xref: /aosp_15_r20/external/mesa3d/include/GLES/glext.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker #ifndef __gles1_glext_h_
2*61046927SAndroid Build Coastguard Worker #define __gles1_glext_h_ 1
3*61046927SAndroid Build Coastguard Worker 
4*61046927SAndroid Build Coastguard Worker #ifdef __cplusplus
5*61046927SAndroid Build Coastguard Worker extern "C" {
6*61046927SAndroid Build Coastguard Worker #endif
7*61046927SAndroid Build Coastguard Worker 
8*61046927SAndroid Build Coastguard Worker /*
9*61046927SAndroid Build Coastguard Worker ** Copyright 2013-2020 The Khronos Group Inc.
10*61046927SAndroid Build Coastguard Worker ** SPDX-License-Identifier: MIT
11*61046927SAndroid Build Coastguard Worker **
12*61046927SAndroid Build Coastguard Worker ** This header is generated from the Khronos OpenGL / OpenGL ES XML
13*61046927SAndroid Build Coastguard Worker ** API Registry. The current version of the Registry, generator scripts
14*61046927SAndroid Build Coastguard Worker ** used to make the header, and the header can be found at
15*61046927SAndroid Build Coastguard Worker **   https://github.com/KhronosGroup/OpenGL-Registry
16*61046927SAndroid Build Coastguard Worker */
17*61046927SAndroid Build Coastguard Worker 
18*61046927SAndroid Build Coastguard Worker #ifndef GL_APIENTRYP
19*61046927SAndroid Build Coastguard Worker #define GL_APIENTRYP GL_APIENTRY*
20*61046927SAndroid Build Coastguard Worker #endif
21*61046927SAndroid Build Coastguard Worker 
22*61046927SAndroid Build Coastguard Worker /* Generated on date 20230220 */
23*61046927SAndroid Build Coastguard Worker 
24*61046927SAndroid Build Coastguard Worker /* Generated C header for:
25*61046927SAndroid Build Coastguard Worker  * API: gles1
26*61046927SAndroid Build Coastguard Worker  * Profile: common
27*61046927SAndroid Build Coastguard Worker  * Versions considered: .*
28*61046927SAndroid Build Coastguard Worker  * Versions emitted: _nomatch_^
29*61046927SAndroid Build Coastguard Worker  * Default extensions included: gles1
30*61046927SAndroid Build Coastguard Worker  * Additional extensions included: _nomatch_^
31*61046927SAndroid Build Coastguard Worker  * Extensions removed: ^(GL_OES_read_format|GL_OES_compressed_paletted_texture|GL_OES_point_size_array|GL_OES_point_sprite)$
32*61046927SAndroid Build Coastguard Worker  */
33*61046927SAndroid Build Coastguard Worker 
34*61046927SAndroid Build Coastguard Worker #ifndef GL_KHR_debug
35*61046927SAndroid Build Coastguard Worker #define GL_KHR_debug 1
36*61046927SAndroid Build Coastguard Worker #endif /* GL_KHR_debug */
37*61046927SAndroid Build Coastguard Worker 
38*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_EGL_image
39*61046927SAndroid Build Coastguard Worker #define GL_OES_EGL_image 1
40*61046927SAndroid Build Coastguard Worker typedef void *GLeglImageOES;
41*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
42*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
43*61046927SAndroid Build Coastguard Worker #ifdef GL_GLEXT_PROTOTYPES
44*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
45*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
46*61046927SAndroid Build Coastguard Worker #endif
47*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_EGL_image */
48*61046927SAndroid Build Coastguard Worker 
49*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_EGL_image_external
50*61046927SAndroid Build Coastguard Worker #define GL_OES_EGL_image_external 1
51*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_EXTERNAL_OES           0x8D65
52*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_BINDING_EXTERNAL_OES   0x8D67
53*61046927SAndroid Build Coastguard Worker #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
54*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_EGL_image_external */
55*61046927SAndroid Build Coastguard Worker 
56*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_blend_equation_separate
57*61046927SAndroid Build Coastguard Worker #define GL_OES_blend_equation_separate 1
58*61046927SAndroid Build Coastguard Worker #define GL_BLEND_EQUATION_RGB_OES         0x8009
59*61046927SAndroid Build Coastguard Worker #define GL_BLEND_EQUATION_ALPHA_OES       0x883D
60*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEOESPROC) (GLenum modeRGB, GLenum modeAlpha);
61*61046927SAndroid Build Coastguard Worker #ifdef GL_GLEXT_PROTOTYPES
62*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha);
63*61046927SAndroid Build Coastguard Worker #endif
64*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_blend_equation_separate */
65*61046927SAndroid Build Coastguard Worker 
66*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_blend_func_separate
67*61046927SAndroid Build Coastguard Worker #define GL_OES_blend_func_separate 1
68*61046927SAndroid Build Coastguard Worker #define GL_BLEND_DST_RGB_OES              0x80C8
69*61046927SAndroid Build Coastguard Worker #define GL_BLEND_SRC_RGB_OES              0x80C9
70*61046927SAndroid Build Coastguard Worker #define GL_BLEND_DST_ALPHA_OES            0x80CA
71*61046927SAndroid Build Coastguard Worker #define GL_BLEND_SRC_ALPHA_OES            0x80CB
72*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEOESPROC) (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
73*61046927SAndroid Build Coastguard Worker #ifdef GL_GLEXT_PROTOTYPES
74*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
75*61046927SAndroid Build Coastguard Worker #endif
76*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_blend_func_separate */
77*61046927SAndroid Build Coastguard Worker 
78*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_blend_subtract
79*61046927SAndroid Build Coastguard Worker #define GL_OES_blend_subtract 1
80*61046927SAndroid Build Coastguard Worker #define GL_BLEND_EQUATION_OES             0x8009
81*61046927SAndroid Build Coastguard Worker #define GL_FUNC_ADD_OES                   0x8006
82*61046927SAndroid Build Coastguard Worker #define GL_FUNC_SUBTRACT_OES              0x800A
83*61046927SAndroid Build Coastguard Worker #define GL_FUNC_REVERSE_SUBTRACT_OES      0x800B
84*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONOESPROC) (GLenum mode);
85*61046927SAndroid Build Coastguard Worker #ifdef GL_GLEXT_PROTOTYPES
86*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode);
87*61046927SAndroid Build Coastguard Worker #endif
88*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_blend_subtract */
89*61046927SAndroid Build Coastguard Worker 
90*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_byte_coordinates
91*61046927SAndroid Build Coastguard Worker #define GL_OES_byte_coordinates 1
92*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_byte_coordinates */
93*61046927SAndroid Build Coastguard Worker 
94*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_compressed_ETC1_RGB8_sub_texture
95*61046927SAndroid Build Coastguard Worker #define GL_OES_compressed_ETC1_RGB8_sub_texture 1
96*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_compressed_ETC1_RGB8_sub_texture */
97*61046927SAndroid Build Coastguard Worker 
98*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_compressed_ETC1_RGB8_texture
99*61046927SAndroid Build Coastguard Worker #define GL_OES_compressed_ETC1_RGB8_texture 1
100*61046927SAndroid Build Coastguard Worker #define GL_ETC1_RGB8_OES                  0x8D64
101*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_compressed_ETC1_RGB8_texture */
102*61046927SAndroid Build Coastguard Worker 
103*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_depth24
104*61046927SAndroid Build Coastguard Worker #define GL_OES_depth24 1
105*61046927SAndroid Build Coastguard Worker #define GL_DEPTH_COMPONENT24_OES          0x81A6
106*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_depth24 */
107*61046927SAndroid Build Coastguard Worker 
108*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_depth32
109*61046927SAndroid Build Coastguard Worker #define GL_OES_depth32 1
110*61046927SAndroid Build Coastguard Worker #define GL_DEPTH_COMPONENT32_OES          0x81A7
111*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_depth32 */
112*61046927SAndroid Build Coastguard Worker 
113*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_draw_texture
114*61046927SAndroid Build Coastguard Worker #define GL_OES_draw_texture 1
115*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_CROP_RECT_OES          0x8B9D
116*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLDRAWTEXSOESPROC) (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
117*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLDRAWTEXIOESPROC) (GLint x, GLint y, GLint z, GLint width, GLint height);
118*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLDRAWTEXXOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
119*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLDRAWTEXSVOESPROC) (const GLshort *coords);
120*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLDRAWTEXIVOESPROC) (const GLint *coords);
121*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLDRAWTEXXVOESPROC) (const GLfixed *coords);
122*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLDRAWTEXFOESPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
123*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLDRAWTEXFVOESPROC) (const GLfloat *coords);
124*61046927SAndroid Build Coastguard Worker #ifdef GL_GLEXT_PROTOTYPES
125*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
126*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height);
