xref: /aosp_15_r20/external/mesa3d/docs/relnotes/20.2.5.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 20.2.5 Release Notes / 2020-12-16
2*61046927SAndroid Build Coastguard Worker======================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 20.2.5 is a bug fix release which fixes bugs found since the 20.2.4 release.
5*61046927SAndroid Build Coastguard Worker
6*61046927SAndroid Build Coastguard WorkerMesa 20.2.5 implements the OpenGL 4.6 API, but the version reported by
7*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
8*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
9*61046927SAndroid Build Coastguard WorkerSome drivers don't support all the features required in OpenGL 4.6. OpenGL
10*61046927SAndroid Build Coastguard Worker4.6 is **only** available if requested at context creation.
11*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each driver.
12*61046927SAndroid Build Coastguard Worker
13*61046927SAndroid Build Coastguard WorkerMesa 20.2.5 implements the Vulkan 1.2 API, but the version reported by
14*61046927SAndroid Build Coastguard Workerthe apiVersion property of the VkPhysicalDeviceProperties struct
15*61046927SAndroid Build Coastguard Workerdepends on the particular driver being used.
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard WorkerSHA256 checksum
18*61046927SAndroid Build Coastguard Worker---------------
19*61046927SAndroid Build Coastguard Worker
20*61046927SAndroid Build Coastguard Worker::
21*61046927SAndroid Build Coastguard Worker
22*61046927SAndroid Build Coastguard Worker    0ebec6a22660d83f5ed437a145dc703c9398cd1376143aef273ea85f9dc5dd98  mesa-20.2.5.tar.xz
23*61046927SAndroid Build Coastguard Worker
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard WorkerNew features
26*61046927SAndroid Build Coastguard Worker------------
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard Worker- None
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard WorkerBug fixes
32*61046927SAndroid Build Coastguard Worker---------
33*61046927SAndroid Build Coastguard Worker
34*61046927SAndroid Build Coastguard Worker- Mesa 20.3.0 and older ATi/Radeon cards fails
35*61046927SAndroid Build Coastguard Worker- Amber test NIR validation failed after spirv_to_nir
36*61046927SAndroid Build Coastguard Worker- Amber test validate_phi_src
37*61046927SAndroid Build Coastguard Worker- [RADV] broken stencil behaviour when using extended dynamic stencil state
38*61046927SAndroid Build Coastguard Worker- [RADV] Some bindings seem broken with VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT
39*61046927SAndroid Build Coastguard Worker- ci: Missing needs: in radeonsi-stoney-\*?
40*61046927SAndroid Build Coastguard Worker- Triangles appear from the center of the field on PES2021 with Mesa 20.2.x
41*61046927SAndroid Build Coastguard Worker- [gen9][iris][regression][bisected] flaky piglit tests
42*61046927SAndroid Build Coastguard Worker- [Intel][OpenGL] Fail to get correct value when sampling from a texture in depth formats.
43*61046927SAndroid Build Coastguard Worker- Storing pointer to temporary value inside the Iris driver.
44*61046927SAndroid Build Coastguard Worker
45*61046927SAndroid Build Coastguard Worker
46*61046927SAndroid Build Coastguard WorkerChanges
47*61046927SAndroid Build Coastguard Worker-------
48*61046927SAndroid Build Coastguard Worker
49*61046927SAndroid Build Coastguard WorkerAndrii Simiklit (1):
50*61046927SAndroid Build Coastguard Worker
51*61046927SAndroid Build Coastguard Worker- iris: update depth value for stages after fast clear depth
52*61046927SAndroid Build Coastguard Worker
53*61046927SAndroid Build Coastguard WorkerBas Nieuwenhuizen (5):
54*61046927SAndroid Build Coastguard Worker
55*61046927SAndroid Build Coastguard Worker- radv: Fix a hang on CB change by adding flushes.
56*61046927SAndroid Build Coastguard Worker- radv: Deal with unused attachments in mip flush
57*61046927SAndroid Build Coastguard Worker- radv: Skip tiny non-visible VRAM heap.
58*61046927SAndroid Build Coastguard Worker- radv: Fix budget calculations with large BAR.
59*61046927SAndroid Build Coastguard Worker- radv: Fix exporting/importing multisample images.
