1*61046927SAndroid Build Coastguard WorkerMesa 23.1.2 Release Notes / 2023-06-08 2*61046927SAndroid Build Coastguard Worker====================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 23.1.2 is a bug fix release which fixes bugs found since the 23.1.1 release. 5*61046927SAndroid Build Coastguard Worker 6*61046927SAndroid Build Coastguard WorkerMesa 23.1.2 implements the OpenGL 4.6 API, but the version reported by 7*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 8*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 9*61046927SAndroid Build Coastguard WorkerSome drivers don't support all the features required in OpenGL 4.6. OpenGL 10*61046927SAndroid Build Coastguard Worker4.6 is **only** available if requested at context creation. 11*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each driver. 12*61046927SAndroid Build Coastguard Worker 13*61046927SAndroid Build Coastguard WorkerMesa 23.1.2 implements the Vulkan 1.3 API, but the version reported by 14*61046927SAndroid Build Coastguard Workerthe apiVersion property of the VkPhysicalDeviceProperties struct 15*61046927SAndroid Build Coastguard Workerdepends on the particular driver being used. 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard WorkerSHA256 checksum 18*61046927SAndroid Build Coastguard Worker--------------- 19*61046927SAndroid Build Coastguard Worker 20*61046927SAndroid Build Coastguard Worker:: 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard Worker 60b1f3adb1561830c158bf3c68508943674fb9d69f384c3c7289694385ab5c7e mesa-23.1.2.tar.xz 23*61046927SAndroid Build Coastguard Worker 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerNew features 26*61046927SAndroid Build Coastguard Worker------------ 27*61046927SAndroid Build Coastguard Worker 28*61046927SAndroid Build Coastguard Worker- None 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard WorkerBug fixes 32*61046927SAndroid Build Coastguard Worker--------- 33*61046927SAndroid Build Coastguard Worker 34*61046927SAndroid Build Coastguard Worker- Rusticl OpenCL: Simple SYCL / DPC++ program hangs indefinitely at rusticl::api::event::wait_for_events() 35*61046927SAndroid Build Coastguard Worker- radeonsi: Metro Last Light Redux graphical glitches 36*61046927SAndroid Build Coastguard Worker- ANV: Vulkan driver regression in clearing Depth/Stencil 37*61046927SAndroid Build Coastguard Worker- freedreno/a6xx: assert(state->view_rsc_seqno[i] == seqno) failed with sway 38*61046927SAndroid Build Coastguard Worker- radv crashes when using vertex format VK_FORMAT_B10G11R11_UFLOAT_PACK32 39*61046927SAndroid Build Coastguard Worker- changes in commit e4b6a0a82457b3ef40c5857412e20bc344ff302c leads to GPU hang 40*61046927SAndroid Build Coastguard Worker- iris now requires Linux v5.3 41*61046927SAndroid Build Coastguard Worker- Wolfenstein II: The New Colossus vsync off crash 42*61046927SAndroid Build Coastguard Worker- Surfaceless mode ES2.0 number of vertices limitation 43*61046927SAndroid Build Coastguard Worker- radv: unaligned vertex input regression 44*61046927SAndroid Build Coastguard Worker- glSpecializeShaderARB works on SPIR-V compiled with shader compilers ca. 2021, but fails for SPIR-V generated with current compilers 45*61046927SAndroid Build Coastguard Worker- [regression/bisected] Bone wireframes are no longer rendered correctly in Blender with RadeonSi/Vega 46*61046927SAndroid Build Coastguard Worker 47*61046927SAndroid Build Coastguard Worker 48*61046927SAndroid Build Coastguard WorkerChanges 49*61046927SAndroid Build Coastguard Worker------- 50*61046927SAndroid Build Coastguard Worker 51*61046927SAndroid Build Coastguard WorkerBlisto (1): 52*61046927SAndroid Build Coastguard Worker 53*61046927SAndroid Build Coastguard Worker- driconf: set vk_x11_strict_image_count for Wolfenstein II 54*61046927SAndroid Build Coastguard Worker 55*61046927SAndroid Build Coastguard WorkerCaio Oliveira (2): 56*61046927SAndroid Build Coastguard Worker 57*61046927SAndroid Build Coastguard Worker- spirv: Extract vtn_handle_debug_text() helper 58*61046927SAndroid Build Coastguard Worker- spirv: Fix gl_spirv_validation when OpLine with strings is present 59*61046927SAndroid