xref: /aosp_15_r20/external/mesa3d/docs/relnotes/9.1.4.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 9.1.4 Release Notes / July 1st, 2013
2*61046927SAndroid Build Coastguard Worker=========================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 9.1.4 is a bug fix release which fixes bugs found since the 9.1.3
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 9.1 implements the OpenGL 3.1 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker3.1. OpenGL 3.1 is **only** available if requested at context creation
12*61046927SAndroid Build Coastguard Workerbecause GL_ARB_compatibility is not supported.
13*61046927SAndroid Build Coastguard Worker
14*61046927SAndroid Build Coastguard WorkerMD5 checksums
15*61046927SAndroid Build Coastguard Worker-------------
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard Worker::
18*61046927SAndroid Build Coastguard Worker
19*61046927SAndroid Build Coastguard Worker   a2c4e25d0e27918bc67f61bae04d0cb8  MesaLib-9.1.4.tar.bz2
20*61046927SAndroid Build Coastguard Worker   8c7e9ce5b05cb2223f0587396dd9dc08  MesaLib-9.1.4.tar.gz
21*61046927SAndroid Build Coastguard Worker   020459c5793d4279bdcb2daa1f7dd9f6  MesaLib-9.1.4.zip
22*61046927SAndroid Build Coastguard Worker
23*61046927SAndroid Build Coastguard WorkerNew features
24*61046927SAndroid Build Coastguard Worker------------
25*61046927SAndroid Build Coastguard Worker
26*61046927SAndroid Build Coastguard WorkerNone.
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard WorkerBug fixes
29*61046927SAndroid Build Coastguard Worker---------
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete.
32*61046927SAndroid Build Coastguard Worker
33*61046927SAndroid Build Coastguard Worker-  `Bug 37871 <https://bugs.freedesktop.org/show_bug.cgi?id=37871>`__ -
34*61046927SAndroid Build Coastguard Worker   [bisected i965] Bus error (core dumped) on oglc texdecaltile
35*61046927SAndroid Build Coastguard Worker-  `Bug 42182 <https://bugs.freedesktop.org/show_bug.cgi?id=42182>`__ -
36*61046927SAndroid Build Coastguard Worker   egl/opengles1/tri_x11 renders wrong
37*61046927SAndroid Build Coastguard Worker-  `Bug 44958 <https://bugs.freedesktop.org/show_bug.cgi?id=44958>`__ -
38*61046927SAndroid Build Coastguard Worker   [SNB IVB HSW] mesa demo test texleak bus error
39*61046927SAndroid Build Coastguard Worker-  `Bug 53494 <https://bugs.freedesktop.org/show_bug.cgi?id=53494>`__ -
40*61046927SAndroid Build Coastguard Worker   [snb] crash in texsubimage to a large atlas in clutter
41*61046927SAndroid Build Coastguard Worker-  `Bug 60518 <https://bugs.freedesktop.org/show_bug.cgi?id=60518>`__ -
42*61046927SAndroid Build Coastguard Worker   glDrawElements segfault when compiled into display list
43*61046927SAndroid Build Coastguard Worker-  `Bug 61821 <https://bugs.freedesktop.org/show_bug.cgi?id=61821>`__ -
44*61046927SAndroid Build Coastguard Worker   src/mesa/drivers/dri/common/xmlpool.h:96:29: fatal error:
45*61046927SAndroid Build Coastguard Worker   xmlpool/options.h
46*61046927SAndroid Build Coastguard Worker-  `Bug 63520 <https://bugs.freedesktop.org/show_bug.cgi?id=63520>`__ -
47*61046927SAndroid Build Coastguard Worker   r300g regression (RV380): Strange rendering of light sources in
48*61046927SAndroid Build Coastguard Worker   Penumbra (bisected)
49*61046927SAndroid Build Coastguard Worker-  `Bug 63701 <https://bugs.freedesktop.org/show_bug.cgi?id=63701>`__ -
50*61046927SAndroid Build Coastguard Worker   [HSW] support new haswell graphics [8086:0a2e]
51*61046927SAndroid Build Coastguard Worker-  `Bug 64727 <https://bugs.freedesktop.org/show_bug.cgi?id=64727>`__ -
