1*61046927SAndroid Build Coastguard WorkerMesa 7.11 Release Notes / July 31, 2011 2*61046927SAndroid Build Coastguard Worker======================================= 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 7.11 is a new development release. People who are concerned with 5*61046927SAndroid Build Coastguard Workerstability and reliability should stick with a previous release or wait 6*61046927SAndroid Build Coastguard Workerfor Mesa 7.11.1. 7*61046927SAndroid Build Coastguard Worker 8*61046927SAndroid Build Coastguard WorkerMesa 7.11 implements the OpenGL 2.1 API, but the version reported by 9*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) depends on the particular driver being used. 10*61046927SAndroid Build Coastguard WorkerSome drivers don't support all the features required in OpenGL 2.1. 11*61046927SAndroid Build Coastguard Worker 12*61046927SAndroid Build Coastguard WorkerSee the :doc:`Compiling/Installing page <../install>` for 13*61046927SAndroid Build Coastguard Workerprerequisites for DRI hardware acceleration. 14*61046927SAndroid Build Coastguard Worker 15*61046927SAndroid Build Coastguard WorkerMD5 checksums 16*61046927SAndroid Build Coastguard Worker------------- 17*61046927SAndroid Build Coastguard Worker 18*61046927SAndroid Build Coastguard Worker:: 19*61046927SAndroid Build Coastguard Worker 20*61046927SAndroid Build Coastguard Worker fa2c7068503133fb2453244cda11cb2a MesaLib-7.11.tar.gz 21*61046927SAndroid Build Coastguard Worker ff03aca82d0560009a076a87c888cf13 MesaLib-7.11.tar.bz2 22*61046927SAndroid Build Coastguard Worker ede1ac0976f6f05df586093fc17d63ed MesaLib-7.11.zip 23*61046927SAndroid Build Coastguard Worker b4fb81a47c5caedaefad49af7702c23d MesaGLUT-7.11.tar.gz 24*61046927SAndroid Build Coastguard Worker 77a9a0bbd7f8bca882aa5709b88cb071 MesaGLUT-7.11.tar.bz2 25*61046927SAndroid Build Coastguard Worker c19ef0c6eb61188c96ed4ccedd70717c MesaGLUT-7.11.zip 26*61046927SAndroid Build Coastguard Worker 27*61046927SAndroid Build Coastguard WorkerNew features 28*61046927SAndroid Build Coastguard Worker------------ 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard Worker- GL_ARB_ES2_compatibility (gallium drivers) 31*61046927SAndroid Build Coastguard Worker- GL_ARB_color_buffer_float (gallium drivers, i965) 32*61046927SAndroid Build Coastguard Worker- GL_ARB_draw_buffers_blend (gallium) 33*61046927SAndroid Build Coastguard Worker- GL_ARB_draw_instanced extension (gallium drivers, swrast) 34*61046927SAndroid Build Coastguard Worker- GL_ARB_instanced_arrays extension (gallium drivers) 35*61046927SAndroid Build Coastguard Worker- GL_ARB_occlusion_query2 (gallium drivers, swrast) 36*61046927SAndroid Build Coastguard Worker- GL_ARB_robustness (all drivers) 37*61046927SAndroid Build Coastguard Worker- GL_ARB_sampler_objects (gallium drivers) 38*61046927SAndroid Build Coastguard Worker- GL_ARB_seamless_cube_map (gallium r600) 39*61046927SAndroid Build Coastguard Worker- GL_ARB_shader_texture_lod (gallium drivers, i965) 40*61046927SAndroid Build Coastguard Worker- GL_ARB_sync (gallium drivers only, intel support was in 7.6) 41*61046927SAndroid Build Coastguard Worker- GL_ARB_texture_compression_rgtc (gallium drivers, swrast, i965) 42*61046927SAndroid Build Coastguard Worker- GL_ARB_texture_float (gallium, i965) 43*61046927SAndroid Build Coastguard Worker- GL_EXT_packed_float (gallium r600) 44*61046927SAndroid Build Coastguard Worker- GL_EXT_texture_compression_latc (gallium drivers, swrast) 45*61046927SAndroid Build Coastguard Worker- GL_EXT_texture_compression_rgtc (gallium drivers, swrast, i965) 46*61046927SAndroid Build Coastguard Worker- GL_EXT_texture_filter_anisotropic (swrast) 47*61046927SAndroid Build Coastguard Worker- GL_EXT_texture_shared_exponent (gallium drivers, swrast) 48*61046927SAndroid Build Coastguard Worker- GL_EXT_texture_sRGB_decode (gallium drivers, swrast, i965) 49*61046927SAndroid Build Coastguard Worker- GL_EXT_texture_snorm (gallium drivers) 50*61046927SAndroid Build Coastguard Worker- GL_AMD_draw_buffers_blend (alias of the ARB variant) 51*61046927SAndroid Build Coastguard Worker- GL_AMD_seamless_cubemap_per_texture (gallium r600) 52*61046927SAndroid Build Coastguard Worker- GL_AMD_shader_stencil_export (alias of the ARB variant) 53*61046927SAndroid Build Coastguard Worker- GL_ATI_draw_buffers (all drivers) 54*61046927SAndroid Build Coastguard Worker- GL_ATI_texture_compression_3dc (gallium drivers, swrast) 55*61046927SAndroid Build Coastguard Worker- GL_ATI_texture_float (gallium, i965) 56*61046927SAndroid Build Coastguard Worker- GL_NV_conditional_render (i965) 57*61046927SAndroid Build Coastguard Worker- GL_NV_texture_barrier (gallium drivers) 58*61046927SAndroid Build Coastguard Worker- Enable 16-wide fragment shader execution in i965 driver. This should 59*61046927SAndroid Build Coastguard Worker improve performance in many applications. 