@arb_texture_rg@texwrap formats bordercolor@GL_R16- border color only,Fail
167*61046927SAndroid Build Coastguard Workerspec@arb_texture_rg@texwrap formats bordercolor@GL_RG16- border color only,Fail
168*61046927SAndroid Build Coastguard Workerspec@arb_texture_rg@texwrap formats-float bordercolor-swizzled,Fail
169*61046927SAndroid Build Coastguard Workerspec@arb_texture_rg@texwrap formats-float bordercolor-swizzled@GL_R32F- swizzled- border color only,Fail
170*61046927SAndroid Build Coastguard Workerspec@arb_texture_rg@texwrap formats-float bordercolor-swizzled@GL_RG32F- swizzled- border color only,Fail
171*61046927SAndroid Build Coastguard Workerspec@arb_texture_rg@texwrap formats-float offset,Fail
172*61046927SAndroid Build Coastguard Workerspec@arb_texture_rg@texwrap formats-float offset@GL_R32F- NPOT,Fail
173*61046927SAndroid Build Coastguard Workerspec@arb_texture_rg@texwrap formats-float offset@GL_RG32F- NPOT,Fail
174*61046927SAndroid Build Coastguard Workerspec@arb_texture_rg@texwrap formats-float,Fail
175*61046927SAndroid Build Coastguard Workerspec@arb_texture_rg@texwrap formats-float@GL_R32F- NPOT,Fail
176*61046927SAndroid Build Coastguard Workerspec@arb_texture_rg@texwrap formats-float@GL_RG32F- NPOT,Fail
177*61046927SAndroid Build Coastguard Workerspec@egl 1.4@eglterminate then unbind context,Fail
178*61046927SAndroid Build Coastguard Workerspec@egl_khr_gl_image@egl_khr_gl_renderbuffer_image-clear-shared-image gl_depth_component24,Fail
179*61046927SAndroid Build Coastguard Workerspec@egl_khr_gl_image@egl_khr_gl_renderbuffer_image-clear-shared-image gl_rgba,Fail
180*61046927SAndroid Build Coastguard Workerspec@egl_khr_surfaceless_context@viewport,Fail
181*61046927SAndroid Build Coastguard Workerspec@egl_mesa_configless_context@basic,Fail
182*61046927SAndroid Build Coastguard Workerspec@ext_framebuffer_multisample@blit-mismatched-formats,Fail
183*61046927SAndroid Build Coastguard Workerspec@ext_framebuffer_multisample@interpolation 2 centroid-edges,Fail
184*61046927SAndroid Build Coastguard Workerspec@ext_framebuffer_multisample@interpolation 4 centroid-edges,Fail
185*61046927SAndroid Build Coastguard Workerspec@ext_framebuffer_object@getteximage-formats init-by-clear-and-render,Fail
186*61046927SAndroid Build Coastguard Workerspec@ext_framebuffer_object@getteximage-formats init-by-rendering,Fail
187*61046927SAndroid Build Coastguard Workerspec@ext_image_dma_buf_import@ext_image_dma_buf_import-modifiers,Fail
188*61046927SAndroid Build Coastguard Workerspec@ext_image_dma_buf_import@ext_image_dma_buf_import-modifiers@autogen-R16-DRM_FORMAT_MOD_LINEAR-clear_reimport,Fail
189*61046927SAndroid Build Coastguard Workerspec@ext_packed_depth_stencil@texwrap formats bordercolor,Fail
190*61046927SAndroid Build Coastguard Workerspec@ext_packed_depth_stencil@texwrap formats bordercolor-swizzled,Fail
191*61046927SAndroid Build Coastguard Workerspec@ext_packed_depth_stencil@texwrap formats bordercolor-swizzled@GL_DEPTH24_STENCIL8- swizzled- border color only,Fail
192*61046927SAndroid Build Coastguard Workerspec@ext_packed_depth_stencil@texwrap formats bordercolor@GL_DEPTH24_STENCIL8- border color only,Fail
193*61046927SAndroid Build Coastguard Workerspec@ext_packed_depth_stencil@texwrap formats offset,Fail
194*61046927SAndroid Build Coastguard Workerspec@ext_packed_depth_stencil@texwrap formats offset@GL_DEPTH24_STENCIL8- NPOT,Fail
195*61046927SAndroid Build Coastguard Workerspec@ext_packed_depth_stencil@texwrap formats,Fail
196*61046927SAndroid Build Coastguard Workerspec@ext_packed_depth_stencil@texwrap formats@GL_DEPTH24_STENCIL8- NPOT,Fail
197*61046927SAndroid Build Coastguard Workerspec@ext_packed_float@query-rgba-signed-components,Fail
198*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@fbo-blending,Fail
199*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@getteximage-clamping gl_arb_texture_rg,Fail
200*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@getteximage-clamping,Fail
201*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@multisample-formats 2 gl_ext_texture_integer,Fail
202*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@multisample-formats 4 gl_ext_texture_integer,Fail
203*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats bordercolor,Fail
204*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats bordercolor-swizzled,Fail
205*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats bordercolor-swizzled@GL_ALPHA16I_EXT- swizzled- border color only,Fail
206*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats bordercolor-swizzled@GL_ALPHA16UI_EXT- swizzled- border color only,Fail
207*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats bordercolor-swizzled@GL_ALPHA32I_EXT- swizzled- border color only,Fail
