1*61046927SAndroid Build Coastguard Worker /****************************************************************************** 2*61046927SAndroid Build Coastguard Worker * The MIT License (MIT) 3*61046927SAndroid Build Coastguard Worker * 4*61046927SAndroid Build Coastguard Worker * Copyright (c) 2015-2018 Baldur Karlsson 5*61046927SAndroid Build Coastguard Worker * 6*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a copy 7*61046927SAndroid Build Coastguard Worker * of this software and associated documentation files (the "Software"), to deal 8*61046927SAndroid Build Coastguard Worker * in the Software without restriction, including without limitation the rights 9*61046927SAndroid Build Coastguard Worker * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 10*61046927SAndroid Build Coastguard Worker * copies of the Software, and to permit persons to whom the Software is 11*61046927SAndroid Build Coastguard Worker * furnished to do so, subject to the following conditions: 12*61046927SAndroid Build Coastguard Worker * 13*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice shall be included in 14*61046927SAndroid Build Coastguard Worker * all copies or substantial portions of the Software. 15*61046927SAndroid Build Coastguard Worker * 16*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17*61046927SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 19*61046927SAndroid Build Coastguard Worker * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20*61046927SAndroid Build Coastguard Worker * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 21*61046927SAndroid Build Coastguard Worker * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 22*61046927SAndroid Build Coastguard Worker * THE SOFTWARE. 23*61046927SAndroid Build Coastguard Worker ******************************************************************************/ 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard Worker #pragma once 26*61046927SAndroid Build Coastguard Worker 27*61046927SAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////////////////////////////// 28*61046927SAndroid Build Coastguard Worker // 29*61046927SAndroid Build Coastguard Worker // Documentation for the API is available at https://renderdoc.org/docs/in_application_api.html 30*61046927SAndroid Build Coastguard Worker // 31*61046927SAndroid Build Coastguard Worker 32*61046927SAndroid Build Coastguard Worker #if !defined(RENDERDOC_NO_STDINT) 33*61046927SAndroid Build Coastguard Worker #include <stdint.h> 34*61046927SAndroid Build Coastguard Worker #endif 35*61046927SAndroid Build Coastguard Worker 36*61046927SAndroid Build Coastguard Worker #if defined(WIN32) 37*61046927SAndroid Build Coastguard Worker #define RENDERDOC_CC __cdecl 38*61046927SAndroid Build Coastguard Worker #elif defined(__linux__) 39*61046927SAndroid Build Coastguard Worker #define RENDERDOC_CC 40*61046927SAndroid Build Coastguard Worker #elif defined(__APPLE__) 41*61046927SAndroid Build Coastguard Worker #define RENDERDOC_CC 42*61046927SAndroid Build Coastguard Worker #else 43*61046927SAndroid Build Coastguard Worker #error "Unknown platform" 44*61046927SAndroid Build Coastguard Worker #endif 45*61046927SAndroid Build Coastguard Worker 46*61046927SAndroid Build Coastguard Worker #ifdef __cplusplus 47*61046927SAndroid Build Coastguard Worker extern "C" { 48*61046927SAndroid Build Coastguard Worker #endif 49*61046927SAndroid Build Coastguard Worker 50*61046927SAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////////////////////////////// 51*61046927SAndroid Build Coastguard Worker // Constants not used directly in below API 52*61046927SAndroid Build Coastguard Worker 53*61046927SAndroid Build Coastguard Worker // This is a GUID/magic value used for when applications pass a path where shader debug 54*61046927SAndroid Build Coastguard Worker // information can be found to match up with a stripped shader. 55*61046927SAndroid Build Coastguard Worker // the define can be used like so: const GUID RENDERDOC_ShaderDebugMagicValue = 56*61046927SAndroid Build Coastguard Worker // RENDERDOC_ShaderDebugMagicValue_value 57*61046927SAndroid Build Coastguard Worker #define RENDERDOC_ShaderDebugMagicValue_struct \ 58*61046927SAndroid Build Coastguard Worker { \ 59*61046927SAndroid Build Coastguard Worker 0xeab25520, 0x6670, 0x4865, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \ 60*61046927SAndroid Build Coastguard Worker } 61*61046927SAndroid Build Coastguard Worker 62*61046927SAndroid Build Coastguard Worker // as an alternative when you want a byte array (assuming x86 endianness): 63*61046927SAndroid Build Coastguard Worker #define RENDERDOC_ShaderDebugMagicValue_bytearray \ 64*61046927SAndroid Build Coastguard Worker { \ 65*61046927SAndroid Build Coastguard Worker 0x20, 0x55, 0xb2, 0xea, 0x70, 0x66, 0x65, 0x48, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \ 66*61046927SAndroid Build Coastguard Worker } 67*61046927SAndroid Build Coastguard Worker 68*61046927SAndroid Build Coastguard Worker // truncated version when only a uint64_t is available (e.g. Vulkan tags): 69*61046927SAndroid Build Coastguard Worker #define RENDERDOC_ShaderDebugMagicValue_truncated 0x48656670eab25520ULL 70*61046927SAndroid Build Coastguard Worker 71*61046927SAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////////////////////////////// 72*61046927SAndroid Build Coastguard Worker // RenderDoc capture options 73*61046927SAndroid Build Coastguard Worker // 74*61046927SAndroid Build Coastguard Worker 75*61046927SAndroid Build Coastguard Worker typedef enum { 76*61046927SAndroid Build Coastguard Worker // Allow the application to enable vsync 77*61046927SAndroid Build Coastguard Worker // 78*61046927SAndroid Build Coastguard Worker // Default - enabled 79*61046927SAndroid Build Coastguard Worker // 80*61046927SAndroid Build Coastguard Worker // 1 - The application can enable or disable vsync at will 81*61046927SAndroid Build Coastguard Worker // 0 - vsync is force disabled 82*61046927SAndroid Build Coastguard Worker eRENDERDOC_Option_AllowVSync = 0, 83*61046927SAndroid Build Coastguard Worker 84*61046927SAndroid Build Coastguard Worker // Allow the application to enable fullscreen 85*61046927SAndroid Build Coastguard Worker // 86*61046927SAndroid Build Coastguard Worker // Default - enabled 87*61046927SAndroid Build Coastguard Worker // 88*61046927SAndroid Build Coastguard Worker // 1 - The application can enable or disable fullscreen at will 89*61046927SAndroid Build Coastguard Worker // 0 - fullscreen is force disabled 90*61046927SAndroid Build Coastguard Worker eRENDERDOC_Option_AllowFullscreen = 1, 91*61046927SAndroid Build Coastguard Worker 92*61046927SAndroid Build Coastguard Worker // Record API debugging events and messages 93*61046927SAndroid Build Coastguard Worker // 94*61046927SAndroid Build Coastguard Worker // Default - disabled 95*61046927SAndroid Build Coastguard Worker // 96*61046927SAndroid Build Coastguard Worker // 1 - Enable built-in API debugging