60*61046927SAndroid Build Coastguard Worker- Initial alpha-level support for Intel "Ivybridge" chipsets in the 61*61046927SAndroid Build Coastguard Worker i965 driver. 62*61046927SAndroid Build Coastguard Worker 63*61046927SAndroid Build Coastguard WorkerBug fixes 64*61046927SAndroid Build Coastguard Worker--------- 65*61046927SAndroid Build Coastguard Worker 66*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete. This list only includes bug fixes not 67*61046927SAndroid Build Coastguard Workerincluded in the previous release (7.10.3). Many of these are regressions 68*61046927SAndroid Build Coastguard Workerthat did not exist in the 7.10 release series at all. 69*61046927SAndroid Build Coastguard Worker 70*61046927SAndroid Build Coastguard Worker- `Bug 25871 <https://bugs.freedesktop.org/show_bug.cgi?id=25871>`__ - 71*61046927SAndroid Build Coastguard Worker nearest neighbour samples wrong texel (precision/rounding problem) 72*61046927SAndroid Build Coastguard Worker- `Bug 29162 <https://bugs.freedesktop.org/show_bug.cgi?id=29162>`__ - 73*61046927SAndroid Build Coastguard Worker mesa/darwin is severly broken 74*61046927SAndroid Build Coastguard Worker- `Bug 30080 <https://bugs.freedesktop.org/show_bug.cgi?id=30080>`__ - 75*61046927SAndroid Build Coastguard Worker [i915] piglit nodepth-test fails 76*61046927SAndroid Build Coastguard Worker- `Bug 30217 <https://bugs.freedesktop.org/show_bug.cgi?id=30217>`__ - 77*61046927SAndroid Build Coastguard Worker Possible sources of memory leaks reported by valgrind 78*61046927SAndroid Build Coastguard Worker- `Bug 30266 <https://bugs.freedesktop.org/show_bug.cgi?id=30266>`__ - 79*61046927SAndroid Build Coastguard Worker Regression, segfault in libdrm_intel when calling glBitmap 80*61046927SAndroid Build Coastguard Worker- `Bug 31561 <https://bugs.freedesktop.org/show_bug.cgi?id=31561>`__ - 81*61046927SAndroid Build Coastguard Worker [i915] intel_regions.c:289: intel_region_release: Assertion 82*61046927SAndroid Build Coastguard Worker \`region->map_refcount == 0' failed. 83*61046927SAndroid Build Coastguard Worker- `Bug 31744 <https://bugs.freedesktop.org/show_bug.cgi?id=31744>`__ - 84*61046927SAndroid Build Coastguard Worker [GLSL] overriding built-in function impacts another shader 85*61046927SAndroid Build Coastguard Worker- `Bug 32308 <https://bugs.freedesktop.org/show_bug.cgi?id=32308>`__ - 86*61046927SAndroid Build Coastguard Worker [llvmpipe] 87*61046927SAndroid Build Coastguard Worker src/gallium/auxiliary/gallivm/lp_bld_init.c:319:gallivm_register_garbage_collector_callback: 88*61046927SAndroid Build Coastguard Worker Assertion \`NumCallbacks < 32' failed. 89*61046927SAndroid Build Coastguard Worker- `Bug 32309 <https://bugs.freedesktop.org/show_bug.cgi?id=32309>`__ - 90*61046927SAndroid Build Coastguard Worker [softpipe] SIGSEGV sp_state_derived.c:204 91*61046927SAndroid Build Coastguard Worker- `Bug 32459 <https://bugs.freedesktop.org/show_bug.cgi?id=32459>`__ - 92*61046927SAndroid Build Coastguard Worker [softpipe] glean depthStencil regression 93*61046927SAndroid Build Coastguard Worker- `Bug 32460 <https://bugs.freedesktop.org/show_bug.cgi?id=32460>`__ - 94*61046927SAndroid Build Coastguard Worker [softpipe] piglit texwrap 1D regression 95*61046927SAndroid Build Coastguard Worker- `Bug 32534 <https://bugs.freedesktop.org/show_bug.cgi?id=32534>`__ - 96*61046927SAndroid Build Coastguard Worker [arrandale/sandybridge] Mesa swallowing GEM ioctl failures 97*61046927SAndroid Build Coastguard Worker- `Bug 32560 <https://bugs.freedesktop.org/show_bug.cgi?id=32560>`__ - 98*61046927SAndroid Build Coastguard Worker To fix: 64-bit-portabilty-issue state_tracker/st_program.c:427 99*61046927SAndroid Build Coastguard Worker- `Bug 32634 <https://bugs.freedesktop.org/show_bug.cgi?id=32634>`__ - 100*61046927SAndroid Build Coastguard Worker [r300g, bisected] Massive corruption in Unigine Sanctuary 101*61046927SAndroid Build Coastguard Worker- `Bug 32768 <https://bugs.freedesktop.org/show_bug.cgi?id=32768>`__ - 102*61046927SAndroid Build Coastguard Worker VBO rendering using glDrawArrays causes program termination and "cs 103*61046927SAndroid Build