208*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats bordercolor-swizzled@GL_ALPHA32UI_EXT- swizzled- border color only,Fail
209*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats bordercolor-swizzled@GL_ALPHA8I_EXT- swizzled- border color only,Fail
210*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats bordercolor-swizzled@GL_ALPHA8UI_EXT- swizzled- border color only,Fail
211*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats bordercolor@GL_ALPHA16I_EXT- border color only,Fail
212*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats bordercolor@GL_ALPHA16UI_EXT- border color only,Fail
213*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats bordercolor@GL_ALPHA32I_EXT- border color only,Fail
214*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats bordercolor@GL_ALPHA32UI_EXT- border color only,Fail
215*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats bordercolor@GL_ALPHA8I_EXT- border color only,Fail
216*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats bordercolor@GL_ALPHA8UI_EXT- border color only,Fail
217*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats offset,Fail
218*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats offset@GL_ALPHA8I_EXT,Fail
219*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats offset@GL_ALPHA8I_EXT- NPOT,Fail
220*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats offset@GL_ALPHA8I_EXT- swizzled,Fail
221*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats,Fail
222*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats@GL_ALPHA8I_EXT,Fail
223*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats@GL_ALPHA8I_EXT- NPOT,Fail
224*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats@GL_ALPHA8I_EXT- swizzled,Fail
225*61046927SAndroid Build Coastguard Workerspec@ext_texture_lod_bias@lodbias,Fail
226*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor,Fail
227*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor-swizzled,Fail
228*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor-swizzled@GL_ALPHA16_SNORM- swizzled- border color only,Fail
229*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor-swizzled@GL_INTENSITY16_SNORM- swizzled- border color only,Fail
230*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor-swizzled@GL_LUMINANCE16_ALPHA16_SNORM- swizzled- border color only,Fail
231*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor-swizzled@GL_LUMINANCE16_SNORM- swizzled- border color only,Fail
232*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor-swizzled@GL_R16_SNORM- swizzled- border color only,Fail
233*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor-swizzled@GL_RG16_SNORM- swizzled- border color only,Fail
234*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor-swizzled@GL_RGB16_SNORM- swizzled- border color only,Fail
235*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor-swizzled@GL_RGBA16_SNORM- swizzled- border color only,Fail
236*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor@GL_ALPHA16_SNORM- border color only,Fail
237*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor@GL_INTENSITY16_SNORM- border color only,Fail
238*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor@GL_LUMINANCE16_ALPHA16_SNORM- border color only,Fail
239*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor@GL_LUMINANCE16_SNORM- border color only,Fail
240*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor@GL_R16_SNORM- border color only,Fail
241*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor@GL_RG16_SNORM- border color only,Fail
242*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor@GL_RGB16_SNORM- border color only,Fail
243*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor@GL_RGBA16_SNORM- border color only,Fail
244*61046927SAndroid Build Coastguard Workerspec@ext_transform_feedback@tessellation line_loop flat_first,Fail
245*61046927SAndroid Build Coastguard Workerspec@ext_transform_feedback@tessellation line_loop flat_last,Fail
246*61046927SAndroid Build Coastguard Workerspec@ext_transform_feedback@tessellation line_loop monochrome,Fail
247*61046927SAndroid Build Coastguard Workerspec@ext_transform_feedback@tessellation line_loop smooth,Fail
248*61046927SAndroid Build Coastguard Workerspec@ext_transform_feedback@tessellation triangle_fan flat_first,Fail
249*61046927SAndroid Build Coastguard Workerspec@ext_transform_feedback@tessellation triangle_strip flat_first,Fail
250*61046927SAndroid Build Coastguard Worker[email protected]@execution@glsl-fs-inline-explosion,Crash
251*61046927SAndroid Build Coastguard Worker[email protected]@execution@glsl-vs-inline-explosion,Fail
252*61046927SAndroid Build Coastguard Worker[email protected]@execution@loops@glsl-fs-unroll-explosion,Crash