127*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
128*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords);
129*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords);
130*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords);
131*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glDrawTexfOES (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
132*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glDrawTexfvOES (const GLfloat *coords);
133*61046927SAndroid Build Coastguard Worker #endif
134*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_draw_texture */
135*61046927SAndroid Build Coastguard Worker 
136*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_element_index_uint
137*61046927SAndroid Build Coastguard Worker #define GL_OES_element_index_uint 1
138*61046927SAndroid Build Coastguard Worker #define GL_UNSIGNED_INT                   0x1405
139*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_element_index_uint */
140*61046927SAndroid Build Coastguard Worker 
141*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_extended_matrix_palette
142*61046927SAndroid Build Coastguard Worker #define GL_OES_extended_matrix_palette 1
143*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_extended_matrix_palette */
144*61046927SAndroid Build Coastguard Worker 
145*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_fbo_render_mipmap
146*61046927SAndroid Build Coastguard Worker #define GL_OES_fbo_render_mipmap 1
147*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_fbo_render_mipmap */
148*61046927SAndroid Build Coastguard Worker 
149*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_fixed_point
150*61046927SAndroid Build Coastguard Worker #define GL_OES_fixed_point 1
151*61046927SAndroid Build Coastguard Worker #define GL_FIXED_OES                      0x140C
152*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLfixed ref);
153*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
154*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLfixed depth);
155*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation);
156*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
157*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLfixed n, GLfixed f);
158*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param);
159*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *param);
160*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
161*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum plane, GLfixed *equation);
162*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params);
163*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
164*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
165*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param);
166*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *param);
167*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param);
168*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params);
169*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width);
170*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m);
171*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param);
172*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *param);
173*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m);
174*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
175*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz);
176*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLORTHOXOESPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
177*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params);
178*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size);
179*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units);
180*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
181*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
182*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param);
183*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
184*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param);
185*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
186*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
187*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLGETLIGHTXVOESPROC) (GLenum light, GLenum pname, GLfixed *params);
188*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLGETMATERIALXVOESPROC) (GLenum face, GLenum pname, GLfixed *params);
189*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXOESPROC) (GLenum pname, GLfixed param);
190*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC) (GLclampx value, GLboolean invert);
191*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params);
192*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param);
193*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params);
194*61046927SAndroid Build Coastguard Worker #ifdef GL_GLEXT_PROTOTYPES
195*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glAlphaFuncxOES (GLenum func, GLfixed ref);
196*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glClearColorxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
197*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glClearDepthxOES (GLfixed depth);
198*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation);
199*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
200*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glDepthRangexOES (GLfixed n, GLfixed f);
201*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glFogxOES (GLenum pname, GLfixed param);
202*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glFogxvOES (GLenum pname, const GLfixed *param);
203*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glFrustumxOES (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
204*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glGetClipPlanexOES (GLenum plane, GLfixed *equation);
205*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params);
206*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glGetTexEnvxvOES (GLenum target, GLenum pname, GLfixed *params);
207*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params);
208*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glLightModelxOES (GLenum pname, GLfixed param);
209*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *param);
210*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param);
211*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params);
212*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glLineWidthxOES (GLfixed width);
213*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glLoadMatrixxOES (const GLfixed *m);
214*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param);
215*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *param);
216*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glMultMatrixxOES (const GLfixed *m);
217*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glMultiTexCoord4xOES (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
218*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz);
219*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glOrthoxOES (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
220*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params);
221*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glPointSizexOES (GLfixed size);
222*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units);
223*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
224*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z);
225*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param);
226*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params);
227*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param);
228*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params);
229*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z);
230*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glGetLightxvOES (GLenum light, GLenum pname, GLfixed *params);
231*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glGetMaterialxvOES (GLenum face, GLenum pname, GLfixed *params);
232*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glPointParameterxOES (GLenum pname, GLfixed param);
233*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert);
234*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params);
235*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param);
236*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params);
237*61046927SAndroid Build Coastguard Worker #endif
238*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_fixed_point */
239*61046927SAndroid Build Coastguard Worker 
240*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_framebuffer_object
241*61046927SAndroid Build Coastguard Worker #define GL_OES_framebuffer_object 1
242*61046927SAndroid Build Coastguard Worker #define GL_NONE_OES                       0
243*61046927SAndroid Build Coastguard Worker #define GL_FRAMEBUFFER_OES                0x8D40
244*61046927SAndroid Build Coastguard Worker #define GL_RENDERBUFFER_OES               0x8D41
245*61046927SAndroid Build Coastguard Worker #define GL_RGBA4_OES                      0x8056
246*61046927SAndroid Build Coastguard Worker #define GL_RGB5_A1_OES                    0x8057
247*61046927SAndroid Build Coastguard Worker #define GL_RGB565_OES                     0x8D62
248*61046927SAndroid Build Coastguard Worker #define GL_DEPTH_COMPONENT16_OES          0x81A5
249*61046927SAndroid Build Coastguard Worker #define GL_RENDERBUFFER_WIDTH_OES         0x8D42
250*61046927SAndroid Build Coastguard Worker #define GL_RENDERBUFFER_HEIGHT_OES        0x8D43
