xref: /aosp_15_r20/external/mesa3d/docs/relnotes/18.3.5.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 18.3.5 Release Notes / March 18, 2019
2*61046927SAndroid Build Coastguard Worker==========================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 18.3.5 is a bug fix release which fixes bugs found since the 18.3.4
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 18.3.5 implements the OpenGL 4.5 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation.
12*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each
13*61046927SAndroid Build Coastguard Workerdriver.
14*61046927SAndroid Build Coastguard Worker
15*61046927SAndroid Build Coastguard WorkerSHA256 checksums
16*61046927SAndroid Build Coastguard Worker----------------
17*61046927SAndroid Build Coastguard Worker
18*61046927SAndroid Build Coastguard Worker::
19*61046927SAndroid Build Coastguard Worker
20*61046927SAndroid Build Coastguard Worker   5f40a336cb2af9b1d66fa243bb03c2c8a3f9b3f067aab6aaaad4316d1bc0e58b  mesa-18.3.5.tar.gz
21*61046927SAndroid Build Coastguard Worker   4027aea82cc63240b3fcf60eec9eea882955f098c989b29357b01d1695747953  mesa-18.3.5.tar.xz
22*61046927SAndroid Build Coastguard Worker
23*61046927SAndroid Build Coastguard WorkerNew features
24*61046927SAndroid Build Coastguard Worker------------
25*61046927SAndroid Build Coastguard Worker
26*61046927SAndroid Build Coastguard WorkerNone
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard WorkerBug fixes
29*61046927SAndroid Build Coastguard Worker---------
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard Worker-  `Bug 104297 <https://bugs.freedesktop.org/show_bug.cgi?id=104297>`__
32*61046927SAndroid Build Coastguard Worker   - [i965] Downward causes GPU hangs and misrendering on Haswell
33*61046927SAndroid Build Coastguard Worker-  `Bug 104602 <https://bugs.freedesktop.org/show_bug.cgi?id=104602>`__
34*61046927SAndroid Build Coastguard Worker   - [apitrace] Graphical artifacts in Civilization VI on RX Vega
35*61046927SAndroid Build Coastguard Worker-  `Bug 107052 <https://bugs.freedesktop.org/show_bug.cgi?id=107052>`__
36*61046927SAndroid Build Coastguard Worker   - [Regression][bisected]. Crookz - The Big Heist Demo can't be
37*61046927SAndroid Build Coastguard Worker   launched despite the "true" flag in "drirc"
38*61046927SAndroid Build Coastguard Worker-  `Bug 107563 <https://bugs.freedesktop.org/show_bug.cgi?id=107563>`__
39*61046927SAndroid Build Coastguard Worker   - [RADV] Broken rendering in Unity demos
40*61046927SAndroid Build Coastguard Worker-  `Bug 108457 <https://bugs.freedesktop.org/show_bug.cgi?id=108457>`__
41*61046927SAndroid Build Coastguard Worker   - [OpenGL CTS]
42*61046927SAndroid Build Coastguard Worker   KHR-GL46.tessellation_shader.single.xfb_captures_data_from_correct_stage
43*61046927SAndroid Build Coastguard Worker   fails
44*61046927SAndroid Build Coastguard Worker-  `Bug 108999 <https://bugs.freedesktop.org/show_bug.cgi?id=108999>`__
45*61046927SAndroid Build Coastguard Worker   - Calculating the scissors fields when the y is flipped (0 on top)
46*61046927SAndroid Build Coastguard Worker   can generate negative numbers that will cause assertion failure later
47*61046927SAndroid Build Coastguard Worker   on.