Coastguard Worker IB too big" message 104*61046927SAndroid Build Coastguard Worker- `Bug 32804 <https://bugs.freedesktop.org/show_bug.cgi?id=32804>`__ - 105*61046927SAndroid Build Coastguard Worker [swrast] glean pixelFormats regression 106*61046927SAndroid Build Coastguard Worker- `Bug 32814 <https://bugs.freedesktop.org/show_bug.cgi?id=32814>`__ - 107*61046927SAndroid Build Coastguard Worker Build error in osmesa.c due to change in 108*61046927SAndroid Build Coastguard Worker \_mesa_update_framebuffer_visual() signature 109*61046927SAndroid Build Coastguard Worker- `Bug 32859 <https://bugs.freedesktop.org/show_bug.cgi?id=32859>`__ - 110*61046927SAndroid Build Coastguard Worker Mesa doesn't compile under NetBSD 111*61046927SAndroid Build Coastguard Worker- `Bug 32912 <https://bugs.freedesktop.org/show_bug.cgi?id=32912>`__ - 112*61046927SAndroid Build Coastguard Worker [bisected, r300g] Unigine Sanctuary: 113*61046927SAndroid Build Coastguard Worker r300_emit.c:902:r300_emit_vertex_arrays: Assertion \`&buf->b.b' 114*61046927SAndroid Build Coastguard Worker failed with RADEON_HYPERZ=1 115*61046927SAndroid Build Coastguard Worker- `Bug 32945 <https://bugs.freedesktop.org/show_bug.cgi?id=32945>`__ - 116*61046927SAndroid Build Coastguard Worker [RADEON:KMS:R300G] HiZ: Weird behavior with 3 pipes 117*61046927SAndroid Build Coastguard Worker- `Bug 33046 <https://bugs.freedesktop.org/show_bug.cgi?id=33046>`__ - 118*61046927SAndroid Build Coastguard Worker [bisected]glean/pixelFormats and 3 oglc cases segfault 119*61046927SAndroid Build Coastguard Worker- `Bug 33185 <https://bugs.freedesktop.org/show_bug.cgi?id=33185>`__ - 120*61046927SAndroid Build Coastguard Worker [RADEON:KMS:R300G] X crashes when kwin effects are turned on 121*61046927SAndroid Build Coastguard Worker- `Bug 33215 <https://bugs.freedesktop.org/show_bug.cgi?id=33215>`__ - 122*61046927SAndroid Build Coastguard Worker [llvmpipe] piglit fbo-drawbuffers2-blend regression 123*61046927SAndroid Build Coastguard Worker- `Bug 33247 <https://bugs.freedesktop.org/show_bug.cgi?id=33247>`__ - 124*61046927SAndroid Build Coastguard Worker [swrast] tnl/t_draw.c:471: \_tnl_draw_prims: Assertion 125*61046927SAndroid Build Coastguard Worker \`prim[i].num_instances > 0' failed 126*61046927SAndroid Build Coastguard Worker- `Bug 33284 <https://bugs.freedesktop.org/show_bug.cgi?id=33284>`__ - 127*61046927SAndroid Build Coastguard Worker [llvmpipe] piglit fbo-drawbuffers-fragcolor fails 128*61046927SAndroid Build Coastguard Worker- `Bug 33306 <https://bugs.freedesktop.org/show_bug.cgi?id=33306>`__ - 129*61046927SAndroid Build Coastguard Worker [glsl] GLSL integer division by zero crashes GLSL compiler 130*61046927SAndroid Build Coastguard Worker- `Bug 33353 <https://bugs.freedesktop.org/show_bug.cgi?id=33353>`__ - 131*61046927SAndroid Build Coastguard Worker [softpipe] piglit fbo-srgb looks incorrect 132*61046927SAndroid Build Coastguard Worker- `Bug 33360 <https://bugs.freedesktop.org/show_bug.cgi?id=33360>`__ - 133*61046927SAndroid Build Coastguard Worker inclusion of $(TALLOC_LIBS) in src/mesa/drivers/osmesa/Makefile 134*61046927SAndroid Build Coastguard Worker causes a build failure 135*61046927SAndroid Build Coastguard Worker- `Bug 33374 <https://bugs.freedesktop.org/show_bug.cgi?id=33374>`__ - 136*61046927SAndroid Build Coastguard Worker [bisect] FTBFS on commit 9767d3b5 (glapi: Fix OpenGL ES 1.1 and 2.0 137*61046927SAndroid Build Coastguard Worker interop) 138*61046927SAndroid Build Coastguard Worker- `Bug 33508 <https://bugs.freedesktop.org/show_bug.cgi?id=33508>`__ - 139*61046927SAndroid Build Coastguard Worker [glsl] GLSL compiler modulus by zero crash 140*61046927SAndroid Build Coastguard Worker- `Bug 33555 <https://bugs.freedesktop.org/show_bug.cgi?id=33555>`__ - 141*61046927SAndroid Build Coastguard Worker [softpipe] tgsi/tgsi_sse2.c:1527:emit_tex: Assertion \`0' failed. 142*61046927SAndroid Build Coastguard Worker- `Bug 33885 <https://bugs.freedesktop.org/show_bug.cgi?id=33885>`__ - 143*61046927SAndroid Build Coastguard Worker [glsl] GLSL compiler allows recursion 144*61046927SAndroid Build Coastguard Worker- `Bug 33823 <https://bugs.freedesktop.org/show_bug.cgi?id=33823>`__ - 145*61046927SAndroid Build Coastguard Worker [glsl] ralloc.c:78: get_header: Assertion \`info->canary == 0x5A1106' 146*61046927SAndroid Build Coastguard Worker failed. 147*61046927SAndroid Build Coastguard Worker- `Bug 33934 <https://bugs.freedesktop.org/show_bug.cgi?id=33934>`__ - 148*61046927SAndroid Build Coastguard Worker 3D blitting is orders of magnitude slower than equivalent 2D 149*61046927SAndroid Build Coastguard Worker blitting. 