251*61046927SAndroid Build Coastguard Worker #define GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44
252*61046927SAndroid Build Coastguard Worker #define GL_RENDERBUFFER_RED_SIZE_OES      0x8D50
253*61046927SAndroid Build Coastguard Worker #define GL_RENDERBUFFER_GREEN_SIZE_OES    0x8D51
254*61046927SAndroid Build Coastguard Worker #define GL_RENDERBUFFER_BLUE_SIZE_OES     0x8D52
255*61046927SAndroid Build Coastguard Worker #define GL_RENDERBUFFER_ALPHA_SIZE_OES    0x8D53
256*61046927SAndroid Build Coastguard Worker #define GL_RENDERBUFFER_DEPTH_SIZE_OES    0x8D54
257*61046927SAndroid Build Coastguard Worker #define GL_RENDERBUFFER_STENCIL_SIZE_OES  0x8D55
258*61046927SAndroid Build Coastguard Worker #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0
259*61046927SAndroid Build Coastguard Worker #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1
260*61046927SAndroid Build Coastguard Worker #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2
261*61046927SAndroid Build Coastguard Worker #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3
262*61046927SAndroid Build Coastguard Worker #define GL_COLOR_ATTACHMENT0_OES          0x8CE0
263*61046927SAndroid Build Coastguard Worker #define GL_DEPTH_ATTACHMENT_OES           0x8D00
264*61046927SAndroid Build Coastguard Worker #define GL_STENCIL_ATTACHMENT_OES         0x8D20
265*61046927SAndroid Build Coastguard Worker #define GL_FRAMEBUFFER_COMPLETE_OES       0x8CD5
266*61046927SAndroid Build Coastguard Worker #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6
267*61046927SAndroid Build Coastguard Worker #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7
268*61046927SAndroid Build Coastguard Worker #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9
269*61046927SAndroid Build Coastguard Worker #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA
270*61046927SAndroid Build Coastguard Worker #define GL_FRAMEBUFFER_UNSUPPORTED_OES    0x8CDD
271*61046927SAndroid Build Coastguard Worker #define GL_FRAMEBUFFER_BINDING_OES        0x8CA6
272*61046927SAndroid Build Coastguard Worker #define GL_RENDERBUFFER_BINDING_OES       0x8CA7
273*61046927SAndroid Build Coastguard Worker #define GL_MAX_RENDERBUFFER_SIZE_OES      0x84E8
274*61046927SAndroid Build Coastguard Worker #define GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506
275*61046927SAndroid Build Coastguard Worker typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer);
276*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFEROESPROC) (GLenum target, GLuint renderbuffer);
277*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSOESPROC) (GLsizei n, const GLuint *renderbuffers);
278*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSOESPROC) (GLsizei n, GLuint *renderbuffers);
279*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
280*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) (GLenum target, GLenum pname, GLint *params);
281*61046927SAndroid Build Coastguard Worker typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer);
282*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFEROESPROC) (GLenum target, GLuint framebuffer);
283*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSOESPROC) (GLsizei n, const GLuint *framebuffers);
284*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSOESPROC) (GLsizei n, GLuint *framebuffers);
285*61046927SAndroid Build Coastguard Worker typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) (GLenum target);
286*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
287*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
288*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
289*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPOESPROC) (GLenum target);
290*61046927SAndroid Build Coastguard Worker #ifdef GL_GLEXT_PROTOTYPES
291*61046927SAndroid Build Coastguard Worker GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer);
292*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer);
293*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint *renderbuffers);
294*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint *renderbuffers);
295*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glRenderbufferStorageOES (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
296*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glGetRenderbufferParameterivOES (GLenum target, GLenum pname, GLint *params);
297*61046927SAndroid Build Coastguard Worker GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer);
298*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glBindFramebufferOES (GLenum target, GLuint framebuffer);
299*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint *framebuffers);
300*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint *framebuffers);
301*61046927SAndroid Build Coastguard Worker GL_API GLenum GL_APIENTRY glCheckFramebufferStatusOES (GLenum target);
302*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
303*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
304*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glGetFramebufferAttachmentParameterivOES (GLenum target, GLenum attachment, GLenum pname, GLint *params);
305*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glGenerateMipmapOES (GLenum target);
306*61046927SAndroid Build Coastguard Worker #endif
307*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_framebuffer_object */
308*61046927SAndroid Build Coastguard Worker 
309*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_mapbuffer
310*61046927SAndroid Build Coastguard Worker #define GL_OES_mapbuffer 1
311*61046927SAndroid Build Coastguard Worker #define GL_WRITE_ONLY_OES                 0x88B9
312*61046927SAndroid Build Coastguard Worker #define GL_BUFFER_ACCESS_OES              0x88BB
313*61046927SAndroid Build Coastguard Worker #define GL_BUFFER_MAPPED_OES              0x88BC
314*61046927SAndroid Build Coastguard Worker #define GL_BUFFER_MAP_POINTER_OES         0x88BD
315*61046927SAndroid Build Coastguard Worker typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
316*61046927SAndroid Build Coastguard Worker typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
317*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params);
318*61046927SAndroid Build Coastguard Worker #ifdef GL_GLEXT_PROTOTYPES
319*61046927SAndroid Build Coastguard Worker GL_API void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
320*61046927SAndroid Build Coastguard Worker GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
321*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params);
322*61046927SAndroid Build Coastguard Worker #endif
323*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_mapbuffer */
324*61046927SAndroid Build Coastguard Worker 
325*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_matrix_get
326*61046927SAndroid Build Coastguard Worker #define GL_OES_matrix_get 1
327*61046927SAndroid Build Coastguard Worker #define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D
328*61046927SAndroid Build Coastguard Worker #define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E
329*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F
330*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_matrix_get */
331*61046927SAndroid Build Coastguard Worker 
332*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_matrix_palette
333*61046927SAndroid Build Coastguard Worker #define GL_OES_matrix_palette 1
334*61046927SAndroid Build Coastguard Worker #define GL_MAX_VERTEX_UNITS_OES           0x86A4
335*61046927SAndroid Build Coastguard Worker #define GL_MAX_PALETTE_MATRICES_OES       0x8842
336*61046927SAndroid Build Coastguard Worker #define GL_MATRIX_PALETTE_OES             0x8840
337*61046927SAndroid Build Coastguard Worker #define GL_MATRIX_INDEX_ARRAY_OES         0x8844
338*61046927SAndroid Build Coastguard Worker #define GL_WEIGHT_ARRAY_OES               0x86AD
339*61046927SAndroid Build Coastguard Worker #define GL_CURRENT_PALETTE_MATRIX_OES     0x8843
340*61046927SAndroid Build Coastguard Worker #define GL_MATRIX_INDEX_ARRAY_SIZE_OES    0x8846
341*61046927SAndroid Build Coastguard Worker #define GL_MATRIX_INDEX_ARRAY_TYPE_OES    0x8847
342*61046927SAndroid Build Coastguard Worker #define GL_MATRIX_INDEX_ARRAY_STRIDE_OES  0x8848
343*61046927SAndroid Build Coastguard Worker #define GL_MATRIX_INDEX_ARRAY_POINTER_OES 0x8849
344*61046927SAndroid Build Coastguard Worker #define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES 0x8B9E
345*61046927SAndroid Build Coastguard Worker #define GL_WEIGHT_ARRAY_SIZE_OES          0x86AB
346*61046927SAndroid Build Coastguard Worker #define GL_WEIGHT_ARRAY_TYPE_OES          0x86A9
347*61046927SAndroid Build Coastguard Worker #define GL_WEIGHT_ARRAY_STRIDE_OES        0x86AA
348*61046927SAndroid Build Coastguard Worker #define GL_WEIGHT_ARRAY_POINTER_OES       0x86AC
349*61046927SAndroid Build Coastguard Worker #define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E
350*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLCURRENTPALETTEMATRIXOESPROC) (GLuint matrixpaletteindex);
351*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC) (void);
352*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLMATRIXINDEXPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer);
353*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLWEIGHTPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer);
354*61046927SAndroid Build Coastguard Worker #ifdef GL_GLEXT_PROTOTYPES
