xref: /aosp_15_r20/external/mesa3d/src/amd/vulkan/bvh/bvh.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * Copyright © 2021 Bas Nieuwenhuizen
3*61046927SAndroid Build Coastguard Worker  *
4*61046927SAndroid Build Coastguard Worker  * SPDX-License-Identifier: MIT
5*61046927SAndroid Build Coastguard Worker  */
6*61046927SAndroid Build Coastguard Worker 
7*61046927SAndroid Build Coastguard Worker #ifndef BVH_BVH_H
8*61046927SAndroid Build Coastguard Worker #define BVH_BVH_H
9*61046927SAndroid Build Coastguard Worker 
10*61046927SAndroid Build Coastguard Worker #define radv_bvh_node_triangle 0
11*61046927SAndroid Build Coastguard Worker #define radv_bvh_node_box16    4
12*61046927SAndroid Build Coastguard Worker #define radv_bvh_node_box32    5
13*61046927SAndroid Build Coastguard Worker #define radv_bvh_node_instance 6
14*61046927SAndroid Build Coastguard Worker #define radv_bvh_node_aabb     7
15*61046927SAndroid Build Coastguard Worker 
16*61046927SAndroid Build Coastguard Worker #define radv_ir_node_triangle 0
17*61046927SAndroid Build Coastguard Worker #define radv_ir_node_internal 1
18*61046927SAndroid Build Coastguard Worker #define radv_ir_node_instance 2
19*61046927SAndroid Build Coastguard Worker #define radv_ir_node_aabb     3
20*61046927SAndroid Build Coastguard Worker 
21*61046927SAndroid Build Coastguard Worker #define RADV_GEOMETRY_OPAQUE (1u << 31)
22*61046927SAndroid Build Coastguard Worker 
23*61046927SAndroid Build Coastguard Worker #define RADV_INSTANCE_FORCE_OPAQUE                 (1u << 31)
24*61046927SAndroid Build Coastguard Worker #define RADV_INSTANCE_NO_FORCE_NOT_OPAQUE          (1u << 30)
25*61046927SAndroid Build Coastguard Worker #define RADV_INSTANCE_TRIANGLE_FACING_CULL_DISABLE (1u << 29)
26*61046927SAndroid Build Coastguard Worker #define RADV_INSTANCE_TRIANGLE_FLIP_FACING         (1u << 28)
27*61046927SAndroid Build Coastguard Worker 
28*61046927SAndroid Build Coastguard Worker #ifdef VULKAN
29*61046927SAndroid Build Coastguard Worker #define VK_UUID_SIZE 16
30*61046927SAndroid Build Coastguard Worker #else
31*61046927SAndroid Build Coastguard Worker #include <vulkan/vulkan.h>
32*61046927SAndroid Build Coastguard Worker typedef struct radv_ir_node radv_ir_node;
33*61046927SAndroid Build Coastguard Worker typedef struct radv_global_sync_data radv_global_sync_data;
34*61046927SAndroid Build Coastguard Worker typedef struct radv_bvh_geometry_data radv_bvh_geometry_data;
35*61046927SAndroid Build Coastguard Worker 
36*61046927SAndroid Build Coastguard Worker typedef uint16_t float16_t;
37*61046927SAndroid Build Coastguard Worker 
38*61046927SAndroid Build Coastguard Worker typedef struct {
39*61046927SAndroid Build Coastguard Worker    float values[3][4];
40*61046927SAndroid Build Coastguard Worker } mat3x4;
41*61046927SAndroid Build Coastguard Worker 
42*61046927SAndroid Build Coastguard Worker typedef struct {
43*61046927SAndroid Build Coastguard Worker    float x;
44*61046927SAndroid Build Coastguard Worker    float y;
45*61046927SAndroid Build Coastguard Worker    float z;
46*61046927SAndroid Build Coastguard Worker } vec3;
47*61046927SAndroid Build Coastguard Worker 
48*61046927SAndroid Build Coastguard Worker typedef struct radv_aabb radv_aabb;
49*61046927SAndroid Build Coastguard Worker 
50*61046927SAndroid Build Coastguard Worker #endif
51*61046927SAndroid Build Coastguard Worker 