150*61046927SAndroid Build Coastguard Worker- `Bug 33946 <https://bugs.freedesktop.org/show_bug.cgi?id=33946>`__ - 151*61046927SAndroid Build Coastguard Worker Crash: Mesa checks for invalid pointer, then uses it anyway. 152*61046927SAndroid Build Coastguard Worker- `Bug 34008 <https://bugs.freedesktop.org/show_bug.cgi?id=34008>`__ - 153*61046927SAndroid Build Coastguard Worker r600g: piglit failure (regression) 154*61046927SAndroid Build Coastguard Worker- `Bug 34009 <https://bugs.freedesktop.org/show_bug.cgi?id=34009>`__ - 155*61046927SAndroid Build Coastguard Worker Automatic Mipmap Generation produces very blurry image. 156*61046927SAndroid Build Coastguard Worker- `Bug 34042 <https://bugs.freedesktop.org/show_bug.cgi?id=34042>`__ - 157*61046927SAndroid Build Coastguard Worker Surfaceless eglMakeCurrent() fails if the supplied EGLContext is not 158*61046927SAndroid Build Coastguard Worker a dummy context 159*61046927SAndroid Build Coastguard Worker- `Bug 34049 <https://bugs.freedesktop.org/show_bug.cgi?id=34049>`__ - 160*61046927SAndroid Build Coastguard Worker r600g: assertion failure (regression) 161*61046927SAndroid Build Coastguard Worker- `Bug 34119 <https://bugs.freedesktop.org/show_bug.cgi?id=34119>`__ - 162*61046927SAndroid Build Coastguard Worker [glsl] piglit glsl-texcoord-array regression 163*61046927SAndroid Build Coastguard Worker- `Bug 34323 <https://bugs.freedesktop.org/show_bug.cgi?id=34323>`__ - 164*61046927SAndroid Build Coastguard Worker [i915 GLSL gles2] gl_FragCoord.w not correct 165*61046927SAndroid Build Coastguard Worker- `Bug 34346 <https://bugs.freedesktop.org/show_bug.cgi?id=34346>`__ - 166*61046927SAndroid Build Coastguard Worker src/glsl relies on $PWD which can be unset 167*61046927SAndroid Build Coastguard Worker- `Bug 34378 <https://bugs.freedesktop.org/show_bug.cgi?id=34378>`__ - 168*61046927SAndroid Build Coastguard Worker st/mesa: 2a904fd6a0cb80eec6dec2bae07fd8778b04caf3 breaks sauerbraten 169*61046927SAndroid Build Coastguard Worker- `Bug 34419 <https://bugs.freedesktop.org/show_bug.cgi?id=34419>`__ - 170*61046927SAndroid Build Coastguard Worker Kwin crashes screensaver exits 171*61046927SAndroid Build Coastguard Worker- `Bug 34463 <https://bugs.freedesktop.org/show_bug.cgi?id=34463>`__ - 172*61046927SAndroid Build Coastguard Worker state_tracker/st_texture.c:370:st_texture_image_copy: Assertion 173*61046927SAndroid Build Coastguard Worker \`u_minify(src->width0, srcLevel) == width' failed. 174*61046927SAndroid Build Coastguard Worker- `Bug 34468 <https://bugs.freedesktop.org/show_bug.cgi?id=34468>`__ - 175*61046927SAndroid Build Coastguard Worker src/glsl/Makefile fix 176*61046927SAndroid Build Coastguard Worker- `Bug 34541 <https://bugs.freedesktop.org/show_bug.cgi?id=34541>`__ - 177*61046927SAndroid Build Coastguard Worker [ilk, wine] massive render corruption after recent patchset 178*61046927SAndroid Build Coastguard Worker- `Bug 34589 <https://bugs.freedesktop.org/show_bug.cgi?id=34589>`__ - 179*61046927SAndroid Build Coastguard Worker [pineview bisected]many cases regression 180*61046927SAndroid Build Coastguard Worker- `Bug 34595 <https://bugs.freedesktop.org/show_bug.cgi?id=34595>`__ - 181*61046927SAndroid Build Coastguard Worker [bisected piketon]oglc half_float_vertex(misc.fillmode.wireframe) 182*61046927SAndroid Build Coastguard Worker regressed 183*61046927SAndroid Build Coastguard Worker- `Bug 34597 <https://bugs.freedesktop.org/show_bug.cgi?id=34597>`__ - 184*61046927SAndroid Build Coastguard Worker [bisected piketon]oglc blend-constcolor and 7 draw-buffers2 subcases 185*61046927SAndroid Build Coastguard Worker regressed 186*61046927SAndroid Build Coastguard Worker- `Bug 34603 <https://bugs.freedesktop.org/show_bug.cgi?id=34603>`__ - 187*61046927SAndroid Build Coastguard Worker [bisected piketon]oglc vbo subcase basic.bufferdata regressed 188*61046927SAndroid Build Coastguard Worker- `Bug 34604 <https://bugs.freedesktop.org/show_bug.cgi?id=34604>`__ - 189*61046927SAndroid Build Coastguard Worker [bisected piketon]piglit fbo/fbo-depth-sample-compare regressed 190*61046927SAndroid Build Coastguard Worker- `Bug 34646 <https://bugs.freedesktop.org/show_bug.cgi?id=34646>`__ - 191*61046927SAndroid Build Coastguard Worker [bisected piketon]ogles2conform 192*61046927SAndroid Build Coastguard Worker GL2Tests/GL/gl_FragCoord/gl_FragCoord_w_frag.test 193*61046927SAndroid Build