1*61046927SAndroid Build Coastguard WorkerMesa 9.1.4 Release Notes / July 1st, 2013 2*61046927SAndroid Build Coastguard Worker========================================= 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 9.1.4 is a bug fix release which fixes bugs found since the 9.1.3 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 9.1 implements the OpenGL 3.1 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker3.1. OpenGL 3.1 is **only** available if requested at context creation 12*61046927SAndroid Build Coastguard Workerbecause GL_ARB_compatibility is not supported. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerMD5 checksums 15*61046927SAndroid Build Coastguard Worker------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker a2c4e25d0e27918bc67f61bae04d0cb8 MesaLib-9.1.4.tar.bz2 20*61046927SAndroid Build Coastguard Worker 8c7e9ce5b05cb2223f0587396dd9dc08 MesaLib-9.1.4.tar.gz 21*61046927SAndroid Build Coastguard Worker 020459c5793d4279bdcb2daa1f7dd9f6 MesaLib-9.1.4.zip 22*61046927SAndroid Build Coastguard Worker 23*61046927SAndroid Build Coastguard WorkerNew features 24*61046927SAndroid Build Coastguard Worker------------ 25*61046927SAndroid Build Coastguard Worker 26*61046927SAndroid Build Coastguard WorkerNone. 27*61046927SAndroid Build Coastguard Worker 28*61046927SAndroid Build Coastguard WorkerBug fixes 29*61046927SAndroid Build Coastguard Worker--------- 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete. 32*61046927SAndroid Build Coastguard Worker 33*61046927SAndroid Build Coastguard Worker- `Bug 37871 <https://bugs.freedesktop.org/show_bug.cgi?id=37871>`__ - 34*61046927SAndroid Build Coastguard Worker [bisected i965] Bus error (core dumped) on oglc texdecaltile 35*61046927SAndroid Build Coastguard Worker- `Bug 42182 <https://bugs.freedesktop.org/show_bug.cgi?id=42182>`__ - 36*61046927SAndroid Build Coastguard Worker egl/opengles1/tri_x11 renders wrong 37*61046927SAndroid Build Coastguard Worker- `Bug 44958 <https://bugs.freedesktop.org/show_bug.cgi?id=44958>`__ - 38*61046927SAndroid Build Coastguard Worker [SNB IVB HSW] mesa demo test texleak bus error 39*61046927SAndroid Build Coastguard Worker- `Bug 53494 <https://bugs.freedesktop.org/show_bug.cgi?id=53494>`__ - 40*61046927SAndroid Build Coastguard Worker [snb] crash in texsubimage to a large atlas in clutter 41*61046927SAndroid Build Coastguard Worker- `Bug 60518 <https://bugs.freedesktop.org/show_bug.cgi?id=60518>`__ - 42*61046927SAndroid Build Coastguard Worker glDrawElements segfault when compiled into display list 43*61046927SAndroid Build Coastguard Worker- `Bug 61821 <https://bugs.freedesktop.org/show_bug.cgi?id=61821>`__ - 44*61046927SAndroid Build Coastguard Worker src/mesa/drivers/dri/common/xmlpool.h:96:29: fatal error: 45*61046927SAndroid Build Coastguard Worker xmlpool/options.h 46*61046927SAndroid Build Coastguard Worker- `Bug 63520 <https://bugs.freedesktop.org/show_bug.cgi?id=63520>`__ - 47*61046927SAndroid Build Coastguard Worker r300g regression (RV380): Strange rendering of light sources in 48*61046927SAndroid Build Coastguard Worker Penumbra (bisected) 49*61046927SAndroid Build Coastguard Worker- `Bug 63701 <https://bugs.freedesktop.org/show_bug.cgi?id=63701>`__ - 50*61046927SAndroid Build Coastguard Worker [HSW] support new haswell graphics [8086:0a2e] 51*61046927SAndroid Build Coastguard Worker- `Bug 64727 <https://bugs.freedesktop.org/show_bug.cgi?id=64727>`__ - 52*61046927SAndroid Build Coastguard Worker [gm45, bisected] some piglit glsl 1.10 built-in-functions tests crash 53*61046927SAndroid Build Coastguard Worker- `Bug 64745 <https://bugs.freedesktop.org/show_bug.cgi?id=64745>`__ - 54*61046927SAndroid Build Coastguard Worker [llvmpipe] SIGSEGV src/gallium/state_trackers/glx/xlib/glx_api.c:1374 55*61046927SAndroid Build Coastguard Worker- `Bug 64934 <https://bugs.freedesktop.org/show_bug.cgi?id=64934>`__ - 56*61046927SAndroid Build Coastguard Worker [llvmpipe] SIGSEGV src/gallium/state_trackers/glx/xlib/glx_api.c:1363 57*61046927SAndroid Build Coastguard Worker- `Bug 65173 <https://bugs.freedesktop.org/show_bug.cgi?id=65173>`__ - 58*61046927SAndroid Build Coastguard Worker segfault in \_mesa_get_format_datatype and \_mesa_get_color_read_type 59*61046927SAndroid Build Coastguard Worker when state dumping with glretrace 60*61046927SAndroid Build Coastguard Worker 61*61046927SAndroid Build Coastguard WorkerChanges 62*61046927SAndroid Build Coastguard Worker------- 63*61046927SAndroid Build Coastguard Worker 64*61046927SAndroid Build Coastguard WorkerThe full set of changes can be viewed by using the following GIT 65*61046927SAndroid Build Coastguard Workercommand: 66*61046927SAndroid Build Coastguard Worker 67*61046927SAndroid Build Coastguard Worker:: 68*61046927SAndroid Build Coastguard Worker 69*61046927SAndroid Build Coastguard Worker git log mesa-9.1.3..mesa-9.1.4 70*61046927SAndroid Build Coastguard Worker 71*61046927SAndroid Build Coastguard WorkerAlan Coopersmith (2): 72*61046927SAndroid Build Coastguard Worker 73*61046927SAndroid Build Coastguard Worker- integer overflow in XF86DRIOpenConnection() [CVE-2013-1993 1/2] 74*61046927SAndroid Build Coastguard Worker- integer overflow in XF86DRIGetClientDriverName() [CVE-2013-1993 2/2] 75*61046927SAndroid Build Coastguard Worker 76*61046927SAndroid Build Coastguard WorkerAlex Deucher (3): 77*61046927SAndroid Build Coastguard Worker 78*61046927SAndroid Build Coastguard Worker- radeonsi: add support for hainan chips 79*61046927SAndroid Build Coastguard Worker- radeonsi: add Hainan pci ids 80*61046927SAndroid Build Coastguard Worker- winsys/radeon: add env var to disable VM on Cayman/Trinity 81*61046927SAndroid Build Coastguard Worker 82*61046927SAndroid Build Coastguard Workerpp 83*61046927SAndroid Build Coastguard Worker 84*61046927SAndroid Build Coastguard WorkerAndreas Boll (1): 85*61046927SAndroid Build Coastguard Worker 86*61046927SAndroid Build Coastguard Worker- glapi: Add some missing static_dispatch="false" annotations to 87*61046927SAndroid Build Coastguard Worker es_EXT.xml 88*61046927SAndroid Build Coastguard Worker 89*61046927SAndroid Build Coastguard WorkerAnuj Phogat (1): 90*61046927SAndroid Build Coastguard Worker 91*61046927SAndroid Build Coastguard Worker- intel: Add a null pointer check before dereferencing the pointer 92*61046927SAndroid Build Coastguard Worker 93*61046927SAndroid Build Coastguard WorkerArmin K (1): 94*61046927SAndroid Build Coastguard Worker 95*61046927SAndroid Build Coastguard Worker- gallivm: Fix build with LLVM 3.3 96*61046927SAndroid Build Coastguard Worker 97*61046927SAndroid Build Coastguard WorkerBrian Paul (9): 98*61046927SAndroid Build Coastguard Worker 99*61046927SAndroid Build Coastguard Worker- mesa: fix the compressed TexSubImage size checking code 100*61046927SAndroid Build Coastguard Worker- st/mesa: generate GL_OUT_OF_MEMORY