xref: /aosp_15_r20/external/mesa3d/docs/relnotes/17.3.9.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 17.3.9 Release Notes / April 18, 2018
2*61046927SAndroid Build Coastguard Worker==========================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 17.3.9 is a bug fix release which fixes bugs found since the 17.3.8
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 17.3.9 implements the OpenGL 4.5 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation
12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported.
13*61046927SAndroid Build Coastguard Worker
14*61046927SAndroid Build Coastguard WorkerSHA256 checksums
15*61046927SAndroid Build Coastguard Worker----------------
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard Worker::
18*61046927SAndroid Build Coastguard Worker
19*61046927SAndroid Build Coastguard Worker   4d625f65a1ff4cd8cfeb39e38f047507c6dea047502a0d53113c96f54588f340  mesa-17.3.9.tar.gz
20*61046927SAndroid Build Coastguard Worker   c5beb5fc05f0e0c294fefe1a393ee118cb67e27a4dca417d77c297f7d4b6e479  mesa-17.3.9.tar.xz
21*61046927SAndroid Build Coastguard Worker
22*61046927SAndroid Build Coastguard WorkerNew features
23*61046927SAndroid Build Coastguard Worker------------
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard WorkerNone
26*61046927SAndroid Build Coastguard Worker
27*61046927SAndroid Build Coastguard WorkerBug fixes
28*61046927SAndroid Build Coastguard Worker---------
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard Worker-  `Bug 98281 <https://bugs.freedesktop.org/show_bug.cgi?id=98281>`__ -
31*61046927SAndroid Build Coastguard Worker   'message's in ctx->Debug.LogMessages[] seem to leak.
32*61046927SAndroid Build Coastguard Worker-  `Bug 101408 <https://bugs.freedesktop.org/show_bug.cgi?id=101408>`__
33*61046927SAndroid Build Coastguard Worker   - [Gen8+] Xonotic fails to render one of the weapons
34*61046927SAndroid Build Coastguard Worker-  `Bug 102342 <https://bugs.freedesktop.org/show_bug.cgi?id=102342>`__
35*61046927SAndroid Build Coastguard Worker   - mesa-17.1.7/src/gallium/auxiliary/pipebuffer/pb_cache.c:169]:
36*61046927SAndroid Build Coastguard Worker   (style) Suspicious condition
37*61046927SAndroid Build Coastguard Worker-  `Bug 105317 <https://bugs.freedesktop.org/show_bug.cgi?id=105317>`__
38*61046927SAndroid Build Coastguard Worker   - The GPU Vega 56 was hang while try to pass #GraphicsFuzz shader15
39*61046927SAndroid Build Coastguard Worker   test
40*61046927SAndroid Build Coastguard Worker-  `Bug 105440 <https://bugs.freedesktop.org/show_bug.cgi?id=105440>`__
41*61046927SAndroid Build Coastguard Worker   - GEN7: rendering issue on citra
42*61046927SAndroid Build Coastguard Worker-  `Bug 105442 <https://bugs.freedesktop.org/show_bug.cgi?id=105442>`__
43*61046927SAndroid Build Coastguard Worker   - Hang when running nine ff lighting shader with radeonsi
44*61046927SAndroid Build Coastguard Worker-  `Bug 105994 <https://bugs.freedesktop.org/show_bug.cgi?id=105994>`__
45*61046927SAndroid Build Coastguard Worker   - surface state leak when creating and destroying image views with
46*61046927SAndroid Build Coastguard Worker   aspectMask depth and stencil
47*61046927SAndroid Build Coastguard Worker
48*61046927SAndroid Build Coastguard WorkerChanges
49*61046927SAndroid Build Coastguard Worker-------
50*61046927SAndroid Build Coastguard Worker
51*61046927SAndroid Build Coastguard WorkerAndres Gomez (2):
52*61046927SAndroid Build Coastguard Worker
53*61046927SAndroid Build Coastguard Worker-  dri_util: when overriding, always reset the core version
54*61046927SAndroid Build Coastguard Worker-  mesa: adds some comments regarding MESA_GLES_VERSION_OVERRIDE usage
55*61046927SAndroid Build Coastguard Worker
56*61046927SAndroid Build Coastguard WorkerAxel Davy (2):
57*61046927SAndroid Build Coastguard Worker
58*61046927SAndroid Build Coastguard Worker-  st/nine: Declare lighting consts for ff shaders
59*61046927SAndroid Build Coastguard Worker-  st/nine: Do not use scratch for face register
60*61046927SAndroid Build Coastguard Worker
61*61046927SAndroid Build Coastguard WorkerBas Nieuwenhuizen (1):
62*61046927SAndroid Build Coastguard Worker
63*61046927SAndroid Build Coastguard Worker-  ac/nir: Add workaround for GFX9 buffer views.
