xref: /aosp_15_r20/external/mesa3d/docs/relnotes/7.11.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 7.11 Release Notes / July 31, 2011
2*61046927SAndroid Build Coastguard Worker=======================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 7.11 is a new development release. People who are concerned with
5*61046927SAndroid Build Coastguard Workerstability and reliability should stick with a previous release or wait
6*61046927SAndroid Build Coastguard Workerfor Mesa 7.11.1.
7*61046927SAndroid Build Coastguard Worker
8*61046927SAndroid Build Coastguard WorkerMesa 7.11 implements the OpenGL 2.1 API, but the version reported by
9*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) depends on the particular driver being used.
10*61046927SAndroid Build Coastguard WorkerSome drivers don't support all the features required in OpenGL 2.1.
11*61046927SAndroid Build Coastguard Worker
12*61046927SAndroid Build Coastguard WorkerSee the :doc:`Compiling/Installing page <../install>` for
13*61046927SAndroid Build Coastguard Workerprerequisites for DRI hardware acceleration.
14*61046927SAndroid Build Coastguard Worker
15*61046927SAndroid Build Coastguard WorkerMD5 checksums
16*61046927SAndroid Build Coastguard Worker-------------
17*61046927SAndroid Build Coastguard Worker
18*61046927SAndroid Build Coastguard Worker::
19*61046927SAndroid Build Coastguard Worker
20*61046927SAndroid Build Coastguard Worker   fa2c7068503133fb2453244cda11cb2a  MesaLib-7.11.tar.gz
21*61046927SAndroid Build Coastguard Worker   ff03aca82d0560009a076a87c888cf13  MesaLib-7.11.tar.bz2
22*61046927SAndroid Build Coastguard Worker   ede1ac0976f6f05df586093fc17d63ed  MesaLib-7.11.zip
23*61046927SAndroid Build Coastguard Worker   b4fb81a47c5caedaefad49af7702c23d  MesaGLUT-7.11.tar.gz
24*61046927SAndroid Build Coastguard Worker   77a9a0bbd7f8bca882aa5709b88cb071  MesaGLUT-7.11.tar.bz2
25*61046927SAndroid Build Coastguard Worker   c19ef0c6eb61188c96ed4ccedd70717c  MesaGLUT-7.11.zip
26*61046927SAndroid Build Coastguard Worker
27*61046927SAndroid Build Coastguard WorkerNew features
28*61046927SAndroid Build Coastguard Worker------------
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard Worker-  GL_ARB_ES2_compatibility (gallium drivers)
31*61046927SAndroid Build Coastguard Worker-  GL_ARB_color_buffer_float (gallium drivers, i965)
32*61046927SAndroid Build Coastguard Worker-  GL_ARB_draw_buffers_blend (gallium)
33*61046927SAndroid Build Coastguard Worker-  GL_ARB_draw_instanced extension (gallium drivers, swrast)
34*61046927SAndroid Build Coastguard Worker-  GL_ARB_instanced_arrays extension (gallium drivers)
35*61046927SAndroid Build Coastguard Worker-  GL_ARB_occlusion_query2 (gallium drivers, swrast)
36*61046927SAndroid Build Coastguard Worker-  GL_ARB_robustness (all drivers)
37*61046927SAndroid Build Coastguard Worker-  GL_ARB_sampler_objects (gallium drivers)
38*61046927SAndroid Build Coastguard Worker-  GL_ARB_seamless_cube_map (gallium r600)
39*61046927SAndroid Build Coastguard Worker-  GL_ARB_shader_texture_lod (gallium drivers, i965)
40*61046927SAndroid Build Coastguard Worker-  GL_ARB_sync (gallium drivers only, intel support was in 7.6)
41*61046927SAndroid Build Coastguard Worker-  GL_ARB_texture_compression_rgtc (gallium drivers, swrast, i965)
42*61046927SAndroid Build Coastguard Worker-  GL_ARB_texture_float (gallium, i965)
43*61046927SAndroid Build Coastguard Worker-  GL_EXT_packed_float (gallium r600)
44*61046927SAndroid Build Coastguard Worker-  GL_EXT_texture_compression_latc (gallium drivers, swrast)
45*61046927SAndroid Build Coastguard Worker-  GL_EXT_texture_compression_rgtc (gallium drivers, swrast, i965)
46*61046927SAndroid Build Coastguard Worker-  GL_EXT_texture_filter_anisotropic (swrast)
47*61046927SAndroid Build Coastguard Worker-  GL_EXT_texture_shared_exponent (gallium drivers, swrast)
48*61046927SAndroid Build Coastguard Worker-  GL_EXT_texture_sRGB_decode (gallium drivers, swrast, i965)
49*61046927SAndroid Build Coastguard Worker-  GL_EXT_texture_snorm (gallium drivers)
50*61046927SAndroid Build Coastguard Worker-  GL_AMD_draw_buffers_blend (alias of the ARB variant)
51*61046927SAndroid Build Coastguard Worker-  GL_AMD_seamless_cubemap_per_texture (gallium r600)
52*61046927SAndroid Build Coastguard Worker-  GL_AMD_shader_stencil_export (alias of the ARB variant)
53*61046927SAndroid Build Coastguard Worker-  GL_ATI_draw_buffers (all drivers)
54*61046927SAndroid Build Coastguard Worker-  GL_ATI_texture_compression_3dc (gallium drivers, swrast)
55*61046927SAndroid Build Coastguard Worker-  GL_ATI_texture_float (gallium, i965)
56*61046927SAndroid Build Coastguard Worker-  GL_NV_conditional_render (i965)
57*61046927SAndroid Build Coastguard Worker-  GL_NV_texture_barrier (gallium drivers)
58*61046927SAndroid Build Coastguard Worker-  Enable 16-wide fragment shader execution in i965 driver. This should
59*61046927SAndroid Build Coastguard Worker   improve performance in many applications.
