1*61046927SAndroid Build Coastguard WorkerMesa 24.1.2 Release Notes / 2024-06-19 2*61046927SAndroid Build Coastguard Worker====================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 24.1.2 is a bug fix release which fixes bugs found since the 24.1.1 release. 5*61046927SAndroid Build Coastguard Worker 6*61046927SAndroid Build Coastguard WorkerMesa 24.1.2 implements the OpenGL 4.6 API, but the version reported by 7*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 8*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 9*61046927SAndroid Build Coastguard WorkerSome drivers don't support all the features required in OpenGL 4.6. OpenGL 10*61046927SAndroid Build Coastguard Worker4.6 is **only** available if requested at context creation. 11*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each driver. 12*61046927SAndroid Build Coastguard Worker 13*61046927SAndroid Build Coastguard WorkerMesa 24.1.2 implements the Vulkan 1.3 API, but the version reported by 14*61046927SAndroid Build Coastguard Workerthe apiVersion property of the VkPhysicalDeviceProperties struct 15*61046927SAndroid Build Coastguard Workerdepends on the particular driver being used. 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard WorkerSHA256 checksum 18*61046927SAndroid Build Coastguard Worker--------------- 19*61046927SAndroid Build Coastguard Worker 20*61046927SAndroid Build Coastguard Worker:: 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard Worker a2c584c8d57d3bd8ba11790a6e9ae3713f8821df96c059b78afb29dd975c9f45 mesa-24.1.2.tar.xz 23*61046927SAndroid Build Coastguard Worker 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerNew features 26*61046927SAndroid Build Coastguard Worker------------ 27*61046927SAndroid Build Coastguard Worker 28*61046927SAndroid Build Coastguard Worker- None 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard WorkerBug fixes 32*61046927SAndroid Build Coastguard Worker--------- 33*61046927SAndroid Build Coastguard Worker 34*61046927SAndroid Build Coastguard Worker- free_zombie_shaders() leave context in a bad state (access violation occurs) 35*61046927SAndroid Build Coastguard Worker- [NINE]Far Cry 1 trees flicker regression[bisected][traces] 36*61046927SAndroid Build Coastguard Worker- Vulkan: Most sync2 implementations are missing new access flags 37*61046927SAndroid Build Coastguard Worker- Incorrect buffer_list advance when writing disjoint image descriptors 38*61046927SAndroid Build Coastguard Worker- ANV: Block shadows in Cyberpunk on Intel A770 39*61046927SAndroid Build Coastguard Worker- ACO ERROR: Temporary never defined or are defined after use 40*61046927SAndroid Build Coastguard Worker- VAAPI ffmpeg encoding breaks with mesa-24.1.0 41*61046927SAndroid Build Coastguard Worker- [ANV] Graphics memory allocation in Total War: Warhammer 3 42*61046927SAndroid Build Coastguard Worker- NVK: Vulkan apps simply terminated with segfault under wayland and Xwayland 43*61046927SAndroid Build Coastguard Worker- NVK: VK_ERROR_OUT_OF_DEVICE_MEMORY on swapchain creation 44*61046927SAndroid Build Coastguard Worker- freedreno + perfetto missing dependency on adreno_common.xml.h 45*61046927SAndroid Build Coastguard Worker 46*61046927SAndroid Build Coastguard Worker 47*61046927SAndroid Build Coastguard WorkerChanges 48*61046927SAndroid Build Coastguard Worker------- 49*61046927SAndroid Build Coastguard Worker 50*61046927SAndroid Build Coastguard WorkerAmol Surati (1): 51*61046927SAndroid Build Coastguard Worker 52*61046927SAndroid Build Coastguard Worker- nine: avoid using post-compacted indices with state expecting pre-compacted ones 53*61046927SAndroid Build Coastguard Worker 54*61046927SAndroid Build Coastguard WorkerBoris Brezillon (2): 55*61046927SAndroid Build Coastguard Worker 56*61046927SAndroid Build Coastguard Worker- pan/bi: Fix dynamic indexing of push constants 57*61046927SAndroid Build Coastguard Worker- panvk: Fix Cube/2DArray/3D img -> buf copies 58*61046927SAndroid Build Coastguard Worker 59*61046927SAndroid Build Coastguard WorkerCaio Oliveira (1): 60*61046927SAndroid Build Coastguard Worker 61*61046927SAndroid Build Coastguard Worker- intel/brw: Fix typo in DPAS emission code 62*61046927SAndroid Build Coastguard