1*61046927SAndroid Build Coastguard Workerglx@glx-make-current,Fail 2*61046927SAndroid Build Coastguard Workerglx@glx-multi-window-single-context,Fail 3*61046927SAndroid Build Coastguard Workerglx@glx-swap-pixmap-bad,Fail 4*61046927SAndroid Build Coastguard Workerglx@glx-visuals-stencil -pixmap,Fail 5*61046927SAndroid Build Coastguard Workerglx@glx_arb_create_context_es2_profile@invalid opengl es version,Fail 6*61046927SAndroid Build Coastguard Workerglx@glx_arb_create_context_no_error@no error,Fail 7*61046927SAndroid Build Coastguard Workershaders@point-vertex-id divisor,Fail 8*61046927SAndroid Build Coastguard Workershaders@point-vertex-id gl_instanceid divisor,Fail 9*61046927SAndroid Build Coastguard Workershaders@point-vertex-id gl_instanceid,Fail 10*61046927SAndroid Build Coastguard Workershaders@point-vertex-id gl_vertexid divisor,Fail 11*61046927SAndroid Build Coastguard Workershaders@point-vertex-id gl_vertexid gl_instanceid divisor,Fail 12*61046927SAndroid Build Coastguard Workershaders@point-vertex-id gl_vertexid gl_instanceid,Fail 13*61046927SAndroid Build Coastguard Workershaders@point-vertex-id gl_vertexid,Fail 14*61046927SAndroid Build Coastguard Workerspec@!opengl [email protected],Fail 15*61046927SAndroid Build Coastguard Workerspec@!opengl [email protected],Fail 16*61046927SAndroid Build Coastguard Workerspec@!opengl [email protected],Fail 17*61046927SAndroid Build Coastguard Workerspec@!opengl [email protected],Fail 18*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@point-line-no-cull,Fail 19*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@teximage-colors gl_alpha16@Exact upload-download of GL_ALPHA16,Fail 20*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor,Fail 21*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor-swizzled,Fail 22*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_INTENSITY12- swizzled- border color only,Fail 23*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_INTENSITY16- swizzled- border color only,Fail 24*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_LUMINANCE12- swizzled- border color only,Fail 25*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_LUMINANCE12_ALPHA12- swizzled- border color only,Fail 26*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_LUMINANCE12_ALPHA4- swizzled- border color only,Fail 27*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_LUMINANCE16- swizzled- border color only,Fail 28*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_LUMINANCE16_ALPHA16- swizzled- border color only,Fail 29*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_RGB12- swizzled- border color only,Fail 30*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_RGB16- swizzled- border color only,Fail 31*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_RGBA12- swizzled- border color only,Fail 32*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_RGBA16- swizzled- border color only,Fail 33*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor@GL_INTENSITY12- border color only,Fail 34*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor@GL_INTENSITY16- border color only,Fail 35*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor@GL_LUMINANCE12- border color only,Fail 36*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor@GL_LUMINANCE12_ALPHA12- border color only,Fail 37*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor@GL_LUMINANCE12_ALPHA4- border color only,Fail 38*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor@GL_LUMINANCE16- border color only,Fail 39*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor@GL_LUMINANCE16_ALPHA16- border color only,Fail 40*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor@GL_RGB12- border color only,Fail 41*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor@GL_RGB16- border color only,Fail 42*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor@GL_RGBA12- border color only,Fail 43*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@texwrap formats bordercolor@GL_RGBA16- border color only,Fail 44*61046927SAndroid Build Coastguard Workerspec@!opengl [email protected],Fail 45*61046927SAndroid Build Coastguard Workerspec@!opengl [email protected],Fail 46*61046927SAndroid Build Coastguard Workerspec@!opengl [email protected],Fail 47*61046927SAndroid Build Coastguard Workerspec@arb_color_buffer_float@gl_rgba32f-render,Fail 48*61046927SAndroid Build Coastguard Workerspec@arb_color_buffer_float@gl_rgba32f-render-fog,Fail 49*61046927SAndroid Build Coastguard Workerspec@arb_color_buffer_float@gl_rgba32f-render-sanity,Fail 50*61046927SAndroid Build Coastguard Workerspec@arb_color_buffer_float@gl_rgba32f-render-sanity-fog,Fail 51*61046927SAndroid Build Coastguard Workerspec@arb_copy_image@arb_copy_image-formats,Fail 52*61046927SAndroid Build Coastguard Workerspec@arb_copy_image@arb_copy_image-formats@Source: GL_ALPHA16/Destination: GL_ALPHA16,Fail 53*61046927SAndroid Build Coastguard Workerspec@arb_depth_buffer_float@fbo-generatemipmap-formats,Fail 54*61046927SAndroid Build Coastguard Workerspec@arb_depth_buffer_float@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT32F NPOT,Fail 55*61046927SAndroid Build Coastguard Workerspec@arb_depth_buffer_float@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT32F,Fail 56*61046927SAndroid Build Coastguard Workerspec@arb_depth_buffer_float@texwrap formats bordercolor,Fail 57*61046927SAndroid Build Coastguard Workerspec@arb_depth_buffer_float@texwrap formats bordercolor-swizzled,Fail 58*61046927SAndroid Build Coastguard Workerspec@arb_depth_buffer_float@texwrap formats bordercolor-swizzled@GL_DEPTH32F_STENCIL8- swizzled- border color only,Fail 59*61046927SAndroid Build Coastguard Workerspec@arb_depth_buffer_float@texwrap formats bordercolor-swizzled@GL_DEPTH_COMPONENT32F- swizzled- border color only,Fail 60*61046927SAndroid Build Coastguard Workerspec@arb_depth_buffer_float@texwrap formats bordercolor@GL_DEPTH32F_STENCIL8- border color only,Fail 61*61046927SAndroid Build Coastguard Workerspec@arb_depth_buffer_float@texwrap formats bordercolor@GL_DEPTH_COMPONENT32F- border color only,Fail 62*61046927SAndroid Build Coastguard Workerspec@arb_depth_buffer_float@texwrap formats offset,Fail 63*61046927SAndroid Build Coastguard Workerspec@arb_depth_buffer_float@texwrap formats