xref: /aosp_15_r20/external/mesa3d/include/CL/cl_d3d10.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*******************************************************************************
2*61046927SAndroid Build Coastguard Worker  * Copyright (c) 2008-2020 The Khronos Group Inc.
3*61046927SAndroid Build Coastguard Worker  *
4*61046927SAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*61046927SAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*61046927SAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*61046927SAndroid Build Coastguard Worker  *
8*61046927SAndroid Build Coastguard Worker  *    http://www.apache.org/licenses/LICENSE-2.0
9*61046927SAndroid Build Coastguard Worker  *
10*61046927SAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*61046927SAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*61046927SAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*61046927SAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*61046927SAndroid Build Coastguard Worker  * limitations under the License.
15*61046927SAndroid Build Coastguard Worker  ******************************************************************************/
16*61046927SAndroid Build Coastguard Worker 
17*61046927SAndroid Build Coastguard Worker #ifndef __OPENCL_CL_D3D10_H
18*61046927SAndroid Build Coastguard Worker #define __OPENCL_CL_D3D10_H
19*61046927SAndroid Build Coastguard Worker 
20*61046927SAndroid Build Coastguard Worker #if defined(_MSC_VER)
21*61046927SAndroid Build Coastguard Worker #if _MSC_VER >=1500
22*61046927SAndroid Build Coastguard Worker #pragma warning( push )
23*61046927SAndroid Build Coastguard Worker #pragma warning( disable : 4201 )
24*61046927SAndroid Build Coastguard Worker #pragma warning( disable : 5105 )
25*61046927SAndroid Build Coastguard Worker #endif
26*61046927SAndroid Build Coastguard Worker #endif
27*61046927SAndroid Build Coastguard Worker #include <d3d10.h>
28*61046927SAndroid Build Coastguard Worker #if defined(_MSC_VER)
29*61046927SAndroid Build Coastguard Worker #if _MSC_VER >=1500
30*61046927SAndroid Build Coastguard Worker #pragma warning( pop )
31*61046927SAndroid Build Coastguard Worker #endif
32*61046927SAndroid Build Coastguard Worker #endif
33*61046927SAndroid Build Coastguard Worker #include <CL/cl.h>
34*61046927SAndroid Build Coastguard Worker #include <CL/cl_platform.h>
35*61046927SAndroid Build Coastguard Worker 
36*61046927SAndroid Build Coastguard Worker #ifdef __cplusplus
37*61046927SAndroid Build Coastguard Worker extern "C" {
38*61046927SAndroid Build Coastguard Worker #endif
39*61046927SAndroid Build Coastguard Worker 
40*61046927SAndroid Build Coastguard Worker /******************************************************************************
41*61046927SAndroid Build Coastguard Worker  * cl_khr_d3d10_sharing                                                       */
42*61046927SAndroid Build Coastguard Worker #define cl_khr_d3d10_sharing 1
43*61046927SAndroid Build Coastguard Worker 
44*61046927SAndroid Build Coastguard Worker typedef cl_uint cl_d3d10_device_source_khr;
45*61046927SAndroid Build Coastguard Worker typedef cl_uint cl_d3d10_device_set_khr;
46*61046927SAndroid Build Coastguard Worker 
47*61046927SAndroid Build Coastguard Worker /******************************************************************************/
48*61046927SAndroid Build Coastguard Worker 
49*61046927SAndroid Build Coastguard Worker /* Error Codes */
50*61046927SAndroid Build Coastguard Worker #define CL_INVALID_D3D10_DEVICE_KHR                  -1002
51*61046927SAndroid Build Coastguard Worker #define CL_INVALID_D3D10_RESOURCE_KHR                -1003
52*61046927SAndroid Build Coastguard Worker #define CL_D3D10_RESOURCE_ALREADY_ACQUIRED_KHR       -1004
53*61046927SAndroid Build Coastguard Worker #define CL_D3D10_RESOURCE_NOT_ACQUIRED_KHR           -1005
54*61046927SAndroid Build Coastguard Worker 