features and records the results into 97*61046927SAndroid Build Coastguard Worker // the capture, which is matched up with events on replay 98*61046927SAndroid Build Coastguard Worker // 0 - no API debugging is forcibly enabled 99*61046927SAndroid Build Coastguard Worker eRENDERDOC_Option_APIValidation = 2, 100*61046927SAndroid Build Coastguard Worker eRENDERDOC_Option_DebugDeviceMode = 2, // deprecated name of this enum 101*61046927SAndroid Build Coastguard Worker 102*61046927SAndroid Build Coastguard Worker // Capture CPU callstacks for API events 103*61046927SAndroid Build Coastguard Worker // 104*61046927SAndroid Build Coastguard Worker // Default - disabled 105*61046927SAndroid Build Coastguard Worker // 106*61046927SAndroid Build Coastguard Worker // 1 - Enables capturing of callstacks 107*61046927SAndroid Build Coastguard Worker // 0 - no callstacks are captured 108*61046927SAndroid Build Coastguard Worker eRENDERDOC_Option_CaptureCallstacks = 3, 109*61046927SAndroid Build Coastguard Worker 110*61046927SAndroid Build Coastguard Worker // When capturing CPU callstacks, only capture them from drawcalls. 111*61046927SAndroid Build Coastguard Worker // This option does nothing without the above option being enabled 112*61046927SAndroid Build Coastguard Worker // 113*61046927SAndroid Build Coastguard Worker // Default - disabled 114*61046927SAndroid Build Coastguard Worker // 115*61046927SAndroid Build Coastguard Worker // 1 - Only captures callstacks for drawcall type API events. 116*61046927SAndroid Build Coastguard Worker // Ignored if CaptureCallstacks is disabled 117*61046927SAndroid Build Coastguard Worker // 0 - Callstacks, if enabled, are captured for every event. 118*61046927SAndroid Build Coastguard Worker eRENDERDOC_Option_CaptureCallstacksOnlyDraws = 4, 119*61046927SAndroid Build Coastguard Worker 120*61046927SAndroid Build Coastguard Worker // Specify a delay in seconds to wait for a debugger to attach, after 121*61046927SAndroid Build Coastguard Worker // creating or injecting into a process, before continuing to allow it to run. 122*61046927SAndroid Build Coastguard Worker // 123*61046927SAndroid Build Coastguard Worker // 0 indicates no delay, and the process will run immediately after injection 124*61046927SAndroid Build Coastguard Worker // 125*61046927SAndroid Build Coastguard Worker // Default - 0 seconds 126*61046927SAndroid Build Coastguard Worker // 127*61046927SAndroid Build Coastguard Worker eRENDERDOC_Option_DelayForDebugger = 5, 128*61046927SAndroid Build Coastguard Worker 129*61046927SAndroid Build Coastguard Worker // Verify any writes to mapped buffers, by checking the memory after the 130*61046927SAndroid Build Coastguard Worker // bounds of the returned pointer to detect any modification. 131*61046927SAndroid Build Coastguard Worker // 132*61046927SAndroid Build Coastguard Worker // Default - disabled 133*61046927SAndroid Build Coastguard Worker // 134*61046927SAndroid Build Coastguard Worker // 1 - Verify any writes to mapped buffers 135*61046927SAndroid Build Coastguard Worker // 0 - No verification is performed, and overwriting bounds may cause 136*61046927SAndroid Build Coastguard Worker // crashes or corruption in RenderDoc 137*61046927SAndroid Build Coastguard Worker eRENDERDOC_Option_VerifyMapWrites = 6, 138*61046927SAndroid Build Coastguard Worker 139*61046927SAndroid Build Coastguard Worker // Hooks any system API calls that create child processes, and injects 140*61046927SAndroid Build Coastguard Worker // RenderDoc into them recursively with the same options. 141*61046927SAndroid Build Coastguard Worker // 142*61046927SAndroid Build Coastguard Worker // Default - disabled 143*61046927SAndroid Build Coastguard Worker // 144*61046927SAndroid Build Coastguard Worker // 1 - Hooks into spawned child processes 145*61046927SAndroid Build Coastguard Worker // 0 - Child processes are not hooked by RenderDoc 146*61046927SAndroid Build Coastguard Worker eRENDERDOC_Option_HookIntoChildren = 7, 147*61046927SAndroid Build Coastguard Worker 148*61046927SAndroid Build Coastguard Worker // By default RenderDoc only includes resources in the final capture necessary 149*61046927SAndroid Build Coastguard Worker // for that frame, this allows you to override that behaviour. 150*61046927SAndroid Build Coastguard Worker // 151*61046927SAndroid Build Coastguard Worker // Default - disabled 152*61046927SAndroid Build Coastguard Worker // 153*61046927SAndroid Build Coastguard Worker // 1 - all live resources at the time of capture are included in the capture 154*61046927SAndroid Build Coastguard Worker // and available for inspection 155*61046927SAndroid Build Coastguard Worker // 0 - only the resources referenced by the captured frame are included 156*61046927SAndroid Build Coastguard Worker eRENDERDOC_Option_RefAllResources = 8, 157*61046927SAndroid Build Coastguard Worker 158*61046927SAndroid Build Coastguard Worker // **NOTE**: As of RenderDoc v1.1 this option has been deprecated. Setting or 159*61046927SAndroid Build Coastguard Worker // getting it will be ignored, to allow compatibility with older versions. 160*61046927SAndroid Build Coastguard Worker // In v1.1 the option acts as if it's always enabled. 161*61046927SAndroid Build Coastguard Worker // 162*61046927SAndroid Build Coastguard Worker // By default RenderDoc skips saving initial states for resources where the 163*61046927SAndroid Build Coastguard Worker // previous contents don't appear to be used, assuming that writes before 164*61046927SAndroid Build Coastguard Worker // reads indicate previous contents aren't used. 165*61046927SAndroid Build Coastguard Worker // 166*61046927SAndroid Build Coastguard Worker // Default - disabled 167*61046927SAndroid Build Coastguard Worker // 168*61046927SAndroid Build Coastguard Worker // 1 - initial contents at the start of each captured frame are saved, even if 169*61046927SAndroid Build Coastguard Worker // they are later overwritten or cleared before being used. 170*61046927SAndroid Build Coastguard Worker // 0 - unless a read is detected, initial contents will not be saved and will 171*61046927SAndroid Build Coastguard Worker // appear as black or empty data. 172*61046927SAndroid Build Coastguard Worker eRENDERDOC_Option_SaveAllInitials = 9, 173*61046927SAndroid Build Coastguard Worker 174*61046927SAndroid Build Coastguard Worker // In APIs that allow for the recording of command lists to be replayed later, 175*61046927SAndroid Build Coastguard Worker // RenderDoc may choose to not capture command lists before a frame capture is 176*61046927SAndroid Build Coastguard Worker // triggered, to reduce overheads. This means any command lists recorded once 177*61046927SAndroid Build Coastguard Worker // and replayed many times will not be available and may cause a failure to 178*61046927SAndroid Build Coastguard Worker // capture. 