355*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glCurrentPaletteMatrixOES (GLuint matrixpaletteindex);
356*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glLoadPaletteFromModelViewMatrixOES (void);
357*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glMatrixIndexPointerOES (GLint size, GLenum type, GLsizei stride, const void *pointer);
358*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glWeightPointerOES (GLint size, GLenum type, GLsizei stride, const void *pointer);
359*61046927SAndroid Build Coastguard Worker #endif
360*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_matrix_palette */
361*61046927SAndroid Build Coastguard Worker 
362*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_packed_depth_stencil
363*61046927SAndroid Build Coastguard Worker #define GL_OES_packed_depth_stencil 1
364*61046927SAndroid Build Coastguard Worker #define GL_DEPTH_STENCIL_OES              0x84F9
365*61046927SAndroid Build Coastguard Worker #define GL_UNSIGNED_INT_24_8_OES          0x84FA
366*61046927SAndroid Build Coastguard Worker #define GL_DEPTH24_STENCIL8_OES           0x88F0
367*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_packed_depth_stencil */
368*61046927SAndroid Build Coastguard Worker 
369*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_query_matrix
370*61046927SAndroid Build Coastguard Worker #define GL_OES_query_matrix 1
371*61046927SAndroid Build Coastguard Worker typedef GLbitfield (GL_APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed *mantissa, GLint *exponent);
372*61046927SAndroid Build Coastguard Worker #ifdef GL_GLEXT_PROTOTYPES
373*61046927SAndroid Build Coastguard Worker GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES (GLfixed *mantissa, GLint *exponent);
374*61046927SAndroid Build Coastguard Worker #endif
375*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_query_matrix */
376*61046927SAndroid Build Coastguard Worker 
377*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_required_internalformat
378*61046927SAndroid Build Coastguard Worker #define GL_OES_required_internalformat 1
379*61046927SAndroid Build Coastguard Worker #define GL_ALPHA8_OES                     0x803C
380*61046927SAndroid Build Coastguard Worker #define GL_LUMINANCE4_ALPHA4_OES          0x8043
381*61046927SAndroid Build Coastguard Worker #define GL_LUMINANCE8_ALPHA8_OES          0x8045
382*61046927SAndroid Build Coastguard Worker #define GL_LUMINANCE8_OES                 0x8040
383*61046927SAndroid Build Coastguard Worker #define GL_RGB8_OES                       0x8051
384*61046927SAndroid Build Coastguard Worker #define GL_RGBA8_OES                      0x8058
385*61046927SAndroid Build Coastguard Worker #define GL_RGB10_EXT                      0x8052
386*61046927SAndroid Build Coastguard Worker #define GL_RGB10_A2_EXT                   0x8059
387*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_required_internalformat */
388*61046927SAndroid Build Coastguard Worker 
389*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_rgb8_rgba8
390*61046927SAndroid Build Coastguard Worker #define GL_OES_rgb8_rgba8 1
391*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_rgb8_rgba8 */
392*61046927SAndroid Build Coastguard Worker 
393*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_single_precision
394*61046927SAndroid Build Coastguard Worker #define GL_OES_single_precision 1
395*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth);
396*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation);
397*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf n, GLclampf f);
398*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
399*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum plane, GLfloat *equation);
400*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLORTHOFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
401*61046927SAndroid Build Coastguard Worker #ifdef GL_GLEXT_PROTOTYPES
402*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glClearDepthfOES (GLclampf depth);
403*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation);
404*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glDepthRangefOES (GLclampf n, GLclampf f);
405*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glFrustumfOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
406*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glGetClipPlanefOES (GLenum plane, GLfloat *equation);
407*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glOrthofOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
408*61046927SAndroid Build Coastguard Worker #endif
409*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_single_precision */
410*61046927SAndroid Build Coastguard Worker 
411*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_stencil1
412*61046927SAndroid Build Coastguard Worker #define GL_OES_stencil1 1
413*61046927SAndroid Build Coastguard Worker #define GL_STENCIL_INDEX1_OES             0x8D46
414*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_stencil1 */
415*61046927SAndroid Build Coastguard Worker 
416*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_stencil4
417*61046927SAndroid Build Coastguard Worker #define GL_OES_stencil4 1
418*61046927SAndroid Build Coastguard Worker #define GL_STENCIL_INDEX4_OES             0x8D47
419*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_stencil4 */
420*61046927SAndroid Build Coastguard Worker 
421*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_stencil8
422*61046927SAndroid Build Coastguard Worker #define GL_OES_stencil8 1
423*61046927SAndroid Build Coastguard Worker #define GL_STENCIL_INDEX8_OES             0x8D48
424*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_stencil8 */
425*61046927SAndroid Build Coastguard Worker 
426*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_stencil_wrap
427*61046927SAndroid Build Coastguard Worker #define GL_OES_stencil_wrap 1
428*61046927SAndroid Build Coastguard Worker #define GL_INCR_WRAP_OES                  0x8507
429*61046927SAndroid Build Coastguard Worker #define GL_DECR_WRAP_OES                  0x8508
430*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_stencil_wrap */
431*61046927SAndroid Build Coastguard Worker 
432*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_surfaceless_context
433*61046927SAndroid Build Coastguard Worker #define GL_OES_surfaceless_context 1
434*61046927SAndroid Build Coastguard Worker #define GL_FRAMEBUFFER_UNDEFINED_OES      0x8219
435*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_surfaceless_context */
436*61046927SAndroid Build Coastguard Worker 
437*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_texture_cube_map
438*61046927SAndroid Build Coastguard Worker #define GL_OES_texture_cube_map 1
439*61046927SAndroid Build Coastguard Worker #define GL_NORMAL_MAP_OES                 0x8511
440*61046927SAndroid Build Coastguard Worker #define GL_REFLECTION_MAP_OES             0x8512
441*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_CUBE_MAP_OES           0x8513
442*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_BINDING_CUBE_MAP_OES   0x8514
443*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES 0x8515
444*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES 0x8516
445*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES 0x8517
446*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES 0x8518
447*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES 0x8519
448*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES 0x851A
449*61046927SAndroid Build Coastguard Worker #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES  0x851C
450*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_GEN_MODE_OES           0x2500
451*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_GEN_STR_OES            0x8D60
452*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLTEXGENFOESPROC) (GLenum coord, GLenum pname, GLfloat param);
453*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLTEXGENFVOESPROC) (GLenum coord, GLenum pname, const GLfloat *params);
454*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLTEXGENIOESPROC) (GLenum coord, GLenum pname, GLint param);
455*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLTEXGENIVOESPROC) (GLenum coord, GLenum pname, const GLint *params);
456*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLGETTEXGENFVOESPROC) (GLenum coord, GLenum pname, GLfloat *params);
457*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLGETTEXGENIVOESPROC) (GLenum coord, GLenum pname, GLint *params);
458*61046927SAndroid Build Coastguard Worker #ifdef GL_GLEXT_PROTOTYPES
459*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glTexGenfOES (GLenum coord, GLenum pname, GLfloat param);
460*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glTexGenfvOES (GLenum coord, GLenum pname, const GLfloat *params);
461*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glTexGeniOES (GLenum coord, GLenum pname, GLint param);
462*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glTexGenivOES (GLenum coord, GLenum pname, const GLint *params);
463*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glGetTexGenfvOES (GLenum coord, GLenum pname, GLfloat *params);
464*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glGetTexGenivOES (GLenum coord, GLenum pname, GLint *params);
465*61046927SAndroid Build Coastguard Worker #endif
466*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_texture_cube_map */
467*61046927SAndroid Build Coastguard Worker 
