xref: /aosp_15_r20/external/mesa3d/docs/relnotes/19.0.4.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 19.0.4 Release Notes / May 9, 2019
2*61046927SAndroid Build Coastguard Worker=======================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 19.0.4 is a bug fix release which fixes bugs found since the 19.0.3
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 19.0.4 implements the OpenGL 4.5 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation.
12*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each
13*61046927SAndroid Build Coastguard Workerdriver.
14*61046927SAndroid Build Coastguard Worker
15*61046927SAndroid Build Coastguard WorkerSHA256 checksums
16*61046927SAndroid Build Coastguard Worker----------------
17*61046927SAndroid Build Coastguard Worker
18*61046927SAndroid Build Coastguard Worker::
19*61046927SAndroid Build Coastguard Worker
20*61046927SAndroid Build Coastguard Worker   de361c76bf7aae09219f571b9ae77a34864a1cd9f6ba24c845b18b3cd5e4b9a2  mesa-19.0.4.tar.gz
21*61046927SAndroid Build Coastguard Worker   39f9f32f448d77388ef817c6098d50eb0c1595815ce7e895dec09dd68774ce47  mesa-19.0.4.tar.xz
22*61046927SAndroid Build Coastguard Worker
23*61046927SAndroid Build Coastguard WorkerNew features
24*61046927SAndroid Build Coastguard Worker------------
25*61046927SAndroid Build Coastguard Worker
26*61046927SAndroid Build Coastguard WorkerN/A
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard WorkerBug fixes
29*61046927SAndroid Build Coastguard Worker---------
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard Worker-  `Bug 99781 <https://bugs.freedesktop.org/show_bug.cgi?id=99781>`__ -
32*61046927SAndroid Build Coastguard Worker   Some Unity games fail assertion on startup in
33*61046927SAndroid Build Coastguard Worker   glXCreateContextAttribsARB
34*61046927SAndroid Build Coastguard Worker-  `Bug 100239 <https://bugs.freedesktop.org/show_bug.cgi?id=100239>`__
35*61046927SAndroid Build Coastguard Worker   - Incorrect rendering in CS:GO
36*61046927SAndroid Build Coastguard Worker-  `Bug 108540 <https://bugs.freedesktop.org/show_bug.cgi?id=108540>`__
37*61046927SAndroid Build Coastguard Worker   - vkAcquireNextImageKHR blocks when timeout=0 in Wayland
38*61046927SAndroid Build Coastguard Worker-  `Bug 110143 <https://bugs.freedesktop.org/show_bug.cgi?id=110143>`__
39*61046927SAndroid Build Coastguard Worker   - Doom 3: BFG Edition - Steam and GOG.com - white flickering screen
40*61046927SAndroid Build Coastguard Worker-  `Bug 110291 <https://bugs.freedesktop.org/show_bug.cgi?id=110291>`__
41*61046927SAndroid Build Coastguard Worker   - Vega 64 GPU hang running Space Engineers
42*61046927SAndroid Build Coastguard Worker-  `Bug 110355 <https://bugs.freedesktop.org/show_bug.cgi?id=110355>`__
43*61046927SAndroid Build Coastguard Worker   - radeonsi: GTK elements become invisible in some applications (GIMP,
44*61046927SAndroid Build Coastguard Worker   LibreOffice)
45*61046927SAndroid Build Coastguard Worker-  `Bug 110573 <https://bugs.freedesktop.org/show_bug.cgi?id=110573>`__
46*61046927SAndroid Build Coastguard Worker   - Mesa vulkan-radeon 19.0.3 system freeze and visual artifacts (RADV)
