xref: /aosp_15_r20/external/mesa3d/docs/relnotes/23.1.2.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 23.1.2 Release Notes / 2023-06-08
2*61046927SAndroid Build Coastguard Worker======================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 23.1.2 is a bug fix release which fixes bugs found since the 23.1.1 release.
5*61046927SAndroid Build Coastguard Worker
6*61046927SAndroid Build Coastguard WorkerMesa 23.1.2 implements the OpenGL 4.6 API, but the version reported by
7*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
8*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
9*61046927SAndroid Build Coastguard WorkerSome drivers don't support all the features required in OpenGL 4.6. OpenGL
10*61046927SAndroid Build Coastguard Worker4.6 is **only** available if requested at context creation.
11*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each driver.
12*61046927SAndroid Build Coastguard Worker
13*61046927SAndroid Build Coastguard WorkerMesa 23.1.2 implements the Vulkan 1.3 API, but the version reported by
14*61046927SAndroid Build Coastguard Workerthe apiVersion property of the VkPhysicalDeviceProperties struct
15*61046927SAndroid Build Coastguard Workerdepends on the particular driver being used.
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard WorkerSHA256 checksum
18*61046927SAndroid Build Coastguard Worker---------------
19*61046927SAndroid Build Coastguard Worker
20*61046927SAndroid Build Coastguard Worker::
21*61046927SAndroid Build Coastguard Worker
22*61046927SAndroid Build Coastguard Worker    60b1f3adb1561830c158bf3c68508943674fb9d69f384c3c7289694385ab5c7e  mesa-23.1.2.tar.xz
23*61046927SAndroid Build Coastguard Worker
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard WorkerNew features
26*61046927SAndroid Build Coastguard Worker------------
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard Worker- None
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard WorkerBug fixes
32*61046927SAndroid Build Coastguard Worker---------
33*61046927SAndroid Build Coastguard Worker
34*61046927SAndroid Build Coastguard Worker- Rusticl OpenCL: Simple SYCL / DPC++ program hangs indefinitely at rusticl::api::event::wait_for_events()
35*61046927SAndroid Build Coastguard Worker- radeonsi: Metro Last Light Redux graphical glitches
36*61046927SAndroid Build Coastguard Worker- ANV: Vulkan driver regression in clearing Depth/Stencil
37*61046927SAndroid Build Coastguard Worker- freedreno/a6xx: assert(state->view_rsc_seqno[i] == seqno) failed with sway
38*61046927SAndroid Build Coastguard Worker- radv crashes when using vertex format VK_FORMAT_B10G11R11_UFLOAT_PACK32
39*61046927SAndroid Build Coastguard Worker- changes in commit e4b6a0a82457b3ef40c5857412e20bc344ff302c leads to GPU hang
40*61046927SAndroid Build Coastguard Worker- iris now requires Linux v5.3
41*61046927SAndroid Build Coastguard Worker- Wolfenstein II: The New Colossus vsync off crash
42*61046927SAndroid Build Coastguard Worker- Surfaceless mode ES2.0 number of vertices limitation
43*61046927SAndroid Build Coastguard Worker- radv: unaligned vertex input regression
44*61046927SAndroid Build Coastguard Worker- glSpecializeShaderARB works on SPIR-V compiled with shader compilers ca. 2021, but fails for SPIR-V generated with current compilers
45*61046927SAndroid Build Coastguard Worker- [regression/bisected] Bone wireframes are no longer rendered correctly in Blender with RadeonSi/Vega
46*61046927SAndroid Build Coastguard Worker
47*61046927SAndroid Build Coastguard Worker
48*61046927SAndroid Build Coastguard WorkerChanges
49*61046927SAndroid Build Coastguard Worker-------
50*61046927SAndroid Build Coastguard Worker
51*61046927SAndroid Build Coastguard WorkerBlisto (1):
52*61046927SAndroid Build Coastguard Worker
53*61046927SAndroid Build Coastguard Worker- driconf: set vk_x11_strict_image_count for Wolfenstein II
54*61046927SAndroid Build Coastguard Worker
55*61046927SAndroid Build Coastguard WorkerCaio Oliveira (2):
56*61046927SAndroid Build Coastguard Worker
57*61046927SAndroid Build Coastguard Worker- spirv: Extract vtn_handle_debug_text() helper
58*61046927SAndroid Build Coastguard Worker- spirv: Fix gl_spirv_validation when OpLine with strings is present
59*61046927SAndroid Build Coastguard Worker
60*61046927SAndroid Build Coastguard WorkerChia-I Wu (4):
61*61046927SAndroid Build Coastguard Worker
62*61046927SAndroid Build Coastguard Worker- radv: do not use a pipe offset for aliased images
63*61046927SAndroid Build Coastguard Worker- aco: fix alignment check in emit_load
64*61046927SAndroid Build Coastguard Worker- radv: fix msaa feedback loop without tc-compat cmask
65*61046927SAndroid Build Coastguard Worker- radv: fix non-square compressed image copy on gfx9
66*61046927SAndroid Build Coastguard Worker
67*61046927SAndroid Build Coastguard WorkerChristian Gmeiner (1):
68*61046927SAndroid Build Coastguard Worker
69*61046927SAndroid Build Coastguard Worker- etnaviv: nir: do not call nir_lower_idiv(..) unconditionally
70*61046927SAndroid Build Coastguard Worker
71*61046927SAndroid Build Coastguard WorkerDave Airlie (10):
72*61046927SAndroid Build Coastguard Worker
73*61046927SAndroid Build Coastguard Worker- radv/video: fix h264/265 dpb usage.