48*61046927SAndroid Build Coastguard Worker-  `Bug 109328 <https://bugs.freedesktop.org/show_bug.cgi?id=109328>`__
49*61046927SAndroid Build Coastguard Worker   - [BSW BXT GLK] dEQP-VK.subgroups.arithmetic.subgroup regressions
50*61046927SAndroid Build Coastguard Worker-  `Bug 109443 <https://bugs.freedesktop.org/show_bug.cgi?id=109443>`__
51*61046927SAndroid Build Coastguard Worker   - Build failure with MSVC when using Scons >= 3.0.2
52*61046927SAndroid Build Coastguard Worker-  `Bug 109451 <https://bugs.freedesktop.org/show_bug.cgi?id=109451>`__
53*61046927SAndroid Build Coastguard Worker   - [IVB,SNB] LINE_STRIPs following a TRIANGLE_FAN fail to use
54*61046927SAndroid Build Coastguard Worker   primitive restart
55*61046927SAndroid Build Coastguard Worker-  `Bug 109594 <https://bugs.freedesktop.org/show_bug.cgi?id=109594>`__
56*61046927SAndroid Build Coastguard Worker   - totem assert failure: totem: src/intel/genxml/gen9_pack.h:72:
57*61046927SAndroid Build Coastguard Worker   \__gen_uint: La declaración \`v <= max' no se cumple.
58*61046927SAndroid Build Coastguard Worker-  `Bug 109597 <https://bugs.freedesktop.org/show_bug.cgi?id=109597>`__
59*61046927SAndroid Build Coastguard Worker   - wreckfest issues with transparent objects & skybox
60*61046927SAndroid Build Coastguard Worker-  `Bug 109601 <https://bugs.freedesktop.org/show_bug.cgi?id=109601>`__
61*61046927SAndroid Build Coastguard Worker   - [Regression] RuneLite GPU rendering broken on 18.3.x
62*61046927SAndroid Build Coastguard Worker-  `Bug 109698 <https://bugs.freedesktop.org/show_bug.cgi?id=109698>`__
63*61046927SAndroid Build Coastguard Worker   - dri.pc contents invalid when built with meson
64*61046927SAndroid Build Coastguard Worker-  `Bug 109735 <https://bugs.freedesktop.org/show_bug.cgi?id=109735>`__
65*61046927SAndroid Build Coastguard Worker   - [Regression] broken font with mesa_vulkan_overlay
66*61046927SAndroid Build Coastguard Worker
67*61046927SAndroid Build Coastguard WorkerChanges
68*61046927SAndroid Build Coastguard Worker-------
69*61046927SAndroid Build Coastguard Worker
70*61046927SAndroid Build Coastguard WorkerAlok Hota (1):
71*61046927SAndroid Build Coastguard Worker
72*61046927SAndroid Build Coastguard Worker-  swr/rast: bypass size limit for non-sampled textures
73*61046927SAndroid Build Coastguard Worker
74*61046927SAndroid Build Coastguard WorkerAndrii Simiklit (1):
75*61046927SAndroid Build Coastguard Worker
76*61046927SAndroid Build Coastguard Worker-  i965: re-emit index buffer state on a reset option change.
77*61046927SAndroid Build Coastguard Worker
78*61046927SAndroid Build Coastguard WorkerAxel Davy (2):
79*61046927SAndroid Build Coastguard Worker
80*61046927SAndroid Build Coastguard Worker-  st/nine: Ignore window size if error
81*61046927SAndroid Build Coastguard Worker-  st/nine: Ignore multisample quality level if no ms
82*61046927SAndroid Build Coastguard Worker
83*61046927SAndroid Build Coastguard WorkerBas Nieuwenhuizen (4):
84*61046927SAndroid Build Coastguard Worker
85*61046927SAndroid Build Coastguard Worker-  radv: Sync ETC2 whitelisted devices.
86*61046927SAndroid Build Coastguard Worker-  radv: Fix float16 interpolation set up.
87*61046927SAndroid Build Coastguard Worker-  radv: Allow interpolation on non-float types.
88*61046927SAndroid Build Coastguard Worker-  radv: Interpolate less aggressively.