60*61046927SAndroid Build Coastguard Worker-  Initial alpha-level support for Intel "Ivybridge" chipsets in the
61*61046927SAndroid Build Coastguard Worker   i965 driver.
62*61046927SAndroid Build Coastguard Worker
63*61046927SAndroid Build Coastguard WorkerBug fixes
64*61046927SAndroid Build Coastguard Worker---------
65*61046927SAndroid Build Coastguard Worker
66*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete. This list only includes bug fixes not
67*61046927SAndroid Build Coastguard Workerincluded in the previous release (7.10.3). Many of these are regressions
68*61046927SAndroid Build Coastguard Workerthat did not exist in the 7.10 release series at all.
69*61046927SAndroid Build Coastguard Worker
70*61046927SAndroid Build Coastguard Worker-  `Bug 25871 <https://bugs.freedesktop.org/show_bug.cgi?id=25871>`__ -
71*61046927SAndroid Build Coastguard Worker   nearest neighbour samples wrong texel (precision/rounding problem)
72*61046927SAndroid Build Coastguard Worker-  `Bug 29162 <https://bugs.freedesktop.org/show_bug.cgi?id=29162>`__ -
73*61046927SAndroid Build Coastguard Worker   mesa/darwin is severly broken
74*61046927SAndroid Build Coastguard Worker-  `Bug 30080 <https://bugs.freedesktop.org/show_bug.cgi?id=30080>`__ -
75*61046927SAndroid Build Coastguard Worker   [i915] piglit nodepth-test fails
76*61046927SAndroid Build Coastguard Worker-  `Bug 30217 <https://bugs.freedesktop.org/show_bug.cgi?id=30217>`__ -
77*61046927SAndroid Build Coastguard Worker   Possible sources of memory leaks reported by valgrind
78*61046927SAndroid Build Coastguard Worker-  `Bug 30266 <https://bugs.freedesktop.org/show_bug.cgi?id=30266>`__ -
79*61046927SAndroid Build Coastguard Worker   Regression, segfault in libdrm_intel when calling glBitmap
80*61046927SAndroid Build Coastguard Worker-  `Bug 31561 <https://bugs.freedesktop.org/show_bug.cgi?id=31561>`__ -
81*61046927SAndroid Build Coastguard Worker   [i915] intel_regions.c:289: intel_region_release: Assertion
82*61046927SAndroid Build Coastguard Worker   \`region->map_refcount == 0' failed.
83*61046927SAndroid Build Coastguard Worker-  `Bug 31744 <https://bugs.freedesktop.org/show_bug.cgi?id=31744>`__ -
84*61046927SAndroid Build Coastguard Worker   [GLSL] overriding built-in function impacts another shader
85*61046927SAndroid Build Coastguard Worker-  `Bug 32308 <https://bugs.freedesktop.org/show_bug.cgi?id=32308>`__ -
86*61046927SAndroid Build Coastguard Worker   [llvmpipe]
87*61046927SAndroid Build Coastguard Worker   src/gallium/auxiliary/gallivm/lp_bld_init.c:319:gallivm_register_garbage_collector_callback:
88*61046927SAndroid Build Coastguard Worker   Assertion \`NumCallbacks < 32' failed.
89*61046927SAndroid Build Coastguard Worker-  `Bug 32309 <https://bugs.freedesktop.org/show_bug.cgi?id=32309>`__ -
90*61046927SAndroid Build Coastguard Worker   [softpipe] SIGSEGV sp_state_derived.c:204
91*61046927SAndroid Build Coastguard Worker-  `Bug 32459 <https://bugs.freedesktop.org/show_bug.cgi?id=32459>`__ -
92*61046927SAndroid Build Coastguard Worker   [softpipe] glean depthStencil regression
93*61046927SAndroid Build Coastguard Worker-  `Bug 32460 <https://bugs.freedesktop.org/show_bug.cgi?id=32460>`__ -
94*61046927SAndroid Build Coastguard Worker   [softpipe] piglit texwrap 1D regression
95*61046927SAndroid Build Coastguard Worker-  `Bug 32534 <https://bugs.freedesktop.org/show_bug.cgi?id=32534>`__ -
96*61046927SAndroid Build Coastguard Worker   [arrandale/sandybridge] Mesa swallowing GEM ioctl failures
97*61046927SAndroid Build Coastguard Worker-  `Bug 32560 <https://bugs.freedesktop.org/show_bug.cgi?id=32560>`__ -
98*61046927SAndroid Build Coastguard Worker   To fix: 64-bit-portabilty-issue state_tracker/st_program.c:427
99*61046927SAndroid Build Coastguard Worker-  `Bug 32634 <https://bugs.freedesktop.org/show_bug.cgi?id=32634>`__ -
100*61046927SAndroid Build Coastguard Worker   [r300g, bisected] Massive corruption in Unigine Sanctuary
101*61046927SAndroid Build Coastguard Worker-  `Bug 32768 <https://bugs.freedesktop.org/show_bug.cgi?id=32768>`__ -
102*61046927SAndroid Build Coastguard Worker   VBO rendering using glDrawArrays causes program termination and "cs
103*61046927SAndroid Build Coastguard Worker   IB too big" message
104*61046927SAndroid Build Coastguard Worker-  `Bug 32804 <https://bugs.freedesktop.org/show_bug.cgi?id=32804>`__ -
105*61046927SAndroid Build Coastguard Worker   [swrast] glean pixelFormats regression
