1*61046927SAndroid Build Coastguard WorkerMesa 9.2.5 Release Notes / (December 12, 2013) 2*61046927SAndroid Build Coastguard Worker============================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 9.2.5 is a bug fix release which fixes bugs found since the 9.2.4 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 9.2 implements the OpenGL 3.1 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker3.1. OpenGL 3.1 is **only** available if requested at context creation 12*61046927SAndroid Build Coastguard Workerbecause GL_ARB_compatibility is not supported. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerMD5 checksums 15*61046927SAndroid Build Coastguard Worker------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker 9fb4de29ca1d9cfd03cbdefa123ba336 MesaLib-9.2.5.tar.bz2 20*61046927SAndroid Build Coastguard Worker 1146c7c332767174f3de782b88d8e8ca MesaLib-9.2.5.tar.gz 21*61046927SAndroid Build Coastguard Worker a9a6c46dac7ea26fd272bf14894d95f3 MesaLib-9.2.5.zip 22*61046927SAndroid Build Coastguard Worker 23*61046927SAndroid Build Coastguard WorkerNew features 24*61046927SAndroid Build Coastguard Worker------------ 25*61046927SAndroid Build Coastguard Worker 26*61046927SAndroid Build Coastguard WorkerNone 27*61046927SAndroid Build Coastguard Worker 28*61046927SAndroid Build Coastguard WorkerBug fixes 29*61046927SAndroid Build Coastguard Worker--------- 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete. 32*61046927SAndroid Build Coastguard Worker 33*61046927SAndroid Build Coastguard Worker- `Bug 62142 <https://bugs.freedesktop.org/show_bug.cgi?id=62142>`__ - 34*61046927SAndroid Build Coastguard Worker Mesa/demo mipmap_limits upside down with running by SOFTWARE 35*61046927SAndroid Build Coastguard Worker- `Bug 64323 <https://bugs.freedesktop.org/show_bug.cgi?id=64323>`__ - 36*61046927SAndroid Build Coastguard Worker Severe misrendering in Left 4 Dead 2 37*61046927SAndroid Build Coastguard Worker- `Bug 66213 <https://bugs.freedesktop.org/show_bug.cgi?id=66213>`__ - 38*61046927SAndroid Build Coastguard Worker Certain Mesa Demos Rendering Inverted (vertically) 39*61046927SAndroid Build Coastguard Worker- `Bug 68838 <https://bugs.freedesktop.org/show_bug.cgi?id=68838>`__ - 40*61046927SAndroid Build Coastguard Worker GLSL: struct declarations produce a "empty declaration warning" in 41*61046927SAndroid Build Coastguard Worker 9.2 42*61046927SAndroid Build Coastguard Worker- `Bug 69155 <https://bugs.freedesktop.org/show_bug.cgi?id=69155>`__ - 43*61046927SAndroid Build Coastguard Worker [NV50 gallium] [piglit] bin/varying-packing-simple triggers memory 44*61046927SAndroid Build Coastguard Worker corruption/failures 45*61046927SAndroid Build Coastguard Worker- `Bug 72325 <https://bugs.freedesktop.org/show_bug.cgi?id=72325>`__ - 46*61046927SAndroid Build Coastguard Worker [swrast] piglit glean fbo regression 47*61046927SAndroid Build Coastguard Worker- `Bug 72327 <https://bugs.freedesktop.org/show_bug.cgi?id=72327>`__ - 48*61046927SAndroid Build Coastguard Worker [swrast] piglit glean pointSprite regression 49*61046927SAndroid Build Coastguard Worker 50*61046927SAndroid Build Coastguard WorkerChanges 51*61046927SAndroid Build Coastguard Worker------- 52*61046927SAndroid Build Coastguard Worker 53*61046927SAndroid Build Coastguard WorkerThe full set of changes can be viewed by using the following GIT 54*61046927SAndroid Build Coastguard Workercommand: 55*61046927SAndroid Build Coastguard Worker 56*61046927SAndroid Build Coastguard Worker:: 57*61046927SAndroid Build Coastguard Worker 58*61046927SAndroid Build Coastguard Worker git log mesa-9.2.4..mesa-9.2.5 59*61046927SAndroid Build Coastguard Worker 60*61046927SAndroid Build Coastguard WorkerChad Versace (2): 61*61046927SAndroid Build Coastguard Worker 62*61046927SAndroid Build Coastguard Worker- i965/hsw: Apply non-msrt fast color clear w/a to all HSW GTs 63*61046927SAndroid Build Coastguard Worker- i965: Add extra-alignment for non-msrt fast color clear for all hw 64*61046927SAndroid Build Coastguard Worker (v2) 65*61046927SAndroid Build Coastguard Worker 66*61046927SAndroid Build Coastguard WorkerChris Forbes (4): 67*61046927SAndroid Build Coastguard Worker 68*61046927SAndroid Build Coastguard Worker- i965: Gen4-5: Don't enable hardware alpha test with MRT 69*61046927SAndroid Build Coastguard Worker- i965: Gen4-5: Include alpha func/ref in program key 70*61046927SAndroid Build Coastguard Worker- i965/fs: Gen4-5: Setup discard masks for MRT alpha test 71*61046927SAndroid Build Coastguard Worker- i965/fs: Gen4-5: Implement alpha test in shader for MRT 72*61046927SAndroid Build Coastguard Worker 73*61046927SAndroid Build Coastguard WorkerChí-Thanh Christopher Nguyễn (1): 74*61046927SAndroid Build Coastguard Worker 75*61046927SAndroid Build Coastguard Worker- st/xorg: Handle new DamageUnregister API which has only one argument 76*61046927SAndroid Build Coastguard Worker 77*61046927SAndroid Build Coastguard WorkerDave Airlie (3): 78*61046927SAndroid Build Coastguard Worker 79*61046927SAndroid Build Coastguard Worker- mesa/swrast: fix inverted front buffer rendering with old-school 80*61046927SAndroid Build Coastguard Worker swrast 81*61046927SAndroid Build Coastguard Worker- glx: don't fail out when no configs if we have visuals 82*61046927SAndroid Build Coastguard Worker- swrast: fix readback regression since inversion fix 83*61046927SAndroid Build Coastguard Worker 84*61046927SAndroid Build Coastguard WorkerIan Romanick (1): 85*61046927SAndroid Build Coastguard Worker 86*61046927SAndroid Build Coastguard Worker- glsl: Don't emit empty declaration warning for a struct specifier 87*61046927SAndroid Build Coastguard Worker 88*61046927SAndroid Build Coastguard WorkerIlia Mirkin (4): 89*61046927SAndroid Build Coastguard Worker 90*61046927SAndroid Build Coastguard Worker- nv50: Fix GPU_READING/WRITING bit removal 91*61046927SAndroid Build Coastguard Worker- nouveau: avoid leaking fences while waiting 92*61046927SAndroid Build Coastguard Worker- nv50: wait on the buf's fence before sticking it into pushbuf 93*61046927SAndroid Build Coastguard Worker- nv50: report 15 max inputs for fragment programs 94*61046927SAndroid Build Coastguard Worker 95*61046927SAndroid Build Coastguard WorkerTom Stellard (2): 96*61046927SAndroid Build Coastguard Worker 97*61046927SAndroid Build Coastguard Worker- r300/compiler/tests: Fix segfault 98*61046927SAndroid Build Coastguard Worker- r300/compiler/tests: Fix line length check in test parser 99