Coastguard Worker- `Bug 34656 <https://bugs.freedesktop.org/show_bug.cgi?id=34656>`__ - 194*61046927SAndroid Build Coastguard Worker i965: Crash when running WebGL Conformance Test in firefox-4 nightly 195*61046927SAndroid Build Coastguard Worker build 196*61046927SAndroid Build Coastguard Worker- `Bug 34691 <https://bugs.freedesktop.org/show_bug.cgi?id=34691>`__ - 197*61046927SAndroid Build Coastguard Worker [GLSL] matrix array member assignment with a complex subscript fails 198*61046927SAndroid Build Coastguard Worker- `Bug 34906 <https://bugs.freedesktop.org/show_bug.cgi?id=34906>`__ - 199*61046927SAndroid Build Coastguard Worker [Pineview] Some WebGL conformance tests will crash firefox 200*61046927SAndroid Build Coastguard Worker- `Bug 34968 <https://bugs.freedesktop.org/show_bug.cgi?id=34968>`__ - 201*61046927SAndroid Build Coastguard Worker Bad fps in Lightsmark benchmark 202*61046927SAndroid Build Coastguard Worker- `Bug 35025 <https://bugs.freedesktop.org/show_bug.cgi?id=35025>`__ - 203*61046927SAndroid Build Coastguard Worker [Patch] Serious compiler warnings 204*61046927SAndroid Build Coastguard Worker- `Bug 35312 <https://bugs.freedesktop.org/show_bug.cgi?id=35312>`__ - 205*61046927SAndroid Build Coastguard Worker r600g: Automatic mipmap generation doesn't work properly 206*61046927SAndroid Build Coastguard Worker- `Bug 35373 <https://bugs.freedesktop.org/show_bug.cgi?id=35373>`__ - 207*61046927SAndroid Build Coastguard Worker [[GM45] OpenGL] GL_EXT_texture_sRGB_decode broken 208*61046927SAndroid Build Coastguard Worker- `Bug 35434 <https://bugs.freedesktop.org/show_bug.cgi?id=35434>`__ - 209*61046927SAndroid Build Coastguard Worker [RADEON:KMS:R600G] etqw: broken ground textures 210*61046927SAndroid Build Coastguard Worker- `Bug 35441 <https://bugs.freedesktop.org/show_bug.cgi?id=35441>`__ - 211*61046927SAndroid Build Coastguard Worker [PATCH] Mesa does not find nouveau include files with 212*61046927SAndroid Build Coastguard Worker --enable-shared-dricore 213*61046927SAndroid Build Coastguard Worker- `Bug 35614 <https://bugs.freedesktop.org/show_bug.cgi?id=35614>`__ - 214*61046927SAndroid Build Coastguard Worker [SNB] random hang on piglit case shaders/glsl-max-varyings 215*61046927SAndroid Build Coastguard Worker- `Bug 35820 <https://bugs.freedesktop.org/show_bug.cgi?id=35820>`__ - 216*61046927SAndroid Build Coastguard Worker [bisected SNB] System hangs when Gnome with compiz start up 217*61046927SAndroid Build Coastguard Worker- `Bug 35822 <https://bugs.freedesktop.org/show_bug.cgi?id=35822>`__ - 218*61046927SAndroid Build Coastguard Worker [bisected pineview] many cases related to depth and stencil failed 219*61046927SAndroid Build Coastguard Worker- `Bug 35849 <https://bugs.freedesktop.org/show_bug.cgi?id=35849>`__ - 220*61046927SAndroid Build Coastguard Worker when sampling textures from both fragment and vertex shaders the 221*61046927SAndroid Build Coastguard Worker vertex texture has the incorrect texture bound 222*61046927SAndroid Build Coastguard Worker- `Bug 35852 <https://bugs.freedesktop.org/show_bug.cgi?id=35852>`__ - 223*61046927SAndroid Build Coastguard Worker [bisected pineview] oglc case pxconv-read failed 224*61046927SAndroid Build Coastguard Worker- `Bug 35961 <https://bugs.freedesktop.org/show_bug.cgi?id=35961>`__ - 225*61046927SAndroid Build Coastguard Worker src/gallium/auxiliary/util/u_draw.c:77:util_draw_max_index: Assertion 226*61046927SAndroid Build Coastguard Worker \`buffer_size - format_size <= buffer_size' failed. 227*61046927SAndroid Build Coastguard Worker- `Bug 36032 <https://bugs.freedesktop.org/show_bug.cgi?id=36032>`__ - 228*61046927SAndroid Build Coastguard Worker piglit fdo9833 regression 229*61046927SAndroid Build Coastguard Worker- `Bug 36033 <https://bugs.freedesktop.org/show_bug.cgi?id=36033>`__ - 230*61046927SAndroid Build Coastguard Worker main/shaderapi.c:1044: validate_samplers: Assertion 231*61046927SAndroid Build Coastguard Worker \`(sizeof(targetName)/sizeof(\*(targetName))) == NUM_TEXTURE_TARGETS' 232*61046927SAndroid Build Coastguard Worker failed. 