74*61046927SAndroid Build Coastguard Worker- radv/video: add missing offset to the dpb binding.
75*61046927SAndroid Build Coastguard Worker- radv/video: fix physical device format property count.
76*61046927SAndroid Build Coastguard Worker- radv/meta: fix uninitialised stack memory usage.
77*61046927SAndroid Build Coastguard Worker- lavapipe: when in doubt, swizzle the swizzle
78*61046927SAndroid Build Coastguard Worker- lavapipe: fix pipeline sanitizing.
79*61046927SAndroid Build Coastguard Worker- llvmpipe: emit fences for barrier.
80*61046927SAndroid Build Coastguard Worker- lavapipe: don't remove queue family barriers.
81*61046927SAndroid Build Coastguard Worker- gallivm/nir: fix shuffleup tests.
82*61046927SAndroid Build Coastguard Worker- lavapipe: ignore another yuv format.
83*61046927SAndroid Build Coastguard Worker
84*61046927SAndroid Build Coastguard WorkerEmma Anholt (1):
85*61046927SAndroid Build Coastguard Worker
86*61046927SAndroid Build Coastguard Worker- tu: Ignore unused shader stages in pipeline library creation.
87*61046927SAndroid Build Coastguard Worker
88*61046927SAndroid Build Coastguard WorkerEric Engestrom (7):
89*61046927SAndroid Build Coastguard Worker
90*61046927SAndroid Build Coastguard Worker- docs/relnotes: add sha256sum for 23.1.1
91*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to f85c286f51bab7d476111b781798ddb445c3f2d5
92*61046927SAndroid Build Coastguard Worker- .pick_status.json: Mark c9288808db08fd804c68750d7400c01e550c70d0 as denominated
93*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to b222b34e789812301f4f7b79911f9edc599937e2
94*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 476022cbe1d1a06e43aacd81448a7a22c6331b1f
95*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 75b63a5d3e4c0816b55deaf8d105d28bfebea98b
96*61046927SAndroid Build Coastguard Worker- docs: clear new_features.txt
97*61046927SAndroid Build Coastguard Worker
98*61046927SAndroid Build Coastguard WorkerErik Faye-Lund (2):
99*61046927SAndroid Build Coastguard Worker
100*61046927SAndroid Build Coastguard Worker- zink: compute correct location for line-smooth gs
101*61046927SAndroid Build Coastguard Worker- zink: do not lower line-smooth for non-lines
102*61046927SAndroid Build Coastguard Worker
103*61046927SAndroid Build Coastguard WorkerFrancisco Jerez (1):
104*61046927SAndroid Build Coastguard Worker
105*61046927SAndroid Build Coastguard Worker- anv: Fix calculation of guardband clipping region.
106*61046927SAndroid Build Coastguard Worker
107*61046927SAndroid Build Coastguard WorkerFriedrich Vock (2):
108*61046927SAndroid Build Coastguard Worker
109*61046927SAndroid Build Coastguard Worker- nir: Rematerialize derefs in use blocks before repairing SSA
110*61046927SAndroid Build Coastguard Worker- nir: Remove unnecessary assert in nir_before_src
111*61046927SAndroid Build Coastguard Worker
112*61046927SAndroid Build Coastguard WorkerGert Wollny (1):
113*61046927SAndroid Build Coastguard Worker
114*61046927SAndroid Build Coastguard Worker- virgl: Fix IB upload when a start >0 is given
115*61046927SAndroid Build Coastguard Worker
116*61046927SAndroid Build Coastguard WorkerHans-Kristian Arntzen (1):
117*61046927SAndroid Build Coastguard Worker
118*61046927SAndroid Build Coastguard Worker- Fix DGC bug where indirect count > maxSequencesCount.
