xref: /aosp_15_r20/external/mesa3d/include/android_stub/hardware/fb.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * Copyright (C) 2008 The Android Open Source Project
3*61046927SAndroid Build Coastguard Worker  *
4*61046927SAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*61046927SAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*61046927SAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*61046927SAndroid Build Coastguard Worker  *
8*61046927SAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*61046927SAndroid Build Coastguard Worker  *
10*61046927SAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*61046927SAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*61046927SAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*61046927SAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*61046927SAndroid Build Coastguard Worker  * limitations under the License.
15*61046927SAndroid Build Coastguard Worker  */
16*61046927SAndroid Build Coastguard Worker 
17*61046927SAndroid Build Coastguard Worker 
18*61046927SAndroid Build Coastguard Worker #ifndef ANDROID_FB_INTERFACE_H
19*61046927SAndroid Build Coastguard Worker #define ANDROID_FB_INTERFACE_H
20*61046927SAndroid Build Coastguard Worker 
21*61046927SAndroid Build Coastguard Worker #include <stdint.h>
22*61046927SAndroid Build Coastguard Worker #include <sys/cdefs.h>
23*61046927SAndroid Build Coastguard Worker #include <sys/types.h>
24*61046927SAndroid Build Coastguard Worker 
25*61046927SAndroid Build Coastguard Worker #include <cutils/native_handle.h>
26*61046927SAndroid Build Coastguard Worker 
27*61046927SAndroid Build Coastguard Worker #include <hardware/hardware.h>
28*61046927SAndroid Build Coastguard Worker 
29*61046927SAndroid Build Coastguard Worker __BEGIN_DECLS
30*61046927SAndroid Build Coastguard Worker 
31*61046927SAndroid Build Coastguard Worker #define GRALLOC_HARDWARE_FB0 "fb0"
32*61046927SAndroid Build Coastguard Worker 
33*61046927SAndroid Build Coastguard Worker /*****************************************************************************/
34*61046927SAndroid Build Coastguard Worker 
35*61046927SAndroid Build Coastguard Worker 
36*61046927SAndroid Build Coastguard Worker /*****************************************************************************/
37*61046927SAndroid Build Coastguard Worker 
38*61046927SAndroid Build Coastguard Worker typedef struct framebuffer_device_t {
39*61046927SAndroid Build Coastguard Worker     /**
40*61046927SAndroid Build Coastguard Worker      * Common methods of the framebuffer device.  This *must* be the first member of
41*61046927SAndroid Build Coastguard Worker      * framebuffer_device_t as users of this structure will cast a hw_device_t to
42*61046927SAndroid Build Coastguard Worker      * framebuffer_device_t pointer in contexts where it's known the hw_device_t references a
43*61046927SAndroid Build Coastguard Worker      * framebuffer_device_t.
44*61046927SAndroid Build Coastguard Worker      */
45*61046927SAndroid Build Coastguard Worker     struct hw_device_t common;
46*61046927SAndroid Build Coastguard Worker 
47*61046927SAndroid Build Coastguard Worker     /* flags describing some attributes of the framebuffer */
48*61046927SAndroid Build Coastguard Worker     const uint32_t  flags;
49*61046927SAndroid Build Coastguard Worker 
50*61046927SAndroid Build Coastguard Worker     /* dimensions of the framebuffer in pixels */
51*61046927SAndroid Build Coastguard Worker     const uint32_t  width;
52*61046927SAndroid Build Coastguard Worker     const uint32_t  height;
53*61046927SAndroid Build Coastguard Worker 
54*61046927SAndroid Build Coastguard Worker     /* frambuffer stride in pixels */
55*61046927SAndroid Build Coastguard Worker     const int       stride;
56*61046927SAndroid Build Coastguard Worker 
57*61046927SAndroid Build Coastguard Worker     /* framebuffer pixel format */
58*61046927SAndroid Build Coastguard Worker     const int       format;
59*61046927SAndroid Build Coastguard Worker 
60*61046927SAndroid Build Coastguard Worker     /* resolution of the framebuffer's display panel in pixel per inch*/
61*61046927SAndroid Build Coastguard Worker     const float     xdpi;
62*61046927SAndroid Build Coastguard Worker     const float     ydpi;
63*61046927SAndroid Build Coastguard Worker 
64*61046927SAndroid Build Coastguard Worker     /* framebuffer's display panel refresh rate in frames per second */
65*61046927SAndroid Build Coastguard Worker     const float     fps;
66*61046927SAndroid Build Coastguard Worker 
67*61046927SAndroid Build Coastguard Worker     /* min swap interval supported by this framebuffer */
68*61046927SAndroid Build Coastguard Worker     const int       minSwapInterval;
69*61046927SAndroid Build Coastguard Worker 
70*61046927SAndroid Build Coastguard Worker     /* max swap interval supported by this framebuffer */
71*61046927SAndroid Build Coastguard Worker     const int       maxSwapInterval;
72*61046927SAndroid Build Coastguard Worker 
73*61046927SAndroid Build Coastguard Worker     /* Number of framebuffers supported*/
74*61046927SAndroid Build Coastguard Worker     const int       numFramebuffers;
75*61046927SAndroid Build Coastguard Worker 
76*61046927SAndroid Build Coastguard Worker     int reserved[7];
77*61046927SAndroid Build Coastguard Worker 
78*61046927SAndroid Build Coastguard Worker     /*
79*61046927SAndroid Build Coastguard Worker      * requests a specific swap-interval (same definition than EGL)
80*61046927SAndroid Build Coastguard Worker      *
81*61046927SAndroid Build Coastguard Worker      * Returns 0 on success or -errno on error.