55*61046927SAndroid Build Coastguard Worker /* cl_d3d10_device_source_nv */
56*61046927SAndroid Build Coastguard Worker #define CL_D3D10_DEVICE_KHR                          0x4010
57*61046927SAndroid Build Coastguard Worker #define CL_D3D10_DXGI_ADAPTER_KHR                    0x4011
58*61046927SAndroid Build Coastguard Worker 
59*61046927SAndroid Build Coastguard Worker /* cl_d3d10_device_set_nv */
60*61046927SAndroid Build Coastguard Worker #define CL_PREFERRED_DEVICES_FOR_D3D10_KHR           0x4012
61*61046927SAndroid Build Coastguard Worker #define CL_ALL_DEVICES_FOR_D3D10_KHR                 0x4013
62*61046927SAndroid Build Coastguard Worker 
63*61046927SAndroid Build Coastguard Worker /* cl_context_info */
64*61046927SAndroid Build Coastguard Worker #define CL_CONTEXT_D3D10_DEVICE_KHR                  0x4014
65*61046927SAndroid Build Coastguard Worker #define CL_CONTEXT_D3D10_PREFER_SHARED_RESOURCES_KHR 0x402C
66*61046927SAndroid Build Coastguard Worker 
67*61046927SAndroid Build Coastguard Worker /* cl_mem_info */
68*61046927SAndroid Build Coastguard Worker #define CL_MEM_D3D10_RESOURCE_KHR                    0x4015
69*61046927SAndroid Build Coastguard Worker 
70*61046927SAndroid Build Coastguard Worker /* cl_image_info */
71*61046927SAndroid Build Coastguard Worker #define CL_IMAGE_D3D10_SUBRESOURCE_KHR               0x4016
72*61046927SAndroid Build Coastguard Worker 
73*61046927SAndroid Build Coastguard Worker /* cl_command_type */
74*61046927SAndroid Build Coastguard Worker #define CL_COMMAND_ACQUIRE_D3D10_OBJECTS_KHR         0x4017
75*61046927SAndroid Build Coastguard Worker #define CL_COMMAND_RELEASE_D3D10_OBJECTS_KHR         0x4018
76*61046927SAndroid Build Coastguard Worker 
77*61046927SAndroid Build Coastguard Worker /******************************************************************************/
78*61046927SAndroid Build Coastguard Worker 
79*61046927SAndroid Build Coastguard Worker typedef cl_int (CL_API_CALL *clGetDeviceIDsFromD3D10KHR_fn)(
80*61046927SAndroid Build Coastguard Worker     cl_platform_id             platform,
81*61046927SAndroid Build Coastguard Worker     cl_d3d10_device_source_khr d3d_device_source,
82*61046927SAndroid Build Coastguard Worker     void *                     d3d_object,
83*61046927SAndroid Build Coastguard Worker     cl_d3d10_device_set_khr    d3d_device_set,
84*61046927SAndroid Build Coastguard Worker     cl_uint                    num_entries,
85*61046927SAndroid Build Coastguard Worker     cl_device_id *             devices,
86*61046927SAndroid Build Coastguard Worker     cl_uint *                  num_devices) CL_API_SUFFIX__VERSION_1_0;
87*61046927SAndroid Build Coastguard Worker 
88*61046927SAndroid Build Coastguard Worker typedef cl_mem (CL_API_CALL *clCreateFromD3D10BufferKHR_fn)(
89*61046927SAndroid Build Coastguard Worker     cl_context     context,
90*61046927SAndroid Build Coastguard Worker     cl_mem_flags   flags,
91*61046927SAndroid Build Coastguard Worker     ID3D10Buffer * resource,
92*61046927SAndroid Build Coastguard Worker     cl_int *       errcode_ret) CL_API_SUFFIX__VERSION_1_0;
93*61046927SAndroid Build Coastguard Worker 
94*61046927SAndroid Build Coastguard Worker typedef cl_mem (CL_API_CALL *clCreateFromD3D10Texture2DKHR_fn)(
95*61046927SAndroid Build Coastguard Worker     cl_context        context,
96*61046927SAndroid Build Coastguard Worker     cl_mem_flags      flags,
97*61046927SAndroid Build Coastguard Worker     ID3D10Texture2D * resource,
98*61046927SAndroid Build Coastguard Worker     UINT              subresource,
99*61046927SAndroid Build Coastguard Worker     cl_int *          errcode_ret) CL_API_SUFFIX__VERSION_1_0;
100*61046927SAndroid Build Coastguard Worker 
101*61046927SAndroid Build Coastguard Worker typedef cl_mem (CL_API_CALL *clCreateFromD3D10Texture3DKHR_fn)(
102*61046927SAndroid Build Coastguard Worker     cl_context        context,
103*61046927SAndroid Build Coastguard Worker     cl_mem_flags      flags,