Build Coastguard Worker 60*61046927SAndroid Build Coastguard WorkerChia-I Wu (4): 61*61046927SAndroid Build Coastguard Worker 62*61046927SAndroid Build Coastguard Worker- radv: do not use a pipe offset for aliased images 63*61046927SAndroid Build Coastguard Worker- aco: fix alignment check in emit_load 64*61046927SAndroid Build Coastguard Worker- radv: fix msaa feedback loop without tc-compat cmask 65*61046927SAndroid Build Coastguard Worker- radv: fix non-square compressed image copy on gfx9 66*61046927SAndroid Build Coastguard Worker 67*61046927SAndroid Build Coastguard WorkerChristian Gmeiner (1): 68*61046927SAndroid Build Coastguard Worker 69*61046927SAndroid Build Coastguard Worker- etnaviv: nir: do not call nir_lower_idiv(..) unconditionally 70*61046927SAndroid Build Coastguard Worker 71*61046927SAndroid Build Coastguard WorkerDave Airlie (10): 72*61046927SAndroid Build Coastguard Worker 73*61046927SAndroid Build Coastguard Worker- radv/video: fix h264/265 dpb usage. 74*61046927SAndroid Build Coastguard Worker- radv/video: add missing offset to the dpb binding. 75*61046927SAndroid Build Coastguard Worker- radv/video: fix physical device format property count. 76*61046927SAndroid Build Coastguard Worker- radv/meta: fix uninitialised stack memory usage. 77*61046927SAndroid Build Coastguard Worker- lavapipe: when in doubt, swizzle the swizzle 78*61046927SAndroid Build Coastguard Worker- lavapipe: fix pipeline sanitizing. 79*61046927SAndroid Build Coastguard Worker- llvmpipe: emit fences for barrier. 80*61046927SAndroid Build Coastguard Worker- lavapipe: don't remove queue family barriers. 81*61046927SAndroid Build Coastguard Worker- gallivm/nir: fix shuffleup tests. 82*61046927SAndroid Build Coastguard Worker- lavapipe: ignore another yuv format. 83*61046927SAndroid Build Coastguard Worker 84*61046927SAndroid Build Coastguard WorkerEmma Anholt (1): 85*61046927SAndroid Build Coastguard Worker 86*61046927SAndroid Build Coastguard Worker- tu: Ignore unused shader stages in pipeline library creation. 87*61046927SAndroid Build Coastguard Worker 88*61046927SAndroid Build Coastguard WorkerEric Engestrom (7): 89*61046927SAndroid Build Coastguard Worker 90*61046927SAndroid Build Coastguard Worker- docs/relnotes: add sha256sum for 23.1.1 91*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to f85c286f51bab7d476111b781798ddb445c3f2d5 92*61046927SAndroid Build Coastguard Worker- .pick_status.json: Mark c9288808db08fd804c68750d7400c01e550c70d0 as denominated 93*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to b222b34e789812301f4f7b79911f9edc599937e2 94*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 476022cbe1d1a06e43aacd81448a7a22c6331b1f 95*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 75b63a5d3e4c0816b55deaf8d105d28bfebea98b 96*61046927SAndroid Build Coastguard Worker- docs: clear new_features.txt 97*61046927SAndroid Build Coastguard Worker 98*61046927SAndroid Build Coastguard WorkerErik Faye-Lund (2): 99*61046927SAndroid Build Coastguard Worker 100*61046927SAndroid Build Coastguard Worker- zink: compute correct location for line-smooth gs 101*61046927SAndroid Build Coastguard Worker- zink: do not lower line-smooth for non-lines 102*61046927SAndroid Build Coastguard Worker 103*61046927SAndroid Build Coastguard WorkerFrancisco Jerez (1): 104*61046927SAndroid Build Coastguard Worker 105*61046927SAndroid Build Coastguard Worker- anv: Fix calculation of guardband clipping region. 106*61046927SAndroid Build Coastguard Worker 107*61046927SAndroid Build Coastguard WorkerFriedrich Vock (2): 108*61046927SAndroid Build Coastguard Worker 109*61046927SAndroid Build Coastguard Worker- nir: Rematerialize derefs in use blocks before repairing SSA 110*61046927SAndroid Build Coastguard Worker- nir: Remove unnecessary assert in nir_before_src 111*61046927SAndroid Build Coastguard Worker 112*61046927SAndroid Build Coastguard WorkerGert Wollny (1): 113*61046927SAndroid Build Coastguard Worker 114*61046927SAndroid Build Coastguard Worker- virgl: Fix IB upload when a start >0 is given 115*61046927SAndroid Build Coastguard Worker 116*61046927SAndroid Build Coastguard WorkerHans-Kristian Arntzen (1): 117*61046927SAndroid Build Coastguard Worker 118*61046927SAndroid Build Coastguard Worker- Fix DGC bug where indirect count > maxSequencesCount. 