60*61046927SAndroid Build Coastguard Worker
61*61046927SAndroid Build Coastguard WorkerBoris Brezillon (1):
62*61046927SAndroid Build Coastguard Worker
63*61046927SAndroid Build Coastguard Worker- panfrost: Make sure we always add a reader -> write dependency when needed
64*61046927SAndroid Build Coastguard Worker
65*61046927SAndroid Build Coastguard WorkerDaniel Schürmann (2):
66*61046927SAndroid Build Coastguard Worker
67*61046927SAndroid Build Coastguard Worker- aco/ra: use get_reg_specified() for p_extract_vector
68*61046927SAndroid Build Coastguard Worker- aco: fix DCE of rematerializable phi operands
69*61046927SAndroid Build Coastguard Worker
70*61046927SAndroid Build Coastguard WorkerDanylo Piliaiev (1):
71*61046927SAndroid Build Coastguard Worker
72*61046927SAndroid Build Coastguard Worker- nir/lower_returns: Append missing phis' sources after "break" insertion
73*61046927SAndroid Build Coastguard Worker
74*61046927SAndroid Build Coastguard WorkerDave Airlie (1):
75*61046927SAndroid Build Coastguard Worker
76*61046927SAndroid Build Coastguard Worker- radeonsi: fix regression on gpus using the radeon winsys.
77*61046927SAndroid Build Coastguard Worker
78*61046927SAndroid Build Coastguard WorkerDylan Baker (8):
79*61046927SAndroid Build Coastguard Worker
80*61046927SAndroid Build Coastguard Worker- relnotes: Add sha256sums for 20.2.4
81*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to ec3828add38a83b8c09fd5896265abc9d766162e
82*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to f93b7d14d66d8ba70d44772d1a1b6696310b7d17
83*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 3f0da800eb4b8184c24707c52d5a519abe948898
84*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to cf3fc79cd0ab55776bbbabe76237c272ab07133e
85*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to 84c8a35aa2ca4d4de66192933735094ed07b4aaa
86*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to a7fb3954a1318a6b27e1405a9e799dd8f06eaa34
87*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to ada9be1ec9e14fc045086411fbf2d3cb0efbbe2f
88*61046927SAndroid Build Coastguard Worker
89*61046927SAndroid Build Coastguard WorkerEric Anholt (1):
90*61046927SAndroid Build Coastguard Worker
91*61046927SAndroid Build Coastguard Worker- softpipe: Fix swizzled texture gather of int textures.
92*61046927SAndroid Build Coastguard Worker
93*61046927SAndroid Build Coastguard WorkerErik Faye-Lund (1):
94*61046927SAndroid Build Coastguard Worker
95*61046927SAndroid Build Coastguard Worker- gallium: do not reset buffers for unsupported stages
96*61046927SAndroid Build Coastguard Worker
97*61046927SAndroid Build Coastguard WorkerJonathan Gray (1):
98*61046927SAndroid Build Coastguard Worker
99*61046927SAndroid Build Coastguard Worker- aco: use UINT64_C on 64 bit constant arguments
100*61046927SAndroid Build Coastguard Worker
101*61046927SAndroid Build Coastguard WorkerMarcin Ślusarz (1):
102*61046927SAndroid Build Coastguard Worker
103*61046927SAndroid Build Coastguard Worker- iris: store copy of the border color in the border color hash table
104*61046927SAndroid Build Coastguard Worker
105*61046927SAndroid Build Coastguard WorkerMarek Olšák (4):
106*61046927SAndroid Build Coastguard Worker
107*61046927SAndroid Build Coastguard Worker- radeonsi: determine correctly if switching from normal launch to fast launch
108*61046927SAndroid Build Coastguard Worker- ac: fix detection of Pro graphics
109*61046927SAndroid Build Coastguard Worker- ac: fix min/max_good_num_cu_per_sa on gfx10.3 with disabled SEs
110*61046927SAndroid Build Coastguard Worker- radeonsi: disable SDMA on gfx6-7 and gfx10.3 to decrease CPU overhead
111*61046927SAndroid Build Coastguard Worker
112*61046927SAndroid Build Coastguard WorkerMauro Rossi (1):
113*61046927SAndroid Build Coastguard Worker
114*61046927SAndroid Build Coastguard Worker- android: spirv: fix '::' typo in gen rules
115*61046927SAndroid Build Coastguard Worker
116*61046927SAndroid Build Coastguard WorkerMichel Dänzer (2):
117*61046927SAndroid Build Coastguard Worker
118*61046927SAndroid Build Coastguard Worker- ci: .lava-test:amd64 template needs arm_build
119*61046927SAndroid Build Coastguard Worker- ac: Don't negate strstr return values in ac_query_gpu_info
120*61046927SAndroid Build Coastguard Worker
