xref: /aosp_15_r20/external/mesa3d/include/drm-uapi/virtgpu_drm.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * Copyright 2013 Red Hat
3*61046927SAndroid Build Coastguard Worker  * All Rights Reserved.
4*61046927SAndroid Build Coastguard Worker  *
5*61046927SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
6*61046927SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
7*61046927SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
8*61046927SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9*61046927SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
10*61046927SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
11*61046927SAndroid Build Coastguard Worker  *
12*61046927SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice (including the next
13*61046927SAndroid Build Coastguard Worker  * paragraph) shall be included in all copies or substantial portions of the
14*61046927SAndroid Build Coastguard Worker  * Software.
15*61046927SAndroid Build Coastguard Worker  *
16*61046927SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17*61046927SAndroid Build Coastguard Worker  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18*61046927SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19*61046927SAndroid Build Coastguard Worker  * THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20*61046927SAndroid Build Coastguard Worker  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21*61046927SAndroid Build Coastguard Worker  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22*61046927SAndroid Build Coastguard Worker  * OTHER DEALINGS IN THE SOFTWARE.
23*61046927SAndroid Build Coastguard Worker  */
24*61046927SAndroid Build Coastguard Worker #ifndef VIRTGPU_DRM_H
25*61046927SAndroid Build Coastguard Worker #define VIRTGPU_DRM_H
26*61046927SAndroid Build Coastguard Worker 
27*61046927SAndroid Build Coastguard Worker #include "drm.h"
28*61046927SAndroid Build Coastguard Worker 
29*61046927SAndroid Build Coastguard Worker #if defined(__cplusplus)
30*61046927SAndroid Build Coastguard Worker extern "C" {
31*61046927SAndroid Build Coastguard Worker #endif
32*61046927SAndroid Build Coastguard Worker 
33*61046927SAndroid Build Coastguard Worker /* Please note that modifications to all structs defined here are
34*61046927SAndroid Build Coastguard Worker  * subject to backwards-compatibility constraints.
35*61046927SAndroid Build Coastguard Worker  *
36*61046927SAndroid Build Coastguard Worker  * Do not use pointers, use __u64 instead for 32 bit / 64 bit user/kernel
37*61046927SAndroid Build Coastguard Worker  * compatibility Keep fields aligned to their size
38*61046927SAndroid Build Coastguard Worker  */
39*61046927SAndroid Build Coastguard Worker 
40*61046927SAndroid Build Coastguard Worker #define DRM_VIRTGPU_MAP         0x01
41*61046927SAndroid Build Coastguard Worker #define DRM_VIRTGPU_EXECBUFFER  0x02
42*61046927SAndroid Build Coastguard Worker #define DRM_VIRTGPU_GETPARAM    0x03
43*61046927SAndroid Build Coastguard Worker #define DRM_VIRTGPU_RESOURCE_CREATE 0x04
44*61046927SAndroid Build Coastguard Worker #define DRM_VIRTGPU_RESOURCE_INFO     0x05
45*61046927SAndroid Build Coastguard Worker #define DRM_VIRTGPU_TRANSFER_FROM_HOST 0x06
46*61046927SAndroid Build Coastguard Worker #define DRM_VIRTGPU_TRANSFER_TO_HOST 0x07
47*61046927SAndroid Build Coastguard Worker #define DRM_VIRTGPU_WAIT     0x08
48*61046927SAndroid Build Coastguard Worker #define DRM_VIRTGPU_GET_CAPS  0x09
49*61046927SAndroid Build Coastguard Worker #define DRM_VIRTGPU_RESOURCE_CREATE_BLOB 0x0a
50*61046927SAndroid Build Coastguard Worker #define DRM_VIRTGPU_CONTEXT_INIT 0x0b
51*61046927SAndroid Build Coastguard Worker 
52*61046927SAndroid Build Coastguard Worker #define VIRTGPU_EXECBUF_FENCE_FD_IN	0x01
53*61046927SAndroid Build Coastguard Worker #define VIRTGPU_EXECBUF_FENCE_FD_OUT	0x02