52*61046927SAndroid Build Coastguard Worker struct radv_aabb {
53*61046927SAndroid Build Coastguard Worker    vec3 min;
54*61046927SAndroid Build Coastguard Worker    vec3 max;
55*61046927SAndroid Build Coastguard Worker };
56*61046927SAndroid Build Coastguard Worker 
57*61046927SAndroid Build Coastguard Worker struct radv_accel_struct_serialization_header {
58*61046927SAndroid Build Coastguard Worker    uint8_t driver_uuid[VK_UUID_SIZE];
59*61046927SAndroid Build Coastguard Worker    uint8_t accel_struct_compat[VK_UUID_SIZE];
60*61046927SAndroid Build Coastguard Worker    uint64_t serialization_size;
61*61046927SAndroid Build Coastguard Worker    uint64_t compacted_size;
62*61046927SAndroid Build Coastguard Worker    uint64_t instance_count;
63*61046927SAndroid Build Coastguard Worker #ifndef VULKAN
64*61046927SAndroid Build Coastguard Worker    uint64_t instances[];
65*61046927SAndroid Build Coastguard Worker #endif
66*61046927SAndroid Build Coastguard Worker };
67*61046927SAndroid Build Coastguard Worker 
68*61046927SAndroid Build Coastguard Worker struct radv_accel_struct_geometry_info {
69*61046927SAndroid Build Coastguard Worker    uint32_t primitive_count;
70*61046927SAndroid Build Coastguard Worker    uint32_t flags;
71*61046927SAndroid Build Coastguard Worker    uint32_t type;
72*61046927SAndroid Build Coastguard Worker };
73*61046927SAndroid Build Coastguard Worker 
74*61046927SAndroid Build Coastguard Worker struct radv_accel_struct_header {
75*61046927SAndroid Build Coastguard Worker    uint32_t bvh_offset;
76*61046927SAndroid Build Coastguard Worker    uint32_t reserved;
77*61046927SAndroid Build Coastguard Worker    radv_aabb aabb;
78*61046927SAndroid Build Coastguard Worker 
79*61046927SAndroid Build Coastguard Worker    /* Everything after this gets either updated/copied from the CPU or written by header.comp. */
80*61046927SAndroid Build Coastguard Worker    uint64_t compacted_size;
81*61046927SAndroid Build Coastguard Worker    uint64_t serialization_size;
82*61046927SAndroid Build Coastguard Worker    uint32_t copy_dispatch_size[3];
83*61046927SAndroid Build Coastguard Worker    uint64_t size;
84*61046927SAndroid Build Coastguard Worker 
85*61046927SAndroid Build Coastguard Worker    /* Everything after this gets updated/copied from the CPU. */
86*61046927SAndroid Build Coastguard Worker    uint32_t geometry_count;
87*61046927SAndroid Build Coastguard Worker    uint64_t instance_offset;
88*61046927SAndroid Build Coastguard Worker    uint64_t instance_count;
89*61046927SAndroid Build Coastguard Worker    uint32_t build_flags;
90*61046927SAndroid Build Coastguard Worker };
91*61046927SAndroid Build Coastguard Worker 
92*61046927SAndroid Build Coastguard Worker struct radv_ir_node {
93*61046927SAndroid Build Coastguard Worker    radv_aabb aabb;
94*61046927SAndroid Build Coastguard Worker };
95*61046927SAndroid Build Coastguard Worker 
96*61046927SAndroid Build Coastguard Worker #define RADV_UNKNOWN_BVH_OFFSET 0xFFFFFFFF
97*61046927SAndroid Build Coastguard Worker #define RADV_NULL_BVH_OFFSET    0xFFFFFFFE
98*61046927SAndroid Build Coastguard Worker 
99*61046927SAndroid Build Coastguard Worker struct radv_ir_box_node {
100*61046927SAndroid Build Coastguard Worker    radv_ir_node base;
101*61046927SAndroid Build Coastguard Worker    uint32_t children[2];