468*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_texture_env_crossbar
469*61046927SAndroid Build Coastguard Worker #define GL_OES_texture_env_crossbar 1
470*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_texture_env_crossbar */
471*61046927SAndroid Build Coastguard Worker 
472*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_texture_mirrored_repeat
473*61046927SAndroid Build Coastguard Worker #define GL_OES_texture_mirrored_repeat 1
474*61046927SAndroid Build Coastguard Worker #define GL_MIRRORED_REPEAT_OES            0x8370
475*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_texture_mirrored_repeat */
476*61046927SAndroid Build Coastguard Worker 
477*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_texture_npot
478*61046927SAndroid Build Coastguard Worker #define GL_OES_texture_npot 1
479*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_texture_npot */
480*61046927SAndroid Build Coastguard Worker 
481*61046927SAndroid Build Coastguard Worker #ifndef GL_OES_vertex_array_object
482*61046927SAndroid Build Coastguard Worker #define GL_OES_vertex_array_object 1
483*61046927SAndroid Build Coastguard Worker #define GL_VERTEX_ARRAY_BINDING_OES       0x85B5
484*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
485*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
486*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
487*61046927SAndroid Build Coastguard Worker typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
488*61046927SAndroid Build Coastguard Worker #ifdef GL_GLEXT_PROTOTYPES
489*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glBindVertexArrayOES (GLuint array);
490*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
491*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
492*61046927SAndroid Build Coastguard Worker GL_API GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
493*61046927SAndroid Build Coastguard Worker #endif
494*61046927SAndroid Build Coastguard Worker #endif /* GL_OES_vertex_array_object */
495*61046927SAndroid Build Coastguard Worker 
496*61046927SAndroid Build Coastguard Worker #ifndef GL_AMD_compressed_3DC_texture
497*61046927SAndroid Build Coastguard Worker #define GL_AMD_compressed_3DC_texture 1
498*61046927SAndroid Build Coastguard Worker #define GL_3DC_X_AMD                      0x87F9
499*61046927SAndroid Build Coastguard Worker #define GL_3DC_XY_AMD                     0x87FA
500*61046927SAndroid Build Coastguard Worker #endif /* GL_AMD_compressed_3DC_texture */
501*61046927SAndroid Build Coastguard Worker 
502*61046927SAndroid Build Coastguard Worker #ifndef GL_AMD_compressed_ATC_texture
503*61046927SAndroid Build Coastguard Worker #define GL_AMD_compressed_ATC_texture 1
504*61046927SAndroid Build Coastguard Worker #define GL_ATC_RGB_AMD                    0x8C92
505*61046927SAndroid Build Coastguard Worker #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD    0x8C93
506*61046927SAndroid Build Coastguard Worker #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
507*61046927SAndroid Build Coastguard Worker #endif /* GL_AMD_compressed_ATC_texture */
508*61046927SAndroid Build Coastguard Worker 
509*61046927SAndroid Build Coastguard Worker #ifndef GL_APPLE_copy_texture_levels
510*61046927SAndroid Build Coastguard Worker #define GL_APPLE_copy_texture_levels 1
511*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
512*61046927SAndroid Build Coastguard Worker #ifdef GL_GLEXT_PROTOTYPES
513*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
514*61046927SAndroid Build Coastguard Worker #endif
515*61046927SAndroid Build Coastguard Worker #endif /* GL_APPLE_copy_texture_levels */
516*61046927SAndroid Build Coastguard Worker 
517*61046927SAndroid Build Coastguard Worker #ifndef GL_APPLE_framebuffer_multisample
518*61046927SAndroid Build Coastguard Worker #define GL_APPLE_framebuffer_multisample 1
519*61046927SAndroid Build Coastguard Worker #define GL_RENDERBUFFER_SAMPLES_APPLE     0x8CAB
520*61046927SAndroid Build Coastguard Worker #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
521*61046927SAndroid Build Coastguard Worker #define GL_MAX_SAMPLES_APPLE              0x8D57
522*61046927SAndroid Build Coastguard Worker #define GL_READ_FRAMEBUFFER_APPLE         0x8CA8
523*61046927SAndroid Build Coastguard Worker #define GL_DRAW_FRAMEBUFFER_APPLE         0x8CA9
524*61046927SAndroid Build Coastguard Worker #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
525*61046927SAndroid Build Coastguard Worker #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
526*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
527*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
528*61046927SAndroid Build Coastguard Worker #ifdef GL_GLEXT_PROTOTYPES
529*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
530*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
531*61046927SAndroid Build Coastguard Worker #endif
532*61046927SAndroid Build Coastguard Worker #endif /* GL_APPLE_framebuffer_multisample */
533*61046927SAndroid Build Coastguard Worker 
534*61046927SAndroid Build Coastguard Worker #ifndef GL_APPLE_sync
535*61046927SAndroid Build Coastguard Worker #define GL_APPLE_sync 1
536*61046927SAndroid Build Coastguard Worker typedef struct __GLsync *GLsync;
537*61046927SAndroid Build Coastguard Worker typedef khronos_uint64_t GLuint64;
538*61046927SAndroid Build Coastguard Worker typedef khronos_int64_t GLint64;
539*61046927SAndroid Build Coastguard Worker #define GL_SYNC_OBJECT_APPLE              0x8A53
540*61046927SAndroid Build Coastguard Worker #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE  0x9111
541*61046927SAndroid Build Coastguard Worker #define GL_OBJECT_TYPE_APPLE              0x9112
542*61046927SAndroid Build Coastguard Worker #define GL_SYNC_CONDITION_APPLE           0x9113
543*61046927SAndroid Build Coastguard Worker #define GL_SYNC_STATUS_APPLE              0x9114
544*61046927SAndroid Build Coastguard Worker #define GL_SYNC_FLAGS_APPLE               0x9115
545*61046927SAndroid Build Coastguard Worker #define GL_SYNC_FENCE_APPLE               0x9116
546*61046927SAndroid Build Coastguard Worker #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
547*61046927SAndroid Build Coastguard Worker #define GL_UNSIGNALED_APPLE               0x9118
548*61046927SAndroid Build Coastguard Worker #define GL_SIGNALED_APPLE                 0x9119
549*61046927SAndroid Build Coastguard Worker #define GL_ALREADY_SIGNALED_APPLE         0x911A
550*61046927SAndroid Build Coastguard Worker #define GL_TIMEOUT_EXPIRED_APPLE          0x911B
551*61046927SAndroid Build Coastguard Worker #define GL_CONDITION_SATISFIED_APPLE      0x911C
552*61046927SAndroid Build Coastguard Worker #define GL_WAIT_FAILED_APPLE              0x911D
553*61046927SAndroid Build Coastguard Worker #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE  0x00000001
554*61046927SAndroid Build Coastguard Worker #define GL_TIMEOUT_IGNORED_APPLE          0xFFFFFFFFFFFFFFFFull
555*61046927SAndroid Build Coastguard Worker typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
556*61046927SAndroid Build Coastguard Worker typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
557*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
558*61046927SAndroid Build Coastguard Worker typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
559*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
560*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
561*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values);
562*61046927SAndroid Build Coastguard Worker #ifdef GL_GLEXT_PROTOTYPES
563*61046927SAndroid Build Coastguard Worker GL_API GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
564*61046927SAndroid Build Coastguard Worker GL_API GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
565*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
566*61046927SAndroid Build Coastguard Worker GL_API GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
567*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
568*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
569*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values);
570*61046927SAndroid Build Coastguard Worker #endif
571*61046927SAndroid Build Coastguard Worker #endif /* GL_APPLE_sync */
572*61046927SAndroid Build Coastguard Worker 
573*61046927SAndroid Build Coastguard Worker #ifndef GL_APPLE_texture_2D_limited_npot
574*61046927SAndroid Build Coastguard Worker #define GL_APPLE_texture_2D_limited_npot 1
575*61046927SAndroid Build Coastguard Worker #endif /* GL_APPLE_texture_2D_limited_npot */
576*61046927SAndroid Build Coastguard Worker 
577*61046927SAndroid Build Coastguard Worker #ifndef GL_APPLE_texture_format_BGRA8888
578*61046927SAndroid Build Coastguard Worker #define GL_APPLE_texture_format_BGRA8888 1
579*61046927SAndroid Build Coastguard Worker #define GL_BGRA_EXT                       0x80E1
580*61046927SAndroid Build Coastguard Worker #define GL_BGRA8_EXT                      0x93A1
581*61046927SAndroid Build Coastguard Worker #endif /* GL_APPLE_texture_format_BGRA8888 */
582*61046927SAndroid Build Coastguard Worker 
583*61046927SAndroid Build Coastguard Worker #ifndef GL_APPLE_texture_max_level
584*61046927SAndroid Build Coastguard Worker #define GL_APPLE_texture_max_level 1
585*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_MAX_LEVEL_APPLE        0x813D
586*61046927SAndroid Build Coastguard Worker #endif /* GL_APPLE_texture_max_level */
587*61046927SAndroid Build Coastguard Worker 
588*61046927SAndroid Build Coastguard Worker #ifndef GL_ARM_rgba8