82*61046927SAndroid Build Coastguard Worker      */
83*61046927SAndroid Build Coastguard Worker     int (*setSwapInterval)(struct framebuffer_device_t* window,
84*61046927SAndroid Build Coastguard Worker             int interval);
85*61046927SAndroid Build Coastguard Worker 
86*61046927SAndroid Build Coastguard Worker     /*
87*61046927SAndroid Build Coastguard Worker      * This hook is OPTIONAL.
88*61046927SAndroid Build Coastguard Worker      *
89*61046927SAndroid Build Coastguard Worker      * It is non NULL If the framebuffer driver supports "update-on-demand"
90*61046927SAndroid Build Coastguard Worker      * and the given rectangle is the area of the screen that gets
91*61046927SAndroid Build Coastguard Worker      * updated during (*post)().
92*61046927SAndroid Build Coastguard Worker      *
93*61046927SAndroid Build Coastguard Worker      * This is useful on devices that are able to DMA only a portion of
94*61046927SAndroid Build Coastguard Worker      * the screen to the display panel, upon demand -- as opposed to
95*61046927SAndroid Build Coastguard Worker      * constantly refreshing the panel 60 times per second, for instance.
96*61046927SAndroid Build Coastguard Worker      *
97*61046927SAndroid Build Coastguard Worker      * Only the area defined by this rectangle is guaranteed to be valid, that
98*61046927SAndroid Build Coastguard Worker      * is, the driver is not allowed to post anything outside of this
99*61046927SAndroid Build Coastguard Worker      * rectangle.
100*61046927SAndroid Build Coastguard Worker      *
101*61046927SAndroid Build Coastguard Worker      * The rectangle evaluated during (*post)() and specifies which area
102*61046927SAndroid Build Coastguard Worker      * of the buffer passed in (*post)() shall to be posted.
103*61046927SAndroid Build Coastguard Worker      *
104*61046927SAndroid Build Coastguard Worker      * return -EINVAL if width or height <=0, or if left or top < 0
105*61046927SAndroid Build Coastguard Worker      */
106*61046927SAndroid Build Coastguard Worker     int (*setUpdateRect)(struct framebuffer_device_t* window,
107*61046927SAndroid Build Coastguard Worker             int left, int top, int width, int height);
108*61046927SAndroid Build Coastguard Worker 
109*61046927SAndroid Build Coastguard Worker     /*
110*61046927SAndroid Build Coastguard Worker      * Post <buffer> to the display (display it on the screen)
111*61046927SAndroid Build Coastguard Worker      * The buffer must have been allocated with the
112*61046927SAndroid Build Coastguard Worker      *   GRALLOC_USAGE_HW_FB usage flag.
113*61046927SAndroid Build Coastguard Worker      * buffer must be the same width and height as the display and must NOT
114*61046927SAndroid Build Coastguard Worker      * be locked.
115*61046927SAndroid Build Coastguard Worker      *
116*61046927SAndroid Build Coastguard Worker      * The buffer is shown during the next VSYNC.
117*61046927SAndroid Build Coastguard Worker      *
118*61046927SAndroid Build Coastguard Worker      * If the same buffer is posted again (possibly after some other buffer),
119*61046927SAndroid Build Coastguard Worker      * post() will block until the the first post is completed.
