xref: /aosp_15_r20/external/mesa3d/docs/relnotes/23.0.4.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 23.0.4 Release Notes / 2023-05-30
2*61046927SAndroid Build Coastguard Worker======================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 23.0.4 is a bug fix release which fixes bugs found since the 23.0.3 release.
5*61046927SAndroid Build Coastguard Worker
6*61046927SAndroid Build Coastguard WorkerMesa 23.0.4 implements the OpenGL 4.6 API, but the version reported by
7*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
8*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
9*61046927SAndroid Build Coastguard WorkerSome drivers don't support all the features required in OpenGL 4.6. OpenGL
10*61046927SAndroid Build Coastguard Worker4.6 is **only** available if requested at context creation.
11*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each driver.
12*61046927SAndroid Build Coastguard Worker
13*61046927SAndroid Build Coastguard WorkerMesa 23.0.4 implements the Vulkan 1.3 API, but the version reported by
14*61046927SAndroid Build Coastguard Workerthe apiVersion property of the VkPhysicalDeviceProperties struct
15*61046927SAndroid Build Coastguard Workerdepends on the particular driver being used.
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard WorkerSHA256 checksum
18*61046927SAndroid Build Coastguard Worker---------------
19*61046927SAndroid Build Coastguard Worker
20*61046927SAndroid Build Coastguard Worker::
21*61046927SAndroid Build Coastguard Worker
22*61046927SAndroid Build Coastguard Worker    ee7f2cad1c58f943ea3048e59871908900b0a656ebdcf6a309e60af4270792f6  mesa-23.0.4.tar.xz
23*61046927SAndroid Build Coastguard Worker
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard Worker
26*61046927SAndroid Build Coastguard WorkerNew features
27*61046927SAndroid Build Coastguard Worker------------
28*61046927SAndroid Build Coastguard Worker
29*61046927SAndroid Build Coastguard Worker- None
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard Worker
32*61046927SAndroid Build Coastguard WorkerBug fixes
33*61046927SAndroid Build Coastguard Worker---------
34*61046927SAndroid Build Coastguard Worker
35*61046927SAndroid Build Coastguard Worker- radv: Battlefield {1,5} hangs on RX 7900 XTX
36*61046927SAndroid Build Coastguard Worker- radv: graphical artifacts in MSFS running via DXVK on RX7900XT
37*61046927SAndroid Build Coastguard Worker- [radeonsi] flickering debug chunk border lines in Minecraft
38*61046927SAndroid Build Coastguard Worker- vulkan/device_select: no way to select between GPUs of the same model due to bugs
39*61046927SAndroid Build Coastguard Worker- radv: cache crashing
40*61046927SAndroid Build Coastguard Worker- nouveau: Regression in arb_transform_feedback_overflow_query-basic from multithreading patches
41*61046927SAndroid Build Coastguard Worker- [llvm 16+] [microsoft-clc] opencl-c-base.h does not exist
42*61046927SAndroid Build Coastguard Worker- Vulkancts clipping / tesselation tests trigger gpu hang on DG2
43*61046927SAndroid Build Coastguard Worker- Swaped fields in picture in vlc and mythtv if hw accel is on
44*61046927SAndroid Build Coastguard Worker- WGL: Assert assigns dwThreadId variable
45*61046927SAndroid Build Coastguard Worker- nine regression with r600 (bisected)
46*61046927SAndroid Build Coastguard Worker- [ACO] [RADV] Flickering squares in some areas in The Last of Us Part 1 (with workaround)
47*61046927SAndroid Build Coastguard Worker- radv: Jedi Fallen Order flickering & blocky plants
48*61046927SAndroid Build Coastguard Worker- nouveau: NV50 (NVAC) broken in latest master
49*61046927SAndroid Build Coastguard Worker- rusticl failed to build with rust-bindgen 0.65.0