Worker 63*61046927SAndroid Build Coastguard WorkerDaniel Schürmann (1): 64*61046927SAndroid Build Coastguard Worker 65*61046927SAndroid Build Coastguard Worker- aco/assembler: fix MTBUF opcode encoding on GFX11 66*61046927SAndroid Build Coastguard Worker 67*61046927SAndroid Build Coastguard WorkerDanylo Piliaiev (1): 68*61046927SAndroid Build Coastguard Worker 69*61046927SAndroid Build Coastguard Worker- freedreno: Make fd_pps_driver.h usable without including other FD sources 70*61046927SAndroid Build Coastguard Worker 71*61046927SAndroid Build Coastguard WorkerDave Airlie (4): 72*61046927SAndroid Build Coastguard Worker 73*61046927SAndroid Build Coastguard Worker- nvk: Only enable WSI modifiers if the extension is supported. 74*61046927SAndroid Build Coastguard Worker- draw/texture: handle mip_offset[0] being != 0 for layered textures. 75*61046927SAndroid Build Coastguard Worker- nouveau/nvc0: increase overallocation on shader bo to 2K 76*61046927SAndroid Build Coastguard Worker- radv/video: fix layered decode h264/5 tests. 77*61046927SAndroid Build Coastguard Worker 78*61046927SAndroid Build Coastguard WorkerDavid Heidelberg (1): 79*61046927SAndroid Build Coastguard Worker 80*61046927SAndroid Build Coastguard Worker- rusticl: add -cl-std only when it's not defined 81*61046927SAndroid Build Coastguard Worker 82*61046927SAndroid Build Coastguard WorkerDavid Rosca (2): 83*61046927SAndroid Build Coastguard Worker 84*61046927SAndroid Build Coastguard Worker- radeonsi: Fix si_compute_clear_render_target with 422 subsampled formats 85*61046927SAndroid Build Coastguard Worker- radv/video: Add missing VCN 3.0.2 to decoder init switch 86*61046927SAndroid Build Coastguard Worker 87*61046927SAndroid Build Coastguard WorkerEric Engestrom (15): 88*61046927SAndroid Build Coastguard Worker 89*61046927SAndroid Build Coastguard Worker- docs: add sha256sum for 24.1.1 90*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 50e5067be77bf8f34de6616e8edca2af2cf8d310 91*61046927SAndroid Build Coastguard Worker- v3dv: add missing bounds check in VK_EXT_4444_formats 92*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to cc82f7f8ace50f68b06c53ad347e36d411ae9dab 93*61046927SAndroid Build Coastguard Worker- radv/ci: fix manual rules 94*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 41dd1c52b1d091b36f8931c4a57d3b6dc361bc84 95*61046927SAndroid Build Coastguard Worker- v3d/drm-shim: emulate a rpi4 instead of a rpi3 96*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to a80a1c983844bca646d5f07d65c695a84f964bfe 97*61046927SAndroid Build Coastguard Worker- egl: fix teardown when using xcb 98*61046927SAndroid Build Coastguard Worker- .pick_status.json: Mark f017beb29ce6e3469da33caff2c9a493799faca6 as denominated 99*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 7dcba7e873c6b753930e2fdc8c714bb4da1a22dd 100*61046927SAndroid Build Coastguard Worker- glx: fix build -D glx-direct=false 101*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 10d21d410068f2ca32fe898f6b4b690993d90daa 102*61046927SAndroid Build Coastguard Worker- .pick_status.json: Mark a9fff07c2e2b1e52b00b30dc16781209f7761c04 as denominated 103*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 887f0e0af664b11c081b4140931e7213240c7b41 104*61046927SAndroid Build Coastguard Worker 105*61046927SAndroid Build Coastguard WorkerErik Faye-Lund (3): 106*61046927SAndroid Build Coastguard Worker 107*61046927SAndroid Build Coastguard Worker- mesa/main: remove stale prototype 108*61046927SAndroid Build Coastguard Worker- mesa/main: do not allow RGBA_INTEGER et al in gles3 109*61046927SAndroid Build Coastguard Worker- panvk: move macro-definition to header 110*61046927SAndroid Build Coastguard Worker 111*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (5): 112*61046927SAndroid Build Coastguard Worker 113*61046927SAndroid Build Coastguard Worker- nak: Only convert the written portion of the buffer in NirInstrPrinter 114*61046927SAndroid Build Coastguard Worker- nak: BMov is always variable-latency 115*61046927SAndroid Build Coastguard Worker- nak: Only copy-prop neg into iadd2/3 if no carry is written 116*61046927SAndroid Build Coastguard Worker- nak/legalize: Fold immediate sources before instructions 117*61046927SAndroid