253*61046927SAndroid Build Coastguard Worker[email protected]@execution@loops@glsl-vs-unroll-explosion,Crash
254*61046927SAndroid Build Coastguard Worker[email protected]@[email protected],Fail
255*61046927SAndroid Build Coastguard Worker[email protected]@execution@clipping@vs-clip-vertex-primitives,Fail
256*61046927SAndroid Build Coastguard Worker[email protected]@execution@fs-underflow-mul-compare-zero,Fail
257*61046927SAndroid Build Coastguard Workerspec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp,Fail
258*61046927SAndroid Build Coastguard Workerspec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp@sRGB decode full precision,Fail
259*61046927SAndroid Build Coastguard Workerspec@nv_copy_image@nv_copy_image-formats,Fail
260*61046927SAndroid Build Coastguard Workerspec@nv_copy_image@nv_copy_image-formats@Source: GL_ALPHA16/Destination: GL_ALPHA16,Fail
261*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
262*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
263*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
264*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
265*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
266*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
267*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
268*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
269*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
270*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
271*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
272*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
273*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
274*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
275*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
276*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
277*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
278*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
279*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
280*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
281*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
282*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
283*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
284*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
285*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
286*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
287*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
288*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
289*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
290*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
291*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
292*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
293*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
294*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
295*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
296*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
297*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
298*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
299*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
300*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
301*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
302*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
303*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
304*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
305*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
306*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
307*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
308*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail
309*61046927SAndroid Build Coastguard Workerspec@nv_read_depth@read_depth_gles3,Fail
310*61046927SAndroid Build Coastguard Workerspec@oes_point_sprite@arb_point_sprite-checkerboard_gles1,Fail
311*61046927SAndroid Build Coastguard Workerspec@oes_shader_io_blocks@[email protected],Fail
312*61046927SAndroid Build Coastguard Worker
313*61046927SAndroid Build Coastguard Worker# There are two problems here. On one side, hardware do not support
314*61046927SAndroid Build Coastguard Worker# different polygon mode for front and back faces. By default we
315*61046927SAndroid Build Coastguard Worker# choose the mode set for front face, unless we are culling it; in
316*61046927SAndroid Build Coastguard Worker# this case we choose the mode set for back face. The other problem is
317*61046927SAndroid Build Coastguard Worker# that we do not support rendering quads, so Gallium decomposes them
318*61046927SAndroid Build Coastguard Worker# in triangles. This has the drawback that when setting polygon mode
319*61046927SAndroid Build Coastguard Worker# as lines, we are rendering an extra edge.