50*61046927SAndroid Build Coastguard Worker- aco: s_load_dword with negative soffset cause GPU hang
51*61046927SAndroid Build Coastguard Worker- [Intel TGL] Performance drop in 22.3.5 compared to 22.2.5
52*61046927SAndroid Build Coastguard Worker
53*61046927SAndroid Build Coastguard Worker
54*61046927SAndroid Build Coastguard WorkerChanges
55*61046927SAndroid Build Coastguard Worker-------
56*61046927SAndroid Build Coastguard Worker
57*61046927SAndroid Build Coastguard WorkerAxel Davy (1):
58*61046927SAndroid Build Coastguard Worker
59*61046927SAndroid Build Coastguard Worker- frontend/nine: Fix num_textures count
60*61046927SAndroid Build Coastguard Worker
61*61046927SAndroid Build Coastguard WorkerCharmaine Lee (2):
62*61046927SAndroid Build Coastguard Worker
63*61046927SAndroid Build Coastguard Worker- translate: do not clamp element index in generic_run
64*61046927SAndroid Build Coastguard Worker- svga: set PIPE_CAP_VERTEX_ATTRIB_ELEMENT_ALIGNED_ONLY for VGPU10 device
65*61046927SAndroid Build Coastguard Worker
66*61046927SAndroid Build Coastguard WorkerConnor Abbott (1):
67*61046927SAndroid Build Coastguard Worker
68*61046927SAndroid Build Coastguard Worker- tu: Don't override depth for GMEM
69*61046927SAndroid Build Coastguard Worker
70*61046927SAndroid Build Coastguard WorkerDavid Heidelberg (1):
71*61046927SAndroid Build Coastguard Worker
72*61046927SAndroid Build Coastguard Worker- panvk: clear dangling pointers
73*61046927SAndroid Build Coastguard Worker
74*61046927SAndroid Build Coastguard WorkerDylan Baker (17):
75*61046927SAndroid Build Coastguard Worker
76*61046927SAndroid Build Coastguard Worker- docs: Add sha256 sum for 23.0.3
77*61046927SAndroid Build Coastguard Worker- bin/pick: fix issue where None for nomination_type could fail
78*61046927SAndroid Build Coastguard Worker- bin/pick: use lineboxes to make the UI clearer
79*61046927SAndroid Build Coastguard Worker- bin/pick: Add support for adding notes on patches
80*61046927SAndroid Build Coastguard Worker- bin/pick: Add a Read/Write lock class
81*61046927SAndroid Build Coastguard Worker- pick: Fix a lot of locking issues
82*61046927SAndroid Build Coastguard Worker- pick: Add fixes/reverts of applied patches as they're applied
83*61046927SAndroid Build Coastguard Worker- bin/pick-ui: use asyncio.new_event_loop
84*61046927SAndroid Build Coastguard Worker- wip: 23.0 fixes for pick-ui reworks
85*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 41a36561491d0cd65c8813126db9ce41e4aff9c4
86*61046927SAndroid Build Coastguard Worker- fixup! pick: Fix a lot of locking issues
87*61046927SAndroid Build Coastguard Worker- Revert "anv: flag BO for write combine when CPU visible and potentially in lmem"
88*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 218aa7794136c6a9bc55d5c8c31e0ba450cf0f0b
89*61046927SAndroid Build Coastguard Worker- intel/dev: create a helper dependency for libintel_dev
90*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 5039b595477589a6e39bd6e5a390ed565b89a793
91*61046927SAndroid Build Coastguard Worker- .pick_status.json: Updates notes for 9fb9ae5ac69293ab60d5d1f7470d8f152ccde7f6
92*61046927SAndroid Build Coastguard Worker- .pick_status.json: Updates notes for a77c88f1e897d5ab5c046b35898eadbe806e2990
93*61046927SAndroid Build Coastguard Worker
94*61046927SAndroid Build Coastguard WorkerEmma Anholt (3):
95*61046927SAndroid Build Coastguard Worker
96*61046927SAndroid Build Coastguard Worker- blob: Don't valgrind assert for defined memory if we aren't writing.
97*61046927SAndroid Build Coastguard Worker- vulkan: Handle alignment failure in the pipeline cache.
98*61046927SAndroid Build Coastguard Worker- vulkan: Actually increment the count of objects in GetPipelineCacheData.
