xref: /aosp_15_r20/external/mesa3d/docs/relnotes/9.2.5.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 9.2.5 Release Notes / (December 12, 2013)
2*61046927SAndroid Build Coastguard Worker==============================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 9.2.5 is a bug fix release which fixes bugs found since the 9.2.4
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 9.2 implements the OpenGL 3.1 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker3.1. OpenGL 3.1 is **only** available if requested at context creation
12*61046927SAndroid Build Coastguard Workerbecause GL_ARB_compatibility is not supported.
13*61046927SAndroid Build Coastguard Worker
14*61046927SAndroid Build Coastguard WorkerMD5 checksums
15*61046927SAndroid Build Coastguard Worker-------------
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard Worker::
18*61046927SAndroid Build Coastguard Worker
19*61046927SAndroid Build Coastguard Worker   9fb4de29ca1d9cfd03cbdefa123ba336  MesaLib-9.2.5.tar.bz2
20*61046927SAndroid Build Coastguard Worker   1146c7c332767174f3de782b88d8e8ca  MesaLib-9.2.5.tar.gz
21*61046927SAndroid Build Coastguard Worker   a9a6c46dac7ea26fd272bf14894d95f3  MesaLib-9.2.5.zip
22*61046927SAndroid Build Coastguard Worker
23*61046927SAndroid Build Coastguard WorkerNew features
24*61046927SAndroid Build Coastguard Worker------------
25*61046927SAndroid Build Coastguard Worker
26*61046927SAndroid Build Coastguard WorkerNone
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard WorkerBug fixes
29*61046927SAndroid Build Coastguard Worker---------
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete.
32*61046927SAndroid Build Coastguard Worker
33*61046927SAndroid Build Coastguard Worker-  `Bug 62142 <https://bugs.freedesktop.org/show_bug.cgi?id=62142>`__ -
34*61046927SAndroid Build Coastguard Worker   Mesa/demo mipmap_limits upside down with running by SOFTWARE
35*61046927SAndroid Build Coastguard Worker-  `Bug 64323 <https://bugs.freedesktop.org/show_bug.cgi?id=64323>`__ -
36*61046927SAndroid Build Coastguard Worker   Severe misrendering in Left 4 Dead 2
37*61046927SAndroid Build Coastguard Worker-  `Bug 66213 <https://bugs.freedesktop.org/show_bug.cgi?id=66213>`__ -
38*61046927SAndroid Build Coastguard Worker   Certain Mesa Demos Rendering Inverted (vertically)
39*61046927SAndroid Build Coastguard Worker-  `Bug 68838 <https://bugs.freedesktop.org/show_bug.cgi?id=68838>`__ -
40*61046927SAndroid Build Coastguard Worker   GLSL: struct declarations produce a "empty declaration warning" in
41*61046927SAndroid Build Coastguard Worker   9.2
42*61046927SAndroid Build Coastguard Worker-  `Bug 69155 <https://bugs.freedesktop.org/show_bug.cgi?id=69155>`__ -
43*61046927SAndroid Build Coastguard Worker   [NV50 gallium] [piglit] bin/varying-packing-simple triggers memory
44*61046927SAndroid Build Coastguard Worker   corruption/failures
45*61046927SAndroid Build Coastguard Worker-  `Bug 72325 <https://bugs.freedesktop.org/show_bug.cgi?id=72325>`__ -
46*61046927SAndroid Build Coastguard Worker   [swrast] piglit glean fbo regression
47*61046927SAndroid Build Coastguard Worker-  `Bug 72327 <https://bugs.freedesktop.org/show_bug.cgi?id=72327>`__ -
48*61046927SAndroid Build Coastguard Worker   [swrast] piglit glean pointSprite regression
49*61046927SAndroid Build Coastguard Worker
50*61046927SAndroid Build Coastguard WorkerChanges