102*61046927SAndroid Build Coastguard Worker    uint32_t bvh_offset;
103*61046927SAndroid Build Coastguard Worker };
104*61046927SAndroid Build Coastguard Worker 
105*61046927SAndroid Build Coastguard Worker struct radv_global_sync_data {
106*61046927SAndroid Build Coastguard Worker    uint32_t task_counts[2];
107*61046927SAndroid Build Coastguard Worker    uint32_t task_started_counter;
108*61046927SAndroid Build Coastguard Worker    uint32_t task_done_counter;
109*61046927SAndroid Build Coastguard Worker    uint32_t current_phase_start_counter;
110*61046927SAndroid Build Coastguard Worker    uint32_t current_phase_end_counter;
111*61046927SAndroid Build Coastguard Worker    uint32_t phase_index;
112*61046927SAndroid Build Coastguard Worker    /* If this flag is set, the shader should exit
113*61046927SAndroid Build Coastguard Worker     * instead of executing another phase */
114*61046927SAndroid Build Coastguard Worker    uint32_t next_phase_exit_flag;
115*61046927SAndroid Build Coastguard Worker };
116*61046927SAndroid Build Coastguard Worker 
117*61046927SAndroid Build Coastguard Worker struct radv_ir_header {
118*61046927SAndroid Build Coastguard Worker    int32_t min_bounds[3];
119*61046927SAndroid Build Coastguard Worker    int32_t max_bounds[3];
120*61046927SAndroid Build Coastguard Worker    uint32_t active_leaf_count;
121*61046927SAndroid Build Coastguard Worker    /* Indirect dispatch dimensions for the encoder.
122*61046927SAndroid Build Coastguard Worker     * ir_internal_node_count is the thread count in the X dimension,
123*61046927SAndroid Build Coastguard Worker     * while Y and Z are always set to 1. */
124*61046927SAndroid Build Coastguard Worker    uint32_t ir_internal_node_count;
125*61046927SAndroid Build Coastguard Worker    uint32_t dispatch_size_y;
126*61046927SAndroid Build Coastguard Worker    uint32_t dispatch_size_z;
127*61046927SAndroid Build Coastguard Worker    radv_global_sync_data sync_data;
128*61046927SAndroid Build Coastguard Worker    uint32_t dst_node_offset;
129*61046927SAndroid Build Coastguard Worker };
130*61046927SAndroid Build Coastguard Worker 
131*61046927SAndroid Build Coastguard Worker struct radv_bvh_triangle_node {
132*61046927SAndroid Build Coastguard Worker    float coords[3][3];
133*61046927SAndroid Build Coastguard Worker    uint32_t reserved[3];
134*61046927SAndroid Build Coastguard Worker    uint32_t triangle_id;
135*61046927SAndroid Build Coastguard Worker    /* flags in upper 4 bits */
136*61046927SAndroid Build Coastguard Worker    uint32_t geometry_id_and_flags;
137*61046927SAndroid Build Coastguard Worker    uint32_t reserved2;
138*61046927SAndroid Build Coastguard Worker    uint32_t id;
139*61046927SAndroid Build Coastguard Worker };
140*61046927SAndroid Build Coastguard Worker 
141*61046927SAndroid Build Coastguard Worker struct radv_bvh_aabb_node {
142*61046927SAndroid Build Coastguard Worker    uint32_t primitive_id;
143*61046927SAndroid Build Coastguard Worker    /* flags in upper 4 bits */
144*61046927SAndroid Build Coastguard Worker    uint32_t geometry_id_and_flags;
145*61046927SAndroid Build Coastguard Worker    uint32_t reserved[14];
146*61046927SAndroid Build Coastguard Worker };
147*61046927SAndroid Build Coastguard Worker 
148*61046927SAndroid Build Coastguard Worker struct radv_bvh_instance_node {