120*61046927SAndroid Build Coastguard Worker      *
121*61046927SAndroid Build Coastguard Worker      * Internally, post() is expected to lock the buffer so that a
122*61046927SAndroid Build Coastguard Worker      * subsequent call to gralloc_module_t::(*lock)() with USAGE_RENDER or
123*61046927SAndroid Build Coastguard Worker      * USAGE_*_WRITE will block until it is safe; that is typically once this
124*61046927SAndroid Build Coastguard Worker      * buffer is shown and another buffer has been posted.
125*61046927SAndroid Build Coastguard Worker      *
126*61046927SAndroid Build Coastguard Worker      * Returns 0 on success or -errno on error.
127*61046927SAndroid Build Coastguard Worker      */
128*61046927SAndroid Build Coastguard Worker     int (*post)(struct framebuffer_device_t* dev, buffer_handle_t buffer);
129*61046927SAndroid Build Coastguard Worker 
130*61046927SAndroid Build Coastguard Worker 
131*61046927SAndroid Build Coastguard Worker     /*
132*61046927SAndroid Build Coastguard Worker      * The (*compositionComplete)() method must be called after the
133*61046927SAndroid Build Coastguard Worker      * compositor has finished issuing GL commands for client buffers.
134*61046927SAndroid Build Coastguard Worker      */
135*61046927SAndroid Build Coastguard Worker 
136*61046927SAndroid Build Coastguard Worker     int (*compositionComplete)(struct framebuffer_device_t* dev);
137*61046927SAndroid Build Coastguard Worker 
138*61046927SAndroid Build Coastguard Worker     /*
139*61046927SAndroid Build Coastguard Worker      * This hook is OPTIONAL.
140*61046927SAndroid Build Coastguard Worker      *
141*61046927SAndroid Build Coastguard Worker      * If non NULL it will be caused by SurfaceFlinger on dumpsys
142*61046927SAndroid Build Coastguard Worker      */
143*61046927SAndroid Build Coastguard Worker     void (*dump)(struct framebuffer_device_t* dev, char *buff, int buff_len);
144*61046927SAndroid Build Coastguard Worker 
145*61046927SAndroid Build Coastguard Worker     /*
146*61046927SAndroid Build Coastguard Worker      * (*enableScreen)() is used to either blank (enable=0) or
147*61046927SAndroid Build Coastguard Worker      * unblank (enable=1) the screen this framebuffer is attached to.
148*61046927SAndroid Build Coastguard Worker      *
149*61046927SAndroid Build Coastguard Worker      * Returns 0 on success or -errno on error.
150*61046927SAndroid Build Coastguard Worker      */
151*61046927SAndroid Build Coastguard Worker     int (*enableScreen)(struct framebuffer_device_t* dev, int enable);
152*61046927SAndroid Build Coastguard Worker 
153*61046927SAndroid Build Coastguard Worker     void* reserved_proc[6];
154*61046927SAndroid Build Coastguard Worker 
155*61046927SAndroid Build Coastguard Worker } framebuffer_device_t;
156*61046927SAndroid Build Coastguard Worker 
157*61046927SAndroid Build Coastguard Worker 
158*61046927SAndroid Build Coastguard Worker /** convenience API for opening and closing a supported device */
159*61046927SAndroid Build Coastguard Worker 
framebuffer_open(const struct hw_module_t * module,struct framebuffer_device_t ** device)160*61046927SAndroid Build Coastguard Worker static inline int framebuffer_open(const struct hw_module_t* module,
161*61046927SAndroid Build Coastguard Worker         struct framebuffer_device_t** device) {
162*61046927SAndroid Build Coastguard Worker     return module->methods->open(module,
163*61046927SAndroid Build Coastguard Worker             GRALLOC_HARDWARE_FB0, TO_HW_DEVICE_T_OPEN(device));
164*61046927SAndroid Build Coastguard Worker }
165*61046927SAndroid Build Coastguard Worker 
framebuffer_close(struct framebuffer_device_t * device)166*61046927SAndroid Build Coastguard Worker static inline int framebuffer_close(struct framebuffer_device_t* device) {
167*61046927SAndroid Build Coastguard Worker     return device->common.close(&device->common);
168*61046927SAndroid Build Coastguard Worker }
169*61046927SAndroid Build Coastguard Worker 
170*61046927SAndroid Build Coastguard Worker 
171*61046927SAndroid Build Coastguard Worker __END_DECLS
172*61046927SAndroid Build Coastguard Worker 
173*61046927SAndroid Build Coastguard Worker #endif  // ANDROID_FB_INTERFACE_H
174