1*61046927SAndroid Build Coastguard WorkerMesa 18.1.6 Release Notes / August 13 2018 2*61046927SAndroid Build Coastguard Worker========================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 18.1.6 is a bug fix release which fixes bugs found since the 18.1.5 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 18.1.6 implements the OpenGL 4.5 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation. 12*61046927SAndroid Build Coastguard WorkerCompatibility contexts may report a lower version depending on each 13*61046927SAndroid Build Coastguard Workerdriver. 14*61046927SAndroid Build Coastguard Worker 15*61046927SAndroid Build Coastguard WorkerSHA256 checksums 16*61046927SAndroid Build Coastguard Worker---------------- 17*61046927SAndroid Build Coastguard Worker 18*61046927SAndroid Build Coastguard Worker:: 19*61046927SAndroid Build Coastguard Worker 20*61046927SAndroid Build Coastguard Worker 580e03328ffefe1fd43b19ab7669f20d931601a1c0a4c0f8b9c65d6e81a06df3 mesa-18.1.6.tar.gz 21*61046927SAndroid Build Coastguard Worker bb7ce759069801804fcfb8152da3457f76cd7b4e0096e4870ff5adcb5c894289 mesa-18.1.6.tar.xz 22*61046927SAndroid Build Coastguard Worker 23*61046927SAndroid Build Coastguard WorkerNew features 24*61046927SAndroid Build Coastguard Worker------------ 25*61046927SAndroid Build Coastguard Worker 26*61046927SAndroid Build Coastguard WorkerNone 27*61046927SAndroid Build Coastguard Worker 28*61046927SAndroid Build Coastguard WorkerBug fixes 29*61046927SAndroid Build Coastguard Worker--------- 30*61046927SAndroid Build Coastguard Worker 31*61046927SAndroid Build Coastguard Worker- `Bug 13728 <https://bugs.freedesktop.org/show_bug.cgi?id=13728>`__ - 32*61046927SAndroid Build Coastguard Worker [G965] Some objects in Neverwinter Nights Linux version not displayed 33*61046927SAndroid Build Coastguard Worker correctly 34*61046927SAndroid Build Coastguard Worker- `Bug 98699 <https://bugs.freedesktop.org/show_bug.cgi?id=98699>`__ - 35*61046927SAndroid Build Coastguard Worker "float[a+++4 ? 1:1] f;" crashes glsl_compiler 36*61046927SAndroid Build Coastguard Worker- `Bug 99730 <https://bugs.freedesktop.org/show_bug.cgi?id=99730>`__ - 37*61046927SAndroid Build Coastguard Worker Metro Redux game(s) needs override for midshader extension 38*61046927SAndroid Build Coastguard Worker declaration 39*61046927SAndroid Build Coastguard Worker- `Bug 106382 <https://bugs.freedesktop.org/show_bug.cgi?id=106382>`__ 40*61046927SAndroid Build Coastguard Worker - Shader cache breaks INTEL_DEBUG=shader_time 41*61046927SAndroid Build Coastguard Worker- `Bug 107117 <https://bugs.freedesktop.org/show_bug.cgi?id=107117>`__ 42*61046927SAndroid Build Coastguard Worker - mesa-18.1: regression with TFP on intel with modesettings and 43*61046927SAndroid Build Coastguard Worker glamor acceleration 44*61046927SAndroid Build Coastguard Worker- `Bug 107212 <https://bugs.freedesktop.org/show_bug.cgi?id=107212>`__ 45*61046927SAndroid Build Coastguard Worker - Dual-Core CPU E5500 / G45: RetroArch with reicast core results in 46*61046927SAndroid Build Coastguard Worker corrupted graphics 47*61046927SAndroid Build Coastguard Worker 48*61046927SAndroid Build Coastguard WorkerChanges 49*61046927SAndroid Build Coastguard Worker------- 50*61046927SAndroid Build Coastguard Worker 51*61046927SAndroid Build Coastguard WorkerAdam Jackson (1): 52*61046927SAndroid Build Coastguard Worker 53*61046927SAndroid Build Coastguard Worker- glx: GLX_MESA_multithread_makecurrent is direct-only 54*61046927SAndroid Build Coastguard Worker 55*61046927SAndroid Build Coastguard WorkerAndres Gomez (3): 56*61046927SAndroid Build Coastguard Worker 57*61046927SAndroid Build Coastguard Worker- ddebug: use util_snprintf() in dd_get_debug_filename_and_mkdir 58*61046927SAndroid Build Coastguard Worker- gallium/aux/util: use util_snprintf() in test_texture_barrier 59*61046927SAndroid Build Coastguard Worker- glsl: use util_snprintf() 60*61046927SAndroid Build Coastguard Worker 61*61046927SAndroid Build Coastguard WorkerChristian Gmeiner (1): 62*61046927SAndroid Build Coastguard Worker 63*61046927SAndroid Build Coastguard Worker- etnaviv: fix typo in query names 64*61046927SAndroid Build Coastguard Worker 65*61046927SAndroid Build Coastguard WorkerDave Airlie (1): 66*61046927SAndroid Build Coastguard Worker 67*61046927SAndroid Build Coastguard Worker- r600: reduce num compute threads to 1024. 68*61046927SAndroid Build Coastguard Worker 69*61046927SAndroid Build Coastguard WorkerDylan Baker (6): 70*61046927SAndroid Build Coastguard Worker 71*61046927SAndroid Build Coastguard Worker- docs: Add sha-256 sums for 18.1.5 72*61046927SAndroid Build Coastguard Worker- nir/meson: fix c vs cpp args for nir test 73*61046927SAndroid Build Coastguard Worker- gallium: fix ddebug on windows 74*61046927SAndroid Build Coastguard Worker- cherry-ignore: add patches that get-pick-list is finding in error 75*61046927SAndroid Build Coastguard Worker- cherry-ignore: Add some additional patches that are for 18.2 76*61046927SAndroid Build Coastguard Worker- bump version to 18.1.6 77*61046927SAndroid Build Coastguard Worker 78*61046927SAndroid Build Coastguard WorkerEmil Velikov (5): 79*61046927SAndroid Build Coastguard Worker 80*61046927SAndroid Build Coastguard Worker- swr: don't export swr_create_screen_internal 81*61046927SAndroid Build Coastguard Worker- automake: require shared glapi when using DRI based libGL 82*61046927SAndroid Build Coastguard Worker- autotools: error out when using the broken --with-{gl, 83*61046927SAndroid Build Coastguard Worker osmesa}-lib-name 84*61046927SAndroid Build Coastguard Worker- autotools: error out when building with mangling and glvnd 85*61046927SAndroid Build Coastguard Worker- autotools: use correct gl.pc LIBS when using glvnd 86*61046927SAndroid Build Coastguard Worker 87*61046927SAndroid Build Coastguard WorkerEric Anholt (4): 88*61046927SAndroid Build Coastguard Worker 89*61046927SAndroid Build Coastguard Worker- vc4: Fix a leak of the no-vertex-elements workaround BO. 90*61046927SAndroid Build Coastguard Worker- vc4: Respect a sampler view's first_layer field. 91*61046927SAndroid Build Coastguard Worker- vc4: Ignore samplers for finding uniform offsets. 92*61046927SAndroid Build Coastguard Worker- egl: Fix leak of X11 pixmaps backing pbuffers in DRI3. 93*61046927SAndroid Build Coastguard Worker 94*61046927SAndroid Build Coastguard WorkerGert Wollny (1): 95*61046927SAndroid Build Coastguard Worker 96*61046927SAndroid Build Coastguard Worker- meson, install_megadrivers: Also remove stale symlinks 97*61046927SAndroid Build Coastguard Worker 98*61046927SAndroid Build Coastguard WorkerJan Vesely (2): 99*61046927SAndroid Build Coastguard Worker 100*61046927SAndroid Build Coastguard Worker- clover: Reduce wait_count in abort path. 101*61046927SAndroid Build Coastguard Worker- clover: Don't extend illegal integer types. 