179*61046927SAndroid Build Coastguard Worker // 180*61046927SAndroid Build Coastguard Worker // Note this is only true for APIs where multithreading is difficult or 181*61046927SAndroid Build Coastguard Worker // discouraged. Newer APIs like Vulkan and D3D12 will ignore this option 182*61046927SAndroid Build Coastguard Worker // and always capture all command lists since the API is heavily oriented 183*61046927SAndroid Build Coastguard Worker // around it and the overheads have been reduced by API design. 184*61046927SAndroid Build Coastguard Worker // 185*61046927SAndroid Build Coastguard Worker // 1 - All command lists are captured from the start of the application 186*61046927SAndroid Build Coastguard Worker // 0 - Command lists are only captured if their recording begins during 187*61046927SAndroid Build Coastguard Worker // the period when a frame capture is in progress. 188*61046927SAndroid Build Coastguard Worker eRENDERDOC_Option_CaptureAllCmdLists = 10, 189*61046927SAndroid Build Coastguard Worker 190*61046927SAndroid Build Coastguard Worker // Mute API debugging output when the API validation mode option is enabled 191*61046927SAndroid Build Coastguard Worker // 192*61046927SAndroid Build Coastguard Worker // Default - enabled 193*61046927SAndroid Build Coastguard Worker // 194*61046927SAndroid Build Coastguard Worker // 1 - Mute any API debug messages from being displayed or passed through 195*61046927SAndroid Build Coastguard Worker // 0 - API debugging is displayed as normal 196*61046927SAndroid Build Coastguard Worker eRENDERDOC_Option_DebugOutputMute = 11, 197*61046927SAndroid Build Coastguard Worker 198*61046927SAndroid Build Coastguard Worker } RENDERDOC_CaptureOption; 199*61046927SAndroid Build Coastguard Worker 200*61046927SAndroid Build Coastguard Worker // Sets an option that controls how RenderDoc behaves on capture. 201*61046927SAndroid Build Coastguard Worker // 202*61046927SAndroid Build Coastguard Worker // Returns 1 if the option and value are valid 203*61046927SAndroid Build Coastguard Worker // Returns 0 if either is invalid and the option is unchanged 204*61046927SAndroid Build Coastguard Worker typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionU32)(RENDERDOC_CaptureOption opt, uint32_t val); 205*61046927SAndroid Build Coastguard Worker typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionF32)(RENDERDOC_CaptureOption opt, float val); 206*61046927SAndroid Build Coastguard Worker 207*61046927SAndroid Build Coastguard Worker // Gets the current value of an option as a uint32_t 208*61046927SAndroid Build Coastguard Worker // 209*61046927SAndroid Build Coastguard Worker // If the option is invalid, 0xffffffff is returned 210*61046927SAndroid Build Coastguard Worker typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionU32)(RENDERDOC_CaptureOption opt); 211*61046927SAndroid Build Coastguard Worker 212*61046927SAndroid Build Coastguard Worker // Gets the current value of an option as a float 213*61046927SAndroid Build Coastguard Worker // 214*61046927SAndroid Build Coastguard Worker // If the option is invalid, -FLT_MAX is returned 215*61046927SAndroid Build Coastguard Worker typedef float(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionF32)(RENDERDOC_CaptureOption opt); 216*61046927SAndroid Build Coastguard Worker 217*61046927SAndroid Build Coastguard Worker typedef enum { 218*61046927SAndroid Build Coastguard Worker // '0' - '9' matches ASCII values 219*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_0 = 0x30, 220*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_1 = 0x31, 221*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_2 = 0x32, 222*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_3 = 0x33, 223*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_4 = 0x34, 224*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_5 = 0x35, 225*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_6 = 0x36, 226*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_7 = 0x37, 227*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_8 = 0x38, 228*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_9 = 0x39, 229*61046927SAndroid Build Coastguard Worker 230*61046927SAndroid Build Coastguard Worker // 'A' - 'Z' matches ASCII values 231*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_A = 0x41, 232*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_B = 0x42, 233*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_C = 0x43, 234*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_D = 0x44, 235*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_E = 0x45, 236*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_F = 0x46, 237*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_G = 0x47, 238*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_H = 0x48, 239*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_I = 0x49, 240*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_J = 0x4A, 241*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_K = 0x4B, 242*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_L = 0x4C, 243*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_M = 0x4D, 244*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_N = 0x4E, 245*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_O = 0x4F, 246*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_P = 0x50, 247*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_Q = 0x51, 248*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_R = 0x52, 249*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_S = 0x53, 250*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_T = 0x54, 251*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_U = 0x55, 252*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_V = 0x56, 253*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_W = 0x57, 254*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_X = 0x58, 255*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_Y = 0x59, 256*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_Z = 0x5A, 257*61046927SAndroid Build Coastguard Worker 258*61046927SAndroid Build Coastguard Worker // leave the rest of the ASCII range free 259*61046927SAndroid Build Coastguard Worker // in case we want to use it later 260*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_NonPrintable = 0x100, 261*61046927SAndroid Build Coastguard Worker 262*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_Divide, 263*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_Multiply, 264*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_Subtract, 265*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_Plus, 266*61046927SAndroid Build Coastguard Worker 267*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_F1, 268*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_F2, 269*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_F3, 270*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_F4, 271*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_F5, 272*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_F6, 273*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_F7, 