1*61046927SAndroid Build Coastguard WorkerMesa 20.2.5 Release Notes / 2020-12-16 2*61046927SAndroid Build Coastguard Worker====================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 20.2.5 is a bug fix release which fixes bugs found since the 20.2.4 release. 5*61046927SAndroid Build Coastguard Worker 6*61046927SAndroid Build Coastguard WorkerMesa 20.2.5 implements the OpenGL 4.6 API, but the version reported by 7*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 8*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 9*61046927SAndroid Build Coastguard WorkerSome drivers don't support all the features required in OpenGL 4.6. OpenGL 10*61046927SAndroid Build Coastguard Worker4.6 is **only** available if requested at context creation. 11*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each driver. 12*61046927SAndroid Build Coastguard Worker 13*61046927SAndroid Build Coastguard WorkerMesa 20.2.5 implements the Vulkan 1.2 API, but the version reported by 14*61046927SAndroid Build Coastguard Workerthe apiVersion property of the VkPhysicalDeviceProperties struct 15*61046927SAndroid Build Coastguard Workerdepends on the particular driver being used. 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard WorkerSHA256 checksum 18*61046927SAndroid Build Coastguard Worker--------------- 19*61046927SAndroid Build Coastguard Worker 20*61046927SAndroid Build Coastguard Worker:: 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard Worker 0ebec6a22660d83f5ed437a145dc703c9398cd1376143aef273ea85f9dc5dd98 mesa-20.2.5.tar.xz 23*61046927SAndroid Build Coastguard Worker 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerNew features 26*61046927SAndroid Build Coastguard Worker------------ 27*61046927SAndroid Build Coastguard Worker 28*61046927SAndroid Build Coastguard Worker- None 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard WorkerBug fixes 32*61046927SAndroid Build Coastguard Worker--------- 33*61046927SAndroid Build Coastguard Worker 34*61046927SAndroid Build Coastguard Worker- Mesa 20.3.0 and older ATi/Radeon cards fails 35*61046927SAndroid Build Coastguard Worker- Amber test NIR validation failed after spirv_to_nir 36*61046927SAndroid Build Coastguard Worker- Amber test validate_phi_src 37*61046927SAndroid Build Coastguard Worker- [RADV] broken stencil behaviour when using extended dynamic stencil state 38*61046927SAndroid Build Coastguard Worker- [RADV] Some bindings seem broken with VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT 39*61046927SAndroid Build Coastguard Worker- ci: Missing needs: in radeonsi-stoney-\*? 40*61046927SAndroid Build Coastguard Worker- Triangles appear from the center of the field on PES2021 with Mesa 20.2.x 41*61046927SAndroid Build Coastguard Worker- [gen9][iris][regression][bisected] flaky piglit tests 42*61046927SAndroid Build Coastguard Worker- [Intel][OpenGL] Fail to get correct value when sampling from a texture in depth formats. 43*61046927SAndroid Build Coastguard Worker- Storing pointer to temporary value inside the Iris driver. 44*61046927SAndroid Build Coastguard Worker 45*61046927SAndroid Build Coastguard Worker 46*61046927SAndroid Build Coastguard WorkerChanges 47*61046927SAndroid Build Coastguard Worker------- 48*61046927SAndroid Build Coastguard Worker 49*61046927SAndroid Build Coastguard WorkerAndrii Simiklit (1): 50*61046927SAndroid Build Coastguard Worker 51*61046927SAndroid Build Coastguard Worker- iris: update depth value for stages after fast clear depth 52*61046927SAndroid Build Coastguard Worker 53*61046927SAndroid Build Coastguard WorkerBas Nieuwenhuizen (5): 54*61046927SAndroid Build Coastguard Worker 55*61046927SAndroid Build Coastguard Worker- radv: Fix a hang on CB change by adding flushes. 56*61046927SAndroid Build Coastguard Worker- radv: Deal with unused attachments in mip flush 57*61046927SAndroid Build Coastguard Worker- radv: Skip tiny non-visible VRAM heap. 58*61046927SAndroid Build Coastguard Worker- radv: Fix budget calculations with large BAR. 59*61046927SAndroid Build Coastguard Worker- radv: Fix exporting/importing multisample images. 