52*61046927SAndroid Build Coastguard Worker   [gm45, bisected] some piglit glsl 1.10 built-in-functions tests crash
53*61046927SAndroid Build Coastguard Worker-  `Bug 64745 <https://bugs.freedesktop.org/show_bug.cgi?id=64745>`__ -
54*61046927SAndroid Build Coastguard Worker   [llvmpipe] SIGSEGV src/gallium/state_trackers/glx/xlib/glx_api.c:1374
55*61046927SAndroid Build Coastguard Worker-  `Bug 64934 <https://bugs.freedesktop.org/show_bug.cgi?id=64934>`__ -
56*61046927SAndroid Build Coastguard Worker   [llvmpipe] SIGSEGV src/gallium/state_trackers/glx/xlib/glx_api.c:1363
57*61046927SAndroid Build Coastguard Worker-  `Bug 65173 <https://bugs.freedesktop.org/show_bug.cgi?id=65173>`__ -
58*61046927SAndroid Build Coastguard Worker   segfault in \_mesa_get_format_datatype and \_mesa_get_color_read_type
59*61046927SAndroid Build Coastguard Worker   when state dumping with glretrace
60*61046927SAndroid Build Coastguard Worker
61*61046927SAndroid Build Coastguard WorkerChanges
62*61046927SAndroid Build Coastguard Worker-------
63*61046927SAndroid Build Coastguard Worker
64*61046927SAndroid Build Coastguard WorkerThe full set of changes can be viewed by using the following GIT
65*61046927SAndroid Build Coastguard Workercommand:
66*61046927SAndroid Build Coastguard Worker
67*61046927SAndroid Build Coastguard Worker::
68*61046927SAndroid Build Coastguard Worker
69*61046927SAndroid Build Coastguard Worker     git log mesa-9.1.3..mesa-9.1.4
70*61046927SAndroid Build Coastguard Worker
71*61046927SAndroid Build Coastguard WorkerAlan Coopersmith (2):
72*61046927SAndroid Build Coastguard Worker
73*61046927SAndroid Build Coastguard Worker-  integer overflow in XF86DRIOpenConnection() [CVE-2013-1993 1/2]
74*61046927SAndroid Build Coastguard Worker-  integer overflow in XF86DRIGetClientDriverName() [CVE-2013-1993 2/2]
75*61046927SAndroid Build Coastguard Worker
76*61046927SAndroid Build Coastguard WorkerAlex Deucher (3):
77*61046927SAndroid Build Coastguard Worker
78*61046927SAndroid Build Coastguard Worker-  radeonsi: add support for hainan chips
79*61046927SAndroid Build Coastguard Worker-  radeonsi: add Hainan pci ids
80*61046927SAndroid Build Coastguard Worker-  winsys/radeon: add env var to disable VM on Cayman/Trinity
81*61046927SAndroid Build Coastguard Worker
82*61046927SAndroid Build Coastguard Workerpp
83*61046927SAndroid Build Coastguard Worker
84*61046927SAndroid Build Coastguard WorkerAndreas Boll (1):
85*61046927SAndroid Build Coastguard Worker
86*61046927SAndroid Build Coastguard Worker-  glapi: Add some missing static_dispatch="false" annotations to
87*61046927SAndroid Build Coastguard Worker   es_EXT.xml
88*61046927SAndroid Build Coastguard Worker
89*61046927SAndroid Build Coastguard WorkerAnuj Phogat (1):
90*61046927SAndroid Build Coastguard Worker
91*61046927SAndroid Build Coastguard Worker-  intel: Add a null pointer check before dereferencing the pointer
92*61046927SAndroid Build Coastguard Worker
93*61046927SAndroid Build Coastguard WorkerArmin K (1):
94*61046927SAndroid Build Coastguard Worker
95*61046927SAndroid Build Coastguard Worker-  gallivm: Fix build with LLVM 3.3
96*61046927SAndroid Build Coastguard Worker
97*61046927SAndroid Build Coastguard WorkerBrian Paul (9):
98*61046927SAndroid Build Coastguard Worker
99*61046927SAndroid Build Coastguard Worker-  mesa: fix the compressed TexSubImage size checking code
100*61046927SAndroid Build Coastguard Worker-  st/mesa: generate GL_OUT_OF_MEMORY if we can't create the index
101*61046927SAndroid Build Coastguard Worker   buffer
102*61046927SAndroid Build Coastguard Worker-  mesa: fix error checking of DXT sRGB formats in