121*61046927SAndroid Build Coastguard WorkerMike Blumenkrantz (3):
122*61046927SAndroid Build Coastguard Worker
123*61046927SAndroid Build Coastguard Worker- zink: fix direct image mapping offset
124*61046927SAndroid Build Coastguard Worker- zink: really fix direct image mapping offset (I mean it this time)
125*61046927SAndroid Build Coastguard Worker- st/pbo: fix pbo uploads without PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
126*61046927SAndroid Build Coastguard Worker
127*61046927SAndroid Build Coastguard WorkerNanley Chery (1):
128*61046927SAndroid Build Coastguard Worker
129*61046927SAndroid Build Coastguard Worker- iris: Fix resource ptr in resolve_sampler_views
130*61046927SAndroid Build Coastguard Worker
131*61046927SAndroid Build Coastguard WorkerRhys Perry (2):
132*61046927SAndroid Build Coastguard Worker
133*61046927SAndroid Build Coastguard Worker- aco: don't assume src=lower when splitting self-intersecting copies
134*61046927SAndroid Build Coastguard Worker- spirv: fix GLSLstd450Modf/GLSLstd450Frexp when the destination is vector
135*61046927SAndroid Build Coastguard Worker
136*61046927SAndroid Build Coastguard WorkerRobin Ole Heinemann (1):
137*61046927SAndroid Build Coastguard Worker
138*61046927SAndroid Build Coastguard Worker- anv: Add DRM_RDWR flag in anv_gem_handle_to_fd
139*61046927SAndroid Build Coastguard Worker
140*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (11):
141*61046927SAndroid Build Coastguard Worker
142*61046927SAndroid Build Coastguard Worker- radv: mark GFX10.3 as a non-conformant Vulkan implementation
143*61046927SAndroid Build Coastguard Worker- radv: fix exporting multiviews with NGG
144*61046927SAndroid Build Coastguard Worker- radv: disable alphaToOne feature
145*61046927SAndroid Build Coastguard Worker- radv: fix ignoring the vertex attribute stride if set as dynamic
146*61046927SAndroid Build Coastguard Worker- radv: fix optimizing needed states if some are marked as dynamic
147*61046927SAndroid Build Coastguard Worker- radv: do VGT_FLUSH when switching NGG -> legacy on Sienna Cichlid
148*61046927SAndroid Build Coastguard Worker- radv: fix applying the NGG minimum vertex count requirement
149*61046927SAndroid Build Coastguard Worker- radv: don't count unusable vertices to the NGG LDS size
150*61046927SAndroid Build Coastguard Worker- aco: fix combining max(-min(a, b), c) if a or b uses the neg modifier
151*61046927SAndroid Build Coastguard Worker- radv: ignore other blend targets if dual-source blending is enabled
152*61046927SAndroid Build Coastguard Worker- radv: disable SQTT support for unsupported GPUs
153*61046927SAndroid Build Coastguard Worker
154*61046927SAndroid Build Coastguard WorkerSimon Ser (1):
155*61046927SAndroid Build Coastguard Worker
156*61046927SAndroid Build Coastguard Worker- radv: fix access to uninitialized radeon_bo_metadata
157*61046927SAndroid Build Coastguard Worker
158*61046927SAndroid Build Coastguard WorkerTapani Pälli (1):
159*61046927SAndroid Build Coastguard Worker
160*61046927SAndroid Build Coastguard Worker- anv: fix calculation of buffer size in case dynamic size is used
161*61046927SAndroid Build Coastguard Worker
162*61046927SAndroid Build Coastguard WorkerTimur Kristóf (1):
163*61046927SAndroid Build Coastguard Worker
164*61046927SAndroid Build Coastguard Worker- aco: Use program->num_waves as maximum in scheduler.
165*61046927SAndroid Build Coastguard Worker
166*61046927SAndroid Build Coastguard WorkerVinson Lee (1):
167*61046927SAndroid Build Coastguard Worker
168*61046927SAndroid Build Coastguard Worker- meson: Fix Clang microsoft-enum-value detection.
169*61046927SAndroid Build Coastguard Worker
170*61046927SAndroid Build Coastguard WorkerWitold Baryluk (1):
171*61046927SAndroid Build Coastguard Worker
172*61046927SAndroid Build Coastguard Worker- zink: Cap PIPE_SHADER_CAP_MAX_CONST_BUFFERS to 32
173*61046927SAndroid Build Coastguard Worker
174*61046927SAndroid Build Coastguard Workercheyang (1):
175*61046927SAndroid Build Coastguard Worker
176*61046927SAndroid Build Coastguard Worker- android: fix build failure with libbacktrace
177*61046927SAndroid Build Coastguard Worker
178*61046927SAndroid Build Coastguard Workeryshi18 (1):
179*61046927SAndroid Build Coastguard Worker
180*61046927SAndroid Build Coastguard Worker- iris: fix memleak for query_buffer_uploader
181