1*61046927SAndroid Build Coastguard WorkerMesa 23.0.4 Release Notes / 2023-05-30 2*61046927SAndroid Build Coastguard Worker====================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 23.0.4 is a bug fix release which fixes bugs found since the 23.0.3 release. 5*61046927SAndroid Build Coastguard Worker 6*61046927SAndroid Build Coastguard WorkerMesa 23.0.4 implements the OpenGL 4.6 API, but the version reported by 7*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 8*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 9*61046927SAndroid Build Coastguard WorkerSome drivers don't support all the features required in OpenGL 4.6. OpenGL 10*61046927SAndroid Build Coastguard Worker4.6 is **only** available if requested at context creation. 11*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each driver. 12*61046927SAndroid Build Coastguard Worker 13*61046927SAndroid Build Coastguard WorkerMesa 23.0.4 implements the Vulkan 1.3 API, but the version reported by 14*61046927SAndroid Build Coastguard Workerthe apiVersion property of the VkPhysicalDeviceProperties struct 15*61046927SAndroid Build Coastguard Workerdepends on the particular driver being used. 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard WorkerSHA256 checksum 18*61046927SAndroid Build Coastguard Worker--------------- 19*61046927SAndroid Build Coastguard Worker 20*61046927SAndroid Build Coastguard Worker:: 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard Worker ee7f2cad1c58f943ea3048e59871908900b0a656ebdcf6a309e60af4270792f6 mesa-23.0.4.tar.xz 23*61046927SAndroid Build Coastguard Worker 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard Worker 26*61046927SAndroid Build Coastguard WorkerNew features 27*61046927SAndroid Build Coastguard Worker------------ 28*61046927SAndroid Build Coastguard Worker 29*61046927SAndroid Build Coastguard Worker- None 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard Worker 32*61046927SAndroid Build Coastguard WorkerBug fixes 33*61046927SAndroid Build Coastguard Worker--------- 34*61046927SAndroid Build Coastguard Worker 35*61046927SAndroid Build Coastguard Worker- radv: Battlefield {1,5} hangs on RX 7900 XTX 36*61046927SAndroid Build Coastguard Worker- radv: graphical artifacts in MSFS running via DXVK on RX7900XT 37*61046927SAndroid Build Coastguard Worker- [radeonsi] flickering debug chunk border lines in Minecraft 38*61046927SAndroid Build Coastguard Worker- vulkan/device_select: no way to select between GPUs of the same model due to bugs 39*61046927SAndroid Build Coastguard Worker- radv: cache crashing 40*61046927SAndroid Build Coastguard Worker- nouveau: Regression in arb_transform_feedback_overflow_query-basic from multithreading patches 41*61046927SAndroid Build Coastguard Worker- [llvm 16+] [microsoft-clc] opencl-c-base.h does not exist 42*61046927SAndroid Build Coastguard Worker- Vulkancts clipping / tesselation tests trigger gpu hang on DG2 43*61046927SAndroid Build Coastguard Worker- Swaped fields in picture in vlc and mythtv if hw accel is on 44*61046927SAndroid Build Coastguard Worker- WGL: Assert assigns dwThreadId variable 45*61046927SAndroid Build Coastguard Worker- nine regression with r600 (bisected) 46*61046927SAndroid Build Coastguard Worker- [ACO] [RADV] Flickering squares in some areas in The Last of Us Part 1 (with workaround) 47*61046927SAndroid Build Coastguard Worker- radv: Jedi Fallen Order flickering & blocky plants 48*61046927SAndroid Build Coastguard Worker- nouveau: NV50 (NVAC) broken in latest master 49*61046927SAndroid Build Coastguard Worker- rusticl failed to build with rust-bindgen 0.65.0 50*61046927SAndroid Build Coastguard