89*61046927SAndroid Build Coastguard Worker
90*61046927SAndroid Build Coastguard WorkerCarlos Garnacho (1):
91*61046927SAndroid Build Coastguard Worker
92*61046927SAndroid Build Coastguard Worker-  wayland/egl: Ensure EGL surface is resized on DRI update_buffers()
93*61046927SAndroid Build Coastguard Worker
94*61046927SAndroid Build Coastguard WorkerDanylo Piliaiev (1):
95*61046927SAndroid Build Coastguard Worker
96*61046927SAndroid Build Coastguard Worker-  glsl/linker: Fix unmatched TCS outputs being reduced to local
97*61046927SAndroid Build Coastguard Worker   variable
98*61046927SAndroid Build Coastguard Worker
99*61046927SAndroid Build Coastguard WorkerDavid Shao (1):
100*61046927SAndroid Build Coastguard Worker
101*61046927SAndroid Build Coastguard Worker-  meson: ensure that xmlpool_options.h is generated for gallium targets
102*61046927SAndroid Build Coastguard Worker   that need it
103*61046927SAndroid Build Coastguard Worker
104*61046927SAndroid Build Coastguard WorkerEleni Maria Stea (1):
105*61046927SAndroid Build Coastguard Worker
106*61046927SAndroid Build Coastguard Worker-  i965: fixed clamping in set_scissor_bits when the y is flipped
107*61046927SAndroid Build Coastguard Worker
108*61046927SAndroid Build Coastguard WorkerEmil Velikov (7):
109*61046927SAndroid Build Coastguard Worker
110*61046927SAndroid Build Coastguard Worker-  docs: add sha256 checksums for 18.3.4
111*61046927SAndroid Build Coastguard Worker-  meson: egl: correctly manage loader/xmlconfig
112*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add 19.0 only anv/push buffer nominations
113*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add gitlab-ci fixup commit
114*61046927SAndroid Build Coastguard Worker-  cherry-ignore: ignore glsl_types memory cleanup patch
115*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add explicit 19.0 performance optimisations
116*61046927SAndroid Build Coastguard Worker-  Update version to 18.3.5
117*61046927SAndroid Build Coastguard Worker
118*61046927SAndroid Build Coastguard WorkerEric Engestrom (1):
119*61046927SAndroid Build Coastguard Worker
120*61046927SAndroid Build Coastguard Worker-  egl: fix libdrm-less builds
121*61046927SAndroid Build Coastguard Worker
122*61046927SAndroid Build Coastguard WorkerFrancisco Jerez (1):
123*61046927SAndroid Build Coastguard Worker
124*61046927SAndroid Build Coastguard Worker-  intel/fs: Implement extended strides greater than 4 for IR source
125*61046927SAndroid Build Coastguard Worker   regions.