320*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode,Fail
321*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-facing,Fail
322*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset,Fail
323*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on bottom edge,Fail
324*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on left edge,Fail
325*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on right edge,Fail
326*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on top edge,Fail
327*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 1: Expected blue pixel in center,Fail
328*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 1: Expected white pixel on right edge,Fail
329*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 1: Expected white pixel on top edge,Fail
330*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 2: Expected blue pixel in center,Fail
331*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 2: Expected white pixel on right edge,Fail
332*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 2: Expected white pixel on top edge,Fail
333*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on bottom edge,Fail
334*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on left edge,Fail
335*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on right edge,Fail
336*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on top edge,Fail
337*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on bottom edge,Fail
338*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on left edge,Fail
339*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on right edge,Fail
340*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on top edge,Fail
341*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 5: Expected blue pixel in center,Fail
342*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 5: Expected white pixel on right edge,Fail
343*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 5: Expected white pixel on top edge,Fail
344*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 6: Expected blue pixel in center,Fail
345*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 6: Expected white pixel on right edge,Fail
346*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 6: Expected white pixel on top edge,Fail
347*61046927SAndroid Build Coastguard Worker
348*61046927SAndroid Build Coastguard Worker# V3D does not support PIPE_FORMAT_{R16,R16G16,R16G16B16A16}_UNORM for
349*61046927SAndroid Build Coastguard Worker# rendering
350*61046927SAndroid Build Coastguard Workerspec@!opengl 3.0@required-texture-attachment-formats,Fail
351*61046927SAndroid Build Coastguard Workerspec@!opengl 3.1@required-texture-attachment-formats,Fail
352*61046927SAndroid Build Coastguard Workerspec@arb_texture_view@rendering-formats,Crash
353*61046927SAndroid Build Coastguard Worker
354*61046927SAndroid Build Coastguard Worker# V3D does not support blending for GL_R{GBA}32F
355*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@getteximage-formats,Fail
356*61046927SAndroid Build Coastguard Worker
357*61046927SAndroid Build Coastguard Worker# OpenGL 3.x requires 8 RT (MAX_DRAW_BUFFERS)/ color attachments (MAX_COLOR_ATTACHMENTS)
358*61046927SAndroid Build Coastguard Workerspec@!opengl 3.0@bindfragdata-link-error,Fail
359*61046927SAndroid Build Coastguard Workerspec@!opengl 3.0@bindfragdata-nonexistent-variable,Fail
360*61046927SAndroid Build Coastguard Workerspec@!opengl 3.0@clearbuffer-mixed-format,Fail
361*61046927SAndroid Build Coastguard Workerspec@!opengl 3.0@getfragdatalocation,Fail
362*61046927SAndroid Build Coastguard Workerspec@!opengl 3.0@minmax,Fail
363*61046927SAndroid Build Coastguard Workerspec@!opengl 3.1@minmax,Fail
364*61046927SAndroid Build Coastguard Worker[email protected]@built-in constants,Fail
365*61046927SAndroid Build Coastguard Worker[email protected]@built-in constants@gl_MaxDrawBuffers,Fail
366*61046927SAndroid Build Coastguard Worker[email protected]@built-in constants,Fail
367*61046927SAndroid Build Coastguard Worker[email protected]@built-in constants@gl_MaxDrawBuffers,Fail
368*61046927SAndroid Build Coastguard Worker
369*61046927SAndroid Build Coastguard Worker# OpenGL 3.x applies non-seamless cubemap texturing, while our
370*61046927SAndroid Build Coastguard Worker# driver/GLES uses seamless cubemap texturing.
371*61046927SAndroid Build Coastguard Workerspec@!opengl 3.0@sampler-cube-shadow,Fail
372*61046927SAndroid Build Coastguard Workerspec@arb_texture_cube_map_array@arb_texture_cube_map_array-sampler-cube-array-shadow,Fail
373*61046927SAndroid Build Coastguard Worker
374*61046927SAndroid Build Coastguard Worker# Precision differences between expected and obtained; works if
375*61046927SAndroid Build Coastguard Worker# exporting V3D_DEBUG=tmu32.