offset@GL_DEPTH32F_STENCIL8- NPOT,Fail 64*61046927SAndroid Build Coastguard Workerspec@arb_depth_buffer_float@texwrap formats offset@GL_DEPTH_COMPONENT32F- NPOT,Fail 65*61046927SAndroid Build Coastguard Workerspec@arb_depth_buffer_float@texwrap formats,Fail 66*61046927SAndroid Build Coastguard Workerspec@arb_depth_buffer_float@texwrap formats@GL_DEPTH32F_STENCIL8- NPOT,Fail 67*61046927SAndroid Build Coastguard Workerspec@arb_depth_buffer_float@texwrap formats@GL_DEPTH_COMPONENT32F- NPOT,Fail 68*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@fbo-generatemipmap-formats,Fail 69*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT NPOT,Fail 70*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT,Fail 71*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT16 NPOT,Fail 72*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT16,Fail 73*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT24 NPOT,Fail 74*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT24,Fail 75*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT32 NPOT,Fail 76*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT32,Fail 77*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats bordercolor,Fail 78*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats bordercolor-swizzled,Fail 79*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats bordercolor-swizzled@GL_DEPTH_COMPONENT16- swizzled- border color only,Fail 80*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats bordercolor-swizzled@GL_DEPTH_COMPONENT24- swizzled- border color only,Fail 81*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats bordercolor-swizzled@GL_DEPTH_COMPONENT32- swizzled- border color only,Fail 82*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats bordercolor@GL_DEPTH_COMPONENT16- border color only,Fail 83*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats bordercolor@GL_DEPTH_COMPONENT24- border color only,Fail 84*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats bordercolor@GL_DEPTH_COMPONENT32- border color only,Fail 85*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats offset,Fail 86*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats offset@GL_DEPTH_COMPONENT16- NPOT,Fail 87*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats offset@GL_DEPTH_COMPONENT24- NPOT,Fail 88*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats offset@GL_DEPTH_COMPONENT32- NPOT,Fail 89*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats,Fail 90*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats@GL_DEPTH_COMPONENT16- NPOT,Fail 91*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats@GL_DEPTH_COMPONENT24- NPOT,Fail 92*61046927SAndroid Build Coastguard Workerspec@arb_depth_texture@texwrap formats@GL_DEPTH_COMPONENT32- NPOT,Fail 93*61046927SAndroid Build Coastguard Workerspec@arb_direct_state_access@gettextureimage-formats init-by-rendering,Fail 94*61046927SAndroid Build Coastguard Workerspec@arb_direct_state_access@gettextureimage-formats,Fail 95*61046927SAndroid Build Coastguard Workerspec@arb_framebuffer_object@fbo-blit-scaled-linear,Fail 96*61046927SAndroid Build Coastguard Workerspec@arb_point_sprite@arb_point_sprite-checkerboard,Fail 97*61046927SAndroid Build Coastguard Workerspec@arb_point_sprite@arb_point_sprite-mipmap,Fail 98*61046927SAndroid Build Coastguard Workerspec@arb_shader_storage_buffer_object@[email protected],Fail 99*61046927SAndroid Build Coastguard Workerspec@arb_shader_texture_lod@execution@arb_shader_texture_lod-texgrad,Fail 100*61046927SAndroid Build Coastguard Workerspec@arb_shader_texture_lod@execution@arb_shader_texture_lod-texgradcube,Fail 101*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb),Fail 102*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16F_ARB,Fail 103*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32F_ARB,Fail 104*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY16F_ARB,Fail 105*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY16I_EXT,Fail 106*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY16UI_EXT,Fail 107*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY32F_ARB,Fail 108*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY32I_EXT,Fail 109*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY32UI_EXT,Fail 110*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY8I_EXT,Fail 111*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY8UI_EXT,Fail 112*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE16F_ARB,Fail 113*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE16I_EXT,Fail 114*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE16UI_EXT,Fail 115*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE32F_ARB,Fail 116*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE32I_EXT,Fail 117*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE32UI_EXT,Fail 118*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE8I_EXT,Fail 119*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE8UI_EXT,Fail 120*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16F_ARB,Fail 121*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16I_EXT,Fail 122*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16UI_EXT,Fail 123*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32F_ARB,Fail 124*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32I_EXT,Fail 125*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32UI_EXT,Fail 126*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA8I_EXT,Fail 127*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA8UI_EXT,Fail 128*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb),Fail 129*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY16F_ARB,Fail 130*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY16I_EXT,Fail 131*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY16UI_EXT,Fail 132*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY32F_ARB,Fail 133*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY32I_EXT,Fail 134*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY32UI_EXT,Fail 135*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY8I_EXT,Fail 136*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY8UI_EXT,Fail 137*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE16F_ARB,Fail 138*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE16I_EXT,Fail 