47*61046927SAndroid Build Coastguard Worker-  `Bug 110590 <https://bugs.freedesktop.org/show_bug.cgi?id=110590>`__
48*61046927SAndroid Build Coastguard Worker   - [Regression][Bisected] GTAⅣ under wine fails with GLXBadFBConfig
49*61046927SAndroid Build Coastguard Worker-  `Bug 110632 <https://bugs.freedesktop.org/show_bug.cgi?id=110632>`__
50*61046927SAndroid Build Coastguard Worker   - "glx: Fix synthetic error generation in \__glXSendError" broke wine
51*61046927SAndroid Build Coastguard Worker   games on 32-bit
52*61046927SAndroid Build Coastguard Worker
53*61046927SAndroid Build Coastguard WorkerChanges
54*61046927SAndroid Build Coastguard Worker-------
55*61046927SAndroid Build Coastguard Worker
56*61046927SAndroid Build Coastguard WorkerAlejandro Piñeiro (1):
57*61046927SAndroid Build Coastguard Worker
58*61046927SAndroid Build Coastguard Worker-  docs: document MESA_GLSL=errors keyword
59*61046927SAndroid Build Coastguard Worker
60*61046927SAndroid Build Coastguard WorkerAndrii Simiklit (1):
61*61046927SAndroid Build Coastguard Worker
62*61046927SAndroid Build Coastguard Worker-  egl: return correct error code for a case req ver < 3 with
63*61046927SAndroid Build Coastguard Worker   forward-compatible
64*61046927SAndroid Build Coastguard Worker
65*61046927SAndroid Build Coastguard WorkerAxel Davy (1):
66*61046927SAndroid Build Coastguard Worker
67*61046927SAndroid Build Coastguard Worker-  st/nine: Fix D3DWindowBuffer_release for old wine nine support
68*61046927SAndroid Build Coastguard Worker
69*61046927SAndroid Build Coastguard WorkerBas Nieuwenhuizen (1):
70*61046927SAndroid Build Coastguard Worker
71*61046927SAndroid Build Coastguard Worker-  radv: Disable VK_EXT_descriptor_indexing.
72*61046927SAndroid Build Coastguard Worker
73*61046927SAndroid Build Coastguard WorkerBrian Paul (1):
74*61046927SAndroid Build Coastguard Worker
75*61046927SAndroid Build Coastguard Worker-  svga: add SVGA_NO_LOGGING env var (v2)
76*61046927SAndroid Build Coastguard Worker
77*61046927SAndroid Build Coastguard WorkerCaio Marcelo de Oliveira Filho (1):
78*61046927SAndroid Build Coastguard Worker
79*61046927SAndroid Build Coastguard Worker-  spirv: Handle SpvOpDecorateId
80*61046927SAndroid Build Coastguard Worker
81*61046927SAndroid Build Coastguard WorkerCharmaine Lee (1):
82*61046927SAndroid Build Coastguard Worker
83*61046927SAndroid Build Coastguard Worker-  svga: move host logging to winsys
84*61046927SAndroid Build Coastguard Worker
85*61046927SAndroid Build Coastguard WorkerChuck Atkins (1):
86*61046927SAndroid Build Coastguard Worker
87*61046927SAndroid Build Coastguard Worker-  meson: Fix missing glproto dependency for gallium-glx
88*61046927SAndroid Build Coastguard Worker
89*61046927SAndroid Build Coastguard WorkerDaniel Stone (1):
90*61046927SAndroid Build Coastguard Worker
91*61046927SAndroid Build Coastguard Worker-  vulkan/wsi/wayland: Respect non-blocking AcquireNextImage
92*61046927SAndroid Build Coastguard Worker
93*61046927SAndroid Build Coastguard WorkerDave Airlie (2):
94*61046927SAndroid Build Coastguard Worker
95*61046927SAndroid Build Coastguard Worker-  r600: reset tex array override even when no view bound
96*61046927SAndroid Build Coastguard Worker-  util/bitset: fix bitset range mask calculations.