99*61046927SAndroid Build Coastguard Worker
100*61046927SAndroid Build Coastguard WorkerEric Engestrom (4):
101*61046927SAndroid Build Coastguard Worker
102*61046927SAndroid Build Coastguard Worker- amd: fix buggy usage of unreachable()
103*61046927SAndroid Build Coastguard Worker- compiler: fix buggy usage of unreachable()
104*61046927SAndroid Build Coastguard Worker- pvr: fix buggy usage of unreachable()
105*61046927SAndroid Build Coastguard Worker- vk/util: fix buggy usage of unreachable()
106*61046927SAndroid Build Coastguard Worker
107*61046927SAndroid Build Coastguard WorkerErik Faye-Lund (2):
108*61046927SAndroid Build Coastguard Worker
109*61046927SAndroid Build Coastguard Worker- nir: fix constant-folding of 64-bit fpow
110*61046927SAndroid Build Coastguard Worker- llvmpipe: fixup refactor copypasta
111*61046927SAndroid Build Coastguard Worker
112*61046927SAndroid Build Coastguard WorkerFilip Gawin (1):
113*61046927SAndroid Build Coastguard Worker
114*61046927SAndroid Build Coastguard Worker- nine: add fallback for D3DFMT_D16 in d3d9_to_pipe_format_checked
115*61046927SAndroid Build Coastguard Worker
116*61046927SAndroid Build Coastguard WorkerFriedrich Vock (2):
117*61046927SAndroid Build Coastguard Worker
118*61046927SAndroid Build Coastguard Worker- radv/rmv: Fix import memory
119*61046927SAndroid Build Coastguard Worker- radv: Always call si_emit_cache_flush before writing timestamps
120*61046927SAndroid Build Coastguard Worker
121*61046927SAndroid Build Coastguard WorkerGert Wollny (1):
122*61046927SAndroid Build Coastguard Worker
123*61046927SAndroid Build Coastguard Worker- r600/sfn: fix cube to array lowering for LOD
124*61046927SAndroid Build Coastguard Worker
125*61046927SAndroid Build Coastguard WorkerHans-Kristian Arntzen (1):
126*61046927SAndroid Build Coastguard Worker
127*61046927SAndroid Build Coastguard Worker- wsi/x11: Fix present ID signal when IDLE comes before COMPLETE.
128*61046927SAndroid Build Coastguard Worker
129*61046927SAndroid Build Coastguard WorkerIago Toral Quiroga (3):
130*61046927SAndroid Build Coastguard Worker
131*61046927SAndroid Build Coastguard Worker- broadcom/compiler: fix v3d_qpu_uses_sfu
132*61046927SAndroid Build Coastguard Worker- broadcom/compiler: add a v3d_qpu_instr_is_legacy_sfu helper
133*61046927SAndroid Build Coastguard Worker- broadcom/compiler: fix incorrect check for SFU op
134*61046927SAndroid Build Coastguard Worker
135*61046927SAndroid Build Coastguard WorkerJonathan Gray (1):
136*61046927SAndroid Build Coastguard Worker
137*61046927SAndroid Build Coastguard Worker- intel/dev: remove dg2 0x5698 pci id
138*61046927SAndroid Build Coastguard Worker
139*61046927SAndroid Build Coastguard WorkerJosé Fonseca (1):
140*61046927SAndroid Build Coastguard Worker
141*61046927SAndroid Build Coastguard Worker- wgl: Fix unintentional assignment on assert.
142*61046927SAndroid Build Coastguard Worker
143*61046927SAndroid Build Coastguard WorkerKarol Herbst (4):
144*61046927SAndroid Build Coastguard Worker
145*61046927SAndroid Build Coastguard Worker- radeonsi: lower mul_high
146*61046927SAndroid Build Coastguard Worker- ac/llvm: support shifts on 16 bit vec2
147*61046927SAndroid Build Coastguard Worker- rusticl: don't set size_t-is-usize for >=bindgen-0.65
148*61046927SAndroid Build Coastguard Worker- nvc0: do not randomly emit fences.