103*61046927SAndroid Build Coastguard Worker   \_mesa_base_tex_format()
104*61046927SAndroid Build Coastguard Worker-  st/glx/xlib: check for null ctx pointer in glXIsDirect()
105*61046927SAndroid Build Coastguard Worker-  xlib: check for null ctx pointer in glXIsDirect()
106*61046927SAndroid Build Coastguard Worker-  st/glx: add null ctx check in glXDestroyContext()
107*61046927SAndroid Build Coastguard Worker-  xlib: add null ctx check in glXDestroyContext()
108*61046927SAndroid Build Coastguard Worker-  meta: move vertex array enables for mipmap generation
109*61046927SAndroid Build Coastguard Worker-  mesa: handle missing read buffer in
110*61046927SAndroid Build Coastguard Worker   \_mesa_get_color_read_format/type()
111*61046927SAndroid Build Coastguard Worker
112*61046927SAndroid Build Coastguard WorkerBryan Cain (1):
113*61046927SAndroid Build Coastguard Worker
114*61046927SAndroid Build Coastguard Worker-  nv50: initialize kick_notify callback in nv50_create
115*61046927SAndroid Build Coastguard Worker
116*61046927SAndroid Build Coastguard WorkerChad Versace (3):
117*61046927SAndroid Build Coastguard Worker
118*61046927SAndroid Build Coastguard Worker-  egl/android: Fix error condition for EGL_ANDROID_image_native_buffer
119*61046927SAndroid Build Coastguard Worker-  i965: Fix glColorPointer(GL_FIXED)
120*61046927SAndroid Build Coastguard Worker-  intel: Return early if miptree allocation fails
121*61046927SAndroid Build Coastguard Worker
122*61046927SAndroid Build Coastguard WorkerChia-I Wu (1):
123*61046927SAndroid Build Coastguard Worker
124*61046927SAndroid Build Coastguard Worker-  u_vbuf: fix index buffer leak
125*61046927SAndroid Build Coastguard Worker
126*61046927SAndroid Build Coastguard WorkerChris Forbes (8):
127*61046927SAndroid Build Coastguard Worker
128*61046927SAndroid Build Coastguard Worker-  mesa: add accessor for effective stencil ref
129*61046927SAndroid Build Coastguard Worker-  intel: Use accessor for stencil reference values
130*61046927SAndroid Build Coastguard Worker-  nouveau: Use accessor for stencil reference values
131*61046927SAndroid Build Coastguard Worker-  radeon: Use accessor for stencil reference values
132*61046927SAndroid Build Coastguard Worker-  st: Use accessor for stencil reference values
133*61046927SAndroid Build Coastguard Worker-  swrast: Use accessor for stencil reference values
134*61046927SAndroid Build Coastguard Worker-  mesa: Stop clamping stencil reference value at specification time
135*61046927SAndroid Build Coastguard Worker-  mesa: Use accessor for stencil reference values in glGet
136*61046927SAndroid Build Coastguard Worker
137*61046927SAndroid Build Coastguard WorkerChí-Thanh Christopher Nguyễn (1):
138*61046927SAndroid Build Coastguard Worker
139*61046927SAndroid Build Coastguard Worker-  targets/dri-i915: Force c++ linker in all cases
140*61046927SAndroid Build Coastguard Worker
141*61046927SAndroid Build Coastguard WorkerDaniel Martin (1):
142*61046927SAndroid Build Coastguard Worker
143*61046927SAndroid Build Coastguard Worker-  Fix build of swrast only without libdrm
144*61046927SAndroid Build Coastguard Worker
145*61046927SAndroid Build Coastguard WorkerDave Airlie (1):
146*61046927SAndroid Build Coastguard Worker
147*61046927SAndroid Build Coastguard Worker-  i965: fix problem with constant out of bounds access (v3)
148*61046927SAndroid Build Coastguard Worker
149*61046927SAndroid Build Coastguard WorkerEric Anholt (10):
150*61046927SAndroid Build Coastguard Worker
151*61046927SAndroid Build Coastguard Worker-  mesa: Make core Mesa allocate the texture renderbuffer wrapper.