126*61046927SAndroid Build Coastguard Worker
127*61046927SAndroid Build Coastguard WorkerIan Romanick (2):
128*61046927SAndroid Build Coastguard Worker
129*61046927SAndroid Build Coastguard Worker-  intel/fs: nir_op_extract_i8 extracts a byte, not a word
130*61046927SAndroid Build Coastguard Worker-  intel/fs: Fix extract_u8 of an odd byte from a 64-bit integer
131*61046927SAndroid Build Coastguard Worker
132*61046927SAndroid Build Coastguard WorkerIlia Mirkin (1):
133*61046927SAndroid Build Coastguard Worker
134*61046927SAndroid Build Coastguard Worker-  glsl: fix recording of variables for XFB in TCS shaders
135*61046927SAndroid Build Coastguard Worker
136*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (10):
137*61046927SAndroid Build Coastguard Worker
138*61046927SAndroid Build Coastguard Worker-  intel/fs: Bail in optimize_extract_to_float if we have modifiers
139*61046927SAndroid Build Coastguard Worker-  compiler/types: Add a contains_64bit helper
140*61046927SAndroid Build Coastguard Worker-  nir/xfb: Properly align 64-bit values
141*61046927SAndroid Build Coastguard Worker-  nir/xfb: Work in terms of components rather than slots
142*61046927SAndroid Build Coastguard Worker-  nir/xfb: Handle compact arrays in gather_xfb_info
143*61046927SAndroid Build Coastguard Worker-  anv: Count surfaces for non-YCbCr images in
144*61046927SAndroid Build Coastguard Worker   GetDescriptorSetLayoutSupport
145*61046927SAndroid Build Coastguard Worker-  spirv: OpImageQueryLod requires a sampler
146*61046927SAndroid Build Coastguard Worker-  spirv: Pull offset/stride from the pointer for OpArrayLength
147*61046927SAndroid Build Coastguard Worker-  glsl/list: Add a list variant of insert_after
148*61046927SAndroid Build Coastguard Worker-  glsl/lower_vector_derefs: Don't use a temporary for TCS outputs
149*61046927SAndroid Build Coastguard Worker
150*61046927SAndroid Build Coastguard WorkerJose Maria Casanova Crespo (1):
151*61046927SAndroid Build Coastguard Worker
152*61046927SAndroid Build Coastguard Worker-  glsl: TCS outputs can not be transform feedback candidates on GLES
153*61046927SAndroid Build Coastguard Worker
154*61046927SAndroid Build Coastguard WorkerJosé Fonseca (1):
155*61046927SAndroid Build Coastguard Worker
156*61046927SAndroid Build Coastguard Worker-  scons: Workaround failures with MSVC when using SCons 3.0.[2-4].
157*61046927SAndroid Build Coastguard Worker
158*61046927SAndroid Build Coastguard WorkerJuan A. Suarez Romero (3):
159*61046927SAndroid Build Coastguard Worker
160*61046927SAndroid Build Coastguard Worker-  genxml: add missing field values for 3DSTATE_SF
161*61046927SAndroid Build Coastguard Worker-  anv: advertise 8 subpixel precision bits
162*61046927SAndroid Build Coastguard Worker-  anv: destroy descriptor sets when pool gets reset
163*61046927SAndroid Build Coastguard Worker
164*61046927SAndroid Build Coastguard WorkerKenneth Graunke (1):
165*61046927SAndroid Build Coastguard Worker
166*61046927SAndroid Build Coastguard Worker-  intel/fs: Fix opt_peephole_csel to not throw away saturates.
167*61046927SAndroid Build Coastguard Worker
168*61046927SAndroid Build Coastguard WorkerKevin Strasser (1):
169*61046927SAndroid Build Coastguard Worker
170*61046927SAndroid Build Coastguard Worker-  egl/dri: Avoid out of bounds array access
171*61046927SAndroid Build Coastguard Worker
172*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (1):
173*61046927SAndroid Build Coastguard Worker
174*61046927SAndroid Build Coastguard Worker-  intel: fix urb size for CFL GT1
175*61046927SAndroid Build Coastguard Worker
176*61046927SAndroid Build Coastguard WorkerMarek Olšák (5):
177*61046927SAndroid Build Coastguard Worker
178*61046927SAndroid Build Coastguard Worker-  radeonsi: add driconf option radeonsi_enable_nir
179*61046927SAndroid Build Coastguard Worker-  radeonsi: always enable NIR for Civilization 6 to fix corruption