139*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE16UI_EXT,Fail 140*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE32F_ARB,Fail 141*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE32I_EXT,Fail 142*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE32UI_EXT,Fail 143*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE8I_EXT,Fail 144*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE8UI_EXT,Fail 145*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16F_ARB,Fail 146*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16I_EXT,Fail 147*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16UI_EXT,Fail 148*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32F_ARB,Fail 149*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32I_EXT,Fail 150*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32UI_EXT,Fail 151*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA8I_EXT,Fail 152*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA8UI_EXT,Fail 153*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@texture-buffer-size-clamp,Fail 154*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@texture-buffer-size-clamp@r8ui_texture_buffer_size_via_sampler,Fail 155*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@texture-buffer-size-clamp@rg8ui_texture_buffer_size_via_sampler,Fail 156*61046927SAndroid Build Coastguard Workerspec@arb_texture_buffer_object@texture-buffer-size-clamp@rgba8ui_texture_buffer_size_via_sampler,Fail 157*61046927SAndroid Build Coastguard Workerspec@arb_texture_float@texwrap formats bordercolor-swizzled,Fail 158*61046927SAndroid Build Coastguard Workerspec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_ALPHA32F_ARB- swizzled- border color only,Fail 159*61046927SAndroid Build Coastguard Workerspec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_INTENSITY32F_ARB- swizzled- border color only,Fail 160*61046927SAndroid Build Coastguard Workerspec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_LUMINANCE32F_ARB- swizzled- border color only,Fail 161*61046927SAndroid Build Coastguard Workerspec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_LUMINANCE_ALPHA32F_ARB- swizzled- border color only,Fail 162*61046927SAndroid Build Coastguard Workerspec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_RGB32F- swizzled- border color only,Fail 163*61046927SAndroid Build Coastguard Workerspec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_RGBA32F- swizzled- border color only,Fail 164*61046927SAndroid Build Coastguard Workerspec@arb_texture_rectangle@1-1-linear-texture,Fail 165*61046927SAndroid Build Coastguard Workerspec@arb_texture_rg@texwrap formats bordercolor,Fail 166*61046927SAndroid Build Coastguard Workerspec@arb_texture_rg@texwrap formats bordercolor@GL_R16- border color only,Fail 167*61046927SAndroid Build Coastguard Workerspec@arb_texture_rg@texwrap formats bordercolor@GL_RG16- border color only,Fail 168*61046927SAndroid Build Coastguard Workerspec@arb_texture_rg@texwrap formats-float bordercolor-swizzled,Fail 169*61046927SAndroid Build Coastguard Workerspec@arb_texture_rg@texwrap formats-float bordercolor-swizzled@GL_R32F- swizzled- border color only,Fail 170*61046927SAndroid Build Coastguard Workerspec@arb_texture_rg@texwrap formats-float bordercolor-swizzled@GL_RG32F- swizzled- border color only,Fail 171*61046927SAndroid Build Coastguard Workerspec@arb_texture_rg@texwrap formats-float offset,Fail 172*61046927SAndroid Build Coastguard Workerspec@arb_texture_rg@texwrap formats-float offset@GL_R32F- NPOT,Fail 173*61046927SAndroid Build Coastguard Workerspec@arb_texture_rg@texwrap formats-float offset@GL_RG32F- NPOT,Fail 174*61046927SAndroid Build Coastguard Workerspec@arb_texture_rg@texwrap formats-float,Fail 175*61046927SAndroid Build Coastguard Workerspec@arb_texture_rg@texwrap formats-float@GL_R32F- NPOT,Fail 176*61046927SAndroid Build Coastguard Workerspec@arb_texture_rg@texwrap formats-float@GL_RG32F- NPOT,Fail 177*61046927SAndroid Build Coastguard Workerspec@egl 1.4@eglterminate then unbind context,Fail 178*61046927SAndroid Build Coastguard Workerspec@egl_khr_gl_image@egl_khr_gl_renderbuffer_image-clear-shared-image gl_depth_component24,Fail 179*61046927SAndroid Build Coastguard Workerspec@egl_khr_gl_image@egl_khr_gl_renderbuffer_image-clear-shared-image gl_rgba,Fail 180*61046927SAndroid Build Coastguard Workerspec@egl_khr_surfaceless_context@viewport,Fail 181*61046927SAndroid Build Coastguard Workerspec@egl_mesa_configless_context@basic,Fail 182*61046927SAndroid Build Coastguard Workerspec@ext_framebuffer_multisample@blit-mismatched-formats,Fail 183*61046927SAndroid Build Coastguard Workerspec@ext_framebuffer_multisample@interpolation 2 centroid-edges,Fail 184*61046927SAndroid Build Coastguard Workerspec@ext_framebuffer_multisample@interpolation 4 centroid-edges,Fail 185*61046927SAndroid Build Coastguard Workerspec@ext_framebuffer_object@getteximage-formats init-by-clear-and-render,Fail 186*61046927SAndroid Build Coastguard Workerspec@ext_framebuffer_object@getteximage-formats init-by-rendering,Fail 187*61046927SAndroid Build Coastguard Workerspec@ext_image_dma_buf_import@ext_image_dma_buf_import-modifiers,Fail 188*61046927SAndroid Build Coastguard Workerspec@ext_image_dma_buf_import@ext_image_dma_buf_import-modifiers@autogen-R16-DRM_FORMAT_MOD_LINEAR-clear_reimport,Fail 189*61046927SAndroid Build Coastguard Workerspec@ext_packed_depth_stencil@texwrap formats bordercolor,Fail 190*61046927SAndroid Build Coastguard Workerspec@ext_packed_depth_stencil@texwrap formats bordercolor-swizzled,Fail 191*61046927SAndroid Build Coastguard Workerspec@ext_packed_depth_stencil@texwrap formats bordercolor-swizzled@GL_DEPTH24_STENCIL8- swizzled- border color only,Fail 192*61046927SAndroid Build Coastguard Workerspec@ext_packed_depth_stencil@texwrap formats bordercolor@GL_DEPTH24_STENCIL8- border color only,Fail 193*61046927SAndroid Build Coastguard Workerspec@ext_packed_depth_stencil@texwrap formats offset,Fail 194*61046927SAndroid Build Coastguard Workerspec@ext_packed_depth_stencil@texwrap formats offset@GL_DEPTH24_STENCIL8- NPOT,Fail 195*61046927SAndroid Build Coastguard Workerspec@ext_packed_depth_stencil@texwrap formats,Fail 196*61046927SAndroid Build Coastguard Workerspec@ext_packed_depth_stencil@texwrap