233*61046927SAndroid Build Coastguard Worker- `Bug 36086 <https://bugs.freedesktop.org/show_bug.cgi?id=36086>`__ - 234*61046927SAndroid Build Coastguard Worker [wine] Segfault r300_resource_copy_region with some wine apps and 235*61046927SAndroid Build Coastguard Worker RADEON_HYPERZ 236*61046927SAndroid Build Coastguard Worker- `Bug 36182 <https://bugs.freedesktop.org/show_bug.cgi?id=36182>`__ - 237*61046927SAndroid Build Coastguard Worker Game Trine from https://www.humblebundle.com/ needs ATI_draw_buffers 238*61046927SAndroid Build Coastguard Worker- `Bug 36268 <https://bugs.freedesktop.org/show_bug.cgi?id=36268>`__ - 239*61046927SAndroid Build Coastguard Worker [r300g, bisected] minor flickering in Unigine Sanctuary 240*61046927SAndroid Build Coastguard Worker- `Bug 36282 <https://bugs.freedesktop.org/show_bug.cgi?id=36282>`__ - 241*61046927SAndroid Build Coastguard Worker 34a5d3b9f4740601708c82093e2114356d749e65: glxgears segfaults when 242*61046927SAndroid Build Coastguard Worker compiled with shared glapi 243*61046927SAndroid Build Coastguard Worker- `Bug 36333 <https://bugs.freedesktop.org/show_bug.cgi?id=36333>`__ - 244*61046927SAndroid Build Coastguard Worker can't build demos if mesa build with --enable-selinux 245*61046927SAndroid Build Coastguard Worker- `Bug 36473 <https://bugs.freedesktop.org/show_bug.cgi?id=36473>`__ - 246*61046927SAndroid Build Coastguard Worker [bisected] piglit bugs/fdo23670-depth_test failed 247*61046927SAndroid Build Coastguard Worker- `Bug 36572 <https://bugs.freedesktop.org/show_bug.cgi?id=36572>`__ - 248*61046927SAndroid Build Coastguard Worker [bisected]oglc case texenv segfaults 249*61046927SAndroid Build Coastguard Worker- `Bug 36609 <https://bugs.freedesktop.org/show_bug.cgi?id=36609>`__ - 250*61046927SAndroid Build Coastguard Worker 45920d2ecb38b14fdda5253fecce996570c22863 breaks sauerbraten on r300g 251*61046927SAndroid Build Coastguard Worker- `Bug 36648 <https://bugs.freedesktop.org/show_bug.cgi?id=36648>`__ - 252*61046927SAndroid Build Coastguard Worker [bisected SNB]piglit fbo/fbo-alphatest-nocolor failed 253*61046927SAndroid Build Coastguard Worker- `Bug 36649 <https://bugs.freedesktop.org/show_bug.cgi?id=36649>`__ - 254*61046927SAndroid Build Coastguard Worker [bisected SNB]oglc draw-buffers2 failed with 16-wide 255*61046927SAndroid Build Coastguard Worker- `Bug 36753 <https://bugs.freedesktop.org/show_bug.cgi?id=36753>`__ - 256*61046927SAndroid Build Coastguard Worker Some textures now rendered as completely black after register 257*61046927SAndroid Build Coastguard Worker allocator rewrite. 258*61046927SAndroid Build Coastguard Worker- `Bug 36821 <https://bugs.freedesktop.org/show_bug.cgi?id=36821>`__ - 259*61046927SAndroid Build Coastguard Worker [bisected SNB]oglc api-texcoord causes GPU hang 260*61046927SAndroid Build Coastguard Worker- `Bug 36914 <https://bugs.freedesktop.org/show_bug.cgi?id=36914>`__ - 261*61046927SAndroid Build Coastguard Worker r600g: add rv670 flushing workaround. Causes games and some mesa 262*61046927SAndroid Build Coastguard Worker demos to segfault. 263*61046927SAndroid Build Coastguard Worker- `Bug 36917 <https://bugs.freedesktop.org/show_bug.cgi?id=36917>`__ - 264*61046927SAndroid Build Coastguard Worker Rendering glitches in ETQW 265*61046927SAndroid Build Coastguard Worker- `Bug 36939 <https://bugs.freedesktop.org/show_bug.cgi?id=36939>`__ - 266*61046927SAndroid Build Coastguard Worker multitexturing is messed up in quake wars (regression) 267*61046927SAndroid Build Coastguard Worker- `Bug 36987 <https://bugs.freedesktop.org/show_bug.cgi?id=36987>`__ - 268*61046927SAndroid Build Coastguard Worker Intel GMA 4500 ARB_shader_texture_lod support 269*61046927SAndroid Build Coastguard Worker- `Bug 37028 <https://bugs.freedesktop.org/show_bug.cgi?id=37028>`__ - 270*61046927SAndroid Build Coastguard Worker Amnesia/HPL2 Demo: Strange graphical bugs on r600g 271*61046927SAndroid Build Coastguard Worker- `Bug 37150 <https://bugs.freedesktop.org/show_bug.cgi?id=37150>`__ - 272*61046927SAndroid Build Coastguard Worker sRGB textures are too bright in Starcraft 2 273*61046927SAndroid Build Coastguard Worker- `Bug 37154 <https://bugs.freedesktop.org/show_bug.cgi?id=37154>`__ - 274*61046927SAndroid Build Coastguard Worker main/texstore.c:4187: \_mesa_texstore_rgb9_e5: Assertion 275*61046927SAndroid Build Coastguard Worker \`baseInternalFormat == 0x1907' failed. 