180*61046927SAndroid Build Coastguard Worker-  driconf: add Civ6Sub executable for Civilization 6
181*61046927SAndroid Build Coastguard Worker-  tgsi: don't set tgsi_info::uses_bindless_images for constbufs and hw
182*61046927SAndroid Build Coastguard Worker   atomics
183*61046927SAndroid Build Coastguard Worker-  radeonsi: compile clear and copy buffer compute shaders on demand
184*61046927SAndroid Build Coastguard Worker
185*61046927SAndroid Build Coastguard WorkerMauro Rossi (2):
186*61046927SAndroid Build Coastguard Worker
187*61046927SAndroid Build Coastguard Worker-  android: anv: fix generated files depedencies (v2)
188*61046927SAndroid Build Coastguard Worker-  android: anv: fix libexpat shared dependency
189*61046927SAndroid Build Coastguard Worker
190*61046927SAndroid Build Coastguard WorkerRay Zhang (1):
191*61046927SAndroid Build Coastguard Worker
192*61046927SAndroid Build Coastguard Worker-  glx: fix shared memory leak in X11
193*61046927SAndroid Build Coastguard Worker
194*61046927SAndroid Build Coastguard WorkerRhys Perry (2):
195*61046927SAndroid Build Coastguard Worker
196*61046927SAndroid Build Coastguard Worker-  radv: bitcast 16-bit outputs to integers
197*61046927SAndroid Build Coastguard Worker-  radv: ensure export arguments are always float
198*61046927SAndroid Build Coastguard Worker
199*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (8):
200*61046927SAndroid Build Coastguard Worker
201*61046927SAndroid Build Coastguard Worker-  radv: write the alpha channel of MRT0 when alpha coverage is enabled
202*61046927SAndroid Build Coastguard Worker-  radv: fix writing the alpha channel of MRT0 when alpha coverage is
203*61046927SAndroid Build Coastguard Worker   enabled
204*61046927SAndroid Build Coastguard Worker-  radv: fix clearing attachments in secondary command buffers
205*61046927SAndroid Build Coastguard Worker-  radv: fix out-of-bounds access when copying descriptors BO list
206*61046927SAndroid Build Coastguard Worker-  radv: don't copy buffer descriptors list for samplers
207*61046927SAndroid Build Coastguard Worker-  radv: properly align the fence and EOP bug VA on GFX9
208*61046927SAndroid Build Coastguard Worker-  radv: fix pointSizeRange limits
209*61046927SAndroid Build Coastguard Worker-  radv: always initialize HTILE when the src layout is UNDEFINED
210*61046927SAndroid Build Coastguard Worker
211*61046927SAndroid Build Coastguard WorkerSergii Romantsov (2):
212*61046927SAndroid Build Coastguard Worker
213*61046927SAndroid Build Coastguard Worker-  dri: meson: do not prefix user provided dri-drivers-path
214*61046927SAndroid Build Coastguard Worker-  d3d: meson: do not prefix user provided d3d-drivers-path
215*61046927SAndroid Build Coastguard Worker
216*61046927SAndroid Build Coastguard WorkerTapani Pälli (3):
217*61046927SAndroid Build Coastguard Worker
218*61046927SAndroid Build Coastguard Worker-  nir: initialize value in copy_prop_vars_block
219*61046927SAndroid Build Coastguard Worker-  anv: retain the is_array state in create_plane_tex_instr_implicit
220*61046927SAndroid Build Coastguard Worker-  anv: destroy descriptor sets when pool gets destroyed
221*61046927SAndroid Build Coastguard Worker
222*61046927SAndroid Build Coastguard WorkerTimothy Arceri (1):
223*61046927SAndroid Build Coastguard Worker
224*61046927SAndroid Build Coastguard Worker-  glsl: fix shader cache for packed param list
225*61046927SAndroid Build Coastguard Worker
226*61046927SAndroid Build Coastguard WorkerYevhenii Kolesnikov (1):
227*61046927SAndroid Build Coastguard Worker
228*61046927SAndroid Build Coastguard Worker-  i965: Fix allow_higher_compat_version workaround limited by OpenGL
229*61046927SAndroid Build Coastguard Worker   3.0
230*61046927SAndroid Build Coastguard Worker
231*61046927SAndroid Build Coastguard Workerpal1000 (1):
232*61046927SAndroid Build Coastguard Worker
233*61046927SAndroid Build Coastguard Worker-  scons: Compatibility with Scons development version string
234