formats@GL_DEPTH24_STENCIL8- NPOT,Fail 197*61046927SAndroid Build Coastguard Workerspec@ext_packed_float@query-rgba-signed-components,Fail 198*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@fbo-blending,Fail 199*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@getteximage-clamping gl_arb_texture_rg,Fail 200*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@getteximage-clamping,Fail 201*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@multisample-formats 2 gl_ext_texture_integer,Fail 202*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@multisample-formats 4 gl_ext_texture_integer,Fail 203*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats bordercolor,Fail 204*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats bordercolor-swizzled,Fail 205*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats bordercolor-swizzled@GL_ALPHA16I_EXT- swizzled- border color only,Fail 206*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats bordercolor-swizzled@GL_ALPHA16UI_EXT- swizzled- border color only,Fail 207*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats bordercolor-swizzled@GL_ALPHA32I_EXT- swizzled- border color only,Fail 208*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats bordercolor-swizzled@GL_ALPHA32UI_EXT- swizzled- border color only,Fail 209*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats bordercolor-swizzled@GL_ALPHA8I_EXT- swizzled- border color only,Fail 210*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats bordercolor-swizzled@GL_ALPHA8UI_EXT- swizzled- border color only,Fail 211*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats bordercolor@GL_ALPHA16I_EXT- border color only,Fail 212*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats bordercolor@GL_ALPHA16UI_EXT- border color only,Fail 213*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats bordercolor@GL_ALPHA32I_EXT- border color only,Fail 214*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats bordercolor@GL_ALPHA32UI_EXT- border color only,Fail 215*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats bordercolor@GL_ALPHA8I_EXT- border color only,Fail 216*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats bordercolor@GL_ALPHA8UI_EXT- border color only,Fail 217*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats offset,Fail 218*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats offset@GL_ALPHA8I_EXT,Fail 219*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats offset@GL_ALPHA8I_EXT- NPOT,Fail 220*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats offset@GL_ALPHA8I_EXT- swizzled,Fail 221*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats,Fail 222*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats@GL_ALPHA8I_EXT,Fail 223*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats@GL_ALPHA8I_EXT- NPOT,Fail 224*61046927SAndroid Build Coastguard Workerspec@ext_texture_integer@texwrap formats@GL_ALPHA8I_EXT- swizzled,Fail 225*61046927SAndroid Build Coastguard Workerspec@ext_texture_lod_bias@lodbias,Fail 226*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor,Fail 227*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor-swizzled,Fail 228*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor-swizzled@GL_ALPHA16_SNORM- swizzled- border color only,Fail 229*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor-swizzled@GL_INTENSITY16_SNORM- swizzled- border color only,Fail 230*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor-swizzled@GL_LUMINANCE16_ALPHA16_SNORM- swizzled- border color only,Fail 231*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor-swizzled@GL_LUMINANCE16_SNORM- swizzled- border color only,Fail 232*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor-swizzled@GL_R16_SNORM- swizzled- border color only,Fail 233*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor-swizzled@GL_RG16_SNORM- swizzled- border color only,Fail 234*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor-swizzled@GL_RGB16_SNORM- swizzled- border color only,Fail 235*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor-swizzled@GL_RGBA16_SNORM- swizzled- border color only,Fail 236*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor@GL_ALPHA16_SNORM- border color only,Fail 237*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor@GL_INTENSITY16_SNORM- border color only,Fail 238*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor@GL_LUMINANCE16_ALPHA16_SNORM- border color only,Fail 239*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor@GL_LUMINANCE16_SNORM- border color only,Fail 240*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor@GL_R16_SNORM- border color only,Fail 241*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor@GL_RG16_SNORM- border color only,Fail 242*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor@GL_RGB16_SNORM- border color only,Fail 243*61046927SAndroid Build Coastguard Workerspec@ext_texture_snorm@texwrap formats bordercolor@GL_RGBA16_SNORM- border color only,Fail 244*61046927SAndroid Build Coastguard Workerspec@ext_transform_feedback@tessellation line_loop flat_first,Fail 245*61046927SAndroid Build Coastguard Workerspec@ext_transform_feedback@tessellation line_loop flat_last,Fail 246*61046927SAndroid Build Coastguard Workerspec@ext_transform_feedback@tessellation line_loop monochrome,Fail 247*61046927SAndroid Build Coastguard Workerspec@ext_transform_feedback@tessellation line_loop smooth,Fail 248*61046927SAndroid Build Coastguard Workerspec@ext_transform_feedback@tessellation triangle_fan flat_first,Fail 249*61046927SAndroid Build Coastguard Workerspec@ext_transform_feedback@tessellation triangle_strip flat_first,Fail 250*61046927SAndroid Build Coastguard Worker[email protected]@execution@glsl-fs-inline-explosion,Crash 251*61046927SAndroid Build Coastguard Worker[email protected]@execution@glsl-vs-inline-explosion,Fail 252*61046927SAndroid Build Coastguard Worker[email protected]@execution@loops@glsl-fs-unroll-explosion,Crash 253*61046927SAndroid Build Coastguard Worker[email protected]@execution@loops@glsl-vs-unroll-explosion,Crash 254*61046927SAndroid Build Coastguard Worker[email protected]@[email protected],Fail 255*61046927SAndroid Build Coastguard Worker[email protected]@execution@clipping@vs-clip-vertex-primitives,Fail 