54*61046927SAndroid Build Coastguard Worker #define VIRTGPU_EXECBUF_RING_IDX	0x04
55*61046927SAndroid Build Coastguard Worker #define VIRTGPU_EXECBUF_FLAGS  (\
56*61046927SAndroid Build Coastguard Worker 		VIRTGPU_EXECBUF_FENCE_FD_IN |\
57*61046927SAndroid Build Coastguard Worker 		VIRTGPU_EXECBUF_FENCE_FD_OUT |\
58*61046927SAndroid Build Coastguard Worker 		VIRTGPU_EXECBUF_RING_IDX |\
59*61046927SAndroid Build Coastguard Worker 		0)
60*61046927SAndroid Build Coastguard Worker 
61*61046927SAndroid Build Coastguard Worker struct drm_virtgpu_map {
62*61046927SAndroid Build Coastguard Worker 	__u64 offset; /* use for mmap system call */
63*61046927SAndroid Build Coastguard Worker 	__u32 handle;
64*61046927SAndroid Build Coastguard Worker 	__u32 pad;
65*61046927SAndroid Build Coastguard Worker };
66*61046927SAndroid Build Coastguard Worker 
67*61046927SAndroid Build Coastguard Worker #define VIRTGPU_EXECBUF_SYNCOBJ_RESET		0x01
68*61046927SAndroid Build Coastguard Worker #define VIRTGPU_EXECBUF_SYNCOBJ_FLAGS ( \
69*61046927SAndroid Build Coastguard Worker 		VIRTGPU_EXECBUF_SYNCOBJ_RESET | \
70*61046927SAndroid Build Coastguard Worker 		0)
71*61046927SAndroid Build Coastguard Worker struct drm_virtgpu_execbuffer_syncobj {
72*61046927SAndroid Build Coastguard Worker 	__u32 handle;
73*61046927SAndroid Build Coastguard Worker 	__u32 flags;
74*61046927SAndroid Build Coastguard Worker 	__u64 point;
75*61046927SAndroid Build Coastguard Worker };
76*61046927SAndroid Build Coastguard Worker 
77*61046927SAndroid Build Coastguard Worker /* fence_fd is modified on success if VIRTGPU_EXECBUF_FENCE_FD_OUT flag is set. */
78*61046927SAndroid Build Coastguard Worker struct drm_virtgpu_execbuffer {
79*61046927SAndroid Build Coastguard Worker 	__u32 flags;
80*61046927SAndroid Build Coastguard Worker 	__u32 size;
81*61046927SAndroid Build Coastguard Worker 	__u64 command; /* void* */
82*61046927SAndroid Build Coastguard Worker 	__u64 bo_handles;
83*61046927SAndroid Build Coastguard Worker 	__u32 num_bo_handles;
84*61046927SAndroid Build Coastguard Worker 	__s32 fence_fd; /* in/out fence fd (see VIRTGPU_EXECBUF_FENCE_FD_IN/OUT) */
85*61046927SAndroid Build Coastguard Worker 	__u32 ring_idx; /* command ring index (see VIRTGPU_EXECBUF_RING_IDX) */
86*61046927SAndroid Build Coastguard Worker 	__u32 syncobj_stride; /* size of @drm_virtgpu_execbuffer_syncobj */
87*61046927SAndroid Build Coastguard Worker 	__u32 num_in_syncobjs;
88*61046927SAndroid Build Coastguard Worker 	__u32 num_out_syncobjs;
89*61046927SAndroid Build Coastguard Worker 	__u64 in_syncobjs;
90*61046927SAndroid Build Coastguard Worker 	__u64 out_syncobjs;
91*61046927SAndroid Build Coastguard Worker };
92*61046927SAndroid Build Coastguard Worker 
93*61046927SAndroid Build Coastguard Worker #define VIRTGPU_PARAM_3D_FEATURES 1 /* do we have 3D features in the hw */
94*61046927SAndroid Build Coastguard Worker #define VIRTGPU_PARAM_CAPSET_QUERY_FIX 2 /* do we have the capset fix */
95*61046927SAndroid Build Coastguard Worker #define VIRTGPU_PARAM_RESOURCE_BLOB 3 /* DRM_VIRTGPU_RESOURCE_CREATE_BLOB */
96*61046927SAndroid Build Coastguard Worker #define VIRTGPU_PARAM_HOST_VISIBLE 4 /* Host blob resources are mappable */
97*61046927SAndroid Build Coastguard Worker #define VIRTGPU_PARAM_CROSS_DEVICE 5 /* Cross virtio-device resource sharing  */
98*61046927SAndroid Build Coastguard Worker #define VIRTGPU_PARAM_CONTEXT_INIT 6 /* DRM_VIRTGPU_CONTEXT_INIT */
99*61046927SAndroid Build Coastguard Worker #define VIRTGPU_PARAM_SUPPORTED_CAPSET_IDs 7 /* Bitmask of supported capability set ids */
100*61046927SAndroid Build Coastguard Worker #define VIRTGPU_PARAM_EXPLICIT_DEBUG_NAME 8 /* Ability to set debug name from userspace */
101*61046927SAndroid Build Coastguard Worker 
102*61046927SAndroid Build Coastguard Worker struct drm_virtgpu_getparam {
103*61046927SAndroid Build Coastguard Worker 	__u64 param;