Worker- aco: s_load_dword with negative soffset cause GPU hang 51*61046927SAndroid Build Coastguard Worker- [Intel TGL] Performance drop in 22.3.5 compared to 22.2.5 52*61046927SAndroid Build Coastguard Worker 53*61046927SAndroid Build Coastguard Worker 54*61046927SAndroid Build Coastguard WorkerChanges 55*61046927SAndroid Build Coastguard Worker------- 56*61046927SAndroid Build Coastguard Worker 57*61046927SAndroid Build Coastguard WorkerAxel Davy (1): 58*61046927SAndroid Build Coastguard Worker 59*61046927SAndroid Build Coastguard Worker- frontend/nine: Fix num_textures count 60*61046927SAndroid Build Coastguard Worker 61*61046927SAndroid Build Coastguard WorkerCharmaine Lee (2): 62*61046927SAndroid Build Coastguard Worker 63*61046927SAndroid Build Coastguard Worker- translate: do not clamp element index in generic_run 64*61046927SAndroid Build Coastguard Worker- svga: set PIPE_CAP_VERTEX_ATTRIB_ELEMENT_ALIGNED_ONLY for VGPU10 device 65*61046927SAndroid Build Coastguard Worker 66*61046927SAndroid Build Coastguard WorkerConnor Abbott (1): 67*61046927SAndroid Build Coastguard Worker 68*61046927SAndroid Build Coastguard Worker- tu: Don't override depth for GMEM 69*61046927SAndroid Build Coastguard Worker 70*61046927SAndroid Build Coastguard WorkerDavid Heidelberg (1): 71*61046927SAndroid Build Coastguard Worker 72*61046927SAndroid Build Coastguard Worker- panvk: clear dangling pointers 73*61046927SAndroid Build Coastguard Worker 74*61046927SAndroid Build Coastguard WorkerDylan Baker (17): 75*61046927SAndroid Build Coastguard Worker 76*61046927SAndroid Build Coastguard Worker- docs: Add sha256 sum for 23.0.3 77*61046927SAndroid Build Coastguard Worker- bin/pick: fix issue where None for nomination_type could fail 78*61046927SAndroid Build Coastguard Worker- bin/pick: use lineboxes to make the UI clearer 79*61046927SAndroid Build Coastguard Worker- bin/pick: Add support for adding notes on patches 80*61046927SAndroid Build Coastguard Worker- bin/pick: Add a Read/Write lock class 81*61046927SAndroid Build Coastguard Worker- pick: Fix a lot of locking issues 82*61046927SAndroid Build Coastguard Worker- pick: Add fixes/reverts of applied patches as they're applied 83*61046927SAndroid Build Coastguard Worker- bin/pick-ui: use asyncio.new_event_loop 84*61046927SAndroid Build Coastguard Worker- wip: 23.0 fixes for pick-ui reworks 85*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 41a36561491d0cd65c8813126db9ce41e4aff9c4 86*61046927SAndroid Build Coastguard Worker- fixup! pick: Fix a lot of locking issues 87*61046927SAndroid Build Coastguard Worker- Revert "anv: flag BO for write combine when CPU visible and potentially in lmem" 88*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 218aa7794136c6a9bc55d5c8c31e0ba450cf0f0b 89*61046927SAndroid Build Coastguard Worker- intel/dev: create a helper dependency for libintel_dev 90*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 5039b595477589a6e39bd6e5a390ed565b89a793 91*61046927SAndroid Build Coastguard Worker- .pick_status.json: Updates notes for 9fb9ae5ac69293ab60d5d1f7470d8f152ccde7f6 92*61046927SAndroid Build Coastguard Worker- .pick_status.json: Updates notes for a77c88f1e897d5ab5c046b35898eadbe806e2990 93*61046927SAndroid Build Coastguard Worker 94*61046927SAndroid Build Coastguard WorkerEmma Anholt (3): 95*61046927SAndroid Build Coastguard Worker 96*61046927SAndroid Build Coastguard Worker- blob: Don't valgrind assert for defined memory if we aren't writing. 97*61046927SAndroid Build Coastguard Worker- vulkan: Handle alignment failure in the pipeline cache. 98*61046927SAndroid Build Coastguard Worker- vulkan: Actually increment the count of objects in GetPipelineCacheData. 