104*61046927SAndroid Build Coastguard Worker     ID3D10Texture3D * resource,
105*61046927SAndroid Build Coastguard Worker     UINT              subresource,
106*61046927SAndroid Build Coastguard Worker     cl_int *          errcode_ret) CL_API_SUFFIX__VERSION_1_0;
107*61046927SAndroid Build Coastguard Worker 
108*61046927SAndroid Build Coastguard Worker typedef cl_int (CL_API_CALL *clEnqueueAcquireD3D10ObjectsKHR_fn)(
109*61046927SAndroid Build Coastguard Worker     cl_command_queue command_queue,
110*61046927SAndroid Build Coastguard Worker     cl_uint          num_objects,
111*61046927SAndroid Build Coastguard Worker     const cl_mem *   mem_objects,
112*61046927SAndroid Build Coastguard Worker     cl_uint          num_events_in_wait_list,
113*61046927SAndroid Build Coastguard Worker     const cl_event * event_wait_list,
114*61046927SAndroid Build Coastguard Worker     cl_event *       event) CL_API_SUFFIX__VERSION_1_0;
115*61046927SAndroid Build Coastguard Worker 
116*61046927SAndroid Build Coastguard Worker typedef cl_int (CL_API_CALL *clEnqueueReleaseD3D10ObjectsKHR_fn)(
117*61046927SAndroid Build Coastguard Worker     cl_command_queue command_queue,
118*61046927SAndroid Build Coastguard Worker     cl_uint          num_objects,
119*61046927SAndroid Build Coastguard Worker     const cl_mem *   mem_objects,
120*61046927SAndroid Build Coastguard Worker     cl_uint          num_events_in_wait_list,
121*61046927SAndroid Build Coastguard Worker     const cl_event * event_wait_list,
122*61046927SAndroid Build Coastguard Worker     cl_event *       event) CL_API_SUFFIX__VERSION_1_0;
123*61046927SAndroid Build Coastguard Worker 
124*61046927SAndroid Build Coastguard Worker /***************************************************************
125*61046927SAndroid Build Coastguard Worker * cl_intel_sharing_format_query_d3d10
126*61046927SAndroid Build Coastguard Worker ***************************************************************/
127*61046927SAndroid Build Coastguard Worker #define cl_intel_sharing_format_query_d3d10 1
128*61046927SAndroid Build Coastguard Worker 
129*61046927SAndroid Build Coastguard Worker /* when cl_khr_d3d10_sharing is supported */
130*61046927SAndroid Build Coastguard Worker 
131*61046927SAndroid Build Coastguard Worker extern CL_API_ENTRY cl_int CL_API_CALL
132*61046927SAndroid Build Coastguard Worker clGetSupportedD3D10TextureFormatsINTEL(
133*61046927SAndroid Build Coastguard Worker     cl_context context,
134*61046927SAndroid Build Coastguard Worker     cl_mem_flags flags,
135*61046927SAndroid Build Coastguard Worker     cl_mem_object_type image_type,
136*61046927SAndroid Build Coastguard Worker     cl_uint num_entries,
137*61046927SAndroid Build Coastguard Worker     DXGI_FORMAT* d3d10_formats,
138*61046927SAndroid Build Coastguard Worker     cl_uint* num_texture_formats) ;
139*61046927SAndroid Build Coastguard Worker 
140*61046927SAndroid Build Coastguard Worker typedef cl_int (CL_API_CALL *
141*61046927SAndroid Build Coastguard Worker clGetSupportedD3D10TextureFormatsINTEL_fn)(
142*61046927SAndroid Build Coastguard Worker     cl_context context,
143*61046927SAndroid Build Coastguard Worker     cl_mem_flags flags,
144*61046927SAndroid Build Coastguard Worker     cl_mem_object_type image_type,
145*61046927SAndroid Build Coastguard Worker     cl_uint num_entries,
146*61046927SAndroid Build Coastguard Worker     DXGI_FORMAT* d3d10_formats,
147*61046927SAndroid Build Coastguard Worker     cl_uint* num_texture_formats) ;
148*61046927SAndroid Build Coastguard Worker 
149*61046927SAndroid Build Coastguard Worker #ifdef __cplusplus
150*61046927SAndroid Build Coastguard Worker }
151*61046927SAndroid Build Coastguard Worker #endif
152*61046927SAndroid Build Coastguard Worker 
153*61046927SAndroid Build Coastguard Worker #endif  /* __OPENCL_CL_D3D10_H */
154*61046927SAndroid Build Coastguard Worker 
155