106*61046927SAndroid Build Coastguard Worker-  `Bug 32814 <https://bugs.freedesktop.org/show_bug.cgi?id=32814>`__ -
107*61046927SAndroid Build Coastguard Worker   Build error in osmesa.c due to change in
108*61046927SAndroid Build Coastguard Worker   \_mesa_update_framebuffer_visual() signature
109*61046927SAndroid Build Coastguard Worker-  `Bug 32859 <https://bugs.freedesktop.org/show_bug.cgi?id=32859>`__ -
110*61046927SAndroid Build Coastguard Worker   Mesa doesn't compile under NetBSD
111*61046927SAndroid Build Coastguard Worker-  `Bug 32912 <https://bugs.freedesktop.org/show_bug.cgi?id=32912>`__ -
112*61046927SAndroid Build Coastguard Worker   [bisected, r300g] Unigine Sanctuary:
113*61046927SAndroid Build Coastguard Worker   r300_emit.c:902:r300_emit_vertex_arrays: Assertion \`&buf->b.b'
114*61046927SAndroid Build Coastguard Worker   failed with RADEON_HYPERZ=1
115*61046927SAndroid Build Coastguard Worker-  `Bug 32945 <https://bugs.freedesktop.org/show_bug.cgi?id=32945>`__ -
116*61046927SAndroid Build Coastguard Worker   [RADEON:KMS:R300G] HiZ: Weird behavior with 3 pipes
117*61046927SAndroid Build Coastguard Worker-  `Bug 33046 <https://bugs.freedesktop.org/show_bug.cgi?id=33046>`__ -
118*61046927SAndroid Build Coastguard Worker   [bisected]glean/pixelFormats and 3 oglc cases segfault
119*61046927SAndroid Build Coastguard Worker-  `Bug 33185 <https://bugs.freedesktop.org/show_bug.cgi?id=33185>`__ -
120*61046927SAndroid Build Coastguard Worker   [RADEON:KMS:R300G] X crashes when kwin effects are turned on
121*61046927SAndroid Build Coastguard Worker-  `Bug 33215 <https://bugs.freedesktop.org/show_bug.cgi?id=33215>`__ -
122*61046927SAndroid Build Coastguard Worker   [llvmpipe] piglit fbo-drawbuffers2-blend regression
123*61046927SAndroid Build Coastguard Worker-  `Bug 33247 <https://bugs.freedesktop.org/show_bug.cgi?id=33247>`__ -
124*61046927SAndroid Build Coastguard Worker   [swrast] tnl/t_draw.c:471: \_tnl_draw_prims: Assertion
125*61046927SAndroid Build Coastguard Worker   \`prim[i].num_instances > 0' failed
126*61046927SAndroid Build Coastguard Worker-  `Bug 33284 <https://bugs.freedesktop.org/show_bug.cgi?id=33284>`__ -
127*61046927SAndroid Build Coastguard Worker   [llvmpipe] piglit fbo-drawbuffers-fragcolor fails
128*61046927SAndroid Build Coastguard Worker-  `Bug 33306 <https://bugs.freedesktop.org/show_bug.cgi?id=33306>`__ -
129*61046927SAndroid Build Coastguard Worker   [glsl] GLSL integer division by zero crashes GLSL compiler
130*61046927SAndroid Build Coastguard Worker-  `Bug 33353 <https://bugs.freedesktop.org/show_bug.cgi?id=33353>`__ -
131*61046927SAndroid Build Coastguard Worker   [softpipe] piglit fbo-srgb looks incorrect
132*61046927SAndroid Build Coastguard Worker-  `Bug 33360 <https://bugs.freedesktop.org/show_bug.cgi?id=33360>`__ -
133*61046927SAndroid Build Coastguard Worker   inclusion of $(TALLOC_LIBS) in src/mesa/drivers/osmesa/Makefile
134*61046927SAndroid Build Coastguard Worker   causes a build failure
135*61046927SAndroid Build Coastguard Worker-  `Bug 33374 <https://bugs.freedesktop.org/show_bug.cgi?id=33374>`__ -
136*61046927SAndroid Build Coastguard Worker   [bisect] FTBFS on commit 9767d3b5 (glapi: Fix OpenGL ES 1.1 and 2.0
137*61046927SAndroid Build Coastguard Worker   interop)
138*61046927SAndroid Build Coastguard Worker-  `Bug 33508 <https://bugs.freedesktop.org/show_bug.cgi?id=33508>`__ -
139*61046927SAndroid Build Coastguard Worker   [glsl] GLSL compiler modulus by zero crash
140*61046927SAndroid Build Coastguard Worker-  `Bug 33555 <https://bugs.freedesktop.org/show_bug.cgi?id=33555>`__ -
141*61046927SAndroid Build Coastguard Worker   [softpipe] tgsi/tgsi_sse2.c:1527:emit_tex: Assertion \`0' failed.
142*61046927SAndroid Build Coastguard Worker-  `Bug 33885 <https://bugs.freedesktop.org/show_bug.cgi?id=33885>`__ -
143*61046927SAndroid Build Coastguard Worker   [glsl] GLSL compiler allows recursion
144*61046927SAndroid Build Coastguard Worker-  `Bug 33823 <https://bugs.freedesktop.org/show_bug.cgi?id=33823>`__ -
145*61046927SAndroid Build Coastguard Worker   [glsl] ralloc.c:78: get_header: Assertion \`info->canary == 0x5A1106'
146*61046927SAndroid Build Coastguard Worker   failed.
147*61046927SAndroid Build Coastguard Worker-  `Bug 33934 <https://bugs.freedesktop.org/show_bug.cgi?id=33934>`__ -
148*61046927SAndroid Build Coastguard Worker   3D blitting is orders of magnitude slower than equivalent 2D
149*61046927SAndroid Build Coastguard Worker   blitting.