152*61046927SAndroid Build Coastguard Worker-  mesa: Make gl_renderbuffers backed by EGL images use
153*61046927SAndroid Build Coastguard Worker   FinishRenderTexture.
154*61046927SAndroid Build Coastguard Worker-  i965/fs: Bake regs_written into the IR instead of recomputing it
155*61046927SAndroid Build Coastguard Worker   later.
156*61046927SAndroid Build Coastguard Worker-  i965/vs: Fix implied_mrf_writes() for integer division pre-gen6.
157*61046927SAndroid Build Coastguard Worker-  intel: Add support for writing to our linear-temporary-CPU-map case.
158*61046927SAndroid Build Coastguard Worker-  intel: Do temporary CPU maps of textures that are too big to GTT map.
159*61046927SAndroid Build Coastguard Worker-  intel: Avoid making tiled miptrees we won't be able to blit.
160*61046927SAndroid Build Coastguard Worker-  intel: Fix MRT handling of glBitmap().
161*61046927SAndroid Build Coastguard Worker-  intel: Fix format handling of blit glBitmap()
162*61046927SAndroid Build Coastguard Worker-  i965: Shut up the last release build warning.
163*61046927SAndroid Build Coastguard Worker
164*61046927SAndroid Build Coastguard WorkerFabian Bieler (2):
165*61046927SAndroid Build Coastguard Worker
166*61046927SAndroid Build Coastguard Worker-  mesa/st: Don't copy propagate from swizzles.
167*61046927SAndroid Build Coastguard Worker-  mesa/program: Don't copy propagate from swizzles.
168*61046927SAndroid Build Coastguard Worker
169*61046927SAndroid Build Coastguard WorkerFrank Henigman (1):
170*61046927SAndroid Build Coastguard Worker
171*61046927SAndroid Build Coastguard Worker-  intel: initialize fs_visitor::params_remap in constructor
172*61046927SAndroid Build Coastguard Worker
173*61046927SAndroid Build Coastguard WorkerIan Romanick (2):
174*61046927SAndroid Build Coastguard Worker
175*61046927SAndroid Build Coastguard Worker-  docs: Add 9.1.3 release md5sums
176*61046927SAndroid Build Coastguard Worker-  mesa: Bump version to 9.1.4
177*61046927SAndroid Build Coastguard Worker
178*61046927SAndroid Build Coastguard WorkerJosé Fonseca (1):
179*61046927SAndroid Build Coastguard Worker
180*61046927SAndroid Build Coastguard Worker-  scons: Fix implicit python dependency discovery on Windows.
181*61046927SAndroid Build Coastguard Worker
182*61046927SAndroid Build Coastguard WorkerKenneth Graunke (17):
183*61046927SAndroid Build Coastguard Worker
184*61046927SAndroid Build Coastguard Worker-  mesa: Add i965 varying index patches to .cherry-ignore.
185*61046927SAndroid Build Coastguard Worker-  i965: Turn brw->urb.vs_size and gs_size into local variables.
186*61046927SAndroid Build Coastguard Worker-  i965: Use a variable for the push constant size in kB.
187*61046927SAndroid Build Coastguard Worker-  i965: Update URB partitioning code for Haswell's GT3 variant.
188*61046927SAndroid Build Coastguard Worker-  i965: Add chipset limits for the Haswell GT3 variant.
189*61046927SAndroid Build Coastguard Worker-  i965: Enable the Bay Trail platform.
190*61046927SAndroid Build Coastguard Worker-  mesa: Add a reverted commit to cherry-ignore.