149*61046927SAndroid Build Coastguard Worker
150*61046927SAndroid Build Coastguard WorkerKonstantin Seurer (1):
151*61046927SAndroid Build Coastguard Worker
152*61046927SAndroid Build Coastguard Worker- nir/lower_fp16_casts: Fix SSA dominance
153*61046927SAndroid Build Coastguard Worker
154*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (5):
155*61046927SAndroid Build Coastguard Worker
156*61046927SAndroid Build Coastguard Worker- isl: don't set inconsistent fields for depth when using stencil only
157*61046927SAndroid Build Coastguard Worker- isl: fix a number of errors on storage format support on Gfx9/12.5
158*61046927SAndroid Build Coastguard Worker- intel/fs: fix per vertex input clamping
159*61046927SAndroid Build Coastguard Worker- intel/fs: fix scheduling of HALT instructions
160*61046927SAndroid Build Coastguard Worker- anv: fixup workaround 16011411144
161*61046927SAndroid Build Coastguard Worker
162*61046927SAndroid Build Coastguard WorkerLone_Wolf (3):
163*61046927SAndroid Build Coastguard Worker
164*61046927SAndroid Build Coastguard Worker- compiler/clc: Fix embedded clang headers (microsoft-clc)  for LLVM 16+
165*61046927SAndroid Build Coastguard Worker- clc: Add clangASTMatchers to fix static llvm build of  microsoft-clc with LLVM 16+
166*61046927SAndroid Build Coastguard Worker- clc: Add clang frontendhlsl module to fix build of  microsoft-clc with llvm 16+
167*61046927SAndroid Build Coastguard Worker
168*61046927SAndroid Build Coastguard WorkerLuna Nova (3):
169*61046927SAndroid Build Coastguard Worker
170*61046927SAndroid Build Coastguard Worker- device_select_layer: fix inverted strcmp in device_select_find_dri_prime_tag_default (v1)
171*61046927SAndroid Build Coastguard Worker- device_select_layer: apply DRI_PRIME even if default device is > 1 to match opengl behavior
172*61046927SAndroid Build Coastguard Worker- device_select_layer: pick a default device before applying DRI_PRIME
173*61046927SAndroid Build Coastguard Worker
174*61046927SAndroid Build Coastguard WorkerM Henning (1):
175*61046927SAndroid Build Coastguard Worker
176*61046927SAndroid Build Coastguard Worker- nouveau/codegen: Check nir_dest_num_components
177*61046927SAndroid Build Coastguard Worker
178*61046927SAndroid Build Coastguard WorkerMarek Olšák (2):
179*61046927SAndroid Build Coastguard Worker
180*61046927SAndroid Build Coastguard Worker- nir: fix 2 bugs in nir_create_passthrough_tcs
181*61046927SAndroid Build Coastguard Worker- radeonsi: call ac_init_llvm_once before any util_queue initialization
182*61046927SAndroid Build Coastguard Worker
183*61046927SAndroid Build Coastguard WorkerMark Janes (2):
184*61046927SAndroid Build Coastguard Worker
185*61046927SAndroid Build Coastguard Worker- util: add macro to support gcc/clang poison
186*61046927SAndroid Build Coastguard Worker- intel/dev: generate helpers to identify platform workarounds
187*61046927SAndroid Build Coastguard Worker
188*61046927SAndroid Build Coastguard WorkerMatt Turner (1):
189*61046927SAndroid Build Coastguard Worker
190*61046927SAndroid Build Coastguard Worker- intel: Disable shader cache when executing intel_clc during the build
191*61046927SAndroid Build Coastguard Worker
192*61046927SAndroid Build Coastguard WorkerMatthieu Bouron (1):
193*61046927SAndroid Build Coastguard Worker
194*61046927SAndroid Build Coastguard Worker- lavapipe: honor dst base array layer when resolving color attachments
195*61046927SAndroid Build Coastguard Worker
196*61046927SAndroid Build Coastguard WorkerMichel Zou (1):
197*61046927SAndroid Build Coastguard Worker
198*61046927SAndroid Build Coastguard Worker- mesa/draw: fix -Wformat warning
199*61046927SAndroid Build Coastguard Worker
200*61046927SAndroid Build Coastguard WorkerMike Blumenkrantz (25):