119*61046927SAndroid Build Coastguard Worker 120*61046927SAndroid Build Coastguard WorkerJesse Natalie (1): 121*61046927SAndroid Build Coastguard Worker 122*61046927SAndroid Build Coastguard Worker- nir_opt_algebraic: Don't shrink 64-bit bitwise ops if pack_split is going to be lowered 123*61046927SAndroid Build Coastguard Worker 124*61046927SAndroid Build Coastguard WorkerJosé Roberto de Souza (1): 125*61046927SAndroid Build Coastguard Worker 126*61046927SAndroid Build Coastguard Worker- intel: Fix support of kernel versions without DRM_I915_QUERY_ENGINE_INFO 127*61046927SAndroid Build Coastguard Worker 128*61046927SAndroid Build Coastguard WorkerJulia Tatz (1): 129*61046927SAndroid Build Coastguard Worker 130*61046927SAndroid Build Coastguard Worker- zink: fix layout(local_size_variable) for vk1.3+ 131*61046927SAndroid Build Coastguard Worker 132*61046927SAndroid Build Coastguard WorkerKarol Herbst (2): 133*61046927SAndroid Build Coastguard Worker 134*61046927SAndroid Build Coastguard Worker- rusticl: bump rust req to 1.60 135*61046927SAndroid Build Coastguard Worker- rusticl/event: flush queues from dependencies 136*61046927SAndroid Build Coastguard Worker 137*61046927SAndroid Build Coastguard WorkerKenneth Graunke (1): 138*61046927SAndroid Build Coastguard Worker 139*61046927SAndroid Build Coastguard Worker- intel/compiler: Fix a fallthrough in components_read() for atomics 140*61046927SAndroid Build Coastguard Worker 141*61046927SAndroid Build Coastguard WorkerKonstantin Seurer (2): 142*61046927SAndroid Build Coastguard Worker 143*61046927SAndroid Build Coastguard Worker- gallivm: Fix gather/scatter types for newer llvm 144*61046927SAndroid Build Coastguard Worker- gallivm: Cast read_first_invocation source to an int 145*61046927SAndroid Build Coastguard Worker 146*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (2): 147*61046927SAndroid Build Coastguard Worker 148*61046927SAndroid Build Coastguard Worker- anv: fix push range for descriptor offsets 149*61046927SAndroid Build Coastguard Worker- anv: fix null descriptor handling with A64 messages 150*61046927SAndroid Build Coastguard Worker 151*61046927SAndroid Build Coastguard WorkerLucas Stach (1): 152*61046927SAndroid Build Coastguard Worker 153*61046927SAndroid Build Coastguard Worker- etnaviv: update derived state after forced commandstream flush 154*61046927SAndroid Build Coastguard Worker 155*61046927SAndroid Build Coastguard WorkerMarek Olšák (2): 156*61046927SAndroid Build Coastguard Worker 157*61046927SAndroid Build Coastguard Worker- radeonsi: re-enable fp16_rtz for compute blits to fix PBO tests on gfx11 158*61046927SAndroid Build Coastguard Worker- radeonsi: don't use SET_SH_REG_INDEX on gfx7-9 159*61046927SAndroid Build Coastguard Worker 160*61046927SAndroid Build Coastguard WorkerMatt Turner (1): 161*61046927SAndroid Build Coastguard Worker 162*61046927SAndroid Build Coastguard Worker- u_format: Use memcpy to avoid unaligned accesses 163*61046927SAndroid Build Coastguard Worker 164*61046927SAndroid Build Coastguard WorkerMike Blumenkrantz (5): 165*61046927SAndroid Build Coastguard Worker 166*61046927SAndroid Build Coastguard Worker- zink: don't remove psiz from linked shaders if the consumer reads it 167*61046927SAndroid Build Coastguard Worker- zink: don't propagate psiz in quads emulation gs 168*61046927SAndroid Build Coastguard Worker- lavapipe: fix DS3 min sample setting 169*61046927SAndroid Build Coastguard Worker- lavapipe: don't pass indirect info in streamout draws 170*61046927SAndroid Build Coastguard Worker- lavapipe: handle index buffers with offsets for indirect draws 171*61046927SAndroid Build Coastguard Worker 172*61046927SAndroid Build Coastguard WorkerPatrick Lerda (4): 173*61046927SAndroid Build Coastguard Worker 174*61046927SAndroid Build Coastguard Worker- mesa: fix refcnt imbalance related to _mesa_delete_semaphore_object() 175*61046927SAndroid Build Coastguard Worker- mesa/st: fix refcnt imbalance related to st_feedback_draw_vbo() 176*61046927SAndroid Build Coastguard