150*61046927SAndroid Build Coastguard Worker-  `Bug 33946 <https://bugs.freedesktop.org/show_bug.cgi?id=33946>`__ -
151*61046927SAndroid Build Coastguard Worker   Crash: Mesa checks for invalid pointer, then uses it anyway.
152*61046927SAndroid Build Coastguard Worker-  `Bug 34008 <https://bugs.freedesktop.org/show_bug.cgi?id=34008>`__ -
153*61046927SAndroid Build Coastguard Worker   r600g: piglit failure (regression)
154*61046927SAndroid Build Coastguard Worker-  `Bug 34009 <https://bugs.freedesktop.org/show_bug.cgi?id=34009>`__ -
155*61046927SAndroid Build Coastguard Worker   Automatic Mipmap Generation produces very blurry image.
156*61046927SAndroid Build Coastguard Worker-  `Bug 34042 <https://bugs.freedesktop.org/show_bug.cgi?id=34042>`__ -
157*61046927SAndroid Build Coastguard Worker   Surfaceless eglMakeCurrent() fails if the supplied EGLContext is not
158*61046927SAndroid Build Coastguard Worker   a dummy context
159*61046927SAndroid Build Coastguard Worker-  `Bug 34049 <https://bugs.freedesktop.org/show_bug.cgi?id=34049>`__ -
160*61046927SAndroid Build Coastguard Worker   r600g: assertion failure (regression)
161*61046927SAndroid Build Coastguard Worker-  `Bug 34119 <https://bugs.freedesktop.org/show_bug.cgi?id=34119>`__ -
162*61046927SAndroid Build Coastguard Worker   [glsl] piglit glsl-texcoord-array regression
163*61046927SAndroid Build Coastguard Worker-  `Bug 34323 <https://bugs.freedesktop.org/show_bug.cgi?id=34323>`__ -
164*61046927SAndroid Build Coastguard Worker   [i915 GLSL gles2] gl_FragCoord.w not correct
165*61046927SAndroid Build Coastguard Worker-  `Bug 34346 <https://bugs.freedesktop.org/show_bug.cgi?id=34346>`__ -
166*61046927SAndroid Build Coastguard Worker   src/glsl relies on $PWD which can be unset
167*61046927SAndroid Build Coastguard Worker-  `Bug 34378 <https://bugs.freedesktop.org/show_bug.cgi?id=34378>`__ -
168*61046927SAndroid Build Coastguard Worker   st/mesa: 2a904fd6a0cb80eec6dec2bae07fd8778b04caf3 breaks sauerbraten
169*61046927SAndroid Build Coastguard Worker-  `Bug 34419 <https://bugs.freedesktop.org/show_bug.cgi?id=34419>`__ -
170*61046927SAndroid Build Coastguard Worker   Kwin crashes screensaver exits
171*61046927SAndroid Build Coastguard Worker-  `Bug 34463 <https://bugs.freedesktop.org/show_bug.cgi?id=34463>`__ -
172*61046927SAndroid Build Coastguard Worker   state_tracker/st_texture.c:370:st_texture_image_copy: Assertion
173*61046927SAndroid Build Coastguard Worker   \`u_minify(src->width0, srcLevel) == width' failed.
174*61046927SAndroid Build Coastguard Worker-  `Bug 34468 <https://bugs.freedesktop.org/show_bug.cgi?id=34468>`__ -
175*61046927SAndroid Build Coastguard Worker   src/glsl/Makefile fix
176*61046927SAndroid Build Coastguard Worker-  `Bug 34541 <https://bugs.freedesktop.org/show_bug.cgi?id=34541>`__ -
177*61046927SAndroid Build Coastguard Worker   [ilk, wine] massive render corruption after recent patchset
178*61046927SAndroid Build Coastguard Worker-  `Bug 34589 <https://bugs.freedesktop.org/show_bug.cgi?id=34589>`__ -
179*61046927SAndroid Build Coastguard Worker   [pineview bisected]many cases regression
180*61046927SAndroid Build Coastguard Worker-  `Bug 34595 <https://bugs.freedesktop.org/show_bug.cgi?id=34595>`__ -
181*61046927SAndroid Build Coastguard Worker   [bisected piketon]oglc half_float_vertex(misc.fillmode.wireframe)
182*61046927SAndroid Build Coastguard Worker   regressed
183*61046927SAndroid Build Coastguard Worker-  `Bug 34597 <https://bugs.freedesktop.org/show_bug.cgi?id=34597>`__ -
184*61046927SAndroid Build Coastguard Worker   [bisected piketon]oglc blend-constcolor and 7 draw-buffers2 subcases
185*61046927SAndroid Build Coastguard Worker   regressed
186*61046927SAndroid Build Coastguard Worker-  `Bug 34603 <https://bugs.freedesktop.org/show_bug.cgi?id=34603>`__ -
187*61046927SAndroid Build Coastguard Worker   [bisected piketon]oglc vbo subcase basic.bufferdata regressed
188*61046927SAndroid Build Coastguard Worker-  `Bug 34604 <https://bugs.freedesktop.org/show_bug.cgi?id=34604>`__ -
189*61046927SAndroid Build Coastguard Worker   [bisected piketon]piglit fbo/fbo-depth-sample-compare regressed
190*61046927SAndroid Build Coastguard Worker-  `Bug 34646 <https://bugs.freedesktop.org/show_bug.cgi?id=34646>`__ -
191*61046927SAndroid Build Coastguard Worker   [bisected piketon]ogles2conform