201*61046927SAndroid Build Coastguard Worker
202*61046927SAndroid Build Coastguard Worker- zink: add z32s8 as mandatory GL3.0 profile attachment format
203*61046927SAndroid Build Coastguard Worker- zink: avoid zero-sized memcmp for descriptor layouts
204*61046927SAndroid Build Coastguard Worker- nir/lower_alpha_test: rzalloc state slots
205*61046927SAndroid Build Coastguard Worker- zink: emit demote cap when using demote
206*61046927SAndroid Build Coastguard Worker- util/debug: move null checks out of debug message macro
207*61046927SAndroid Build Coastguard Worker- zink: don't bitcast bool deref loads/stores
208*61046927SAndroid Build Coastguard Worker- drisw: don't leak the winsys
209*61046927SAndroid Build Coastguard Worker- zink: check for extendedDynamicState3DepthClipNegativeOneToOne for ds3 support
210*61046927SAndroid Build Coastguard Worker- draw: fix viewmask iterating
211*61046927SAndroid Build Coastguard Worker- gallivm: break out native vector width calc for reuse
212*61046927SAndroid Build Coastguard Worker- draw: fix robust ubo size calc
213*61046927SAndroid Build Coastguard Worker- zink: only unset a generated tcs if the bound tcs is the generated one
214*61046927SAndroid Build Coastguard Worker- zink: set depth dynamic state values unconditionally
215*61046927SAndroid Build Coastguard Worker- cso: unbind fb state when unbinding the context
216*61046927SAndroid Build Coastguard Worker- zink: don't init mutable resource bit for swapchain images
217*61046927SAndroid Build Coastguard Worker- zink: allow vk 1.2 timelineSemaphore feature if extension isn't supported
218*61046927SAndroid Build Coastguard Worker- zink: stringify unsupported prim restart log error
219*61046927SAndroid Build Coastguard Worker- zink: use an intermediate variable for binding ssbo slots
220*61046927SAndroid Build Coastguard Worker- zink: unbind the ssbo slot being iterated, not the index of the buffer
221*61046927SAndroid Build Coastguard Worker- zink: flush INDIRECT_BUFFER mem barrier for compute
222*61046927SAndroid Build Coastguard Worker- glsl/lower_samplers_as_deref: apply bindings for unused samplers
223*61046927SAndroid Build Coastguard Worker- zink: disable always zs feedback loop on radv
224*61046927SAndroid Build Coastguard Worker- zink: destroy current batch state after all other batch states
225*61046927SAndroid Build Coastguard Worker- zink: only add feedback loop usage bit if extension is supported
226*61046927SAndroid Build Coastguard Worker- zink: add feedback loop usage for swapchains
227*61046927SAndroid Build Coastguard Worker
228*61046927SAndroid Build Coastguard WorkerNanley Chery (2):
229*61046927SAndroid Build Coastguard Worker
230*61046927SAndroid Build Coastguard Worker- iris/bufmgr: Add and use zero_bo
231*61046927SAndroid Build Coastguard Worker- iris/bufmgr: Handle flat_ccs for BO_ALLOC_ZEROED
232*61046927SAndroid Build Coastguard Worker
233*61046927SAndroid Build Coastguard WorkerPatrick Lerda (7):
234*61046927SAndroid Build Coastguard Worker
235*61046927SAndroid Build Coastguard Worker- lima: fix refcnt imbalance related to framebuffer
236*61046927SAndroid Build Coastguard Worker- r600/sfn: fix memory leak related to sh_info->arrays
237*61046927SAndroid Build Coastguard Worker- aux/draw: fix memory leak related to ureg_get_tokens()
238*61046927SAndroid Build Coastguard Worker- crocus: fix refcnt imbalance related to crocus_create_surface()
239*61046927SAndroid Build Coastguard Worker- r600: fix refcnt imbalance related to atomic_buffer_state
240*61046927SAndroid Build Coastguard Worker- radeonsi: set proper drm_amdgpu_cs_chunk_fence alignment
241*61046927SAndroid Build Coastguard Worker- crocus: fix scratch_bos memory leak