Worker- mesa/st: fix buffer overflow related to set_program_string() 177*61046927SAndroid Build Coastguard Worker- r600: fix r600_draw_vbo() buffer overflow 178*61046927SAndroid Build Coastguard Worker 179*61046927SAndroid Build Coastguard WorkerPierre-Eric Pelloux-Prayer (1): 180*61046927SAndroid Build Coastguard Worker 181*61046927SAndroid Build Coastguard Worker- Revert "gallium/u_threaded: buffer sharedness tracking" 182*61046927SAndroid Build Coastguard Worker 183*61046927SAndroid Build Coastguard WorkerQiang Yu (1): 184*61046927SAndroid Build Coastguard Worker 185*61046927SAndroid Build Coastguard Worker- radeonsi: fix uses_instanceid for merged mono shader stage 186*61046927SAndroid Build Coastguard Worker 187*61046927SAndroid Build Coastguard WorkerRhys Perry (1): 188*61046927SAndroid Build Coastguard Worker 189*61046927SAndroid Build Coastguard Worker- radv: correctly skip vertex loads with packed formats 190*61046927SAndroid Build Coastguard Worker 191*61046927SAndroid Build Coastguard WorkerRob Clark (4): 192*61046927SAndroid Build Coastguard Worker 193*61046927SAndroid Build Coastguard Worker- freedreno: Add extra assert 194*61046927SAndroid Build Coastguard Worker- freedreno/batch: Add driver-thread assert 195*61046927SAndroid Build Coastguard Worker- freedreno/a6xx: Directly invalidate on samp view update 196*61046927SAndroid Build Coastguard Worker- freedreno/a6xx: Use idalloc for samp/view seqno's 197*61046927SAndroid Build Coastguard Worker 198*61046927SAndroid Build Coastguard WorkerRohan Garg (4): 199*61046927SAndroid Build Coastguard Worker 200*61046927SAndroid Build Coastguard Worker- iris: correctly set alignment to next power of two for struct size 201*61046927SAndroid Build Coastguard Worker- anv: enable single texel alignment 202*61046927SAndroid Build Coastguard Worker- anv: fix incorrect asserts when combining CPS and per sample interpolation 203*61046927SAndroid Build Coastguard Worker- hasvk: enable single texel alignment 204*61046927SAndroid Build Coastguard Worker 205*61046927SAndroid Build Coastguard WorkerSagar Ghuge (1): 206*61046927SAndroid Build Coastguard Worker 207*61046927SAndroid Build Coastguard Worker- anv: Set CS stall bit during HIZ_CCS_WT surface fast clear 208*61046927SAndroid Build Coastguard Worker 209*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (3): 210*61046927SAndroid Build Coastguard Worker 211*61046927SAndroid Build Coastguard Worker- radv: fix copying 2D to 3D images 212*61046927SAndroid Build Coastguard Worker- amd: fix 64-bit integer color image clears 213*61046927SAndroid Build Coastguard Worker- radv: initialize the device cache UUID even if on-disk cache is disabled 214*61046927SAndroid Build Coastguard Worker 215*61046927SAndroid Build Coastguard WorkerTatsuyuki Ishi (1): 216*61046927SAndroid Build Coastguard Worker 217*61046927SAndroid Build Coastguard Worker- radv: Make shader related destruction happen before hw_ctx. 218*61046927SAndroid Build Coastguard Worker 219*61046927SAndroid Build Coastguard WorkerTimothy Arceri (1): 220*61046927SAndroid Build Coastguard Worker 221*61046927SAndroid Build Coastguard Worker- util: add Jamestown+ workaround 222*61046927SAndroid Build Coastguard Worker 223*61046927SAndroid Build Coastguard WorkerVinson Lee (4): 224*61046927SAndroid Build Coastguard Worker 225*61046927SAndroid Build Coastguard Worker- freedreno/a6xx: Fix memory leak on error path. 226*61046927SAndroid Build Coastguard Worker- nv50: Fix memory leak in error path 227*61046927SAndroid Build Coastguard Worker- dzn: Fix qpool->queries_lock double lock 228*61046927SAndroid Build Coastguard Worker- vulkan/wsi: Remove duplicate NULL check 229*61046927SAndroid Build Coastguard Worker 230*61046927SAndroid Build Coastguard WorkerVíctor Manuel Jáquez Leal (1): 231*61046927SAndroid Build Coastguard Worker 232*61046927SAndroid Build Coastguard Worker- vulkan: complete the usage flags for video layouts 233*61046927SAndroid Build Coastguard Worker 234*61046927SAndroid Build Coastguard WorkerYonggang Luo (1): 235*61046927SAndroid Build Coastguard Worker 236*61046927SAndroid Build Coastguard Worker- virgl: Array cmdline on stack should initialized to 0 237