192*61046927SAndroid Build Coastguard Worker   GL2Tests/GL/gl_FragCoord/gl_FragCoord_w_frag.test
193*61046927SAndroid Build Coastguard Worker-  `Bug 34656 <https://bugs.freedesktop.org/show_bug.cgi?id=34656>`__ -
194*61046927SAndroid Build Coastguard Worker   i965: Crash when running WebGL Conformance Test in firefox-4 nightly
195*61046927SAndroid Build Coastguard Worker   build
196*61046927SAndroid Build Coastguard Worker-  `Bug 34691 <https://bugs.freedesktop.org/show_bug.cgi?id=34691>`__ -
197*61046927SAndroid Build Coastguard Worker   [GLSL] matrix array member assignment with a complex subscript fails
198*61046927SAndroid Build Coastguard Worker-  `Bug 34906 <https://bugs.freedesktop.org/show_bug.cgi?id=34906>`__ -
199*61046927SAndroid Build Coastguard Worker   [Pineview] Some WebGL conformance tests will crash firefox
200*61046927SAndroid Build Coastguard Worker-  `Bug 34968 <https://bugs.freedesktop.org/show_bug.cgi?id=34968>`__ -
201*61046927SAndroid Build Coastguard Worker   Bad fps in Lightsmark benchmark
202*61046927SAndroid Build Coastguard Worker-  `Bug 35025 <https://bugs.freedesktop.org/show_bug.cgi?id=35025>`__ -
203*61046927SAndroid Build Coastguard Worker   [Patch] Serious compiler warnings
204*61046927SAndroid Build Coastguard Worker-  `Bug 35312 <https://bugs.freedesktop.org/show_bug.cgi?id=35312>`__ -
205*61046927SAndroid Build Coastguard Worker   r600g: Automatic mipmap generation doesn't work properly
206*61046927SAndroid Build Coastguard Worker-  `Bug 35373 <https://bugs.freedesktop.org/show_bug.cgi?id=35373>`__ -
207*61046927SAndroid Build Coastguard Worker   [[GM45] OpenGL] GL_EXT_texture_sRGB_decode broken
208*61046927SAndroid Build Coastguard Worker-  `Bug 35434 <https://bugs.freedesktop.org/show_bug.cgi?id=35434>`__ -
209*61046927SAndroid Build Coastguard Worker   [RADEON:KMS:R600G] etqw: broken ground textures
210*61046927SAndroid Build Coastguard Worker-  `Bug 35441 <https://bugs.freedesktop.org/show_bug.cgi?id=35441>`__ -
211*61046927SAndroid Build Coastguard Worker   [PATCH] Mesa does not find nouveau include files with
212*61046927SAndroid Build Coastguard Worker   --enable-shared-dricore
213*61046927SAndroid Build Coastguard Worker-  `Bug 35614 <https://bugs.freedesktop.org/show_bug.cgi?id=35614>`__ -
214*61046927SAndroid Build Coastguard Worker   [SNB] random hang on piglit case shaders/glsl-max-varyings
215*61046927SAndroid Build Coastguard Worker-  `Bug 35820 <https://bugs.freedesktop.org/show_bug.cgi?id=35820>`__ -
216*61046927SAndroid Build Coastguard Worker   [bisected SNB] System hangs when Gnome with compiz start up
217*61046927SAndroid Build Coastguard Worker-  `Bug 35822 <https://bugs.freedesktop.org/show_bug.cgi?id=35822>`__ -
218*61046927SAndroid Build Coastguard Worker   [bisected pineview] many cases related to depth and stencil failed
219*61046927SAndroid Build Coastguard Worker-  `Bug 35849 <https://bugs.freedesktop.org/show_bug.cgi?id=35849>`__ -
220*61046927SAndroid Build Coastguard Worker   when sampling textures from both fragment and vertex shaders the
221*61046927SAndroid Build Coastguard Worker   vertex texture has the incorrect texture bound
222*61046927SAndroid Build Coastguard Worker-  `Bug 35852 <https://bugs.freedesktop.org/show_bug.cgi?id=35852>`__ -
223*61046927SAndroid Build Coastguard Worker   [bisected pineview] oglc case pxconv-read failed
224*61046927SAndroid Build Coastguard Worker-  `Bug 35961 <https://bugs.freedesktop.org/show_bug.cgi?id=35961>`__ -
225*61046927SAndroid Build Coastguard Worker   src/gallium/auxiliary/util/u_draw.c:77:util_draw_max_index: Assertion
226*61046927SAndroid Build Coastguard Worker   \`buffer_size - format_size <= buffer_size' failed.
227*61046927SAndroid Build Coastguard Worker-  `Bug 36032 <https://bugs.freedesktop.org/show_bug.cgi?id=36032>`__ -
228*61046927SAndroid Build Coastguard Worker   piglit fdo9833 regression
229*61046927SAndroid Build Coastguard Worker-  `Bug 36033 <https://bugs.freedesktop.org/show_bug.cgi?id=36033>`__ -
230*61046927SAndroid Build Coastguard Worker   main/shaderapi.c:1044: validate_samplers: Assertion
231*61046927SAndroid Build Coastguard Worker   \`(sizeof(targetName)/sizeof(\*(targetName))) == NUM_TEXTURE_TARGETS'
232*61046927SAndroid Build Coastguard Worker   failed.