104*61046927SAndroid Build Coastguard Worker 	__u64 value;
105*61046927SAndroid Build Coastguard Worker };
106*61046927SAndroid Build Coastguard Worker 
107*61046927SAndroid Build Coastguard Worker /* NO_BO flags? NO resource flag? */
108*61046927SAndroid Build Coastguard Worker /* resource flag for y_0_top */
109*61046927SAndroid Build Coastguard Worker struct drm_virtgpu_resource_create {
110*61046927SAndroid Build Coastguard Worker 	__u32 target;
111*61046927SAndroid Build Coastguard Worker 	__u32 format;
112*61046927SAndroid Build Coastguard Worker 	__u32 bind;
113*61046927SAndroid Build Coastguard Worker 	__u32 width;
114*61046927SAndroid Build Coastguard Worker 	__u32 height;
115*61046927SAndroid Build Coastguard Worker 	__u32 depth;
116*61046927SAndroid Build Coastguard Worker 	__u32 array_size;
117*61046927SAndroid Build Coastguard Worker 	__u32 last_level;
118*61046927SAndroid Build Coastguard Worker 	__u32 nr_samples;
119*61046927SAndroid Build Coastguard Worker 	__u32 flags;
120*61046927SAndroid Build Coastguard Worker 	__u32 bo_handle; /* if this is set - recreate a new resource attached to this bo ? */
121*61046927SAndroid Build Coastguard Worker 	__u32 res_handle;  /* returned by kernel */
122*61046927SAndroid Build Coastguard Worker 	__u32 size;        /* validate transfer in the host */
123*61046927SAndroid Build Coastguard Worker 	__u32 stride;      /* validate transfer in the host */
124*61046927SAndroid Build Coastguard Worker };
125*61046927SAndroid Build Coastguard Worker 
126*61046927SAndroid Build Coastguard Worker struct drm_virtgpu_resource_info {
127*61046927SAndroid Build Coastguard Worker 	__u32 bo_handle;
128*61046927SAndroid Build Coastguard Worker 	__u32 res_handle;
129*61046927SAndroid Build Coastguard Worker 	__u32 size;
130*61046927SAndroid Build Coastguard Worker 	__u32 blob_mem;
131*61046927SAndroid Build Coastguard Worker };
132*61046927SAndroid Build Coastguard Worker 
133*61046927SAndroid Build Coastguard Worker struct drm_virtgpu_3d_box {
134*61046927SAndroid Build Coastguard Worker 	__u32 x;
135*61046927SAndroid Build Coastguard Worker 	__u32 y;
136*61046927SAndroid Build Coastguard Worker 	__u32 z;
137*61046927SAndroid Build Coastguard Worker 	__u32 w;
138*61046927SAndroid Build Coastguard Worker 	__u32 h;
139*61046927SAndroid Build Coastguard Worker 	__u32 d;
140*61046927SAndroid Build Coastguard Worker };
141*61046927SAndroid Build Coastguard Worker 
142*61046927SAndroid Build Coastguard Worker struct drm_virtgpu_3d_transfer_to_host {
143*61046927SAndroid Build Coastguard Worker 	__u32 bo_handle;
144*61046927SAndroid Build Coastguard Worker 	struct drm_virtgpu_3d_box box;
145*61046927SAndroid Build Coastguard Worker 	__u32 level;
146*61046927SAndroid Build Coastguard Worker 	__u32 offset;
147*61046927SAndroid Build Coastguard Worker 	__u32 stride;
148*61046927SAndroid Build Coastguard Worker 	__u32 layer_stride;
149*61046927SAndroid Build Coastguard Worker };
150*61046927SAndroid Build Coastguard Worker 
151*61046927SAndroid Build Coastguard Worker struct drm_virtgpu_3d_transfer_from_host {
152*61046927SAndroid Build Coastguard Worker 	__u32 bo_handle;
153*61046927SAndroid Build Coastguard Worker 	struct drm_virtgpu_3d_box box;
154*61046927SAndroid Build Coastguard Worker 	__u32 level;
155*61046927SAndroid Build Coastguard Worker 	__u32 offset;
156*61046927SAndroid Build Coastguard Worker 	__u32 stride;
157*61046927SAndroid Build Coastguard Worker 	__u32 layer_stride;
158*61046927SAndroid Build Coastguard Worker };
159*61046927SAndroid Build Coastguard Worker 
160*61046927SAndroid Build Coastguard Worker #define VIRTGPU_WAIT_NOWAIT 1 /* like it */
161*61046927SAndroid Build Coastguard Worker struct drm_virtgpu_3d_wait {
162*61046927SAndroid Build Coastguard Worker 	__u32 handle; /* 0 is an invalid handle */
163*61046927SAndroid Build Coastguard Worker 	__u32 flags;