276*61046927SAndroid Build Coastguard Worker- `Bug 37157 <https://bugs.freedesktop.org/show_bug.cgi?id=37157>`__ - 277*61046927SAndroid Build Coastguard Worker [bisected] KDE KWin crashes on start with delayed BO mapping 278*61046927SAndroid Build Coastguard Worker- `Bug 37168 <https://bugs.freedesktop.org/show_bug.cgi?id=37168>`__ - 279*61046927SAndroid Build Coastguard Worker Regression: Severe memory leak when running Second Life 280*61046927SAndroid Build Coastguard Worker- `Bug 37366 <https://bugs.freedesktop.org/show_bug.cgi?id=37366>`__ - 281*61046927SAndroid Build Coastguard Worker [i965 bisected ILK] Fragment shader discard tests occasionally fail 282*61046927SAndroid Build Coastguard Worker- `Bug 37383 <https://bugs.freedesktop.org/show_bug.cgi?id=37383>`__ - 283*61046927SAndroid Build Coastguard Worker incorrect GLSL optimization 284*61046927SAndroid Build Coastguard Worker- `Bug 37476 <https://bugs.freedesktop.org/show_bug.cgi?id=37476>`__ - 285*61046927SAndroid Build Coastguard Worker [wine] Devil May Cry 4: TXD tgsi opcode unsupported / translation 286*61046927SAndroid Build Coastguard Worker from TGSI failed / missing vertex shader 287*61046927SAndroid Build Coastguard Worker- `Bug 37743 <https://bugs.freedesktop.org/show_bug.cgi?id=37743>`__ - 288*61046927SAndroid Build Coastguard Worker [bisected i965]oglc GLSLlinker subcase 289*61046927SAndroid Build Coastguard Worker negative.varying.beyondMaxVaryingFloats aborted 290*61046927SAndroid Build Coastguard Worker- `Bug 37766 <https://bugs.freedesktop.org/show_bug.cgi?id=37766>`__ - 291*61046927SAndroid Build Coastguard Worker Crash in dri2InvalidateBuffers when resizing Java window with OpenGL 292*61046927SAndroid Build Coastguard Worker pipeline enabled 293*61046927SAndroid Build Coastguard Worker- `Bug 37839 <https://bugs.freedesktop.org/show_bug.cgi?id=37839>`__ - 294*61046927SAndroid Build Coastguard Worker main/teximage.c:2393: \_mesa_choose_texture_format: Assertion \`f != 295*61046927SAndroid Build Coastguard Worker MESA_FORMAT_NONE' failed. 296*61046927SAndroid Build Coastguard Worker- `Bug 37934 <https://bugs.freedesktop.org/show_bug.cgi?id=37934>`__ - 297*61046927SAndroid Build Coastguard Worker Corruption with topogun trace 298*61046927SAndroid Build Coastguard Worker- `Bug 38015 <https://bugs.freedesktop.org/show_bug.cgi?id=38015>`__ - 299*61046927SAndroid Build Coastguard Worker Some extensions enabled even when not supported by the underlying 300*61046927SAndroid Build Coastguard Worker driver 301*61046927SAndroid Build Coastguard Worker- `Bug 38134 <https://bugs.freedesktop.org/show_bug.cgi?id=38134>`__ - 302*61046927SAndroid Build Coastguard Worker [bisected i965]piglit fbo/fbo-blit-d24s8 crashed 303*61046927SAndroid Build Coastguard Worker- `Bug 38145 <https://bugs.freedesktop.org/show_bug.cgi?id=38145>`__ - 304*61046927SAndroid Build Coastguard Worker r600g/evergreen: Incorrect rendering of some effects in doom3 305*61046927SAndroid Build Coastguard Worker- `Bug 38440 <https://bugs.freedesktop.org/show_bug.cgi?id=38440>`__ - 306*61046927SAndroid Build Coastguard Worker ETQW: Model in team select rendering too bright 307*61046927SAndroid Build Coastguard Worker- `Bug 38566 <https://bugs.freedesktop.org/show_bug.cgi?id=38566>`__ - 308*61046927SAndroid Build Coastguard Worker [regression] ETQW crashes with 309*61046927SAndroid Build Coastguard Worker 21972c85ea734dbfcf69629c6b0b940efb42d4ba 310*61046927SAndroid Build Coastguard Worker- `Bug 38584 <https://bugs.freedesktop.org/show_bug.cgi?id=38584>`__ - 311*61046927SAndroid Build Coastguard Worker MESA_GLSL=dump causes SEGV in ir_print_visitor::unique_name 312*61046927SAndroid Build Coastguard Worker- `Bug 38599 <https://bugs.freedesktop.org/show_bug.cgi?id=38599>`__ - 313*61046927SAndroid Build Coastguard Worker THe value of WGL_PBUFFER_HEIGHT_ARB is returned as width in 314*61046927SAndroid Build Coastguard Worker wglQueryPbufferARB 315*61046927SAndroid Build Coastguard Worker- `Bug 38602 <https://bugs.freedesktop.org/show_bug.cgi?id=38602>`__ - 316*61046927SAndroid Build Coastguard Worker [bisected] Wrong display after "prefer native texture formats when 317*61046927SAndroid Build Coastguard Worker possible" commit 318*61046927SAndroid Build Coastguard Worker- `Bug 38624 <https://bugs.freedesktop.org/show_bug.cgi?id=38624>`__ - 319*61046927SAndroid Build Coastguard Worker program/ir_to_mesa.cpp:1440: virtual void 320*61046927SAndroid Build Coastguard Worker ir_to_mesa_visitor::visit(ir_dereference_variable*): Assertion 321*61046927SAndroid Build Coastguard Worker \`var->location != -1' failed. 