256*61046927SAndroid Build Coastguard Worker[email protected]@execution@fs-underflow-mul-compare-zero,Fail 257*61046927SAndroid Build Coastguard Workerspec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp,Fail 258*61046927SAndroid Build Coastguard Workerspec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp@sRGB decode full precision,Fail 259*61046927SAndroid Build Coastguard Workerspec@nv_copy_image@nv_copy_image-formats,Fail 260*61046927SAndroid Build Coastguard Workerspec@nv_copy_image@nv_copy_image-formats@Source: GL_ALPHA16/Destination: GL_ALPHA16,Fail 261*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 262*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 263*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 264*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 265*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 266*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 267*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 268*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 269*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 270*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 271*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 272*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 273*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 274*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 275*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 276*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 277*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 278*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 279*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 280*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 281*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 282*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 283*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 284*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 285*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 286*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 287*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 288*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 289*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 290*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 291*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 292*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 293*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 294*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 295*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 296*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 297*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 298*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 299*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 300*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 301*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 302*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 303*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 304*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 305*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 306*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 307*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 308*61046927SAndroid Build Coastguard Workerspec@nv_image_formats@[email protected],Fail 309*61046927SAndroid Build Coastguard Workerspec@nv_read_depth@read_depth_gles3,Fail 310*61046927SAndroid Build Coastguard Workerspec@oes_point_sprite@arb_point_sprite-checkerboard_gles1,Fail 311*61046927SAndroid Build Coastguard Workerspec@oes_shader_io_blocks@[email protected],Fail 312*61046927SAndroid Build Coastguard Worker 313*61046927SAndroid Build Coastguard Worker# There are two problems here. On one side, hardware do not support 314*61046927SAndroid Build Coastguard Worker# different polygon mode for front and back faces. By default we 315*61046927SAndroid Build Coastguard Worker# choose the mode set for front face, unless we are culling it; in 316*61046927SAndroid Build Coastguard Worker# this case we choose the mode set for back face. The other problem is 317*61046927SAndroid Build Coastguard Worker# that we do not support rendering quads, so Gallium decomposes them 318*61046927SAndroid Build Coastguard Worker# in triangles. This has the drawback that when setting polygon mode 319*61046927SAndroid Build Coastguard Worker# as lines, we are rendering an extra edge. 320*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode,Fail 321*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-facing,Fail 322*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset,Fail 323*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on bottom edge,Fail 324*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on left edge,Fail 325*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on right edge,Fail 326*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on top edge,Fail 327*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 1: Expected blue pixel in center,Fail 328*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 1: Expected white pixel on right edge,Fail 329*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 1: Expected white pixel on top edge,Fail 330*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 2: Expected blue pixel in center,Fail 331*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 2: Expected white pixel on right edge,Fail 332*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 2: Expected white pixel on top edge,Fail 333*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on bottom edge,Fail 334*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on left edge,Fail 335*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on right edge,Fail 336*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on top edge,Fail 337*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on bottom edge,Fail 338*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on left edge,Fail 339*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on right edge,Fail 340*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on top edge,Fail 341*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 5: Expected blue pixel in center,Fail 342*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 