164*61046927SAndroid Build Coastguard Worker };
165*61046927SAndroid Build Coastguard Worker 
166*61046927SAndroid Build Coastguard Worker struct drm_virtgpu_get_caps {
167*61046927SAndroid Build Coastguard Worker 	__u32 cap_set_id;
168*61046927SAndroid Build Coastguard Worker 	__u32 cap_set_ver;
169*61046927SAndroid Build Coastguard Worker 	__u64 addr;
170*61046927SAndroid Build Coastguard Worker 	__u32 size;
171*61046927SAndroid Build Coastguard Worker 	__u32 pad;
172*61046927SAndroid Build Coastguard Worker };
173*61046927SAndroid Build Coastguard Worker 
174*61046927SAndroid Build Coastguard Worker struct drm_virtgpu_resource_create_blob {
175*61046927SAndroid Build Coastguard Worker #define VIRTGPU_BLOB_MEM_GUEST             0x0001
176*61046927SAndroid Build Coastguard Worker #define VIRTGPU_BLOB_MEM_HOST3D            0x0002
177*61046927SAndroid Build Coastguard Worker #define VIRTGPU_BLOB_MEM_HOST3D_GUEST      0x0003
178*61046927SAndroid Build Coastguard Worker 
179*61046927SAndroid Build Coastguard Worker #define VIRTGPU_BLOB_FLAG_USE_MAPPABLE     0x0001
180*61046927SAndroid Build Coastguard Worker #define VIRTGPU_BLOB_FLAG_USE_SHAREABLE    0x0002
181*61046927SAndroid Build Coastguard Worker #define VIRTGPU_BLOB_FLAG_USE_CROSS_DEVICE 0x0004
182*61046927SAndroid Build Coastguard Worker 	/* zero is invalid blob_mem */
183*61046927SAndroid Build Coastguard Worker 	__u32 blob_mem;
184*61046927SAndroid Build Coastguard Worker 	__u32 blob_flags;
185*61046927SAndroid Build Coastguard Worker 	__u32 bo_handle;
186*61046927SAndroid Build Coastguard Worker 	__u32 res_handle;
187*61046927SAndroid Build Coastguard Worker 	__u64 size;
188*61046927SAndroid Build Coastguard Worker 
189*61046927SAndroid Build Coastguard Worker 	/*
190*61046927SAndroid Build Coastguard Worker 	 * for 3D contexts with VIRTGPU_BLOB_MEM_HOST3D_GUEST and
191*61046927SAndroid Build Coastguard Worker 	 * VIRTGPU_BLOB_MEM_HOST3D otherwise, must be zero.
192*61046927SAndroid Build Coastguard Worker 	 */
193*61046927SAndroid Build Coastguard Worker 	__u32 pad;
194*61046927SAndroid Build Coastguard Worker 	__u32 cmd_size;
195*61046927SAndroid Build Coastguard Worker 	__u64 cmd;
196*61046927SAndroid Build Coastguard Worker 	__u64 blob_id;
197*61046927SAndroid Build Coastguard Worker };
198*61046927SAndroid Build Coastguard Worker 
199*61046927SAndroid Build Coastguard Worker #define VIRTGPU_CONTEXT_PARAM_CAPSET_ID       0x0001
200*61046927SAndroid Build Coastguard Worker #define VIRTGPU_CONTEXT_PARAM_NUM_RINGS       0x0002
201*61046927SAndroid Build Coastguard Worker #define VIRTGPU_CONTEXT_PARAM_POLL_RINGS_MASK 0x0003
202*61046927SAndroid Build Coastguard Worker #define VIRTGPU_CONTEXT_PARAM_DEBUG_NAME      0x0004
203*61046927SAndroid Build Coastguard Worker struct drm_virtgpu_context_set_param {
204*61046927SAndroid Build Coastguard Worker 	__u64 param;
205*61046927SAndroid Build Coastguard Worker 	__u64 value;
206*61046927SAndroid Build Coastguard Worker };
207*61046927SAndroid Build Coastguard Worker 
208*61046927SAndroid Build Coastguard Worker struct drm_virtgpu_context_init {
209*61046927SAndroid Build Coastguard Worker 	__u32 num_params;
210*61046927SAndroid Build Coastguard Worker 	__u32 pad;
211*61046927SAndroid Build Coastguard Worker 
212*61046927SAndroid Build Coastguard Worker 	/* pointer to drm_virtgpu_context_set_param array */
213*61046927SAndroid Build Coastguard Worker 	__u64 ctx_set_params;
214*61046927SAndroid Build Coastguard Worker };
215*61046927SAndroid Build Coastguard Worker 
216*61046927SAndroid Build Coastguard Worker /*
217*61046927SAndroid Build Coastguard Worker  * Event code that's given when VIRTGPU_CONTEXT_PARAM_POLL_RINGS_MASK is in
218*61046927SAndroid Build Coastguard Worker  * effect.  The event size is sizeof(drm_event), since there is no additional
219*61046927SAndroid Build Coastguard Worker  * payload.