242*61046927SAndroid Build Coastguard Worker
243*61046927SAndroid Build Coastguard WorkerQiang Yu (2):
244*61046927SAndroid Build Coastguard Worker
245*61046927SAndroid Build Coastguard Worker- aco: fix nir_f2u64 translation
246*61046927SAndroid Build Coastguard Worker- ac/nir/cull: fix line position w culling
247*61046927SAndroid Build Coastguard Worker
248*61046927SAndroid Build Coastguard WorkerRhys Perry (4):
249*61046927SAndroid Build Coastguard Worker
250*61046927SAndroid Build Coastguard Worker- aco: remove SMEM_instruction::prevent_overflow
251*61046927SAndroid Build Coastguard Worker- aco: don't move exec reads around exec writes
252*61046927SAndroid Build Coastguard Worker- aco: don't move exec writes around exec writes
253*61046927SAndroid Build Coastguard Worker- aco/gfx11: fix VMEM/DS->VALU WaW/RaW hazard
254*61046927SAndroid Build Coastguard Worker
255*61046927SAndroid Build Coastguard WorkerRuijing Dong (1):
256*61046927SAndroid Build Coastguard Worker
257*61046927SAndroid Build Coastguard Worker- radeonsi/vcn: correct cropping for hevc case
258*61046927SAndroid Build Coastguard Worker
259*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (1):
260*61046927SAndroid Build Coastguard Worker
261*61046927SAndroid Build Coastguard Worker- radv: fix usage flag for 3D compressed 128 bpp images on GFX9
262*61046927SAndroid Build Coastguard Worker
263*61046927SAndroid Build Coastguard WorkerSoroushIMG (3):
264*61046927SAndroid Build Coastguard Worker
265*61046927SAndroid Build Coastguard Worker- zink: do not emit line stipple dynamic state when emulating
266*61046927SAndroid Build Coastguard Worker- zink: take location_frac into account in lower_line_smooth_gs
267*61046927SAndroid Build Coastguard Worker- zink: fix incorrect line mode check for bresenham
268*61046927SAndroid Build Coastguard Worker
269*61046927SAndroid Build Coastguard WorkerTapani Pälli (3):
270*61046927SAndroid Build Coastguard Worker
271*61046927SAndroid Build Coastguard Worker- isl: disable mcs (and mcs+ccs) for color msaa on gfxver 125
272*61046927SAndroid Build Coastguard Worker- iris: implement state cache invalidate for Wa_16013063087
273*61046927SAndroid Build Coastguard Worker- isl: fix layout for comparing surf and view properties
274*61046927SAndroid Build Coastguard Worker
275*61046927SAndroid Build Coastguard WorkerThong Thai (3):
276*61046927SAndroid Build Coastguard Worker
277*61046927SAndroid Build Coastguard Worker- mesa/main: rework locale setup/teardown
278*61046927SAndroid Build Coastguard Worker- util: check and initialize locale before using it
279*61046927SAndroid Build Coastguard Worker- tgsi: use locale independent float and double parsing
280*61046927SAndroid Build Coastguard Worker
281*61046927SAndroid Build Coastguard WorkerTimur Kristóf (2):
282*61046927SAndroid Build Coastguard Worker
283*61046927SAndroid Build Coastguard Worker- aco: Disallow constant propagation on SOPP and fixed operands.
284*61046927SAndroid Build Coastguard Worker- aco: Initialize vcmpx field in get_cmp_info.
285*61046927SAndroid Build Coastguard Worker
286*61046927SAndroid Build Coastguard WorkerYiwei Zhang (3):
287*61046927SAndroid Build Coastguard Worker
288*61046927SAndroid Build Coastguard Worker- radv: respect VK_QUERY_RESULT_WAIT_BIT in GetQueryPoolResults
289*61046927SAndroid Build Coastguard Worker- pipe-loader: avoid undefined memcpy behavior
290*61046927SAndroid Build Coastguard Worker- lvp: avoid accessing member of NULL ptr for global entries
291*61046927SAndroid Build Coastguard Worker
292*61046927SAndroid Build Coastguard Workerantonino (1):
293*61046927SAndroid Build Coastguard Worker
294*61046927SAndroid Build Coastguard Worker- nir: don't create invalid inputs in \`nir_create_passthrough_gs`
295