99*61046927SAndroid Build Coastguard Worker 100*61046927SAndroid Build Coastguard WorkerEric Engestrom (4): 101*61046927SAndroid Build Coastguard Worker 102*61046927SAndroid Build Coastguard Worker- amd: fix buggy usage of unreachable() 103*61046927SAndroid Build Coastguard Worker- compiler: fix buggy usage of unreachable() 104*61046927SAndroid Build Coastguard Worker- pvr: fix buggy usage of unreachable() 105*61046927SAndroid Build Coastguard Worker- vk/util: fix buggy usage of unreachable() 106*61046927SAndroid Build Coastguard Worker 107*61046927SAndroid Build Coastguard WorkerErik Faye-Lund (2): 108*61046927SAndroid Build Coastguard Worker 109*61046927SAndroid Build Coastguard Worker- nir: fix constant-folding of 64-bit fpow 110*61046927SAndroid Build Coastguard Worker- llvmpipe: fixup refactor copypasta 111*61046927SAndroid Build Coastguard Worker 112*61046927SAndroid Build Coastguard WorkerFilip Gawin (1): 113*61046927SAndroid Build Coastguard Worker 114*61046927SAndroid Build Coastguard Worker- nine: add fallback for D3DFMT_D16 in d3d9_to_pipe_format_checked 115*61046927SAndroid Build Coastguard Worker 116*61046927SAndroid Build Coastguard WorkerFriedrich Vock (2): 117*61046927SAndroid Build Coastguard Worker 118*61046927SAndroid Build Coastguard Worker- radv/rmv: Fix import memory 119*61046927SAndroid Build Coastguard Worker- radv: Always call si_emit_cache_flush before writing timestamps 120*61046927SAndroid Build Coastguard Worker 121*61046927SAndroid Build Coastguard WorkerGert Wollny (1): 122*61046927SAndroid Build Coastguard Worker 123*61046927SAndroid Build Coastguard Worker- r600/sfn: fix cube to array lowering for LOD 124*61046927SAndroid Build Coastguard Worker 125*61046927SAndroid Build Coastguard WorkerHans-Kristian Arntzen (1): 126*61046927SAndroid Build Coastguard Worker 127*61046927SAndroid Build Coastguard Worker- wsi/x11: Fix present ID signal when IDLE comes before COMPLETE. 128*61046927SAndroid Build Coastguard Worker 129*61046927SAndroid Build Coastguard WorkerIago Toral Quiroga (3): 130*61046927SAndroid Build Coastguard Worker 131*61046927SAndroid Build Coastguard Worker- broadcom/compiler: fix v3d_qpu_uses_sfu 132*61046927SAndroid Build Coastguard Worker- broadcom/compiler: add a v3d_qpu_instr_is_legacy_sfu helper 133*61046927SAndroid Build Coastguard Worker- broadcom/compiler: fix incorrect check for SFU op 134*61046927SAndroid Build Coastguard Worker 135*61046927SAndroid Build Coastguard WorkerJonathan Gray (1): 136*61046927SAndroid Build Coastguard Worker 137*61046927SAndroid Build Coastguard Worker- intel/dev: remove dg2 0x5698 pci id 138*61046927SAndroid Build Coastguard Worker 139*61046927SAndroid Build Coastguard WorkerJosé Fonseca (1): 140*61046927SAndroid Build Coastguard Worker 141*61046927SAndroid Build Coastguard Worker- wgl: Fix unintentional assignment on assert. 142*61046927SAndroid Build Coastguard Worker 143*61046927SAndroid Build Coastguard WorkerKarol Herbst (4): 144*61046927SAndroid Build Coastguard Worker 145*61046927SAndroid Build Coastguard Worker- radeonsi: lower mul_high 146*61046927SAndroid Build Coastguard Worker- ac/llvm: support shifts on 16 bit vec2 147*61046927SAndroid Build Coastguard Worker- rusticl: don't set size_t-is-usize for >=bindgen-0.65 148*61046927SAndroid Build Coastguard Worker- nvc0: do not randomly emit fences. 