if we can't create the index 101*61046927SAndroid Build Coastguard Worker buffer 102*61046927SAndroid Build Coastguard Worker- mesa: fix error checking of DXT sRGB formats in 103*61046927SAndroid Build Coastguard Worker \_mesa_base_tex_format() 104*61046927SAndroid Build Coastguard Worker- st/glx/xlib: check for null ctx pointer in glXIsDirect() 105*61046927SAndroid Build Coastguard Worker- xlib: check for null ctx pointer in glXIsDirect() 106*61046927SAndroid Build Coastguard Worker- st/glx: add null ctx check in glXDestroyContext() 107*61046927SAndroid Build Coastguard Worker- xlib: add null ctx check in glXDestroyContext() 108*61046927SAndroid Build Coastguard Worker- meta: move vertex array enables for mipmap generation 109*61046927SAndroid Build Coastguard Worker- mesa: handle missing read buffer in 110*61046927SAndroid Build Coastguard Worker \_mesa_get_color_read_format/type() 111*61046927SAndroid Build Coastguard Worker 112*61046927SAndroid Build Coastguard WorkerBryan Cain (1): 113*61046927SAndroid Build Coastguard Worker 114*61046927SAndroid Build Coastguard Worker- nv50: initialize kick_notify callback in nv50_create 115*61046927SAndroid Build Coastguard Worker 116*61046927SAndroid Build Coastguard WorkerChad Versace (3): 117*61046927SAndroid Build Coastguard Worker 118*61046927SAndroid Build Coastguard Worker- egl/android: Fix error condition for EGL_ANDROID_image_native_buffer 119*61046927SAndroid Build Coastguard Worker- i965: Fix glColorPointer(GL_FIXED) 120*61046927SAndroid Build Coastguard Worker- intel: Return early if miptree allocation fails 121*61046927SAndroid Build Coastguard Worker 122*61046927SAndroid Build Coastguard WorkerChia-I Wu (1): 123*61046927SAndroid Build Coastguard Worker 124*61046927SAndroid Build Coastguard Worker- u_vbuf: fix index buffer leak 125*61046927SAndroid Build Coastguard Worker 126*61046927SAndroid Build Coastguard WorkerChris Forbes (8): 127*61046927SAndroid Build Coastguard Worker 128*61046927SAndroid Build Coastguard Worker- mesa: add accessor for effective stencil ref 129*61046927SAndroid Build Coastguard Worker- intel: Use accessor for stencil reference values 130*61046927SAndroid Build Coastguard Worker- nouveau: Use accessor for stencil reference values 131*61046927SAndroid Build Coastguard Worker- radeon: Use accessor for stencil reference values 132*61046927SAndroid Build Coastguard Worker- st: Use accessor for stencil reference values 133*61046927SAndroid Build Coastguard Worker- swrast: Use accessor for stencil reference values 134*61046927SAndroid Build Coastguard Worker- mesa: Stop clamping stencil reference value at specification time 135*61046927SAndroid Build Coastguard Worker- mesa: Use accessor for stencil reference values in glGet 136*61046927SAndroid Build Coastguard Worker 137*61046927SAndroid Build Coastguard WorkerChí-Thanh Christopher Nguyễn (1): 138*61046927SAndroid Build Coastguard Worker 139*61046927SAndroid Build Coastguard Worker- targets/dri-i915: Force c++ linker in all cases 140*61046927SAndroid Build Coastguard Worker 141*61046927SAndroid Build Coastguard WorkerDaniel Martin (1): 142*61046927SAndroid Build Coastguard Worker 143*61046927SAndroid Build Coastguard Worker- Fix build of swrast only without libdrm 144*61046927SAndroid Build Coastguard Worker 145*61046927SAndroid Build Coastguard WorkerDave Airlie (1): 146*61046927SAndroid Build Coastguard Worker 147*61046927SAndroid Build Coastguard Worker- i965: fix problem with constant out of bounds access (v3) 148*61046927SAndroid Build Coastguard Worker 149*61046927SAndroid Build Coastguard WorkerEric Anholt (10): 150*61046927SAndroid Build Coastguard Worker 151*61046927SAndroid Build Coastguard Worker- mesa: Make core Mesa allocate the texture renderbuffer wrapper. 