5: Expected white pixel on right edge,Fail 343*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 5: Expected white pixel on top edge,Fail 344*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 6: Expected blue pixel in center,Fail 345*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 6: Expected white pixel on right edge,Fail 346*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@polygon-mode-offset@config 6: Expected white pixel on top edge,Fail 347*61046927SAndroid Build Coastguard Worker 348*61046927SAndroid Build Coastguard Worker# V3D does not support PIPE_FORMAT_{R16,R16G16,R16G16B16A16}_UNORM for 349*61046927SAndroid Build Coastguard Worker# rendering 350*61046927SAndroid Build Coastguard Workerspec@!opengl 3.0@required-texture-attachment-formats,Fail 351*61046927SAndroid Build Coastguard Workerspec@!opengl 3.1@required-texture-attachment-formats,Fail 352*61046927SAndroid Build Coastguard Workerspec@arb_texture_view@rendering-formats,Crash 353*61046927SAndroid Build Coastguard Worker 354*61046927SAndroid Build Coastguard Worker# V3D does not support blending for GL_R{GBA}32F 355*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@getteximage-formats,Fail 356*61046927SAndroid Build Coastguard Worker 357*61046927SAndroid Build Coastguard Worker# OpenGL 3.x requires 8 RT (MAX_DRAW_BUFFERS)/ color attachments (MAX_COLOR_ATTACHMENTS) 358*61046927SAndroid Build Coastguard Workerspec@!opengl 3.0@bindfragdata-link-error,Fail 359*61046927SAndroid Build Coastguard Workerspec@!opengl 3.0@bindfragdata-nonexistent-variable,Fail 360*61046927SAndroid Build Coastguard Workerspec@!opengl 3.0@clearbuffer-mixed-format,Fail 361*61046927SAndroid Build Coastguard Workerspec@!opengl 3.0@getfragdatalocation,Fail 362*61046927SAndroid Build Coastguard Workerspec@!opengl 3.0@minmax,Fail 363*61046927SAndroid Build Coastguard Workerspec@!opengl 3.1@minmax,Fail 364*61046927SAndroid Build Coastguard Worker[email protected]@built-in constants,Fail 365*61046927SAndroid Build Coastguard Worker[email protected]@built-in constants@gl_MaxDrawBuffers,Fail 366*61046927SAndroid Build Coastguard Worker[email protected]@built-in constants,Fail 367*61046927SAndroid Build Coastguard Worker[email protected]@built-in constants@gl_MaxDrawBuffers,Fail 368*61046927SAndroid Build Coastguard Worker 369*61046927SAndroid Build Coastguard Worker# OpenGL 3.x applies non-seamless cubemap texturing, while our 370*61046927SAndroid Build Coastguard Worker# driver/GLES uses seamless cubemap texturing. 371*61046927SAndroid Build Coastguard Workerspec@!opengl 3.0@sampler-cube-shadow,Fail 372*61046927SAndroid Build Coastguard Workerspec@arb_texture_cube_map_array@arb_texture_cube_map_array-sampler-cube-array-shadow,Fail 373*61046927SAndroid Build Coastguard Worker 374*61046927SAndroid Build Coastguard Worker# Precision differences between expected and obtained; works if 375*61046927SAndroid Build Coastguard Worker# exporting V3D_DEBUG=tmu32. 376*61046927SAndroid Build Coastguard Workerspec@oes_texture_view@rendering-formats,Fail 377*61046927SAndroid Build Coastguard Workerspec@oes_texture_view@rendering-formats@clear GL_R8 as GL_R8I,Fail 378*61046927SAndroid Build Coastguard Workerspec@oes_texture_view@rendering-formats@clear GL_RG8 as GL_R16F,Fail 379*61046927SAndroid Build Coastguard Workerspec@oes_texture_view@rendering-formats@clear GL_RG8 as GL_R16I,Fail 380*61046927SAndroid Build Coastguard Workerspec@oes_texture_view@rendering-formats@clear GL_RG8 as GL_RG8I,Fail 381*61046927SAndroid Build Coastguard Workerspec@oes_texture_view@rendering-formats@clear GL_RGBA8 as GL_R32F,Fail 382*61046927SAndroid Build Coastguard Workerspec@oes_texture_view@rendering-formats@clear GL_RGBA8 as GL_R32I,Fail 383*61046927SAndroid Build Coastguard Workerspec@oes_texture_view@rendering-formats@clear GL_RGBA8 as GL_RG16F,Fail 384*61046927SAndroid Build Coastguard Workerspec@oes_texture_view@rendering-formats@clear GL_RGBA8 as GL_RG16I,Fail 385*61046927SAndroid Build Coastguard Workerspec@oes_texture_view@rendering-formats@clear GL_RGBA8 as GL_RGBA8I,Fail 386*61046927SAndroid Build Coastguard Worker 387*61046927SAndroid Build Coastguard Worker# Also related with precision issues 388*61046927SAndroid Build Coastguard Workerspec@oes_texture_view@rendering-formats@clear GL_RGB10_A2 as GL_R32F,Fail 389*61046927SAndroid Build Coastguard Workerspec@oes_texture_view@rendering-formats@clear GL_RGB10_A2 as GL_R32I,Fail 390*61046927SAndroid Build Coastguard Workerspec@oes_texture_view@rendering-formats@clear GL_RGB10_A2 as GL_RG16F,Fail 391*61046927SAndroid Build Coastguard Workerspec@oes_texture_view@rendering-formats@clear GL_RGB10_A2 as GL_RG16I,Fail 392*61046927SAndroid Build Coastguard Workerspec@oes_texture_view@rendering-formats@clear GL_RGB10_A2 as GL_RGBA8I,Fail 393*61046927SAndroid Build Coastguard Worker 394*61046927SAndroid Build Coastguard Worker# This fails the subtest for GL_ALPHA16 because we don't support a 16-bit unorm format for rendering 395*61046927SAndroid Build Coastguard Worker# so gallium falls back to using an 8-bit unorm format and we lose some precision in the result. 396*61046927SAndroid Build Coastguard Workerspec@arb_clear_texture@arb_clear_texture-sized-formats,Fail 397*61046927SAndroid Build Coastguard Worker 398*61046927SAndroid Build Coastguard Worker# These fail because the shaders use indirect indexing on samplers which we 399*61046927SAndroid Build Coastguard Worker# don't support (the GLSL linker fails to link the shaders because of this). 400*61046927SAndroid Build Coastguard Worker# If loop unrolling kicks-in for these tests it removes the indirect indexing 401*61046927SAndroid Build Coastguard Worker# and the tests pass, but this would just be working around an issue in the 402*61046927SAndroid Build Coastguard Worker# tests. 403*61046927SAndroid Build Coastguard Workerspec@!opengl 2.0@max-samplers,Fail 404*61046927SAndroid Build Coastguard Workerspec@!opengl 2.0@max-samplers border,Fail 405*61046927SAndroid Build Coastguard Worker 406*61046927SAndroid Build Coastguard Worker# Hardware do not support line/polygon stipple. In fact, this feature 407*61046927SAndroid Build Coastguard Worker# was deprecated/removed in newer OpenGL spec versions. It could be 408*61046927SAndroid Build Coastguard Worker# emulated using shaders. 