102*61046927SAndroid Build Coastguard Worker 103*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (2): 104*61046927SAndroid Build Coastguard Worker 105*61046927SAndroid Build Coastguard Worker- nir: Take if uses into account in ssa_def_components_read 106*61046927SAndroid Build Coastguard Worker- i965/fs: Flag all slots of a flat input as flat 107*61046927SAndroid Build Coastguard Worker 108*61046927SAndroid Build Coastguard WorkerJon Turney (1): 109*61046927SAndroid Build Coastguard Worker 110*61046927SAndroid Build Coastguard Worker- meson: use correct keyword to fix a meson warning 111*61046927SAndroid Build Coastguard Worker 112*61046927SAndroid Build Coastguard WorkerJordan Justen (2): 113*61046927SAndroid Build Coastguard Worker 114*61046927SAndroid Build Coastguard Worker- i965, anv: Use INTEL_DEBUG for disk_cache driver flags 115*61046927SAndroid Build Coastguard Worker- i965: Disable shader cache with INTEL_DEBUG=shader_time 116*61046927SAndroid Build Coastguard Worker 117*61046927SAndroid Build Coastguard WorkerJuan A. Suarez Romero (2): 118*61046927SAndroid Build Coastguard Worker 119*61046927SAndroid Build Coastguard Worker- wayland/egl: update surface size on window resize 120*61046927SAndroid Build Coastguard Worker- wayland/egl: initialize window surface size to window size 121*61046927SAndroid Build Coastguard Worker 122*61046927SAndroid Build Coastguard WorkerKarol Herbst (2): 123*61046927SAndroid Build Coastguard Worker 124*61046927SAndroid Build Coastguard Worker- nir/lower_int64: mark all metadata as dirty 125*61046927SAndroid Build Coastguard Worker- nvc0/ir: return 0 in imageLoad on incomplete textures 126*61046927SAndroid Build Coastguard Worker 127*61046927SAndroid Build Coastguard WorkerKenneth Graunke (1): 128*61046927SAndroid Build Coastguard Worker 129*61046927SAndroid Build Coastguard Worker- intel: Fix SIMD16 unaligned payload GRF reads on Gen4-5. 130*61046927SAndroid Build Coastguard Worker 131*61046927SAndroid Build Coastguard WorkerMarek Olšák (1): 132*61046927SAndroid Build Coastguard Worker 133*61046927SAndroid Build Coastguard Worker- ac/surface: fix MSAA corruption on Vega due to FMASK tile swizzle 134*61046927SAndroid Build Coastguard Worker 135*61046927SAndroid Build Coastguard WorkerMauro Rossi (2): 136*61046927SAndroid Build Coastguard Worker 137*61046927SAndroid Build Coastguard Worker- radv: generate entrypoints for VK_ANDROID_native_buffer 138*61046927SAndroid Build Coastguard Worker- radv: move vk_format_table.c to generated sources 139*61046927SAndroid Build Coastguard Worker 140*61046927SAndroid Build Coastguard WorkerOlivier Fourdan (1): 141*61046927SAndroid Build Coastguard Worker 142*61046927SAndroid Build Coastguard Worker- dri3: For 1.2, use root window instead of pixmap drawable 143*61046927SAndroid Build Coastguard Worker 144*61046927SAndroid Build Coastguard WorkerTapani Pälli (1): 145*61046927SAndroid Build Coastguard Worker 146*61046927SAndroid Build Coastguard Worker- glsl: handle error case with ast_post_inc, ast_post_dec 147*61046927SAndroid Build Coastguard Worker 148*61046927SAndroid Build Coastguard WorkerVlad Golovkin (1): 149*61046927SAndroid Build Coastguard Worker 150*61046927SAndroid Build Coastguard Worker- swr: Remove unnecessary memset call 151*61046927SAndroid Build Coastguard Worker 152*61046927SAndroid Build Coastguard Workervadym.shovkoplias (1): 153*61046927SAndroid Build Coastguard Worker 154*61046927SAndroid Build Coastguard Worker- drirc: Allow extension midshader for Metro Redux 155