233*61046927SAndroid Build Coastguard Worker-  `Bug 36086 <https://bugs.freedesktop.org/show_bug.cgi?id=36086>`__ -
234*61046927SAndroid Build Coastguard Worker   [wine] Segfault r300_resource_copy_region with some wine apps and
235*61046927SAndroid Build Coastguard Worker   RADEON_HYPERZ
236*61046927SAndroid Build Coastguard Worker-  `Bug 36182 <https://bugs.freedesktop.org/show_bug.cgi?id=36182>`__ -
237*61046927SAndroid Build Coastguard Worker   Game Trine from https://www.humblebundle.com/ needs ATI_draw_buffers
238*61046927SAndroid Build Coastguard Worker-  `Bug 36268 <https://bugs.freedesktop.org/show_bug.cgi?id=36268>`__ -
239*61046927SAndroid Build Coastguard Worker   [r300g, bisected] minor flickering in Unigine Sanctuary
240*61046927SAndroid Build Coastguard Worker-  `Bug 36282 <https://bugs.freedesktop.org/show_bug.cgi?id=36282>`__ -
241*61046927SAndroid Build Coastguard Worker   34a5d3b9f4740601708c82093e2114356d749e65: glxgears segfaults when
242*61046927SAndroid Build Coastguard Worker   compiled with shared glapi
243*61046927SAndroid Build Coastguard Worker-  `Bug 36333 <https://bugs.freedesktop.org/show_bug.cgi?id=36333>`__ -
244*61046927SAndroid Build Coastguard Worker   can't build demos if mesa build with --enable-selinux
245*61046927SAndroid Build Coastguard Worker-  `Bug 36473 <https://bugs.freedesktop.org/show_bug.cgi?id=36473>`__ -
246*61046927SAndroid Build Coastguard Worker   [bisected] piglit bugs/fdo23670-depth_test failed
247*61046927SAndroid Build Coastguard Worker-  `Bug 36572 <https://bugs.freedesktop.org/show_bug.cgi?id=36572>`__ -
248*61046927SAndroid Build Coastguard Worker   [bisected]oglc case texenv segfaults
249*61046927SAndroid Build Coastguard Worker-  `Bug 36609 <https://bugs.freedesktop.org/show_bug.cgi?id=36609>`__ -
250*61046927SAndroid Build Coastguard Worker   45920d2ecb38b14fdda5253fecce996570c22863 breaks sauerbraten on r300g
251*61046927SAndroid Build Coastguard Worker-  `Bug 36648 <https://bugs.freedesktop.org/show_bug.cgi?id=36648>`__ -
252*61046927SAndroid Build Coastguard Worker   [bisected SNB]piglit fbo/fbo-alphatest-nocolor failed
253*61046927SAndroid Build Coastguard Worker-  `Bug 36649 <https://bugs.freedesktop.org/show_bug.cgi?id=36649>`__ -
254*61046927SAndroid Build Coastguard Worker   [bisected SNB]oglc draw-buffers2 failed with 16-wide
255*61046927SAndroid Build Coastguard Worker-  `Bug 36753 <https://bugs.freedesktop.org/show_bug.cgi?id=36753>`__ -
256*61046927SAndroid Build Coastguard Worker   Some textures now rendered as completely black after register
257*61046927SAndroid Build Coastguard Worker   allocator rewrite.
258*61046927SAndroid Build Coastguard Worker-  `Bug 36821 <https://bugs.freedesktop.org/show_bug.cgi?id=36821>`__ -
259*61046927SAndroid Build Coastguard Worker   [bisected SNB]oglc api-texcoord causes GPU hang
260*61046927SAndroid Build Coastguard Worker-  `Bug 36914 <https://bugs.freedesktop.org/show_bug.cgi?id=36914>`__ -
261*61046927SAndroid Build Coastguard Worker   r600g: add rv670 flushing workaround. Causes games and some mesa
262*61046927SAndroid Build Coastguard Worker   demos to segfault.
263*61046927SAndroid Build Coastguard Worker-  `Bug 36917 <https://bugs.freedesktop.org/show_bug.cgi?id=36917>`__ -
264*61046927SAndroid Build Coastguard Worker   Rendering glitches in ETQW
265*61046927SAndroid Build Coastguard Worker-  `Bug 36939 <https://bugs.freedesktop.org/show_bug.cgi?id=36939>`__ -
266*61046927SAndroid Build Coastguard Worker   multitexturing is messed up in quake wars (regression)
267*61046927SAndroid Build Coastguard Worker-  `Bug 36987 <https://bugs.freedesktop.org/show_bug.cgi?id=36987>`__ -
268*61046927SAndroid Build Coastguard Worker   Intel GMA 4500 ARB_shader_texture_lod support
269*61046927SAndroid Build Coastguard Worker-  `Bug 37028 <https://bugs.freedesktop.org/show_bug.cgi?id=37028>`__ -
270*61046927SAndroid Build Coastguard Worker   Amnesia/HPL2 Demo: Strange graphical bugs on r600g
271*61046927SAndroid Build Coastguard Worker-  `Bug 37150 <https://bugs.freedesktop.org/show_bug.cgi?id=37150>`__ -
272*61046927SAndroid Build Coastguard Worker   sRGB textures are too bright in Starcraft 2
273*61046927SAndroid Build Coastguard Worker-  `Bug 37154 <https://bugs.freedesktop.org/show_bug.cgi?id=37154>`__ -
274*61046927SAndroid Build Coastguard Worker   main/texstore.c:4187: \_mesa_texstore_rgb9_e5: Assertion
275*61046927SAndroid Build Coastguard Worker   \`baseInternalFormat == 0x1907' failed.