409*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@line-smooth-stipple,Fail 410*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@linestipple,Fail 411*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@linestipple@Factor 2x,Fail 412*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@linestipple@Factor 3x,Fail 413*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@linestipple@Line loop,Fail 414*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@linestipple@Line strip,Fail 415*61046927SAndroid Build Coastguard Workerspec@!opengl 1.1@linestipple@Restarting lines within a single Begin-End block,Fail 416*61046927SAndroid Build Coastguard Workerspec@!opengl 2.1@pbo,Fail 417*61046927SAndroid Build Coastguard Workerspec@!opengl 2.1@pbo@test_polygon_stip,Fail 418*61046927SAndroid Build Coastguard Workerspec@!opengl 2.1@polygon-stipple-fs,Fail 419*61046927SAndroid Build Coastguard Worker 420*61046927SAndroid Build Coastguard Worker# Works when run individually, but fail consistently on the CI 421*61046927SAndroid Build Coastguard WorkerdEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba32i_cube,Fail 422*61046927SAndroid Build Coastguard Worker 423*61046927SAndroid Build Coastguard Worker# https://gitlab.khronos.org/Tracker/vk-gl-cts/-/issues/4422 424*61046927SAndroid Build Coastguard WorkerKHR-GL31.texture_size_promotion.functional,Fail 425*61046927SAndroid Build Coastguard Worker 426*61046927SAndroid Build Coastguard Worker# uprev Piglit in Mesa 427*61046927SAndroid Build Coastguard Worker[email protected]@uniform_buffer@two-stages,Fail 428*61046927SAndroid Build Coastguard Worker 429*61046927SAndroid Build Coastguard Worker# RPI4 only supports 4RT, so this tests with 8RT will fail 430*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 128 1,Fail 431*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 128 2,Fail 432*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 128 3,Fail 433*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 128 4,Fail 434*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 128 7,Fail 435*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 128 8,Fail 436*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 64 1,Fail 437*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 64 2,Fail 438*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 64 3,Fail 439*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 64 4,Fail 440*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 64 7,Fail 441*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 64 8,Fail 442*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 8 1,Fail 443*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 8 2,Fail 444*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 8 3,Fail 445*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 8 4,Fail 446*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 8 7,Fail 447*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 8 8,Fail 448*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 128 1,Fail 449*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 128 2,Fail 450*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 128 3,Fail 451*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 128 4,Fail 452*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 128 7,Fail 453*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 128 8,Fail 454*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 64 1,Fail 455*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 64 2,Fail 456*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 64 3,Fail 457*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 64 4,Fail 458*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 64 7,Fail 459*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 64 8,Fail 460*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 8 1,Fail 461*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 8 2,Fail 462*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 8 3,Fail 463*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 8 4,Fail 464*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 8 7,Fail 465*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 42 8 8 8,Fail 466*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 128 1,Fail 467*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 128 2,Fail 468*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 128 3,Fail 469*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 128 4,Fail 470*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 128 7,Fail 471*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 128 8,Fail 472*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 64 1,Fail 473*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 64 2,Fail 474*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 64 3,Fail 475*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 64 4,Fail 476*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 64 7,Fail 477*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 64 8,Fail 478*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 8 1,Fail 479*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 8 2,Fail 480*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 8 3,Fail 481*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 8 4,Fail 482*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 8 7,Fail 483*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 8 8,Fail 484*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 128 1,Fail 485*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 128 2,Fail 486*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 128 3,Fail 487*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 128 4,Fail 488*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 128 7,Fail 489*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 128 8,Fail 490*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 64 1,Fail 491*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 64 2,Fail 492*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 64 3,Fail 493*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 64 4,Fail 494*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 64 7,Fail 495*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 64 8,Fail 