274*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_F8, 275*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_F9, 276*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_F10, 277*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_F11, 278*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_F12, 279*61046927SAndroid Build Coastguard Worker 280*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_Home, 281*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_End, 282*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_Insert, 283*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_Delete, 284*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_PageUp, 285*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_PageDn, 286*61046927SAndroid Build Coastguard Worker 287*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_Backspace, 288*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_Tab, 289*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_PrtScrn, 290*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_Pause, 291*61046927SAndroid Build Coastguard Worker 292*61046927SAndroid Build Coastguard Worker eRENDERDOC_Key_Max, 293*61046927SAndroid Build Coastguard Worker } RENDERDOC_InputButton; 294*61046927SAndroid Build Coastguard Worker 295*61046927SAndroid Build Coastguard Worker // Sets which key or keys can be used to toggle focus between multiple windows 296*61046927SAndroid Build Coastguard Worker // 297*61046927SAndroid Build Coastguard Worker // If keys is NULL or num is 0, toggle keys will be disabled 298*61046927SAndroid Build Coastguard Worker typedef void(RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(RENDERDOC_InputButton *keys, int num); 299*61046927SAndroid Build Coastguard Worker 300*61046927SAndroid Build Coastguard Worker // Sets which key or keys can be used to capture the next frame 301*61046927SAndroid Build Coastguard Worker // 302*61046927SAndroid Build Coastguard Worker // If keys is NULL or num is 0, captures keys will be disabled 303*61046927SAndroid Build Coastguard Worker typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(RENDERDOC_InputButton *keys, int num); 304*61046927SAndroid Build Coastguard Worker 305*61046927SAndroid Build Coastguard Worker typedef enum { 306*61046927SAndroid Build Coastguard Worker // This single bit controls whether the overlay is enabled or disabled globally 307*61046927SAndroid Build Coastguard Worker eRENDERDOC_Overlay_Enabled = 0x1, 308*61046927SAndroid Build Coastguard Worker 309*61046927SAndroid Build Coastguard Worker // Show the average framerate over several seconds as well as min/max 310*61046927SAndroid Build Coastguard Worker eRENDERDOC_Overlay_FrameRate = 0x2, 311*61046927SAndroid Build Coastguard Worker 312*61046927SAndroid Build Coastguard Worker // Show the current frame number 313*61046927SAndroid Build Coastguard Worker eRENDERDOC_Overlay_FrameNumber = 0x4, 314*61046927SAndroid Build Coastguard Worker 315*61046927SAndroid Build Coastguard Worker // Show a list of recent captures, and how many captures have been made 316*61046927SAndroid Build Coastguard Worker eRENDERDOC_Overlay_CaptureList = 0x8, 317*61046927SAndroid Build Coastguard Worker 318*61046927SAndroid Build Coastguard Worker // Default values for the overlay mask 319*61046927SAndroid Build Coastguard Worker eRENDERDOC_Overlay_Default = (eRENDERDOC_Overlay_Enabled | eRENDERDOC_Overlay_FrameRate | 320*61046927SAndroid Build Coastguard Worker eRENDERDOC_Overlay_FrameNumber | eRENDERDOC_Overlay_CaptureList), 321*61046927SAndroid Build Coastguard Worker 322*61046927SAndroid Build Coastguard Worker // Enable all bits 323*61046927SAndroid Build Coastguard Worker eRENDERDOC_Overlay_All = ~0U, 324*61046927SAndroid Build Coastguard Worker 325*61046927SAndroid Build Coastguard Worker // Disable all bits 326*61046927SAndroid Build Coastguard Worker eRENDERDOC_Overlay_None = 0, 327*61046927SAndroid Build Coastguard Worker } RENDERDOC_OverlayBits; 328*61046927SAndroid Build Coastguard Worker 329*61046927SAndroid Build Coastguard Worker // returns the overlay bits that have been set 330*61046927SAndroid Build Coastguard Worker typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetOverlayBits)(); 331*61046927SAndroid Build Coastguard Worker // sets the overlay bits with an and & or mask 332*61046927SAndroid Build Coastguard Worker typedef void(RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or); 333*61046927SAndroid Build Coastguard Worker 334*61046927SAndroid Build Coastguard Worker // this function will attempt to shut down RenderDoc. 335*61046927SAndroid Build Coastguard Worker // 336*61046927SAndroid Build Coastguard Worker // Note: that this will only work correctly if done immediately after 337*61046927SAndroid Build Coastguard Worker // the dll is loaded, before any API work happens. RenderDoc will remove its 338*61046927SAndroid Build Coastguard Worker // injected hooks and shut down. Behaviour is undefined if this is called 339*61046927SAndroid Build Coastguard Worker // after any API functions have been called. 340*61046927SAndroid Build Coastguard Worker typedef void(RENDERDOC_CC *pRENDERDOC_Shutdown)(); 341*61046927SAndroid Build Coastguard Worker 342*61046927SAndroid Build Coastguard Worker // This function will unload RenderDoc's crash handler. 343*61046927SAndroid Build Coastguard Worker // 344*61046927SAndroid Build Coastguard Worker // If you use your own crash handler and don't want RenderDoc's handler to 345*61046927SAndroid Build Coastguard Worker // intercede, you can call this function to unload it and any unhandled 346*61046927SAndroid Build Coastguard Worker // exceptions will pass to the next handler. 347*61046927SAndroid Build Coastguard Worker typedef void(RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)(); 348*61046927SAndroid Build Coastguard Worker 349*61046927SAndroid Build Coastguard Worker // Sets the capture file path template 350*61046927SAndroid Build Coastguard Worker // 351*61046927SAndroid Build Coastguard Worker // pathtemplate is a UTF-8 string that gives a template for how captures will be named 352*61046927SAndroid Build Coastguard Worker // and where they will be saved. 353*61046927SAndroid Build Coastguard Worker // 354*61046927SAndroid Build Coastguard Worker // Any extension is stripped off the path, and captures are saved in the directory 355*61046927SAndroid Build Coastguard Worker // specified, and named with the filename and the frame number appended. If the 356*61046927SAndroid Build Coastguard Worker // directory does not exist it will be created, including any parent directories. 