152*61046927SAndroid Build Coastguard Worker- mesa: Make gl_renderbuffers backed by EGL images use 153*61046927SAndroid Build Coastguard Worker FinishRenderTexture. 154*61046927SAndroid Build Coastguard Worker- i965/fs: Bake regs_written into the IR instead of recomputing it 155*61046927SAndroid Build Coastguard Worker later. 156*61046927SAndroid Build Coastguard Worker- i965/vs: Fix implied_mrf_writes() for integer division pre-gen6. 157*61046927SAndroid Build Coastguard Worker- intel: Add support for writing to our linear-temporary-CPU-map case. 158*61046927SAndroid Build Coastguard Worker- intel: Do temporary CPU maps of textures that are too big to GTT map. 159*61046927SAndroid Build Coastguard Worker- intel: Avoid making tiled miptrees we won't be able to blit. 160*61046927SAndroid Build Coastguard Worker- intel: Fix MRT handling of glBitmap(). 161*61046927SAndroid Build Coastguard Worker- intel: Fix format handling of blit glBitmap() 162*61046927SAndroid Build Coastguard Worker- i965: Shut up the last release build warning. 163*61046927SAndroid Build Coastguard Worker 164*61046927SAndroid Build Coastguard WorkerFabian Bieler (2): 165*61046927SAndroid Build Coastguard Worker 166*61046927SAndroid Build Coastguard Worker- mesa/st: Don't copy propagate from swizzles. 167*61046927SAndroid Build Coastguard Worker- mesa/program: Don't copy propagate from swizzles. 168*61046927SAndroid Build Coastguard Worker 169*61046927SAndroid Build Coastguard WorkerFrank Henigman (1): 170*61046927SAndroid Build Coastguard Worker 171*61046927SAndroid Build Coastguard Worker- intel: initialize fs_visitor::params_remap in constructor 172*61046927SAndroid Build Coastguard Worker 173*61046927SAndroid Build Coastguard WorkerIan Romanick (2): 174*61046927SAndroid Build Coastguard Worker 175*61046927SAndroid Build Coastguard Worker- docs: Add 9.1.3 release md5sums 176*61046927SAndroid Build Coastguard Worker- mesa: Bump version to 9.1.4 177*61046927SAndroid Build Coastguard Worker 178*61046927SAndroid Build Coastguard WorkerJosé Fonseca (1): 179*61046927SAndroid Build Coastguard Worker 180*61046927SAndroid Build Coastguard Worker- scons: Fix implicit python dependency discovery on Windows. 181*61046927SAndroid Build Coastguard Worker 182*61046927SAndroid Build Coastguard WorkerKenneth Graunke (17): 183*61046927SAndroid Build Coastguard Worker 184*61046927SAndroid Build Coastguard Worker- mesa: Add i965 varying index patches to .cherry-ignore. 185*61046927SAndroid Build Coastguard Worker- i965: Turn brw->urb.vs_size and gs_size into local variables. 186*61046927SAndroid Build Coastguard Worker- i965: Use a variable for the push constant size in kB. 187*61046927SAndroid Build Coastguard Worker- i965: Update URB partitioning code for Haswell's GT3 variant. 188*61046927SAndroid Build Coastguard Worker- i965: Add chipset limits for the Haswell GT3 variant. 189*61046927SAndroid Build Coastguard Worker- i965: Enable the Bay Trail platform. 190*61046927SAndroid Build Coastguard Worker- mesa: Add a reverted commit to cherry-ignore. 