276*61046927SAndroid Build Coastguard Worker-  `Bug 37157 <https://bugs.freedesktop.org/show_bug.cgi?id=37157>`__ -
277*61046927SAndroid Build Coastguard Worker   [bisected] KDE KWin crashes on start with delayed BO mapping
278*61046927SAndroid Build Coastguard Worker-  `Bug 37168 <https://bugs.freedesktop.org/show_bug.cgi?id=37168>`__ -
279*61046927SAndroid Build Coastguard Worker   Regression: Severe memory leak when running Second Life
280*61046927SAndroid Build Coastguard Worker-  `Bug 37366 <https://bugs.freedesktop.org/show_bug.cgi?id=37366>`__ -
281*61046927SAndroid Build Coastguard Worker   [i965 bisected ILK] Fragment shader discard tests occasionally fail
282*61046927SAndroid Build Coastguard Worker-  `Bug 37383 <https://bugs.freedesktop.org/show_bug.cgi?id=37383>`__ -
283*61046927SAndroid Build Coastguard Worker   incorrect GLSL optimization
284*61046927SAndroid Build Coastguard Worker-  `Bug 37476 <https://bugs.freedesktop.org/show_bug.cgi?id=37476>`__ -
285*61046927SAndroid Build Coastguard Worker   [wine] Devil May Cry 4: TXD tgsi opcode unsupported / translation
286*61046927SAndroid Build Coastguard Worker   from TGSI failed / missing vertex shader
287*61046927SAndroid Build Coastguard Worker-  `Bug 37743 <https://bugs.freedesktop.org/show_bug.cgi?id=37743>`__ -
288*61046927SAndroid Build Coastguard Worker   [bisected i965]oglc GLSLlinker subcase
289*61046927SAndroid Build Coastguard Worker   negative.varying.beyondMaxVaryingFloats aborted
290*61046927SAndroid Build Coastguard Worker-  `Bug 37766 <https://bugs.freedesktop.org/show_bug.cgi?id=37766>`__ -
291*61046927SAndroid Build Coastguard Worker   Crash in dri2InvalidateBuffers when resizing Java window with OpenGL
292*61046927SAndroid Build Coastguard Worker   pipeline enabled
293*61046927SAndroid Build Coastguard Worker-  `Bug 37839 <https://bugs.freedesktop.org/show_bug.cgi?id=37839>`__ -
294*61046927SAndroid Build Coastguard Worker   main/teximage.c:2393: \_mesa_choose_texture_format: Assertion \`f !=
295*61046927SAndroid Build Coastguard Worker   MESA_FORMAT_NONE' failed.
296*61046927SAndroid Build Coastguard Worker-  `Bug 37934 <https://bugs.freedesktop.org/show_bug.cgi?id=37934>`__ -
297*61046927SAndroid Build Coastguard Worker   Corruption with topogun trace
298*61046927SAndroid Build Coastguard Worker-  `Bug 38015 <https://bugs.freedesktop.org/show_bug.cgi?id=38015>`__ -
299*61046927SAndroid Build Coastguard Worker   Some extensions enabled even when not supported by the underlying
300*61046927SAndroid Build Coastguard Worker   driver
301*61046927SAndroid Build Coastguard Worker-  `Bug 38134 <https://bugs.freedesktop.org/show_bug.cgi?id=38134>`__ -
302*61046927SAndroid Build Coastguard Worker   [bisected i965]piglit fbo/fbo-blit-d24s8 crashed
303*61046927SAndroid Build Coastguard Worker-  `Bug 38145 <https://bugs.freedesktop.org/show_bug.cgi?id=38145>`__ -
304*61046927SAndroid Build Coastguard Worker   r600g/evergreen: Incorrect rendering of some effects in doom3
305*61046927SAndroid Build Coastguard Worker-  `Bug 38440 <https://bugs.freedesktop.org/show_bug.cgi?id=38440>`__ -
306*61046927SAndroid Build Coastguard Worker   ETQW: Model in team select rendering too bright
307*61046927SAndroid Build Coastguard Worker-  `Bug 38566 <https://bugs.freedesktop.org/show_bug.cgi?id=38566>`__ -
308*61046927SAndroid Build Coastguard Worker   [regression] ETQW crashes with
309*61046927SAndroid Build Coastguard Worker   21972c85ea734dbfcf69629c6b0b940efb42d4ba
310*61046927SAndroid Build Coastguard Worker-  `Bug 38584 <https://bugs.freedesktop.org/show_bug.cgi?id=38584>`__ -
311*61046927SAndroid Build Coastguard Worker   MESA_GLSL=dump causes SEGV in ir_print_visitor::unique_name
312*61046927SAndroid Build Coastguard Worker-  `Bug 38599 <https://bugs.freedesktop.org/show_bug.cgi?id=38599>`__ -
313*61046927SAndroid Build Coastguard Worker   THe value of WGL_PBUFFER_HEIGHT_ARB is returned as width in
314*61046927SAndroid Build Coastguard Worker   wglQueryPbufferARB
315*61046927SAndroid Build Coastguard Worker-  `Bug 38602 <https://bugs.freedesktop.org/show_bug.cgi?id=38602>`__ -
316*61046927SAndroid Build Coastguard Worker   [bisected] Wrong display after "prefer native texture formats when
317*61046927SAndroid Build Coastguard Worker   possible" commit
318*61046927SAndroid Build Coastguard Worker-  `Bug 38624 <https://bugs.freedesktop.org/show_bug.cgi?id=38624>`__ -
319*61046927SAndroid Build Coastguard Worker   program/ir_to_mesa.cpp:1440: virtual void
320*61046927SAndroid Build Coastguard Worker   ir_to_mesa_visitor::visit(ir_dereference_variable*): Assertion
321*61046927SAndroid Build Coastguard Worker   \`var->location != -1' failed.