60*61046927SAndroid Build Coastguard Worker 61*61046927SAndroid Build Coastguard WorkerBoris Brezillon (1): 62*61046927SAndroid Build Coastguard Worker 63*61046927SAndroid Build Coastguard Worker- panfrost: Make sure we always add a reader -> write dependency when needed 64*61046927SAndroid Build Coastguard Worker 65*61046927SAndroid Build Coastguard WorkerDaniel Schürmann (2): 66*61046927SAndroid Build Coastguard Worker 67*61046927SAndroid Build Coastguard Worker- aco/ra: use get_reg_specified() for p_extract_vector 68*61046927SAndroid Build Coastguard Worker- aco: fix DCE of rematerializable phi operands 69*61046927SAndroid Build Coastguard Worker 70*61046927SAndroid Build Coastguard WorkerDanylo Piliaiev (1): 71*61046927SAndroid Build Coastguard Worker 72*61046927SAndroid Build Coastguard Worker- nir/lower_returns: Append missing phis' sources after "break" insertion 73*61046927SAndroid Build Coastguard Worker 74*61046927SAndroid Build Coastguard WorkerDave Airlie (1): 75*61046927SAndroid Build Coastguard Worker 76*61046927SAndroid Build Coastguard Worker- radeonsi: fix regression on gpus using the radeon winsys. 77*61046927SAndroid Build Coastguard Worker 78*61046927SAndroid Build Coastguard WorkerDylan Baker (8): 79*61046927SAndroid Build Coastguard Worker 80*61046927SAndroid Build Coastguard Worker- relnotes: Add sha256sums for 20.2.4 81*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to ec3828add38a83b8c09fd5896265abc9d766162e 82*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to f93b7d14d66d8ba70d44772d1a1b6696310b7d17 83*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 3f0da800eb4b8184c24707c52d5a519abe948898 84*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to cf3fc79cd0ab55776bbbabe76237c272ab07133e 85*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 84c8a35aa2ca4d4de66192933735094ed07b4aaa 86*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to a7fb3954a1318a6b27e1405a9e799dd8f06eaa34 87*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to ada9be1ec9e14fc045086411fbf2d3cb0efbbe2f 88*61046927SAndroid Build Coastguard Worker 89*61046927SAndroid Build Coastguard WorkerEric Anholt (1): 90*61046927SAndroid Build Coastguard Worker 91*61046927SAndroid Build Coastguard Worker- softpipe: Fix swizzled texture gather of int textures. 92*61046927SAndroid Build Coastguard Worker 93*61046927SAndroid Build Coastguard WorkerErik Faye-Lund (1): 94*61046927SAndroid Build Coastguard Worker 95*61046927SAndroid Build Coastguard Worker- gallium: do not reset buffers for unsupported stages 96*61046927SAndroid Build Coastguard Worker 97*61046927SAndroid Build Coastguard WorkerJonathan Gray (1): 98*61046927SAndroid Build Coastguard Worker 99*61046927SAndroid Build Coastguard Worker- aco: use UINT64_C on 64 bit constant arguments 100*61046927SAndroid Build Coastguard Worker 101*61046927SAndroid Build Coastguard WorkerMarcin Ślusarz (1): 102*61046927SAndroid Build Coastguard Worker 103*61046927SAndroid Build Coastguard Worker- iris: store copy of the border color in the border color hash table 104*61046927SAndroid Build Coastguard Worker 105*61046927SAndroid Build Coastguard WorkerMarek Olšák (4): 106*61046927SAndroid Build Coastguard Worker 107*61046927SAndroid Build Coastguard Worker- radeonsi: determine correctly if switching from normal launch to fast launch 108*61046927SAndroid Build Coastguard Worker- ac: fix detection of Pro graphics 109*61046927SAndroid Build Coastguard Worker- ac: fix min/max_good_num_cu_per_sa on gfx10.3 with disabled SEs 110*61046927SAndroid Build Coastguard Worker- radeonsi: disable SDMA on gfx6-7 and gfx10.3 to decrease CPU overhead 111*61046927SAndroid Build Coastguard Worker 112*61046927SAndroid Build Coastguard WorkerMauro Rossi (1): 113*61046927SAndroid Build Coastguard Worker 114*61046927SAndroid Build Coastguard Worker- android: spirv: fix '::' typo in gen rules 115*61046927SAndroid Build Coastguard Worker 116*61046927SAndroid Build Coastguard WorkerMichel Dänzer (2): 117*61046927SAndroid Build Coastguard Worker 118*61046927SAndroid Build Coastguard Worker- ci: .lava-test:amd64 template needs arm_build 119*61046927SAndroid Build Coastguard Worker- ac: Don't negate strstr return values in ac_query_gpu_info 120*61046927SAndroid Build Coastguard Worker 121*61046927SAndroid Build Coastguard WorkerMike Blumenkrantz (3): 122*61046927SAndroid