xref: /aosp_15_r20/external/mesa3d/docs/relnotes/20.1.4.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 20.1.4 Release Notes / 2020-07-22
2*61046927SAndroid Build Coastguard Worker======================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 20.1.4 is a bug fix release which fixes bugs found since the 20.1.3 release.
5*61046927SAndroid Build Coastguard Worker
6*61046927SAndroid Build Coastguard WorkerMesa 20.1.4 implements the OpenGL 4.6 API, but the version reported by
7*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
8*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
9*61046927SAndroid Build Coastguard WorkerSome drivers don't support all the features required in OpenGL 4.6. OpenGL
10*61046927SAndroid Build Coastguard Worker4.6 is **only** available if requested at context creation.
11*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each driver.
12*61046927SAndroid Build Coastguard Worker
13*61046927SAndroid Build Coastguard WorkerMesa 20.1.4 implements the Vulkan 1.2 API, but the version reported by
14*61046927SAndroid Build Coastguard Workerthe apiVersion property of the VkPhysicalDeviceProperties struct
15*61046927SAndroid Build Coastguard Workerdepends on the particular driver being used.
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard WorkerSHA256 checksum
18*61046927SAndroid Build Coastguard Worker---------------
19*61046927SAndroid Build Coastguard Worker
20*61046927SAndroid Build Coastguard Worker::
21*61046927SAndroid Build Coastguard Worker
22*61046927SAndroid Build Coastguard Worker    6800271c2be2a0447510eb4e9b67edd9521859a4d565310617c4b359eb6799fe  mesa-20.1.4.tar.xz
23*61046927SAndroid Build Coastguard Worker
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard WorkerNew features
26*61046927SAndroid Build Coastguard Worker------------
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard Worker- None
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard WorkerBug fixes
32*61046927SAndroid Build Coastguard Worker---------
33*61046927SAndroid Build Coastguard Worker
34*61046927SAndroid Build Coastguard Worker- Amber test leads to NIR validation failed after nir_opt_if (on spirv-fuzz shader)
35*61046927SAndroid Build Coastguard Worker- Multiple issues with Detroit Become Human
36*61046927SAndroid Build Coastguard Worker- panfrost: regression: Major stuttering and low compositor FPS with glmark2
37*61046927SAndroid Build Coastguard Worker- SPIR-V parsing fails in src/compiler/spirv/spirv_to_nir.c
38*61046927SAndroid Build Coastguard Worker- SPIR-V parsing fails in src/compiler/spirv/vtn_cfg.c
39*61046927SAndroid Build Coastguard Worker- iris driver is broken in Freedesktop 19.08
40*61046927SAndroid Build Coastguard Worker
41*61046927SAndroid Build Coastguard Worker
42*61046927SAndroid Build Coastguard WorkerChanges
43*61046927SAndroid Build Coastguard Worker-------
44*61046927SAndroid Build Coastguard Worker
45*61046927SAndroid Build Coastguard WorkerAlyssa Rosenzweig (3):
46*61046927SAndroid Build Coastguard Worker
47*61046927SAndroid Build Coastguard Worker- panfrost: Fix fence leak
48*61046927SAndroid Build Coastguard Worker- panfrost: Fix write to free'd memory
49*61046927SAndroid Build Coastguard Worker- panfrost: Revert "Disable frame throttling"
50*61046927SAndroid Build Coastguard Worker
51*61046927SAndroid Build Coastguard WorkerBas Nieuwenhuizen (1):
52*61046927SAndroid Build Coastguard Worker
53*61046927SAndroid Build Coastguard Worker- meson: Add mising git_sha1.h dependency.