97*61046927SAndroid Build Coastguard Worker
98*61046927SAndroid Build Coastguard WorkerDylan Baker (7):
99*61046927SAndroid Build Coastguard Worker
100*61046927SAndroid Build Coastguard Worker-  docs: Add SHA256 sums for mesa 19.0.3
101*61046927SAndroid Build Coastguard Worker-  cherry-ignore: Add a patch that was manually backported
102*61046927SAndroid Build Coastguard Worker-  cherry-ignore: Add more backported patches
103*61046927SAndroid Build Coastguard Worker-  cherry-ignore: Add another patch
104*61046927SAndroid Build Coastguard Worker-  cherry-ignore: Add more patches
105*61046927SAndroid Build Coastguard Worker-  meson: Force the use of config-tool for llvm
106*61046927SAndroid Build Coastguard Worker-  VERSION: bump for 19.0.4 release
107*61046927SAndroid Build Coastguard Worker
108*61046927SAndroid Build Coastguard WorkerEmil Velikov (3):
109*61046927SAndroid Build Coastguard Worker
110*61046927SAndroid Build Coastguard Worker-  vulkan/wsi: check if the display_fd given is master
111*61046927SAndroid Build Coastguard Worker-  vulkan/wsi: don't use DUMB_CLOSE for normal GEM handles
112*61046927SAndroid Build Coastguard Worker-  configure.ac: check for libdrm when using VL with X11
113*61046927SAndroid Build Coastguard Worker
114*61046927SAndroid Build Coastguard WorkerErik Faye-Lund (2):
115*61046927SAndroid Build Coastguard Worker
116*61046927SAndroid Build Coastguard Worker-  softpipe: setup pixel_offset for all primitive types
117*61046927SAndroid Build Coastguard Worker-  draw: flush when setting stream-out targets
118*61046927SAndroid Build Coastguard Worker
119*61046927SAndroid Build Coastguard WorkerFrancisco Jerez (2):
120*61046927SAndroid Build Coastguard Worker
121*61046927SAndroid Build Coastguard Worker-  intel/fs: Lower integer multiply correctly when destination stride
122*61046927SAndroid Build Coastguard Worker   equals 4.
123*61046927SAndroid Build Coastguard Worker-  intel/fs: Cap dst-aligned region stride to maximum representable
124*61046927SAndroid Build Coastguard Worker   hstride value.
125*61046927SAndroid Build Coastguard Worker
126*61046927SAndroid Build Coastguard WorkerHal Gentz (1):
127*61046927SAndroid Build Coastguard Worker
128*61046927SAndroid Build Coastguard Worker-  glx: Fix synthetic error generation in \__glXSendError
129*61046927SAndroid Build Coastguard Worker
130*61046927SAndroid Build Coastguard WorkerIan Romanick (2):
131*61046927SAndroid Build Coastguard Worker
132*61046927SAndroid Build Coastguard Worker-  glsl: Silence may unused parameter warnings in glsl/ir.h
133*61046927SAndroid Build Coastguard Worker-  mesa: Add missing display list support for GL_FOG_COORDINATE_SOURCE
134*61046927SAndroid Build Coastguard Worker
135*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (1):
136*61046927SAndroid Build Coastguard Worker
137*61046927SAndroid Build Coastguard Worker-  anv/descriptor_set: Destroy sets before pool finalization
138*61046927SAndroid Build Coastguard Worker
139*61046927SAndroid Build Coastguard WorkerJon Turney (1):
140*61046927SAndroid Build Coastguard Worker
141*61046927SAndroid Build Coastguard Worker-  meson: Force '.so' extension for DRI drivers
142*61046927SAndroid Build Coastguard Worker
143*61046927SAndroid Build Coastguard WorkerJuan A. Suarez Romero (2):
144*61046927SAndroid Build Coastguard Worker
145*61046927SAndroid Build Coastguard Worker-  spirv: add missing SPV_EXT_descriptor_indexing capabilities
146*61046927SAndroid Build Coastguard Worker-  radv: enable descriptor indexing capabilities
147*61046927SAndroid Build Coastguard Worker
148*61046927SAndroid Build Coastguard WorkerKenneth Graunke (6):
149*61046927SAndroid Build Coastguard Worker
150*61046927SAndroid Build Coastguard Worker-  glsl: Allow gl_nir_lower_samplers*() without a gl_shader_program
151*61046927SAndroid Build Coastguard Worker-  glsl: Don't look at sampler uniform storage for internal vars
152*61046927SAndroid Build Coastguard Worker-  i965: Ignore uniform storage for samplers or images, use binding info
153*61046927SAndroid Build Coastguard Worker-  i965: Fix BRW_MEMZONE_LOW_4G heap size.
154*61046927SAndroid Build Coastguard Worker-  i965: Force VMA alignment to be a multiple of the page size.