Build Coastguard Worker- nouveau: Fix a race in nouveau_ws_bo_destroy() 118*61046927SAndroid Build Coastguard Worker 119*61046927SAndroid Build Coastguard WorkerFriedrich Vock (2): 120*61046927SAndroid Build Coastguard Worker 121*61046927SAndroid Build Coastguard Worker- radv/rt: Fix memory leak when compiling libraries 122*61046927SAndroid Build Coastguard Worker- aco/spill: Don't spill phis with all-undef operands 123*61046927SAndroid Build Coastguard Worker 124*61046927SAndroid Build Coastguard WorkerGeorg Lehmann (1): 125*61046927SAndroid Build Coastguard Worker 126*61046927SAndroid Build Coastguard Worker- radeonsi: set COMPUTE_STATIC_THREAD_MGMT_SE2-3 correctly on gfx10-11 127*61046927SAndroid Build Coastguard Worker 128*61046927SAndroid Build Coastguard WorkerIago Toral Quiroga (1): 129*61046927SAndroid Build Coastguard Worker 130*61046927SAndroid Build Coastguard Worker- broadcom/compiler: initialize payload_conflict for all initial nodes 131*61046927SAndroid Build Coastguard Worker 132*61046927SAndroid Build Coastguard WorkerIván Briano (1): 133*61046927SAndroid Build Coastguard Worker 134*61046927SAndroid Build Coastguard Worker- vulkan/runtime: pColorAttachmentInputIndices is allowed to be NULL 135*61046927SAndroid Build Coastguard Worker 136*61046927SAndroid Build Coastguard WorkerJob Noorman (14): 137*61046927SAndroid Build Coastguard Worker 138*61046927SAndroid Build Coastguard Worker- ir3: fix crash in try_evict_regs with src reg 139*61046927SAndroid Build Coastguard Worker- ir3: fix handling of early clobbers in calc_min_limit_pressure 140*61046927SAndroid Build Coastguard Worker- ir3: set offset on splits created while spilling 141*61046927SAndroid Build Coastguard Worker- ir3: correctly set wrmask for reload.macro 142*61046927SAndroid Build Coastguard Worker- ir3: don't remove intervals for non-killed tex prefetch sources 143*61046927SAndroid Build Coastguard Worker- ir3: don't remove collects early while spilling 144*61046927SAndroid Build Coastguard Worker- ir3: expose instruction indexing helper for merge sets 145*61046927SAndroid Build Coastguard Worker- ir3: make indexing instructions optional in ir3_merge_regs 146*61046927SAndroid Build Coastguard Worker- ir3: index instructions before fixing up merge sets after spilling 147*61046927SAndroid Build Coastguard Worker- ir3: move liveness recalculation inside ir3_ra_shared 148*61046927SAndroid Build Coastguard Worker- ir3: restore interval_offset after liveness recalculation in shared RA 149*61046927SAndroid Build Coastguard Worker- ir3: add ir3_cursor/ir3_builder helpers 150*61046927SAndroid Build Coastguard Worker- ir3: refactor ir3_spill.c to use the ir3_cursor/ir3_builder API 151*61046927SAndroid Build Coastguard Worker- ir3: only add live-in phis for top-level intervals while spilling 152*61046927SAndroid Build Coastguard Worker 153*61046927SAndroid Build Coastguard WorkerKarol Herbst (2): 154*61046927SAndroid Build Coastguard Worker 155*61046927SAndroid Build Coastguard Worker- rusticl/spirv: do not pass a NULL pointer to slice::from_raw_parts 156*61046927SAndroid Build Coastguard Worker- rusticl/memory: copies might overlap for host ptrs 157*61046927SAndroid Build Coastguard Worker 158*61046927SAndroid Build Coastguard WorkerKonstantin Seurer (2): 159*61046927SAndroid Build Coastguard Worker 160*61046927SAndroid Build Coastguard Worker- ac/llvm: Fix DENORM_FLUSH_TO_ZERO with exact instructions 161*61046927SAndroid Build Coastguard Worker- ac/llvm: Enable helper invocations for vote_all/any 162*61046927SAndroid Build Coastguard Worker 163*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (4): 164*61046927SAndroid Build Coastguard Worker 165*61046927SAndroid Build Coastguard Worker- anv: fix pipeline flag fields 166*61046927SAndroid Build Coastguard Worker- anv: limit aux invalidations to primary command buffers 167*61046927SAndroid Build Coastguard Worker- anv: ensure completion of surface state copies before secondaries 168*61046927SAndroid Build Coastguard Worker- intel/fs: fix lower_simd_width for MOV_INDIRECT 169*61046927SAndroid Build Coastguard Worker 170*61046927SAndroid Build Coastguard WorkerLucas Fryzek (1): 171*61046927SAndroid Build Coastguard Worker 172*61046927SAndroid