149*61046927SAndroid Build Coastguard Worker 150*61046927SAndroid Build Coastguard WorkerKonstantin Seurer (1): 151*61046927SAndroid Build Coastguard Worker 152*61046927SAndroid Build Coastguard Worker- nir/lower_fp16_casts: Fix SSA dominance 153*61046927SAndroid Build Coastguard Worker 154*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (5): 155*61046927SAndroid Build Coastguard Worker 156*61046927SAndroid Build Coastguard Worker- isl: don't set inconsistent fields for depth when using stencil only 157*61046927SAndroid Build Coastguard Worker- isl: fix a number of errors on storage format support on Gfx9/12.5 158*61046927SAndroid Build Coastguard Worker- intel/fs: fix per vertex input clamping 159*61046927SAndroid Build Coastguard Worker- intel/fs: fix scheduling of HALT instructions 160*61046927SAndroid Build Coastguard Worker- anv: fixup workaround 16011411144 161*61046927SAndroid Build Coastguard Worker 162*61046927SAndroid Build Coastguard WorkerLone_Wolf (3): 163*61046927SAndroid Build Coastguard Worker 164*61046927SAndroid Build Coastguard Worker- compiler/clc: Fix embedded clang headers (microsoft-clc) for LLVM 16+ 165*61046927SAndroid Build Coastguard Worker- clc: Add clangASTMatchers to fix static llvm build of microsoft-clc with LLVM 16+ 166*61046927SAndroid Build Coastguard Worker- clc: Add clang frontendhlsl module to fix build of microsoft-clc with llvm 16+ 167*61046927SAndroid Build Coastguard Worker 168*61046927SAndroid Build Coastguard WorkerLuna Nova (3): 169*61046927SAndroid Build Coastguard Worker 170*61046927SAndroid Build Coastguard Worker- device_select_layer: fix inverted strcmp in device_select_find_dri_prime_tag_default (v1) 171*61046927SAndroid Build Coastguard Worker- device_select_layer: apply DRI_PRIME even if default device is > 1 to match opengl behavior 172*61046927SAndroid Build Coastguard Worker- device_select_layer: pick a default device before applying DRI_PRIME 173*61046927SAndroid Build Coastguard Worker 174*61046927SAndroid Build Coastguard WorkerM Henning (1): 175*61046927SAndroid Build Coastguard Worker 176*61046927SAndroid Build Coastguard Worker- nouveau/codegen: Check nir_dest_num_components 177*61046927SAndroid Build Coastguard Worker 178*61046927SAndroid Build Coastguard WorkerMarek Olšák (2): 179*61046927SAndroid Build Coastguard Worker 180*61046927SAndroid Build Coastguard Worker- nir: fix 2 bugs in nir_create_passthrough_tcs 181*61046927SAndroid Build Coastguard Worker- radeonsi: call ac_init_llvm_once before any util_queue initialization 182*61046927SAndroid Build Coastguard Worker 183*61046927SAndroid Build Coastguard WorkerMark Janes (2): 184*61046927SAndroid Build Coastguard Worker 185*61046927SAndroid Build Coastguard Worker- util: add macro to support gcc/clang poison 186*61046927SAndroid Build Coastguard Worker- intel/dev: generate helpers to identify platform workarounds 187*61046927SAndroid Build Coastguard Worker 188*61046927SAndroid Build Coastguard WorkerMatt Turner (1): 189*61046927SAndroid Build Coastguard Worker 190*61046927SAndroid Build Coastguard Worker- intel: Disable shader cache when executing intel_clc during the build 191*61046927SAndroid Build Coastguard Worker 192*61046927SAndroid Build Coastguard WorkerMatthieu Bouron (1): 193*61046927SAndroid Build Coastguard Worker 194*61046927SAndroid Build Coastguard Worker- lavapipe: honor dst base array layer when resolving color attachments 195*61046927SAndroid Build Coastguard Worker 196*61046927SAndroid Build Coastguard WorkerMichel Zou (1): 197*61046927SAndroid Build Coastguard Worker 198*61046927SAndroid Build Coastguard Worker- mesa/draw: fix -Wformat warning 199*61046927SAndroid Build Coastguard Worker 200*61046927SAndroid Build Coastguard WorkerMike Blumenkrantz (25): 201*61046927SAndroid Build Coastguard Worker 202*61046927SAndroid Build Coastguard Worker- zink: add z32s8 as mandatory GL3.0 profile attachment format 