376*61046927SAndroid Build Coastguard Workerspec@oes_texture_view@rendering-formats,Fail
377*61046927SAndroid Build Coastguard Workerspec@oes_texture_view@rendering-formats@clear GL_R8 as GL_R8I,Fail
378*61046927SAndroid Build Coastguard Workerspec@oes_texture_view@rendering-formats@clear GL_RG8 as GL_R16F,Fail
379*61046927SAndroid Build Coastguard Workerspec@oes_texture_view@rendering-formats@clear GL_RG8 as GL_R16I,Fail
380*61046927SAndroid Build Coastguard Workerspec@oes_texture_view@rendering-formats@clear GL_RG8 as GL_RG8I,Fail
381*61046927SAndroid Build Coastguard Workerspec@oes_texture_view@rendering-formats@clear GL_RGBA8 as GL_R32F,Fail
382*61046927SAndroid Build Coastguard Workerspec@oes_texture_view@rendering-formats@clear GL_RGBA8 as GL_R32I,Fail
383*61046927SAndroid Build Coastguard Workerspec@oes_texture_view@rendering-formats@clear GL_RGBA8 as GL_RG16F,Fail
384*61046927SAndroid Build Coastguard Workerspec@oes_texture_view@rendering-formats@clear GL_RGBA8 as GL_RG16I,Fail
385*61046927SAndroid Build Coastguard Workerspec@oes_texture_view@rendering-formats@clear GL_RGBA8 as GL_RGBA8I,Fail
386*61046927SAndroid Build Coastguard Worker
387*61046927SAndroid Build Coastguard Worker# Also related with precision issues
388*61046927SAndroid Build Coastguard Workerspec@oes_texture_view@rendering-formats@clear GL_RGB10_A2 as GL_R32F,Fail
389*61046927SAndroid Build Coastguard Workerspec@oes_texture_view@rendering-formats@clear GL_RGB10_A2 as GL_R32I,Fail
390*61046927SAndroid Build Coastguard Workerspec@oes_texture_view@rendering-formats@clear GL_RGB10_A2 as GL_RG16F,Fail
391*61046927SAndroid Build Coastguard Workerspec@oes_texture_view@rendering-formats@clear GL_RGB10_A2 as GL_RG16I,Fail
392*61046927SAndroid Build Coastguard Workerspec@oes_texture_view@rendering-formats@clear GL_RGB10_A2 as GL_RGBA8I,Fail
393*61046927SAndroid Build Coastguard Worker
394*61046927SAndroid Build Coastguard Worker# This fails the subtest for GL_ALPHA16 because we don't support a 16-bit unorm format for rendering
395*61046927SAndroid Build Coastguard Worker# so gallium falls back to using an 8-bit unorm format and we lose some precision in the result.
396*61046927SAndroid Build Coastguard Workerspec@arb_clear_texture@arb_clear_texture-sized-formats,Fail
397*61046927SAndroid Build Coastguard Worker
398*61046927SAndroid Build Coastguard Worker# These fail because the shaders use indirect indexing on samplers which we
399*61046927SAndroid Build Coastguard Worker# don't support (the GLSL linker fails to link the shaders because of this).
400*61046927SAndroid Build Coastguard Worker# If loop unrolling kicks-in for these tests it removes the indirect indexing
401*61046927SAndroid Build Coastguard Worker# and the tests pass, but this would just be working around an issue in the
402*61046927SAndroid Build Coastguard Worker# tests.
403*61046927SAndroid Build Coastguard Workerspec@!opengl 2.0@max-samplers,Fail
404*61046927SAndroid Build Coastguard Workerspec@!opengl 2.0@max-samplers border,Fail
405*61046927SAndroid Build Coastguard Worker
406*61046927SAndroid Build Coastguard Worker# Hardware do not support line/polygon stipple. In fact, this feature
407*61046927SAndroid Build Coastguard Worker# was deprecated/removed in newer OpenGL spec versions. It could be
408*61046927SAndroid Build Coastguard Worker# emulated using shaders.