322*61046927SAndroid Build Coastguard Worker- `Bug 38626 <https://bugs.freedesktop.org/show_bug.cgi?id=38626>`__ - 323*61046927SAndroid Build Coastguard Worker vbo: Don't discount stride breaks piglit on softpipe/r600g 324*61046927SAndroid Build Coastguard Worker- `Bug 38649 <https://bugs.freedesktop.org/show_bug.cgi?id=38649>`__ - 325*61046927SAndroid Build Coastguard Worker piglit fbo-copyteximage regression 326*61046927SAndroid Build Coastguard Worker- `Bug 38762 <https://bugs.freedesktop.org/show_bug.cgi?id=38762>`__ - 327*61046927SAndroid Build Coastguard Worker [IVB bisected]3D demos like glxgears abort 328*61046927SAndroid Build Coastguard Worker- `Bug 38771 <https://bugs.freedesktop.org/show_bug.cgi?id=38771>`__ - 329*61046927SAndroid Build Coastguard Worker [[GM45] DRI] GPU hangs with current Mesa GIT when running certain 330*61046927SAndroid Build Coastguard Worker OpenGL applications 331*61046927SAndroid Build Coastguard Worker- `Bug 38842 <https://bugs.freedesktop.org/show_bug.cgi?id=38842>`__ - 332*61046927SAndroid Build Coastguard Worker Various valid GLX attributes are rejected by MESA glxChooseFBConfig 333*61046927SAndroid Build Coastguard Worker- `Bug 38971 <https://bugs.freedesktop.org/show_bug.cgi?id=38971>`__ - 334*61046927SAndroid Build Coastguard Worker [bisected]oglc glsl-autointconv subcase 335*61046927SAndroid Build Coastguard Worker negative.function.ambiguousMatch failed 336*61046927SAndroid Build Coastguard Worker- `Bug 38987 <https://bugs.freedesktop.org/show_bug.cgi?id=38987>`__ - 337*61046927SAndroid Build Coastguard Worker sampler allowed as non-uniform / non-function parameters 338*61046927SAndroid Build Coastguard Worker- `Bug 39024 <https://bugs.freedesktop.org/show_bug.cgi?id=39024>`__ - 339*61046927SAndroid Build Coastguard Worker [Pineview webgl] many webgl conformance cases crash the browser 340*61046927SAndroid Build Coastguard Worker- `Bug 39083 <https://bugs.freedesktop.org/show_bug.cgi?id=39083>`__ - 341*61046927SAndroid Build Coastguard Worker [regression, bisected, r600g] Wrong rendering of Bubbles3D 342*61046927SAndroid Build Coastguard Worker screensaver 343*61046927SAndroid Build Coastguard Worker- `Bug 39119 <https://bugs.freedesktop.org/show_bug.cgi?id=39119>`__ - 344*61046927SAndroid Build Coastguard Worker setting SQ_LDS_RESOURCE_MGMT register to zero in other applications 345*61046927SAndroid Build Coastguard Worker muddles up font rendering permanently 346*61046927SAndroid Build Coastguard Worker- `Bug 39209 <https://bugs.freedesktop.org/show_bug.cgi?id=39209>`__ - 347*61046927SAndroid Build Coastguard Worker [bisected] Wrong display after "prefer native texture formats when 348*61046927SAndroid Build Coastguard Worker possible" commit - part2 349*61046927SAndroid Build Coastguard Worker- `Bug 39219 <https://bugs.freedesktop.org/show_bug.cgi?id=39219>`__ - 350*61046927SAndroid Build Coastguard Worker libgl conflict with xbmc causes lock up on xbmc exit 351*61046927SAndroid Build Coastguard Worker- `Bug 39257 <https://bugs.freedesktop.org/show_bug.cgi?id=39257>`__ - 352*61046927SAndroid Build Coastguard Worker [bisected SNB]Mesa demos engine causes GPU hang 353*61046927SAndroid Build Coastguard Worker- `Bug 39487 <https://bugs.freedesktop.org/show_bug.cgi?id=39487>`__ - 354*61046927SAndroid Build Coastguard Worker [i965] brw_wm_surface_state.c:495: brw_update_renderbuffer_surface: 355*61046927SAndroid Build Coastguard Worker Assertion \`brw->has_surface_tile_offset \|\| (tile_x == 0 && tile_y 356*61046927SAndroid Build Coastguard Worker == 0)' failed. 357*61046927SAndroid Build Coastguard Worker- `Bug 39515 <https://bugs.freedesktop.org/show_bug.cgi?id=39515>`__ - 358*61046927SAndroid Build Coastguard Worker FTBFS: libEGL depends on libgbm, but libEGL builds first 359*61046927SAndroid Build Coastguard Worker- `Bug 39572 <https://bugs.freedesktop.org/show_bug.cgi?id=39572>`__ - 360*61046927SAndroid Build Coastguard Worker Cogs: GPU hang 361*61046927SAndroid Build Coastguard Worker 362*61046927SAndroid Build Coastguard WorkerChanges 363*61046927SAndroid Build Coastguard Worker------- 364*61046927SAndroid Build Coastguard Worker 365*61046927SAndroid Build Coastguard Worker- The Windows MSVC project files have been removed. They haven't been 366*61046927SAndroid Build Coastguard Worker maintained in quite a while. Building with SCons is an alternative. 367*61046927SAndroid Build Coastguard Worker- Removed GL_SGI_texture_color_table support from swrast driver - the 368*61046927SAndroid Build Coastguard Worker only driver that implemented it. 369*61046927SAndroid Build Coastguard Worker 370*61046927SAndroid Build Coastguard WorkerThe full set of changes can be viewed by using the following GIT 371*61046927SAndroid Build Coastguard Workercommand: 372*61046927SAndroid Build Coastguard Worker 373*61046927SAndroid Build Coastguard Worker:: 374*61046927SAndroid Build Coastguard Worker 375*61046927SAndroid Build Coastguard Worker git log mesa-7.10..mesa-7.11 376