203*61046927SAndroid Build Coastguard Worker- zink: avoid zero-sized memcmp for descriptor layouts 204*61046927SAndroid Build Coastguard Worker- nir/lower_alpha_test: rzalloc state slots 205*61046927SAndroid Build Coastguard Worker- zink: emit demote cap when using demote 206*61046927SAndroid Build Coastguard Worker- util/debug: move null checks out of debug message macro 207*61046927SAndroid Build Coastguard Worker- zink: don't bitcast bool deref loads/stores 208*61046927SAndroid Build Coastguard Worker- drisw: don't leak the winsys 209*61046927SAndroid Build Coastguard Worker- zink: check for extendedDynamicState3DepthClipNegativeOneToOne for ds3 support 210*61046927SAndroid Build Coastguard Worker- draw: fix viewmask iterating 211*61046927SAndroid Build Coastguard Worker- gallivm: break out native vector width calc for reuse 212*61046927SAndroid Build Coastguard Worker- draw: fix robust ubo size calc 213*61046927SAndroid Build Coastguard Worker- zink: only unset a generated tcs if the bound tcs is the generated one 214*61046927SAndroid Build Coastguard Worker- zink: set depth dynamic state values unconditionally 215*61046927SAndroid Build Coastguard Worker- cso: unbind fb state when unbinding the context 216*61046927SAndroid Build Coastguard Worker- zink: don't init mutable resource bit for swapchain images 217*61046927SAndroid Build Coastguard Worker- zink: allow vk 1.2 timelineSemaphore feature if extension isn't supported 218*61046927SAndroid Build Coastguard Worker- zink: stringify unsupported prim restart log error 219*61046927SAndroid Build Coastguard Worker- zink: use an intermediate variable for binding ssbo slots 220*61046927SAndroid Build Coastguard Worker- zink: unbind the ssbo slot being iterated, not the index of the buffer 221*61046927SAndroid Build Coastguard Worker- zink: flush INDIRECT_BUFFER mem barrier for compute 222*61046927SAndroid Build Coastguard Worker- glsl/lower_samplers_as_deref: apply bindings for unused samplers 223*61046927SAndroid Build Coastguard Worker- zink: disable always zs feedback loop on radv 224*61046927SAndroid Build Coastguard Worker- zink: destroy current batch state after all other batch states 225*61046927SAndroid Build Coastguard Worker- zink: only add feedback loop usage bit if extension is supported 226*61046927SAndroid Build Coastguard Worker- zink: add feedback loop usage for swapchains 227*61046927SAndroid Build Coastguard Worker 228*61046927SAndroid Build Coastguard WorkerNanley Chery (2): 229*61046927SAndroid Build Coastguard Worker 230*61046927SAndroid Build Coastguard Worker- iris/bufmgr: Add and use zero_bo 231*61046927SAndroid Build Coastguard Worker- iris/bufmgr: Handle flat_ccs for BO_ALLOC_ZEROED 232*61046927SAndroid Build Coastguard Worker 233*61046927SAndroid Build Coastguard WorkerPatrick Lerda (7): 234*61046927SAndroid Build Coastguard Worker 235*61046927SAndroid Build Coastguard Worker- lima: fix refcnt imbalance related to framebuffer 236*61046927SAndroid Build Coastguard Worker- r600/sfn: fix memory leak related to sh_info->arrays 237*61046927SAndroid Build Coastguard Worker- aux/draw: fix memory leak related to ureg_get_tokens() 238*61046927SAndroid Build Coastguard Worker- crocus: fix refcnt imbalance related to crocus_create_surface() 239*61046927SAndroid Build Coastguard Worker- r600: fix refcnt imbalance related to atomic_buffer_state 240*61046927SAndroid Build Coastguard Worker- radeonsi: set proper drm_amdgpu_cs_chunk_fence alignment 241*61046927SAndroid Build Coastguard Worker- crocus: fix scratch_bos memory leak 242*61046927SAndroid Build Coastguard Worker 243*61046927SAndroid Build Coastguard WorkerQiang Yu (2): 