357*61046927SAndroid Build Coastguard Worker // 358*61046927SAndroid Build Coastguard Worker // If pathtemplate is NULL, the template will remain unchanged 359*61046927SAndroid Build Coastguard Worker // 360*61046927SAndroid Build Coastguard Worker // Example: 361*61046927SAndroid Build Coastguard Worker // 362*61046927SAndroid Build Coastguard Worker // SetCaptureFilePathTemplate("my_captures/example"); 363*61046927SAndroid Build Coastguard Worker // 364*61046927SAndroid Build Coastguard Worker // Capture #1 -> my_captures/example_frame123.rdc 365*61046927SAndroid Build Coastguard Worker // Capture #2 -> my_captures/example_frame456.rdc 366*61046927SAndroid Build Coastguard Worker typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFilePathTemplate)(const char *pathtemplate); 367*61046927SAndroid Build Coastguard Worker 368*61046927SAndroid Build Coastguard Worker // returns the current capture path template, see SetCaptureFileTemplate above, as a UTF-8 string 369*61046927SAndroid Build Coastguard Worker typedef const char *(RENDERDOC_CC *pRENDERDOC_GetCaptureFilePathTemplate)(); 370*61046927SAndroid Build Coastguard Worker 371*61046927SAndroid Build Coastguard Worker // DEPRECATED: compatibility for code compiled against pre-1.1.2 headers. 372*61046927SAndroid Build Coastguard Worker typedef void(RENDERDOC_CC *pRENDERDOC_SetLogFilePathTemplate)(const char *pathtemplate); 373*61046927SAndroid Build Coastguard Worker typedef const char *(RENDERDOC_CC *pRENDERDOC_GetLogFilePathTemplate)(); 374*61046927SAndroid Build Coastguard Worker 375*61046927SAndroid Build Coastguard Worker // returns the number of captures that have been made 376*61046927SAndroid Build Coastguard Worker typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetNumCaptures)(); 377*61046927SAndroid Build Coastguard Worker 378*61046927SAndroid Build Coastguard Worker // This function returns the details of a capture, by index. New captures are added 379*61046927SAndroid Build Coastguard Worker // to the end of the list. 380*61046927SAndroid Build Coastguard Worker // 381*61046927SAndroid Build Coastguard Worker // filename will be filled with the absolute path to the capture file, as a UTF-8 string 382*61046927SAndroid Build Coastguard Worker // pathlength will be written with the length in bytes of the filename string 383*61046927SAndroid Build Coastguard Worker // timestamp will be written with the time of the capture, in seconds since the Unix epoch 384*61046927SAndroid Build Coastguard Worker // 385*61046927SAndroid Build Coastguard Worker // Any of the parameters can be NULL and they'll be skipped. 386*61046927SAndroid Build Coastguard Worker // 387*61046927SAndroid Build Coastguard Worker // The function will return 1 if the capture index is valid, or 0 if the index is invalid 388*61046927SAndroid Build Coastguard Worker // If the index is invalid, the values will be unchanged 389*61046927SAndroid Build Coastguard Worker // 390*61046927SAndroid Build Coastguard Worker // Note: when captures are deleted in the UI they will remain in this list, so the 391*61046927SAndroid Build Coastguard Worker // capture path may not exist anymore. 392*61046927SAndroid Build Coastguard Worker typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *filename, 393*61046927SAndroid Build Coastguard Worker uint32_t *pathlength, uint64_t *timestamp); 394*61046927SAndroid Build Coastguard Worker 395*61046927SAndroid Build Coastguard Worker // returns 1 if the RenderDoc UI is connected to this application, 0 otherwise 396*61046927SAndroid Build Coastguard Worker typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsTargetControlConnected)(); 397*61046927SAndroid Build Coastguard Worker 398*61046927SAndroid Build Coastguard Worker // DEPRECATED: compatibility for code compiled against pre-1.1.1 headers. 399*61046927SAndroid Build Coastguard Worker // This was renamed to IsTargetControlConnected in API 1.1.1, the old typedef is kept here for 400*61046927SAndroid Build Coastguard Worker // backwards compatibility with old code, it is castable either way since it's ABI compatible 401*61046927SAndroid Build Coastguard Worker // as the same function pointer type. 402*61046927SAndroid Build Coastguard Worker typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsRemoteAccessConnected)(); 403*61046927SAndroid Build Coastguard Worker 404*61046927SAndroid Build Coastguard Worker // This function will launch the Replay UI associated with the RenderDoc library injected 405*61046927SAndroid Build Coastguard Worker // into the running application. 406*61046927SAndroid Build Coastguard Worker // 407*61046927SAndroid Build Coastguard Worker // if connectTargetControl is 1, the Replay UI will be launched with a command line parameter 408*61046927SAndroid Build Coastguard Worker // to connect to this application 409*61046927SAndroid Build Coastguard Worker // cmdline is the rest of the command line, as a UTF-8 string. E.g. a captures to open 410*61046927SAndroid Build Coastguard Worker // if cmdline is NULL, the command line will be empty. 411*61046927SAndroid Build Coastguard Worker // 412*61046927SAndroid Build Coastguard Worker // returns the PID of the replay UI if successful, 0 if not successful. 413*61046927SAndroid Build Coastguard Worker typedef uint32_t(RENDERDOC_CC *pRENDERDOC_LaunchReplayUI)(uint32_t connectTargetControl, 414*61046927SAndroid Build Coastguard Worker const char *cmdline); 415*61046927SAndroid Build Coastguard Worker 416*61046927SAndroid Build Coastguard Worker // RenderDoc can return a higher version than requested if it's backwards compatible, 417*61046927SAndroid Build Coastguard Worker // this function returns the actual version returned. If a parameter is NULL, it will be 418*61046927SAndroid Build Coastguard Worker // ignored and the others will be filled out. 419*61046927SAndroid Build Coastguard Worker typedef void(RENDERDOC_CC *pRENDERDOC_GetAPIVersion)(int *major, int *minor, int *patch); 420*61046927SAndroid Build Coastguard Worker 421*61046927SAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////// 422*61046927SAndroid Build Coastguard Worker // Capturing functions 423*61046927SAndroid Build Coastguard Worker // 424*61046927SAndroid Build Coastguard Worker 425*61046927SAndroid Build Coastguard Worker // A device pointer is a pointer to the API's root handle. 426*61046927SAndroid Build Coastguard Worker // 427*61046927SAndroid Build Coastguard Worker // This would be an ID3D11Device, HGLRC/GLXContext, ID3D12Device, etc 428*61046927SAndroid Build Coastguard Worker typedef void *RENDERDOC_DevicePointer; 429*61046927SAndroid Build Coastguard Worker 430*61046927SAndroid Build Coastguard Worker // A window handle is the OS's native window handle 431*61046927SAndroid Build Coastguard Worker // 432*61046927SAndroid Build Coastguard Worker // This would be an HWND, GLXDrawable, etc 433*61046927SAndroid Build Coastguard Worker typedef void *RENDERDOC_WindowHandle; 434*61046927SAndroid Build Coastguard Worker 435*61046927SAndroid Build Coastguard Worker // A helper macro for Vulkan, where the device handle cannot be used directly. 