1*61046927SAndroid Build Coastguard WorkerMesa 18.2.3 Release Notes / October 19, 2018 2*61046927SAndroid Build Coastguard Worker============================================ 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 18.2.3 is a bug fix release which fixes bugs found since the 18.2.2 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 18.2.3 implements the OpenGL 4.5 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation. 12*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each 13*61046927SAndroid Build Coastguard Workerdriver. 14*61046927SAndroid Build Coastguard Worker 15*61046927SAndroid Build Coastguard WorkerSHA256 checksums 16*61046927SAndroid Build Coastguard Worker---------------- 17*61046927SAndroid Build Coastguard Worker 18*61046927SAndroid Build Coastguard Worker:: 19*61046927SAndroid Build Coastguard Worker 20*61046927SAndroid Build Coastguard Worker 0e13e2342eae74d8848df23595c4bb4b2f8874c9e1213b8466b1fbfa7ef99375 mesa-18.2.3.tar.gz 21*61046927SAndroid Build Coastguard Worker e2bf83c17e1abdecb1ee81af22652e27e9aa38f963e95e60f34275cc0376304f mesa-18.2.3.tar.xz 22*61046927SAndroid Build Coastguard Worker 23*61046927SAndroid Build Coastguard WorkerNew features 24*61046927SAndroid Build Coastguard Worker------------ 25*61046927SAndroid Build Coastguard Worker 26*61046927SAndroid Build Coastguard WorkerNone 27*61046927SAndroid Build Coastguard Worker 28*61046927SAndroid Build Coastguard WorkerBug fixes 29*61046927SAndroid Build Coastguard Worker--------- 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard Worker- `Bug 99507 <https://bugs.freedesktop.org/show_bug.cgi?id=99507>`__ - 32*61046927SAndroid Build Coastguard Worker Corrupted frame contents with Vulkan version of DOTA2, Talos 33*61046927SAndroid Build Coastguard Worker Principle and Sascha Willems' demos when they're run Vsynched in 34*61046927SAndroid Build Coastguard Worker fullscreen 35*61046927SAndroid Build Coastguard Worker- `Bug 107857 <https://bugs.freedesktop.org/show_bug.cgi?id=107857>`__ 36*61046927SAndroid Build Coastguard Worker - GPU hang - GS_EMIT without shader outputs 37*61046927SAndroid Build Coastguard Worker- `Bug 107926 <https://bugs.freedesktop.org/show_bug.cgi?id=107926>`__ 38*61046927SAndroid Build Coastguard Worker - [anv] Rise of the Tomb Raider always misrendering, segfault and gpu 39*61046927SAndroid Build Coastguard Worker hang. 40*61046927SAndroid Build Coastguard Worker- `Bug 108012 <https://bugs.freedesktop.org/show_bug.cgi?id=108012>`__ 41*61046927SAndroid Build Coastguard Worker - Compiler crashes on access of non-existent member incremental 42*61046927SAndroid Build Coastguard Worker operations 43*61046927SAndroid Build Coastguard Worker 44*61046927SAndroid Build Coastguard WorkerChanges 45*61046927SAndroid Build Coastguard Worker------- 46*61046927SAndroid Build Coastguard Worker 47*61046927SAndroid Build Coastguard WorkerBoyuan Zhang (1): 48*61046927SAndroid Build Coastguard Worker 49*61046927SAndroid Build Coastguard Worker- st/va: use provided sizes and coords for vlVaGetImage 50*61046927SAndroid Build Coastguard Worker 51*61046927SAndroid Build Coastguard WorkerDave Airlie (1): 52*61046927SAndroid Build Coastguard Worker 53*61046927SAndroid Build Coastguard Worker- anv: add missing unlock in error path. 54*61046927SAndroid Build Coastguard Worker 55*61046927SAndroid Build Coastguard WorkerDylan Baker (1): 56*61046927SAndroid Build Coastguard Worker 57*61046927SAndroid Build Coastguard Worker- meson: Don't allow building EGL on Windows or MacOS 58*61046927SAndroid Build Coastguard Worker 59*61046927SAndroid Build Coastguard WorkerEmil Velikov (5): 60*61046927SAndroid Build Coastguard Worker 61*61046927SAndroid Build Coastguard Worker- st/nine: do not double-close the fd on teardown 62*61046927SAndroid Build Coastguard Worker- egl: make eglSwapInterval a no-op for !window surfaces 63*61046927SAndroid Build Coastguard Worker- egl: make eglSwapBuffers\* a no-op for !window surfaces 64*61046927SAndroid Build Coastguard Worker- vl/dri3: do full teardown on screen_destroy 65*61046927SAndroid Build Coastguard Worker- Revert "mesa: remove unnecessary 'sort by year' for the GL 66*61046927SAndroid Build Coastguard Worker extensions" 67*61046927SAndroid Build Coastguard Worker 68*61046927SAndroid Build Coastguard WorkerEric Engestrom (1): 69*61046927SAndroid Build Coastguard Worker 70*61046927SAndroid Build Coastguard Worker- radv: add missing meson c++ visibility arguments 71*61046927SAndroid Build Coastguard Worker 72*61046927SAndroid Build Coastguard WorkerFritz Koenig (1): 73*61046927SAndroid Build