589*61046927SAndroid Build Coastguard Worker #define GL_ARM_rgba8 1
590*61046927SAndroid Build Coastguard Worker #endif /* GL_ARM_rgba8 */
591*61046927SAndroid Build Coastguard Worker 
592*61046927SAndroid Build Coastguard Worker #ifndef GL_EXT_blend_minmax
593*61046927SAndroid Build Coastguard Worker #define GL_EXT_blend_minmax 1
594*61046927SAndroid Build Coastguard Worker #define GL_MIN_EXT                        0x8007
595*61046927SAndroid Build Coastguard Worker #define GL_MAX_EXT                        0x8008
596*61046927SAndroid Build Coastguard Worker #endif /* GL_EXT_blend_minmax */
597*61046927SAndroid Build Coastguard Worker 
598*61046927SAndroid Build Coastguard Worker #ifndef GL_EXT_debug_marker
599*61046927SAndroid Build Coastguard Worker #define GL_EXT_debug_marker 1
600*61046927SAndroid Build Coastguard Worker typedef char GLchar;
601*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
602*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
603*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
604*61046927SAndroid Build Coastguard Worker #ifdef GL_GLEXT_PROTOTYPES
605*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
606*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
607*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glPopGroupMarkerEXT (void);
608*61046927SAndroid Build Coastguard Worker #endif
609*61046927SAndroid Build Coastguard Worker #endif /* GL_EXT_debug_marker */
610*61046927SAndroid Build Coastguard Worker 
611*61046927SAndroid Build Coastguard Worker #ifndef GL_EXT_discard_framebuffer
612*61046927SAndroid Build Coastguard Worker #define GL_EXT_discard_framebuffer 1
613*61046927SAndroid Build Coastguard Worker #define GL_COLOR_EXT                      0x1800
614*61046927SAndroid Build Coastguard Worker #define GL_DEPTH_EXT                      0x1801
615*61046927SAndroid Build Coastguard Worker #define GL_STENCIL_EXT                    0x1802
616*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
617*61046927SAndroid Build Coastguard Worker #ifdef GL_GLEXT_PROTOTYPES
618*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
619*61046927SAndroid Build Coastguard Worker #endif
620*61046927SAndroid Build Coastguard Worker #endif /* GL_EXT_discard_framebuffer */
621*61046927SAndroid Build Coastguard Worker 
622*61046927SAndroid Build Coastguard Worker #ifndef GL_EXT_map_buffer_range
623*61046927SAndroid Build Coastguard Worker #define GL_EXT_map_buffer_range 1
624*61046927SAndroid Build Coastguard Worker #define GL_MAP_READ_BIT_EXT               0x0001
625*61046927SAndroid Build Coastguard Worker #define GL_MAP_WRITE_BIT_EXT              0x0002
626*61046927SAndroid Build Coastguard Worker #define GL_MAP_INVALIDATE_RANGE_BIT_EXT   0x0004
627*61046927SAndroid Build Coastguard Worker #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT  0x0008
628*61046927SAndroid Build Coastguard Worker #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT     0x0010
629*61046927SAndroid Build Coastguard Worker #define GL_MAP_UNSYNCHRONIZED_BIT_EXT     0x0020
630*61046927SAndroid Build Coastguard Worker typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
631*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
632*61046927SAndroid Build Coastguard Worker #ifdef GL_GLEXT_PROTOTYPES
633*61046927SAndroid Build Coastguard Worker GL_API void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
634*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
635*61046927SAndroid Build Coastguard Worker #endif
636*61046927SAndroid Build Coastguard Worker #endif /* GL_EXT_map_buffer_range */
637*61046927SAndroid Build Coastguard Worker 
638*61046927SAndroid Build Coastguard Worker #ifndef GL_EXT_multi_draw_arrays
639*61046927SAndroid Build Coastguard Worker #define GL_EXT_multi_draw_arrays 1
640*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
641*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
642*61046927SAndroid Build Coastguard Worker #ifdef GL_GLEXT_PROTOTYPES
643*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
644*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
645*61046927SAndroid Build Coastguard Worker #endif
646*61046927SAndroid Build Coastguard Worker #endif /* GL_EXT_multi_draw_arrays */
647*61046927SAndroid Build Coastguard Worker 
648*61046927SAndroid Build Coastguard Worker #ifndef GL_EXT_multisampled_render_to_texture
649*61046927SAndroid Build Coastguard Worker #define GL_EXT_multisampled_render_to_texture 1
650*61046927SAndroid Build Coastguard Worker #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
651*61046927SAndroid Build Coastguard Worker #define GL_RENDERBUFFER_SAMPLES_EXT       0x8CAB
652*61046927SAndroid Build Coastguard Worker #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
653*61046927SAndroid Build Coastguard Worker #define GL_MAX_SAMPLES_EXT                0x8D57
654*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
655*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
656*61046927SAndroid Build Coastguard Worker #ifdef GL_GLEXT_PROTOTYPES
657*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
658*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
659*61046927SAndroid Build Coastguard Worker #endif
660*61046927SAndroid Build Coastguard Worker #endif /* GL_EXT_multisampled_render_to_texture */
661*61046927SAndroid Build Coastguard Worker 
662*61046927SAndroid Build Coastguard Worker #ifndef GL_EXT_read_format_bgra
663*61046927SAndroid Build Coastguard Worker #define GL_EXT_read_format_bgra 1
664*61046927SAndroid Build Coastguard Worker #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
665*61046927SAndroid Build Coastguard Worker #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
666*61046927SAndroid Build Coastguard Worker #endif /* GL_EXT_read_format_bgra */
667*61046927SAndroid Build Coastguard Worker 
668*61046927SAndroid Build Coastguard Worker #ifndef GL_EXT_robustness
669*61046927SAndroid Build Coastguard Worker #define GL_EXT_robustness 1
670*61046927SAndroid Build Coastguard Worker #define GL_GUILTY_CONTEXT_RESET_EXT       0x8253
671*61046927SAndroid Build Coastguard Worker #define GL_INNOCENT_CONTEXT_RESET_EXT     0x8254
672*61046927SAndroid Build Coastguard Worker #define GL_UNKNOWN_CONTEXT_RESET_EXT      0x8255
673*61046927SAndroid Build Coastguard Worker #define GL_CONTEXT_ROBUST_ACCESS_EXT      0x90F3
674*61046927SAndroid Build Coastguard Worker #define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
675*61046927SAndroid Build Coastguard Worker #define GL_LOSE_CONTEXT_ON_RESET_EXT      0x8252
676*61046927SAndroid Build Coastguard Worker #define GL_NO_RESET_NOTIFICATION_EXT      0x8261
677*61046927SAndroid Build Coastguard Worker typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
678*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
679*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
680*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
681*61046927SAndroid Build Coastguard Worker #ifdef GL_GLEXT_PROTOTYPES
682*61046927SAndroid Build Coastguard Worker GL_API GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
683*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
684*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
685*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
686*61046927SAndroid Build Coastguard Worker #endif
687*61046927SAndroid Build Coastguard Worker #endif /* GL_EXT_robustness */
688*61046927SAndroid Build Coastguard Worker 
689*61046927SAndroid Build Coastguard Worker #ifndef GL_EXT_sRGB
690*61046927SAndroid Build Coastguard Worker #define GL_EXT_sRGB 1
691*61046927SAndroid Build Coastguard Worker #define GL_SRGB_EXT                       0x8C40
692*61046927SAndroid Build Coastguard Worker #define GL_SRGB_ALPHA_EXT                 0x8C42
693*61046927SAndroid Build Coastguard Worker #define GL_SRGB8_ALPHA8_EXT               0x8C43
694*61046927SAndroid Build Coastguard Worker #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
695*61046927SAndroid Build Coastguard Worker #endif /* GL_EXT_sRGB */
696*61046927SAndroid Build Coastguard Worker 
697*61046927SAndroid Build Coastguard Worker #ifndef GL_EXT_texture_compression_dxt1
698*61046927SAndroid Build Coastguard Worker #define GL_EXT_texture_compression_dxt1 1
699*61046927SAndroid Build Coastguard Worker #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
700*61046927SAndroid Build Coastguard Worker #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT  0x83F1
701*61046927SAndroid Build Coastguard Worker #endif /* GL_EXT_texture_compression_dxt1 */
702*61046927SAndroid Build Coastguard Worker 
703*61046927SAndroid Build Coastguard Worker #ifndef GL_EXT_texture_filter_anisotropic
704*61046927SAndroid Build Coastguard Worker #define GL_EXT_texture_filter_anisotropic 1
705*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_MAX_ANISOTROPY_EXT     0x84FE
706*61046927SAndroid Build Coastguard Worker #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
707*61046927SAndroid Build Coastguard Worker #endif /* GL_EXT_texture_filter_anisotropic */
708*61046927SAndroid Build Coastguard Worker 
709*61046927SAndroid Build Coastguard Worker #ifndef GL_EXT_texture_format_BGRA8888
710*61046927SAndroid Build Coastguard Worker #define GL_EXT_texture_format_BGRA8888 1
711*61046927SAndroid Build Coastguard Worker #endif /* GL_EXT_texture_format_BGRA8888 */
712*61046927SAndroid Build Coastguard Worker 
713*61046927SAndroid Build Coastguard Worker #ifndef GL_EXT_texture_lod_bias