436*61046927SAndroid Build Coastguard Worker // 437*61046927SAndroid Build Coastguard Worker // Passing the VkInstance to this macro will return the RENDERDOC_DevicePointer to use. 438*61046927SAndroid Build Coastguard Worker // 439*61046927SAndroid Build Coastguard Worker // Specifically, the value needed is the dispatch table pointer, which sits as the first 440*61046927SAndroid Build Coastguard Worker // pointer-sized object in the memory pointed to by the VkInstance. Thus we cast to a void** and 441*61046927SAndroid Build Coastguard Worker // indirect once. 442*61046927SAndroid Build Coastguard Worker #define RENDERDOC_DEVICEPOINTER_FROM_VKINSTANCE(inst) (*((void **)(inst))) 443*61046927SAndroid Build Coastguard Worker 444*61046927SAndroid Build Coastguard Worker // This sets the RenderDoc in-app overlay in the API/window pair as 'active' and it will 445*61046927SAndroid Build Coastguard Worker // respond to keypresses. Neither parameter can be NULL 446*61046927SAndroid Build Coastguard Worker typedef void(RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(RENDERDOC_DevicePointer device, 447*61046927SAndroid Build Coastguard Worker RENDERDOC_WindowHandle wndHandle); 448*61046927SAndroid Build Coastguard Worker 449*61046927SAndroid Build Coastguard Worker // capture the next frame on whichever window and API is currently considered active 450*61046927SAndroid Build Coastguard Worker typedef void(RENDERDOC_CC *pRENDERDOC_TriggerCapture)(); 451*61046927SAndroid Build Coastguard Worker 452*61046927SAndroid Build Coastguard Worker // capture the next N frames on whichever window and API is currently considered active 453*61046927SAndroid Build Coastguard Worker typedef void(RENDERDOC_CC *pRENDERDOC_TriggerMultiFrameCapture)(uint32_t numFrames); 454*61046927SAndroid Build Coastguard Worker 455*61046927SAndroid Build Coastguard Worker // When choosing either a device pointer or a window handle to capture, you can pass NULL. 456*61046927SAndroid Build Coastguard Worker // Passing NULL specifies a 'wildcard' match against anything. This allows you to specify 457*61046927SAndroid Build Coastguard Worker // any API rendering to a specific window, or a specific API instance rendering to any window, 458*61046927SAndroid Build Coastguard Worker // or in the simplest case of one window and one API, you can just pass NULL for both. 459*61046927SAndroid Build Coastguard Worker // 460*61046927SAndroid Build Coastguard Worker // In either case, if there are two or more possible matching (device,window) pairs it 461*61046927SAndroid Build Coastguard Worker // is undefined which one will be captured. 462*61046927SAndroid Build Coastguard Worker // 463*61046927SAndroid Build Coastguard Worker // Note: for headless rendering you can pass NULL for the window handle and either specify 464*61046927SAndroid Build Coastguard Worker // a device pointer or leave it NULL as above. 465*61046927SAndroid Build Coastguard Worker 466*61046927SAndroid Build Coastguard Worker // Immediately starts capturing API calls on the specified device pointer and window handle. 467*61046927SAndroid Build Coastguard Worker // 468*61046927SAndroid Build Coastguard Worker // If there is no matching thing to capture (e.g. no supported API has been initialised), 469*61046927SAndroid Build Coastguard Worker // this will do nothing. 470*61046927SAndroid Build Coastguard Worker // 471*61046927SAndroid Build Coastguard Worker // The results are undefined (including crashes) if two captures are started overlapping, 472*61046927SAndroid Build Coastguard Worker // even on separate devices and/oror windows. 473*61046927SAndroid Build Coastguard Worker typedef void(RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(RENDERDOC_DevicePointer device, 474*61046927SAndroid Build Coastguard Worker RENDERDOC_WindowHandle wndHandle); 475*61046927SAndroid Build Coastguard Worker 476*61046927SAndroid Build Coastguard Worker // Returns whether or not a frame capture is currently ongoing anywhere. 477*61046927SAndroid Build Coastguard Worker // 478*61046927SAndroid Build Coastguard Worker // This will return 1 if a capture is ongoing, and 0 if there is no capture running 479*61046927SAndroid Build Coastguard Worker typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsFrameCapturing)(); 480*61046927SAndroid Build Coastguard Worker 481*61046927SAndroid Build Coastguard Worker // Ends capturing immediately. 482*61046927SAndroid Build Coastguard Worker // 483*61046927SAndroid Build Coastguard Worker // This will return 1 if the capture succeeded, and 0 if there was an error capturing. 484*61046927SAndroid Build Coastguard Worker typedef uint32_t(RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(RENDERDOC_DevicePointer device, 485*61046927SAndroid Build Coastguard Worker RENDERDOC_WindowHandle wndHandle); 486*61046927SAndroid Build Coastguard Worker 487*61046927SAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////////////////////////////// 488*61046927SAndroid Build Coastguard Worker // RenderDoc API versions 489*61046927SAndroid Build Coastguard Worker // 490*61046927SAndroid Build Coastguard Worker 491*61046927SAndroid Build Coastguard Worker // RenderDoc uses semantic versioning (http://semver.org/). 492*61046927SAndroid Build Coastguard Worker // 493*61046927SAndroid Build Coastguard Worker // MAJOR version is incremented when incompatible API changes happen. 494*61046927SAndroid Build Coastguard Worker // MINOR version is incremented when functionality is added in a backwards-compatible manner. 495*61046927SAndroid Build Coastguard Worker // PATCH version is incremented when backwards-compatible bug fixes happen. 496*61046927SAndroid Build Coastguard Worker // 497*61046927SAndroid Build Coastguard Worker // Note that this means the API returned can be higher than the one you might have requested. 498*61046927SAndroid Build Coastguard Worker // e.g. if you are running against a newer RenderDoc that supports 1.0.1, it will be returned 499*61046927SAndroid Build Coastguard Worker // instead of 1.0.0. You can check this with the GetAPIVersion entry point 500*61046927SAndroid Build Coastguard Worker typedef enum { 501*61046927SAndroid Build Coastguard Worker eRENDERDOC_API_Version_1_0_0 = 10000, // RENDERDOC_API_1_0_0 = 1 00 00 502*61046927SAndroid Build Coastguard Worker eRENDERDOC_API_Version_1_0_1 = 10001, // RENDERDOC_API_1_0_1 = 1 00 01 503*61046927SAndroid Build Coastguard Worker eRENDERDOC_API_Version_1_0_2 = 10002, // RENDERDOC_API_1_0_2 = 1 00 02 504*61046927SAndroid Build Coastguard Worker eRENDERDOC_API_Version_1_1_0 = 10100, // RENDERDOC_API_1_1_0 = 1 01 00 505*61046927SAndroid Build Coastguard Worker eRENDERDOC_API_Version_1_1_1 = 10101, // RENDERDOC_API_1_1_1 = 1 01 01 506*61046927SAndroid Build Coastguard Worker eRENDERDOC_API_Version_1_1_2 = 10102, // RENDERDOC_API_1_1_2 = 1 01 02 507*61046927SAndroid Build Coastguard Worker } RENDERDOC_Version; 508*61046927SAndroid Build Coastguard Worker 509*61046927SAndroid Build Coastguard Worker // API version changelog: 510*61046927SAndroid Build Coastguard Worker // 511*61046927SAndroid Build Coastguard Worker // 1.0.0 - initial release 512*61046927SAndroid Build Coastguard Worker // 1.0.1 - Bugfix: IsFrameCapturing() was returning false for captures that were triggered 513*61046927SAndroid Build Coastguard Worker // by keypress or TriggerCapture, instead of Start/EndFrameCapture. 