191*61046927SAndroid Build Coastguard Worker- vbo: Ignore PRIMITIVE_RESTART_FIXED_INDEX for glDrawArrays(). 192*61046927SAndroid Build Coastguard Worker- mesa: Add a helper function for determining the restart index. 193*61046927SAndroid Build Coastguard Worker- vbo: Use the new primitive restart index helper function. 194*61046927SAndroid Build Coastguard Worker- i965: Use the correct restart index for fixed index mode on Haswell. 195*61046927SAndroid Build Coastguard Worker- mesa: Cherry-ignore a patch that got picked but squashed. 196*61046927SAndroid Build Coastguard Worker- i965: Fix can_cut_index_handle_restart_index() for byte/short types. 197*61046927SAndroid Build Coastguard Worker- st/mesa: Go back to using ctx->Array.RestartIndex, not 198*61046927SAndroid Build Coastguard Worker \_RestartIndex. 199*61046927SAndroid Build Coastguard Worker- mesa: Ignore fixed-index primitive restart in ArrayElement(). 200*61046927SAndroid Build Coastguard Worker- mesa: Delete the ctx->Array._RestartIndex derived state. 201*61046927SAndroid Build Coastguard Worker- glsl: Bail on parsing if the #version directive is bogus. 202*61046927SAndroid Build Coastguard Worker 203*61046927SAndroid Build Coastguard WorkerLauri Kasanen (1): 204*61046927SAndroid Build Coastguard Worker 205*61046927SAndroid Build Coastguard Worker- r600g: Correctly initialize the shader key, v2 206*61046927SAndroid Build Coastguard Worker 207*61046927SAndroid Build Coastguard WorkerMaarten Lankhorst (4): 208*61046927SAndroid Build Coastguard Worker 209*61046927SAndroid Build Coastguard Worker- nvc0: fix up video buffer alignment requirements 210*61046927SAndroid Build Coastguard Worker- nvc0: kill assert in ppp code 211*61046927SAndroid Build Coastguard Worker- nvc0: set rsvd_kick correctly 212*61046927SAndroid Build Coastguard Worker- nvc0: allow frame dropping in h264 213*61046927SAndroid Build Coastguard Worker 214*61046927SAndroid Build Coastguard WorkerMarek Olšák (7): 215*61046927SAndroid Build Coastguard Worker 216*61046927SAndroid Build Coastguard Worker- radeonsi: increase array size for shader inputs and outputs 217*61046927SAndroid Build Coastguard Worker- vbo: fix possible use-after-free segfault after a VAO is deleted 218*61046927SAndroid Build Coastguard Worker- glsl: fix the value of gl_MaxFragmentUniformVectors 219*61046927SAndroid Build Coastguard Worker- st/mesa: initialize all program constants and UBO limits 220*61046927SAndroid Build Coastguard Worker- st/mesa: initialize Const.MaxColorAttachments 221*61046927SAndroid Build Coastguard Worker- st/mesa: fix a couple of issues in st_bind_ubos 222*61046927SAndroid Build Coastguard Worker- mesa: declare UniformBufferBindings as an array with a static size 223*61046927SAndroid Build Coastguard Worker 224*61046927SAndroid Build Coastguard WorkerMatt Turner (3): 225*61046927SAndroid Build Coastguard Worker 226*61046927SAndroid Build Coastguard Worker- configure.ac: Remove redundant checks of enable_dri. 227*61046927SAndroid Build Coastguard Worker- configure.ac: Build dricommon for DRI gallium drivers 228*61046927SAndroid Build Coastguard Worker- i965: NULL check depth_mt to quiet static analysis. 