149*61046927SAndroid Build Coastguard Worker    uint64_t bvh_ptr; /* pre-shifted/masked to serve as node base */
150*61046927SAndroid Build Coastguard Worker 
151*61046927SAndroid Build Coastguard Worker    /* lower 24 bits are the custom instance index, upper 8 bits are the visibility mask */
152*61046927SAndroid Build Coastguard Worker    uint32_t custom_instance_and_mask;
153*61046927SAndroid Build Coastguard Worker    /* lower 24 bits are the sbt offset, upper 8 bits are VkGeometryInstanceFlagsKHR */
154*61046927SAndroid Build Coastguard Worker    uint32_t sbt_offset_and_flags;
155*61046927SAndroid Build Coastguard Worker 
156*61046927SAndroid Build Coastguard Worker    mat3x4 wto_matrix;
157*61046927SAndroid Build Coastguard Worker 
158*61046927SAndroid Build Coastguard Worker    uint32_t instance_id;
159*61046927SAndroid Build Coastguard Worker    uint32_t bvh_offset;
160*61046927SAndroid Build Coastguard Worker    uint32_t reserved[2];
161*61046927SAndroid Build Coastguard Worker 
162*61046927SAndroid Build Coastguard Worker    /* Object to world matrix transposed from the initial transform. */
163*61046927SAndroid Build Coastguard Worker    mat3x4 otw_matrix;
164*61046927SAndroid Build Coastguard Worker };
165*61046927SAndroid Build Coastguard Worker 
166*61046927SAndroid Build Coastguard Worker struct radv_bvh_box16_node {
167*61046927SAndroid Build Coastguard Worker    uint32_t children[4];
168*61046927SAndroid Build Coastguard Worker    float16_t coords[4][2][3];
169*61046927SAndroid Build Coastguard Worker };
170*61046927SAndroid Build Coastguard Worker 
171*61046927SAndroid Build Coastguard Worker struct radv_bvh_box32_node {
172*61046927SAndroid Build Coastguard Worker    uint32_t children[4];
173*61046927SAndroid Build Coastguard Worker    radv_aabb coords[4];
174*61046927SAndroid Build Coastguard Worker    uint32_t reserved[4];
175*61046927SAndroid Build Coastguard Worker };
176*61046927SAndroid Build Coastguard Worker 
177*61046927SAndroid Build Coastguard Worker #define RADV_BVH_ROOT_NODE    radv_bvh_node_box32
178*61046927SAndroid Build Coastguard Worker #define RADV_BVH_INVALID_NODE 0xffffffffu
179*61046927SAndroid Build Coastguard Worker 
180*61046927SAndroid Build Coastguard Worker /* If the task index is set to this value, there is no
181*61046927SAndroid Build Coastguard Worker  * more work to do. */
182*61046927SAndroid Build Coastguard Worker #define TASK_INDEX_INVALID 0xFFFFFFFF
183*61046927SAndroid Build Coastguard Worker 
184*61046927SAndroid Build Coastguard Worker struct radv_bvh_geometry_data {
185*61046927SAndroid Build Coastguard Worker    uint64_t data;
186*61046927SAndroid Build Coastguard Worker    uint64_t indices;
187*61046927SAndroid Build Coastguard Worker    uint64_t transform;
188*61046927SAndroid Build Coastguard Worker 
189*61046927SAndroid Build Coastguard Worker    uint32_t geometry_id;
190*61046927SAndroid Build Coastguard Worker    uint32_t geometry_type;
191*61046927SAndroid Build Coastguard Worker    uint32_t first_id;
192*61046927SAndroid Build Coastguard Worker    uint32_t stride;
193*61046927SAndroid Build Coastguard Worker    uint32_t vertex_format;
194*61046927SAndroid Build Coastguard Worker    uint32_t index_format;
195*61046927SAndroid Build Coastguard Worker };
196*61046927SAndroid Build Coastguard Worker 
197*61046927SAndroid Build Coastguard Worker #endif /* BVH_H */
198