514*61046927SAndroid Build Coastguard Worker // 1.0.2 - Refactor: Renamed eRENDERDOC_Option_DebugDeviceMode to eRENDERDOC_Option_APIValidation 515*61046927SAndroid Build Coastguard Worker // 1.1.0 - Add feature: TriggerMultiFrameCapture(). Backwards compatible with 1.0.x since the new 516*61046927SAndroid Build Coastguard Worker // function pointer is added to the end of the struct, the original layout is identical 517*61046927SAndroid Build Coastguard Worker // 1.1.1 - Refactor: Renamed remote access to target control (to better disambiguate from remote 518*61046927SAndroid Build Coastguard Worker // replay/remote server concept in replay UI) 519*61046927SAndroid Build Coastguard Worker // 1.1.2 - Refactor: Renamed "log file" in function names to just capture, to clarify that these 520*61046927SAndroid Build Coastguard Worker // are captures and not debug logging files. This is the first API version in the v1.0 521*61046927SAndroid Build Coastguard Worker // branch. 522*61046927SAndroid Build Coastguard Worker 523*61046927SAndroid Build Coastguard Worker // eRENDERDOC_API_Version_1_1_0 524*61046927SAndroid Build Coastguard Worker typedef struct 525*61046927SAndroid Build Coastguard Worker { 526*61046927SAndroid Build Coastguard Worker pRENDERDOC_GetAPIVersion GetAPIVersion; 527*61046927SAndroid Build Coastguard Worker 528*61046927SAndroid Build Coastguard Worker pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32; 529*61046927SAndroid Build Coastguard Worker pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32; 530*61046927SAndroid Build Coastguard Worker 531*61046927SAndroid Build Coastguard Worker pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32; 532*61046927SAndroid Build Coastguard Worker pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32; 533*61046927SAndroid Build Coastguard Worker 534*61046927SAndroid Build Coastguard Worker pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys; 535*61046927SAndroid Build Coastguard Worker pRENDERDOC_SetCaptureKeys SetCaptureKeys; 536*61046927SAndroid Build Coastguard Worker 537*61046927SAndroid Build Coastguard Worker pRENDERDOC_GetOverlayBits GetOverlayBits; 538*61046927SAndroid Build Coastguard Worker pRENDERDOC_MaskOverlayBits MaskOverlayBits; 539*61046927SAndroid Build Coastguard Worker 540*61046927SAndroid Build Coastguard Worker pRENDERDOC_Shutdown Shutdown; 541*61046927SAndroid Build Coastguard Worker pRENDERDOC_UnloadCrashHandler UnloadCrashHandler; 542*61046927SAndroid Build Coastguard Worker 543*61046927SAndroid Build Coastguard Worker pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate; 544*61046927SAndroid Build Coastguard Worker pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate; 545*61046927SAndroid Build Coastguard Worker 546*61046927SAndroid Build Coastguard Worker pRENDERDOC_GetNumCaptures GetNumCaptures; 547*61046927SAndroid Build Coastguard Worker pRENDERDOC_GetCapture GetCapture; 548*61046927SAndroid Build Coastguard Worker 549*61046927SAndroid Build Coastguard Worker pRENDERDOC_TriggerCapture TriggerCapture; 550*61046927SAndroid Build Coastguard Worker 551*61046927SAndroid Build Coastguard Worker pRENDERDOC_IsRemoteAccessConnected IsRemoteAccessConnected; 552*61046927SAndroid Build Coastguard Worker pRENDERDOC_LaunchReplayUI LaunchReplayUI; 553*61046927SAndroid Build Coastguard Worker 554*61046927SAndroid Build Coastguard Worker pRENDERDOC_SetActiveWindow SetActiveWindow; 555*61046927SAndroid Build Coastguard Worker 556*61046927SAndroid Build Coastguard Worker pRENDERDOC_StartFrameCapture StartFrameCapture; 557*61046927SAndroid Build Coastguard Worker pRENDERDOC_IsFrameCapturing IsFrameCapturing; 558*61046927SAndroid Build Coastguard Worker pRENDERDOC_EndFrameCapture EndFrameCapture; 559*61046927SAndroid Build Coastguard Worker 560*61046927SAndroid Build Coastguard Worker pRENDERDOC_TriggerMultiFrameCapture TriggerMultiFrameCapture; 561*61046927SAndroid Build Coastguard Worker } RENDERDOC_API_1_1_0; 562*61046927SAndroid Build Coastguard Worker 563*61046927SAndroid Build Coastguard Worker typedef RENDERDOC_API_1_1_0 RENDERDOC_API_1_0_0; 564*61046927SAndroid Build Coastguard Worker typedef RENDERDOC_API_1_1_0 RENDERDOC_API_1_0_1; 565*61046927SAndroid Build Coastguard Worker typedef RENDERDOC_API_1_1_0 RENDERDOC_API_1_0_2; 566*61046927SAndroid Build Coastguard Worker 567*61046927SAndroid Build Coastguard Worker // although this structure is identical to RENDERDOC_API_1_1_0, the member 568*61046927SAndroid Build Coastguard Worker // IsRemoteAccessConnected was renamed to IsTargetControlConnected. So that 569*61046927SAndroid Build Coastguard Worker // old code can still compile with a new header, we must declare a new struct 570*61046927SAndroid Build Coastguard Worker // type. It can be casted back and forth though, so we will still return a 571*61046927SAndroid Build Coastguard Worker // pointer to this type for all previous API versions - the above struct is 572*61046927SAndroid Build Coastguard Worker // purely legacy for compilation compatibility 573*61046927SAndroid Build Coastguard Worker 574*61046927SAndroid Build Coastguard Worker // eRENDERDOC_API_Version_1_1_1 575*61046927SAndroid Build Coastguard Worker typedef struct 576*61046927SAndroid Build Coastguard Worker { 577*61046927SAndroid Build Coastguard Worker pRENDERDOC_GetAPIVersion GetAPIVersion; 578*61046927SAndroid Build Coastguard Worker 579*61046927SAndroid Build Coastguard Worker pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32; 580*61046927SAndroid Build Coastguard Worker pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32; 581*61046927SAndroid Build Coastguard Worker 582*61046927SAndroid Build Coastguard Worker pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32; 583*61046927SAndroid Build Coastguard Worker pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32; 584*61046927SAndroid Build Coastguard Worker 585*61046927SAndroid Build Coastguard Worker pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys; 586*61046927SAndroid Build Coastguard Worker pRENDERDOC_SetCaptureKeys SetCaptureKeys; 587*61046927SAndroid Build Coastguard Worker 588*61046927SAndroid Build Coastguard Worker pRENDERDOC_GetOverlayBits GetOverlayBits; 589*61046927SAndroid Build Coastguard Worker pRENDERDOC_MaskOverlayBits MaskOverlayBits; 590*61046927SAndroid Build Coastguard Worker 591*61046927SAndroid Build Coastguard Worker pRENDERDOC_Shutdown Shutdown; 592*61046927SAndroid Build Coastguard Worker pRENDERDOC_UnloadCrashHandler UnloadCrashHandler; 593*61046927SAndroid Build Coastguard Worker 594*61046927SAndroid Build Coastguard Worker pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate; 595*61046927SAndroid Build Coastguard Worker pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate; 596*61046927SAndroid Build