Coastguard Worker 74*61046927SAndroid Build Coastguard Worker- i965: Replace checks for rb->Name with FlipY (v2) 75*61046927SAndroid Build Coastguard Worker 76*61046927SAndroid Build Coastguard WorkerGert Wollny (1): 77*61046927SAndroid Build Coastguard Worker 78*61046927SAndroid Build Coastguard Worker- virgl, vtest: Correct the transfer size calculation 79*61046927SAndroid Build Coastguard Worker 80*61046927SAndroid Build Coastguard WorkerIlia Mirkin (4): 81*61046927SAndroid Build Coastguard Worker 82*61046927SAndroid Build Coastguard Worker- glsl: fix array assignments of a swizzled vector 83*61046927SAndroid Build Coastguard Worker- nv50,nvc0: mark RGBX_UINT formats as renderable 84*61046927SAndroid Build Coastguard Worker- nv50,nvc0: guard against zero-size blits 85*61046927SAndroid Build Coastguard Worker- nvc0: fix blitting red to srgb8_alpha 86*61046927SAndroid Build Coastguard Worker 87*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (7): 88*61046927SAndroid Build Coastguard Worker 89*61046927SAndroid Build Coastguard Worker- nir/cf: Remove phi sources if needed in nir_handle_add_jump 90*61046927SAndroid Build Coastguard Worker- anv: Use separate MOCS settings for external BOs 91*61046927SAndroid Build Coastguard Worker- intel/fs: Fix a typo in need_matching_subreg_offset 92*61046927SAndroid Build Coastguard Worker- nir/from_ssa: Don't rewrite derefs destinations to registers 93*61046927SAndroid Build Coastguard Worker- anv/batch_chain: Don't start a new BO just for BATCH_BUFFER_START 94*61046927SAndroid Build Coastguard Worker- nir/alu_to_scalar: Use ssa_for_alu_src in hand-rolled expansions 95*61046927SAndroid Build Coastguard Worker- intel: Don't propagate conditional modifiers if a UD source is 96*61046927SAndroid Build Coastguard Worker negated 97*61046927SAndroid Build Coastguard Worker 98*61046927SAndroid Build Coastguard WorkerJuan A. Suarez Romero (2): 99*61046927SAndroid Build Coastguard Worker 100*61046927SAndroid Build Coastguard Worker- docs: add sha256 checksums for 18.2.2 101*61046927SAndroid Build Coastguard Worker- Update version to 18.2.3 102*61046927SAndroid Build Coastguard Worker 103*61046927SAndroid Build Coastguard WorkerJózef Kucia (1): 104*61046927SAndroid Build Coastguard Worker 105*61046927SAndroid Build Coastguard Worker- radeonsi: avoid sending GS_EMIT in shaders without outputs 106*61046927SAndroid Build Coastguard Worker 107*61046927SAndroid Build Coastguard WorkerMarek Olšák (1): 108*61046927SAndroid Build Coastguard Worker 109*61046927SAndroid Build Coastguard Worker- drirc: add a workaround for ARMA 3 110*61046927SAndroid Build Coastguard Worker 111*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (1): 112*61046927SAndroid Build Coastguard Worker 113*61046927SAndroid Build Coastguard Worker- radv: add a workaround for a VGT hang with prim restart and strips 114*61046927SAndroid Build Coastguard Worker 115*61046927SAndroid Build Coastguard WorkerTapani Pälli (1): 116*61046927SAndroid Build Coastguard Worker 117*61046927SAndroid Build Coastguard Worker- glsl: do not attempt assignment if operand type not parsed correctly 118*61046927SAndroid Build Coastguard Worker 119*61046927SAndroid Build Coastguard WorkerTimothy Arceri (11): 120*61046927SAndroid Build Coastguard Worker 121*61046927SAndroid Build Coastguard Worker- glsl: ignore trailing whitespace when define redefined 122*61046927SAndroid Build Coastguard Worker- util: disable cache if we have no build-id and timestamp is zero 123*61046927SAndroid Build Coastguard Worker- util: rename timestamp param in disk_cache_create() 124*61046927SAndroid Build Coastguard Worker- util: add disk_cache_get_function_identifier() 125*61046927SAndroid Build Coastguard Worker- radeonsi: use build-id when available for disk cache 126*61046927SAndroid Build Coastguard Worker- nouveau: use build-id when available for disk cache 127*61046927SAndroid Build Coastguard Worker- r600: use build-id when available for disk cache 128*61046927SAndroid Build Coastguard Worker- mesa/st: add force_compat_profile option to driconfig 129*61046927SAndroid Build Coastguard Worker- util: use force_compat_profile for Wolfenstein The Old Blood 130*61046927SAndroid Build Coastguard Worker- util: better handle program names from wine 131*61046927SAndroid Build Coastguard Worker- util: add drirc workarounds for RAGE 132*61046927SAndroid Build Coastguard Worker 133*61046927SAndroid Build Coastguard WorkerVinson Lee (1): 134*61046927SAndroid Build Coastguard Worker 135*61046927SAndroid Build Coastguard Worker- r600/sb: Fix constant-logical-operand warning. 136