191*61046927SAndroid Build Coastguard Worker-  vbo: Ignore PRIMITIVE_RESTART_FIXED_INDEX for glDrawArrays().
192*61046927SAndroid Build Coastguard Worker-  mesa: Add a helper function for determining the restart index.
193*61046927SAndroid Build Coastguard Worker-  vbo: Use the new primitive restart index helper function.
194*61046927SAndroid Build Coastguard Worker-  i965: Use the correct restart index for fixed index mode on Haswell.
195*61046927SAndroid Build Coastguard Worker-  mesa: Cherry-ignore a patch that got picked but squashed.
196*61046927SAndroid Build Coastguard Worker-  i965: Fix can_cut_index_handle_restart_index() for byte/short types.
197*61046927SAndroid Build Coastguard Worker-  st/mesa: Go back to using ctx->Array.RestartIndex, not
198*61046927SAndroid Build Coastguard Worker   \_RestartIndex.
199*61046927SAndroid Build Coastguard Worker-  mesa: Ignore fixed-index primitive restart in ArrayElement().
200*61046927SAndroid Build Coastguard Worker-  mesa: Delete the ctx->Array._RestartIndex derived state.
201*61046927SAndroid Build Coastguard Worker-  glsl: Bail on parsing if the #version directive is bogus.
202*61046927SAndroid Build Coastguard Worker
203*61046927SAndroid Build Coastguard WorkerLauri Kasanen (1):
204*61046927SAndroid Build Coastguard Worker
205*61046927SAndroid Build Coastguard Worker-  r600g: Correctly initialize the shader key, v2
206*61046927SAndroid Build Coastguard Worker
207*61046927SAndroid Build Coastguard WorkerMaarten Lankhorst (4):
208*61046927SAndroid Build Coastguard Worker
209*61046927SAndroid Build Coastguard Worker-  nvc0: fix up video buffer alignment requirements
210*61046927SAndroid Build Coastguard Worker-  nvc0: kill assert in ppp code
211*61046927SAndroid Build Coastguard Worker-  nvc0: set rsvd_kick correctly
212*61046927SAndroid Build Coastguard Worker-  nvc0: allow frame dropping in h264
213*61046927SAndroid Build Coastguard Worker
214*61046927SAndroid Build Coastguard WorkerMarek Olšák (7):
215*61046927SAndroid Build Coastguard Worker
216*61046927SAndroid Build Coastguard Worker-  radeonsi: increase array size for shader inputs and outputs
217*61046927SAndroid Build Coastguard Worker-  vbo: fix possible use-after-free segfault after a VAO is deleted
218*61046927SAndroid Build Coastguard Worker-  glsl: fix the value of gl_MaxFragmentUniformVectors
219*61046927SAndroid Build Coastguard Worker-  st/mesa: initialize all program constants and UBO limits
220*61046927SAndroid Build Coastguard Worker-  st/mesa: initialize Const.MaxColorAttachments
221*61046927SAndroid Build Coastguard Worker-  st/mesa: fix a couple of issues in st_bind_ubos
222*61046927SAndroid Build Coastguard Worker-  mesa: declare UniformBufferBindings as an array with a static size
223*61046927SAndroid Build Coastguard Worker
224*61046927SAndroid Build Coastguard WorkerMatt Turner (3):
225*61046927SAndroid Build Coastguard Worker
226*61046927SAndroid Build Coastguard Worker-  configure.ac: Remove redundant checks of enable_dri.
227*61046927SAndroid Build Coastguard Worker-  configure.ac: Build dricommon for DRI gallium drivers
228*61046927SAndroid Build Coastguard Worker-  i965: NULL check depth_mt to quiet static analysis.