Coastguard Worker 597*61046927SAndroid Build Coastguard Worker pRENDERDOC_GetNumCaptures GetNumCaptures; 598*61046927SAndroid Build Coastguard Worker pRENDERDOC_GetCapture GetCapture; 599*61046927SAndroid Build Coastguard Worker 600*61046927SAndroid Build Coastguard Worker pRENDERDOC_TriggerCapture TriggerCapture; 601*61046927SAndroid Build Coastguard Worker 602*61046927SAndroid Build Coastguard Worker pRENDERDOC_IsTargetControlConnected IsTargetControlConnected; 603*61046927SAndroid Build Coastguard Worker pRENDERDOC_LaunchReplayUI LaunchReplayUI; 604*61046927SAndroid Build Coastguard Worker 605*61046927SAndroid Build Coastguard Worker pRENDERDOC_SetActiveWindow SetActiveWindow; 606*61046927SAndroid Build Coastguard Worker 607*61046927SAndroid Build Coastguard Worker pRENDERDOC_StartFrameCapture StartFrameCapture; 608*61046927SAndroid Build Coastguard Worker pRENDERDOC_IsFrameCapturing IsFrameCapturing; 609*61046927SAndroid Build Coastguard Worker pRENDERDOC_EndFrameCapture EndFrameCapture; 610*61046927SAndroid Build Coastguard Worker 611*61046927SAndroid Build Coastguard Worker pRENDERDOC_TriggerMultiFrameCapture TriggerMultiFrameCapture; 612*61046927SAndroid Build Coastguard Worker } RENDERDOC_API_1_1_1; 613*61046927SAndroid Build Coastguard Worker 614*61046927SAndroid Build Coastguard Worker // similarly to above, we renamed Get/SetLogFilePathTemplate to Get/SetCaptureFilePathTemplate. 615*61046927SAndroid Build Coastguard Worker // We thus declare a new struct so that code that was referencing the RENDERDOC_API_1_1_1 struct 616*61046927SAndroid Build Coastguard Worker // can still compile without changes, but new code will use the new struct members 617*61046927SAndroid Build Coastguard Worker 618*61046927SAndroid Build Coastguard Worker // eRENDERDOC_API_Version_1_1_2 619*61046927SAndroid Build Coastguard Worker typedef struct 620*61046927SAndroid Build Coastguard Worker { 621*61046927SAndroid Build Coastguard Worker pRENDERDOC_GetAPIVersion GetAPIVersion; 622*61046927SAndroid Build Coastguard Worker 623*61046927SAndroid Build Coastguard Worker pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32; 624*61046927SAndroid Build Coastguard Worker pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32; 625*61046927SAndroid Build Coastguard Worker 626*61046927SAndroid Build Coastguard Worker pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32; 627*61046927SAndroid Build Coastguard Worker pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32; 628*61046927SAndroid Build Coastguard Worker 629*61046927SAndroid Build Coastguard Worker pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys; 630*61046927SAndroid Build Coastguard Worker pRENDERDOC_SetCaptureKeys SetCaptureKeys; 631*61046927SAndroid Build Coastguard Worker 632*61046927SAndroid Build Coastguard Worker pRENDERDOC_GetOverlayBits GetOverlayBits; 633*61046927SAndroid Build Coastguard Worker pRENDERDOC_MaskOverlayBits MaskOverlayBits; 634*61046927SAndroid Build Coastguard Worker 635*61046927SAndroid Build Coastguard Worker pRENDERDOC_Shutdown Shutdown; 636*61046927SAndroid Build Coastguard Worker pRENDERDOC_UnloadCrashHandler UnloadCrashHandler; 637*61046927SAndroid Build Coastguard Worker 638*61046927SAndroid Build Coastguard Worker pRENDERDOC_SetCaptureFilePathTemplate SetCaptureFilePathTemplate; 639*61046927SAndroid Build Coastguard Worker pRENDERDOC_GetCaptureFilePathTemplate GetCaptureFilePathTemplate; 640*61046927SAndroid Build Coastguard Worker 641*61046927SAndroid Build Coastguard Worker pRENDERDOC_GetNumCaptures GetNumCaptures; 642*61046927SAndroid Build Coastguard Worker pRENDERDOC_GetCapture GetCapture; 643*61046927SAndroid Build Coastguard Worker 644*61046927SAndroid Build Coastguard Worker pRENDERDOC_TriggerCapture TriggerCapture; 645*61046927SAndroid Build Coastguard Worker 646*61046927SAndroid Build Coastguard Worker pRENDERDOC_IsTargetControlConnected IsTargetControlConnected; 647*61046927SAndroid Build Coastguard Worker pRENDERDOC_LaunchReplayUI LaunchReplayUI; 648*61046927SAndroid Build Coastguard Worker 649*61046927SAndroid Build Coastguard Worker pRENDERDOC_SetActiveWindow SetActiveWindow; 650*61046927SAndroid Build Coastguard Worker 651*61046927SAndroid Build Coastguard Worker pRENDERDOC_StartFrameCapture StartFrameCapture; 652*61046927SAndroid Build Coastguard Worker pRENDERDOC_IsFrameCapturing IsFrameCapturing; 653*61046927SAndroid Build Coastguard Worker pRENDERDOC_EndFrameCapture EndFrameCapture; 654*61046927SAndroid Build Coastguard Worker 655*61046927SAndroid Build Coastguard Worker pRENDERDOC_TriggerMultiFrameCapture TriggerMultiFrameCapture; 656*61046927SAndroid Build Coastguard Worker } RENDERDOC_API_1_1_2; 657*61046927SAndroid Build Coastguard Worker 658*61046927SAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////////////////////////////// 659*61046927SAndroid Build Coastguard Worker // RenderDoc API entry point 660*61046927SAndroid Build Coastguard Worker // 661*61046927SAndroid Build Coastguard Worker // This entry point can be obtained via GetProcAddress/dlsym if RenderDoc is available. 662*61046927SAndroid Build Coastguard Worker // 663*61046927SAndroid Build Coastguard Worker // The name is the same as the typedef - "RENDERDOC_GetAPI" 664*61046927SAndroid Build Coastguard Worker // 665*61046927SAndroid Build Coastguard Worker // This function is not thread safe, and should not be called on multiple threads at once. 666*61046927SAndroid Build Coastguard Worker // Ideally, call this once as early as possible in your application's startup, before doing 667*61046927SAndroid Build Coastguard Worker // any API work, since some configuration functionality etc has to be done also before 668*61046927SAndroid Build Coastguard Worker // initialising any APIs. 669*61046927SAndroid Build Coastguard Worker // 670*61046927SAndroid Build Coastguard Worker // Parameters: 671*61046927SAndroid Build Coastguard Worker // version is a single value from the RENDERDOC_Version above. 672*61046927SAndroid Build Coastguard Worker // 673*61046927SAndroid Build Coastguard Worker // outAPIPointers will be filled out with a pointer to the corresponding struct of function 674*61046927SAndroid Build Coastguard Worker // pointers. 675*61046927SAndroid Build Coastguard Worker // 676*61046927SAndroid Build Coastguard Worker // Returns: 677*61046927SAndroid Build Coastguard Worker // 1 - if the outAPIPointers has been filled with a pointer to the API struct requested 678*61046927SAndroid Build Coastguard Worker // 0 - if the requested version is not supported or the arguments are invalid. 679*61046927SAndroid Build Coastguard Worker // 680*61046927SAndroid Build Coastguard Worker typedef int(RENDERDOC_CC *pRENDERDOC_GetAPI)(RENDERDOC_Version version, void **outAPIPointers); 681*61046927SAndroid Build Coastguard Worker 682*61046927SAndroid Build Coastguard Worker #ifdef __cplusplus 683*61046927SAndroid Build Coastguard Worker } // extern "C" 684*61046927SAndroid Build Coastguard Worker #endif 685