714*61046927SAndroid Build Coastguard Worker #define GL_EXT_texture_lod_bias 1
715*61046927SAndroid Build Coastguard Worker #define GL_MAX_TEXTURE_LOD_BIAS_EXT       0x84FD
716*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_FILTER_CONTROL_EXT     0x8500
717*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_LOD_BIAS_EXT           0x8501
718*61046927SAndroid Build Coastguard Worker #endif /* GL_EXT_texture_lod_bias */
719*61046927SAndroid Build Coastguard Worker 
720*61046927SAndroid Build Coastguard Worker #ifndef GL_EXT_texture_storage
721*61046927SAndroid Build Coastguard Worker #define GL_EXT_texture_storage 1
722*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT   0x912F
723*61046927SAndroid Build Coastguard Worker #define GL_ALPHA8_EXT                     0x803C
724*61046927SAndroid Build Coastguard Worker #define GL_LUMINANCE8_EXT                 0x8040
725*61046927SAndroid Build Coastguard Worker #define GL_LUMINANCE8_ALPHA8_EXT          0x8045
726*61046927SAndroid Build Coastguard Worker #define GL_RGBA32F_EXT                    0x8814
727*61046927SAndroid Build Coastguard Worker #define GL_RGB32F_EXT                     0x8815
728*61046927SAndroid Build Coastguard Worker #define GL_ALPHA32F_EXT                   0x8816
729*61046927SAndroid Build Coastguard Worker #define GL_LUMINANCE32F_EXT               0x8818
730*61046927SAndroid Build Coastguard Worker #define GL_LUMINANCE_ALPHA32F_EXT         0x8819
731*61046927SAndroid Build Coastguard Worker #define GL_RGBA16F_EXT                    0x881A
732*61046927SAndroid Build Coastguard Worker #define GL_RGB16F_EXT                     0x881B
733*61046927SAndroid Build Coastguard Worker #define GL_ALPHA16F_EXT                   0x881C
734*61046927SAndroid Build Coastguard Worker #define GL_LUMINANCE16F_EXT               0x881E
735*61046927SAndroid Build Coastguard Worker #define GL_LUMINANCE_ALPHA16F_EXT         0x881F
736*61046927SAndroid Build Coastguard Worker #define GL_R8_EXT                         0x8229
737*61046927SAndroid Build Coastguard Worker #define GL_RG8_EXT                        0x822B
738*61046927SAndroid Build Coastguard Worker #define GL_R32F_EXT                       0x822E
739*61046927SAndroid Build Coastguard Worker #define GL_RG32F_EXT                      0x8230
740*61046927SAndroid Build Coastguard Worker #define GL_R16F_EXT                       0x822D
741*61046927SAndroid Build Coastguard Worker #define GL_RG16F_EXT                      0x822F
742*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
743*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
744*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
745*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
746*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
747*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
748*61046927SAndroid Build Coastguard Worker #ifdef GL_GLEXT_PROTOTYPES
749*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
750*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
751*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
752*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
753*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
754*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
755*61046927SAndroid Build Coastguard Worker #endif
756*61046927SAndroid Build Coastguard Worker #endif /* GL_EXT_texture_storage */
757*61046927SAndroid Build Coastguard Worker 
758*61046927SAndroid Build Coastguard Worker #ifndef GL_IMG_multisampled_render_to_texture
759*61046927SAndroid Build Coastguard Worker #define GL_IMG_multisampled_render_to_texture 1
760*61046927SAndroid Build Coastguard Worker #define GL_RENDERBUFFER_SAMPLES_IMG       0x9133
761*61046927SAndroid Build Coastguard Worker #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
762*61046927SAndroid Build Coastguard Worker #define GL_MAX_SAMPLES_IMG                0x9135
763*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_SAMPLES_IMG            0x9136
764*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
765*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
766*61046927SAndroid Build Coastguard Worker #ifdef GL_GLEXT_PROTOTYPES
767*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
768*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
769*61046927SAndroid Build Coastguard Worker #endif
770*61046927SAndroid Build Coastguard Worker #endif /* GL_IMG_multisampled_render_to_texture */
771*61046927SAndroid Build Coastguard Worker 
772*61046927SAndroid Build Coastguard Worker #ifndef GL_IMG_read_format
773*61046927SAndroid Build Coastguard Worker #define GL_IMG_read_format 1
774*61046927SAndroid Build Coastguard Worker #define GL_BGRA_IMG                       0x80E1
775*61046927SAndroid Build Coastguard Worker #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
776*61046927SAndroid Build Coastguard Worker #endif /* GL_IMG_read_format */
777*61046927SAndroid Build Coastguard Worker 
778*61046927SAndroid Build Coastguard Worker #ifndef GL_IMG_texture_compression_pvrtc
779*61046927SAndroid Build Coastguard Worker #define GL_IMG_texture_compression_pvrtc 1
780*61046927SAndroid Build Coastguard Worker #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
781*61046927SAndroid Build Coastguard Worker #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
782*61046927SAndroid Build Coastguard Worker #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
783*61046927SAndroid Build Coastguard Worker #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
784*61046927SAndroid Build Coastguard Worker #endif /* GL_IMG_texture_compression_pvrtc */
785*61046927SAndroid Build Coastguard Worker 
786*61046927SAndroid Build Coastguard Worker #ifndef GL_IMG_texture_env_enhanced_fixed_function
787*61046927SAndroid Build Coastguard Worker #define GL_IMG_texture_env_enhanced_fixed_function 1
788*61046927SAndroid Build Coastguard Worker #define GL_MODULATE_COLOR_IMG             0x8C04
789*61046927SAndroid Build Coastguard Worker #define GL_RECIP_ADD_SIGNED_ALPHA_IMG     0x8C05
790*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_ALPHA_MODULATE_IMG     0x8C06
791*61046927SAndroid Build Coastguard Worker #define GL_FACTOR_ALPHA_MODULATE_IMG      0x8C07
792*61046927SAndroid Build Coastguard Worker #define GL_FRAGMENT_ALPHA_MODULATE_IMG    0x8C08
793*61046927SAndroid Build Coastguard Worker #define GL_ADD_BLEND_IMG                  0x8C09
794*61046927SAndroid Build Coastguard Worker #define GL_DOT3_RGBA_IMG                  0x86AF
795*61046927SAndroid Build Coastguard Worker #endif /* GL_IMG_texture_env_enhanced_fixed_function */
796*61046927SAndroid Build Coastguard Worker 
797*61046927SAndroid Build Coastguard Worker #ifndef GL_IMG_user_clip_plane
798*61046927SAndroid Build Coastguard Worker #define GL_IMG_user_clip_plane 1
799*61046927SAndroid Build Coastguard Worker #define GL_CLIP_PLANE0_IMG                0x3000
800*61046927SAndroid Build Coastguard Worker #define GL_CLIP_PLANE1_IMG                0x3001
801*61046927SAndroid Build Coastguard Worker #define GL_CLIP_PLANE2_IMG                0x3002
802*61046927SAndroid Build Coastguard Worker #define GL_CLIP_PLANE3_IMG                0x3003
803*61046927SAndroid Build Coastguard Worker #define GL_CLIP_PLANE4_IMG                0x3004
804*61046927SAndroid Build Coastguard Worker #define GL_CLIP_PLANE5_IMG                0x3005
805*61046927SAndroid Build Coastguard Worker #define GL_MAX_CLIP_PLANES_IMG            0x0D32
806*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLCLIPPLANEFIMGPROC) (GLenum p, const GLfloat *eqn);
807*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMGPROC) (GLenum p, const GLfixed *eqn);
808*61046927SAndroid Build Coastguard Worker #ifdef GL_GLEXT_PROTOTYPES
809*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glClipPlanefIMG (GLenum p, const GLfloat *eqn);
810*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glClipPlanexIMG (GLenum p, const GLfixed *eqn);
811*61046927SAndroid Build Coastguard Worker #endif
812*61046927SAndroid Build Coastguard Worker #endif /* GL_IMG_user_clip_plane */
813*61046927SAndroid Build Coastguard Worker 
814*61046927SAndroid Build Coastguard Worker #ifndef GL_NV_fence
815*61046927SAndroid Build Coastguard Worker #define GL_NV_fence 1
816*61046927SAndroid Build Coastguard Worker #define GL_ALL_COMPLETED_NV               0x84F2
817*61046927SAndroid Build Coastguard Worker #define GL_FENCE_STATUS_NV                0x84F3
818*61046927SAndroid Build Coastguard Worker #define GL_FENCE_CONDITION_NV             0x84F4
819*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
820*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
821*61046927SAndroid Build Coastguard Worker typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
822*61046927SAndroid Build Coastguard Worker typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
823*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
824*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
825*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
826*61046927SAndroid Build Coastguard Worker #ifdef GL_GLEXT_PROTOTYPES
827*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
828*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
829*61046927SAndroid Build Coastguard Worker GL_API GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);
830*61046927SAndroid Build Coastguard Worker GL_API GLboolean GL_APIENTRY glTestFenceNV (GLuint fence);
831*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