54*61046927SAndroid Build Coastguard Worker
55*61046927SAndroid Build Coastguard WorkerDanylo Piliaiev (1):
56*61046927SAndroid Build Coastguard Worker
57*61046927SAndroid Build Coastguard Worker- nir/opt_if: Fix opt_if_simplification when else branch has jump
58*61046927SAndroid Build Coastguard Worker
59*61046927SAndroid Build Coastguard WorkerEric Engestrom (3):
60*61046927SAndroid Build Coastguard Worker
61*61046927SAndroid Build Coastguard Worker- docs/relnotes: add sha256 sums to 20.1.3
62*61046927SAndroid Build Coastguard Worker- .pick_status.json: Update to fd20e986249f88129d81353d79dd248d7664953b
63*61046927SAndroid Build Coastguard Worker- docs: add release notes for 20.1.4
64*61046927SAndroid Build Coastguard Worker
65*61046927SAndroid Build Coastguard WorkerErik Faye-Lund (1):
66*61046927SAndroid Build Coastguard Worker
67*61046927SAndroid Build Coastguard Worker- mesa/program: fix shadow property for samplers
68*61046927SAndroid Build Coastguard Worker
69*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (3):
70*61046927SAndroid Build Coastguard Worker
71*61046927SAndroid Build Coastguard Worker- spirv: Skip phis in unreachable blocks in the second phi pass
72*61046927SAndroid Build Coastguard Worker- spirv: Allow block-decorated struct types for constants
73*61046927SAndroid Build Coastguard Worker- intel/fs: Use the correct logical op for global float atomics
74*61046927SAndroid Build Coastguard Worker
75*61046927SAndroid Build Coastguard WorkerJonathan Marek (1):
76*61046927SAndroid Build Coastguard Worker
77*61046927SAndroid Build Coastguard Worker- freedreno/a2xx: fix compressed textures
78*61046927SAndroid Build Coastguard Worker
79*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (2):
80*61046927SAndroid Build Coastguard Worker
81*61046927SAndroid Build Coastguard Worker- iris: fix fallback to swrast driver
82*61046927SAndroid Build Coastguard Worker- anv: properly handle fence import of sync_fd = -1
83*61046927SAndroid Build Coastguard Worker
84*61046927SAndroid Build Coastguard WorkerLuigi Santivetti (3):
85*61046927SAndroid Build Coastguard Worker
86*61046927SAndroid Build Coastguard Worker- dri2: dri2_make_current() fold multiple if blocks
87*61046927SAndroid Build Coastguard Worker- dri2: do not conflate unbind and bindContext() failure
88*61046927SAndroid Build Coastguard Worker- egl/dri2: try to bind old context if bindContext failed
89*61046927SAndroid Build Coastguard Worker
90*61046927SAndroid Build Coastguard WorkerPierre-Eric Pelloux-Prayer (5):
91*61046927SAndroid Build Coastguard Worker
92*61046927SAndroid Build Coastguard Worker- glsl: reject size1x8 for image variable with floating-point data types
93*61046927SAndroid Build Coastguard Worker- glsl: don't expose imageAtomicIncWrap for signed image
94*61046927SAndroid Build Coastguard Worker- glsl: only allow 32 bits atomic operations on images
95*61046927SAndroid Build Coastguard Worker- st/mesa: set compressed_data to NULL when freed
96*61046927SAndroid Build Coastguard Worker- ac/surface: adapt surf_size when modifying surf_pitch
97*61046927SAndroid Build Coastguard Worker
98*61046927SAndroid Build Coastguard WorkerRhys Kidd (1):
99*61046927SAndroid Build Coastguard Worker
100*61046927SAndroid Build Coastguard Worker- nvc0: fix macro define for NVE4_COPY()
101*61046927SAndroid Build Coastguard Worker
102*61046927SAndroid Build Coastguard WorkerRhys Perry (2):
103*61046927SAndroid Build Coastguard Worker
104*61046927SAndroid Build Coastguard Worker- nir/lower_int64: lower 64-bit amul
105*61046927SAndroid Build Coastguard Worker- radv: replace discard with demote for Quantic Dream games
106*61046927SAndroid Build Coastguard Worker
107*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (1):
108*61046927SAndroid Build Coastguard Worker
109*61046927SAndroid Build Coastguard Worker- radv: fix destroying the syncobj when exporting a fence FD
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