244*61046927SAndroid Build Coastguard Worker 245*61046927SAndroid Build Coastguard Worker- aco: fix nir_f2u64 translation 246*61046927SAndroid Build Coastguard Worker- ac/nir/cull: fix line position w culling 247*61046927SAndroid Build Coastguard Worker 248*61046927SAndroid Build Coastguard WorkerRhys Perry (4): 249*61046927SAndroid Build Coastguard Worker 250*61046927SAndroid Build Coastguard Worker- aco: remove SMEM_instruction::prevent_overflow 251*61046927SAndroid Build Coastguard Worker- aco: don't move exec reads around exec writes 252*61046927SAndroid Build Coastguard Worker- aco: don't move exec writes around exec writes 253*61046927SAndroid Build Coastguard Worker- aco/gfx11: fix VMEM/DS->VALU WaW/RaW hazard 254*61046927SAndroid Build Coastguard Worker 255*61046927SAndroid Build Coastguard WorkerRuijing Dong (1): 256*61046927SAndroid Build Coastguard Worker 257*61046927SAndroid Build Coastguard Worker- radeonsi/vcn: correct cropping for hevc case 258*61046927SAndroid Build Coastguard Worker 259*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (1): 260*61046927SAndroid Build Coastguard Worker 261*61046927SAndroid Build Coastguard Worker- radv: fix usage flag for 3D compressed 128 bpp images on GFX9 262*61046927SAndroid Build Coastguard Worker 263*61046927SAndroid Build Coastguard WorkerSoroushIMG (3): 264*61046927SAndroid Build Coastguard Worker 265*61046927SAndroid Build Coastguard Worker- zink: do not emit line stipple dynamic state when emulating 266*61046927SAndroid Build Coastguard Worker- zink: take location_frac into account in lower_line_smooth_gs 267*61046927SAndroid Build Coastguard Worker- zink: fix incorrect line mode check for bresenham 268*61046927SAndroid Build Coastguard Worker 269*61046927SAndroid Build Coastguard WorkerTapani Pälli (3): 270*61046927SAndroid Build Coastguard Worker 271*61046927SAndroid Build Coastguard Worker- isl: disable mcs (and mcs+ccs) for color msaa on gfxver 125 272*61046927SAndroid Build Coastguard Worker- iris: implement state cache invalidate for Wa_16013063087 273*61046927SAndroid Build Coastguard Worker- isl: fix layout for comparing surf and view properties 274*61046927SAndroid Build Coastguard Worker 275*61046927SAndroid Build Coastguard WorkerThong Thai (3): 276*61046927SAndroid Build Coastguard Worker 277*61046927SAndroid Build Coastguard Worker- mesa/main: rework locale setup/teardown 278*61046927SAndroid Build Coastguard Worker- util: check and initialize locale before using it 279*61046927SAndroid Build Coastguard Worker- tgsi: use locale independent float and double parsing 280*61046927SAndroid Build Coastguard Worker 281*61046927SAndroid Build Coastguard WorkerTimur Kristóf (2): 282*61046927SAndroid Build Coastguard Worker 283*61046927SAndroid Build Coastguard Worker- aco: Disallow constant propagation on SOPP and fixed operands. 284*61046927SAndroid Build Coastguard Worker- aco: Initialize vcmpx field in get_cmp_info. 285*61046927SAndroid Build Coastguard Worker 286*61046927SAndroid Build Coastguard WorkerYiwei Zhang (3): 287*61046927SAndroid Build Coastguard Worker 288*61046927SAndroid Build Coastguard Worker- radv: respect VK_QUERY_RESULT_WAIT_BIT in GetQueryPoolResults 289*61046927SAndroid Build Coastguard Worker- pipe-loader: avoid undefined memcpy behavior 290*61046927SAndroid Build Coastguard Worker- lvp: avoid accessing member of NULL ptr for global entries 291*61046927SAndroid Build Coastguard Worker 292*61046927SAndroid Build Coastguard Workerantonino (1): 293*61046927SAndroid Build Coastguard Worker 294*61046927SAndroid Build Coastguard Worker- nir: don't create invalid inputs in \`nir_create_passthrough_gs` 295