51*61046927SAndroid Build Coastguard Worker-------
52*61046927SAndroid Build Coastguard Worker
53*61046927SAndroid Build Coastguard WorkerThe full set of changes can be viewed by using the following GIT
54*61046927SAndroid Build Coastguard Workercommand:
55*61046927SAndroid Build Coastguard Worker
56*61046927SAndroid Build Coastguard Worker::
57*61046927SAndroid Build Coastguard Worker
58*61046927SAndroid Build Coastguard Worker     git log mesa-9.2.4..mesa-9.2.5
59*61046927SAndroid Build Coastguard Worker
60*61046927SAndroid Build Coastguard WorkerChad Versace (2):
61*61046927SAndroid Build Coastguard Worker
62*61046927SAndroid Build Coastguard Worker-  i965/hsw: Apply non-msrt fast color clear w/a to all HSW GTs
63*61046927SAndroid Build Coastguard Worker-  i965: Add extra-alignment for non-msrt fast color clear for all hw
64*61046927SAndroid Build Coastguard Worker   (v2)
65*61046927SAndroid Build Coastguard Worker
66*61046927SAndroid Build Coastguard WorkerChris Forbes (4):
67*61046927SAndroid Build Coastguard Worker
68*61046927SAndroid Build Coastguard Worker-  i965: Gen4-5: Don't enable hardware alpha test with MRT
69*61046927SAndroid Build Coastguard Worker-  i965: Gen4-5: Include alpha func/ref in program key
70*61046927SAndroid Build Coastguard Worker-  i965/fs: Gen4-5: Setup discard masks for MRT alpha test
71*61046927SAndroid Build Coastguard Worker-  i965/fs: Gen4-5: Implement alpha test in shader for MRT
72*61046927SAndroid Build Coastguard Worker
73*61046927SAndroid Build Coastguard WorkerChí-Thanh Christopher Nguyễn (1):
74*61046927SAndroid Build Coastguard Worker
75*61046927SAndroid Build Coastguard Worker-  st/xorg: Handle new DamageUnregister API which has only one argument
76*61046927SAndroid Build Coastguard Worker
77*61046927SAndroid Build Coastguard WorkerDave Airlie (3):
78*61046927SAndroid Build Coastguard Worker
79*61046927SAndroid Build Coastguard Worker-  mesa/swrast: fix inverted front buffer rendering with old-school
80*61046927SAndroid Build Coastguard Worker   swrast
81*61046927SAndroid Build Coastguard Worker-  glx: don't fail out when no configs if we have visuals
82*61046927SAndroid Build Coastguard Worker-  swrast: fix readback regression since inversion fix
83*61046927SAndroid Build Coastguard Worker
84*61046927SAndroid Build Coastguard WorkerIan Romanick (1):
85*61046927SAndroid Build Coastguard Worker
86*61046927SAndroid Build Coastguard Worker-  glsl: Don't emit empty declaration warning for a struct specifier
87*61046927SAndroid Build Coastguard Worker
88*61046927SAndroid Build Coastguard WorkerIlia Mirkin (4):
89*61046927SAndroid Build Coastguard Worker
90*61046927SAndroid Build Coastguard Worker-  nv50: Fix GPU_READING/WRITING bit removal
91*61046927SAndroid Build Coastguard Worker-  nouveau: avoid leaking fences while waiting
92*61046927SAndroid Build Coastguard Worker-  nv50: wait on the buf's fence before sticking it into pushbuf
93*61046927SAndroid Build Coastguard Worker-  nv50: report 15 max inputs for fragment programs
94*61046927SAndroid Build Coastguard Worker
95*61046927SAndroid Build Coastguard WorkerTom Stellard (2):
96*61046927SAndroid Build Coastguard Worker
97*61046927SAndroid Build Coastguard Worker-  r300/compiler/tests: Fix segfault
98*61046927SAndroid Build Coastguard Worker-  r300/compiler/tests: Fix line length check in test parser
99