496*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 8 1,Fail 497*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 8 2,Fail 498*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 8 3,Fail 499*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 8 4,Fail 500*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 8 7,Fail 501*61046927SAndroid Build Coastguard Workerspec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 42 8 8 8,Fail 502*61046927SAndroid Build Coastguard Worker 503*61046927SAndroid Build Coastguard Worker# Piglit OpenCL tests 504*61046927SAndroid Build Coastguard Workerapi@clbuildprogram,Fail 505*61046927SAndroid Build Coastguard Workerapi@clcompileprogram,Fail 506*61046927SAndroid Build Coastguard Workerapi@clgetcommandqueueinfo,Fail 507*61046927SAndroid Build Coastguard Workerapi@clgetdeviceinfo,Fail 508*61046927SAndroid Build Coastguard Workerapi@clgetextensionfunctionaddressforplatform,Fail 509*61046927SAndroid Build Coastguard Workerapi@clgetkernelarginfo,Fail 510*61046927SAndroid Build Coastguard Workerapi@cllinkprogram,Fail 511*61046927SAndroid Build Coastguard Workerprogram@build@include-directories,Fail 512*61046927SAndroid Build Coastguard Workerprogram@build@vector-data-types,Fail 513*61046927SAndroid Build Coastguard Workerprogram@execute@amdgcn-f32-inline-immediates,Fail 514*61046927SAndroid Build Coastguard Workerprogram@execute@amdgcn-f32-inline-immediates@add integer 64,Fail 515*61046927SAndroid Build Coastguard Workerprogram@[email protected]_extend_inreg,Crash 516*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected],Fail 517*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@nextafter float1,Fail 518*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@nextafter float16,Fail 519*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@nextafter float2,Fail 520*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@nextafter float4,Fail 521*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@nextafter float8,Fail 522*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected],Fail 523*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@pow float16,Fail 524*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@pow float4,Fail 525*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@pow float8,Fail 526*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected],Fail 527*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@powr float16,Fail 528*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@powr float4,Fail 529*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected],Fail 530*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@sign float1,Fail 531*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@sign float16,Fail 532*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@sign float2,Fail 533*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@sign float4,Fail 534*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@sign float8,Fail 535*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected],Crash 536*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected],Crash 537*61046927SAndroid Build Coastguard Workerprogram@execute@builtin@builtin-long-mad_hi-1.0.generated,Crash 538*61046927SAndroid Build Coastguard Workerprogram@execute@builtin@builtin-long-mad_sat-1.0.generated,Crash 539*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected],Crash 540*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected],Crash 541*61046927SAndroid Build Coastguard Workerprogram@execute@builtin@builtin-long-mul_hi-1.0.generated,Crash 542*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected],Fail 543*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@popcount long1,Fail 544*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@popcount long16,Fail 545*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@popcount long2,Fail 546*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@popcount long4,Fail 547*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@popcount long8,Fail 548*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected],Crash 549*61046927SAndroid Build Coastguard Workerprogram@execute@builtin@builtin-ulong-mad_hi-1.0.generated,Crash 550*61046927SAndroid Build Coastguard Workerprogram@execute@builtin@builtin-ulong-mad_sat-1.0.generated,Crash 551*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected],Crash 552*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected],Crash 553*61046927SAndroid Build Coastguard Workerprogram@execute@builtin@builtin-ulong-mul_hi-1.0.generated,Crash 554*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected],Fail 555*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@popcount ulong1,Fail 556*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@popcount ulong16,Fail 557*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@popcount ulong2,Fail 558*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@popcount ulong4,Fail 559*61046927SAndroid Build Coastguard Workerprogram@execute@[email protected]@popcount ulong8,Fail 560*61046927SAndroid Build Coastguard Workerprogram@execute@global-offset,Fail 561*61046927SAndroid Build Coastguard Workerprogram@execute@global-offset@3d- input dependent,Fail 562*61046927SAndroid Build Coastguard Workerprogram@execute@scalar-arithmetic-long,Crash 563*61046927SAndroid Build Coastguard Workerprogram@execute@scalar-arithmetic-ulong,Crash 564*61046927SAndroid Build Coastguard Workerprogram@execute@scalar-comparison-long,Crash 565*61046927SAndroid Build Coastguard Workerprogram@execute@scalar-comparison-ulong,Crash 566*61046927SAndroid Build Coastguard Workerprogram@execute@scalar-load-long,Crash 567*61046927SAndroid Build Coastguard Workerprogram@execute@scalar-load-ulong,Crash 568*61046927SAndroid Build Coastguard Workerprogram@run kernel with max work item sizes,Fail 569*61046927SAndroid Build Coastguard Worker 570*61046927SAndroid Build Coastguard Worker# Failures from arm32 571*61046927SAndroid Build Coastguard Workerarm32-KHR-GL31.texture_size_promotion.functional,Fail 572*61046927SAndroid Build Coastguard Worker 573*61046927SAndroid Build Coastguard Worker# https://gitlab.freedesktop.org/mesa/piglit/-/merge_requests/931 574*61046927SAndroid Build Coastguard Workerasan-spec@arb_texture_buffer_object@formats (vs- ext_gpu_shader4),Fail 575