220*61046927SAndroid Build Coastguard Worker  */
221*61046927SAndroid Build Coastguard Worker #define VIRTGPU_EVENT_FENCE_SIGNALED 0x90000000
222*61046927SAndroid Build Coastguard Worker 
223*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_VIRTGPU_MAP \
224*61046927SAndroid Build Coastguard Worker 	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_MAP, struct drm_virtgpu_map)
225*61046927SAndroid Build Coastguard Worker 
226*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_VIRTGPU_EXECBUFFER \
227*61046927SAndroid Build Coastguard Worker 	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_EXECBUFFER,\
228*61046927SAndroid Build Coastguard Worker 		struct drm_virtgpu_execbuffer)
229*61046927SAndroid Build Coastguard Worker 
230*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_VIRTGPU_GETPARAM \
231*61046927SAndroid Build Coastguard Worker 	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_GETPARAM,\
232*61046927SAndroid Build Coastguard Worker 		struct drm_virtgpu_getparam)
233*61046927SAndroid Build Coastguard Worker 
234*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_VIRTGPU_RESOURCE_CREATE			\
235*61046927SAndroid Build Coastguard Worker 	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_RESOURCE_CREATE,	\
236*61046927SAndroid Build Coastguard Worker 		struct drm_virtgpu_resource_create)
237*61046927SAndroid Build Coastguard Worker 
238*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_VIRTGPU_RESOURCE_INFO \
239*61046927SAndroid Build Coastguard Worker 	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_RESOURCE_INFO, \
240*61046927SAndroid Build Coastguard Worker 		 struct drm_virtgpu_resource_info)
241*61046927SAndroid Build Coastguard Worker 
242*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_VIRTGPU_TRANSFER_FROM_HOST \
243*61046927SAndroid Build Coastguard Worker 	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_TRANSFER_FROM_HOST,	\
244*61046927SAndroid Build Coastguard Worker 		struct drm_virtgpu_3d_transfer_from_host)
245*61046927SAndroid Build Coastguard Worker 
246*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_VIRTGPU_TRANSFER_TO_HOST \
247*61046927SAndroid Build Coastguard Worker 	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_TRANSFER_TO_HOST,	\
248*61046927SAndroid Build Coastguard Worker 		struct drm_virtgpu_3d_transfer_to_host)
249*61046927SAndroid Build Coastguard Worker 
250*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_VIRTGPU_WAIT				\
251*61046927SAndroid Build Coastguard Worker 	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_WAIT,	\
252*61046927SAndroid Build Coastguard Worker 		struct drm_virtgpu_3d_wait)
253*61046927SAndroid Build Coastguard Worker 
254*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_VIRTGPU_GET_CAPS \
255*61046927SAndroid Build Coastguard Worker 	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_GET_CAPS, \
256*61046927SAndroid Build Coastguard Worker 	struct drm_virtgpu_get_caps)
257*61046927SAndroid Build Coastguard Worker 
258*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_VIRTGPU_RESOURCE_CREATE_BLOB				\
259*61046927SAndroid Build Coastguard Worker 	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_RESOURCE_CREATE_BLOB,	\
260*61046927SAndroid Build Coastguard Worker 		struct drm_virtgpu_resource_create_blob)
261*61046927SAndroid Build Coastguard Worker 
262*61046927SAndroid Build Coastguard Worker #define DRM_IOCTL_VIRTGPU_CONTEXT_INIT					\
263*61046927SAndroid Build Coastguard Worker 	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_CONTEXT_INIT,		\
264*61046927SAndroid Build Coastguard Worker 		struct drm_virtgpu_context_init)
265*61046927SAndroid Build Coastguard Worker 
266*61046927SAndroid Build Coastguard Worker #if defined(__cplusplus)
267*61046927SAndroid Build Coastguard Worker }
268*61046927SAndroid Build Coastguard Worker #endif
269*61046927SAndroid Build Coastguard Worker 
270*61046927SAndroid Build Coastguard Worker #endif
271