Build Coastguard Worker 123*61046927SAndroid Build Coastguard Worker- zink: fix direct image mapping offset 124*61046927SAndroid Build Coastguard Worker- zink: really fix direct image mapping offset (I mean it this time) 125*61046927SAndroid Build Coastguard Worker- st/pbo: fix pbo uploads without PIPE_CAP_TGSI_VS_LAYER_VIEWPORT 126*61046927SAndroid Build Coastguard Worker 127*61046927SAndroid Build Coastguard WorkerNanley Chery (1): 128*61046927SAndroid Build Coastguard Worker 129*61046927SAndroid Build Coastguard Worker- iris: Fix resource ptr in resolve_sampler_views 130*61046927SAndroid Build Coastguard Worker 131*61046927SAndroid Build Coastguard WorkerRhys Perry (2): 132*61046927SAndroid Build Coastguard Worker 133*61046927SAndroid Build Coastguard Worker- aco: don't assume src=lower when splitting self-intersecting copies 134*61046927SAndroid Build Coastguard Worker- spirv: fix GLSLstd450Modf/GLSLstd450Frexp when the destination is vector 135*61046927SAndroid Build Coastguard Worker 136*61046927SAndroid Build Coastguard WorkerRobin Ole Heinemann (1): 137*61046927SAndroid Build Coastguard Worker 138*61046927SAndroid Build Coastguard Worker- anv: Add DRM_RDWR flag in anv_gem_handle_to_fd 139*61046927SAndroid Build Coastguard Worker 140*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (11): 141*61046927SAndroid Build Coastguard Worker 142*61046927SAndroid Build Coastguard Worker- radv: mark GFX10.3 as a non-conformant Vulkan implementation 143*61046927SAndroid Build Coastguard Worker- radv: fix exporting multiviews with NGG 144*61046927SAndroid Build Coastguard Worker- radv: disable alphaToOne feature 145*61046927SAndroid Build Coastguard Worker- radv: fix ignoring the vertex attribute stride if set as dynamic 146*61046927SAndroid Build Coastguard Worker- radv: fix optimizing needed states if some are marked as dynamic 147*61046927SAndroid Build Coastguard Worker- radv: do VGT_FLUSH when switching NGG -> legacy on Sienna Cichlid 148*61046927SAndroid Build Coastguard Worker- radv: fix applying the NGG minimum vertex count requirement 149*61046927SAndroid Build Coastguard Worker- radv: don't count unusable vertices to the NGG LDS size 150*61046927SAndroid Build Coastguard Worker- aco: fix combining max(-min(a, b), c) if a or b uses the neg modifier 151*61046927SAndroid Build Coastguard Worker- radv: ignore other blend targets if dual-source blending is enabled 152*61046927SAndroid Build Coastguard Worker- radv: disable SQTT support for unsupported GPUs 153*61046927SAndroid Build Coastguard Worker 154*61046927SAndroid Build Coastguard WorkerSimon Ser (1): 155*61046927SAndroid Build Coastguard Worker 156*61046927SAndroid Build Coastguard Worker- radv: fix access to uninitialized radeon_bo_metadata 157*61046927SAndroid Build Coastguard Worker 158*61046927SAndroid Build Coastguard WorkerTapani Pälli (1): 159*61046927SAndroid Build Coastguard Worker 160*61046927SAndroid Build Coastguard Worker- anv: fix calculation of buffer size in case dynamic size is used 161*61046927SAndroid Build Coastguard Worker 162*61046927SAndroid Build Coastguard WorkerTimur Kristóf (1): 163*61046927SAndroid Build Coastguard Worker 164*61046927SAndroid Build Coastguard Worker- aco: Use program->num_waves as maximum in scheduler. 165*61046927SAndroid Build Coastguard Worker 166*61046927SAndroid Build Coastguard WorkerVinson Lee (1): 167*61046927SAndroid Build Coastguard Worker 168*61046927SAndroid Build Coastguard Worker- meson: Fix Clang microsoft-enum-value detection. 169*61046927SAndroid Build Coastguard Worker 170*61046927SAndroid Build Coastguard WorkerWitold Baryluk (1): 171*61046927SAndroid Build Coastguard Worker 172*61046927SAndroid Build Coastguard Worker- zink: Cap PIPE_SHADER_CAP_MAX_CONST_BUFFERS to 32 173*61046927SAndroid Build Coastguard Worker 174*61046927SAndroid Build Coastguard Workercheyang (1): 175*61046927SAndroid Build Coastguard Worker 176*61046927SAndroid Build Coastguard Worker- android: fix build failure with libbacktrace 177*61046927SAndroid Build Coastguard Worker 178*61046927SAndroid Build Coastguard Workeryshi18 (1): 179*61046927SAndroid Build Coastguard Worker 180*61046927SAndroid Build Coastguard Worker- iris: fix memleak for query_buffer_uploader 181