322*61046927SAndroid Build Coastguard Worker-  `Bug 38626 <https://bugs.freedesktop.org/show_bug.cgi?id=38626>`__ -
323*61046927SAndroid Build Coastguard Worker   vbo: Don't discount stride breaks piglit on softpipe/r600g
324*61046927SAndroid Build Coastguard Worker-  `Bug 38649 <https://bugs.freedesktop.org/show_bug.cgi?id=38649>`__ -
325*61046927SAndroid Build Coastguard Worker   piglit fbo-copyteximage regression
326*61046927SAndroid Build Coastguard Worker-  `Bug 38762 <https://bugs.freedesktop.org/show_bug.cgi?id=38762>`__ -
327*61046927SAndroid Build Coastguard Worker   [IVB bisected]3D demos like glxgears abort
328*61046927SAndroid Build Coastguard Worker-  `Bug 38771 <https://bugs.freedesktop.org/show_bug.cgi?id=38771>`__ -
329*61046927SAndroid Build Coastguard Worker   [[GM45] DRI] GPU hangs with current Mesa GIT when running certain
330*61046927SAndroid Build Coastguard Worker   OpenGL applications
331*61046927SAndroid Build Coastguard Worker-  `Bug 38842 <https://bugs.freedesktop.org/show_bug.cgi?id=38842>`__ -
332*61046927SAndroid Build Coastguard Worker   Various valid GLX attributes are rejected by MESA glxChooseFBConfig
333*61046927SAndroid Build Coastguard Worker-  `Bug 38971 <https://bugs.freedesktop.org/show_bug.cgi?id=38971>`__ -
334*61046927SAndroid Build Coastguard Worker   [bisected]oglc glsl-autointconv subcase
335*61046927SAndroid Build Coastguard Worker   negative.function.ambiguousMatch failed
336*61046927SAndroid Build Coastguard Worker-  `Bug 38987 <https://bugs.freedesktop.org/show_bug.cgi?id=38987>`__ -
337*61046927SAndroid Build Coastguard Worker   sampler allowed as non-uniform / non-function parameters
338*61046927SAndroid Build Coastguard Worker-  `Bug 39024 <https://bugs.freedesktop.org/show_bug.cgi?id=39024>`__ -
339*61046927SAndroid Build Coastguard Worker   [Pineview webgl] many webgl conformance cases crash the browser
340*61046927SAndroid Build Coastguard Worker-  `Bug 39083 <https://bugs.freedesktop.org/show_bug.cgi?id=39083>`__ -
341*61046927SAndroid Build Coastguard Worker   [regression, bisected, r600g] Wrong rendering of Bubbles3D
342*61046927SAndroid Build Coastguard Worker   screensaver
343*61046927SAndroid Build Coastguard Worker-  `Bug 39119 <https://bugs.freedesktop.org/show_bug.cgi?id=39119>`__ -
344*61046927SAndroid Build Coastguard Worker   setting SQ_LDS_RESOURCE_MGMT register to zero in other applications
345*61046927SAndroid Build Coastguard Worker   muddles up font rendering permanently
346*61046927SAndroid Build Coastguard Worker-  `Bug 39209 <https://bugs.freedesktop.org/show_bug.cgi?id=39209>`__ -
347*61046927SAndroid Build Coastguard Worker   [bisected] Wrong display after "prefer native texture formats when
348*61046927SAndroid Build Coastguard Worker   possible" commit - part2
349*61046927SAndroid Build Coastguard Worker-  `Bug 39219 <https://bugs.freedesktop.org/show_bug.cgi?id=39219>`__ -
350*61046927SAndroid Build Coastguard Worker   libgl conflict with xbmc causes lock up on xbmc exit
351*61046927SAndroid Build Coastguard Worker-  `Bug 39257 <https://bugs.freedesktop.org/show_bug.cgi?id=39257>`__ -
352*61046927SAndroid Build Coastguard Worker   [bisected SNB]Mesa demos engine causes GPU hang
353*61046927SAndroid Build Coastguard Worker-  `Bug 39487 <https://bugs.freedesktop.org/show_bug.cgi?id=39487>`__ -
354*61046927SAndroid Build Coastguard Worker   [i965] brw_wm_surface_state.c:495: brw_update_renderbuffer_surface:
355*61046927SAndroid Build Coastguard Worker   Assertion \`brw->has_surface_tile_offset \|\| (tile_x == 0 && tile_y
356*61046927SAndroid Build Coastguard Worker   == 0)' failed.
357*61046927SAndroid Build Coastguard Worker-  `Bug 39515 <https://bugs.freedesktop.org/show_bug.cgi?id=39515>`__ -
358*61046927SAndroid Build Coastguard Worker   FTBFS: libEGL depends on libgbm, but libEGL builds first
359*61046927SAndroid Build Coastguard Worker-  `Bug 39572 <https://bugs.freedesktop.org/show_bug.cgi?id=39572>`__ -
360*61046927SAndroid Build Coastguard Worker   Cogs: GPU hang
361*61046927SAndroid Build Coastguard Worker
362*61046927SAndroid Build Coastguard WorkerChanges
363*61046927SAndroid Build Coastguard Worker-------
364*61046927SAndroid Build Coastguard Worker
365*61046927SAndroid Build Coastguard Worker-  The Windows MSVC project files have been removed. They haven't been
366*61046927SAndroid Build Coastguard Worker   maintained in quite a while. Building with SCons is an alternative.
367*61046927SAndroid Build Coastguard Worker-  Removed GL_SGI_texture_color_table support from swrast driver - the
368*61046927SAndroid Build Coastguard Worker   only driver that implemented it.
369*61046927SAndroid Build Coastguard Worker
370*61046927SAndroid Build Coastguard WorkerThe full set of changes can be viewed by using the following GIT
371*61046927SAndroid Build Coastguard Workercommand:
372*61046927SAndroid Build Coastguard Worker
373*61046927SAndroid Build Coastguard Worker::
374*61046927SAndroid Build Coastguard Worker
375*61046927SAndroid Build Coastguard Worker     git log mesa-7.10..mesa-7.11
376