409*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@line-smooth-stipple,Fail
410*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@linestipple,Fail
411*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@linestipple@Factor 2x,Fail
412*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@linestipple@Factor 3x,Fail
413*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@linestipple@Line loop,Fail
414*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@linestipple@Line strip,Fail
415*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@linestipple@Restarting lines within a single Begin-End block,Fail
416*61046927SAndroid Build Coastguard Workerspec@!opengl 2.1@pbo,Fail
417*61046927SAndroid Build Coastguard Workerspec@!opengl 2.1@pbo@test_polygon_stip,Fail
418*61046927SAndroid Build Coastguard Workerspec@!opengl 2.1@polygon-stipple-fs,Fail
419*61046927SAndroid Build Coastguard Worker
420*61046927SAndroid Build Coastguard Worker# Works when run individually, but fail consistently on the CI
421*61046927SAndroid Build Coastguard WorkerdEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba32i_cube,Fail
422*61046927SAndroid Build Coastguard Worker
423*61046927SAndroid Build Coastguard Worker# https://gitlab.khronos.org/Tracker/vk-gl-cts/-/issues/4422
424*61046927SAndroid Build Coastguard WorkerKHR-GL31.texture_size_promotion.functional,Fail
425*61046927SAndroid Build Coastguard Worker
426*61046927SAndroid Build Coastguard Worker# uprev Piglit in Mesa
427*61046927SAndroid Build Coastguard Worker[email protected]@uniform_buffer@two-stages,Fail
428*61046927SAndroid Build Coastguard Worker
429*61046927SAndroid Build Coastguard Worker# RPI4 only supports 4RT, so this tests with 8RT will fail
430*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 128 1,Fail
431*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 128 2,Fail
432*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 128 3,Fail
433*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 128 4,Fail
434*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 128 7,Fail
435*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 128 8,Fail
436*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 64 1,Fail
437*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 64 2,Fail
438*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 64 3,Fail
439*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 64 4,Fail
440*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 64 7,Fail
441*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 64 8,Fail
442*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 8 1,Fail
443*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 8 2,Fail
444*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 8 3,Fail
445*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 8 4,Fail
446*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 8 7,Fail
447*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 8 8,Fail
448*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 128 1,Fail
449*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 128 2,Fail
450*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 128 3,Fail
451*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 128 4,Fail
452*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 128 7,Fail
453*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 128 8,Fail
454*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 64 1,Fail
455*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 64 2,Fail
456*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 64 3,Fail
457*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 64 4,Fail
458*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 64 7,Fail
459*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 64 8,Fail
460*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 8 1,Fail
461*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 8 2,Fail
462*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 8 3,Fail
463*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 8 4,Fail
464*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 8 7,Fail
465*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 8 8,Fail
466*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 128 1,Fail
467*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 128 2,Fail
468*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 128 3,Fail
469*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 128 4,Fail
470*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 128 7,Fail
471*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 128 8,Fail
472*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 64 1,Fail
473*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 64 2,Fail
474*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 64 3,Fail
475*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 64 4,Fail
476*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 64 7,Fail
477*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 64 8,Fail
478*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 8 1,Fail
479*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 8 2,Fail
480*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 8 3,Fail
481*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 8 4,Fail
482*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 8 7,Fail
483*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 8 8,Fail
484*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 128 1,Fail
485*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 128 2,Fail
486*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 128 3,Fail
487*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 128 4,Fail
488*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 128 7,Fail
489*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 128 8,Fail
490*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 64 1,Fail
491*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 64 2,Fail
492*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 64 3,Fail
493*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 64 4,Fail
494*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 64 7,Fail
495*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 64 8,Fail