229*61046927SAndroid Build Coastguard Worker
230*61046927SAndroid Build Coastguard WorkerMichel Dänzer (3):
231*61046927SAndroid Build Coastguard Worker
232*61046927SAndroid Build Coastguard Worker-  radeonsi: Fix handling of TGSI_SEMANTIC_PSIZE
233*61046927SAndroid Build Coastguard Worker-  radeonsi: Fix user clip planes
234*61046927SAndroid Build Coastguard Worker-  mesa: Note that two radeonsi fixes cannot be backported after all
235*61046927SAndroid Build Coastguard Worker
236*61046927SAndroid Build Coastguard WorkerMike Stroyan (1):
237*61046927SAndroid Build Coastguard Worker
238*61046927SAndroid Build Coastguard Worker-  configure.ac: Build dricommon for gallium swrast
239*61046927SAndroid Build Coastguard Worker
240*61046927SAndroid Build Coastguard WorkerNaohiro Aota (1):
241*61046927SAndroid Build Coastguard Worker
242*61046927SAndroid Build Coastguard Worker-  xmlpool/build: Make sure to set mo properly
243*61046927SAndroid Build Coastguard Worker
244*61046927SAndroid Build Coastguard WorkerPaul Berry (2):
245*61046927SAndroid Build Coastguard Worker
246*61046927SAndroid Build Coastguard Worker-  glsl: Fix error checking on "flat" keyword to match GLSL ES 3.00,
247*61046927SAndroid Build Coastguard Worker   GLSL 1.50.
248*61046927SAndroid Build Coastguard Worker-  i965/gen7.5: Allow HW primitive restart for all primitive types.
249*61046927SAndroid Build Coastguard Worker
250*61046927SAndroid Build Coastguard WorkerPaulo Zanoni (1):
251*61046927SAndroid Build Coastguard Worker
252*61046927SAndroid Build Coastguard Worker-  i965: make GT3 machines work as GT3 instead of GT2
253*61046927SAndroid Build Coastguard Worker
254*61046927SAndroid Build Coastguard WorkerRodrigo Vivi (2):
255*61046927SAndroid Build Coastguard Worker
256*61046927SAndroid Build Coastguard Worker-  i965: Add missing Haswell GT3 Desktop to IS_HSW_GT3 check.
257*61046927SAndroid Build Coastguard Worker-  i965: Adding more reserved PCI IDs for Haswell.
258*61046927SAndroid Build Coastguard Worker
259*61046927SAndroid Build Coastguard WorkerRoland Scheidegger (1):
260*61046927SAndroid Build Coastguard Worker
261*61046927SAndroid Build Coastguard Worker-  gallivm: fix out-of-bounds access with mirror_clamp_to_edge address
262*61046927SAndroid Build Coastguard Worker   mode
263*61046927SAndroid Build Coastguard Worker
264*61046927SAndroid Build Coastguard WorkerStéphane Marchesin (2):
265*61046927SAndroid Build Coastguard Worker
266*61046927SAndroid Build Coastguard Worker-  st/xlib: Fix upside down coordinates for CopySubBuffer
267*61046927SAndroid Build Coastguard Worker-  st/xlib: Flush the front buffer before doing CopySubBuffer
268*61046927SAndroid Build Coastguard Worker
269*61046927SAndroid Build Coastguard WorkerSven Joachim (1):
270*61046927SAndroid Build Coastguard Worker
271*61046927SAndroid Build Coastguard Worker-  mesa: Fix ieee fp on Alpha
272*61046927SAndroid Build Coastguard Worker
273*61046927SAndroid Build Coastguard WorkerTapani Pälli (1):
274*61046927SAndroid Build Coastguard Worker
275*61046927SAndroid Build Coastguard Worker-  mesa: fix type comparison errors in sub-texture error checking code
276*61046927SAndroid Build Coastguard Worker
277*61046927SAndroid Build Coastguard WorkerTom Stellard (2):
278*61046927SAndroid Build Coastguard Worker
279*61046927SAndroid Build Coastguard Worker-  gallivm: Fix build with LLVM >= r180063
280*61046927SAndroid Build Coastguard Worker-  r300g/compiler: Prevent regalloc from swizzling texture operands v2
281*61046927SAndroid Build Coastguard Worker
282*61046927SAndroid Build Coastguard WorkerVinson Lee (1):
283*61046927SAndroid Build Coastguard Worker
284*61046927SAndroid Build Coastguard Worker-  radeon: Initialize variables in radeon_llvm_context_init.
285