155*61046927SAndroid Build Coastguard Worker-  i965: leave the top 4Gb of the high heap VMA unused
156*61046927SAndroid Build Coastguard Worker
157*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (4):
158*61046927SAndroid Build Coastguard Worker
159*61046927SAndroid Build Coastguard Worker-  anv: store heap address bounds when initializing physical device
160*61046927SAndroid Build Coastguard Worker-  anv: leave the top 4Gb of the high heap VMA unused
161*61046927SAndroid Build Coastguard Worker-  anv: fix argument name for vkCmdEndQuery
162*61046927SAndroid Build Coastguard Worker-  anv: rework queries writes to ensure ordering memory writes
163*61046927SAndroid Build Coastguard Worker
164*61046927SAndroid Build Coastguard WorkerMarek Olšák (2):
165*61046927SAndroid Build Coastguard Worker
166*61046927SAndroid Build Coastguard Worker-  radeonsi/gfx9: set that window_rectangles always roll the context
167*61046927SAndroid Build Coastguard Worker-  radeonsi/gfx9: rework the gfx9 scissor bug workaround (v2)
168*61046927SAndroid Build Coastguard Worker
169*61046927SAndroid Build Coastguard WorkerNicolai Hähnle (1):
170*61046927SAndroid Build Coastguard Worker
171*61046927SAndroid Build Coastguard Worker-  radeonsi: add si_debug_options for convenient adding/removing of
172*61046927SAndroid Build Coastguard Worker   options
173*61046927SAndroid Build Coastguard Worker
174*61046927SAndroid Build Coastguard WorkerRhys Perry (1):
175*61046927SAndroid Build Coastguard Worker
176*61046927SAndroid Build Coastguard Worker-  radv: fix set_output_usage_mask() with composite and 64-bit types
177*61046927SAndroid Build Coastguard Worker
178*61046927SAndroid Build Coastguard WorkerRoss Burton (1):
179*61046927SAndroid Build Coastguard Worker
180*61046927SAndroid Build Coastguard Worker-  Revert "meson: drop GLESv1 .so version back to 1.0.0"
181*61046927SAndroid Build Coastguard Worker
182*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (8):
183*61046927SAndroid Build Coastguard Worker
184*61046927SAndroid Build Coastguard Worker-  radv: add missing VEGA20 chip in radv_get_device_name()
185*61046927SAndroid Build Coastguard Worker-  radv: do not need to force emit the TCS regs on Vega20
186*61046927SAndroid Build Coastguard Worker-  radv: fix color conversions for normalized uint/sint formats
187*61046927SAndroid Build Coastguard Worker-  radv: implement a workaround for VK_EXT_conditional_rendering
188*61046927SAndroid Build Coastguard Worker-  radv: set WD_SWITCH_ON_EOP=1 when drawing primitives from a stream
189*61046927SAndroid Build Coastguard Worker   output buffer
190*61046927SAndroid Build Coastguard Worker-  radv: only need to force emit the TCS regs on Vega10 and Raven1
191*61046927SAndroid Build Coastguard Worker-  radv: apply the indexing workaround for atomic buffer operations on
192*61046927SAndroid Build Coastguard Worker   GFX9
193*61046927SAndroid Build Coastguard Worker-  radv: fix setting the number of rectangles when it's dyanmic
194*61046927SAndroid Build Coastguard Worker
195*61046927SAndroid Build Coastguard WorkerTapani Pälli (1):
196*61046927SAndroid Build Coastguard Worker
197*61046927SAndroid Build Coastguard Worker-  anv: expose VK_EXT_queue_family_foreign on Android
198*61046927SAndroid Build Coastguard Worker
199*61046927SAndroid Build Coastguard WorkerTimothy Arceri (4):
200*61046927SAndroid Build Coastguard Worker
201*61046927SAndroid Build Coastguard Worker-  nir: fix nir_remove_unused_varyings()
202*61046927SAndroid Build Coastguard Worker-  util/drirc: add workarounds for bugs in Doom 3: BFG
203*61046927SAndroid Build Coastguard Worker-  radeonsi: add config entry for Counter-Strike Global Offensive
204*61046927SAndroid Build Coastguard Worker-  Revert "glx: Fix synthetic error generation in \__glXSendError"
205