64*61046927SAndroid Build Coastguard Worker
65*61046927SAndroid Build Coastguard WorkerDaniel Stone (1):
66*61046927SAndroid Build Coastguard Worker
67*61046927SAndroid Build Coastguard Worker-  st/dri: Initialise modifier to INVALID for DRI2
68*61046927SAndroid Build Coastguard Worker
69*61046927SAndroid Build Coastguard WorkerEmil Velikov (1):
70*61046927SAndroid Build Coastguard Worker
71*61046927SAndroid Build Coastguard Worker-  glsl: remove unreachable assert()
72*61046927SAndroid Build Coastguard Worker
73*61046927SAndroid Build Coastguard WorkerEric Engestrom (1):
74*61046927SAndroid Build Coastguard Worker
75*61046927SAndroid Build Coastguard Worker-  gbm: remove never-implemented function
76*61046927SAndroid Build Coastguard Worker
77*61046927SAndroid Build Coastguard WorkerHenri Verbeet (1):
78*61046927SAndroid Build Coastguard Worker
79*61046927SAndroid Build Coastguard Worker-  mesa: Inherit texture view multi-sample information from the original
80*61046927SAndroid Build Coastguard Worker   texture images.
81*61046927SAndroid Build Coastguard Worker
82*61046927SAndroid Build Coastguard WorkerIago Toral Quiroga (1):
83*61046927SAndroid Build Coastguard Worker
84*61046927SAndroid Build Coastguard Worker-  compiler/spirv: set is_shadow for depth comparitor sampling opcodes
85*61046927SAndroid Build Coastguard Worker
86*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (4):
87*61046927SAndroid Build Coastguard Worker
88*61046927SAndroid Build Coastguard Worker-  nir/vars_to_ssa: Remove copies from the correct set
89*61046927SAndroid Build Coastguard Worker-  nir/lower_indirect_derefs: Support interp_var_at intrinsics
90*61046927SAndroid Build Coastguard Worker-  intel/vec4: Set channel_sizes for MOV_INDIRECT sources
91*61046927SAndroid Build Coastguard Worker-  nir/lower_vec_to_movs: Only coalesce if the vec had a SSA destination
92*61046927SAndroid Build Coastguard Worker
93*61046927SAndroid Build Coastguard WorkerJuan A. Suarez Romero (3):
94*61046927SAndroid Build Coastguard Worker
95*61046927SAndroid Build Coastguard Worker-  docs: add sha256 checksums for 17.3.8
96*61046927SAndroid Build Coastguard Worker-  cherry-ignore: Explicit 18.0 only nominations
97*61046927SAndroid Build Coastguard Worker-  Update version to 17.3.9
98*61046927SAndroid Build Coastguard Worker
99*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (1):
100*61046927SAndroid Build Coastguard Worker
101*61046927SAndroid Build Coastguard Worker-  anv: fix number of planes for depth & stencil
102*61046927SAndroid Build Coastguard Worker
103*61046927SAndroid Build Coastguard WorkerMarek Olšák (1):
104*61046927SAndroid Build Coastguard Worker
105*61046927SAndroid Build Coastguard Worker-  mesa: simplify MESA_GL_VERSION_OVERRIDE behavior of API override
106*61046927SAndroid Build Coastguard Worker
107*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (1):
108*61046927SAndroid Build Coastguard Worker
109*61046927SAndroid Build Coastguard Worker-  radv: fix picking the method for resolve subpass
110*61046927SAndroid Build Coastguard Worker
111*61046927SAndroid Build Coastguard WorkerSergii Romantsov (1):
112*61046927SAndroid Build Coastguard Worker
113*61046927SAndroid Build Coastguard Worker-  i965: Extend the negative 32-bit deltas to 64-bits
114*61046927SAndroid Build Coastguard Worker
115*61046927SAndroid Build Coastguard WorkerTimothy Arceri (6):
116*61046927SAndroid Build Coastguard Worker
117*61046927SAndroid Build Coastguard Worker-  gallium/pipebuffer: fix parenthesis location
118*61046927SAndroid Build Coastguard Worker-  glsl: always call do_lower_jumps() after loop unrolling
119*61046927SAndroid Build Coastguard Worker-  ac: add if/loop build helpers
120*61046927SAndroid Build Coastguard Worker-  radeonsi: make use of if/loop build helpers in ac
121*61046927SAndroid Build Coastguard Worker-  ac: make use of if/loop build helpers
122*61046927SAndroid Build Coastguard Worker-  mesa: free debug messages when destroying the debug state
123*61046927SAndroid Build Coastguard Worker
124*61046927SAndroid Build Coastguard WorkerXiong, James (1):
125*61046927SAndroid Build Coastguard Worker
126*61046927SAndroid Build Coastguard Worker-  i965: return the fourcc saved in \__DRIimage when possible
127