496*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 8 1,Fail
497*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 8 2,Fail
498*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 8 3,Fail
499*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 8 4,Fail
500*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 8 7,Fail
501*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 8 8,Fail
502*61046927SAndroid Build Coastguard Worker
503*61046927SAndroid Build Coastguard Worker# Piglit OpenCL tests
504*61046927SAndroid Build Coastguard Workerapi@clbuildprogram,Fail
505*61046927SAndroid Build Coastguard Workerapi@clcompileprogram,Fail
506*61046927SAndroid Build Coastguard Workerapi@clgetcommandqueueinfo,Fail
507*61046927SAndroid Build Coastguard Workerapi@clgetdeviceinfo,Fail
508*61046927SAndroid Build Coastguard Workerapi@clgetextensionfunctionaddressforplatform,Fail
509*61046927SAndroid Build Coastguard Workerapi@clgetkernelarginfo,Fail
510*61046927SAndroid Build Coastguard Workerapi@cllinkprogram,Fail
511*61046927SAndroid Build Coastguard Workerprogram@build@include-directories,Fail
512*61046927SAndroid Build Coastguard Workerprogram@build@vector-data-types,Fail
513*61046927SAndroid Build Coastguard Workerprogram@execute@amdgcn-f32-inline-immediates,Fail
514*61046927SAndroid Build Coastguard Workerprogram@execute@amdgcn-f32-inline-immediates@add integer 64,Fail
515*61046927SAndroid Build Coastguard Workerprogram@[email protected]_extend_inreg,Crash
516*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected],Fail
517*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@nextafter float1,Fail
518*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@nextafter float16,Fail
519*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@nextafter float2,Fail
520*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@nextafter float4,Fail
521*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@nextafter float8,Fail
522*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected],Fail
523*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@pow float16,Fail
524*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@pow float4,Fail
525*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@pow float8,Fail
526*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected],Fail
527*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@powr float16,Fail
528*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@powr float4,Fail
529*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected],Fail
530*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@sign float1,Fail
531*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@sign float16,Fail
532*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@sign float2,Fail
533*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@sign float4,Fail
534*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@sign float8,Fail
535*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected],Crash
536*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected],Crash
537*61046927SAndroid Build Coastguard Workerprogram@execute@builtin@builtin-long-mad_hi-1.0.generated,Crash
538*61046927SAndroid Build Coastguard Workerprogram@execute@builtin@builtin-long-mad_sat-1.0.generated,Crash
539*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected],Crash
540*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected],Crash
541*61046927SAndroid Build Coastguard Workerprogram@execute@builtin@builtin-long-mul_hi-1.0.generated,Crash
542*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected],Fail
543*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@popcount long1,Fail
544*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@popcount long16,Fail
545*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@popcount long2,Fail
546*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@popcount long4,Fail
547*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@popcount long8,Fail
548*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected],Crash
549*61046927SAndroid Build Coastguard Workerprogram@execute@builtin@builtin-ulong-mad_hi-1.0.generated,Crash
550*61046927SAndroid Build Coastguard Workerprogram@execute@builtin@builtin-ulong-mad_sat-1.0.generated,Crash
551*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected],Crash
552*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected],Crash
553*61046927SAndroid Build Coastguard Workerprogram@execute@builtin@builtin-ulong-mul_hi-1.0.generated,Crash
554*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected],Fail
555*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@popcount ulong1,Fail
556*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@popcount ulong16,Fail
557*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@popcount ulong2,Fail
558*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@popcount ulong4,Fail
559*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@popcount ulong8,Fail
560*61046927SAndroid Build Coastguard Workerprogram@execute@global-offset,Fail
561*61046927SAndroid Build Coastguard Workerprogram@execute@global-offset@3d- input dependent,Fail
562*61046927SAndroid Build Coastguard Workerprogram@execute@scalar-arithmetic-long,Crash
563*61046927SAndroid Build Coastguard Workerprogram@execute@scalar-arithmetic-ulong,Crash
564*61046927SAndroid Build Coastguard Workerprogram@execute@scalar-comparison-long,Crash
565*61046927SAndroid Build Coastguard Workerprogram@execute@scalar-comparison-ulong,Crash
566*61046927SAndroid Build Coastguard Workerprogram@execute@scalar-load-long,Crash
567*61046927SAndroid Build Coastguard Workerprogram@execute@scalar-load-ulong,Crash
568*61046927SAndroid Build Coastguard Workerprogram@run kernel with max work item sizes,Fail
569*61046927SAndroid Build Coastguard Worker
570*61046927SAndroid Build Coastguard Worker# Failures from arm32
571*61046927SAndroid Build Coastguard Workerarm32-KHR-GL31.texture_size_promotion.functional,Fail
572*61046927SAndroid Build Coastguard Worker
573*61046927SAndroid Build Coastguard Worker# https://gitlab.freedesktop.org/mesa/piglit/-/merge_requests/931
574*61046927SAndroid Build Coastguard Workerasan-spec@arb_texture_buffer_object@formats (vs- ext_gpu_shader4),Fail
575