229*61046927SAndroid Build Coastguard Worker 230*61046927SAndroid Build Coastguard WorkerMichel Dänzer (3): 231*61046927SAndroid Build Coastguard Worker 232*61046927SAndroid Build Coastguard Worker- radeonsi: Fix handling of TGSI_SEMANTIC_PSIZE 233*61046927SAndroid Build Coastguard Worker- radeonsi: Fix user clip planes 234*61046927SAndroid Build Coastguard Worker- mesa: Note that two radeonsi fixes cannot be backported after all 235*61046927SAndroid Build Coastguard Worker 236*61046927SAndroid Build Coastguard WorkerMike Stroyan (1): 237*61046927SAndroid Build Coastguard Worker 238*61046927SAndroid Build Coastguard Worker- configure.ac: Build dricommon for gallium swrast 239*61046927SAndroid Build Coastguard Worker 240*61046927SAndroid Build Coastguard WorkerNaohiro Aota (1): 241*61046927SAndroid Build Coastguard Worker 242*61046927SAndroid Build Coastguard Worker- xmlpool/build: Make sure to set mo properly 243*61046927SAndroid Build Coastguard Worker 244*61046927SAndroid Build Coastguard WorkerPaul Berry (2): 245*61046927SAndroid Build Coastguard Worker 246*61046927SAndroid Build Coastguard Worker- glsl: Fix error checking on "flat" keyword to match GLSL ES 3.00, 247*61046927SAndroid Build Coastguard Worker GLSL 1.50. 248*61046927SAndroid Build Coastguard Worker- i965/gen7.5: Allow HW primitive restart for all primitive types. 249*61046927SAndroid Build Coastguard Worker 250*61046927SAndroid Build Coastguard WorkerPaulo Zanoni (1): 251*61046927SAndroid Build Coastguard Worker 252*61046927SAndroid Build Coastguard Worker- i965: make GT3 machines work as GT3 instead of GT2 253*61046927SAndroid Build Coastguard Worker 254*61046927SAndroid Build Coastguard WorkerRodrigo Vivi (2): 255*61046927SAndroid Build Coastguard Worker 256*61046927SAndroid Build Coastguard Worker- i965: Add missing Haswell GT3 Desktop to IS_HSW_GT3 check. 257*61046927SAndroid Build Coastguard Worker- i965: Adding more reserved PCI IDs for Haswell. 258*61046927SAndroid Build Coastguard Worker 259*61046927SAndroid Build Coastguard WorkerRoland Scheidegger (1): 260*61046927SAndroid Build Coastguard Worker 261*61046927SAndroid Build Coastguard Worker- gallivm: fix out-of-bounds access with mirror_clamp_to_edge address 262*61046927SAndroid Build Coastguard Worker mode 263*61046927SAndroid Build Coastguard Worker 264*61046927SAndroid Build Coastguard WorkerStéphane Marchesin (2): 265*61046927SAndroid Build Coastguard Worker 266*61046927SAndroid Build Coastguard Worker- st/xlib: Fix upside down coordinates for CopySubBuffer 267*61046927SAndroid Build Coastguard Worker- st/xlib: Flush the front buffer before doing CopySubBuffer 268*61046927SAndroid Build Coastguard Worker 269*61046927SAndroid Build Coastguard WorkerSven Joachim (1): 270*61046927SAndroid Build Coastguard Worker 271*61046927SAndroid Build Coastguard Worker- mesa: Fix ieee fp on Alpha 272*61046927SAndroid Build Coastguard Worker 273*61046927SAndroid Build Coastguard WorkerTapani Pälli (1): 274*61046927SAndroid Build Coastguard Worker 275*61046927SAndroid Build Coastguard Worker- mesa: fix type comparison errors in sub-texture error checking code 276*61046927SAndroid Build Coastguard Worker 277*61046927SAndroid Build Coastguard WorkerTom Stellard (2): 278*61046927SAndroid Build Coastguard Worker 279*61046927SAndroid Build Coastguard Worker- gallivm: Fix build with LLVM >= r180063 280*61046927SAndroid Build Coastguard Worker- r300g/compiler: Prevent regalloc from swizzling texture operands v2 281*61046927SAndroid Build Coastguard Worker 282*61046927SAndroid Build Coastguard WorkerVinson Lee (1): 283*61046927SAndroid Build Coastguard Worker 284*61046927SAndroid Build Coastguard Worker- radeon: Initialize variables in radeon_llvm_context_init. 285