832*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glFinishFenceNV (GLuint fence);
833*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
834*61046927SAndroid Build Coastguard Worker #endif
835*61046927SAndroid Build Coastguard Worker #endif /* GL_NV_fence */
836*61046927SAndroid Build Coastguard Worker 
837*61046927SAndroid Build Coastguard Worker #ifndef GL_QCOM_driver_control
838*61046927SAndroid Build Coastguard Worker #define GL_QCOM_driver_control 1
839*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
840*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
841*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
842*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
843*61046927SAndroid Build Coastguard Worker #ifdef GL_GLEXT_PROTOTYPES
844*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
845*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
846*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
847*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
848*61046927SAndroid Build Coastguard Worker #endif
849*61046927SAndroid Build Coastguard Worker #endif /* GL_QCOM_driver_control */
850*61046927SAndroid Build Coastguard Worker 
851*61046927SAndroid Build Coastguard Worker #ifndef GL_QCOM_extended_get
852*61046927SAndroid Build Coastguard Worker #define GL_QCOM_extended_get 1
853*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_WIDTH_QCOM             0x8BD2
854*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_HEIGHT_QCOM            0x8BD3
855*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_DEPTH_QCOM             0x8BD4
856*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_INTERNAL_FORMAT_QCOM   0x8BD5
857*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_FORMAT_QCOM            0x8BD6
858*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_TYPE_QCOM              0x8BD7
859*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_IMAGE_VALID_QCOM       0x8BD8
860*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_NUM_LEVELS_QCOM        0x8BD9
861*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_TARGET_QCOM            0x8BDA
862*61046927SAndroid Build Coastguard Worker #define GL_TEXTURE_OBJECT_VALID_QCOM      0x8BDB
863*61046927SAndroid Build Coastguard Worker #define GL_STATE_RESTORE                  0x8BDC
864*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
865*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
866*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
867*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
868*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
869*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
870*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
871*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params);
872*61046927SAndroid Build Coastguard Worker #ifdef GL_GLEXT_PROTOTYPES
873*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
874*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
875*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
876*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
877*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
878*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
879*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
880*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params);
881*61046927SAndroid Build Coastguard Worker #endif
882*61046927SAndroid Build Coastguard Worker #endif /* GL_QCOM_extended_get */
883*61046927SAndroid Build Coastguard Worker 
884*61046927SAndroid Build Coastguard Worker #ifndef GL_QCOM_extended_get2
885*61046927SAndroid Build Coastguard Worker #define GL_QCOM_extended_get2 1
886*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
887*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
888*61046927SAndroid Build Coastguard Worker typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
889*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
890*61046927SAndroid Build Coastguard Worker #ifdef GL_GLEXT_PROTOTYPES
891*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
892*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
893*61046927SAndroid Build Coastguard Worker GL_API GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
894*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
895*61046927SAndroid Build Coastguard Worker #endif
896*61046927SAndroid Build Coastguard Worker #endif /* GL_QCOM_extended_get2 */
897*61046927SAndroid Build Coastguard Worker 
898*61046927SAndroid Build Coastguard Worker #ifndef GL_QCOM_perfmon_global_mode
899*61046927SAndroid Build Coastguard Worker #define GL_QCOM_perfmon_global_mode 1
900*61046927SAndroid Build Coastguard Worker #define GL_PERFMON_GLOBAL_MODE_QCOM       0x8FA0
901*61046927SAndroid Build Coastguard Worker #endif /* GL_QCOM_perfmon_global_mode */
902*61046927SAndroid Build Coastguard Worker 
903*61046927SAndroid Build Coastguard Worker #ifndef GL_QCOM_tiled_rendering
904*61046927SAndroid Build Coastguard Worker #define GL_QCOM_tiled_rendering 1
905*61046927SAndroid Build Coastguard Worker #define GL_COLOR_BUFFER_BIT0_QCOM         0x00000001
906*61046927SAndroid Build Coastguard Worker #define GL_COLOR_BUFFER_BIT1_QCOM         0x00000002
907*61046927SAndroid Build Coastguard Worker #define GL_COLOR_BUFFER_BIT2_QCOM         0x00000004
908*61046927SAndroid Build Coastguard Worker #define GL_COLOR_BUFFER_BIT3_QCOM         0x00000008
909*61046927SAndroid Build Coastguard Worker #define GL_COLOR_BUFFER_BIT4_QCOM         0x00000010
910*61046927SAndroid Build Coastguard Worker #define GL_COLOR_BUFFER_BIT5_QCOM         0x00000020
911*61046927SAndroid Build Coastguard Worker #define GL_COLOR_BUFFER_BIT6_QCOM         0x00000040
912*61046927SAndroid Build Coastguard Worker #define GL_COLOR_BUFFER_BIT7_QCOM         0x00000080
913*61046927SAndroid Build Coastguard Worker #define GL_DEPTH_BUFFER_BIT0_QCOM         0x00000100
914*61046927SAndroid Build Coastguard Worker #define GL_DEPTH_BUFFER_BIT1_QCOM         0x00000200
915*61046927SAndroid Build Coastguard Worker #define GL_DEPTH_BUFFER_BIT2_QCOM         0x00000400
916*61046927SAndroid Build Coastguard Worker #define GL_DEPTH_BUFFER_BIT3_QCOM         0x00000800
917*61046927SAndroid Build Coastguard Worker #define GL_DEPTH_BUFFER_BIT4_QCOM         0x00001000
918*61046927SAndroid Build Coastguard Worker #define GL_DEPTH_BUFFER_BIT5_QCOM         0x00002000
919*61046927SAndroid Build Coastguard Worker #define GL_DEPTH_BUFFER_BIT6_QCOM         0x00004000
920*61046927SAndroid Build Coastguard Worker #define GL_DEPTH_BUFFER_BIT7_QCOM         0x00008000
921*61046927SAndroid Build Coastguard Worker #define GL_STENCIL_BUFFER_BIT0_QCOM       0x00010000
922*61046927SAndroid Build Coastguard Worker #define GL_STENCIL_BUFFER_BIT1_QCOM       0x00020000
923*61046927SAndroid Build Coastguard Worker #define GL_STENCIL_BUFFER_BIT2_QCOM       0x00040000
924*61046927SAndroid Build Coastguard Worker #define GL_STENCIL_BUFFER_BIT3_QCOM       0x00080000
925*61046927SAndroid Build Coastguard Worker #define GL_STENCIL_BUFFER_BIT4_QCOM       0x00100000
926*61046927SAndroid Build Coastguard Worker #define GL_STENCIL_BUFFER_BIT5_QCOM       0x00200000
927*61046927SAndroid Build Coastguard Worker #define GL_STENCIL_BUFFER_BIT6_QCOM       0x00400000
928*61046927SAndroid Build Coastguard Worker #define GL_STENCIL_BUFFER_BIT7_QCOM       0x00800000
929*61046927SAndroid Build Coastguard Worker #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM   0x01000000
930*61046927SAndroid Build Coastguard Worker #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM   0x02000000
931*61046927SAndroid Build Coastguard Worker #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM   0x04000000
932*61046927SAndroid Build Coastguard Worker #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM   0x08000000
933*61046927SAndroid Build Coastguard Worker #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM   0x10000000
934*61046927SAndroid Build Coastguard Worker #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM   0x20000000
935*61046927SAndroid Build Coastguard Worker #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM   0x40000000
936*61046927SAndroid Build Coastguard Worker #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM   0x80000000
937*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
938*61046927SAndroid Build Coastguard Worker typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
939*61046927SAndroid Build Coastguard Worker #ifdef GL_GLEXT_PROTOTYPES
940*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
941*61046927SAndroid Build Coastguard Worker GL_API void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
942*61046927SAndroid Build Coastguard Worker #endif
943*61046927SAndroid Build Coastguard Worker #endif /* GL_QCOM_tiled_rendering */
944*61046927SAndroid Build Coastguard Worker 
945*61046927SAndroid Build Coastguard Worker #ifndef GL_QCOM_writeonly_rendering
946*61046927SAndroid Build Coastguard Worker #define GL_QCOM_writeonly_rendering 1
947*61046927SAndroid Build Coastguard Worker #define GL_WRITEONLY_RENDERING_QCOM       0x8823
948*61046927SAndroid Build Coastguard Worker #endif /* GL_QCOM_writeonly_rendering */
949*61046927SAndroid Build Coastguard Worker 
950*61046927SAndroid Build Coastguard Worker #ifdef __cplusplus
951*61046927SAndroid Build Coastguard Worker }
952*61046927SAndroid Build Coastguard Worker #endif
953*61046927SAndroid Build Coastguard Worker 
954*61046927SAndroid Build Coastguard Worker #endif
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