119*61046927SAndroid Build Coastguard Worker
120*61046927SAndroid Build Coastguard WorkerJesse Natalie (1):
121*61046927SAndroid Build Coastguard Worker
122*61046927SAndroid Build Coastguard Worker- nir_opt_algebraic: Don't shrink 64-bit bitwise ops if pack_split is going to be lowered
123*61046927SAndroid Build Coastguard Worker
124*61046927SAndroid Build Coastguard WorkerJosé Roberto de Souza (1):
125*61046927SAndroid Build Coastguard Worker
126*61046927SAndroid Build Coastguard Worker- intel: Fix support of kernel versions without DRM_I915_QUERY_ENGINE_INFO
127*61046927SAndroid Build Coastguard Worker
128*61046927SAndroid Build Coastguard WorkerJulia Tatz (1):
129*61046927SAndroid Build Coastguard Worker
130*61046927SAndroid Build Coastguard Worker- zink: fix layout(local_size_variable) for vk1.3+
131*61046927SAndroid Build Coastguard Worker
132*61046927SAndroid Build Coastguard WorkerKarol Herbst (2):
133*61046927SAndroid Build Coastguard Worker
134*61046927SAndroid Build Coastguard Worker- rusticl: bump rust req to 1.60
135*61046927SAndroid Build Coastguard Worker- rusticl/event: flush queues from dependencies
136*61046927SAndroid Build Coastguard Worker
137*61046927SAndroid Build Coastguard WorkerKenneth Graunke (1):
138*61046927SAndroid Build Coastguard Worker
139*61046927SAndroid Build Coastguard Worker- intel/compiler: Fix a fallthrough in components_read() for atomics
140*61046927SAndroid Build Coastguard Worker
141*61046927SAndroid Build Coastguard WorkerKonstantin Seurer (2):
142*61046927SAndroid Build Coastguard Worker
143*61046927SAndroid Build Coastguard Worker- gallivm: Fix gather/scatter types for newer llvm
144*61046927SAndroid Build Coastguard Worker- gallivm: Cast read_first_invocation source to an int
145*61046927SAndroid Build Coastguard Worker
146*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (2):
147*61046927SAndroid Build Coastguard Worker
148*61046927SAndroid Build Coastguard Worker- anv: fix push range for descriptor offsets
149*61046927SAndroid Build Coastguard Worker- anv: fix null descriptor handling with A64 messages
150*61046927SAndroid Build Coastguard Worker
151*61046927SAndroid Build Coastguard WorkerLucas Stach (1):
152*61046927SAndroid Build Coastguard Worker
153*61046927SAndroid Build Coastguard Worker- etnaviv: update derived state after forced commandstream flush
154*61046927SAndroid Build Coastguard Worker
155*61046927SAndroid Build Coastguard WorkerMarek Olšák (2):
156*61046927SAndroid Build Coastguard Worker
157*61046927SAndroid Build Coastguard Worker- radeonsi: re-enable fp16_rtz for compute blits to fix PBO tests on gfx11
158*61046927SAndroid Build Coastguard Worker- radeonsi: don't use SET_SH_REG_INDEX on gfx7-9
159*61046927SAndroid Build Coastguard Worker
160*61046927SAndroid Build Coastguard WorkerMatt Turner (1):
161*61046927SAndroid Build Coastguard Worker
162*61046927SAndroid Build Coastguard Worker- u_format: Use memcpy to avoid unaligned accesses
163*61046927SAndroid Build Coastguard Worker
164*61046927SAndroid Build Coastguard WorkerMike Blumenkrantz (5):
165*61046927SAndroid Build Coastguard Worker
166*61046927SAndroid Build Coastguard Worker- zink: don't remove psiz from linked shaders if the consumer reads it
167*61046927SAndroid Build Coastguard Worker- zink: don't propagate psiz in quads emulation gs
168*61046927SAndroid Build Coastguard Worker- lavapipe: fix DS3 min sample setting
169*61046927SAndroid Build Coastguard Worker- lavapipe: don't pass indirect info in streamout draws
170*61046927SAndroid Build Coastguard Worker- lavapipe: handle index buffers with offsets for indirect draws
171*61046927SAndroid Build Coastguard Worker
172*61046927SAndroid Build Coastguard WorkerPatrick Lerda (4):
173*61046927SAndroid Build Coastguard Worker
174*61046927SAndroid Build Coastguard Worker- mesa: fix refcnt imbalance related to _mesa_delete_semaphore_object()
175*61046927SAndroid Build Coastguard Worker- mesa/st: fix refcnt imbalance related to st_feedback_draw_vbo()
176*61046927SAndroid Build Coastguard Worker- mesa/st: fix buffer overflow related to set_program_string()