Build Coastguard Worker- llvmpipe: query winsys support for dmabuf mapping 173*61046927SAndroid Build Coastguard Worker 174*61046927SAndroid Build Coastguard WorkerMarek Olšák (1): 175*61046927SAndroid Build Coastguard Worker 176*61046927SAndroid Build Coastguard Worker- Revert "radeonsi: fix initialization of occlusion query buffers for disabled RBs" 177*61046927SAndroid Build Coastguard Worker 178*61046927SAndroid Build Coastguard WorkerMary Guillemard (2): 179*61046927SAndroid Build Coastguard Worker 180*61046927SAndroid Build Coastguard Worker- panvk: Add missing null check in DestroyCommandPool 181*61046927SAndroid Build Coastguard Worker- panvk: Check for maxBufferSize in panvk_CreateBuffer 182*61046927SAndroid Build Coastguard Worker 183*61046927SAndroid Build Coastguard WorkerMike Blumenkrantz (2): 184*61046927SAndroid Build Coastguard Worker 185*61046927SAndroid Build Coastguard Worker- lavapipe: fix mesh+task binding with shader objects 186*61046927SAndroid Build Coastguard Worker- mesa/st: fix zombie shader handling for non-current programs 187*61046927SAndroid Build Coastguard Worker 188*61046927SAndroid Build Coastguard WorkerPatrick Lerda (1): 189*61046927SAndroid Build Coastguard Worker 190*61046927SAndroid Build Coastguard Worker- radeonsi: fix assert triggered on gfx6 after the tessellation update 191*61046927SAndroid Build Coastguard Worker 192*61046927SAndroid Build Coastguard WorkerQiang Yu (2): 193*61046927SAndroid Build Coastguard Worker 194*61046927SAndroid Build Coastguard Worker- glsl: respect GL_EXT_shader_image_load_formatted when image is embedded in a struct 195*61046927SAndroid Build Coastguard Worker- radeonsi: add missing nir_intrinsic_bindless_image_descriptor_amd 196*61046927SAndroid Build Coastguard Worker 197*61046927SAndroid Build Coastguard WorkerRhys Perry (4): 198*61046927SAndroid Build Coastguard Worker 199*61046927SAndroid Build Coastguard Worker- aco: don't combine vgpr into writelane src0 200*61046927SAndroid Build Coastguard Worker- aco/gfx6: set glc for buffer_store_byte/short 201*61046927SAndroid Build Coastguard Worker- aco: remove some missing label resets 202*61046927SAndroid Build Coastguard Worker- aco: insert s_nop before discard early exit sendmsg(dealloc_vgpr) 203*61046927SAndroid Build Coastguard Worker 204*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (4): 205*61046927SAndroid Build Coastguard Worker 206*61046927SAndroid Build Coastguard Worker- radv: fix creating unlinked shaders with ESO when nextStage is 0 207*61046927SAndroid Build Coastguard Worker- radv: don't assume that TC_ACTION_ENA invalidates L1 cache on gfx9 208*61046927SAndroid Build Coastguard Worker- radv: fix incorrect buffer_list advance for multi-planar descriptors 209*61046927SAndroid Build Coastguard Worker- radv: always save/restore all shader objects for internal operations 210*61046927SAndroid Build Coastguard Worker 211*61046927SAndroid Build Coastguard WorkerSviatoslav Peleshko (3): 212*61046927SAndroid Build Coastguard Worker 213*61046927SAndroid Build Coastguard Worker- anv,driconf: Add fake non device local memory WA for Total War: Warhammer 3 214*61046927SAndroid Build Coastguard Worker- intel/brw: Actually retype integer sources of sampler message payload 215*61046927SAndroid Build Coastguard Worker- intel/elk: Actually retype integer sources of sampler message payload 216*61046927SAndroid Build Coastguard Worker 217*61046927SAndroid Build Coastguard WorkerTimur Kristóf (1): 218*61046927SAndroid Build Coastguard Worker 219*61046927SAndroid Build Coastguard Worker- ac/nir/tess: Fix per-patch output LDS mapping. 220*61046927SAndroid Build Coastguard Worker 221*61046927SAndroid Build Coastguard WorkerValentine Burley (2): 222*61046927SAndroid Build Coastguard Worker 223*61046927SAndroid Build Coastguard Worker- tu: Handle the new sync2 flags 224*61046927SAndroid Build Coastguard Worker- tu: Remove declaration of unused update_stencil_mask function 225*61046927SAndroid Build Coastguard Worker 226*61046927SAndroid Build Coastguard WorkerZan Dobersek (1): 227*61046927SAndroid Build Coastguard Worker 228*61046927SAndroid Build Coastguard Worker- tu: fix ZPASS_DONE interference between occlusion queries and autotuner 229