177*61046927SAndroid Build Coastguard Worker- r600: fix r600_draw_vbo() buffer overflow
178*61046927SAndroid Build Coastguard Worker
179*61046927SAndroid Build Coastguard WorkerPierre-Eric Pelloux-Prayer (1):
180*61046927SAndroid Build Coastguard Worker
181*61046927SAndroid Build Coastguard Worker- Revert "gallium/u_threaded: buffer sharedness tracking"
182*61046927SAndroid Build Coastguard Worker
183*61046927SAndroid Build Coastguard WorkerQiang Yu (1):
184*61046927SAndroid Build Coastguard Worker
185*61046927SAndroid Build Coastguard Worker- radeonsi: fix uses_instanceid for merged mono shader stage
186*61046927SAndroid Build Coastguard Worker
187*61046927SAndroid Build Coastguard WorkerRhys Perry (1):
188*61046927SAndroid Build Coastguard Worker
189*61046927SAndroid Build Coastguard Worker- radv: correctly skip vertex loads with packed formats
190*61046927SAndroid Build Coastguard Worker
191*61046927SAndroid Build Coastguard WorkerRob Clark (4):
192*61046927SAndroid Build Coastguard Worker
193*61046927SAndroid Build Coastguard Worker- freedreno: Add extra assert
194*61046927SAndroid Build Coastguard Worker- freedreno/batch: Add driver-thread assert
195*61046927SAndroid Build Coastguard Worker- freedreno/a6xx: Directly invalidate on samp view update
196*61046927SAndroid Build Coastguard Worker- freedreno/a6xx: Use idalloc for samp/view seqno's
197*61046927SAndroid Build Coastguard Worker
198*61046927SAndroid Build Coastguard WorkerRohan Garg (4):
199*61046927SAndroid Build Coastguard Worker
200*61046927SAndroid Build Coastguard Worker- iris: correctly set alignment to next power of two for struct size
201*61046927SAndroid Build Coastguard Worker- anv: enable single texel alignment
202*61046927SAndroid Build Coastguard Worker- anv: fix incorrect asserts when combining CPS and per sample interpolation
203*61046927SAndroid Build Coastguard Worker- hasvk: enable single texel alignment
204*61046927SAndroid Build Coastguard Worker
205*61046927SAndroid Build Coastguard WorkerSagar Ghuge (1):
206*61046927SAndroid Build Coastguard Worker
207*61046927SAndroid Build Coastguard Worker- anv: Set CS stall bit during HIZ_CCS_WT surface fast clear
208*61046927SAndroid Build Coastguard Worker
209*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (3):
210*61046927SAndroid Build Coastguard Worker
211*61046927SAndroid Build Coastguard Worker- radv: fix copying 2D to 3D images
212*61046927SAndroid Build Coastguard Worker- amd: fix 64-bit integer color image clears
213*61046927SAndroid Build Coastguard Worker- radv: initialize the device cache UUID even if on-disk cache is disabled
214*61046927SAndroid Build Coastguard Worker
215*61046927SAndroid Build Coastguard WorkerTatsuyuki Ishi (1):
216*61046927SAndroid Build Coastguard Worker
217*61046927SAndroid Build Coastguard Worker- radv: Make shader related destruction happen before hw_ctx.
218*61046927SAndroid Build Coastguard Worker
219*61046927SAndroid Build Coastguard WorkerTimothy Arceri (1):
220*61046927SAndroid Build Coastguard Worker
221*61046927SAndroid Build Coastguard Worker- util: add Jamestown+ workaround
222*61046927SAndroid Build Coastguard Worker
223*61046927SAndroid Build Coastguard WorkerVinson Lee (4):
224*61046927SAndroid Build Coastguard Worker
225*61046927SAndroid Build Coastguard Worker- freedreno/a6xx: Fix memory leak on error path.
226*61046927SAndroid Build Coastguard Worker- nv50: Fix memory leak in error path
227*61046927SAndroid Build Coastguard Worker- dzn: Fix qpool->queries_lock double lock
228*61046927SAndroid Build Coastguard Worker- vulkan/wsi: Remove duplicate NULL check
229*61046927SAndroid Build Coastguard Worker
230*61046927SAndroid Build Coastguard WorkerVíctor Manuel Jáquez Leal (1):
231*61046927SAndroid Build Coastguard Worker
232*61046927SAndroid Build Coastguard Worker- vulkan: complete the usage flags for video layouts
233*61046927SAndroid Build Coastguard Worker
234*61046927SAndroid Build Coastguard WorkerYonggang Luo (1):
235*61046927SAndroid Build Coastguard Worker
236*61046927SAndroid Build Coastguard Worker- virgl: Array cmdline on stack should initialized to 0
237